diff options
258 files changed, 5633 insertions, 1211 deletions
diff --git a/sql/updates/world/2012_02_03_00_world_gossip_menu.sql b/sql/updates/world/2012_02_03_00_world_gossip_menu.sql new file mode 100644 index 00000000000..e56662f2e9d --- /dev/null +++ b/sql/updates/world/2012_02_03_00_world_gossip_menu.sql @@ -0,0 +1,2196 @@ +-- XXXXXXXXXXXXXXXXXXXXX +-- X Mage Trainers X +-- XXXXXXXXXXXXXXXXXXXXX + +-- Gossip Condition for Mage Trainers +SET @GOSSIP := 63; -- http://www.wowhead.com/npc=2128 "Tirisfal Glades" http://www.wowhead.com/npc=23103 "Undercity" +SET @TEXTYES := 562; +SET @TEXTNO := 563; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=23103; + +SET @GOSSIP := 64; -- http://www.wowhead.com/npc=5880 "Durotar" +SET @TEXTYES := 564; +SET @TEXTNO := 565; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4484; -- http://www.wowhead.com/npc=5498 "Stormwind City" +SET @TEXTYES := 538; +SET @TEXTNO := 539; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4485; -- http://www.wowhead.com/npc=5497 "Stormwind City" +SET @TEXTYES := 538; +SET @TEXTNO := 539; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4486; -- http://www.wowhead.com/npc=331 "Stormwind City" +SET @TEXTYES := 538; +SET @TEXTNO := 539; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4517; -- http://www.wowhead.com/npc=7311 "Orgrimmar" +SET @TEXTYES := 564; +SET @TEXTNO := 565; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4518; -- http://old.wowhead.com/npc=5883 "Orgrimmar" +SET @TEXTYES := 564; +SET @TEXTNO := 565; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4519; -- http://old.wowhead.com/npc=5885 "Orgrimmar" +SET @TEXTYES := 564; +SET @TEXTNO := 565; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4520; -- http://old.wowhead.com/npc=5882 "Orgrimmar" +SET @TEXTYES := 564; +SET @TEXTNO := 565; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4537; -- http://www.wowhead.com/npc=4568 "Undercity" +SET @TEXTYES := 562; +SET @TEXTNO := 563; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4538; -- http://www.wowhead.com/npc=4567 "Undercity" +SET @TEXTYES := 562; +SET @TEXTNO := 563; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4539; -- http://www.wowhead.com/npc=4566 "Undercity" +SET @TEXTYES := 562; +SET @TEXTNO := 563; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4552; -- http://www.wowhead.com/npc=5144 5145,5146,7312 "Ironforge" +SET @TEXTYES := 560; +SET @TEXTNO := 561; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4651; -- http://old.wowhead.com/npc=5884 "Durotar" +SET @TEXTYES := 564; +SET @TEXTNO := 565; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4654; -- http://www.wowhead.com/npc=2124 "Tirisfal Glades" +SET @TEXTYES := 562; +SET @TEXTNO := 563; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4660; -- http://www.wowhead.com/npc=198 "Elwynn Forest" +SET @TEXTYES := 538; +SET @TEXTNO := 539; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4661; -- http://www.wowhead.com/npc=328 "Elwynn Forest" +SET @TEXTYES := 538; +SET @TEXTNO := 539; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4685; -- http://www.wowhead.com/npc=1228 "Dun Morogh" +SET @TEXTYES := 558; +SET @TEXTNO := 559; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 4686; -- http://old.wowhead.com/npc=944 "Dun Morogh" +SET @TEXTYES := 560; +SET @TEXTNO := 561; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 6648; -- 15279,16269,16651,16652,16653 "Blood elf Mage trainers" +SET @TEXTYES := 9190; +SET @TEXTNO := 9191; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 7264; -- 16500,16749,17481,17513,17514 "Draenei Mage Trainers" +SET @TEXTYES := 8589; +SET @TEXTNO := 8590; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 9990; -- http://www.wowhead.com/npc=28956 28958 "Dalaran Mage Trainers" +SET @TEXTYES := 13845; +SET @TEXTNO := 13846; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +SET @GOSSIP := 9580; -- http://www.wowhead.com/npc=27704 "Dustwallow Marsh" +SET @TEXTYES := 12929; +SET @TEXTNO := 12930; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=27704; + +-- Gossip Condition for Mage Trainers +SET @GOSSIP := 7366; -- http://www.wowhead.com/npc=17105 "Darnassus" +SET @TEXTYES := 8799; +SET @TEXTNO := 8800; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=17105; + +-- Gossip Condition for Mage Trainers +SET @GOSSIP := 4535; -- http://www.wowhead.com/npc=3049 "Thunder Bluff" +SET @TEXTYES := 562; +SET @TEXTNO := 663; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=3049; + +-- XXXXXXXXXXXXXXXXXXXXXX +-- X Warlock Trainers X +-- XXXXXXXXXXXXXXXXXXXXXX + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 1503; +SET @TEXTYES := 2175; +SET @TEXTNO := 5722; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 1522; +SET @TEXTYES := 2193; +SET @TEXTNO := 5722; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 2381; +SET @TEXTYES := 2193; +SET @TEXTNO := 5723; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 2383; +SET @TEXTYES := 5714; +SET @TEXTNO := 5715; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 2384; +SET @TEXTYES := 2193; +SET @TEXTNO := 5722; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4503; +SET @TEXTYES := 5693; +SET @TEXTNO := 5722; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4504; +SET @TEXTYES := 5693; +SET @TEXTNO := 5722; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4505; +SET @TEXTYES := 5693; +SET @TEXTNO := 5722; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4566; +SET @TEXTYES := 2193; +SET @TEXTNO := 5722; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4567; +SET @TEXTYES := 2193; +SET @TEXTNO := 5723; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4603; +SET @TEXTYES := 2193; +SET @TEXTNO := 5723; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4604; +SET @TEXTYES := 2193; +SET @TEXTNO := 5723; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4609; +SET @TEXTYES := 5719; +SET @TEXTNO := 5720; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I submit myself for further training my master.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4610; +SET @TEXTYES := 5719; +SET @TEXTNO := 5720; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I submit myself for further training, my master.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=4565; + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4641; +SET @TEXTYES := 5714; +SET @TEXTNO := 5715; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4643; +SET @TEXTYES := 5714; +SET @TEXTNO := 5715; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4655; +SET @TEXTYES := 5719; +SET @TEXTNO := 5720; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I submit myself for further training my master.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4656; +SET @TEXTYES := 5719; +SET @TEXTNO := 5720; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I submit myself for further training my master.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4667; +SET @TEXTYES := 2193; +SET @TEXTNO := 5722; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4681; +SET @TEXTYES := 2193; +SET @TEXTNO := 5723; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4682; +SET @TEXTYES := 2193; +SET @TEXTNO := 5722; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 6628; +SET @TEXTYES := 7882; +SET @TEXTNO := 7903; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 7437; +SET @TEXTYES := 9006; +SET @TEXTNO := 7903; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in warlock training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"Learn about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 7566; +SET @TEXTYES := 9184; +SET @TEXTNO := 9185; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"It is a greater knowledge of the ways of the warlock that I crave.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warlock Trainers +SET @GOSSIP := 4642; +SET @TEXTYES := 5714; +SET @TEXTNO := 5715; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,256,0,0,0,'','Show gossip text if player is a Warlock'), +(14,@GOSSIP,@TEXTNO,0,15,1279,0,0,0,'','Show gossip text if player is not a Warlock'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"It is a greater knowledge of the ways of the warlock that I crave.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=988; + +-- XXXXXXXXXXXXXXXXXXXXXX +-- X Paladin Trainers X +-- XXXXXXXXXXXXXXXXXXXXXX + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 2304; +SET @TEXTYES := 2999; +SET @TEXTNO := 3975; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=5149; + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 4556; +SET @TEXTYES := 3974; +SET @TEXTNO := 3975; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=5148; + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 4557; +SET @TEXTYES := 3974; +SET @TEXTNO := 3975; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=5147; + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 4469; +SET @TEXTYES := 3976; +SET @TEXTNO := 3977; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 4470; +SET @TEXTYES := 3976; +SET @TEXTNO := 3977; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 4471; +SET @TEXTYES := 3976; +SET @TEXTNO := 3977; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 4662; +SET @TEXTYES := 3976; +SET @TEXTNO := 3977; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=8140; + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 4463; +SET @TEXTYES := 3976; +SET @TEXTNO := 3977; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 4464; +SET @TEXTYES := 3976; +SET @TEXTNO := 3977; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 4477; +SET @TEXTYES := 3974; +SET @TEXTNO := 3975; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 4478; +SET @TEXTYES := 3974; +SET @TEXTNO := 3975; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 7260; +SET @TEXTYES := 8582; +SET @TEXTNO := 8584; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 8111; +SET @TEXTYES := 10040; +SET @TEXTNO := 10041; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- XXXXXXXXXXXXXXXXXXXXXX +-- X Warrior Trainers X +-- XXXXXXXXXXXXXXXXXXXXXX + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 523; +SET @TEXTYES := 1040; +SET @TEXTNO := 4985; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=985; + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 655; +SET @TEXTYES := 1218; +SET @TEXTNO := 4973; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=3408; + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 656; +SET @TEXTYES := 1219; +SET @TEXTNO := 4984; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4091; +SET @TEXTYES := 4992; +SET @TEXTNO := 4993; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"Yes. I have.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4475; +SET @TEXTYES := 1216; +SET @TEXTNO := 5721; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4481; +SET @TEXTYES := 1216; +SET @TEXTNO := 5721; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4482; +SET @TEXTYES := 1216; +SET @TEXTNO := 5721; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4509; +SET @TEXTYES := 1040; +SET @TEXTNO := 4985; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4511; +SET @TEXTYES := 1040; +SET @TEXTNO := 4985; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4525; +SET @TEXTYES := 1218; +SET @TEXTNO := 4973; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4526; +SET @TEXTYES := 1218; +SET @TEXTNO := 4973; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4527; +SET @TEXTYES := 1218; +SET @TEXTNO := 4973; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4546; +SET @TEXTYES := 1219; +SET @TEXTNO := 4984; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4547; +SET @TEXTYES := 1219; +SET @TEXTNO := 4984; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4548; +SET @TEXTYES := 1219; +SET @TEXTNO := 4984; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4568; +SET @TEXTYES := 4989; +SET @TEXTNO := 4988; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4569; +SET @TEXTYES := 1215; +SET @TEXTNO := 5724; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4570; +SET @TEXTYES := 1215; +SET @TEXTNO := 5724; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4578; +SET @TEXTYES := 1217; +SET @TEXTNO := 5725; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=4089; + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4579; +SET @TEXTYES := 1217; +SET @TEXTNO := 5725; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4581; +SET @TEXTYES := 1217; +SET @TEXTNO := 5725; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4645; +SET @TEXTYES := 1218; +SET @TEXTNO := 4973; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4649; +SET @TEXTYES := 1216; +SET @TEXTNO := 5721; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4650; +SET @TEXTYES := 1216; +SET @TEXTNO := 5721; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4653; +SET @TEXTYES := 1219; +SET @TEXTNO := 4984; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=2119; + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4683; +SET @TEXTYES := 1215; +SET @TEXTNO := 5724; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4684; +SET @TEXTYES := 1215; +SET @TEXTNO := 5724; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4696; +SET @TEXTYES := 1217; +SET @TEXTNO := 5725; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 4697; +SET @TEXTYES := 1217; +SET @TEXTNO := 5725; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Warrior Trainers +SET @GOSSIP := 7263; +SET @TEXTYES := 8587; +SET @TEXTNO := 8588; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1,0,0,0,'','Show gossip text if player is a Warrior'), +(14,@GOSSIP,@TEXTNO,0,15,1534,0,0,0,'','Show gossip text if player is not a Warrior'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require warrior training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- XXXXXXXXXXXXXXXXXXXXXX +-- X Druid Trainers X +-- XXXXXXXXXXXXXXXXXXXXXX + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 1403; +SET @TEXTYES := 4786; +SET @TEXTNO := 2037; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 3921; +SET @TEXTYES := 4774; +SET @TEXTNO := 4775; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 3924; +SET @TEXTYES := 4782; +SET @TEXTNO := 4781; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 3925; +SET @TEXTYES := 4784; +SET @TEXTNO := 4783; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=9465; + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 3926; +SET @TEXTYES := 4786; +SET @TEXTNO := 4785; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 4507; +SET @TEXTYES := 4784; +SET @TEXTNO := 4783; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=5506; + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 4508; +SET @TEXTYES := 4784; +SET @TEXTNO := 4783; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 4571; +SET @TEXTYES := 4782; +SET @TEXTNO := 4781; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 4605; +SET @TEXTYES := 5716; +SET @TEXTNO := 5717; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 4606; +SET @TEXTYES := 5716; +SET @TEXTNO := 5717; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 4607; +SET @TEXTYES := 5716; +SET @TEXTNO := 5717; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 4687; +SET @TEXTYES := 4784; +SET @TEXTNO := 4783; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 4688; +SET @TEXTYES := 4784; +SET @TEXTNO := 4783; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=3597; + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 7567; +SET @TEXTYES := 9195; +SET @TEXTNO := 9194; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 4646; +SET @TEXTYES := 5716; +SET @TEXTNO := 5717; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=8142; + +-- Gossip Condition for Druid Trainers +SET @GOSSIP := 7567; +SET @TEXTYES := 9195; +SET @TEXTNO := 9194; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,1024,0,0,0,'','Show gossip text if player is a Druid'), +(14,@GOSSIP,@TEXTNO,0,15,511,0,0,0,'','Show gossip text if player is not a Druid'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek training as a druid.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + diff --git a/sql/updates/world/2012_02_03_01_world_quest_template.sql b/sql/updates/world/2012_02_03_01_world_quest_template.sql new file mode 100644 index 00000000000..9871fbf979e --- /dev/null +++ b/sql/updates/world/2012_02_03_01_world_quest_template.sql @@ -0,0 +1,2 @@ +-- Set quest "Feedin' Da Goolz" available to all races +UPDATE `quest_template` SET `RequiredRaces`=1791 WHERE `id`=12652; diff --git a/sql/updates/world/2012_02_04_00_world_creature.sql b/sql/updates/world/2012_02_04_00_world_creature.sql new file mode 100644 index 00000000000..ffc5dfe773b --- /dev/null +++ b/sql/updates/world/2012_02_04_00_world_creature.sql @@ -0,0 +1,5 @@ +-- Adds missing spirit healer in Desolace +SET @GUID := 40269; +DELETE FROM `creature` WHERE `guid`=@GUID AND `id`=6491; +INSERT INTO `creature` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `modelid`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `spawndist`, `currentwaypoint`, `curhealth`, `curmana`, `MovementType`, `npcflag`, `unit_flags`, `dynamicflags`) VALUES +(@GUID, 6491, 1, 1, 1, 0, 0, -452.182, 2513.69, 92.8852, 6.1809, 300, 0, 0, 4120, 0, 0, 0, 0, 0); diff --git a/sql/updates/world/2012_02_04_00_world_gameobject_template.sql b/sql/updates/world/2012_02_04_00_world_gameobject_template.sql new file mode 100644 index 00000000000..d824c35da51 --- /dev/null +++ b/sql/updates/world/2012_02_04_00_world_gameobject_template.sql @@ -0,0 +1,2 @@ +-- set correct type from sniff +UPDATE `gameobject_template` SET `type`=33 WHERE `entry`=166872; diff --git a/sql/updates/world/2012_02_04_00_world_gossip_menu.sql b/sql/updates/world/2012_02_04_00_world_gossip_menu.sql new file mode 100644 index 00000000000..9cae36ec0a9 --- /dev/null +++ b/sql/updates/world/2012_02_04_00_world_gossip_menu.sql @@ -0,0 +1,7 @@ +UPDATE `creature_template` SET `gossip_menu_id`=4677 WHERE `entry`=1232; +UPDATE `creature_template` SET `gossip_menu_id`=4678 WHERE `entry`=629; + +-- Insert npc_text from sniff +DELETE FROM `npc_text` WHERE `ID` IN (9195); +INSERT INTO `npc_text` (`ID`,`prob0`,`text0_0`,`text0_1`,`lang0`,`em0_0`,`em0_1`,`em0_2`,`em0_3`,`em0_4`,`em0_5`,`prob1`,`text1_0`,`text1_1`,`lang1`,`em1_0`,`em1_1`,`em1_2`,`em1_3`,`em1_4`,`em1_5`,`prob2`,`text2_0`,`text2_1`,`lang2`,`em2_0`,`em2_1`,`em2_2`,`em2_3`,`em2_4`,`em2_5`,`prob3`,`text3_0`,`text3_1`,`lang3`,`em3_0`,`em3_1`,`em3_2`,`em3_3`,`em3_4`,`em3_5`,`prob4`,`text4_0`,`text4_1`,`lang4`,`em4_0`,`em4_1`,`em4_2`,`em4_3`,`em4_4`,`em4_5`,`prob5`,`text5_0`,`text5_1`,`lang5`,`em5_0`,`em5_1`,`em5_2`,`em5_3`,`em5_4`,`em5_5`,`prob6`,`text6_0`,`text6_1`,`lang6`,`em6_0`,`em6_1`,`em6_2`,`em6_3`,`em6_4`,`em6_5`,`prob7`,`text7_0`,`text7_1`,`lang7`,`em7_0`,`em7_1`,`em7_2`,`em7_3`,`em7_4`,`em7_5`,`WDBVerified`) VALUES +(9195,1,'Greetings, my $g brother : sister;. How can I guide you today?','Greetings, my $g brother : sister;. How can I guide you today?',7,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,1); diff --git a/sql/updates/world/2012_02_04_01_world_creature.sql b/sql/updates/world/2012_02_04_01_world_creature.sql new file mode 100644 index 00000000000..09f135c2715 --- /dev/null +++ b/sql/updates/world/2012_02_04_01_world_creature.sql @@ -0,0 +1,12 @@ +-- Spawn Petrov +SET @GUID :=40268; +DELETE FROM `creature` WHERE `id`=26932; +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES +(@GUID,26932,571,1,1,0,0,4698.392,-4004.781,212.3551,0.5061455,300,0,0,1,0,0,0,0,0); + +-- Template updates for creature 26932 (Petrov) +UPDATE `creature_template` SET `baseattacktime`=1500,`unit_flags`=`unit_flags`|512 WHERE `entry`=26932; -- Petrov +-- Addon data for creature 26932 (Petrov) +DELETE FROM `creature_template_addon` WHERE `entry`=26932; +INSERT INTO `creature_template_addon` (`entry`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES +(26932,0,0,257,333, NULL); -- Petrov diff --git a/sql/updates/world/2012_02_05_00_world_creature_template.sql b/sql/updates/world/2012_02_05_00_world_creature_template.sql new file mode 100644 index 00000000000..31751f9f324 --- /dev/null +++ b/sql/updates/world/2012_02_05_00_world_creature_template.sql @@ -0,0 +1,2 @@ +-- Set correct faction from sniff +UPDATE `creature_template` SET `faction_A`= 16,`faction_H`=16 WHERE `entry`=26231; diff --git a/sql/updates/world/2012_02_05_00_world_misc.sql b/sql/updates/world/2012_02_05_00_world_misc.sql new file mode 100644 index 