diff options
49 files changed, 1226 insertions, 718 deletions
diff --git a/sql/updates/world/2012_06_17_00_world_creature.sql b/sql/updates/world/2012_06_17_00_world_creature.sql new file mode 100644 index 00000000000..53e101c5d60 --- /dev/null +++ b/sql/updates/world/2012_06_17_00_world_creature.sql @@ -0,0 +1,3 @@ +-- Fix Storm Totem flags +UPDATE `creature_template` SET `npcflag`=`npcflag`|16777216 WHERE `entry`=26048; +UPDATE `creature_template` SET `flags_extra`=`flags_extra`&~16777216 WHERE `entry`=26048; diff --git a/sql/updates/world/2012_06_17_01_world_creature.sql b/sql/updates/world/2012_06_17_01_world_creature.sql new file mode 100644 index 00000000000..c5d50fdde1e --- /dev/null +++ b/sql/updates/world/2012_06_17_01_world_creature.sql @@ -0,0 +1,4 @@ +-- Add aura missing aura to Nerub'ar Scarab +DELETE FROM `creature_addon` WHERE `guid` IN (SELECT `guid` FROM creature WHERE id=25652); +DELETE FROM `creature_template_addon` WHERE `entry`=25652; +INSERT INTO `creature_template_addon` (`entry`,`bytes2`,`auras`) VALUES (25652,1,'45814'); diff --git a/sql/updates/world/2012_06_17_02_world_creature.sql b/sql/updates/world/2012_06_17_02_world_creature.sql new file mode 100644 index 00000000000..a309ada3498 --- /dev/null +++ b/sql/updates/world/2012_06_17_02_world_creature.sql @@ -0,0 +1,9 @@ +-- Add missing Gan'jo spawn to Grizzly Hills +SET @GUID := 42187; +SET @ENTRY := 26924; +DELETE FROM `creature` WHERE `guid`=@GUID; +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`) VALUES +(@GUID,@ENTRY,571,1,2,0,0,4834.98,-4754.5,32.5689,3.97935,180,0,0,1,0,0); +-- Add Aura to Gan'jo +DELETE FROM `creature_template_addon` WHERE `entry`=@ENTRY; +INSERT INTO `creature_template_addon` (`entry`,`bytes2`,`auras`) VALUES (@ENTRY,1,'17327'); diff --git a/sql/updates/world/2012_06_18_00_world_creature.sql b/sql/updates/world/2012_06_18_00_world_creature.sql new file mode 100644 index 00000000000..23538c33f73 --- /dev/null +++ b/sql/updates/world/2012_06_18_00_world_creature.sql @@ -0,0 +1,26 @@ +SET @CGUID := 88615; +DELETE FROM `creature` WHERE `guid` BETWEEN @CGUID+00 AND @CGUID+22; +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`MovementType`) VALUES +(@CGUID+00,39190,631,12,1,505.1563,-2536.863,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+01,39190,631,12,1,502.6493,-2531.328,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+02,39190,631,12,1,503.8246,-2508.141,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+03,39190,631,12,1,495.3629,-2538.215,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+04,39190,631,12,1,506.8715,-2515.552,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+05,39190,631,12,1,481.3021,-2509.222,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+06,39190,631,12,1,481.5382,-2527.332,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+07,39190,631,12,1,500.0807,-2523.289,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+08,39190,631,12,1,486.6632,-2517.747,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+09,39190,631,12,1,513.8802,-2511.795,1069.596,0,10,10,1), -- Wicked Spirit +(@CGUID+10,39190,631,12,1,499.6406,-2500.783,1069.656,0,10,10,1), -- Wicked Spirit +(@CGUID+11,39190,631,12,1,513.7101,-2530.931,1069.596,0,10,10,1), -- Wicked Spirit +(@CGUID+12,39190,631,12,1,502.6811,-2522.542,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+13,39190,631,12,1,518.7483,-2521.240,1069.596,0,10,10,1), -- Wicked Spirit +(@CGUID+14,39190,631,12,1,478.9774,-2517.446,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+15,39190,631,12,1,489.0104,-2538.535,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+16,39190,631,12,1,511.6320,-2522.373,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+17,39190,631,12,1,500.8976,-2527.198,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+18,39190,631,12,1,484.7934,-2533.592,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+19,39190,631,12,1,490.4132,-2504.323,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+20,39190,631,12,1,485.0298,-2527.724,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+21,39190,631,12,1,494.2899,-2511.384,1069.598,0,10,10,1), -- Wicked Spirit +(@CGUID+22,39190,631,12,1,491.7170,-2532.490,1069.598,0,10,10,1); -- Wicked Spirit diff --git a/sql/updates/world/2012_06_18_01_world_spell_script_names.sql b/sql/updates/world/2012_06_18_01_world_spell_script_names.sql new file mode 100644 index 00000000000..5f227a887d7 --- /dev/null +++ b/sql/updates/world/2012_06_18_01_world_spell_script_names.sql @@ -0,0 +1,3 @@ +DELETE FROM `spell_script_names` WHERE `spell_id` = 23880; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(23880, 'spell_warr_bloodthirst_heal'); diff --git a/sql/updates/world/2012_06_18_02_world_sai.sql b/sql/updates/world/2012_06_18_02_world_sai.sql new file mode 100644 index 00000000000..0c036d3d5f0 --- /dev/null +++ b/sql/updates/world/2012_06_18_02_world_sai.sql @@ -0,0 +1,41 @@ +-- Fix quest 11895 "Master the Storm" +-- Storm Totem SAI +SET @ENTRY := 26048; +UPDATE `creature_template` SET `npcflag`=`npcflag`&~16777216,`AIName`= 'SmartAI',`ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,11,0,100,0,0,0,0,0,81,16777216,0,0,0,0,0,1,0,0,0,0,0,0,0,'Storm Totem - On spawn - set npcflag'), +(@ENTRY,0,1,2,73,0,100,0,0,0,0,0,12,26045,2,300000,0,0,0,8,0,0,0,3403.829,4133.074,18.13754,5.759586,'Storm Totem - On Spellclick - Spawn Storm Tempest'), +(@ENTRY,0,2,0,61,0,100,0,0,0,0,0,81,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Storm Totem - On spawn - remove npcflag'); +-- Storm Tempest SAI +SET @ENTRY := 26045; +UPDATE `creature_template` SET `unit_flags`=0,`AIName`= 'SmartAI',`ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=26045; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY*100 AND `source_type`=9; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,63,0,100,0,0,0,0,0,11,8609,2,0,0,0,0,1,0,0,0,0,0,0,0,'Storm Totem - On spawn - cast aura'), +(@ENTRY,0,1,0,1,0,100,1,1000,1000,1000,1000,12,23837,2,120000,0,0,0,8,0,0,0,3403.871,4133.031,18.13754,5.67232,'Storm Totem - OOC - Spawn ELM General Purpose Bunny'), +(@ENTRY,0,2,0,60,0,100,1,1000,1000,7000,8000,11,40136,2,0,0,0,0,19,23837,5,0,0,0,0,0,'Storm Totem - Update Event - cast aura'), +(@ENTRY,0,3,4,4,0,100,1,0,0,0,0,1,0,0,0,0,0,0,2,0,0,0,0,0,0,0,'Storm Totem - On Aggro - Say 0'), +(@ENTRY,0,4,0,61,0,100,0,0,0,0,0,21,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Storm Totem - On Aggro - Prevent combat movement'), +(@ENTRY,0,5,0,0,0,100,0,0,30,6000,7500,11,15659,0,0,0,0,0,2,0,0,0,0,0,0,0,'Storm Totem - Combat - Cast Chain Lightning'), +(@ENTRY,0,6,0,0,0,100,0,8000,11000,9000,14000,11,31272,0,0,0,0,0,2,0,0,0,0,0,0,0,'Storm Totem - Combat - Cast Wind Shock'), +(@ENTRY,0,7,8,6,0,100,0,0,0,0,0,51,0,0,0,0,0,0,9,23837,0,10,0,0,0,0,'Storm Totem - On death - despawn trigger'), +(@ENTRY,0,8,9,61,0,100,0,0,0,0,0,81,16777216,0,0,0,0,0,19,26048,10,0,0,0,0,0,'Storm Totem - On death - set npc flags on totem'), +(@ENTRY,0,9,0,61,0,100,0,0,0,0,0,85,46424,2,0,0,0,0,16,0,0,0,0,0,0,0,'Storm Totem - Combat - Cast Power of the Storm'); +-- Sage Earth and Sky SAI +SET @ENTRY := 25982; +UPDATE `creature_template` SET `AIName`= 'SmartAI',`ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,20,0,100,0,11895,0,0,0,28,46424,0,0,0,0,0,7,0,0,0,0,0,0,0,'Sage Earth and Sky - On Quest reward - remove aura from player'); +-- NPC talk text insert from sniff +DELETE FROM `creature_text` WHERE `entry`=26045; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(26045,0,0, 'You will not master me, puny $r!',12,0,100,0,0,0, 'Storm Tempest'); +-- Conditions +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=22 AND `SourceEntry`=26048; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(22,2,26048,0,0,9,0,11895,0,0,0,0, '', 'Storm Totem - Allow sai action only if quest has been taken'), +(22,2,26048,0,0,28,0,11895,0,0,1,0, '', 'Storm Totem - Allow sai action only if quest has not been completed'); diff --git a/sql/updates/world/2012_06_18_03_world_sai.sql b/sql/updates/world/2012_06_18_03_world_sai.sql new file mode 100644 index 00000000000..833c64c8d9d --- /dev/null +++ b/sql/updates/world/2012_06_18_03_world_sai.sql @@ -0,0 +1,39 @@ +-- Fix Quest 13231 The Broken Front and 13232 Finish Me! +-- Dying Soldier SAI +SET @ENTRY := 31304; +UPDATE `creature_template` SET `AIName`= 'SmartAI',`ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,62,0,100,0,10040,0,0,0,11,58955,0,0,0,0,0,7,0,0,0,0,0,0,0,'Dying Soldier - On Gossip Option Select - Cast Alliance Quest Aura on player'), +(@ENTRY,0,1,2,62,0,100,0,10040,3,0,0,11,58955,0,0,0,0,0,7,0,0,0,0,0,0,0,'Dying Soldier - On Gossip Option Select - Cast Alliance Quest Aura on player'), +(@ENTRY,0,2,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Dying Soldier - On Gossip Option Select - Close Gossip'), +(@ENTRY,0,3,4,62,0,100,0,10040,1,0,0,85,59226,0,0,0,0,0,1,0,0,0,0,0,0,0,'Dying Soldier - On Gossip Option Select - Player cast Finish It on npc'), +(@ENTRY,0,4,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Dying Soldier - On Gossip Option Select - Close Gossip'), +(@ENTRY,0,6,7,8,0,100,0,59226,0,0,0,11,3240,2,0,0,0,0,1,0,0,0,0,0,0,0,'Dying Soldier - On Spellhit - Cast Bloody Explosion on self'), +(@ENTRY,0,7,0,61,0,100,0,0,0,0,0,33,31312,0,0,0,0,0,7,0,0,0,0,0,0,0,'Dying Soldier - On Gossip Option Select - Give Kill credit to player'); +-- Update Gossip +SET @GOSSIP := 10040; +-- Add conditions for gossip text +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=14 AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,13948,0,28,13231,0,0,0,0,'','Only show gossip text 13948 if player has quest 13231 Complete'), +(14,@GOSSIP,13948,0,14,13232,0,0,0,0,'','Only show gossip text 13948 if player has quest 13232 Not Taken'), +(14,@GOSSIP,14035,0,9,13232,0,0,0,0,'','Only show gossip text 14035 if player has quest 13232 active'); +-- Add conditions for gossip options +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(15,@GOSSIP,0,0,9,13231,0,0,0,0,'','Only show gossip option 0 if player has if player has quest 13231 active'), +(15,@GOSSIP,1,0,9,13232,0,0,0,0,'','Only show gossip option 1 if player has if player has quest 13232 active'), +(15,@GOSSIP,3,0,28,13231,0,0,0,0,'','Only show gossip option 3 if player has quest 13231 Complete'), +(15,@GOSSIP,3,0,14,13232,0,0,0,0,'','Only show gossip option 3 if player has quest 13232 Not Taken'); +-- Update Gossip options +UPDATE `gossip_menu_option` SET `action_menu_id`=10041 WHERE `menu_id`=10040 AND `id`=0; +-- Fix npcflags for Dying Soldier +UPDATE `creature_template` SET `npcflag`=1 WHERE `entry`=31304; +UPDATE `creature` SET `npcflag`=3 WHERE `guid`=122230; +UPDATE `creature` SET `npcflag`=0 WHERE `guid`=122233; +-- Quest conditions +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (19,20) AND `SourceEntry`=13232; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(19,0,13232,0,28,13231,0,0,0,0, '', 'Quest 13232 Finish Me! Requires Quest 13231 The Broken Front to be complete'), +(20,0,13232,0,28,13231,0,0,0,0, '', 'Quest 13232 Finish Me! Requires Quest 13231 The Broken Front to be complete'); diff --git a/sql/updates/world/2012_06_19_00_world_sai.sql b/sql/updates/world/2012_06_19_00_world_sai.sql new file mode 100644 index 00000000000..fdfc5aec5f8 --- /dev/null +++ b/sql/updates/world/2012_06_19_00_world_sai.sql @@ -0,0 +1,25 @@ +-- Fix Quest 13231 The Broken Front and 13232 Finish Me! +-- Dying Soldier SAI +SET @ENTRY := 31304; +UPDATE `creature_template` SET `AIName`= 'SmartAI',`ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,62,0,100,0,10040,0,0,0,11,58955,0,0,0,0,0,7,0,0,0,0,0,0,0,'Dying Soldier - On Gossip Option Select - Cast Alliance Quest Aura on player'), +(@ENTRY,0,1,2,62,0,100,0,10040,3,0,0,81,3,0,0,0,0,0,1,0,0,0,0,0,0,0,'Dying Soldier - On Gossip Option Select - Set npcflag'), +(@ENTRY,0,2,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Dying Soldier - On Gossip Option Select - Close Gossip'), +(@ENTRY,0,3,4,62,0,100,0,10040,1,0,0,85,59226,0,0,0,0,0,1,0,0,0,0,0,0,0,'Dying Soldier - On Gossip Option Select - Player cast Finish It on npc'), +(@ENTRY,0,4,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Dying Soldier - On Gossip Option Select - Close Gossip'), +(@ENTRY,0,6,7,8,0,100,0,59226,0,0,0,11,3240,2,0,0,0,0,1,0,0,0,0,0,0,0,'Dying Soldier - On Spellhit - Cast Bloody Explosion on self'), +(@ENTRY,0,7,0,61,0,100,0,0,0,0,0,33,31312,0,0,0,0,0,7,0,0,0,0,0,0,0,'Dying Soldier - On Gossip Option Select - Give Kill credit to player'), +(@ENTRY,0,8,9,25,0,100,0,0,0,0,0,81,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Dying Soldier - On Spawn - Set npcflag'), +(@ENTRY,0,9,0,61,0,100,0,0,0,0,0,8,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Dying Soldier - On Spawn - Set react state'), +(@ENTRY,0,10,0,19,0,100,0,13232,0,0,0,81,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Dying Soldier - On Quest accept - Set npcflag'); +-- Creature updates +UPDATE `creature_template` SET `npcflag`=3,`RegenHealth`=0 WHERE `entry`=31304; +UPDATE `creature` SET `npcflag`=0 WHERE `guid`=122230; +UPDATE `creature` SET `curhealth`=37 WHERE `id`=31304; + +-- Start Fixing Quest 13228 The Broken Front and 13230 No Mercy! +-- Creature updates +UPDATE `creature_template` SET `npcflag`=3,`RegenHealth`=0 WHERE `entry`=31273; +UPDATE `creature` SET `curhealth`=37 WHERE `id`=31273; diff --git a/sql/updates/world/2012_06_19_01_world_gossip.sql b/sql/updates/world/2012_06_19_01_world_gossip.sql new file mode 100644 index 00000000000..7800d2a9740 --- /dev/null +++ b/sql/updates/world/2012_06_19_01_world_gossip.sql @@ -0,0 +1,161 @@ +-- Creature Gossip_menu_id Update from sniff +UPDATE `creature_template` SET `gossip_menu_id`=8871 WHERE `entry`=4501; -- Draz'Zilb +UPDATE `creature_template` SET `gossip_menu_id`=4004 WHERE `entry`=4885; -- Gregor MacVince +UPDATE `creature_template` SET `gossip_menu_id`=541 WHERE `entry`=4895; -- Smiling Jim +UPDATE `creature_template` SET `gossip_menu_id`=4122 WHERE `entry`=4900; -- Alchemist Narett +UPDATE `creature_template` SET `gossip_menu_id`=8840 WHERE `entry`=4921; -- Guard Byron +UPDATE `creature_template` SET `gossip_menu_id`=1186 WHERE `entry`=4926; -- Krog +UPDATE `creature_template` SET `gossip_menu_id`=1161 WHERE `entry`=4944; -- Captain Garran Vimes +UPDATE `creature_template` SET `gossip_menu_id`=5301 WHERE `entry`=4967; -- Archmage Tervosh +UPDATE `creature_template` SET `gossip_menu_id`=2465 