diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-08-02 18:26:04 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2015-08-02 18:26:04 +0200 |
| commit | b409d695c13b3974c7611c4b3cdd6f424211b301 (patch) | |
| tree | 0fe9bd35b29d860988edb9d0ccafb46c58ddd1b7 /src | |
| parent | f60a28978a78e983246e97332b8f6d2eff539144 (diff) | |
Core: Added code back in f60a28978a78e983246e97332b8f6d2eff539144
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 7b45462ea82..c520e2924dd 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22727,6 +22727,12 @@ void Player::ApplyEquipCooldown(Item* pItem) if (effectData->Trigger != ITEM_SPELLTRIGGER_ON_USE) continue; + // Don't replace longer cooldowns by equip cooldown if we have any. + if (GetSpellHistory()->GetRemainingCooldown(effectData->SpellID) > 30 * IN_MILLISECONDS) + continue; + + GetSpellHistory()->AddCooldown(effectData->SpellID, pItem->GetEntry(), std::chrono::seconds(30)); + WorldPackets::Item::ItemCooldown data; data.ItemGuid = pItem->GetGUID(); data.SpellID = effectData->SpellID; |
