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-rw-r--r--src/server/worldserver/CommandLine/CliRunnable.cpp9
-rw-r--r--src/server/worldserver/Main.cpp8
2 files changed, 16 insertions, 1 deletions
diff --git a/src/server/worldserver/CommandLine/CliRunnable.cpp b/src/server/worldserver/CommandLine/CliRunnable.cpp
index 01f2a2985c1..ef114e87467 100644
--- a/src/server/worldserver/CommandLine/CliRunnable.cpp
+++ b/src/server/worldserver/CommandLine/CliRunnable.cpp
@@ -83,6 +83,14 @@ char ** cli_completion(const char * text, int start, int /*end*/)
rl_bind_key('\t',rl_abort);
return (matches);
}
+
+int cli_hook_func(void)
+{
+ if (World::IsStopped())
+ rl_done = 1;
+ return 0;
+}
+
#endif
void utf8print(void* /*arg*/, const char* str)
@@ -717,6 +725,7 @@ void CliRunnable::run()
//sLog.outString("");
#if PLATFORM != WINDOWS
rl_attempted_completion_function = cli_completion;
+ rl_event_hook = cli_hook_func;
#endif
if (sConfig.GetBoolDefault("BeepAtStart", true))
printf("\a"); // \a = Alert
diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp
index 71fd88ce7df..fd6ecdda8fa 100644
--- a/src/server/worldserver/Main.cpp
+++ b/src/server/worldserver/Main.cpp
@@ -74,6 +74,8 @@ void usage(const char *prog)
/// Launch the Trinity server
extern int main(int argc, char **argv)
{
+ ACE::init();
+
///- Command line parsing to get the configuration file name
char const* cfg_file = _TRINITY_CORE_CONFIG;
int c=1;
@@ -144,12 +146,16 @@ extern int main(int argc, char **argv)
///- and run the 'Master'
/// \todo Why do we need this 'Master'? Can't all of this be in the Main as for Realmd?
- return sMaster.Run();
+ int ret = sMaster.Run();
// at sMaster return function exist with codes
// 0 - normal shutdown
// 1 - shutdown at error
// 2 - restart command used, this code can be used by restarter for restart Trinityd
+
+ ACE::fini();
+
+ return ret;
}
/// @}