WHERE `entry`=4968; -- Lady Jaina Proudmoore +UPDATE `creature_template` SET `gossip_menu_id`=8793 WHERE `entry`=5086; -- Captain Wymor +UPDATE `creature_template` SET `gossip_menu_id`=2916 WHERE `entry`=6546; -- Tabetha +UPDATE `creature_template` SET `gossip_menu_id`=4091 WHERE `entry`=8141; -- Captain Evencane +UPDATE `creature_template` SET `gossip_menu_id`=4355 WHERE `entry`=11052; -- Timothy Worthington +UPDATE `creature_template` SET `gossip_menu_id`=5382 WHERE `entry`=12939; -- Doctor Gustaf VanHowzen +UPDATE `creature_template` SET `gossip_menu_id`=8761 WHERE `entry`=23567; -- Inspector Tarem +UPDATE `creature_template` SET `gossip_menu_id`=8788 WHERE `entry`=23568; -- Captain Darill +UPDATE `creature_template` SET `gossip_menu_id`=8837 WHERE `entry`=23569; -- Renn McGill +UPDATE `creature_template` SET `gossip_menu_id`=8801 WHERE `entry`=23579; -- Brogg +UPDATE `creature_template` SET `gossip_menu_id`=8811 WHERE `entry`=23600; -- Apprentice Morlann +UPDATE `creature_template` SET `gossip_menu_id`=8812 WHERE `entry`=23601; -- Apprentice Garion +UPDATE `creature_template` SET `gossip_menu_id`=8762 WHERE `entry`=23602; -- Deserter Agitator +UPDATE `creature_template` SET `gossip_menu_id`=8782 WHERE `entry`=23704; -- Cassa Crimsonwing +UPDATE `creature_template` SET `gossip_menu_id`=8787 WHERE `entry`=23723; -- Sergeant Lukas +UPDATE `creature_template` SET `gossip_menu_id`=8830 WHERE `entry`=23797; -- Moxie Steelgrille +UPDATE `creature_template` SET `gossip_menu_id`=8831 WHERE `entry`=23835; -- Sergeant Amelyn +UPDATE `creature_template` SET `gossip_menu_id`=8826 WHERE `entry`=23896; -- "Dirty" Michael Crowe +UPDATE `creature_template` SET `gossip_menu_id`=8835 WHERE `entry`=23949; -- Lieutenant Nath +UPDATE `creature_template` SET `gossip_menu_id`=8836 WHERE `entry`=23950; -- Lieutenant Khand +UPDATE `creature_template` SET `gossip_menu_id`=8912 WHERE `entry`=24208; -- "Little" Logok +UPDATE `creature_template` SET `gossip_menu_id`=9342 WHERE `entry`=26546; -- Ludin Farrow + +-- Gossip Menu insert from sniff +DELETE FROM `gossip_menu` WHERE `entry`=541 AND `text_id`=1058; +DELETE FROM `gossip_menu` WHERE `entry`=1161 AND `text_id`=1793; +DELETE FROM `gossip_menu` WHERE `entry`=1162 AND `text_id`=1794; +DELETE FROM `gossip_menu` WHERE `entry`=1186 AND `text_id`=1818; +DELETE FROM `gossip_menu` WHERE `entry`=1187 AND `text_id`=1819; +DELETE FROM `gossip_menu` WHERE `entry`=1188 AND `text_id`=1820; +DELETE FROM `gossip_menu` WHERE `entry`=2465 AND `text_id`=3157; +DELETE FROM `gossip_menu` WHERE `entry`=2916 AND `text_id`=3590; +DELETE FROM `gossip_menu` WHERE `entry`=4004 AND `text_id`=5855; +DELETE FROM `gossip_menu` WHERE `entry`=4091 AND `text_id`=4991; +DELETE FROM `gossip_menu` WHERE `entry`=4122 AND `text_id`=5049; +DELETE FROM `gossip_menu` WHERE `entry`=4355 AND `text_id`=5571; +DELETE FROM `gossip_menu` WHERE `entry`=5301 AND `text_id`=6333; +DELETE FROM `gossip_menu` WHERE `entry`=5382 AND `text_id`=6414; +DELETE FROM `gossip_menu` WHERE `entry`=8761 AND `text_id`=11126; +DELETE FROM `gossip_menu` WHERE `entry`=8762 AND `text_id`=11136; +DELETE FROM `gossip_menu` WHERE `entry`=8782 AND `text_id`=11224; +DELETE FROM `gossip_menu` WHERE `entry`=8787 AND `text_id`=11243; +DELETE FROM `gossip_menu` WHERE `entry`=8788 AND `text_id`=11245; +DELETE FROM `gossip_menu` WHERE `entry`=8793 AND `text_id`=11264; +DELETE FROM `gossip_menu` WHERE `entry`=8801 AND `text_id`=11281; +DELETE FROM `gossip_menu` WHERE `entry`=8811 AND `text_id`=11309; +DELETE FROM `gossip_menu` WHERE `entry`=8812 AND `text_id`=11311; +DELETE FROM `gossip_menu` WHERE `entry`=8826 AND `text_id`=11376; +DELETE FROM `gossip_menu` WHERE `entry`=8830 AND `text_id`=11403; +DELETE FROM `gossip_menu` WHERE `entry`=8831 AND `text_id`=11406; +DELETE FROM `gossip_menu` WHERE `entry`=8835 AND `text_id`=11426; +DELETE FROM `gossip_menu` WHERE `entry`=8836 AND `text_id`=11428; +DELETE FROM `gossip_menu` WHERE `entry`=8837 AND `text_id`=11432; +DELETE FROM `gossip_menu` WHERE `entry`=8840 AND `text_id`=11457; +DELETE FROM `gossip_menu` WHERE `entry`=8871 AND `text_id`=11567; +DELETE FROM `gossip_menu` WHERE `entry`=8912 AND `text_id`=11797; +DELETE FROM `gossip_menu` WHERE `entry`=9342 AND `text_id`=12642; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES +(541,1058), +(1161,1793), +(1162,1794), +(1186,1818), +(1187,1819), +(1188,1820), +(2465,3157), +(2916,3590), +(4004,5855), +(4091,4991), +(4122,5049), +(4355,5571), +(5301,6333), +(5382,6414), +(8761,11126), +(8762,11136), +(8782,11224), +(8787,11243), +(8788,11245), +(8793,11264), +(8801,11281), +(8811,11309), +(8812,11311), +(8826,11376), +(8830,11403), +(8831,11406), +(8835,11426), +(8836,11428), +(8837,11432), +(8840,11457), +(8871,11567), +(8912,11797), +(9342,12642); + +-- Creature Gossip_menu_option insert from sniff +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (1161,4122,4355,5382,8761,8762) AND `id`=0; +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (1186,8826,8912) AND `id` IN (0,1); +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(1161,0,0,'What have you heard of the Shady Rest Inn?',1,1,1162,0,0,0,''), +(1186,0,0,'The Burning Inn.',1,1,1187,0,0,0,''), +(1186,1,0,'Paval Reethe.',1,1,1188,0,0,0,''), +(4122,0,3,'Train me.',5,16,0,0,0,0,''), +(4355,0,3,'Train me.',5,16,0,0,0,0,''), +(5382,0,3,'Train me.',5,16,0,0,0,0,''), +(8761,0,0,'Can you spread the reflective dust again?',1,1,0,0,0,0,''), +(8762,0,0,'Your propaganda won''t work on me. Spout your treasonous filth elsewhere, traitor!',1,1,0,0,0,0,''), +(8826,0,3,'Train me.',5,16,0,0,0,0,''), +(8826,1,1,'Show me what you have for sale.',3,128,0,0,0,0,''), +(8912,0,5,'Make this inn your home.',8,65536,0,0,0,0,''), +(8912,1,1,'I want to browse your goods.',3,128,0,0,0,0,''); + +SET @NPC_DESERTER := 23602; +SET @NPC_INSPECTOR := 23567; +SET @SPELL_DISCOVERED_SUB := 42219; + +-- Insert creature_text from sniff +DELETE FROM `creature_text` WHERE `entry`=@NPC_DESERTER; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(@NPC_DESERTER,0,0,'It''s good to see you defending Theramore with pride, friend.',12,7,100,25,0,0,'Deserter Agitator'), +(@NPC_DESERTER,0,1,'When you''re off duty, let''s go to the inn. I''ll buy a round and we can reminisce about the good old days.',12,7,100,1,0,0,'Deserter Agitator'), +(@NPC_DESERTER,0,2,'Wouldn''t you like to bring those days back? I have some friends who know just the way to do that...''',12,7,100,1,0,0,'Deserter Agitator'), +(@NPC_DESERTER,1,0,'These people will know Admiral Proudmoore for the true hero he was!',12,7,100,5,0,0,'Deserter Agitator'), +(@NPC_DESERTER,1,1,'You can''t stop us from exposing the truth about Jaina''s cowardice!',12,7,100,5,0,0,'Deserter Agitator'), +(@NPC_DESERTER,1,2,'If you think you can stop us, you''re mistaken, ''friend.''',12,7,100,5,0,0,'Deserter Agitator'), +(@NPC_DESERTER,1,3,'It''s people like you who weaken the Alliance and invite the Horde to take away all we''ve fought for!',12,7,100,5,0,0,'Deserter Agitator'); + +-- Conditions +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceGroup`=1 AND `SourceEntry`=@SPELL_DISCOVERED_SUB; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=8762 AND `SourceEntry`=0; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13,1,@SPELL_DISCOVERED_SUB,0,0,31,0,3,23602,0,0,0,'','Spell Discovered (Sub) only targets Deserter Agitator'), +(15,8762,0,0,0,9,0,11126,0,0,0,0,'','Show gossip option only if player has taken quest 11126'); + +-- SmartAI +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@NPC_INSPECTOR,@NPC_DESERTER) AND `source_type`=0; +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@NPC_DESERTER*100,@NPC_DESERTER*100+1) AND `source_type`=9; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@NPC_INSPECTOR,0,0,1,62,0,100,0,8761,0,0,0,11,42169,0,0,0,0,0,7,0,0,0,0,0,0,0,'Inspector Tarem - On Gossip option select - Cast Reflective Dust'), +(@NPC_INSPECTOR,0,1,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Inspector Tarem - On Gossip option select - Close Gossip'), + +(@NPC_DESERTER,0,0,0,25,0,100,0,0,0,0,0,2,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Deserter Agitator - On reset - Set faction default'), +(@NPC_DESERTER,0,1,0,1,0,100,0,0,1,30000,40000,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Deserter Agitator - On update OOC - Say line'), +(@NPC_DESERTER,0,2,3,62,0,100,0,8762,0,0,0,11,42203,0,0,0,0,0,7,0,0,0,0,0,0,0,'Deserter Agitator - On Gossip option select - Cast Discovered'), +(@NPC_DESERTER,0,3,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Deserter Agitator - On Gossip option select - Close Gossip'), +(@NPC_DESERTER,0,4,5,8,0,100,0,@SPELL_DISCOVERED_SUB,0,0,0,66,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Deserter Agitator - On spellhit Discovered (Sub) - Turn to invoker'), +(@NPC_DESERTER,0,5,6,61,0,100,0,0,0,0,0,1,1,0,0,0,0,0,7,0,0,0,0,0,0,0,'Deserter Agitator - On spellhit Discovered (Sub) - Say line'), +(@NPC_DESERTER,0,6,0,61,0,100,0,0,0,0,0,87,@NPC_DESERTER*100,@NPC_DESERTER*100+1,0,0,0,0,1,0,0,0,0,0,0,0,'Deserter Agitator - On spellhit Discovered (Sub) - Run script'), + +(@NPC_DESERTER*100,9,0,0,0,0,100,0,2000,2000,0,0,2,14,0,0,0,0,0,1,0,0,0,0,0,0,0,'Deserter Agitator''s script 0 - Set faction monster'), +(@NPC_DESERTER*100,9,1,0,0,0,100,0,0,0,0,0,49,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Deserter Agitator''s script 0 - Attack'), + +(@NPC_DESERTER*100+1,9,0,0,0,0,100,0,0,0,0,0,83,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Deserter Agitator''s script 1 - Remove npcflag gossip'), +(@NPC_DESERTER*100+1,9,1,0,0,0,100,0,0,0,0,0,33,@NPC_DESERTER,0,0,0,0,0,7,0,0,0,0,0,0,0,'Deserter Agitator''s script 1 - Credit'), +(@NPC_DESERTER*100+1,9,2,0,0,0,100,0,30000,30000,0,0,82,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Deserter Agitator''s script 1 - Add npcflag gossip'); diff --git a/sql/updates/world/2012_06_19_02_world_misc.sql b/sql/updates/world/2012_06_19_02_world_misc.sql new file mode 100644 index 00000000000..32aa493f4f7 --- /dev/null +++ b/sql/updates/world/2012_06_19_02_world_misc.sql @@ -0,0 +1,98 @@ +-- Add missing spawns +SET @GUID := 42875; +SET @ENTRY := 26257; +DELETE FROM `creature` WHERE `guid` IN (@GUID,@GUID+1); +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`) VALUES +(@GUID,@ENTRY,571,1,1,0,0,3369.694,2528.735,197.4004,3.490659,180,0,0,1,0,0), +(@GUID+1,@ENTRY,571,1,1,0,0,3346.363,2534.127,197.4004,4.258604,180,0,0,1,0,0); +-- Add SAI +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (-42875,-42876,-109574,-109575) AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(-42875,0,0,0,1,0,100,1,1000,1000,30000,30000,11,46906,2,0,0,0,0,10,115101,27853,0,0,0,0,0,'Surge Needle Sorcerer - OOC - Cast Surge Needle Beam'), +(-42875,0,1,0,0,0,100,0,3000,4000,3000,5000,11,51797,0,0,0,0,0,2,0,0,0,0,0,0,0,'Surge Needle Sorcerer - Combat - Cast Arcane Blast on victim'), +(-42876,0,0,0,1,0,100,1,1000,1000,30000,30000,11,46906,2,0,0,0,0,10,115101,27853,0,0,0,0,0,'Surge Needle Sorcerer - OOC - Cast Surge Needle Beam'), +(-42876,0,1,0,0,0,100,0,3000,4000,3000,5000,11,51797,0,0,0,0,0,2,0,0,0,0,0,0,0,'Surge Needle Sorcerer - Combat - Cast Arcane Blast on victim'), +(-109574,0,0,0,1,0,100,1,1000,1000,30000,30000,11,46906,2,0,0,0,0,10,115101,27853,0,0,0,0,0,'Surge Needle Sorcerer - OOC - Cast Surge Needle Beam'), +(-109574,0,1,0,0,0,100,0,3000,4000,3000,5000,11,51797,0,0,0,0,0,2,0,0,0,0,0,0,0,'Surge Needle Sorcerer - Combat - Cast Arcane Blast on victim'), +(-109575,0,0,0,1,0,100,1,1000,1000,30000,30000,11,46906,2,0,0,0,0,10,115101,27853,0,0,0,0,0,'Surge Needle Sorcerer - OOC - Cast Surge Needle Beam'), +(-109575,0,1,0,0,0,100,0,3000,4000,3000,5000,11,51797,0,0,0,0,0,2,0,0,0,0,0,0,0,'Surge Needle Sorcerer - Combat - Cast Arcane Blast on victim'); +-- Add missing go +SET @GUID := 325; +SET @ENTRY := 188448; +DELETE FROM `gameobject` WHERE `guid` IN (@GUID); +INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES +(@GUID,@ENTRY,571,1,1,3346.398,2534.092,197.3171,2.82743,0,0,0.9876881,0.1564362,180,255,1); + +-- Pathing for Nexus Guardian +SET @NPC := 111304; +SET @PATH := @NPC*10; +DELETE FROM `creature` WHERE `guid`=@NPC; +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`) VALUES +(@NPC,26276,571,1,1,0,0,3560.472,1769.351,171.9977,1.91463,120,0,0,1,0,2); +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes1`,`bytes2`) VALUES (@NPC,@PATH,50331648,1); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,3560.472,1769.351,171.9977,0,0,0,100,0), +(@PATH,2,3567.688,1720.065,171.9977,0,0,0,100,0), +(@PATH,3,3575.305,1671.264,171.9977,0,0,0,100,0), +(@PATH,4,3614.985,1641.572,171.9977,0,0,0,100,0), +(@PATH,5,3661.11,1627.888,179.4142,0,0,0,100,0), +(@PATH,6,3710.721,1625.472,184.0807,0,0,0,100,0), +(@PATH,7,3758.05,1626.899,186.8029,0,0,0,100,0), +(@PATH,8,3806.817,1636.863,186.8029,0,0,0,100,0), +(@PATH,9,3855.013,1638.274,186.8029,0,0,0,100,0), +(@PATH,10,3893.953,1607.221,186.8029,0,0,0,100,0), +(@PATH,11,3908.07,1563.533,186.8029,0,0,0,100,0), +(@PATH,12,3892.732,1516.304,186.8029,0,0,0,100,0), +(@PATH,13,3853.05,1486.712,186.8029,0,0,0,100,0), +(@PATH,14,3804.016,1484.734,186.8029,0,0,0,100,0), +(@PATH,15,3768.95,1518.886,186.8029,0,0,0,100,0), +(@PATH,16,3741.332,1558.961,193.6083,0,0,0,100,0), +(@PATH,17,3735.918,1607.949,197.9415,0,0,0,100,0), +(@PATH,18,3726.846,1656.945,201.9971,0,0,0,100,0), +(@PATH,19,3706.031,1701.895,208.3303,0,0,0,100,0), +(@PATH,20,3693.807,1748.982,208.3303,0,0,0,100,0), +(@PATH,21,3686.946,1791.952,208.3303,0,0,0,100,0), +(@PATH,22,3684.135,1840.943,208.3303,0,0,0,100,0), +(@PATH,23,3693.31,1889.799,208.3303,0,0,0,100,0), +(@PATH,24,3710.331,1936.957,208.3303,0,0,0,100,0), +(@PATH,25,3708.896,1985.871,203.9415,0,0,0,100,0), +(@PATH,26,3711.546,2034.778,199.0248,0,0,0,100,0), +(@PATH,27,3700.25,2079.795,185.8581,0,0,0,100,0), +(@PATH,28,3671.014,2118.18,175.6918,0,0,0,100,0), +(@PATH,29,3627.495,2141.961,170.8588,0,0,0,100,0), +(@PATH,30,3582.266,2162.844,165.0257,0,0,0,100,0), +(@PATH,31,3536.079,2181.72,161.0814,0,0,0,100,0), +(@PATH,32,3492.185,2203.827,153.3039,0,0,0,100,0), +(@PATH,33,3449.847,2227.899,147.0816,0,0,0,100,0), +(@PATH,34,3411.07,2258.388,138.6929,0,0,0,100,0), +(@PATH,35,3372.244,2288.043,130.0542,0,0,0,100,0), +(@PATH,36,3334.966,2320.363,127.8878,0,0,0,100,0), +(@PATH,37,3302.867,2358.885,123.2211,0,0,0,100,0), +(@PATH,38,3272.494,2397.996,120.9432,0,0,0,100,0), +(@PATH,39,3239.637,2434.888,118.8322,0,0,0,100,0), +(@PATH,40,3212.678,2476.519,116.0821,0,0,0,100,0), +(@PATH,41,3211.545,2525.56,108.0818,0,0,0,100,0), +(@PATH,42,3250.958,2578.278,107.5538,0,0,0,100,0), +(@PATH,43,3293.958,2602.603,107.5538,0,0,0,100,0), +(@PATH,44,3342.687,2610.276,112.9983,0,0,0,100,0), +(@PATH,45,3386.911,2594.68,123.2483,0,0,0,100,0), +(@PATH,46,3415.89,2554.956,128.7483,0,0,0,100,0), +(@PATH,47,3424.978,2506.423,128.7483,0,0,0,100,0), +(@PATH,48,3417.17,2457.855,128.7483,0,0,0,100,0), +(@PATH,49,3403.204,2427.43,128.7483,0,0,0,100,0), +(@PATH,50,3373.681,2392.189,128.7483,0,0,0,100,0), +(@PATH,51,3355.053,2347.842,128.7483,0,0,0,100,0), +(@PATH,52,3358.651,2298.717,128.7483,0,0,0,100,0), +(@PATH,53,3365.574,2249.818,135.9983,0,0,0,100,0), +(@PATH,54,3382.769,2202.925,136.9983,0,0,0,100,0), +(@PATH,55,3406.081,2159.531,144.9981,0,0,0,100,0), +(@PATH,56,3435.854,2119.649,151.8868,0,0,0,100,0), +(@PATH,57,3465.756,2080.089,151.8868,0,0,0,100,0), +(@PATH,58,3482.463,2041.774,142.5257,0,0,0,100,0), +(@PATH,59,3503.596,1996.099,137.0257,0,0,0,100,0), +(@PATH,60,3521.709,1951.099,137.0257,0,0,0,100,0), +(@PATH,61,3531.027,1914.229,150.5535,0,0,0,100,0), +(@PATH,62,3542.625,1866.008,158.9424,0,0,0,100,0), +(@PATH,63,3550.662,1817.174,163.9979,0,0,0,100,0); diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index 