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-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index de868fd27e6..79440a8e016 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -11960,7 +11960,7 @@ void Unit::SetHealth(uint32 val)
{
if((getDeathState() & JUST_DIED) != 0)
val = 0;
- else if((getDeathState() & DEAD | DEAD_FALLING) != 0)
+ else if((getDeathState() & (DEAD | DEAD_FALLING)) != 0)
val = 1;
else
{