diff options
3 files changed, 279 insertions, 0 deletions
diff --git a/sql/updates/world/3.3.5/2022_10_04_00_world.sql b/sql/updates/world/3.3.5/2022_10_04_00_world.sql new file mode 100644 index 00000000000..d0542aa824c --- /dev/null +++ b/sql/updates/world/3.3.5/2022_10_04_00_world.sql @@ -0,0 +1,61 @@ +-- Add Missing gossip text +DELETE FROM `gossip_menu` WHERE `MenuID`=7346 AND `TextID`=8760; +INSERT INTO `gossip_menu` (`MenuID`,`TextID`) VALUES (7346,8760); + +-- Conditions for gossip text +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=14 AND `SourceGroup`=7346; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(14,7346,8759,0,0,8,0,9067,0,0,1,0,0,'','Show gossip text 8759 if quest ''The Party Never Ends'' is not rewarded'), +(14,7346,8760,0,0,8,0,9067,0,0,0,0,0,'','Show gossip text 8760 if quest ''The Party Never Ends'' is rewarded'); + +-- Remove hack SAI from Fireworks Launchers +UPDATE `gameobject_template` SET `AIName`='' WHERE `entry`=180771; +DELETE FROM `smart_scripts` WHERE `entryorguid`=180771 AND `source_type`=1; +DELETE FROM `smart_scripts` WHERE `entryorguid`=17056 AND `source_type`=0; +-- Correct facing +UPDATE `creature` SET `orientation`=2.14675498 WHERE `guid`=59449; + +-- Correct equipment +UPDATE `creature` SET `equipment_id`=0 WHERE `id`=17056; +-- Correct Addon +UPDATE `creature_addon` SET `bytes1`=0,`bytes2`=1,`emote`=0 WHERE `guid` IN (SELECT `guid` FROM `creature` WHERE `id`=17056); +UPDATE `creature_addon` SET `auras`='42386' WHERE `guid` IN (59434); +-- Move start location +UPDATE `creature` SET `position_x`=8679.53,`position_y`=-6342.703,`position_z`=55.914032,`orientation`=6.2308254 WHERE `guid`=59444; + +-- Add Missing meat equipment +DELETE FROM `creature_equip_template` WHERE `CreatureID`=17056 AND `ID`=2; +INSERT INTO `creature_equip_template` (`CreatureID`,`ID`,`ItemID1`,`ItemID2`,`ItemID3`,`VerifiedBuild`) VALUES (17056,2,2202,0,0,0); + +-- Pathing for Eversong Partygoer Entry: 17056 +DELETE FROM `waypoint_data` WHERE `id` IN (594440,594441,594442,594443,594444); +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES +(594440,1,8680.874,-6340.5757,55.93538,NULL,0,0,0,100,0), +(594440,2,8685.874,-6338.5757,55.94099,NULL,0,0,0,100,0), +(594440,3,8687.746,-6339.301,55.93539,NULL,0,0,0,100,0), +(594440,4,8687.746,-6339.301,55.93539,4.502949,1000,0,0,100,0), +(594441,1,8689.3545,-6332.7295,55.95669,NULL,0,0,0,100,0), +(594441,2,8691,-6332.577,55.95949,NULL,0,0,0,100,0), +(594441,3,8691,-6332.577,55.95949,5.148721,1000,0,0,100,0), +(594442,1,8681.171,-6329.512,55.948093,NULL,0,0,0,100,0), +(594442,2,8681.171,-6329.512,55.948093,2.303835,1000,0,0,100,0), +(594443,1,8675.356,-6334.1494,55.932705,NULL,0,0,0,100,0), +(594443,2,8675.356,-6334.1494,55.932705,3.124139,1000,0,0,100,0), +(594444,1,8678.709,-6342.523,55.915527,NULL,0,0,0,100,0), +(594444,2,8679.53,-6342.703,55.914032,NULL,0,0,0,100,0), +(594444,3,8679.53,-6342.703,55.914032,6.230825,1000,0,0,100,0); + +UPDATE `creature` SET `ScriptName`='npc_partygoer_pather' WHERE `guid`=59444; +UPDATE `creature` SET `ScriptName`='npc_partygoer' WHERE `guid` IN (59435,59436,59437,59438,59439,59440,59441,59442,59443,59445,59446,59447,59448,59449); + +-- Sempstress Ambershine SAI +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=16366; +DELETE FROM `smart_scripts` WHERE `entryorguid`=16366 AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(16366,0,0,0,1,0,100,0,8000,15000,8000,15000,0,10,1,5,11,18,24,25,1,0,0,0,0,0,0,0,0,'Sempstress Ambershine - OOC - Random Emote'); + +-- Botanist Tyniarrel SAI +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=16367; +DELETE FROM `smart_scripts` WHERE `entryorguid`=16367 AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`event_param5`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_param4`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(16367,0,0,0,1,0,100,0,8000,15000,8000,15000,0,10,1,5,11,18,24,25,1,0,0,0,0,0,0,0,0,'Botanist Tyniarrel - OOC - Random Emote'); diff --git a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp index b63e56645f3..d2c8519ba6d 100644 --- a/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp +++ b/src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp @@ -179,6 +179,7 @@ void AddSC_blasted_lands(); void AddSC_duskwood(); void AddSC_eastern_plaguelands(); void AddSC_elwynn_forest(); +void AddSC_eversong_woods(); //void AddSC_ghostlands(); void AddSC_hinterlands(); void AddSC_isle_of_queldanas(); @@ -357,6 +358,7 @@ void AddEasternKingdomsScripts() AddSC_duskwood(); AddSC_eastern_plaguelands(); AddSC_elwynn_forest(); + AddSC_eversong_woods(); //AddSC_ghostlands(); AddSC_hinterlands(); AddSC_isle_of_queldanas(); diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp