aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index c8a7d9d71a1..ad6d16d7e0e 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -880,7 +880,9 @@ void GameObject::Update(uint32 diff)
m_usetimes = 0;
}
- SetGoState(GO_STATE_READY);
+ // Only goobers with a lock id or a reset time may reset their go state
+ if (GetGOInfo()->GetLockId() || GetGOInfo()->GetAutoCloseTime())
+ SetGoState(GO_STATE_READY);
//any return here in case battleground traps
if (GameObjectOverride const* goOverride = GetGameObjectOverride())