diff options
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuras.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellMgr.h | 3 |
3 files changed, 6 insertions, 4 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index a84e8a1fcdd..8fc56f81a05 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1717,8 +1717,8 @@ uint32 Aura::IsProcTriggeredOnEvent(AuraApplication* aurApp, ProcEventInfo& even if (!sSpellMgr->CanSpellTriggerProcOnEvent(*procEntry, eventInfo)) return 0; - // check if aura can proc when spell is triggered - if (!(procEntry->AttributesMask & PROC_ATTR_TRIGGERED_CAN_PROC)) + // check if aura can proc when spell is triggered (exception for hunter auto shot & wands) + if (!(procEntry->AttributesMask & PROC_ATTR_TRIGGERED_CAN_PROC) && !(eventInfo.GetTypeMask() & AUTO_ATTACK_PROC_FLAG_MASK)) if (Spell const* spell = eventInfo.GetProcSpell()) if (spell->IsTriggered()) if (!GetSpellInfo()->HasAttribute(SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED)) diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 1dcb62a7a8f..83b7d2fc72d 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -837,7 +837,8 @@ bool SpellMgr::CanSpellTriggerProcOnEvent(SpellProcEntry const& procEntry, ProcE return true; // do triggered cast checks - if (!(procEntry.AttributesMask & PROC_ATTR_TRIGGERED_CAN_PROC)) + // Do not consider autoattacks as triggered spells + if (!(procEntry.AttributesMask & PROC_ATTR_TRIGGERED_CAN_PROC) && !(eventInfo.GetTypeMask() & AUTO_ATTACK_PROC_FLAG_MASK)) { if (Spell const* spell = eventInfo.GetProcSpell()) { diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h index 022258ab8cf..02c7d0bbd0f 100644 --- a/src/server/game/Spells/SpellMgr.h +++ b/src/server/game/Spells/SpellMgr.h @@ -179,13 +179,14 @@ enum ProcFlags | PROC_FLAG_DONE_SPELL_RANGED_DMG_CLASS | PROC_FLAG_TAKEN_SPELL_RANGED_DMG_CLASS, SPELL_PROC_FLAG_MASK = PROC_FLAG_DONE_SPELL_MELEE_DMG_CLASS | PROC_FLAG_TAKEN_SPELL_MELEE_DMG_CLASS + | PROC_FLAG_DONE_RANGED_AUTO_ATTACK | PROC_FLAG_TAKEN_RANGED_AUTO_ATTACK | PROC_FLAG_DONE_SPELL_RANGED_DMG_CLASS | PROC_FLAG_TAKEN_SPELL_RANGED_DMG_CLASS | PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS | PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_POS | PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG | PROC_FLAG_TAKEN_SPELL_NONE_DMG_CLASS_NEG | PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS | PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_POS | PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG | PROC_FLAG_TAKEN_SPELL_MAGIC_DMG_CLASS_NEG, - SPELL_CAST_PROC_FLAG_MASK = SPELL_PROC_FLAG_MASK | PROC_FLAG_DONE_TRAP_ACTIVATION | RANGED_PROC_FLAG_MASK, + SPELL_CAST_PROC_FLAG_MASK = SPELL_PROC_FLAG_MASK | PROC_FLAG_DONE_TRAP_ACTIVATION, PERIODIC_PROC_FLAG_MASK = PROC_FLAG_DONE_PERIODIC | PROC_FLAG_TAKEN_PERIODIC, |
