diff options
33 files changed, 0 insertions, 7564 deletions
diff --git a/src/mangosd/CliRunnable.cpp b/src/mangosd/CliRunnable.cpp deleted file mode 100644 index 7fe2ab784a6..00000000000 --- a/src/mangosd/CliRunnable.cpp +++ /dev/null @@ -1,355 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/// \addtogroup Trinityd -/// @{ -/// \file - -#include "Common.h" -#include "Language.h" -#include "Log.h" -#include "World.h" -#include "ScriptCalls.h" -#include "ObjectMgr.h" -#include "WorldSession.h" -#include "Config/ConfigEnv.h" -#include "Util.h" -#include "AccountMgr.h" -#include "CliRunnable.h" -#include "MapManager.h" -#include "Player.h" -#include "Chat.h" - -void utf8print(const char* str) -{ -#if PLATFORM == PLATFORM_WINDOWS - wchar_t wtemp_buf[6000]; - size_t wtemp_len = 6000-1; - if(!Utf8toWStr(str,strlen(str),wtemp_buf,wtemp_len)) - return; - - char temp_buf[6000]; - CharToOemBuffW(&wtemp_buf[0],&temp_buf[0],wtemp_len+1); - printf(temp_buf); -#else - printf(str); -#endif -} - -/// Delete a user account and all associated characters in this realm -/// \todo This function has to be enhanced to respect the login/realm split (delete char, delete account chars in realm, delete account chars in realm then delete account -bool ChatHandler::HandleAccountDeleteCommand(const char* args) -{ - if(!*args) - return false; - - ///- Get the account name from the command line - char *account_name_str=strtok ((char*)args," "); - if (!account_name_str) - return false; - - std::string account_name = account_name_str; - if(!AccountMgr::normilizeString(account_name)) - { - PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str()); - SetSentErrorMessage(true); - return false; - } - - uint32 account_id = accmgr.GetId(account_name); - if(!account_id) - { - PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str()); - SetSentErrorMessage(true); - return false; - } - - /// Commands not recommended call from chat, but support anyway - if(m_session) - { - uint32 targetSecurity = accmgr.GetSecurity(account_id); - - /// can delete only for account with less security - /// This is also reject self apply in fact - if (targetSecurity >= m_session->GetSecurity()) - { - SendSysMessage (LANG_YOURS_SECURITY_IS_LOW); - SetSentErrorMessage (true); - return false; - } - } - - AccountOpResult result = accmgr.DeleteAccount(account_id); - switch(result) - { - case AOR_OK: - PSendSysMessage(LANG_ACCOUNT_DELETED,account_name.c_str()); - break; - case AOR_NAME_NOT_EXIST: - PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_name.c_str()); - SetSentErrorMessage(true); - return false; - case AOR_DB_INTERNAL_ERROR: - PSendSysMessage(LANG_ACCOUNT_NOT_DELETED_SQL_ERROR,account_name.c_str()); - SetSentErrorMessage(true); - return false; - default: - PSendSysMessage(LANG_ACCOUNT_NOT_DELETED,account_name.c_str()); - SetSentErrorMessage(true); - return false; - } - - return true; -} - -bool ChatHandler::HandleCharacterDeleteCommand(const char* args) -{ - if(!*args) - return false; - - char *character_name_str = strtok((char*)args," "); - if(!character_name_str) - return false; - - std::string character_name = character_name_str; - if(!normalizePlayerName(character_name)) - return false; - - uint64 character_guid; - uint32 account_id; - - Player *player = objmgr.GetPlayer(character_name.c_str()); - if(player) - { - character_guid = player->GetGUID(); - account_id = player->GetSession()->GetAccountId(); - player->GetSession()->KickPlayer(); - } - else - { - character_guid = objmgr.GetPlayerGUIDByName(character_name); - if(!character_guid) - { - PSendSysMessage(LANG_NO_PLAYER,character_name.c_str()); - SetSentErrorMessage(true); - return false; - } - - account_id = objmgr.GetPlayerAccountIdByGUID(character_guid); - } - - std::string account_name; - accmgr.GetName (account_id,account_name); - - Player::DeleteFromDB(character_guid, account_id, true); - PSendSysMessage(LANG_CHARACTER_DELETED,character_name.c_str(),GUID_LOPART(character_guid),account_name.c_str(), account_id); - return true; -} - -/// Exit the realm -bool ChatHandler::HandleServerExitCommand(const char* args) -{ - SendSysMessage(LANG_COMMAND_EXIT); - World::StopNow(SHUTDOWN_EXIT_CODE); - return true; -} - -/// Display info on users currently in the realm -bool ChatHandler::HandleAccountOnlineListCommand(const char* args) -{ - ///- Get the list of accounts ID logged to the realm - QueryResult *resultDB = CharacterDatabase.Query("SELECT name,account FROM characters WHERE online > 0"); - if (!resultDB) - return true; - - ///- Display the list of account/characters online - SendSysMessage("====================================================================="); - SendSysMessage(LANG_ACCOUNT_LIST_HEADER); - SendSysMessage("====================================================================="); - - ///- Circle through accounts - do - { - Field *fieldsDB = resultDB->Fetch(); - std::string name = fieldsDB[0].GetCppString(); - uint32 account = fieldsDB[1].GetUInt32(); - - ///- Get the username, last IP and GM level of each account - // No SQL injection. account is uint32. - // 0 1 2 3 - QueryResult *resultLogin = loginDatabase.PQuery("SELECT username, last_ip, gmlevel, expansion FROM account WHERE id = '%u'",account); - - if(resultLogin) - { - Field *fieldsLogin = resultLogin->Fetch(); - PSendSysMessage("|%15s| %20s | %15s |%4d|%5d|", - fieldsLogin[0].GetString(),name.c_str(),fieldsLogin[1].GetString(),fieldsLogin[2].GetUInt32(),fieldsLogin[3].GetUInt32()); - - delete resultLogin; - } - else - PSendSysMessage(LANG_ACCOUNT_LIST_ERROR,name.c_str()); - - }while(resultDB->NextRow()); - - delete resultDB; - - SendSysMessage("====================================================================="); - return true; -} - -/// Create an account -bool ChatHandler::HandleAccountCreateCommand(const char* args) -{ - if(!*args) - return false; - - ///- %Parse the command line arguments - char *szAcc = strtok((char*)args, " "); - char *szPassword = strtok(NULL, " "); - if(!szAcc || !szPassword) - return false; - - // normilized in accmgr.CreateAccount - std::string account_name = szAcc; - std::string password = szPassword; - - AccountOpResult result = accmgr.CreateAccount(account_name, password); - switch(result) - { - case AOR_OK: - PSendSysMessage(LANG_ACCOUNT_CREATED,account_name.c_str()); - break; - case AOR_NAME_TOO_LONG: - SendSysMessage(LANG_ACCOUNT_TOO_LONG); - SetSentErrorMessage(true); - return false; - case AOR_NAME_ALREDY_EXIST: - SendSysMessage(LANG_ACCOUNT_ALREADY_EXIST); - SetSentErrorMessage(true); - return false; - case AOR_DB_INTERNAL_ERROR: - PSendSysMessage(LANG_ACCOUNT_NOT_CREATED_SQL_ERROR,account_name.c_str()); - SetSentErrorMessage(true); - return false; - default: - PSendSysMessage(LANG_ACCOUNT_NOT_CREATED,account_name.c_str()); - SetSentErrorMessage(true); - return false; - } - - return true; -} - -/// Set the level of logging -bool ChatHandler::HandleServerSetLogLevelCommand(const char *args) -{ - if(!*args) - return false; - - char *NewLevel = strtok((char*)args, " "); - if (!NewLevel) - return false; - - sLog.SetLogLevel(NewLevel); - return true; -} - -/// @} - -#ifdef linux -// Non-blocking keypress detector, when return pressed, return 1, else always return 0 -int kb_hit_return() -{ - struct timeval tv; - fd_set fds; - tv.tv_sec = 0; - tv.tv_usec = 0; - FD_ZERO(&fds); - FD_SET(STDIN_FILENO, &fds); - select(STDIN_FILENO+1, &fds, NULL, NULL, &tv); - return FD_ISSET(STDIN_FILENO, &fds); -} -#endif - -/// %Thread start -void CliRunnable::run() -{ - ///- Init new SQL thread for the world database (one connection call enough) - WorldDatabase.ThreadStart(); // let thread do safe mySQL requests - - char commandbuf[256]; - - ///- Display the list of available CLI functions then beep - sLog.outString(); - - if(sConfig.GetBoolDefault("BeepAtStart", true)) - printf("\a"); // \a = Alert - - // print this here the first time - // later it will be printed after command queue updates - printf("TC>"); - - ///- As long as the World is running (no World::m_stopEvent), get the command line and handle it - while (!World::IsStopped()) - { - fflush(stdout); - #ifdef linux - while (!kb_hit_return() && !World::IsStopped()) - // With this, we limit CLI to 10commands/second - usleep(100); - if (World::IsStopped()) - break; - #endif - char *command_str = fgets(commandbuf,sizeof(commandbuf),stdin); - if (command_str != NULL) - { - for(int x=0;command_str[x];x++) - if(command_str[x]=='\r'||command_str[x]=='\n') - { - command_str[x]=0; - break; - } - - - if(!*command_str) - { - printf("TC>"); - continue; - } - - std::string command; - if(!consoleToUtf8(command_str,command)) // convert from console encoding to utf8 - { - printf("TC>"); - continue; - } - - sWorld.QueueCliCommand(&utf8print,command.c_str()); - } - else if (feof(stdin)) - { - World::StopNow(SHUTDOWN_EXIT_CODE); - } - } - - ///- End the database thread - WorldDatabase.ThreadEnd(); // free mySQL thread resources -} diff --git a/src/mangosd/CliRunnable.h b/src/mangosd/CliRunnable.h deleted file mode 100644 index c3c1792b6e8..00000000000 --- a/src/mangosd/CliRunnable.h +++ /dev/null @@ -1,35 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/// \addtogroup Trinityd -/// @{ -/// \file - -#ifndef __CLIRUNNABLE_H -#define __CLIRUNNABLE_H - -/// Command Line Interface handling thread -class CliRunnable : public ZThread::Runnable -{ - public: - void run(); -}; -#endif -/// @} diff --git a/src/mangosd/Main.cpp b/src/mangosd/Main.cpp deleted file mode 100644 index 5d497a0e0c2..00000000000 --- a/src/mangosd/Main.cpp +++ /dev/null @@ -1,165 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/// \addtogroup Trinityd Trinity Daemon -/// @{ -/// \file - -#include "Common.h" -#include "Database/DatabaseEnv.h" -#include "Config/ConfigEnv.h" -#include "Log.h" -#include "Master.h" - -#ifndef _TRINITY_CORE_CONFIG -# define _TRINITY_CORE_CONFIG "TrinityCore.conf" -#endif //_TRINITY_CORE_CONFIG - -// Format is YYYYMMDDRR where RR is the change in the conf file -// for that day. -#ifndef _TRINITY_CORE_CONFVER -# define _TRINITY_CORE_CONFVER 2008022901 -#endif //_TRINITY_CORE_CONFVER - -#ifdef WIN32 -#include "ServiceWin32.h" -char serviceName[] = "Trinityd"; -char serviceLongName[] = "Trinity core service"; -char serviceDescription[] = "Massive Network Game Object Server"; -/* - * -1 - not in service mode - * 0 - stopped - * 1 - running - * 2 - paused - */ -int m_ServiceStatus = -1; -#endif - -DatabaseType WorldDatabase; ///< Accessor to the world database -DatabaseType CharacterDatabase; ///< Accessor to the character database -DatabaseType loginDatabase; ///< Accessor to the realm/login database - -uint32 realmID; ///< Id of the realm - -/// Print out the usage string for this program on the console. -void usage(const char *prog) -{ - sLog.outString("Usage: \n %s [<options>]\n" - " -c config_file use config_file as configuration file\n\r" - #ifdef WIN32 - " Running as service functions:\n\r" - " --service run as service\n\r" - " -s install install service\n\r" - " -s uninstall uninstall service\n\r" - #endif - ,prog); -} - -/// Launch the Trinity server -extern int main(int argc, char **argv) -{ - ///- Command line parsing to get the configuration file name - char const* cfg_file = _TRINITY_CORE_CONFIG; - int c=1; - while( c < argc ) - { - if( strcmp(argv[c],"-c") == 0) - { - if( ++c >= argc ) - { - sLog.outError("Runtime-Error: -c option requires an input argument"); - usage(argv[0]); - return 1; - } - else - cfg_file = argv[c]; - } - - #ifdef WIN32 - //////////// - //Services// - //////////// - if( strcmp(argv[c],"-s") == 0) - { - if( ++c >= argc ) - { - sLog.outError("Runtime-Error: -s option requires an input argument"); - usage(argv[0]); - return 1; - } - if( strcmp(argv[c],"install") == 0) - { - if (WinServiceInstall()) - sLog.outString("Installing service"); - return 1; - } - else if( strcmp(argv[c],"uninstall") == 0) - { - if(WinServiceUninstall()) - sLog.outString("Uninstalling service"); - return 1; - } - else - { - sLog.outError("Runtime-Error: unsupported option %s",argv[c]); - usage(argv[0]); - return 1; - } - } - if( strcmp(argv[c],"--service") == 0) - { - WinServiceRun(); - } - //// - #endif - ++c; - } - - if (!sConfig.SetSource(cfg_file)) - { - sLog.outError("Could not find configuration file %s.", cfg_file); - return 1; - } - sLog.outString("Using configuration file %s.", cfg_file); - - uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0); - if (confVersion < _TRINITY_CORE_CONFVER) - { - sLog.outError("*****************************************************************************"); - sLog.outError(" WARNING: Your trinitycore.conf version indicates your conf file is out of date!"); - sLog.outError(" Please check for updates, as your current default values may cause"); - sLog.outError(" strange behavior."); - sLog.outError("*****************************************************************************"); - clock_t pause = 3000 + clock(); - - while (pause > clock()) {} - } - - ///- and run the 'Master' - /// \todo Why do we need this 'Master'? Can't all of this be in the Main as for Realmd? - return sMaster.Run(); - - // at sMaster return function exist with codes - // 0 - normal shutdown - // 1 - shutdown at error - // 2 - restart command used, this code can be used by restarter for restart Trinityd -} - -/// @} diff --git a/src/mangosd/Makefile.am b/src/mangosd/Makefile.am deleted file mode 100644 index ad1b78d9033..00000000000 --- a/src/mangosd/Makefile.am +++ /dev/null @@ -1,85 +0,0 @@ -# Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> -# -# Copyright (C) 2008 Trinity <http://www.trinitycore.org/> -# -# This program is free software; you can redistribute it and/or modify -# it under the terms of the GNU General Public License as published by -# the Free Software Foundation; either version 2 of the License, or -# (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software -# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - -## Process this file with automake to produce Makefile.in - -## Build world list daemon as standalone program -bin_PROGRAMS = trinity-core - -## Preprocessor flags -trinity_core_CPPFLAGS = \ -$(MYSQL_INCLUDES) \ -$(POSTGRE_INCLUDES) \ -$(TRINI_INCLUDES) \ --I$(top_srcdir)/dep/include \ --I$(top_srcdir)/src/shared \ --I$(top_srcdir)/src/framework \ --I$(top_srcdir)/src/game \ --D_TRINITY_CORE_CONFIG='"$(sysconfdir)/trinitycore.conf"' - -## Sources -trinity_core_SOURCES = \ -$(srcdir)/CliRunnable.cpp \ -$(srcdir)/CliRunnable.h \ -$(srcdir)/Main.cpp \ -$(srcdir)/Master.cpp \ -$(srcdir)/Master.h \ -$(srcdir)/RASocket.cpp \ -$(srcdir)/RASocket.h \ -$(srcdir)/WorldRunnable.cpp \ -$(srcdir)/WorldRunnable.h - -## Convenience libs to add -trinity_core_LDADD = \ -$(top_builddir)/src/game/libgame.a \ -$(top_builddir)/src/shared/libshared.a \ -$(top_builddir)/src/shared/vmap/libvmaps.a \ -$(top_builddir)/src/framework/libmangosframework.a \ -$(top_builddir)/dep/src/sockets/libmangossockets.a \ -$(top_builddir)/dep/src/zthread/libZThread.la \ -$(top_builddir)/dep/src/g3dlite/libg3dlite.a - -if USE_TSCRIPTS -trinity_core_LDADD += $(top_builddir)/src/bindings/scripts/libtrinityscript.la -else -trinity_core_LDADD += $(top_builddir)/src/bindings/interface/libtrinityscript.la -endif - -## Linker flags -trinity_core_LDFLAGS = $(MYSQL_LIBS) $(POSTGRE_LIBS) $(ZLIB) $(COMPATLIB) $(SSLLIB) $(TRINI_LIBS) -export-dynamic - -## Additional files to install -sysconf_DATA = \ - trinitycore.conf.dist - -EXTRA_DIST = \ - trinitycore.conf.dist - -## Prevend overwrite of the config file, if its already installed -install-data-hook: - @list='$(sysconf_DATA)'; for p in $$list; do \ - dest=`echo $$p | sed -e s/.dist//`; \ - if test -f $(DESTDIR)$(sysconfdir)/$$dest; then \ - echo "$@ will not overwrite existing $(DESTDIR)$(sysconfdir)/$$dest"; \ - else \ - echo " $(INSTALL_DATA) $(srcdir)/$$p $(DESTDIR)$(sysconfdir)/$$dest"; \ - $(INSTALL_DATA) $(srcdir)/$$p $(DESTDIR)$(sysconfdir)/$$dest; \ - fi; \ - done - - diff --git a/src/mangosd/Master.cpp b/src/mangosd/Master.cpp deleted file mode 100644 index eea1606256c..00000000000 --- a/src/mangosd/Master.cpp +++ /dev/null @@ -1,517 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/** \file - \ingroup Trinityd -*/ - -#include <ace/OS_NS_signal.h> - -#include "WorldSocketMgr.h" -#include "Common.h" -#include "Master.h" -#include "WorldSocket.h" -#include "WorldRunnable.h" -#include "World.h" -#include "Log.h" -#include "Timer.h" -#include "Policies/SingletonImp.h" -#include "SystemConfig.h" -#include "Config/ConfigEnv.h" -#include "Database/DatabaseEnv.h" -#include "CliRunnable.h" -#include "RASocket.h" -#include "ScriptCalls.h" -#include "Util.h" - -#include "sockets/TcpSocket.h" -#include "sockets/Utility.h" -#include "sockets/Parse.h" -#include "sockets/Socket.h" -#include "sockets/SocketHandler.h" -#include "sockets/ListenSocket.h" - -#ifdef WIN32 -#include "ServiceWin32.h" -extern int m_ServiceStatus; -#endif - -/// \todo Warning disabling not useful under VC++2005. Can somebody say on which compiler it is useful? -#pragma warning(disable:4305) - -INSTANTIATE_SINGLETON_1( Master ); - -volatile uint32 Master::m_masterLoopCounter = 0; - -class FreezeDetectorRunnable : public ZThread::Runnable -{ -public: - FreezeDetectorRunnable() { _delaytime = 0; } - uint32 m_loops, m_lastchange; - uint32 w_loops, w_lastchange; - uint32 _delaytime; - void SetDelayTime(uint32 t) { _delaytime = t; } - void run(void) - { - if(!_delaytime) - return; - sLog.outString("Starting up anti-freeze thread (%u seconds max stuck time)...",_delaytime/1000); - m_loops = 0; - w_loops = 0; - m_lastchange = 0; - w_lastchange = 0; - while(!World::IsStopped()) - { - ZThread::Thread::sleep(1000); - uint32 curtime = getMSTime(); - //DEBUG_LOG("anti-freeze: time=%u, counters=[%u; %u]",curtime,Master::m_masterLoopCounter,World::m_worldLoopCounter); - - // There is no Master anymore - // TODO: clear the rest of the code -// // normal work -// if(m_loops != Master::m_masterLoopCounter) -// { -// m_lastchange = curtime; -// m_loops = Master::m_masterLoopCounter; -// } -// // possible freeze -// else if(getMSTimeDiff(m_lastchange,curtime) > _delaytime) -// { -// sLog.outError("Main/Sockets Thread hangs, kicking out server!"); -// *((uint32 volatile*)NULL) = 0; // bang crash -// } - - // normal work - if(w_loops != World::m_worldLoopCounter) - { - w_lastchange = curtime; - w_loops = World::m_worldLoopCounter; - } - // possible freeze - else if(getMSTimeDiff(w_lastchange,curtime) > _delaytime) - { - sLog.outError("World Thread hangs, kicking out server!"); - *((uint32 volatile*)NULL) = 0; // bang crash - } - } - sLog.outString("Anti-freeze thread exiting without problems."); - } -}; - -class RARunnable : public ZThread::Runnable -{ -public: - uint32 numLoops, loopCounter; - - RARunnable () - { - uint32 socketSelecttime = sWorld.getConfig (CONFIG_SOCKET_SELECTTIME); - numLoops = (sConfig.GetIntDefault ("MaxPingTime", 30) * (MINUTE * 1000000 / socketSelecttime)); - loopCounter = 0; - } - - void - checkping () - { - // ping if need - if ((++loopCounter) == numLoops) - { - loopCounter = 0; - sLog.outDetail ("Ping MySQL to keep connection alive"); - delete WorldDatabase.Query ("SELECT 1 FROM command LIMIT 1"); - delete loginDatabase.Query ("SELECT 1 FROM realmlist LIMIT 1"); - delete CharacterDatabase.Query ("SELECT 1 FROM bugreport LIMIT 1"); - } - } - - void - run (void) - { - SocketHandler h; - - // Launch the RA listener socket - ListenSocket<RASocket> RAListenSocket (h); - bool usera = sConfig.GetBoolDefault ("Ra.Enable", false); - - if (usera) - { - port_t raport = sConfig.GetIntDefault ("Ra.Port", 3443); - std::string stringip = sConfig.GetStringDefault ("Ra.IP", "0.0.0.0"); - ipaddr_t raip; - if (!Utility::u2ip (stringip, raip)) - sLog.outError ("Trinity RA can not bind to ip %s", stringip.c_str ()); - else if (RAListenSocket.Bind (raip, raport)) - sLog.outError ("Trinity RA can not bind to port %d on %s", raport, stringip.c_str ()); - else - { - h.Add (&RAListenSocket); - - sLog.outString ("Starting Remote access listner on port %d on %s", raport, stringip.c_str ()); - } - } - - // Socket Selet time is in microseconds , not miliseconds!! - uint32 socketSelecttime = sWorld.getConfig (CONFIG_SOCKET_SELECTTIME); - - // if use ra spend time waiting for io, if not use ra ,just sleep - if (usera) - while (!World::IsStopped()) - { - h.Select (0, socketSelecttime); - checkping (); - } - else - while (!World::IsStopped()) - { - ZThread::Thread::sleep (static_cast<unsigned long> (socketSelecttime / 1000)); - checkping (); - } - } -}; - -Master::Master() -{ -} - -Master::~Master() -{ -} - -/// Main function -int Master::Run() -{ - sLog.outString( "%s (core-daemon)", _FULLVERSION ); - sLog.outString( "<Ctrl-C> to stop.