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-rw-r--r--src/server/game/AI/CoreAI/GameObjectAI.h2
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp12
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp34
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.h10
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp8
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h60
-rwxr-xr-xsrc/server/game/Battlegrounds/ArenaTeam.cpp2
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundDS.cpp2
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundNA.cpp2
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundRL.cpp2
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundRV.cpp2
-rwxr-xr-xsrc/server/game/Chat/Channels/Channel.cpp2
-rwxr-xr-xsrc/server/game/Conditions/ConditionMgr.cpp2
-rwxr-xr-xsrc/server/game/Conditions/DisableMgr.cpp8
-rwxr-xr-xsrc/server/game/Conditions/DisableMgr.h2
-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.cpp2
-rwxr-xr-xsrc/server/game/Entities/Creature/CreatureGroups.cpp2
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.cpp2
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp4
-rwxr-xr-xsrc/server/game/Entities/Player/Player.h8
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp2
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.h2
-rwxr-xr-xsrc/server/game/Entities/Vehicle/Vehicle.h2
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp6
-rwxr-xr-xsrc/server/game/Groups/Group.cpp4
-rwxr-xr-xsrc/server/game/Guilds/Guild.cpp40
-rwxr-xr-xsrc/server/game/Guilds/Guild.h22
-rwxr-xr-xsrc/server/game/Maps/Map.cpp12
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.cpp2
-rwxr-xr-xsrc/server/game/Scripting/ScriptMgr.h2
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/ChatHandler.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/GuildHandler.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MiscHandler.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/SpellHandler.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Opcodes.cpp2614
-rwxr-xr-xsrc/server/game/Server/Protocol/Opcodes.h8
-rwxr-xr-xsrc/server/game/Server/WorldSession.cpp53
-rwxr-xr-xsrc/server/game/Server/WorldSession.h39
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp4
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.h12
-rwxr-xr-xsrc/server/game/Texts/CreatureTextMgr.h2
-rwxr-xr-xsrc/server/game/World/World.cpp11
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp4
-rw-r--r--src/server/scripts/Kalimdor/dustwallow_marsh.cpp10
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp2
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp6
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp6
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp10
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp2
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp10
-rwxr-xr-xsrc/server/shared/Database/DatabaseWorkerPool.h18
-rwxr-xr-xsrc/server/shared/Database/Implementation/CharacterDatabase.cpp12
-rwxr-xr-xsrc/server/shared/Database/MySQLConnection.cpp4
-rwxr-xr-xsrc/server/shared/Threading/LockedQueue.h16
-rwxr-xr-xsrc/server/worldserver/Master.cpp2
58 files changed, 1625 insertions, 1502 deletions
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h
index e0f657b2868..4a44448691b 100644
--- a/src/server/game/AI/CoreAI/GameObjectAI.h
+++ b/src/server/game/AI/CoreAI/GameObjectAI.h
@@ -38,7 +38,7 @@ class GameObjectAI
virtual void InitializeAI() { Reset(); }
virtual void Reset() {};
-
+
static int Permissible(const GameObject* go);
virtual bool GossipHello(Player* /*player*/) {return false;}
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index f5bf2b975e3..d4d3f8e6c54 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -52,7 +52,7 @@ SmartAI::SmartAI(Creature *c) : CreatureAI(c)
mRun = true;
me->GetPosition(&mLastOOCPos);
-
+
mCanAutoAttack = true;
mCanCombatMove = true;
@@ -206,7 +206,7 @@ void SmartAI::EndPath(bool fail)
mCurrentWPID = 0;
mWPPauseTimer = 0;
mLastWP = NULL;
-
+
if (mCanRepeatPath)
StartPath(mRun, GetScript()->GetPathId(), mCanRepeatPath);
else
@@ -333,7 +333,7 @@ void SmartAI::UpdatePath(const uint32 diff)
me->GetMotionMaster()->MovePoint(wp->id, wp->x, wp->y, wp->z);
}
}
-
+
}
}
@@ -461,7 +461,7 @@ void SmartAI::EnterEvadeMode()
me->GetMotionMaster()->MoveTargetedHome();
}
- Reset();
+ Reset();
}
void SmartAI::MoveInLineOfSight(Unit* who)
@@ -667,7 +667,7 @@ void SmartAI::PassengerBoarded(Unit* who, int8 seatId, bool apply)
void SmartAI::InitializeAI()
{
GetScript()->OnInitialize(me);
- if (!me->isDead())
+ if (!me->isDead())
Reset();
GetScript()->ProcessEventsFor(SMART_EVENT_RESPAWN);
}
@@ -843,7 +843,7 @@ void SmartGameObjectAI::Reset()
}
// Called when a player opens a gossip dialog with the gameobject.
-bool SmartGameObjectAI::GossipHello(Player* player)
+bool SmartGameObjectAI::GossipHello(Player* player)
{
sLog.outDebug("SmartGameObjectAI::GossipHello");
GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_HELLO, player, 0 ,0 , false, NULL, go);
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index f75bc60cbaf..649a83aeb36 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -92,7 +92,7 @@ void SmartScript::ProcessEventsFor(SMART_EVENT e, Unit* unit, uint32 var0, uint3
SMART_EVENT eventType = SMART_EVENT((*i).GetEventType());
if (eventType == SMART_EVENT_LINK)//special handling
continue;
-
+
if (eventType == e/* && (!(*i).event.event_phase_mask || IsInPhase((*i).event.event_phase_mask)) && !((*i).event.event_flags & SMART_EVENT_FLAG_NOT_REPEATABLE && (*i).runOnce)*/)
ProcessEvent(*i, unit, var0, var1, bvar, spell, gob);
}
@@ -215,7 +215,7 @@ void SmartScript::ProcessAction(SmartScriptHolder &e, Unit* unit, uint32 var0, u
{
if (!IsCreature((*itr)))
continue;
-
+
if (e.action.morphOrMount.creature || e.action.morphOrMount.model)
{
//set model based on entry from creature_template
@@ -530,7 +530,7 @@ void SmartScript::ProcessAction(SmartScriptHolder &e, Unit* unit, uint32 var0, u
pPlayer = me->GetLootRecipient();
if (me && pPlayer)
pPlayer->RewardPlayerAndGroupAtEvent(e.action.killedMonster.creature, pPlayer);
- else if (GetBaseObject())
+ else if (GetBaseObject())
{
ObjectList* targets = GetTargets(e, unit);
if (!targets) return;
@@ -581,7 +581,7 @@ void SmartScript::ProcessAction(SmartScriptHolder &e, Unit* unit, uint32 var0, u
pInst->SetData64(e.action.setInstanceData64.field, (*itr)->GetGUID());
return;
}
-
+
break;
}
case SMART_ACTION_UPDATE_TEMPLATE:
@@ -833,7 +833,7 @@ void SmartScript::ProcessAction(SmartScriptHolder &e, Unit* unit, uint32 var0, u
CAST_AI(SmartAI, me->AI())->SetRun(e.action.setRun.run ? true : false);
break;
}
-
+
case SMART_ACTION_SET_SWIMM:
{
if (!IsSmart()) return;
@@ -979,7 +979,7 @@ void SmartScript::ProcessAction(SmartScriptHolder &e, Unit* unit, uint32 var0, u
ne.type = (SMART_EVENT)SMART_EVENT_UPDATE;
ne.event_chance = e.action.timeEvent.chance;
if (!ne.event_chance) ne.event_chance = 100;
-
+
ne.minMaxRepeat.min = e.action.timeEvent.min;
ne.minMaxRepeat.max = e.action.timeEvent.max;
ne.minMaxRepeat.repeatMin = e.action.timeEvent.repeatMin;
@@ -999,7 +999,7 @@ void SmartScript::ProcessAction(SmartScriptHolder &e, Unit* unit, uint32 var0, u
ev.action = ac;
InitTimer(ev);
mStoredEvents.push_back(ev);
-
+
break;
}
case SMART_ACTION_TRIGGER_TIMED_EVENT:
@@ -1270,7 +1270,7 @@ void SmartScript::InstallTemplate(SmartScriptHolder e)
//reset(close) cage on hostage(me) respawn
AddEvent(SMART_EVENT_UPDATE,SMART_EVENT_FLAG_NOT_REPEATABLE,0,0,0,0,SMART_ACTION_RESET_GOBJECT,0,0,0,0,0,0,SMART_TARGET_GAMEOBJECT_DISTANCE,e.action.installTtemplate.param1,5,0,0);
-
+
AddEvent(SMART_EVENT_DATA_SET,0,0,0,0,0,SMART_ACTION_SET_RUN,e.action.installTtemplate.param3,0,0,0,0,0,SMART_TARGET_NONE,0,0,0,0);
AddEvent(SMART_EVENT_DATA_SET,0,0,0,0,0,SMART_ACTION_SET_EVENT_PHASE,1,0,0,0,0,0,SMART_TARGET_NONE,0,0,0,0);
@@ -1402,7 +1402,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder e, Unit* invoker)
if (Player *pGroupGuy = gr->getSource())
l->push_back(pGroupGuy);
}
- }
+ }
}
}
break;
@@ -1475,7 +1475,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder e, Unit* invoker)
{
uint64 guid = MAKE_NEW_GUID(e.target.unitGUID.guid, e.target.unitGUID.entry, HIGHGUID_UNIT);
target = HashMapHolder<Creature>::Find(guid);
- } else
+ } else
{
if (!trigger && !GetBaseObject())
{
@@ -1497,7 +1497,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder e, Unit* invoker)
{
uint64 guid = MAKE_NEW_GUID(e.target.goGUID.guid, e.target.goGUID.entry, HIGHGUID_GAMEOBJECT);
target = HashMapHolder<GameObject>::Find(guid);
- } else
+ } else
{
if (!trigger && !GetBaseObject())
{
@@ -1599,7 +1599,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder &e, Unit* unit, uint32 var0, ui
if ((e.event.event_phase_mask && !IsInPhase(e.event.event_phase_mask)) || ((e.event.event_flags & SMART_EVENT_FLAG_NOT_REPEATABLE) && e.runOnce))
return;
-
+
switch (e.GetEventType())
{
case SMART_EVENT_LINK://special handling
@@ -1999,7 +1999,7 @@ void SmartScript::UpdateTimer(SmartScriptHolder &e, const uint32 diff)
return;
if (e.event.event_phase_mask && !IsInPhase(e.event.event_phase_mask))
return;
-
+
if (e.GetEventType() == SMART_EVENT_UPDATE_IC && (!me || !me->isInCombat()))
return;
if (e.GetEventType() == SMART_EVENT_UPDATE_OOC && (me && me->isInCombat()))//can be used with me=NULL (go script)
@@ -2016,11 +2016,11 @@ void SmartScript::UpdateTimer(SmartScriptHolder &e, const uint32 diff)
case SMART_EVENT_TARGET_HEALTH_PCT:
case SMART_EVENT_MANA_PCT:
case SMART_EVENT_TARGET_MANA_PCT:
- case SMART_EVENT_RANGE:
+ case SMART_EVENT_RANGE:
case SMART_EVENT_TARGET_CASTING:
case SMART_EVENT_FRIENDLY_HEALTH:
case SMART_EVENT_FRIENDLY_IS_CC:
- case SMART_EVENT_FRIENDLY_MISSING_BUFF:
+ case SMART_EVENT_FRIENDLY_MISSING_BUFF:
case SMART_EVENT_HAS_AURA:
case SMART_EVENT_TARGET_BUFFED:
{
@@ -2225,7 +2225,7 @@ void SmartScript::OnMoveInLineOfSight(Unit* who)
return;
ProcessEventsFor(SMART_EVENT_IC_LOS, who);
-
+
}
/*
@@ -2339,7 +2339,7 @@ void SmartScript::SetScript9(SmartScriptHolder &e, uint32 entry)
i->enableTimed = true;//enable processing only for the first action
}
else i->enableTimed = false;
-
+
if (e.action.timedActionList.timerType == 1)
i->event.type = SMART_EVENT_UPDATE_IC;
else if (e.action.timedActionList.timerType > 1)
diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h
index 7c43abba155..334db9109e6 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.h
+++ b/src/server/game/AI/SmartScripts/SmartScript.h
@@ -194,11 +194,11 @@ class SmartScript
Unit* mLastInvoker;
private:
- void IncPhase(int32 p = 1) {
+ void IncPhase(int32 p = 1) {
if(p >= 0)
mEventPhase += (uint32)p;
else
- DecPhase(abs(p));
+ DecPhase(abs(p));
}
void DecPhase(int32 p = 1) { mEventPhase -= (mEventPhase < (uint32)p ? (uint32)p - mEventPhase : (uint32)p); }
bool IsInPhase(uint32 p) const { return mEventPhase & p; }
@@ -215,7 +215,7 @@ class SmartScript
AreaTriggerEntry const* trigger;
SmartScriptType mScriptType;
uint32 mEventPhase;
-
+
uint32 mInvinceabilityHpLevel;
UNORDERED_MAP<int32, int32> mStoredDecimals;
uint32 mPathId;
@@ -242,7 +242,7 @@ class SmartScript
mStoredEvents.erase(i);
return;
}
-
+
}
}
}
@@ -256,7 +256,7 @@ class SmartScript
{
return (*i);
}
-
+
}
}
SmartScriptHolder s;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index 84942994687..f37ca014269 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -65,8 +65,8 @@ void SmartWaypointMgr::LoadFromDB()
x = fields[2].GetFloat();
y = fields[3].GetFloat();
z = fields[4].GetFloat();
-
-
+
+
WayPoint *wp = new WayPoint(id, x, y, z);
if (last_entry != entry)
@@ -486,7 +486,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder &e)
case SMART_EVENT_JUST_CREATED:
case SMART_EVENT_FOLLOW_COMPLETED:
break;
- default:
+ default:
sLog.outErrorDb("SmartAIMgr: Not handled event_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
@@ -710,7 +710,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder &e)
}
case SMART_ACTION_CREATE_TIMED_EVENT:
{
- if (!IsMinMaxValid(e, e.action.timeEvent.min, e.action.timeEvent.max)) return false;
+ if (!IsMinMaxValid(e, e.action.timeEvent.min, e.action.timeEvent.max)) return false;
if (!IsMinMaxValid(e, e.action.timeEvent.repeatMin, e.action.timeEvent.repeatMax)) return false;
break;
}
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index 46de5bf1ac8..7f99a4a207c 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -100,16 +100,16 @@ enum SMART_EVENT
SMART_EVENT_FRIENDLY_HEALTH = 14, //1 // HPDeficit, Radius, RepeatMin, RepeatMax
SMART_EVENT_FRIENDLY_IS_CC = 15, //1 // Radius, RepeatMin, RepeatMax
SMART_EVENT_FRIENDLY_MISSING_BUFF = 16, //1 // SpellId, Radius, RepeatMin, RepeatMax
- SMART_EVENT_SUMMONED_UNIT = 17, //1 // CreatureId(0 all), CooldownMin, CooldownMax
+ SMART_EVENT_SUMMONED_UNIT = 17, //1 // CreatureId(0 all), CooldownMin, CooldownMax
SMART_EVENT_TARGET_MANA_PCT = 18, //1 // ManaMin%, ManaMax%, RepeatMin, RepeatMax
SMART_EVENT_ACCEPTED_QUEST = 19, //1 // QuestID(0any)
SMART_EVENT_REWARD_QUEST = 20, //1 // QuestID(0any)
SMART_EVENT_REACHED_HOME = 21, //1 // NONE
- SMART_EVENT_RECEIVE_EMOTE = 22, //1 // EmoteId, CooldownMin, CooldownMax, condition, val1,val2,val3
+ SMART_EVENT_RECEIVE_EMOTE = 22, //1 // EmoteId, CooldownMin, CooldownMax, condition, val1,val2,val3
SMART_EVENT_HAS_AURA = 23, //1 // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 RepeatMin, RepeatMax
SMART_EVENT_TARGET_BUFFED = 24, //1 // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 RepeatMin, RepeatMax
SMART_EVENT_RESET = 25, //1 // Called after combat, when the creature respawn and spawn.
-
+
SMART_EVENT_IC_LOS = 26, //1 // NoHostile, MaxRnage, CooldownMin, CooldownMax
SMART_EVENT_PASSENGER_BOARDED = 27, //1 // CooldownMin, CooldownMax
SMART_EVENT_PASSENGER_REMOVED = 28, //1 // CooldownMin, CooldownMax
@@ -360,7 +360,7 @@ enum SMART_ACTION
SMART_ACTION_FAIL_QUEST = 6, // QuestID
SMART_ACTION_ADD_QUEST = 7, // QuestID
SMART_ACTION_SET_REACT_STATE = 8, // state
- SMART_ACTION_ACTIVATE_GOBJECT = 9, //
+ SMART_ACTION_ACTIVATE_GOBJECT = 9, //
SMART_ACTION_RANDOM_EMOTE = 10, // EmoteId1, EmoteId2, EmoteId3...
SMART_ACTION_CAST = 11, // SpellId, CastFlags
SMART_ACTION_SUMMON_CREATURE = 12, // CreatureID,summonType, duration in ms, storageID, attackInvoker,
@@ -377,16 +377,16 @@ enum SMART_ACTION
SMART_ACTION_INC_EVENT_PHASE = 23, // Value (may be negative to decrement phase, should not be 0)
SMART_ACTION_EVADE = 24, // No Params
SMART_ACTION_FLEE_FOR_ASSIST = 25, // No Params
- SMART_ACTION_CALL_GROUPEVENTHAPPENS = 26, // QuestID
+ SMART_ACTION_CALL_GROUPEVENTHAPPENS = 26, // QuestID
SMART_ACTION_CALL_CASTEDCREATUREORGO = 27, // CreatureId, SpellId
SMART_ACTION_REMOVEAURASFROMSPELL = 28, // Spellid
SMART_ACTION_FOLLOW = 29, // Distance, Angle, EndCreatureEntry, credit, creditType (0monsterkill,1event)
SMART_ACTION_RANDOM_PHASE = 30, // PhaseId1, PhaseId2, PhaseId3...
SMART_ACTION_RANDOM_PHASE_RANGE = 31, // PhaseMin, PhaseMax
- SMART_ACTION_RESET_GOBJECT = 32, //
- SMART_ACTION_CALL_KILLEDMONSTER = 33, // CreatureId,
+ SMART_ACTION_RESET_GOBJECT = 32, //
+ SMART_ACTION_CALL_KILLEDMONSTER = 33, // CreatureId,
SMART_ACTION_SET_INST_DATA = 34, // Field, Data
- SMART_ACTION_SET_INST_DATA64 = 35, // Field,
+ SMART_ACTION_SET_INST_DATA64 = 35, // Field,
SMART_ACTION_UPDATE_TEMPLATE = 36, // Entry, Team
SMART_ACTION_DIE = 37, // No Params
SMART_ACTION_SET_IN_COMBAT_WITH_ZONE = 38, // No Params
@@ -400,10 +400,10 @@ enum SMART_ACTION
SMART_ACTION_SET_DATA = 45, // Field, Data (only creature TODO)
SMART_ACTION_MOVE_FORWARD = 46, // distance
SMART_ACTION_SET_VISIBILITY = 47, // on/off
- SMART_ACTION_SET_ACTIVE = 48, // No Params
- SMART_ACTION_ATTACK_START = 49, //
- SMART_ACTION_SUMMON_GO = 50, // GameObjectID, DespawnTime in ms,
- SMART_ACTION_KILL_UNIT = 51, //
+ SMART_ACTION_SET_ACTIVE = 48, // No Params
+ SMART_ACTION_ATTACK_START = 49, //
+ SMART_ACTION_SUMMON_GO = 50, // GameObjectID, DespawnTime in ms,
+ SMART_ACTION_KILL_UNIT = 51, //
SMART_ACTION_ACTIVATE_TAXI = 52, // TaxiID
SMART_ACTION_WP_START = 53, // run/walk, pathID, canRepeat, quest, despawntime, reactState
SMART_ACTION_WP_PAUSE = 54, // time
@@ -418,12 +418,12 @@ enum SMART_ACTION
SMART_ACTION_STORE_VARIABLE_DECIMAL = 63, // varID, number
SMART_ACTION_STORE_TARGET_LIST = 64, // varID,
SMART_ACTION_WP_RESUME = 65, // none
- SMART_ACTION_SET_ORIENTATION = 66, //
-
+ SMART_ACTION_SET_ORIENTATION = 66, //
+
SMART_ACTION_CREATE_TIMED_EVENT = 67, // id, InitialMin, InitialMax, RepeatMin(only if it repeats), RepeatMax(only if it repeats), chance
SMART_ACTION_PLAYMOVIE = 68, // entry
SMART_ACTION_MOVE_TO_POS = 69, // xyz
- SMART_ACTION_RESPAWN_TARGET = 70, //
+ SMART_ACTION_RESPAWN_TARGET = 70, //
SMART_ACTION_EQUIP = 71, // entry, slotmask slot1,slot2,slot3 ,only slots with mask set will be sent to client, bits are 1,2,4, leaving mask 0 is defaulted to mask 7 (send all), slots1-3 are only used if no entry is set
SMART_ACTION_CLOSE_GOSSIP = 72, // none
SMART_ACTION_TRIGGER_TIMED_EVENT = 73, // id(>1)
@@ -443,7 +443,7 @@ enum SMART_ACTION
SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST = 87, // script9 ids 1-9
SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST = 88, // script9 id min, max
SMART_ACTION_RANDOM_MOVE = 89, // maxDist
-
+
SMART_ACTION_END = 90,
};
@@ -463,7 +463,7 @@ struct SmartAction
{
uint32 factionID;
} faction;
-
+
struct
{
uint32 creature;
@@ -493,7 +493,7 @@ struct SmartAction
struct
{
-
+
uint32 emote1;
uint32 emote2;
uint32 emote3;
@@ -684,7 +684,7 @@ struct SmartAction
{
uint32 id;
} taxi;
-
+
struct
{
@@ -754,7 +754,7 @@ struct SmartAction
{
uint32 id;
} storeTargets;
-
+
struct
{
@@ -779,17 +779,17 @@ struct SmartAction
uint32 slot2;
uint32 slot3;
} equip;
-
+
struct
{
uint32 flag;
} unitFlag;
-
+
struct
{
uint32 seat;
} enterVehicle;
-
+
struct
{
uint32 id;
@@ -824,8 +824,8 @@ enum SMARTAI_TEMPLATE
SMARTAI_TEMPLATE_BASIC = 0, //nothing is preset
SMARTAI_TEMPLATE_CASTER = 1, //spellid, repeatMin, repeatMax, range, manaPCT +JOIN: target_param1 as castFlag
SMARTAI_TEMPLATE_TURRET = 2, //spellid, repeatMin, repeatMax +JOIN: target_param1 as castFlag
- SMARTAI_TEMPLATE_PASSIVE = 3,
- SMARTAI_TEMPLATE_CAGED_GO_PART = 4, //creatureID, give credit at point end?,
+ SMARTAI_TEMPLATE_PASSIVE = 3,
+ SMARTAI_TEMPLATE_CAGED_GO_PART = 4, //creatureID, give credit at point end?,
SMARTAI_TEMPLATE_CAGED_NPC_PART = 5, //gameObjectID, despawntime, run?, dist, TextGroupID
SMARTAI_TEMPLATE_END = 6,
};
@@ -963,7 +963,7 @@ enum SmartScriptType
SMART_SCRIPT_TYPE_CREATURE = 0,//done
SMART_SCRIPT_TYPE_GAMEOBJECT = 1,//done
SMART_SCRIPT_TYPE_AREATRIGGER = 2,//done
- SMART_SCRIPT_TYPE_EVENT = 3,//
+ SMART_SCRIPT_TYPE_EVENT = 3,//
SMART_SCRIPT_TYPE_GOSSIP = 4,//
SMART_SCRIPT_TYPE_QUEST = 5,//
SMART_SCRIPT_TYPE_SPELL = 6,//
@@ -1028,7 +1028,7 @@ const uint32 SmartAIEventMask[SMART_EVENT_END][2] =
{SMART_EVENT_RECEIVE_EMOTE, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_HAS_AURA, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_TARGET_BUFFED, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
- {SMART_EVENT_RESET, SMART_SCRIPT_TYPE_MASK_CREATURE },
+ {SMART_EVENT_RESET, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_IC_LOS, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_PASSENGER_BOARDED, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_PASSENGER_REMOVED, SMART_SCRIPT_TYPE_MASK_CREATURE },
@@ -1101,7 +1101,7 @@ enum SmartCastFlags
struct SmartScriptHolder
{
SmartScriptHolder()
- {
+ {
timer = 0;
active = false;
runOnce = false;
@@ -1130,7 +1130,7 @@ struct SmartScriptHolder
bool active;
bool runOnce;
bool enableTimed;
-
+
};
typedef UNORDERED_MAP<uint32, WayPoint*> WPPath;
@@ -1178,7 +1178,7 @@ class SmartAIMgr
SmartAIEventList temp;
if (mEventMap[uint32(type)].find(entry) != mEventMap[uint32(type)].end())
return mEventMap[uint32(type)][entry];
- else
+ else
{
if(entry > 0)//first search is for guid (negative), do not drop error if not found
sLog.outDebug("SmartAIMgr::GetScript: Could not load Script for Entry %d ScriptType %u.", entry, uint32(type));
diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp
index 1300489f74f..635b4063552 100755
--- a/src/server/game/Battlegrounds/ArenaTeam.cpp
+++ b/src/server/game/Battlegrounds/ArenaTeam.cpp
@@ -142,7 +142,7 @@ bool ArenaTeam::AddMember(const uint64& PlayerGuid)
plMMRating = sWorld.getIntConfig(CONFIG_ARENA_START_MATCHMAKER_RATING);
plPRating = 0;
-
+
if (sWorld.getIntConfig(CONFIG_ARENA_START_PERSONAL_RATING) > 0)
plPRating = sWorld.getIntConfig(CONFIG_ARENA_START_PERSONAL_RATING);
else if (GetRating() >= 1000)
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
index 5bc621d6639..1b491fe8f9b 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
@@ -55,7 +55,7 @@ void BattlegroundDS::Update(uint32 diff)
UpdateArenaWorldState();
CheckArenaAfterTimerConditions();
}
- }
+ }
if (getWaterFallTimer() < diff)
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp
index 0524a35af04..7fbbe1b8c68 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp
@@ -55,7 +55,7 @@ void BattlegroundNA::Update(uint32 diff)
UpdateArenaWorldState();
CheckArenaAfterTimerConditions();
}
- }
+ }
}
void BattlegroundNA::StartingEventCloseDoors()
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp
index 190d57bc5b2..ed530d64940 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp
@@ -55,7 +55,7 @@ void BattlegroundRL::Update(uint32 diff)
UpdateArenaWorldState();
CheckArenaAfterTimerConditions();
}
- }
+ }
}
void BattlegroundRL::StartingEventCloseDoors()
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
index 6a5b60fc928..a7eda8fdb19 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
@@ -55,7 +55,7 @@ void BattlegroundRV::Update(uint32 diff)
UpdateArenaWorldState();
CheckArenaAfterTimerConditions();
}
- }
+ }
if (getTimer() < diff)
{
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp
index 316d4e5ac99..0f9fdc30e21 100755
--- a/src/server/game/Chat/Channels/Channel.cpp
+++ b/src/server/game/Chat/Channels/Channel.cpp
@@ -50,7 +50,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
{
channel_id = 0;
m_flags |= CHANNEL_FLAG_CUSTOM;
-
+
// If storing custom channels in the db is enabled either load or save the channel
if (sWorld.getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS))
{
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index f035a9456ef..43b33138c2b 100755
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -1411,7 +1411,7 @@ void ConditionMgr::Clean()
m_ConditionMap.clear();
-
+
for (VehicleSpellConditionMap::iterator itr = m_VehicleSpellConditions.begin(); itr != m_VehicleSpellConditions.end(); ++itr)
{
for (ConditionTypeMap::iterator it = itr->second.begin(); it != itr->second.end(); ++it)
diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp
index adedaa01e68..e518361725b 100755
--- a/src/server/game/Conditions/DisableMgr.cpp
+++ b/src/server/game/Conditions/DisableMgr.cpp
@@ -93,7 +93,7 @@ void DisableMgr::LoadDisables()
sLog.outErrorDb("Disable flags for spell %u are invalid, skipped.", entry);
continue;
}
-
+
if (flags & SPELL_DISABLE_MAP)
{
Tokens tokens(params_0, ',');
@@ -239,18 +239,18 @@ bool DisableMgr::IsDisabledFor(DisableType type, uint32 entry, Unit const* pUnit
if ((flags & SPELL_DISABLE_PLAYER && pUnit->GetTypeId() == TYPEID_PLAYER) ||
(pUnit->GetTypeId() == TYPEID_UNIT && (pUnit->ToCreature()->isPet() && flags & SPELL_DISABLE_PET || flags & SPELL_DISABLE_CREATURE)))
-
+
{
if (flags & SPELL_DISABLE_MAP)
{
std::set<uint32> const& mapIds = itr->second.params[0];
if (mapIds.find(pUnit->GetMapId()) != mapIds.end())
return true; // Spell is disabled on current map
-
+
if (!(flags & SPELL_DISABLE_AREA))
return false; // Spell is disabled on another map, but not this one, return false
- // Spell is disabled in an area, but not explicitly our current mapId. Continue processing.
+ // Spell is disabled in an area, but not explicitly our current mapId. Continue processing.
}
if (flags & SPELL_DISABLE_AREA)
diff --git a/src/server/game/Conditions/DisableMgr.h b/src/server/game/Conditions/DisableMgr.h
index bd57de01067..f0d81766b00 100755
--- a/src/server/game/Conditions/DisableMgr.h
+++ b/src/server/game/Conditions/DisableMgr.h
@@ -41,7 +41,7 @@ enum SpellDisableTypes
SPELL_DISABLE_DEPRECATED_SPELL = 0x8,
SPELL_DISABLE_MAP = 0x10,
SPELL_DISABLE_AREA = 0x20,
- MAX_SPELL_DISABLE_TYPE = ( SPELL_DISABLE_PLAYER | SPELL_DISABLE_CREATURE | SPELL_DISABLE_PET |
+ MAX_SPELL_DISABLE_TYPE = ( SPELL_DISABLE_PLAYER | SPELL_DISABLE_CREATURE | SPELL_DISABLE_PET |
SPELL_DISABLE_DEPRECATED_SPELL | SPELL_DISABLE_MAP | SPELL_DISABLE_AREA),
};
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index c7b270a344d..437676c64fd 100755
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -2425,6 +2425,6 @@ void Creature::FarTeleportTo(Map* map, float X, float Y, float Z, float O)
ResetMap();
SetMap(map);
AddToWorld();
-
+
SetPosition(X, Y, Z, O, true);
}
diff --git a/src/server/game/Entities/Creature/CreatureGroups.cpp b/src/server/game/Entities/Creature/CreatureGroups.cpp
index f70648e23ea..abdb4407b88 100755
--- a/src/server/game/Entities/Creature/CreatureGroups.cpp
+++ b/src/server/game/Entities/Creature/CreatureGroups.cpp
@@ -96,7 +96,7 @@ void CreatureGroupManager::LoadCreatureFormations()
QueryResult guidResult = WorldDatabase.PQuery("SELECT guid FROM creature");
if (guidResult)
{
- do
+ do
{
Field *fields = guidResult->Fetch();
uint32 guid = fields[0].GetUInt32();
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 5a6411491f9..c8426edf6ab 100755
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -832,7 +832,7 @@ bool GameObject::isAlwaysVisibleFor(WorldObject const* seer) const
if (IsTransport())
return true;
-
+
return false;
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 0049c9ca702..d32ec80fe7b 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -1218,7 +1218,7 @@ void Player::SetDrunkValue(uint16 newDrunkenValue, uint32 itemId)
m_invisibilityDetect.AddFlag(INVISIBILITY_DRUNK);
else
m_invisibilityDetect.DelFlag(INVISIBILITY_DRUNK);
-
+
m_invisibilityDetect.AddValue(INVISIBILITY_DRUNK, int32(newDrunkenValue - m_drunk) / 256);
m_drunk = newDrunkenValue;
@@ -11999,7 +11999,7 @@ void Player::DestroyItem(uint8 bag, uint8 slot, bool update)
if (pItem)
{
sLog.outDebug("STORAGE: DestroyItem bag = %u, slot = %u, item = %u", bag, slot, pItem->GetEntry());
- // Also remove all contained items if the item is a bag.
+ // Also remove all contained items if the item is a bag.
// This if() prevents item saving crashes if the condition for a bag to be empty before being destroyed was bypassed somehow.
if (pItem->IsBag() && !((Bag*)pItem)->IsEmpty())
{
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 0034222f31a..4e0fde259db 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -37,10 +37,10 @@
#include "Unit.h"
#include "Util.h" // for Tokens typedef
#include "WorldSession.h"
-
+
#include<string>
#include<vector>
-
+
struct Mail;
class Channel;
class Creature;
@@ -2264,7 +2264,7 @@ class Player : public Unit, public GridObject<Player>
LfgState GetLfgState() const { return m_LookingForGroup.state; }
void SetLfgState(LfgState state)
{
-
+
switch(state)
{
case LFG_STATE_NONE:
@@ -2644,7 +2644,7 @@ class Player : public Unit, public GridObject<Player>
bool canSeeAlways(WorldObject const* obj) const;
- bool isAlwaysDetectableFor(WorldObject const* seer) const;
+ bool isAlwaysDetectableFor(WorldObject const* seer) const;
private:
// internal common parts for CanStore/StoreItem functions
uint8 _CanStoreItem_InSpecificSlot(uint8 bag, uint8 slot, ItemPosCountVec& dest, ItemPrototype const *pProto, uint32& count, bool swap, Item *pSrcItem) const;
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 317cdfaecfd..3245b707129 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -15289,7 +15289,7 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss)
// Call creature just died function
if (creature->IsAIEnabled)
creature->AI()->JustDied(this);
-
+
if (creature->ToTempSummon())
{
if (Unit* pSummoner = creature->ToTempSummon()->GetSummoner())
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 2a5cdb36139..bc5d677f77f 100755
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1212,7 +1212,7 @@ class Unit : public WorldObject
inline bool HealthBelowPctDamaged(int32 pct, uint32 damage) const { return (int32(GetHealth()) - damage) * (int64)100 < GetMaxHealth() * (int64)pct; }
inline bool HealthAbovePct(int32 pct) const { return GetHealth() * (uint64)100 > GetMaxHealth() * (uint64)pct; }
inline float GetHealthPct() const { return GetMaxHealth() ? 100.f * GetHealth() / GetMaxHealth() : 0.0f; }
- inline uint32 CountPctFromMaxHealth(int32 pct) const { return CalculatePctN(GetMaxHealth(), pct); }
+ inline uint32 CountPctFromMaxHealth(int32 pct) const { return CalculatePctN(GetMaxHealth(), pct); }
void SetHealth(uint32 val);
void SetMaxHealth(uint32 val);
diff --git a/src/server/game/Entities/Vehicle/Vehicle.h b/src/server/game/Entities/Vehicle/Vehicle.h
index f24d24dc697..fd8e426cc94 100755
--- a/src/server/game/Entities/Vehicle/Vehicle.h
+++ b/src/server/game/Entities/Vehicle/Vehicle.h
@@ -57,7 +57,7 @@ enum VehicleSpells
{
VEHICLE_SPELL_PARACHUTE = 45472
};
-
+
struct VehicleSeat
{
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 11739172214..89c849ef331 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -360,7 +360,7 @@ void ObjectMgr::AddGuild(Guild* pGuild)
// Allocate space if necessary
if (guildId >= uint32(mGuildMap.size()))
// Reserve a bit more space than necessary.
- // 16 is intentional and it will allow creation of next 16 guilds happen
+ // 16 is intentional and it will allow creation of next 16 guilds happen
// without reallocation.
mGuildMap.resize(guildId + 16);
mGuildMap[guildId] = pGuild;
@@ -2076,7 +2076,7 @@ void ObjectMgr::LoadItemPrototypes()
if (proto->InventoryType != dbcitem->InventoryType)
{
sLog.outErrorDb("Item (Entry: %u) does not have a correct inventory type (%u), must be %u .", i, proto->InventoryType, dbcitem->InventoryType);
- if (enforceDBCAttributes)
+ if (enforceDBCAttributes)
const_cast<ItemPrototype*>(proto)->InventoryType = dbcitem->InventoryType;
}
if (proto->DisplayInfoID != dbcitem->DisplayId)
@@ -5183,7 +5183,7 @@ void ObjectMgr::LoadWaypointScripts()
QueryResult result = WorldDatabase.PQuery("SELECT DISTINCT(`action`) FROM waypoint_data");
if (result)
{
- do
+ do
{
Field *fields = result->Fetch();
uint32 action = fields[0].GetUInt32();
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index bb5b44c9550..5ff2cbb57da 100755
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -33,9 +33,9 @@
#include "MapInstanced.h"
#include "Util.h"
-Roll::Roll(uint64 _guid, LootItem const& li) : itemGUID(_guid), itemid(li.itemid),
+Roll::Roll(uint64 _guid, LootItem const& li) : itemGUID(_guid), itemid(li.itemid),
itemRandomPropId(li.randomPropertyId), itemRandomSuffix(li.randomSuffix), itemCount(li.count),
-totalPlayersRolling(0), totalNeed(0), totalGreed(0), totalPass(0), itemSlot(0),
+totalPlayersRolling(0), totalNeed(0), totalGreed(0), totalPass(0), itemSlot(0),
rollVoteMask(ROLL_ALL_TYPE_NO_DISENCHANT)
{
}
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 189cb66c438..813afcdefbd 100755
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -571,7 +571,7 @@ void Guild::Member::SaveToDB(SQLTransaction& trans) const
}
// Loads member's data from database.
-// If member has broken fields (level, class) returns false.
+// If member has broken fields (level, class) returns false.
