diff options
| -rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.h | 2 | ||||
| -rw-r--r-- | src/server/scripts/Northrend/wintergrasp.cpp | 10 |
3 files changed, 4 insertions, 10 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index b764058cd82..7410cf8eeea 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -538,7 +538,6 @@ void BattlefieldWG::OnCreatureCreate(Creature* creature) { UpdateData(BATTLEFIELD_WG_DATA_VEHICLE_H, 1); creature->AddAura(SPELL_HORDE_FLAG, creature); - creature->setFaction(WintergraspFaction[team]); m_vehicles[team].insert(creature->GetGUID()); UpdateVehicleCountWG(); } @@ -555,7 +554,6 @@ void BattlefieldWG::OnCreatureCreate(Creature* creature) { UpdateData(BATTLEFIELD_WG_DATA_VEHICLE_A, 1); creature->AddAura(SPELL_ALLIANCE_FLAG, creature); - creature->setFaction(WintergraspFaction[team]); m_vehicles[team].insert(creature->GetGUID()); UpdateVehicleCountWG(); } diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.h b/src/server/game/Battlefield/Zones/BattlefieldWG.h index be062704b52..7ef7e61b63c 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.h +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.h @@ -29,7 +29,7 @@ uint32 const VehNumWorldState[2] = { 3680, 3490 }; uint32 const MaxVehNumWorldState[2] = { 3681, 3491 }; uint32 const ClockWorldState[2] = { 3781, 4354 }; -uint32 const WintergraspFaction[3] = { 1, 2, 35 }; +uint32 const WintergraspFaction[3] = { 1732, 1735, 35 }; float const WintergraspStalkerPos[4] = { 0, 0, 0, 0 }; class BattlefieldWG; diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp index 2a5dd797c47..5923cfadec7 100644 --- a/src/server/scripts/Northrend/wintergrasp.cpp +++ b/src/server/scripts/Northrend/wintergrasp.cpp @@ -119,8 +119,6 @@ class npc_wg_demolisher_engineer : public CreatureScript if (creature->isQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); - Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); - if (canBuild(creature)) { if (player->HasAura(SPELL_CORPORAL)) @@ -143,8 +141,6 @@ class npc_wg_demolisher_engineer : public CreatureScript { player->CLOSE_GOSSIP_MENU(); - Battlefield* wintergrasp= sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); - if (canBuild(creature)) { switch (action - GOSSIP_ACTION_INFO_DEF) @@ -169,9 +165,9 @@ class npc_wg_demolisher_engineer : public CreatureScript bool canBuild(Creature* creature) { Battlefield* wintergrasp = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG); - if (!wintergrasp) return false; + switch (creature->GetEntry()) { case NPC_GOBLIN_MECHANIC: @@ -207,7 +203,7 @@ class npc_wg_spirit_guide : public CreatureScript return true; } - bool OnGossipSelect(Player* player, Creature* /*creature*/ , uint32 /*sender */ , uint32 action) + bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) { player->CLOSE_GOSSIP_MENU(); @@ -324,7 +320,7 @@ class go_wg_vehicle_teleporter : public GameObjectScript uint32 _checkTimer; }; - GameObjectAI* GetGameObjectAI(GameObject* go) const + GameObjectAI* GetAI(GameObject* go) const { return new go_wg_vehicle_teleporterAI(go); } |