\n" ); - - sLog.outTitle( " ______ __"); - sLog.outTitle( "/\\__ _\\ __ __/\\ \\__"); - sLog.outTitle( "\\/_/\\ \\/ _ __ /\\_\\ ___ /\\_\\ \\ ,_\\ __ __"); - sLog.outTitle( " \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\"); - sLog.outTitle( " \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\"); - sLog.outTitle( " \\ \\_\\ \\_\\ \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\"); - sLog.outTitle( " \\/_/\\/_/ \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\"); - sLog.outTitle( " C O R E /\\___/"); - sLog.outTitle( "http://TrinityCore.org \\/__/\n"); - - /// worldd PID file creation - std::string pidfile = sConfig.GetStringDefault("PidFile", ""); - if(!pidfile.empty()) - { - uint32 pid = CreatePIDFile(pidfile); - if( !pid ) - { - sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() ); - return 1; - } - - sLog.outString( "Daemon PID: %u\n", pid ); - } - - ///- Start the databases - if (!_StartDB()) - return 1; - - ///- Initialize the World - sWorld.SetInitialWorldSettings(); - - ///- Catch termination signals - _HookSignals(); - - ///- Launch WorldRunnable thread - ZThread::Thread t(new WorldRunnable); - t.setPriority ((ZThread::Priority )2); - - // set server online - loginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID); - -#ifdef WIN32 - if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/) -#else - if (sConfig.GetBoolDefault("Console.Enable", true)) -#endif - { - ///- Launch CliRunnable thread - ZThread::Thread td1(new CliRunnable); - } - - ZThread::Thread td2(new RARunnable); - - ///- Handle affinity for multiple processors and process priority on Windows - #ifdef WIN32 - { - HANDLE hProcess = GetCurrentProcess(); - - uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0); - if(Aff > 0) - { - ULONG_PTR appAff; - ULONG_PTR sysAff; - - if(GetProcessAffinityMask(hProcess,&appAff,&sysAff)) - { - ULONG_PTR curAff = Aff & appAff; // remove non accessible processors - - if(!curAff ) - { - sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for Trinityd. Accessible processors bitmask (hex): %x",Aff,appAff); - } - else - { - if(SetProcessAffinityMask(hProcess,curAff)) - sLog.outString("Using processors (bitmask, hex): %x", curAff); - else - sLog.outError("Can't set used processors (hex): %x",curAff); - } - } - sLog.outString(); - } - - bool Prio = sConfig.GetBoolDefault("ProcessPriority", false); - -// if(Prio && (m_ServiceStatus == -1)/* need set to default process priority class in service mode*/) - if(Prio) - { - if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS)) - sLog.outString("TrinityCore process priority class set to HIGH"); - else - sLog.outError("ERROR: Can't set Trinityd process priority class."); - sLog.outString(); - } - } - #endif - - uint32 realCurrTime, realPrevTime; - realCurrTime = realPrevTime = getMSTime(); - - uint32 socketSelecttime = sWorld.getConfig(CONFIG_SOCKET_SELECTTIME); - - // maximum counter for next ping - uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / socketSelecttime)); - uint32 loopCounter = 0; - - ///- Start up freeze catcher thread - uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0); - if(freeze_delay) - { - FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable(); - fdr->SetDelayTime(freeze_delay*1000); - ZThread::Thread t(fdr); - t.setPriority(ZThread::High); - } - - ///- Launch the world listener socket - port_t wsport = sWorld.getConfig (CONFIG_PORT_WORLD); - std::string bind_ip = sConfig.GetStringDefault ("BindIP", "0.0.0.0"); - - if (sWorldSocketMgr->StartNetwork (wsport, bind_ip.c_str ()) == -1) - { - sLog.outError ("Failed to start network"); - World::StopNow(ERROR_EXIT_CODE); - // go down and shutdown the server - } - - sWorldSocketMgr->Wait (); - - // set server offline - loginDatabase.PExecute("UPDATE realmlist SET color = 2 WHERE id = '%d'",realmID); - - ///- Remove signal handling before leaving - _UnhookSignals(); - - // when the main thread closes the singletons get unloaded - // since worldrunnable uses them, it will crash if unloaded after master - t.wait(); - td2.wait (); - - ///- Clean database before leaving - clearOnlineAccounts(); - - ///- Wait for delay threads to end - CharacterDatabase.HaltDelayThread(); - WorldDatabase.HaltDelayThread(); - loginDatabase.HaltDelayThread(); - - sLog.outString( "Halting process..." ); - - #ifdef WIN32 - if (sConfig.GetBoolDefault("Console.Enable", true)) - { - // this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API) - //_exit(1); - // send keyboard input to safely unblock the CLI thread - INPUT_RECORD b[5]; - HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE); - b[0].EventType = KEY_EVENT; - b[0].Event.KeyEvent.bKeyDown = TRUE; - b[0].Event.KeyEvent.uChar.AsciiChar = 'X'; - b[0].Event.KeyEvent.wVirtualKeyCode = 'X'; - b[0].Event.KeyEvent.wRepeatCount = 1; - - b[1].EventType = KEY_EVENT; - b[1].Event.KeyEvent.bKeyDown = FALSE; - b[1].Event.KeyEvent.uChar.AsciiChar = 'X'; - b[1].Event.KeyEvent.wVirtualKeyCode = 'X'; - b[1].Event.KeyEvent.wRepeatCount = 1; - - b[2].EventType = KEY_EVENT; - b[2].Event.KeyEvent.bKeyDown = TRUE; - b[2].Event.KeyEvent.dwControlKeyState = 0; - b[2].Event.KeyEvent.uChar.AsciiChar = '\r'; - b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN; - b[2].Event.KeyEvent.wRepeatCount = 1; - b[2].Event.KeyEvent.wVirtualScanCode = 0x1c; - - b[3].EventType = KEY_EVENT; - b[3].Event.KeyEvent.bKeyDown = FALSE; - b[3].Event.KeyEvent.dwControlKeyState = 0; - b[3].Event.KeyEvent.uChar.AsciiChar = '\r'; - b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN; - b[3].Event.KeyEvent.wVirtualScanCode = 0x1c; - b[3].Event.KeyEvent.wRepeatCount = 1; - DWORD numb; - BOOL ret = WriteConsoleInput(hStdIn, b, 4, &numb); - } - #endif - - // for some unknown reason, unloading scripts here and not in worldrunnable - // fixes a memory leak related to detaching threads from the module - UnloadScriptingModule(); - - // Exit the process with specified return value - return World::GetExitCode(); -} - -/// Initialize connection to the databases -bool Master::_StartDB() -{ - ///- Get world database info from configuration file - std::string dbstring; - if(!sConfig.GetString("WorldDatabaseInfo", &dbstring)) - { - sLog.outError("Database not specified in configuration file"); - return false; - } - sLog.outString("World Database: %s", dbstring.c_str()); - - ///- Initialise the world database - if(!WorldDatabase.Initialize(dbstring.c_str())) - { - sLog.outError("Cannot connect to world database %s",dbstring.c_str()); - return false; - } - - if(!sConfig.GetString("CharacterDatabaseInfo", &dbstring)) - { - sLog.outError("Character Database not specified in configuration file"); - return false; - } - sLog.outString("Character Database: %s", dbstring.c_str()); - - ///- Initialise the Character database - if(!CharacterDatabase.Initialize(dbstring.c_str())) - { - sLog.outError("Cannot connect to Character database %s",dbstring.c_str()); - return false; - } - - ///- Get login database info from configuration file - if(!sConfig.GetString("LoginDatabaseInfo", &dbstring)) - { - sLog.outError("Login database not specified in configuration file"); - return false; - } - - ///- Initialise the login database - sLog.outString("Login Database: %s", dbstring.c_str() ); - if(!loginDatabase.Initialize(dbstring.c_str())) - { - sLog.outError("Cannot connect to login database %s",dbstring.c_str()); - return false; - } - - ///- Get the realm Id from the configuration file - realmID = sConfig.GetIntDefault("RealmID", 0); - if(!realmID) - { - sLog.outError("Realm ID not defined in configuration file"); - return false; - } - sLog.outString("Realm running as realm ID %d", realmID); - - ///- Clean the database before starting - clearOnlineAccounts(); - - sWorld.LoadDBVersion(); - - sLog.outString("Using %s", sWorld.GetDBVersion()); - return true; -} - -/// Clear 'online' status for all accounts with characters in this realm -void Master::clearOnlineAccounts() -{ - // Cleanup online status for characters hosted at current realm - /// \todo Only accounts with characters logged on *this* realm should have online status reset. Move the online column from 'account' to 'realmcharacters'? - loginDatabase.PExecute( - "UPDATE account SET online = 0 WHERE online > 0 " - "AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')",realmID); - - - CharacterDatabase.Execute("UPDATE characters SET online = 0 WHERE online<>0"); -} - -/// Handle termination signals -void Master::_OnSignal(int s) -{ - switch (s) - { - case SIGINT: - World::StopNow(RESTART_EXIT_CODE); - break; - case SIGTERM: - #ifdef _WIN32 - case SIGBREAK: - #endif - World::StopNow(SHUTDOWN_EXIT_CODE); - break; - } - - signal(s, _OnSignal); -} - -/// Define hook '_OnSignal' for all termination signals -void Master::_HookSignals() -{ - signal(SIGINT, _OnSignal); - signal(SIGTERM, _OnSignal); - #ifdef _WIN32 - signal(SIGBREAK, _OnSignal); - #endif -} - -/// Unhook the signals before leaving -void Master::_UnhookSignals() -{ - signal(SIGINT, 0); - signal(SIGTERM, 0); - #ifdef _WIN32 - signal(SIGBREAK, 0); - #endif -} diff --git a/src/mangosd/Master.h b/src/mangosd/Master.h deleted file mode 100644 index 2485dd456b1..00000000000 --- a/src/mangosd/Master.h +++ /dev/null @@ -1,52 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/// \addtogroup Trinityd -/// @{ -/// \file - -#ifndef _MASTER_H -#define _MASTER_H - -#include "Common.h" -#include "Policies/Singleton.h" - -/// Start the server -class Master -{ - public: - Master(); - ~Master(); - int Run(); - static volatile uint32 m_masterLoopCounter; - - private: - bool _StartDB(); - - void _HookSignals(); - void _UnhookSignals(); - static void _OnSignal(int s); - - void clearOnlineAccounts(); -}; - -#define sMaster Trinity::Singleton<Master>::Instance() -#endif -/// @} diff --git a/src/mangosd/RASocket.cpp b/src/mangosd/RASocket.cpp deleted file mode 100644 index f953dc3f592..00000000000 --- a/src/mangosd/RASocket.cpp +++ /dev/null @@ -1,259 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/** \file - \ingroup Trinityd -*/ - -#include "Common.h" -#include "Database/DatabaseEnv.h" -#include "Log.h" -#include "RASocket.h" -#include "World.h" -#include "Config/ConfigEnv.h" -#include "Util.h" -#include "AccountMgr.h" - -/// \todo Make this thread safe if in the future 2 admins should be able to log at the same time. -SOCKET r; - -#define dropclient {Sendf("I'm busy right now, come back later."); \ - SetCloseAndDelete(); \ - return; \ - } - -uint32 iSession=0; ///< Session number (incremented each time a new connection is made) -unsigned int iUsers=0; ///< Number of active administrators - -typedef int(* pPrintf)(const char*,...); - -void ParseCommand(CliCommandHolder::Print*, char*command); - -/// RASocket constructor -RASocket::RASocket(ISocketHandler &h): TcpSocket(h) -{ - - ///- Increment the session number - iSess =iSession++ ; - - ///- Get the config parameters - bSecure = sConfig.GetBoolDefault( "RA.Secure", true ); - iMinLevel = sConfig.GetIntDefault( "RA.MinLevel", 3 ); - - ///- Initialize buffer and data - iInputLength=0; - buff=new char[RA_BUFF_SIZE]; - stage=NONE; -} - -/// RASocket destructor -RASocket::~RASocket() -{ - ///- Delete buffer and decrease active admins count - delete [] buff; - - sLog.outRALog("Connection was closed.\n"); - - if(stage==OK) - iUsers--; -} - -/// Accept an incoming connection -void RASocket::OnAccept() -{ - std::string ss=GetRemoteAddress(); - sLog.outRALog("Incoming connection from %s.\n",ss.c_str()); - ///- If there is already an active admin, drop the connection - if(iUsers) - dropclient - - ///- Else print Motd - Sendf("%s\r\n",sWorld.GetMotd()); -} - -/// Read data from the network -void RASocket::OnRead() -{ - ///- Read data and check input length - TcpSocket::OnRead(); - - unsigned int sz=ibuf.GetLength(); - if(iInputLength+sz>=RA_BUFF_SIZE) - { - sLog.outRALog("Input buffer overflow, possible DOS attack.\n"); - SetCloseAndDelete(); - return; - } - - ///- If there is already an active admin (other than you), drop the connection - if(stage!=OK && iUsers) - dropclient - - char *inp = new char [sz+1]; - ibuf.Read(inp,sz); - - /// \todo Can somebody explain this 'Linux bugfix'? - if(stage==NONE) - if(sz>4) //linux remote telnet - if(memcmp(inp ,"USER ",5)) - { - delete [] inp;return; - printf("lin bugfix"); - } //linux bugfix - - ///- Discard data after line break or line feed - bool gotenter=false; - unsigned int y=0; - for(;y<sz;y++) - if(inp[y]=='\r'||inp[y]=='\n') - { - gotenter=true; - break; - } - - //No buffer overflow (checked above) - memcpy(&buff[iInputLength],inp,y); - iInputLength+=y; - delete [] inp; - if(gotenter) - { - - buff[iInputLength]=0; - iInputLength=0; - switch(stage) - { - /// <ul> <li> If the input is 'USER <username>' - case NONE: - if(!memcmp(buff,"USER ",5)) //got "USER" cmd - { - szLogin=&buff[5]; - - ///- Get the gmlevel and password from the account table - std::string login = szLogin; - - ///- Convert Account name to Upper Format - AccountMgr::normilizeString(login); - - ///- Escape the Login to allow quotes in names - loginDatabase.escape_string(login); - - QueryResult* result = loginDatabase.PQuery("SELECT gmlevel FROM account WHERE username = '%s'",login.c_str()); - - ///- If the user is not found, deny access - if(!result) - { - Sendf("-No such user.\r\n"); - sLog.outRALog("User %s does not exist.\n",szLogin.c_str()); - if(bSecure)SetCloseAndDelete(); - } - else - { - Field *fields = result->Fetch(); - - //szPass=fields[0].GetString(); - - ///- if gmlevel is too low, deny access - if(fields[0].GetUInt32()<iMinLevel) - { - Sendf("-Not enough privileges.\r\n"); - sLog.outRALog("User %s has no privilege.\n",szLogin.c_str()); - if(bSecure)SetCloseAndDelete(); - } else - { - stage=LG; - } - delete result; - } - } - break; - ///<li> If the input is 'PASS <password>' (and the user already gave his username) - case LG: - if(!memcmp(buff,"PASS ",5)) //got "PASS" cmd - { //login+pass ok - ///- If password is correct, increment the number of active administrators - std::string login = szLogin; - std::string pw = &buff[5]; - - AccountMgr::normilizeString(login); - AccountMgr::normilizeString(pw); - loginDatabase.escape_string(login); - loginDatabase.escape_string(pw); - - QueryResult *check = loginDatabase.PQuery( - "SELECT 1 FROM account WHERE username = '%s' AND sha_pass_hash=SHA1(CONCAT(username,':','%s'))", - login.c_str(), pw.c_str()); - - if(check) - { - delete check; - r=GetSocket(); - stage=OK; - ++iUsers; - - Sendf("+Logged in.\r\n"); - sLog.outRALog("User %s has logged in.\n",szLogin.c_str()); - Sendf("TC>"); - } - else - { - ///- Else deny access - Sendf("-Wrong pass.\r\n"); - sLog.outRALog("User %s has failed to log in.\n",szLogin.c_str()); - if(bSecure)SetCloseAndDelete(); - } - } - break; - ///<li> If user is logged, parse and execute the command - case OK: - if(strlen(buff)) - { - sLog.outRALog("Got '%s' cmd.\n",buff); - sWorld.QueueCliCommand(&RASocket::zprint , buff); - } - else - Sendf("TC>"); - break; - ///</ul> - }; - - } -} - -/// Output function -void RASocket::zprint( const char * szText ) -{ - if( !szText ) - return; - - #ifdef RA_CRYPT - - char *megabuffer=strdup(szText); - unsigned int sz=strlen(megabuffer); - Encrypt(megabuffer,sz); - send(r,megabuffer,sz,0); - delete [] megabuffer; - - #else - - unsigned int sz=strlen(szText); - send(r,szText,sz,0); - - #endif -} diff --git a/src/mangosd/RASocket.h b/src/mangosd/RASocket.h deleted file mode 100644 index a164c9d3aa2..00000000000 --- a/src/mangosd/RASocket.h +++ /dev/null @@ -1,67 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/// \addtogroup Trinityd -/// @{ -/// \file - -#ifndef _RASOCKET_H -#define _RASOCKET_H - -#include "Common.h" -#include "sockets/TcpSocket.h" - -#define RA_BUFF_SIZE 1024 - -class ISocketHandler; - -/// Remote Administration socket -class RASocket: public TcpSocket -{ - public: - - RASocket(ISocketHandler& h); - ~RASocket(); - - void OnAccept(); - void OnRead(); - - private: - - char * buff; - std::string szLogin; - uint32 iSess; - unsigned int iInputLength; - bool bLog; - bool bSecure; //kick on wrong pass, non exist. user, user with no priv - //will protect from DOS, bruteforce attacks - //some 'smart' protection must be added for more security - uint8 iMinLevel; - enum - { - NONE, //initial value - LG, //only login was entered - OK, //both login and pass were given, and they are correct and user have enough priv. - }stage; - - static void zprint( const char * szText ); -}; -#endif -/// @} diff --git a/src/mangosd/TrinityCore.ico b/src/mangosd/TrinityCore.ico Binary files differdeleted file mode 100644 index 6f0a5721957..00000000000 --- a/src/mangosd/TrinityCore.ico +++ /dev/null diff --git a/src/mangosd/WorldRunnable.cpp b/src/mangosd/WorldRunnable.cpp deleted file mode 100644 index b57dbc6bce2..00000000000 --- a/src/mangosd/WorldRunnable.cpp +++ /dev/null @@ -1,86 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/** \file - \ingroup Trinityd -*/ - -#include "WorldSocketMgr.h" -#include "Common.h" -#include "World.h" -#include "WorldRunnable.h" -#include "Timer.h" -#include "ObjectAccessor.h" -#include "MapManager.h" - -#include "Database/DatabaseEnv.h" - -#ifdef WIN32 -#define WORLD_SLEEP_CONST 50 -#else -#define WORLD_SLEEP_CONST 100 //Is this still needed?? [On linux some time ago not working 50ms] -#endif - -/// Heartbeat for the World -void WorldRunnable::run() -{ - ///- Init new SQL thread for the world database - WorldDatabase.ThreadStart(); // let thread do safe mySQL requests (one connection call enough) - sWorld.InitResultQueue(); - - uint32 realCurrTime = 0; - uint32 realPrevTime = getMSTime(); - - uint32 prevSleepTime = 0; // used for balanced full tick time length near WORLD_SLEEP_CONST - - ///- While we have not World::m_stopEvent, update the world - while (!World::IsStopped()) - { - ++World::m_worldLoopCounter; - realCurrTime = getMSTime(); - - uint32 diff = getMSTimeDiff(realPrevTime,realCurrTime); - - sWorld.Update( diff ); - realPrevTime = realCurrTime; - - // diff (D0) include time of previous sleep (d0) + tick time (t0) - // we want that next d1 + t1 == WORLD_SLEEP_CONST - // we can't know next t1 and then can use (t0 + d1) == WORLD_SLEEP_CONST requirement - // d1 = WORLD_SLEEP_CONST - t0 = WORLD_SLEEP_CONST - (D0 - d0) = WORLD_SLEEP_CONST + d0 - D0 - if (diff <= WORLD_SLEEP_CONST+prevSleepTime) - { - prevSleepTime = WORLD_SLEEP_CONST+prevSleepTime-diff; - ZThread::Thread::sleep(prevSleepTime); - } - else - prevSleepTime = 0; - } - - sWorld.KickAll(); // save and kick all players - sWorld.UpdateSessions( 1 ); // real players unload required UpdateSessions call - - sWorldSocketMgr->StopNetwork(); - - MapManager::Instance().UnloadAll(); // unload all grids (including locked in memory) - - ///- End the database thread - WorldDatabase.ThreadEnd(); // free mySQL thread resources -} diff --git a/src/mangosd/WorldRunnable.h b/src/mangosd/WorldRunnable.h deleted file mode 100644 index 8891186dec4..00000000000 --- a/src/mangosd/WorldRunnable.h +++ /dev/null @@ -1,35 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/// \addtogroup Trinityd -/// @{ -/// \file - -#ifndef __WORLDRUNNABLE_H -#define __WORLDRUNNABLE_H - -/// Heartbeat thread for the World -class WorldRunnable : public ZThread::Runnable -{ - public: - void run(); -}; -#endif -/// @} diff --git a/src/mangosd/mangosd.conf.dist.in b/src/mangosd/mangosd.conf.dist.in deleted file mode 100644 index e7ef2ac7672..00000000000 --- a/src/mangosd/mangosd.conf.dist.in +++ /dev/null @@ -1,1294 +0,0 @@ -########################################## -# Trinity Core worldd configuration file # -########################################## -ConfVersion=2008080101 - -################################################################################################################### -# CONNECTIONS AND DIRECTORIES -# -# RealmID -# RealmID must match the realmlist inside the realmd database -# -# DataDir -# Data directory setting. -# Important: DataDir needs to be quoted, as it is a string which may contain space characters. -# Example: "@prefix@/share/trinitycore" -# -# LogsDir -# Logs directory setting. -# Important: Logs dir must exists, or all logs need to be disabled -# Default: "" - no log directory prefix, if used log names isn't absolute path -# then logs will be stored in current directory for run program. -# -# -# LoginDatabaseInfo -# WorldDatabaseInfo -# CharacterDatabaseInfo -# Database connection settings for the world server. -# Default: hostname;port;username;password;database -# .;somenumber;username;password;database - use named pipes at Windows -# Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini -# .