// In this case member has to be removed from guild.
bool Guild::Member::LoadFromDB(Field* fields)
{
@@ -656,8 +656,8 @@ void Guild::Member::DecreaseBankRemainingValue(SQLTransaction& trans, uint8 tabI
m_bankRemaining[tabId].value -= amount;
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(
- tabId == GUILD_BANK_MAX_TABS ?
- CHAR_SET_GUILD_MEMBER_BANK_REM_MONEY :
+ tabId == GUILD_BANK_MAX_TABS ?
+ CHAR_SET_GUILD_MEMBER_BANK_REM_MONEY :
CHAR_SET_GUILD_MEMBER_BANK_REM_SLOTS0 + tabId);
stmt->setUInt32(0, m_bankRemaining[tabId].value);
stmt->setUInt32(1, m_guildId);
@@ -691,7 +691,7 @@ uint32 Guild::Member::GetBankRemainingValue(uint8 tabId, const Guild* pGuild) co
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(
tabId == GUILD_BANK_MAX_TABS ?
- CHAR_SET_GUILD_MEMBER_BANK_TIME_MONEY :
+ CHAR_SET_GUILD_MEMBER_BANK_TIME_MONEY :
CHAR_SET_GUILD_MEMBER_BANK_TIME_REM_SLOTS0 + tabId);
stmt->setUInt32(0, m_bankRemaining[tabId].resetTime);
stmt->setUInt32(1, m_bankRemaining[tabId].value);
@@ -782,7 +782,7 @@ void Guild::MoveItemData::LogAction(MoveItemData* pFrom) const
{
ASSERT(pFrom->GetItem());
- sScriptMgr.OnGuildItemMove(m_pGuild, m_pPlayer, pFrom->GetItem(),
+ sScriptMgr.OnGuildItemMove(m_pGuild, m_pPlayer, pFrom->GetItem(),
pFrom->IsBank(), pFrom->GetContainer(), pFrom->GetSlotId(),
IsBank(), GetContainer(), GetSlotId());
}
@@ -844,7 +844,7 @@ void Guild::PlayerMoveItemData::LogBankEvent(SQLTransaction& trans, MoveItemData
{
ASSERT(pFrom);
// Bank -> Char
- m_pGuild->_LogBankEvent(trans, GUILD_BANK_LOG_WITHDRAW_ITEM, pFrom->GetContainer(), m_pPlayer->GetGUIDLow(),
+ m_pGuild->_LogBankEvent(trans, GUILD_BANK_LOG_WITHDRAW_ITEM, pFrom->GetContainer(), m_pPlayer->GetGUIDLow(),
pFrom->GetItem()->GetEntry(), count);
}
@@ -913,7 +913,7 @@ Item* Guild::BankMoveItemData::StoreItem(SQLTransaction& trans, Item* pItem)
ItemPosCount pos(*itr);
++itr;
- sLog.outDebug("GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
+ sLog.outDebug("GUILD STORAGE: StoreItem tab = %u, slot = %u, item = %u, count = %u",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
pLastItem = _StoreItem(trans, pTab, pItem, pos, itr != m_vec.end());
}
@@ -925,11 +925,11 @@ void Guild::BankMoveItemData::LogBankEvent(SQLTransaction& trans, MoveItemData*
ASSERT(pFrom->GetItem());
if (pFrom->IsBank())
// Bank -> Bank
- m_pGuild->_LogBankEvent(trans, GUILD_BANK_LOG_MOVE_ITEM, pFrom->GetContainer(), m_pPlayer->GetGUIDLow(),
+ m_pGuild->_LogBankEvent(trans, GUILD_BANK_LOG_MOVE_ITEM, pFrom->GetContainer(), m_pPlayer->GetGUIDLow(),
pFrom->GetItem()->GetEntry(), count, m_container);
- else
+ else
// Char -> Bank
- m_pGuild->_LogBankEvent(trans, GUILD_BANK_LOG_DEPOSIT_ITEM, m_container, m_pPlayer->GetGUIDLow(),
+ m_pGuild->_LogBankEvent(trans, GUILD_BANK_LOG_DEPOSIT_ITEM, m_container, m_pPlayer->GetGUIDLow(),
pFrom->GetItem()->GetEntry(), count);
}
@@ -1022,7 +1022,7 @@ void Guild::BankMoveItemData::_CanStoreItemInTab(Item* pItem, uint8 skipSlotId,
uint8 Guild::BankMoveItemData::_CanStore(Item* pItem, bool swap)
{
- sLog.outDebug("GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
+ sLog.outDebug("GUILD STORAGE: CanStore() tab = %u, slot = %u, item = %u, count = %u",
m_container, m_slotId, pItem->GetEntry(), pItem->GetCount());
uint32 count = pItem->GetCount();
@@ -1108,7 +1108,7 @@ bool Guild::Create(Player* pLeader, const std::string& name)
m_createdDate = ::time(NULL);
_CreateLogHolders();
- sLog.outDebug("GUILD: creating guild [%s] for leader %s (%u)",
+ sLog.outDebug("GUILD: creating guild [%s] for leader %s (%u)",
name.c_str(), pLeader->GetName(), GUID_LOPART(m_leaderGuid));
PreparedStatement* stmt = NULL;
@@ -1455,7 +1455,7 @@ void Guild::HandleInviteMember(WorldSession* session, const std::string& name)
void Guild::HandleAcceptMember(WorldSession* session)
{
Player* player = session->GetPlayer();
- if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) &&
+ if (!sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) &&
player->GetTeam() != sObjectMgr.GetPlayerTeamByGUID(GetLeaderGUID()))
return;
@@ -1959,7 +1959,7 @@ bool Guild::LoadBankItemFromDB(Field* fields)
uint8 tabId = fields[12].GetUInt8();
if (tabId >= _GetPurchasedTabsSize())
{
- sLog.outError("Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
+ sLog.outError("Invalid tab for item (GUID: %u, id: #%u) in guild bank, skipped.",
fields[14].GetUInt32(), fields[15].GetUInt32());
return false;
}
@@ -2040,7 +2040,7 @@ void Guild::BroadcastToGuild(WorldSession *session, bool officerOnly, const std:
ChatHandler::FillMessageData(&data, session, officerOnly ? CHAT_MSG_OFFICER : CHAT_MSG_GUILD, language, NULL, 0, msg.c_str(), NULL);
for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
if (Player *player = itr->second->FindPlayer())
- if (player->GetSession() && _HasRankRight(player, officerOnly ? GR_RIGHT_OFFCHATLISTEN : GR_RIGHT_GCHATLISTEN) &&
+ if (player->GetSession() && _HasRankRight(player, officerOnly ? GR_RIGHT_OFFCHATLISTEN : GR_RIGHT_GCHATLISTEN) &&
!player->GetSocial()->HasIgnore(session->GetPlayer()->GetGUIDLow()))
player->GetSession()->SendPacket(&data);
}
@@ -2098,10 +2098,10 @@ bool Guild::AddMember(const uint64& guid, uint8 rankId)
{
Field *fields = result->Fetch();
pMember->SetStats(
- fields[0].GetString(),
- fields[1].GetUInt8(),
+ fields[0].GetString(),
+ fields[1].GetUInt8(),
fields[2].GetUInt8(),
- fields[3].GetUInt32(),
+ fields[3].GetUInt32(),
fields[4].GetUInt32());
ok = pMember->CheckStats();
@@ -2203,7 +2203,7 @@ bool Guild::ChangeMemberRank(const uint64& guid, uint8 newRank)
// Bank (items move)
void Guild::SwapItems(Player* player, uint8 tabId, uint8 slotId, uint8 destTabId, uint8 destSlotId, uint32 splitedAmount)
{
- if (tabId >= _GetPurchasedTabsSize() || slotId >= GUILD_BANK_MAX_SLOTS ||
+ if (tabId >= _GetPurchasedTabsSize() || slotId >= GUILD_BANK_MAX_SLOTS ||
destTabId >= _GetPurchasedTabsSize() || destSlotId >= GUILD_BANK_MAX_SLOTS)
return;
@@ -2330,7 +2330,7 @@ void Guild::_UpdateAccountsNumber()
}
// Detects if player is the guild master.
-// Check both leader guid and player's rank (otherwise multiple feature with
+// Check both leader guid and player's rank (otherwise multiple feature with
// multiple guild masters won't work)
bool Guild::_IsLeader(Player* player) const
{
diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h
index 311c0e4bcb8..1c8a2c9f5d0 100755
--- a/src/server/game/Guilds/Guild.h
+++ b/src/server/game/Guilds/Guild.h
@@ -331,10 +331,10 @@ private:
class EventLogEntry : public LogEntry
{
public:
- EventLogEntry(uint32 guildId, uint32 guid, GuildEventLogTypes eventType, uint32 playerGuid1, uint32 playerGuid2, uint8 newRank) :
+ EventLogEntry(uint32 guildId, uint32 guid, GuildEventLogTypes eventType, uint32 playerGuid1, uint32 playerGuid2, uint8 newRank) :
LogEntry(guildId, guid), m_eventType(eventType), m_playerGuid1(playerGuid1), m_playerGuid2(playerGuid2), m_newRank(newRank) { }
- EventLogEntry(uint32 guildId, uint32 guid, time_t timestamp, GuildEventLogTypes eventType, uint32 playerGuid1, uint32 playerGuid2, uint8 newRank) :
+ EventLogEntry(uint32 guildId, uint32 guid, time_t timestamp, GuildEventLogTypes eventType, uint32 playerGuid1, uint32 playerGuid2, uint8 newRank) :
LogEntry(guildId, guid, timestamp), m_eventType(eventType), m_playerGuid1(playerGuid1), m_playerGuid2(playerGuid2), m_newRank(newRank) { }
~EventLogEntry() { }
@@ -355,18 +355,18 @@ private:
public:
static bool IsMoneyEvent(GuildBankEventLogTypes eventType)
{
- return
+ return
eventType == GUILD_BANK_LOG_DEPOSIT_MONEY ||
eventType == GUILD_BANK_LOG_WITHDRAW_MONEY ||
eventType == GUILD_BANK_LOG_REPAIR_MONEY;
}
- BankEventLogEntry(uint32 guildId, uint32 guid, GuildBankEventLogTypes eventType, uint8 tabId, uint32 playerGuid, uint32 itemOrMoney, uint16 itemStackCount, uint8 destTabId) :
- LogEntry(guildId, guid), m_eventType(eventType), m_bankTabId(tabId), m_playerGuid(playerGuid),
+ BankEventLogEntry(uint32 guildId, uint32 guid, GuildBankEventLogTypes eventType, uint8 tabId, uint32 playerGuid, uint32 itemOrMoney, uint16 itemStackCount, uint8 destTabId) :
+ LogEntry(guildId, guid), m_eventType(eventType), m_bankTabId(tabId), m_playerGuid(playerGuid),
m_itemOrMoney(itemOrMoney), m_itemStackCount(itemStackCount), m_destTabId(destTabId) { }
- BankEventLogEntry(uint32 guildId, uint32 guid, time_t timestamp, uint8 tabId, GuildBankEventLogTypes eventType, uint32 playerGuid, uint32 itemOrMoney, uint16 itemStackCount, uint8 destTabId) :
- LogEntry(guildId, guid, timestamp), m_eventType(eventType), m_bankTabId(tabId), m_playerGuid(playerGuid),
+ BankEventLogEntry(uint32 guildId, uint32 guid, time_t timestamp, uint8 tabId, GuildBankEventLogTypes eventType, uint32 playerGuid, uint32 itemOrMoney, uint16 itemStackCount, uint8 destTabId) :
+ LogEntry(guildId, guid, timestamp), m_eventType(eventType), m_bankTabId(tabId), m_playerGuid(playerGuid),
m_itemOrMoney(itemOrMoney), m_itemStackCount(itemStackCount), m_destTabId(destTabId) { }
~BankEventLogEntry() { }
@@ -414,7 +414,7 @@ private:
{
public:
RankInfo(uint32 guildId) : m_guildId(guildId), m_rankId(GUILD_RANK_NONE), m_rights(GR_RIGHT_EMPTY), m_bankMoneyPerDay(0) { }
- RankInfo(uint32 guildId, uint8 rankId, const std::string& name, uint32 rights, uint32 money) :
+ RankInfo(uint32 guildId, uint8 rankId, const std::string& name, uint32 rights, uint32 money) :
m_guildId(guildId), m_rankId(rankId), m_name(name), m_rights(rights), m_bankMoneyPerDay(money) { }
bool LoadFromDB(Field* fields);
@@ -492,7 +492,7 @@ private:
class MoveItemData
{
public:
- MoveItemData(Guild* pGuild, Player* player, uint8 container, uint8 slotId) : m_pGuild(pGuild), m_pPlayer(player),
+ MoveItemData(Guild* pGuild, Player* player, uint8 container, uint8 slotId) : m_pGuild(pGuild), m_pPlayer(player),
m_container(container), m_slotId(slotId), m_pItem(NULL), m_pClonedItem(NULL) { }
virtual ~MoveItemData() { }
@@ -538,7 +538,7 @@ private:
class PlayerMoveItemData : public MoveItemData
{
public:
- PlayerMoveItemData(Guild* pGuild, Player* player, uint8 container, uint8 slotId) :
+ PlayerMoveItemData(Guild* pGuild, Player* player, uint8 container, uint8 slotId) :
MoveItemData(pGuild, player, container, slotId) { }
bool IsBank() const { return false; }
@@ -553,7 +553,7 @@ private:
class BankMoveItemData : public MoveItemData
{
public:
- BankMoveItemData(Guild* pGuild, Player* player, uint8 container, uint8 slotId) :
+ BankMoveItemData(Guild* pGuild, Player* player, uint8 container, uint8 slotId) :
MoveItemData(pGuild, player, container, slotId) { }
bool IsBank() const { return true; }
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 5e0ec7dd896..0ca4afd2277 100755
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -504,6 +504,18 @@ void Map::VisitNearbyCellsOf(WorldObject* obj, TypeContainerVisitor<Trinity::Obj
void Map::Update(const uint32 &t_diff)
{
+ /// update worldsessions for existing players
+ for(m_mapRefIter = m_mapRefManager.begin(); m_mapRefIter != m_mapRefManager.end(); ++m_mapRefIter)
+ {
+ Player* plr = m_mapRefIter->getSource();
+ if(plr && plr->IsInWorld())
+ {
+ //plr->Update(t_diff);
+ WorldSession * pSession = plr->GetSession();
+ MapSessionFilter updater(pSession);
+ pSession->Update(t_diff, updater);
+ }
+ }
/// update active cells around players and active objects
resetMarkedCells();
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 1e07ab1c4ad..ec27831c3f9 100755
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -1233,7 +1233,7 @@ void ScriptMgr::OnGuildMemberDepositMoney(Guild* guild, Player* player, uint32 &
FOREACH_SCRIPT(GuildScript)->OnMemberDepositMoney(guild, player, amount);
}
-void ScriptMgr::OnGuildItemMove(Guild* guild, Player* player, Item* pItem, bool isSrcBank, uint8 srcContainer, uint8 srcSlotId,
+void ScriptMgr::OnGuildItemMove(Guild* guild, Player* player, Item* pItem, bool isSrcBank, uint8 srcContainer, uint8 srcSlotId,
bool isDestBank, uint8 destContainer, uint8 destSlotId)
{
FOREACH_SCRIPT(GuildScript)->OnItemMove(guild, player, pItem, isSrcBank, srcContainer, srcSlotId, isDestBank, destContainer, destSlotId);
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index f7239425ab7..674b587bff8 100755
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -953,7 +953,7 @@ class ScriptMgr
void OnGuildDisband(Guild *guild);
void OnGuildMemberWitdrawMoney(Guild* guild, Player* player, uint32 &amount, bool isRepair);
void OnGuildMemberDepositMoney(Guild* guild, Player* player, uint32 &amount);
- void OnGuildItemMove(Guild* guild, Player* player, Item* pItem, bool isSrcBank, uint8 srcContainer, uint8 srcSlotId,
+ void OnGuildItemMove(Guild* guild, Player* player, Item* pItem, bool isSrcBank, uint8 srcContainer, uint8 srcSlotId,
bool isDestBank, uint8 destContainer, uint8 destSlotId);
void OnGuildEvent(Guild* guild, uint8 eventType, uint32 playerGuid1, uint32 playerGuid2, uint8 newRank);
void OnGuildBankEvent(Guild* guild, uint8 eventType, uint8 tabId, uint32 playerGuid, uint32 itemOrMoney, uint16 itemStackCount, uint8 destTabId);
diff --git a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
index 523809ae4c3..feb13f59a06 100755
--- a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
@@ -473,7 +473,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data)
void WorldSession::HandleEmoteOpcode(WorldPacket & recv_data)
{
- if (!GetPlayer()->isAlive() || GetPlayer()->hasUnitState(UNIT_STAT_DIED))
+ if (!GetPlayer()->isAlive() || GetPlayer()->hasUnitState(UNIT_STAT_DIED))
return;
uint32 emote;
diff --git a/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp b/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp
index 0ff97ee8fbe..56671262ae8 100755
--- a/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/GuildHandler.cpp
@@ -358,7 +358,7 @@ void WorldSession::HandleGuildBankerActivate(WorldPacket & recv_data)
{
if (Guild* pGuild = _GetPlayerGuild(this))
pGuild->SendBankTabsInfo(this);
- else
+ else
Guild::SendCommandResult(this, GUILD_UNK1, ERR_GUILD_PLAYER_NOT_IN_GUILD);
}
}
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
index 9a77a4b7187..6546a604d09 100755
--- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
@@ -144,7 +144,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data)
_player->OnGossipSelect(unit, gossipListId, menuId);
}
else
- {
+ {
go->AI()->GossipSelectCode(_player, menuId, gossipListId, code.c_str());
sScriptMgr.OnGossipSelectCode(_player, go, _player->PlayerTalkClass->GossipOptionSender(gossipListId), _player->PlayerTalkClass->GossipOptionAction(gossipListId), code.c_str());
}
diff --git a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp
index 6e5cb4c8674..1e40b48e23e 100755
--- a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp
@@ -225,7 +225,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
if(!(proto->Flags & ITEM_PROTO_FLAG_OPENABLE) && !pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))
{
pUser->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pItem, NULL);
- sLog.outError("Possible hacking attempt: Player %s [guid: %u] tried to open item [guid: %u, entry: %u] which is not openable!",
+ sLog.outError("Possible hacking attempt: Player %s [guid: %u] tried to open item [guid: %u, entry: %u] which is not openable!",
pUser->GetName(), pUser->GetGUIDLow(), pItem->GetGUIDLow(), proto->ItemId);
return;
}
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 4101014b29c..625a2f29f20 100755
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -26,1311 +26,1311 @@
/// Correspondence between opcodes and their names
OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
{
- /*0x000*/ { "MSG_NULL_ACTION", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x001*/ { "CMSG_BOOTME", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x002*/ { "CMSG_DBLOOKUP", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x003*/ { "SMSG_DBLOOKUP", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x004*/ { "CMSG_QUERY_OBJECT_POSITION", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x005*/ { "SMSG_QUERY_OBJECT_POSITION", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x006*/ { "CMSG_QUERY_OBJECT_ROTATION", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x007*/ { "SMSG_QUERY_OBJECT_ROTATION", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x008*/ { "CMSG_WORLD_TELEPORT", STATUS_LOGGEDIN, &WorldSession::HandleWorldTeleportOpcode },
- /*0x009*/ { "CMSG_TELEPORT_TO_UNIT", STATUS_LOGGEDIN, &WorldSession::Handle_NULL },
- /*0x00A*/ { "CMSG_ZONE_MAP", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x00B*/ { "SMSG_ZONE_MAP", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x00C*/ { "CMSG_DEBUG_CHANGECELLZONE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x00D*/ { "CMSG_MOVE_CHARACTER_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x00E*/ { "SMSG_MOVE_CHARACTER_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x00F*/ { "CMSG_RECHARGE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x010*/ { "CMSG_LEARN_SPELL", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x011*/ { "CMSG_CREATEMONSTER", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x012*/ { "CMSG_DESTROYMONSTER", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x013*/ { "CMSG_CREATEITEM", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x014*/ { "CMSG_CREATEGAMEOBJECT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x015*/ { "SMSG_CHECK_FOR_BOTS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x016*/ { "CMSG_MAKEMONSTERATTACKGUID", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x017*/ { "CMSG_BOT_DETECTED2", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x018*/ { "CMSG_FORCEACTION", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x019*/ { "CMSG_FORCEACTIONONOTHER", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x01A*/ { "CMSG_FORCEACTIONSHOW", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x01B*/ { "SMSG_FORCEACTIONSHOW", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x01C*/ { "CMSG_PETGODMODE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x01D*/ { "SMSG_PETGODMODE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x01E*/ { "SMSG_REFER_A_FRIEND_EXPIRED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x01F*/ { "CMSG_WEATHER_SPEED_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x020*/ { "CMSG_UNDRESSPLAYER", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x021*/ { "CMSG_BEASTMASTER", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x022*/ { "CMSG_GODMODE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x023*/ { "SMSG_GODMODE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x024*/ { "CMSG_CHEAT_SETMONEY", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x025*/ { "CMSG_LEVEL_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x026*/ { "CMSG_PET_LEVEL_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x027*/ { "CMSG_SET_WORLDSTATE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x028*/ { "CMSG_COOLDOWN_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x029*/ { "CMSG_USE_SKILL_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x02A*/ { "CMSG_FLAG_QUEST", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x02B*/ { "CMSG_FLAG_QUEST_FINISH", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x02C*/ { "CMSG_CLEAR_QUEST", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x02D*/ { "CMSG_SEND_EVENT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x02E*/ { "CMSG_DEBUG_AISTATE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x02F*/ { "SMSG_DEBUG_AISTATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x030*/ { "CMSG_DISABLE_PVP_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x031*/ { "CMSG_ADVANCE_SPAWN_TIME", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x032*/ { "SMSG_DESTRUCTIBLE_BUILDING_DAMAGE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x033*/ { "CMSG_AUTH_SRP6_BEGIN", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x034*/ { "CMSG_AUTH_SRP6_PROOF", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x035*/ { "CMSG_AUTH_SRP6_RECODE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x036*/ { "CMSG_CHAR_CREATE", STATUS_AUTHED, &WorldSession::HandleCharCreateOpcode },
- /*0x037*/ { "CMSG_CHAR_ENUM", STATUS_AUTHED, &WorldSession::HandleCharEnumOpcode },
- /*0x038*/ { "CMSG_CHAR_DELETE", STATUS_AUTHED, &WorldSession::HandleCharDeleteOpcode },
- /*0x039*/ { "SMSG_AUTH_SRP6_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x03A*/ { "SMSG_CHAR_CREATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x03B*/ { "SMSG_CHAR_ENUM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x03C*/ { "SMSG_CHAR_DELETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x03D*/ { "CMSG_PLAYER_LOGIN", STATUS_AUTHED, &WorldSession::HandlePlayerLoginOpcode },
- /*0x03E*/ { "SMSG_NEW_WORLD", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x03F*/ { "SMSG_TRANSFER_PENDING", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x040*/ { "SMSG_TRANSFER_ABORTED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x041*/ { "SMSG_CHARACTER_LOGIN_FAILED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x042*/ { "SMSG_LOGIN_SETTIMESPEED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x043*/ { "SMSG_GAMETIME_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x044*/ { "CMSG_GAMETIME_SET", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x045*/ { "SMSG_GAMETIME_SET", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x046*/ { "CMSG_GAMESPEED_SET", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x047*/ { "SMSG_GAMESPEED_SET", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x048*/ { "CMSG_SERVERTIME", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x049*/ { "SMSG_SERVERTIME", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x04A*/ { "CMSG_PLAYER_LOGOUT", STATUS_LOGGEDIN, &WorldSession::HandlePlayerLogoutOpcode },
- /*0x04B*/ { "CMSG_LOGOUT_REQUEST", STATUS_LOGGEDIN, &WorldSession::HandleLogoutRequestOpcode },
- /*0x04C*/ { "SMSG_LOGOUT_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x04D*/ { "SMSG_LOGOUT_COMPLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x04E*/ { "CMSG_LOGOUT_CANCEL", STATUS_LOGGEDIN, &WorldSession::HandleLogoutCancelOpcode },
- /*0x04F*/ { "SMSG_LOGOUT_CANCEL_ACK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x050*/ { "CMSG_NAME_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleNameQueryOpcode },
- /*0x051*/ { "SMSG_NAME_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x052*/ { "CMSG_PET_NAME_QUERY", STATUS_LOGGEDIN, &WorldSession::HandlePetNameQuery },
- /*0x053*/ { "SMSG_PET_NAME_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x054*/ { "CMSG_GUILD_QUERY", STATUS_AUTHED, &WorldSession::HandleGuildQueryOpcode },
- /*0x055*/ { "SMSG_GUILD_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x056*/ { "CMSG_ITEM_QUERY_SINGLE", STATUS_LOGGEDIN, &WorldSession::HandleItemQuerySingleOpcode },
- /*0x057*/ { "CMSG_ITEM_QUERY_MULTIPLE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x058*/ { "SMSG_ITEM_QUERY_SINGLE_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x059*/ { "SMSG_ITEM_QUERY_MULTIPLE_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x05A*/ { "CMSG_PAGE_TEXT_QUERY", STATUS_LOGGEDIN, &WorldSession::HandlePageTextQueryOpcode },
- /*0x05B*/ { "SMSG_PAGE_TEXT_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x05C*/ { "CMSG_QUEST_QUERY", STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, &WorldSession::HandleQuestQueryOpcode },
- /*0x05D*/ { "SMSG_QUEST_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x05E*/ { "CMSG_GAMEOBJECT_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleGameObjectQueryOpcode },
- /*0x05F*/ { "SMSG_GAMEOBJECT_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x060*/ { "CMSG_CREATURE_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleCreatureQueryOpcode },
- /*0x061*/ { "SMSG_CREATURE_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x062*/ { "CMSG_WHO", STATUS_LOGGEDIN, &WorldSession::HandleWhoOpcode },
- /*0x063*/ { "SMSG_WHO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x064*/ { "CMSG_WHOIS", STATUS_LOGGEDIN, &WorldSession::HandleWhoisOpcode },
- /*0x065*/ { "SMSG_WHOIS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x066*/ { "CMSG_CONTACT_LIST", STATUS_LOGGEDIN, &WorldSession::HandleContactListOpcode },
- /*0x067*/ { "SMSG_CONTACT_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x068*/ { "SMSG_FRIEND_STATUS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x069*/ { "CMSG_ADD_FRIEND", STATUS_LOGGEDIN, &WorldSession::HandleAddFriendOpcode },
- /*0x06A*/ { "CMSG_DEL_FRIEND", STATUS_LOGGEDIN, &WorldSession::HandleDelFriendOpcode },
- /*0x06B*/ { "CMSG_SET_CONTACT_NOTES", STATUS_LOGGEDIN, &WorldSession::HandleSetContactNotesOpcode },
- /*0x06C*/ { "CMSG_ADD_IGNORE", STATUS_LOGGEDIN, &WorldSession::HandleAddIgnoreOpcode },
- /*0x06D*/ { "CMSG_DEL_IGNORE", STATUS_LOGGEDIN, &WorldSession::HandleDelIgnoreOpcode },
- /*0x06E*/ { "CMSG_GROUP_INVITE", STATUS_LOGGEDIN, &WorldSession::HandleGroupInviteOpcode },
- /*0x06F*/ { "SMSG_GROUP_INVITE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x070*/ { "CMSG_GROUP_CANCEL", STATUS_LOGGEDIN, &WorldSession::Handle_NULL },
- /*0x071*/ { "SMSG_GROUP_CANCEL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x072*/ { "CMSG_GROUP_ACCEPT", STATUS_LOGGEDIN, &WorldSession::HandleGroupAcceptOpcode },
- /*0x073*/ { "CMSG_GROUP_DECLINE", STATUS_LOGGEDIN, &WorldSession::HandleGroupDeclineOpcode },
- /*0x074*/ { "SMSG_GROUP_DECLINE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x075*/ { "CMSG_GROUP_UNINVITE", STATUS_LOGGEDIN, &WorldSession::HandleGroupUninviteOpcode },
- /*0x076*/ { "CMSG_GROUP_UNINVITE_GUID", STATUS_LOGGEDIN, &WorldSession::HandleGroupUninviteGuidOpcode },
- /*0x077*/ { "SMSG_GROUP_UNINVITE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x078*/ { "CMSG_GROUP_SET_LEADER", STATUS_LOGGEDIN, &WorldSession::HandleGroupSetLeaderOpcode },
- /*0x079*/ { "SMSG_GROUP_SET_LEADER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x07A*/ { "CMSG_LOOT_METHOD", STATUS_LOGGEDIN, &WorldSession::HandleLootMethodOpcode },
- /*0x07B*/ { "CMSG_GROUP_DISBAND", STATUS_LOGGEDIN, &WorldSession::HandleGroupDisbandOpcode },
- /*0x07C*/ { "SMSG_GROUP_DESTROYED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x07D*/ { "SMSG_GROUP_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x07E*/ { "SMSG_PARTY_MEMBER_STATS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x07F*/ { "SMSG_PARTY_COMMAND_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x080*/ { "UMSG_UPDATE_GROUP_MEMBERS", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x081*/ { "CMSG_GUILD_CREATE", STATUS_LOGGEDIN, &WorldSession::HandleGuildCreateOpcode },
- /*0x082*/ { "CMSG_GUILD_INVITE", STATUS_LOGGEDIN, &WorldSession::HandleGuildInviteOpcode },
- /*0x083*/ { "SMSG_GUILD_INVITE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x084*/ { "CMSG_GUILD_ACCEPT", STATUS_LOGGEDIN, &WorldSession::HandleGuildAcceptOpcode },
- /*0x085*/ { "CMSG_GUILD_DECLINE", STATUS_LOGGEDIN, &WorldSession::HandleGuildDeclineOpcode },
- /*0x086*/ { "SMSG_GUILD_DECLINE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x087*/ { "CMSG_GUILD_INFO", STATUS_LOGGEDIN, &WorldSession::HandleGuildInfoOpcode },
- /*0x088*/ { "SMSG_GUILD_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x089*/ { "CMSG_GUILD_ROSTER", STATUS_LOGGEDIN, &WorldSession::HandleGuildRosterOpcode },
- /*0x08A*/ { "SMSG_GUILD_ROSTER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x08B*/ { "CMSG_GUILD_PROMOTE", STATUS_LOGGEDIN, &WorldSession::HandleGuildPromoteOpcode },
- /*0x08C*/ { "CMSG_GUILD_DEMOTE", STATUS_LOGGEDIN, &WorldSession::HandleGuildDemoteOpcode },
- /*0x08D*/ { "CMSG_GUILD_LEAVE", STATUS_LOGGEDIN, &WorldSession::HandleGuildLeaveOpcode },
- /*0x08E*/ { "CMSG_GUILD_REMOVE", STATUS_LOGGEDIN, &WorldSession::HandleGuildRemoveOpcode },
- /*0x08F*/ { "CMSG_GUILD_DISBAND", STATUS_LOGGEDIN, &WorldSession::HandleGuildDisbandOpcode },
- /*0x090*/ { "CMSG_GUILD_LEADER", STATUS_LOGGEDIN, &WorldSession::HandleGuildLeaderOpcode },
- /*0x091*/ { "CMSG_GUILD_MOTD", STATUS_LOGGEDIN, &WorldSession::HandleGuildMOTDOpcode },
- /*0x092*/ { "SMSG_GUILD_EVENT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x093*/ { "SMSG_GUILD_COMMAND_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x094*/ { "UMSG_UPDATE_GUILD", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x095*/ { "CMSG_MESSAGECHAT", STATUS_LOGGEDIN, &WorldSession::HandleMessagechatOpcode },
- /*0x096*/ { "SMSG_MESSAGECHAT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x097*/ { "CMSG_JOIN_CHANNEL", STATUS_LOGGEDIN, &WorldSession::HandleJoinChannel },
- /*0x098*/ { "CMSG_LEAVE_CHANNEL", STATUS_LOGGEDIN, &WorldSession::HandleLeaveChannel },
- /*0x099*/ { "SMSG_CHANNEL_NOTIFY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x09A*/ { "CMSG_CHANNEL_LIST", STATUS_LOGGEDIN, &WorldSession::HandleChannelList },
- /*0x09B*/ { "SMSG_CHANNEL_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x09C*/ { "CMSG_CHANNEL_PASSWORD", STATUS_LOGGEDIN, &WorldSession::HandleChannelPassword },
- /*0x09D*/ { "CMSG_CHANNEL_SET_OWNER", STATUS_LOGGEDIN, &WorldSession::HandleChannelSetOwner },
- /*0x09E*/ { "CMSG_CHANNEL_OWNER", STATUS_LOGGEDIN, &WorldSession::HandleChannelOwner },
- /*0x09F*/ { "CMSG_CHANNEL_MODERATOR", STATUS_LOGGEDIN, &WorldSession::HandleChannelModerator },
- /*0x0A0*/ { "CMSG_CHANNEL_UNMODERATOR", STATUS_LOGGEDIN, &WorldSession::HandleChannelUnmoderator },
- /*0x0A1*/ { "CMSG_CHANNEL_MUTE", STATUS_LOGGEDIN, &WorldSession::HandleChannelMute },
- /*0x0A2*/ { "CMSG_CHANNEL_UNMUTE", STATUS_LOGGEDIN, &WorldSession::HandleChannelUnmute },
- /*0x0A3*/ { "CMSG_CHANNEL_INVITE", STATUS_LOGGEDIN, &WorldSession::HandleChannelInvite },
- /*0x0A4*/ { "CMSG_CHANNEL_KICK", STATUS_LOGGEDIN, &WorldSession::HandleChannelKick },
- /*0x0A5*/ { "CMSG_CHANNEL_BAN", STATUS_LOGGEDIN, &WorldSession::HandleChannelBan },
- /*0x0A6*/ { "CMSG_CHANNEL_UNBAN", STATUS_LOGGEDIN, &WorldSession::HandleChannelUnban },
- /*0x0A7*/ { "CMSG_CHANNEL_ANNOUNCEMENTS", STATUS_LOGGEDIN, &WorldSession::HandleChannelAnnouncements },
- /*0x0A8*/ { "CMSG_CHANNEL_MODERATE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0A9*/ { "SMSG_UPDATE_OBJECT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0AA*/ { "SMSG_DESTROY_OBJECT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0AB*/ { "CMSG_USE_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleUseItemOpcode },
- /*0x0AC*/ { "CMSG_OPEN_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleOpenItemOpcode },
- /*0x0AD*/ { "CMSG_READ_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleReadItem },
- /*0x0AE*/ { "SMSG_READ_ITEM_OK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0AF*/ { "SMSG_READ_ITEM_FAILED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0B0*/ { "SMSG_ITEM_COOLDOWN", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0B1*/ { "CMSG_GAMEOBJ_USE", STATUS_LOGGEDIN, &WorldSession::HandleGameObjectUseOpcode },
- /*0x0B2*/ { "CMSG_DESTROY_ITEMS", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0B3*/ { "SMSG_GAMEOBJECT_CUSTOM_ANIM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0B4*/ { "CMSG_AREATRIGGER", STATUS_LOGGEDIN, &WorldSession::HandleAreaTriggerOpcode },
- /*0x0B5*/ { "MSG_MOVE_START_FORWARD", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0B6*/ { "MSG_MOVE_START_BACKWARD", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0B7*/ { "MSG_MOVE_STOP", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0B8*/ { "MSG_MOVE_START_STRAFE_LEFT", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0B9*/ { "MSG_MOVE_START_STRAFE_RIGHT", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0BA*/ { "MSG_MOVE_STOP_STRAFE", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0BB*/ { "MSG_MOVE_JUMP", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0BC*/ { "MSG_MOVE_START_TURN_LEFT", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0BD*/ { "MSG_MOVE_START_TURN_RIGHT", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0BE*/ { "MSG_MOVE_STOP_TURN", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0BF*/ { "MSG_MOVE_START_PITCH_UP", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0C0*/ { "MSG_MOVE_START_PITCH_DOWN", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0C1*/ { "MSG_MOVE_STOP_PITCH", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0C2*/ { "MSG_MOVE_SET_RUN_MODE", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0C3*/ { "MSG_MOVE_SET_WALK_MODE", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0C4*/ { "MSG_MOVE_TOGGLE_LOGGING", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0C5*/ { "MSG_MOVE_TELEPORT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0C6*/ { "MSG_MOVE_TELEPORT_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0C7*/ { "MSG_MOVE_TELEPORT_ACK", STATUS_LOGGEDIN, &WorldSession::HandleMoveTeleportAck },
- /*0x0C8*/ { "MSG_MOVE_TOGGLE_FALL_LOGGING", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0C9*/ { "MSG_MOVE_FALL_LAND", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0CA*/ { "MSG_MOVE_START_SWIM", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0CB*/ { "MSG_MOVE_STOP_SWIM", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0CC*/ { "MSG_MOVE_SET_RUN_SPEED_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0CD*/ { "MSG_MOVE_SET_RUN_SPEED", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0CE*/ { "MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0CF*/ { "MSG_MOVE_SET_RUN_BACK_SPEED", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0D0*/ { "MSG_MOVE_SET_WALK_SPEED_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0D1*/ { "MSG_MOVE_SET_WALK_SPEED", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0D2*/ { "MSG_MOVE_SET_SWIM_SPEED_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0D3*/ { "MSG_MOVE_SET_SWIM_SPEED", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0D4*/ { "MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0D5*/ { "MSG_MOVE_SET_SWIM_BACK_SPEED", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0D6*/ { "MSG_MOVE_SET_ALL_SPEED_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0D7*/ { "MSG_MOVE_SET_TURN_RATE_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0D8*/ { "MSG_MOVE_SET_TURN_RATE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0D9*/ { "MSG_MOVE_TOGGLE_COLLISION_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0DA*/ { "MSG_MOVE_SET_FACING", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0DB*/ { "MSG_MOVE_SET_PITCH", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0DC*/ { "MSG_MOVE_WORLDPORT_ACK", STATUS_TRANSFER, &WorldSession::HandleMoveWorldportAckOpcode },
- /*0x0DD*/ { "SMSG_MONSTER_MOVE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0DE*/ { "SMSG_MOVE_WATER_WALK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0DF*/ { "SMSG_MOVE_LAND_WALK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0E0*/ { "MSG_MOVE_SET_RAW_POSITION_ACK", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0E1*/ { "CMSG_MOVE_SET_RAW_POSITION", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0E2*/ { "SMSG_FORCE_RUN_SPEED_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0E3*/ { "CMSG_FORCE_RUN_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, &WorldSession::HandleForceSpeedChangeAck },
- /*0x0E4*/ { "SMSG_FORCE_RUN_BACK_SPEED_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0E5*/ { "CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, &WorldSession::HandleForceSpeedChangeAck },
- /*0x0E6*/ { "SMSG_FORCE_SWIM_SPEED_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0E7*/ { "CMSG_FORCE_SWIM_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, &WorldSession::HandleForceSpeedChangeAck },
- /*0x0E8*/ { "SMSG_FORCE_MOVE_ROOT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0E9*/ { "CMSG_FORCE_MOVE_ROOT_ACK", STATUS_LOGGEDIN, &WorldSession::HandleMoveRootAck },
- /*0x0EA*/ { "SMSG_FORCE_MOVE_UNROOT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0EB*/ { "CMSG_FORCE_MOVE_UNROOT_ACK", STATUS_LOGGEDIN, &WorldSession::HandleMoveUnRootAck },
- /*0x0EC*/ { "MSG_MOVE_ROOT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0ED*/ { "MSG_MOVE_UNROOT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0EE*/ { "MSG_MOVE_HEARTBEAT", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x0EF*/ { "SMSG_MOVE_KNOCK_BACK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0F0*/ { "CMSG_MOVE_KNOCK_BACK_ACK", STATUS_LOGGEDIN, &WorldSession::HandleMoveKnockBackAck },
- /*0x0F1*/ { "MSG_MOVE_KNOCK_BACK", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0F2*/ { "SMSG_MOVE_FEATHER_FALL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0F3*/ { "SMSG_MOVE_NORMAL_FALL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0F4*/ { "SMSG_MOVE_SET_HOVER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0F5*/ { "SMSG_MOVE_UNSET_HOVER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0F6*/ { "CMSG_MOVE_HOVER_ACK", STATUS_LOGGEDIN, &WorldSession::HandleMoveHoverAck },
- /*0x0F7*/ { "MSG_MOVE_HOVER", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0F8*/ { "CMSG_TRIGGER_CINEMATIC_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0F9*/ { "CMSG_OPENING_CINEMATIC", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x0FA*/ { "SMSG_TRIGGER_CINEMATIC", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0FB*/ { "CMSG_NEXT_CINEMATIC_CAMERA", STATUS_LOGGEDIN, &WorldSession::HandleNextCinematicCamera },
- /*0x0FC*/ { "CMSG_COMPLETE_CINEMATIC", STATUS_LOGGEDIN, &WorldSession::HandleCompleteCinematic },
- /*0x0FD*/ { "SMSG_TUTORIAL_FLAGS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x0FE*/ { "CMSG_TUTORIAL_FLAG", STATUS_LOGGEDIN, &WorldSession::HandleTutorialFlag },
- /*0x0FF*/ { "CMSG_TUTORIAL_CLEAR", STATUS_LOGGEDIN, &WorldSession::HandleTutorialClear },
- /*0x100*/ { "CMSG_TUTORIAL_RESET", STATUS_LOGGEDIN, &WorldSession::HandleTutorialReset },
- /*0x101*/ { "CMSG_STANDSTATECHANGE", STATUS_LOGGEDIN, &WorldSession::HandleStandStateChangeOpcode },
- /*0x102*/ { "CMSG_EMOTE", STATUS_LOGGEDIN, &WorldSession::HandleEmoteOpcode },
- /*0x103*/ { "SMSG_EMOTE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x104*/ { "CMSG_TEXT_EMOTE", STATUS_LOGGEDIN, &WorldSession::HandleTextEmoteOpcode },
- /*0x105*/ { "SMSG_TEXT_EMOTE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x106*/ { "CMSG_AUTOEQUIP_GROUND_ITEM", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x107*/ { "CMSG_AUTOSTORE_GROUND_ITEM", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x108*/ { "CMSG_AUTOSTORE_LOOT_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleAutostoreLootItemOpcode },
- /*0x109*/ { "CMSG_STORE_LOOT_IN_SLOT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x10A*/ { "CMSG_AUTOEQUIP_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleAutoEquipItemOpcode },
- /*0x10B*/ { "CMSG_AUTOSTORE_BAG_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleAutoStoreBagItemOpcode },
- /*0x10C*/ { "CMSG_SWAP_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleSwapItem },
- /*0x10D*/ { "CMSG_SWAP_INV_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleSwapInvItemOpcode },
- /*0x10E*/ { "CMSG_SPLIT_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleSplitItemOpcode },
- /*0x10F*/ { "CMSG_AUTOEQUIP_ITEM_SLOT", STATUS_LOGGEDIN, &WorldSession::HandleAutoEquipItemSlotOpcode },
- /*0x110*/ { "OBSOLETE_DROP_ITEM", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x111*/ { "CMSG_DESTROYITEM", STATUS_LOGGEDIN, &WorldSession::HandleDestroyItemOpcode },
- /*0x112*/ { "SMSG_INVENTORY_CHANGE_FAILURE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x113*/ { "SMSG_OPEN_CONTAINER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x114*/ { "CMSG_INSPECT", STATUS_LOGGEDIN, &WorldSession::HandleInspectOpcode },
- /*0x115*/ { "SMSG_INSPECT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x116*/ { "CMSG_INITIATE_TRADE", STATUS_LOGGEDIN, &WorldSession::HandleInitiateTradeOpcode },
- /*0x117*/ { "CMSG_BEGIN_TRADE", STATUS_LOGGEDIN, &WorldSession::HandleBeginTradeOpcode },
- /*0x118*/ { "CMSG_BUSY_TRADE", STATUS_LOGGEDIN, &WorldSession::HandleBusyTradeOpcode },
- /*0x119*/ { "CMSG_IGNORE_TRADE", STATUS_LOGGEDIN, &WorldSession::HandleIgnoreTradeOpcode },
- /*0x11A*/ { "CMSG_ACCEPT_TRADE", STATUS_LOGGEDIN, &WorldSession::HandleAcceptTradeOpcode },
- /*0x11B*/ { "CMSG_UNACCEPT_TRADE", STATUS_LOGGEDIN, &WorldSession::HandleUnacceptTradeOpcode },
- /*0x11C*/ { "CMSG_CANCEL_TRADE", STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, &WorldSession::HandleCancelTradeOpcode},
- /*0x11D*/ { "CMSG_SET_TRADE_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleSetTradeItemOpcode },
- /*0x11E*/ { "CMSG_CLEAR_TRADE_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleClearTradeItemOpcode },
- /*0x11F*/ { "CMSG_SET_TRADE_GOLD", STATUS_LOGGEDIN, &WorldSession::HandleSetTradeGoldOpcode },
- /*0x120*/ { "SMSG_TRADE_STATUS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x121*/ { "SMSG_TRADE_STATUS_EXTENDED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x122*/ { "SMSG_INITIALIZE_FACTIONS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x123*/ { "SMSG_SET_FACTION_VISIBLE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x124*/ { "SMSG_SET_FACTION_STANDING", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x125*/ { "CMSG_SET_FACTION_ATWAR", STATUS_LOGGEDIN, &WorldSession::HandleSetFactionAtWar },
- /*0x126*/ { "CMSG_SET_FACTION_CHEAT", STATUS_LOGGEDIN, &WorldSession::HandleSetFactionCheat },
- /*0x127*/ { "SMSG_SET_PROFICIENCY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x128*/ { "CMSG_SET_ACTION_BUTTON", STATUS_LOGGEDIN, &WorldSession::HandleSetActionButtonOpcode },
