diff options
-rw-r--r-- | src/game/GossipDef.cpp | 6 | ||||
-rw-r--r-- | src/game/LootMgr.cpp | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/game/GossipDef.cpp b/src/game/GossipDef.cpp index 754783aca06..42c4c66ef01 100644 --- a/src/game/GossipDef.cpp +++ b/src/game/GossipDef.cpp @@ -132,7 +132,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID ) data << uint32( TitleTextId ); data << uint32( mGossipMenu.MenuItemCount() ); // max count 0x0F - for (int iI = 0; iI < mGossipMenu.MenuItemCount(); ++iI ) + for (uint32 iI = 0; iI < mGossipMenu.MenuItemCount(); ++iI ) { GossipMenuItem const& gItem = mGossipMenu.GetItem(iI); data << uint32( iI ); @@ -145,7 +145,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID ) data << uint32( mQuestMenu.MenuItemCount() ); // max count 0x20 - for ( int iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI ) + for (uint32 iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI ) { QuestMenuItem const& qItem = mQuestMenu.GetItem(iI); uint32 questID = qItem.m_qId; @@ -381,7 +381,7 @@ void PlayerMenu::SendQuestGiverQuestList( QEmote eEmote, const std::string& Titl data << uint32(eEmote._Emote ); // NPC emote data << uint8 ( mQuestMenu.MenuItemCount() ); - for ( int iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI ) + for (uint32 iI = 0; iI < mQuestMenu.MenuItemCount(); ++iI ) { QuestMenuItem const& qmi = mQuestMenu.GetItem(iI); diff --git a/src/game/LootMgr.cpp b/src/game/LootMgr.cpp index ab086756616..267749fd5a4 100644 --- a/src/game/LootMgr.cpp +++ b/src/game/LootMgr.cpp @@ -151,7 +151,7 @@ void LootStore::LoadLootTable() tab = m_LootTemplates.find(entry); if ( tab == m_LootTemplates.end() ) { - std::pair< LootTemplateMap::const_iterator, bool > pr = m_LootTemplates.insert(LootTemplateMap::value_type(entry, new LootTemplate)); + std::pair< LootTemplateMap::iterator, bool > pr = m_LootTemplates.insert(LootTemplateMap::value_type(entry, new LootTemplate)); tab = pr.first; } } |