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux -# Unix sockets: experimental, not tested -# -# MaxPingTime -# Settings for maximum database-ping interval (minutes between pings) -# -# WorldServerPort -# Default WorldServerPort -# -# BindIP -# Bind World Server to IP/hostname -# -################################################################################################################### - -RealmID = 1 -DataDir = "." -LogsDir = "" -LoginDatabaseInfo = "127.0.0.1;3306;trinity;trinity;realmd" -WorldDatabaseInfo = "127.0.0.1;3306;trinity;trinity;world" -CharacterDatabaseInfo = "127.0.0.1;3306;trinity;trinity;characters" -MaxPingTime = 30 -WorldServerPort = 8085 -BindIP = "0.0.0.0" - -################################################################################################################### -# SCRIPTING SETTINGS -# -# Locale -# Setting for current (DBC) locale to use -# -# EventAI Error reporting -# 0 - Only startup (Default) -# 1 - Startup errors and Runtime event errors -# 2 - Startup errors, Runtime event errors, and Creation errors -################################################################################################################### - -Locale = 0 -EAIErrorLevel = 2 - -################################################################################################################### -# PERFORMANCE SETINGS -# -# UseProcessors -# Used processors mask for multi-processors system (Used only at Windows) -# Default: 0 (selected by OS) -# number (bitmask value of selected processors) -# -# ProcessPriority -# Process priority setting (Used only at Windows) -# Default: 1 (HIGH) -# 0 (Normal) -# -# Compression -# Compression level for update packages sent to client (1..9) -# Default: 1 (speed) -# 9 (best compression) -# -# PlayerLimit -# Maximum number of players in the world. Excluding Mods, GM's and Admins -# Default: 100 -# 0 (for infinite players) -# -1 (for Mods, GM's and Admins only) -# -2 (for GM's and Admins only) -# -3 (for Admins only) -# -# SaveRespawnTimeImmediately -# Save respawn time for creatures at death and for gameobjects at use/open -# Default: 1 (save creature/gameobject respawn time without waiting grid unload) -# 0 (save creature/gameobject respawn time at grid unload) -# -# MaxOverspeedPings -# Maximum overspeed ping count before player kick (minimum is 2, 0 used for disable check) -# Default: 2 -# -# GridUnload -# Unload grids (if you have lot memory you can disable it to speed up player move to new grids second time) -# Default: 1 (unload grids) -# 0 (do not unload grids) -# -# SocketSelectTime -# Socket select time (in milliseconds) -# Default: 10000 -# -# GridCleanUpDelay -# Grid clean up delay (in milliseconds) -# Default: 300000 (5 min) -# -# MapUpdateInterval -# Map update interval (in milliseconds) -# Default: 100 -# -# ChangeWeatherInterval -# Weather update interval (in milliseconds) -# Default: 600000 (10 min) -# -# PlayerSaveInterval -# Player save interval (in milliseconds) -# Default: 900000 (15 min) -# -# vmap.enableLOS -# vmap.enableHeight -# Enable/Disable VMmap support for line of sight and height calculation -# Default: 1 (true) -# 0 (false) -# -# vmap.ignoreMapIds -# Map id that will be ignored by VMaps -# List of ids with delimiter ',' -# If more then one id is defined and spaces are included, the string has to be enclosed by " -# Example: "369,0,1,530" -# -# vmap.ignoreSpellIds -# These spells are ignored for LoS calculation -# List of ids with delimiter ',' -# -# DetectPosCollision -# Check final move position, summon position, etc for visible collision with other objects or -# wall (wall only if vmaps are enabled) -# Default: 1 (enable, required more CPU power usage) -# 0 (disable, less nice position selection but will less CPU power usage) -# -# TargetPosRecalculateRange -# Max distance from movement target point (+moving unit size) and targeted object (+size) -# after that new target movmeent point calculated. Max: melee attack range (5), min: contact range (0.5) -# More distance let have better performence, less distance let have more sensitive reaction at target move. -# Default: 1.5 -# -# UpdateUptimeInterval -# Update realm uptime period in minutes (for save data in 'uptime' table). Must be > 0 -# Default: 10 (minutes) -# -# MaxCoreStuckTime -# Periodically check if the process got freezed, if this is the case force crash after the specified -# amount of seconds. Must be > 0. Recommended > 10 secs if you use this. -# Default: 0 (Disabled) -# -# AddonChannel -# Permit/disable the use of the addon channel through the server -# (some client side addons can stop work correctly with disabled addon channel) -# Default: 1 (permit addon channel) -# 0 (do not permit addon channel) -# -################################################################################################################### - -UseProcessors = 0 -ProcessPriority = 1 -Compression = 1 -PlayerLimit = 100 -SaveRespawnTimeImmediately = 1 -MaxOverspeedPings = 2 -GridUnload = 1 -SocketSelectTime = 10000 -GridCleanUpDelay = 300000 -MapUpdateInterval = 100 -ChangeWeatherInterval = 600000 -PlayerSaveInterval = 900000 -vmap.enableLOS = 0 -vmap.enableHeight = 0 -vmap.ignoreMapIds = "369" -vmap.ignoreSpellIds = "7720" -DetectPosCollision = 1 -TargetPosRecalculateRange = 1.5 -UpdateUptimeInterval = 10 -MaxCoreStuckTime = 0 -AddonChannel = 1 - -################################################################################################################### -# SERVER LOGGING -# -# LogSQL -# Enable logging of GM commands - all SQL code will be written to a log file -# All commands are written to a file: YYYY-MM-DD_logSQL.sql -# If a new day starts (00:00:00) then a new file is created - the old file will not be deleted. -# Default: 1 - Write SQL code to logfile -# 0 - Do not log -# -# PidFile -# World daemon PID file -# Default: "" - do not create PID file -# "./worldd.pid" - create PID file (recommended name) -# -# LogLevel -# Server console level of logging -# 0 = Minimum; 1 = Basic&Error; 2 = Detail; 3 = Full/Debug -# Default: 3 -# -# LogTime -# Include time in server console output [hh:mm:ss] -# Default: 0 (no time) -# 1 (print time) -# -# LogFile -# Logfile name -# Default: "Server.log" -# "" - Empty name disable creating log file -# -# LogTimestamp -# Logfile with timestamp of server start in name -# Default: 0 - no timestamp in name -# 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext -# -# LogFileLevel -# Server file level of logging -# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug -# Default: 0 -# -# LogFilter_TransportMoves -# LogFilter_CreatureMoves -# LogFilter_VisibilityChanges -# Log filters -# Default: 1 - not include with any log level -# 0 - include in log if log level permit -# -# WorldLogFile -# Packet logging file for the worldserver -# Default: "world.log" -# -# DBErrorLogFile -# Log file of DB errors detected at server run -# Default: "DBErrors.log" -# -# CharLogFile -# Character operations logfile name -# Default: "Char.log" -# "" - Empty name disable creating log file -# -# CharLogTimestamp -# Logfile with timestamp of server start in name -# Default: 0 - no timestamp in name -# 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext -# -# CharLogDump -# Write character dump before deleting in Char.log -# For restoration, cut character data from log starting from -# line == START DUMP == to line == END DUMP == (without its) in file and load it using loadpdump command -# Default: 0 - don't include dumping chars to log -# 1 - include dumping chars to log -# -# GmLogFile -# Log file of gm commands -# Default: "gm_commands.log" -# "" - Empty name for disable -# -# GmLogTimestamp -# GM Logfile with timestamp of server start in name -# Default: 0 - no timestamp in name -# 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext -# -# GmLogPerAccount -# GM Logfiles with GM account id (Note: logs not created if GmLogFile not set) -# Default: 0 - add gm log data to single log file -# 1 - add gm log data to account specific log files with name -# in form Logname_#ID_YYYY-MM-DD_HH-MM-SS.Ext -# or form Logname_#ID.Ext -# -# RaLogFile -# Log file of RA commands -# Default: "Ra.log" -# "" - Empty name for disable -# -# LogColors -# Color for messages (format "normal_color details_color debug_color error_color") -# Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY, -# 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE -# Default: "" - none colors -# Example: "13 7 11 9" -# -################################################################################################################### - -LogSQL = 1 -PidFile = "" -LogLevel = 1 -LogTime = 0 -LogFile = "Server.log" -LogTimestamp = 0 -LogFileLevel = 0 -LogFilter_TransportMoves = 1 -LogFilter_CreatureMoves = 1 -LogFilter_VisibilityChanges = 1 -WorldLogFile = "" -DBErrorLogFile = "db_errors.log" -CharLogFile = "characters.log" -CharLogTimestamp = 0 -CharLogDump = 0 -GmLogFile = "gm_commands.log" -GmLogTimestamp = 0 -GmLogPerAccount = 0 -RaLogFile = "ra_commands.log" -LogColors = "" - -################################################################################################################### -# SERVER SETTINGS -# -# GameType -# Server realm style -# 0 = NORMAL;1 = PVP; 4 = NORMAL; 6 = RP; 8 = RPPVP -# also custom type: 16 FFA_PVP (free for all pvp mode like arena PvP in all zones except rest -# activated places and sanctuaries) -# -# RealmZone -# Server realm zone (set allowed alphabet in character names/etc). See also Strict*Names options. -# -# 1 Development - any language (Default) -# 2 United States - extended-Latin -# 3 Oceanic - extended-Latin -# 4 Latin America - extended-Latin -# 5 Tournament - basic-Latin at create, any at login -# 6 Korea - East-Asian -# 7 Tournament - basic-Latin at create, any at login -# 8 English - extended-Latin -# 9 German - extended-Latin -# 10 French - extended-Latin -# 11 Spanish - extended-Latin -# 12 Russian - Cyrillic -# 13 Tournament - basic-Latin at create, any at login -# 14 Taiwan - East-Asian -# 15 Tournament - basic-Latin at create, any at login -# 16 China - East-Asian -# 17 CN1 - basic-Latin at create, any at login -# 18 CN2 - basic-Latin at create, any at login -# 19 CN3 - basic-Latin at create, any at login -# 20 CN4 - basic-Latin at create, any at login -# 21 CN5 - basic-Latin at create, any at login -# 22 CN6 - basic-Latin at create, any at login -# 23 CN7 - basic-Latin at create, any at login -# 24 CN8 - basic-Latin at create, any at login -# 25 Tournament - basic-Latin at create, any at login -# 26 Test Server - any language -# 27 Tournament - basic-Latin at create, any at login -# 28 QA Server - any language -# 29 CN9 - basic-Latin at create, any at login -# -# Expansion -# Allow server use content from expansion -# 2 - check expansion 2 maps existence, and if client support expansion 2 and account have -# expansion 2 setting then allow visit expansion 2 maps, allow create new class character) -# Default: 1 - check expansion 1 maps existence, and if client support expansion 1 and account have -# expansion 1 setting then allow visit expansion 1 maps, allow create new races character) -# 0 - not check expansion maps existence, not allow wisit its, not allow create new race or new class -# characters, ignore account expansion setting) -# -# DBC.Locale -# DBC Language Settings -# 0 = English; 1 = Korean; 2 = French; 3 = German; 4 = Chinese; 5 = Taiwanese; 6 = Spanish; 7 = Spanish Mexico -# 8 = Russian; 255 = Auto Detect (Default) -# -# DeclinedNames -# Allow russian clients to set and use declined names -# Default: 0 - do not use declined names, except when the Russian RealmZone is set -# 1 - use declined names -# -# StrictPlayerNames -# Limit player name to language specific symbols set, not allow create characters, and set rename request and disconnect at not allowed symbols name -# Default: 0 disable (but limited server timezone dependent client check) -# 1 basic latin characters (strict) -# 2 realm zone specific (strict). See RealmZone setting. -# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts -# (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts). -# 3 basic latin characters + server timezone specific -# -# StrictCharterNames -# Limit guild/arena team charter names to language specific symbols set, not allow create charters with allowed symbols in name -# Default: 0 disable -# 1 basic latin characters (strict) -# 2 realm zone specific (strict). See RealmZone setting. -# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts -# (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts). -# 3 basic latin characters + server timezone specific -# -# StrictPetNames -# Limit pet names to language specific symbols set -# Default: 0 disable -# 1 basic latin characters (strict) -# 2 realm zone specific (strict). See RealmZone setting. -# Note: In any case if you want correctly see character name at client this client must have apporopriate fonts -# (included in client by default, with active official localization or custom localization fonts in clientdir/Fonts). -# 3 basic latin characters + server timezone specific -# -# CharactersCreatingDisabled -# Disable characters creating for specific team or any (non-player accounts not affected) -# Default: 0 - enabled -# 1 - disabled only for Alliance -# 2 - disabled only for Horde -# 3 - disabled for both teams -# -# MaxWhoListReturns -# Set the maximum number of players returned in the /who list and interface. -# Default: 49 (stable) -# -# CharactersPerAccount -# Limit numbers of characters per account (at all realms). -# Note: this setting limit character creating at _current_ realm base at characters amount at all realms -# Default: 50 -# The number must be >= CharactersPerRealm -# -# CharactersPerRealm -# Limit numbers of characters for account at realm -# Default: 10 (client limitation) -# The number must be between 1 and 10 -# -# HeroicCharactersPerRealm -# Limit numbers of heroic class characters for account at realm -# Default: 1 -# The number must be between 0 (not allowed) and 10 -# -# MinLevelForHeroicCharacterCreating -# Limit creating heroic characters only for account with another character of specific level (ignored for GM accounts) -# 0 - not require any existed chaarcter -# 1 - require at least any character existed -# Default: 55 - default requirement -# -# -# SkipCinematics -# Disable in-game script movie at first character's login(allows to prevent buggy intro in case of custom start location coordinates) -# Default: 0 - show intro for each new characrer -# 1 - show intro only for first character of selected race -# 2 - disable intro show in all cases -# -# MaxPlayerLevel -# Max level that can be reached by player for experience (in range from 1 to 100). -# Change not recommended -# Default: 80 -# -# StartPlayerLevel -# Staring level that have character at creating (in range 1 to MaxPlayerLevel) -# Default: 1 -# -# StartHeroicPlayerLevel -# Staring level that have character of heroic class at creating (in range 1 to MaxPlayerLevel) -# Default: 55 -# -# StartPlayerMoney -# Amount of money that new players will start with. -# If you want to start with silver, use for example 100 (100 copper = 1 silver) -# Default: 0 -# -# MaxHonorPoints -# Max honor points that player can have. -# Default: 75000 -# -# StartHonorPoints -# Amount of honor that new players will start with -# Default: 0 -# -# MaxArenaPoints -# Max arena points that player can have. -# Default: 5000 -# -# StartArenaPoints -# Amount of arena points that new players will start with -# Default: 0 -# -# InstantLogout -# Enable or disable instant logout for security level (0..4) or high (NOT in combat/while dueling/while falling) -# Default: 1 (Mods/GMs/Admins) -# -# DisableWaterBreath -# Disable/enable waterbreathing for security level (0..4) or high -# Default: 4 (None) -# -# AllFlightPaths -# Players will start with all flight paths (Note: ALL flight paths, not only player's team) -# Default: 0 (true) -# 1 (false) -# -# AlwaysMaxSkillForLevel -# Players will automatically gain max level dependent (weapon/defense) skill when logging in, leveling up etc. -# Default: 0 (true) -# 1 (false) -# -# ActivateWeather -# Activate weather system -# Default: 1 (true) -# 0 (false) -# -# Battleground.CastDeserter -# Cast or not Deserter spell at player who leave battleground in progress -# Default: 1 (true) -# 0 (false) -# -# Battleground.QueueAnnouncer.Enable -# Enable queue announcer posting to chat -# Default: 1 (true) -# 0 (false) -# -# Battleground.QueueAnnouncer.PlayerOnly -# Enable queue announcer posting to chat -# Default: 0 (false) -# 1 (true) -# -# CastUnstuck -# Allow cast or not Unstuck spell at .start or client Help option use -# Default: 1 (true) -# 0 (false) -# -# Instance.IgnoreLevel -# Ignore level requirement to enter instance -# Default: 0 (false) -# 1 (true) -# -# Instance.IgnoreRaid -# Ignore raid requirement to enter instance -# Default: 0 (false) -# 1 (true) -# -# Instance.ResetTimeHour -# The hour of the day (0-23) when the global instance resets occur. -# Default: 4 -# -# Instance.UnloadDelay -# Unload the instance map from memory after some time if no players are inside. -# Default: 1800000 (miliseconds, i.e 30 minutes) -# 0 (instance maps are kept in memory until they are reset) -# -# Quests.LowLevelHideDiff -# Quest level difference to hide for player low level quests: -# if player_level > quest_level + LowLevelQuestsHideDiff then quest "!" mark not show for quest giver -# Default: 4 -# -1 (show all available quests marks) -# -# Quests.HighLevelHideDiff -# Quest level difference to hide for player high level quests: -# if player_level < quest_min_level - HighLevelQuestsHideDiff then quest "!" mark not show for quest giver -# Default: 7 -# -1 (show all available quests marks) -# -# MaxPrimaryTradeSkill -# Max count that player can learn the primary trade skill. -# Default: 2 -# Max : 10 -# -# MinPetitionSigns -# Min signatures count to creating guild (0..9). -# Default: 9 -# -# MaxGroupXPDistance -# Max distance to creature for group memeber to get XP at creature death. -# Default: 74 -# -# MailDeliveryDelay -# Mail delivery delay time for item sending -# Default: 3600 sec (1 hour) -# -# SkillChance.Prospecting -# For prospecting skillup impossible by default, but can be allowed as custom setting -# Default: 0 - no skilups -# 1 - skilups possible -# -# SkillChance.Milling -# For milling skillup impossible by default, but can be allowed as custom setting -# Default: 0 - no skilups -# 1 - skilups possible -# -# Event.Announce -# Default: 0 (false) -# 1 (true) -# -# BeepAtStart -# Beep at core start finished (mostly work only at Unix/Linux systems) -# Default: 1 (true) -# 0 (false) -# -# Motd -# Message of the Day. Displayed at worldlogin for every user ('@' for a newline). -# -################################################################################################################### - -GameType = 1 -RealmZone = 1 -Expansion = 2 -DBC.Locale = 255 -DeclinedNames = 0 -StrictPlayerNames = 0 -StrictCharterNames = 0 -StrictPetNames = 0 -MaxWhoListReturns = 49 -CharactersCreatingDisabled = 0 -CharactersPerAccount = 50 -CharactersPerRealm = 10 -HeroicCharactersPerRealm = 1 -MinLevelForHeroicCharacterCreating = 55 -SkipCinematics = 0 -MaxPlayerLevel = 80 -StartPlayerLevel = 1 -StartHeroicPlayerLevel = 55 -StartPlayerMoney = 0 -MaxHonorPoints = 75000 -StartHonorPoints = 0 -MaxArenaPoints = 5000 -StartArenaPoints = 0 -InstantLogout = 1 -DisableWaterBreath = 4 -AllFlightPaths = 0 -AlwaysMaxSkillForLevel = 0 -ActivateWeather = 1 -Battleground.CastDeserter = 1 -Battleground.QueueAnnouncer.Enable = 1 -Battleground.QueueAnnouncer.PlayerOnly = 0 -CastUnstuck = 1 -Instance.IgnoreLevel = 0 -Instance.IgnoreRaid = 0 -Instance.ResetTimeHour = 4 -Instance.UnloadDelay = 1800000 -Quests.LowLevelHideDiff = 4 -Quests.HighLevelHideDiff = 7 -MaxPrimaryTradeSkill = 2 -MinPetitionSigns = 9 -MaxGroupXPDistance = 74 -MailDeliveryDelay = 3600 -SkillChance.Prospecting = 0 -SkillChance.Milling = 0 -Event.Announce = 0 -BeepAtStart = 1 -Motd = "Welcome to a Trinity Core server." - -################################################################################################################### -# PLAYER INTERACTION -# -# AllowTwoSide.Accounts -# Allow or not accounts to create characters in the 2 teams in any game type. -# Default: 0 (Not allowed) -# 1 (Allowed) -# -# AllowTwoSide.Interaction.Chat -# AllowTwoSide.Interaction.Channel -# AllowTwoSide.Interaction.Group -# AllowTwoSide.Interaction.Guild -# AllowTwoSide.Interaction.Auction -# AllowTwoSide.Interaction.Mail -# Allow or not common :chat(say,yell);channel(chat)group(join)guild(join);merge all auction houses for players from -# different teams, send mail to different team. -# Default: 0 (Not allowed) -# 1 (Allowed) -# -# AllowTwoSide.WhoList -# Allow or not show player from both team in who list. -# Default: 0 (Not allowed) -# 1 (Allowed) -# -# AllowTwoSide.AddFriend -# Allow or not adding friends from other team in friend list. -# Default: 0 (Not allowed) -# 1 (Allowed) -# -# TalentsInspecting -# Allow other players see character talents in inspect dialog (Characters in Gamemaster mode can -# inspect talents always) -# Default: 1 (allow) -# 0 (not allow) -# -################################################################################################################### - -AllowTwoSide.Accounts = 0 -AllowTwoSide.Interaction.Chat = 0 -AllowTwoSide.Interaction.Channel = 0 -AllowTwoSide.Interaction.Group = 0 -AllowTwoSide.Interaction.Guild = 0 -AllowTwoSide.Interaction.Auction = 0 -AllowTwoSide.Interaction.Mail = 0 -AllowTwoSide.WhoList = 0 -AllowTwoSide.AddFriend = 0 -TalentsInspecting = 1 - -################################################################################################################### -# CREATURE SETTINGS -# -# ThreatRadius -# Radius for creature to evade after being pulled away from combat start point -# If ThreatRadius is less than creature aggro radius then aggro radius will be used -# Default: 100 yards -# -# Rate.Creature.Aggro -# Aggro radius percent or off. -# Default: 1 - 100% -# 1.5 - 150% -# 0 - off (0%) -# -# CreatureFamilyAssistanceRadius -# Creature family assistance radius -# Default: 10 -# 0 - off -# -# CreatureFamilyAssistanceDelay -# Reaction time for creature assistance call -# Default: 1500 (1.5s) -# -# WorldBossLevelDiff -# Difference for boss dynamic level with target -# Default: 3 -# -# Corpse.Decay.NORMAL -# Corpse.Decay.RARE -# Corpse.Decay.ELITE -# Corpse.Decay.RAREELITE -# Corpse.Decay.WORLDBOSS -# Seconds until creature corpse will decay without being looted or skinned. -# Default: 60, 300, 300, 300, 3600 -# -# Rate.Corpse.Decay.Looted -# Controls how long the creature corpse stays after it had been looted, as a multiplier of its Corpse.Decay.