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-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp48
-rwxr-xr-xsrc/server/game/Server/Protocol/Opcodes.h6
2 files changed, 27 insertions, 27 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index a8cf654d028..d2b18844242 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -710,7 +710,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(MSG_MINIMAP_PING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMinimapPingOpcode );
DEFINE_OPCODE_HANDLER(MSG_MOVE_FALL_LAND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
//DEFINE_OPCODE_HANDLER(MSG_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(MSG_MOVE_GRAVITY_CHNG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(MSG_MOVE_GRAVITY_CHNG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER(MSG_MOVE_HEARTBEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
DEFINE_OPCODE_HANDLER(MSG_MOVE_JUMP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes );
//DEFINE_OPCODE_HANDLER(MSG_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
@@ -838,7 +838,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_BINDPOINTUPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_BINDZONEREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_BUY_BANK_SLOT_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_BUY_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -864,7 +864,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_SEND_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_SEND_NUM_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_CAMERA_SHAKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CANCEL_AUTO_REPEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_CANCEL_AUTO_REPEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_CANCEL_COMBAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_CHANGEPLAYER_DIFFICULTY_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -894,7 +894,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_CLEAR_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_CLIENTCACHE_VERSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_CLIENT_CONTROL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_CLIENT_CONTROL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_COMBAT_EVENT_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -987,7 +987,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_SYSTEMSTATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_GMTICKET_UPDATETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_GM_MESSAGECHAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_GM_TICKET_STATUS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_GODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_GOGOGO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1039,7 +1039,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_ITEM_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1104,17 +1104,17 @@ void InitOpcodes()
DEFINE_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOUNTSPECIAL_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HEIGHT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1122,12 +1122,12 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SKIP_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_SKIP_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_MULTIPLE_PACKETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1177,7 +1177,7 @@ void InitOpcodes()
DEFINE_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_PLAYER_VEHICLE_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_PLAY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_PLAY_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_PLAY_SPELL_IMPACT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1217,7 +1217,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_QUEST_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_RAID_GROUP_ONLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_RAID_INSTANCE_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_RAID_READY_CHECK_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_RANDOMIZE_CHAR_NAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_READ_ITEM_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1296,21 +1296,21 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WALK_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_START_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_STOP_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1354,7 +1354,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_TRAINER_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_TRAINER_BUY_SUCCEEDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_TRAINER_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_TRANSFER_ABORTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_TRANSFER_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_TRIGGER_MOVIE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1376,7 +1376,7 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_VOICE_CHAT_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_VOICE_PARENTAL_CONTROLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_ADJUST_PRIORITY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
+ //DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_LEAVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_VOICE_SESSION_ROSTER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_VOICE_SET_TALKER_MUTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index 5b7cd63a2a7..59595e4e6f1 100755
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -630,7 +630,7 @@ enum Opcodes
SMSG_BINDER_CONFIRM = 0x2835,
SMSG_BINDPOINTUPDATE = 0x0527,
SMSG_BINDZONEREPLY = 0x0000,
- SMSG_BREAK_TARGET = 0x0000,
+ SMSG_BREAK_TARGET = 0x0105,
SMSG_BUY_BANK_SLOT_RESULT = 0x0000,
SMSG_BUY_FAILED = 0x6435,
SMSG_BUY_ITEM = 0x0F26,
@@ -822,7 +822,7 @@ enum Opcodes
SMSG_INVALIDATE_PLAYER = 0x6325,
SMSG_INVALID_PROMOTION_CODE = 0x0000,
SMSG_INVENTORY_CHANGE_FAILURE = 0x2236,
- SMSG_ITEM_COOLDOWN = 0x0000,
+ SMSG_ITEM_COOLDOWN = 0x4D14,
SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x0F27,
SMSG_ITEM_NAME_QUERY_RESPONSE = 0x0000,
SMSG_ITEM_PUSH_RESULT = 0x0E15,
@@ -973,7 +973,7 @@ enum Opcodes
SMSG_PLAYER_UNK_DEAD_ALIVE = 0x0000,
SMSG_PLAYER_VEHICLE_DATA = 0x4115,
SMSG_PLAY_DANCE = 0x4704,
- SMSG_PLAY_MUSIC = 0x0000,
+ SMSG_PLAY_MUSIC = 0x4B06,
SMSG_PLAY_OBJECT_SOUND = 0x2635,
SMSG_PLAY_SOUND = 0x2134,
SMSG_PLAY_SPELL_IMPACT = 0x0000,