diff options
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 184 |
1 files changed, 169 insertions, 15 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 6e9f2b32e11..2668f3fc5c9 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -361,21 +361,175 @@ void ObjectMgr::LoadCreatureTemplates() { uint32 oldMSTime = getMSTime(); - // 0 1 2 3 4 5 6 7 8 - QueryResult result = WorldDatabase.Query("SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, " - // 9 10 11 12 13 14 15 16 17 18 19 20 - "modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction, npcflag, speed_walk, speed_run, " - // 21 22 23 24 25 26 27 28 29 30 - "scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, unit_class, unit_flags, unit_flags2, " - // 31 32 33 34 35 36 37 38 39 40 41 42 43 - "dynamicflags, family, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, " - // 44 45 46 47 48 49 50 51 52 53 54 55 56 57 - "spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, " - // 58 59 60 61 62 63 64 65 66 67 68 - "ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, HoverHeight, HealthModifier, ManaModifier, ArmorModifier, DamageModifier, " - // 69 70 71 72 73 74 75 76 - "ExperienceModifier, RacialLeader, movementId, RegenHealth, mechanic_immune_mask, spell_school_immune_mask, flags_extra, ScriptName " - "FROM creature_template ct LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId"); + // Steps to update the counter below without doing it 1 by 1 manually + // 1. Using Notepad++ copy the query from "SELECT" to last field + // 2. Run this regex + // a.find "\r\n[ ]+\/\/[ ]+[0-9]+ + // b.replace "\/\/ + // 3. Alt + Left Click and vertical select all columns enough on the right of the file to be after // in all lines + // 4. Select "Edit" in the menu and then "Column Editor.." + // 5. Select "Number to Insert", Initial number 1, Increase by 1 + // 6. Run this regex + // a.find "\/\/[ ]+ + // b.replace "\r\n\t\t\/\/ + + QueryResult result = WorldDatabase.Query( + // 0 + "SELECT entry," + // 1 + "difficulty_entry_1," + // 2 + "difficulty_entry_2," + // 3 + "difficulty_entry_3," + // 4 + "KillCredit1," + // 5 + "KillCredit2," + // 6 + "modelid1," + // 7 + "modelid2," + // 8 + "modelid3," + // 9 + "modelid4," + // 10 + "name," + // 11 + "subname," + // 12 + "IconName," + // 13 + "gossip_menu_id," + // 14 + "minlevel," + // 15 + "maxlevel," + // 16 + "exp," + // 17 + "faction," + // 18 + "npcflag," + // 19 + "speed_walk," + // 20 + "speed_run," + // 21 + "scale," + // 22 + "`rank`," + // 23 + "dmgschool," + // 24 + "BaseAttackTime," + // 25 + "RangeAttackTime," + // 26 + "BaseVariance," + // 27 + "RangeVariance," + // 28 + "unit_class," + // 29 + "unit_flags," + // 30 + "unit_flags2," + // 31 + "dynamicflags," + // 32 + "family," + // 33 + "type," + // 34 + "type_flags," + // 35 + "lootid," + // 36 + "pickpocketloot," + // 37 + "skinloot," + // 38 + "resistance1," + // 39 + "resistance2," + // 40 + "resistance3," + // 41 + "resistance4," + // 42 + "resistance5," + // 43 + "resistance6," + // 44 + "spell1," + // 45 + "spell2," + // 46 + "spell3," + // 47 + "spell4," + // 48 + "spell5," + // 49 + "spell6," + // 50 + "spell7," + // 51 + "spell8," + // 52 + "PetSpellDataId," + // 53 + "VehicleId," + // 54 + "mingold," + // 55 + "maxgold," + // 56 + "AIName," + // 57 + "MovementType," + // 58 + "ctm.Ground," + // 59 + "ctm.Swim," + // 60 + "ctm.Flight," + // 61 + "ctm.Rooted," + // 62 + "ctm.Chase," + // 63 + "ctm.Random," + // 64 + "HoverHeight," + // 65 + "HealthModifier," + // 66 + "ManaModifier," + // 67 + "ArmorModifier," + // 68 + "DamageModifier," + // 69 + "ExperienceModifier," + // 70 + "RacialLeader," + // 71 + "movementId," + // 72 + "RegenHealth," + // 73 + "mechanic_immune_mask," + // 74 + "spell_school_immune_mask," + // 75 + "flags_extra," + // 76 + "ScriptName" + " FROM creature_template ct" + " LEFT JOIN creature_template_movement ctm ON ct.entry = ctm.CreatureId"); if (!result) { |
