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-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h6
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp2
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp4
-rw-r--r--src/server/game/Globals/ObjectMgr.h2
-rw-r--r--src/server/game/Loot/LootMgr.h4
-rw-r--r--src/server/game/Spells/Spell.cpp2
-rw-r--r--src/server/game/Storages/WhoListStorage.cpp4
-rw-r--r--src/server/scripts/Spells/spell_item.cpp4
9 files changed, 15 insertions, 15 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 798c1d1d813..9cefccd19df 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -301,7 +301,7 @@ void SmartAI::UpdatePath(const uint32 diff)
return;
if (mEscortInvokerCheckTimer < diff)
{
- // Escort failed, no players in range
+ // Escort failed, no players in range
if (!IsEscortInvokerInRange())
{
StopPath(0, mEscortQuestID, true);
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index 103407962d5..c90ddd68098 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -88,8 +88,8 @@ enum SMART_EVENT_PHASE_BITS
SMART_EVENT_PHASE_10_BIT = 512,
SMART_EVENT_PHASE_11_BIT = 1024,
SMART_EVENT_PHASE_12_BIT = 2048,
- SMART_EVENT_PHASE_ALL = SMART_EVENT_PHASE_1_BIT + SMART_EVENT_PHASE_2_BIT + SMART_EVENT_PHASE_3_BIT + SMART_EVENT_PHASE_4_BIT + SMART_EVENT_PHASE_5_BIT +
- SMART_EVENT_PHASE_6_BIT + SMART_EVENT_PHASE_7_BIT + SMART_EVENT_PHASE_8_BIT + SMART_EVENT_PHASE_9_BIT + SMART_EVENT_PHASE_10_BIT +
+ SMART_EVENT_PHASE_ALL = SMART_EVENT_PHASE_1_BIT + SMART_EVENT_PHASE_2_BIT + SMART_EVENT_PHASE_3_BIT + SMART_EVENT_PHASE_4_BIT + SMART_EVENT_PHASE_5_BIT +
+ SMART_EVENT_PHASE_6_BIT + SMART_EVENT_PHASE_7_BIT + SMART_EVENT_PHASE_8_BIT + SMART_EVENT_PHASE_9_BIT + SMART_EVENT_PHASE_10_BIT +
SMART_EVENT_PHASE_11_BIT + SMART_EVENT_PHASE_12_BIT
};
@@ -582,7 +582,7 @@ enum SMART_ACTION
SMART_ACTION_LOAD_EQUIPMENT = 124, // id
SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT = 125, // id min range, id max range
SMART_ACTION_REMOVE_ALL_GAMEOBJECTS = 126,
- SMART_ACTION_STOP_MOTION = 127, // stopMoving, movementExpired
+ SMART_ACTION_STOP_MOTION = 127, // stopMoving, movementExpired
SMART_ACTION_END = 128
};
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index c011325acff..ca428592119 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -980,7 +980,7 @@ bool Creature::Create(ObjectGuid::LowType guidlow, Map* map, uint32 phaseMask, u
}
// Allow players to see those units while dead, do it here (mayby altered by addon auras)
- if (cinfo->type_flags & CREATURE_TYPE_FLAG_GHOST_VISIBLE)
+ if (cinfo->type_flags & CREATURE_TYPE_FLAG_GHOST_VISIBLE)
m_serverSideVisibility.SetValue(SERVERSIDE_VISIBILITY_GHOST, GHOST_VISIBILITY_ALIVE | GHOST_VISIBILITY_GHOST);
if (!CreateFromProto(guidlow, entry, data, vehId))
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 7ddc586a4f3..204beb26386 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -4647,7 +4647,7 @@ void Unit::GetDispellableAuraList(Unit* caster, uint32 dispelMask, DispelCharges
if (aura->GetSpellInfo()->GetDispelMask() & dispelMask)
{
// do not remove positive auras if friendly target
- // negative auras if non-friendly
+ // negative auras if non-friendly
// unless we're reflecting (dispeller eliminates one of it's benefitial buffs)
if (isReflect != (aurApp->IsPositive() == IsFriendlyTo(caster)))
continue;
@@ -13675,7 +13675,7 @@ bool Unit::UpdatePosition(float x, float y, float z, float orientation, bool tel
