diff options
| -rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp | 7 | 
1 files changed, 0 insertions, 7 deletions
| diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index b2ee0572247..fbed870eb19 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -501,13 +501,6 @@ class boss_the_lich_king : public CreatureScript                  DoCastAOE(SPELL_PLAY_MOVIE, false);                  me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);                  me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, 0x03); -                float x, y, z; -                me->GetPosition(x, y, z); -                // use larger distance for vmap height search than in most other cases -                float ground_Z = me->GetMap()->GetHeight(me->GetPhaseMask(), x, y, z, true, MAX_FALL_DISTANCE); -                if (fabs(ground_Z - z) < 0.1f) -                    return; -                  me->GetMotionMaster()->MoveFall();              } | 
