diff options
-rw-r--r-- | src/server/scripts/Outland/zone_shadowmoon_valley.cpp | 39 |
1 files changed, 3 insertions, 36 deletions
diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index ba20c7e020b..116beb3d081 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -1867,13 +1867,6 @@ public: { npc_shadowmoon_tuber_nodeAI(Creature* creature) : ScriptedAI(creature) { } - void Reset() override - { - tapped = false; - tuberGUID = 0; - resetTimer = 60000; - } - void SetData(uint32 id, uint32 data) override { if (id == TYPE_BOAR && data == DATA_BOAR) @@ -1884,49 +1877,23 @@ public: // Despawn the tuber if (GameObject* tuber = me->FindNearestGameObject(GO_SHADOWMOON_TUBER_MOUND, 5.0f)) { - tuberGUID = tuber->GetGUID(); - // @Workaround: find how to properly despawn the GO - tuber->SetPhaseMask(2, true); + tuber->SetLootState(GO_JUST_DEACTIVATED); + me->DespawnOrUnsummon(); } } } void SpellHit(Unit* /*caster*/, const SpellInfo* spell) override { - if (!tapped && spell->Id == SPELL_WHISTLE) + if (spell->Id == SPELL_WHISTLE) { if (Creature* boar = me->FindNearestCreature(NPC_BOAR_ENTRY, 30.0f)) { - // Disable trigger and force nearest boar to walk to him - tapped = true; boar->SetWalk(false); boar->GetMotionMaster()->MovePoint(POINT_TUBER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); } } } - - void UpdateAI(uint32 diff) override - { - if (tapped) - { - if (resetTimer <= diff) - { - // Respawn the tuber - if (tuberGUID) - if (GameObject* tuber = GameObject::GetGameObject(*me, tuberGUID)) - // @Workaround: find how to properly respawn the GO - tuber->SetPhaseMask(1, true); - - Reset(); - } - else - resetTimer -= diff; - } - } - private: - bool tapped; - uint64 tuberGUID; - uint32 resetTimer; }; CreatureAI* GetAI(Creature* creature) const override |