- /*0x129*/ { "SMSG_ACTION_BUTTONS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x12A*/ { "SMSG_INITIAL_SPELLS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x12B*/ { "SMSG_LEARNED_SPELL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x12C*/ { "SMSG_SUPERCEDED_SPELL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x12D*/ { "CMSG_NEW_SPELL_SLOT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x12E*/ { "CMSG_CAST_SPELL", STATUS_LOGGEDIN, &WorldSession::HandleCastSpellOpcode },
- /*0x12F*/ { "CMSG_CANCEL_CAST", STATUS_LOGGEDIN, &WorldSession::HandleCancelCastOpcode },
- /*0x130*/ { "SMSG_CAST_FAILED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x131*/ { "SMSG_SPELL_START", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x132*/ { "SMSG_SPELL_GO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x133*/ { "SMSG_SPELL_FAILURE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x134*/ { "SMSG_SPELL_COOLDOWN", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x135*/ { "SMSG_COOLDOWN_EVENT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x136*/ { "CMSG_CANCEL_AURA", STATUS_LOGGEDIN, &WorldSession::HandleCancelAuraOpcode },
- /*0x137*/ { "SMSG_EQUIPMENT_SET_SAVED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x138*/ { "SMSG_PET_CAST_FAILED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x139*/ { "MSG_CHANNEL_START", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x13A*/ { "MSG_CHANNEL_UPDATE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x13B*/ { "CMSG_CANCEL_CHANNELLING", STATUS_LOGGEDIN, &WorldSession::HandleCancelChanneling },
- /*0x13C*/ { "SMSG_AI_REACTION", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x13D*/ { "CMSG_SET_SELECTION", STATUS_LOGGEDIN, &WorldSession::HandleSetSelectionOpcode },
- /*0x13E*/ { "CMSG_EQUIPMENT_SET_DELETE", STATUS_LOGGEDIN, &WorldSession::HandleEquipmentSetDelete },
- /*0x13F*/ { "CMSG_INSTANCE_LOCK_WARNING_RESPONSE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x140*/ { "CMSG_UNUSED2", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x141*/ { "CMSG_ATTACKSWING", STATUS_LOGGEDIN, &WorldSession::HandleAttackSwingOpcode },
- /*0x142*/ { "CMSG_ATTACKSTOP", STATUS_LOGGEDIN, &WorldSession::HandleAttackStopOpcode },
- /*0x143*/ { "SMSG_ATTACKSTART", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x144*/ { "SMSG_ATTACKSTOP", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x145*/ { "SMSG_ATTACKSWING_NOTINRANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x146*/ { "SMSG_ATTACKSWING_BADFACING", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x147*/ { "SMSG_INSTANCE_LOCK_WARNING_QUERY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x148*/ { "SMSG_ATTACKSWING_DEADTARGET", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x149*/ { "SMSG_ATTACKSWING_CANT_ATTACK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x14A*/ { "SMSG_ATTACKERSTATEUPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x14B*/ { "SMSG_BATTLEFIELD_PORT_DENIED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x14C*/ { "SMSG_DAMAGE_DONE_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x14D*/ { "SMSG_UNIT_SPELLCAST_START", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x14E*/ { "SMSG_CANCEL_COMBAT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x14F*/ { "SMSG_SPELLBREAKLOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x150*/ { "SMSG_SPELLHEALLOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x151*/ { "SMSG_SPELLENERGIZELOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x152*/ { "SMSG_BREAK_TARGET", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x153*/ { "CMSG_SAVE_PLAYER", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x154*/ { "CMSG_SETDEATHBINDPOINT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x155*/ { "SMSG_BINDPOINTUPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x156*/ { "CMSG_GETDEATHBINDZONE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x157*/ { "SMSG_BINDZONEREPLY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x158*/ { "SMSG_PLAYERBOUND", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x159*/ { "SMSG_CLIENT_CONTROL_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x15A*/ { "CMSG_REPOP_REQUEST", STATUS_LOGGEDIN, &WorldSession::HandleRepopRequestOpcode },
- /*0x15B*/ { "SMSG_RESURRECT_REQUEST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x15C*/ { "CMSG_RESURRECT_RESPONSE", STATUS_LOGGEDIN, &WorldSession::HandleResurrectResponseOpcode },
- /*0x15D*/ { "CMSG_LOOT", STATUS_LOGGEDIN, &WorldSession::HandleLootOpcode },
- /*0x15E*/ { "CMSG_LOOT_MONEY", STATUS_LOGGEDIN, &WorldSession::HandleLootMoneyOpcode },
- /*0x15F*/ { "CMSG_LOOT_RELEASE", STATUS_LOGGEDIN, &WorldSession::HandleLootReleaseOpcode },
- /*0x160*/ { "SMSG_LOOT_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x161*/ { "SMSG_LOOT_RELEASE_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x162*/ { "SMSG_LOOT_REMOVED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x163*/ { "SMSG_LOOT_MONEY_NOTIFY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x164*/ { "SMSG_LOOT_ITEM_NOTIFY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x165*/ { "SMSG_LOOT_CLEAR_MONEY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x166*/ { "SMSG_ITEM_PUSH_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x167*/ { "SMSG_DUEL_REQUESTED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x168*/ { "SMSG_DUEL_OUTOFBOUNDS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x169*/ { "SMSG_DUEL_INBOUNDS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x16A*/ { "SMSG_DUEL_COMPLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x16B*/ { "SMSG_DUEL_WINNER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x16C*/ { "CMSG_DUEL_ACCEPTED", STATUS_LOGGEDIN, &WorldSession::HandleDuelAcceptedOpcode },
- /*0x16D*/ { "CMSG_DUEL_CANCELLED", STATUS_LOGGEDIN, &WorldSession::HandleDuelCancelledOpcode },
- /*0x16E*/ { "SMSG_MOUNTRESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x16F*/ { "SMSG_DISMOUNTRESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x170*/ { "SMSG_PUREMOUNT_CANCELLED_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x171*/ { "CMSG_MOUNTSPECIAL_ANIM", STATUS_LOGGEDIN, &WorldSession::HandleMountSpecialAnimOpcode },
- /*0x172*/ { "SMSG_MOUNTSPECIAL_ANIM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x173*/ { "SMSG_PET_TAME_FAILURE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x174*/ { "CMSG_PET_SET_ACTION", STATUS_LOGGEDIN, &WorldSession::HandlePetSetAction },
- /*0x175*/ { "CMSG_PET_ACTION", STATUS_LOGGEDIN, &WorldSession::HandlePetAction },
- /*0x176*/ { "CMSG_PET_ABANDON", STATUS_LOGGEDIN, &WorldSession::HandlePetAbandon },
- /*0x177*/ { "CMSG_PET_RENAME", STATUS_LOGGEDIN, &WorldSession::HandlePetRename },
- /*0x178*/ { "SMSG_PET_NAME_INVALID", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x179*/ { "SMSG_PET_SPELLS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x17A*/ { "SMSG_PET_MODE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x17B*/ { "CMSG_GOSSIP_HELLO", STATUS_LOGGEDIN, &WorldSession::HandleGossipHelloOpcode },
- /*0x17C*/ { "CMSG_GOSSIP_SELECT_OPTION", STATUS_LOGGEDIN, &WorldSession::HandleGossipSelectOptionOpcode },
- /*0x17D*/ { "SMSG_GOSSIP_MESSAGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x17E*/ { "SMSG_GOSSIP_COMPLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x17F*/ { "CMSG_NPC_TEXT_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleNpcTextQueryOpcode },
- /*0x180*/ { "SMSG_NPC_TEXT_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x181*/ { "SMSG_NPC_WONT_TALK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x182*/ { "CMSG_QUESTGIVER_STATUS_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleQuestgiverStatusQueryOpcode},
- /*0x183*/ { "SMSG_QUESTGIVER_STATUS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x184*/ { "CMSG_QUESTGIVER_HELLO", STATUS_LOGGEDIN, &WorldSession::HandleQuestgiverHelloOpcode },
- /*0x185*/ { "SMSG_QUESTGIVER_QUEST_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x186*/ { "CMSG_QUESTGIVER_QUERY_QUEST", STATUS_LOGGEDIN, &WorldSession::HandleQuestgiverQueryQuestOpcode},
- /*0x187*/ { "CMSG_QUESTGIVER_QUEST_AUTOLAUNCH", STATUS_LOGGEDIN, &WorldSession::HandleQuestgiverQuestAutoLaunch },
- /*0x188*/ { "SMSG_QUESTGIVER_QUEST_DETAILS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x189*/ { "CMSG_QUESTGIVER_ACCEPT_QUEST", STATUS_LOGGEDIN, &WorldSession::HandleQuestgiverAcceptQuestOpcode},
- /*0x18A*/ { "CMSG_QUESTGIVER_COMPLETE_QUEST", STATUS_LOGGEDIN, &WorldSession::HandleQuestgiverCompleteQuest },
- /*0x18B*/ { "SMSG_QUESTGIVER_REQUEST_ITEMS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x18C*/ { "CMSG_QUESTGIVER_REQUEST_REWARD", STATUS_LOGGEDIN, &WorldSession::HandleQuestgiverRequestRewardOpcode},
- /*0x18D*/ { "SMSG_QUESTGIVER_OFFER_REWARD", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x18E*/ { "CMSG_QUESTGIVER_CHOOSE_REWARD", STATUS_LOGGEDIN, &WorldSession::HandleQuestgiverChooseRewardOpcode},
- /*0x18F*/ { "SMSG_QUESTGIVER_QUEST_INVALID", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x190*/ { "CMSG_QUESTGIVER_CANCEL", STATUS_LOGGEDIN, &WorldSession::HandleQuestgiverCancel },
- /*0x191*/ { "SMSG_QUESTGIVER_QUEST_COMPLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x192*/ { "SMSG_QUESTGIVER_QUEST_FAILED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x193*/ { "CMSG_QUESTLOG_SWAP_QUEST", STATUS_LOGGEDIN, &WorldSession::HandleQuestLogSwapQuest },
- /*0x194*/ { "CMSG_QUESTLOG_REMOVE_QUEST", STATUS_LOGGEDIN, &WorldSession::HandleQuestLogRemoveQuest },
- /*0x195*/ { "SMSG_QUESTLOG_FULL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x196*/ { "SMSG_QUESTUPDATE_FAILED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x197*/ { "SMSG_QUESTUPDATE_FAILEDTIMER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x198*/ { "SMSG_QUESTUPDATE_COMPLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x199*/ { "SMSG_QUESTUPDATE_ADD_KILL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x19A*/ { "SMSG_QUESTUPDATE_ADD_ITEM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x19B*/ { "CMSG_QUEST_CONFIRM_ACCEPT", STATUS_LOGGEDIN, &WorldSession::HandleQuestConfirmAccept },
- /*0x19C*/ { "SMSG_QUEST_CONFIRM_ACCEPT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x19D*/ { "CMSG_PUSHQUESTTOPARTY", STATUS_LOGGEDIN, &WorldSession::HandlePushQuestToParty },
- /*0x19E*/ { "CMSG_LIST_INVENTORY", STATUS_LOGGEDIN, &WorldSession::HandleListInventoryOpcode },
- /*0x19F*/ { "SMSG_LIST_INVENTORY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1A0*/ { "CMSG_SELL_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleSellItemOpcode },
- /*0x1A1*/ { "SMSG_SELL_ITEM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1A2*/ { "CMSG_BUY_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleBuyItemOpcode },
- /*0x1A3*/ { "CMSG_BUY_ITEM_IN_SLOT", STATUS_LOGGEDIN, &WorldSession::HandleBuyItemInSlotOpcode },
- /*0x1A4*/ { "SMSG_BUY_ITEM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1A5*/ { "SMSG_BUY_FAILED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1A6*/ { "CMSG_TAXICLEARALLNODES", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x1A7*/ { "CMSG_TAXIENABLEALLNODES", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x1A8*/ { "CMSG_TAXISHOWNODES", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x1A9*/ { "SMSG_SHOWTAXINODES", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1AA*/ { "CMSG_TAXINODE_STATUS_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleTaxiNodeStatusQueryOpcode },
- /*0x1AB*/ { "SMSG_TAXINODE_STATUS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1AC*/ { "CMSG_TAXIQUERYAVAILABLENODES", STATUS_LOGGEDIN, &WorldSession::HandleTaxiQueryAvailableNodes },
- /*0x1AD*/ { "CMSG_ACTIVATETAXI", STATUS_LOGGEDIN, &WorldSession::HandleActivateTaxiOpcode },
- /*0x1AE*/ { "SMSG_ACTIVATETAXIREPLY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1AF*/ { "SMSG_NEW_TAXI_PATH", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1B0*/ { "CMSG_TRAINER_LIST", STATUS_LOGGEDIN, &WorldSession::HandleTrainerListOpcode },
- /*0x1B1*/ { "SMSG_TRAINER_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1B2*/ { "CMSG_TRAINER_BUY_SPELL", STATUS_LOGGEDIN, &WorldSession::HandleTrainerBuySpellOpcode },
- /*0x1B3*/ { "SMSG_TRAINER_BUY_SUCCEEDED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1B4*/ { "SMSG_TRAINER_BUY_FAILED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1B5*/ { "CMSG_BINDER_ACTIVATE", STATUS_LOGGEDIN, &WorldSession::HandleBinderActivateOpcode },
- /*0x1B6*/ { "SMSG_PLAYERBINDERROR", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1B7*/ { "CMSG_BANKER_ACTIVATE", STATUS_LOGGEDIN, &WorldSession::HandleBankerActivateOpcode },
- /*0x1B8*/ { "SMSG_SHOW_BANK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1B9*/ { "CMSG_BUY_BANK_SLOT", STATUS_LOGGEDIN, &WorldSession::HandleBuyBankSlotOpcode },
- /*0x1BA*/ { "SMSG_BUY_BANK_SLOT_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1BB*/ { "CMSG_PETITION_SHOWLIST", STATUS_LOGGEDIN, &WorldSession::HandlePetitionShowListOpcode },
- /*0x1BC*/ { "SMSG_PETITION_SHOWLIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1BD*/ { "CMSG_PETITION_BUY", STATUS_LOGGEDIN, &WorldSession::HandlePetitionBuyOpcode },
- /*0x1BE*/ { "CMSG_PETITION_SHOW_SIGNATURES", STATUS_LOGGEDIN, &WorldSession::HandlePetitionShowSignOpcode },
- /*0x1BF*/ { "SMSG_PETITION_SHOW_SIGNATURES", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1C0*/ { "CMSG_PETITION_SIGN", STATUS_LOGGEDIN, &WorldSession::HandlePetitionSignOpcode },
- /*0x1C1*/ { "SMSG_PETITION_SIGN_RESULTS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1C2*/ { "MSG_PETITION_DECLINE", STATUS_LOGGEDIN, &WorldSession::HandlePetitionDeclineOpcode },
- /*0x1C3*/ { "CMSG_OFFER_PETITION", STATUS_LOGGEDIN, &WorldSession::HandleOfferPetitionOpcode },
- /*0x1C4*/ { "CMSG_TURN_IN_PETITION", STATUS_LOGGEDIN, &WorldSession::HandleTurnInPetitionOpcode },
- /*0x1C5*/ { "SMSG_TURN_IN_PETITION_RESULTS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1C6*/ { "CMSG_PETITION_QUERY", STATUS_LOGGEDIN, &WorldSession::HandlePetitionQueryOpcode },
- /*0x1C7*/ { "SMSG_PETITION_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1C8*/ { "SMSG_FISH_NOT_HOOKED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1C9*/ { "SMSG_FISH_ESCAPED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1CA*/ { "CMSG_BUG", STATUS_LOGGEDIN, &WorldSession::HandleBugOpcode },
- /*0x1CB*/ { "SMSG_NOTIFICATION", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1CC*/ { "CMSG_PLAYED_TIME", STATUS_LOGGEDIN, &WorldSession::HandlePlayedTime },
- /*0x1CD*/ { "SMSG_PLAYED_TIME", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1CE*/ { "CMSG_QUERY_TIME", STATUS_LOGGEDIN, &WorldSession::HandleQueryTimeOpcode },
- /*0x1CF*/ { "SMSG_QUERY_TIME_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1D0*/ { "SMSG_LOG_XPGAIN", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1D1*/ { "SMSG_AURACASTLOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1D2*/ { "CMSG_RECLAIM_CORPSE", STATUS_LOGGEDIN, &WorldSession::HandleReclaimCorpseOpcode },
- /*0x1D3*/ { "CMSG_WRAP_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleWrapItemOpcode },
- /*0x1D4*/ { "SMSG_LEVELUP_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1D5*/ { "MSG_MINIMAP_PING", STATUS_LOGGEDIN, &WorldSession::HandleMinimapPingOpcode },
- /*0x1D6*/ { "SMSG_RESISTLOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1D7*/ { "SMSG_ENCHANTMENTLOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1D8*/ { "CMSG_SET_SKILL_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x1D9*/ { "SMSG_START_MIRROR_TIMER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1DA*/ { "SMSG_PAUSE_MIRROR_TIMER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1DB*/ { "SMSG_STOP_MIRROR_TIMER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1DC*/ { "CMSG_PING", STATUS_NEVER, &WorldSession::Handle_EarlyProccess },
- /*0x1DD*/ { "SMSG_PONG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1DE*/ { "SMSG_CLEAR_COOLDOWN", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1DF*/ { "SMSG_GAMEOBJECT_PAGETEXT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1E0*/ { "CMSG_SETSHEATHED", STATUS_LOGGEDIN, &WorldSession::HandleSetSheathedOpcode },
- /*0x1E1*/ { "SMSG_COOLDOWN_CHEAT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1E2*/ { "SMSG_SPELL_DELAYED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1E3*/ { "CMSG_QUEST_POI_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleQuestPOIQuery },
- /*0x1E4*/ { "SMSG_QUEST_POI_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1E5*/ { "CMSG_GHOST", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x1E6*/ { "CMSG_GM_INVIS", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x1E7*/ { "SMSG_INVALID_PROMOTION_CODE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1E8*/ { "MSG_GM_BIND_OTHER", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x1E9*/ { "MSG_GM_SUMMON", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x1EA*/ { "SMSG_ITEM_TIME_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1EB*/ { "SMSG_ITEM_ENCHANT_TIME_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1EC*/ { "SMSG_AUTH_CHALLENGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1ED*/ { "CMSG_AUTH_SESSION", STATUS_NEVER, &WorldSession::Handle_EarlyProccess },
- /*0x1EE*/ { "SMSG_AUTH_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1EF*/ { "MSG_GM_SHOWLABEL", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x1F0*/ { "CMSG_PET_CAST_SPELL", STATUS_LOGGEDIN, &WorldSession::HandlePetCastSpellOpcode },
- /*0x1F1*/ { "MSG_SAVE_GUILD_EMBLEM", STATUS_LOGGEDIN, &WorldSession::HandleSaveGuildEmblemOpcode },
- /*0x1F2*/ { "MSG_TABARDVENDOR_ACTIVATE", STATUS_LOGGEDIN, &WorldSession::HandleTabardVendorActivateOpcode},
- /*0x1F3*/ { "SMSG_PLAY_SPELL_VISUAL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1F4*/ { "CMSG_ZONEUPDATE", STATUS_LOGGEDIN, &WorldSession::HandleZoneUpdateOpcode },
- /*0x1F5*/ { "SMSG_PARTYKILLLOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1F6*/ { "SMSG_COMPRESSED_UPDATE_OBJECT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1F7*/ { "SMSG_PLAY_SPELL_IMPACT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1F8*/ { "SMSG_EXPLORATION_EXPERIENCE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1F9*/ { "CMSG_GM_SET_SECURITY_GROUP", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x1FA*/ { "CMSG_GM_NUKE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x1FB*/ { "MSG_RANDOM_ROLL", STATUS_LOGGEDIN, &WorldSession::HandleRandomRollOpcode },
- /*0x1FC*/ { "SMSG_ENVIRONMENTALDAMAGELOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1FD*/ { "CMSG_PLAYER_DIFFICULTY_CHANGE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x1FE*/ { "SMSG_RWHOIS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x1FF*/ { "SMSG_LFG_PLAYER_REWARD", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x200*/ { "SMSG_LFG_TELEPORT_DENIED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x201*/ { "CMSG_UNLEARN_SPELL", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x202*/ { "CMSG_UNLEARN_SKILL", STATUS_LOGGEDIN, &WorldSession::HandleUnlearnSkillOpcode },
- /*0x203*/ { "SMSG_REMOVED_SPELL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x204*/ { "CMSG_DECHARGE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x205*/ { "CMSG_GMTICKET_CREATE", STATUS_LOGGEDIN, &WorldSession::HandleGMTicketCreateOpcode },
- /*0x206*/ { "SMSG_GMTICKET_CREATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x207*/ { "CMSG_GMTICKET_UPDATETEXT", STATUS_LOGGEDIN, &WorldSession::HandleGMTicketUpdateOpcode },
- /*0x208*/ { "SMSG_GMTICKET_UPDATETEXT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x209*/ { "SMSG_ACCOUNT_DATA_TIMES", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x20A*/ { "CMSG_REQUEST_ACCOUNT_DATA", STATUS_AUTHED, &WorldSession::HandleRequestAccountData },
- /*0x20B*/ { "CMSG_UPDATE_ACCOUNT_DATA", STATUS_AUTHED, &WorldSession::HandleUpdateAccountData },
- /*0x20C*/ { "SMSG_UPDATE_ACCOUNT_DATA", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x20D*/ { "SMSG_CLEAR_FAR_SIGHT_IMMEDIATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x20E*/ { "SMSG_PLAYER_DIFFICULTY_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x20F*/ { "CMSG_GM_TEACH", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x210*/ { "CMSG_GM_CREATE_ITEM_TARGET", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x211*/ { "CMSG_GMTICKET_GETTICKET", STATUS_LOGGEDIN, &WorldSession::HandleGMTicketGetTicketOpcode },
- /*0x212*/ { "SMSG_GMTICKET_GETTICKET", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x213*/ { "CMSG_UNLEARN_TALENTS", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x214*/ { "SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x215*/ { "SMSG_GAMEOBJECT_DESPAWN_ANIM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x216*/ { "MSG_CORPSE_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleCorpseQueryOpcode },
- /*0x217*/ { "CMSG_GMTICKET_DELETETICKET", STATUS_LOGGEDIN, &WorldSession::HandleGMTicketDeleteOpcode },
- /*0x218*/ { "SMSG_GMTICKET_DELETETICKET", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x219*/ { "SMSG_CHAT_WRONG_FACTION", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x21A*/ { "CMSG_GMTICKET_SYSTEMSTATUS", STATUS_LOGGEDIN, &WorldSession::HandleGMTicketSystemStatusOpcode},
- /*0x21B*/ { "SMSG_GMTICKET_SYSTEMSTATUS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x21C*/ { "CMSG_SPIRIT_HEALER_ACTIVATE", STATUS_LOGGEDIN, &WorldSession::HandleSpiritHealerActivateOpcode},
- /*0x21D*/ { "CMSG_SET_STAT_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x21E*/ { "SMSG_QUEST_FORCE_REMOVE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x21F*/ { "CMSG_SKILL_BUY_STEP", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x220*/ { "CMSG_SKILL_BUY_RANK", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x221*/ { "CMSG_XP_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x222*/ { "SMSG_SPIRIT_HEALER_CONFIRM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x223*/ { "CMSG_CHARACTER_POINT_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x224*/ { "SMSG_GOSSIP_POI", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x225*/ { "CMSG_CHAT_IGNORED", STATUS_LOGGEDIN, &WorldSession::HandleChatIgnoredOpcode },
- /*0x226*/ { "CMSG_GM_VISION", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x227*/ { "CMSG_SERVER_COMMAND", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x228*/ { "CMSG_GM_SILENCE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x229*/ { "CMSG_GM_REVEALTO", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x22A*/ { "CMSG_GM_RESURRECT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x22B*/ { "CMSG_GM_SUMMONMOB", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x22C*/ { "CMSG_GM_MOVECORPSE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x22D*/ { "CMSG_GM_FREEZE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x22E*/ { "CMSG_GM_UBERINVIS", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x22F*/ { "CMSG_GM_REQUEST_PLAYER_INFO", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x230*/ { "SMSG_GM_PLAYER_INFO", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x231*/ { "CMSG_GUILD_RANK", STATUS_LOGGEDIN, &WorldSession::HandleGuildRankOpcode },
- /*0x232*/ { "CMSG_GUILD_ADD_RANK", STATUS_LOGGEDIN, &WorldSession::HandleGuildAddRankOpcode },
- /*0x233*/ { "CMSG_GUILD_DEL_RANK", STATUS_LOGGEDIN, &WorldSession::HandleGuildDelRankOpcode },
- /*0x234*/ { "CMSG_GUILD_SET_PUBLIC_NOTE", STATUS_LOGGEDIN, &WorldSession::HandleGuildSetPublicNoteOpcode },
- /*0x235*/ { "CMSG_GUILD_SET_OFFICER_NOTE", STATUS_LOGGEDIN, &WorldSession::HandleGuildSetOfficerNoteOpcode },
- /*0x236*/ { "SMSG_LOGIN_VERIFY_WORLD", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x237*/ { "CMSG_CLEAR_EXPLORATION", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x238*/ { "CMSG_SEND_MAIL", STATUS_LOGGEDIN, &WorldSession::HandleSendMail },
- /*0x239*/ { "SMSG_SEND_MAIL_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x23A*/ { "CMSG_GET_MAIL_LIST", STATUS_LOGGEDIN, &WorldSession::HandleGetMailList },
- /*0x23B*/ { "SMSG_MAIL_LIST_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x23C*/ { "CMSG_BATTLEFIELD_LIST", STATUS_LOGGEDIN, &WorldSession::HandleBattlefieldListOpcode },
- /*0x23D*/ { "SMSG_BATTLEFIELD_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x23E*/ { "CMSG_BATTLEFIELD_JOIN", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x23F*/ { "SMSG_BATTLEFIELD_WIN_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x240*/ { "SMSG_BATTLEFIELD_LOSE_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x241*/ { "CMSG_TAXICLEARNODE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x242*/ { "CMSG_TAXIENABLENODE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x243*/ { "CMSG_ITEM_TEXT_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleItemTextQuery },
- /*0x244*/ { "SMSG_ITEM_TEXT_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x245*/ { "CMSG_MAIL_TAKE_MONEY", STATUS_LOGGEDIN, &WorldSession::HandleMailTakeMoney },
- /*0x246*/ { "CMSG_MAIL_TAKE_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleMailTakeItem },
- /*0x247*/ { "CMSG_MAIL_MARK_AS_READ", STATUS_LOGGEDIN, &WorldSession::HandleMailMarkAsRead },
- /*0x248*/ { "CMSG_MAIL_RETURN_TO_SENDER", STATUS_LOGGEDIN, &WorldSession::HandleMailReturnToSender },
- /*0x249*/ { "CMSG_MAIL_DELETE", STATUS_LOGGEDIN, &WorldSession::HandleMailDelete },
- /*0x24A*/ { "CMSG_MAIL_CREATE_TEXT_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleMailCreateTextItem },
- /*0x24B*/ { "SMSG_SPELLLOGMISS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x24C*/ { "SMSG_SPELLLOGEXECUTE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x24D*/ { "SMSG_DEBUGAURAPROC", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x24E*/ { "SMSG_PERIODICAURALOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x24F*/ { "SMSG_SPELLDAMAGESHIELD", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x250*/ { "SMSG_SPELLNONMELEEDAMAGELOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x251*/ { "CMSG_LEARN_TALENT", STATUS_LOGGEDIN, &WorldSession::HandleLearnTalentOpcode },
- /*0x252*/ { "SMSG_RESURRECT_FAILED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x253*/ { "CMSG_TOGGLE_PVP", STATUS_LOGGEDIN, &WorldSession::HandleTogglePvP },
- /*0x254*/ { "SMSG_ZONE_UNDER_ATTACK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x255*/ { "MSG_AUCTION_HELLO", STATUS_LOGGEDIN, &WorldSession::HandleAuctionHelloOpcode },
- /*0x256*/ { "CMSG_AUCTION_SELL_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleAuctionSellItem },
- /*0x257*/ { "CMSG_AUCTION_REMOVE_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleAuctionRemoveItem },
- /*0x258*/ { "CMSG_AUCTION_LIST_ITEMS", STATUS_LOGGEDIN, &WorldSession::HandleAuctionListItems },
- /*0x259*/ { "CMSG_AUCTION_LIST_OWNER_ITEMS", STATUS_LOGGEDIN, &WorldSession::HandleAuctionListOwnerItems },
- /*0x25A*/ { "CMSG_AUCTION_PLACE_BID", STATUS_LOGGEDIN, &WorldSession::HandleAuctionPlaceBid },
- /*0x25B*/ { "SMSG_AUCTION_COMMAND_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x25C*/ { "SMSG_AUCTION_LIST_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x25D*/ { "SMSG_AUCTION_OWNER_LIST_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x25E*/ { "SMSG_AUCTION_BIDDER_NOTIFICATION", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x25F*/ { "SMSG_AUCTION_OWNER_NOTIFICATION", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x260*/ { "SMSG_PROCRESIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x261*/ { "SMSG_STANDSTATE_CHANGE_FAILURE_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x262*/ { "SMSG_DISPEL_FAILED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x263*/ { "SMSG_SPELLORDAMAGE_IMMUNE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x264*/ { "CMSG_AUCTION_LIST_BIDDER_ITEMS", STATUS_LOGGEDIN, &WorldSession::HandleAuctionListBidderItems },
- /*0x265*/ { "SMSG_AUCTION_BIDDER_LIST_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x266*/ { "SMSG_SET_FLAT_SPELL_MODIFIER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x267*/ { "SMSG_SET_PCT_SPELL_MODIFIER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x268*/ { "CMSG_SET_AMMO", STATUS_LOGGEDIN, &WorldSession::HandleSetAmmoOpcode },
- /*0x269*/ { "SMSG_CORPSE_RECLAIM_DELAY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x26A*/ { "CMSG_SET_ACTIVE_MOVER", STATUS_LOGGEDIN, &WorldSession::HandleSetActiveMoverOpcode },
- /*0x26B*/ { "CMSG_PET_CANCEL_AURA", STATUS_LOGGEDIN, &WorldSession::HandlePetCancelAuraOpcode },
- /*0x26C*/ { "CMSG_PLAYER_AI_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x26D*/ { "CMSG_CANCEL_AUTO_REPEAT_SPELL", STATUS_LOGGEDIN, &WorldSession::HandleCancelAutoRepeatSpellOpcode},
- /*0x26E*/ { "MSG_GM_ACCOUNT_ONLINE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x26F*/ { "MSG_LIST_STABLED_PETS", STATUS_LOGGEDIN, &WorldSession::HandleListStabledPetsOpcode },
- /*0x270*/ { "CMSG_STABLE_PET", STATUS_LOGGEDIN, &WorldSession::HandleStablePet },
- /*0x271*/ { "CMSG_UNSTABLE_PET", STATUS_LOGGEDIN, &WorldSession::HandleUnstablePet },
- /*0x272*/ { "CMSG_BUY_STABLE_SLOT", STATUS_LOGGEDIN, &WorldSession::HandleBuyStableSlot },
- /*0x273*/ { "SMSG_STABLE_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x274*/ { "CMSG_STABLE_REVIVE_PET", STATUS_LOGGEDIN, &WorldSession::HandleStableRevivePet },
- /*0x275*/ { "CMSG_STABLE_SWAP_PET", STATUS_LOGGEDIN, &WorldSession::HandleStableSwapPet },
- /*0x276*/ { "MSG_QUEST_PUSH_RESULT", STATUS_LOGGEDIN, &WorldSession::HandleQuestPushResult },
- /*0x277*/ { "SMSG_PLAY_MUSIC", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x278*/ { "SMSG_PLAY_OBJECT_SOUND", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x279*/ { "CMSG_REQUEST_PET_INFO", STATUS_LOGGEDIN, &WorldSession::HandleRequestPetInfoOpcode },
- /*0x27A*/ { "CMSG_FAR_SIGHT", STATUS_LOGGEDIN, &WorldSession::HandleFarSightOpcode },
- /*0x27B*/ { "SMSG_SPELLDISPELLOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x27C*/ { "SMSG_DAMAGE_CALC_LOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x27D*/ { "CMSG_ENABLE_DAMAGE_LOG", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x27E*/ { "CMSG_GROUP_CHANGE_SUB_GROUP", STATUS_LOGGEDIN, &WorldSession::HandleGroupChangeSubGroupOpcode },
- /*0x27F*/ { "CMSG_REQUEST_PARTY_MEMBER_STATS", STATUS_LOGGEDIN, &WorldSession::HandleRequestPartyMemberStatsOpcode},
- /*0x280*/ { "CMSG_GROUP_SWAP_SUB_GROUP", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x281*/ { "CMSG_RESET_FACTION_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x282*/ { "CMSG_AUTOSTORE_BANK_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleAutoStoreBankItemOpcode },
- /*0x283*/ { "CMSG_AUTOBANK_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleAutoBankItemOpcode },
- /*0x284*/ { "MSG_QUERY_NEXT_MAIL_TIME", STATUS_LOGGEDIN, &WorldSession::HandleQueryNextMailTime },
- /*0x285*/ { "SMSG_RECEIVED_MAIL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x286*/ { "SMSG_RAID_GROUP_ONLY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x287*/ { "CMSG_SET_DURABILITY_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x288*/ { "CMSG_SET_PVP_RANK_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x289*/ { "CMSG_ADD_PVP_MEDAL_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x28A*/ { "CMSG_DEL_PVP_MEDAL_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x28B*/ { "CMSG_SET_PVP_TITLE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x28C*/ { "SMSG_PVP_CREDIT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x28D*/ { "SMSG_AUCTION_REMOVED_NOTIFICATION", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x28E*/ { "CMSG_GROUP_RAID_CONVERT", STATUS_LOGGEDIN, &WorldSession::HandleGroupRaidConvertOpcode },
- /*0x28F*/ { "CMSG_GROUP_ASSISTANT_LEADER", STATUS_LOGGEDIN, &WorldSession::HandleGroupAssistantLeaderOpcode},
- /*0x290*/ { "CMSG_BUYBACK_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleBuybackItem },
- /*0x291*/ { "SMSG_SERVER_MESSAGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x292*/ { "CMSG_SET_SAVED_INSTANCE_EXTEND", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x293*/ { "SMSG_LFG_OFFER_CONTINUE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x294*/ { "CMSG_MEETINGSTONE_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x295*/ { "SMSG_MEETINGSTONE_SETQUEUE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x296*/ { "CMSG_MEETINGSTONE_INFO", STATUS_LOGGEDIN, &WorldSession::HandleMeetingStoneInfo },
- /*0x297*/ { "SMSG_MEETINGSTONE_COMPLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x298*/ { "SMSG_MEETINGSTONE_IN_PROGRESS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x299*/ { "SMSG_MEETINGSTONE_MEMBER_ADDED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x29A*/ { "CMSG_GMTICKETSYSTEM_TOGGLE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x29B*/ { "CMSG_CANCEL_GROWTH_AURA", STATUS_LOGGEDIN, &WorldSession::HandleCancelGrowthAuraOpcode },
- /*0x29C*/ { "SMSG_CANCEL_AUTO_REPEAT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x29D*/ { "SMSG_STANDSTATE_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x29E*/ { "SMSG_LOOT_ALL_PASSED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x29F*/ { "SMSG_LOOT_ROLL_WON", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2A0*/ { "CMSG_LOOT_ROLL", STATUS_LOGGEDIN, &WorldSession::HandleLootRoll },
- /*0x2A1*/ { "SMSG_LOOT_START_ROLL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2A2*/ { "SMSG_LOOT_ROLL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2A3*/ { "CMSG_LOOT_MASTER_GIVE", STATUS_LOGGEDIN, &WorldSession::HandleLootMasterGiveOpcode },
- /*0x2A4*/ { "SMSG_LOOT_MASTER_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2A5*/ { "SMSG_SET_FORCED_REACTIONS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2A6*/ { "SMSG_SPELL_FAILED_OTHER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2A7*/ { "SMSG_GAMEOBJECT_RESET_STATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2A8*/ { "CMSG_REPAIR_ITEM", STATUS_LOGGEDIN, &WorldSession::HandleRepairItemOpcode },
- /*0x2A9*/ { "SMSG_CHAT_PLAYER_NOT_FOUND", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2AA*/ { "MSG_TALENT_WIPE_CONFIRM", STATUS_LOGGEDIN, &WorldSession::HandleTalentWipeConfirmOpcode },
- /*0x2AB*/ { "SMSG_SUMMON_REQUEST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2AC*/ { "CMSG_SUMMON_RESPONSE", STATUS_LOGGEDIN, &WorldSession::HandleSummonResponseOpcode },
- /*0x2AD*/ { "MSG_MOVE_TOGGLE_GRAVITY_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x2AE*/ { "SMSG_MONSTER_MOVE_TRANSPORT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2AF*/ { "SMSG_PET_BROKEN", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2B0*/ { "MSG_MOVE_FEATHER_FALL", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x2B1*/ { "MSG_MOVE_WATER_WALK", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x2B2*/ { "CMSG_SERVER_BROADCAST", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x2B3*/ { "CMSG_SELF_RES", STATUS_LOGGEDIN, &WorldSession::HandleSelfResOpcode },
- /*0x2B4*/ { "SMSG_FEIGN_DEATH_RESISTED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2B5*/ { "CMSG_RUN_SCRIPT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x2B6*/ { "SMSG_SCRIPT_MESSAGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2B7*/ { "SMSG_DUEL_COUNTDOWN", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2B8*/ { "SMSG_AREA_TRIGGER_MESSAGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2B9*/ { "CMSG_SHOWING_HELM", STATUS_LOGGEDIN, &WorldSession::HandleShowingHelmOpcode },
- /*0x2BA*/ { "CMSG_SHOWING_CLOAK", STATUS_LOGGEDIN, &WorldSession::HandleShowingCloakOpcode },
- /*0x2BB*/ { "SMSG_LFG_ROLE_CHOSEN", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2BC*/ { "SMSG_PLAYER_SKINNED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2BD*/ { "SMSG_DURABILITY_DAMAGE_DEATH", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2BE*/ { "CMSG_SET_EXPLORATION", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x2BF*/ { "CMSG_SET_ACTIONBAR_TOGGLES", STATUS_AUTHED, &WorldSession::HandleSetActionBarToggles },
- /*0x2C0*/ { "UMSG_DELETE_GUILD_CHARTER", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x2C1*/ { "MSG_PETITION_RENAME", STATUS_LOGGEDIN, &WorldSession::HandlePetitionRenameOpcode },
- /*0x2C2*/ { "SMSG_INIT_WORLD_STATES", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2C3*/ { "SMSG_UPDATE_WORLD_STATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2C4*/ { "CMSG_ITEM_NAME_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleItemNameQueryOpcode },
- /*0x2C5*/ { "SMSG_ITEM_NAME_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2C6*/ { "SMSG_PET_ACTION_FEEDBACK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2C7*/ { "CMSG_CHAR_RENAME", STATUS_AUTHED, &WorldSession::HandleCharRenameOpcode },
- /*0x2C8*/ { "SMSG_CHAR_RENAME", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2C9*/ { "CMSG_MOVE_SPLINE_DONE", STATUS_LOGGEDIN, &WorldSession::HandleMoveSplineDoneOpcode },
- /*0x2CA*/ { "CMSG_MOVE_FALL_RESET", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x2CB*/ { "SMSG_INSTANCE_SAVE_CREATED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2CC*/ { "SMSG_RAID_INSTANCE_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2CD*/ { "CMSG_REQUEST_RAID_INFO", STATUS_LOGGEDIN, &WorldSession::HandleRequestRaidInfoOpcode },
- /*0x2CE*/ { "CMSG_MOVE_TIME_SKIPPED", STATUS_LOGGEDIN, &WorldSession::HandleMoveTimeSkippedOpcode },
- /*0x2CF*/ { "CMSG_MOVE_FEATHER_FALL_ACK", STATUS_LOGGEDIN, &WorldSession::HandleFeatherFallAck },
- /*0x2D0*/ { "CMSG_MOVE_WATER_WALK_ACK", STATUS_LOGGEDIN, &WorldSession::HandleMoveWaterWalkAck },
- /*0x2D1*/ { "CMSG_MOVE_NOT_ACTIVE_MOVER", STATUS_LOGGEDIN, &WorldSession::HandleMoveNotActiveMover },
- /*0x2D2*/ { "SMSG_PLAY_SOUND", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2D3*/ { "CMSG_BATTLEFIELD_STATUS", STATUS_LOGGEDIN, &WorldSession::HandleBattlefieldStatusOpcode },
- /*0x2D4*/ { "SMSG_BATTLEFIELD_STATUS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2D5*/ { "CMSG_BATTLEFIELD_PORT", STATUS_LOGGEDIN, &WorldSession::HandleBattleFieldPortOpcode },
- /*0x2D6*/ { "MSG_INSPECT_HONOR_STATS", STATUS_LOGGEDIN, &WorldSession::HandleInspectHonorStatsOpcode },
- /*0x2D7*/ { "CMSG_BATTLEMASTER_HELLO", STATUS_LOGGEDIN, &WorldSession::HandleBattlemasterHelloOpcode },
- /*0x2D8*/ { "CMSG_MOVE_START_SWIM_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x2D9*/ { "CMSG_MOVE_STOP_SWIM_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x2DA*/ { "SMSG_FORCE_WALK_SPEED_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2DB*/ { "CMSG_FORCE_WALK_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, &WorldSession::HandleForceSpeedChangeAck },
- /*0x2DC*/ { "SMSG_FORCE_SWIM_BACK_SPEED_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2DD*/ { "CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, &WorldSession::HandleForceSpeedChangeAck },
- /*0x2DE*/ { "SMSG_FORCE_TURN_RATE_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2DF*/ { "CMSG_FORCE_TURN_RATE_CHANGE_ACK", STATUS_LOGGEDIN, &WorldSession::HandleForceSpeedChangeAck },
- /*0x2E0*/ { "MSG_PVP_LOG_DATA", STATUS_LOGGEDIN, &WorldSession::HandlePVPLogDataOpcode },
- /*0x2E1*/ { "CMSG_LEAVE_BATTLEFIELD", STATUS_LOGGEDIN, &WorldSession::HandleLeaveBattlefieldOpcode },
- /*0x2E2*/ { "CMSG_AREA_SPIRIT_HEALER_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleAreaSpiritHealerQueryOpcode},
- /*0x2E3*/ { "CMSG_AREA_SPIRIT_HEALER_QUEUE", STATUS_LOGGEDIN, &WorldSession::HandleAreaSpiritHealerQueueOpcode},
- /*0x2E4*/ { "SMSG_AREA_SPIRIT_HEALER_TIME", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2E5*/ { "CMSG_GM_UNTEACH", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x2E6*/ { "SMSG_WARDEN_DATA", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2E7*/ { "CMSG_WARDEN_DATA", STATUS_LOGGEDIN, &WorldSession::HandleWardenDataOpcode },
- /*0x2E8*/ { "SMSG_GROUP_JOINED_BATTLEGROUND", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2E9*/ { "MSG_BATTLEGROUND_PLAYER_POSITIONS", STATUS_LOGGEDIN, &WorldSession::HandleBattlegroundPlayerPositionsOpcode},
- /*0x2EA*/ { "CMSG_PET_STOP_ATTACK", STATUS_LOGGEDIN, &WorldSession::HandlePetStopAttack },
- /*0x2EB*/ { "SMSG_BINDER_CONFIRM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2EC*/ { "SMSG_BATTLEGROUND_PLAYER_JOINED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2ED*/ { "SMSG_BATTLEGROUND_PLAYER_LEFT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2EE*/ { "CMSG_BATTLEMASTER_JOIN", STATUS_LOGGEDIN, &WorldSession::HandleBattlemasterJoinOpcode },
- /*0x2EF*/ { "SMSG_ADDON_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2F0*/ { "CMSG_PET_UNLEARN", STATUS_LOGGEDIN, &WorldSession::Handle_NULL },
- /*0x2F1*/ { "SMSG_PET_UNLEARN_CONFIRM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2F2*/ { "SMSG_PARTY_MEMBER_STATS_FULL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2F3*/ { "CMSG_PET_SPELL_AUTOCAST", STATUS_LOGGEDIN, &WorldSession::HandlePetSpellAutocastOpcode },
- /*0x2F4*/ { "SMSG_WEATHER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2F5*/ { "SMSG_PLAY_TIME_WARNING", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2F6*/ { "SMSG_MINIGAME_SETUP", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2F7*/ { "SMSG_MINIGAME_STATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2F8*/ { "CMSG_MINIGAME_MOVE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x2F9*/ { "SMSG_MINIGAME_MOVE_FAILED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2FA*/ { "SMSG_RAID_INSTANCE_MESSAGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2FB*/ { "SMSG_COMPRESSED_MOVES", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2FC*/ { "CMSG_GUILD_INFO_TEXT", STATUS_LOGGEDIN, &WorldSession::HandleGuildChangeInfoTextOpcode },