00000000000..c5c4cfc43a6 --- /dev/null +++ b/sql/updates/world/2012_02_05_00_world_misc.sql @@ -0,0 +1,126 @@ +-- Argent Tournament Trainers part +SET @SPELL_ON_ARGENT_MOUNT := 63034; + +SET @NPC_JAERAN_LOCKWOOD := 33973; +SET @QUEST_MASTERY_OF_MELEE_A := 13828; +SET @QUEST_MASTERY_OF_MELEE_H := 13829; + +SET @GOSSIP_MENU_JERAN_MOUNTED := 10398; +SET @GOSSIP_MENU_JERAN_EXPLANATION := 10397; -- From Aokromes Sniffs + +SET @GOSSIP_TEXT_JERAN_MOUNTED := 14431; +SET @GOSSIP_TEXT_JERAN_EXPLANATION := 14434; +SET @SPELL_CREDIT_JERAN := 64113; + +SET @NPC_RUGAN_STEELBELLY := 33972; +SET @QUEST_MASTERY_OF_CHARGE_A := 13837; +SET @QUEST_MASTERY_OF_CHARGE_H := 13839; + +SET @GOSSIP_MENU_RUGAN_MOUNTED := 10400; +SET @GOSSIP_MENU_RUGAN_EXPLANATION := 10399; -- From Aokromes Sniffs + +SET @GOSSIP_TEXT_RUGAN_MOUNTED := 14436; +SET @GOSSIP_TEXT_RUGAN_EXPLANATION := 14437; +SET @SPELL_CREDIT_RUGAN := 64114; + +SET @NPC_VALIS_WINDCHASER := 33974; +SET @QUEST_MASTERY_OF_SH_BREAKER_A := 13835; +SET @QUEST_MASTERY_OF_SH_BREAKER_H := 13838; + +SET @GOSSIP_MENU_VALIS_MOUNTED := 10402; +SET @GOSSIP_MENU_VALIS_EXPLANATION := 10401; -- From Aokromes Sniffs + +SET @GOSSIP_TEXT_VALIS_MOUNTED := 14438; +SET @GOSSIP_TEXT_VALIS_EXPLANATION := 14439; +SET @SPELL_CREDIT_VALIS := 64115; + +UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` IN (@NPC_JAERAN_LOCKWOOD,@NPC_RUGAN_STEELBELLY,@NPC_VALIS_WINDCHASER); +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@NPC_JAERAN_LOCKWOOD,@NPC_RUGAN_STEELBELLY,@NPC_VALIS_WINDCHASER) AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@NPC_JAERAN_LOCKWOOD,0,0,0,64,0,100,0,0,0,0,0,98,@GOSSIP_MENU_JERAN_MOUNTED,@GOSSIP_TEXT_JERAN_MOUNTED,0,0,0,0,7,0,0,0,0,0,0,0,'Jeran Lockwood - Send different gossip when mounted (Requires conditions)'), +(@NPC_JAERAN_LOCKWOOD,0,1,3,62,0,100,0,@GOSSIP_MENU_JERAN_MOUNTED,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Jeran Lockwood - Send text when option clicked'), +(@NPC_JAERAN_LOCKWOOD,0,2,3,62,0,100,0,@GOSSIP_MENU_JERAN_EXPLANATION,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Jeran Lockwood - Send text when option clicked'), +(@NPC_JAERAN_LOCKWOOD,0,3,4,61,0,100,0,0,0,0,0,11,@SPELL_CREDIT_JERAN,0,0,0,0,0,7,0,0,0,0,0,0,0,'Jeran Lockwood - Give Credit'), +(@NPC_JAERAN_LOCKWOOD,0,4,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Jeran Lockwood - Close Gossip'), + +(@NPC_RUGAN_STEELBELLY,0,0,0,64,0,100,0,0,0,0,0,98,@GOSSIP_MENU_RUGAN_MOUNTED,@GOSSIP_TEXT_RUGAN_MOUNTED,0,0,0,0,7,0,0,0,0,0,0,0,'Rugan Steelbelly - Send different gossip when mounted (Requires conditions)'), +(@NPC_RUGAN_STEELBELLY,0,1,3,62,0,100,0,@GOSSIP_MENU_RUGAN_MOUNTED,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Rugan Steelbelly - Send text when option clicked'), +(@NPC_RUGAN_STEELBELLY,0,2,3,62,0,100,0,@GOSSIP_MENU_RUGAN_EXPLANATION,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Rugan Steelbelly - Send text when option clicked'), +(@NPC_RUGAN_STEELBELLY,0,3,4,61,0,100,0,0,0,0,0,11,@SPELL_CREDIT_RUGAN,0,0,0,0,0,7,0,0,0,0,0,0,0,'Rugan Steelbelly - Give Credit'), +(@NPC_RUGAN_STEELBELLY,0,4,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Rugan Steelbelly - Close Gossip'), + +(@NPC_VALIS_WINDCHASER,0,0,0,64,0,100,0,0,0,0,0,98,@GOSSIP_MENU_VALIS_MOUNTED,@GOSSIP_TEXT_VALIS_MOUNTED,0,0,0,0,7,0,0,0,0,0,0,0,'Valis Windchaser - Send different gossip when mounted (Requires conditions)'), +(@NPC_VALIS_WINDCHASER,0,1,3,62,0,100,0,@GOSSIP_MENU_VALIS_MOUNTED,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Valis Windchaser - Send text when option clicked'), +(@NPC_VALIS_WINDCHASER,0,2,3,62,0,100,0,@GOSSIP_TEXT_VALIS_EXPLANATION,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Valis Windchaser - Send text when option clicked'), +(@NPC_VALIS_WINDCHASER,0,3,4,61,0,100,0,0,0,0,0,11,@SPELL_CREDIT_VALIS,0,0,0,0,0,7,0,0,0,0,0,0,0,'Valis Windchaser - Give Credit'), +(@NPC_VALIS_WINDCHASER,0,4,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Valis Windchaser - Close Gossip'); + +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=22 AND `SourceEntry` IN (@NPC_JAERAN_LOCKWOOD,@NPC_RUGAN_STEELBELLY,@NPC_VALIS_WINDCHASER); +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup` IN (@GOSSIP_MENU_JERAN_MOUNTED,@GOSSIP_MENU_RUGAN_MOUNTED,@GOSSIP_MENU_VALIS_MOUNTED); +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(22,1,@NPC_JAERAN_LOCKWOOD,0,0,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'','SAI - Jeran Lockwood show different menu if player mounted'), +(15,@GOSSIP_MENU_JERAN_MOUNTED,0,0,0,9,@QUEST_MASTERY_OF_MELEE_A,0,0,0,'',"Jeran Lockwood - Show gossip if player has quest"), +(15,@GOSSIP_MENU_JERAN_MOUNTED,0,0,0,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'',"Jeran Lockwood - Show gossip if player has aura"), +(15,@GOSSIP_MENU_JERAN_MOUNTED,0,0,1,9,@QUEST_MASTERY_OF_MELEE_H,0,0,0,'',"Jeran Lockwood - Show gossip if player has quest"), +(15,@GOSSIP_MENU_JERAN_MOUNTED,0,0,1,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'',"Jeran Lockwood - Show gossip if player has aura"), +(15,@GOSSIP_MENU_JERAN_MOUNTED,1,0,0,9,@QUEST_MASTERY_OF_MELEE_A,0,0,0,'',"Jeran Lockwood - Show gossip if player has quest"), +(15,@GOSSIP_MENU_JERAN_MOUNTED,1,0,0,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'',"Jeran Lockwood - Show gossip if player has aura"), +(15,@GOSSIP_MENU_JERAN_MOUNTED,1,0,1,9,@QUEST_MASTERY_OF_MELEE_H,0,0,0,'',"Jeran Lockwood - Show gossip if player has quest"), +(15,@GOSSIP_MENU_JERAN_MOUNTED,1,0,1,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'',"Jeran Lockwood - Show gossip if player has aura"), + +(22,1,@NPC_RUGAN_STEELBELLY,0,0,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'','SAI - Rugan Steelbelly show different menu if player mounted'), +(15,@GOSSIP_MENU_RUGAN_MOUNTED,0,0,0,9,@QUEST_MASTERY_OF_CHARGE_A,0,0,0,'',"Rugan Steelbelly - Show gossip if player has quest"), +(15,@GOSSIP_MENU_RUGAN_MOUNTED,0,0,0,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'',"Rugan Steelbelly - Show gossip if player has aura"), +(15,@GOSSIP_MENU_RUGAN_MOUNTED,0,0,1,9,@QUEST_MASTERY_OF_CHARGE_H,0,0,0,'',"Rugan Steelbelly - Show gossip if player has quest"), +(15,@GOSSIP_MENU_RUGAN_MOUNTED,0,0,1,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'',"Rugan Steelbelly - Show gossip if player has aura"), +(15,@GOSSIP_MENU_RUGAN_MOUNTED,1,0,0,9,@QUEST_MASTERY_OF_CHARGE_A,0,0,0,'',"Rugan Steelbelly - Show gossip if player has quest"), +(15,@GOSSIP_MENU_RUGAN_MOUNTED,1,0,0,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'',"Rugan Steelbelly - Show gossip if player has aura"), +(15,@GOSSIP_MENU_RUGAN_MOUNTED,1,0,1,9,@QUEST_MASTERY_OF_CHARGE_H,0,0,0,'',"Rugan Steelbelly - Show gossip if player has quest"), +(15,@GOSSIP_MENU_RUGAN_MOUNTED,1,0,1,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'',"Rugan Steelbelly - Show gossip if player has aura"), + +(22,1,@NPC_VALIS_WINDCHASER,0,0,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'','SAI - Valis Windchaser show different menu if player mounted'), +(15,@GOSSIP_MENU_VALIS_MOUNTED,0,0,0,9,@QUEST_MASTERY_OF_SH_BREAKER_A,0,0,0,'',"Valis Windchaser - Show gossip if player has quest"), +(15,@GOSSIP_MENU_VALIS_MOUNTED,0,0,0,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'',"Valis Windchaser - Show gossip if player has aura"), +(15,@GOSSIP_MENU_VALIS_MOUNTED,0,0,1,9,@QUEST_MASTERY_OF_SH_BREAKER_H,0,0,0,'',"Valis Windchaser - Show gossip if player has quest"), +(15,@GOSSIP_MENU_VALIS_MOUNTED,0,0,1,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'',"Valis Windchaser - Show gossip if player has aura"), +(15,@GOSSIP_MENU_VALIS_MOUNTED,1,0,0,9,@QUEST_MASTERY_OF_SH_BREAKER_A,0,0,0,'',"Valis Windchaser - Show gossip if player has quest"), +(15,@GOSSIP_MENU_VALIS_MOUNTED,1,0,0,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'',"Valis Windchaser - Show gossip if player has aura"), +(15,@GOSSIP_MENU_VALIS_MOUNTED,1,0,1,9,@QUEST_MASTERY_OF_SH_BREAKER_H,0,0,0,'',"Valis Windchaser - Show gossip if player has quest"), +(15,@GOSSIP_MENU_VALIS_MOUNTED,1,0,1,1,@SPELL_ON_ARGENT_MOUNT,0,0,0,'',"Valis Windchaser - Show gossip if player has aura"); + +DELETE FROM `gossip_menu` WHERE `entry` IN (@GOSSIP_MENU_JERAN_EXPLANATION,@GOSSIP_MENU_RUGAN_EXPLANATION,@GOSSIP_MENU_VALIS_EXPLANATION); +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES +(@GOSSIP_MENU_JERAN_EXPLANATION,@GOSSIP_TEXT_JERAN_EXPLANATION), +(@GOSSIP_MENU_RUGAN_EXPLANATION,@GOSSIP_TEXT_RUGAN_EXPLANATION), +(@GOSSIP_MENU_VALIS_EXPLANATION,@GOSSIP_TEXT_VALIS_EXPLANATION); + +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (@GOSSIP_MENU_JERAN_MOUNTED,@GOSSIP_MENU_JERAN_EXPLANATION,@GOSSIP_MENU_RUGAN_MOUNTED,@GOSSIP_MENU_RUGAN_EXPLANATION,@GOSSIP_MENU_VALIS_MOUNTED,@GOSSIP_MENU_VALIS_EXPLANATION); +INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`) VALUES +(@GOSSIP_MENU_JERAN_MOUNTED,0,0,'Show me how to train with a Melee Target.',1,1,0,0,0,0,''), +(@GOSSIP_MENU_JERAN_MOUNTED,1,0,'Tell me more about Defend and Thrust!',1,1,@GOSSIP_MENU_JERAN_EXPLANATION,0,0,0,''), +(@GOSSIP_MENU_JERAN_EXPLANATION,0,0,'Show me how to train with a Melee Target.',1,1,0,0,0,0,''), + +(@GOSSIP_MENU_RUGAN_MOUNTED,0,0,'Show me how to train with a Charge Target.',1,1,0,0,0,0,''), +(@GOSSIP_MENU_RUGAN_MOUNTED,1,0,'Tell me more about the Charge!',1,1,@GOSSIP_MENU_RUGAN_EXPLANATION,0,0,0,''), +(@GOSSIP_MENU_RUGAN_EXPLANATION,0,0,'Show me how to train with a Charge Target.',1,1,0,0,0,0,''), + +(@GOSSIP_MENU_VALIS_MOUNTED,0,0,'Show me how to train with a Ranged Target.',1,1,0,0,0,0,''), +(@GOSSIP_MENU_VALIS_MOUNTED,1,0,'Tell me more about the Shield-Breaker!',1,1,@GOSSIP_MENU_VALIS_EXPLANATION,0,0,0,''), +(@GOSSIP_MENU_VALIS_EXPLANATION,0,0,'Show me how to train with a Ranged Target.',1,1,0,0,0,0,''); + +DELETE FROM `creature_text` WHERE `entry` IN (@NPC_JAERAN_LOCKWOOD,@NPC_RUGAN_STEELBELLY,@NPC_VALIS_WINDCHASER); +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(@NPC_JAERAN_LOCKWOOD,0,0,'Put up defend$B|TInterface\\Icons\\ability_warrior_shieldmastery.blp:32|t$BThen use Thrust on a Melee Target$B|TInterface\\Icons\\inv_sword_65.blp:32|t',42,0,0,0,0,0,'Argent Tournament - Melee Tutorial'), +(@NPC_RUGAN_STEELBELLY,0,0,'Use Shield-Breaker on a Charge Target$B|TInterface\\Icons\\ability_warrior_shieldbreak.blp:32|t$BFollow up with Charge while the target is vulnerable$B|TInterface\\Icons\\ability_mount_charger.blp:32|t',42,0,0,0,0,0,'Argent Tournament - Charge Tutorial'), +(@NPC_VALIS_WINDCHASER,0,0,'Use Shield-Breaker on a Ranged Target$B|TInterface\\Icons\\ability_warrior_shieldbreak.blp:32|t$BThen use Shield-Breaker while the target is defenseless$B|TInterface\\Icons\\ability_warrior_shieldbreak.blp:32|t',42,0,0,0,0,0,'Argent Tournament - Ranged Tutorial'); + +-- Training Dummies Part +UPDATE `creature_template` SET `ScriptName` = 'npc_tournament_training_dummy' WHERE `entry` IN (33272,33229,33243); + +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=62709; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13,0,62709,0,0,18,1,33845,0,0, '','Counterattack! (Argent Tournament) - Target near aspirant mounts'), +(13,0,62709,0,0,18,1,33323,0,0, '','Counterattack! (Argent Tournament) - Target near aspirant mounts'); + +DELETE FROM `spell_script_names` WHERE `spell_id`=62709; +INSERT INTO `spell_script_names` VALUES (62709, 'spell_gen_tournament_counterattack'); diff --git a/sql/updates/world/2012_02_05_01_world_game_event.sql b/sql/updates/world/2012_02_05_01_world_game_event.sql new file mode 100644 index 00000000000..61c7e7db5ab --- /dev/null +++ b/sql/updates/world/2012_02_05_01_world_game_event.sql @@ -0,0 +1 @@ +UPDATE `game_event` SET `start_time`= '2012-02-05 00:01:00', `holiday`=423 WHERE `eventEntry`=8; -- Love is in the Air diff --git a/sql/updates/world/2012_02_05_02_world_creature.sql b/sql/updates/world/2012_02_05_02_world_creature.sql new file mode 100644 index 00000000000..7426b7ef8b0 --- /dev/null +++ b/sql/updates/world/2012_02_05_02_world_creature.sql @@ -0,0 +1,22 @@ +-- add spawn for Saragosa +SET @GUID := 40270; +DELETE FROM `creature` WHERE `id`=26231; +INSERT INTO creature (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES +(@GUID,26231,571,1,1,0,0,3981.03687,7148.006,666.1618,1.037019,120,0,0,1,0,0,0,0,0); +-- Pathing for Saragosa Entry: 26231 + +SET @PATH = @GUID*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2 WHERE `guid`=@GUID; +DELETE FROM `creature_addon` WHERE `guid`=@GUID; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes2`,`mount`,`auras`) VALUES (@GUID,@PATH,1,0, ''); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,3972.692,7139.177,666.609,0,0,0,0,100,0), +(@PATH,2,3973.208,7140.034,666.609,0,0,0,0,100,0), +(@PATH,3,3981.671,7149.173,666.2463,0,0,0,0,100,0), +(@PATH,4,3989.375,7172.479,669.3846,0,0,0,0,100,0), +(@PATH,5,3998.89,7199.31,674.7188,0,0,0,0,100,0), +(@PATH,6,4012.167,7242.467,666.8287,0,0,0,0,100,0), +(@PATH,7,4020.924,7276.525,652.9682,0,0,0,0,100,0), +(@PATH,8,4026.488,7297.103,640.2736,0,0,0,0,100,0), +(@PATH,9,4026.488,7297.103,640.2736,0,0,0,0,100,0); diff --git a/sql/updates/world/2012_02_05_03_world_game_event.sql b/sql/updates/world/2012_02_05_03_world_game_event.sql new file mode 100644 index 00000000000..157a2e9194c --- /dev/null +++ b/sql/updates/world/2012_02_05_03_world_game_event.sql @@ -0,0 +1 @@ +UPDATE `game_event` SET `length`=20160 WHERE `eventEntry`=8; -- Love is in the Air diff --git a/sql/updates/world/2012_02_05_04_world_misc.sql b/sql/updates/world/2012_02_05_04_world_misc.sql new file mode 100644 index 00000000000..0d72b08167e --- /dev/null +++ b/sql/updates/world/2012_02_05_04_world_misc.sql @@ -0,0 +1,11 @@ +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=56278; + +DELETE FROM `db_script_string` WHERE `entry`=2000000077; +INSERT INTO `db_script_string` (`entry`,`content_default`,`content_loc1`,`content_loc2`,`content_loc3`,`content_loc4`,`content_loc5`,`content_loc6`,`content_loc7`,`content_loc8`)VALUES +(2000000077,'%s gestures to the pitcher of water sitting on the edge of the well.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); + +SET @GOSSIP := 4535; +SET @OLD := 663; +SET @NEW := 563; +UPDATE `conditions` SET `SourceEntry`=@NEW WHERE `SourceTypeOrReferenceId`=14 AND `SourceGroup`=@GOSSIP AND `SourceEntry`=@OLD; +UPDATE `gossip_menu` SET `text_id`=@NEW WHERE `entry`=@GOSSIP AND `text_id`=@OLD; diff --git a/sql/updates/world/2012_02_05_04_world_quest_template.sql b/sql/updates/world/2012_02_05_04_world_quest_template.sql new file mode 100644 index 00000000000..093ca8aa8bf --- /dev/null +++ b/sql/updates/world/2012_02_05_04_world_quest_template.sql @@ -0,0 +1 @@ +UPDATE `quest_template` SET `OfferRewardText`= 'Alright, $n. You want to earn your keep with the Horde? Well there''s plenty to do here, so listen close and do what you''re told.$b$b$gI see that look in your eyes, do not think I will tolerate any insolence. Thrall himself has declared the Hordes females to be on equal footing with you men. Disrespect me in the slightest, and you will know true pain.:I''m happy to have met you. Thrall will be glad to know that more females like you and I are taking the initiative to push forward in the Barrens.;' WHERE `Id`=842; diff --git a/sql/updates/world/2012_02_06_00_world_misc.sql b/sql/updates/world/2012_02_06_00_world_misc.sql new file mode 100644 index 00000000000..984c618775d --- /dev/null +++ b/sql/updates/world/2012_02_06_00_world_misc.sql @@ -0,0 +1,731 @@ +-- change incorrect Paladin Trainers gossips +-- 4477 -> 4677 +-- 4478 -> 4678 +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 4677; +SET @TEXTYES := 3974; +SET @TEXTNO := 3975; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Paladin Trainers +SET @GOSSIP := 4678; +SET @TEXTYES := 3974; +SET @TEXTNO := 3975; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,2,0,0,0,'','Show gossip text if player is a Paladin'), +(14,@GOSSIP,@TEXTNO,0,15,1533,0,0,0,'','Show gossip text if player is not a Paladin'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train further in the ways of the Light.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Delete conditions and menu_id for old typo gossips +DELETE FROM `conditions` WHERE `SourceGroup`=4477 AND `SourceEntry`=3974; +DELETE FROM `conditions` WHERE `SourceGroup`=4477 AND `SourceEntry`=3975; +DELETE FROM `conditions` WHERE `SourceGroup`=4478 AND `SourceEntry`=3974; +DELETE FROM `conditions` WHERE `SourceGroup`=4478 AND `SourceEntry`=3975; +DELETE FROM `gossip_menu_option` WHERE menu_id=4477; +DELETE FROM `gossip_menu_option` WHERE menu_id=4478; + +-- Gossip Condition for Mage Trainers +SET @GOSSIP := 4535; -- http://www.wowhead.com/npc=3049 "Thunder Bluff" +SET @TEXTYES := 562; +SET @TEXTNO := 563; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,128,0,0,0,'','Show gossip text if player is a mage'), +(14,@GOSSIP,@TEXTNO,0,15,1407,0,0,0,'','Show gossip text if player is not a mage'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I am interested in mage training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP WHERE `entry`=3049; + +-- XXXXXXXXXXXXXXXXXXXXX +-- X Priest Trainers X +-- XXXXXXXXXXXXXXXXXXXXX + +UPDATE `creature_template` SET `gossip_menu_id`=3643 WHERE `entry`=11397; -- 3643 +UPDATE `creature_template` SET `gossip_menu_id`=4533 WHERE `entry`=3044; -- 4533 +UPDATE `creature_template` SET `gossip_menu_id`=4531 WHERE `entry`=3045; -- 4531 +UPDATE `creature_template` SET `gossip_menu_id`=4532 WHERE `entry`=3046; -- 4532 +UPDATE `creature_template` SET `gossip_menu_id`=4544 WHERE `entry`=4606; -- 4544 +UPDATE `creature_template` SET `gossip_menu_id`=7265 WHERE `entry`=16756; -- 7265 +UPDATE `creature_template` SET `gossip_menu_id`=7265 WHERE `entry` IN (17510,17511); -- 7265 +UPDATE `creature_template` SET `gossip_menu_id`=4558 WHERE `entry`=5142; -- 4558 +UPDATE `creature_template` SET `gossip_menu_id`=4559 WHERE `entry`=5141; -- 4559 +UPDATE `creature_template` SET `gossip_menu_id`=4572 WHERE `entry`=4092; -- 4572 +UPDATE `creature_template` SET `gossip_menu_id`=4574 WHERE `entry`=4090; -- 4574 +UPDATE `creature_template` SET `gossip_menu_id`=4692 WHERE `entry`=3595; -- 4692 +UPDATE `creature_template` SET `gossip_menu_id`=7349 WHERE `entry`=16502; -- 7349 +UPDATE `creature_template` SET `gossip_menu_id`=4801 WHERE `entry`=11401; -- 4801 +UPDATE `creature_template` SET `gossip_menu_id`=3642 WHERE `entry`=11406; -- 3642 + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 3642; +SET @TEXTYES := 4436; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 3643; +SET @TEXTYES := 4438; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I would like to train.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 3644; +SET @TEXTYES := 4441; +SET @TEXTNO := 4440; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 3645; +SET @TEXTYES := 4442; +SET @TEXTNO := 4439; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4466; +SET @TEXTYES := 4433; +SET @TEXTNO := 4434; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4467; +SET @TEXTYES := 4433; +SET @TEXTNO := 4434; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4468; +SET @TEXTYES := 4433; +SET @TEXTNO := 4434; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4521; +SET @TEXTYES := 4441; +SET @TEXTNO := 4440; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4522; +SET @TEXTYES := 4441; +SET @TEXTNO := 4440; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4523; +SET @TEXTYES := 4441; +SET @TEXTNO := 4440; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4531; +SET @TEXTYES := 4442; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4532; +SET @TEXTYES := 4442; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4533; +SET @TEXTYES := 4442; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4543; +SET @TEXTYES := 4442; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4544; +SET @TEXTYES := 4442; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4545; +SET @TEXTYES := 4442; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4558; +SET @TEXTYES := 4436; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4559; +SET @TEXTYES := 4436; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4572; +SET @TEXTYES := 4438; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4573; +SET @TEXTYES := 4438; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4574; +SET @TEXTYES := 4438; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4665; +SET @TEXTYES := 4433; +SET @TEXTNO := 4434; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4666; +SET @TEXTYES := 4433; +SET @TEXTNO := 4434; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4679; +SET @TEXTYES := 4436; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4680; +SET @TEXTYES := 4436; +SET @TEXTNO := 4435; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4691; +SET @TEXTYES := 4438; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4692; +SET @TEXTYES := 4438; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 4801; +SET @TEXTYES := 4438; +SET @TEXTNO := 4437; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 6649; +SET @TEXTYES := 9007; +SET @TEXTNO := 9186; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I require priest training.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 7265; +SET @TEXTYES := 8591; +SET @TEXTNO := 8592; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 7349; +SET @TEXTYES := 8591; +SET @TEXTNO := 8768; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,''); + +-- Gossip Condition for Priest Trainers +SET @GOSSIP := 7438; +SET @TEXTYES := 9007; +SET @TEXTNO := 9186; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,@GOSSIP,@TEXTYES,0,15,16,0,0,0,'','Show gossip text if player is a Priest'), +(14,@GOSSIP,@TEXTNO,0,15,1519,0,0,0,'','Show gossip text if player is not a Priest'); +-- Add Any Missing Gossip Menu item +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTYES; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTYES); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=@TEXTNO; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,@TEXTNO); +-- Add Any Missing Gossip Option +DELETE FROM `gossip_menu_option` WHERE menu_id=@GOSSIP; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`)VALUES +(@GOSSIP,0,3,"I seek more training in the priestly ways.",5,16,0,0,0,0,''), +(@GOSSIP,1,0,"I wish to unlearn my talents.",16,16,4461,0,0,0,''), +(@GOSSIP,2,0,"I wish to know about Dual Talent Specialization.",1,1,10371,0,0,0,'');
