diff options
| -rw-r--r-- | src/scripts/northrend/zuldrak.cpp | 40 |
1 files changed, 24 insertions, 16 deletions
diff --git a/src/scripts/northrend/zuldrak.cpp b/src/scripts/northrend/zuldrak.cpp index d971c86a336..bee987bd64c 100644 --- a/src/scripts/northrend/zuldrak.cpp +++ b/src/scripts/northrend/zuldrak.cpp @@ -474,8 +474,9 @@ struct TRINITY_DLL_DECL npc_orinoko_tuskbreakerAI : public ScriptedAI pWhisker->RemoveFromWorld(); if (m_creature->isSummon()) - if (Unit* pSummoner = CAST_SUM(m_creature)->GetSummoner()) - CAST_AI(npc_gurgthockAI,CAST_CRE(pSummoner)->AI())->RemoveSummons(); + if (Creature* pSummoner = CAST_CRE(CAST_SUM(m_creature)->GetSummoner())) + if (npc_gurgthockAI* pAI = CAST_AI(npc_gurgthockAI,pSummoner->AI())) + pAI->RemoveSummons(); } void MovementInform(uint32 uiType, uint32 uiId) @@ -546,8 +547,9 @@ struct TRINITY_DLL_DECL npc_orinoko_tuskbreakerAI : public ScriptedAI CAST_PLR(pKiller)->GroupEventHappens(QUEST_AMPHITHEATER_ANGUISH_TUSKARRMAGEDDON, CAST_PLR(pKiller)); if (m_creature->isSummon()) - if (Unit* pSummoner = CAST_SUM(m_creature)->GetSummoner()) - CAST_AI(npc_gurgthockAI,CAST_CRE(pSummoner)->AI())->bEventInProgress = false; + if (Creature* pSummoner = CAST_CRE(CAST_SUM(m_creature)->GetSummoner())) + if (npc_gurgthockAI* pAI = CAST_AI(npc_gurgthockAI,pSummoner->AI())) + pAI->bEventInProgress = false; } }; @@ -593,8 +595,9 @@ struct TRINITY_DLL_DECL npc_korrak_bloodragerAI : public npc_escortAI void EnterEvadeMode() { if (m_creature->isSummon()) - if (Unit* pSummoner = CAST_SUM(m_creature)->GetSummoner()) - CAST_AI(npc_gurgthockAI,CAST_CRE(pSummoner)->AI())->RemoveSummons(); + if (Creature* pSummoner = CAST_CRE(CAST_SUM(m_creature)->GetSummoner())) + if (npc_gurgthockAI* pAI = CAST_AI(npc_gurgthockAI,pSummoner->AI())) + pAI->RemoveSummons(); } void WaypointReached(uint32 uiI) @@ -649,8 +652,9 @@ struct TRINITY_DLL_DECL npc_korrak_bloodragerAI : public npc_escortAI CAST_PLR(pKiller)->GroupEventHappens(QUEST_AMPHITHEATER_ANGUISH_KORRAK_BLOODRAGER, CAST_PLR(pKiller)); if (m_creature->isSummon()) - if (Unit* pSummoner = CAST_SUM(m_creature)->GetSummoner()) - CAST_AI(npc_gurgthockAI,CAST_CRE(pSummoner)->AI())->bEventInProgress = false; + if (Creature* pSummoner = CAST_CRE(CAST_SUM(m_creature)->GetSummoner())) + if (npc_gurgthockAI* pAI = CAST_AI(npc_gurgthockAI,pSummoner->AI())) + pAI->bEventInProgress = false; } }; @@ -686,8 +690,9 @@ struct TRINITY_DLL_DECL npc_yggdrasAI : public ScriptedAI void EnterEvadeMode() //If you lose the combat, then the npc go away { if (m_creature->isSummon()) - if (Unit* pSummoner = CAST_SUM(m_creature)->GetSummoner()) - CAST_AI(npc_gurgthockAI,CAST_CRE(pSummoner)->AI())->RemoveSummons(); + if (Creature* pSummoner = CAST_CRE(CAST_SUM(m_creature)->GetSummoner())) + if (npc_gurgthockAI* pAI = CAST_AI(npc_gurgthockAI,pSummoner->AI())) + pAI->RemoveSummons(); } void EnterCombat(Unit* pWho) @@ -727,8 +732,9 @@ struct TRINITY_DLL_DECL npc_yggdrasAI : public ScriptedAI DoCast(pKiller, SPELL_JORMUNGAR_SPAWN, true); if (m_creature->isSummon()) - if (Unit* pSummoner = CAST_SUM(m_creature)->GetSummoner()) - CAST_AI(npc_gurgthockAI,CAST_CRE(pSummoner)->AI())->bEventInProgress = false; + if (Creature* pSummoner = CAST_CRE(CAST_SUM(m_creature)->GetSummoner())) + if (npc_gurgthockAI* pAI = CAST_AI(npc_gurgthockAI,pSummoner->AI())) + pAI->bEventInProgress = false; } }; @@ -778,8 +784,9 @@ struct TRINITY_DLL_DECL npc_stinkbeardAI : public npc_escortAI void EnterEvadeMode() { if (m_creature->isSummon()) - if (Unit* pSummoner = CAST_SUM(m_creature)->GetSummoner()) - CAST_AI(npc_gurgthockAI,CAST_CRE(pSummoner)->AI())->RemoveSummons(); + if (Creature* pSummoner = CAST_CRE(CAST_SUM(m_creature)->GetSummoner())) + if (npc_gurgthockAI* pAI = CAST_AI(npc_gurgthockAI,pSummoner->AI())) + pAI->RemoveSummons(); } void WaypointReached(uint32 uiI) @@ -838,8 +845,9 @@ struct TRINITY_DLL_DECL npc_stinkbeardAI : public npc_escortAI void JustDied(Unit* pKiller) { if (m_creature->isSummon()) - if (Unit* pSummoner = CAST_SUM(m_creature)->GetSummoner()) - CAST_AI(npc_gurgthockAI,CAST_CRE(pSummoner)->AI())->bEventInProgress = false; + if (Creature* pSummoner = CAST_CRE(CAST_SUM(m_creature)->GetSummoner())) + if (npc_gurgthockAI* pAI = CAST_AI(npc_gurgthockAI,pSummoner->AI())) + pAI->bEventInProgress = false; if (pKiller->GetTypeId() == TYPEID_PLAYER) CAST_PLR(pKiller)->GroupEventHappens(QUEST_AMPHITHEATER_ANGUISH_MAGNATAUR, CAST_PLR(pKiller)); |