94ac452b9f3..68752b82e7f 100755 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -128,8 +128,6 @@ class CreatureAI : public UnitAI void OnCharmed(bool apply); - //virtual void SpellClick(Player* player) {} - // Called at reaching home after evade virtual void JustReachedHome() {} @@ -171,6 +169,8 @@ class CreatureAI : public UnitAI virtual void PassengerBoarded(Unit* /*passenger*/, int8 /*seatId*/, bool /*apply*/) {} + virtual void OnSpellClick(Unit* /*clicker*/) { } + virtual bool CanSeeAlways(WorldObject const* /*obj*/) { return false; } protected: virtual void MoveInLineOfSight(Unit* /*who*/); diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 98b5c0a6ba3..96fc43e0572 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -696,8 +696,9 @@ void SmartAI::OnCharmed(bool apply) GetScript()->ProcessEventsFor(SMART_EVENT_CHARMED, NULL, 0, 0, apply); } -void SmartAI::DoAction(const int32 /*param*/) +void SmartAI::DoAction(const int32 param) { + GetScript()->ProcessEventsFor(SMART_EVENT_ACTION_DONE, NULL, param); } uint32 SmartAI::GetData(uint32 /*id*/) @@ -825,27 +826,10 @@ void SmartAI::sOnGameEvent(bool start, uint16 eventId) GetScript()->ProcessEventsFor(start ? SMART_EVENT_GAME_EVENT_START : SMART_EVENT_GAME_EVENT_END, NULL, eventId); } -/* -SMART_EVENT_UPDATE_OOC -SMART_EVENT_SPELLHIT -SMART_EVENT_RANGE -SMART_EVENT_RESPAWN -SMART_EVENT_SUMMONED_UNIT -SMART_EVENT_ACCEPTED_QUEST -SMART_EVENT_REWARD_QUEST -SMART_EVENT_TARGET_BUFFED -SMART_EVENT_SUMMON_DESPAWNED -SMART_EVENT_AI_INIT -SMART_EVENT_DATA_SET -SMART_EVENT_TEXT_OVER -SMART_EVENT_TIMED_EVENT_TRIGGERED -SMART_EVENT_UPDATE -SMART_EVENT_LINK -SMART_EVENT_GOSSIP_SELECT -SMART_EVENT_JUST_CREATED -SMART_EVENT_GOSSIP_HELLO -SMART_EVENT_DEATH -*/ +void SmartAI::OnSpellClick(Unit* clicker) +{ + GetScript()->ProcessEventsFor(SMART_EVENT_ON_SPELLCLICK, clicker); +} int SmartGameObjectAI::Permissible(const GameObject* g) { diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index 3a3a7dc9510..79cef0c3b37 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -198,6 +198,8 @@ class SmartAI : public CreatureAI void RemoveAuras(); + void OnSpellClick(Unit* clicker); + private: uint32 mFollowCreditType; uint32 mFollowArrivedTimer; diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 1b414029366..b6624586551 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2534,6 +2534,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui case SMART_EVENT_JUST_CREATED: case SMART_EVENT_GOSSIP_HELLO: case SMART_EVENT_FOLLOW_COMPLETED: + case SMART_EVENT_ON_SPELLCLICK: ProcessAction(e, unit, var0, var1, bvar, spell, gob); break; case SMART_EVENT_IS_BEHIND_TARGET: @@ -2778,6 +2779,13 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui ProcessAction(e, NULL, var0); break; } + case SMART_EVENT_ACTION_DONE: + { + if (e.event.doAction.eventId != var0) + return; + ProcessAction(e, unit, var0); + break; + } default: sLog->outErrorDb("SmartScript::ProcessEvent: Unhandled Event type %u", e.GetEventType()); break; @@ -2894,23 +2902,6 @@ void SmartScript::InstallEvents() } } -bool SmartScript::ConditionValid(Unit* u, int32 c, int32 v1, int32 v2, int32 v3) -{ - if (c == 0) - return true; - - if (!u || !u->ToPlayer()) - return false; - - Condition cond; - cond.ConditionType = ConditionTypes(uint32(c)); - cond.ConditionValue1 = uint32(v1); - cond.ConditionValue1 = uint32(v2); - cond.ConditionValue1 = uint32(v3); - ConditionSourceInfo srcInfo = ConditionSourceInfo(u->ToPlayer()); - return cond.Meets(srcInfo); -} - void SmartScript::OnUpdate(uint32 const diff) { if ((mScriptType == SMART_SCRIPT_TYPE_CREATURE || mScriptType == SMART_SCRIPT_TYPE_GAMEOBJECT) && !GetBaseObject()) diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h index 5fb691c87f2..03d533e69e5 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.h +++ b/src/server/game/AI/SmartScripts/SmartScript.h @@ -83,8 +83,6 @@ class SmartScript return obj && obj->GetTypeId() == TYPEID_GAMEOBJECT; } - bool ConditionValid(Unit* u, int32 c, int32 v1, int32 v2, int32 v3); - void OnUpdate(const uint32 diff); void OnMoveInLineOfSight(Unit* who); diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index bf84f39747a..de766d2a7e1 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -475,63 +475,76 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) break; } case SMART_EVENT_TRANSPORT_ADDCREATURE: - { - if (e.event.transportAddCreature.creature && !IsCreatureValid(e, e.event.transportAddCreature.creature)) - return false; - break; - } + { + if (e.event.transportAddCreature.creature && !IsCreatureValid(e, e.event.transportAddCreature.creature)) + return false; + break; + } case SMART_EVENT_MOVEMENTINFORM: + { + if (e.event.movementInform.type > NULL_MOTION_TYPE) { - if (e.event.movementInform.type > NULL_MOTION_TYPE) - { - sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Motion type %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type); - return false; - } - break; + sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Motion type %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type); + return false; } + break; + } case SMART_EVENT_DATA_SET: - { - if (!IsMinMaxValid(e, e.event.dataSet.cooldownMin, e.event.dataSet.cooldownMax)) - return false; - break; - } + { + if (!IsMinMaxValid(e, e.event.dataSet.cooldownMin, e.event.dataSet.cooldownMax)) + return false; + break; + } case SMART_EVENT_AREATRIGGER_ONTRIGGER: - { - if (e.event.areatrigger.id && !IsAreaTriggerValid(e, e.event.areatrigger.id)) - return false; - break; - } + { + if (e.event.areatrigger.id && !IsAreaTriggerValid(e, e.event.areatrigger.id)) + return false; + break; + } case SMART_EVENT_TEXT_OVER: //if (e.event.textOver.textGroupID && !IsTextValid(e, e.event.textOver.textGroupID)) return false;// 0 is a valid text group! break; case SMART_EVENT_LINK: + { + if (e.link && e.link == e.event_id) { - if (e.link && e.link == e.event_id) - { - sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u, Event %u, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id); - return false; - } - break; + sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u, Event %u, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id); + return false; } + break; + } case SMART_EVENT_DUMMY_EFFECT: + { if (!IsSpellValid(e, e.event.dummy.spell)) return false; if (e.event.dummy.effIndex > EFFECT_2) return false; break; + } case SMART_EVENT_IS_BEHIND_TARGET: + { if (!IsMinMaxValid(e, e.event.behindTarget.cooldownMin, e.event.behindTarget.cooldownMax)) return false; break; + } case SMART_EVENT_GAME_EVENT_START: case SMART_EVENT_GAME_EVENT_END: + { + GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap(); + if (e.event.gameEvent.gameEventId >= events.size() || !events[e.event.gameEvent.gameEventId].isValid()) + return false; + break; + } + case SMART_EVENT_ACTION_DONE: + { + if (e.event.doAction.eventId > EVENT_CHARGE) { - GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap(); - if (e.event.gameEvent.gameEventId >= events.size() || !events[e.event.gameEvent.gameEventId].isValid()) - return false; - break; + sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid event id %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.doAction.eventId); + return false; } + break; + } case SMART_EVENT_GO_STATE_CHANGED: case SMART_EVENT_GO_EVENT_INFORM: case SMART_EVENT_TIMED_EVENT_TRIGGERED: @@ -564,6 +577,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_EVENT_GOSSIP_HELLO: case SMART_EVENT_JUST_CREATED: case SMART_EVENT_FOLLOW_COMPLETED: + case SMART_EVENT_ON_SPELLCLICK: break; default: sLog->outErrorDb("SmartAIMgr: Not handled event_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index b82d0724f53..d71d71ce519 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -22,7 +22,6 @@ #include "Creature.h" #include "CreatureAI.h" #include "Unit.h" -#include "ConditionMgr.h" #include "Spell.h" //#include "SmartScript.h" @@ -82,81 +81,82 @@ const uint32 SmartPhaseMask[SMART_EVENT_PHASE_COUNT][2] = enum SMART_EVENT { - SMART_EVENT_UPDATE_IC = 0, //1 // InitialMin, InitialMax, RepeatMin, RepeatMax - SMART_EVENT_UPDATE_OOC = 1, //1 // InitialMin, InitialMax, RepeatMin, RepeatMax - SMART_EVENT_HEALT_PCT = 2, //1 // HPMin%, HPMax%, RepeatMin, RepeatMax - SMART_EVENT_MANA_PCT = 3, //1 // ManaMin%, ManaMax%, RepeatMin, RepeatMax - SMART_EVENT_AGGRO = 4, //1 // NONE - SMART_EVENT_KILL = 5, //1 // CooldownMin0, CooldownMax1, playerOnly2, else creature entry3 - SMART_EVENT_DEATH = 6, //1 // NONE - SMART_EVENT_EVADE = 7, //1 // NONE - SMART_EVENT_SPELLHIT = 8, //1 // SpellID, School, CooldownMin, CooldownMax - SMART_EVENT_RANGE = 9, //1 // MinDist, MaxDist, RepeatMin, RepeatMax - SMART_EVENT_OOC_LOS = 10, //1 // NoHostile, MaxRnage, CooldownMin, CooldownMax - SMART_EVENT_RESPAWN = 11, //1 // type, MapId, ZoneId - SMART_EVENT_TARGET_HEALTH_PCT = 12, //1 // HPMin%, HPMax%, RepeatMin, RepeatMax - SMART_EVENT_TARGET_CASTING = 13, //1 // RepeatMin, RepeatMax - SMART_EVENT_FRIENDLY_HEALTH = 14, //1 // HPDeficit, Radius, RepeatMin, RepeatMax - SMART_EVENT_FRIENDLY_IS_CC = 15, //1 // Radius, RepeatMin, RepeatMax - SMART_EVENT_FRIENDLY_MISSING_BUFF = 16, //1 // SpellId, Radius, RepeatMin, RepeatMax - SMART_EVENT_SUMMONED_UNIT = 17, //1 // CreatureId(0 all), CooldownMin, CooldownMax - SMART_EVENT_TARGET_MANA_PCT = 18, //1 // ManaMin%, ManaMax%, RepeatMin, RepeatMax - SMART_EVENT_ACCEPTED_QUEST = 19, //1 // QuestID(0any) - SMART_EVENT_REWARD_QUEST = 20, //1 // QuestID(0any) - SMART_EVENT_REACHED_HOME = 21, //1 // NONE - SMART_EVENT_RECEIVE_EMOTE = 22, //1 // EmoteId, CooldownMin, CooldownMax, condition, val1, val2, val3 - SMART_EVENT_HAS_AURA = 23, //1 // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 RepeatMin, RepeatMax - SMART_EVENT_TARGET_BUFFED = 24, //1 // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 RepeatMin, RepeatMax - SMART_EVENT_RESET = 25, //1 // Called after combat, when the creature respawn and spawn. - - SMART_EVENT_IC_LOS = 26, //1 // NoHostile, MaxRnage, CooldownMin, CooldownMax - SMART_EVENT_PASSENGER_BOARDED = 27, //1 // CooldownMin, CooldownMax - SMART_EVENT_PASSENGER_REMOVED = 28, //1 // CooldownMin, CooldownMax - SMART_EVENT_CHARMED = 29, //1 // NONE - SMART_EVENT_CHARMED_TARGET = 30, //1 // NONE - SMART_EVENT_SPELLHIT_TARGET = 31, //1 // SpellID, School, CooldownMin, CooldownMax - SMART_EVENT_DAMAGED = 32, //1 // MinDmg, MaxDmg, CooldownMin, CooldownMax - SMART_EVENT_DAMAGED_TARGET = 33, //1 // MinDmg, MaxDmg, CooldownMin, CooldownMax - SMART_EVENT_MOVEMENTINFORM = 34, //1 // MovementType(any), PointID - SMART_EVENT_SUMMON_DESPAWNED = 35, //1 // Entry, CooldownMin, CooldownMax - SMART_EVENT_CORPSE_REMOVED = 36, //1 // NONE - SMART_EVENT_AI_INIT = 37, //1 // NONE - SMART_EVENT_DATA_SET = 38, //1 // Id, Value, CooldownMin, CooldownMax - SMART_EVENT_WAYPOINT_START = 39, //1 // PointId(0any), pathID(0any) - SMART_EVENT_WAYPOINT_REACHED = 40, //1 // PointId(0any), pathID(0any) - SMART_EVENT_TRANSPORT_ADDPLAYER = 41, //1 // NONE - SMART_EVENT_TRANSPORT_ADDCREATURE = 42, //1 // Entry (0 any) - SMART_EVENT_TRANSPORT_REMOVE_PLAYER = 43, //1 // NONE - SMART_EVENT_TRANSPORT_RELOCATE = 44, //1 // PointId - SMART_EVENT_INSTANCE_PLAYER_ENTER = 45, //1 // Team (0 any), CooldownMin, CooldownMax - SMART_EVENT_AREATRIGGER_ONTRIGGER = 46, //1 // TriggerId(0 any) - SMART_EVENT_QUEST_ACCEPTED = 47, //1 // none - SMART_EVENT_QUEST_OBJ_COPLETETION = 48, //1 // none - SMART_EVENT_QUEST_COMPLETION = 49, //1 // none - SMART_EVENT_QUEST_REWARDED = 50, //1 // none - SMART_EVENT_QUEST_FAIL = 51, //1 // none - SMART_EVENT_TEXT_OVER = 52, //1 // GroupId from creature_text, creature entry who talks (0 any) - SMART_EVENT_RECEIVE_HEAL = 53, //1 // MinHeal, MaxHeal, CooldownMin, CooldownMax - SMART_EVENT_JUST_SUMMONED = 54, //1 // none - SMART_EVENT_WAYPOINT_PAUSED = 55, //1 // PointId(0any), pathID(0any) - SMART_EVENT_WAYPOINT_RESUMED = 56, //1 // PointId(0any), pathID(0any) - SMART_EVENT_WAYPOINT_STOPPED = 57, //1 // PointId(0any), pathID(0any) - SMART_EVENT_WAYPOINT_ENDED = 58, //1 // PointId(0any), pathID(0any) - SMART_EVENT_TIMED_EVENT_TRIGGERED = 59, //1 // id - SMART_EVENT_UPDATE = 60, //1 // InitialMin, InitialMax, RepeatMin, RepeatMax - SMART_EVENT_LINK = 61, //1 // INTERNAL USAGE, no params, used to link together multiple events, does not use any extra resources to iterate event lists needlessly - SMART_EVENT_GOSSIP_SELECT = 62, //1 // menuID, actionID - SMART_EVENT_JUST_CREATED = 63, //1 // none - SMART_EVENT_GOSSIP_HELLO = 64, //1 // none - SMART_EVENT_FOLLOW_COMPLETED = 65, //1 // none - SMART_EVENT_DUMMY_EFFECT = 66, //1 // spellId, effectIndex - SMART_EVENT_IS_BEHIND_TARGET = 67, //1 // cooldownMin, CooldownMax - SMART_EVENT_GAME_EVENT_START = 68, //1 // game_event.Entry - SMART_EVENT_GAME_EVENT_END = 69, //1 // game_event.Entry - SMART_EVENT_GO_STATE_CHANGED = 70, //1 // go state - SMART_EVENT_GO_EVENT_INFORM = 71, //1 // eventId - - SMART_EVENT_END = 72, + SMART_EVENT_UPDATE_IC = 0, // InitialMin, InitialMax, RepeatMin, RepeatMax + SMART_EVENT_UPDATE_OOC = 1, // InitialMin, InitialMax, RepeatMin, RepeatMax + SMART_EVENT_HEALT_PCT = 2, // HPMin%, HPMax%, RepeatMin, RepeatMax + SMART_EVENT_MANA_PCT = 3, // ManaMin%, ManaMax%, RepeatMin, RepeatMax + SMART_EVENT_AGGRO = 4, // NONE + SMART_EVENT_KILL = 5, // CooldownMin0, CooldownMax1, playerOnly2, else creature entry3 + SMART_EVENT_DEATH = 6, // NONE + SMART_EVENT_EVADE = 7, // NONE + SMART_EVENT_SPELLHIT = 8, // SpellID, School, CooldownMin, CooldownMax + SMART_EVENT_RANGE = 9, // MinDist, MaxDist, RepeatMin, RepeatMax + SMART_EVENT_OOC_LOS = 10, // NoHostile, MaxRnage, CooldownMin, CooldownMax + SMART_EVENT_RESPAWN = 11, // type, MapId, ZoneId + SMART_EVENT_TARGET_HEALTH_PCT = 12, // HPMin%, HPMax%, RepeatMin, RepeatMax + SMART_EVENT_TARGET_CASTING = 13, // RepeatMin, RepeatMax + SMART_EVENT_FRIENDLY_HEALTH = 14, // HPDeficit, Radius, RepeatMin, RepeatMax + SMART_EVENT_FRIENDLY_IS_CC = 15, // Radius, RepeatMin, RepeatMax + SMART_EVENT_FRIENDLY_MISSING_BUFF = 16, // SpellId, Radius, RepeatMin, RepeatMax + SMART_EVENT_SUMMONED_UNIT = 17, // CreatureId(0 all), CooldownMin, CooldownMax + SMART_EVENT_TARGET_MANA_PCT = 18, // ManaMin%, ManaMax%, RepeatMin, RepeatMax + SMART_EVENT_ACCEPTED_QUEST = 19, // QuestID(0any) + SMART_EVENT_REWARD_QUEST = 20, // QuestID(0any) + SMART_EVENT_REACHED_HOME = 21, // NONE + SMART_EVENT_RECEIVE_EMOTE = 22, // EmoteId, CooldownMin, CooldownMax, condition, val1, val2, val3 + SMART_EVENT_HAS_AURA = 23, // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 RepeatMin, RepeatMax + SMART_EVENT_TARGET_BUFFED = 24, // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 RepeatMin, RepeatMax + SMART_EVENT_RESET = 25, // Called after combat, when the creature respawn and spawn. + SMART_EVENT_IC_LOS = 26, // NoHostile, MaxRnage, CooldownMin, CooldownMax + SMART_EVENT_PASSENGER_BOARDED = 27, // CooldownMin, CooldownMax + SMART_EVENT_PASSENGER_REMOVED = 28, // CooldownMin, CooldownMax + SMART_EVENT_CHARMED = 29, // NONE + SMART_EVENT_CHARMED_TARGET = 30, // NONE + SMART_EVENT_SPELLHIT_TARGET = 31, // SpellID, School, CooldownMin, CooldownMax + SMART_EVENT_DAMAGED = 32, // MinDmg, MaxDmg, CooldownMin, CooldownMax + SMART_EVENT_DAMAGED_TARGET = 33, // MinDmg, MaxDmg, CooldownMin, CooldownMax + SMART_EVENT_MOVEMENTINFORM = 34, // MovementType(any), PointID + SMART_EVENT_SUMMON_DESPAWNED = 35, // Entry, CooldownMin, CooldownMax + SMART_EVENT_CORPSE_REMOVED = 36, // NONE + SMART_EVENT_AI_INIT = 37, // NONE + SMART_EVENT_DATA_SET = 38, // Id, Value, CooldownMin, CooldownMax + SMART_EVENT_WAYPOINT_START = 39, // PointId(0any), pathID(0any) + SMART_EVENT_WAYPOINT_REACHED = 40, // PointId(0any), pathID(0any) + SMART_EVENT_TRANSPORT_ADDPLAYER = 41, // NONE + SMART_EVENT_TRANSPORT_ADDCREATURE = 42, // Entry (0 any) + SMART_EVENT_TRANSPORT_REMOVE_PLAYER = 43, // NONE + SMART_EVENT_TRANSPORT_RELOCATE = 44, // PointId + SMART_EVENT_INSTANCE_PLAYER_ENTER = 45, // Team (0 any), CooldownMin, CooldownMax + SMART_EVENT_AREATRIGGER_ONTRIGGER = 46, // TriggerId(0 any) + SMART_EVENT_QUEST_ACCEPTED = 47, // none + SMART_EVENT_QUEST_OBJ_COPLETETION = 48, // none + SMART_EVENT_QUEST_COMPLETION = 49, // none + SMART_EVENT_QUEST_REWARDED = 50, // none + SMART_EVENT_QUEST_FAIL = 51, // none + SMART_EVENT_TEXT_OVER = 52, // GroupId from creature_text, creature entry who talks (0 any) + SMART_EVENT_RECEIVE_HEAL = 53, // MinHeal, MaxHeal, CooldownMin, CooldownMax + SMART_EVENT_JUST_SUMMONED = 54, // none + SMART_EVENT_WAYPOINT_PAUSED = 55, // PointId(0any), pathID(0any) + SMART_EVENT_WAYPOINT_RESUMED = 56, // PointId(0any), pathID(0any) + SMART_EVENT_WAYPOINT_STOPPED = 57, // PointId(0any), pathID(0any) + SMART_EVENT_WAYPOINT_ENDED = 58, // PointId(0any), pathID(0any) + SMART_EVENT_TIMED_EVENT_TRIGGERED = 59, // id + SMART_EVENT_UPDATE = 60, // InitialMin, InitialMax, RepeatMin, RepeatMax + SMART_EVENT_LINK = 61, // INTERNAL USAGE, no params, used to link together multiple events, does not use any extra resources to iterate event lists needlessly + SMART_EVENT_GOSSIP_SELECT = 62, // menuID, actionID + SMART_EVENT_JUST_CREATED = 63, // none + SMART_EVENT_GOSSIP_HELLO = 64, // none + SMART_EVENT_FOLLOW_COMPLETED = 65, // none + SMART_EVENT_DUMMY_EFFECT = 66, // spellId, effectIndex + SMART_EVENT_IS_BEHIND_TARGET = 67, // cooldownMin, CooldownMax + SMART_EVENT_GAME_EVENT_START = 68, // game_event.Entry + SMART_EVENT_GAME_EVENT_END = 69, // game_event.Entry + SMART_EVENT_GO_STATE_CHANGED = 70, // go state + SMART_EVENT_GO_EVENT_INFORM = 71, // eventId + SMART_EVENT_ACTION_DONE = 72, // eventId (SharedDefines.EventId) + SMART_EVENT_ON_SPELLCLICK = 73, // clicker (unit) + + SMART_EVENT_END = 74, }; struct SmartEvent @@ -356,6 +356,11 @@ struct SmartEvent uint32 eventId; } eventInform; + struct + { + uint32 eventId; + } doAction; + struct { uint32 param1; @@ -1173,6 +1178,8 @@ const uint32 SmartAIEventMask[SMART_EVENT_END][2] = {SMART_EVENT_GAME_EVENT_END, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT }, {SMART_EVENT_GO_STATE_CHANGED, SMART_SCRIPT_TYPE_MASK_GAMEOBJECT }, {SMART_EVENT_GO_EVENT_INFORM, SMART_SCRIPT_TYPE_MASK_GAMEOBJECT }, + {SMART_EVENT_ACTION_DONE, SMART_SCRIPT_TYPE_MASK_CREATURE }, + {SMART_EVENT_ON_SPELLCLICK, SMART_SCRIPT_TYPE_MASK_CREATURE }, }; enum SmartEventFlags @@ -1385,26 +1392,6 @@ class SmartAIMgr } return true; } - /*inline bool IsConditionValid(SmartScriptHolder e, int32 t, int32 v1, int32 v2, int32 v3) - { - bool error = false; - if (t > 0 && v1 >= 0 && v2 >= 0 && v3 >= 0) - { - Condition cond; - cond.mConditionType = ConditionType(t); - cond.mConditionValue1 = uint32(v1); - cond.mConditionValue2 = uint32(v2); - cond.mConditionValue3 = uint32(v3); - if (!sConditionMgr->isConditionTypeValid(&cond)) - error = true; - } - if (error) - { - sLog->outErrorDb("SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Condition, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); - return false; - } - return true; - }*/ bool IsTextEmoteValid(SmartScriptHolder const& e, uint32 entry) { diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 2a9f4212f46..450c05329b4 100755 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -2208,7 +2208,6 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList() for (uint32 entryId = 0; entryId < sAchievementCriteriaStore.GetNumRows(); ++entryId) { - AchievementCriteriaEntry const* criteria = sAchievementCriteriaStore.LookupEntry(entryId); if (!criteria) continue; @@ -2239,7 +2238,6 @@ void AchievementGlobalMgr::LoadAchievementReferenceList() for (uint32 entryId = 0; entryId < sAchievementStore.GetNumRows(); ++entryId) { - AchievementEntry const* achievement = sAchievementStore.LookupEntry(entryId); if (!achievement || !achievement->refAchievement) continue; @@ -2248,6 +2246,10 @@ void AchievementGlobalMgr::LoadAchievementReferenceList() ++count; } + // Once Bitten, Twice Shy (10 player) - Icecrown Citadel + if (AchievementEntry const* achievement = sAchievementStore.LookupEntry(4539)) + const_cast<AchievementEntry*>(achievement)->mapID = 631; // Correct map requirement (currently has Ulduar) + sLog->outString(">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); sLog->outString(); } diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index cc64a8e22dd..72011a339f8 100755 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -156,15 +156,6 @@ ChatCommand* ChatHandler::getCommandTable() { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand instanceCommandTable[] = - { - { "listbinds", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleInstanceListBindsCommand>, "", NULL }, - { "unbind", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleInstanceUnbindCommand>, "", NULL }, - { "stats", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleInstanceStatsCommand>, "", NULL }, - { "savedata", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleInstanceSaveDataCommand>, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - static ChatCommand listCommandTable[] = { { "creature", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleListCreatureCommand>, "", NULL }, @@ -339,7 +330,6 @@ ChatCommand* ChatHandler::getCommandTable() { "group", SEC_ADMINISTRATOR, false, NULL, "", groupCommandTable }, { "cast", SEC_ADMINISTRATOR, false, NULL, "", castCommandTable }, { "reset", SEC_ADMINISTRATOR, true, NULL, "", resetCommandTable }, - { "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable }, { "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable }, { "channel", SEC_ADMINISTRATOR, true, NULL, "", channelCommandTable }, diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h index e88914a2daf..0a5cd9391f6 100755 --- a/src/server/game/Chat/Chat.h +++ b/src/server/game/Chat/Chat.h @@ -180,11 +180,6 @@ class ChatHandler bool HandleGuildRankCommand(const char* args); bool HandleGuildDeleteCommand(const char* args); - bool HandleInstanceListBindsCommand(const char* args); - bool HandleInstanceUnbindCommand(const char* args); - bool HandleInstanceStatsCommand(const char* args); - bool HandleInstanceSaveDataCommand(const char * args); - bool HandleListAurasCommand(const char * args); bool HandleListCreatureCommand(const char* args); bool HandleListItemCommand(const char* args); diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index 4b2f1c5e7bb..4decc7a523f 100755 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -4096,132 +4096,6 @@ bool ChatHandler::HandleCastSelfCommand(const char *args) return true; } -std::string GetTimeString(uint64 time) -{ - uint64 days = time / DAY, hours = (time % DAY) / HOUR, minute = (time % HOUR) / MINUTE; - std::ostringstream ss; - if (days) ss << days << "d "; - if (hours) ss << hours << "h "; - ss << minute << 'm'; - return ss.str(); -} - -bool ChatHandler::HandleInstanceListBindsCommand(const char* /*args*/) -{ - Player* player = getSelectedPlayer(); - if (!player) player = m_session->GetPlayer(); - uint32 counter = 0; - for (uint8 i = 0; i < MAX_DIFFICULTY; ++i) - { - Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i)); - for (Player::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr) - { - InstanceSave* save = itr->second.save; - std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL)); - PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str()); - counter++; - } - } - PSendSysMessage("player binds: %d", counter); - counter = 0; - Group* group = player->GetGroup(); - if (group) - { - for (uint8 i = 0; i < MAX_DIFFICULTY; ++i) - { - Group::BoundInstancesMap &binds = group->GetBoundInstances(Difficulty(i)); - for (Group::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr) - { - InstanceSave* save = itr->second.save; - std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL)); - PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str()); - counter++; - } - } - } - PSendSysMessage("group binds: %d", counter); - - return true; -} - -bool ChatHandler::HandleInstanceUnbindCommand(const char *args) -{ - if (!*args) - return false; - - Player* player = getSelectedPlayer(); - if (!player) - player = m_session->GetPlayer(); - - char* map = strtok((char*)args, " "); - char* pDiff = strtok(NULL, " "); - int8 diff = -1; - if (pDiff) - diff = atoi(pDiff); - uint16 counter = 0; - uint16 MapId = 0; - - if (strcmp(map, "all")) - { - MapId = uint16(atoi(map)); - if (!MapId) - return false; - } - - for (uint8 i = 0; i < MAX_DIFFICULTY; ++i) - { - Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i)); - for (Player::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end();) - { - InstanceSave* save = itr->second.save; - if (itr->first != player->GetMapId() && (!MapId || MapId == itr->first) && (diff == -1 || diff == save->GetDifficulty())) - { - std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL)); - PSendSysMessage("unbinding map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str()); - player->UnbindInstance(itr, Difficulty(i)); - counter++; - } - else - ++itr; - } - } - PSendSysMessage("instances unbound: %d", counter); - return true; -} - -bool ChatHandler::HandleInstanceStatsCommand(const char* /*args*/) -{ - PSendSysMessage("instances loaded: %d", sMapMgr->GetNumInstances()); - PSendSysMessage("players in instances: %d", sMapMgr->GetNumPlayersInInstances()); - PSendSysMessage("instance saves: %d", sInstanceSaveMgr->GetNumInstanceSaves()); - PSendSysMessage("players bound: %d", sInstanceSaveMgr->GetNumBoundPlayersTotal()); - PSendSysMessage("groups bound: %d", sInstanceSaveMgr->GetNumBoundGroupsTotal()); - return true; -} - -bool ChatHandler::HandleInstanceSaveDataCommand(const char * /*args*/) -{ - Player* player = m_session->GetPlayer(); - - Map* map = player->GetMap(); - if (!map->IsDungeon()) - { - PSendSysMessage("Map is not a dungeon."); - SetSentErrorMessage(true); - return false; - } - - if (!((InstanceMap*)map)->GetInstanceScript()) - { - PSendSysMessage("Map has no instance data."); - SetSentErrorMessage(true); - return false; - } - - ((InstanceMap*)map)->GetInstanceScript()->SaveToDB(); - return true; -} - /// Define the 'Message of the day' for the realm bool ChatHandler::HandleServerSetMotdCommand(const char *args) { diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 07e8e37e82a..4d54d1599a8 100755 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1676,11 +1676,15 @@ bool Creature::IsImmunedToSpell(SpellInfo const* spellInfo) // the check of mechanic immunity on DB (tested) because GetCreatureTemplate()->MechanicImmuneMask and m_spellImmune[IMMUNITY_MECHANIC] don't have same data. bool immunedToAllEffects = true; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) + { + if (!spellInfo->Effects[i].IsEffect()) + continue; if (!IsImmunedToSpellEffect(spellInfo, i)) { immunedToAllEffects = false; break; } + } if (immunedToAllEffects) return true; diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 2646eae5351..50c8920a0d3 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -11457,6 +11457,8 @@ bool Unit::IsImmunedToSpell(SpellInfo const* spellInfo) { // State/effect immunities applied by aura expect full spell immunity // Ignore effects with mechanic, they are supposed to be checked separately + if (!spellInfo->Effects[i].IsEffect()) + continue; if (!IsImmunedToSpellEffect(spellInfo, i)) { immuneToAllEffects = false; @@ -16933,7 +16935,7 @@ bool Unit::HandleSpellClick(Unit* clicker, int8 seatId) Creature* creature = ToCreature(); if (creature && creature->IsAIEnabled) - creature->AI()->DoAction(EVENT_SPELLCLICK); + creature->AI()->OnSpellClick(clicker); return true; } diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 9b63de0cdb8..98088f9ef6a 100755 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1337,10 +1337,10 @@ class Unit : public WorldObject uint32 GetMaxHealth() const { return GetUInt32Value(UNIT_FIELD_MAXHEALTH); } bool IsFullHealth() const { return GetHealth() == GetMaxHealth(); } - bool HealthBelowPct(int32 pct) const { return GetHealth() * uint64(100) < GetMaxHealth() * uint64(pct); } - bool HealthBelowPctDamaged(int32 pct, uint32 damage) const { return (int32(GetHealth()) - damage) * int64(100) < GetMaxHealth() * int64(pct); } - bool HealthAbovePct(int32 pct) const { return GetHealth() * uint64(100) > GetMaxHealth() * uint64(pct); } - bool HealthAbovePctHealed(int32 pct, uint32 heal) const { return (GetHealth() + heal) * uint64(100) > GetMaxHealth() * uint64(pct); } + bool HealthBelowPct(int32 pct) const { return GetHealth() < CountPctFromMaxHealth(pct); } + bool HealthBelowPctDamaged(int32 pct, uint32 damage) const { return int64(GetHealth()) - int64(damage) < int64(CountPctFromMaxHealth(pct)); } + bool HealthAbovePct(int32 pct) const { return GetHealth() > CountPctFromMaxHealth(pct); } + bool HealthAbovePctHealed(int32 pct, uint32 heal) const { return uint64(GetHealth()) + uint64(heal) > CountPctFromMaxHealth(pct); } float GetHealthPct() const { return GetMaxHealth() ? 