new file mode 100644 index 00000000000..ac982ea88b5 --- /dev/null +++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp @@ -0,0 +1,216 @@ +/* + * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "ScriptMgr.h" +#include "GameObject.h" +#include "MotionMaster.h" +#include "ScriptedCreature.h" + +enum Partygoer_Pather +{ + EVENT_PATH = 1, + EVENT_RANDOM_ACTION_PATHER, + EVENT_REMOVE_EQUIPMENT_PATHER, + EVENT_STOP_DANCING_PATHER, + + PATH_FIRST_PATH = 594440, + PATH_LAST_PATH = 594444, +}; + +struct npc_partygoer_pather : public ScriptedAI +{ + npc_partygoer_pather(Creature* creature) : ScriptedAI(creature), _path(PATH_FIRST_PATH) { } + + void JustAppeared() override + { + _path = PATH_FIRST_PATH; + _events.ScheduleEvent(EVENT_RANDOM_ACTION_PATHER, 11s, 14s); + } + + void WaypointPathEnded(uint32 /*nodeId*/, uint32 /*pathId*/) override + { + ++_path; + if (_path > PATH_LAST_PATH) + _path = PATH_FIRST_PATH; + + _events.ScheduleEvent(EVENT_RANDOM_ACTION_PATHER, 11s, 14s); + } + + void UpdateAI(uint32 diff) override + { + _events.Update(diff); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_PATH: + me->GetMotionMaster()->MovePath(_path, false); + break; + case EVENT_RANDOM_ACTION_PATHER: + { + int8 action = urand(1, 5); + + switch (action) + { + case 1: + me->HandleEmoteCommand(EMOTE_ONESHOT_TALK); + _events.ScheduleEvent(EVENT_PATH, 11s); + break; + case 2: + me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); + _events.ScheduleEvent(EVENT_PATH, 11s); + break; + case 3: + me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH); + _events.ScheduleEvent(EVENT_PATH, 11s); + break; + case 4: + me->LoadEquipment(urand(1, 2)); + me->HandleEmoteCommand(EMOTE_ONESHOT_EAT_NO_SHEATHE); + _events.ScheduleEvent(EVENT_REMOVE_EQUIPMENT_PATHER, 4s); + break; + case 5: + me->SetEmoteState(EMOTE_STATE_DANCE); + _events.ScheduleEvent(EVENT_STOP_DANCING_PATHER, 6s); + break; + } + break; + } + case EVENT_REMOVE_EQUIPMENT_PATHER: + me->LoadEquipment(0, true); + _events.ScheduleEvent(EVENT_PATH, 8s); + break; + case EVENT_STOP_DANCING_PATHER: + me->SetEmoteState(EMOTE_ONESHOT_NONE); + _events.ScheduleEvent(EVENT_PATH, 5s); + break; + } + } + + if (!UpdateVictim()) + return; + + DoMeleeAttackIfReady(); + } + +private: + EventMap _events; + uint32 _path; +}; + +enum Partygoer +{ + EVENT_RANDOM_ACTION = 1, + EVENT_REMOVE_EQUIPMENT, + EVENT_STOP_DANCING, + EVENT_THROW_FIREWORKS, + EVENT_RESET_FACING, + + GO_FIREWORKS_LAUNCHER = 180771, + + SPELL_SMALL_YELLOW_ROCKET = 26295 +}; + +struct npc_partygoer : public ScriptedAI +{ + npc_partygoer(Creature* creature) : ScriptedAI(creature), _facing(0.0f) { } + + void JustAppeared() override + { + _facing = me->GetOrientation(); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, 1s, 20s); + } + + void UpdateAI(uint32 diff) override + { + _events.Update(diff); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_RANDOM_ACTION: + { + int8 action = urand(1, 6); + + switch (action) + { + case 1: + me->HandleEmoteCommand(EMOTE_ONESHOT_TALK); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, 13s, 20s); + break; + case 2: + me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, 13s, 20s); + break; + case 3: + me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, 13s, 20s); + break; + case 4: + me->LoadEquipment(urand(1, 2)); + me->HandleEmoteCommand(EMOTE_ONESHOT_EAT_NO_SHEATHE); + _events.ScheduleEvent(EVENT_REMOVE_EQUIPMENT, 4s); + break; + case 5: + me->SetEmoteState(EMOTE_STATE_DANCE); + _events.ScheduleEvent(EVENT_STOP_DANCING, 8s, 16s); + break; + case 6: + if (GameObject* launcher = me->FindNearestGameObject(GO_FIREWORKS_LAUNCHER, 20.0f)) + me->SetFacingToObject(launcher); + _events.ScheduleEvent(EVENT_THROW_FIREWORKS, 1s); + break; + } + break; + } + case EVENT_REMOVE_EQUIPMENT: + me->LoadEquipment(0, true); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, 10s, 20s); + break; + case EVENT_STOP_DANCING: + me->SetEmoteState(EMOTE_ONESHOT_NONE); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, 10s, 20s); + break; + case EVENT_THROW_FIREWORKS: + me->CastSpell(me, SPELL_SMALL_YELLOW_ROCKET); + _events.ScheduleEvent(EVENT_RESET_FACING, 3s); + break; + case EVENT_RESET_FACING: + me->SetFacingTo(_facing); + _events.ScheduleEvent(EVENT_RANDOM_ACTION, 12s, 20s); + break; + } + } + + if (!UpdateVictim()) + return; + + DoMeleeAttackIfReady(); + } + +private: + EventMap _events; + float _facing; +}; + +void AddSC_eversong_woods() +{ + RegisterCreatureAI(npc_partygoer_pather); + RegisterCreatureAI(npc_partygoer); +} |