* config. -# Default: 0.1 -# -# Rate.Creature.Normal.Damage -# Rate.Creature.Elite.Elite.Damage -# Rate.Creature.Elite.RAREELITE.Damage -# Rate.Creature.Elite.WORLDBOSS.Damage -# Rate.Creature.Elite.RARE.Damage -# Creature Damage Rates. -# Examples: 2 - creatures will damage 2x, 1.7 - 1.7x. -# -# Rate.Creature.Normal.SpellDamage -# Rate.Creature.Elite.Elite.SpellDamage -# Rate.Creature.Elite.RAREELITE.SpellDamage -# Rate.Creature.Elite.WORLDBOSS.SpellDamag -# Rate.Creature.Elite.RARE.SpellDamage -# Creature Spell Damage Rates. -# Examples: 2 - creatures will damage with spells 2x, 1.7 - 1.7x. -# -# Rate.Creature.Normal.HP -# Rate.Creature.Elite.Elite.HP -# Rate.Creature.Elite.RAREELITE.HP -# Rate.Creature.Elite.WORLDBOSS.HP -# Rate.Creature.Elite.RARE.HP -# Creature Health Ammount Modifier. -# Examples: 2 - creatures have 2x health, 1.7 - 1.7x. -# -# ListenRange.Say -# Distance from player to listen text that creature (or other world object) say -# Default: 25 -# -# ListenRange.TextEmote -# Distance from player to listen textemote that creature (or other world object) say -# Default: 25 -# -# ListenRange.Yell -# Distance from player to listen text that creature (or other world object) yell -# Default: 300 -# -################################################################################################################### - -ThreatRadius = 100 -Rate.Creature.Aggro = 1 -CreatureFamilyAssistanceRadius = 10 -CreatureFamilyAssistanceDelay = 1500 -WorldBossLevelDiff = 3 -Corpse.Decay.NORMAL = 60 -Corpse.Decay.RARE = 300 -Corpse.Decay.ELITE = 300 -Corpse.Decay.RAREELITE = 300 -Corpse.Decay.WORLDBOSS = 3600 -Rate.Corpse.Decay.Looted = 0.1 -Rate.Creature.Normal.Damage = 1 -Rate.Creature.Elite.Elite.Damage = 1 -Rate.Creature.Elite.RAREELITE.Damage = 1 -Rate.Creature.Elite.WORLDBOSS.Damage = 1 -Rate.Creature.Elite.RARE.Damage = 1 -Rate.Creature.Normal.SpellDamage = 1 -Rate.Creature.Elite.Elite.SpellDamage = 1 -Rate.Creature.Elite.RAREELITE.SpellDamage = 1 -Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1 -Rate.Creature.Elite.RARE.SpellDamage = 1 -Rate.Creature.Normal.HP = 1 -Rate.Creature.Elite.Elite.HP = 1 -Rate.Creature.Elite.RAREELITE.HP = 1 -Rate.Creature.Elite.WORLDBOSS.HP = 1 -Rate.Creature.Elite.RARE.HP = 1 -ListenRange.Say = 40 -ListenRange.TextEmote = 40 -ListenRange.Yell = 300 - -################################################################################################################### -# CHAT SETTINGS -# -# ChatFakeMessagePreventing -# Chat protection from creating fake messages using a lot spaces (other invisible symbols), -# not applied to addon language messages, but can prevent working old addons -# that use normal languages for sending data to another clients. -# Default: 0 (disible fake messages preventing) -# 1 (enabled fake messages preventing) -# -# ChatFlood.MessageCount -# Chat anti-flood protection, haste message count to activate protection -# Default: 10 -# 0 (disible anti-flood protection) -# -# ChatFlood.MessageDelay -# Chat anti-flood protection, minimum message delay to count message -# Default: 1 (in secs) -# -# ChatFlood.MuteTime -# Chat anti-flood protection, mute time at activation flood protection (not saved) -# Default: 10 (in secs) -# -# Channel.RestrictedLfg -# Restrict use LookupForGroup channel only registered in LFG tool players -# Default: 1 (allow join to channel only if active in LFG) -# 0 (allow join to channel in any time) -# -# Channel.SilentlyGMJoin -# Silently join GM characters (security level > 1) to channels -# Default: 0 (join announcement in normal way) -# 1 (GM join without announcement) -# -################################################################################################################### - -ChatFakeMessagePreventing = 0 -ChatFlood.MessageCount = 10 -ChatFlood.MessageDelay = 1 -ChatFlood.MuteTime = 10 -Channel.RestrictedLfg = 1 -Channel.SilentlyGMJoin = 0 - -################################################################################################################### -# GAME MASTER SETTINGS -# -# GM.LoginState -# GM mode at login -# Default: 2 (last save state) -# 0 (disable) -# 1 (enable) -# -# GM.AcceptTickets -# Is GM accepting tickets from player by default or not. -# Default: 2 (last save state) -# 0 (disable) -# 1 (enable) -# -# GM.Chat -# GM chat mode at login -# Default: 2 (last save state) -# 0 (disable) -# 1 (enable) -# -# GM.WhisperingTo -# Is GM accepting whispers from player by default or not. -# Default: 2 (last save state) -# 0 (disable) -# 1 (enable) -# -# GM.InGMList -# Is GM showed in GM list (if visible) in non-GM state (.gmoff) -# Default: 0 (false) -# 1 (true) -# -# GM.InWhoList -# Is GM showed in who list (if visible). -# Default: 0 (false) -# 1 (true) -# -# GM.LogTrade -# Include GM trade and trade slot enchanting operations in GM log if it enable -# Default: 1 (include) -# 0 (not include) -# -# GM.StartLevel -# GM starting level (1-100) -# Default: 1 -# -################################################################################################################### - -GM.LoginState = 2 -GM.AcceptTickets = 2 -GM.Chat = 2 -GM.WhisperingTo = 2 -GM.InGMList = 0 -GM.InWhoList = 0 -GM.LogTrade = 1 -GM.StartLevel = 70 - -################################################################################################################### -# VISIBILITY AND RADIUSES -# -# Visibility.GroupMode -# Group visibility modes -# Default: 0 (standard setting: only members from same group can 100% auto detect invisible player) -# 1 (raid members 100% auto detect invisible player from same raid) -# 2 (players from same team can 100% auto detect invisible player) -# -# Visibility.Distance.Creature -# Visibility.Distance.Player -# Visibility distance for different in game object -# Max limited by active player zone: ~ 333 -# Min limit dependent from objects -# Default: 132 (cell size) -# Min limit is max aggro radius (45) * Rate.Creature.Aggro -# -# Visibility.Distance.Object -# Visible distance for gameobject, dynobject, bodies, corpses, bones -# Min limit is iteraction distance (5) -# -# Visibility.Distance.InFlight -# Visible distance for player in flight -# Min limit is 0 (not show any objects) -# -# Visibility.Distance.Grey.Unit -# Visibility grey distance for creatures/players (fast changing objects) -# addition to appropriate object type Visibility.Distance.* use in case visibility removing to -# object (except corpse around distences) If � is distance and G is grey distance then object -# make visible if distance to it <= D but make non visible if distance > D+G -# Default: 1 (yard) -# -# Visibility.Distance.Grey.Object -# Visibility grey distance for dynobjects/gameobjects/corpses/creature bodies -# Default: 10 (yards) -# -# -################################################################################################################### - -Visibility.GroupMode = 0 -Visibility.Distance.Creature = 132 -Visibility.Distance.Player = 132 -Visibility.Distance.Object = 132 -Visibility.Distance.InFlight = 132 -Visibility.Distance.Grey.Unit = 1 -Visibility.Distance.Grey.Object = 10 - -################################################################################################################### -# SERVER RATES -# -# Rate.Health -# Rate.Mana -# Rate.Rage.Income -# Rate.Rage.Loss -# Rate.RunicPower.Income -# Rate.RunicPower.Loss -# Rate.Focus -# Health and power regeneration and rage income from damage. -# Default: 1 -# -# Rate.Skill.Discovery -# Skill Discovery Rates -# Default: 1 -# -# Rate.Drop.Item.Poor -# Rate.Drop.Item.Normal -# Rate.Drop.Item.Uncommon -# Rate.Drop.Item.Rare -# Rate.Drop.Item.Epic -# Rate.Drop.Item.Legendary -# Rate.Drop.Item.Artifact -# Rate.Drop.Item.Referenced -# Rate.Drop.Money -# Drop rates (items by quality and money) -# Default: 1 -# -# Rate.Drop.Money -# Drop rates -# Default: 1 -# -# Rate.XP.Kill -# Rate.XP.Quest -# Rate.XP.Explore -# XP rates -# Default: 1 -# -# Rate.XP.PastLevel70 -# XP needed per level past 70 (Rates below 1 not recommended) -# Default: 1 -# -# Rate.Rest.InGame -# Rate.Rest.Offline.InTavernOrCity -# Rate.Rest.Offline.InWilderness -# Resting points grow rates (1 - normal, 2 - double rate, 0.5 - half rate, etc) from standard values -# -# Rate.Damage.Fall -# Damage after fall rate. (1 - standard, 2 - double damage, 0.5 - half damage, etc) -# -# Rate.Auction.Time -# Rate.Auction.Deposit -# Rate.Auction.Cut -# Auction rates (auction time, deposit get at auction start, auction cut from price at auction end) -# -# Rate.Honor -# Honor gain rate -# -# Rate.Mining.Amount -# Rate.Mining.Next -# Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit, -# Mining.Next changes chance to have next use of a deposit) -# -# Rate.Talent -# Talent Point rates -# Default: 1 -# -# Rate.Reputation.Gain -# Reputation Gain rate -# Default: 1 -# -# Rate.InstanceResetTime -# Multiplier for the number of days in between global raid/heroic instance resets. -# Default: 1 -# -# SkillGain.Crafting -# SkillGain.Defense -# SkillGain.Gathering -# SkillGain.Weapon -# crafting/defense/gathering/weapon skills gain at skill grow (1,2,...) -# Default: 1 -# -# SkillChance.Orange -# SkillChance.Yellow -# SkillChance.Green -# SkillChance.Grey -# Skill chance values (0..100) -# Default: 100-75-25-0 -# -# SkillChance.MiningSteps -# SkillChance.SkinningSteps -# For skinning and Mining chance decrease with skill level. -# Default: 0 - no decrease -# 75 - in 2 times each 75 skill points -# -# DurabilityLossChance.Damage -# Chance lost one from equiped items durability point at damage apply or receive. -# Default: 0.5 (100/0.5 = 200) Each 200 damage apply one from 19 possible equipped items -# -# DurabilityLossChance.Absorb -# Chance lost one from armor items durability point at damage absorb. -# Default: 0.5 (100/0.5 = 200) Each 200 absorbs apply one from 15 possible armor equipped items -# -# DurabilityLossChance.Parry -# Chance lost weapon durability point at parry. -# Default: 0.05 (100/0.05 = 2000) Each 2000 parry attacks main weapon lost point -# -# DurabilityLossChance.Block -# Chance lost sheild durability point at damage block. -# Default: 0.05 (100/0.05 = 2000) Each 2000 partly or full blocked attacks shield lost point -# -# Death.SicknessLevel -# Starting Character start gain sickness at spirit resurrection (1 min) -# Default: 11 -# -10 - character will have full time (10min) sickness at 1 level -# maxplayerlevel+1 - chaarcter will not have sickess at any level -# -# Death.CorpseReclaimDelay.PvP -# Death.CorpseReclaimDelay.PvE -# Enabled/disabled increase corpse reclaim delay at often PvP/PvE deaths -# Default: 1 (enabled) -# 0 (disabled) -# -################################################################################################################### - -Rate.Health = 1 -Rate.Mana = 1 -Rate.Rage.Income = 1 -Rate.Rage.Loss = 1 -Rate.RunicPower.Income = 1 -Rate.RunicPower.Loss = 1 -Rate.Focus = 1 -Rate.Skill.Discovery = 1 -Rate.Drop.Item.Poor = 1 -Rate.Drop.Item.Normal = 1 -Rate.Drop.Item.Uncommon = 1 -Rate.Drop.Item.Rare = 1 -Rate.Drop.Item.Epic = 1 -Rate.Drop.Item.Legendary = 1 -Rate.Drop.Item.Artifact = 1 -Rate.Drop.Item.Referenced = 1 -Rate.Drop.Money = 1 -Rate.XP.Kill = 1 -Rate.XP.Quest = 1 -Rate.XP.Explore = 1 -Rate.XP.PastLevel70 = 1 -Rate.Rest.InGame = 1 -Rate.Rest.Offline.InTavernOrCity = 1 -Rate.Rest.Offline.InWilderness = 1 -Rate.Damage.Fall = 1 -Rate.Auction.Time = 1 -Rate.Auction.Deposit = 1 -Rate.Auction.Cut = 1 -Rate.Honor = 1 -Rate.Mining.Amount = 1 -Rate.Mining.Next = 1 -Rate.Talent = 1 -Rate.Reputation.Gain = 1 -Rate.InstanceResetTime = 1 -SkillGain.Crafting = 1 -SkillGain.Defense = 1 -SkillGain.Gathering = 1 -SkillGain.Weapon = 1 -SkillChance.Orange = 100 -SkillChance.Yellow = 75 -SkillChance.Green = 25 -SkillChance.Grey = 0 -SkillChance.MiningSteps = 0 -SkillChance.SkinningSteps = 0 -DurabilityLossChance.Damage = 0.5 -DurabilityLossChance.Absorb = 0.5 -DurabilityLossChance.Parry = 0.05 -DurabilityLossChance.Block = 0.05 -Death.SicknessLevel = 11 -Death.CorpseReclaimDelay.PvP = 1 -Death.CorpseReclaimDelay.PvE = 1 - -################################################################################################################### -# -# Rated arena matches config -# -# MaxRatingDifference: the maximum rating difference between two groups in rated matches -# Default: 0 (disable, rating difference is discarded) -# -# RatingDiscardTimer: after the specified milliseconds has passed, -# rating information will be discarded when selecting teams for matches -# also initiates an update by this timer -# Default: 60000 -# -# AutoDistributePoints: set if arena points should be distributed automatically, or by GM command -# Default: 0 (disable) (recommended): use gm command or sql query to distribute the points -# 1 (enable): arena points are distributed automatically -# -# AutoDistributeInterval: how often should the distribution take place -# if automatic distribution is enabled -# in days -# Default: 7 (weekly) -# -################################################################################################################### - -Arena.MaxRatingDifference = 0 -Arena.RatingDiscardTimer = 60000 -Arena.AutoDistributePoints = 0 -Arena.AutoDistributeInterval = 7 - -################################################################################################################### -# -# Battleground config -# -# PrematureFinishTimer: the time to end the bg if there are less than minplayersperteam on one side -# in milliseconds -# Default: 300000 -# 0 - disable -# -################################################################################################################### - -BattleGround.PrematureFinishTimer = 300000 - - -################################################################################################################### -# -# NETWORK CONFIG -# -# Network.Threads -# Number of threads for network, recommend 1 thread per 1000 connections. -# Default: 1 -# -# Network.OutKBuff -# The size of the output kernel buffer used ( SO_SNDBUF socket option, tcp manual ). -# Default: -1 (Use system default setting) -# -# Network.OutUBuff -# Userspace buffer for output. This is amount of memory reserved per each connection. -# Default: 65536 -# -# Network.TcpNoDelay: -# TCP Nagle algorithm setting -# Default: 0 (enable Nagle algorithm, less traffic, more latency) -# 1 (TCP_NO_DELAY, disable Nagle algorithm, more traffic but less latency) -# -################################################################################################################### - -Network.Threads = 1 -Network.OutKBuff = -1 -Network.OutUBuff = 65536 -Network.TcpNodelay = 1 - -################################################################################################################### -# CONSOLE AND REMOTE ACCESS -# -# Console.Enable -# Enable console -# Default: 1 - on -# 0 - off -# -# Ra.Enable -# Enable remote console -# Default: 0 - off -# 1 - on -# -# Ra.IP -# Default remote console ip address, use 0.0.0.0 for every address -# -# Ra.Port -# Default remote console port -# -# Ra.MinLevel -# Minimum level that's required to login,3 by default -# -# Ra.Secure -# Kick client on wrong pass -# -################################################################################################################### - -Console.Enable = 1 -Ra.Enable = 0 -Ra.IP = 0.0.0.0 -Ra.Port = 3443 -Ra.MinLevel = 3 -Ra.Secure = 1 - -################################################################################################################### -# CUSTOM SERVER OPTIONS -# -# PlayerStart.AllReputation -# Players will start with most of the high level reputations that are needed for items, mounts etc. -# If there are any reputation faction you want to be added, just tell me. -# -# PlayerStart.AllSpells -# If enabled, players will start with all their class spells (not talents). Useful for instant 70 servers. -# You must import playercreateinfo_spell_custom.sql, it's included in the SQL folder. -# Default: 0 - off -# 1 - on -# -# PlayerStart.MapsExplored -# Players will start with all maps explored if enabled -# -# MusicInBattleground -# If enabled, "L70ETC - Power of the horde" will be played when BG starts ;) -# -# HonorPointsAfterDuel -# The amount of honor points the duel winner will get after a duel. -# Default: 0 - disable -# -# AlwaysMaxWeaponSkill -# Players will automatically gain max weapon/defense skill when logging in, leveling up etc. -# -# PvPToken.Enable -# Enable/disable PvP Token System. Players will get a token after slaying another player that gives honor. -# -# PvPToken.MapAllowType -# Where players can receive the pvp token -# 4 - In all maps -# 3 - In battlegrounds only -# 2 - In FFA areas only (gurubashi arena etc) -# 1 - In battlegrounds AND FFA areas only -# -# PvPToken.ItemID -# The item players will get after killing someone if PvP Token system is enabled. -# Default: 29434 - Badge of justice -# -# PvPToken.ItemCount -# Modify the item ID count - Default: 1 -# -# NoResetTalentsCost -# Enable or disable no cost when reseting talents -# -# ForbiddenMaps -# map ids that users below SEC_GAMEMASTER cannot enter, with delimiter ',' -# Default: "" -# example: "538,90" -# Note that it's HIGHLY DISCOURAGED to forbid starting maps (0, 1, 530)! -# -################################################################################################################### - -PlayerStart.AllReputation = 0 -PlayerStart.AllSpells = 0 -PlayerStart.MapsExplored = 0 -MusicInBattleground = 0 -HonorPointsAfterDuel = 0 -AlwaysMaxWeaponSkill = 0 -PvPToken.Enable = 0 -PvPToken.MapAllowType = 4 -PvPToken.ItemID = 29434 -PvPToken.ItemCount = 1 -NoResetTalentsCost = 0 - diff --git a/src/mangosd/mangosd.rc b/src/mangosd/mangosd.rc deleted file mode 100644 index 4e6510c0407..00000000000 --- a/src/mangosd/mangosd.rc +++ /dev/null @@ -1,85 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "resource.h" - -#define APSTUDIO_READONLY_SYMBOLS -///////////////////////////////////////////////////////////////////////////// -// -// Generated from the TEXTINCLUDE 2 resource. -// -#include "windows.h" - -///////////////////////////////////////////////////////////////////////////// -#undef APSTUDIO_READONLY_SYMBOLS - -///////////////////////////////////////////////////////////////////////////// -// -// Icon -// - -// Icon with lowest ID value placed first to ensure application icon -// remains consistent on all systems. -IDI_APPICON ICON "TrinityCore.ico" - -///////////////////////////////////////////////////////////////////////////// -// Neutre (Par défaut système) resources - -#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_NEUSD) -#ifdef _WIN32 -LANGUAGE LANG_NEUTRAL, SUBLANG_SYS_DEFAULT -#pragma code_page(1252) -#endif //_WIN32 - -///////////////////////////////////////////////////////////////////////////// -// -// Version -// - -VS_VERSION_INFO VERSIONINFO - FILEVERSION 0,4,6743,685 - PRODUCTVERSION 0,4,6743,685 - FILEFLAGSMASK 0x17L -#ifdef _DEBUG - FILEFLAGS 0x1L -#else - FILEFLAGS 0x0L -#endif - FILEOS 0x0L - FILETYPE 0x0L - FILESUBTYPE 0x0L -BEGIN - BLOCK "StringFileInfo" - BEGIN - BLOCK "080004b0" - BEGIN - VALUE "FileDescription", "TrinityCore" - VALUE "FileVersion", "0, 4, 6743, 685" - VALUE "InternalName", "TrinityCore" - VALUE "LegalCopyright", "Copyright (C) 2008" - VALUE "OriginalFilename", "TrinityCore.exe" - VALUE "ProductName", "TrinityCore" - VALUE "ProductVersion", "0, 4, 6743, 685" - END - END - BLOCK "VarFileInfo" - BEGIN - VALUE "Translation", 0x800, 1200 - END -END -#endif diff --git a/src/mangosd/monitor-mangosd b/src/mangosd/monitor-mangosd deleted file mode 100644 index a740ae5e8fa..00000000000 --- a/src/mangosd/monitor-mangosd +++ /dev/null @@ -1,18 +0,0 @@ -#!