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-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 585fbbc42af..b7ff7df86df 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -6832,7 +6832,7 @@ void Spell::EffectPlayerPull(uint32 i)
speedZ = float(m_spellInfo->EffectMiscValueB[i])/10;
else
speedZ = 10.0f;
- float speedXY = m_caster->GetExactDist2d(x, y) * 10.0f / speedZ;
+ float speedXY = m_caster->GetExactDist2d(unitTarget) * 10.0f / speedZ;
unitTarget->GetMotionMaster()->MoveJump(m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ(), speedXY, speedZ);
}