\ No newline at end of file diff --git a/sql/updates/world/2012_02_07_00_world_misc.sql b/sql/updates/world/2012_02_07_00_world_misc.sql new file mode 100644 index 00000000000..ef34c56ed00 --- /dev/null +++ b/sql/updates/world/2012_02_07_00_world_misc.sql @@ -0,0 +1,60 @@ +DELETE FROM `creature` WHERE `id` IN (28538,29056,28563); +DELETE FROM `creature` WHERE `id`=28320 AND `guid` BETWEEN 40451 AND 40462 OR `guid` IN (40466,40467); +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES +-- Cultist Saboteur +(40271,28538,571,1,1,0,0,6197.03,4772.67,221.593,4.62512,120,0,0,1,0,0,0,0,0), +(40272,28538,571,1,1,0,0,6207.94,4791.03,224.951,0.504098,120,0,0,1,0,0,0,0,0), +(40273,28538,571,1,1,0,0,6209.31,4766.71,224.144,3.22886,120,0,0,1,0,0,0,0,0), +(40274,28538,571,1,1,0,0,6177.88,4737.93,224.747,2.24767,120,0,0,1,0,0,0,0,0), +(40275,28538,571,1,1,0,0,6185.42,4760.61,224.796,1.62316,120,0,0,1,0,0,0,0,0), +(40276,28538,571,1,1,0,0,6195.94,4761.25,220.873,1.53589,120,0,0,1,0,0,0,0,0), +(40277,28538,571,1,1,0,0,6231.93,4739.39,224.738,5.95606,120,0,0,1,0,0,0,0,0), +(40278,28538,571,1,1,0,0,6208.1,4762.39,222.758,2.87979,120,0,0,1,0,0,0,0,0), +-- Servant of Freya +(40451,28320,571,1,1,0,0,6177.58,4762.69,225.418,1.78024,120,0,0,1,0,0,0,0,0), +(40452,28320,571,1,1,0,0,6236,4785.33,224.865,1.90241,120,0,0,1,0,0,0,0,0), +(40453,28320,571,1,1,0,0,6218.78,4772.22,224.84,5.41052,120,0,0,1,0,0,0,0,0), +(40454,28320,571,1,1,0,0,6191.46,4728.85,224.807,5.86431,120,0,0,1,0,0,0,0,0), +(40455,28320,571,1,1,0,0,6206.62,4787.49,224.797,4.64258,120,0,0,1,0,0,0,0,0), +(40456,28320,571,1,1,0,0,6185.58,4761.77,224.796,4.39823,120,0,0,1,0,0,0,0,0), +(40457,28320,571,1,1,0,0,6226.41,4738,224.796,5.61996,120,0,0,1,0,0,0,0,0), +(40458,28320,571,1,1,0,0,6206.94,4750.79,224.796,3.78736,120,0,0,1,0,0,0,0,0), +(40459,28320,571,1,1,0,0,6238.17,4731.89,224.783,3.92699,120,0,0,1,0,0,0,0,0), +(40460,28320,571,1,1,0,0,6177.83,4730.03,224.693,0.244346,120,0,0,1,0,0,0,0,0), +(40461,28320,571,1,1,0,0,6168.2,4749.64,224.577,5.0091,120,0,0,1,0,0,0,0,0), +(40462,28320,571,1,1,0,0,6242.58,4769.51,224.443,2.98451,120,0,0,1,0,0,0,0,0), +(40466,28320,571,1,1,0,0,6217.79,4796.46,224.431,1.39626,120,0,0,1,0,0,0,0,0), +(40467,28320,571,1,1,0,0,6254.19,4757.5,217.856,0.837758,120,0,0,1,0,0,0,0,0), +-- Glimmering Pillar Credit +(40468,29056,571,1,1,0,0,6201.76,4764.45,225.84,3.19395,120,0,0,1,0,0,0,0,0), +-- Freya's Presence +(40469,28563,571,1,1,0,0,6203.26,4765.47,248.057,1.95477,120,0,0,1,0,0,0,0,0); + +-- by Valcorb +DELETE FROM `gameobject` WHERE `id`=300223; +INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES +(227,300223,571,1,1,6204.758301,4766.002930,221.531799,0,0,0,0,0,300,0,1); + +UPDATE `creature_template` SET `unit_flags`=0,`MovementType`=1 WHERE `entry`=28320; -- Servant of Freya +UPDATE `creature_template` SET `MovementType`=1 WHERE `entry`=28538; -- Cultist Saboteur +UPDATE `creature_template` SET `exp`=0,`InhabitType`=7,`flags_extra`=`flags_extra`|128 WHERE `entry`=28563; -- Freya's Presence + +DELETE FROM `creature_template_addon` WHERE `entry` IN (28538,29036,28320,28563); +INSERT INTO `creature_template_addon` (`entry`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES +(28538,0,0,1,69, NULL), -- Cultist Saboteur (EMOTE_STATE_USE_STANDING) +(29036,0,0,1,0, '52948 61750 61751'), -- Servant of Freya (All Wild Growth, visual effects) +(28320,0,0,1,429, NULL), -- Servant of Freya +(28563,0,0,1,0, NULL); -- Freya's Presence + +DELETE FROM `creature_text` WHERE `entry`=28563; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(28563,0,0, 'The structure above begins to hum with energy.',42,0,0,0,0,0, 'Freya''s Presence - On Call of the Lifewarden cast'); + +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry` IN (51318,51395); +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13,0,51318,0,0,18,1,28320,0,0, '', 'Freya Dummy - Target Servant of Freya'), +(13,0,51395,0,0,18,1,28538,0,0, '', 'Lifeforce - Target Cultist Saboteur'); + +DELETE FROM `spell_script_names` WHERE `spell_id`=51957; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(51957,'spell_q12620_the_lifewarden_wrath'); diff --git a/sql/updates/world/2012_02_08_00_world_misc.sql b/sql/updates/world/2012_02_08_00_world_misc.sql new file mode 100644 index 00000000000..40ce5629214 --- /dev/null +++ b/sql/updates/world/2012_02_08_00_world_misc.sql @@ -0,0 +1,20 @@ +UPDATE `gameobject_template` SET `flags` = `flags` | 32, `AIName` = 'SmartGameObjectAI' WHERE `entry` = 187267; + +DELETE FROM `spell_script_names` WHERE `spell_id` = 45102; +INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES +(45102, 'spell_love_is_in_the_air_romantic_picnic'); + +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` = 13 AND `SourceEntry` IN (45119, 45103, 45114); +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(13, 0, 45119, 0, 0, 18, 0, 187267, 0, 0, '', 'Holiday - Valentine - Romantic Picnic Near Basket Check - Target Romantic Basket'), +(13, 0, 45103, 0, 0, 18, 1, 0, 0, 0, '', 'Holiday - Valentine - Romantic Picnic Meal Periodic - Target Players'), +(13, 0, 45114, 0, 0, 18, 1, 0, 0, 0, '', 'Holiday - Valentine - Romantic Picnic Meal Particle - Target Players'); + +DELETE FROM `smart_scripts` WHERE `entryorguid`=187267 AND `source_type`=1; +INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES +(187267, 1, 0, 0, 60, 0, 100, 0, 3*60*1000, 3*60*1000, 0, 0, 99, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Picnic Basket - Despawn after 3 minutes'); + +DELETE FROM `achievement_criteria_data` WHERE `criteria_id` IN (1291,5787,4071); +INSERT INTO `achievement_criteria_data` (`criteria_id`, `type`, `value1`, `value2`, `ScriptName`) VALUES +(5787, 6, 4395, 0, ''), -- Lonely? - Dalaran +(4071, 6, 4395, 0, ''); -- Lonely? - Dalaran diff --git a/sql/updates/world/2012_02_08_01_world_misc.sql b/sql/updates/world/2012_02_08_01_world_misc.sql new file mode 100644 index 00000000000..f6f6f9a6b94 --- /dev/null +++ b/sql/updates/world/2012_02_08_01_world_misc.sql @@ -0,0 +1 @@ +UPDATE `achievement_criteria_data` SET `value1`=423 WHERE `value1`=335 AND `type`=16; diff --git a/sql/updates/world/2012_02_08_02_world_misc.sql b/sql/updates/world/2012_02_08_02_world_misc.sql new file mode 100644 index 00000000000..64b6ba82cc9 --- /dev/null +++ b/sql/updates/world/2012_02_08_02_world_misc.sql @@ -0,0 +1,27 @@ +-- Missing Love is in the Air NPCs +SET @GUID := 40481; -- need 8 + +DELETE FROM `creature` WHERE `guid` BETWEEN @GUID AND @GUID+7 AND `id` IN (37887,38039,38040,38066,38325,38293); +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES +(@GUID+0,37887,0,1,1,0,0,-8864.01,635.646,96.0818,1.97249,300,0,0,42,0,0,2,0,8), -- Kwee Q. Peddlefeet <Crown Chemical Co.> +(@GUID+1,38039,1,1,1,0,0,9871.16,2488.28,1315.88,0.547356,300,0,0,42,0,0,2,0,8), -- Kwee Q. Peddlefeet <Crown Chemical Co.> +(@GUID+2,38040,530,1,1,0,0,-4010.12,-11846.9,0.1352,5.42082,300,0,0,42,0,0,2,0,8), -- Kwee Q. Peddlefeet <Crown Chemical Co.> +(@GUID+3,38040,0,1,1,0,0,-4915.43,-979.532,501.448,2.31443,300,0,0,42,0,0,2,0,8), -- Kwee Q. Peddlefeet <Crown Chemical Co.> +(@GUID+4,38066,0,1,1,0,0,-8867.86,652.647,97.0113,4.84704,300,0,0,42,0,0,2,0,8), -- Inspector Snip Snagglebolt +(@GUID+5,38325,0,1,1,0,0,-8881.19,669.006,105.834,0.696214,300,0,0,42,0,0,2,0,8), -- Marion Sutton +(@GUID+6,38293,0,1,1,0,0,-4932.9,-995.348,501.441,0.7201,300,0,0,42,0,0,2,0,8), -- Junior Inspector +(@GUID+7,38293,1,1,1,0,0,9885.37,2494.31,1315.92,3.01351,300,0,0,42,0,0,2,0,8); -- Junior Inspector + +DELETE FROM `game_event_creature` WHERE `eventEntry`=8 AND `guid` BETWEEN @GUID AND @GUID+7; +INSERT INTO `game_event_creature` (`guid`,`eventEntry`) VALUES +(@GUID+0,8), +(@GUID+1,8), +(@GUID+2,8), +(@GUID+3,8), +(@GUID+4,8), +(@GUID+5,8), +(@GUID+6,8), +(@GUID+7,8); + +-- Fixing an old SAI, by Aokromes, not related with above code + UPDATE `smart_scripts` SET `event_param1`=56033 WHERE `entryorguid`=30146 and `event_param1` = 42837; diff --git a/sql/updates/world/2012_02_08_03_world_misc.sql b/sql/updates/world/2012_02_08_03_world_misc.sql new file mode 100644 index 00000000000..80d2fd901fc --- /dev/null +++ b/sql/updates/world/2012_02_08_03_world_misc.sql @@ -0,0 +1,24 @@ +-- Template updates +UPDATE `creature_template` SET `npcflag`=`npcflag`|3,`unit_flags`=`unit_flags`|32768,`speed_run`=1 WHERE `name`='Kwee Q. Peddlefeet' AND `IconName`!=NULL; -- Kwee Q. Peddlefeet +UPDATE `creature_template` SET `npcflag`=`npcflag`|3,`unit_flags`=`unit_flags`|512 WHERE `entry`=38066; -- Inspector Snip Snagglebolt +UPDATE `creature_template` SET `npcflag`=`npcflag`|2 WHERE `entry`=38325; -- Marion Sutton +UPDATE `creature_template` SET `npcflag`=`npcflag`|2 WHERE `entry`=38293; -- Junior Inspector (NS) + +-- Model data +UPDATE `creature_model_info` SET `bounding_radius`=0.29,`combat_reach`=2.5,`gender`=0 WHERE `modelid`=15990; -- Kwee Q. Peddlefeet +UPDATE `creature_model_info` SET `bounding_radius`=0.306,`combat_reach`=1.5,`gender`=0 WHERE `modelid`=30728; -- Inspector Snip Snagglebolt +UPDATE `creature_model_info` SET `bounding_radius`=0.208,`combat_reach`=1.5,`gender`=0 WHERE `modelid`=31040; -- Marion Sutton + +-- Addon data +DELETE FROM `creature_template_addon` WHERE `entry` IN (37887,38039,38040,38066,38325); +INSERT INTO `creature_template_addon` (`entry`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES +(37887,0,0,1,0, NULL), -- Kwee Q. Peddlefeet +(38039,0,0,1,0, NULL), -- Kwee Q. Peddlefeet +(38040,0,0,1,0, NULL), -- Kwee Q. Peddlefeet +(38066,0,0,257,0, NULL), -- Inspector Snip Snagglebolt +(38325,0,1,1,0, NULL); -- Marion Sutton + +-- Gossip, unfinished +DELETE FROM `gossip_menu_option` WHERE `menu_id`=10948 AND `id`=0; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`, `option_text`, `box_coded`, `box_money`, `box_text`) VALUES +(10948, 0, 0, 'I''d like a Lovely Charm Collector''s Kit.', 0, 0, ''); diff --git a/sql/updates/world/2012_02_08_04_world_misc.sql b/sql/updates/world/2012_02_08_04_world_misc.sql new file mode 100644 index 00000000000..1de2adc45f3 --- /dev/null +++ b/sql/updates/world/2012_02_08_04_world_misc.sql @@ -0,0 +1,4 @@ +UPDATE `achievement_criteria_data` SET `value1`=423 WHERE `value1` IN (335,355) AND `type`=16; + +-- Trigger extra flag for [DND] Holiday - Love - Bank/AH/Barber Bunny +UPDATE `creature_template` SET `flags_extra`=`flags_extra`|128 WHERE `entry` IN (38340,38341,38342); diff --git a/sql/updates/world/2012_02_08_05_world_gameobject.sql b/sql/updates/world/2012_02_08_05_world_gameobject.sql new file mode 100644 index 00000000000..a9388d189a9 --- /dev/null +++ b/sql/updates/world/2012_02_08_05_world_gameobject.sql @@ -0,0 +1,23 @@ +SET @GUID = 5259; +DELETE FROM `gameobject` WHERE `id` IN (192536,192538); +INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES +-- phasemask 4 +(@GUID+00,192536,571,1,4,7033.894,-1391.528,983.4609,0.05235888,0,0,0.02617645,0.9996573,120,255,1), -- Small Proto-Drake Egg +(@GUID+01,192536,571,1,4,6985.812,-1278.627,1101.344,1.308995,0,0,0.6087608,0.7933538,120,255,1), -- Small Proto-Drake Egg +(@GUID+02,192536,571,1,4,7006.557,-1260.263,1099.344,1.588249,0,0,0.7132502,0.7009096,120,255,1), -- Small Proto-Drake Egg +(@GUID+03,192536,571,1,4,7029.698,-1372.383,983.2609,-2.705255,0,0,-0.9762955,0.2164421,120,255,1), -- Small Proto-Drake Egg +(@GUID+04,192536,571,1,4,7011.055,-1270.609,1099.002,3.124123,0,0,0.9999619,0.008734641,120,255,1), -- Small Proto-Drake Egg +(@GUID+05,192536,571,1,4,7013.271,-1395.635,985.5262,-1.326448,0,0,-0.6156607,0.7880114,120,255,1), -- Small Proto-Drake Egg +-- phasemask 128 and 1 +(@GUID+06,192536,571,1,129,7013.271,-1395.635,985.5262,-1.326448,0,0,-0.6156607,0.7880114,120,255,1), -- Small Proto-Drake Egg +(@GUID+07,192536,571,1,129,6985.812,-1278.627,1101.344,1.308995,0,0,0.6087608,0.7933538,120,255,1), -- Small Proto-Drake Egg +(@GUID+08,192536,571,1,129,7006.557,-1260.263,1099.344,1.588249,0,0,0.7132502,0.7009096,120,255,1), -- Small Proto-Drake Egg +(@GUID+09,192536,571,1,129,7029.698,-1372.383,983.2609,-2.705255,0,0,-0.9762955,0.2164421,120,255,1), -- Small Proto-Drake Egg +(@GUID+10,192536,571,1,129,7011.055,-1270.609,1099.002,3.124123,0,0,0.9999619,0.008734641,120,255,1), -- Small Proto-Drake Egg +(@GUID+11,192536,571,1,129,7033.894,-1391.528,983.4609,0.05235888,0,0,0.02617645,0.9996573,120,255,1), -- Small Proto-Drake Egg +-- phasemask 4 +(@GUID+12,192538,571,1,4,7081.91,-906.408,1065.914,0.95993,0,0,0.4617481,0.8870111,120,255,1), -- Small Proto-Drake Egg +(@GUID+13,192538,571,1,4,7080.195,-912.1233,1066.743,-0.5410506,0,0,-0.2672377,0.9636307,120,255,1), -- Small Proto-Drake Egg +(@GUID+14,192538,571,1,4,7085.535,-912.6684,1066.484,1.815142,0,0,0.7880106,0.6156617,120,255,1), -- Small Proto-Drake Egg +(@GUID+15,192538,571,1,4,7090.95,-908.6667,1065.036,-0.9948372,0,0,-0.4771585,0.8788173,120,255,1), -- Small Proto-Drake Egg +(@GUID+16,192538,571,1,4,7082.188,-916.6476,1068.389,2.234018,0,0,0.8987932,0.4383728,120,255,1); -- Small Proto-Drake Egg diff --git a/sql/updates/world/2012_02_08_06_world_achievement_criteria_data.sql b/sql/updates/world/2012_02_08_06_world_achievement_criteria_data.sql new file mode 100644 index 00000000000..199c9df86f4 --- /dev/null +++ b/sql/updates/world/2012_02_08_06_world_achievement_criteria_data.sql @@ -0,0 +1,12 @@ +DELETE FROM `achievement_criteria_data` WHERE `criteria_id` IN (6343, 6344, 6345, 6346, 6347); +INSERT INTO `achievement_criteria_data` (`criteria_id`, `type`, `value1`, `value2`, `ScriptName`) VALUES +(6343,6,4197,0,''), -- Wintergrasp +(6343,1,16111,0,''), -- target Love Fool +(6344,6,2177,0,''), -- Battle Ring +(6344,1,16111,0,''), -- target Love Fool +(6345,6,3421,0,''), -- Blacksmith +(6345,1,16111,0,''), -- target Love Fool +(6346,6,4100,0,''), -- The Culling of Stratholme +(6346,1,16111,0,''), -- target Love Fool +(6347,6,3456,0,''), -- Naxxramas +(6347,1,16111,0,''); -- target Love Fool diff --git a/sql/updates/world/2012_02_08_07_world_pool.sql b/sql/updates/world/2012_02_08_07_world_pool.sql new file mode 100644 index 00000000000..8f43e1b3b03 --- /dev/null +++ b/sql/updates/world/2012_02_08_07_world_pool.sql @@ -0,0 +1,11 @@ +SET @pool_id := 348; + +DELETE FROM `pool_template` WHERE `entry` = @pool_id; +INSERT INTO `pool_template` (`entry`, `max_limit`, `description`) VALUES +(@pool_id, 1, 'Public Relations Agent <Crown Chemical Co.> - Daily Quests'); + +DELETE FROM `pool_quest` WHERE `entry` IN (24635, 24636, 24629) AND `pool_entry` = @pool_id; +INSERT INTO `pool_quest` (`entry`, `pool_entry`, `description`) VALUES +(24629, @pool_id, 'A Perfect Puff of Perfume'), +(24635, @pool_id, 'A Cloudlet of Classy Cologne'), +(24636, @pool_id, 'Bonbon Blitz'); diff --git a/sql/updates/world/2012_02_08_08_world_pool.sql b/sql/updates/world/2012_02_08_08_world_pool.sql new file mode 100644 index 00000000000..96124ec2540 --- /dev/null +++ b/sql/updates/world/2012_02_08_08_world_pool.sql @@ -0,0 +1,16 @@ +-- Pool quests from High Crusader Adelard +-- Source: http://www.wowwiki.com/High_Crusader_Adelard +SET @pool_id := 349; + +-- create new pool, allowing only 1 out of 4 dailys per day +DELETE FROM `pool_template` WHERE `entry` = @pool_id; +INSERT INTO `pool_template` (`entry`, `max_limit`, `description`) VALUES +(@pool_id, 1, 'High Crusader Adelard - Daily Quests'); + +-- fill pools with the daily quests +DELETE FROM `pool_quest` WHERE `entry` IN (14101, 14102, 14104, 14105) AND `pool_entry` = @pool_id; +INSERT INTO `pool_quest` (`entry`, `pool_entry`, `description`) VALUES +(14101, @pool_id, 'Drottinn Hrothgar'), +(14102, @pool_id, 'Mistcaller Yngvar'), +(14104, @pool_id, 'Ornolf The Scarred'), +(14105, @pool_id, 'Deathspeaker Kharos'); diff --git a/sql/updates/world/2012_02_08_09_world_quest_template.sql b/sql/updates/world/2012_02_08_09_world_quest_template.sql new file mode 100644 index 00000000000..1b53bd34811 --- /dev/null +++ b/sql/updates/world/2012_02_08_09_world_quest_template.sql @@ -0,0 +1 @@ +UPDATE `quest_template` SET `RequestItemsText` = 'Jen''shan see a mighty $C before her and da spirits approve.