/bin/bash -# Massive Network Game Object Server -# Monitoring Script - -pid=`ps ax | awk '($5 ~ /mangos-worldd/) { print $1 }'` -cpu=`top -b -n 1 -p $pid | awk '($12 ~ /mangos-worldd/) { print $9 }'` -#echo $pid -#echo $cpu -intcpu=${cpu%.*} -#echo $intcpu -if [ "$intcpu" -gt "95" ] -then - kill -9 $pid - echo "Killed MaNGOS for exceeding it's cpu limit." - echo `date` ", Killed MaNGOS for $intcpu% CPU Usage." >> serverlog -else - echo "MaNGOS Passes the cpu test." -fi diff --git a/src/mangosd/resource.h b/src/mangosd/resource.h deleted file mode 100644 index 7e7d8e4b76f..00000000000 --- a/src/mangosd/resource.h +++ /dev/null @@ -1,15 +0,0 @@ -//{{NO_DEPENDENCIES}} -// Microsoft Visual C++ generated include file. -// Used by TrinityCore.rc -// - -// Next default values for new objects -// -#ifdef APSTUDIO_INVOKED -#ifndef APSTUDIO_READONLY_SYMBOLS -#define _APS_NEXT_RESOURCE_VALUE 101 -#define _APS_NEXT_COMMAND_VALUE 40001 -#define _APS_NEXT_CONTROL_VALUE 1000 -#define _APS_NEXT_SYMED_VALUE 101 -#endif -#endif diff --git a/src/mangosd/run-mangosd b/src/mangosd/run-mangosd deleted file mode 100644 index f307bd9e1ad..00000000000 --- a/src/mangosd/run-mangosd +++ /dev/null @@ -1,14 +0,0 @@ -#!/bin/bash -# Trinity Server -# autorestart Script - -while : -do - echo "TrinityCore daemon restarted" - echo `date` >> crash.log & - ./mangosd | tail -n 20 >> crash.log - echo " " >> crash.log & - pid=`ps ax | awk '($5 ~ /trinitycore/) { print $1 }'` - wait $pid - echo `date` ", TrinityCore daemon crashed and restarted." >> serverlog -done diff --git a/src/realmd/AuthCodes.h b/src/realmd/AuthCodes.h deleted file mode 100644 index f322d7fea17..00000000000 --- a/src/realmd/AuthCodes.h +++ /dev/null @@ -1,75 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/** \file - \ingroup realmd -*/ - -#ifndef _AUTHCODES_H -#define _AUTHCODES_H - -enum eAuthResults -{ - REALM_AUTH_SUCCESS = 0x00, - REALM_AUTH_FAILURE = 0x01, ///< Unable to connect - REALM_AUTH_UNKNOWN1 = 0x02, ///< Unable to connect - REALM_AUTH_ACCOUNT_BANNED = 0x03, ///< This <game> account has been closed and is no longer available for use. Please go to <site>/banned.html for further information. - REALM_AUTH_NO_MATCH = 0x04, ///< The information you have entered is not valid. Please check the spelling of the account name and password. If you need help in retrieving a lost or stolen password, see <site> for more information - REALM_AUTH_UNKNOWN2 = 0x05, ///< The information you have entered is not valid. Please check the spelling of the account name and password. If you need help in retrieving a lost or stolen password, see <site> for more information - REALM_AUTH_ACCOUNT_IN_USE = 0x06, ///< This account is already logged into <game>. Please check the spelling and try again. - REALM_AUTH_PREPAID_TIME_LIMIT = 0x07, ///< You have used up your prepaid time for this account. Please purchase more to continue playing - REALM_AUTH_SERVER_FULL = 0x08, ///< Could not log in to <game> at this time. Please try again later. - REALM_AUTH_WRONG_BUILD_NUMBER = 0x09, ///< Unable to validate game version. This may be caused by file corruption or interference of another program. Please visit <site> for more information and possible solutions to this issue. - REALM_AUTH_UPDATE_CLIENT = 0x0a, ///< Downloading - REALM_AUTH_UNKNOWN3 = 0x0b, ///< Unable to connect - REALM_AUTH_ACCOUNT_FREEZED = 0x0c, ///< This <game> account has been temporarily suspended. Please go to <site>/banned.html for further information - REALM_AUTH_UNKNOWN4 = 0x0d, ///< Unable to connect - REALM_AUTH_UNKNOWN5 = 0x0e, ///< Connected. - REALM_AUTH_PARENTAL_CONTROL = 0x0f ///< Access to this account has been blocked by parental controls. Your settings may be changed in your account preferences at <site> -}; - -enum LoginResult -{ - LOGIN_OK = 0x00, - LOGIN_FAILED = 0x01, - LOGIN_FAILED2 = 0x02, - LOGIN_BANNED = 0x03, - LOGIN_UNKNOWN_ACCOUNT = 0x04, - LOGIN_UNKNOWN_ACCOUNT3 = 0x05, - LOGIN_ALREADYONLINE = 0x06, - LOGIN_NOTIME = 0x07, - LOGIN_DBBUSY = 0x08, - LOGIN_BADVERSION = 0x09, - LOGIN_DOWNLOAD_FILE = 0x0A, - LOGIN_FAILED3 = 0x0B, - LOGIN_SUSPENDED = 0x0C, - LOGIN_FAILED4 = 0x0D, - LOGIN_CONNECTED = 0x0E, - LOGIN_PARENTALCONTROL = 0x0F, - LOGIN_LOCKED_ENFORCED = 0x10, -}; - -// we need to stick to 1 version or half of the stuff will work for someone -// others will not and opposite -// will only support WoW, WoW:TBC and WoW:WotLK 3.0.3 client build 9183... - -#define EXPECTED_TRINITY_CLIENT_BUILD {9183, 0} - -#endif diff --git a/src/realmd/AuthSocket.cpp b/src/realmd/AuthSocket.cpp deleted file mode 100644 index 7168bcf700b..00000000000 --- a/src/realmd/AuthSocket.cpp +++ /dev/null @@ -1,1094 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/** \file - \ingroup realmd -*/ - -#include "Common.h" -#include "Database/DatabaseEnv.h" -#include "ByteBuffer.h" -#include "Config/ConfigEnv.h" -#include "Log.h" -#include "RealmList.h" -#include "AuthSocket.h" -#include "AuthCodes.h" -#include <openssl/md5.h> -#include "Auth/Sha1.h" -//#include "Util.h" -- for commented utf8ToUpperOnlyLatin - -extern RealmList m_realmList; - -extern DatabaseType dbRealmServer; - -#define ChunkSize 2048 - -enum eAuthCmd -{ - //AUTH_NO_CMD = 0xFF, - AUTH_LOGON_CHALLENGE = 0x00, - AUTH_LOGON_PROOF = 0x01, - AUTH_RECONNECT_CHALLENGE = 0x02, - AUTH_RECONNECT_PROOF = 0x03, - //update srv =4 - REALM_LIST = 0x10, - XFER_INITIATE = 0x30, - XFER_DATA = 0x31, - XFER_ACCEPT = 0x32, - XFER_RESUME = 0x33, - XFER_CANCEL = 0x34 -}; - -enum eStatus -{ - STATUS_CONNECTED = 0, - STATUS_AUTHED -}; - -// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some paltform -#if defined( __GNUC__ ) -#pragma pack(1) -#else -#pragma pack(push,1) -#endif - -typedef struct AUTH_LOGON_CHALLENGE_C -{ - uint8 cmd; - uint8 error; - uint16 size; - uint8 gamename[4]; - uint8 version1; - uint8 version2; - uint8 version3; - uint16 build; - uint8 platform[4]; - uint8 os[4]; - uint8 country[4]; - uint32 timezone_bias; - uint32 ip; - uint8 I_len; - uint8 I[1]; -} sAuthLogonChallenge_C; - -//typedef sAuthLogonChallenge_C sAuthReconnectChallenge_C; -/* -typedef struct -{ - uint8 cmd; - uint8 error; - uint8 unk2; - uint8 B[32]; - uint8 g_len; - uint8 g[1]; - uint8 N_len; - uint8 N[32]; - uint8 s[32]; - uint8 unk3[16]; -} sAuthLogonChallenge_S; -*/ - -typedef struct AUTH_LOGON_PROOF_C -{ - uint8 cmd; - uint8 A[32]; - uint8 M1[20]; - uint8 crc_hash[20]; - uint8 number_of_keys; - uint8 unk; // Added in 1.12.x client branch -} sAuthLogonProof_C; -/* -typedef struct -{ - uint16 unk1; - uint32 unk2; - uint8 unk3[4]; - uint16 unk4[20]; -} sAuthLogonProofKey_C; -*/ -typedef struct AUTH_LOGON_PROOF_S -{ - uint8 cmd; - uint8 error; - uint8 M2[20]; - uint32 unk1; - uint32 unk2; - uint16 unk3; -} sAuthLogonProof_S; - -typedef struct AUTH_RECONNECT_PROOF_C -{ - uint8 cmd; - uint8 R1[16]; - uint8 R2[20]; - uint8 R3[20]; - uint8 number_of_keys; -} sAuthReconnectProof_C; - -typedef struct XFER_INIT -{ - uint8 cmd; // XFER_INITIATE - uint8 fileNameLen; // strlen(fileName); - uint8 fileName[5]; // fileName[fileNameLen] - uint64 file_size; // file size (bytes) - uint8 md5[MD5_DIGEST_LENGTH]; // MD5 -}XFER_INIT; - -typedef struct XFER_DATA -{ - uint8 opcode; - uint16 data_size; - uint8 data[ChunkSize]; -}XFER_DATA_STRUCT; - -typedef struct AuthHandler -{ - eAuthCmd cmd; - uint32 status; - bool (AuthSocket::*handler)(void); -}AuthHandler; - -// GCC have alternative #pragma pack() syntax and old gcc version not support pack(pop), also any gcc version not support it at some paltform -#if defined( __GNUC__ ) -#pragma pack() -#else -#pragma pack(pop) -#endif - -/// Launch a thread to transfer a patch to the client -class PatcherRunnable: public ZThread::Runnable -{ - public: - PatcherRunnable(class AuthSocket *); - void run(); - - private: - AuthSocket * mySocket; -}; - -typedef struct PATCH_INFO -{ - uint8 md5[MD5_DIGEST_LENGTH]; -}PATCH_INFO; - -/// Caches MD5 hash of client patches present on the server -class Patcher -{ - public: - typedef std::map<std::string, PATCH_INFO*> Patches; - ~Patcher(); - Patcher(); - Patches::const_iterator begin() const { return _patches.begin(); } - Patches::const_iterator end() const { return _patches.end(); } - void LoadPatchMD5(char*); - bool GetHash(char * pat,uint8 mymd5[16]); - - private: - void LoadPatchesInfo(); - Patches _patches; -}; - -const AuthHandler table[] = -{ - { AUTH_LOGON_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleLogonChallenge }, - { AUTH_LOGON_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleLogonProof }, - { AUTH_RECONNECT_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleReconnectChallenge}, - { AUTH_RECONNECT_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleReconnectProof }, - { REALM_LIST, STATUS_AUTHED, &AuthSocket::_HandleRealmList }, - { XFER_ACCEPT, STATUS_CONNECTED, &AuthSocket::_HandleXferAccept }, - { XFER_RESUME, STATUS_CONNECTED, &AuthSocket::_HandleXferResume }, - { XFER_CANCEL, STATUS_CONNECTED, &AuthSocket::_HandleXferCancel } -}; - -#define AUTH_TOTAL_COMMANDS sizeof(table)/sizeof(AuthHandler) - -///Holds the MD5 hash of client patches present on the server -Patcher PatchesCache; - -/// Constructor - set the N and g values for SRP6 -AuthSocket::AuthSocket(ISocketHandler &h) : TcpSocket(h) -{ - N.SetHexStr("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7"); - g.SetDword(7); - _authed = false; - pPatch = NULL; - - _accountSecurityLevel = SEC_PLAYER; -} - -/// Close patch file descriptor before leaving -AuthSocket::~AuthSocket() -{ - ZThread::Guard<ZThread::Mutex> g(patcherLock); - if(pPatch) - fclose(pPatch); -} - -/// Accept the connection and set the s random value for SRP6 -void AuthSocket::OnAccept() -{ - sLog.outBasic("Accepting connection from '%s:%d'", - GetRemoteAddress().c_str(), GetRemotePort()); - - s.SetRand(s_BYTE_SIZE * 8); -} - -/// Read the packet from the client -void AuthSocket::OnRead() -{ - ///- Read the packet - TcpSocket::OnRead(); - uint8 _cmd; - while (1) - { - if (!ibuf.GetLength()) - return; - - ///- Get the command out of it - ibuf.SoftRead((char *)&_cmd, 1); // UQ1: No longer exists in new net code ??? - //ibuf.Read((char *)&_cmd, 1); - /*char *command = (char *)malloc(1); - - ibuf.Read(command, 1); - - _cmd = (uint8)command;*/ - // assert(0); - size_t i; - - ///- Circle through known commands and call the correct command handler - for (i=0;i<AUTH_TOTAL_COMMANDS; i++) - { - if ((uint8)table[i].cmd == _cmd && - (table[i].status == STATUS_CONNECTED || - (_authed && table[i].status == STATUS_AUTHED))) - { - DEBUG_LOG("[Auth] got data for cmd %u ibuf length %u", (uint32)_cmd, ibuf.GetLength()); - - if (!(*this.*table[i].handler)()) - { - DEBUG_LOG("Command handler failed for cmd %u ibuf length %u", (uint32)_cmd, ibuf.GetLength()); - return; - } - break; - } - } - - ///- Report unknown commands in the debug log - if (i==AUTH_TOTAL_COMMANDS) - { - DEBUG_LOG("[Auth] got unknown packet %u", (uint32)_cmd); - return; - } - } -} - -/// Make the SRP6 calculation from hash in dB -void AuthSocket::_SetVSFields(const std::string& rI) -{ - BigNumber I; - I.SetHexStr(rI.c_str()); - - //In case of leading zeroes in the rI hash, restore them - uint8 mDigest[SHA_DIGEST_LENGTH]; - memset(mDigest,0,SHA_DIGEST_LENGTH); - if (I.GetNumBytes() <= SHA_DIGEST_LENGTH) - memcpy(mDigest,I.AsByteArray(),I.GetNumBytes()); - - std::reverse(mDigest,mDigest+SHA_DIGEST_LENGTH); - - Sha1Hash sha; - sha.UpdateData(s.AsByteArray(), s.GetNumBytes()); - sha.UpdateData(mDigest, SHA_DIGEST_LENGTH); - sha.Finalize(); - BigNumber x; - x.SetBinary(sha.GetDigest(), sha.GetLength()); - v = g.ModExp(x, N); - // No SQL injection (username escaped) - const char *v_hex, *s_hex; - v_hex = v.AsHexStr(); - s_hex = s.AsHexStr(); - dbRealmServer.PExecute("UPDATE account SET v = '%s', s = '%s' WHERE username = '%s'",v_hex,s_hex, _safelogin.c_str() ); - OPENSSL_free((void*)v_hex); - OPENSSL_free((void*)s_hex); -} - -/// Logon Challenge command handler -bool AuthSocket::_HandleLogonChallenge() -{ - DEBUG_LOG("Entering _HandleLogonChallenge"); - if (ibuf.GetLength() < sizeof(sAuthLogonChallenge_C)) - return false; - - ///- Read the first 4 bytes (header) to get the length of the remaining of the packet - std::vector<uint8> buf; - buf.resize(4); - - ibuf.Read((char *)&buf[0], 4); - - EndianConvert(*((uint16*)(buf[0]))); - uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size; - DEBUG_LOG("[AuthChallenge] got header, body is %#04x bytes", remaining); - - if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (ibuf.GetLength() < remaining)) - return false; - - //No big fear of memory outage (size is int16, i.e. < 65536) - buf.resize(remaining + buf.size() + 1); - buf[buf.size() - 1] = 0; - sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0]; - - // BigEndian code, nop in little endian case - // size already converted - EndianConvert(*((uint32*)(&ch->gamename[0]))); - EndianConvert(ch->build); - EndianConvert(*((uint32*)(&ch->platform[0]))); - EndianConvert(*((uint32*)(&ch->os[0]))); - EndianConvert(*((uint32*)(&ch->country[0]))); - EndianConvert(ch->timezone_bias); - EndianConvert(ch->ip); - - ///- Read the remaining of the packet - ibuf.Read((char *)&buf[4], remaining); - DEBUG_LOG("[AuthChallenge] got full packet, %#04x bytes", ch->size); - DEBUG_LOG("[AuthChallenge] name(%d): '%s'", ch->I_len, ch->I); - - ByteBuffer pkt; - - _login = (const char*)ch->I; - _build = ch->build; - - ///- Normalize account name - //utf8ToUpperOnlyLatin(_login); -- client already send account in expected form - - //Escape the user login to avoid further SQL injection - //Memory will be freed on AuthSocket object destruction - _safelogin=_login; - dbRealmServer.escape_string(_safelogin); - - pkt << (uint8) AUTH_LOGON_CHALLENGE; - pkt << (uint8) 0x00; - - ///- Verify that this IP is not in the ip_banned table - // No SQL injection possible (paste the IP address as passed by the socket) - dbRealmServer.Execute("DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate"); - - std::string address = GetRemoteAddress(); - dbRealmServer.escape_string(address); - QueryResult *result = dbRealmServer.PQuery( "SELECT * FROM ip_banned WHERE ip = '%s'",address.c_str()); - if(result) - { - pkt << (uint8)REALM_AUTH_ACCOUNT_BANNED; - sLog.outBasic("[AuthChallenge] Banned ip %s tries to login!",GetRemoteAddress().c_str ()); - delete result; - } - else - { - ///- Get the account details from the account table - // No SQL injection (escaped user name) - - result = dbRealmServer.PQuery("SELECT sha_pass_hash,id,locked,last_ip,gmlevel FROM account WHERE username = '%s'",_safelogin.c_str ()); - if( result ) - { - ///- If the IP is 'locked', check that the player comes indeed from the correct IP address - bool locked = false; - if((*result)[2].GetUInt8() == 1) // if ip is locked - { - DEBUG_LOG("[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), (*result)[3].GetString()); - DEBUG_LOG("[AuthChallenge] Player address is '%s'", GetRemoteAddress().c_str()); - if ( strcmp((*result)[3].GetString(),GetRemoteAddress().c_str()) ) - { - DEBUG_LOG("[AuthChallenge] Account IP differs"); - pkt << (uint8) REALM_AUTH_ACCOUNT_FREEZED; - locked=true; - } - else - { - DEBUG_LOG("[AuthChallenge] Account IP matches"); - } - } - else - { - DEBUG_LOG("[AuthChallenge] Account '%s' is not locked to ip", _login.c_str()); - } - - if (!locked) - { - //set expired bans to inactive - dbRealmServer.Execute("UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate"); - ///- If the account is banned, reject the logon attempt - QueryResult *banresult = dbRealmServer.PQuery("SELECT bandate,unbandate FROM account_banned WHERE id = %u AND active = 1", (*result)[1].GetUInt32()); - if(banresult) - { - if((*banresult)[0].GetUInt64() == (*banresult)[1].GetUInt64()) - { - pkt << (uint8) REALM_AUTH_ACCOUNT_BANNED; - sLog.outBasic("[AuthChallenge] Banned account %s tries to login!",_login.c_str ()); - } - else - { - pkt << (uint8) REALM_AUTH_ACCOUNT_FREEZED; - sLog.outBasic("[AuthChallenge] Temporarily banned account %s tries to login!",_login.c_str ()); - } - - delete banresult; - } - else - { - ///- Get the password from the account table, upper it, and make the SRP6 calculation - std::string rI = (*result)[0].GetCppString(); - _SetVSFields(rI); - - b.SetRand(19 * 8); - BigNumber gmod=g.ModExp(b, N); - B = ((v * 3) + gmod) % N; - - ASSERT(gmod.GetNumBytes() <= 32); - - BigNumber unk3; - unk3.SetRand(16*8); - - ///- Fill the response packet with the result - pkt << (uint8)REALM_AUTH_SUCCESS; - - // B may be calculated < 32B so we force minnimal length to 32B - pkt.append(B.AsByteArray(32), 32); // 32 bytes - pkt << (uint8)1; - pkt.append(g.AsByteArray(), 1); - pkt << (uint8)32; - pkt.append(N.AsByteArray(), 32); - pkt.append(s.AsByteArray(), s.GetNumBytes()); // 32 bytes - pkt.append(unk3.AsByteArray(), 16); - pkt << (uint8)0; // Added in 1.12.x client branch - - uint8 secLevel = (*result)[4].GetUInt8(); - _accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR; - - _localizationName.resize(4); - for(int i = 0; i <4; ++i) - _localizationName[i] = ch->country[4-i-1]; - - sLog.outBasic("[AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", _login.c_str (), ch->country[3],ch->country[2],ch->country[1],ch->country[0], GetLocaleByName(_localizationName)); - } - } - delete result; - } - else //no account - { - pkt<< (uint8) REALM_AUTH_NO_MATCH; - } - } - SendBuf((char const*)pkt.contents(), pkt.size()); - return true; -} - -/// Logon Proof command handler -bool AuthSocket::_HandleLogonProof() -{ - DEBUG_LOG("Entering _HandleLogonProof"); - ///- Read the packet - if (ibuf.GetLength() < sizeof(sAuthLogonProof_C)) - return false; - sAuthLogonProof_C lp; - ibuf.Read((char *)&lp, sizeof(sAuthLogonProof_C)); - - ///- Check if the client has one of the expected version numbers - bool valid_version=false; - int accepted_versions[]=EXPECTED_TRINITY_CLIENT_BUILD; - for(int i=0;accepted_versions[i];i++) - { - if(_build==accepted_versions[i]) - { - valid_version=true; - break; - } - } - - /// <ul><li> If the client has no valid version - if(!valid_version) - { - ///- Check if we have the apropriate patch on the disk - - // 24 = len("./patches/65535enGB.mpq")+1 - char tmp[24]; - // No buffer overflow (fixed length of arguments) - sprintf(tmp,"./patches/%d%s.mpq",_build, _localizationName.c_str()); - // This will be closed at the destruction of the AuthSocket (client deconnection) - FILE *pFile=fopen(tmp,"rb"); - - if(!pFile) - { - ByteBuffer pkt; - pkt << (uint8) AUTH_LOGON_CHALLENGE; - pkt << (uint8) 0x00; - pkt << (uint8) REALM_AUTH_WRONG_BUILD_NUMBER; - DEBUG_LOG("[AuthChallenge] %u is not a valid client version!", _build); - DEBUG_LOG("[AuthChallenge] Patch %s not found",tmp); - SendBuf((char const*)pkt.contents(), pkt.size()); - return true; - } - else // have patch - { - pPatch=pFile; - XFER_INIT xferh; - - ///- Get the MD5 hash of the patch file (get it from preloaded Patcher cache or calculate it) - if(PatchesCache.GetHash(tmp,(uint8*)&xferh.md5)) - { - DEBUG_LOG("\n[AuthChallenge] Found