diff options
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 56eadc923f2..98adbfe7ab5 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -15748,10 +15748,10 @@ void Unit::SetStunned(bool apply) SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); // MOVEMENTFLAG_ROOT cannot be used in conjunction with - // MOVEMENTFLAG_FORWARD, MOVEMENTFLAG_BACKWARD, MOVEMENTFLAG_STRAFE_LEFT, MOVEMENTFLAG_STRAFE RIGHT (tested 3.3.5a) + // MOVEMENTFLAG_FORWARD, MOVEMENTFLAG_BACKWARD, MOVEMENTFLAG_STRAFE_LEFT, MOVEMENTFLAG_STRAFE RIGHT, MOVEMENTFLAG_FALLING (tested 3.3.5a) // this will freeze clients. That's why we remove any current movement flags before // setting MOVEMENTFLAG_ROOT - RemoveUnitMovementFlag(MOVEMENTFLAG_FORWARD | MOVEMENTFLAG_BACKWARD | MOVEMENTFLAG_STRAFE_LEFT | MOVEMENTFLAG_STRAFE_RIGHT); + RemoveUnitMovementFlag(MOVEMENTFLAG_FORWARD | MOVEMENTFLAG_BACKWARD | MOVEMENTFLAG_STRAFE_LEFT | MOVEMENTFLAG_STRAFE_RIGHT | MOVEMENTFLAG_FALLING); AddUnitMovementFlag(MOVEMENTFLAG_ROOT); // Creature specific @@ -15797,10 +15797,10 @@ void Unit::SetRooted(bool apply) m_rootTimes++; // MOVEMENTFLAG_ROOT cannot be used in conjunction with - // MOVEMENTFLAG_FORWARD, MOVEMENTFLAG_BACKWARD, MOVEMENTFLAG_STRAFE_LEFT, MOVEMENTFLAG_STRAFE RIGHT (tested 3.3.5a) + // MOVEMENTFLAG_FORWARD, MOVEMENTFLAG_BACKWARD, MOVEMENTFLAG_STRAFE_LEFT, MOVEMENTFLAG_STRAFE RIGHT, MOVEMENTFLAG_FALLING (tested 3.3.5a) // this will freeze clients. That's why we remove any current movement flags before // setting MOVEMENTFLAG_ROOT - RemoveUnitMovementFlag(MOVEMENTFLAG_FORWARD | MOVEMENTFLAG_BACKWARD | MOVEMENTFLAG_STRAFE_LEFT | MOVEMENTFLAG_STRAFE_RIGHT); + RemoveUnitMovementFlag(MOVEMENTFLAG_FORWARD | MOVEMENTFLAG_BACKWARD | MOVEMENTFLAG_STRAFE_LEFT | MOVEMENTFLAG_STRAFE_RIGHT | MOVEMENTFLAG_FALLING); AddUnitMovementFlag(MOVEMENTFLAG_ROOT); if (GetTypeId() == TYPEID_PLAYER) |