$b$bDa path of da $C is one of our oldest walks of life. Da Horde turned to us when they be just strugglin'' to survive on Azeroth, and they ask us to teach them, to show them the secrets of many tings. They were strong already: strong in shaman ways; strong in warrior ways. But the $C path not be their path... then.' WHERE id = 3082; diff --git a/sql/updates/world/2012_02_08_10_world_gossip.sql b/sql/updates/world/2012_02_08_10_world_gossip.sql new file mode 100644 index 00000000000..009b56c7018 --- /dev/null +++ b/sql/updates/world/2012_02_08_10_world_gossip.sql @@ -0,0 +1,110 @@ +-- Creature Gossip_menu_option Update from sniff +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (9130,9495,9879,9893,9988,10115) AND `id`=0; +DELETE FROM `gossip_menu_option` WHERE `menu_id`=9879 AND `id`=1; +INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`) VALUES +(9130,0,1, 'I want to browse your goods.',3,128,0,0,0,0, ''), +(9495,0,1, 'Let me browse your goods.',3,128,0,0,0,0, ''), +(9879,0,3, 'Train me',5,16,0,0,0,0, ''), +(9879,1,1, 'Let me browse your goods.',3,128,0,0,0,0, ''), +(9893,0,3, 'Train me',5,16,0,0,0,0, ''), +(9988,0,3, 'Train me',5,16,0,0,0,0, ''), +(10115,0,3, 'Train me',5,16,0,0,0,0, ''); + +-- Gossip Menu insert from sniff +DELETE FROM `gossip_menu` WHERE `entry`=9130 AND `text_id`=12343; +DELETE FROM `gossip_menu` WHERE `entry`=9130 AND `text_id`=12344; +DELETE FROM `gossip_menu` WHERE `entry`=9133 AND `text_id`=12349; +DELETE FROM `gossip_menu` WHERE `entry`=9133 AND `text_id`=12350; +DELETE FROM `gossip_menu` WHERE `entry`=9134 AND `text_id`=12354; +DELETE FROM `gossip_menu` WHERE `entry`=9134 AND `text_id`=12352; +DELETE FROM `gossip_menu` WHERE `entry`=9137 AND `text_id`=12360; +DELETE FROM `gossip_menu` WHERE `entry`=9137 AND `text_id`=12361; +DELETE FROM `gossip_menu` WHERE `entry`=9138 AND `text_id`=12362; +DELETE FROM `gossip_menu` WHERE `entry`=9138 AND `text_id`=12363; +DELETE FROM `gossip_menu` WHERE `entry`=9153 AND `text_id`=12384; +DELETE FROM `gossip_menu` WHERE `entry`=9154 AND `text_id`=12387; +DELETE FROM `gossip_menu` WHERE `entry`=9158 AND `text_id`=12394; +DELETE FROM `gossip_menu` WHERE `entry`=9159 AND `text_id`=12395; +DELETE FROM `gossip_menu` WHERE `entry`=9160 AND `text_id`=12403; +DELETE FROM `gossip_menu` WHERE `entry`=9170 AND `text_id`=12433; +DELETE FROM `gossip_menu` WHERE `entry`=9172 AND `text_id`=12440; +DELETE FROM `gossip_menu` WHERE `entry`=9173 AND `text_id`=12441; +DELETE FROM `gossip_menu` WHERE `entry`=9210 AND `text_id`=12521; +DELETE FROM `gossip_menu` WHERE `entry`=9214 AND `text_id`=12525; +DELETE FROM `gossip_menu` WHERE `entry`=9216 AND `text_id`=12527; +DELETE FROM `gossip_menu` WHERE `entry`=9219 AND `text_id`=12530; +DELETE FROM `gossip_menu` WHERE `entry`=9223 AND `text_id`=13481; +DELETE FROM `gossip_menu` WHERE `entry`=9224 AND `text_id`=12538; +DELETE FROM `gossip_menu` WHERE `entry`=9247 AND `text_id`=12555; +DELETE FROM `gossip_menu` WHERE `entry`=9280 AND `text_id`=12585; +DELETE FROM `gossip_menu` WHERE `entry`=9417 AND `text_id`=12663; +DELETE FROM `gossip_menu` WHERE `entry`=9495 AND `text_id`=12781; +DELETE FROM `gossip_menu` WHERE `entry`=9685 AND `text_id`=13134; +DELETE FROM `gossip_menu` WHERE `entry`=9685 AND `text_id`=13135; +DELETE FROM `gossip_menu` WHERE `entry`=9893 AND `text_id`=13735; +DELETE FROM `gossip_menu` WHERE `entry`=9988 AND `text_id`=13842; +DELETE FROM `gossip_menu` WHERE `entry`=10115 AND `text_id`=14041; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES +(9130,12343),(9130,12344), +(9133,12349),(9133,12350), +(9134,12354),(9134,12352), +(9137,12360),(9137,12361), +(9138,12362),(9138,12363), +(9153,12384),(9154,12387), +(9158,12394),(9159,12395), +(9160,12403),(9170,12433), +(9172,12440),(9173,12441), +(9210,12521),(9214,12525), +(9216,12527),(9219,12530), +(9223,13481),(9224,12538), +(9247,12555),(9280,12585), +(9417,12663),(9495,12781), +(9685,13134),(9685,13135), +(9893,13735),(9988,13842), +(10115,14041); + +-- Conditions +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=14 AND `SourceGroup` IN (9130,9133,9134,9137,9138,9685); +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(14,9130,12344,0,8,11571,0,0,0,'','Ahlurglgr - Show different gossip if player has rewarded quest 11571'), +(14,9133,12350,0,8,11571,0,0,0,'','Brglmurgl - Show different gossip if player has rewarded quest 11571'), +(14,9134,12354,0,14,11571,0,0,0,'','Mrmrglmr - Show different gossip if player has not rewarded quest 11571'), +(14,9137,12361,0,8,11571,0,0,0,'','Lurgglbr - Show different gossip if player has rewarded quest 11571'), +(14,9138,12363,0,8,11571,0,0,0,'','Winterfin Gatherer - Show different gossip if player has rewarded quest 11571'), +(14,9685,13135,0,8,11571,0,0,0,'','Glrglrglr - Show different gossip if player has rewarded quest 11571'); + +-- Insert npc_text from sniff +DELETE FROM `npc_text` WHERE `ID`=13481; +INSERT INTO `npc_text` (`ID`,`text0_0`,`text0_1`,`lang0`,`prob0`,`em0_0`,`em0_1`,`em0_2`,`em0_3`,`em0_4`,`em0_5`,`text1_0`,`text1_1`,`lang1`,`prob1`,`em1_0`,`em1_1`,`em1_2`,`em1_3`,`em1_4`,`em1_5`,`text2_0`,`text2_1`,`lang2`,`prob2`,`em2_0`,`em2_1`,`em2_2`,`em2_3`,`em2_4`,`em2_5`,`text3_0`,`text3_1`,`lang3`,`prob3`,`em3_0`,`em3_1`,`em3_2`,`em3_3`,`em3_4`,`em3_5`,`text4_0`,`text4_1`,`lang4`,`prob4`,`em4_0`,`em4_1`,`em4_2`,`em4_3`,`em4_4`,`em4_5`,`text5_0`,`text5_1`,`lang5`,`prob5`,`em5_0`,`em5_1`,`em5_2`,`em5_3`,`em5_4`,`em5_5`,`text6_0`,`text6_1`,`lang6`,`prob6`,`em6_0`,`em6_1`,`em6_2`,`em6_3`,`em6_4`,`em6_5`,`text7_0`,`text7_1`,`lang7`,`prob7`,`em7_0`,`em7_1`,`em7_2`,`em7_3`,`em7_4`,`em7_5`,`WDBVerified`) VALUES +(13481,'','I''ll never forget what you did for Thassarian. I will always be in your debt.',0,1,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,12340); + +-- Creature Gossip_menu_id Update from sniff +UPDATE `creature_template` SET `gossip_menu_id`=9130 WHERE `entry`=25206; -- Ahlurglgr +UPDATE `creature_template` SET `gossip_menu_id`=9133 WHERE `entry`=25199; -- Brglmurgl +UPDATE `creature_template` SET `gossip_menu_id`=9134 WHERE `entry`=25205; -- Mrmrglmr +UPDATE `creature_template` SET `gossip_menu_id`=9137 WHERE `entry`=25208; -- Lurgglbr +UPDATE `creature_template` SET `gossip_menu_id`=9138 WHERE `entry`=25198; -- Winterfin Gatherer +UPDATE `creature_template` SET `gossip_menu_id`=9153 WHERE `entry`=25336; -- Grunt Ragefist +UPDATE `creature_template` SET `gossip_menu_id`=9154 WHERE `entry`=25339; -- Spirit Talker Snarlfang +UPDATE `creature_template` SET `gossip_menu_id`=9158 WHERE `entry`=25374; -- Ortrosh +UPDATE `creature_template` SET `gossip_menu_id`=9159 WHERE `entry`=25376; -- Imperean +UPDATE `creature_template` SET `gossip_menu_id`=9160 WHERE `entry`=25335; -- Longrunner Proudhoof +UPDATE `creature_template` SET `gossip_menu_id`=9170 WHERE `entry`=25589; -- Bonker Togglevolt +UPDATE `creature_template` SET `gossip_menu_id`=9172 WHERE `entry`=25602; -- Greatmother Taiga +UPDATE `creature_template` SET `gossip_menu_id`=9173 WHERE `entry`=25604; -- Sage Highmesa +UPDATE `creature_template` SET `gossip_menu_id`=9210 WHERE `entry`=26085; -- Wendy Darren +UPDATE `creature_template` SET `gossip_menu_id`=9214 WHERE `entry`=26084; -- Jeremiah Hawning +UPDATE `creature_template` SET `gossip_menu_id`=9216 WHERE `entry`=25285; -- Harbinger Vurenn +UPDATE `creature_template` SET `gossip_menu_id`=9219 WHERE `entry`=25828; -- Guard Mitchells +UPDATE `creature_template` SET `gossip_menu_id`=9223 WHERE `entry`=25251; -- Leryssa +UPDATE `creature_template` SET `gossip_menu_id`=9224 WHERE `entry`=26083; -- Gerald Green +UPDATE `creature_template` SET `gossip_menu_id`=9247 WHERE `entry`=25395; -- Private Brau +UPDATE `creature_template` SET `gossip_menu_id`=9280 WHERE `entry`=26219; -- Iruk +UPDATE `creature_template` SET `gossip_menu_id`=9417 WHERE `entry`=26170; -- Thassarian +UPDATE `creature_template` SET `gossip_menu_id`=9495 WHERE `entry`=26110; -- Librarian Serrah +UPDATE `creature_template` SET `gossip_menu_id`=9685 WHERE `entry`=28375; -- Glrglrglr +UPDATE `creature_template` SET `gossip_menu_id`=9821 WHERE `entry`=27065; -- Breka Wolfsister +UPDATE `creature_template` SET `gossip_menu_id`=9879 WHERE `entry`=26977; -- Adelene Sunlance +UPDATE `creature_template` SET `gossip_menu_id`=9893 WHERE `entry`=26982; -- Geba'li +UPDATE `creature_template` SET `gossip_menu_id`=9988 WHERE `entry`=26972; -- Orn Tenderhoof +UPDATE `creature_template` SET `gossip_menu_id`=10115 WHERE `entry`=26969; -- Raenah diff --git a/sql/updates/world/2012_02_08_11_world_pool.sql b/sql/updates/world/2012_02_08_11_world_pool.sql new file mode 100644 index 00000000000..f49f5afec6a --- /dev/null +++ b/sql/updates/world/2012_02_08_11_world_pool.sql @@ -0,0 +1,24 @@ +-- Toxic Tolerance questchain for a horde specific mount requires doing +-- daily quests. However currently all of those are acceptable daily, though +-- only one (random) should be. +-- Source: http://www.wowhead.com/quest=13917/gorishi-grub#comments:id=829822 +SET @pool1_id := 350; -- Orcs, Bloodelves +SET @pool2_id := 351; -- Undead, Tauren, Troll + +-- create new pools, each allowing only 1 out of 4 dailys per day +DELETE FROM `pool_template` WHERE `entry` IN (@pool1_id, @pool2_id); +INSERT INTO `pool_template` (`entry`, `max_limit`, `description`) VALUES +(@pool1_id, 1, 'Toxic Tolerance Daily-Quests'), +(@pool2_id, 1, 'Toxic Tolerance Daily-Quests'); + +-- fill pools with the daily quests, starting from Venomhide Hatchling (c34320) +DELETE FROM `pool_quest` WHERE `entry` IN (13889, 13915, 13903, 13904, 13905, 13917, 13916, 13914) AND `pool_entry` IN (@pool1_id, @pool2_id); +INSERT INTO `pool_quest` (`entry`, `pool_entry`, `description`) VALUES +(13889, @pool1_id, 'Hungry, Hungry Hatchling'), +(13903, @pool1_id, 'Gorishi Grub'), +(13904, @pool1_id, 'Poached, Scrambled, Or Raw?'), +(13905, @pool1_id, 'Searing Roc Feathers'), +(13915, @pool2_id, 'Hungry, Hungry Hatchling'), +(13917, @pool2_id, 'Gorishi Grub'), +(13916, @pool2_id, 'Poached, Scrambled, Or Raw?'), +(13914, @pool2_id, 'Searing Roc Feathers'); diff --git a/sql/updates/world/2012_02_08_12_world_sai.sql b/sql/updates/world/2012_02_08_12_world_sai.sql new file mode 100644 index 00000000000..81ea39c8ecf --- /dev/null +++ b/sql/updates/world/2012_02_08_12_world_sai.sql @@ -0,0 +1,7 @@ +-- Remove Mistwhisper Refuge Zepik spawn +DELETE FROM `creature` WHERE `id` = 28216; + +-- Add SAI to High-Shaman Rakjak to give horn when accepting A rough ride +DELETE FROM `smart_scripts` WHERE `entryorguid`=28082 AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES +(28082, 0, 0, 0, 19, 0, 100, 0, 12536, 0, 0, 0, 56, 38512, 1, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'High-Shaman Rakjak - On acccept quest A rough ride - give Zepik''s Hunting Horn'); diff --git a/sql/updates/world/2012_02_08_13_world_gameobject.sql b/sql/updates/world/2012_02_08_13_world_gameobject.sql new file mode 100644 index 00000000000..0a43dda67d4 --- /dev/null +++ b/sql/updates/world/2012_02_08_13_world_gameobject.sql @@ -0,0 +1,13 @@ +-- Lunar festival: Rocket Clusters placed near Omen's summon place (Moonglade) +SET @CLUSTER := 180874; +SET @LUNARFESTIVAL := 7; + +DELETE FROM `gameobject` WHERE `id`=@CLUSTER AND `guid` IN (230,231); +INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`) VALUES +(230,@CLUSTER,1,1,1,7531.662,-2851.228,458.9172), +(231,@CLUSTER,1,1,1,7561.145,-2872.45,461.0998); + +DELETE FROM `game_event_gameobject` WHERE `guid` IN (230,231) AND `eventEntry`=@LUNARFESTIVAL; +INSERT INTO `game_event_gameobject` (`eventEntry`,`guid`) VALUES +(@LUNARFESTIVAL,230), +(@LUNARFESTIVAL,231); diff --git a/sql/updates/world/2012_02_08_14_world_sai.sql b/sql/updates/world/2012_02_08_14_world_sai.sql new file mode 100644 index 00000000000..60e96a52663 --- /dev/null +++ b/sql/updates/world/2012_02_08_14_world_sai.sql @@ -0,0 +1,13 @@ +SET @ENTRY := 38035; -- Chemical Wagon +SET @SPELL1 := 71599; -- Cosmetic - Explosion (Chemical Wagon) +SET @SPELL2 := 71597; -- Cosmetic - Low Poly Fire (with Sound) + +DELETE FROM `conditions` WHERE `SourceEntry`=@SPELL1 AND `SourceTypeOrReferenceId`=13 AND `ConditionTypeOrReference`=18; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceEntry`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`Comment`) VALUES +(13,@SPELL1,18,1,@ENTRY, 'Chemical Wagon - Cosmetic - Explosion (Chemical Wagon)'); + +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +UPDATE creature_template SET AIName='SmartAI' WHERE entry=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,1,8,0,100,0,@SPELL1,0,0,0,33,@ENTRY,0,0,0,0,0,7,0,0,0,0.0,0.0,0.0,0.0,"Chemical Wagon - Spell Hit - Credit"), +(@ENTRY,0,1,0,61,0,100,0,0,0,0,0,11,@SPELL2,2,0,0,0,0,0,0,0,0,0.0,0.0,0.0,0.0,"Chemical Wagon - Spell Hit - Cast Cosmetic - Low Poly Fire (with Sound)"); diff --git a/sql/updates/world/2012_02_08_15_world_misc.sql b/sql/updates/world/2012_02_08_15_world_misc.sql new file mode 100644 index 00000000000..f6ea64249cf --- /dev/null +++ b/sql/updates/world/2012_02_08_15_world_misc.sql @@ -0,0 +1,2 @@ +UPDATE `creature_template` SET `ScriptName`='npc_spring_rabbit' WHERE `entry`=32791; +UPDATE `achievement_criteria_data` SET `value1`=186 WHERE `criteria_id`=9199 AND `type`=6; -- Dolanaar, not Dalaran diff --git a/sql/updates/world/2012_02_08_16_world_sai.sql b/sql/updates/world/2012_02_08_16_world_sai.sql new file mode 100644 index 00000000000..06fbb233aeb --- /dev/null +++ b/sql/updates/world/2012_02_08_16_world_sai.sql @@ -0,0 +1,22 @@ +-- Chillmaw +SET @ENTRY := 33687; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +UPDATE creature_template SET AIName="SmartAI" WHERE entry=@ENTRY LIMIT 1; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,0,10000,11000,20000,23000,11,65248,0,0,0,0,0,2,0,0,0,0.0,0.0,0.0,0.0,"Chillmaw - Combat - Cast Frost Breath"), +(@ENTRY,0,1,0,2,0,100,1,0,35,0,0,11,65260,0,0,0,0,0,2,0,0,0,0.0,0.0,0.0,0.0,"Chillmaw - @35% health - Cast Wing Buffet"), +(@ENTRY,0,2,0,2,0,100,1,0,25,0,0,11,60603,0,0,0,0,0,1,0,0,0,0.0,0.0,0.0,0.0,"Chillmaw - @25% health - Cast Eject Passenger 1"), +(@ENTRY,0,3,0,2,0,100,1,0,50,0,0,11,62539,0,0,0,0,0,1,0,0,0,0.0,0.0,0.0,0.0,"Chillmaw - @50% health - Cast Eject Passenger 2"), +(@ENTRY,0,4,0,2,0,100,1,0,75,0,0,11,52205,0,0,0,0,0,1,0,0,0,0.0,0.0,0.0,0.0,"Chillmaw - @75% health - Cast Eject Passenger 3"); +-- Cultist Bombardier SAI +SET @ENTRY := 33695; -- NPC entry +SET @SPELL1 := 65128; -- Throw Dynamite +SET @SPELL2 := 65130; -- Time Bomb +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,0,5000,6000,7000,8000,11,@SPELL1,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Cultist Bombardier - Combat - Cast Throw Dynamite'), +(@ENTRY,0,1,0,0,0,100,0,18000,20000,6000,7000,11,@SPELL2,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Cultist Bombardier - Combat - Cast Time Bomb'), +(@ENTRY,0,2,0,4,0,100,1,0,0,0,0,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Cultist Bombardier - On Aggro - Set Phase 1'), +(@ENTRY,0,3,0,1,1,100,1,0,0,0,0,41,5000,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Cultist Bombardier - OOC - Despawn (Phase 1)'); diff --git a/src/server/game/AI/CoreAI/CombatAI.cpp b/src/server/game/AI/CoreAI/CombatAI.cpp index a83fb6f2789..6ce8ce330cf 100755 --- a/src/server/game/AI/CoreAI/CombatAI.cpp +++ b/src/server/game/AI/CoreAI/CombatAI.cpp @@ -99,7 +99,7 @@ void CombatAI::UpdateAI(const uint32 diff) events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; if (uint32 spellId = events.ExecuteEvent()) @@ -158,7 +158,13 @@ void CasterAI::UpdateAI(const uint32 diff) events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->getVictim()->HasBreakableByDamageCrowdControlAura(me)) + { + me->InterruptNonMeleeSpells(false); + return; + } + + if (me->HasUnitState(UNIT_STATE_CASTING)) return; if (uint32 spellId = events.ExecuteEvent()) diff --git a/src/server/game/AI/CoreAI/PassiveAI.cpp b/src/server/game/AI/CoreAI/PassiveAI.cpp index 1244e032dbd..3738d5bab6c 100755 --- a/src/server/game/AI/CoreAI/PassiveAI.cpp +++ b/src/server/game/AI/CoreAI/PassiveAI.cpp @@ -61,14 +61,14 @@ void PossessedAI::KilledUnit(Unit* victim) void CritterAI::DamageTaken(Unit* /*done_by*/, uint32&) { - if (!me->HasUnitState(UNIT_STAT_FLEEING)) - me->SetControlled(true, UNIT_STAT_FLEEING); + if (!me->HasUnitState(UNIT_STATE_FLEEING)) + me->SetControlled(true, UNIT_STATE_FLEEING); } void CritterAI::EnterEvadeMode() { - if (me->HasUnitState(UNIT_STAT_FLEEING)) - me->SetControlled(false, UNIT_STAT_FLEEING); + if (me->HasUnitState(UNIT_STATE_FLEEING)) + me->SetControlled(false, UNIT_STATE_FLEEING); CreatureAI::EnterEvadeMode(); } diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp index 015e20415b1..30ebd06745f 100755 --- a/src/server/game/AI/CoreAI/PetAI.cpp +++ b/src/server/game/AI/CoreAI/PetAI.cpp @@ -42,7 +42,6 @@ PetAI::PetAI(Creature* c) : CreatureAI(c), i_tracker(TIME_INTERVAL_LOOK) { m_AllySet.clear(); UpdateAllies(); - targetHasCC = false; } void PetAI::EnterEvadeMode() @@ -55,9 +54,6 @@ bool PetAI::_needToStop() if (me->isCharmed() && me->getVictim() == me->GetCharmer()) return true; - if (_CheckTargetCC(me->getVictim()) && !targetHasCC) - return true; - return !me->IsValidAttackTarget(me->getVictim()); } @@ -95,13 +91,19 @@ void PetAI::UpdateAI(const uint32 diff) // me->getVictim() can't be used for check in case stop fighting, me->getVictim() clear at Unit death etc. if (me->getVictim()) { + // is only necessary to stop casting, the pet must not exit combat + if (me->getVictim()->HasBreakableByDamageCrowdControlAura(me)) + { + me->InterruptNonMeleeSpells(false); + return; + } + if (_needToStop()) { sLog->outStaticDebug("Pet AI stopped attacking [guid=%u]", me->GetGUIDLow()); _stopAttack(); return; } - targetHasCC = _CheckTargetCC(me->getVictim()); DoMeleeAttackIfReady(); } @@ -116,14 +118,14 @@ void PetAI::UpdateAI(const uint32 diff) else HandleReturnMovement(); } - else if (owner && !me->HasUnitState(UNIT_STAT_FOLLOW)) // no charm info and no victim + else if (owner && !me->HasUnitState(UNIT_STATE_FOLLOW)) // no charm info and no victim me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle()); if (!me->GetCharmInfo()) return; // Autocast (casted only in combat or persistent spells in any state) - if (!me->HasUnitState(UNIT_STAT_CASTING)) + if (!me->HasUnitState(UNIT_STATE_CASTING)) { typedef std::vector<std::pair<Unit*, Spell*> > TargetSpellList; TargetSpellList targetSpellStore; @@ -293,8 +295,6 @@ void PetAI::AttackStart(Unit* target) if (!CanAttack(target)) return; - targetHasCC = _CheckTargetCC(target); - if (Unit* owner = me->GetOwner()) owner->SetInCombatWith(target); @@ -310,22 +310,21 @@ Unit* PetAI::SelectNextTarget() return NULL; Unit* target = me->getAttackerForHelper(); - targetHasCC = false; // Check pet's attackers first to prevent dragging mobs back to owner - if (target && !_CheckTargetCC(target)) + if (target && !target->HasBreakableByDamageCrowdControlAura()) return target; if (me->GetCharmerOrOwner()) { // Check owner's attackers if pet didn't have any target = me->GetCharmerOrOwner()->getAttackerForHelper(); - if (target && !_CheckTargetCC(target)) + if (target && !target->HasBreakableByDamageCrowdControlAura()) return target; // 3.0.2 - Pets now start attacking their owners target in defensive mode as soon as the hunter does target = me->GetCharmerOrOwner()->getVictim(); - if (target && !_CheckTargetCC(target)) + if (target && !target->HasBreakableByDamageCrowdControlAura()) return target; } @@ -467,11 +466,3 @@ bool PetAI::CanAttack(Unit* target) // default, though we shouldn't ever get here return false; } - -bool PetAI::_CheckTargetCC(Unit* target) -{ - if (me->GetCharmerOrOwnerGUID() && target->HasNegativeAuraWithAttribute(SPELL_ATTR0_BREAKABLE_BY_DAMAGE, me->GetCharmerOrOwnerGUID())) - return true; - - return false; -} diff --git a/src/server/game/AI/CoreAI/PetAI.h b/src/server/game/AI/CoreAI/PetAI.h index 847b4140285..730ab12a3ca 100755 --- a/src/server/game/AI/CoreAI/PetAI.h +++ b/src/server/game/AI/CoreAI/PetAI.h @@ -50,7 +50,6 @@ class PetAI : public CreatureAI TimeTracker i_tracker; bool inCombat; - bool targetHasCC; std::set<uint64> m_AllySet; uint32 m_updateAlliesTimer; @@ -58,7 +57,6 @@ class PetAI : public CreatureAI void HandleReturnMovement(); void DoAttack(Unit* target, bool chase); bool CanAttack(Unit* target); - bool _CheckTargetCC(Unit* target); }; #endif diff --git a/src/server/game/AI/CoreAI/UnitAI.cpp b/src/server/game/AI/CoreAI/UnitAI.cpp index 38504b90b19..bf50909eeee 100755 --- a/src/server/game/AI/CoreAI/UnitAI.cpp +++ b/src/server/game/AI/CoreAI/UnitAI.cpp @@ -40,7 +40,7 @@ void UnitAI::AttackStartCaster(Unit* victim, float dist) void UnitAI::DoMeleeAttackIfReady() { - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; Unit* victim = me->getVictim(); @@ -60,7 +60,7 @@ void UnitAI::DoMeleeAttackIfReady() bool UnitAI::DoSpellAttackIfReady(uint32 spell) { - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return true; if (me->isAttackReady()) diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h index 147e829b0df..f568da80b49 100755 --- a/src/server/game/AI/CreatureAIImpl.h +++ b/src/server/game/AI/CreatureAIImpl.h @@ -596,7 +596,7 @@ inline bool CreatureAI::_EnterEvadeMode() inline void UnitAI::DoCast(Unit* victim, uint32 spellId, bool triggered) { - if (!victim || (me->HasUnitState(UNIT_STAT_CASTING) && !triggered)) + if (!victim || (me->HasUnitState(UNIT_STATE_CASTING) && !triggered)) return; me->CastSpell(victim, spellId, triggered); @@ -609,7 +609,7 @@ inline void UnitAI::DoCastVictim(uint32 spellId, bool triggered) inline void UnitAI::DoCastAOE(uint32 spellId, bool triggered) { - if (!triggered && me->HasUnitState(UNIT_STAT_CASTING)) + if (!triggered && me->HasUnitState(UNIT_STATE_CASTING)) return; me->CastSpell((Unit*)NULL, spellId, triggered); diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp index c507262bd3f..5db9d0b1cdb 100755 --- a/src/server/game/AI/EventAI/CreatureEventAI.cpp +++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp @@ -577,7 +577,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32 { if (action.combat_movement.melee) { - me->AddUnitState(UNIT_STAT_MELEE_ATTACKING); + me->AddUnitState(UNIT_STATE_MELEE_ATTACKING); me->SendMeleeAttackStart(victim); } if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == IDLE_MOTION_TYPE) @@ -591,7 +591,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32 Unit* victim = me->getVictim(); if (action.combat_movement.melee && victim) { - me->ClearUnitState(UNIT_STAT_MELEE_ATTACKING); + me->ClearUnitState(UNIT_STATE_MELEE_ATTACKING); me->SendMeleeAttackStop(victim); } if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == CHASE_MOTION_TYPE) diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 1b6fde6d132..bd6c901f99c 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -595,7 +595,7 @@ void BossAI::UpdateAI(uint32 const diff) events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -654,7 +654,7 @@ void WorldBossAI::UpdateAI(uint32 const diff) events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index c5f04d4ff5f..048cc8b3d68 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -90,7 +90,7 @@ bool npc_escortAI::AssistPlayerInCombat(Unit* who) void npc_escortAI::MoveInLineOfSight(Unit* who) { - if (!me->HasUnitState(UNIT_STAT_STUNNED) && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(me)) + if (!me->HasUnitState(UNIT_STATE_STUNNED) && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(me)) { if (HasEscortState(STATE_ESCORT_ESCORTING) && AssistPlayerInCombat(who)) return; diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index 53747d0c799..d83ad9b756c 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -38,8 +38,8 @@ void FollowerAI::AttackStart(Unit* who) me->SetInCombatWith(who); who->SetInCombatWith(me); - if (me->HasUnitState(UNIT_STAT_FOLLOW)) - me->ClearUnitState(UNIT_STAT_FOLLOW); + if (me->HasUnitState(UNIT_STATE_FOLLOW)) + me->ClearUnitState(UNIT_STATE_FOLLOW); if (IsCombatMovementAllowed()) me->GetMotionMaster()->MoveChase(who); @@ -88,7 +88,7 @@ bool FollowerAI::AssistPlayerInCombat(Unit* who) void FollowerAI::MoveInLineOfSight(Unit* who) { - if (!me->HasUnitState(UNIT_STAT_STUNNED) && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(me)) + if (!me->HasUnitState(UNIT_STATE_STUNNED) && who->isTargetableForAttack() && who->isInAccessiblePlaceFor(me)) { if (HasFollowState(STATE_FOLLOW_INPROGRESS) && AssistPlayerInCombat(who)) return; @@ -340,9 +340,9 @@ Player* FollowerAI::GetLeaderForFollower() void FollowerAI::SetFollowComplete(bool bWithEndEvent) { - if (me->HasUnitState(UNIT_STAT_FOLLOW)) + if (me->HasUnitState(UNIT_STATE_FOLLOW)) { - me->ClearUnitState(UNIT_STAT_FOLLOW); + me->ClearUnitState(UNIT_STATE_FOLLOW); me->StopMoving(); me->GetMotionMaster()->Clear(); @@ -369,9 +369,9 @@ void FollowerAI::SetFollowPaused(bool paused) { AddFollowState(STATE_FOLLOW_PAUSED); - if (me->HasUnitState(UNIT_STAT_FOLLOW)) + if (me->HasUnitState(UNIT_STATE_FOLLOW)) { - me->ClearUnitState(UNIT_STAT_FOLLOW); + me->ClearUnitState(UNIT_STATE_FOLLOW); me->StopMoving(); me->GetMotionMaster()->Clear(); diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index d4b2a9746be..07a8e3fdca7 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -68,6 +68,7 @@ SmartAI::SmartAI(Creature* c) : CreatureAI(c) mFollowCredit = 0; mFollowArrivedEntry = 0; mFollowCreditType = 0; + mInvinceabilityHpLevel = 0; } void SmartAI::UpdateDespawn(const uint32 diff) @@ -637,6 +638,8 @@ void SmartAI::SpellHitTarget(Unit* target, const SpellInfo* spellInfo) void SmartAI::DamageTaken(Unit* doneBy, uint32& damage) { GetScript()->ProcessEventsFor(SMART_EVENT_DAMAGED, doneBy, damage); + if ((me->GetHealth() - damage) <= mInvinceabilityHpLevel) + damage -= mInvinceabilityHpLevel; } void SmartAI::HealReceived(Unit* doneBy, uint32& addhealth) diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index 0576612a155..a40254fe384 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -175,6 +175,8 @@ class SmartAI : public CreatureAI void SetSwim(bool swim = true); + void SetInvinceabilityHpLevel(uint32 level) { mInvinceabilityHpLevel = level; } + void sGossipHello(Player* player); void sGossipSelect(Player* player, uint32 sender, uint32 action); void sGossipSelectCode(Player* player, uint32 sender, uint32 action, const char* code); @@ -222,6 +224,7 @@ class SmartAI : public CreatureAI bool mCanAutoAttack; bool mCanCombatMove; bool mForcedPaused; + uint32 mInvinceabilityHpLevel; bool AssistPlayerInCombat(Unit* who); diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 3c0bdfcade7..a6923ea19e0 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -39,7 +39,6 @@ SmartScript::SmartScript() go = NULL; me = NULL; mEventPhase = 0; - mInvinceabilityHpLevel = 0; mPathId = 0; mTargetStorage = new ObjectListMap(); mStoredEvents.clear(); @@ -992,10 +991,15 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (!me) break; + SmartAI* ai = CAST_AI(SmartAI, me->AI()); + + if (!ai) + break; + if (e.action.invincHP.percent) - mInvinceabilityHpLevel = me->CountPctFromMaxHealth(e.action.invincHP.percent); + ai->SetInvinceabilityHpLevel(me->CountPctFromMaxHealth(e.action.invincHP.percent)); else - mInvinceabilityHpLevel = e.action.invincHP.minHP; + ai->SetInvinceabilityHpLevel(e.action.invincHP.minHP); break; } case SMART_ACTION_SET_DATA: @@ -2714,7 +2718,7 @@ void SmartScript::UpdateTimer(SmartScriptHolder& e, uint32 const diff) { if (!(e.action.cast.flags & SMARTCAST_INTERRUPT_PREVIOUS)) { - if (me && me->HasUnitState(UNIT_STAT_CASTING)) + if (me && me->HasUnitState(UNIT_STATE_CASTING)) { e.timer = 1; return; diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h index f55d91ed52f..fec38a690ed 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.h +++ b/src/server/game/AI/SmartScripts/SmartScript.h @@ -236,7 +236,6 @@ class SmartScript SmartScriptType mScriptType; uint32 mEventPhase; - uint32 mInvinceabilityHpLevel; UNORDERED_MAP<int32, int32> mStoredDecimals; uint32 mPathId; SmartAIEventList mStoredEvents; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp index 5e529768c04..1e128429533 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp @@ -28,17 +28,6 @@ #include "Player.h" #include "Util.h" -// these variables aren't used outside of this file, so declare them only here -uint32 BG_AB_HonorScoreTicks[BG_HONOR_MODE_NUM] = { - 330, // normal honor - 200 // holiday -}; - -uint32 BG_AB_ReputationScoreTicks[BG_HONOR_MODE_NUM] = { - 200, // normal honor - 150 // holiday -}; - BattlegroundAB::BattlegroundAB() { m_BuffChange = true; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h index c86076f0250..50020a580b1 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h @@ -176,10 +176,10 @@ enum BG_AB_Objectives AB_OBJECTIVE_DEFEND_BASE = 123 }; -#define BG_AB_NotABBGWeekendHonorTicks 330 -#define BG_AB_ABBGWeekendHonorTicks 200 -#define BG_AB_NotABBGWeekendReputationTicks 200 -#define BG_AB_ABBGWeekendReputationTicks 150 +#define BG_AB_NotABBGWeekendHonorTicks 260 +#define BG_AB_ABBGWeekendHonorTicks 160 +#define BG_AB_NotABBGWeekendReputationTicks 160 +#define BG_AB_ABBGWeekendReputationTicks 120 #define AB_EVENT_START_BATTLE 9158 // Achievement: Let's Get This Done diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp index cbc3ec85055..b7994d0052c 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp @@ -30,8 +30,8 @@ // these variables aren't used outside of this file, so declare them only here uint32 BG_EY_HonorScoreTicks[BG_HONOR_MODE_NUM] = { - 330, // normal honor - 200 // holiday + 260, // normal honor + 160 // holiday }; BattlegroundEY::BattlegroundEY() diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h index baa9ca30cff..026fbccc320 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h @@ -217,8 +217,8 @@ enum EYBattlegroundObjectTypes BG_EY_OBJECT_MAX = 59 }; -#define BG_EY_NotEYWeekendHonorTicks 330 -#define BG_EY_EYWeekendHonorTicks 200 +#define BG_EY_NotEYWeekendHonorTicks 260 +#define BG_EY_EYWeekendHonorTicks 160 #define EY_EVENT_START_BATTLE 13180 // Achievement: Flurry diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp index e3eefd41d52..40f31cef394 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp @@ -175,9 +175,9 @@ void BattlegroundIC::PostUpdateImpl(uint32 diff) { if (siege->isAlive()) { - if (siege->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_UNK_14|UNIT_FLAG_OOC_NOT_ATTACKABLE)) + if (siege->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_UNK_14|UNIT_FLAG_IMMUNE_TO_PC)) // following sniffs the vehicle always has UNIT_FLAG_UNK_14 - siege->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_OOC_NOT_ATTACKABLE); + siege->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_IMMUNE_TO_PC); else siege->SetHealth(siege->GetMaxHealth()); } @@ -793,7 +793,7 @@ void BattlegroundIC::HandleCapturedNodes(ICNodePoint* nodePoint, bool recapture) if (Creature* siegeEngine = GetBGCreature(siegeType)) { - siegeEngine->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_UNK_14|UNIT_FLAG_OOC_NOT_ATTACKABLE); + siegeEngine->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_UNK_14|UNIT_FLAG_IMMUNE_TO_PC); siegeEngine->setFaction(BG_IC_Factions[(nodePoint->faction == TEAM_ALLIANCE ? 0 : 1)]); } } diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index 7833198e3c3..d82e43ba83b 100755 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -180,7 +180,7 @@ void HostileReference::updateOnlineStatus() // target is not in flight if (isValid() && (getTarget()->GetTypeId() != TYPEID_PLAYER || !getTarget()->ToPlayer()->isGameMaster()) - && !getTarget()->HasUnitState(UNIT_STAT_IN_FLIGHT) + && !getTarget()->HasUnitState(UNIT_STATE_IN_FLIGHT) && getTarget()->IsInMap(getSourceUnit()) ) { diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 330a38ba5dd..8562c66c29f 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -985,28 +985,19 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond) if (!conditions.empty()) break; - for (int j = 0; j < MAX_SPELL_EFFECTS; ++j) + if (pSpellInfo->NeedsExplicitUnitTarget()) { - if (pSpellInfo->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_ENEMY || - pSpellInfo->Effects[j].TargetB.GetTarget() == TARGET_UNIT_TARGET_ENEMY || - pSpellInfo->Effects[j].TargetA.GetTarget() == TARGET_UNIT_TARGET_ANY || - pSpellInfo->Effects[j].TargetB.GetTarget() == TARGET_UNIT_TARGET_ANY) - { - bIsItemSpellValid = true; - break; - } - } - - if (bIsItemSpellValid) + bIsItemSpellValid = true; break; + } } } } if (!bIsItemSpellValid) { - sLog->outErrorDb("Conditions: CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET for item %u, which either doesn't have item spelltrigger or its spells don't have implicit target " - "TARGET_UNIT_TARGET_ENEMY(6), TARGET_UNIT_TARGET_ANY(25), or the spells are already listed in CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET conditions.", cond->mSourceEntry); + sLog->outErrorDb("Conditions: CONDITION_SOURCE_TYPE_ITEM_REQUIRED_TARGET for item %u, which either doesn't have item spelltrigger or its spells don't allow caster to select a unit target" + ", or the spells are already listed in CONDITION_SOURCE_TYPE_SPELL_SCRIPT_TARGET conditions.", cond->mSourceEntry); break; } break; diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index 671488982bd..b6c18103f1e 100755 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -584,10 +584,9 @@ void LoadDBCStores(const std::string& dataPath) if (node->map_id < 2 || i == 82 || i == 83 || i == 93 || i == 94) sOldContinentsNodesMask[field] |= submask; - // fix DK node at Ebon Hold - if (i == 315) { + // fix DK node at Ebon Hold and Shadow Vault flight master + if (i == 315 || i == 333) ((TaxiNodesEntry*)node)->MountCreatureID[1] = 32981; - } } } diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index ac7343e8f23..cccb780e412 100755 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -1762,7 +1762,7 @@ void LFGMgr::TeleportPlayer(Player* player, bool out, bool fromOpcode /*= false* error = LFG_TELEPORTERROR_INVALID_LOCATION; else if (!player->isAlive()) error = LFG_TELEPORTERROR_PLAYER_DEAD; - else if (player->IsFalling() || player->HasUnitState(UNIT_STAT_JUMPING)) + else if (player->IsFalling() || player->HasUnitState(UNIT_STATE_JUMPING)) error = LFG_TELEPORTERROR_FALLING; else { diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 23865dd9e41..eb29e681016 100755 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -685,7 +685,7 @@ void Creature::DoFleeToGetAssistance() if (!creature) //SetFeared(true, getVictim()->GetGUID(), 0, sWorld->getIntConfig(CONFIG_CREATURE_FAMILY_FLEE_DELAY)); //TODO: use 31365 - SetControlled(true, UNIT_STAT_FLEEING); + SetControlled(true, UNIT_STATE_FLEEING); else GetMotionMaster()->MoveSeekAssistance(creature->GetPositionX(), creature->GetPositionY(), creature->GetPositionZ()); } @@ -1413,7 +1413,7 @@ bool Creature::canStartAttack(Unit const* who, bool force) const if (isCivilian()) return false; - if (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PASSIVE)) + if (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC)) return false; // Do not attack non-combat pets @@ -1536,7 +1536,7 @@ void Creature::setDeathState(DeathState s) if (GetCreatureInfo()->InhabitType & INHABIT_WATER) AddUnitMovementFlag(MOVEMENTFLAG_SWIMMING); SetUInt32Value(UNIT_NPC_FLAGS, cinfo->npcflag); - ClearUnitState(uint32(UNIT_STAT_ALL_STATE)); + ClearUnitState(uint32(UNIT_STATE_ALL_STATE)); SetMeleeDamageSchool(SpellSchools(cinfo->dmgschool)); LoadCreaturesAddon(true); Motion_Initialize(); @@ -1565,7 +1565,7 @@ void Creature::Respawn(bool force) if (m_DBTableGuid) sObjectMgr->RemoveCreatureRespawnTime(m_DBTableGuid, GetInstanceId()); - sLog->outStaticDebug("Respawning..."); + sLog->outStaticDebug("Respawning creature %s (GuidLow: %u, Full GUID: " UI64FMTD " Entry: %u)", GetName(), GetGUIDLow(), GetGUID(), GetEntry()); m_respawnTime = 0; lootForPickPocketed = false; lootForBody = false; @@ -1905,7 +1905,7 @@ bool Creature::CanAssistTo(const Unit* u, const Unit* enemy, bool checkfaction / if (isCivilian()) return false; - if (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PASSIVE)) + if (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC)) return false; // skip fighting creature @@ -1947,7 +1947,7 @@ bool Creature::_IsTargetAcceptable(const Unit* target) const || (m_vehicle && (IsOnVehicle(target) || m_vehicle->GetBase()->IsOnVehicle(target)))) return false; - if (target->HasUnitState(UNIT_STAT_DIED)) + if (target->HasUnitState(UNIT_STATE_DIED)) { // guards can detect fake death if (isGuard() && target->HasFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH)) diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 05339f1da53..e622c48761c 100755 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -512,7 +512,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature uint8 getLevelForTarget(WorldObject const* target) const; // overwrite Unit::getLevelForTarget for boss level support - bool IsInEvadeMode() const { return HasUnitState(UNIT_STAT_EVADE); } + bool IsInEvadeMode() const { return HasUnitState(UNIT_STATE_EVADE); } bool AIM_Initialize(CreatureAI* ai = NULL); void Motion_Initialize(); diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 3548ef3bc63..e26c6710b78 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -228,13 +228,13 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa if (GetGOInfo()->trap.stealthed) { m_stealth.AddFlag(STEALTH_TRAP); - m_stealth.AddValue(STEALTH_TRAP, 300); + m_stealth.AddValue(STEALTH_TRAP, 70); } if (GetGOInfo()->trap.invisible) { m_invisibility.AddFlag(INVISIBILITY_TRAP); - m_invisibility.AddValue(INVISIBILITY_TRAP, 70); + m_invisibility.AddValue(INVISIBILITY_TRAP, 300); } break; @@ -850,6 +850,20 @@ bool GameObject::IsAlwaysVisibleFor(WorldObject const* seer) const if (IsTransport()) return true; + if (!seer) + return false; + + // Always seen by owner and friendly units + if (uint64 guid = GetOwnerGUID()) + { + if (seer->GetGUID() == guid) + return true; + + Unit* owner = GetOwner(); + if (owner && seer->isType(TYPEMASK_UNIT) && owner->IsFriendlyTo(((Unit*)seer))) + return true; + } + return false; } diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 7cedaa086d3..c9b25b66cdc 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1543,12 +1543,12 @@ void WorldObject::UpdateAllowedPositionZ(float x, float y, float &z) const { // non fly unit don't must be in air // non swim unit must be at ground (mostly speedup, because it don't must be in water and water level check less fast - if (!((Creature const*)this)->canFly()) + if (!ToCreature()->canFly()) { - bool canSwim = ((Creature const*)this)->canSwim(); + bool canSwim = ToCreature()->canSwim(); float ground_z = z; float max_z = canSwim - ? GetBaseMap()->GetWaterOrGroundLevel(x, y, z, &ground_z, !((Unit const*)this)->HasAuraType(SPELL_AURA_WATER_WALK)) + ? GetBaseMap()->GetWaterOrGroundLevel(x, y, z, &ground_z, !ToUnit()->HasAuraType(SPELL_AURA_WATER_WALK)) : ((ground_z = GetBaseMap()->GetHeight(x, y, z, true))); if (max_z > INVALID_HEIGHT) { @@ -1569,10 +1569,10 @@ void WorldObject::UpdateAllowedPositionZ(float x, float y, float &z) const case TYPEID_PLAYER: { // for server controlled moves playr work same as creature (but it can always swim) - if (!((Player const*)this)->canFly()) + if (!ToPlayer()->canFly()) { float ground_z = z; - float max_z = GetBaseMap()->GetWaterOrGroundLevel(x, y, z, &ground_z, !((Unit const*)this)->HasAuraType(SPELL_AURA_WATER_WALK)); + float max_z = GetBaseMap()->GetWaterOrGroundLevel(x, y, z, &ground_z, !ToUnit()->HasAuraType(SPELL_AURA_WATER_WALK)); if (max_z > INVALID_HEIGHT) { if (z > max_z) @@ -1807,11 +1807,15 @@ bool WorldObject::CanDetectStealthOf(WorldObject const* obj) const // Level difference: 5 point / level, starting from level 1. // There may be spells for this and the starting points too, but - // not in the DBCs of the client. + // not in the DBCs of the client. detectionValue += int32(getLevelForTarget(obj) - 1) * 5; // Apply modifiers detectionValue += m_stealthDetect.GetValue(StealthType(i)); + if (obj->isType(TYPEMASK_GAMEOBJECT)) + if (Unit* owner = ((GameObject*)obj)->GetOwner()) + detectionValue -= int32(owner->getLevelForTarget(this) - 1) * 5; + detectionValue -= obj->m_stealth.GetValue(StealthType(i)); // Calculate max distance @@ -2458,7 +2462,7 @@ namespace Trinity float x, y, z; - if (!c->isAlive() || c->HasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED) || + if (!c->isAlive() || c->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED | UNIT_STATE_DISTRACTED) || !c->GetMotionMaster()->GetDestination(x, y, z)) { x = c->GetPositionX(); diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 607508593f6..bf6dc3b67d9 100755 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -1151,6 +1151,9 @@ void Pet::_LoadAuras(uint32 timediff) int32 baseDamage[3]; Field* fields = result->Fetch(); uint64 caster_guid = fields[0].GetUInt64(); + // NULL guid stored - pet is the caster of the spell - see Pet::_SaveAuras + if (!caster_guid) + caster_guid = GetGUID(); uint32 spellid = fields[1].GetUInt32(); uint8 effmask = fields[2].GetUInt8(); uint8 recalculatemask = fields[3].GetUInt8(); @@ -1239,9 +1242,12 @@ void Pet::_SaveAuras(SQLTransaction& trans) } } + // don't save guid of caster in case we are caster of the spell - guid for pet is generated every pet load, so it won't match saved guid anyways + uint64 casterGUID = (itr->second->GetCasterGUID() == GetGUID()) ? NULL : itr->second->GetCasterGUID(); + trans->PAppend("INSERT INTO pet_aura (guid, caster_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges) " "VALUES ('%u', '" UI64FMTD "', '%u', '%u', '%u', '%u', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u')", - m_charmInfo->GetPetNumber(), itr->second->GetCasterGUID(), itr->second->GetId(), effMask, recalculateMask, + m_charmInfo->GetPetNumber(), casterGUID, itr->second->GetId(), effMask, recalculateMask, itr->second->GetStackAmount(), damage[0], damage[1], damage[2], baseDamage[0], baseDamage[1], baseDamage[2], itr->second->GetMaxDuration(), itr->second->GetDuration(), itr->second->GetCharges()); } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9eece3003af..38af97f61cb 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1589,7 +1589,7 @@ void Player::Update(uint32 p_time) GetAchievementMgr().UpdateTimedAchievements(p_time); - if (HasUnitState(UNIT_STAT_MELEE_ATTACKING) && !HasUnitState(UNIT_STAT_CASTING)) + if (HasUnitState(UNIT_STATE_MELEE_ATTACKING) && !HasUnitState(UNIT_STATE_CASTING)) { if (Unit* pVictim = getVictim()) { @@ -3251,7 +3251,7 @@ void Player::InitStatsForLevel(bool reapplyMods) // cleanup unit flags (will be re-applied if need at aura load). RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_NOT_ATTACKABLE_1 | - UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE | UNIT_FLAG_LOOTING | + UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_LOOTING | UNIT_FLAG_PET_IN_COMBAT | UNIT_FLAG_SILENCED | UNIT_FLAG_PACIFIED | UNIT_FLAG_STUNNED | UNIT_FLAG_IN_COMBAT | UNIT_FLAG_DISARMED | UNIT_FLAG_CONFUSED | UNIT_FLAG_FLEEING | UNIT_FLAG_NOT_SELECTABLE | @@ -11385,7 +11385,7 @@ InventoryResult Player::CanEquipItem(uint8 slot, uint16 &dest, Item* pItem, bool { // May be here should be more stronger checks; STUNNED checked // ROOT, CONFUSED, DISTRACTED, FLEEING this needs to be checked. - if (HasUnitState(UNIT_STAT_STUNNED)) + if (HasUnitState(UNIT_STATE_STUNNED)) return EQUIP_ERR_YOU_ARE_STUNNED; // do not allow equipping gear except weapons, offhands, projectiles, relics in @@ -11985,6 +11985,7 @@ Item* Player::StoreNewItem(ItemPosCountVec const& dest, uint32 item, bool update { ItemAddedQuestCheck(item, count); GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM, item, count); + GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM, item, 1); if (randomPropertyId) pItem->SetItemRandomProperties(randomPropertyId); pItem = StoreItem(dest, pItem, update); @@ -12038,7 +12039,6 @@ Item* Player::StoreItem(ItemPosCountVec const& dest, Item* pItem, bool update) lastItem = _StoreItem(pos, pItem, count, true, update); } - GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM, entry, 1); return lastItem; } @@ -14323,7 +14323,7 @@ void Player::OnGossipSelect(WorldObject* source, uint32 gossipListId, uint32 men break; case GOSSIP_OPTION_UNLEARNTALENTS: PlayerTalkClass->SendCloseGossip(); - source->ToCreature()->CastSpell(this, 46331, true); // Trainer: Untrain Talents + SendTalentWipeConfirm(guid); break; case GOSSIP_OPTION_UNLEARNPETTALENTS: PlayerTalkClass->SendCloseGossip(); @@ -20265,7 +20265,7 @@ bool Player::ActivateTaxiPathTo(std::vector<uint32> const& nodes, Creature* npc return false; // not let cheating with start flight in time of logout process || while in combat || has type state: stunned || has type state: root - if (GetSession()->isLogingOut() || isInCombat() || HasUnitState(UNIT_STAT_STUNNED) || HasUnitState(UNIT_STAT_ROOT)) + if (GetSession()->isLogingOut() || isInCombat() || HasUnitState(UNIT_STATE_STUNNED) || HasUnitState(UNIT_STATE_ROOT)) { WorldPacket data(SMSG_ACTIVATETAXIREPLY, 4); data << uint32(ERR_TAXIPLAYERBUSY); @@ -21560,7 +21560,7 @@ void Player::SendInitialVisiblePackets(Unit* target) SendAurasForTarget(target); if (target->isAlive()) { - if (target->HasUnitState(UNIT_STAT_MELEE_ATTACKING) && target->getVictim()) + if (target->HasUnitState(UNIT_STATE_MELEE_ATTACKING) && target->getVictim()) target->SendMeleeAttackStart(target->getVictim()); } } diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 2fa171cf3f9..489b4eacec5 100755 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1806,7 +1806,7 @@ class Player : public Unit, public GridObject<Player> void SetContestedPvPTimer(uint32 newTime) {m_contestedPvPTimer = newTime;} void ResetContestedPvP() { - ClearUnitState(UNIT_STAT_ATTACK_PLAYER); + ClearUnitState(UNIT_STATE_ATTACK_PLAYER); RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_CONTESTED_PVP); m_contestedPvPTimer = 0; } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 289a600e88a..5b18713740f 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -316,7 +316,7 @@ void Unit::Update(uint32 p_time) // update combat timer only for players and pets (only pets with PetAI) if (isInCombat() && (GetTypeId() == TYPEID_PLAYER || (ToCreature()->isPet() && IsControlledByPlayer()))) { - // Check UNIT_STAT_MELEE_ATTACKING or UNIT_STAT_CHASE (without UNIT_STAT_FOLLOW in this case) so pets can reach far away + // Check UNIT_STATE_MELEE_ATTACKING or UNIT_STATE_CHASE (without UNIT_STATE_FOLLOW in this case) so pets can reach far away // targets without stopping half way there and running off. // These flags are reset after target dies or another command is given. if (m_HostileRefManager.isEmpty()) @@ -516,9 +516,32 @@ bool Unit::HasAuraTypeWithFamilyFlags(AuraType auraType, uint32 familyName, uint return false; } +bool Unit::HasBreakableByDamageAuraType(AuraType type, uint32 excludeAura) const +{ + AuraEffectList const& auras = GetAuraEffectsByType(type); + for (AuraEffectList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) + if ((!excludeAura || excludeAura != (*itr)->GetSpellInfo()->Id) && //Avoid self interrupt of channeled Crowd Control spells like Seduction + ((*itr)->GetSpellInfo()->Attributes & SPELL_ATTR0_BREAKABLE_BY_DAMAGE || (*itr)->GetSpellInfo()->AuraInterruptFlags & AURA_INTERRUPT_FLAG_TAKE_DAMAGE)) + return true; + return false; +} + +bool Unit::HasBreakableByDamageCrowdControlAura(Unit* excludeCasterChannel) const +{ + uint32 excludeAura = 0; + if (Spell* currentChanneledSpell = excludeCasterChannel ? excludeCasterChannel->GetCurrentSpell(CURRENT_CHANNELED_SPELL) : NULL) + excludeAura = currentChanneledSpell->GetSpellInfo()->Id; //Avoid self interrupt of channeled Crowd Control spells like Seduction + + return ( HasBreakableByDamageAuraType(SPELL_AURA_MOD_CONFUSE, excludeAura) + || HasBreakableByDamageAuraType(SPELL_AURA_MOD_FEAR, excludeAura) + || HasBreakableByDamageAuraType(SPELL_AURA_MOD_STUN, excludeAura) + || HasBreakableByDamageAuraType(SPELL_AURA_MOD_ROOT, excludeAura) + || HasBreakableByDamageAuraType(SPELL_AURA_TRANSFORM, excludeAura)); +} + void Unit::DealDamageMods(Unit* victim, uint32 &damage, uint32* absorb) { - if (!victim || !victim->isAlive() || victim->HasUnitState(UNIT_STAT_IN_FLIGHT) || (victim->GetTypeId() == TYPEID_UNIT && victim->ToCreature()->IsInEvadeMode())) + if (!victim || !victim->isAlive() || victim->HasUnitState(UNIT_STATE_IN_FLIGHT) || (victim->GetTypeId() == TYPEID_UNIT && victim->ToCreature()->IsInEvadeMode())) { if (absorb) *absorb += damage; @@ -1046,7 +1069,7 @@ void Unit::DealSpellDamage(SpellNonMeleeDamage* damageInfo, bool durabilityLoss) if (!victim) return; - if (!victim->isAlive() || victim->HasUnitState(UNIT_STAT_IN_FLIGHT) || (victim->GetTypeId() == TYPEID_UNIT && victim->ToCreature()->IsInEvadeMode())) + if (!victim->isAlive() || victim->HasUnitState(UNIT_STATE_IN_FLIGHT) || (victim->GetTypeId() == TYPEID_UNIT && victim->ToCreature()->IsInEvadeMode())) return; SpellInfo const* spellProto = sSpellMgr->GetSpellInfo(damageInfo->SpellID); @@ -1263,14 +1286,14 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss) { Unit* victim = damageInfo->target; - if (!victim->isAlive() || victim->HasUnitState(UNIT_STAT_IN_FLIGHT) || (victim->GetTypeId() == TYPEID_UNIT && victim->ToCreature()->IsInEvadeMode())) + if (!victim->isAlive() || victim->HasUnitState(UNIT_STATE_IN_FLIGHT) || (victim->GetTypeId() == TYPEID_UNIT && victim->ToCreature()->IsInEvadeMode())) return; // Hmmmm dont like this emotes client must by self do all animations if (damageInfo->HitInfo & HITINFO_CRITICALHIT) - victim->HandleEmoteCommand(EMOTE_ONESHOT_WOUNDCRITICAL); + victim->HandleEmoteCommand(EMOTE_ONESHOT_WOUND_CRITICAL); if (damageInfo->blocked_amount && damageInfo->TargetState != VICTIMSTATE_BLOCKS) - victim->HandleEmoteCommand(EMOTE_ONESHOT_PARRYSHIELD); + victim->HandleEmoteCommand(EMOTE_ONESHOT_PARRY_SHIELD); if (damageInfo->TargetState == VICTIMSTATE_PARRY) { @@ -1839,7 +1862,7 @@ void Unit::CalcHealAbsorb(Unit* victim, const SpellInfo* healSpell, uint32 &heal void Unit::AttackerStateUpdate (Unit* victim, WeaponAttackType attType, bool extra) { - if (HasUnitState(UNIT_STAT_CANNOT_AUTOATTACK) || HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED)) + if (HasUnitState(UNIT_STATE_CANNOT_AUTOATTACK) || HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED)) return; if (!victim->isAlive()) @@ -2412,7 +2435,7 @@ SpellMissInfo Unit::MagicSpellHitResult(Unit* victim, SpellInfo const* spell) // Chance hit from victim SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE auras modHitChance += victim->GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE, schoolMask); // Reduce spell hit chance for Area of effect spells from victim SPELL_AURA_MOD_AOE_AVOIDANCE aura - if (spell->IsAOE()) + if (spell->IsTargetingArea()) modHitChance -= victim->GetTotalAuraModifier(SPELL_AURA_MOD_AOE_AVOIDANCE); // Decrease hit chance from victim rating bonus @@ -2557,7 +2580,7 @@ uint32 Unit::GetDefenseSkillValue(Unit const* target) const float Unit::GetUnitDodgeChance() const { - if (IsNonMeleeSpellCasted(false) || HasUnitState(UNIT_STAT_CONTROLLED)) + if (IsNonMeleeSpellCasted(false) || HasUnitState(UNIT_STATE_CONTROLLED)) return 0.0f; if (GetTypeId() == TYPEID_PLAYER) @@ -2577,7 +2600,7 @@ float Unit::GetUnitDodgeChance() const float Unit::GetUnitParryChance() const { - if (IsNonMeleeSpellCasted(false) || HasUnitState(UNIT_STAT_CONTROLLED)) + if (IsNonMeleeSpellCasted(false) || HasUnitState(UNIT_STATE_CONTROLLED)) return 0.0f; float chance = 0.0f; @@ -2623,7 +2646,7 @@ float Unit::GetUnitMissChance(WeaponAttackType attType) const float Unit::GetUnitBlockChance() const { - if (IsNonMeleeSpellCasted(false) || HasUnitState(UNIT_STAT_CONTROLLED)) + if (IsNonMeleeSpellCasted(false) || HasUnitState(UNIT_STATE_CONTROLLED)) return 0.0f; if (Player const* player = ToPlayer()) @@ -2875,7 +2898,7 @@ void Unit::SetCurrentCastedSpell(Spell* pSpell) InterruptSpell(CURRENT_AUTOREPEAT_SPELL); m_AutoRepeatFirstCast = true; } - AddUnitState(UNIT_STAT_CASTING); + AddUnitState(UNIT_STATE_CASTING); } break; case CURRENT_CHANNELED_SPELL: @@ -2888,7 +2911,7 @@ void Unit::SetCurrentCastedSpell(Spell* pSpell) if (m_currentSpells[CURRENT_AUTOREPEAT_SPELL] && m_currentSpells[CURRENT_AUTOREPEAT_SPELL]->m_spellInfo->Id != 75) InterruptSpell(CURRENT_AUTOREPEAT_SPELL); - AddUnitState(UNIT_STAT_CASTING); + AddUnitState(UNIT_STATE_CASTING); } break; case CURRENT_AUTOREPEAT_SPELL: @@ -3334,19 +3357,19 @@ void Unit::_RemoveNoStackAurasDueToAura(Aura* aura) return; bool remove = false; - for (AuraMap::iterator i = m_ownedAuras.begin(); i != m_ownedAuras.end(); ++i) + for (AuraApplicationMap::iterator i = m_appliedAuras.begin(); i != m_appliedAuras.end(); ++i) { if (remove) { remove = false; - i = m_ownedAuras.begin(); + i = m_appliedAuras.begin(); } - if (aura->CanStackWith(i->second)) + if (aura->CanStackWith(i->second->GetBase())) continue; - RemoveOwnedAura(i, AURA_REMOVE_BY_DEFAULT); - if (i == m_ownedAuras.end()) + RemoveAura(i, AURA_REMOVE_BY_DEFAULT); + if (i == m_appliedAuras.end()) break; remove = true; } @@ -3520,17 +3543,25 @@ void Unit::RemoveAuraFromStack(uint32 spellId, uint64 casterGUID, AuraRemoveMode } } -void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit* dispeller, uint8 chargesRemoved/*= 1*/) +void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint32 dispellerSpellId, uint64 casterGUID, Unit* dispeller, uint8 chargesRemoved/*= 1*/) { for (AuraMap::iterator iter = m_ownedAuras.lower_bound(spellId); iter != m_ownedAuras.upper_bound(spellId);) { Aura* aura = iter->second; if (aura->GetCasterGUID() == casterGUID) { + DispelInfo dispelInfo(dispeller, dispellerSpellId, chargesRemoved); + + // Call OnDispel hook on AuraScript + aura->CallScriptDispel(&dispelInfo); + if (aura->GetSpellInfo()->AttributesEx7 & SPELL_ATTR7_DISPEL_CHARGES) - aura->ModCharges(-chargesRemoved, AURA_REMOVE_BY_ENEMY_SPELL); + aura->ModCharges(-dispelInfo.GetRemovedCharges(), AURA_REMOVE_BY_ENEMY_SPELL); else - aura->ModStackAmount(-chargesRemoved, AURA_REMOVE_BY_ENEMY_SPELL); + aura->ModStackAmount(-dispelInfo.GetRemovedCharges(), AURA_REMOVE_BY_ENEMY_SPELL); + + // Call AfterDispel hook on AuraScript + aura->CallScriptAfterDispel(&dispelInfo); switch (aura->GetSpellInfo()->SpellFamilyName) { @@ -3560,7 +3591,7 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit { // final heal int32 healAmount = aurEff->GetAmount(); - int32 stack = chargesRemoved; + int32 stack = dispelInfo.GetRemovedCharges(); CastCustomSpell(this, 33778, &healAmount, &stack, NULL, true, NULL, NULL, aura->GetCasterGUID()); // mana @@ -4862,8 +4893,8 @@ bool Unit::HandleHasteAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere case 13877: case 33735: { - target = SelectNearbyTarget(); - if (!target || target == victim) + target = SelectNearbyTarget(victim); + if (!target) return false; basepoints0 = damage; triggered_spell_id = 22482; @@ -5010,7 +5041,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere case 18765: case 35429: { - target = SelectNearbyTarget(); + target = SelectNearbyTarget(victim); if (!target) return false; @@ -5730,7 +5761,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Sweeping Strikes case 12328: { - target = SelectNearbyTarget(); + target = SelectNearbyTarget(victim); if (!target) return false; @@ -5806,12 +5837,12 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere if (!victim || !victim->isAlive() || !procSpell) return false; - target = SelectNearbyTarget(); - if (!target || target == victim) + target = SelectNearbyTarget(victim); + if (!target) return false; - CastSpell(target, 58567, true); - return true; + triggered_spell_id = 58567; + break; } break; } @@ -9347,16 +9378,16 @@ bool Unit::Attack(Unit* victim, bool meleeAttack) // switch to melee attack from ranged/magic if (meleeAttack) { - if (!HasUnitState(UNIT_STAT_MELEE_ATTACKING)) + if (!HasUnitState(UNIT_STATE_MELEE_ATTACKING)) { - AddUnitState(UNIT_STAT_MELEE_ATTACKING); + AddUnitState(UNIT_STATE_MELEE_ATTACKING); SendMeleeAttackStart(victim); return true; } } - else if (HasUnitState(UNIT_STAT_MELEE_ATTACKING)) + else if (HasUnitState(UNIT_STATE_MELEE_ATTACKING)) { - ClearUnitState(UNIT_STAT_MELEE_ATTACKING); + ClearUnitState(UNIT_STATE_MELEE_ATTACKING); SendMeleeAttackStop(victim); return true; } @@ -9366,7 +9397,7 @@ bool Unit::Attack(Unit* victim, bool meleeAttack) // switch target InterruptSpell(CURRENT_MELEE_SPELL); if (!meleeAttack) - ClearUnitState(UNIT_STAT_MELEE_ATTACKING); + ClearUnitState(UNIT_STATE_MELEE_ATTACKING); } if (m_attacking) @@ -9379,7 +9410,7 @@ bool Unit::Attack(Unit* victim, bool meleeAttack) SetTarget(victim->GetGUID()); if (meleeAttack) - AddUnitState(UNIT_STAT_MELEE_ATTACKING); + AddUnitState(UNIT_STATE_MELEE_ATTACKING); // set position before any AI calls/assistance //if (GetTypeId() == TYPEID_UNIT) @@ -9420,7 +9451,7 @@ bool Unit::AttackStop() // Clear our target SetTarget(0); - ClearUnitState(UNIT_STAT_MELEE_ATTACKING); + ClearUnitState(UNIT_STATE_MELEE_ATTACKING); InterruptSpell(CURRENT_MELEE_SPELL); @@ -9463,7 +9494,7 @@ void Unit::CombatStopWithPets(bool includingCast) bool Unit::isAttackingPlayer() const { - if (HasUnitState(UNIT_STAT_ATTACK_PLAYER)) + if (HasUnitState(UNIT_STATE_ATTACK_PLAYER)) return true; for (ControlList::const_iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr) @@ -11899,7 +11930,7 @@ void Unit::Dismount() { if (Pet* pPet = player->GetPet()) { - if (pPet->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && !pPet->HasUnitState(UNIT_STAT_STUNNED)) + if (pPet->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED) && !pPet->HasUnitState(UNIT_STATE_STUNNED)) pPet->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); } else @@ -11968,7 +11999,7 @@ void Unit::SetInCombatState(bool PvP, Unit* enemy) if (PvP) m_CombatTimer = 5000; - if (isInCombat() || HasUnitState(UNIT_STAT_EVADE)) + if (isInCombat() || HasUnitState(UNIT_STATE_EVADE)) return; SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); @@ -11986,7 +12017,7 @@ void Unit::SetInCombatState(bool PvP, Unit* enemy) if (IsAIEnabled) { creature->AI()->EnterCombat(enemy); - RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); // always remove Out of Combat Non Attackable flag if we enter combat and AI is enabled + RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); // unit has engaged in combat, remove immunity so players can fight back } if (creature->GetFormation()) creature->GetFormation()->MemberAttackStart(creature, enemy); @@ -12018,10 +12049,10 @@ void Unit::ClearInCombat() // Player's state will be cleared in Player::UpdateContestedPvP if (Creature* creature = ToCreature()) { - if (creature->GetCreatureInfo() && creature->GetCreatureInfo()->unit_flags & UNIT_FLAG_OOC_NOT_ATTACKABLE) - SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); // re-apply Out of Combat Non Attackable flag if we leave combat, can be overriden in scripts in EnterEvadeMode() + if (creature->GetCreatureInfo() && creature->GetCreatureInfo()->unit_flags & UNIT_FLAG_IMMUNE_TO_PC) + SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); // set immunity state to the one from db on evade - ClearUnitState(UNIT_STAT_ATTACK_PLAYER); + ClearUnitState(UNIT_STATE_ATTACK_PLAYER); if (HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_TAPPED)) SetUInt32Value(UNIT_DYNAMIC_FLAGS, creature->GetCreatureInfo()->dynamicflags); @@ -12047,13 +12078,13 @@ bool Unit::isTargetableForAttack(bool checkFakeDeath) const return false; if (HasFlag(UNIT_FIELD_FLAGS, - UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE)) + UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC)) return false; if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->isGameMaster()) return false; - return !HasUnitState(UNIT_STAT_UNATTACKABLE) && (!checkFakeDeath || !HasUnitState(UNIT_STAT_DIED)); + return !HasUnitState(UNIT_STATE_UNATTACKABLE) && (!checkFakeDeath || !HasUnitState(UNIT_STATE_DIED)); } bool Unit::IsValidAttackTarget(Unit const* target) const @@ -12071,7 +12102,7 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell) co return false; // can't attack unattackable units or GMs - if (target->HasUnitState(UNIT_STAT_UNATTACKABLE) + if (target->HasUnitState(UNIT_STATE_UNATTACKABLE) || (target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->isGameMaster())) return false; @@ -12081,7 +12112,7 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell) co return false; // can't attack invisible (ignore stealth for aoe spells) - if ((!bySpell || !(bySpell->AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE)) && !canSeeOrDetect(target, bySpell && bySpell->IsAOE())) + if ((!bySpell || !(bySpell->AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE)) && !canSeeOrDetect(target, bySpell && bySpell->IsAffectingArea())) return false; // can't attack dead @@ -12100,10 +12131,11 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell) co } // check flags if (target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_TAXI_FLIGHT | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_UNK_16) - || (!HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PASSIVE)) - || (!target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PASSIVE)) - || (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE)) - || (target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE))) + || (!HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC)) + || (!target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC)) + || (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC)) + // check if this is a world trigger cast - GOs are using world triggers to cast their spells, so we need to ignore their immunity flag here, this is a temp workaround, needs removal when go cast is implemented properly + || (GetEntry() != WORLD_TRIGGER && target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE) && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC))) return false; // CvC case - can attack each other only when one of them is hostile @@ -12165,7 +12197,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co return true; // can't assist unattackable units or GMs - if (target->HasUnitState(UNIT_STAT_UNATTACKABLE) + if (target->HasUnitState(UNIT_STATE_UNATTACKABLE) || (target->GetTypeId() == TYPEID_PLAYER && target->ToPlayer()->isGameMaster())) return false; @@ -12175,7 +12207,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co return false; // can't assist invisible - if ((!bySpell || !(bySpell->AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE)) && !canSeeOrDetect(target, bySpell && bySpell->IsAOE())) + if ((!bySpell || !