diff options
| -rwxr-xr-x | src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp index 52c5be97046..a626e6ece49 100755 --- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp @@ -196,7 +196,7 @@ void PointMovementGenerator::Finalize(Unit* owner, bool active, bool movementInf void PointMovementGenerator::MovementInform(Unit* owner) { // deliver EVENT_CHARGE to scripts, EVENT_CHARGE_PREPATH is just internal implementation detail of this movement generator - uint32 movementId = _movementId == EVENT_CHARGE_PREPATH ? EVENT_CHARGE : _movementId; + uint32 movementId = _movementId == EVENT_CHARGE_PREPATH ? uint32(EVENT_CHARGE) : _movementId; if (Creature* creature = owner->ToCreature()) if (creature->AI()) |
