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-rw-r--r--sql/updates/world/2014_08_30_04_world_spell_script_names.sql3
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp211
2 files changed, 112 insertions, 102 deletions
diff --git a/sql/updates/world/2014_08_30_04_world_spell_script_names.sql b/sql/updates/world/2014_08_30_04_world_spell_script_names.sql
new file mode 100644
index 00000000000..128364bf4e7
--- /dev/null
+++ b/sql/updates/world/2014_08_30_04_world_spell_script_names.sql
@@ -0,0 +1,3 @@
+DELETE FROM `spell_script_names` WHERE `spell_id` = 38194;
+INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
+(38194, 'spell_talon_king_ikiss_blink');
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
index 9cb7505c015..1776cccb6cc 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_tailonking_ikiss.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,15 +15,9 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Boss_Talon_King_Ikiss
-SD%Complete: 80
-SDComment: Heroic supported. Some details missing, but most are spell related.
-SDCategory: Auchindoun, Sethekk Halls
-EndScriptData */
-
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "SpellScript.h"
#include "sethekk_halls.h"
enum Says
@@ -33,7 +26,7 @@ enum Says
SAY_AGGRO = 1,
SAY_SLAY = 2,
SAY_DEATH = 3,
- EMOTE_ARCANE_EXP = 4
+ EMOTE_ARCANE_EXPLOSION = 4
};
enum Spells
@@ -42,13 +35,19 @@ enum Spells
SPELL_BLINK_TELEPORT = 38203,
SPELL_MANA_SHIELD = 38151,
SPELL_ARCANE_BUBBLE = 9438,
- H_SPELL_SLOW = 35032,
+ SPELL_SLOW = 35032,
SPELL_POLYMORPH = 38245,
- H_SPELL_POLYMORPH = 43309,
SPELL_ARCANE_VOLLEY = 35059,
- H_SPELL_ARCANE_VOLLEY = 40424,
SPELL_ARCANE_EXPLOSION = 38197,
- H_SPELL_ARCANE_EXPLOSION = 40425
+};
+
+enum Events
+{
+ EVENT_POLYMORPH = 1,
+ EVENT_BLINK,
+ EVENT_SLOW,
+ EVENT_ARCANE_VOLLEY,
+ EVENT_ARCANE_EXPLOSION
};
class boss_talon_king_ikiss : public CreatureScript
@@ -58,16 +57,15 @@ public:
struct boss_talon_king_ikissAI : public BossAI
{
- boss_talon_king_ikissAI(Creature* creature) : BossAI(creature, DATA_TALON_KING_IKISS) { }
+ boss_talon_king_ikissAI(Creature* creature) : BossAI(creature, DATA_TALON_KING_IKISS)
+ {
+ Intro = false;
+ ManaShield = false;
+ }
void Reset() override
{
_Reset();
- ArcaneVolley_Timer = 5000;
- Sheep_Timer = 8000;
- Blink_Timer = 35000;
- Slow_Timer = 15000 + rand32() % 15000;
- Blink = false;
Intro = false;
ManaShield = false;
}
@@ -87,10 +85,7 @@ public:
float attackRadius = me->GetAttackDistance(who);
if (me->IsWithinDistInMap(who, attackRadius) && me->IsWithinLOSInMap(who))
- {
- //who->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH);
AttackStart(who);
- }
}
}
@@ -98,6 +93,57 @@ public:
{
_EnterCombat();
Talk(SAY_AGGRO);
+ events.ScheduleEvent(EVENT_ARCANE_VOLLEY, 5000);
+ events.ScheduleEvent(EVENT_POLYMORPH, 8000);
+ events.ScheduleEvent(EVENT_BLINK, 35000);
+ if (IsHeroic())
+ events.ScheduleEvent(EVENT_SLOW, urand(15000, 30000));
+ }
+
+ void ExecuteEvent(uint32 eventId) override
+ {
+ switch (eventId)
+ {
+ case EVENT_POLYMORPH:
+ // Second top aggro in normal, random target in heroic.
