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-rw-r--r--src/game/Unit.cpp2
-rw-r--r--src/game/Unit.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index bb72530490d..8bf2968fd40 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -4522,7 +4522,7 @@ void Unit::RemoveAurasDueToSpell(uint32 spellId, Aura* except)
RemoveAura(spellId,i,except);
}
-void Unit::RemoveAurasDueToCasterSpell(uint64 guid, uint32 spellId)
+void Unit::RemoveAurasDueToCasterSpell(uint32 spellId, uint64 guid)
{
for (int k=0; k < 3; ++k)
{
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 1679439198c..8db6f288ce7 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1107,7 +1107,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void RemoveSingleAuraFromStack(uint32 spellId, uint32 effindex);
void RemoveAurasDueToSpell(uint32 spellId, Aura* except = NULL);
void RemoveAurasDueToItemSpell(Item* castItem,uint32 spellId);
- void RemoveAurasDueToCasterSpell(uint64 guid, uint32 spellId);
+ void RemoveAurasDueToCasterSpell(uint32 spellId, uint64 guid);
void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler);
void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer);
void RemoveAurasDueToSpellByCancel(uint32 spellId);