100.f * GetHealth() / GetMaxHealth() : 0.0f; } uint32 CountPctFromMaxHealth(int32 pct) const { return CalculatePctN(GetMaxHealth(), pct); } uint32 CountPctFromCurHealth(int32 pct) const { return CalculatePctN(GetHealth(), pct); } diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 06aca10879d..f74d6c44be7 100755 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -3151,8 +3151,6 @@ enum SummonType enum EventId { - EVENT_SPELLCLICK = 1001, - EVENT_FALL_GROUND = 1002, EVENT_CHARGE = 1003, }; diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp index 0496d0862af..07a5761517e 100755 --- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp @@ -93,11 +93,6 @@ void PointMovementGenerator<T>::MovementInform(T & /*unit*/) template <> void PointMovementGenerator<Creature>::MovementInform(Creature &unit) { - //if (id == EVENT_FALL_GROUND) - //{ - // unit.setDeathState(JUST_DIED); - // unit.SetFlying(true); - //} if (unit.AI()) unit.AI()->MovementInform(POINT_MOTION_TYPE, id); } diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index f64d0953e86..a1a23ca7074 100755 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -52,6 +52,7 @@ void AddSC_gm_commandscript(); void AddSC_go_commandscript(); void AddSC_gobject_commandscript(); void AddSC_honor_commandscript(); +void AddSC_instance_commandscript(); void AddSC_learn_commandscript(); void AddSC_misc_commandscript(); void AddSC_modify_commandscript(); @@ -654,6 +655,7 @@ void AddCommandScripts() AddSC_go_commandscript(); AddSC_gobject_commandscript(); AddSC_honor_commandscript(); + AddSC_instance_commandscript(); AddSC_learn_commandscript(); AddSC_misc_commandscript(); AddSC_modify_commandscript(); diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt index 86fe984e197..867d54a3cc6 100644 --- a/src/server/scripts/Commands/CMakeLists.txt +++ b/src/server/scripts/Commands/CMakeLists.txt @@ -18,6 +18,7 @@ set(scripts_STAT_SRCS Commands/cs_go.cpp Commands/cs_gobject.cpp Commands/cs_honor.cpp + Commands/cs_instance.cpp Commands/cs_learn.cpp Commands/cs_misc.cpp Commands/cs_modify.cpp @@ -34,7 +35,6 @@ set(scripts_STAT_SRCS # Commands/cs_guild.cpp # Commands/cs_cast.cpp # Commands/cs_reset.cpp -# Commands/cs_instance.cpp # Commands/cs_server.cpp # Commands/cs_channel.cpp # Commands/cs_pet.cpp diff --git a/src/server/scripts/Commands/cs_instance.cpp b/src/server/scripts/Commands/cs_instance.cpp new file mode 100644 index 00000000000..127a3848ebc --- /dev/null +++ b/src/server/scripts/Commands/cs_instance.cpp @@ -0,0 +1,193 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* ScriptData +Name: instance_commandscript +%Complete: 100 +Comment: All instance related commands +Category: commandscripts +EndScriptData */ + +#include "ScriptMgr.h" +#include "Chat.h" +#include "Group.h" +#include "InstanceSaveMgr.h" +#include "InstanceScript.h" +#include "MapManager.h" + +class instance_commandscript : public CommandScript +{ +public: + instance_commandscript() : CommandScript("instance_commandscript") { } + + ChatCommand* GetCommands() const + { + static ChatCommand instanceCommandTable[] = + { + { "listbinds", SEC_ADMINISTRATOR, false, &HandleInstanceListBindsCommand, "", NULL }, + { "unbind", SEC_ADMINISTRATOR, false, &HandleInstanceUnbindCommand, "", NULL }, + { "stats", SEC_ADMINISTRATOR, true, &HandleInstanceStatsCommand, "", NULL }, + { "savedata", SEC_ADMINISTRATOR, false, &HandleInstanceSaveDataCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand commandTable[] = + { + { "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable }, + { NULL, 0, false, NULL, "", NULL } + }; + + return commandTable; + } + + static std::string GetTimeString(uint64 time) + { + uint64 days = time / DAY, hours = (time % DAY) / HOUR, minute = (time % HOUR) / MINUTE; + std::ostringstream ss; + if (days) + ss << days << "d "; + if (hours) + ss << hours << "h "; + ss << minute << 'm'; + return ss.str(); + } + + static bool HandleInstanceListBindsCommand(ChatHandler* handler, char const* args) + { + Player* player = handler->getSelectedPlayer(); + if (!player) + player = handler->GetSession()->GetPlayer(); + + uint32 counter = 0; + for (uint8 i = 0; i < MAX_DIFFICULTY; ++i) + { + Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i)); + for (Player::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr) + { + InstanceSave* save = itr->second.save; + std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL)); + handler->PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str()); + counter++; + } + } + handler->PSendSysMessage("player binds: %d", counter); + + counter = 0; + if (Group* group = player->GetGroup()) + { + for (uint8 i = 0; i < MAX_DIFFICULTY; ++i) + { + Group::BoundInstancesMap &binds = group->GetBoundInstances(Difficulty(i)); + for (Group::BoundInstancesMap::const_iterator itr = binds.begin(); itr != binds.end(); ++itr) + { + InstanceSave* save = itr->second.save; + std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL)); + handler->PSendSysMessage("map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str()); + counter++; + } + } + } + handler->PSendSysMessage("group binds: %d", counter); + + return true; + } + + static bool HandleInstanceUnbindCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Player* player = handler->getSelectedPlayer(); + if (!player) + player = handler->GetSession()->GetPlayer(); + + char* map = strtok((char*)args, " "); + char* pDiff = strtok(NULL, " "); + int8 diff = -1; + if (pDiff) + diff = atoi(pDiff); + uint16 counter = 0; + uint16 MapId = 0; + + if (strcmp(map, "all")) + { + MapId = uint16(atoi(map)); + if (!MapId) + return false; + } + + for (uint8 i = 0; i < MAX_DIFFICULTY; ++i) + { + Player::BoundInstancesMap &binds = player->GetBoundInstances(Difficulty(i)); + for (Player::BoundInstancesMap::iterator itr = binds.begin(); itr != binds.end();) + { + InstanceSave* save = itr->second.save; + if (itr->first != player->GetMapId() && (!MapId || MapId == itr->first) && (diff == -1 || diff == save->GetDifficulty())) + { + std::string timeleft = GetTimeString(save->GetResetTime() - time(NULL)); + handler->PSendSysMessage("unbinding map: %d inst: %d perm: %s diff: %d canReset: %s TTR: %s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str()); + player->UnbindInstance(itr, Difficulty(i)); + counter++; + } + else + ++itr; + } + } + handler->PSendSysMessage("instances unbound: %d", counter); + + return true; + } + + static bool HandleInstanceStatsCommand(ChatHandler* handler, char const* /*args*/) + { + handler->PSendSysMessage("instances loaded: %d", sMapMgr->GetNumInstances()); + handler->PSendSysMessage("players in instances: %d", sMapMgr->GetNumPlayersInInstances()); + handler->PSendSysMessage("instance saves: %d", sInstanceSaveMgr->GetNumInstanceSaves()); + handler->PSendSysMessage("players bound: %d", sInstanceSaveMgr->GetNumBoundPlayersTotal()); + handler->PSendSysMessage("groups bound: %d", sInstanceSaveMgr->GetNumBoundGroupsTotal()); + + return true; + } + + static bool HandleInstanceSaveDataCommand(ChatHandler* handler, char const* /*args*/) + { + Player* player = handler->GetSession()->GetPlayer(); + Map* map = player->GetMap(); + if (!map->IsDungeon()) + { + handler->PSendSysMessage("Map is not a dungeon."); + handler->SetSentErrorMessage(true); + return false; + } + + if (!((InstanceMap*)map)->GetInstanceScript()) + { + handler->PSendSysMessage("Map has no instance data."); + handler->SetSentErrorMessage(true); + return false; + } + + ((InstanceMap*)map)->GetInstanceScript()->SaveToDB(); + + return true; + } +}; + +void AddSC_instance_commandscript() +{ + new instance_commandscript(); +} diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp index ca7c3af7fde..8f390d17cd4 100644 --- a/src/server/scripts/Commands/cs_tele.cpp +++ b/src/server/scripts/Commands/cs_tele.cpp @@ -97,15 +97,16 @@ public: if (!*args) return false; - std::string name = args; - - if (!sObjectMgr->DeleteGameTele(name)) + // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r + GameTele const* tele = handler->extractGameTeleFromLink((char*)args); + if (!tele) { handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND); handler->SetSentErrorMessage(true); return false; } - + std::string name = tele->name; + sObjectMgr->DeleteGameTele(name); handler->SendSysMessage(LANG_COMMAND_TP_DELETED); return true; } diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp index a86b2b8b17a..a70d05fa0ef 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp @@ -15,11 +15,13 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "blackfathom_deeps.h" #include "ScriptedEscortAI.h" -enum eSpells +enum Spells { SPELL_BLESSING_OF_BLACKFATHOM = 8733, SPELL_RAVAGE = 8391, @@ -94,11 +96,11 @@ public: uint32 frostNovaTimer; uint32 frostBoltVolleyTimer; - bool bFlee; + bool Flee; void Reset() { - bFlee = false; + Flee = false; ravageTimer = urand(5000, 8000); frostNovaTimer = urand(9000, 12000); @@ -140,7 +142,7 @@ public: { if (ravageTimer <= diff) { - DoCast(me->getVictim(), SPELL_RAVAGE); + DoCastVictim(SPELL_RAVAGE); ravageTimer = urand(9000, 14000); } else ravageTimer -= diff; break; @@ -148,9 +150,9 @@ public: case NPC_MURKSHALLOW_SOFTSHELL: case NPC_BARBED_CRUSTACEAN: { - if (!bFlee && HealthBelowPct(15)) + if (!Flee && HealthBelowPct(15)) { - bFlee = true; + Flee = true; me->DoFleeToGetAssistance(); } break; @@ -160,10 +162,7 @@ public: if (frostBoltVolleyTimer <= diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - { - if (target) - DoCast(target, SPELL_FROST_BOLT_VOLLEY); - } + DoCast(target, SPELL_FROST_BOLT_VOLLEY); frostBoltVolleyTimer = urand(5000, 8000); } else frostBoltVolleyTimer -= diff; @@ -190,7 +189,7 @@ public: }; }; -enum eMorridune +enum Morridune { SAY_MORRIDUNE_1 = -1048003, SAY_MORRIDUNE_2 = -1048004 diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp index 32a6bcbde77..7071395812e 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "blackfathom_deeps.h" enum Spells @@ -42,14 +43,14 @@ public: } uint32 poisonCloudTimer; - bool bIsEnraged; + bool IsEnraged; InstanceScript* instance; void Reset() { poisonCloudTimer = urand(5000, 9000); - bIsEnraged = false; + IsEnraged = false; if (instance) instance->SetData(TYPE_AKU_MAI, NOT_STARTED); } @@ -77,10 +78,10 @@ public: poisonCloudTimer = urand(25000, 50000); } else poisonCloudTimer -= diff; - if (!bIsEnraged && HealthBelowPct(30)) + if (!IsEnraged && HealthBelowPct(30)) { DoCast(me, SPELL_FRENZIED_RAGE); - bIsEnraged = true; + IsEnraged = true; } DoMeleeAttackIfReady(); diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp index 5a60a849b75..1488772dc8a 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "blackfathom_deeps.h" enum Spells diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp index 7ee17172102..1c754b78672 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp @@ -15,7 +15,8 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "blackfathom_deeps.h" enum Spells diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp index ea33499a960..236c7b1ba69 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Blackfathom Deeps EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" #include "blackfathom_deeps.h" #define MAX_ENCOUNTER 4 diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp index d7043965271..b23d15cd1b5 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_celebras_the_cursed.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Maraudon EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { @@ -46,15 +47,15 @@ public: { celebras_the_cursedAI(Creature* creature) : ScriptedAI(creature) {} - uint32 Wrath_Timer; - uint32 EntanglingRoots_Timer; - uint32 CorruptForces_Timer; + uint32 WrathTimer; + uint32 EntanglingRootsTimer; + uint32 CorruptForcesTimer; void Reset() { - Wrath_Timer = 8000; - EntanglingRoots_Timer = 2000; - CorruptForces_Timer = 30000; + WrathTimer = 8000; + EntanglingRootsTimer = 2000; + CorruptForcesTimer = 30000; } void EnterCombat(Unit* /*who*/) { } @@ -70,32 +71,30 @@ public: return; //Wrath - if (Wrath_Timer <= diff) + if (WrathTimer <= diff) { - Unit* target = NULL; - target = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (target) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_WRATH); - Wrath_Timer = 8000; + WrathTimer = 8000; } - else Wrath_Timer -= diff; + else WrathTimer -= diff; //EntanglingRoots - if (EntanglingRoots_Timer <= diff) + if (EntanglingRootsTimer <= diff) { - DoCast(me->getVictim(), SPELL_ENTANGLINGROOTS); - EntanglingRoots_Timer = 20000; + DoCastVictim(SPELL_ENTANGLINGROOTS); + EntanglingRootsTimer = 20000; } - else EntanglingRoots_Timer -= diff; + else EntanglingRootsTimer -= diff; //CorruptForces - if (CorruptForces_Timer <= diff) + if (CorruptForcesTimer <= diff) { me->InterruptNonMeleeSpells(false); DoCast(me, SPELL_CORRUPT_FORCES); - CorruptForces_Timer = 20000; + CorruptForcesTimer = 20000; } - else CorruptForces_Timer -= diff; + else CorruptForcesTimer -= diff; DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp index ea419793ae8..b4128ea80ee 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_landslide.