diff options
-rw-r--r-- | src/game/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 3d439558418..c582de8463a 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -4502,7 +4502,7 @@ SpellCastResult Spell::CheckCast(bool strict) Unit *target = m_targets.getUnitTarget(); // In pure self-cast spells, the client won't send any unit target - if (target && (m_targets.getTargetMask() == TARGET_FLAG_SELF || m_targets.getTargetMask() & TARGET_FLAG_CASTER)) // TARGET_FLAG_SELF == 0, remember! + if (!target && (m_targets.getTargetMask() == TARGET_FLAG_SELF || m_targets.getTargetMask() & TARGET_FLAG_CASTER)) // TARGET_FLAG_SELF == 0, remember! target = m_caster; if (target) |