- /*0x2FD*/ { "SMSG_CHAT_RESTRICTED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2FE*/ { "SMSG_SPLINE_SET_RUN_SPEED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x2FF*/ { "SMSG_SPLINE_SET_RUN_BACK_SPEED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x300*/ { "SMSG_SPLINE_SET_SWIM_SPEED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x301*/ { "SMSG_SPLINE_SET_WALK_SPEED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x302*/ { "SMSG_SPLINE_SET_SWIM_BACK_SPEED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x303*/ { "SMSG_SPLINE_SET_TURN_RATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x304*/ { "SMSG_SPLINE_MOVE_UNROOT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x305*/ { "SMSG_SPLINE_MOVE_FEATHER_FALL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x306*/ { "SMSG_SPLINE_MOVE_NORMAL_FALL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x307*/ { "SMSG_SPLINE_MOVE_SET_HOVER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x308*/ { "SMSG_SPLINE_MOVE_UNSET_HOVER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x309*/ { "SMSG_SPLINE_MOVE_WATER_WALK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x30A*/ { "SMSG_SPLINE_MOVE_LAND_WALK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x30B*/ { "SMSG_SPLINE_MOVE_START_SWIM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x30C*/ { "SMSG_SPLINE_MOVE_STOP_SWIM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x30D*/ { "SMSG_SPLINE_MOVE_SET_RUN_MODE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x30E*/ { "SMSG_SPLINE_MOVE_SET_WALK_MODE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x30F*/ { "CMSG_GM_NUKE_ACCOUNT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x310*/ { "MSG_GM_DESTROY_CORPSE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x311*/ { "CMSG_GM_DESTROY_ONLINE_CORPSE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x312*/ { "CMSG_ACTIVATETAXIEXPRESS", STATUS_LOGGEDIN, &WorldSession::HandleActivateTaxiExpressOpcode },
- /*0x313*/ { "SMSG_SET_FACTION_ATWAR", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x314*/ { "SMSG_GAMETIMEBIAS_SET", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x315*/ { "CMSG_DEBUG_ACTIONS_START", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x316*/ { "CMSG_DEBUG_ACTIONS_STOP", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x317*/ { "CMSG_SET_FACTION_INACTIVE", STATUS_LOGGEDIN, &WorldSession::HandleSetFactionInactiveOpcode },
- /*0x318*/ { "CMSG_SET_WATCHED_FACTION", STATUS_LOGGEDIN, &WorldSession::HandleSetWatchedFactionOpcode },
- /*0x319*/ { "MSG_MOVE_TIME_SKIPPED", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x31A*/ { "SMSG_SPLINE_MOVE_ROOT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x31B*/ { "CMSG_SET_EXPLORATION_ALL", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x31C*/ { "SMSG_INVALIDATE_PLAYER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x31D*/ { "CMSG_RESET_INSTANCES", STATUS_LOGGEDIN, &WorldSession::HandleResetInstancesOpcode },
- /*0x31E*/ { "SMSG_INSTANCE_RESET", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x31F*/ { "SMSG_INSTANCE_RESET_FAILED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x320*/ { "SMSG_UPDATE_LAST_INSTANCE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x321*/ { "MSG_RAID_TARGET_UPDATE", STATUS_LOGGEDIN, &WorldSession::HandleRaidTargetUpdateOpcode },
- /*0x322*/ { "MSG_RAID_READY_CHECK", STATUS_LOGGEDIN, &WorldSession::HandleRaidReadyCheckOpcode },
- /*0x323*/ { "CMSG_LUA_USAGE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x324*/ { "SMSG_PET_ACTION_SOUND", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x325*/ { "SMSG_PET_DISMISS_SOUND", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x326*/ { "SMSG_GHOSTEE_GONE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x327*/ { "CMSG_GM_UPDATE_TICKET_STATUS", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x328*/ { "SMSG_GM_TICKET_STATUS_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x329*/ { "MSG_SET_DUNGEON_DIFFICULTY", STATUS_LOGGEDIN, &WorldSession::HandleSetDungeonDifficultyOpcode},
- /*0x32A*/ { "CMSG_GMSURVEY_SUBMIT", STATUS_LOGGEDIN, &WorldSession::HandleGMSurveySubmit },
- /*0x32B*/ { "SMSG_UPDATE_INSTANCE_OWNERSHIP", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x32C*/ { "CMSG_IGNORE_KNOCKBACK_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x32D*/ { "SMSG_CHAT_PLAYER_AMBIGUOUS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x32E*/ { "MSG_DELAY_GHOST_TELEPORT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x32F*/ { "SMSG_SPELLINSTAKILLLOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x330*/ { "SMSG_SPELL_UPDATE_CHAIN_TARGETS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x331*/ { "CMSG_CHAT_FILTERED", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x332*/ { "SMSG_EXPECTED_SPAM_RECORDS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x333*/ { "SMSG_SPELLSTEALLOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x334*/ { "CMSG_LOTTERY_QUERY_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x335*/ { "SMSG_LOTTERY_QUERY_RESULT_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x336*/ { "CMSG_BUY_LOTTERY_TICKET_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x337*/ { "SMSG_LOTTERY_RESULT_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x338*/ { "SMSG_CHARACTER_PROFILE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x339*/ { "SMSG_CHARACTER_PROFILE_REALM_CONNECTED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x33A*/ { "SMSG_DEFENSE_MESSAGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x33B*/ { "SMSG_INSTANCE_DIFFICULTY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x33C*/ { "MSG_GM_RESETINSTANCELIMIT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x33D*/ { "SMSG_MOTD", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x33E*/ { "SMSG_MOVE_SET_FLIGHT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x33F*/ { "SMSG_MOVE_UNSET_FLIGHT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x340*/ { "CMSG_MOVE_FLIGHT_ACK", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x341*/ { "MSG_MOVE_START_SWIM_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x342*/ { "MSG_MOVE_STOP_SWIM_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x343*/ { "SMSG_MOVE_SET_CAN_FLY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x344*/ { "SMSG_MOVE_UNSET_CAN_FLY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x345*/ { "CMSG_MOVE_SET_CAN_FLY_ACK", STATUS_LOGGEDIN, &WorldSession::HandleMoveSetCanFlyAckOpcode },
- /*0x346*/ { "CMSG_MOVE_SET_FLY", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x347*/ { "CMSG_SOCKET_GEMS", STATUS_LOGGEDIN, &WorldSession::HandleSocketOpcode },
- /*0x348*/ { "CMSG_ARENA_TEAM_CREATE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x349*/ { "SMSG_ARENA_TEAM_COMMAND_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x34A*/ { "UMSG_UPDATE_ARENA_TEAM_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x34B*/ { "CMSG_ARENA_TEAM_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleArenaTeamQueryOpcode },
- /*0x34C*/ { "SMSG_ARENA_TEAM_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x34D*/ { "CMSG_ARENA_TEAM_ROSTER", STATUS_LOGGEDIN, &WorldSession::HandleArenaTeamRosterOpcode },
- /*0x34E*/ { "SMSG_ARENA_TEAM_ROSTER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x34F*/ { "CMSG_ARENA_TEAM_INVITE", STATUS_LOGGEDIN, &WorldSession::HandleArenaTeamInviteOpcode },
- /*0x350*/ { "SMSG_ARENA_TEAM_INVITE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x351*/ { "CMSG_ARENA_TEAM_ACCEPT", STATUS_LOGGEDIN, &WorldSession::HandleArenaTeamAcceptOpcode },
- /*0x352*/ { "CMSG_ARENA_TEAM_DECLINE", STATUS_LOGGEDIN, &WorldSession::HandleArenaTeamDeclineOpcode },
- /*0x353*/ { "CMSG_ARENA_TEAM_LEAVE", STATUS_LOGGEDIN, &WorldSession::HandleArenaTeamLeaveOpcode },
- /*0x354*/ { "CMSG_ARENA_TEAM_REMOVE", STATUS_LOGGEDIN, &WorldSession::HandleArenaTeamRemoveOpcode },
- /*0x355*/ { "CMSG_ARENA_TEAM_DISBAND", STATUS_LOGGEDIN, &WorldSession::HandleArenaTeamDisbandOpcode },
- /*0x356*/ { "CMSG_ARENA_TEAM_LEADER", STATUS_LOGGEDIN, &WorldSession::HandleArenaTeamLeaderOpcode },
- /*0x357*/ { "SMSG_ARENA_TEAM_EVENT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x358*/ { "CMSG_BATTLEMASTER_JOIN_ARENA", STATUS_LOGGEDIN, &WorldSession::HandleBattlemasterJoinArena },
- /*0x359*/ { "MSG_MOVE_START_ASCEND", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x35A*/ { "MSG_MOVE_STOP_ASCEND", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x35B*/ { "SMSG_ARENA_TEAM_STATS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x35C*/ { "CMSG_LFG_JOIN", STATUS_LOGGEDIN, &WorldSession::HandleLfgJoinOpcode },
- /*0x35D*/ { "CMSG_LFG_LEAVE", STATUS_LOGGEDIN, &WorldSession::HandleLfgLeaveOpcode },
- /*0x35E*/ { "CMSG_SEARCH_LFG_JOIN", STATUS_LOGGEDIN, &WorldSession::HandleLfrSearchOpcode },
- /*0x35F*/ { "CMSG_SEARCH_LFG_LEAVE", STATUS_LOGGEDIN, &WorldSession::HandleLfrLeaveOpcode },
- /*0x360*/ { "SMSG_UPDATE_LFG_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x361*/ { "SMSG_LFG_PROPOSAL_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x362*/ { "CMSG_LFG_PROPOSAL_RESULT", STATUS_LOGGEDIN, &WorldSession::HandleLfgProposalResultOpcode },
- /*0x363*/ { "SMSG_LFG_ROLE_CHECK_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x364*/ { "SMSG_LFG_JOIN_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x365*/ { "SMSG_LFG_QUEUE_STATUS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x366*/ { "CMSG_SET_LFG_COMMENT", STATUS_LOGGEDIN, &WorldSession::HandleLfgSetCommentOpcode },
- /*0x367*/ { "SMSG_LFG_UPDATE_PLAYER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x368*/ { "SMSG_LFG_UPDATE_PARTY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x369*/ { "SMSG_LFG_UPDATE_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x36A*/ { "CMSG_LFG_SET_ROLES", STATUS_LOGGEDIN, &WorldSession::HandleLfgSetRolesOpcode },
- /*0x36B*/ { "CMSG_LFG_SET_NEEDS", STATUS_LOGGEDIN, &WorldSession::Handle_NULL },
- /*0x36C*/ { "CMSG_LFG_SET_BOOT_VOTE", STATUS_LOGGEDIN, &WorldSession::HandleLfgSetBootVoteOpcode },
- /*0x36D*/ { "SMSG_LFG_BOOT_PROPOSAL_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x36E*/ { "CMSG_LFD_PLAYER_LOCK_INFO_REQUEST", STATUS_LOGGEDIN, &WorldSession::HandleLfgPlayerLockInfoRequestOpcode},
- /*0x36F*/ { "SMSG_LFG_PLAYER_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x370*/ { "CMSG_LFG_TELEPORT", STATUS_LOGGEDIN, &WorldSession::HandleLfgTeleportOpcode },
- /*0x371*/ { "CMSG_LFD_PARTY_LOCK_INFO_REQUEST", STATUS_LOGGEDIN, &WorldSession::HandleLfgPartyLockInfoRequestOpcode},
- /*0x372*/ { "SMSG_LFG_PARTY_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x373*/ { "SMSG_TITLE_EARNED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x374*/ { "CMSG_SET_TITLE", STATUS_LOGGEDIN, &WorldSession::HandleSetTitleOpcode },
- /*0x375*/ { "CMSG_CANCEL_MOUNT_AURA", STATUS_LOGGEDIN, &WorldSession::HandleCancelMountAuraOpcode },
- /*0x376*/ { "SMSG_ARENA_ERROR", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x377*/ { "MSG_INSPECT_ARENA_TEAMS", STATUS_LOGGEDIN, &WorldSession::HandleInspectArenaTeamsOpcode },
- /*0x378*/ { "SMSG_DEATH_RELEASE_LOC", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x379*/ { "CMSG_CANCEL_TEMP_ENCHANTMENT", STATUS_LOGGEDIN, &WorldSession::HandleCancelTempEnchantmentOpcode},
- /*0x37A*/ { "SMSG_FORCED_DEATH_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x37B*/ { "CMSG_CHEAT_SET_HONOR_CURRENCY", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x37C*/ { "CMSG_CHEAT_SET_ARENA_CURRENCY", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x37D*/ { "MSG_MOVE_SET_FLIGHT_SPEED_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x37E*/ { "MSG_MOVE_SET_FLIGHT_SPEED", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x37F*/ { "MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x380*/ { "MSG_MOVE_SET_FLIGHT_BACK_SPEED", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x381*/ { "SMSG_FORCE_FLIGHT_SPEED_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x382*/ { "CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, &WorldSession::HandleForceSpeedChangeAck },
- /*0x383*/ { "SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x384*/ { "CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, &WorldSession::HandleForceSpeedChangeAck },
- /*0x385*/ { "SMSG_SPLINE_SET_FLIGHT_SPEED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x386*/ { "SMSG_SPLINE_SET_FLIGHT_BACK_SPEED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x387*/ { "CMSG_MAELSTROM_INVALIDATE_CACHE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x388*/ { "SMSG_FLIGHT_SPLINE_SYNC", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x389*/ { "CMSG_SET_TAXI_BENCHMARK_MODE", STATUS_AUTHED, &WorldSession::HandleSetTaxiBenchmarkOpcode },
- /*0x38A*/ { "SMSG_JOINED_BATTLEGROUND_QUEUE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x38B*/ { "SMSG_REALM_SPLIT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x38C*/ { "CMSG_REALM_SPLIT", STATUS_AUTHED, &WorldSession::HandleRealmSplitOpcode },
- /*0x38D*/ { "CMSG_MOVE_CHNG_TRANSPORT", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x38E*/ { "MSG_PARTY_ASSIGNMENT", STATUS_LOGGEDIN, &WorldSession::HandlePartyAssignmentOpcode },
- /*0x38F*/ { "SMSG_OFFER_PETITION_ERROR", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x390*/ { "SMSG_TIME_SYNC_REQ", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x391*/ { "CMSG_TIME_SYNC_RESP", STATUS_LOGGEDIN, &WorldSession::HandleTimeSyncResp },
- /*0x392*/ { "CMSG_SEND_LOCAL_EVENT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x393*/ { "CMSG_SEND_GENERAL_TRIGGER", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x394*/ { "CMSG_SEND_COMBAT_TRIGGER", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x395*/ { "CMSG_MAELSTROM_GM_SENT_MAIL", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x396*/ { "SMSG_RESET_FAILED_NOTIFY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x397*/ { "SMSG_REAL_GROUP_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x398*/ { "SMSG_LFG_DISABLED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x399*/ { "CMSG_ACTIVE_PVP_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x39A*/ { "CMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x39B*/ { "SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x39C*/ { "SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE_WRITE_FILE",STATUS_NEVER,&WorldSession::Handle_ServerSide },
- /*0x39D*/ { "SMSG_UPDATE_COMBO_POINTS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x39E*/ { "SMSG_VOICE_SESSION_ROSTER_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x39F*/ { "SMSG_VOICE_SESSION_LEAVE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3A0*/ { "SMSG_VOICE_SESSION_ADJUST_PRIORITY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3A1*/ { "CMSG_VOICE_SET_TALKER_MUTED_REQUEST", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3A2*/ { "SMSG_VOICE_SET_TALKER_MUTED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3A3*/ { "SMSG_INIT_EXTRA_AURA_INFO_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3A4*/ { "SMSG_SET_EXTRA_AURA_INFO_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3A5*/ { "SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE_OBSOLETE",STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3A6*/ { "SMSG_CLEAR_EXTRA_AURA_INFO_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3A7*/ { "MSG_MOVE_START_DESCEND", STATUS_LOGGEDIN, &WorldSession::HandleMovementOpcodes },
- /*0x3A8*/ { "CMSG_IGNORE_REQUIREMENTS_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3A9*/ { "SMSG_IGNORE_REQUIREMENTS_CHEAT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3AA*/ { "SMSG_SPELL_CHANCE_PROC_LOG", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3AB*/ { "CMSG_MOVE_SET_RUN_SPEED", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3AC*/ { "SMSG_DISMOUNT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3AD*/ { "MSG_MOVE_UPDATE_CAN_FLY", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3AE*/ { "MSG_RAID_READY_CHECK_CONFIRM", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3AF*/ { "CMSG_VOICE_SESSION_ENABLE", STATUS_AUTHED, &WorldSession::HandleVoiceSessionEnableOpcode },
- /*0x3B0*/ { "SMSG_VOICE_SESSION_ENABLE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3B1*/ { "SMSG_VOICE_PARENTAL_CONTROLS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3B2*/ { "CMSG_GM_WHISPER", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3B3*/ { "SMSG_GM_MESSAGECHAT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3B4*/ { "MSG_GM_GEARRATING", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3B5*/ { "CMSG_COMMENTATOR_ENABLE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3B6*/ { "SMSG_COMMENTATOR_STATE_CHANGED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3B7*/ { "CMSG_COMMENTATOR_GET_MAP_INFO", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3B8*/ { "SMSG_COMMENTATOR_MAP_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3B9*/ { "CMSG_COMMENTATOR_GET_PLAYER_INFO", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3BA*/ { "SMSG_COMMENTATOR_GET_PLAYER_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3BB*/ { "SMSG_COMMENTATOR_PLAYER_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3BC*/ { "CMSG_COMMENTATOR_ENTER_INSTANCE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3BD*/ { "CMSG_COMMENTATOR_EXIT_INSTANCE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3BE*/ { "CMSG_COMMENTATOR_INSTANCE_COMMAND", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3BF*/ { "SMSG_CLEAR_TARGET", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3C0*/ { "CMSG_BOT_DETECTED", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3C1*/ { "SMSG_CROSSED_INEBRIATION_THRESHOLD", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3C2*/ { "CMSG_CHEAT_PLAYER_LOGIN", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3C3*/ { "CMSG_CHEAT_PLAYER_LOOKUP", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3C4*/ { "SMSG_CHEAT_PLAYER_LOOKUP", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3C5*/ { "SMSG_KICK_REASON", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3C6*/ { "MSG_RAID_READY_CHECK_FINISHED", STATUS_LOGGEDIN, &WorldSession::HandleRaidReadyCheckFinishedOpcode},
- /*0x3C7*/ { "CMSG_COMPLAIN", STATUS_LOGGEDIN, &WorldSession::HandleComplainOpcode },
- /*0x3C8*/ { "SMSG_COMPLAIN_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3C9*/ { "SMSG_FEATURE_SYSTEM_STATUS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3CA*/ { "CMSG_GM_SHOW_COMPLAINTS", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3CB*/ { "CMSG_GM_UNSQUELCH", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3CC*/ { "CMSG_CHANNEL_SILENCE_VOICE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3CD*/ { "CMSG_CHANNEL_SILENCE_ALL", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3CE*/ { "CMSG_CHANNEL_UNSILENCE_VOICE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3CF*/ { "CMSG_CHANNEL_UNSILENCE_ALL", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3D0*/ { "CMSG_TARGET_CAST", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3D1*/ { "CMSG_TARGET_SCRIPT_CAST", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3D2*/ { "CMSG_CHANNEL_DISPLAY_LIST", STATUS_LOGGEDIN, &WorldSession::HandleChannelDisplayListQuery },
- /*0x3D3*/ { "CMSG_SET_ACTIVE_VOICE_CHANNEL", STATUS_AUTHED, &WorldSession::HandleSetActiveVoiceChannel },
- /*0x3D4*/ { "CMSG_GET_CHANNEL_MEMBER_COUNT", STATUS_LOGGEDIN, &WorldSession::HandleGetChannelMemberCount },
- /*0x3D5*/ { "SMSG_CHANNEL_MEMBER_COUNT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3D6*/ { "CMSG_CHANNEL_VOICE_ON", STATUS_LOGGEDIN, &WorldSession::HandleChannelVoiceOnOpcode },
- /*0x3D7*/ { "CMSG_CHANNEL_VOICE_OFF", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3D8*/ { "CMSG_DEBUG_LIST_TARGETS", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3D9*/ { "SMSG_DEBUG_LIST_TARGETS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3DA*/ { "SMSG_AVAILABLE_VOICE_CHANNEL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3DB*/ { "CMSG_ADD_VOICE_IGNORE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3DC*/ { "CMSG_DEL_VOICE_IGNORE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3DD*/ { "CMSG_PARTY_SILENCE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3DE*/ { "CMSG_PARTY_UNSILENCE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3DF*/ { "MSG_NOTIFY_PARTY_SQUELCH", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3E0*/ { "SMSG_COMSAT_RECONNECT_TRY", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3E1*/ { "SMSG_COMSAT_DISCONNECT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3E2*/ { "SMSG_COMSAT_CONNECT_FAIL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3E3*/ { "SMSG_VOICE_CHAT_STATUS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3E4*/ { "CMSG_REPORT_PVP_AFK", STATUS_LOGGEDIN, &WorldSession::HandleReportPvPAFK },
- /*0x3E5*/ { "SMSG_REPORT_PVP_AFK_RESULT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3E6*/ { "CMSG_GUILD_BANKER_ACTIVATE", STATUS_LOGGEDIN, &WorldSession::HandleGuildBankerActivate },
- /*0x3E7*/ { "CMSG_GUILD_BANK_QUERY_TAB", STATUS_LOGGEDIN, &WorldSession::HandleGuildBankQueryTab },
- /*0x3E8*/ { "SMSG_GUILD_BANK_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3E9*/ { "CMSG_GUILD_BANK_SWAP_ITEMS", STATUS_LOGGEDIN, &WorldSession::HandleGuildBankSwapItems },
- /*0x3EA*/ { "CMSG_GUILD_BANK_BUY_TAB", STATUS_LOGGEDIN, &WorldSession::HandleGuildBankBuyTab },
- /*0x3EB*/ { "CMSG_GUILD_BANK_UPDATE_TAB", STATUS_LOGGEDIN, &WorldSession::HandleGuildBankUpdateTab },
- /*0x3EC*/ { "CMSG_GUILD_BANK_DEPOSIT_MONEY", STATUS_LOGGEDIN, &WorldSession::HandleGuildBankDepositMoney },
- /*0x3ED*/ { "CMSG_GUILD_BANK_WITHDRAW_MONEY", STATUS_LOGGEDIN, &WorldSession::HandleGuildBankWithdrawMoney },
- /*0x3EE*/ { "MSG_GUILD_BANK_LOG_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleGuildBankLogQuery },
- /*0x3EF*/ { "CMSG_SET_CHANNEL_WATCH", STATUS_LOGGEDIN, &WorldSession::HandleSetChannelWatch },
- /*0x3F0*/ { "SMSG_USERLIST_ADD", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3F1*/ { "SMSG_USERLIST_REMOVE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3F2*/ { "SMSG_USERLIST_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3F3*/ { "CMSG_CLEAR_CHANNEL_WATCH", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3F4*/ { "SMSG_INSPECT_TALENT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3F5*/ { "SMSG_GOGOGO_OBSOLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3F6*/ { "SMSG_ECHO_PARTY_SQUELCH", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3F7*/ { "CMSG_SET_TITLE_SUFFIX", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3F8*/ { "CMSG_SPELLCLICK", STATUS_LOGGEDIN, &WorldSession::HandleSpellClick },
- /*0x3F9*/ { "SMSG_LOOT_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3FA*/ { "CMSG_GM_CHARACTER_RESTORE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3FB*/ { "CMSG_GM_CHARACTER_SAVE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x3FC*/ { "SMSG_VOICESESSION_FULL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x3FD*/ { "MSG_GUILD_PERMISSIONS", STATUS_LOGGEDIN, &WorldSession::HandleGuildPermissions },
- /*0x3FE*/ { "MSG_GUILD_BANK_MONEY_WITHDRAWN", STATUS_LOGGEDIN, &WorldSession::HandleGuildBankMoneyWithdrawn },
- /*0x3FF*/ { "MSG_GUILD_EVENT_LOG_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleGuildEventLogQueryOpcode },
- /*0x400*/ { "CMSG_MAELSTROM_RENAME_GUILD", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x401*/ { "CMSG_GET_MIRRORIMAGE_DATA", STATUS_LOGGEDIN, &WorldSession::HandleMirrrorImageDataRequest },
- /*0x402*/ { "SMSG_MIRRORIMAGE_DATA", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x403*/ { "SMSG_FORCE_DISPLAY_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x404*/ { "SMSG_SPELL_CHANCE_RESIST_PUSHBACK", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x405*/ { "CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x406*/ { "SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x407*/ { "CMSG_KEEP_ALIVE", STATUS_NEVER, &WorldSession::Handle_EarlyProccess },
- /*0x408*/ { "SMSG_RAID_READY_CHECK_ERROR", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x409*/ { "CMSG_OPT_OUT_OF_LOOT", STATUS_AUTHED, &WorldSession::HandleOptOutOfLootOpcode },
- /*0x40A*/ { "MSG_QUERY_GUILD_BANK_TEXT", STATUS_LOGGEDIN, &WorldSession::HandleQueryGuildBankTabText },
- /*0x40B*/ { "CMSG_SET_GUILD_BANK_TEXT", STATUS_LOGGEDIN, &WorldSession::HandleSetGuildBankTabText },
- /*0x40C*/ { "CMSG_SET_GRANTABLE_LEVELS", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x40D*/ { "CMSG_GRANT_LEVEL", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x40E*/ { "CMSG_REFER_A_FRIEND", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x40F*/ { "CMSG_DECLINE_CHANNEL_INVITE", STATUS_LOGGEDIN, &WorldSession::HandleChannelDeclineInvite },
- /*0x410*/ { "CMSG_DECLINE_CHANNEL_INVITE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x411*/ { "SMSG_GROUPACTION_THROTTLED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x412*/ { "SMSG_OVERRIDE_LIGHT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x413*/ { "SMSG_TOTEM_CREATED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x414*/ { "CMSG_TOTEM_DESTROYED", STATUS_LOGGEDIN, &WorldSession::HandleTotemDestroyed },
- /*0x415*/ { "CMSG_EXPIRE_RAID_INSTANCE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x416*/ { "CMSG_NO_SPELL_VARIANCE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x417*/ { "CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleQuestgiverStatusMultipleQuery},
- /*0x418*/ { "SMSG_QUESTGIVER_STATUS_MULTIPLE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x419*/ { "CMSG_SET_PLAYER_DECLINED_NAMES", STATUS_AUTHED, &WorldSession::HandleSetPlayerDeclinedNames },
- /*0x41A*/ { "SMSG_SET_PLAYER_DECLINED_NAMES_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x41B*/ { "CMSG_QUERY_SERVER_BUCK_DATA", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x41C*/ { "CMSG_CLEAR_SERVER_BUCK_DATA", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x41D*/ { "SMSG_SERVER_BUCK_DATA", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x41E*/ { "SMSG_SEND_UNLEARN_SPELLS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x41F*/ { "SMSG_PROPOSE_LEVEL_GRANT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x420*/ { "CMSG_ACCEPT_LEVEL_GRANT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x421*/ { "SMSG_REFER_A_FRIEND_FAILURE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x422*/ { "SMSG_SPLINE_MOVE_SET_FLYING", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x423*/ { "SMSG_SPLINE_MOVE_UNSET_FLYING", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x424*/ { "SMSG_SUMMON_CANCEL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x425*/ { "CMSG_CHANGE_PERSONAL_ARENA_RATING", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x426*/ { "CMSG_ALTER_APPEARANCE", STATUS_LOGGEDIN, &WorldSession::HandleAlterAppearance },
- /*0x427*/ { "SMSG_ENABLE_BARBER_SHOP", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x428*/ { "SMSG_BARBER_SHOP_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x429*/ { "CMSG_CALENDAR_GET_CALENDAR", STATUS_LOGGEDIN, &WorldSession::HandleCalendarGetCalendar },
- /*0x42A*/ { "CMSG_CALENDAR_GET_EVENT", STATUS_LOGGEDIN, &WorldSession::HandleCalendarGetEvent },
- /*0x42B*/ { "CMSG_CALENDAR_GUILD_FILTER", STATUS_LOGGEDIN, &WorldSession::HandleCalendarGuildFilter },
- /*0x42C*/ { "CMSG_CALENDAR_ARENA_TEAM", STATUS_LOGGEDIN, &WorldSession::HandleCalendarArenaTeam },
- /*0x42D*/ { "CMSG_CALENDAR_ADD_EVENT", STATUS_LOGGEDIN, &WorldSession::HandleCalendarAddEvent },
- /*0x42E*/ { "CMSG_CALENDAR_UPDATE_EVENT", STATUS_LOGGEDIN, &WorldSession::HandleCalendarUpdateEvent },
- /*0x42F*/ { "CMSG_CALENDAR_REMOVE_EVENT", STATUS_LOGGEDIN, &WorldSession::HandleCalendarRemoveEvent },
- /*0x430*/ { "CMSG_CALENDAR_COPY_EVENT", STATUS_LOGGEDIN, &WorldSession::HandleCalendarCopyEvent },
- /*0x431*/ { "CMSG_CALENDAR_EVENT_INVITE", STATUS_LOGGEDIN, &WorldSession::HandleCalendarEventInvite },
- /*0x432*/ { "CMSG_CALENDAR_EVENT_RSVP", STATUS_LOGGEDIN, &WorldSession::HandleCalendarEventRsvp },
- /*0x433*/ { "CMSG_CALENDAR_EVENT_REMOVE_INVITE", STATUS_LOGGEDIN, &WorldSession::HandleCalendarEventRemoveInvite },
- /*0x434*/ { "CMSG_CALENDAR_EVENT_STATUS", STATUS_LOGGEDIN, &WorldSession::HandleCalendarEventStatus },
- /*0x435*/ { "CMSG_CALENDAR_EVENT_MODERATOR_STATUS", STATUS_LOGGEDIN, &WorldSession::HandleCalendarEventModeratorStatus},
- /*0x436*/ { "SMSG_CALENDAR_SEND_CALENDAR", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x437*/ { "SMSG_CALENDAR_SEND_EVENT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x438*/ { "SMSG_CALENDAR_FILTER_GUILD", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x439*/ { "SMSG_CALENDAR_ARENA_TEAM", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x43A*/ { "SMSG_CALENDAR_EVENT_INVITE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x43B*/ { "SMSG_CALENDAR_EVENT_INVITE_REMOVED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x43C*/ { "SMSG_CALENDAR_EVENT_STATUS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x43D*/ { "SMSG_CALENDAR_COMMAND_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x43E*/ { "SMSG_CALENDAR_RAID_LOCKOUT_ADDED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x43F*/ { "SMSG_CALENDAR_RAID_LOCKOUT_REMOVED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x440*/ { "SMSG_CALENDAR_EVENT_INVITE_ALERT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x441*/ { "SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x442*/ { "SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x443*/ { "SMSG_CALENDAR_EVENT_REMOVED_ALERT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x444*/ { "SMSG_CALENDAR_EVENT_UPDATED_ALERT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x445*/ { "SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x446*/ { "CMSG_CALENDAR_COMPLAIN", STATUS_LOGGEDIN, &WorldSession::HandleCalendarComplain },
- /*0x447*/ { "CMSG_CALENDAR_GET_NUM_PENDING", STATUS_LOGGEDIN, &WorldSession::HandleCalendarGetNumPending },
- /*0x448*/ { "SMSG_CALENDAR_SEND_NUM_PENDING", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x449*/ { "CMSG_SAVE_DANCE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x44A*/ { "SMSG_NOTIFY_DANCE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x44B*/ { "CMSG_PLAY_DANCE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x44C*/ { "SMSG_PLAY_DANCE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x44D*/ { "CMSG_LOAD_DANCES", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x44E*/ { "CMSG_STOP_DANCE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x44F*/ { "SMSG_STOP_DANCE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x450*/ { "CMSG_SYNC_DANCE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x451*/ { "CMSG_DANCE_QUERY", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x452*/ { "SMSG_DANCE_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x453*/ { "SMSG_INVALIDATE_DANCE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x454*/ { "CMSG_DELETE_DANCE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x455*/ { "SMSG_LEARNED_DANCE_MOVES", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x456*/ { "CMSG_LEARN_DANCE_MOVE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x457*/ { "CMSG_UNLEARN_DANCE_MOVE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x458*/ { "CMSG_SET_RUNE_COUNT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x459*/ { "CMSG_SET_RUNE_COOLDOWN", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x45A*/ { "MSG_MOVE_SET_PITCH_RATE_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x45B*/ { "MSG_MOVE_SET_PITCH_RATE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x45C*/ { "SMSG_FORCE_PITCH_RATE_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x45D*/ { "CMSG_FORCE_PITCH_RATE_CHANGE_ACK", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x45E*/ { "SMSG_SPLINE_SET_PITCH_RATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x45F*/ { "SMSG_MOVE_ABANDON_TRANSPORT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x460*/ { "SMSG_CALENDAR_UPDATE_INVITE_LIST", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x461*/ { "SMSG_CALENDAR_UPDATE_INVITE_LIST2", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x462*/ { "CMSG_UPDATE_MISSILE_TRAJECTORY", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x463*/ { "SMSG_UPDATE_ACCOUNT_DATA_COMPLETE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x464*/ { "SMSG_TRIGGER_MOVIE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x465*/ { "CMSG_COMPLETE_MOVIE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x466*/ { "CMSG_SET_GLYPH_SLOT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x467*/ { "CMSG_SET_GLYPH", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x468*/ { "SMSG_ACHIEVEMENT_EARNED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x469*/ { "SMSG_DYNAMIC_DROP_ROLL_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x46A*/ { "SMSG_CRITERIA_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x46B*/ { "CMSG_QUERY_INSPECT_ACHIEVEMENTS", STATUS_LOGGEDIN, &WorldSession::HandleQueryInspectAchievements },
- /*0x46C*/ { "SMSG_RESPOND_INSPECT_ACHIEVEMENTS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x46D*/ { "CMSG_DISMISS_CONTROLLED_VEHICLE", STATUS_LOGGEDIN, &WorldSession::HandleDismissControlledVehicle },
- /*0x46E*/ { "CMSG_COMPLETE_ACHIEVEMENT_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x46F*/ { "SMSG_QUESTUPDATE_ADD_PVP_KILL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x470*/ { "CMSG_SET_CRITERIA_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x471*/ { "SMSG_CALENDAR_UPDATE_INVITE_LIST3", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x472*/ { "CMSG_UNITANIMTIER_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x473*/ { "CMSG_CHAR_CUSTOMIZE", STATUS_AUTHED, &WorldSession::HandleCharCustomize },
- /*0x474*/ { "SMSG_CHAR_CUSTOMIZE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x475*/ { "SMSG_PET_RENAMEABLE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x476*/ { "CMSG_REQUEST_VEHICLE_EXIT", STATUS_LOGGEDIN, &WorldSession::HandleRequestVehicleExit },
- /*0x477*/ { "CMSG_REQUEST_VEHICLE_PREV_SEAT", STATUS_LOGGEDIN, &WorldSession::HandleChangeSeatsOnControlledVehicle},
- /*0x478*/ { "CMSG_REQUEST_VEHICLE_NEXT_SEAT", STATUS_LOGGEDIN, &WorldSession::HandleChangeSeatsOnControlledVehicle},
- /*0x479*/ { "CMSG_REQUEST_VEHICLE_SWITCH_SEAT", STATUS_LOGGEDIN, &WorldSession::HandleChangeSeatsOnControlledVehicle},
- /*0x47A*/ { "CMSG_PET_LEARN_TALENT", STATUS_LOGGEDIN, &WorldSession::HandlePetLearnTalent },
- /*0x47B*/ { "CMSG_PET_UNLEARN_TALENTS", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x47C*/ { "SMSG_SET_PHASE_SHIFT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x47D*/ { "SMSG_ALL_ACHIEVEMENT_DATA", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x47E*/ { "CMSG_FORCE_SAY_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x47F*/ { "SMSG_HEALTH_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x480*/ { "SMSG_POWER_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x481*/ { "CMSG_GAMEOBJ_REPORT_USE", STATUS_LOGGEDIN, &WorldSession::HandleGameobjectReportUse },
- /*0x482*/ { "SMSG_HIGHEST_THREAT_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x483*/ { "SMSG_THREAT_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x484*/ { "SMSG_THREAT_REMOVE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x485*/ { "SMSG_THREAT_CLEAR", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x486*/ { "SMSG_CONVERT_RUNE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x487*/ { "SMSG_RESYNC_RUNES", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x488*/ { "SMSG_ADD_RUNE_POWER", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x489*/ { "CMSG_START_QUEST", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x48A*/ { "CMSG_REMOVE_GLYPH", STATUS_LOGGEDIN, &WorldSession::HandleRemoveGlyph },
- /*0x48B*/ { "CMSG_DUMP_OBJECTS", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x48C*/ { "SMSG_DUMP_OBJECTS_DATA", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x48D*/ { "CMSG_DISMISS_CRITTER", STATUS_LOGGEDIN, &WorldSession::HandleDismissCritter },
- /*0x48E*/ { "SMSG_NOTIFY_DEST_LOC_SPELL_CAST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x48F*/ { "CMSG_AUCTION_LIST_PENDING_SALES", STATUS_LOGGEDIN, &WorldSession::HandleAuctionListPendingSales },
- /*0x490*/ { "SMSG_AUCTION_LIST_PENDING_SALES", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x491*/ { "SMSG_MODIFY_COOLDOWN", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x492*/ { "SMSG_PET_UPDATE_COMBO_POINTS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x493*/ { "CMSG_ENABLETAXI", STATUS_LOGGEDIN, &WorldSession::HandleTaxiQueryAvailableNodes },
- /*0x494*/ { "SMSG_PRE_RESURRECT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x495*/ { "SMSG_AURA_UPDATE_ALL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x496*/ { "SMSG_AURA_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x497*/ { "CMSG_FLOOD_GRACE_CHEAT", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x498*/ { "SMSG_SERVER_FIRST_ACHIEVEMENT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x499*/ { "SMSG_PET_LEARNED_SPELL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x49A*/ { "SMSG_PET_REMOVED_SPELL", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x49B*/ { "CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE", STATUS_LOGGEDIN, &WorldSession::HandleChangeSeatsOnControlledVehicle},
- /*0x49C*/ { "CMSG_HEARTH_AND_RESURRECT", STATUS_LOGGEDIN, &WorldSession::HandleHearthAndResurrect, },
- /*0x49D*/ { "SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x49E*/ { "SMSG_CRITERIA_DELETED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x49F*/ { "SMSG_ACHIEVEMENT_DELETED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4A0*/ { "CMSG_SERVER_INFO_QUERY", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4A1*/ { "SMSG_SERVER_INFO_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4A2*/ { "CMSG_CHECK_LOGIN_CRITERIA", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4A3*/ { "SMSG_SERVER_BUCK_DATA_START", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4A4*/ { "CMSG_QUERY_VEHICLE_STATUS", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4A5*/ { "UMSG_UNKNOWN_1189", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4A6*/ { "SMSG_BATTLEGROUND_INFO_THROTTLED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4A7*/ { "SMSG_PLAYER_VEHICLE_DATA", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4A8*/ { "CMSG_PLAYER_VEHICLE_ENTER", STATUS_LOGGEDIN, &WorldSession::HandleEnterPlayerVehicle },
- /*0x4A9*/ { "CMSG_EJECT_PASSENGER", STATUS_LOGGEDIN, &WorldSession::HandleEjectPasenger },
- /*0x4AA*/ { "SMSG_PET_GUIDS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4AB*/ { "SMSG_CLIENTCACHE_VERSION", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4AC*/ { "UMSG_UNKNOWN_1196", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4AD*/ { "UMSG_UNKNOWN_1197", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4AE*/ { "UMSG_UNKNOWN_1198", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4AF*/ { "UMSG_UNKNOWN_1199", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4B0*/ { "UMSG_UNKNOWN_1200", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4B1*/ { "UMSG_UNKNOWN_1201", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4B2*/ { "SMSG_ITEM_REFUND_INFO_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4B3*/ { "CMSG_ITEM_REFUND_INFO", STATUS_LOGGEDIN, &WorldSession::HandleItemRefundInfoRequest },
- /*0x4B4*/ { "CMSG_ITEM_REFUND", STATUS_LOGGEDIN, &WorldSession::HandleItemRefund },
- /*0x4B5*/ { "SMSG_ITEM_REFUND_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4B6*/ { "CMSG_CORPSE_MAP_POSITION_QUERY", STATUS_LOGGEDIN, &WorldSession::HandleCorpseMapPositionQuery },
- /*0x4B7*/ { "SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4B8*/ { "CMSG_LFG_SET_ROLES_2", STATUS_LOGGEDIN, &WorldSession::Handle_NULL },
- /*0x4B9*/ { "UMSG_UNKNOWN_1209", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4BA*/ { "CMSG_CALENDAR_CONTEXT_EVENT_SIGNUP", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4BB*/ { "SMSG_CALENDAR_ACTION_PENDING", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4BC*/ { "SMSG_EQUIPMENT_SET_LIST", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4BD*/ { "CMSG_EQUIPMENT_SET_SAVE", STATUS_LOGGEDIN, &WorldSession::HandleEquipmentSetSave },
- /*0x4BE*/ { "CMSG_UPDATE_PROJECTILE_POSITION", STATUS_UNHANDLED,&WorldSession::Handle_NULL },
- /*0x4BF*/ { "SMSG_SET_PROJECTILE_POSITION", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4C0*/ { "SMSG_TALENTS_INFO", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4C1*/ { "CMSG_LEARN_PREVIEW_TALENTS", STATUS_LOGGEDIN, &WorldSession::HandleLearnPreviewTalents },
- /*0x4C2*/ { "CMSG_LEARN_PREVIEW_TALENTS_PET", STATUS_LOGGEDIN, &WorldSession::HandleLearnPreviewTalentsPet },
