diff options
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 2 | ||||
-rw-r--r-- | src/server/scripts/ExilesReach/zone_exiles_reach.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 6d52f3112bc..e265978a342 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16435,7 +16435,7 @@ int32 Player::GetQuestSlotObjectiveData(uint16 slot, QuestObjective const& objec return GetQuestSlotObjectiveFlag(slot, objective.StorageIndex) ? 1 : 0; } -int32 Player::GetQuestSlotObjectiveData(uint32 questId, uint32 objectiveId) const +int32 Player::GetQuestObjectiveData(uint32 questId, uint32 objectiveId) const { uint16 slot = FindQuestSlot(questId); if (slot >= MAX_QUEST_LOG_SIZE) diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 7c9f559ca2e..c77122714f6 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1611,7 +1611,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> int64 GetQuestSlotEndTime(uint16 slot) const; bool GetQuestSlotObjectiveFlag(uint16 slot, int8 objectiveIndex) const; int32 GetQuestSlotObjectiveData(uint16 slot, QuestObjective const& objective) const; - int32 GetQuestSlotObjectiveData(uint32 questId, uint32 objectiveId) const; + int32 GetQuestObjectiveData(uint32 questId, uint32 objectiveId) const; void SetQuestSlot(uint16 slot, uint32 quest_id); void SetQuestSlotCounter(uint16 slot, uint8 counter, uint16 count); void SetQuestSlotState(uint16 slot, uint32 state); diff --git a/src/server/scripts/ExilesReach/zone_exiles_reach.cpp b/src/server/scripts/ExilesReach/zone_exiles_reach.cpp index 82a31b64415..3eb81ab1c39 100644 --- a/src/server/scripts/ExilesReach/zone_exiles_reach.cpp +++ b/src/server/scripts/ExilesReach/zone_exiles_reach.cpp @@ -2459,7 +2459,7 @@ struct npc_sparring_partner_combat_training : public ScriptedAI break; } - return player->GetQuestSlotObjectiveData(_questID, objectiveId); + return player->GetQuestObjectiveData(_questID, objectiveId); } void EnterEvadeMode(EvadeReason /*why*/) override |