precached patch info for patch %s",tmp); - } - else - { //calculate patch md5 - printf("\n[AuthChallenge] Patch info for %s was not cached.",tmp); - PatchesCache.LoadPatchMD5(tmp); - PatchesCache.GetHash(tmp,(uint8*)&xferh.md5); - } - - ///- Send a packet to the client with the file length and MD5 hash - uint8 data[2]={AUTH_LOGON_PROOF,REALM_AUTH_UPDATE_CLIENT}; - SendBuf((const char*)data,sizeof(data)); - - memcpy(&xferh,"0\x05Patch",7); - xferh.cmd=XFER_INITIATE; - fseek(pPatch,0,SEEK_END); - xferh.file_size=ftell(pPatch); - - SendBuf((const char*)&xferh,sizeof(xferh)); - return true; - } - } - /// </ul> - - ///- Continue the SRP6 calculation based on data received from the client - BigNumber A; - A.SetBinary(lp.A, 32); - - Sha1Hash sha; - sha.UpdateBigNumbers(&A, &B, NULL); - sha.Finalize(); - BigNumber u; - u.SetBinary(sha.GetDigest(), 20); - BigNumber S = (A * (v.ModExp(u, N))).ModExp(b, N); - - uint8 t[32]; - uint8 t1[16]; - uint8 vK[40]; - memcpy(t, S.AsByteArray(), 32); - for (int i = 0; i < 16; i++) - { - t1[i] = t[i*2]; - } - sha.Initialize(); - sha.UpdateData(t1, 16); - sha.Finalize(); - for (int i = 0; i < 20; i++) - { - vK[i*2] = sha.GetDigest()[i]; - } - for (int i = 0; i < 16; i++) - { - t1[i] = t[i*2+1]; - } - sha.Initialize(); - sha.UpdateData(t1, 16); - sha.Finalize(); - for (int i = 0; i < 20; i++) - { - vK[i*2+1] = sha.GetDigest()[i]; - } - K.SetBinary(vK, 40); - - uint8 hash[20]; - - sha.Initialize(); - sha.UpdateBigNumbers(&N, NULL); - sha.Finalize(); - memcpy(hash, sha.GetDigest(), 20); - sha.Initialize(); - sha.UpdateBigNumbers(&g, NULL); - sha.Finalize(); - for (int i = 0; i < 20; i++) - { - hash[i] ^= sha.GetDigest()[i]; - } - BigNumber t3; - t3.SetBinary(hash, 20); - - sha.Initialize(); - sha.UpdateData(_login); - sha.Finalize(); - uint8 t4[SHA_DIGEST_LENGTH]; - memcpy(t4, sha.GetDigest(), SHA_DIGEST_LENGTH); - - sha.Initialize(); - sha.UpdateBigNumbers(&t3, NULL); - sha.UpdateData(t4, SHA_DIGEST_LENGTH); - sha.UpdateBigNumbers(&s, &A, &B, &K, NULL); - sha.Finalize(); - BigNumber M; - M.SetBinary(sha.GetDigest(), 20); - - ///- Check if SRP6 results match (password is correct), else send an error - if (!memcmp(M.AsByteArray(), lp.M1, 20)) - { - sLog.outBasic("User '%s' successfully authenticated", _login.c_str()); - - ///- Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account - // No SQL injection (escaped user name) and IP address as received by socket - const char* K_hex = K.AsHexStr(); - dbRealmServer.PExecute("UPDATE account SET sessionkey = '%s', last_ip = '%s', last_login = NOW(), locale = '%u', failed_logins = 0 WHERE username = '%s'", K_hex, GetRemoteAddress().c_str(), GetLocaleByName(_localizationName), _safelogin.c_str() ); - OPENSSL_free((void*)K_hex); - - ///- Finish SRP6 and send the final result to the client - sha.Initialize(); - sha.UpdateBigNumbers(&A, &M, &K, NULL); - sha.Finalize(); - - sAuthLogonProof_S proof; - memcpy(proof.M2, sha.GetDigest(), 20); - proof.cmd = AUTH_LOGON_PROOF; - proof.error = 0; - proof.unk1 = 0x00800000; - proof.unk2 = 0x00; - proof.unk3 = 0x00; - - SendBuf((char *)&proof, sizeof(proof)); - - ///- Set _authed to true! - _authed = true; - } - else - { - char data[4]={AUTH_LOGON_PROOF,REALM_AUTH_NO_MATCH,3,0}; - SendBuf(data,sizeof(data)); - sLog.outBasic("[AuthChallenge] account %s tried to login with wrong password!",_login.c_str ()); - - uint32 MaxWrongPassCount = sConfig.GetIntDefault("WrongPass.MaxCount", 0); - if(MaxWrongPassCount > 0) - { - //Increment number of failed logins by one and if it reaches the limit temporarily ban that account or IP - dbRealmServer.PExecute("UPDATE account SET failed_logins = failed_logins + 1 WHERE username = '%s'",_safelogin.c_str()); - - if(QueryResult *loginfail = dbRealmServer.PQuery("SELECT id, failed_logins FROM account WHERE username = '%s'", _safelogin.c_str())) - { - Field* fields = loginfail->Fetch(); - uint32 failed_logins = fields[1].GetUInt32(); - - if( failed_logins >= MaxWrongPassCount ) - { - uint32 WrongPassBanTime = sConfig.GetIntDefault("WrongPass.BanTime", 600); - bool WrongPassBanType = sConfig.GetBoolDefault("WrongPass.BanType", false); - - if(WrongPassBanType) - { - uint32 acc_id = fields[0].GetUInt32(); - dbRealmServer.PExecute("INSERT INTO account_banned VALUES ('%u',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+'%u','Trinity realmd','Failed login autoban',1)", - acc_id, WrongPassBanTime); - sLog.outBasic("[AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times", - _login.c_str(), WrongPassBanTime, failed_logins); - } - else - { - std::string current_ip = GetRemoteAddress(); - dbRealmServer.escape_string(current_ip); - dbRealmServer.PExecute("INSERT INTO ip_banned VALUES ('%s',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+'%u','Trinity realmd','Failed login autoban')", - current_ip.c_str(), WrongPassBanTime); - sLog.outBasic("[AuthChallenge] IP %s got banned for '%u' seconds because account %s failed to authenticate '%u' times", - current_ip.c_str(), WrongPassBanTime, _login.c_str(), failed_logins); - } - } - delete loginfail; - } - } - } - return true; -} - -/// Reconnect Challenge command handler -bool AuthSocket::_HandleReconnectChallenge() -{ - DEBUG_LOG("Entering _HandleReconnectChallenge"); - if (ibuf.GetLength() < sizeof(sAuthLogonChallenge_C)) - return false; - - ///- Read the first 4 bytes (header) to get the length of the remaining of the packet - std::vector<uint8> buf; - buf.resize(4); - - ibuf.Read((char *)&buf[0], 4); - - EndianConvert(*((uint16*)(buf[0]))); - uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size; - DEBUG_LOG("[ReconnectChallenge] got header, body is %#04x bytes", remaining); - - if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (ibuf.GetLength() < remaining)) - return false; - - //No big fear of memory outage (size is int16, i.e. < 65536) - buf.resize(remaining + buf.size() + 1); - buf[buf.size() - 1] = 0; - sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0]; - - ///- Read the remaining of the packet - ibuf.Read((char *)&buf[4], remaining); - DEBUG_LOG("[ReconnectChallenge] got full packet, %#04x bytes", ch->size); - DEBUG_LOG("[ReconnectChallenge] name(%d): '%s'", ch->I_len, ch->I); - - _login = (const char*)ch->I; - _safelogin = _login; - - QueryResult *result = dbRealmServer.PQuery ("SELECT sessionkey FROM account WHERE username = '%s'", _safelogin.c_str ()); - - // Stop if the account is not found - if (!result) - { - sLog.outError("[ERROR] user %s tried to login and we cannot find his session key in the database.", _login.c_str()); - SetCloseAndDelete(); - return false; - } - - Field* fields = result->Fetch (); - K.SetHexStr (fields[0].GetString ()); - delete result; - - ///- Sending response - ByteBuffer pkt; - pkt << (uint8) AUTH_RECONNECT_CHALLENGE; - pkt << (uint8) 0x00; - _reconnectProof.SetRand(16*8); - pkt.append(_reconnectProof.AsByteBuffer()); // 16 bytes random - pkt << (uint64) 0x00 << (uint64) 0x00; // 16 bytes zeros - SendBuf((char const*)pkt.contents(), pkt.size()); - return true; -} - -/// Reconnect Proof command handler -bool AuthSocket::_HandleReconnectProof() -{ - DEBUG_LOG("Entering _HandleReconnectProof"); - ///- Read the packet - if (ibuf.GetLength() < sizeof(sAuthReconnectProof_C)) - return false; - if (_login.empty() || !_reconnectProof.GetNumBytes() || !K.GetNumBytes()) - return false; - sAuthReconnectProof_C lp; - ibuf.Read((char *)&lp, sizeof(sAuthReconnectProof_C)); - - BigNumber t1; - t1.SetBinary(lp.R1, 16); - - Sha1Hash sha; - sha.Initialize(); - sha.UpdateData(_login); - sha.UpdateBigNumbers(&t1, &_reconnectProof, &K, NULL); - sha.Finalize(); - - if (!memcmp(sha.GetDigest(), lp.R2, SHA_DIGEST_LENGTH)) - { - ///- Sending response - ByteBuffer pkt; - pkt << (uint8) AUTH_RECONNECT_PROOF; - pkt << (uint8) 0x00; - pkt << (uint16) 0x00; // 2 bytes zeros - SendBuf((char const*)pkt.contents(), pkt.size()); - - ///- Set _authed to true! - _authed = true; - - return true; - } - else - { - sLog.outError("[ERROR] user %s tried to login, but session invalid.", _login.c_str()); - SetCloseAndDelete(); - return false; - } -} - -/// %Realm List command handler -bool AuthSocket::_HandleRealmList() -{ - DEBUG_LOG("Entering _HandleRealmList"); - if (ibuf.GetLength() < 5) - return false; - - ibuf.Remove(5); - - ///- Get the user id (else close the connection) - // No SQL injection (escaped user name) - - QueryResult *result = dbRealmServer.PQuery("SELECT id,sha_pass_hash FROM account WHERE username = '%s'",_safelogin.c_str()); - if(!result) - { - sLog.outError("[ERROR] user %s tried to login and we cannot find him in the database.",_login.c_str()); - SetCloseAndDelete(); - return false; - } - - uint32 id = (*result)[0].GetUInt32(); - std::string rI = (*result)[1].GetCppString(); - delete result; - - ///- Update realm list if need - m_realmList.UpdateIfNeed(); - - ///- Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm) - ByteBuffer pkt; - pkt << (uint32) 0; - pkt << (uint16) m_realmList.size(); - RealmList::RealmMap::const_iterator i; - for( i = m_realmList.begin(); i != m_realmList.end(); i++ ) - { - uint8 AmountOfCharacters; - - // No SQL injection. id of realm is controlled by the database. - result = dbRealmServer.PQuery( "SELECT numchars FROM realmcharacters WHERE realmid = '%d' AND acctid='%u'",i->second.m_ID,id); - if( result ) - { - Field *fields = result->Fetch(); - AmountOfCharacters = fields[0].GetUInt8(); - delete result; - } - else - AmountOfCharacters = 0; - - uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0; - - pkt << i->second.icon; // realm type - pkt << lock; // if 1, then realm locked - pkt << i->second.color; // if 2, then realm is offline - pkt << i->first; - pkt << i->second.address; - pkt << i->second.populationLevel; - pkt << AmountOfCharacters; - pkt << i->second.timezone; // realm category - pkt << (uint8) 0x2C; // unk, may be realm number/id? - } - pkt << (uint8) 0x10; - pkt << (uint8) 0x00; - - ByteBuffer hdr; - hdr << (uint8) REALM_LIST; - hdr << (uint16)pkt.size(); - hdr.append(pkt); - - SendBuf((char const*)hdr.contents(), hdr.size()); - - // Set check field before possible relogin to realm - _SetVSFields(rI); - return true; -} - -/// Resume patch transfer -bool AuthSocket::_HandleXferResume() -{ - DEBUG_LOG("Entering _HandleXferResume"); - ///- Check packet length and patch existence - if (ibuf.GetLength()<9 || !pPatch) - { - sLog.outError("Error while resuming patch transfer (wrong packet)"); - return false; - } - - ///- Launch a PatcherRunnable thread starting at given patch file offset - uint64 start; - ibuf.Remove(1); - ibuf.Read((char*)&start,sizeof(start)); - fseek(pPatch,start,0); - - ZThread::Thread u(new PatcherRunnable(this)); - return true; -} - -/// Cancel patch transfer -bool AuthSocket::_HandleXferCancel() -{ - DEBUG_LOG("Entering _HandleXferCancel"); - - ///- Close and delete the socket - ibuf.Remove(1); //clear input buffer - - //ZThread::Thread::sleep(15); - SetCloseAndDelete(); - - return true; -} - -/// Accept patch transfer -bool AuthSocket::_HandleXferAccept() -{ - DEBUG_LOG("Entering _HandleXferAccept"); - - ///- Check packet length and patch existence - if (!pPatch) - { - sLog.outError("Error while accepting patch transfer (wrong packet)"); - return false; - } - - ///- Launch a PatcherRunnable thread, starting at the begining of the patch file - ibuf.Remove(1); //clear input buffer - fseek(pPatch,0,0); - - ZThread::Thread u(new PatcherRunnable(this)); - - return true; -} - -/// Check if there is lag on the connection to the client -bool AuthSocket::IsLag() -{ - return (TCP_BUFSIZE_READ-GetOutputLength()< 2*ChunkSize); -} - -PatcherRunnable::PatcherRunnable(class AuthSocket * as) -{ - mySocket=as; -} - -/// Send content of patch file to the client -void PatcherRunnable::run() -{ - ZThread::Guard<ZThread::Mutex> g(mySocket->patcherLock); - XFER_DATA_STRUCT xfdata; - xfdata.opcode = XFER_DATA; - - while(!feof(mySocket->pPatch) && mySocket->Ready()) - { - ///- Wait until output buffer is reasonably empty - while(mySocket->Ready() && mySocket->IsLag()) - { - ZThread::Thread::sleep(1); - } - ///- And send content of the patch file to the client - xfdata.data_size=fread(&xfdata.data,1,ChunkSize,mySocket->pPatch); - mySocket->SendBuf((const char*)&xfdata,xfdata.data_size +(sizeof(XFER_DATA_STRUCT)-ChunkSize)); - } -} - -/// Preload MD5 hashes of existing patch files on server -#ifndef _WIN32 -#include <dirent.h> -#include <errno.h> -void Patcher::LoadPatchesInfo() -{ - DIR * dirp; - //int errno; - struct dirent * dp; - dirp = opendir("./patches/"); - if(!dirp) - return; - while (dirp) - { - errno = 0; - if ((dp = readdir(dirp)) != NULL) - { - int l=strlen(dp->d_name); - if(l<8)continue; - if(!memcmp(&dp->d_name[l-4],".mpq",4)) - LoadPatchMD5(dp->d_name); - } - else - { - if(errno != 0) - { - closedir(dirp); - return; - } - break; - } - } - - if(dirp) - closedir(dirp); -} - -#else -void Patcher::LoadPatchesInfo() -{ - WIN32_FIND_DATA fil; - HANDLE hFil=FindFirstFile("./patches/*.mpq",&fil); - if(hFil==INVALID_HANDLE_VALUE) - return; //no patches were found - - do - { - LoadPatchMD5(fil.cFileName); - } - while(FindNextFile(hFil,&fil)); -} -#endif - -/// Calculate and store MD5 hash for a given patch file -void Patcher::LoadPatchMD5(char * szFileName) -{ - ///- Try to open the patch file - std::string path = "./patches/"; - path += szFileName; - FILE * pPatch=fopen(path.c_str(),"rb"); - sLog.outDebug("Loading patch info from %s\n",path.c_str()); - if(!pPatch) - { - sLog.outError("Error loading patch %s\n",path.c_str()); - return; - } - - ///- Calculate the MD5 hash - MD5_CTX ctx; - MD5_Init(&ctx); - uint8* buf = new uint8[512*1024]; - - while (!feof(pPatch)) - { - size_t read = fread(buf, 1, 512*1024, pPatch); - MD5_Update(&ctx, buf, read); - } - delete [] buf; - fclose(pPatch); - - ///- Store the result in the internal patch hash map - _patches[path] = new PATCH_INFO; - MD5_Final((uint8 *)&_patches[path]->md5 , &ctx); -} - -/// Get cached MD5 hash for a given patch file -bool Patcher::GetHash(char * pat,uint8 mymd5[16]) -{ - for( Patches::iterator i = _patches.begin(); i != _patches.end(); i++ ) - if(!stricmp(pat,i->first.c_str () )) - { - memcpy(mymd5,i->second->md5,16); - return true; - } - - return false; -} - -/// Launch the patch hashing mechanism on object creation -Patcher::Patcher() -{ - LoadPatchesInfo(); -} - -/// Empty and delete the patch map on termination -Patcher::~Patcher() -{ - for(Patches::iterator i = _patches.begin(); i != _patches.end(); i++ ) - delete i->second; -} diff --git a/src/realmd/AuthSocket.h b/src/realmd/AuthSocket.h deleted file mode 100644 index f704283c215..00000000000 --- a/src/realmd/AuthSocket.h +++ /dev/null @@ -1,86 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/// \addtogroup realmd -/// @{ -/// \file - -#ifndef _AUTHSOCKET_H -#define _AUTHSOCKET_H - -#include "Common.h" -#include "Auth/BigNumber.h" -#include "sockets/TcpSocket.h" -#include "sockets/SocketHandler.h" -#include "sockets/ListenSocket.h" -#include "sockets/Utility.h" -#include "sockets/Parse.h" -#include "sockets/Socket.h" -#include "zthread/Mutex.h" - -/// Handle login commands -class AuthSocket: public TcpSocket -{ - public: - const static int s_BYTE_SIZE = 32; - - AuthSocket(ISocketHandler& h); - ~AuthSocket(); - - void OnAccept(); - void OnRead(); - - bool _HandleLogonChallenge(); - bool _HandleLogonProof(); - bool _HandleReconnectChallenge(); - bool _HandleReconnectProof(); - bool _HandleRealmList(); - //data transfer handle for patch - - bool _HandleXferResume(); - bool _HandleXferCancel(); - bool _HandleXferAccept(); - - void _SetVSFields(const std::string& rI); - - FILE *pPatch; - ZThread::Mutex patcherLock; - bool IsLag(); - - private: - - BigNumber N, s, g, v; - BigNumber b, B; - BigNumber K; - BigNumber _reconnectProof; - - bool _authed; - - std::string _login; - std::string _safelogin; - - // Since GetLocaleByName() is _NOT_ bijective, we have to store the locale as a string. Otherwise we can't differ - // between enUS and enGB, which is important for the patch system - std::string _localizationName; - uint16 _build; - AccountTypes _accountSecurityLevel; -}; -#endif -/// @} diff --git a/src/realmd/Main.cpp b/src/realmd/Main.cpp deleted file mode 100644 index 1476efbd4ec..00000000000 --- a/src/realmd/Main.cpp +++ /dev/null @@ -1,345 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/// \addtogroup realmd Realm Daemon -/// @{ -/// \file - -#include "Common.h" -#include "Database/DatabaseEnv.h" -#include "RealmList.h" - -#include "Config/ConfigEnv.h" -#include "Log.h" -#include "sockets/ListenSocket.h" -#include "AuthSocket.h" -#include "SystemConfig.h" -#include "Util.h" - -// Format is YYYYMMDDRR where RR is the change in the conf file -// for that day. -#ifndef _REALMDCONFVERSION -# define _REALMDCONFVERSION 2007062001 -#endif - -#ifndef _TRINITY_REALM_CONFIG -# define _TRINITY_REALM_CONFIG "realmd.conf" -#endif //_TRINITY_REALM_CONFIG - -#ifdef WIN32 -#include "ServiceWin32.h" -char serviceName[] = "realmd"; -char serviceLongName[] = "Trinity realm service"; -char serviceDescription[] = "Massive Network Game Object Server"; -/* - * -1 - not in service mode - * 0 - stopped - * 1 - running - * 2 - paused - */ -int m_ServiceStatus = -1; -#endif - -bool StartDB(std::string &dbstring); -void UnhookSignals(); -void HookSignals(); - -bool stopEvent = false; ///< Setting it to true stops the server -RealmList m_realmList; ///< Holds the list of realms for this server - -DatabaseType dbRealmServer; ///< Accessor to the realm server database - -/// Print out the usage string for this program on the console. -void usage(const char *prog) -{ - sLog.outString("Usage: \n %s [<options>]\n" - " -c config_file use config_file as configuration file\n\r" - #ifdef WIN32 - " Running as service functions:\n\r" - " --service run as service\n\r" - " -s install install service\n\r" - " -s uninstall uninstall service\n\r" - #endif - ,prog); -} - -/// Launch the realm server -extern int main(int argc, char **argv) -{ - ///- Command line parsing to get the configuration file name - char const* cfg_file = _TRINITY_REALM_CONFIG; - int c=1; - while( c < argc ) - { - if( strcmp(argv[c],"-c") == 0) - { - if( ++c >= argc ) - { - sLog.outError("Runtime-Error: -c option requires an input argument"); - usage(argv[0]); - return 1; - } - else - cfg_file = argv[c]; - } - - #ifdef WIN32 - //////////// - //Services// - //////////// - if( strcmp(argv[c],"-s") == 0) - { - if( ++c >= argc ) - { - sLog.outError("Runtime-Error: -s option requires an input argument"); - usage(argv[0]); - return 1; - } - if( strcmp(argv[c],"install") == 0) - { - if (WinServiceInstall()) - sLog.outString("Installing service"); - return 1; - } - else if( strcmp(argv[c],"uninstall") == 0) - { - if(WinServiceUninstall()) - sLog.outString("Uninstalling service"); - return 1; - } - else - { - sLog.outError("Runtime-Error: unsupported option %s",argv[c]); - usage(argv[0]); - return 1; - } - } - if( strcmp(argv[c],"--service") == 0) - { - WinServiceRun(); - } - //// - #endif - ++c; - } - - if (!sConfig.SetSource(cfg_file)) - { - sLog.outError("Could not find configuration file %s.", cfg_file); - return 1; - } - sLog.outString("Using configuration file %s.", cfg_file); - - ///- Check the version of the configuration file - uint32 confVersion = sConfig.GetIntDefault("ConfVersion", 0); - if (confVersion < _REALMDCONFVERSION) - { - sLog.outError("*****************************************************************************"); - sLog.outError(" WARNING: Your trinityrealm.conf version indicates your conf file is out of date!"); - sLog.outError(" Please check for updates, as your current default values may cause"); - sLog.outError(" strange behavior."); - sLog.outError("*****************************************************************************"); - clock_t pause = 3000 + clock(); - - while (pause > clock()) {} - } - - sLog.outString( "%s (realm-daemon)", _FULLVERSION ); - sLog.outString( "<Ctrl-C> to stop.\n" ); - - /// realmd PID file creation - std::string pidfile = sConfig.GetStringDefault("PidFile", ""); - if(!pidfile.empty()) - { - uint32 pid = CreatePIDFile(pidfile); - if( !pid ) - { - sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() ); - return 1; - } - - sLog.outString( "Daemon PID: %u\n", pid ); - } - - ///- Initialize the database connection - std::string dbstring; - if(!StartDB(dbstring)) - return 1; - - ///- Get the list of realms for the server - m_realmList.Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20)); - if (m_realmList.size() == 0) - { - sLog.outError("No valid realms specified."); - return 1; - } - - ///- Launch the listening network socket - port_t rmport = sConfig.GetIntDefault( "RealmServerPort", DEFAULT_REALMSERVER_PORT ); - std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0"); - - SocketHandler h; - ListenSocket<AuthSocket> authListenSocket(h); - if ( authListenSocket.Bind(bind_ip.c_str(),rmport)) - { - sLog.outError( "Trinity realm can not bind to %s:%d",bind_ip.c_str(), rmport ); - return 1; - } - - h.Add(&authListenSocket); - - ///- Catch termination signals - HookSignals(); - - ///- Handle affinity for multiple processors and process priority on Windows - #ifdef WIN32 - { - HANDLE hProcess = GetCurrentProcess(); - - uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0); - if(Aff > 0) - { - ULONG_PTR appAff; - ULONG_PTR sysAff; - - if(GetProcessAffinityMask(hProcess,&appAff,&sysAff)) - { - ULONG_PTR curAff = Aff & appAff; // remove non accessible processors - - if(!curAff ) - { - sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for realmd. Accessible processors bitmask (hex): %x",Aff,appAff); - } - else - { - if(SetProcessAffinityMask(hProcess,curAff)) - sLog.outString("Using processors (bitmask, hex): %x", curAff); - else - sLog.outError("Can't set used processors (hex): %x", curAff); - } - } - sLog.outString(); - } - - bool Prio = sConfig.GetBoolDefault("ProcessPriority", false); - - if(Prio) - { - if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS)) - sLog.outString("TrinityRealm process priority class set to HIGH"); - else - sLog.outError("ERROR: Can't set realmd process priority class."); - sLog.outString(); - } - } - #endif - - // maximum counter for next ping - uint32 numLoops = (sConfig.GetIntDefault( "MaxPingTime", 30 ) * (MINUTE * 1000000 / 100000)); - uint32 loopCounter = 0; - - ///- Wait for termination signal - while (!stopEvent) - { - - h.Select(0, 100000); - - if( (++loopCounter) == numLoops ) - { - loopCounter = 0; - sLog.outDetail("Ping MySQL to keep connection alive"); - delete dbRealmServer.Query("SELECT 1 FROM realmlist LIMIT 1"); - } -#ifdef WIN32 - if (m_ServiceStatus == 0) stopEvent = true; - while (m_ServiceStatus == 2) Sleep(1000); -#endif - } - - ///- Wait for the delay thread to exit - dbRealmServer.HaltDelayThread(); - - ///- Remove signal handling before leaving - UnhookSignals(); - - sLog.outString( "Halting process..." ); - return 0; -} - -/// Handle termination signals -/** Put the global variable stopEvent to 'true' if a termination signal is caught **/ -void OnSignal(int s) -{ - switch (s) - { - case SIGINT: - case SIGTERM: - stopEvent = true; - break; - #ifdef _WIN32 - case SIGBREAK: - stopEvent = true; - break; - #endif - } - - signal(s, OnSignal); -} - -/// Initialize connection to the database -bool StartDB(std::string &dbstring) -{ - if(!sConfig.GetString("LoginDatabaseInfo", &dbstring)) - { - sLog.outError("Database not specified"); - return false; - } - - sLog.outString("Database: %s", dbstring.c_str() ); - if(!dbRealmServer.Initialize(dbstring.c_str())) - { - sLog.outError("Cannot connect to database"); - return false; - } - - return true; -} - -/// Define hook 'OnSignal' for all termination signals -void HookSignals() -{ - signal(SIGINT, OnSignal); - signal(SIGTERM, OnSignal); - #ifdef _WIN32 - signal(SIGBREAK, OnSignal); - #endif -} - -/// Unhook the signals before leaving -void UnhookSignals() -{ - signal(SIGINT, 0); - signal(SIGTERM, 0); - #ifdef _WIN32 - signal(SIGBREAK, 0); - #endif -} - -/// @} diff --git a/src/realmd/Makefile.am b/src/realmd/Makefile.am deleted file mode 100644 index 9baeed6c2b1..00000000000 --- a/src/realmd/Makefile.am +++ /dev/null @@ -1,72 +0,0 @@ -# Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> -# -# Copyright (C) 2008 Trinity <http://www.trinitycore.org/> -# -# This program is free software; you can redistribute it and/or modify -# it under the terms of the GNU General Public License as published by -# the Free Software Foundation; either version 2 of the License, or -# (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software -# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - -## Process this file with automake to produce Makefile.in - -## Build realm list daemon as standalone program -bin_PROGRAMS = trinity-realm - -## Preprocessor flags -trinity_realm_CPPFLAGS = \ -$(MYSQL_INCLUDES) \ -$(POSTGRE_INCLUDES) \ -$(TRINI_INCLUDES) \ --I$(top_srcdir)/dep/include \ --I$(top_srcdir)/src/framework \ --I$(top_srcdir)/src/shared \ --D_TRINITY_REALM_CONFIG='"$(sysconfdir)/trinityrealm.conf"' - -## Sources -trinity_realm_SOURCES = \ -$(srcdir)/AuthCodes.h \ -$(srcdir)/AuthSocket.cpp \ -$(srcdir)/AuthSocket.h \ -$(srcdir)/Main.cpp \ -$(srcdir)/RealmList.cpp \ -$(srcdir)/RealmList.h - -## Convenience libs to add -trinity_realm_LDADD = \ -$(top_builddir)/src/shared/libshared.a \ -$(top_builddir)/src/framework/libmangosframework.a \ -$(top_builddir)/dep/src/sockets/libmangossockets.a \ -$(top_builddir)/dep/src/zthread/libZThread.la - -## Linker flags -trinity_realm_LDFLAGS = $(MYSQL_LIBS) $(POSTGRE_LIBS) $(ZLIB) $(COMPATLIB) $(SSLLIB) $(TRINI_LIBS) - -## Additional files to install -sysconf_DATA = \ - trinityrealm.conf.dist - -## Prevend overwrite of the config file, if its already installed -install-data-hook: - @list='$(sysconf_DATA)'; for p in $$list; do \ - dest=`echo $$p | sed -e s/.dist//`; \ - if test -f $(DESTDIR)$(sysconfdir)/$$dest; then \ - echo "$@ will not overwrite existing $(DESTDIR)$(sysconfdir)/$$dest"; \ - else \ - echo " $(INSTALL_DATA) $(srcdir)/$$p $(DESTDIR)$(sysconfdir)/$$dest"; \ - $(INSTALL_DATA) $(srcdir)/$$p $(DESTDIR)$(sysconfdir)/$$dest; \ - fi; \ - done - -## Additional files to include when running 'make dist' -EXTRA_DIST = trinityrealm.conf.dist - - diff --git a/src/realmd/RealmList.cpp b/src/realmd/RealmList.cpp deleted file mode 100644 index 97fdfbdd91f..00000000000 --- a/src/realmd/RealmList.cpp +++ /dev/null @@ -1,102 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/** \file - \ingroup realmd -*/ - -#include "Common.h" -#include "RealmList.h" -#include "Policies/SingletonImp.h" -#include "Database/DatabaseEnv.h" - -INSTANTIATE_SINGLETON_1( RealmList ); - -extern DatabaseType dbRealmServer; - -RealmList::RealmList( ) : m_UpdateInterval(0), m_NextUpdateTime(time(NULL)) -{ -} - -/// Load the realm list from the database -void RealmList::Initialize(uint32 updateInterval) -{ - m_UpdateInterval = updateInterval; - - ///- Get the content of the realmlist table in the database - UpdateRealms(true); -} - -void RealmList::UpdateRealm( uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu) -{ - ///- Create new if not exist or update existed - Realm& realm = m_realms[name]; - - realm.m_ID = ID; - realm.name = name; - realm.icon = icon; - realm.color = color; - realm.timezone = timezone; - realm.allowedSecurityLevel = allowedSecurityLevel; - realm.populationLevel = popu; - - ///- Append port to IP address. - std::ostringstream ss; - ss << address << ":" << port; - realm.address = ss.str(); -} - -void RealmList::UpdateIfNeed() -{ - // maybe disabled or updated recently - if(!m_UpdateInterval || m_NextUpdateTime > time(NULL)) - return; - - m_NextUpdateTime = time(NULL) + m_UpdateInterval; - - // Clears Realm list - m_realms.clear(); - - // Get the content of the realmlist table in the database - UpdateRealms(false); -} - -void RealmList::UpdateRealms(bool init) -{ - sLog.outDetail("Updating Realm List..."); - - QueryResult *result = dbRealmServer.Query( "SELECT id, name, address, port, icon, color, timezone, allowedSecurityLevel, population FROM realmlist WHERE color <> 3 ORDER BY name" ); - - ///- Circle through results and add them to the realm map - if(result) - { - do - { - Field *fields = result->Fetch(); - - uint8 allowedSecurityLevel = fields[7].GetUInt8(); - - UpdateRealm(fields[0].GetUInt32(), fields[1].GetCppString(),fields[2].GetCppString(),fields[3].GetUInt32(),fields[4].GetUInt8(), fields[5].GetUInt8(), fields[6].GetUInt8(), (allowedSecurityLevel <= SEC_ADMINISTRATOR ? AccountTypes(allowedSecurityLevel) : SEC_ADMINISTRATOR), fields[8].GetFloat() ); - if(init) - sLog.outString("Added realm \"%s\".", fields[1].GetString()); - } while( result->NextRow() ); - delete result; - } -} diff --git a/src/realmd/RealmList.h b/src/realmd/RealmList.h deleted file mode 100644 index 9cb5380bd25..00000000000 --- a/src/realmd/RealmList.h +++ /dev/null @@ -1,68 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/// \addtogroup realmd -/// @{ -/// \file - -#ifndef _REALMLIST_H -#define _REALMLIST_H - -#include "Common.h" - -/// Storage object for a realm -struct Realm -{ - std::string name; - std::string address; - uint8 icon; - uint8 color; - uint8 timezone; - uint32 m_ID; - AccountTypes allowedSecurityLevel; - float populationLevel; -}; - -/// Storage object for the list of realms on the server -class RealmList -{ - public: - typedef std::map<std::string, Realm> RealmMap; - - RealmList(); - ~RealmList() {} - - void Initialize(uint32 updateInterval); - - void UpdateIfNeed(); - - RealmMap::const_iterator begin() const { return m_realms.begin(); } - RealmMap::const_iterator end() const { return m_realms.end(); } - uint32 size() const { return m_realms.size(); } - private: - void UpdateRealms(bool init); - void UpdateRealm( uint32 ID, const std::string& name, const std::string& address, uint32 port, uint8 icon, uint8 color, uint8 timezone, AccountTypes allowedSecurityLevel, float popu); - private: - RealmMap m_realms; ///< Internal map of realms - uint32 m_UpdateInterval; - time_t m_NextUpdateTime; -}; -#endif -/// @} diff --git a/src/realmd/Realmd.rc b/src/realmd/Realmd.rc deleted file mode 100644 index 33c7eef719a..00000000000 --- a/src/realmd/Realmd.rc +++ /dev/null @@ -1,85 +0,0 @@ -/* - * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "resource.h" - -#define APSTUDIO_READONLY_SYMBOLS -///////////////////////////////////////////////////////////////////////////// -// -// Generated from the TEXTINCLUDE 2 resource. -// -#include "windows.h" //"afxres.h" - -///////////////////////////////////////////////////////////////////////////// -#undef APSTUDIO_READONLY_SYMBOLS - -///////////////////////////////////////////////////////////////////////////// -// -// Icon -// - -// Icon with lowest ID value placed first to ensure application icon -// remains consistent on all systems. -IDI_APPICON ICON "TrinityRealm.ico" - -///////////////////////////////////////////////////////////////////////////// -// Neutre (Par défaut système) resources - -#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_NEUSD) -#ifdef _WIN32 -LANGUAGE LANG_NEUTRAL, SUBLANG_SYS_DEFAULT -#pragma code_page(1252) -#endif //_WIN32 - -///////////////////////////////////////////////////////////////////////////// -// -// Version -// - -VS_VERSION_INFO VERSIONINFO - FILEVERSION 0,4,6743,685 - PRODUCTVERSION 0,4,6743,685 - FILEFLAGSMASK 0x17L -#ifdef _DEBUG - FILEFLAGS 0x1L -#else - FILEFLAGS 0x0L -#endif - FILEOS 0x0L - FILETYPE 0x0L - FILESUBTYPE 0x0L -BEGIN - BLOCK "StringFileInfo" - BEGIN - BLOCK "080004b0" - BEGIN - VALUE "FileDescription", "TrinityRealm" - VALUE "FileVersion", "0, 4, 6743, 685" - VALUE "InternalName", "TrinityRealm" - VALUE "LegalCopyright", "Copyright (C) 2008" - VALUE "OriginalFilename", "TrinityRealm.exe" - VALUE "ProductName", "TrinityRealm" - VALUE "ProductVersion", "0, 4, 6743, 685" - END - END - BLOCK "VarFileInfo" - BEGIN - VALUE "Translation", 0x800, 1200 - END -END -#endif diff --git a/src/realmd/TrinityRealm.ico b/src/realmd/TrinityRealm.ico Binary files differdeleted file mode 100644 index da318f48a8c..00000000000 --- a/src/realmd/TrinityRealm.ico +++ /dev/null diff --git a/src/realmd/realmd.conf.dist.in b/src/realmd/realmd.conf.dist.in deleted file mode 100644 index 72ef1c9012e..00000000000 --- a/src/realmd/realmd.conf.dist.in +++ /dev/null @@ -1,116 +0,0 @@ -########################################## -# Trinity Core realmd configuration file # -########################################## -ConfVersion=2007062001 - -################################################################################################################### -# REALMD SETTINGS -# -# LoginDatabaseInfo -# Database connection settings for the realm server. -# Default: hostname;port;username;password;database -# .;somenumber;username;password;database - use named pipes at Windows -# Named pipes: mySQL required adding "enable-named-pipe" to [mysqld] section my.ini -# .;/path/to/unix_socket;username;password;database - use Unix sockets at Unix/Linux -# Unix sockets: experimental, not tested -# -# LogsDir -# Logs directory setting. -# Important: Logs dir must exists, or all logs be disable -# Default: "" - no log directory prefix, if used log names isn't absolute path then logs will be -# stored in current directory for run program. -# -# MaxPingTime -# Settings for maximum database-ping interval (minutes between pings) -# -# RealmServerPort -# Default RealmServerPort -# -# BindIP -# Bind Realm Server to IP/hostname -# -# PidFile -# Realmd daemon PID file -# Default: "" - do not create PID file -# "./realmd.pid" - create PID file (recommended name) -# -# LogLevel -# Server console level of logging -# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug -# Default: 0 -# -# LogTime -# Include time in server console output [hh:mm:ss] -# Default: 0 (no time) -# 1 (print time) -# -# LogFile -# Logfile name -# Default: "realmd.log" -# "" - empty name disable creating log file -# -# LogTimestamp -# Logfile with timestamp of server start in name -# Default: 0 - no timestamp in name -# 1 - add timestamp in name in form Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext -# -# LogFileLevel -# Server file level of logging -# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug -# Default: 0 -# -# LogColors -# Color for messages (format "normal_color details_color debug_color error_color) -# Colors: 0 - BLACK, 1 - RED, 2 - GREEN, 3 - BROWN, 4 - BLUE, 5 - MAGENTA, 6 - CYAN, 7 - GREY, -# 8 - YELLOW, 9 - LRED, 10 - LGREEN, 11 - LBLUE, 12 - LMAGENTA, 13 - LCYAN, 14 - WHITE -# Default: "" - none colors -# "13 7 11 9" - for example :) -# -# UseProcessors -# Used processors mask for multi-processors system (Used only at Windows) -# Default: 0 (selected by OS) -# number (bitmask value of selected processors) -# -# ProcessPriority -# Process proirity setting (Used only at Windows) -# Default: 1 (HIGH) -# 0 (Normal) -# -# RealmsStateUpdateDelay -# Realm list Update up delay (updated at realm list request if delay expired). -# Default: 20 -# 0 (Disabled) -# -# WrongPass.MaxCount -# Number of login attemps with wrong password before the account or IP is banned -# Default: 0 (Never ban) -# -# WrongPass.BanTime -# Duration of the ban in seconds (0 means permanent ban) -# Default: 600 -# -# WrongPass.BanType -# Ban the IP or account on which login is attempted -# Default: 0 (Ban IP) -# 1 (Ban Account) -# -################################################################################################################### - -LoginDatabaseInfo = "127.0.0.1;3306;trinity;trinity;realmd" -LogsDir = "" -MaxPingTime = 30 -RealmServerPort = 3724 -BindIP = "0.0.0.0" -PidFile = "" -LogLevel = 0 -LogTime = 0 -LogFile = "realmd.log" -LogTimestamp = 0 -LogFileLevel = 0 -LogColors = "" -UseProcessors = 0 -ProcessPriority = 1 -RealmsStateUpdateDelay = 20 -WrongPass.MaxCount = 0 -WrongPass.BanTime = 600 -WrongPass.BanType = 0 diff --git a/src/realmd/resource.h b/src/realmd/resource.h deleted file mode 100644 index 7e7d8e4b76f..00000000000 --- a/src/realmd/resource.h +++ /dev/null @@ -1,15 +0,0 @@ -//{{NO_DEPENDENCIES}} -// Microsoft Visual C++ generated include file. -// Used by TrinityCore.rc -// - -// Next default values for new objects -// -#ifdef APSTUDIO_INVOKED -#ifndef APSTUDIO_READONLY_SYMBOLS -#define _APS_NEXT_RESOURCE_VALUE 101 -#define _APS_NEXT_COMMAND_VALUE 40001 -#define _APS_NEXT_CONTROL_VALUE 1000 -#define _APS_NEXT_SYMED_VALUE 101 -#endif -#endif diff --git a/win/VC71/mangosd.vcproj b/win/VC71/mangosd.vcproj deleted file mode 100644 index a008f365030..00000000000 --- a/win/VC71/mangosd.vcproj +++ /dev/null @@ -1,241 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="7.10" - Name="TrinityCore" - ProjectGUID="{D1EA3EE9-4DCF-4CB9-BA6E-B9321E0D552A}" - RootNamespace="mangosd" - SccProjectName="" - SccLocalPath=""> - <Platforms> - <Platform - Name="Win32"/> - </Platforms> - <Configurations> - <Configuration - Name="Release|Win32" - OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - InlineFunctionExpansion="1" -<<<<<<< HEAD:win/VC71/mangosd.vcproj - AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\trinitycore;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="VERSION="0.12.0-SVN";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI" -======= - AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI" ->>>>>>> upstream/master:win/VC71/mangosd.vcproj - StringPooling="TRUE" - RuntimeLibrary="2" - EnableFunctionLevelLinking="TRUE" - EnableEnhancedInstructionSet="1" - RuntimeTypeInfo="TRUE" - PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" - AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="TRUE" - Detect64BitPortabilityProblems="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" - LinkIncremental="1" - SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" - GenerateDebugInformation="TRUE" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" - GenerateMapFile="TRUE" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" - SubSystem="1" - LargeAddressAware="2" - ImportLibrary="$(OutDir)\trinitycore.lib"/> - <Tool - Name="VCMIDLTool" - TypeLibraryName=".\mangosd__$(PlatformName)_$(ConfigurationName)\mangosd.tlb"/> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName) -copy ..\..\src\trinitycore\trinitycore.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf.dist -"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCWebDeploymentTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="Debug|Win32" - OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" -<<<<<<< HEAD:win/VC71/mangosd.vcproj - AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\trinitycore;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="VERSION="0.12.0-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI" -======= - AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI" ->>>>>>> upstream/master:win/VC71/mangosd.vcproj - IgnoreStandardIncludePath="FALSE" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - RuntimeTypeInfo="TRUE" - PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" - AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="TRUE" - Detect64BitPortabilityProblems="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" - Version="" - LinkIncremental="1" - SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" - GenerateDebugInformation="TRUE" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" - GenerateMapFile="TRUE" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" - SubSystem="1" - LargeAddressAware="2" - LinkTimeCodeGeneration="FALSE" - ImportLibrary="$(OutDir)\trinitycore.lib" - FixedBaseAddress="1"/> - <Tool - Name="VCMIDLTool" - TypeLibraryName=".\mangosd__$(PlatformName)_$(ConfigurationName)\mangosd.tlb"/> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName) -copy ..\..\src\trinitycore\trinitycore.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf.dist -"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCWebDeploymentTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - </Configurations> - <References> - </References> - 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IntermediateDirectory=".\realmd__$(PlatformName)_$(ConfigurationName)\" - ConfigurationType="1" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" -<<<<<<< HEAD:win/VC71/realmd.vcproj - PreprocessorDefinitions="VERSION="0.12.0-SVN",WIN32,NDEBUG,_CONSOLE" -======= - PreprocessorDefinitions="VERSION="0.13.0-DEV",WIN32,NDEBUG,_CONSOLE" ->>>>>>> upstream/master:win/VC71/realmd.vcproj - StringPooling="TRUE" - RuntimeLibrary="2" - EnableFunctionLevelLinking="TRUE" - EnableEnhancedInstructionSet="1" - RuntimeTypeInfo="TRUE" - PrecompiledHeaderFile=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.pch" - AssemblerListingLocation=".\realmd__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\realmd__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\realmd__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="TRUE" - Detect64BitPortabilityProblems="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" - LinkIncremental="1" - SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" - GenerateDebugInformation="TRUE" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" - GenerateMapFile="TRUE" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" - SubSystem="1" - LargeAddressAware="2"/> - <Tool - Name="VCMIDLTool" - TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb"/> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\src\trinityrealm\trinityrealm.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf.dist"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033"/> - <Tool - Name="VCWebServiceProxyGeneratorTool"/> - <Tool - Name="VCXMLDataGeneratorTool"/> - <Tool - Name="VCWebDeploymentTool"/> - <Tool - Name="VCManagedWrapperGeneratorTool"/> - <Tool - Name="VCAuxiliaryManagedWrapperGeneratorTool"/> - </Configuration> - <Configuration - Name="Debug|Win32" - OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\realmd__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="FALSE" - CharacterSet="2"> - <Tool - Name="VCCLCompilerTool" - Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" -<<<<<<< HEAD:win/VC71/realmd.vcproj - PreprocessorDefinitions="VERSION="0.12.0-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" -======= - PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" ->>>>>>> upstream/master:win/VC71/realmd.vcproj - IgnoreStandardIncludePath="FALSE" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - RuntimeTypeInfo="TRUE" - PrecompiledHeaderFile=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.pch" - AssemblerListingLocation=".\realmd__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\realmd__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\realmd__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="TRUE" - Detect64BitPortabilityProblems="TRUE" - DebugInformationFormat="3" - CompileAs="0"/> - <Tool - Name="VCCustomBuildTool"/> - <Tool - Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" - LinkIncremental="2" - SuppressStartupBanner="TRUE" - AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" - GenerateDebugInformation="TRUE" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" - GenerateMapFile="TRUE" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" - SubSystem="1" - LargeAddressAware="2" - FixedBaseAddress="1"/> - <Tool - Name="VCMIDLTool" - TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb"/> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\src\trinityrealm\trinityrealm.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf.dist"/> - <Tool - Name="VCPreBuildEventTool"/> - <Tool - Name="VCPreLinkEventTool"/> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033"/> - 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copy ..\..\src\trinitycore\trinitycore.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf.dist
