aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--sql/updates/world/3.3.5/2022_10_04_00_world.sql61
-rw-r--r--src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp216
3 files changed, 279 insertions, 0 deletions
diff --git a/sql/updates/world/3.3.5/2022_10_04_00_world.sql b/sql/updates/world/3.3.5/2022_10_04_00_world.sql
new file mode 100644
index 00000000000..d0542aa824c
--- /dev/null
+++ b/sql/updates/world/3.3.5/2022_10_04_00_world.sql
@@ -0,0 +1,61 @@
+-- Add Missing gossip text
+DELETE FROM `gossip_menu` WHERE `MenuID`=7346 AND `TextID`=8760;
+INSERT INTO `gossip_menu` (`MenuID`,`TextID`) VALUES (7346,8760);
+
+-- Conditions for gossip text
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=14 AND `SourceGroup`=7346;
+INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
+(14,7346,8759,0,0,8,0,9067,0,0,1,0,0,'','Show gossip text 8759 if quest ''The Party Never Ends'' is not rewarded'),
+(14,7346,8760,0,0,8,0,9067,0,0,0,0,0,'','Show gossip text 8760 if quest ''The Party Never Ends'' is rewarded');
+
+-- Remove hack SAI from Fireworks Launchers
+UPDATE `gameobject_template` SET `AIName`='' WHERE `entry`=180771;
+DELETE FROM `smart_scripts` WHERE `entryorguid`=180771 AND `source_type`=1;
+DELETE FROM `smart_scripts` WHERE `entryorguid`=17056 AND `source_type`=0;
+-- Correct facing
+UPDATE `creature` SET `orientation`=2.14675498 WHERE `guid`=59449;
+
+-- Correct equipment
+UPDATE `creature` SET `equipment_id`=0 WHERE `id`=17056;
+-- Correct Addon
+UPDATE `creature_addon` SET `bytes1`=0,`bytes2`=1,`emote`=0 WHERE `guid` IN (SELECT `guid` FROM `creature` WHERE `id`=17056);
+UPDATE `creature_addon` SET `auras`='42386' WHERE `guid` IN (59434);
+-- Move start location
+UPDATE `creature` SET `position_x`=8679.53,`position_y`=-6342.703,`position_z`=55.914032,`orientation`=6.2308254 WHERE `guid`=59444;
+
+-- Add Missing meat equipment
+DELETE FROM `creature_equip_template` WHERE `CreatureID`=17056 AND `ID`=2;
+INSERT INTO `creature_equip_template` (`CreatureID`,`ID`,`ItemID1`,`ItemID2`,`ItemID3`,`VerifiedBuild`) VALUES (17056,2,2202,0,0,0);
+
+-- Pathing for Eversong Partygoer Entry: 17056
+DELETE FROM `waypoint_data` WHERE `id` IN (594440,594441,594442,594443,594444);
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(594440,1,8680.874,-6340.5757,55.93538,NULL,0,0,0,100,0),
+(594440,2,8685.874,-6338.5757,55.94099,NULL,0,0,0,100,0),
+(594440,3,8687.746,-6339.301,55.93539,NULL,0,0,0,100,0),
+(594440,4,8687.746,-6339.301,55.93539,4.502949,1000,0,0,100,0),
+(594441,1,8689.3545,-6332.7295,55.95669,NULL,0,0,0,100,0),
+(594441,2,8691,-6332.577,55.95949,NULL,0,0,0,100,0),
+(594441,3,8691,-6332.577,55.95949,5.148721,1000,0,0,100,0),
+(594442,1,8681.171,-6329.512,55.948093,NULL,0,0,0,100,0),
+(594442,2,8681.171,-6329.512,55.948093,2.303835,1000,0,0,100,0),
+(594443,1,8675.356,-6334.1494,55.932705,NULL,0,0,0,100,0),
+(594443,2,8675.356,-6334.1494,55.932705,3.124139,1000,0,0,100,0),
+(594444,1,8678.709,-6342.523,55.915527,NULL,0,0,0,100,0),
+(594444,2,8679.53,-6342.703,55.914032,NULL,0,0,0,100,0),
+(594444,3,8679.53,-6342.703,55.914032,6.230825,1000,0,0,100,0);
