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-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp4
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h3
2 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index b2ea09c6d1e..0e5d15af6b9 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1512,10 +1512,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (TransportBase* trans = me->GetDirectTransport())
trans->CalculatePassengerPosition(dest.x, dest.y, dest.z);
- me->GetMotionMaster()->MovePoint(e.action.MoveToPos.pointId, dest.x, dest.y, dest.z);
+ me->GetMotionMaster()->MovePoint(e.action.MoveToPos.pointId, dest.x, dest.y, dest.z, e.action.MoveToPos.disablePathfinding == 0);
}
else
- me->GetMotionMaster()->MovePoint(e.action.MoveToPos.pointId, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ());
+ me->GetMotionMaster()->MovePoint(e.action.MoveToPos.pointId, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), e.action.MoveToPos.disablePathfinding == 0);
break;
}
case SMART_ACTION_RESPAWN_TARGET:
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index b4f8b9776a9..f8502c92dc8 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -505,7 +505,7 @@ enum SMART_ACTION
SMART_ACTION_SET_ORIENTATION = 66, //
SMART_ACTION_CREATE_TIMED_EVENT = 67, // id, InitialMin, InitialMax, RepeatMin(only if it repeats), RepeatMax(only if it repeats), chance
SMART_ACTION_PLAYMOVIE = 68, // entry
- SMART_ACTION_MOVE_TO_POS = 69, // PointId, xyz
+ SMART_ACTION_MOVE_TO_POS = 69, // PointId, transport, disablePathfinding
SMART_ACTION_RESPAWN_TARGET = 70, //
SMART_ACTION_EQUIP = 71, // entry, slotmask slot1, slot2, slot3 , only slots with mask set will be sent to client, bits are 1, 2, 4, leaving mask 0 is defaulted to mask 7 (send all), slots1-3 are only used if no entry is set
SMART_ACTION_CLOSE_GOSSIP = 72, // none
@@ -966,6 +966,7 @@ struct SmartAction
{
uint32 pointId;
uint32 transport;
+ uint32 disablePathfinding;
} MoveToPos;
struct