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<File - RelativePath="..\..\src\trinitycore\resource.h" - > - </File> - <File - RelativePath="..\..\src\trinitycore\TrinityCore.rc" - > - </File> - <File - RelativePath="..\..\src\shared\WheatyExceptionReport.cpp" - > - </File> - <File - RelativePath="..\..\src\shared\WheatyExceptionReport.h" - > - </File> - <File - RelativePath="..\..\src\trinitycore\WorldRunnable.cpp" - > - </File> - <File - RelativePath="..\..\src\trinitycore\WorldRunnable.h" - > - </File> - </Files> - <Globals> - </Globals> -</VisualStudioProject> diff --git a/win/VC80/realmd.vcproj b/win/VC80/realmd.vcproj deleted file mode 100644 index 9ba69e8240b..00000000000 --- a/win/VC80/realmd.vcproj +++ /dev/null @@ -1,479 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="8,00" - Name="TrinityRealm" - ProjectGUID="{563E9905-3657-460C-AE63-0AC39D162E23}" - RootNamespace="realmd" - > - <Platforms> - <Platform - Name="Win32" - /> - <Platform - Name="x64" - /> - </Platforms> - <ToolFiles> - </ToolFiles> - <Configurations> - <Configuration - Name="Release|Win32" - OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" -<<<<<<< HEAD:win/VC80/realmd.vcproj - PreprocessorDefinitions="VERSION="0.12.0-SVN",WIN32,NDEBUG,_CONSOLE" -======= - PreprocessorDefinitions="VERSION="0.13.0-DEV",WIN32,NDEBUG,_CONSOLE" ->>>>>>> upstream/master:win/VC80/realmd.vcproj - StringPooling="true" - RuntimeLibrary="2" - EnableFunctionLevelLinking="true" - EnableEnhancedInstructionSet="1" - RuntimeTypeInfo="true" - PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" - AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="true" - Detect64BitPortabilityProblems="true" - DebugInformationFormat="3" - CompileAs="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" - LinkIncremental="1" - SuppressStartupBanner="true" - AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" - GenerateDebugInformation="true" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" - GenerateMapFile="true" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" - SubSystem="1" - LargeAddressAware="2" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCWebDeploymentTool" - /> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\src\trinityrealm\trinityrealm.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf.dist" - /> - </Configuration> - <Configuration - Name="Release|x64" - OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TargetEnvironment="3" - TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" -<<<<<<< HEAD:win/VC80/realmd.vcproj - PreprocessorDefinitions="VERSION="0.12.0-SVN",WIN32,NDEBUG,_CONSOLE" -======= - PreprocessorDefinitions="VERSION="0.13.0-DEV",WIN32,NDEBUG,_CONSOLE" ->>>>>>> upstream/master:win/VC80/realmd.vcproj - StringPooling="true" - RuntimeLibrary="2" - EnableFunctionLevelLinking="true" - EnableEnhancedInstructionSet="0" - RuntimeTypeInfo="true" - PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" - AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="true" - Detect64BitPortabilityProblems="true" - DebugInformationFormat="3" - CompileAs="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" - LinkIncremental="1" - SuppressStartupBanner="true" - AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" - GenerateDebugInformation="true" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" - GenerateMapFile="true" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" - SubSystem="1" - TargetMachine="17" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCWebDeploymentTool" - /> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\src\trinityrealm\trinityrealm.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf.dist" - /> - </Configuration> - <Configuration - Name="Debug|Win32" - OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" -<<<<<<< HEAD:win/VC80/realmd.vcproj - PreprocessorDefinitions="VERSION="0.12.0-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" -======= - PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" ->>>>>>> upstream/master:win/VC80/realmd.vcproj - IgnoreStandardIncludePath="false" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - RuntimeTypeInfo="true" - PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" - AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="true" - Detect64BitPortabilityProblems="true" - DebugInformationFormat="3" - CompileAs="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" - LinkIncremental="2" - SuppressStartupBanner="true" - AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" - GenerateDebugInformation="true" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" - GenerateMapFile="true" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" - SubSystem="1" - LargeAddressAware="2" - FixedBaseAddress="1" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCWebDeploymentTool" - /> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\src\trinityrealm\trinityrealm.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf.dist" - /> - </Configuration> - <Configuration - Name="Debug|x64" - OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TargetEnvironment="3" - TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" -<<<<<<< HEAD:win/VC80/realmd.vcproj - PreprocessorDefinitions="VERSION="0.12.0-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" -======= - PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" ->>>>>>> upstream/master:win/VC80/realmd.vcproj - IgnoreStandardIncludePath="false" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - RuntimeTypeInfo="true" - PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" - AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="true" - Detect64BitPortabilityProblems="true" - DebugInformationFormat="3" - CompileAs="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" - LinkIncremental="2" - SuppressStartupBanner="true" - AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" - GenerateDebugInformation="true" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" - GenerateMapFile="true" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" - SubSystem="1" - TargetMachine="17" - FixedBaseAddress="1" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCWebDeploymentTool" - /> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\src\trinityrealm\trinityrealm.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf.dist" - /> - </Configuration> - </Configurations> - <References> - </References> - <Files> - <File - RelativePath="..\..\src\trinityrealm\AuthCodes.h" - > - </File> - <File - RelativePath="..\..\src\trinityrealm\AuthSocket.cpp" - > - </File> - <File - RelativePath="..\..\src\trinityrealm\AuthSocket.h" - > - </File> - <File - RelativePath="..\..\src\trinityrealm\Main.cpp" - > - </File> - <File - RelativePath="..\..\src\trinityrealm\RealmList.cpp" - > - </File> - <File - RelativePath="..\..\src\trinityrealm\RealmList.h" - > - </File> - <File - RelativePath="..\..\src\trinityrealm\resource.h" - > - </File> - <File - RelativePath="..\..\src\trinityrealm\TrinityRealm.rc" - > - </File> - <File - RelativePath="..\..\src\shared\WheatyExceptionReport.cpp" - > - </File> - <File - RelativePath="..\..\src\shared\WheatyExceptionReport.h" - > - </File> - </Files> - <Globals> - </Globals> -</VisualStudioProject> diff --git a/win/VC90/mangosd.vcproj b/win/VC90/mangosd.vcproj deleted file mode 100644 index fd1065673e0..00000000000 --- a/win/VC90/mangosd.vcproj +++ /dev/null @@ -1,511 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="9,00" - Name="TrinityCore" - ProjectGUID="{A3A04E47-43A2-4C08-90B3-029CEF558594}" - RootNamespace="mangosd" - Keyword="Win32Proj" - TargetFrameworkVersion="0" - > - <Platforms> - <Platform - Name="Win32" - /> - <Platform - Name="x64" - /> - </Platforms> - <ToolFiles> - </ToolFiles> - <Configurations> - <Configuration - Name="Release|Win32" - OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TypeLibraryName=".\..\..\bin\Release\mangosd.tlb" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI" - StringPooling="true" - RuntimeLibrary="2" - EnableFunctionLevelLinking="true" - EnableEnhancedInstructionSet="1" - RuntimeTypeInfo="true" - PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" - AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="true" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="3" - CallingConvention="0" - CompileAs="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" - LinkIncremental="1" - SuppressStartupBanner="true" - AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" - GenerateDebugInformation="true" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" - GenerateMapFile="true" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" - SubSystem="1" - LargeAddressAware="2" - LinkTimeCodeGeneration="0" - RandomizedBaseAddress="1" - DataExecutionPrevention="0" - ImportLibrary="$(OutDir)\TrinityCore.lib" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)" - /> - </Configuration> - <Configuration - Name="Release|x64" - OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TargetEnvironment="3" - TypeLibraryName=".\..\..\bin\Release\mangosd.tlb" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI" - StringPooling="true" - RuntimeLibrary="2" - EnableFunctionLevelLinking="true" - EnableEnhancedInstructionSet="0" - RuntimeTypeInfo="true" - PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" - AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="true" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="3" - CallingConvention="0" - CompileAs="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" - LinkIncremental="1" - SuppressStartupBanner="true" - AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" - GenerateDebugInformation="true" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" - GenerateMapFile="true" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" - SubSystem="1" - LinkTimeCodeGeneration="0" - RandomizedBaseAddress="1" - DataExecutionPrevention="0" - ImportLibrary="$(OutDir)\TrinityCore.lib" - TargetMachine="17" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\trinitycore\trinitycore.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf.dist
" - /> - </Configuration> - <Configuration - Name="Debug|Win32" - OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TypeLibraryName=".\mangosd__$(PlatformName)_$(ConfigurationName)\mangosd.tlb" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI" - IgnoreStandardIncludePath="false" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - EnableFunctionLevelLinking="true" - RuntimeTypeInfo="true" - PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" - AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="true" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="3" - CallingConvention="0" - CompileAs="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" - Version="" - LinkIncremental="2" - SuppressStartupBanner="true" - AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" - GenerateDebugInformation="true" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" - GenerateMapFile="true" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" - SubSystem="1" - LargeAddressAware="2" - RandomizedBaseAddress="1" - FixedBaseAddress="1" - DataExecutionPrevention="0" - ImportLibrary="$(OutDir)\TrinityCore.lib" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)" - /> - </Configuration> - <Configuration - Name="Debug|x64" - OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" - 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AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="true" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="3" - CallingConvention="0" - CompileAs="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="_DEBUG" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" - Version="" - LinkIncremental="2" - SuppressStartupBanner="true" - AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" - GenerateDebugInformation="true" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" - GenerateMapFile="true" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" - SubSystem="1" - RandomizedBaseAddress="1" - FixedBaseAddress="1" - DataExecutionPrevention="0" - ImportLibrary="$(OutDir)\TrinityCore.lib" - TargetMachine="17" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
copy ..\..\src\trinitycore\trinitycore.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf.dist
" - /> - </Configuration> - </Configurations> - <References> - </References> - <Files> - <Filter - Name="doc" - > - <File - RelativePath="..\..\Authors" - > - </File> - <File - RelativePath="..\..\ChangeLog" - > - </File> - <File - RelativePath="..\..\Copying" - > - </File> - <File - RelativePath="..\..\Install" - > - </File> - <File - RelativePath="..\..\News" - > - </File> - <File - RelativePath="..\..\Readme" - > - </File> - <File - RelativePath="..\..\Thanks" - > - </File> - </Filter> - <File - RelativePath="..\..\src\mangosd\CliRunnable.cpp" - > - </File> - <File - RelativePath="..\..\src\mangosd\CliRunnable.h" - > - </File> - <File - RelativePath="..\..\src\mangosd\Main.cpp" - > - </File> - <File - RelativePath="..\..\src\mangosd\mangosd.rc" - > - </File> - <File - RelativePath="..\..\src\mangosd\Master.cpp" - > - </File> - <File - RelativePath="..\..\src\mangosd\Master.h" - > - </File> - <File - RelativePath="..\..\src\mangosd\RASocket.cpp" - > - </File> - <File - RelativePath="..\..\src\mangosd\RASocket.h" - > - </File> - <File - RelativePath="..\..\src\shared\WheatyExceptionReport.cpp" - > - </File> - <File - RelativePath="..\..\src\shared\WheatyExceptionReport.h" - > - </File> - <File - RelativePath="..\..\src\mangosd\WorldRunnable.cpp" - > - </File> - <File - RelativePath="..\..\src\mangosd\WorldRunnable.h" - > - </File> - </Files> - <Globals> - </Globals> -</VisualStudioProject> diff --git a/win/VC90/realmd.vcproj b/win/VC90/realmd.vcproj deleted file mode 100644 index b5097d89837..00000000000 --- a/win/VC90/realmd.vcproj +++ /dev/null @@ -1,460 +0,0 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="9,00" - Name="TrinityRealm" - ProjectGUID="{563E9905-3657-460C-AE63-0AC39D162E23}" - RootNamespace="realmd" - Keyword="Win32Proj" - TargetFrameworkVersion="0" - > - <Platforms> - <Platform - Name="Win32" - /> - <Platform - Name="x64" - /> - </Platforms> - <ToolFiles> - </ToolFiles> - <Configurations> - <Configuration - Name="Release|Win32" - OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="VERSION="0.13.0-DEV",WIN32,NDEBUG,_CONSOLE" - StringPooling="true" - RuntimeLibrary="2" - EnableFunctionLevelLinking="true" - EnableEnhancedInstructionSet="1" - RuntimeTypeInfo="true" - PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" - AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="true" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="3" - CallingConvention="0" - CompileAs="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalOptions="/MACHINE:I386" - AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" - LinkIncremental="1" - SuppressStartupBanner="true" - AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" - GenerateDebugInformation="true" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" - GenerateMapFile="true" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" - SubSystem="1" - LargeAddressAware="2" - RandomizedBaseAddress="1" - DataExecutionPrevention="0" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\src\realmd\realmd.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf.dist" - /> - </Configuration> - <Configuration - Name="Release|x64" - OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TargetEnvironment="3" - TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - InlineFunctionExpansion="1" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="VERSION="0.13.0-DEV",WIN32,NDEBUG,_CONSOLE" - StringPooling="true" - RuntimeLibrary="2" - EnableFunctionLevelLinking="true" - EnableEnhancedInstructionSet="0" - RuntimeTypeInfo="true" - PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" - AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="true" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="3" - CallingConvention="0" - CompileAs="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - PreprocessorDefinitions="NDEBUG" - Culture="1033" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLinkerTool" - AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" - OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" - LinkIncremental="1" - SuppressStartupBanner="true" - AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" - GenerateDebugInformation="true" - ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" - GenerateMapFile="true" - MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" - SubSystem="1" - RandomizedBaseAddress="1" - DataExecutionPrevention="0" - TargetMachine="17" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCManifestTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCAppVerifierTool" - /> - <Tool - Name="VCPostBuildEventTool" - CommandLine="copy ..\..\src\realmd\realmd.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf.dist" - /> - </Configuration> - <Configuration - Name="Debug|Win32" - OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="1" - UseOfMFC="0" - ATLMinimizesCRunTimeLibraryUsage="false" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" - PreprocessorDefinitions="VERSION="0.12.0-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" - IgnoreStandardIncludePath="false" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - EnableFunctionLevelLinking="true" - RuntimeTypeInfo="true" - PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" - AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - SuppressStartupBanner="true" - Detect64BitPortabilityProblems="false" - 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