+
+UPDATE `creature` SET `ScriptName`='npc_partygoer_pather' WHERE `guid`=59444;
+UPDATE `creature` SET `ScriptName`='npc_partygoer' WHERE `guid` IN (59435,59436,59437,59438,59439,59440,59441,59442,59443,59445,59446,59447,59448,59449);
+
+-- Sempstress Ambershine SAI
+UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=16366;
+DELETE FROM `smart_scripts` WHERE `entryorguid`=16366 AND `source_type`=0;
+INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
+(16366,0,0,0,1,0,100,0,8000,15000,8000,15000,0,10,1,5,11,18,24,25,1,0,0,0,0,0,0,0,0,'Sempstress Ambershine - OOC - Random Emote');
+
+-- Botanist Tyniarrel SAI
+UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=16367;
+DELETE FROM `smart_scripts` WHERE `entryorguid`=16367 AND `source_type`=0;
+INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
+(16367,0,0,0,1,0,100,0,8000,15000,8000,15000,0,10,1,5,11,18,24,25,1,0,0,0,0,0,0,0,0,'Botanist Tyniarrel - OOC - Random Emote');
diff --git a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
index b63e56645f3..d2c8519ba6d 100644
--- a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
+++ b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
@@ -179,6 +179,7 @@ void AddSC_blasted_lands();
void AddSC_duskwood();
void AddSC_eastern_plaguelands();
void AddSC_elwynn_forest();
+void AddSC_eversong_woods();
//void AddSC_ghostlands();
void AddSC_hinterlands();
void AddSC_isle_of_queldanas();
@@ -357,6 +358,7 @@ void AddEasternKingdomsScripts()
AddSC_duskwood();
AddSC_eastern_plaguelands();
AddSC_elwynn_forest();
+ AddSC_eversong_woods();
//AddSC_ghostlands();
AddSC_hinterlands();
AddSC_isle_of_queldanas();
diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
new file mode 100644
index 00000000000..ac982ea88b5
--- /dev/null
+++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp
@@ -0,0 +1,216 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ScriptMgr.h"
+#include "GameObject.h"
+#include "MotionMaster.h"
+#include "ScriptedCreature.h"
+
+enum Partygoer_Pather
+{
+ EVENT_PATH = 1,
+ EVENT_RANDOM_ACTION_PATHER,
+ EVENT_REMOVE_EQUIPMENT_PATHER,
+ EVENT_STOP_DANCING_PATHER,
+
+ PATH_FIRST_PATH = 594440,
+ PATH_LAST_PATH = 594444,
+};
+
+struct npc_partygoer_pather : public ScriptedAI
+{
+ npc_partygoer_pather(Creature* creature) : ScriptedAI(creature), _path(PATH_FIRST_PATH) { }
+
+ void JustAppeared() override
+ {
+ _path = PATH_FIRST_PATH;
+ _events.ScheduleEvent(EVENT_RANDOM_ACTION_PATHER, 11s, 14s);
+ }
+
+ void WaypointPathEnded(uint32 /*nodeId*/, uint32 /*pathId*/) override
+ {
+ ++_path;
+ if (_path > PATH_LAST_PATH)
+ _path = PATH_FIRST_PATH;
+
+ _events.ScheduleEvent(EVENT_RANDOM_ACTION_PATHER, 11s, 14s);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_PATH:
+ me->GetMotionMaster()->MovePath(_path, false);
+ break;
+ case EVENT_RANDOM_ACTION_PATHER:
+ {
+ int8 action = urand(1, 5);
+
+ switch (action)
+ {
+ case 1:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_TALK);
+ _events.ScheduleEvent(EVENT_PATH, 11s);
+ break;
+ case 2:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