bool const turn = G3D::fuzzyGt(M_PI - fabs(fabs(GetOrientation() - orientation) - M_PI), 0.0f);
// G3D::fuzzyEq won't help here, in some cases magnitudes differ by a little more than G3D::eps, but should be considered equal
- bool const relocated = (teleport ||
+ bool const relocated = (teleport ||
std::fabs(GetPositionX() - x) > 0.001f ||
std::fabs(GetPositionY() - y) > 0.001f ||
std::fabs(GetPositionZ() - z) > 0.001f);
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 37a711110dc..6638f0e6d15 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -621,7 +621,7 @@ struct QuestPOIWrapper
void InitializeQueryData();
ByteBuffer BuildQueryData() const;
-
+
QuestPOIWrapper() : QueryDataBuffer(0) { }
};
diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h
index 3e902a86a84..0aa85bb0186 100644
--- a/src/server/game/Loot/LootMgr.h
+++ b/src/server/game/Loot/LootMgr.h
@@ -153,9 +153,9 @@ struct TC_GAME_API LootItem
uint32 itemid;
uint32 randomSuffix;
int32 randomPropertyId;
- ConditionContainer conditions; // additional loot condition
+ ConditionContainer conditions; // additional loot condition
AllowedLooterSet allowedGUIDs;
- ObjectGuid rollWinnerGUID; // Stores the guid of person who won loot, if his bags are full only he can see the item in loot list!
+ ObjectGuid rollWinnerGUID; // Stores the guid of person who won loot, if his bags are full only he can see the item in loot list!
uint8 count : 8;
bool is_looted : 1;
bool is_blocked : 1;
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 26f40b86c6b..0121db50ff5 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -803,7 +803,7 @@ void Spell::SelectSpellTargets()
}
if (uint64 dstDelay = CalculateDelayMomentForDst())
- m_delayMoment = dstDelay;
+ m_delayMoment = dstDelay;
}
uint64 Spell::CalculateDelayMomentForDst() const
diff --git a/src/server/game/Storages/WhoListStorage.cpp b/src/server/game/Storages/WhoListStorage.cpp
index c11886f6a5e..d8a17c334fa 100644
--- a/src/server/game/Storages/WhoListStorage.cpp
+++ b/src/server/game/Storages/WhoListStorage.cpp
@@ -54,8 +54,8 @@ void WhoListStorageMgr::Update()
wstrToLower(wideGuildName);
- _whoListStorage.emplace_back(itr->second->GetGUID(), itr->second->GetTeam(), itr->second->GetSession()->GetSecurity(), itr->second->getLevel(),
- itr->second->getClass(), itr->second->getRace(), itr->second->GetZoneId(), itr->second->GetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER), itr->second->IsVisible(),
+ _whoListStorage.emplace_back(itr->second->GetGUID(), itr->second->GetTeam(), itr->second->GetSession()->GetSecurity(), itr->second->getLevel(),
+ itr->second->getClass(), itr->second->getRace(), itr->second->GetZoneId(), itr->second->GetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER), itr->second->IsVisible(),
widePlayerName, wideGuildName, playerName, guildName);
}
}
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 8a030ebafdb..ab473af09fc 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1146,7 +1146,7 @@ class spell_item_gnomish_death_ray : public SpellScriptLoader
}
};
-// Item 10721: Gnomish Harm Prevention Belt
+// Item 10721: Gnomish Harm Prevention Belt
// 13234 - Harm Prevention Belt
enum HarmPreventionBelt
{
@@ -4812,7 +4812,7 @@ void AddSC_item_spell_scripts()
new spell_item_zandalarian_charm("spell_item_unstable_power", SPELL_UNSTABLE_POWER_AURA_STACK);
new spell_item_zandalarian_charm("spell_item_restless_strength", SPELL_RESTLESS_STRENGTH_AURA_STACK);
-
+
new spell_item_mad_alchemists_potion();
new spell_item_crazy_alchemists_potion();
}