- /*0x4C3*/ { "UMSG_UNKNOWN_1219", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4C4*/ { "UMSG_UNKNOWN_1220", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4C5*/ { "UMSG_UNKNOWN_1221", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4C6*/ { "UMSG_UNKNOWN_1222", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4C7*/ { "SMSG_ARENA_OPPONENT_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4C8*/ { "SMSG_ARENA_TEAM_CHANGE_FAILED_QUEUED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4C9*/ { "UMSG_UNKNOWN_1225", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4CA*/ { "UMSG_UNKNOWN_1226", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4CB*/ { "UMSG_UNKNOWN_1227", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4CC*/ { "UMSG_UNKNOWN_1228", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4CD*/ { "SMSG_MULTIPLE_PACKETS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4CE*/ { "SMSG_FORCE_UNK1_SPEED_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4CF*/ { "CMSG_FORCE_UNK1_SPEED_CHANGE_ACK", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4D0*/ { "SMSG_FORCE_UNK2_SPEED_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4D1*/ { "CMSG_FORCE_UNK2_SPEED_CHANGE_ACK", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4D2*/ { "MSG_MOVE_UNKNOWN_1234", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4D3*/ { "SMSG_SPLINE_MOVE_UNKNOWN_1235", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4D4*/ { "SMSG_SPLINE_MOVE_UNKNOWN_1236", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4D5*/ { "CMSG_EQUIPMENT_SET_USE", STATUS_LOGGEDIN, &WorldSession::HandleEquipmentSetUse },
- /*0x4D6*/ { "SMSG_EQUIPMENT_SET_USE_RESULT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4D7*/ { "UMSG_UNKNOWN_1239", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4D8*/ { "SMSG_UNKNOWN_1240", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4D9*/ { "CMSG_CHAR_FACTION_CHANGE", STATUS_AUTHED, &WorldSession::HandleCharFactionOrRaceChange },
- /*0x4DA*/ { "SMSG_CHAR_FACTION_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4DB*/ { "UMSG_UNKNOWN_1243", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4DC*/ { "UMSG_UNKNOWN_1244", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4DD*/ { "UMSG_UNKNOWN_1245", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4DE*/ { "SMSG_BATTLEFIELD_MGR_ENTRY_INVITE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4DF*/ { "CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4E0*/ { "SMSG_BATTLEFIELD_MGR_ENTERED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4E1*/ { "SMSG_BATTLEFIELD_MGR_QUEUE_INVITE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4E2*/ { "CMSG_BATTLEFIELD_MGR_QUEUE_INVITE_RESPONSE", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4E3*/ { "CMSG_BATTLEFIELD_MGR_QUEUE_REQUEST", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4E4*/ { "SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4E5*/ { "SMSG_BATTLEFIELD_MGR_EJECT_PENDING", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4E6*/ { "SMSG_BATTLEFIELD_MGR_EJECTED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4E7*/ { "CMSG_BATTLEFIELD_MGR_EXIT_REQUEST", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4E8*/ { "SMSG_BATTLEFIELD_MGR_STATE_CHANGE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4E9*/ { "UMSG_UNKNOWN_1257", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4EA*/ { "UMSG_UNKNOWN_1258", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4EB*/ { "MSG_SET_RAID_DIFFICULTY", STATUS_LOGGEDIN, &WorldSession::HandleSetRaidDifficultyOpcode },
- /*0x4EC*/ { "UMSG_UNKNOWN_1260", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4ED*/ { "SMSG_TOGGLE_XP_GAIN", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4EE*/ { "SMSG_GMRESPONSE_DB_ERROR", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4EF*/ { "SMSG_GMRESPONSE_RECEIVED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4F0*/ { "CMSG_GMRESPONSE_RESOLVE", STATUS_LOGGEDIN, &WorldSession::HandleGMResponseResolve },
- /*0x4F1*/ { "SMSG_GMRESPONSE_STATUS_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4F2*/ { "UMSG_UNKNOWN_1266", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4F3*/ { "UMSG_UNKNOWN_1267", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4F4*/ { "UMSG_UNKNOWN_1268", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4F5*/ { "UMSG_UNKNOWN_1269", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4F6*/ { "CMSG_WORLD_STATE_UI_TIMER_UPDATE", STATUS_LOGGEDIN, &WorldSession::HandleWorldStateUITimerUpdate },
- /*0x4F7*/ { "SMSG_WORLD_STATE_UI_TIMER_UPDATE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4F8*/ { "CMSG_CHAR_RACE_CHANGE", STATUS_AUTHED, &WorldSession::HandleCharFactionOrRaceChange },
- /*0x4F9*/ { "UMSG_UNKNOWN_1273", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4FA*/ { "SMSG_TALENTS_INVOLUNTARILY_RESET", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4FB*/ { "UMSG_UNKNOWN_1275", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4FC*/ { "SMSG_UNKNOWN_1276", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4FD*/ { "SMSG_LOOT_SLOT_CHANGED", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x4FE*/ { "UMSG_UNKNOWN_1278", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x4FF*/ { "CMSG_READY_FOR_ACCOUNT_DATA_TIMES", STATUS_AUTHED, &WorldSession::HandleReadyForAccountDataTimes },
- /*0x500*/ { "CMSG_QUERY_QUESTS_COMPLETED", STATUS_LOGGEDIN, &WorldSession::HandleQueryQuestsCompleted },
- /*0x501*/ { "SMSG_QUERY_QUESTS_COMPLETED_RESPONSE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x502*/ { "CMSG_GM_REPORT_LAG", STATUS_LOGGEDIN, &WorldSession::HandleReportLag },
- /*0x503*/ { "UMSG_UNKNOWN_1283", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x504*/ { "UMSG_UNKNOWN_1284", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x505*/ { "UMSG_UNKNOWN_1285", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x506*/ { "SMSG_CORPSE_NOT_IN_INSTANCE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x507*/ { "UMSG_UNKNOWN_1287", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x508*/ { "CMSG_SET_ALLOW_LOW_LEVEL_RAID1", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x509*/ { "CMSG_SET_ALLOW_LOW_LEVEL_RAID2", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x50A*/ { "SMSG_CAMERA_SHAKE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x50B*/ { "SMSG_UPDATE_ITEM_ENCHANTMENTS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x50C*/ { "UMSG_UNKNOWN_1292", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x50D*/ { "SMSG_REDIRECT_CLIENT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x50E*/ { "CMSG_REDIRECTION_FAILED", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x50F*/ { "SMSG_UNKNOWN_1295", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x510*/ { "CMSG_UNKNOWN_1296", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x511*/ { "SMSG_FORCE_SEND_QUEUED_PACKETS", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x512*/ { "CMSG_REDIRECTION_AUTH_PROOF", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x513*/ { "UMSG_UNKNOWN_1299", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x514*/ { "SMSG_COMBAT_LOG_MULTIPLE", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x515*/ { "SMSG_LFG_OPEN_FROM_GOSSIP", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x516*/ { "SMSG_UNKNOWN_1302", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x517*/ { "CMSG_UNKNOWN_1303", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x518*/ { "SMSG_UNKNOWN_1304", STATUS_NEVER, &WorldSession::Handle_ServerSide },
- /*0x519*/ { "UMSG_UNKNOWN_1305", STATUS_NEVER, &WorldSession::Handle_NULL },
- /*0x51A*/ { "UMSG_UNKNOWN_1306", STATUS_NEVER, &WorldSession::Handle_NULL },
+ /*0x000*/ { "MSG_NULL_ACTION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x001*/ { "CMSG_BOOTME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x002*/ { "CMSG_DBLOOKUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x003*/ { "SMSG_DBLOOKUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x004*/ { "CMSG_QUERY_OBJECT_POSITION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x005*/ { "SMSG_QUERY_OBJECT_POSITION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x006*/ { "CMSG_QUERY_OBJECT_ROTATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x007*/ { "SMSG_QUERY_OBJECT_ROTATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x008*/ { "CMSG_WORLD_TELEPORT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWorldTeleportOpcode },
+ /*0x009*/ { "CMSG_TELEPORT_TO_UNIT", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x00A*/ { "CMSG_ZONE_MAP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x00B*/ { "SMSG_ZONE_MAP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x00C*/ { "CMSG_DEBUG_CHANGECELLZONE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x00D*/ { "CMSG_MOVE_CHARACTER_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x00E*/ { "SMSG_MOVE_CHARACTER_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x00F*/ { "CMSG_RECHARGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x010*/ { "CMSG_LEARN_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x011*/ { "CMSG_CREATEMONSTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x012*/ { "CMSG_DESTROYMONSTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x013*/ { "CMSG_CREATEITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x014*/ { "CMSG_CREATEGAMEOBJECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x015*/ { "SMSG_CHECK_FOR_BOTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x016*/ { "CMSG_MAKEMONSTERATTACKGUID", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x017*/ { "CMSG_BOT_DETECTED2", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x018*/ { "CMSG_FORCEACTION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x019*/ { "CMSG_FORCEACTIONONOTHER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x01A*/ { "CMSG_FORCEACTIONSHOW", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x01B*/ { "SMSG_FORCEACTIONSHOW", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x01C*/ { "CMSG_PETGODMODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x01D*/ { "SMSG_PETGODMODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x01E*/ { "SMSG_REFER_A_FRIEND_EXPIRED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x01F*/ { "CMSG_WEATHER_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x020*/ { "CMSG_UNDRESSPLAYER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x021*/ { "CMSG_BEASTMASTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x022*/ { "CMSG_GODMODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x023*/ { "SMSG_GODMODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x024*/ { "CMSG_CHEAT_SETMONEY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x025*/ { "CMSG_LEVEL_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x026*/ { "CMSG_PET_LEVEL_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x027*/ { "CMSG_SET_WORLDSTATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x028*/ { "CMSG_COOLDOWN_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x029*/ { "CMSG_USE_SKILL_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x02A*/ { "CMSG_FLAG_QUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x02B*/ { "CMSG_FLAG_QUEST_FINISH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x02C*/ { "CMSG_CLEAR_QUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x02D*/ { "CMSG_SEND_EVENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x02E*/ { "CMSG_DEBUG_AISTATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x02F*/ { "SMSG_DEBUG_AISTATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x030*/ { "CMSG_DISABLE_PVP_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x031*/ { "CMSG_ADVANCE_SPAWN_TIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x032*/ { "SMSG_DESTRUCTIBLE_BUILDING_DAMAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x033*/ { "CMSG_AUTH_SRP6_BEGIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x034*/ { "CMSG_AUTH_SRP6_PROOF", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x035*/ { "CMSG_AUTH_SRP6_RECODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x036*/ { "CMSG_CHAR_CREATE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCreateOpcode },
+ /*0x037*/ { "CMSG_CHAR_ENUM", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharEnumOpcode },
+ /*0x038*/ { "CMSG_CHAR_DELETE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharDeleteOpcode },
+ /*0x039*/ { "SMSG_AUTH_SRP6_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x03A*/ { "SMSG_CHAR_CREATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x03B*/ { "SMSG_CHAR_ENUM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x03C*/ { "SMSG_CHAR_DELETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x03D*/ { "CMSG_PLAYER_LOGIN", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLoginOpcode },
+ /*0x03E*/ { "SMSG_NEW_WORLD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x03F*/ { "SMSG_TRANSFER_PENDING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x040*/ { "SMSG_TRANSFER_ABORTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x041*/ { "SMSG_CHARACTER_LOGIN_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x042*/ { "SMSG_LOGIN_SETTIMESPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x043*/ { "SMSG_GAMETIME_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x044*/ { "CMSG_GAMETIME_SET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x045*/ { "SMSG_GAMETIME_SET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x046*/ { "CMSG_GAMESPEED_SET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x047*/ { "SMSG_GAMESPEED_SET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x048*/ { "CMSG_SERVERTIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x049*/ { "SMSG_SERVERTIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x04A*/ { "CMSG_PLAYER_LOGOUT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLogoutOpcode },
+ /*0x04B*/ { "CMSG_LOGOUT_REQUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutRequestOpcode },
+ /*0x04C*/ { "SMSG_LOGOUT_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x04D*/ { "SMSG_LOGOUT_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x04E*/ { "CMSG_LOGOUT_CANCEL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutCancelOpcode },
+ /*0x04F*/ { "SMSG_LOGOUT_CANCEL_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x050*/ { "CMSG_NAME_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNameQueryOpcode },
+ /*0x051*/ { "SMSG_NAME_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x052*/ { "CMSG_PET_NAME_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQuery },
+ /*0x053*/ { "SMSG_PET_NAME_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x054*/ { "CMSG_GUILD_QUERY", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryOpcode },
+ /*0x055*/ { "SMSG_GUILD_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x056*/ { "CMSG_ITEM_QUERY_SINGLE", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleItemQuerySingleOpcode },
+ /*0x057*/ { "CMSG_ITEM_QUERY_MULTIPLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x058*/ { "SMSG_ITEM_QUERY_SINGLE_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x059*/ { "SMSG_ITEM_QUERY_MULTIPLE_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x05A*/ { "CMSG_PAGE_TEXT_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePageTextQueryOpcode },
+ /*0x05B*/ { "SMSG_PAGE_TEXT_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x05C*/ { "CMSG_QUEST_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestQueryOpcode },
+ /*0x05D*/ { "SMSG_QUEST_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x05E*/ { "CMSG_GAMEOBJECT_QUERY", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGameObjectQueryOpcode },
+ /*0x05F*/ { "SMSG_GAMEOBJECT_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x060*/ { "CMSG_CREATURE_QUERY", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleCreatureQueryOpcode },
+ /*0x061*/ { "SMSG_CREATURE_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x062*/ { "CMSG_WHO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoOpcode },
+ /*0x063*/ { "SMSG_WHO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x064*/ { "CMSG_WHOIS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoisOpcode },
+ /*0x065*/ { "SMSG_WHOIS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x066*/ { "CMSG_CONTACT_LIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode },
+ /*0x067*/ { "SMSG_CONTACT_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x068*/ { "SMSG_FRIEND_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x069*/ { "CMSG_ADD_FRIEND", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddFriendOpcode },
+ /*0x06A*/ { "CMSG_DEL_FRIEND", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode },
+ /*0x06B*/ { "CMSG_SET_CONTACT_NOTES", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetContactNotesOpcode },
+ /*0x06C*/ { "CMSG_ADD_IGNORE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddIgnoreOpcode },
+ /*0x06D*/ { "CMSG_DEL_IGNORE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelIgnoreOpcode },
+ /*0x06E*/ { "CMSG_GROUP_INVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteOpcode },
+ /*0x06F*/ { "SMSG_GROUP_INVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x070*/ { "CMSG_GROUP_CANCEL", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x071*/ { "SMSG_GROUP_CANCEL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x072*/ { "CMSG_GROUP_ACCEPT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAcceptOpcode },
+ /*0x073*/ { "CMSG_GROUP_DECLINE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDeclineOpcode },
+ /*0x074*/ { "SMSG_GROUP_DECLINE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x075*/ { "CMSG_GROUP_UNINVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteOpcode },
+ /*0x076*/ { "CMSG_GROUP_UNINVITE_GUID", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteGuidOpcode },
+ /*0x077*/ { "SMSG_GROUP_UNINVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x078*/ { "CMSG_GROUP_SET_LEADER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupSetLeaderOpcode },
+ /*0x079*/ { "SMSG_GROUP_SET_LEADER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x07A*/ { "CMSG_LOOT_METHOD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode },
+ /*0x07B*/ { "CMSG_GROUP_DISBAND", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDisbandOpcode },
+ /*0x07C*/ { "SMSG_GROUP_DESTROYED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x07D*/ { "SMSG_GROUP_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x07E*/ { "SMSG_PARTY_MEMBER_STATS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x07F*/ { "SMSG_PARTY_COMMAND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x080*/ { "UMSG_UPDATE_GROUP_MEMBERS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x081*/ { "CMSG_GUILD_CREATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildCreateOpcode },
+ /*0x082*/ { "CMSG_GUILD_INVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInviteOpcode },
+ /*0x083*/ { "SMSG_GUILD_INVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x084*/ { "CMSG_GUILD_ACCEPT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAcceptOpcode },
+ /*0x085*/ { "CMSG_GUILD_DECLINE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDeclineOpcode },
+ /*0x086*/ { "SMSG_GUILD_DECLINE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x087*/ { "CMSG_GUILD_INFO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInfoOpcode },
+ /*0x088*/ { "SMSG_GUILD_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x089*/ { "CMSG_GUILD_ROSTER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRosterOpcode },
+ /*0x08A*/ { "SMSG_GUILD_ROSTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x08B*/ { "CMSG_GUILD_PROMOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPromoteOpcode },
+ /*0x08C*/ { "CMSG_GUILD_DEMOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDemoteOpcode },
+ /*0x08D*/ { "CMSG_GUILD_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaveOpcode },
+ /*0x08E*/ { "CMSG_GUILD_REMOVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRemoveOpcode },
+ /*0x08F*/ { "CMSG_GUILD_DISBAND", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDisbandOpcode },
+ /*0x090*/ { "CMSG_GUILD_LEADER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaderOpcode },
+ /*0x091*/ { "CMSG_GUILD_MOTD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildMOTDOpcode },
+ /*0x092*/ { "SMSG_GUILD_EVENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x093*/ { "SMSG_GUILD_COMMAND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x094*/ { "UMSG_UPDATE_GUILD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x095*/ { "CMSG_MESSAGECHAT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode },
+ /*0x096*/ { "SMSG_MESSAGECHAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x097*/ { "CMSG_JOIN_CHANNEL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleJoinChannel },
+ /*0x098*/ { "CMSG_LEAVE_CHANNEL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveChannel },
+ /*0x099*/ { "SMSG_CHANNEL_NOTIFY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x09A*/ { "CMSG_CHANNEL_LIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelList },
+ /*0x09B*/ { "SMSG_CHANNEL_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x09C*/ { "CMSG_CHANNEL_PASSWORD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelPassword },
+ /*0x09D*/ { "CMSG_CHANNEL_SET_OWNER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelSetOwner },
+ /*0x09E*/ { "CMSG_CHANNEL_OWNER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelOwner },
+ /*0x09F*/ { "CMSG_CHANNEL_MODERATOR", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelModerator },
+ /*0x0A0*/ { "CMSG_CHANNEL_UNMODERATOR", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmoderator },
+ /*0x0A1*/ { "CMSG_CHANNEL_MUTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelMute },
+ /*0x0A2*/ { "CMSG_CHANNEL_UNMUTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmute },
+ /*0x0A3*/ { "CMSG_CHANNEL_INVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelInvite },
+ /*0x0A4*/ { "CMSG_CHANNEL_KICK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelKick },
+ /*0x0A5*/ { "CMSG_CHANNEL_BAN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelBan },
+ /*0x0A6*/ { "CMSG_CHANNEL_UNBAN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnban },
+ /*0x0A7*/ { "CMSG_CHANNEL_ANNOUNCEMENTS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelAnnouncements },
+ /*0x0A8*/ { "CMSG_CHANNEL_MODERATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL },
+ /*0x0A9*/ { "SMSG_UPDATE_OBJECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0AA*/ { "SMSG_DESTROY_OBJECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0AB*/ { "CMSG_USE_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseItemOpcode },
+ /*0x0AC*/ { "CMSG_OPEN_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOpenItemOpcode },
+ /*0x0AD*/ { "CMSG_READ_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem },
+ /*0x0AE*/ { "SMSG_READ_ITEM_OK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0AF*/ { "SMSG_READ_ITEM_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0B0*/ { "SMSG_ITEM_COOLDOWN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0B1*/ { "CMSG_GAMEOBJ_USE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameObjectUseOpcode },
+ /*0x0B2*/ { "CMSG_DESTROY_ITEMS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0B3*/ { "SMSG_GAMEOBJECT_CUSTOM_ANIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0B4*/ { "CMSG_AREATRIGGER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaTriggerOpcode },
+ /*0x0B5*/ { "MSG_MOVE_START_FORWARD", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0B6*/ { "MSG_MOVE_START_BACKWARD", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0B7*/ { "MSG_MOVE_STOP", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0B8*/ { "MSG_MOVE_START_STRAFE_LEFT", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0B9*/ { "MSG_MOVE_START_STRAFE_RIGHT", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0BA*/ { "MSG_MOVE_STOP_STRAFE", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0BB*/ { "MSG_MOVE_JUMP", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0BC*/ { "MSG_MOVE_START_TURN_LEFT", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0BD*/ { "MSG_MOVE_START_TURN_RIGHT", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0BE*/ { "MSG_MOVE_STOP_TURN", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0BF*/ { "MSG_MOVE_START_PITCH_UP", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0C0*/ { "MSG_MOVE_START_PITCH_DOWN", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0C1*/ { "MSG_MOVE_STOP_PITCH", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0C2*/ { "MSG_MOVE_SET_RUN_MODE", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0C3*/ { "MSG_MOVE_SET_WALK_MODE", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0C4*/ { "MSG_MOVE_TOGGLE_LOGGING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0C5*/ { "MSG_MOVE_TELEPORT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0C6*/ { "MSG_MOVE_TELEPORT_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0C7*/ { "MSG_MOVE_TELEPORT_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveTeleportAck },
+ /*0x0C8*/ { "MSG_MOVE_TOGGLE_FALL_LOGGING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0C9*/ { "MSG_MOVE_FALL_LAND", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0CA*/ { "MSG_MOVE_START_SWIM", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0CB*/ { "MSG_MOVE_STOP_SWIM", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0CC*/ { "MSG_MOVE_SET_RUN_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0CD*/ { "MSG_MOVE_SET_RUN_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0CE*/ { "MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0CF*/ { "MSG_MOVE_SET_RUN_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0D0*/ { "MSG_MOVE_SET_WALK_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0D1*/ { "MSG_MOVE_SET_WALK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0D2*/ { "MSG_MOVE_SET_SWIM_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0D3*/ { "MSG_MOVE_SET_SWIM_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0D4*/ { "MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0D5*/ { "MSG_MOVE_SET_SWIM_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0D6*/ { "MSG_MOVE_SET_ALL_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0D7*/ { "MSG_MOVE_SET_TURN_RATE_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0D8*/ { "MSG_MOVE_SET_TURN_RATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0D9*/ { "MSG_MOVE_TOGGLE_COLLISION_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0DA*/ { "MSG_MOVE_SET_FACING", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0DB*/ { "MSG_MOVE_SET_PITCH", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0DC*/ { "MSG_MOVE_WORLDPORT_ACK", STATUS_TRANSFER, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveWorldportAckOpcode },
+ /*0x0DD*/ { "SMSG_MONSTER_MOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0DE*/ { "SMSG_MOVE_WATER_WALK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0DF*/ { "SMSG_MOVE_LAND_WALK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0E0*/ { "MSG_MOVE_SET_RAW_POSITION_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0E1*/ { "CMSG_MOVE_SET_RAW_POSITION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0E2*/ { "SMSG_FORCE_RUN_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0E3*/ { "CMSG_FORCE_RUN_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck },
+ /*0x0E4*/ { "SMSG_FORCE_RUN_BACK_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0E5*/ { "CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck },
+ /*0x0E6*/ { "SMSG_FORCE_SWIM_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0E7*/ { "CMSG_FORCE_SWIM_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck },
+ /*0x0E8*/ { "SMSG_FORCE_MOVE_ROOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0E9*/ { "CMSG_FORCE_MOVE_ROOT_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck },
+ /*0x0EA*/ { "SMSG_FORCE_MOVE_UNROOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0EB*/ { "CMSG_FORCE_MOVE_UNROOT_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck },
+ /*0x0EC*/ { "MSG_MOVE_ROOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0ED*/ { "MSG_MOVE_UNROOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0EE*/ { "MSG_MOVE_HEARTBEAT", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x0EF*/ { "SMSG_MOVE_KNOCK_BACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0F0*/ { "CMSG_MOVE_KNOCK_BACK_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveKnockBackAck },
+ /*0x0F1*/ { "MSG_MOVE_KNOCK_BACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0F2*/ { "SMSG_MOVE_FEATHER_FALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0F3*/ { "SMSG_MOVE_NORMAL_FALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0F4*/ { "SMSG_MOVE_SET_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0F5*/ { "SMSG_MOVE_UNSET_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0F6*/ { "CMSG_MOVE_HOVER_ACK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveHoverAck },
+ /*0x0F7*/ { "MSG_MOVE_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0F8*/ { "CMSG_TRIGGER_CINEMATIC_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0F9*/ { "CMSG_OPENING_CINEMATIC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x0FA*/ { "SMSG_TRIGGER_CINEMATIC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0FB*/ { "CMSG_NEXT_CINEMATIC_CAMERA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNextCinematicCamera },
+ /*0x0FC*/ { "CMSG_COMPLETE_CINEMATIC", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic },
+ /*0x0FD*/ { "SMSG_TUTORIAL_FLAGS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x0FE*/ { "CMSG_TUTORIAL_FLAG", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialFlag },
+ /*0x0FF*/ { "CMSG_TUTORIAL_CLEAR", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialClear },
+ /*0x100*/ { "CMSG_TUTORIAL_RESET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialReset },
+ /*0x101*/ { "CMSG_STANDSTATECHANGE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStandStateChangeOpcode },
+ /*0x102*/ { "CMSG_EMOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode },
+ /*0x103*/ { "SMSG_EMOTE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x104*/ { "CMSG_TEXT_EMOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTextEmoteOpcode },
+ /*0x105*/ { "SMSG_TEXT_EMOTE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x106*/ { "CMSG_AUTOEQUIP_GROUND_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x107*/ { "CMSG_AUTOSTORE_GROUND_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x108*/ { "CMSG_AUTOSTORE_LOOT_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutostoreLootItemOpcode },
+ /*0x109*/ { "CMSG_STORE_LOOT_IN_SLOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x10A*/ { "CMSG_AUTOEQUIP_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemOpcode },
+ /*0x10B*/ { "CMSG_AUTOSTORE_BAG_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBagItemOpcode },
+ /*0x10C*/ { "CMSG_SWAP_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapItem },
+ /*0x10D*/ { "CMSG_SWAP_INV_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapInvItemOpcode },
+ /*0x10E*/ { "CMSG_SPLIT_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSplitItemOpcode },
+ /*0x10F*/ { "CMSG_AUTOEQUIP_ITEM_SLOT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode },
+ /*0x110*/ { "OBSOLETE_DROP_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x111*/ { "CMSG_DESTROYITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDestroyItemOpcode },
+ /*0x112*/ { "SMSG_INVENTORY_CHANGE_FAILURE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x113*/ { "SMSG_OPEN_CONTAINER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x114*/ { "CMSG_INSPECT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectOpcode },
+ /*0x115*/ { "SMSG_INSPECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x116*/ { "CMSG_INITIATE_TRADE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode },
+ /*0x117*/ { "CMSG_BEGIN_TRADE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode },
+ /*0x118*/ { "CMSG_BUSY_TRADE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBusyTradeOpcode },
+ /*0x119*/ { "CMSG_IGNORE_TRADE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleIgnoreTradeOpcode },
+ /*0x11A*/ { "CMSG_ACCEPT_TRADE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptTradeOpcode },
+ /*0x11B*/ { "CMSG_UNACCEPT_TRADE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode },
+ /*0x11C*/ { "CMSG_CANCEL_TRADE", STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTradeOpcode},
+ /*0x11D*/ { "CMSG_SET_TRADE_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeItemOpcode },
+ /*0x11E*/ { "CMSG_CLEAR_TRADE_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleClearTradeItemOpcode },
+ /*0x11F*/ { "CMSG_SET_TRADE_GOLD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeGoldOpcode },
+ /*0x120*/ { "SMSG_TRADE_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x121*/ { "SMSG_TRADE_STATUS_EXTENDED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x122*/ { "SMSG_INITIALIZE_FACTIONS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x123*/ { "SMSG_SET_FACTION_VISIBLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x124*/ { "SMSG_SET_FACTION_STANDING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x125*/ { "CMSG_SET_FACTION_ATWAR", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionAtWar },
+ /*0x126*/ { "CMSG_SET_FACTION_CHEAT", STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_Deprecated },
+ /*0x127*/ { "SMSG_SET_PROFICIENCY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x128*/ { "CMSG_SET_ACTION_BUTTON", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionButtonOpcode },
+ /*0x129*/ { "SMSG_ACTION_BUTTONS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x12A*/ { "SMSG_INITIAL_SPELLS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x12B*/ { "SMSG_LEARNED_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x12C*/ { "SMSG_SUPERCEDED_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x12D*/ { "CMSG_NEW_SPELL_SLOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x12E*/ { "CMSG_CAST_SPELL", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode },
+ /*0x12F*/ { "CMSG_CANCEL_CAST", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCancelCastOpcode },
+ /*0x130*/ { "SMSG_CAST_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x131*/ { "SMSG_SPELL_START", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x132*/ { "SMSG_SPELL_GO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x133*/ { "SMSG_SPELL_FAILURE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x134*/ { "SMSG_SPELL_COOLDOWN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x135*/ { "SMSG_COOLDOWN_EVENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x136*/ { "CMSG_CANCEL_AURA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAuraOpcode },
+ /*0x137*/ { "SMSG_EQUIPMENT_SET_SAVED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x138*/ { "SMSG_PET_CAST_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x139*/ { "MSG_CHANNEL_START", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x13A*/ { "MSG_CHANNEL_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x13B*/ { "CMSG_CANCEL_CHANNELLING", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelChanneling },
+ /*0x13C*/ { "SMSG_AI_REACTION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x13D*/ { "CMSG_SET_SELECTION", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSelectionOpcode },
+ /*0x13E*/ { "CMSG_EQUIPMENT_SET_DELETE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete },
+ /*0x13F*/ { "CMSG_INSTANCE_LOCK_WARNING_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x140*/ { "CMSG_UNUSED2", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x141*/ { "CMSG_ATTACKSWING", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode },
+ /*0x142*/ { "CMSG_ATTACKSTOP", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode },
+ /*0x143*/ { "SMSG_ATTACKSTART", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x144*/ { "SMSG_ATTACKSTOP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x145*/ { "SMSG_ATTACKSWING_NOTINRANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x146*/ { "SMSG_ATTACKSWING_BADFACING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x147*/ { "SMSG_INSTANCE_LOCK_WARNING_QUERY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x148*/ { "SMSG_ATTACKSWING_DEADTARGET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x149*/ { "SMSG_ATTACKSWING_CANT_ATTACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x14A*/ { "SMSG_ATTACKERSTATEUPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x14B*/ { "SMSG_BATTLEFIELD_PORT_DENIED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x14C*/ { "SMSG_DAMAGE_DONE_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x14D*/ { "SMSG_UNIT_SPELLCAST_START", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x14E*/ { "SMSG_CANCEL_COMBAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x14F*/ { "SMSG_SPELLBREAKLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x150*/ { "SMSG_SPELLHEALLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x151*/ { "SMSG_SPELLENERGIZELOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x152*/ { "SMSG_BREAK_TARGET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x153*/ { "CMSG_SAVE_PLAYER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x154*/ { "CMSG_SETDEATHBINDPOINT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x155*/ { "SMSG_BINDPOINTUPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x156*/ { "CMSG_GETDEATHBINDZONE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x157*/ { "SMSG_BINDZONEREPLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x158*/ { "SMSG_PLAYERBOUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x159*/ { "SMSG_CLIENT_CONTROL_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x15A*/ { "CMSG_REPOP_REQUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepopRequestOpcode },
+ /*0x15B*/ { "SMSG_RESURRECT_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x15C*/ { "CMSG_RESURRECT_RESPONSE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResurrectResponseOpcode },
+ /*0x15D*/ { "CMSG_LOOT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootOpcode },
+ /*0x15E*/ { "CMSG_LOOT_MONEY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMoneyOpcode },
+ /*0x15F*/ { "CMSG_LOOT_RELEASE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootReleaseOpcode },
+ /*0x160*/ { "SMSG_LOOT_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x161*/ { "SMSG_LOOT_RELEASE_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x162*/ { "SMSG_LOOT_REMOVED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x163*/ { "SMSG_LOOT_MONEY_NOTIFY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x164*/ { "SMSG_LOOT_ITEM_NOTIFY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x165*/ { "SMSG_LOOT_CLEAR_MONEY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x166*/ { "SMSG_ITEM_PUSH_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x167*/ { "SMSG_DUEL_REQUESTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x168*/ { "SMSG_DUEL_OUTOFBOUNDS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x169*/ { "SMSG_DUEL_INBOUNDS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x16A*/ { "SMSG_DUEL_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x16B*/ { "SMSG_DUEL_WINNER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x16C*/ { "CMSG_DUEL_ACCEPTED", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelAcceptedOpcode },
+ /*0x16D*/ { "CMSG_DUEL_CANCELLED", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelCancelledOpcode },
+ /*0x16E*/ { "SMSG_MOUNTRESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x16F*/ { "SMSG_DISMOUNTRESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x170*/ { "SMSG_PUREMOUNT_CANCELLED_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x171*/ { "CMSG_MOUNTSPECIAL_ANIM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode },
+ /*0x172*/ { "SMSG_MOUNTSPECIAL_ANIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x173*/ { "SMSG_PET_TAME_FAILURE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x174*/ { "CMSG_PET_SET_ACTION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSetAction },
+ /*0x175*/ { "CMSG_PET_ACTION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAction },
+ /*0x176*/ { "CMSG_PET_ABANDON", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAbandon },
+ /*0x177*/ { "CMSG_PET_RENAME", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename },
+ /*0x178*/ { "SMSG_PET_NAME_INVALID", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x179*/ { "SMSG_PET_SPELLS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x17A*/ { "SMSG_PET_MODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x17B*/ { "CMSG_GOSSIP_HELLO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipHelloOpcode },
+ /*0x17C*/ { "CMSG_GOSSIP_SELECT_OPTION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipSelectOptionOpcode },
+ /*0x17D*/ { "SMSG_GOSSIP_MESSAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x17E*/ { "SMSG_GOSSIP_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x17F*/ { "CMSG_NPC_TEXT_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNpcTextQueryOpcode },
+ /*0x180*/ { "SMSG_NPC_TEXT_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x181*/ { "SMSG_NPC_WONT_TALK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x182*/ { "CMSG_QUESTGIVER_STATUS_QUERY", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleQuestgiverStatusQueryOpcode},
+ /*0x183*/ { "SMSG_QUESTGIVER_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x184*/ { "CMSG_QUESTGIVER_HELLO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverHelloOpcode },
+ /*0x185*/ { "SMSG_QUESTGIVER_QUEST_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x186*/ { "CMSG_QUESTGIVER_QUERY_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQueryQuestOpcode},
+ /*0x187*/ { "CMSG_QUESTGIVER_QUEST_AUTOLAUNCH", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQuestAutoLaunch },
+ /*0x188*/ { "SMSG_QUESTGIVER_QUEST_DETAILS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x189*/ { "CMSG_QUESTGIVER_ACCEPT_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverAcceptQuestOpcode},
+ /*0x18A*/ { "CMSG_QUESTGIVER_COMPLETE_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCompleteQuest },
+ /*0x18B*/ { "SMSG_QUESTGIVER_REQUEST_ITEMS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x18C*/ { "CMSG_QUESTGIVER_REQUEST_REWARD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverRequestRewardOpcode},
+ /*0x18D*/ { "SMSG_QUESTGIVER_OFFER_REWARD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x18E*/ { "CMSG_QUESTGIVER_CHOOSE_REWARD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverChooseRewardOpcode},
+ /*0x18F*/ { "SMSG_QUESTGIVER_QUEST_INVALID", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x190*/ { "CMSG_QUESTGIVER_CANCEL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCancel },
+ /*0x191*/ { "SMSG_QUESTGIVER_QUEST_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x192*/ { "SMSG_QUESTGIVER_QUEST_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x193*/ { "CMSG_QUESTLOG_SWAP_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogSwapQuest },
+ /*0x194*/ { "CMSG_QUESTLOG_REMOVE_QUEST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogRemoveQuest },
+ /*0x195*/ { "SMSG_QUESTLOG_FULL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x196*/ { "SMSG_QUESTUPDATE_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x197*/ { "SMSG_QUESTUPDATE_FAILEDTIMER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x198*/ { "SMSG_QUESTUPDATE_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x199*/ { "SMSG_QUESTUPDATE_ADD_KILL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x19A*/ { "SMSG_QUESTUPDATE_ADD_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x19B*/ { "CMSG_QUEST_CONFIRM_ACCEPT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestConfirmAccept },
+ /*0x19C*/ { "SMSG_QUEST_CONFIRM_ACCEPT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x19D*/ { "CMSG_PUSHQUESTTOPARTY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty },
+ /*0x19E*/ { "CMSG_LIST_INVENTORY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListInventoryOpcode },
+ /*0x19F*/ { "SMSG_LIST_INVENTORY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1A0*/ { "CMSG_SELL_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSellItemOpcode },
+ /*0x1A1*/ { "SMSG_SELL_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1A2*/ { "CMSG_BUY_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemOpcode },
+ /*0x1A3*/ { "CMSG_BUY_ITEM_IN_SLOT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemInSlotOpcode },
+ /*0x1A4*/ { "SMSG_BUY_ITEM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1A5*/ { "SMSG_BUY_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1A6*/ { "CMSG_TAXICLEARALLNODES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x1A7*/ { "CMSG_TAXIENABLEALLNODES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x1A8*/ { "CMSG_TAXISHOWNODES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x1A9*/ { "SMSG_SHOWTAXINODES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1AA*/ { "CMSG_TAXINODE_STATUS_QUERY", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiNodeStatusQueryOpcode },
+ /*0x1AB*/ { "SMSG_TAXINODE_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1AC*/ { "CMSG_TAXIQUERYAVAILABLENODES", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes },
+ /*0x1AD*/ { "CMSG_ACTIVATETAXI", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode },
+ /*0x1AE*/ { "SMSG_ACTIVATETAXIREPLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1AF*/ { "SMSG_NEW_TAXI_PATH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1B0*/ { "CMSG_TRAINER_LIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerListOpcode },
+ /*0x1B1*/ { "SMSG_TRAINER_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1B2*/ { "CMSG_TRAINER_BUY_SPELL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerBuySpellOpcode },
+ /*0x1B3*/ { "SMSG_TRAINER_BUY_SUCCEEDED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1B4*/ { "SMSG_TRAINER_BUY_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1B5*/ { "CMSG_BINDER_ACTIVATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBinderActivateOpcode },
+ /*0x1B6*/ { "SMSG_PLAYERBINDERROR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1B7*/ { "CMSG_BANKER_ACTIVATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBankerActivateOpcode },
+ /*0x1B8*/ { "SMSG_SHOW_BANK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1B9*/ { "CMSG_BUY_BANK_SLOT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode },
+ /*0x1BA*/ { "SMSG_BUY_BANK_SLOT_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1BB*/ { "CMSG_PETITION_SHOWLIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowListOpcode },
+ /*0x1BC*/ { "SMSG_PETITION_SHOWLIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1BD*/ { "CMSG_PETITION_BUY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionBuyOpcode },
+ /*0x1BE*/ { "CMSG_PETITION_SHOW_SIGNATURES", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowSignOpcode },
+ /*0x1BF*/ { "SMSG_PETITION_SHOW_SIGNATURES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1C0*/ { "CMSG_PETITION_SIGN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionSignOpcode },
+ /*0x1C1*/ { "SMSG_PETITION_SIGN_RESULTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1C2*/ { "MSG_PETITION_DECLINE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionDeclineOpcode },
+ /*0x1C3*/ { "CMSG_OFFER_PETITION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOfferPetitionOpcode },
+ /*0x1C4*/ { "CMSG_TURN_IN_PETITION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTurnInPetitionOpcode },
+ /*0x1C5*/ { "SMSG_TURN_IN_PETITION_RESULTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1C6*/ { "CMSG_PETITION_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionQueryOpcode },
+ /*0x1C7*/ { "SMSG_PETITION_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1C8*/ { "SMSG_FISH_NOT_HOOKED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1C9*/ { "SMSG_FISH_ESCAPED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1CA*/ { "CMSG_BUG", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBugOpcode },
+ /*0x1CB*/ { "SMSG_NOTIFICATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1CC*/ { "CMSG_PLAYED_TIME", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayedTime },
+ /*0x1CD*/ { "SMSG_PLAYED_TIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1CE*/ { "CMSG_QUERY_TIME", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryTimeOpcode },
+ /*0x1CF*/ { "SMSG_QUERY_TIME_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1D0*/ { "SMSG_LOG_XPGAIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1D1*/ { "SMSG_AURACASTLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1D2*/ { "CMSG_RECLAIM_CORPSE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpseOpcode },
+ /*0x1D3*/ { "CMSG_WRAP_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWrapItemOpcode },
+ /*0x1D4*/ { "SMSG_LEVELUP_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1D5*/ { "MSG_MINIMAP_PING", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMinimapPingOpcode },
+ /*0x1D6*/ { "SMSG_RESISTLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1D7*/ { "SMSG_ENCHANTMENTLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1D8*/ { "CMSG_SET_SKILL_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x1D9*/ { "SMSG_START_MIRROR_TIMER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1DA*/ { "SMSG_PAUSE_MIRROR_TIMER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1DB*/ { "SMSG_STOP_MIRROR_TIMER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1DC*/ { "CMSG_PING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess },
+ /*0x1DD*/ { "SMSG_PONG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1DE*/ { "SMSG_CLEAR_COOLDOWN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1DF*/ { "SMSG_GAMEOBJECT_PAGETEXT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1E0*/ { "CMSG_SETSHEATHED", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSheathedOpcode },
+ /*0x1E1*/ { "SMSG_COOLDOWN_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1E2*/ { "SMSG_SPELL_DELAYED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1E3*/ { "CMSG_QUEST_POI_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPOIQuery },
+ /*0x1E4*/ { "SMSG_QUEST_POI_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1E5*/ { "CMSG_GHOST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x1E6*/ { "CMSG_GM_INVIS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x1E7*/ { "SMSG_INVALID_PROMOTION_CODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1E8*/ { "MSG_GM_BIND_OTHER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x1E9*/ { "MSG_GM_SUMMON", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x1EA*/ { "SMSG_ITEM_TIME_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1EB*/ { "SMSG_ITEM_ENCHANT_TIME_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1EC*/ { "SMSG_AUTH_CHALLENGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1ED*/ { "CMSG_AUTH_SESSION", STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess },
+ /*0x1EE*/ { "SMSG_AUTH_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1EF*/ { "MSG_GM_SHOWLABEL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x1F0*/ { "CMSG_PET_CAST_SPELL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCastSpellOpcode },
+ /*0x1F1*/ { "MSG_SAVE_GUILD_EMBLEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSaveGuildEmblemOpcode },
+ /*0x1F2*/ { "MSG_TABARDVENDOR_ACTIVATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTabardVendorActivateOpcode},
+ /*0x1F3*/ { "SMSG_PLAY_SPELL_VISUAL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1F4*/ { "CMSG_ZONEUPDATE", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleZoneUpdateOpcode },
+ /*0x1F5*/ { "SMSG_PARTYKILLLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1F6*/ { "SMSG_COMPRESSED_UPDATE_OBJECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1F7*/ { "SMSG_PLAY_SPELL_IMPACT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1F8*/ { "SMSG_EXPLORATION_EXPERIENCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1F9*/ { "CMSG_GM_SET_SECURITY_GROUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x1FA*/ { "CMSG_GM_NUKE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x1FB*/ { "MSG_RANDOM_ROLL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRandomRollOpcode },
+ /*0x1FC*/ { "SMSG_ENVIRONMENTALDAMAGELOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1FD*/ { "CMSG_PLAYER_DIFFICULTY_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x1FE*/ { "SMSG_RWHOIS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x1FF*/ { "SMSG_LFG_PLAYER_REWARD", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x200*/ { "SMSG_LFG_TELEPORT_DENIED", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x201*/ { "CMSG_UNLEARN_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x202*/ { "CMSG_UNLEARN_SKILL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode },
+ /*0x203*/ { "SMSG_REMOVED_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x204*/ { "CMSG_DECHARGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x205*/ { "CMSG_GMTICKET_CREATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketCreateOpcode },
+ /*0x206*/ { "SMSG_GMTICKET_CREATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x207*/ { "CMSG_GMTICKET_UPDATETEXT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketUpdateOpcode },
+ /*0x208*/ { "SMSG_GMTICKET_UPDATETEXT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x209*/ { "SMSG_ACCOUNT_DATA_TIMES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x20A*/ { "CMSG_REQUEST_ACCOUNT_DATA", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestAccountData },
+ /*0x20B*/ { "CMSG_UPDATE_ACCOUNT_DATA", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateAccountData},
+ /*0x20C*/ { "SMSG_UPDATE_ACCOUNT_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x20D*/ { "SMSG_CLEAR_FAR_SIGHT_IMMEDIATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x20E*/ { "SMSG_PLAYER_DIFFICULTY_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x20F*/ { "CMSG_GM_TEACH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x210*/ { "CMSG_GM_CREATE_ITEM_TARGET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x211*/ { "CMSG_GMTICKET_GETTICKET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketGetTicketOpcode },
+ /*0x212*/ { "SMSG_GMTICKET_GETTICKET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x213*/ { "CMSG_UNLEARN_TALENTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x214*/ { "SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x215*/ { "SMSG_GAMEOBJECT_DESPAWN_ANIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x216*/ { "MSG_CORPSE_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseQueryOpcode },
+ /*0x217*/ { "CMSG_GMTICKET_DELETETICKET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteOpcode },
+ /*0x218*/ { "SMSG_GMTICKET_DELETETICKET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x219*/ { "SMSG_CHAT_WRONG_FACTION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x21A*/ { "CMSG_GMTICKET_SYSTEMSTATUS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketSystemStatusOpcode},
+ /*0x21B*/ { "SMSG_GMTICKET_SYSTEMSTATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x21C*/ { "CMSG_SPIRIT_HEALER_ACTIVATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpiritHealerActivateOpcode},
+ /*0x21D*/ { "CMSG_SET_STAT_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x21E*/ { "SMSG_QUEST_FORCE_REMOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x21F*/ { "CMSG_SKILL_BUY_STEP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x220*/ { "CMSG_SKILL_BUY_RANK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x221*/ { "CMSG_XP_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x222*/ { "SMSG_SPIRIT_HEALER_CONFIRM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x223*/ { "CMSG_CHARACTER_POINT_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x224*/ { "SMSG_GOSSIP_POI", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x225*/ { "CMSG_CHAT_IGNORED", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode },
+ /*0x226*/ { "CMSG_GM_VISION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x227*/ { "CMSG_SERVER_COMMAND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x228*/ { "CMSG_GM_SILENCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x229*/ { "CMSG_GM_REVEALTO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x22A*/ { "CMSG_GM_RESURRECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x22B*/ { "CMSG_GM_SUMMONMOB", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x22C*/ { "CMSG_GM_MOVECORPSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x22D*/ { "CMSG_GM_FREEZE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x22E*/ { "CMSG_GM_UBERINVIS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x22F*/ { "CMSG_GM_REQUEST_PLAYER_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x230*/ { "SMSG_GM_PLAYER_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x231*/ { "CMSG_GUILD_RANK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRankOpcode },
+ /*0x232*/ { "CMSG_GUILD_ADD_RANK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAddRankOpcode },
+ /*0x233*/ { "CMSG_GUILD_DEL_RANK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDelRankOpcode },
+ /*0x234*/ { "CMSG_GUILD_SET_PUBLIC_NOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetPublicNoteOpcode },
+ /*0x235*/ { "CMSG_GUILD_SET_OFFICER_NOTE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetOfficerNoteOpcode },
+ /*0x236*/ { "SMSG_LOGIN_VERIFY_WORLD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x237*/ { "CMSG_CLEAR_EXPLORATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x238*/ { "CMSG_SEND_MAIL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSendMail },
+ /*0x239*/ { "SMSG_SEND_MAIL_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x23A*/ { "CMSG_GET_MAIL_LIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetMailList },
+ /*0x23B*/ { "SMSG_MAIL_LIST_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x23C*/ { "CMSG_BATTLEFIELD_LIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldListOpcode },
+ /*0x23D*/ { "SMSG_BATTLEFIELD_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x23E*/ { "CMSG_BATTLEFIELD_JOIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x23F*/ { "SMSG_BATTLEFIELD_WIN_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x240*/ { "SMSG_BATTLEFIELD_LOSE_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x241*/ { "CMSG_TAXICLEARNODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x242*/ { "CMSG_TAXIENABLENODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x243*/ { "CMSG_ITEM_TEXT_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery },
+ /*0x244*/ { "SMSG_ITEM_TEXT_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x245*/ { "CMSG_MAIL_TAKE_MONEY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeMoney },
+ /*0x246*/ { "CMSG_MAIL_TAKE_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeItem },
+ /*0x247*/ { "CMSG_MAIL_MARK_AS_READ", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailMarkAsRead },
+ /*0x248*/ { "CMSG_MAIL_RETURN_TO_SENDER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailReturnToSender },
+ /*0x249*/ { "CMSG_MAIL_DELETE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailDelete },
+ /*0x24A*/ { "CMSG_MAIL_CREATE_TEXT_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailCreateTextItem },
+ /*0x24B*/ { "SMSG_SPELLLOGMISS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x24C*/ { "SMSG_SPELLLOGEXECUTE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x24D*/ { "SMSG_DEBUGAURAPROC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x24E*/ { "SMSG_PERIODICAURALOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x24F*/ { "SMSG_SPELLDAMAGESHIELD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x250*/ { "SMSG_SPELLNONMELEEDAMAGELOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x251*/ { "CMSG_LEARN_TALENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnTalentOpcode },
+ /*0x252*/ { "SMSG_RESURRECT_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x253*/ { "CMSG_TOGGLE_PVP", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP },
+ /*0x254*/ { "SMSG_ZONE_UNDER_ATTACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x255*/ { "MSG_AUCTION_HELLO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionHelloOpcode },
+ /*0x256*/ { "CMSG_AUCTION_SELL_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem },
+ /*0x257*/ { "CMSG_AUCTION_REMOVE_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem },
+ /*0x258*/ { "CMSG_AUCTION_LIST_ITEMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItems },
+ /*0x259*/ { "CMSG_AUCTION_LIST_OWNER_ITEMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems },
+ /*0x25A*/ { "CMSG_AUCTION_PLACE_BID", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionPlaceBid },
+ /*0x25B*/ { "SMSG_AUCTION_COMMAND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x25C*/ { "SMSG_AUCTION_LIST_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x25D*/ { "SMSG_AUCTION_OWNER_LIST_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x25E*/ { "SMSG_AUCTION_BIDDER_NOTIFICATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x25F*/ { "SMSG_AUCTION_OWNER_NOTIFICATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x260*/ { "SMSG_PROCRESIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x261*/ { "SMSG_STANDSTATE_CHANGE_FAILURE_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x262*/ { "SMSG_DISPEL_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x263*/ { "SMSG_SPELLORDAMAGE_IMMUNE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x264*/ { "CMSG_AUCTION_LIST_BIDDER_ITEMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems },
+ /*0x265*/ { "SMSG_AUCTION_BIDDER_LIST_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x266*/ { "SMSG_SET_FLAT_SPELL_MODIFIER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x267*/ { "SMSG_SET_PCT_SPELL_MODIFIER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x268*/ { "CMSG_SET_AMMO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetAmmoOpcode },
+ /*0x269*/ { "SMSG_CORPSE_RECLAIM_DELAY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x26A*/ { "CMSG_SET_ACTIVE_MOVER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveMoverOpcode },
+ /*0x26B*/ { "CMSG_PET_CANCEL_AURA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode },
+ /*0x26C*/ { "CMSG_PLAYER_AI_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x26D*/ { "CMSG_CANCEL_AUTO_REPEAT_SPELL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAutoRepeatSpellOpcode},
+ /*0x26E*/ { "MSG_GM_ACCOUNT_ONLINE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x26F*/ { "MSG_LIST_STABLED_PETS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListStabledPetsOpcode },
+ /*0x270*/ { "CMSG_STABLE_PET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStablePet },
+ /*0x271*/ { "CMSG_UNSTABLE_PET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnstablePet },
+ /*0x272*/ { "CMSG_BUY_STABLE_SLOT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyStableSlot },
+ /*0x273*/ { "SMSG_STABLE_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x274*/ { "CMSG_STABLE_REVIVE_PET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableRevivePet },
+ /*0x275*/ { "CMSG_STABLE_SWAP_PET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableSwapPet },
+ /*0x276*/ { "MSG_QUEST_PUSH_RESULT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPushResult },
+ /*0x277*/ { "SMSG_PLAY_MUSIC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x278*/ { "SMSG_PLAY_OBJECT_SOUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x279*/ { "CMSG_REQUEST_PET_INFO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPetInfoOpcode },
+ /*0x27A*/ { "CMSG_FAR_SIGHT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode },
+ /*0x27B*/ { "SMSG_SPELLDISPELLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x27C*/ { "SMSG_DAMAGE_CALC_LOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x27D*/ { "CMSG_ENABLE_DAMAGE_LOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x27E*/ { "CMSG_GROUP_CHANGE_SUB_GROUP", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupChangeSubGroupOpcode },
+ /*0x27F*/ { "CMSG_REQUEST_PARTY_MEMBER_STATS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPartyMemberStatsOpcode},
+ /*0x280*/ { "CMSG_GROUP_SWAP_SUB_GROUP", STATUS_UNHANDLED,PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x281*/ { "CMSG_RESET_FACTION_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x282*/ { "CMSG_AUTOSTORE_BANK_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBankItemOpcode },
+ /*0x283*/ { "CMSG_AUTOBANK_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode },
+ /*0x284*/ { "MSG_QUERY_NEXT_MAIL_TIME", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryNextMailTime },
+ /*0x285*/ { "SMSG_RECEIVED_MAIL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x286*/ { "SMSG_RAID_GROUP_ONLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x287*/ { "CMSG_SET_DURABILITY_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x288*/ { "CMSG_SET_PVP_RANK_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x289*/ { "CMSG_ADD_PVP_MEDAL_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x28A*/ { "CMSG_DEL_PVP_MEDAL_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x28B*/ { "CMSG_SET_PVP_TITLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x28C*/ { "SMSG_PVP_CREDIT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x28D*/ { "SMSG_AUCTION_REMOVED_NOTIFICATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x28E*/ { "CMSG_GROUP_RAID_CONVERT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRaidConvertOpcode },
+ /*0x28F*/ { "CMSG_GROUP_ASSISTANT_LEADER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAssistantLeaderOpcode},
+ /*0x290*/ { "CMSG_BUYBACK_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuybackItem },
+ /*0x291*/ { "SMSG_SERVER_MESSAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x292*/ { "CMSG_SET_SAVED_INSTANCE_EXTEND", STATUS_UNHANDLED,PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x293*/ { "SMSG_LFG_OFFER_CONTINUE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x294*/ { "CMSG_MEETINGSTONE_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x295*/ { "SMSG_MEETINGSTONE_SETQUEUE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x296*/ { "CMSG_MEETINGSTONE_INFO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMeetingStoneInfo },
+ /*0x297*/ { "SMSG_MEETINGSTONE_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x298*/ { "SMSG_MEETINGSTONE_IN_PROGRESS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x299*/ { "SMSG_MEETINGSTONE_MEMBER_ADDED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x29A*/ { "CMSG_GMTICKETSYSTEM_TOGGLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x29B*/ { "CMSG_CANCEL_GROWTH_AURA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelGrowthAuraOpcode },
+ /*0x29C*/ { "SMSG_CANCEL_AUTO_REPEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x29D*/ { "SMSG_STANDSTATE_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x29E*/ { "SMSG_LOOT_ALL_PASSED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x29F*/ { "SMSG_LOOT_ROLL_WON", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2A0*/ { "CMSG_LOOT_ROLL", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootRoll },
+ /*0x2A1*/ { "SMSG_LOOT_START_ROLL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2A2*/ { "SMSG_LOOT_ROLL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2A3*/ { "CMSG_LOOT_MASTER_GIVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode },
+ /*0x2A4*/ { "SMSG_LOOT_MASTER_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2A5*/ { "SMSG_SET_FORCED_REACTIONS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2A6*/ { "SMSG_SPELL_FAILED_OTHER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2A7*/ { "SMSG_GAMEOBJECT_RESET_STATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2A8*/ { "CMSG_REPAIR_ITEM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepairItemOpcode },
+ /*0x2A9*/ { "SMSG_CHAT_PLAYER_NOT_FOUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2AA*/ { "MSG_TALENT_WIPE_CONFIRM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTalentWipeConfirmOpcode },
+ /*0x2AB*/ { "SMSG_SUMMON_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2AC*/ { "CMSG_SUMMON_RESPONSE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSummonResponseOpcode },
+ /*0x2AD*/ { "MSG_MOVE_TOGGLE_GRAVITY_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x2AE*/ { "SMSG_MONSTER_MOVE_TRANSPORT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2AF*/ { "SMSG_PET_BROKEN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2B0*/ { "MSG_MOVE_FEATHER_FALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x2B1*/ { "MSG_MOVE_WATER_WALK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x2B2*/ { "CMSG_SERVER_BROADCAST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x2B3*/ { "CMSG_SELF_RES", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode },
+ /*0x2B4*/ { "SMSG_FEIGN_DEATH_RESISTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2B5*/ { "CMSG_RUN_SCRIPT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x2B6*/ { "SMSG_SCRIPT_MESSAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2B7*/ { "SMSG_DUEL_COUNTDOWN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2B8*/ { "SMSG_AREA_TRIGGER_MESSAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2B9*/ { "CMSG_SHOWING_HELM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingHelmOpcode },
+ /*0x2BA*/ { "CMSG_SHOWING_CLOAK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingCloakOpcode },
+ /*0x2BB*/ { "SMSG_LFG_ROLE_CHOSEN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2BC*/ { "SMSG_PLAYER_SKINNED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2BD*/ { "SMSG_DURABILITY_DAMAGE_DEATH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2BE*/ { "CMSG_SET_EXPLORATION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x2BF*/ { "CMSG_SET_ACTIONBAR_TOGGLES", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionBarToggles },
+ /*0x2C0*/ { "UMSG_DELETE_GUILD_CHARTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x2C1*/ { "MSG_PETITION_RENAME", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionRenameOpcode },
+ /*0x2C2*/ { "SMSG_INIT_WORLD_STATES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2C3*/ { "SMSG_UPDATE_WORLD_STATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2C4*/ { "CMSG_ITEM_NAME_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemNameQueryOpcode },
+ /*0x2C5*/ { "SMSG_ITEM_NAME_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2C6*/ { "SMSG_PET_ACTION_FEEDBACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2C7*/ { "CMSG_CHAR_RENAME", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharRenameOpcode },
+ /*0x2C8*/ { "SMSG_CHAR_RENAME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2C9*/ { "CMSG_MOVE_SPLINE_DONE", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSplineDoneOpcode },
+ /*0x2CA*/ { "CMSG_MOVE_FALL_RESET", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x2CB*/ { "SMSG_INSTANCE_SAVE_CREATED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2CC*/ { "SMSG_RAID_INSTANCE_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2CD*/ { "CMSG_REQUEST_RAID_INFO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRaidInfoOpcode },
+ /*0x2CE*/ { "CMSG_MOVE_TIME_SKIPPED", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode },
+ /*0x2CF*/ { "CMSG_MOVE_FEATHER_FALL_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck },
+ /*0x2D0*/ { "CMSG_MOVE_WATER_WALK_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck },
+ /*0x2D1*/ { "CMSG_MOVE_NOT_ACTIVE_MOVER", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveNotActiveMover },
+ /*0x2D2*/ { "SMSG_PLAY_SOUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2D3*/ { "CMSG_BATTLEFIELD_STATUS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldStatusOpcode },
+ /*0x2D4*/ { "SMSG_BATTLEFIELD_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2D5*/ { "CMSG_BATTLEFIELD_PORT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleFieldPortOpcode },
+ /*0x2D6*/ { "MSG_INSPECT_HONOR_STATS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectHonorStatsOpcode },
+ /*0x2D7*/ { "CMSG_BATTLEMASTER_HELLO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterHelloOpcode },
+ /*0x2D8*/ { "CMSG_MOVE_START_SWIM_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x2D9*/ { "CMSG_MOVE_STOP_SWIM_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x2DA*/ { "SMSG_FORCE_WALK_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2DB*/ { "CMSG_FORCE_WALK_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck },
+ /*0x2DC*/ { "SMSG_FORCE_SWIM_BACK_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2DD*/ { "CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck },
+ /*0x2DE*/ { "SMSG_FORCE_TURN_RATE_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2DF*/ { "CMSG_FORCE_TURN_RATE_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck },
+ /*0x2E0*/ { "MSG_PVP_LOG_DATA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePVPLogDataOpcode },
+ /*0x2E1*/ { "CMSG_LEAVE_BATTLEFIELD", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveBattlefieldOpcode },
+ /*0x2E2*/ { "CMSG_AREA_SPIRIT_HEALER_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueryOpcode},
+ /*0x2E3*/ { "CMSG_AREA_SPIRIT_HEALER_QUEUE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueueOpcode},
+ /*0x2E4*/ { "SMSG_AREA_SPIRIT_HEALER_TIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2E5*/ { "CMSG_GM_UNTEACH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x2E6*/ { "SMSG_WARDEN_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2E7*/ { "CMSG_WARDEN_DATA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWardenDataOpcode },
+ /*0x2E8*/ { "SMSG_GROUP_JOINED_BATTLEGROUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2E9*/ { "MSG_BATTLEGROUND_PLAYER_POSITIONS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlegroundPlayerPositionsOpcode},
+ /*0x2EA*/ { "CMSG_PET_STOP_ATTACK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetStopAttack },
+ /*0x2EB*/ { "SMSG_BINDER_CONFIRM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2EC*/ { "SMSG_BATTLEGROUND_PLAYER_JOINED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2ED*/ { "SMSG_BATTLEGROUND_PLAYER_LEFT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2EE*/ { "CMSG_BATTLEMASTER_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinOpcode },
+ /*0x2EF*/ { "SMSG_ADDON_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2F0*/ { "CMSG_PET_UNLEARN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL },
+ /*0x2F1*/ { "SMSG_PET_UNLEARN_CONFIRM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2F2*/ { "SMSG_PARTY_MEMBER_STATS_FULL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2F3*/ { "CMSG_PET_SPELL_AUTOCAST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSpellAutocastOpcode },
+ /*0x2F4*/ { "SMSG_WEATHER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2F5*/ { "SMSG_PLAY_TIME_WARNING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2F6*/ { "SMSG_MINIGAME_SETUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2F7*/ { "SMSG_MINIGAME_STATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2F8*/ { "CMSG_MINIGAME_MOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x2F9*/ { "SMSG_MINIGAME_MOVE_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2FA*/ { "SMSG_RAID_INSTANCE_MESSAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2FB*/ { "SMSG_COMPRESSED_MOVES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2FC*/ { "CMSG_GUILD_INFO_TEXT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildChangeInfoTextOpcode },
+ /*0x2FD*/ { "SMSG_CHAT_RESTRICTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2FE*/ { "SMSG_SPLINE_SET_RUN_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x2FF*/ { "SMSG_SPLINE_SET_RUN_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x300*/ { "SMSG_SPLINE_SET_SWIM_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x301*/ { "SMSG_SPLINE_SET_WALK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x302*/ { "SMSG_SPLINE_SET_SWIM_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x303*/ { "SMSG_SPLINE_SET_TURN_RATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x304*/ { "SMSG_SPLINE_MOVE_UNROOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x305*/ { "SMSG_SPLINE_MOVE_FEATHER_FALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x306*/ { "SMSG_SPLINE_MOVE_NORMAL_FALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x307*/ { "SMSG_SPLINE_MOVE_SET_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x308*/ { "SMSG_SPLINE_MOVE_UNSET_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x309*/ { "SMSG_SPLINE_MOVE_WATER_WALK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x30A*/ { "SMSG_SPLINE_MOVE_LAND_WALK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x30B*/ { "SMSG_SPLINE_MOVE_START_SWIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x30C*/ { "SMSG_SPLINE_MOVE_STOP_SWIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x30D*/ { "SMSG_SPLINE_MOVE_SET_RUN_MODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x30E*/ { "SMSG_SPLINE_MOVE_SET_WALK_MODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x30F*/ { "CMSG_GM_NUKE_ACCOUNT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x310*/ { "MSG_GM_DESTROY_CORPSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x311*/ { "CMSG_GM_DESTROY_ONLINE_CORPSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x312*/ { "CMSG_ACTIVATETAXIEXPRESS", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiExpressOpcode },
+ /*0x313*/ { "SMSG_SET_FACTION_ATWAR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x314*/ { "SMSG_GAMETIMEBIAS_SET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x315*/ { "CMSG_DEBUG_ACTIONS_START", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x316*/ { "CMSG_DEBUG_ACTIONS_STOP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x317*/ { "CMSG_SET_FACTION_INACTIVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionInactiveOpcode },
+ /*0x318*/ { "CMSG_SET_WATCHED_FACTION", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetWatchedFactionOpcode },
+ /*0x319*/ { "MSG_MOVE_TIME_SKIPPED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x31A*/ { "SMSG_SPLINE_MOVE_ROOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x31B*/ { "CMSG_SET_EXPLORATION_ALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x31C*/ { "SMSG_INVALIDATE_PLAYER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x31D*/ { "CMSG_RESET_INSTANCES", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode },
+ /*0x31E*/ { "SMSG_INSTANCE_RESET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x31F*/ { "SMSG_INSTANCE_RESET_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x320*/ { "SMSG_UPDATE_LAST_INSTANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x321*/ { "MSG_RAID_TARGET_UPDATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode },
+ /*0x322*/ { "MSG_RAID_READY_CHECK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckOpcode },
+ /*0x323*/ { "CMSG_LUA_USAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x324*/ { "SMSG_PET_ACTION_SOUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x325*/ { "SMSG_PET_DISMISS_SOUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x326*/ { "SMSG_GHOSTEE_GONE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x327*/ { "CMSG_GM_UPDATE_TICKET_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x328*/ { "SMSG_GM_TICKET_STATUS_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x329*/ { "MSG_SET_DUNGEON_DIFFICULTY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetDungeonDifficultyOpcode},
+ /*0x32A*/ { "CMSG_GMSURVEY_SUBMIT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMSurveySubmit },
+ /*0x32B*/ { "SMSG_UPDATE_INSTANCE_OWNERSHIP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x32C*/ { "CMSG_IGNORE_KNOCKBACK_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x32D*/ { "SMSG_CHAT_PLAYER_AMBIGUOUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x32E*/ { "MSG_DELAY_GHOST_TELEPORT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x32F*/ { "SMSG_SPELLINSTAKILLLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x330*/ { "SMSG_SPELL_UPDATE_CHAIN_TARGETS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x331*/ { "CMSG_CHAT_FILTERED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x332*/ { "SMSG_EXPECTED_SPAM_RECORDS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x333*/ { "SMSG_SPELLSTEALLOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x334*/ { "CMSG_LOTTERY_QUERY_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x335*/ { "SMSG_LOTTERY_QUERY_RESULT_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x336*/ { "CMSG_BUY_LOTTERY_TICKET_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x337*/ { "SMSG_LOTTERY_RESULT_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x338*/ { "SMSG_CHARACTER_PROFILE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x339*/ { "SMSG_CHARACTER_PROFILE_REALM_CONNECTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x33A*/ { "SMSG_DEFENSE_MESSAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x33B*/ { "SMSG_INSTANCE_DIFFICULTY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x33C*/ { "MSG_GM_RESETINSTANCELIMIT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x33D*/ { "SMSG_MOTD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x33E*/ { "SMSG_MOVE_SET_FLIGHT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x33F*/ { "SMSG_MOVE_UNSET_FLIGHT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x340*/ { "CMSG_MOVE_FLIGHT_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x341*/ { "MSG_MOVE_START_SWIM_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x342*/ { "MSG_MOVE_STOP_SWIM_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x343*/ { "SMSG_MOVE_SET_CAN_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x344*/ { "SMSG_MOVE_UNSET_CAN_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x345*/ { "CMSG_MOVE_SET_CAN_FLY_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSetCanFlyAckOpcode },
+ /*0x346*/ { "CMSG_MOVE_SET_FLY", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x347*/ { "CMSG_SOCKET_GEMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSocketOpcode },
+ /*0x348*/ { "CMSG_ARENA_TEAM_CREATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x349*/ { "SMSG_ARENA_TEAM_COMMAND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x34A*/ { "UMSG_UPDATE_ARENA_TEAM_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x34B*/ { "CMSG_ARENA_TEAM_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamQueryOpcode },
+ /*0x34C*/ { "SMSG_ARENA_TEAM_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x34D*/ { "CMSG_ARENA_TEAM_ROSTER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRosterOpcode },
+ /*0x34E*/ { "SMSG_ARENA_TEAM_ROSTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x34F*/ { "CMSG_ARENA_TEAM_INVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamInviteOpcode },
+ /*0x350*/ { "SMSG_ARENA_TEAM_INVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x351*/ { "CMSG_ARENA_TEAM_ACCEPT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamAcceptOpcode },
+ /*0x352*/ { "CMSG_ARENA_TEAM_DECLINE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDeclineOpcode },
+ /*0x353*/ { "CMSG_ARENA_TEAM_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaveOpcode },
+ /*0x354*/ { "CMSG_ARENA_TEAM_REMOVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRemoveOpcode },
