diff options
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 0e49852ab7e..479faad1ede 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22782,6 +22782,10 @@ template void Player::UpdateVisibilityOf(AreaTrigger* target, UpdateData& data void Player::UpdateObjectVisibility(bool forced) { + // Prevent updating visibility if player is not in world (example: LoadFromDB sets drunkstate which updates invisibility while player is not in map) + if (!IsInWorld()) + return; + if (!forced) AddToNotify(NOTIFY_VISIBILITY_CHANGED); else |