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Maraudon EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { @@ -46,15 +47,15 @@ public: { boss_landslideAI(Creature* creature) : ScriptedAI(creature) {} - uint32 KnockAway_Timer; - uint32 Trample_Timer; - uint32 Landslide_Timer; + uint32 KnockAwayTimer; + uint32 TrampleTimer; + uint32 LandslideTimer; void Reset() { - KnockAway_Timer = 8000; - Trample_Timer = 2000; - Landslide_Timer = 0; + KnockAwayTimer = 8000; + TrampleTimer = 2000; + LandslideTimer = 0; } void EnterCombat(Unit* /*who*/) @@ -66,32 +67,32 @@ public: if (!UpdateVictim()) return; - //KnockAway_Timer - if (KnockAway_Timer <= diff) + //KnockAwayTimer + if (KnockAwayTimer <= diff) { - DoCast(me->getVictim(), SPELL_KNOCKAWAY); - KnockAway_Timer = 15000; + DoCastVictim(SPELL_KNOCKAWAY); + KnockAwayTimer = 15000; } - else KnockAway_Timer -= diff; + else KnockAwayTimer -= diff; - //Trample_Timer - if (Trample_Timer <= diff) + //TrampleTimer + if (TrampleTimer <= diff) { DoCast(me, SPELL_TRAMPLE); - Trample_Timer = 8000; + TrampleTimer = 8000; } - else Trample_Timer -= diff; + else TrampleTimer -= diff; //Landslide if (HealthBelowPct(50)) { - if (Landslide_Timer <= diff) + if (LandslideTimer <= diff) { me->InterruptNonMeleeSpells(false); DoCast(me, SPELL_LANDSLIDE); - Landslide_Timer = 60000; + LandslideTimer = 60000; } - else Landslide_Timer -= diff; + else LandslideTimer -= diff; } DoMeleeAttackIfReady(); diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp index 18ce7be0f0a..ece3ff83776 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_noxxion.cpp @@ -23,7 +23,9 @@ SDComment: SDCategory: Maraudon EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" + enum Spells { SPELL_TOXICVOLLEY = 21687, @@ -44,24 +46,22 @@ public: { boss_noxxionAI(Creature* creature) : ScriptedAI(creature) {} - uint32 ToxicVolley_Timer; - uint32 Uppercut_Timer; - uint32 Adds_Timer; - uint32 Invisible_Timer; + uint32 ToxicVolleyTimer; + uint32 UppercutTimer; + uint32 AddsTimer; + uint32 InvisibleTimer; bool Invisible; void Reset() { - ToxicVolley_Timer = 7000; - Uppercut_Timer = 16000; - Adds_Timer = 19000; - Invisible_Timer = 15000; //Too much too low? + ToxicVolleyTimer = 7000; + UppercutTimer = 16000; + AddsTimer = 19000; + InvisibleTimer = 15000; //Too much too low? Invisible = false; } - void EnterCombat(Unit* /*who*/) - { - } + void EnterCombat(Unit* /*who*/) {} void SummonAdds(Unit* victim) { @@ -71,7 +71,7 @@ public: void UpdateAI(const uint32 diff) { - if (Invisible && Invisible_Timer <= diff) + if (Invisible && InvisibleTimer <= diff) { //Become visible again me->setFaction(14); @@ -83,7 +83,7 @@ public: } else if (Invisible) { - Invisible_Timer -= diff; + InvisibleTimer -= diff; //Do nothing while invisible return; } @@ -92,24 +92,24 @@ public: if (!UpdateVictim()) return; - //ToxicVolley_Timer - if (ToxicVolley_Timer <= diff) + //ToxicVolleyTimer + if (ToxicVolleyTimer <= diff) { - DoCast(me->getVictim(), SPELL_TOXICVOLLEY); - ToxicVolley_Timer = 9000; + DoCastVictim(SPELL_TOXICVOLLEY); + ToxicVolleyTimer = 9000; } - else ToxicVolley_Timer -= diff; + else ToxicVolleyTimer -= diff; - //Uppercut_Timer - if (Uppercut_Timer <= diff) + //UppercutTimer + if (UppercutTimer <= diff) { - DoCast(me->getVictim(), SPELL_UPPERCUT); - Uppercut_Timer = 12000; + DoCastVictim(SPELL_UPPERCUT); + UppercutTimer = 12000; } - else Uppercut_Timer -= diff; + else UppercutTimer -= diff; - //Adds_Timer - if (!Invisible && Adds_Timer <= diff) + //AddsTimer + if (!Invisible && AddsTimer <= diff) { //Interrupt any spell casting //me->m_canMove = true; @@ -124,11 +124,11 @@ public: SummonAdds(me->getVictim()); SummonAdds(me->getVictim()); Invisible = true; - Invisible_Timer = 15000; + InvisibleTimer = 15000; - Adds_Timer = 40000; + AddsTimer = 40000; } - else Adds_Timer -= diff; + else AddsTimer -= diff; DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp index 039d30071d2..1f887d7ce64 100644 --- a/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp +++ b/src/server/scripts/Kalimdor/Maraudon/boss_princess_theradras.cpp @@ -23,7 +23,8 @@ SDComment: SDCategory: Maraudon EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" enum Spells { @@ -47,17 +48,17 @@ public: { boss_ptheradrasAI(Creature* creature) : ScriptedAI(creature) {} - uint32 Dustfield_Timer; - uint32 Boulder_Timer; - uint32 Thrash_Timer; - uint32 RepulsiveGaze_Timer; + uint32 DustfieldTimer; + uint32 BoulderTimer; + uint32 ThrashTimer; + uint32 RepulsiveGazeTimer; void Reset() { - Dustfield_Timer = 8000; - Boulder_Timer = 2000; - Thrash_Timer = 5000; - RepulsiveGaze_Timer = 23000; + DustfieldTimer = 8000; + BoulderTimer = 2000; + ThrashTimer = 5000; + RepulsiveGazeTimer = 23000; } void EnterCombat(Unit* /*who*/) {} @@ -72,40 +73,38 @@ public: if (!UpdateVictim()) return; - //Dustfield_Timer - if (Dustfield_Timer <= diff) + //DustfieldTimer + if (DustfieldTimer <= diff) { DoCast(me, SPELL_DUSTFIELD); - Dustfield_Timer = 14000; + DustfieldTimer = 14000; } - else Dustfield_Timer -= diff; + else DustfieldTimer -= diff; - //Boulder_Timer - if (Boulder_Timer <= diff) + //BoulderTimer + if (BoulderTimer <= diff) { - Unit* target = NULL; - target = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (target) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_BOULDER); - Boulder_Timer = 10000; + BoulderTimer = 10000; } - else Boulder_Timer -= diff; + else BoulderTimer -= diff; - //RepulsiveGaze_Timer - if (RepulsiveGaze_Timer <= diff) + //RepulsiveGazeTimer + if (RepulsiveGazeTimer <= diff) { - DoCast(me->getVictim(), SPELL_REPULSIVEGAZE); - RepulsiveGaze_Timer = 20000; + DoCastVictim(SPELL_REPULSIVEGAZE); + RepulsiveGazeTimer = 20000; } - else RepulsiveGaze_Timer -= diff; + else RepulsiveGazeTimer -= diff; - //Thrash_Timer - if (Thrash_Timer <= diff) + //ThrashTimer + if (ThrashTimer <= diff) { DoCast(me, SPELL_THRASH); - Thrash_Timer = 18000; + ThrashTimer = 18000; } - else Thrash_Timer -= diff; + else ThrashTimer -= diff; DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index 6e6e089ba02..1fdf941d75c 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -25,10 +25,15 @@ SDComment: <Known bugs> SDCategory: Onyxia's Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "Cell.h" +#include "CellImpl.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" #include "onyxias_lair.h" -enum eYells +enum Yells { SAY_AGGRO = -1249000, SAY_KILL = -1249001, @@ -37,7 +42,7 @@ enum eYells EMOTE_BREATH = -1249004, }; -enum eSpells +enum Spells { // Phase 1 spells SPELL_WING_BUFFET = 18500, @@ -67,15 +72,15 @@ enum eSpells SPELL_BELLOWING_ROAR = 18431, }; -struct sOnyxMove +struct OnyxMove { - uint32 uiLocId; - uint32 uiLocIdEnd; - uint32 uiSpellId; + uint8 LocId; + uint8 LocIdEnd; + uint32 SpellId; float fX, fY, fZ; }; -static sOnyxMove aMoveData[]= +static OnyxMove MoveData[8]= { {0, 1, SPELL_BREATH_WEST_TO_EAST, -33.5561f, -182.682f, -56.9457f}, //west {1, 0, SPELL_BREATH_EAST_TO_WEST, -31.4963f, -250.123f, -55.1278f}, //east @@ -87,11 +92,11 @@ static sOnyxMove aMoveData[]= {7, 6, SPELL_BREATH_NORTH_TO_SOUTH, 22.8763f, -217.152f, -55.0548f}, //north }; -const Position MiddleRoomLocation = {-23.6155f, -215.357f, -55.7344f, 0.0f}; +Position const MiddleRoomLocation = {-23.6155f, -215.357f, -55.7344f, 0.0f}; -const Position Phase2Location = {-80.924f, -214.299f, -82.942f, 0.0f}; +Position const Phase2Location = {-80.924f, -214.299f, -82.942f, 0.0f}; -static Position aSpawnLocations[3]= +Position const SpawnLocations[3]= { //Whelps {-30.127f, -254.463f, -89.440f, 0.0f}, @@ -121,58 +126,58 @@ public: InstanceScript* instance; SummonList Summons; - uint32 m_uiPhase; + uint32 Phase; - uint32 m_uiFlameBreathTimer; - uint32 m_uiCleaveTimer; - uint32 m_uiTailSweepTimer; - uint32 m_uiWingBuffetTimer; + uint32 FlameBreathTimer; + uint32 CleaveTimer; + uint32 TailSweepTimer; + uint32 WingBuffetTimer; - uint32 m_uiMovePoint; - uint32 m_uiMovementTimer; - sOnyxMove* m_pPointData; + uint8 MovePoint; + uint32 MovementTimer; + OnyxMove* PointData; - uint32 m_uiFireballTimer; - uint32 m_uiWhelpTimer; - uint32 m_uiLairGuardTimer; - uint32 m_uiDeepBreathTimer; + uint32 FireballTimer; + uint32 WhelpTimer; + uint32 LairGuardTimer; + uint32 DeepBreathTimer; - uint32 m_uiBellowingRoarTimer; + uint32 BellowingRoarTimer; - uint8 m_uiSummonWhelpCount; - bool m_bIsMoving; + uint8 SummonWhelpCount; + bool IsMoving; void Reset() { if (!IsCombatMovementAllowed()) SetCombatMovement(true); - m_uiPhase = PHASE_START; + Phase = PHASE_START; - m_uiFlameBreathTimer = urand(10000, 20000); - m_uiTailSweepTimer = urand(15000, 20000); - m_uiCleaveTimer = urand(2000, 5000); - m_uiWingBuffetTimer = urand(10000, 20000); + FlameBreathTimer = urand(10000, 20000); + TailSweepTimer = urand(15000, 20000); + CleaveTimer = urand(2000, 5000); + WingBuffetTimer = urand(10000, 20000); - m_uiMovePoint = urand(0, 5); - m_uiMovementTimer = 14000; - m_pPointData = GetMoveData(); + MovePoint = urand(0, 5); + MovementTimer = 14000; + PointData = GetMoveData(); - m_uiFireballTimer = 15000; - m_uiWhelpTimer = 60000; - m_uiLairGuardTimer = 60000; - m_uiDeepBreathTimer = 85000; + FireballTimer = 15000; + WhelpTimer = 60000; + LairGuardTimer = 60000; + DeepBreathTimer = 85000; - m_uiBellowingRoarTimer = 30000; + BellowingRoarTimer = 30000; Summons.DespawnAll(); - m_uiSummonWhelpCount = 0; - m_bIsMoving = false; + SummonWhelpCount = 0; + IsMoving = false; if (instance) { instance->SetData(DATA_ONYXIA, NOT_STARTED); - instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase); + instance->SetData(DATA_ONYXIA_PHASE, Phase); instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT); } } @@ -206,7 +211,7 @@ public: switch (summoned->GetEntry()) { case NPC_WHELP: - ++m_uiSummonWhelpCount; + ++SummonWhelpCount; break; case NPC_LAIRGUARD: summoned->setActive(true); @@ -225,17 +230,17 @@ public: DoScriptText(SAY_KILL, me); } - void SpellHit(Unit* /*pCaster*/, const SpellInfo* pSpell) + void SpellHit(Unit* /*pCaster*/, const SpellInfo* Spell) { - if (pSpell->Id == SPELL_BREATH_EAST_TO_WEST || - pSpell->Id == SPELL_BREATH_WEST_TO_EAST || - pSpell->Id == SPELL_BREATH_SE_TO_NW || - pSpell->Id == SPELL_BREATH_NW_TO_SE || - pSpell->Id == SPELL_BREATH_SW_TO_NE || - pSpell->Id == SPELL_BREATH_NE_TO_SW) + if (Spell->Id == SPELL_BREATH_EAST_TO_WEST || + Spell->Id == SPELL_BREATH_WEST_TO_EAST || + Spell->Id == SPELL_BREATH_SE_TO_NW || + Spell->Id == SPELL_BREATH_NW_TO_SE || + Spell->Id == SPELL_BREATH_SW_TO_NE || + Spell->Id == SPELL_BREATH_NE_TO_SW) { - m_pPointData = GetMoveData(); - m_uiMovePoint = m_pPointData->uiLocIdEnd; + PointData = GetMoveData(); + MovePoint = PointData->LocIdEnd; me->SetSpeed(MOVE_FLIGHT, 1.5f); me->GetMotionMaster()->MovePoint(8, MiddleRoomLocation); @@ -249,16 +254,16 @@ public: switch (id) { case 8: - m_pPointData = GetMoveData(); - if (m_pPointData) + PointData = GetMoveData(); + if (PointData) { me->SetSpeed(MOVE_FLIGHT, 1.0f); - me->GetMotionMaster()->MovePoint(m_pPointData->uiLocId, m_pPointData->fX, m_pPointData->fY, m_pPointData->fZ); + me->GetMotionMaster()->MovePoint(PointData->LocId, PointData->fX, PointData->fY, PointData->fZ); } break; case 9: me->GetMotionMaster()->MoveChase(me->getVictim()); - m_uiBellowingRoarTimer = 1000; + BellowingRoarTimer = 1000; break; case 10: me->SetCanFly(true); @@ -266,39 +271,39 @@ public: me->SetSpeed(MOVE_FLIGHT, 1.0f); DoScriptText(SAY_PHASE_2_TRANS, me); if (instance) - instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase); - m_uiWhelpTimer = 5000; - m_uiLairGuardTimer = 15000; + instance->SetData(DATA_ONYXIA_PHASE, Phase); + WhelpTimer = 5000; + LairGuardTimer = 15000; break; case 11: - if (m_pPointData) - me->GetMotionMaster()->MovePoint(m_pPointData->uiLocId, m_pPointData->fX, m_pPointData->fY, m_pPointData->fZ); + if (PointData) + me->GetMotionMaster()->MovePoint(PointData->LocId, PointData->fX, PointData->fY, PointData->fZ); me->GetMotionMaster()->Clear(false); me->GetMotionMaster()->MoveIdle(); break; default: - m_bIsMoving = false; + IsMoving = false; break; } } } - void SpellHitTarget(Unit* target, const SpellInfo* pSpell) + void SpellHitTarget(Unit* target, const SpellInfo* Spell) { //Workaround - Couldn't find a way to group this spells (All Eruption) - if (((pSpell->Id >= 17086 && pSpell->Id <= 17095) || - (pSpell->Id == 17097) || - (pSpell->Id >= 18351 && pSpell->Id <= 18361) || - (pSpell->Id >= 18564 && pSpell->Id <= 18576) || - (pSpell->Id >= 18578 && pSpell->Id <= 18607) || - (pSpell->Id == 18609) || - (pSpell->Id >= 18611 && pSpell->Id <= 18628) || - (pSpell->Id >= 21132 && pSpell->Id <= 21133) || - (pSpell->Id >= 21135 && pSpell->Id <= 21139) || - (pSpell->Id >= 22191 && pSpell->Id <= 22202) || - (pSpell->Id >= 22267 && pSpell->Id <= 22268)) && + if (((Spell->Id >= 17086 && Spell->Id <= 17095) || + (Spell->Id == 17097) || + (Spell->Id >= 18351 && Spell->Id <= 18361) || + (Spell->Id >= 18564 && Spell->Id <= 18576) || + (Spell->Id >= 18578 && Spell->Id <= 18607) || + (Spell->Id == 18609) || + (Spell->Id >= 18611 && Spell->Id <= 18628) || + (Spell->Id >= 21132 && Spell->Id <= 21133) || + (Spell->Id >= 21135 && Spell->Id <= 21139) || + (Spell->Id >= 22191 && Spell->Id <= 22202) || + (Spell->Id >= 22267 && Spell->Id <= 22268)) && (target->GetTypeId() == TYPEID_PLAYER)) { if (instance) @@ -308,14 +313,14 @@ public: } } - sOnyxMove* GetMoveData() + OnyxMove* GetMoveData() { - uint32 uiMaxCount = sizeof(aMoveData)/sizeof(sOnyxMove); + uint8 MaxCount = sizeof(MoveData)/sizeof(OnyxMove); - for (uint32 i = 0; i < uiMaxCount; ++i) + for (uint8 i = 0; i < MaxCount; ++i) { - if (aMoveData[i].uiLocId == m_uiMovePoint) - return &aMoveData[i]; + if (MoveData[i].LocId == MovePoint) + return &MoveData[i]; } return NULL; @@ -323,84 +328,84 @@ public: void SetNextRandomPoint() { - uint32 uiMaxCount = sizeof(aMoveData)/sizeof(sOnyxMove); + uint8 MaxCount = sizeof(MoveData)/sizeof(OnyxMove); - uint32 iTemp = rand()%(uiMaxCount-1); + uint8 iTemp = urand(0, MaxCount-1); - if (iTemp >= m_uiMovePoint) + if (iTemp >= MovePoint) ++iTemp; - m_uiMovePoint = iTemp; + MovePoint = iTemp; } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(const uint32 Diff) { if (!UpdateVictim()) return; //Common to PHASE_START && PHASE_END - if (m_uiPhase == PHASE_START || m_uiPhase == PHASE_END) + if (Phase == PHASE_START || Phase == PHASE_END) { //Specific to PHASE_START || PHASE_END - if (m_uiPhase == PHASE_START) + if (Phase == PHASE_START) { if (HealthBelowPct(60)) { SetCombatMovement(false); - m_uiPhase = PHASE_BREATH; + Phase = PHASE_BREATH; me->GetMotionMaster()->MovePoint(10, Phase2Location); return; } } else { - if (m_uiBellowingRoarTimer <= uiDiff) + if (BellowingRoarTimer <= Diff) { DoCastVictim(SPELL_BELLOWING_ROAR); // Eruption - GameObject* pFloor = NULL; + GameObject* Floor = NULL; Trinity::GameObjectInRangeCheck check(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 15); - Trinity::GameObjectLastSearcher<Trinity::GameObjectInRangeCheck> searcher(me, pFloor, check); + Trinity::GameObjectLastSearcher<Trinity::GameObjectInRangeCheck> searcher(me, Floor, check); me->VisitNearbyGridObject(30, searcher); - if (instance && pFloor) - instance->SetData64(DATA_FLOOR_ERUPTION_GUID, pFloor->GetGUID()); - m_uiBellowingRoarTimer = 30000; + if (instance && Floor) + instance->SetData64(DATA_FLOOR_ERUPTION_GUID, Floor->GetGUID()); + BellowingRoarTimer = 30000; } else - m_uiBellowingRoarTimer -= uiDiff; + BellowingRoarTimer -= Diff; } - if (m_uiFlameBreathTimer <= uiDiff) + if (FlameBreathTimer <= Diff) { DoCastVictim(SPELL_FLAME_BREATH); - m_uiFlameBreathTimer = urand(10000, 20000); + FlameBreathTimer = urand(10000, 20000); } else - m_uiFlameBreathTimer -= uiDiff; + FlameBreathTimer -= Diff; - if (m_uiTailSweepTimer <= uiDiff) + if (TailSweepTimer <= Diff) { DoCastAOE(SPELL_TAIL_SWEEP); - m_uiTailSweepTimer = urand(15000, 20000); + TailSweepTimer = urand(15000, 20000); } else - m_uiTailSweepTimer -= uiDiff; + TailSweepTimer -= Diff; - if (m_uiCleaveTimer <= uiDiff) + if (CleaveTimer <= Diff) { DoCastVictim(SPELL_CLEAVE); - m_uiCleaveTimer = urand(2000, 5000); + CleaveTimer = urand(2000, 5000); } else - m_uiCleaveTimer -= uiDiff; + CleaveTimer -= Diff; - if (m_uiWingBuffetTimer <= uiDiff) + if (WingBuffetTimer <= Diff) { DoCastVictim(SPELL_WING_BUFFET); - m_uiWingBuffetTimer = urand(15000, 30000); + WingBuffetTimer = urand(15000, 30000); } else - m_uiWingBuffetTimer -= uiDiff; + WingBuffetTimer -= Diff; DoMeleeAttackIfReady(); } @@ -408,86 +413,86 @@ public: { if (HealthBelowPct(40)) { - m_uiPhase = PHASE_END; + Phase = PHASE_END; if (instance) - instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase); + instance->SetData(DATA_ONYXIA_PHASE, Phase); DoScriptText(SAY_PHASE_3_TRANS, me); SetCombatMovement(true); me->SetCanFly(false); - m_bIsMoving = false; + IsMoving = false; me->GetMotionMaster()->MovePoint(9, me->GetHomePosition()); return; } - if (m_uiDeepBreathTimer <= uiDiff) + if (DeepBreathTimer <= Diff) { - if (!m_bIsMoving) + if (!IsMoving) { if (me->IsNonMeleeSpellCasted(false)) me->InterruptNonMeleeSpells(false); DoScriptText(EMOTE_BREATH, me); - DoCast(me, m_pPointData->uiSpellId); - m_uiDeepBreathTimer = 70000; + DoCast(me, PointData->SpellId); + DeepBreathTimer = 70000; } } else - m_uiDeepBreathTimer -= uiDiff; + DeepBreathTimer -= Diff; - if (m_uiMovementTimer <= uiDiff) + if (MovementTimer <= Diff) { - if (!m_bIsMoving) + if (!IsMoving) { SetNextRandomPoint(); - m_pPointData = GetMoveData(); + PointData = GetMoveData(); - if (!m_pPointData) + if (!PointData) return; - me->GetMotionMaster()->MovePoint(m_pPointData->uiLocId, m_pPointData->fX, m_pPointData->fY, m_pPointData->fZ); - m_bIsMoving = true; - m_uiMovementTimer = 25000; + me->GetMotionMaster()->MovePoint(PointData->LocId, PointData->fX, PointData->fY, PointData->fZ); + IsMoving = true; + MovementTimer = 25000; } } else - m_uiMovementTimer -= uiDiff; + MovementTimer -= Diff; - if (m_uiFireballTimer <= uiDiff) + if (FireballTimer <= Diff) { if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != POINT_MOTION_TYPE) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_FIREBALL); - m_uiFireballTimer = 8000; + FireballTimer = 8000; } } else - m_uiFireballTimer -= uiDiff; + FireballTimer -= Diff; - if (m_uiLairGuardTimer <= uiDiff) + if (LairGuardTimer <= Diff) { - me->SummonCreature(NPC_LAIRGUARD, aSpawnLocations[2].GetPositionX(), aSpawnLocations[2].GetPositionY(), aSpawnLocations[2].GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_DESPAWN); - m_uiLairGuardTimer = 30000; + me->SummonCreature(NPC_LAIRGUARD, SpawnLocations[2], TEMPSUMMON_CORPSE_DESPAWN); + LairGuardTimer = 30000; } else - m_uiLairGuardTimer -= uiDiff; + LairGuardTimer -= Diff; - if (m_uiWhelpTimer <= uiDiff) + if (WhelpTimer <= Diff) { - me->SummonCreature(NPC_WHELP, aSpawnLocations[0].GetPositionX(), aSpawnLocations[0].GetPositionY(), aSpawnLocations[0].GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_DESPAWN); - me->SummonCreature(NPC_WHELP, aSpawnLocations[1].GetPositionX(), aSpawnLocations[1].GetPositionY(), aSpawnLocations[1].GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_DESPAWN); - if (m_uiSummonWhelpCount >= RAID_MODE(20, 40)) + me->SummonCreature(NPC_WHELP, SpawnLocations[0], TEMPSUMMON_CORPSE_DESPAWN); + me->SummonCreature(NPC_WHELP, SpawnLocations[1], TEMPSUMMON_CORPSE_DESPAWN); + if (SummonWhelpCount >= RAID_MODE(20, 40)) { - m_uiSummonWhelpCount = 0; - m_uiWhelpTimer = 90000; + SummonWhelpCount = 0; + WhelpTimer = 90000; } else - m_uiWhelpTimer = 500; + WhelpTimer = 500; } else - m_uiWhelpTimer -= uiDiff; + WhelpTimer -= Diff; } } }; diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp index 1c599ce7c6f..0689a8872bb 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp @@ -22,7 +22,12 @@ SDComment: SDCategory: Onyxia's Lair EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "InstanceScript.h" +#include "Cell.h" +#include "CellImpl.h" +#include "GridNotifiers.h" +#include "GridNotifiersImpl.h" #include "onyxias_lair.h" class instance_onyxias_lair : public InstanceMapScript @@ -44,27 +49,27 @@ public: std::map<uint64, uint32> FloorEruptionGUID[2]; std::queue<uint64> FloorEruptionGUIDQueue; - uint64 m_uiOnyxiasGUID; - uint32 m_uiOnyxiaLiftoffTimer; - uint32 m_uiManyWhelpsCounter; - uint32 m_uiEruptTimer; + uint64 OnyxiasGUID; + uint32 OnyxiaLiftoffTimer; + uint32 ManyWhelpsCounter; + uint32 EruptTimer; - uint8 m_auiEncounter[MAX_ENCOUNTER]; + uint8 Encounter[MAX_ENCOUNTER]; - bool m_bAchievManyWhelpsHandleIt; - bool m_bAchievSheDeepBreathMore; + bool AchievManyWhelpsHandleIt; + bool AchievSheDeepBreathMore; void Initialize() { - memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + memset(&Encounter, 0, sizeof(Encounter)); - m_uiOnyxiasGUID = 0; - m_uiOnyxiaLiftoffTimer = 0; - m_uiManyWhelpsCounter = 0; - m_bAchievManyWhelpsHandleIt = false; - m_bAchievSheDeepBreathMore = true; + OnyxiasGUID = 0; + OnyxiaLiftoffTimer = 0; + ManyWhelpsCounter = 0; + AchievManyWhelpsHandleIt = false; + AchievSheDeepBreathMore = true; - m_uiEruptTimer = 0; + EruptTimer = 0; } void OnCreatureCreate(Creature* creature) @@ -72,7 +77,7 @@ public: switch (creature->GetEntry()) { case NPC_ONYXIA: - m_uiOnyxiasGUID = creature->GetGUID(); + OnyxiasGUID = creature->GetGUID(); break; } } @@ -93,7 +98,7 @@ public: if (Creature* temp = go->SummonCreature(NPC_WHELP, goPos, TEMPSUMMON_CORPSE_DESPAWN)) { temp->SetInCombatWithZone(); - ++m_uiManyWhelpsCounter; + ++ManyWhelpsCounter; } break; } @@ -139,88 +144,88 @@ public: FloorEruptionGUID[1].erase(floorEruptedGUID); } - void SetData(uint32 uiType, uint32 uiData) + void SetData(uint32 Type, uint32 Data) { - switch (uiType) + switch (Type) { case DATA_ONYXIA: - m_auiEncounter[0] = uiData; - if (uiData == IN_PROGRESS) + Encounter[0] = Data; + if (Data == IN_PROGRESS) SetData(DATA_SHE_DEEP_BREATH_MORE, IN_PROGRESS); break; case DATA_ONYXIA_PHASE: - if (uiData == PHASE_BREATH) //Used to mark the liftoff phase + if (Data == PHASE_BREATH) //Used to mark the liftoff phase { - m_bAchievManyWhelpsHandleIt = false; - m_uiManyWhelpsCounter = 0; - m_uiOnyxiaLiftoffTimer = 10*IN_MILLISECONDS; + AchievManyWhelpsHandleIt = false; + ManyWhelpsCounter = 0; + OnyxiaLiftoffTimer = 10*IN_MILLISECONDS; } break; case DATA_SHE_DEEP_BREATH_MORE: - if (uiData == IN_PROGRESS) + if (Data == IN_PROGRESS) { - m_bAchievSheDeepBreathMore = true; + AchievSheDeepBreathMore = true; } - else if (uiData == FAIL) + else if (Data == FAIL) { - m_bAchievSheDeepBreathMore = false; + AchievSheDeepBreathMore = false; } break; } - if (uiType < MAX_ENCOUNTER && uiData == DONE) + if (Type < MAX_ENCOUNTER && Data == DONE) SaveToDB(); } - void SetData64(uint32 uiType, uint64 uiData) + void SetData64(uint32 Type, uint64 Data) { - switch (uiType) + switch (Type) { case DATA_FLOOR_ERUPTION_GUID: FloorEruptionGUID[1] = FloorEruptionGUID[0]; - FloorEruptionGUIDQueue.push(uiData); - m_uiEruptTimer = 2500; + FloorEruptionGUIDQueue.push(Data); + EruptTimer = 2500; break; } } - uint32 GetData(uint32 uiType) + uint32 GetData(uint32 Type) { - switch (uiType) + switch (Type) { case DATA_ONYXIA: - return m_auiEncounter[0]; + return Encounter[0]; } return 0; } - uint64 GetData64(uint32 uiData) + uint64 GetData64(uint32 Data) { - switch (uiData) + switch (Data) { case DATA_ONYXIA_GUID: - return m_uiOnyxiasGUID; + return OnyxiasGUID; } return 0; } - void Update(uint32 uiDiff) + void Update(uint32 Diff) { if (GetData(DATA_ONYXIA) == IN_PROGRESS) { - if (m_uiOnyxiaLiftoffTimer && m_uiOnyxiaLiftoffTimer <= uiDiff) + if (OnyxiaLiftoffTimer && OnyxiaLiftoffTimer <= Diff) { - m_uiOnyxiaLiftoffTimer = 0; - if (m_uiManyWhelpsCounter >= 50) - m_bAchievManyWhelpsHandleIt = true; - } else m_uiOnyxiaLiftoffTimer -= uiDiff; + OnyxiaLiftoffTimer = 0; + if (ManyWhelpsCounter >= 50) + AchievManyWhelpsHandleIt = true; + } else OnyxiaLiftoffTimer -= Diff; } if (!FloorEruptionGUIDQueue.empty()) { - if (m_uiEruptTimer <= uiDiff) + if (EruptTimer <= Diff) { uint32 treeHeight = 0; do @@ -229,10 +234,10 @@ public: FloorEruption(FloorEruptionGUIDQueue.front()); FloorEruptionGUIDQueue.pop(); } while (!FloorEruptionGUIDQueue.empty() && (*FloorEruptionGUID[1].find(FloorEruptionGUIDQueue.front())).second == treeHeight); - m_uiEruptTimer = 1000; + EruptTimer = 1000; } else - m_uiEruptTimer -= uiDiff; + EruptTimer -= Diff; } } @@ -242,10 +247,10 @@ public: { case ACHIEV_CRITERIA_MANY_WHELPS_10_PLAYER: // Criteria for achievement 4403: Many Whelps! Handle It! (10 player) Hatch 50 eggs in 10s case ACHIEV_CRITERIA_MANY_WHELPS_25_PLAYER: // Criteria for achievement 4406: Many Whelps! Handle It! (25 player) Hatch 50 eggs in 10s - return m_bAchievManyWhelpsHandleIt; + return AchievManyWhelpsHandleIt; case ACHIEV_CRITERIA_DEEP_BREATH_10_PLAYER: // Criteria for achievement 4404: She Deep Breaths More (10 player) Everybody evade Deep Breath case ACHIEV_CRITERIA_DEEP_BREATH_25_PLAYER: // Criteria for achievement 4407: She Deep Breaths More (25 player) Everybody evade Deep Breath - return m_bAchievSheDeepBreathMore; + return AchievSheDeepBreathMore; } return false; } diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h b/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h index eaf6cac43af..26fd9284ea2 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h +++ b/src/server/scripts/Kalimdor/OnyxiasLair/onyxias_lair.h @@ -18,13 +18,13 @@ #ifndef DEF_ONYXIAS_LAIR_H #define DEF_ONYXIAS_LAIR_H -enum eData64 +enum Data64 { DATA_ONYXIA_GUID, DATA_FLOOR_ERUPTION_GUID }; -enum eInstanceData +enum InstanceData { DATA_ONYXIA, MAX_ENCOUNTER, @@ -34,7 +34,7 @@ enum eInstanceData DATA_MANY_WHELPS_COUNT }; -enum eCreatures +enum Creatures { NPC_WHELP = 11262, NPC_LAIRGUARD = 36561, @@ -42,20 +42,20 @@ enum eCreatures NPC_ONYXIA = 10184 }; -enum eOnyxiaPhases +enum OnyxiaPhases { PHASE_START = 1, PHASE_BREATH = 2, PHASE_END = 3 }; -enum eGameObjects +enum GameObjects { GO_WHELP_SPAWNER = 176510, GO_WHELP_EGG = 176511 }; -enum eAchievementData +enum AchievementData { ACHIEV_CRITERIA_MANY_WHELPS_10_PLAYER = 12565, // Criteria for achievement 4403: Many Whelps! Handle It! (10 player) Hatch 50 eggs in 10s ACHIEV_CRITERIA_MANY_WHELPS_25_PLAYER = 12568, // Criteria for achievement 4406: Many Whelps! Handle It! (25 player) Hatch 50 eggs in 10s diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index a0fca522f61..b2662b644a7 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -296,6 +296,7 @@ class boss_professor_putricide : public CreatureScript summon->ModifyAuraState(AURA_STATE_UNKNOWN22, true); summon->CastSpell(summon, SPELL_GASEOUS_BLOAT_PROC, true); summon->CastCustomSpell(SPELL_GASEOUS_BLOAT, SPELLVALUE_AURA_STACK, 10, summon, false); + summon->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); summon->SetReactState(REACT_PASSIVE); return; case NPC_VOLATILE_OOZE: @@ -303,6 +304,7 @@ class boss_professor_putricide : public CreatureScript summon->ModifyAuraState(AURA_STATE_UNKNOWN19, true); summon->CastSpell(summon, SPELL_OOZE_ERUPTION_SEARCH_PERIODIC, true); summon->CastSpell(summon, SPELL_VOLATILE_OOZE_ADHESIVE, false); + summon->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); summon->SetReactState(REACT_PASSIVE); return; case NPC_CHOKING_GAS_BOMB: diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 4dab215d1da..d2eaab361a1 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -138,7 +138,7 @@ enum Spells SPELL_IN_FROSTMOURNE_ROOM = 74276, SPELL_KILL_FROSTMOURNE_PLAYERS = 75127, SPELL_HARVESTED_SOUL = 72679, - SPELL_TRIGGER_VILE_SPIRIT_HEROIC = 73582, + SPELL_TRIGGER_VILE_SPIRIT_HEROIC = 73582, // TODO: Cast every 3 seconds during Frostmourne phase, targets a Wicked Spirit amd activates it // Frostmourne SPELL_LIGHTS_FAVOR = 69382, @@ -152,6 +152,7 @@ enum Spells SPELL_SUMMON_SPIRIT_BOMB_1 = 73581, // (Heroic) SPELL_SUMMON_SPIRIT_BOMB_2 = 74299, // (Heroic) SPELL_EXPLOSION = 73576, // Spirit Bomb (Heroic) + SPELL_HARVEST_SOUL_DAMAGE_AURA = 73655, // Outro SPELL_FURY_OF_FROSTMOURNE = 72350, @@ -221,7 +222,7 @@ enum Events EVENT_QUAKE_2 = 27, EVENT_VILE_SPIRITS = 28, EVENT_HARVEST_SOULS = 29, // heroic only - EVENT_WICKED_SPIRITS = 30, + EVENT_BERSERK = 30, EVENT_SOUL_RIP = 31, EVENT_DESTROY_SOUL = 32, EVENT_FROSTMOURNE_TALK_1 = 33, @@ -249,19 +250,18 @@ enum Events EVENT_OUTRO_TERENAS_TALK_2 = 55, EVENT_OUTRO_TALK_7 = 56, EVENT_OUTRO_TALK_8 = 57, - EVENT_BERSERK = 58, // Shambling Horror - EVENT_SHOCKWAVE = 59, - EVENT_ENRAGE = 60, + EVENT_SHOCKWAVE = 58, + EVENT_ENRAGE = 59, // Raging Spirit - EVENT_SOUL_SHRIEK = 61, + EVENT_SOUL_SHRIEK = 60, // Strangulate Vehicle (Harvest Soul) - EVENT_TELEPORT = 62, - EVENT_MOVE_TO_LICH_KING = 63, - EVENT_DESPAWN_SELF = 64, + EVENT_TELEPORT = 61, + EVENT_MOVE_TO_LICH_KING = 62, + EVENT_DESPAWN_SELF = 63, }; enum EventGroups @@ -475,6 +475,32 @@ class VileSpiritActivateEvent : public BasicEvent Creature* _owner; }; +class