+ if (IsHeroic())
+ DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), SPELL_POLYMORPH);
+ else
+ DoCast(SelectTarget(SELECT_TARGET_TOPAGGRO, 1), SPELL_POLYMORPH);
+ events.ScheduleEvent(EVENT_POLYMORPH, urand(15000, 17500));
+ break;
+ case EVENT_ARCANE_VOLLEY:
+ DoCast(me, SPELL_ARCANE_VOLLEY);
+ events.ScheduleEvent(EVENT_ARCANE_VOLLEY, urand(7000, 12000));
+ break;
+ case EVENT_SLOW:
+ DoCast(me, SPELL_SLOW);
+ events.ScheduleEvent(EVENT_SLOW, urand(15000, 40000));
+ break;
+ case EVENT_BLINK:
+ if (me->IsNonMeleeSpellCast(false))
+ me->InterruptNonMeleeSpells(false);
+ Talk(EMOTE_ARCANE_EXPLOSION);
+ DoCastAOE(SPELL_BLINK);
+ events.ScheduleEvent(EVENT_BLINK, urand(35000, 40000));
+ events.ScheduleEvent(EVENT_ARCANE_EXPLOSION, 1000);
+ break;
+ case EVENT_ARCANE_EXPLOSION:
+ DoCast(me, SPELL_ARCANE_EXPLOSION);
+ DoCast(me, SPELL_ARCANE_BUBBLE, true);
+ break;
+ default:
+ break;
+ }
+ }
+
+ void DamageTaken(Unit* /*who*/, uint32& damage) override
+ {
+ if (!ManaShield && me->HealthBelowPctDamaged(20, damage))
+ {
+ DoCast(me, SPELL_MANA_SHIELD);
+ ManaShield = true;
+ }
}
void JustDied(Unit* /*killer*/) override
@@ -112,101 +158,62 @@ public:
Talk(SAY_SLAY);
}
- void UpdateAI(uint32 diff) override
- {
- if (!UpdateVictim())
- return;
-
- if (Blink)
- {
- DoCast(me, SPELL_ARCANE_EXPLOSION);
- DoCast(me, SPELL_ARCANE_BUBBLE, true);
- Blink = false;
- }
-
- if (ArcaneVolley_Timer <= diff)
- {
- DoCast(me, SPELL_ARCANE_VOLLEY);
- ArcaneVolley_Timer = 7000 + rand32() % 5000;
- } else ArcaneVolley_Timer -= diff;
-
- if (Sheep_Timer <= diff)
- {
- Unit* target;
-
- //second top aggro target in normal, random target in heroic correct?
- if (IsHeroic())
- target = SelectTarget(SELECT_TARGET_RANDOM, 0);
- else
- target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1);
-
- if (target)
- DoCast(target, SPELL_POLYMORPH);
- Sheep_Timer = 15000 + rand32() % 2500;
- } else Sheep_Timer -= diff;
-
- //may not be correct time to cast
- if (!ManaShield && HealthBelowPct(20))
- {
- DoCast(me, SPELL_MANA_SHIELD);
- ManaShield = true;
- }
-
- if (IsHeroic())
- {
- if (Slow_Timer <= diff)
- {
- DoCast(me, H_SPELL_SLOW);
- Slow_Timer = 15000 + rand32() % 25000;
- } else Slow_Timer -= diff;
- }
-
- if (Blink_Timer <= diff)
- {
- Talk(EMOTE_ARCANE_EXP);
-
- if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- {
- if (me->IsNonMeleeSpellCast(false))
- me->InterruptNonMeleeSpells(false);
+ private:
+ bool ManaShield;
+ bool Intro;
+ };
- //Spell doesn't work, but we use for visual effect at least
- DoCast(target, SPELL_BLINK);
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return GetSethekkHallsAI<boss_talon_king_ikissAI>(creature);
+ }
+};
- float X = target->GetPositionX();
- float Y = target->GetPositionY();
- float Z = target->GetPositionZ();
+// 38194 - Blink
+class spell_talon_king_ikiss_blink : public SpellScriptLoader
+{
+ public:
+ spell_talon_king_ikiss_blink() : SpellScriptLoader("spell_talon_king_ikiss_blink") { }
- DoTeleportTo(X, Y, Z);
+ class spell_talon_king_ikiss_blink_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_talon_king_ikiss_blink_SpellScript);
- DoCast(target, SPELL_BLINK_TELEPORT);
- Blink = true;
- }
- Blink_Timer = 35000 + rand32() % 5000;
- } else Blink_Timer -= diff;
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_BLINK))
+ return false;
+ return true;
+ }
- if (!Blink)
- DoMeleeAttackIfReady();
+ void FilterTargets(std::list<WorldObject*>& targets)
+ {
+ uint8 maxSize = 1;
+ if (targets.size() > maxSize)
+ Trinity::Containers::RandomResizeList(targets, maxSize);
}
- private:
- uint32 ArcaneVolley_Timer;
- uint32 Sheep_Timer;
- uint32 Blink_Timer;
- uint32 Slow_Timer;
+ void HandleDummyHitTarget(SpellEffIndex effIndex)
+ {
+ PreventHitDefaultEffect(effIndex);
+ GetHitUnit()->CastSpell(GetCaster(), SPELL_BLINK_TELEPORT, true);
+ }
- bool ManaShield;
- bool Blink;
- bool Intro;
+ void Register() override
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_talon_king_ikiss_blink_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY);
+ OnEffectHitTarget += SpellEffectFn(spell_talon_king_ikiss_blink_SpellScript::HandleDummyHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
};
- CreatureAI* GetAI(Creature* creature) const override
+ SpellScript* GetSpellScript() const override
{
- return GetSethekkHallsAI<boss_talon_king_ikissAI>(creature);
+ return new spell_talon_king_ikiss_blink_SpellScript();
}
};
void AddSC_boss_talon_king_ikiss()
{
new boss_talon_king_ikiss();
+ new spell_talon_king_ikiss_blink();
}