(bySpell->AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE)) && !canSeeOrDetect(target, bySpell && bySpell->IsAffectingArea())) return false; // can't assist dead @@ -12191,12 +12223,12 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co { if (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE)) { - if (target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE)) + if (target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC)) return false; } else { - if (target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PASSIVE)) + if (target->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC)) return false; } } @@ -14596,7 +14628,7 @@ void Unit::SendPetAIReaction(uint64 guid) void Unit::StopMoving() { - ClearUnitState(UNIT_STAT_MOVING); + ClearUnitState(UNIT_STATE_MOVING); // not need send any packets if not in world if (!IsInWorld()) @@ -14611,7 +14643,7 @@ void Unit::SendMovementFlagUpdate() { WorldPacket data; BuildHeartBeatMsg(&data); - SendMessageToSet(&data, true); + SendMessageToSet(&data, false); } bool Unit::IsSitState() const @@ -14771,7 +14803,7 @@ void Unit::UpdateReactives(uint32 p_time) } } -Unit* Unit::SelectNearbyTarget(float dist) const +Unit* Unit::SelectNearbyTarget(Unit* exclude, float dist) const { std::list<Unit*> targets; Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(this, this, dist); @@ -14781,6 +14813,9 @@ Unit* Unit::SelectNearbyTarget(float dist) const // remove current target if (getVictim()) targets.remove(getVictim()); + + if (exclude) + targets.remove(exclude); // remove not LoS targets for (std::list<Unit*>::iterator tIter = targets.begin(); tIter != targets.end();) @@ -14870,7 +14905,7 @@ uint32 Unit::GetCastingTimeForBonus(SpellInfo const* spellProto, DamageEffectTyp break; } - if (spellProto->Effects[i].IsArea()) + if (spellProto->Effects[i].IsTargetingArea()) AreaEffect = true; } @@ -14978,16 +15013,16 @@ void Unit::SetContestedPvP(Player* attackedPlayer) return; player->SetContestedPvPTimer(30000); - if (!player->HasUnitState(UNIT_STAT_ATTACK_PLAYER)) + if (!player->HasUnitState(UNIT_STATE_ATTACK_PLAYER)) { - player->AddUnitState(UNIT_STAT_ATTACK_PLAYER); + player->AddUnitState(UNIT_STATE_ATTACK_PLAYER); player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_CONTESTED_PVP); // call MoveInLineOfSight for nearby contested guards UpdateObjectVisibility(); } - if (!HasUnitState(UNIT_STAT_ATTACK_PLAYER)) + if (!HasUnitState(UNIT_STATE_ATTACK_PLAYER)) { - AddUnitState(UNIT_STAT_ATTACK_PLAYER); + AddUnitState(UNIT_STATE_ATTACK_PLAYER); // call MoveInLineOfSight for nearby contested guards UpdateObjectVisibility(); } @@ -15555,28 +15590,28 @@ void Unit::SetControlled(bool apply, UnitState state) AddUnitState(state); switch (state) { - case UNIT_STAT_STUNNED: + case UNIT_STATE_STUNNED: SetStunned(true); CastStop(); break; - case UNIT_STAT_ROOT: - if (!HasUnitState(UNIT_STAT_STUNNED)) + case UNIT_STATE_ROOT: + if (!HasUnitState(UNIT_STATE_STUNNED)) SetRooted(true); break; - case UNIT_STAT_CONFUSED: - if (!HasUnitState(UNIT_STAT_STUNNED)) + case UNIT_STATE_CONFUSED: + if (!HasUnitState(UNIT_STATE_STUNNED)) { - ClearUnitState(UNIT_STAT_MELEE_ATTACKING); + ClearUnitState(UNIT_STATE_MELEE_ATTACKING); SendMeleeAttackStop(); // SendAutoRepeatCancel ? SetConfused(true); CastStop(); } break; - case UNIT_STAT_FLEEING: - if (!HasUnitState(UNIT_STAT_STUNNED | UNIT_STAT_CONFUSED)) + case UNIT_STATE_FLEEING: + if (!HasUnitState(UNIT_STATE_STUNNED | UNIT_STATE_CONFUSED)) { - ClearUnitState(UNIT_STAT_MELEE_ATTACKING); + ClearUnitState(UNIT_STATE_MELEE_ATTACKING); SendMeleeAttackStop(); // SendAutoRepeatCancel ? SetFeared(true); @@ -15591,29 +15626,29 @@ void Unit::SetControlled(bool apply, UnitState state) { switch (state) { - case UNIT_STAT_STUNNED: if (HasAuraType(SPELL_AURA_MOD_STUN)) return; + case UNIT_STATE_STUNNED: if (HasAuraType(SPELL_AURA_MOD_STUN)) return; else SetStunned(false); break; - case UNIT_STAT_ROOT: if (HasAuraType(SPELL_AURA_MOD_ROOT) || GetVehicle()) return; + case UNIT_STATE_ROOT: if (HasAuraType(SPELL_AURA_MOD_ROOT) || GetVehicle()) return; else SetRooted(false); break; - case UNIT_STAT_CONFUSED:if (HasAuraType(SPELL_AURA_MOD_CONFUSE)) return; + case UNIT_STATE_CONFUSED:if (HasAuraType(SPELL_AURA_MOD_CONFUSE)) return; else SetConfused(false); break; - case UNIT_STAT_FLEEING: if (HasAuraType(SPELL_AURA_MOD_FEAR)) return; + case UNIT_STATE_FLEEING: if (HasAuraType(SPELL_AURA_MOD_FEAR)) return; else SetFeared(false); break; default: return; } ClearUnitState(state); - if (HasUnitState(UNIT_STAT_STUNNED)) + if (HasUnitState(UNIT_STATE_STUNNED)) SetStunned(true); else { - if (HasUnitState(UNIT_STAT_ROOT)) + if (HasUnitState(UNIT_STATE_ROOT)) SetRooted(true); - if (HasUnitState(UNIT_STAT_CONFUSED)) + if (HasUnitState(UNIT_STATE_CONFUSED)) SetConfused(true); - else if (HasUnitState(UNIT_STAT_FLEEING)) + else if (HasUnitState(UNIT_STATE_FLEEING)) SetFeared(true); } } @@ -15655,7 +15690,7 @@ void Unit::SetStunned(bool apply) if (!owner || (owner->GetTypeId() == TYPEID_PLAYER && !owner->ToPlayer()->IsMounted())) RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); - if (!HasUnitState(UNIT_STAT_ROOT)) // prevent moving if it also has root effect + if (!HasUnitState(UNIT_STATE_ROOT)) // prevent moving if it also has root effect { WorldPacket data(SMSG_FORCE_MOVE_UNROOT, 8+4); data.append(GetPackGUID()); @@ -15697,7 +15732,7 @@ void Unit::SetRooted(bool apply) } else { - if (!HasUnitState(UNIT_STAT_STUNNED)) // prevent moving if it also has stun effect + if (!HasUnitState(UNIT_STATE_STUNNED)) // prevent moving if it also has stun effect { if (GetTypeId() == TYPEID_PLAYER) { @@ -15789,7 +15824,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au return false; } - //if (HasUnitState(UNIT_STAT_UNATTACKABLE)) + //if (HasUnitState(UNIT_STATE_UNATTACKABLE)) // return false; if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->GetTransport()) @@ -15882,7 +15917,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au charmer->ToPlayer()->VehicleSpellInitialize(); break; case CHARM_TYPE_POSSESS: - AddUnitState(UNIT_STAT_POSSESSED); + AddUnitState(UNIT_STATE_POSSESSED); SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED); charmer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); charmer->ToPlayer()->SetClientControl(this, 1); @@ -15933,7 +15968,7 @@ void Unit::RemoveCharmedBy(Unit* charmer) } CharmType type; - if (HasUnitState(UNIT_STAT_POSSESSED)) + if (HasUnitState(UNIT_STATE_POSSESSED)) type = CHARM_TYPE_POSSESS; else if (charmer && charmer->IsOnVehicle(this)) type = CHARM_TYPE_VEHICLE; @@ -15951,7 +15986,7 @@ void Unit::RemoveCharmedBy(Unit* charmer) if (type == CHARM_TYPE_POSSESS) { - ClearUnitState(UNIT_STAT_POSSESSED); + ClearUnitState(UNIT_STATE_POSSESSED); RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED); } @@ -16990,7 +17025,7 @@ void Unit::_ExitVehicle(Position const* exitPosition) Vehicle* vehicle = m_vehicle; m_vehicle = NULL; - SetControlled(false, UNIT_STAT_ROOT); // SMSG_MOVE_FORCE_UNROOT, ~MOVEMENTFLAG_ROOT + SetControlled(false, UNIT_STATE_ROOT); // SMSG_MOVE_FORCE_UNROOT, ~MOVEMENTFLAG_ROOT Position pos; if (!exitPosition) // Exit position not specified @@ -16998,7 +17033,7 @@ void Unit::_ExitVehicle(Position const* exitPosition) else pos = *exitPosition; - AddUnitState(UNIT_STAT_MOVE); + AddUnitState(UNIT_STATE_MOVE); if (GetTypeId() == TYPEID_PLAYER) ToPlayer()->SetFallInformation(0, GetPositionZ()); @@ -17015,9 +17050,7 @@ void Unit::_ExitVehicle(Position const* exitPosition) if (Player* player = ToPlayer()) player->ResummonPetTemporaryUnSummonedIfAny(); - WorldPacket data2; - BuildHeartBeatMsg(&data2); - SendMessageToSet(&data2, true); + SendMovementFlagUpdate(); if (vehicle->GetBase()->HasUnitTypeMask(UNIT_MASK_MINION)) if (((Minion*)vehicle->GetBase())->GetOwner() == this) @@ -17390,7 +17423,7 @@ bool CharmInfo::IsReturning() void Unit::SetInFront(Unit const* target) { - if (!HasUnitState(UNIT_STAT_CANNOT_TURN)) + if (!HasUnitState(UNIT_STATE_CANNOT_TURN)) SetOrientation(GetAngle(target)); } diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index b64a2e210bc..423f83844d3 100755 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -469,46 +469,46 @@ enum DeathState enum UnitState { - UNIT_STAT_DIED = 0x00000001, // player has fake death aura - UNIT_STAT_MELEE_ATTACKING = 0x00000002, // player is melee attacking someone - //UNIT_STAT_MELEE_ATTACK_BY = 0x00000004, // player is melee attack by someone - UNIT_STAT_STUNNED = 0x00000008, - UNIT_STAT_ROAMING = 0x00000010, - UNIT_STAT_CHASE = 0x00000020, - //UNIT_STAT_SEARCHING = 0x00000040, - UNIT_STAT_FLEEING = 0x00000080, - UNIT_STAT_IN_FLIGHT = 0x00000100, // player is in flight mode - UNIT_STAT_FOLLOW = 0x00000200, - UNIT_STAT_ROOT = 0x00000400, - UNIT_STAT_CONFUSED = 0x00000800, - UNIT_STAT_DISTRACTED = 0x00001000, - UNIT_STAT_ISOLATED = 0x00002000, // area auras do not affect other players - UNIT_STAT_ATTACK_PLAYER = 0x00004000, - UNIT_STAT_CASTING = 0x00008000, - UNIT_STAT_POSSESSED = 0x00010000, - UNIT_STAT_CHARGING = 0x00020000, - UNIT_STAT_JUMPING = 0x00040000, - UNIT_STAT_ONVEHICLE = 0x00080000, - UNIT_STAT_MOVE = 0x00100000, - UNIT_STAT_ROTATING = 0x00200000, - UNIT_STAT_EVADE = 0x00400000, - UNIT_STAT_ROAMING_MOVE = 0x00800000, - UNIT_STAT_CONFUSED_MOVE = 0x01000000, - UNIT_STAT_FLEEING_MOVE = 0x02000000, - UNIT_STAT_CHASE_MOVE = 0x04000000, - UNIT_STAT_FOLLOW_MOVE = 0x08000000, - UNIT_STAT_UNATTACKABLE = (UNIT_STAT_IN_FLIGHT | UNIT_STAT_ONVEHICLE), - //UNIT_STAT_MOVING = (UNIT_STAT_ROAMING | UNIT_STAT_CHASE), + UNIT_STATE_DIED = 0x00000001, // player has fake death aura + UNIT_STATE_MELEE_ATTACKING = 0x00000002, // player is melee attacking someone + //UNIT_STATE_MELEE_ATTACK_BY = 0x00000004, // player is melee attack by someone + UNIT_STATE_STUNNED = 0x00000008, + UNIT_STATE_ROAMING = 0x00000010, + UNIT_STATE_CHASE = 0x00000020, + //UNIT_STATE_SEARCHING = 0x00000040, + UNIT_STATE_FLEEING = 0x00000080, + UNIT_STATE_IN_FLIGHT = 0x00000100, // player is in flight mode + UNIT_STATE_FOLLOW = 0x00000200, + UNIT_STATE_ROOT = 0x00000400, + UNIT_STATE_CONFUSED = 0x00000800, + UNIT_STATE_DISTRACTED = 0x00001000, + UNIT_STATE_ISOLATED = 0x00002000, // area auras do not affect other players + UNIT_STATE_ATTACK_PLAYER = 0x00004000, + UNIT_STATE_CASTING = 0x00008000, + UNIT_STATE_POSSESSED = 0x00010000, + UNIT_STATE_CHARGING = 0x00020000, + UNIT_STATE_JUMPING = 0x00040000, + UNIT_STATE_ONVEHICLE = 0x00080000, + UNIT_STATE_MOVE = 0x00100000, + UNIT_STATE_ROTATING = 0x00200000, + UNIT_STATE_EVADE = 0x00400000, + UNIT_STATE_ROAMING_MOVE = 0x00800000, + UNIT_STATE_CONFUSED_MOVE = 0x01000000, + UNIT_STATE_FLEEING_MOVE = 0x02000000, + UNIT_STATE_CHASE_MOVE = 0x04000000, + UNIT_STATE_FOLLOW_MOVE = 0x08000000, + UNIT_STATE_UNATTACKABLE = (UNIT_STATE_IN_FLIGHT | UNIT_STATE_ONVEHICLE), + //UNIT_STATE_MOVING = (UNIT_STATE_ROAMING | UNIT_STATE_CHASE), // for real move using movegen check and stop (except unstoppable flight) - UNIT_STAT_MOVING = UNIT_STAT_ROAMING_MOVE | UNIT_STAT_CONFUSED_MOVE | UNIT_STAT_FLEEING_MOVE| UNIT_STAT_CHASE_MOVE | UNIT_STAT_FOLLOW_MOVE , - UNIT_STAT_CONTROLLED = (UNIT_STAT_CONFUSED | UNIT_STAT_STUNNED | UNIT_STAT_FLEEING), - UNIT_STAT_LOST_CONTROL = (UNIT_STAT_CONTROLLED | UNIT_STAT_JUMPING | UNIT_STAT_CHARGING), - UNIT_STAT_SIGHTLESS = (UNIT_STAT_LOST_CONTROL | UNIT_STAT_EVADE), - UNIT_STAT_CANNOT_AUTOATTACK = (UNIT_STAT_LOST_CONTROL | UNIT_STAT_CASTING), - UNIT_STAT_CANNOT_TURN = (UNIT_STAT_LOST_CONTROL | UNIT_STAT_ROTATING), + UNIT_STATE_MOVING = UNIT_STATE_ROAMING_MOVE | UNIT_STATE_CONFUSED_MOVE | UNIT_STATE_FLEEING_MOVE| UNIT_STATE_CHASE_MOVE | UNIT_STATE_FOLLOW_MOVE , + UNIT_STATE_CONTROLLED = (UNIT_STATE_CONFUSED | UNIT_STATE_STUNNED | UNIT_STATE_FLEEING), + UNIT_STATE_LOST_CONTROL = (UNIT_STATE_CONTROLLED | UNIT_STATE_JUMPING | UNIT_STATE_CHARGING), + UNIT_STATE_SIGHTLESS = (UNIT_STATE_LOST_CONTROL | UNIT_STATE_EVADE), + UNIT_STATE_CANNOT_AUTOATTACK = (UNIT_STATE_LOST_CONTROL | UNIT_STATE_CASTING), + UNIT_STATE_CANNOT_TURN = (UNIT_STATE_LOST_CONTROL | UNIT_STATE_ROTATING), // stay by different reasons - UNIT_STAT_NOT_MOVE = UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DIED | UNIT_STAT_DISTRACTED, - UNIT_STAT_ALL_STATE = 0xffffffff //(UNIT_STAT_STOPPED | UNIT_STAT_MOVING | UNIT_STAT_IN_COMBAT | UNIT_STAT_IN_FLIGHT) + UNIT_STATE_NOT_MOVE = UNIT_STATE_ROOT | UNIT_STATE_STUNNED | UNIT_STATE_DIED | UNIT_STATE_DISTRACTED, + UNIT_STATE_ALL_STATE = 0xffffffff //(UNIT_STATE_STOPPED | UNIT_STATE_MOVING | UNIT_STATE_IN_COMBAT | UNIT_STATE_IN_FLIGHT) }; enum UnitMoveType @@ -589,8 +589,8 @@ enum UnitFlags UNIT_FLAG_PREPARATION = 0x00000020, // don't take reagents for spells with SPELL_ATTR5_NO_REAGENT_WHILE_PREP UNIT_FLAG_UNK_6 = 0x00000040, UNIT_FLAG_NOT_ATTACKABLE_1 = 0x00000080, // ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE - UNIT_FLAG_OOC_NOT_ATTACKABLE = 0x00000100, // 2.0.8 - (OOC Out Of Combat) Can not be attacked when not in combat. Removed if unit for some reason enter combat. - UNIT_FLAG_PASSIVE = 0x00000200, // makes you unable to attack everything. Almost identical to our "civilian"-term. Will ignore it's surroundings and not engage in combat unless "called upon" or engaged by another unit. + UNIT_FLAG_IMMUNE_TO_PC = 0x00000100, // disables combat/assistance with PlayerCharacters (PC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget + UNIT_FLAG_IMMUNE_TO_NPC = 0x00000200, // disables combat/assistance with NonPlayerCharacters (NPC) - see Unit::_IsValidAttackTarget, Unit::_IsValidAssistTarget UNIT_FLAG_LOOTING = 0x00000400, // loot animation UNIT_FLAG_PET_IN_COMBAT = 0x00000800, // in combat?, 2.0.8 UNIT_FLAG_PVP = 0x00001000, // changed in 3.0.3 @@ -788,6 +788,25 @@ enum MeleeHitOutcome MELEE_HIT_GLANCING, MELEE_HIT_CRIT, MELEE_HIT_CRUSHING, MELEE_HIT_NORMAL }; +class DispelInfo +{ +private: + Unit* const m_dispeller; + uint32 const m_dispellerSpellId; + uint8 m_chargesRemoved; +public: + explicit DispelInfo(Unit* _dispeller, uint32 _dispellerSpellId, uint8 _chargesRemoved) : + m_dispeller(_dispeller), m_dispellerSpellId(_dispellerSpellId), m_chargesRemoved(_chargesRemoved) {} + + Unit* GetDispeller() { return m_dispeller; } + uint32 GetDispellerSpellId() { return m_dispellerSpellId; } + uint8 GetRemovedCharges() { return m_chargesRemoved; } + void SetRemovedCharges(uint8 amount) + { + m_chargesRemoved = amount; + } +}; + struct CleanDamage { CleanDamage(uint32 mitigated, uint32 absorbed, WeaponAttackType _attackType, MeleeHitOutcome _hitOutCome) : @@ -1280,7 +1299,7 @@ class Unit : public WorldObject void CombatStop(bool includingCast = false); void CombatStopWithPets(bool includingCast = false); void StopAttackFaction(uint32 faction_id); - Unit* SelectNearbyTarget(float dist = NOMINAL_MELEE_RANGE) const; + Unit* SelectNearbyTarget(Unit* exclude = NULL, float dist = NOMINAL_MELEE_RANGE) const; void SendMeleeAttackStop(Unit* victim = NULL); void SendMeleeAttackStart(Unit* pVictim); @@ -1289,8 +1308,8 @@ class Unit : public WorldObject void ClearUnitState(uint32 f) { m_state &= ~f; } bool CanFreeMove() const { - return !HasUnitState(UNIT_STAT_CONFUSED | UNIT_STAT_FLEEING | UNIT_STAT_IN_FLIGHT | - UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED) && GetOwnerGUID() == 0; + return !HasUnitState(UNIT_STATE_CONFUSED | UNIT_STATE_FLEEING | UNIT_STATE_IN_FLIGHT | + UNIT_STATE_ROOT | UNIT_STATE_STUNNED | UNIT_STATE_DISTRACTED) && GetOwnerGUID() == 0; } uint32 HasUnitTypeMask(uint32 mask) const { return mask & m_unitTypeMask; } @@ -1525,7 +1544,7 @@ class Unit : public WorldObject } bool isSpiritService() const { return HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPIRITHEALER | UNIT_NPC_FLAG_SPIRITGUIDE); } - bool isInFlight() const { return HasUnitState(UNIT_STAT_IN_FLIGHT); } + bool isInFlight() const { return HasUnitState(UNIT_STATE_IN_FLIGHT); } bool isInCombat() const { return HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); } void CombatStart(Unit* target, bool initialAggro = true); @@ -1536,6 +1555,8 @@ class Unit : public WorldObject bool HasAuraTypeWithFamilyFlags(AuraType auraType, uint32 familyName, uint32 familyFlags) const; bool virtual HasSpell(uint32 /*spellID*/) const { return false; } + bool HasBreakableByDamageAuraType(AuraType type, uint32 excludeAura = 0) const; + bool HasBreakableByDamageCrowdControlAura(Unit* excludeCasterChannel = NULL) const; bool HasStealthAura() const { return HasAuraType(SPELL_AURA_MOD_STEALTH); } bool HasInvisibilityAura() const { return HasAuraType(SPELL_AURA_MOD_INVISIBILITY); } @@ -1682,8 +1703,8 @@ class Unit : public WorldObject void RemoveAllControlled(); bool isCharmed() const { return GetCharmerGUID() != 0; } - bool isPossessed() const { return HasUnitState(UNIT_STAT_POSSESSED); } - bool isPossessedByPlayer() const { return HasUnitState(UNIT_STAT_POSSESSED) && IS_PLAYER_GUID(GetCharmerGUID()); } + bool isPossessed() const { return HasUnitState(UNIT_STATE_POSSESSED); } + bool isPossessedByPlayer() const { return HasUnitState(UNIT_STATE_POSSESSED) && IS_PLAYER_GUID(GetCharmerGUID()); } bool isPossessing() const { if (Unit* u = GetCharm()) @@ -1744,7 +1765,7 @@ class Unit : public WorldObject void RemoveAurasDueToSpell(uint32 spellId, uint64 casterGUID = 0, uint8 reqEffMask = 0, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT); void RemoveAuraFromStack(uint32 spellId, uint64 casterGUID = 0, AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT); - void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit* dispeller, uint8 chargesRemoved = 1); + void RemoveAurasDueToSpellByDispel(uint32 spellId, uint32 dispellerSpellId, uint64 casterGUID, Unit* dispeller, uint8 chargesRemoved = 1); void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit* stealer); void RemoveAurasDueToItemSpell(Item* castItem, uint32 spellId); void RemoveAurasByType(AuraType auraType, uint64 casterGUID = 0, Aura* except = NULL, bool negative = true, bool positive = true); @@ -2048,7 +2069,7 @@ class Unit : public WorldObject MotionMaster* GetMotionMaster() { return &i_motionMaster; } const MotionMaster* GetMotionMaster() const { return &i_motionMaster; } - bool IsStopped() const { return !(HasUnitState(UNIT_STAT_MOVING)); } + bool IsStopped() const { return !(HasUnitState(UNIT_STATE_MOVING)); } void StopMoving(); void AddUnitMovementFlag(uint32 f) { m_movementInfo.flags |= f; } diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index 7e4bebaab95..fc6c6cb063e 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -176,7 +176,7 @@ void Vehicle::ApplyAllImmunities() case 160: // Strand of the Ancients case 244: // Wintergrasp case 510: // Isle of Conquest - _me->SetControlled(true, UNIT_STAT_ROOT); + _me->SetControlled(true, UNIT_STATE_ROOT); // why we need to apply this? we can simple add immunities to slow mechanic in DB _me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_DECREASE_SPEED, true); break; @@ -342,7 +342,7 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId) } if (seat->second.SeatInfo->m_flags && !