diff options
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuras.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 4500152133e..a218e238c6f 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -908,6 +908,10 @@ bool Aura::CanBeSaved() const if (HasEffectType(SPELL_AURA_OPEN_STABLE)) return false; + // Can't save vehicle auras, it requires both caster & target to be in world + if (HasEffectType(SPELL_AURA_CONTROL_VEHICLE)) + return false; + // Incanter's Absorbtion - considering the minimal duration and problems with aura stacking // we skip saving this aura // Also for some reason other auras put as MultiSlot crash core on keeping them after restart, |