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-rw-r--r--src/game/Group.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/Group.cpp b/src/game/Group.cpp
index 0ffd3242549..a1585acd41b 100644
--- a/src/game/Group.cpp
+++ b/src/game/Group.cpp
@@ -1500,8 +1500,6 @@ void Group::SetDungeonDifficulty(Difficulty difficulty)
player->SetDungeonDifficulty(difficulty);
player->SendDungeonDifficulty(true);
//send player to recall positio nis a dungeon (to avoid an exploit)
- if (sMapStore.LookupEntry(player->GetMap()->IsDungeon()))
- player->TeleportTo(player->m_recallMap, player->m_recallX, player->m_recallY, player->m_recallZ, player->m_recallO);
}
}