+ /*0x355*/ { "CMSG_ARENA_TEAM_DISBAND", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDisbandOpcode },
+ /*0x356*/ { "CMSG_ARENA_TEAM_LEADER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaderOpcode },
+ /*0x357*/ { "SMSG_ARENA_TEAM_EVENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x358*/ { "CMSG_BATTLEMASTER_JOIN_ARENA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinArena },
+ /*0x359*/ { "MSG_MOVE_START_ASCEND", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x35A*/ { "MSG_MOVE_STOP_ASCEND", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x35B*/ { "SMSG_ARENA_TEAM_STATS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x35C*/ { "CMSG_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgJoinOpcode },
+ /*0x35D*/ { "CMSG_LFG_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgLeaveOpcode },
+ /*0x35E*/ { "CMSG_SEARCH_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrSearchOpcode },
+ /*0x35F*/ { "CMSG_SEARCH_LFG_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrLeaveOpcode },
+ /*0x360*/ { "SMSG_UPDATE_LFG_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x361*/ { "SMSG_LFG_PROPOSAL_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x362*/ { "CMSG_LFG_PROPOSAL_RESULT", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x363*/ { "SMSG_LFG_ROLE_CHECK_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x364*/ { "SMSG_LFG_JOIN_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x365*/ { "SMSG_LFG_QUEUE_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x366*/ { "CMSG_SET_LFG_COMMENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetCommentOpcode },
+ /*0x367*/ { "SMSG_LFG_UPDATE_PLAYER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x368*/ { "SMSG_LFG_UPDATE_PARTY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x369*/ { "SMSG_LFG_UPDATE_SEARCH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x36A*/ { "CMSG_LFG_SET_ROLES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x36B*/ { "CMSG_LFG_SET_NEEDS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x36C*/ { "CMSG_LFG_SET_BOOT_VOTE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x36D*/ { "SMSG_LFG_BOOT_PLAYER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x36E*/ { "CMSG_LFD_PLAYER_LOCK_INFO_REQUEST", STATUS_UNHANDLED,PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x36F*/ { "SMSG_LFG_PLAYER_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x370*/ { "CMSG_LFG_TELEPORT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x371*/ { "CMSG_LFD_PARTY_LOCK_INFO_REQUEST", STATUS_UNHANDLED,PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x372*/ { "SMSG_LFG_PARTY_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x373*/ { "SMSG_TITLE_EARNED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x374*/ { "CMSG_SET_TITLE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTitleOpcode },
+ /*0x375*/ { "CMSG_CANCEL_MOUNT_AURA", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelMountAuraOpcode },
+ /*0x376*/ { "SMSG_ARENA_ERROR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x377*/ { "MSG_INSPECT_ARENA_TEAMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectArenaTeamsOpcode },
+ /*0x378*/ { "SMSG_DEATH_RELEASE_LOC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x379*/ { "CMSG_CANCEL_TEMP_ENCHANTMENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode},
+ /*0x37A*/ { "SMSG_FORCED_DEATH_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x37B*/ { "CMSG_CHEAT_SET_HONOR_CURRENCY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x37C*/ { "CMSG_CHEAT_SET_ARENA_CURRENCY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x37D*/ { "MSG_MOVE_SET_FLIGHT_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x37E*/ { "MSG_MOVE_SET_FLIGHT_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x37F*/ { "MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x380*/ { "MSG_MOVE_SET_FLIGHT_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x381*/ { "SMSG_FORCE_FLIGHT_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x382*/ { "CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck },
+ /*0x383*/ { "SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x384*/ { "CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAck },
+ /*0x385*/ { "SMSG_SPLINE_SET_FLIGHT_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x386*/ { "SMSG_SPLINE_SET_FLIGHT_BACK_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x387*/ { "CMSG_MAELSTROM_INVALIDATE_CACHE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x388*/ { "SMSG_FLIGHT_SPLINE_SYNC", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x389*/ { "CMSG_SET_TAXI_BENCHMARK_MODE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode },
+ /*0x38A*/ { "SMSG_JOINED_BATTLEGROUND_QUEUE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x38B*/ { "SMSG_REALM_SPLIT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x38C*/ { "CMSG_REALM_SPLIT", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRealmSplitOpcode },
+ /*0x38D*/ { "CMSG_MOVE_CHNG_TRANSPORT", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x38E*/ { "MSG_PARTY_ASSIGNMENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode },
+ /*0x38F*/ { "SMSG_OFFER_PETITION_ERROR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x390*/ { "SMSG_TIME_SYNC_REQ", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x391*/ { "CMSG_TIME_SYNC_RESP", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleTimeSyncResp },
+ /*0x392*/ { "CMSG_SEND_LOCAL_EVENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x393*/ { "CMSG_SEND_GENERAL_TRIGGER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x394*/ { "CMSG_SEND_COMBAT_TRIGGER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x395*/ { "CMSG_MAELSTROM_GM_SENT_MAIL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x396*/ { "SMSG_RESET_FAILED_NOTIFY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x397*/ { "SMSG_REAL_GROUP_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x398*/ { "SMSG_LFG_DISABLED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x399*/ { "CMSG_ACTIVE_PVP_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x39A*/ { "CMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x39B*/ { "SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x39C*/ { "SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE_WRITE_FILE",STATUS_NEVER,PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x39D*/ { "SMSG_UPDATE_COMBO_POINTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x39E*/ { "SMSG_VOICE_SESSION_ROSTER_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x39F*/ { "SMSG_VOICE_SESSION_LEAVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3A0*/ { "SMSG_VOICE_SESSION_ADJUST_PRIORITY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3A1*/ { "CMSG_VOICE_SET_TALKER_MUTED_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3A2*/ { "SMSG_VOICE_SET_TALKER_MUTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3A3*/ { "SMSG_INIT_EXTRA_AURA_INFO_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3A4*/ { "SMSG_SET_EXTRA_AURA_INFO_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3A5*/ { "SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE_OBSOLETE",STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3A6*/ { "SMSG_CLEAR_EXTRA_AURA_INFO_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3A7*/ { "MSG_MOVE_START_DESCEND", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes },
+ /*0x3A8*/ { "CMSG_IGNORE_REQUIREMENTS_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3A9*/ { "SMSG_IGNORE_REQUIREMENTS_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3AA*/ { "SMSG_SPELL_CHANCE_PROC_LOG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3AB*/ { "CMSG_MOVE_SET_RUN_SPEED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3AC*/ { "SMSG_DISMOUNT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3AD*/ { "MSG_MOVE_UPDATE_CAN_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3AE*/ { "MSG_RAID_READY_CHECK_CONFIRM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3AF*/ { "CMSG_VOICE_SESSION_ENABLE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode },
+ /*0x3B0*/ { "SMSG_VOICE_SESSION_ENABLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3B1*/ { "SMSG_VOICE_PARENTAL_CONTROLS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3B2*/ { "CMSG_GM_WHISPER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3B3*/ { "SMSG_GM_MESSAGECHAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3B4*/ { "MSG_GM_GEARRATING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3B5*/ { "CMSG_COMMENTATOR_ENABLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3B6*/ { "SMSG_COMMENTATOR_STATE_CHANGED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3B7*/ { "CMSG_COMMENTATOR_GET_MAP_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3B8*/ { "SMSG_COMMENTATOR_MAP_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3B9*/ { "CMSG_COMMENTATOR_GET_PLAYER_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3BA*/ { "SMSG_COMMENTATOR_GET_PLAYER_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3BB*/ { "SMSG_COMMENTATOR_PLAYER_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3BC*/ { "CMSG_COMMENTATOR_ENTER_INSTANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3BD*/ { "CMSG_COMMENTATOR_EXIT_INSTANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3BE*/ { "CMSG_COMMENTATOR_INSTANCE_COMMAND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3BF*/ { "SMSG_CLEAR_TARGET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3C0*/ { "CMSG_BOT_DETECTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3C1*/ { "SMSG_CROSSED_INEBRIATION_THRESHOLD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3C2*/ { "CMSG_CHEAT_PLAYER_LOGIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3C3*/ { "CMSG_CHEAT_PLAYER_LOOKUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3C4*/ { "SMSG_CHEAT_PLAYER_LOOKUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3C5*/ { "SMSG_KICK_REASON", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3C6*/ { "MSG_RAID_READY_CHECK_FINISHED", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckFinishedOpcode},
+ /*0x3C7*/ { "CMSG_COMPLAIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode },
+ /*0x3C8*/ { "SMSG_COMPLAIN_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3C9*/ { "SMSG_FEATURE_SYSTEM_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3CA*/ { "CMSG_GM_SHOW_COMPLAINTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3CB*/ { "CMSG_GM_UNSQUELCH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3CC*/ { "CMSG_CHANNEL_SILENCE_VOICE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3CD*/ { "CMSG_CHANNEL_SILENCE_ALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3CE*/ { "CMSG_CHANNEL_UNSILENCE_VOICE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3CF*/ { "CMSG_CHANNEL_UNSILENCE_ALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3D0*/ { "CMSG_TARGET_CAST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3D1*/ { "CMSG_TARGET_SCRIPT_CAST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3D2*/ { "CMSG_CHANNEL_DISPLAY_LIST", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelDisplayListQuery },
+ /*0x3D3*/ { "CMSG_SET_ACTIVE_VOICE_CHANNEL", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel },
+ /*0x3D4*/ { "CMSG_GET_CHANNEL_MEMBER_COUNT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetChannelMemberCount },
+ /*0x3D5*/ { "SMSG_CHANNEL_MEMBER_COUNT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3D6*/ { "CMSG_CHANNEL_VOICE_ON", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelVoiceOnOpcode },
+ /*0x3D7*/ { "CMSG_CHANNEL_VOICE_OFF", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3D8*/ { "CMSG_DEBUG_LIST_TARGETS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3D9*/ { "SMSG_DEBUG_LIST_TARGETS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3DA*/ { "SMSG_AVAILABLE_VOICE_CHANNEL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3DB*/ { "CMSG_ADD_VOICE_IGNORE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3DC*/ { "CMSG_DEL_VOICE_IGNORE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3DD*/ { "CMSG_PARTY_SILENCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3DE*/ { "CMSG_PARTY_UNSILENCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3DF*/ { "MSG_NOTIFY_PARTY_SQUELCH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3E0*/ { "SMSG_COMSAT_RECONNECT_TRY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3E1*/ { "SMSG_COMSAT_DISCONNECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3E2*/ { "SMSG_COMSAT_CONNECT_FAIL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3E3*/ { "SMSG_VOICE_CHAT_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3E4*/ { "CMSG_REPORT_PVP_AFK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK },
+ /*0x3E5*/ { "SMSG_REPORT_PVP_AFK_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3E6*/ { "CMSG_GUILD_BANKER_ACTIVATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankerActivate },
+ /*0x3E7*/ { "CMSG_GUILD_BANK_QUERY_TAB", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankQueryTab },
+ /*0x3E8*/ { "SMSG_GUILD_BANK_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3E9*/ { "CMSG_GUILD_BANK_SWAP_ITEMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankSwapItems },
+ /*0x3EA*/ { "CMSG_GUILD_BANK_BUY_TAB", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankBuyTab },
+ /*0x3EB*/ { "CMSG_GUILD_BANK_UPDATE_TAB", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankUpdateTab },
+ /*0x3EC*/ { "CMSG_GUILD_BANK_DEPOSIT_MONEY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankDepositMoney },
+ /*0x3ED*/ { "CMSG_GUILD_BANK_WITHDRAW_MONEY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankWithdrawMoney },
+ /*0x3EE*/ { "MSG_GUILD_BANK_LOG_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankLogQuery },
+ /*0x3EF*/ { "CMSG_SET_CHANNEL_WATCH", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetChannelWatch },
+ /*0x3F0*/ { "SMSG_USERLIST_ADD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3F1*/ { "SMSG_USERLIST_REMOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3F2*/ { "SMSG_USERLIST_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3F3*/ { "CMSG_CLEAR_CHANNEL_WATCH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3F4*/ { "SMSG_INSPECT_TALENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3F5*/ { "SMSG_GOGOGO_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3F6*/ { "SMSG_ECHO_PARTY_SQUELCH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3F7*/ { "CMSG_SET_TITLE_SUFFIX", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3F8*/ { "CMSG_SPELLCLICK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpellClick },
+ /*0x3F9*/ { "SMSG_LOOT_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3FA*/ { "CMSG_GM_CHARACTER_RESTORE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3FB*/ { "CMSG_GM_CHARACTER_SAVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x3FC*/ { "SMSG_VOICESESSION_FULL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x3FD*/ { "MSG_GUILD_PERMISSIONS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPermissions },
+ /*0x3FE*/ { "MSG_GUILD_BANK_MONEY_WITHDRAWN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankMoneyWithdrawn },
+ /*0x3FF*/ { "MSG_GUILD_EVENT_LOG_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildEventLogQueryOpcode },
+ /*0x400*/ { "CMSG_MAELSTROM_RENAME_GUILD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x401*/ { "CMSG_GET_MIRRORIMAGE_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x402*/ { "SMSG_MIRRORIMAGE_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x403*/ { "SMSG_FORCE_DISPLAY_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x404*/ { "SMSG_SPELL_CHANCE_RESIST_PUSHBACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x405*/ { "CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x406*/ { "SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x407*/ { "CMSG_KEEP_ALIVE", STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess },
+ /*0x408*/ { "SMSG_RAID_READY_CHECK_ERROR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x409*/ { "CMSG_OPT_OUT_OF_LOOT", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleOptOutOfLootOpcode },
+ /*0x40A*/ { "MSG_QUERY_GUILD_BANK_TEXT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryGuildBankTabText },
+ /*0x40B*/ { "CMSG_SET_GUILD_BANK_TEXT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetGuildBankTabText },
+ /*0x40C*/ { "CMSG_SET_GRANTABLE_LEVELS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x40D*/ { "CMSG_GRANT_LEVEL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x40E*/ { "CMSG_REFER_A_FRIEND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x40F*/ { "MSG_GM_CHANGE_ARENA_RATING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x410*/ { "CMSG_DECLINE_CHANNEL_INVITE", STATUS_UNHANDLED,PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x411*/ { "SMSG_GROUPACTION_THROTTLED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x412*/ { "SMSG_OVERRIDE_LIGHT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x413*/ { "SMSG_TOTEM_CREATED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x414*/ { "CMSG_TOTEM_DESTROYED", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTotemDestroyed },
+ /*0x415*/ { "CMSG_EXPIRE_RAID_INSTANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x416*/ { "CMSG_NO_SPELL_VARIANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x417*/ { "CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverStatusMultipleQuery},
+ /*0x418*/ { "SMSG_QUESTGIVER_STATUS_MULTIPLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x419*/ { "CMSG_SET_PLAYER_DECLINED_NAMES", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetPlayerDeclinedNames },
+ /*0x41A*/ { "SMSG_SET_PLAYER_DECLINED_NAMES_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x41B*/ { "CMSG_QUERY_SERVER_BUCK_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x41C*/ { "CMSG_CLEAR_SERVER_BUCK_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x41D*/ { "SMSG_SERVER_BUCK_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x41E*/ { "SMSG_SEND_UNLEARN_SPELLS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x41F*/ { "SMSG_PROPOSE_LEVEL_GRANT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x420*/ { "CMSG_ACCEPT_LEVEL_GRANT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x421*/ { "SMSG_REFER_A_FRIEND_FAILURE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x422*/ { "SMSG_SPLINE_MOVE_SET_FLYING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x423*/ { "SMSG_SPLINE_MOVE_UNSET_FLYING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x424*/ { "SMSG_SUMMON_CANCEL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x425*/ { "CMSG_CHANGE_PERSONAL_ARENA_RATING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x426*/ { "CMSG_ALTER_APPEARANCE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAlterAppearance },
+ /*0x427*/ { "SMSG_ENABLE_BARBER_SHOP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x428*/ { "SMSG_BARBER_SHOP_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x429*/ { "CMSG_CALENDAR_GET_CALENDAR", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetCalendar },
+ /*0x42A*/ { "CMSG_CALENDAR_GET_EVENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetEvent },
+ /*0x42B*/ { "CMSG_CALENDAR_GUILD_FILTER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGuildFilter },
+ /*0x42C*/ { "CMSG_CALENDAR_ARENA_TEAM", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarArenaTeam },
+ /*0x42D*/ { "CMSG_CALENDAR_ADD_EVENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent },
+ /*0x42E*/ { "CMSG_CALENDAR_UPDATE_EVENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarUpdateEvent },
+ /*0x42F*/ { "CMSG_CALENDAR_REMOVE_EVENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarRemoveEvent },
+ /*0x430*/ { "CMSG_CALENDAR_COPY_EVENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarCopyEvent },
+ /*0x431*/ { "CMSG_CALENDAR_EVENT_INVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventInvite },
+ /*0x432*/ { "CMSG_CALENDAR_EVENT_RSVP", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRsvp },
+ /*0x433*/ { "CMSG_CALENDAR_EVENT_REMOVE_INVITE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRemoveInvite },
+ /*0x434*/ { "CMSG_CALENDAR_EVENT_STATUS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventStatus },
+ /*0x435*/ { "CMSG_CALENDAR_EVENT_MODERATOR_STATUS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventModeratorStatus},
+ /*0x436*/ { "SMSG_CALENDAR_SEND_CALENDAR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x437*/ { "SMSG_CALENDAR_SEND_EVENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x438*/ { "SMSG_CALENDAR_FILTER_GUILD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x439*/ { "SMSG_CALENDAR_ARENA_TEAM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x43A*/ { "SMSG_CALENDAR_EVENT_INVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x43B*/ { "SMSG_CALENDAR_EVENT_INVITE_REMOVED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x43C*/ { "SMSG_CALENDAR_EVENT_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x43D*/ { "SMSG_CALENDAR_COMMAND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x43E*/ { "SMSG_CALENDAR_RAID_LOCKOUT_ADDED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x43F*/ { "SMSG_CALENDAR_RAID_LOCKOUT_REMOVED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x440*/ { "SMSG_CALENDAR_EVENT_INVITE_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x441*/ { "SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x442*/ { "SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x443*/ { "SMSG_CALENDAR_EVENT_REMOVED_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x444*/ { "SMSG_CALENDAR_EVENT_UPDATED_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x445*/ { "SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x446*/ { "CMSG_CALENDAR_COMPLAIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarComplain },
+ /*0x447*/ { "CMSG_CALENDAR_GET_NUM_PENDING", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetNumPending },
+ /*0x448*/ { "SMSG_CALENDAR_SEND_NUM_PENDING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x449*/ { "CMSG_SAVE_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x44A*/ { "SMSG_NOTIFY_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x44B*/ { "CMSG_PLAY_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x44C*/ { "SMSG_PLAY_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x44D*/ { "CMSG_LOAD_DANCES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x44E*/ { "CMSG_STOP_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x44F*/ { "SMSG_STOP_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x450*/ { "CMSG_SYNC_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x451*/ { "CMSG_DANCE_QUERY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x452*/ { "SMSG_DANCE_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x453*/ { "SMSG_INVALIDATE_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x454*/ { "CMSG_DELETE_DANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x455*/ { "SMSG_LEARNED_DANCE_MOVES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x456*/ { "CMSG_LEARN_DANCE_MOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x457*/ { "CMSG_UNLEARN_DANCE_MOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x458*/ { "CMSG_SET_RUNE_COUNT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x459*/ { "CMSG_SET_RUNE_COOLDOWN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x45A*/ { "MSG_MOVE_SET_PITCH_RATE_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x45B*/ { "MSG_MOVE_SET_PITCH_RATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x45C*/ { "SMSG_FORCE_PITCH_RATE_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x45D*/ { "CMSG_FORCE_PITCH_RATE_CHANGE_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x45E*/ { "SMSG_SPLINE_SET_PITCH_RATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x45F*/ { "SMSG_MOVE_ABANDON_TRANSPORT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x460*/ { "SMSG_CALENDAR_UPDATE_INVITE_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x461*/ { "SMSG_CALENDAR_UPDATE_INVITE_LIST2", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x462*/ { "CMSG_UPDATE_MISSILE_TRAJECTORY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x463*/ { "SMSG_UPDATE_ACCOUNT_DATA_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x464*/ { "SMSG_TRIGGER_MOVIE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x465*/ { "CMSG_COMPLETE_MOVIE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x466*/ { "CMSG_SET_GLYPH_SLOT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x467*/ { "CMSG_SET_GLYPH", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x468*/ { "SMSG_ACHIEVEMENT_EARNED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x469*/ { "SMSG_DYNAMIC_DROP_ROLL_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x46A*/ { "SMSG_CRITERIA_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x46B*/ { "CMSG_QUERY_INSPECT_ACHIEVEMENTS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryInspectAchievements },
+ /*0x46C*/ { "SMSG_RESPOND_INSPECT_ACHIEVEMENTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x46D*/ { "CMSG_DISMISS_CONTROLLED_VEHICLE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissControlledVehicle },
+ /*0x46E*/ { "CMSG_COMPLETE_ACHIEVEMENT_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x46F*/ { "SMSG_QUESTUPDATE_ADD_PVP_KILL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x470*/ { "CMSG_SET_CRITERIA_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x471*/ { "SMSG_CALENDAR_UPDATE_INVITE_LIST3", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x472*/ { "CMSG_UNITANIMTIER_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x473*/ { "CMSG_CHAR_CUSTOMIZE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomize },
+ /*0x474*/ { "SMSG_CHAR_CUSTOMIZE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x475*/ { "SMSG_PET_RENAMEABLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x476*/ { "CMSG_REQUEST_VEHICLE_EXIT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x477*/ { "CMSG_REQUEST_VEHICLE_PREV_SEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x478*/ { "CMSG_REQUEST_VEHICLE_NEXT_SEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x479*/ { "CMSG_REQUEST_VEHICLE_SWITCH_SEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x47A*/ { "CMSG_PET_LEARN_TALENT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetLearnTalent },
+ /*0x47B*/ { "CMSG_PET_UNLEARN_TALENTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x47C*/ { "SMSG_SET_PHASE_SHIFT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x47D*/ { "SMSG_ALL_ACHIEVEMENT_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x47E*/ { "CMSG_FORCE_SAY_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x47F*/ { "SMSG_HEALTH_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x480*/ { "SMSG_POWER_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x481*/ { "CMSG_GAMEOBJ_REPORT_USE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameobjectReportUse },
+ /*0x482*/ { "SMSG_HIGHEST_THREAT_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x483*/ { "SMSG_THREAT_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x484*/ { "SMSG_THREAT_REMOVE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x485*/ { "SMSG_THREAT_CLEAR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x486*/ { "SMSG_CONVERT_RUNE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x487*/ { "SMSG_RESYNC_RUNES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x488*/ { "SMSG_ADD_RUNE_POWER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x489*/ { "CMSG_START_QUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x48A*/ { "CMSG_REMOVE_GLYPH", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveGlyph },
+ /*0x48B*/ { "CMSG_DUMP_OBJECTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x48C*/ { "SMSG_DUMP_OBJECTS_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x48D*/ { "CMSG_DISMISS_CRITTER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x48E*/ { "SMSG_NOTIFY_DEST_LOC_SPELL_CAST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x48F*/ { "CMSG_AUCTION_LIST_PENDING_SALES", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListPendingSales },
+ /*0x490*/ { "SMSG_AUCTION_LIST_PENDING_SALES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x491*/ { "SMSG_MODIFY_COOLDOWN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x492*/ { "SMSG_PET_UPDATE_COMBO_POINTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x493*/ { "CMSG_ENABLETAXI", STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes },
+ /*0x494*/ { "SMSG_PRE_RESURRECT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x495*/ { "SMSG_AURA_UPDATE_ALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x496*/ { "SMSG_AURA_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x497*/ { "CMSG_FLOOD_GRACE_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x498*/ { "SMSG_SERVER_FIRST_ACHIEVEMENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x499*/ { "SMSG_PET_LEARNED_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x49A*/ { "SMSG_PET_REMOVED_SPELL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x49B*/ { "CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x49C*/ { "CMSG_HEARTH_AND_RESURRECT", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleHearthAndResurrect },
+ /*0x49D*/ { "SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x49E*/ { "SMSG_CRITERIA_DELETED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x49F*/ { "SMSG_ACHIEVEMENT_DELETED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4A0*/ { "CMSG_SERVER_INFO_QUERY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4A1*/ { "SMSG_SERVER_INFO_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4A2*/ { "CMSG_CHECK_LOGIN_CRITERIA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4A3*/ { "SMSG_SERVER_BUCK_DATA_START", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4A4*/ { "CMSG_QUERY_VEHICLE_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4A5*/ { "UMSG_UNKNOWN_1189", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4A6*/ { "SMSG_BATTLEGROUND_INFO_THROTTLED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4A7*/ { "SMSG_PLAYER_VEHICLE_DATA", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4A8*/ { "CMSG_UNKNOWN_1192", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4A9*/ { "CMSG_EJECT_PASSENGER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4AA*/ { "SMSG_PET_GUIDS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4AB*/ { "SMSG_CLIENTCACHE_VERSION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4AC*/ { "UMSG_UNKNOWN_1196", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4AD*/ { "UMSG_UNKNOWN_1197", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4AE*/ { "UMSG_UNKNOWN_1198", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4AF*/ { "UMSG_UNKNOWN_1199", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4B0*/ { "UMSG_UNKNOWN_1200", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4B1*/ { "UMSG_UNKNOWN_1201", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4B2*/ { "SMSG_ITEM_REFUND_INFO_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4B3*/ { "CMSG_ITEM_REFUND_INFO", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefundInfoRequest },
+ /*0x4B4*/ { "CMSG_ITEM_REFUND", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4B5*/ { "SMSG_ITEM_REFUND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4B6*/ { "CMSG_CORPSE_MAP_POSITION_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseMapPositionQuery },
+ /*0x4B7*/ { "SMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4B8*/ { "CMSG_LFG_SET_ROLES_2", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL },
+ /*0x4B9*/ { "UMSG_UNKNOWN_1209", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4BA*/ { "CMSG_CALENDAR_CONTEXT_EVENT_SIGNUP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4BB*/ { "SMSG_CALENDAR_ACTION_PENDING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4BC*/ { "SMSG_EQUIPMENT_SET_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4BD*/ { "CMSG_EQUIPMENT_SET_SAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetSave },
+ /*0x4BE*/ { "CMSG_UPDATE_PROJECTILE_POSITION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4BF*/ { "SMSG_SET_PROJECTILE_POSITION", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4C0*/ { "SMSG_TALENTS_INFO", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4C1*/ { "CMSG_LEARN_PREVIEW_TALENTS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalents },
+ /*0x4C2*/ { "CMSG_LEARN_PREVIEW_TALENTS_PET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalentsPet },
+ /*0x4C3*/ { "UMSG_UNKNOWN_1219", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4C4*/ { "UMSG_UNKNOWN_1220", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4C5*/ { "UMSG_UNKNOWN_1221", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4C6*/ { "UMSG_UNKNOWN_1222", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4C7*/ { "SMSG_ARENA_OPPONENT_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4C8*/ { "SMSG_ARENA_TEAM_CHANGE_FAILED_QUEUED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4C9*/ { "UMSG_UNKNOWN_1225", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4CA*/ { "UMSG_UNKNOWN_1226", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4CB*/ { "UMSG_UNKNOWN_1227", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4CC*/ { "UMSG_UNKNOWN_1228", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4CD*/ { "SMSG_MULTIPLE_PACKETS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4CE*/ { "SMSG_FORCE_UNK1_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4CF*/ { "CMSG_FORCE_UNK1_SPEED_CHANGE_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4D0*/ { "SMSG_FORCE_UNK2_SPEED_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4D1*/ { "CMSG_FORCE_UNK2_SPEED_CHANGE_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4D2*/ { "MSG_MOVE_UNKNOWN_1234", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4D3*/ { "SMSG_SPLINE_MOVE_UNKNOWN_1235", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4D4*/ { "SMSG_SPLINE_MOVE_UNKNOWN_1236", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4D5*/ { "CMSG_EQUIPMENT_SET_USE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUse },
+ /*0x4D6*/ { "SMSG_EQUIPMENT_SET_USE_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4D7*/ { "UMSG_UNKNOWN_1239", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4D8*/ { "SMSG_UNKNOWN_1240", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4D9*/ { "CMSG_CHAR_FACTION_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4DA*/ { "SMSG_CHAR_FACTION_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4DB*/ { "UMSG_UNKNOWN_1243", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4DC*/ { "UMSG_UNKNOWN_1244", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4DD*/ { "UMSG_UNKNOWN_1245", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4DE*/ { "SMSG_BATTLEFIELD_MGR_ENTRY_INVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4DF*/ { "CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4E0*/ { "SMSG_BATTLEFIELD_MGR_ENTERED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4E1*/ { "SMSG_BATTLEFIELD_MGR_QUEUE_INVITE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4E2*/ { "CMSG_BATTLEFIELD_MGR_QUEUE_INVITE_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4E3*/ { "CMSG_BATTLEFIELD_MGR_QUEUE_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4E4*/ { "SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4E5*/ { "SMSG_BATTLEFIELD_MGR_EJECT_PENDING", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4E6*/ { "SMSG_BATTLEFIELD_MGR_EJECTED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4E7*/ { "CMSG_BATTLEFIELD_MGR_EXIT_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4E8*/ { "SMSG_BATTLEFIELD_MGR_STATE_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4E9*/ { "UMSG_UNKNOWN_1257", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4EA*/ { "UMSG_UNKNOWN_1258", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4EB*/ { "MSG_SET_RAID_DIFFICULTY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetRaidDifficultyOpcode },
+ /*0x4EC*/ { "UMSG_UNKNOWN_1260", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4ED*/ { "SMSG_TOGGLE_XP_GAIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4EE*/ { "SMSG_GMRESPONSE_DB_ERROR", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4EF*/ { "SMSG_GMRESPONSE_RECEIVED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4F0*/ { "CMSG_GMRESPONSE_RESOLVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMResponseResolve },
+ /*0x4F1*/ { "SMSG_GMRESPONSE_STATUS_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4F2*/ { "UMSG_UNKNOWN_1266", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4F3*/ { "UMSG_UNKNOWN_1267", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4F4*/ { "UMSG_UNKNOWN_1268", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4F5*/ { "UMSG_UNKNOWN_1269", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4F6*/ { "CMSG_WORLD_STATE_UI_TIMER_UPDATE", STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleWorldStateUITimerUpdate },
+ /*0x4F7*/ { "SMSG_WORLD_STATE_UI_TIMER_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4F8*/ { "CMSG_CHAR_RACE_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4F9*/ { "UMSG_UNKNOWN_1273", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4FA*/ { "SMSG_TALENTS_INVOLUNTARILY_RESET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4FB*/ { "UMSG_UNKNOWN_1275", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4FC*/ { "SMSG_UNKNOWN_1276", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4FD*/ { "SMSG_LOOT_SLOT_CHANGED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x4FE*/ { "UMSG_UNKNOWN_1278", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4FF*/ { "CMSG_READY_FOR_ACCOUNT_DATA_TIMES", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReadyForAccountDataTimes },
+ /*0x500*/ { "CMSG_QUERY_QUESTS_COMPLETED", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryQuestsCompleted },
+ /*0x501*/ { "SMSG_QUERY_QUESTS_COMPLETED_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x502*/ { "CMSG_GM_REPORT_LAG", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x503*/ { "UMSG_UNKNOWN_1283", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x504*/ { "UMSG_UNKNOWN_1284", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x505*/ { "UMSG_UNKNOWN_1285", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x506*/ { "SMSG_CORPSE_IS_NOT_IN_INSTANCE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x507*/ { "UMSG_UNKNOWN_1287", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x508*/ { "CMSG_SET_ALLOW_LOW_LEVEL_RAID1", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x509*/ { "CMSG_SET_ALLOW_LOW_LEVEL_RAID2", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x50A*/ { "SMSG_CAMERA_SHAKE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x50B*/ { "SMSG_UPDATE_ITEM_ENCHANTMENTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x50C*/ { "UMSG_UNKNOWN_1292", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x50D*/ { "SMSG_REDIRECT_CLIENT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x50E*/ { "CMSG_REDIRECTION_FAILED", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x50F*/ { "SMSG_UNKNOWN_1295", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x510*/ { "CMSG_UNKNOWN_1296", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x511*/ { "SMSG_FORCE_SEND_QUEUED_PACKETS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x512*/ { "CMSG_REDIRECTION_AUTH_PROOF", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x513*/ { "UMSG_UNKNOWN_1299", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x514*/ { "SMSG_COMBAT_LOG_MULTIPLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x515*/ { "SMSG_LFG_OPEN_FROM_GOSSIP", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x516*/ { "SMSG_UNKNOWN_1302", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x517*/ { "CMSG_UNKNOWN_1303", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x518*/ { "SMSG_UNKNOWN_1304", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x519*/ { "UMSG_UNKNOWN_1305", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x51A*/ { "UMSG_UNKNOWN_1306", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
};
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index 3144414f4e0..efe45ef0699 100755
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -1359,12 +1359,20 @@ enum SessionStatus
STATUS_UNHANDLED, // Opcode not handled yet
};
+enum PacketProcessing
+{
+ PROCESS_INPLACE = 0, //process packet whenever we receive it - mostly for non-handled or non-implemented packets
+ PROCESS_THREADUNSAFE, //packet is not thread-safe - process it in World::UpdateSessions()
+ PROCESS_THREADSAFE //packet is thread-safe - process it in Map::Update()
+};
+
class WorldPacket;
struct OpcodeHandler
{
char const* name;
SessionStatus status;
+ PacketProcessing packetProcessing;
void (WorldSession::*handler)(WorldPacket& recvPacket);
};
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index e74ca4e8efb..8d92ee4bc79 100755
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -42,6 +42,47 @@
#include "ScriptMgr.h"
#include "Transport.h"
+bool MapSessionFilter::Process(WorldPacket * packet)
+{
+ OpcodeHandler const& opHandle = opcodeTable[packet->GetOpcode()];
+ //let's check if our opcode can be really processed in Map::Update()
+ if(opHandle.packetProcessing == PROCESS_INPLACE)
+ return true;
+
+ //we do not process thread-unsafe packets
+ if(opHandle.packetProcessing == PROCESS_THREADUNSAFE)
+ return false;
+
+ Player * plr = m_pSession->GetPlayer();
+ if(!plr)
+ return false;
+
+ //in Map::Update() we do not process packets where player is not in world!