TriggerWickedSpirit : public BasicEvent +{ + public: + explicit TriggerWickedSpirit(Creature* owner) + : _owner(owner), _counter(13) + { + } + + bool Execute(uint64 /*time*/, uint32 /*diff*/) + { + _owner->CastCustomSpell(SPELL_TRIGGER_VILE_SPIRIT_HEROIC, SPELLVALUE_MAX_TARGETS, 1, NULL, true); + + if (--_counter) + { + _owner->m_Events.AddEvent(this, _owner->m_Events.CalculateTime(3000)); + return false; + } + + return true; + } + + private: + Creature* _owner; + uint32 _counter; +}; + class boss_the_lich_king : public CreatureScript { public: @@ -503,6 +529,8 @@ class boss_the_lich_king : public CreatureScript me->SetDisableGravity(false); me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->GetMotionMaster()->MoveFall(); + if (Creature* frostmourne = me->FindNearestCreature(NPC_FROSTMOURNE_TRIGGER, 50.0f)) + frostmourne->DespawnOrUnsummon(); } void EnterCombat(Unit* target) @@ -601,8 +629,6 @@ class boss_the_lich_king : public CreatureScript summons.DoAction(ACTION_TELEPORT_BACK, pred); if (!IsHeroic()) Talk(SAY_LK_FROSTMOURNE_ESCAPE); - else - DoCastAOE(SPELL_TRIGGER_VILE_SPIRIT_HEROIC); break; } default: @@ -645,6 +671,8 @@ class boss_the_lich_king : public CreatureScript if (events.GetPhaseMask() & PHASE_MASK_ONE && !HealthAbovePct(70)) { events.SetPhase(PHASE_TRANSITION); + me->SetReactState(REACT_PASSIVE); + me->AttackStop(); me->GetMotionMaster()->MovePoint(POINT_CENTER_1, CenterPosition); return; } @@ -652,6 +680,8 @@ class boss_the_lich_king : public CreatureScript if (events.GetPhaseMask() & PHASE_MASK_TWO && !HealthAbovePct(40)) { events.SetPhase(PHASE_TRANSITION); + me->SetReactState(REACT_PASSIVE); + me->AttackStop(); me->GetMotionMaster()->MovePoint(POINT_CENTER_2, CenterPosition); return; } @@ -664,7 +694,8 @@ class boss_the_lich_king : public CreatureScript events.SetPhase(PHASE_OUTRO); summons.DespawnAll(); SendMusicToPlayers(MUSIC_FURY_OF_FROSTMOURNE); - DoCastAOE(SPELL_FURY_OF_FROSTMOURNE); + me->InterruptNonMeleeSpells(true); + me->CastSpell((Unit*)NULL, SPELL_FURY_OF_FROSTMOURNE, TRIGGERED_NONE); me->SetWalk(true); events.ScheduleEvent(EVENT_OUTRO_TALK_1, 2600, 0, PHASE_OUTRO); events.ScheduleEvent(EVENT_OUTRO_EMOTE_TALK, 6600, 0, PHASE_OUTRO); @@ -712,7 +743,6 @@ class boss_the_lich_king : public CreatureScript break; case NPC_FROSTMOURNE_TRIGGER: { - summons.Summon(summon); summon->CastSpell((Unit*)NULL, SPELL_BROKEN_FROSTMOURNE, true); SendLightOverride(LIGHT_SOULSTORM, 10000); @@ -724,16 +754,11 @@ class boss_the_lich_king : public CreatureScript case NPC_VILE_SPIRIT: { summons.Summon(summon); - if (events.GetPhaseMask() & PHASE_MASK_FROSTMOURNE) - { - TeleportSpirit(summon); - return; - } - summon->SetReactState(REACT_PASSIVE); summon->SetSpeed(MOVE_FLIGHT, 0.5f); summon->GetMotionMaster()->MoveRandom(10.0f); - summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(15000)); + if (!(events.GetPhaseMask() & PHASE_MASK_FROSTMOURNE)) + summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(15000)); return; } case NPC_STRANGULATE_VEHICLE: @@ -756,7 +781,6 @@ class boss_the_lich_king : public CreatureScript case NPC_VALKYR_SHADOWGUARD: case NPC_RAGING_SPIRIT: case NPC_VILE_SPIRIT: - case NPC_WICKED_SPIRIT: summon->ToTempSummon()->SetTempSummonType(TEMPSUMMON_CORPSE_DESPAWN); break; default: @@ -802,8 +826,6 @@ class boss_the_lich_king : public CreatureScript me->SetFacingTo(0.0f); Talk(SAY_LK_REMORSELESS_WINTER); SendMusicToPlayers(MUSIC_SPECIAL); - me->SetReactState(REACT_PASSIVE); - me->AttackStop(); DoCast(me, SPELL_REMORSELESS_WINTER_1); events.DelayEvents(62500, EVENT_GROUP_BERSERK); // delay berserk timer, its not ticking during phase transitions events.ScheduleEvent(EVENT_QUAKE, 62500, 0, PHASE_TRANSITION); @@ -819,8 +841,6 @@ class boss_the_lich_king : public CreatureScript me->SetFacingTo(0.0f); Talk(SAY_LK_REMORSELESS_WINTER); SendMusicToPlayers(MUSIC_SPECIAL); - me->SetReactState(REACT_PASSIVE); - me->AttackStop(); DoCast(me, SPELL_REMORSELESS_WINTER_2); summons.DespawnEntry(NPC_VALKYR_SHADOWGUARD); events.DelayEvents(62500, EVENT_GROUP_BERSERK); // delay berserk timer, its not ticking during phase transitions @@ -992,10 +1012,6 @@ class boss_the_lich_king : public CreatureScript DoCastAOE(SPELL_VILE_SPIRITS); events.ScheduleEvent(EVENT_VILE_SPIRITS, urand(35000, 40000), EVENT_GROUP_VILE_SPIRITS, PHASE_THREE); break; - case EVENT_WICKED_SPIRITS: - DoCastAOE(SPELL_VILE_SPIRITS); - events.ScheduleEvent(EVENT_WICKED_SPIRITS, urand(35000, 40000), 0, PHASE_FROSTMOURNE); - break; case EVENT_HARVEST_SOULS: Talk(SAY_LK_HARVEST_SOUL); DoCastAOE(SPELL_HARVEST_SOULS); @@ -1003,7 +1019,6 @@ class boss_the_lich_king : public CreatureScript events.SetPhase(PHASE_FROSTMOURNE); // will stop running UpdateVictim (no evading) me->SetReactState(REACT_PASSIVE); me->AttackStop(); - events.ScheduleEvent(EVENT_WICKED_SPIRITS, events.GetNextEventTime(EVENT_VILE_SPIRITS) - events.GetTimer(), 0, PHASE_FROSTMOURNE); events.DelayEvents(50000, EVENT_GROUP_VILE_SPIRITS); events.RescheduleEvent(EVENT_DEFILE, 50000, 0, PHASE_THREE); events.RescheduleEvent(EVENT_SOUL_REAPER, urand(57000, 62000), 0, PHASE_THREE); @@ -1019,16 +1034,22 @@ class boss_the_lich_king : public CreatureScript if (!triggers.empty()) { triggers.sort(Trinity::ObjectDistanceOrderPred(terenas, true)); - Unit* spawner = triggers.front(); + Creature* spawner = triggers.front(); spawner->CastSpell(spawner, SPELL_SUMMON_SPIRIT_BOMB_1, true); // summons bombs randomly spawner->CastSpell(spawner, SPELL_SUMMON_SPIRIT_BOMB_2, true); // summons bombs on players + spawner->m_Events.AddEvent(new TriggerWickedSpirit(spawner), spawner->m_Events.CalculateTime(3000)); } for (SummonList::iterator i = summons.begin(); i != summons.end(); ++i) { Creature* summon = ObjectAccessor::GetCreature(*me, *i); if (summon && summon->GetEntry() == NPC_VILE_SPIRIT) - TeleportSpirit(summon); + { + summon->m_Events.KillAllEvents(true); + summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(50000)); + summon->GetMotionMaster()->MoveRandom(10.0f); + summon->SetReactState(REACT_PASSIVE); + } } } break; @@ -1099,22 +1120,6 @@ class boss_the_lich_king : public CreatureScript } private: - - void TeleportSpirit(Creature* summon) - { - float dist = me->GetObjectSize() + (15.0f - me->GetObjectSize()) * float(rand_norm()); - float angle = float(rand_norm()) * float(2.0f * M_PI); - Position dest = TerenasSpawnHeroic; - me->MovePosition(dest, dist, angle); - dest.m_positionZ += 15.0f; - summon->UpdateEntry(NPC_WICKED_SPIRIT); - summon->SetReactState(REACT_PASSIVE); - summon->NearTeleportTo(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), dest.GetOrientation()); - summon->SetSpeed(MOVE_FLIGHT, 0.5f); - summon->m_Events.KillAllEvents(true); - summon->m_Events.AddEvent(new VileSpiritActivateEvent(summon), summon->m_Events.CalculateTime(1000)); - } - void SendMusicToPlayers(uint32 musicId) const { WorldPacket data(SMSG_PLAY_MUSIC, 4); @@ -1635,8 +1640,13 @@ class npc_strangulate_vehicle : public CreatureScript return; if (TempSummon* summ = me->ToTempSummon()) + { if (Unit* summoner = summ->GetSummoner()) + { DoCast(summoner, SPELL_HARVEST_SOUL_TELEPORT_BACK); + summoner->RemoveAurasDueToSpell(SPELL_HARVEST_SOUL_DAMAGE_AURA); + } + } if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_THE_LICH_KING))) lichKing->AI()->SummonedCreatureDespawn(me); @@ -1993,6 +2003,10 @@ class npc_broken_frostmourne : public CreatureScript _events.ScheduleEvent(EVENT_OUTRO_SUMMON_TERENAS, 6000, 0, PHASE_OUTRO); } + void EnterEvadeMode() + { + } + void UpdateAI(uint32 const diff) { UpdateVictim(); @@ -2472,14 +2486,18 @@ class spell_the_lich_king_summon_into_air : public SpellScriptLoader static Position const offset = {0.0f, 0.0f, 15.0f, 0.0f}; WorldLocation* dest = const_cast<WorldLocation*>(GetExplTargetDest()); dest->RelocateOffset(offset); + GetHitDest()->RelocateOffset(offset); // spirit bombs get higher if (GetSpellInfo()->Effects[effIndex].MiscValue == NPC_SPIRIT_BOMB) + { dest->RelocateOffset(offset); + GetHitDest()->RelocateOffset(offset); + } } void Register() { - OnEffectLaunch += SpellEffectFn(spell_the_lich_king_summon_into_air_SpellScript::ModDestHeight, EFFECT_0, SPELL_EFFECT_SUMMON); + OnEffectHit += SpellEffectFn(spell_the_lich_king_summon_into_air_SpellScript::ModDestHeight, EFFECT_0, SPELL_EFFECT_SUMMON); } }; @@ -2954,6 +2972,15 @@ class spell_the_lich_king_restore_soul : public SpellScriptLoader lichKing->AI()->DoAction(ACTION_TELEPORT_BACK); if (Creature* spawner = GetCaster()->FindNearestCreature(NPC_WORLD_TRIGGER_INFINITE_AOI, 50.0f)) spawner->RemoveAllAuras(); + + std::list<Creature*> spirits; + GetCaster()->GetCreatureListWithEntryInGrid(spirits, NPC_WICKED_SPIRIT, 200.0f); + for (std::list<Creature*>::iterator itr = spirits.begin(); itr != spirits.end(); ++itr) + { + (*itr)->m_Events.KillAllEvents(true); + (*itr)->SetReactState(REACT_PASSIVE); + (*itr)->AI()->EnterEvadeMode(); + } } void RemoveAura() @@ -3046,23 +3073,18 @@ class spell_the_lich_king_trigger_vile_spirit : public SpellScriptLoader { PrepareSpellScript(spell_the_lich_king_trigger_vile_spirit_SpellScript); - void TeleportOutside() + void ActivateSpirit() { Creature* target = GetHitCreature(); if (!target) return; - Position dest; - Position offset; - TerenasSpawnHeroic.GetPositionOffsetTo(*target, offset); - GetCaster()->GetPosition(&dest); - dest.RelocateOffset(offset); - target->NearTeleportTo(dest.GetPositionX(), dest.GetPositionY(), dest.GetPositionZ(), dest.GetOrientation()); + VileSpiritActivateEvent(target).Execute(0, 0); } void Register() { - OnHit += SpellHitFn(spell_the_lich_king_trigger_vile_spirit_SpellScript::TeleportOutside); + OnHit += SpellHitFn(spell_the_lich_king_trigger_vile_spirit_SpellScript::ActivateSpirit); } }; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index c40a521c794..31ed1eedf10 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -1013,11 +1013,8 @@ class npc_dream_portal : public CreatureScript { } - void DoAction(int32 const action) + void OnSpellClick(Unit* /*clicker*/) { - if (action != EVENT_SPELLCLICK) - return; - _used = true; me->DespawnOrUnsummon(); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index 704c3c2b0c2..270f56674eb 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -290,6 +290,11 @@ class instance_icecrown_citadel : public InstanceMapScript case NPC_TERENAS_MENETHIL_FROSTMOURNE_H: TerenasMenethilGUID = creature->GetGUID(); break; + case NPC_WICKED_SPIRIT: + // Remove corpse as soon as it dies (and respawn 10 seconds later) + creature->SetCorpseDelay(0); + creature->SetReactState(REACT_PASSIVE); + break; default: break; } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 0e453eceaa1..8ff6c2e1a3a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -720,20 +720,18 @@ class boss_flame_leviathan_overload_device : public CreatureScript { } - void DoAction(const int32 param) + void OnSpellClick(Unit* /*clicker*/) { - if (param == EVENT_SPELLCLICK) + if (me->GetVehicle()) { - if (me->GetVehicle()) + me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + + if (Unit* player = me->GetVehicle()->GetPassenger(SEAT_PLAYER)) { - me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - if (Unit* player = me->GetVehicle()->GetPassenger(SEAT_PLAYER)) - { - me->GetVehicleBase()->CastSpell(player, SPELL_SMOKE_TRAIL, true); - player->GetMotionMaster()->MoveKnockbackFrom(me->GetVehicleBase()->GetPositionX(), me->GetVehicleBase()->GetPositionY(), 30, 30); - player->ExitVehicle(); - } + me->GetVehicleBase()->CastSpell(player, SPELL_SMOKE_TRAIL, true); + player->GetMotionMaster()->MoveKnockbackFrom(me->GetVehicleBase()->GetPositionX(), me->GetVehicleBase()->GetPositionY(), 30, 30); + player->ExitVehicle(); } } } diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index e7cc7360aab..9cbf81b39af 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -2996,11 +2996,14 @@ class spell_gen_mount : public SpellScriptLoader // Triggered spell id dependent on riding skill and zone bool canFly = false; - uint32 map = target->GetMapId(); + uint32 map = GetVirtualMapForMapAndZone(target->GetMapId(), target->GetZoneId()); if (map == 530 || (map == 571 && target->HasSpell(SPELL_COLD_WEATHER_FLYING))) canFly = true; - AreaTableEntry const* area = sAreaStore.LookupEntry(target->GetAreaId()); + float x, y, z; + target->GetPosition(x, y, z); + uint32 areaFlag = target->GetBaseMap()->GetAreaFlag(x, y, z); + AreaTableEntry const* area = sAreaStore.LookupEntry(areaFlag); if (!area || (canFly && (area->flags & AREA_FLAG_NO_FLY_ZONE))) canFly = false; diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp index 0ba5c866d63..f1276c24a75 100644 --- a/src/server/scripts/Spells/spell_warrior.cpp +++ b/src/server/scripts/Spells/spell_warrior.cpp @@ -184,9 +184,9 @@ class spell_warr_deep_wounds : public SpellScriptLoader damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); ApplyPctN(damage, 16 * sSpellMgr->GetSpellRank(GetSpellInfo()->Id)); - + damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); - + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_DEEP_WOUNDS_RANK_PERIODIC); uint32 ticks = spellInfo->GetDuration() / spellInfo->Effects[EFFECT_0].Amplitude; @@ -405,7 +405,7 @@ class spell_warr_bloodthirst : public SpellScriptLoader void Register() { - OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY); + OnEffectHit += SpellEffectFn(spell_warr_bloodthirst_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY); } }; @@ -415,6 +415,33 @@ class spell_warr_bloodthirst : public SpellScriptLoader } }; +class spell_warr_bloodthirst_heal : public SpellScriptLoader +{ +public: + spell_warr_bloodthirst_heal() : SpellScriptLoader("spell_warr_bloodthirst_heal") { } + + class spell_warr_bloodthirst_heal_SpellScript : public SpellScript + { + PrepareSpellScript(spell_warr_bloodthirst_heal_SpellScript); + + void HandleHeal(SpellEffIndex /* effIndex */) + { + if (GetTriggeringSpell()) + SetHitHeal(CalculatePctN(GetCaster()->GetMaxHealth(),GetTriggeringSpell()->Effects[EFFECT_1].CalcValue())); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_warr_bloodthirst_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_warr_bloodthirst_heal_SpellScript(); + } +}; + enum Overpower { SPELL_UNRELENTING_ASSAULT_RANK_1 = 46859, @@ -472,4 +499,5 @@ void AddSC_warrior_spell_scripts() new spell_warr_concussion_blow(); new spell_warr_bloodthirst(); new spell_warr_overpower(); + new spell_warr_bloodthirst_heal(); } |