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-rw-r--r--src/game/Unit.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index bb48d49ab7b..ac75bdb0ec1 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -1895,13 +1895,6 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff
Unit* caster = (*i)->GetCaster();
if (!caster)
break;
- // Glyph of Power Word: Shield
- if (AuraEffect *glyph = pVictim->GetAuraEffect(55672, 0))
- {
- int32 heal = int32(glyph->GetAmount() *
- (RemainingDamage >= currentAbsorb ? currentAbsorb : RemainingDamage) / 100);
- pVictim->CastCustomSpell(pVictim, 56160, &heal, NULL, NULL, true, 0, *i);
- }
// Reflective Shield
if (AuraEffect const * aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 566, 0))
{