+ _events.ScheduleEvent(EVENT_PATH, 11s);
+ break;
+ case 3:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH);
+ _events.ScheduleEvent(EVENT_PATH, 11s);
+ break;
+ case 4:
+ me->LoadEquipment(urand(1, 2));
+ me->HandleEmoteCommand(EMOTE_ONESHOT_EAT_NO_SHEATHE);
+ _events.ScheduleEvent(EVENT_REMOVE_EQUIPMENT_PATHER, 4s);
+ break;
+ case 5:
+ me->SetEmoteState(EMOTE_STATE_DANCE);
+ _events.ScheduleEvent(EVENT_STOP_DANCING_PATHER, 6s);
+ break;
+ }
+ break;
+ }
+ case EVENT_REMOVE_EQUIPMENT_PATHER:
+ me->LoadEquipment(0, true);
+ _events.ScheduleEvent(EVENT_PATH, 8s);
+ break;
+ case EVENT_STOP_DANCING_PATHER:
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
+ _events.ScheduleEvent(EVENT_PATH, 5s);
+ break;
+ }
+ }
+
+ if (!UpdateVictim())
+ return;
+
+ DoMeleeAttackIfReady();
+ }
+
+private:
+ EventMap _events;
+ uint32 _path;
+};
+
+enum Partygoer
+{
+ EVENT_RANDOM_ACTION = 1,
+ EVENT_REMOVE_EQUIPMENT,
+ EVENT_STOP_DANCING,
+ EVENT_THROW_FIREWORKS,
+ EVENT_RESET_FACING,
+
+ GO_FIREWORKS_LAUNCHER = 180771,
+
+ SPELL_SMALL_YELLOW_ROCKET = 26295
+};
+
+struct npc_partygoer : public ScriptedAI
+{
+ npc_partygoer(Creature* creature) : ScriptedAI(creature), _facing(0.0f) { }
+
+ void JustAppeared() override
+ {
+ _facing = me->GetOrientation();
+ _events.ScheduleEvent(EVENT_RANDOM_ACTION, 1s, 20s);
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_RANDOM_ACTION:
+ {
+ int8 action = urand(1, 6);
+
+ switch (action)
+ {
+ case 1:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_TALK);
+ _events.ScheduleEvent(EVENT_RANDOM_ACTION, 13s, 20s);
+ break;
+ case 2:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
+ _events.ScheduleEvent(EVENT_RANDOM_ACTION, 13s, 20s);
+ break;
+ case 3:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH);
+ _events.ScheduleEvent(EVENT_RANDOM_ACTION, 13s, 20s);
+ break;
+ case 4:
+ me->LoadEquipment(urand(1, 2));
+ me->HandleEmoteCommand(EMOTE_ONESHOT_EAT_NO_SHEATHE);
+ _events.ScheduleEvent(EVENT_REMOVE_EQUIPMENT, 4s);
+ break;
+ case 5:
+ me->SetEmoteState(EMOTE_STATE_DANCE);
+ _events.ScheduleEvent(EVENT_STOP_DANCING, 8s, 16s);
+ break;
+ case 6:
+ if (GameObject* launcher = me->FindNearestGameObject(GO_FIREWORKS_LAUNCHER, 20.0f))
+ me->SetFacingToObject(launcher);
+ _events.ScheduleEvent(EVENT_THROW_FIREWORKS, 1s);
+ break;
+ }
+ break;
+ }
+ case EVENT_REMOVE_EQUIPMENT:
+ me->LoadEquipment(0, true);
+ _events.ScheduleEvent(EVENT_RANDOM_ACTION, 10s, 20s);
+ break;
+ case EVENT_STOP_DANCING:
+ me->SetEmoteState(EMOTE_ONESHOT_NONE);
+ _events.ScheduleEvent(EVENT_RANDOM_ACTION, 10s, 20s);
+ break;
+ case EVENT_THROW_FIREWORKS:
+ me->CastSpell(me, SPELL_SMALL_YELLOW_ROCKET);
+ _events.ScheduleEvent(EVENT_RESET_FACING, 3s);
+ break;
+ case EVENT_RESET_FACING:
+ me->SetFacingTo(_facing);
+ _events.ScheduleEvent(EVENT_RANDOM_ACTION, 12s, 20s);
+ break;
+ }
+ }
+
+ if (!UpdateVictim())
+ return;
+
+ DoMeleeAttackIfReady();
+ }
+
+private:
+ EventMap _events;
+ float _facing;
+};
+
+void AddSC_eversong_woods()
+{
+ RegisterCreatureAI(npc_partygoer_pather);
+ RegisterCreatureAI(npc_partygoer);
+}