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-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 90c69b95a3d..35f7cfd1555 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -13655,7 +13655,7 @@ bool Unit::HandleAuraRaidProcFromChargeWithValue( AuraEffect* triggeredByAura )
triggeredByAura->GetParentAura()->SetAuraCharges(1); // will removed at next charges decrease
// next target selection
- if(jumps > 0 && IS_PLAYER_GUID(GetGUID()) && IS_PLAYER_GUID(caster_guid))
+ if(jumps > 0 && IS_PLAYER_GUID(caster_guid))
{
float radius;
if (spellProto->EffectRadiusIndex[effIdx])