diff options
-rw-r--r-- | src/game/LootMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/LootMgr.cpp b/src/game/LootMgr.cpp index 8555995b6dd..2fca3981268 100644 --- a/src/game/LootMgr.cpp +++ b/src/game/LootMgr.cpp @@ -864,7 +864,7 @@ void LootTemplate::LootGroup::Process(Loot& loot, uint16 lootMode) const if (item != NULL && item->lootmode & lootMode) // only add this item if roll succeeds and the mode matches { for (LootItemList::const_iterator _item = loot.items.begin(); _item != loot.items.end(); ++_item) - if (_item->itemid == i->itemid) + if (_item->itemid == item->itemid) return; // Never add the same item twice loot.AddItem(*item); |