+ return plr->IsInWorld();
+}
+
+//we should process ALL packets when player is not in world/logged in
+//OR packet handler is not thread-safe!
+bool WorldSessionFilter::Process(WorldPacket* packet)
+{
+ OpcodeHandler const& opHandle = opcodeTable[packet->GetOpcode()];
+ //check if packet handler is supposed to be safe
+ if(opHandle.packetProcessing == PROCESS_INPLACE)
+ return true;
+
+ //thread-unsafe packets should be processed in World::UpdateSessions()
+ if(opHandle.packetProcessing == PROCESS_THREADUNSAFE)
+ return true;
+
+ //no player attached? -> our client! ^^
+ Player * plr = m_pSession->GetPlayer();
+ if(!plr)
+ return true;
+
+ //lets process all packets for non-in-the-world player
+ return (plr->IsInWorld() == false);
+}
+
/// WorldSession constructor
WorldSession::WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter):
m_muteTime(mute_time), m_timeOutTime(0), _player(NULL), m_Socket(sock),
@@ -169,7 +210,7 @@ void WorldSession::LogUnprocessedTail(WorldPacket *packet)
}
/// Update the WorldSession (triggered by World update)
-bool WorldSession::Update(uint32 diff)
+bool WorldSession::Update(uint32 diff, PacketFilter& updater)
{
/// Update Timeout timer.
UpdateTimeOutTime(diff);
@@ -180,9 +221,9 @@ bool WorldSession::Update(uint32 diff)
m_Socket->CloseSocket();
///- Retrieve packets from the receive queue and call the appropriate handlers
- /// not proccess packets if socket already closed
+ /// not process packets if socket already closed
WorldPacket* packet;
- while (m_Socket && !m_Socket->IsClosed() && _recvQueue.next(packet))
+ while (m_Socket && !m_Socket->IsClosed() && _recvQueue.next(packet, updater))
{
/*#if 1
sLog.outError("MOEP: %s (0x%.4X)",
@@ -293,6 +334,10 @@ bool WorldSession::Update(uint32 diff)
ProcessQueryCallbacks();
+ //check if we are safe to proceed with logout
+ //logout procedure should happen only in World::UpdateSessions() method!!!
+ if(updater.ProcessLogout())
+ {
time_t currTime = time(NULL);
///- If necessary, log the player out
if (ShouldLogOut(currTime) && !m_playerLoading)
@@ -307,7 +352,7 @@ bool WorldSession::Update(uint32 diff)
if (!m_Socket)
return false; //Will remove this session from the world session map
-
+ }
return true;
}
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 657e4f1ba36..970f3b9601f 100755
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -138,6 +138,43 @@ enum CharterTypes
ARENA_TEAM_CHARTER_5v5_TYPE = 5
};
+//class to deal with packet processing
+//allows to determine if next packet is safe to be processed
+class PacketFilter
+{
+public:
+ explicit PacketFilter(WorldSession * pSession) : m_pSession(pSession) {}
+ virtual ~PacketFilter() {}
+
+ virtual bool Process(WorldPacket * packet) { return true; }
+ virtual bool ProcessLogout() const { return true; }
+
+protected:
+ WorldSession * const m_pSession;
+};
+//process only thread-safe packets in Map::Update()
+class MapSessionFilter : public PacketFilter
+{
+public:
+ explicit MapSessionFilter(WorldSession * pSession) : PacketFilter(pSession) {}
+ ~MapSessionFilter() {}
+
+ virtual bool Process(WorldPacket * packet);
+ //in Map::Update() we do not process player logout!
+ virtual bool ProcessLogout() const { return false; }
+};
+
+//class used to filer only thread-unsafe packets from queue
+//in order to update only be used in World::UpdateSessions()
+class WorldSessionFilter : public PacketFilter
+{
+public:
+ explicit WorldSessionFilter(WorldSession * pSession) : PacketFilter(pSession) {}
+ ~WorldSessionFilter() {}
+
+ virtual bool Process(WorldPacket* packet);
+};
+
/// Player session in the World
class WorldSession
{
@@ -201,7 +238,7 @@ class WorldSession
void KickPlayer();
void QueuePacket(WorldPacket* new_packet);
- bool Update(uint32 diff);
+ bool Update(uint32 diff, PacketFilter& updater);
/// Handle the authentication waiting queue (to be completed)
void SendAuthWaitQue(uint32 position);
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 03780375f00..fe380af9034 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -539,7 +539,7 @@ int32 AuraEffect::CalculateAmount(Unit * caster)
if (AuraEffect const* pAurEff = caster->GetAuraEffect(SPELL_AURA_ADD_PCT_MODIFIER, SPELLFAMILY_PRIEST, 0x400000, 0, 0, caster->GetGUID()))
AddPctN(amount, pAurEff->GetAmount());
- // Focused Power
+ // Focused Power
amount *= int32(caster->GetTotalAuraMultiplier(SPELL_AURA_MOD_HEALING_DONE_PERCENT));
return amount;
@@ -558,7 +558,7 @@ int32 AuraEffect::CalculateAmount(Unit * caster)
DoneActualBenefit *= caster->CalculateLevelPenalty(GetSpellProto());
amount += (int32)DoneActualBenefit;
-
+
// Arena - Dampening
if (AuraEffect const* pAurEff = caster->GetAuraEffect(74410, 0))
AddPctN(amount, pAurEff->GetAmount());
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h
index e16dd2b1c33..e2069cb143f 100755
--- a/src/server/game/Spells/SpellMgr.h
+++ b/src/server/game/Spells/SpellMgr.h
@@ -568,22 +568,22 @@ enum ProcFlags
PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS = 0x00000400, // 10 Done positive spell that has dmg class none
PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_POS = 0x00000800, // 11 Taken positive spell that has dmg class none
-
+
PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG = 0x00001000, // 12 Done negative spell that has dmg class none
PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_NEG = 0x00002000, // 13 Taken negative spell that has dmg class none
-
+
PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS = 0x00004000, // 14 Done positive spell that has dmg class magic
PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_POS = 0x00008000, // 15 Taken positive spell that has dmg class magic
-
+
PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG = 0x00010000, // 16 Done negative spell that has dmg class magic
PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_NEG = 0x00020000, // 17 Taken negative spell that has dmg class magic
-
+
PROC_FLAG_DONE_PERIODIC = 0x00040000, // 18 Successful do periodic (damage / healing)
PROC_FLAG_TAKEN_PERIODIC = 0x00080000, // 19 Taken spell periodic (damage / healing)
-
+
PROC_FLAG_TAKEN_DAMAGE = 0x00100000, // 20 Taken any damage
PROC_FLAG_DONE_TRAP_ACTIVATION = 0x00200000, // 21 On trap activation (possibly needs name change to ON_GAMEOBJECT_CAST or USE)
-
+
PROC_FLAG_DONE_MAINHAND_ATTACK = 0x00400000, // 22 Done main-hand melee attacks (spell and autoattack)
PROC_FLAG_DONE_OFFHAND_ATTACK = 0x00800000, // 23 Done off-hand melee attacks (spell and autoattack)
diff --git a/src/server/game/Texts/CreatureTextMgr.h b/src/server/game/Texts/CreatureTextMgr.h
index 2738c8dff59..6487c835bc4 100755
--- a/src/server/game/Texts/CreatureTextMgr.h
+++ b/src/server/game/Texts/CreatureTextMgr.h
@@ -64,7 +64,7 @@ class CreatureTextMgr
void SendSound(Creature* source,uint32 sound, ChatType msgtype, uint64 whisperGuid, TextRange range, Team team, bool gmOnly);
void SendEmote(Unit* source, uint32 emote);
-
+
//if sent, returns the 'duration' of the text else 0 if error
uint32 SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid = 0, ChatType msgtype = CHAT_TYPE_END, Language language = LANG_ADDON, TextRange range = TEXT_RANGE_NORMAL, uint32 sound = 0, Team team = TEAM_OTHER, bool gmOnly = false, Player* srcPlr = NULL);
void SendChatString(WorldObject* source, char const* text, ChatType msgtype = CHAT_TYPE_SAY, Language language = LANG_UNIVERSAL, uint64 whisperGuid = 0, TextRange range = TEXT_RANGE_NORMAL, Team team = TEAM_OTHER, bool gmOnly = false) const;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index f7466f6c092..65053dbc684 100755
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1175,7 +1175,7 @@ void World::LoadConfigSettings(bool reload)
// Dungeon finder
m_bool_configs[CONFIG_DUNGEON_FINDER_ENABLE] = sConfig.GetBoolDefault("DungeonFinder.Enable", false);
-
+
// DBC_ItemAttributes
m_bool_configs[CONFIG_DBC_ENFORCE_ITEM_ATTRIBUTES] = sConfig.GetBoolDefault("DBC.EnforceItemAttributes", true);
@@ -2510,12 +2510,17 @@ void World::UpdateSessions(uint32 diff)
++next;
///- and remove not active sessions from the list
- if (!itr->second->Update(diff)) // As interval = 0
+ WorldSession * pSession = itr->second;
+ WorldSessionFilter updater(pSession);
+
+ if(!pSession->Update(diff, updater)) // As interval = 0
{
if (!RemoveQueuedPlayer(itr->second) && itr->second && getIntConfig(CONFIG_INTERVAL_DISCONNECT_TOLERANCE))
m_disconnects[itr->second->GetAccountId()] = time(NULL);
- delete itr->second;
+ RemoveQueuedPlayer(pSession);
m_sessions.erase(itr);
+ delete pSession;
+
}
}
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 3621ad1567b..ef0be865853 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -151,7 +151,7 @@ class boss_archaedas : public CreatureScript
return;
// wake a wall minion
- if (uiWallMinionTimer <= uiDiff)
+ if (uiWallMinionTimer <= uiDiff)
{
pInstance->SetData (DATA_MINIONS, IN_PROGRESS);
@@ -159,7 +159,7 @@ class boss_archaedas : public CreatureScript
} else uiWallMinionTimer -= uiDiff;
//If we are <66 summon the guardians
- if (!bGuardiansAwake && !HealthAbovePct(66))
+ if (!bGuardiansAwake && !HealthAbovePct(66))
{
ActivateMinion(pInstance->GetData64(5),true); // EarthenGuardian1
ActivateMinion(pInstance->GetData64(6),true); // EarthenGuardian2
@@ -196,7 +196,7 @@ class boss_archaedas : public CreatureScript
DoMeleeAttackIfReady();
}
- void JustDied (Unit * /*pKiller*/)
+ void JustDied (Unit * /*pKiller*/)
{
if (pInstance)
{
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index e8820ba5e18..0b2a1d1f980 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -130,7 +130,7 @@ class instance_uldaman : public InstanceMapScript
case GO_IRONAYA_SEAL_DOOR:
uiIronayaSealDoor = go->GetGUID();
- if (m_auiEncounter[2] == DONE)
+ if (m_auiEncounter[2] == DONE)
HandleGameObject(NULL, true, go);
break;
@@ -353,7 +353,7 @@ class instance_uldaman : public InstanceMapScript
switch(data)
{
case NOT_STARTED:
- if (m_auiEncounter[0] == DONE) //if players opened the doors
+ if (m_auiEncounter[0] == DONE) //if players opened the doors
SetDoor(uiArchaedasTempleDoor, true);
RespawnMinions();
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
index cd119522d51..4d2ee390f67 100644
--- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
@@ -163,7 +163,7 @@ enum eDeserter
const Position DeserterDisappearPos = {-3609.03f, -4332.91f, 9.39354f, 3.73862f};
-#define GOSSIP_ITEM_DESERTER "Your propaganda wont`t work on me. Spout your treasonous filth elsewhere traitor!"
+#define GOSSIP_ITEM_DESERTER "Your propaganda wont`t work on me. Spout your treasonous filth elsewhere traitor!"
class npc_deserter_agitator : public CreatureScript
{
@@ -174,7 +174,7 @@ public:
{
if (pPlayer->GetQuestStatus(QUEST_TRAITORS_AMONG_US) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_DESERTER, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
-
+
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
return true;
@@ -183,7 +183,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
-
+
if (uiAction == GOSSIP_SENDER_INFO)
{
pPlayer->CLOSE_GOSSIP_MENU();
@@ -272,7 +272,7 @@ public:
{
if (pPlayer->GetQuestStatus(QUEST_DISCREDITING_THE_DESERTERS) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_THERAMORE_GUARD, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
-
+
pPlayer->SEND_GOSSIP_MENU(pPlayer->GetGossipTextId(pCreature), pCreature->GetGUID());
return true;
@@ -281,7 +281,7 @@ public:
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
-
+
if (uiAction == GOSSIP_SENDER_INFO)
{
pPlayer->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index 7e563aba735..154b814f3bb 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -70,7 +70,7 @@ enum eShadowmourne
SPELL_THIRST_QUENCHED = 72154,
};
-static const uint32 vampireAuras[3][MAX_DIFFICULTY] =
+static const uint32 vampireAuras[3][MAX_DIFFICULTY] =
{
{70867, 71473, 71532, 71533},
{70879, 71525, 71530, 71531},
@@ -468,7 +468,7 @@ class spell_blood_queen_vampiric_bite : public SpellScriptLoader
{
GetCaster()->CastSpell(GetCaster(), SPELL_THIRST_QUENCHED, true);
GetCaster()->RemoveAura(aura);
- }
+ }
else
GetCaster()->CastSpell(GetCaster(), SPELL_GUSHING_WOUND, true);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index 49198ae8252..a38a499a109 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -992,7 +992,7 @@ class spell_putricide_choking_gas_bomb : public SpellScriptLoader
{
if (i == skipIndex)
continue;
-
+
uint32 spellId = SpellMgr::CalculateSpellEffectAmount(GetSpellInfo(), uint8(i));
GetCaster()->CastSpell(GetCaster(), spellId, true, NULL, NULL, GetCaster()->GetGUID());
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
index b316424987b..8351b1b0b5c 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
@@ -369,7 +369,7 @@ class npc_big_ooze : public CreatureScript
break;
}
}
-
+
if (me->IsVisible())
DoMeleeAttackIfReady();
}
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 55ed9e10348..5c5ea193cce 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -2497,7 +2497,7 @@ public:
uiEventPhase = 0;
}
break;
- }
+ }
}else uiEventTimer -= uiDiff;
if (!UpdateVictim())
@@ -2559,12 +2559,12 @@ public:
if (uiAction == GOSSIP_ACTION_TRADE)
pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
-
+
return true;
}
};
-
+
void AddSC_borean_tundra()
{
new npc_sinkhole_kill_credit;
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index 9649c73b800..e9a0d2c4701 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -651,7 +651,7 @@ public:
struct npc_lightning_sentryAI : public ScriptedAI
{
npc_lightning_sentryAI(Creature *pCreature) : ScriptedAI(pCreature) { }
-
+
uint32 uiChargedSentryTotem;
void Reset()
@@ -709,7 +709,7 @@ class npc_venture_co_straggler : public CreatureScript
{
public:
npc_venture_co_straggler() : CreatureScript("npc_venture_co_straggler") { }
-
+
CreatureAI *GetAI(Creature *pCreature) const
{
return new npc_venture_co_stragglerAI(pCreature);
@@ -742,7 +742,7 @@ public:
switch (uiTimer)
{
case 0:
- if (pPlayer->GetQuestStatus(QUEST_SMOKE_EM_OUT_A) == QUEST_STATUS_INCOMPLETE ||
+ if (pPlayer->GetQuestStatus(QUEST_SMOKE_EM_OUT_A) == QUEST_STATUS_INCOMPLETE ||
pPlayer->GetQuestStatus(QUEST_SMOKE_EM_OUT_H) == QUEST_STATUS_INCOMPLETE)
pPlayer->KilledMonsterCredit(NPC_VENTURE_CO_STABLES_KC, 0);
me->GetMotionMaster()->MovePoint(0, me->GetPositionX()-7, me->GetPositionY()+7, me->GetPositionZ());
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index d6d9e81175a..0d4751863d6 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -356,13 +356,13 @@ enum eDaegarnn
};
static float afSummon[] = {838.81f, -4678.06f, -94.182f};
-static float afCenter[] = {801.88f, -4721.87f, -96.143f};
+static float afCenter[] = {801.88f, -4721.87f, -96.143f};
class npc_daegarn : public CreatureScript
{
public:
npc_daegarn() : CreatureScript("npc_daegarn") { }
-
+
bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
{
if (pQuest->GetQuestId() == QUEST_DEFEAT_AT_RING)
@@ -373,10 +373,10 @@ public:
return true;
}
-
+
// TODO: make prisoners help (unclear if summoned or using npc's from surrounding cages (summon inside small cages?))
- struct npc_daegarnAI : public ScriptedAI
- {
+ struct npc_daegarnAI : public ScriptedAI
+ {
npc_daegarnAI(Creature *pCreature) : ScriptedAI(pCreature) { }
bool bEventInProgress;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
index 7ffb14f3797..962eca6506e 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
@@ -575,7 +575,7 @@ void OPvPCapturePointEP_PWT::SummonFlightMaster(uint32 team)
AddCreature(EP_PWT_FLIGHTMASTER,EP_PWT_FlightMaster.entry,team,EP_PWT_FlightMaster.map,EP_PWT_FlightMaster.x,EP_PWT_FlightMaster.y,EP_PWT_FlightMaster.z,EP_PWT_FlightMaster.o);
/*
// sky - we need update gso code
-
+
Creature * c = HashMapHolder<Creature>::Find(m_Creatures[EP_PWT_FLIGHTMASTER]);
//Spawn flight master as friendly to capturing team
c->SetUInt32Value(GAMEOBJECT_FACTION,(team == ALLIANCE ? 55 : 68));
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index cdd86ce2751..d65874068df 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -30,7 +30,7 @@ enum ShamanSpells
SHAMAN_SPELL_MANA_TIDE_TOTEM = 39609,
SHAMAN_SPELL_FIRE_NOVA_R1 = 1535,
SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1 = 8349,
-
+
//For Earthen Power
SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM = 6474, //Spell casted by totem
SHAMAN_TOTEM_SPELL_EARTHEN_POWER = 59566,//Spell witch remove snare effect
@@ -135,7 +135,7 @@ public:
}
};
-// 6474 - Earthbind Totem - Fix Talent:Earthen Power
+// 6474 - Earthbind Totem - Fix Talent:Earthen Power
class spell_sha_earthbind_totem : public SpellScriptLoader
{
public:
@@ -143,11 +143,11 @@ public:
class spell_sha_earthbind_totem_AuraScript : public AuraScript
{
- PrepareAuraScript(spell_sha_earthbind_totem_AuraScript);
-
+ PrepareAuraScript(spell_sha_earthbind_totem_AuraScript);
+
bool Validate(SpellEntry const * /*spellEntry*/)
{
- if (!sSpellStore.LookupEntry(SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM))
+ if (!sSpellStore.LookupEntry(SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM))
return false;
if (!sSpellStore.LookupEntry(SHAMAN_TOTEM_SPELL_EARTHEN_POWER))
return false;
diff --git a/src/server/shared/Database/DatabaseWorkerPool.h b/src/server/shared/Database/DatabaseWorkerPool.h
index d2743a7d4db..23439487c0d 100755
--- a/src/server/shared/Database/DatabaseWorkerPool.h
+++ b/src/server/shared/Database/DatabaseWorkerPool.h
@@ -85,7 +85,7 @@ class DatabaseWorkerPool
/// Open synchronous connections (direct, blocking operations)
m_connections[IDX_SYNCH].resize(synch_threads);
- for (uint8 i = 0; i < synch_threads; ++i)
+ for (uint8 i = 0; i < synch_threads; ++i)
{
T* t = new T(m_connectionInfo);
t->Open();
@@ -121,11 +121,11 @@ class DatabaseWorkerPool
{
T* t = m_connections[IDX_SYNCH][i];
//while (1)
- // if (t->LockIfReady()) -- For some reason deadlocks us
+ // if (t->LockIfReady()) -- For some reason deadlocks us
t->Close();
--m_connectionCount[IDX_SYNCH];
}
-
+
sLog.outSQLDriver("All connections on databasepool %s closed.", m_connectionInfo.database.c_str());
}
@@ -156,7 +156,7 @@ class DatabaseWorkerPool
{
if (!sql)
return;
-
+
T* t = GetFreeConnection();
t->Execute(sql);
t->Unlock();
@@ -276,7 +276,7 @@ class DatabaseWorkerPool
{
if (trans.null())
Execute(stmt);
- else
+ else
trans->Append(stmt);
}
@@ -286,7 +286,7 @@ class DatabaseWorkerPool
{
if (trans.null())
Execute(sql);
- else
+ else
trans->Append(sql);
}
@@ -300,7 +300,7 @@ class DatabaseWorkerPool
PreparedStatementTask* task = new PreparedStatementTask(stmt);
Enqueue(task);
}
-
+
void DirectExecute(PreparedStatement* stmt)
{
T* t = GetFreeConnection();
@@ -343,7 +343,7 @@ class DatabaseWorkerPool
t->Unlock();
}
}
-
+
/// Assuming all worker threads are free, every worker thread will receive 1 ping operation request
/// If one or more worker threads are busy, the ping operations will not be split evenly, but this doesn't matter
/// as the sole purpose is to prevent connections from idling.
@@ -356,7 +356,7 @@ class DatabaseWorkerPool
{
if (!to || !from || !length)
return 0;
-
+
T* t = GetFreeConnection();
unsigned long ret = mysql_real_escape_string(t->GetHandle(), to, from, length);
t->Unlock();
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
index 1164fcceffe..4a2c100bc7b 100755
--- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
@@ -170,7 +170,7 @@ bool CharacterDatabaseConnection::Open()
PrepareStatement(CHAR_RESET_GUILD_RANK_BANK_TIME3, "UPDATE guild_member SET BankResetTimeTab3 = 0 WHERE guildid = ? AND rank = ?");
PrepareStatement(CHAR_RESET_GUILD_RANK_BANK_TIME4, "UPDATE guild_member SET BankResetTimeTab4 = 0 WHERE guildid = ? AND rank = ?");
PrepareStatement(CHAR_RESET_GUILD_RANK_BANK_TIME5, "UPDATE guild_member SET BankResetTimeTab5 = 0 WHERE guildid = ? AND rank = ?");
- PrepareStatement(CHAR_LOAD_GUILDS,
+ PrepareStatement(CHAR_LOAD_GUILDS,
// 0 1 2 3 4 5 6
"SELECT g.guildid, g.name, g.leaderguid, g.EmblemStyle, g.EmblemColor, g.BorderStyle, g.BorderColor,"
// 7 8 9 10 11 12
@@ -179,7 +179,7 @@ bool CharacterDatabaseConnection::Open()
// 0 1 2 3 4
PrepareStatement(CHAR_LOAD_GUILD_RANKS, "SELECT guildid, rid, rname, rights, BankMoneyPerDay FROM guild_rank ORDER BY guildid ASC, rid ASC");
PrepareStatement(CHAR_LOAD_CHAR_DATA_FOR_GUILD, "SELECT name, level, class, zone, account FROM characters WHERE guid = ?");
- PrepareStatement(CHAR_LOAD_GUILD_MEMBERS,
+ PrepareStatement(CHAR_LOAD_GUILD_MEMBERS,
// 0 1 2 3 4 5 6
"SELECT guildid, gm.guid, rank, pnote, offnote, BankResetTimeMoney, BankRemMoney,"
// 7 8 9 10 11 12
@@ -189,18 +189,18 @@ bool CharacterDatabaseConnection::Open()
// 19 20 21 22 23 24
"c.name, c.level, c.class, c.zone, c.account, c.logout_time "
"FROM guild_member gm LEFT JOIN characters c ON c.guid = gm.guid ORDER BY guildid ASC");
- PrepareStatement(CHAR_LOAD_GUILD_BANK_RIGHTS,
+ PrepareStatement(CHAR_LOAD_GUILD_BANK_RIGHTS,
// 0 1 2 3 4
"SELECT guildid, TabId, rid, gbright, SlotPerDay FROM guild_bank_right ORDER BY guildid ASC, TabId ASC");
// 0 1 2 3 4
PrepareStatement(CHAR_LOAD_GUILD_BANK_TABS, "SELECT guildid, TabId, TabName, TabIcon, TabText FROM guild_bank_tab ORDER BY guildid ASC, TabId ASC");
- PrepareStatement(CHAR_LOAD_GUILD_EVENTLOGS,
+ PrepareStatement(CHAR_LOAD_GUILD_EVENTLOGS,
// 0 1 2 3 4 5 6
"SELECT guildid, LogGuid, EventType, PlayerGuid1, PlayerGuid2, NewRank, TimeStamp FROM guild_eventlog ORDER BY TimeStamp DESC, LogGuid DESC");
- PrepareStatement(CHAR_LOAD_GUILD_BANK_EVENTLOGS,
+ PrepareStatement(CHAR_LOAD_GUILD_BANK_EVENTLOGS,
// 0 1 2 3 4 5 6 7 8
"SELECT guildid, TabId, LogGuid, EventType, PlayerGuid, ItemOrMoney, ItemStackCount, DestTabId, TimeStamp FROM guild_bank_eventlog ORDER BY TimeStamp DESC, LogGuid DESC");
- PrepareStatement(CHAR_LOAD_GUILD_BANK_ITEMS,
+ PrepareStatement(CHAR_LOAD_GUILD_BANK_ITEMS,
// 0 1 2 3 4 5 6 7 8 9 10
"SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, "
// 11 12 13 14 15
diff --git a/src/server/shared/Database/MySQLConnection.cpp b/src/server/shared/Database/MySQLConnection.cpp
index 20c614b5333..84d1948622e 100755
--- a/src/server/shared/Database/MySQLConnection.cpp
+++ b/src/server/shared/Database/MySQLConnection.cpp
@@ -210,11 +210,11 @@ bool MySQLConnection::Execute(PreparedStatement* stmt)
m_mStmt->ClearParameters();
return false;
}
-
+
if (sLog.GetSQLDriverQueryLogging())
sLog.outSQLDriver("[%u ms] Prepared SQL: %u on database `%s`",
getMSTimeDiff(_s, getMSTime()), index, m_connectionInfo.database.c_str());
-
+
m_mStmt->ClearParameters();
return true;
}
diff --git a/src/server/shared/Threading/LockedQueue.h b/src/server/shared/Threading/LockedQueue.h
index 63927ccb2e9..ff03f0c7c10 100755
--- a/src/server/shared/Threading/LockedQueue.h
+++ b/src/server/shared/Threading/LockedQueue.h
@@ -82,6 +82,22 @@ namespace ACE_Based
return true;
}
+ template<class Checker>
+ bool next(T& result, Checker& check)
+ {
+ ACE_Guard<LockType> g(this->_lock);
+
+ if (_queue.empty())
+ return false;
+
+ result = _queue.front();
+ if(!check.Process(result))
+ return false;
+
+ _queue.pop_front();
+ return true;
+ }
+
//! Peeks at the top of the queue. Remember to unlock after use.
T& peek()
{
diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp
index d04d64be02f..81f13d5144a 100755
--- a/src/server/worldserver/Master.cpp
+++ b/src/server/worldserver/Master.cpp
@@ -134,7 +134,7 @@ int Master::Run()
sLog.outString( " \\/_/\\/_/ \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
sLog.outString( " C O R E /\\___/");
sLog.outString( "http://TrinityCore.org \\/__/\n");
-
+
#ifdef USE_SFMT_FOR_RNG
sLog.outString( "\n");
sLog.outString( "SFMT has been enabled as the random number generator, if worldserver");