(seat->second.SeatInfo->m_flags & VEHICLE_SEAT_FLAG_UNK1)) - unit->AddUnitState(UNIT_STAT_ONVEHICLE); + unit->AddUnitState(UNIT_STATE_ONVEHICLE); unit->AddUnitMovementFlag(MOVEMENTFLAG_ONTRANSPORT); VehicleSeatEntry const* veSeat = seat->second.SeatInfo; @@ -364,7 +364,7 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId) if (_me->IsInWorld()) { unit->SendClearTarget(); // SMSG_BREAK_TARGET - unit->SetControlled(true, UNIT_STAT_ROOT); // SMSG_FORCE_ROOT - In some cases we send SMSG_SPLINE_MOVE_ROOT here (for creatures) + unit->SetControlled(true, UNIT_STATE_ROOT); // SMSG_FORCE_ROOT - In some cases we send SMSG_SPLINE_MOVE_ROOT here (for creatures) // also adds MOVEMENTFLAG_ROOT unit->SendMonsterMoveTransport(_me); // SMSG_MONSTER_MOVE_TRANSPORT @@ -407,7 +407,7 @@ void Vehicle::RemovePassenger(Unit* unit) ++_usableSeatNum; } - unit->ClearUnitState(UNIT_STAT_ONVEHICLE); + unit->ClearUnitState(UNIT_STATE_ONVEHICLE); if (_me->GetTypeId() == TYPEID_UNIT && unit->GetTypeId() == TYPEID_PLAYER && seat->first == 0 && seat->second.SeatInfo->m_flags & VEHICLE_SEAT_FLAG_CAN_CONTROL) _me->RemoveCharmedBy(unit); diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.cpp b/src/server/game/Grids/Notifiers/GridNotifiers.cpp index 5e5fbf4a9a6..2446e9d4276 100755 --- a/src/server/game/Grids/Notifiers/GridNotifiers.cpp +++ b/src/server/game/Grids/Notifiers/GridNotifiers.cpp @@ -113,7 +113,7 @@ inline void CreatureUnitRelocationWorker(Creature* c, Unit* u) if (!u->isAlive() || !c->isAlive() || c == u || u->isInFlight()) return; - if (c->HasReactState(REACT_AGGRESSIVE) && !c->HasUnitState(UNIT_STAT_SIGHTLESS)) + if (c->HasReactState(REACT_AGGRESSIVE) && !c->HasUnitState(UNIT_STATE_SIGHTLESS)) if (c->IsAIEnabled && c->canSeeOrDetect(u, false, true)) c->AI()->MoveInLineOfSight_Safe(u); } diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index dd73cdcb1f0..e3029a1be65 100755 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -746,7 +746,7 @@ namespace Trinity bool operator()(Unit* u) { if (u->isAlive() && u->isInCombat() && !i_obj->IsHostileTo(u) && i_obj->IsWithinDistInMap(u, i_range) && - (u->isFeared() || u->isCharmed() || u->isFrozen() || u->HasUnitState(UNIT_STAT_STUNNED) || u->HasUnitState(UNIT_STAT_CONFUSED))) + (u->isFeared() || u->isCharmed() || u->isFrozen() || u->HasUnitState(UNIT_STATE_STUNNED) || u->HasUnitState(UNIT_STATE_CONFUSED))) { return true; } diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 59eefb9fa77..8a98b038efd 100755 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -46,7 +46,7 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); SendAuctionHello(guid, unit); @@ -161,7 +161,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); Item* it = player->GetItemByGuid(item); @@ -274,7 +274,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); @@ -394,7 +394,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); @@ -482,7 +482,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); @@ -531,7 +531,7 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); @@ -586,7 +586,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index bd9668ce5b8..0094c20d927 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1004,7 +1004,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) sLog->outChar("Account: %d (IP: %s) Login Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), pCurrChar->GetName(), pCurrChar->GetGUIDLow()); - if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STAT_STUNNED)) + if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STATE_STUNNED)) pCurrChar->SetStandState(UNIT_STAND_STATE_STAND); m_playerLoading = false; diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index 3d689196256..966eae598a6 100755 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -481,7 +481,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data) void WorldSession::HandleEmoteOpcode(WorldPacket & recv_data) { - if (!GetPlayer()->isAlive() || GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (!GetPlayer()->isAlive() || GetPlayer()->HasUnitState(UNIT_STATE_DIED)) return; uint32 emote; @@ -558,7 +558,7 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket & recv_data) break; default: // Only allow text-emotes for "dead" entities (feign death included) - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) break; GetPlayer()->HandleEmoteCommand(emote_anim); break; diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index d2a5f8014b8..9115f8f0f1e 100755 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -303,7 +303,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) if (GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_TABARDDESIGNER)) { // Remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (Guild* guild = _GetPlayerGuild(this)) diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 47700fd088a..802597e14eb 100755 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -503,7 +503,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); Item* pItem = _player->GetItemByGuid(itemguid); @@ -614,7 +614,7 @@ void WorldSession::HandleBuybackItem(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); Item* pItem = _player->GetItemFromBuyBackSlot(slot); @@ -732,11 +732,11 @@ void WorldSession::SendListInventory(uint64 vendorGuid) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // Stop the npc if moving - if (vendor->HasUnitState(UNIT_STAT_MOVING)) + if (vendor->HasUnitState(UNIT_STATE_MOVING)) vendor->StopMoving(); VendorItemData const* items = vendor->GetVendorItems(); diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index d1227c9b7d7..f109332e235 100755 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -122,7 +122,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if ((unit && unit->GetCreatureInfo()->ScriptID != unit->LastUsedScriptID) || (go && go->GetGOInfo()->ScriptId != go->LastUsedScriptID)) diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index ef49b337b44..1f286a0af05 100755 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -60,7 +60,7 @@ void WorldSession::HandleTabardVendorActivateOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); SendTabardVendorActivate(guid); @@ -89,7 +89,7 @@ void WorldSession::HandleBankerActivateOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); SendShowBank(guid); @@ -128,7 +128,7 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // trainer list loaded at check; @@ -250,7 +250,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (!unit->isCanTrainingOf(_player, true)) @@ -314,7 +314,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) GetPlayer()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TALK); // remove fake death - //if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + //if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) // GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (unit->isArmorer() || unit->isCivilian() || unit->isQuestGiver() || unit->isServiceProvider() || unit->isGuard()) @@ -369,7 +369,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (!code.empty()) @@ -400,7 +400,7 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); SendSpiritResurrect(); @@ -455,7 +455,7 @@ void WorldSession::HandleBinderActivateOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); SendBindPoint(unit); @@ -507,7 +507,7 @@ void WorldSession::HandleListStabledPetsOpcode(WorldPacket & recv_data) return; // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // remove mounts this fix bug where getting pet from stable while mounted deletes pet. @@ -609,7 +609,7 @@ void WorldSession::HandleStablePet(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); Pet* pet = _player->GetPet(); @@ -679,7 +679,7 @@ void WorldSession::HandleUnstablePet(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_ENTRY); @@ -759,7 +759,7 @@ void WorldSession::HandleBuyStableSlot(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (GetPlayer()->m_stableSlots < MAX_PET_STABLES) @@ -798,7 +798,7 @@ void WorldSession::HandleStableSwapPet(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); Pet* pet = _player->GetPet(); @@ -886,7 +886,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // reputation discount diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 68ce3153450..16b6a4bb714 100755 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -202,7 +202,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid return; } - pet->ClearUnitState(UNIT_STAT_FOLLOW); + pet->ClearUnitState(UNIT_STATE_FOLLOW); // This is true if pet has no target or has target but targets differs. if (pet->getVictim() != TargetUnit || (pet->getVictim() == TargetUnit && !pet->GetCharmInfo()->IsCommandAttack())) { @@ -777,7 +777,7 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket) targets.Read(recvPacket, caster); HandleClientCastFlags(recvPacket, castFlags, targets); - caster->ClearUnitState(UNIT_STAT_FOLLOW); + caster->ClearUnitState(UNIT_STATE_FOLLOW); Spell* spell = new Spell(caster, spellInfo, TRIGGERED_NONE); spell->m_cast_count = castCount; // probably pending spell cast diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp index 26185d3376d..b4c07811598 100755 --- a/src/server/game/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Handlers/PetitionsHandler.cpp @@ -98,7 +98,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); uint32 charterid = 0; diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index 7e80c780369..f9aa40cdcda 100755 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -95,7 +95,7 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // Stop the npc if moving creature->StopMoving(); diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp index 520cd89e7d5..355effba0c6 100755 --- a/src/server/game/Handlers/SkillHandler.cpp +++ b/src/server/game/Handlers/SkillHandler.cpp @@ -68,7 +68,7 @@ void WorldSession::HandleTalentWipeConfirmOpcode(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); if (!(_player->resetTalents())) diff --git a/src/server/game/Handlers/TaxiHandler.cpp b/src/server/game/Handlers/TaxiHandler.cpp index 3533b153bd8..8eb1eab06d9 100755 --- a/src/server/game/Handlers/TaxiHandler.cpp +++ b/src/server/game/Handlers/TaxiHandler.cpp @@ -79,7 +79,7 @@ void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket & recv_data) } // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); // unknown taxi node case @@ -118,7 +118,7 @@ void WorldSession::SendTaxiMenu(Creature* unit) void WorldSession::SendDoFlight(uint32 mountDisplayId, uint32 path, uint32 pathNode) { // remove fake death - if (GetPlayer()->HasUnitState(UNIT_STAT_DIED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_DIED)) GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH); while (GetPlayer()->GetMotionMaster()->GetCurrentMovementGeneratorType() == FLIGHT_MOTION_TYPE) diff --git a/src/server/game/Handlers/TradeHandler.cpp b/src/server/game/Handlers/TradeHandler.cpp index ebe54eb17eb..4c39992f344 100755 --- a/src/server/game/Handlers/TradeHandler.cpp +++ b/src/server/game/Handlers/TradeHandler.cpp @@ -561,7 +561,7 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) return; } - if (GetPlayer()->HasUnitState(UNIT_STAT_STUNNED)) + if (GetPlayer()->HasUnitState(UNIT_STATE_STUNNED)) { SendTradeStatus(TRADE_STATUS_YOU_STUNNED); return; @@ -611,7 +611,7 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) return; } - if (pOther->HasUnitState(UNIT_STAT_STUNNED)) + if (pOther->HasUnitState(UNIT_STATE_STUNNED)) { SendTradeStatus(TRADE_STATUS_TARGET_STUNNED); return; diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 81b1b14d27d..f5f8133ebef 100755 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -95,6 +95,7 @@ enum Races // Class value is index in ChrClasses.dbc enum Classes { + CLASS_NONE = 0, CLASS_WARRIOR = 1, CLASS_PALADIN = 2, CLASS_HUNTER = 3, @@ -1502,6 +1503,7 @@ enum GameObjectDestructibleState GO_DESTRUCTIBLE_REBUILDING = 3, }; +// EmotesText.dbc enum TextEmotes { TEXT_EMOTE_AGREE = 1, @@ -1665,7 +1667,7 @@ enum TextEmotes TEXT_EMOTE_ATTACKMYTARGET = 307, TEXT_EMOTE_OOM = 323, TEXT_EMOTE_FOLLOW = 324, - TEXT_EMOTE_HELP = 325, + TEXT_EMOTE_WAIT = 325, TEXT_EMOTE_HEALME = 326, TEXT_EMOTE_OPENFIRE = 327, TEXT_EMOTE_FLIRT = 328, @@ -1674,7 +1676,7 @@ enum TextEmotes TEXT_EMOTE_WINK = 363, TEXT_EMOTE_PAT = 364, TEXT_EMOTE_SERIOUS = 365, - TEXT_EMOTE_MOUNTSPECIAL = 366, + TEXT_EMOTE_MOUNT_SPECIAL = 366, TEXT_EMOTE_GOODLUCK = 367, TEXT_EMOTE_BLAME = 368, TEXT_EMOTE_BLANK = 369, @@ -1687,6 +1689,7 @@ enum TextEmotes TEXT_EMOTE_ENEMY = 376, TEXT_EMOTE_EYEBROW = 377, TEXT_EMOTE_TOAST = 378, + TEXT_EMOTE_FAIL = 379, TEXT_EMOTE_HIGHFIVE = 380, TEXT_EMOTE_ABSENT = 381, TEXT_EMOTE_ARM = 382, @@ -1741,6 +1744,7 @@ enum TextEmotes TEXT_EMOTE_SNEEZE = 436, TEXT_EMOTE_SNORT = 437, TEXT_EMOTE_SQUEAL = 438, + TEXT_EMOTE_STOPATTACK = 439, TEXT_EMOTE_SUSPICIOUS = 440, TEXT_EMOTE_THINK = 441, TEXT_EMOTE_TRUCE = 442, @@ -1756,402 +1760,695 @@ enum TextEmotes TEXT_EMOTE_YW = 453, }; +// Emotes.dbc enum Emote { - EMOTE_ONESHOT_NONE = 0, - EMOTE_ONESHOT_TALK = 1, - EMOTE_ONESHOT_BOW = 2, - EMOTE_ONESHOT_WAVE = 3, - EMOTE_ONESHOT_CHEER = 4, - EMOTE_ONESHOT_EXCLAMATION = 5, - EMOTE_ONESHOT_QUESTION = 6, - EMOTE_ONESHOT_EAT = 7, - EMOTE_STATE_DANCE = 10, - EMOTE_ONESHOT_LAUGH = 11, - EMOTE_STATE_SLEEP = 12, - EMOTE_STATE_SIT = 13, - EMOTE_ONESHOT_RUDE = 14, - EMOTE_ONESHOT_ROAR = 15, - EMOTE_ONESHOT_KNEEL = 16, - EMOTE_ONESHOT_KISS = 17, - EMOTE_ONESHOT_CRY = 18, - EMOTE_ONESHOT_CHICKEN = 19, - EMOTE_ONESHOT_BEG = 20, - EMOTE_ONESHOT_APPLAUD = 21, - EMOTE_ONESHOT_SHOUT = 22, - EMOTE_ONESHOT_FLEX = 23, - EMOTE_ONESHOT_SHY = 24, - EMOTE_ONESHOT_POINT = 25, - EMOTE_STATE_STAND = 26, - EMOTE_STATE_READYUNARMED = 27, - EMOTE_STATE_WORK_SHEATHED = 28, - EMOTE_STATE_POINT = 29, - EMOTE_STATE_NONE = 30, - EMOTE_ONESHOT_WOUND = 33, - EMOTE_ONESHOT_WOUNDCRITICAL = 34, - EMOTE_ONESHOT_ATTACKUNARMED = 35, - EMOTE_ONESHOT_ATTACK1H = 36, - EMOTE_ONESHOT_ATTACK2HTIGHT = 37, - EMOTE_ONESHOT_ATTACK2HLOOSE = 38, - EMOTE_ONESHOT_PARRYUNARMED = 39, - EMOTE_ONESHOT_PARRYSHIELD = 43, - EMOTE_ONESHOT_READYUNARMED = 44, - EMOTE_ONESHOT_READY1H = 45, - EMOTE_ONESHOT_READYBOW = 48, - EMOTE_ONESHOT_SPELLPRECAST = 50, - EMOTE_ONESHOT_SPELLCAST = 51, - EMOTE_ONESHOT_BATTLEROAR = 53, - EMOTE_ONESHOT_SPECIALATTACK1H = 54, - EMOTE_ONESHOT_KICK = 60, - EMOTE_ONESHOT_ATTACKTHROWN = 61, - EMOTE_STATE_STUN = 64, - EMOTE_STATE_DEAD = 65, - EMOTE_ONESHOT_SALUTE = 66, - EMOTE_STATE_KNEEL = 68, - EMOTE_STATE_USESTANDING = 69, - EMOTE_ONESHOT_WAVE_NOSHEATHE = 70, - EMOTE_ONESHOT_CHEER_NOSHEATHE = 71, - EMOTE_ONESHOT_EAT_NOSHEATHE = 92, - EMOTE_STATE_STUN_NOSHEATHE = 93, - EMOTE_ONESHOT_DANCE = 94, - EMOTE_ONESHOT_SALUTE_NOSHEATH = 113, - EMOTE_STATE_USESTANDING_NOSHEATHE = 133, - EMOTE_ONESHOT_LAUGH_NOSHEATHE = 153, - EMOTE_STATE_WORK = 173, - EMOTE_STATE_SPELLPRECAST = 193, - EMOTE_ONESHOT_READYRIFLE = 213, - EMOTE_STATE_READYRIFLE = 214, - EMOTE_STATE_WORK_MINING = 233, - EMOTE_STATE_WORK_CHOPWOOD = 234, - EMOTE_STATE_APPLAUD = 253, - EMOTE_ONESHOT_LIFTOFF = 254, - EMOTE_ONESHOT_YES = 273, - EMOTE_ONESHOT_NO = 274, - EMOTE_ONESHOT_TRAIN = 275, - EMOTE_ONESHOT_LAND = 293, - EMOTE_STATE_AT_EASE = 313, - EMOTE_STATE_READY1H = 333, - EMOTE_STATE_SPELLKNEELSTART = 353, - EMOTE_STATE_SUBMERGED = 373, - EMOTE_ONESHOT_SUBMERGE = 374, - EMOTE_STATE_READY2H = 375, - EMOTE_STATE_READYBOW = 376, - EMOTE_ONESHOT_MOUNTSPECIAL = 377, - EMOTE_STATE_TALK = 378, - EMOTE_STATE_FISHING = 379, - EMOTE_ONESHOT_FISHING = 380, - EMOTE_ONESHOT_LOOT = 381, - EMOTE_STATE_WHIRLWIND = 382, - EMOTE_STATE_DROWNED = 383, - EMOTE_STATE_HOLD_BOW = 384, - EMOTE_STATE_HOLD_RIFLE = 385, - EMOTE_STATE_HOLD_THROWN = 386, - EMOTE_ONESHOT_DROWN = 387, - EMOTE_ONESHOT_STOMP = 388, - EMOTE_ONESHOT_ATTACKOFF = 389, - EMOTE_ONESHOT_ATTACKOFFPIERCE = 390, - EMOTE_STATE_ROAR = 391, - EMOTE_STATE_LAUGH = 392, - EMOTE_ONESHOT_CREATURE_SPECIAL = 393, - EMOTE_ONESHOT_JUMPLANDRUN = 394, - EMOTE_ONESHOT_JUMPEND = 395, - EMOTE_ONESHOT_TALK_NOSHEATHE = 396, - EMOTE_ONESHOT_POINT_NOSHEATHE = 397, - EMOTE_STATE_CANNIBALIZE = 398, - EMOTE_ONESHOT_JUMPSTART = 399, - EMOTE_STATE_DANCESPECIAL = 400, - EMOTE_ONESHOT_DANCESPECIAL = 401, - EMOTE_ONESHOT_CUSTOMSPELL01 = 402, - EMOTE_ONESHOT_CUSTOMSPELL02 = 403, - EMOTE_ONESHOT_CUSTOMSPELL03 = 404, - EMOTE_ONESHOT_CUSTOMSPELL04 = 405, - EMOTE_ONESHOT_CUSTOMSPELL05 = 406, - EMOTE_ONESHOT_CUSTOMSPELL06 = 407, - EMOTE_ONESHOT_CUSTOMSPELL07 = 408, - EMOTE_ONESHOT_CUSTOMSPELL08 = 409, - EMOTE_ONESHOT_CUSTOMSPELL09 = 410, - EMOTE_ONESHOT_CUSTOMSPELL10 = 411, - EMOTE_STATE_EXCLAIM = 412, - EMOTE_STATE_DANCE_CUSTOM = 413, - EMOTE_STATE_SIT_CHAIR_MED = 415, - EMOTE_STATE_CUSTOM_SPELL_01 = 416, - EMOTE_STATE_CUSTOM_SPELL_02 = 417, - EMOTE_STATE_EAT = 418, - EMOTE_STATE_CUSTOM_SPELL_04 = 419, - EMOTE_STATE_CUSTOM_SPELL_03 = 420, - EMOTE_STATE_CUSTOM_SPELL_05 = 421, - EMOTE_STATE_SPELLEFFECT_HOLD = 422, - EMOTE_STATE_EAT_NO_SHEATHE = 423, - EMOTE_STATE_MOUNT = 424, - EMOTE_STATE_READY2HL = 425, - EMOTE_STATE_SIT_CHAIR_HIGH = 426, - EMOTE_STATE_FALL = 427, - EMOTE_STATE_LOOT = 428, - EMOTE_STATE_SUBMERGED_NEW = 429, - EMOTE_ONESHOT_COWER = 430, - EMOTE_STATE_COWER = 431, - EMOTE_ONESHOT_USESTANDING = 432, - EMOTE_STATE_STEALTH_STAND = 433, - EMOTE_ONESHOT_OMNICAST_GHOUL = 434, - EMOTE_ONESHOT_ATTACKBOW = 435, - EMOTE_ONESHOT_ATTACKRIFLE = 436, - EMOTE_STATE_SWIM_IDLE = 437, - EMOTE_STATE_ATTACK_UNARMED = 438, - EMOTE_ONESHOT_SPELLCAST_W_SOUND = 439, - EMOTE_ONESHOT_DODGE = 440, - EMOTE_ONESHOT_PARRY1H = 441, - EMOTE_ONESHOT_PARRY2H = 442, - EMOTE_ONESHOT_PARRY2HL = 443, - EMOTE_STATE_FLYFALL = 444, - EMOTE_ONESHOT_FLYDEATH = 445, - EMOTE_STATE_FLY_FALL = 446, - EMOTE_ONESHOT_FLY_SIT_GROUND_DOWN = 447, - EMOTE_ONESHOT_FLY_SIT_GROUND_UP = 448, - EMOTE_ONESHOT_EMERGE = 449, - EMOTE_ONESHOT_DRAGONSPIT = 450, - EMOTE_STATE_SPECIALUNARMED = 451, - EMOTE_ONESHOT_FLYGRAB = 452, - EMOTE_STATE_FLYGRABCLOSED = 453, - EMOTE_ONESHOT_FLYGRABTHROWN = 454, - EMOTE_STATE_FLY_SIT_GROUND = 455, - EMOTE_STATE_WALKBACKWARDS = 456, - EMOTE_ONESHOT_FLYTALK = 457, - EMOTE_ONESHOT_FLYATTACK1H = 458, - EMOTE_STATE_CUSTOMSPELL08 = 459, - EMOTE_ONESHOT_FLY_DRAGONSPIT = 460, - EMOTE_STATE_SIT_CHAIR_LOW = 461, - EMOTE_ONE_SHOT_STUN = 462, - EMOTE_ONESHOT_SPELLCAST_OMNI = 463, - EMOTE_STATE_READYTHROWN = 464 -}; - + EMOTE_ONESHOT_NONE = 0, + EMOTE_ONESHOT_TALK = 1, + EMOTE_ONESHOT_BOW = 2, + EMOTE_ONESHOT_WAVE = 3, + EMOTE_ONESHOT_CHEER = 4, + EMOTE_ONESHOT_EXCLAMATION = 5, + EMOTE_ONESHOT_QUESTION = 6, + EMOTE_ONESHOT_EAT = 7, + EMOTE_STATE_DANCE = 10, + EMOTE_ONESHOT_LAUGH = 11, + EMOTE_STATE_SLEEP = 12, + EMOTE_STATE_SIT = 13, + EMOTE_ONESHOT_RUDE = 14, + EMOTE_ONESHOT_ROAR = 15, + EMOTE_ONESHOT_KNEEL = 16, + EMOTE_ONESHOT_KISS = 17, + EMOTE_ONESHOT_CRY = 18, + EMOTE_ONESHOT_CHICKEN = 19, + EMOTE_ONESHOT_BEG = 20, + EMOTE_ONESHOT_APPLAUD = 21, + EMOTE_ONESHOT_SHOUT = 22, + EMOTE_ONESHOT_FLEX = 23, + EMOTE_ONESHOT_SHY = 24, + EMOTE_ONESHOT_POINT = 25, + EMOTE_STATE_STAND = 26, + EMOTE_STATE_READY_UNARMED = 27, + EMOTE_STATE_WORK_SHEATHED = 28, + EMOTE_STATE_POINT = 29, + EMOTE_STATE_NONE = 30, + EMOTE_ONESHOT_WOUND = 33, + EMOTE_ONESHOT_WOUND_CRITICAL = 34, + EMOTE_ONESHOT_ATTACK_UNARMED = 35, + EMOTE_ONESHOT_ATTACK1H = 36, + EMOTE_ONESHOT_ATTACK2HTIGHT = 37, + EMOTE_ONESHOT_ATTACK2H_LOOSE = 38, + EMOTE_ONESHOT_PARRY_UNARMED = 39, + EMOTE_ONESHOT_PARRY_SHIELD = 43, + EMOTE_ONESHOT_READY_UNARMED = 44, + EMOTE_ONESHOT_READY1H = 45, + EMOTE_ONESHOT_READY_BOW = 48, + EMOTE_ONESHOT_SPELL_PRECAST = 50, + EMOTE_ONESHOT_SPELL_CAST = 51, + EMOTE_ONESHOT_BATTLE_ROAR = 53, + EMOTE_ONESHOT_SPECIALATTACK1H = 54, + EMOTE_ONESHOT_KICK = 60, + EMOTE_ONESHOT_ATTACK_THROWN = 61, + EMOTE_STATE_STUN = 64, + EMOTE_STATE_DEAD = 65, + EMOTE_ONESHOT_SALUTE = 66, + EMOTE_STATE_KNEEL = 68, + EMOTE_STATE_USE_STANDING = 69, + EMOTE_ONESHOT_WAVE_NO_SHEATHE = 70, + EMOTE_ONESHOT_CHEER_NO_SHEATHE = 71, + EMOTE_ONESHOT_EAT_NO_SHEATHE = 92, + EMOTE_STATE_STUN_NO_SHEATHE = 93, + EMOTE_ONESHOT_DANCE = 94, + EMOTE_ONESHOT_SALUTE_NO_SHEATH = 113, + EMOTE_STATE_USE_STANDING_NO_SHEATHE = 133, + EMOTE_ONESHOT_LAUGH_NO_SHEATHE = 153, + EMOTE_STATE_WORK = 173, + EMOTE_STATE_SPELL_PRECAST = 193, + EMOTE_ONESHOT_READY_RIFLE = 213, + EMOTE_STATE_READY_RIFLE = 214, + EMOTE_STATE_WORK_MINING = 233, + EMOTE_STATE_WORK_CHOPWOOD = 234, + EMOTE_STATE_APPLAUD = 253, + EMOTE_ONESHOT_LIFTOFF = 254, + EMOTE_ONESHOT_YES = 273, + EMOTE_ONESHOT_NO = 274, + EMOTE_ONESHOT_TRAIN = 275, + EMOTE_ONESHOT_LAND = 293, + EMOTE_STATE_AT_EASE = 313, + EMOTE_STATE_READY1H = 333, + EMOTE_STATE_SPELL_KNEEL_START = 353, + EMOTE_STATE_SUBMERGED = 373, + EMOTE_ONESHOT_SUBMERGE = 374, + EMOTE_STATE_READY2H = 375, + EMOTE_STATE_READY_BOW = 376, + EMOTE_ONESHOT_MOUNT_SPECIAL = 377, + EMOTE_STATE_TALK = 378, + EMOTE_STATE_FISHING = 379, + EMOTE_ONESHOT_FISHING = 380, + EMOTE_ONESHOT_LOOT = 381, + EMOTE_STATE_WHIRLWIND = 382, + EMOTE_STATE_DROWNED = 383, + EMOTE_STATE_HOLD_BOW = 384, + EMOTE_STATE_HOLD_RIFLE = 385, + EMOTE_STATE_HOLD_THROWN = 386, + EMOTE_ONESHOT_DROWN = 387, + EMOTE_ONESHOT_STOMP = 388, + EMOTE_ONESHOT_ATTACK_OFF = 389, + EMOTE_ONESHOT_ATTACK_OFF_PIERCE = 390, + EMOTE_STATE_ROAR = 391, + EMOTE_STATE_LAUGH = 392, + EMOTE_ONESHOT_CREATURE_SPECIAL = 393, + EMOTE_ONESHOT_JUMPLANDRUN = 394, + EMOTE_ONESHOT_JUMPEND = 395, + EMOTE_ONESHOT_TALK_NO_SHEATHE = 396, + EMOTE_ONESHOT_POINT_NO_SHEATHE = 397, + EMOTE_STATE_CANNIBALIZE = 398, + EMOTE_ONESHOT_JUMPSTART = 399, + EMOTE_STATE_DANCESPECIAL = 400, + EMOTE_ONESHOT_DANCESPECIAL = 401, + EMOTE_ONESHOT_CUSTOM_SPELL_01 = 402, + EMOTE_ONESHOT_CUSTOM_SPELL_02 = 403, + EMOTE_ONESHOT_CUSTOM_SPELL_03 = 404, + EMOTE_ONESHOT_CUSTOM_SPELL_04 = 405, + EMOTE_ONESHOT_CUSTOM_SPELL_05 = 406, + EMOTE_ONESHOT_CUSTOM_SPELL_06 = 407, + EMOTE_ONESHOT_CUSTOM_SPELL_07 = 408, + EMOTE_ONESHOT_CUSTOM_SPELL_08 = 409, + EMOTE_ONESHOT_CUSTOM_SPELL_09 = 410, + EMOTE_ONESHOT_CUSTOM_SPELL_10 = 411, + EMOTE_STATE_EXCLAIM = 412, + EMOTE_STATE_DANCE_CUSTOM = 413, + EMOTE_STATE_SIT_CHAIR_MED = 415, + EMOTE_STATE_CUSTOM_SPELL_01 = 416, + EMOTE_STATE_CUSTOM_SPELL_02 = 417, + EMOTE_STATE_EAT = 418, + EMOTE_STATE_CUSTOM_SPELL_04 = 419, + EMOTE_STATE_CUSTOM_SPELL_03 = 420, + EMOTE_STATE_CUSTOM_SPELL_05 = 421, + EMOTE_STATE_SPELLEFFECT_HOLD = 422, + EMOTE_STATE_EAT_NO_SHEATHE = 423, + EMOTE_STATE_MOUNT = 424, + EMOTE_STATE_READY2HL = 425, + EMOTE_STATE_SIT_CHAIR_HIGH = 426, + EMOTE_STATE_FALL = 427, + EMOTE_STATE_LOOT = 428, + EMOTE_STATE_SUBMERGED_NEW = 429, + EMOTE_ONESHOT_COWER = 430, + EMOTE_STATE_COWER = 431, + EMOTE_ONESHOT_USE_STANDING = 432, + EMOTE_STATE_STEALTH_STAND = 433, + EMOTE_ONESHOT_OMNICAST_GHOUL = 434, + EMOTE_ONESHOT_ATTACK_BOW = 435, + EMOTE_ONESHOT_ATTACK_RIFLE = 436, + EMOTE_STATE_SWIM_IDLE = 437, + EMOTE_STATE_ATTACK_UNARMED = 438, + EMOTE_ONESHOT_SPELL_CAST_W_SOUND = 439, + EMOTE_ONESHOT_DODGE = 440, + EMOTE_ONESHOT_PARRY1H = 441, + EMOTE_ONESHOT_PARRY2H = 442, + EMOTE_ONESHOT_PARRY2HL = 443, + EMOTE_STATE_FLYFALL = 444, + EMOTE_ONESHOT_FLYDEATH = 445, + EMOTE_STATE_FLY_FALL = 446, + EMOTE_ONESHOT_FLY_SIT_GROUND_DOWN = 447, + EMOTE_ONESHOT_FLY_SIT_GROUND_UP = 448, + EMOTE_ONESHOT_EMERGE = 449, + EMOTE_ONESHOT_DRAGON_SPIT = 450, + EMOTE_STATE_SPECIAL_UNARMED = 451, + EMOTE_ONESHOT_FLYGRAB = 452, + EMOTE_STATE_FLYGRABCLOSED = 453, + EMOTE_ONESHOT_FLYGRABTHROWN = 454, + EMOTE_STATE_FLY_SIT_GROUND = 455, + EMOTE_STATE_WALK_BACKWARDS = 456, + EMOTE_ONESHOT_FLYTALK = 457, + EMOTE_ONESHOT_FLYATTACK1H = 458, + EMOTE_STATE_CUSTOM_SPELL_08 = 459, + EMOTE_ONESHOT_FLY_DRAGON_SPIT = 460, + EMOTE_STATE_SIT_CHAIR_LOW = 461, + EMOTE_ONESHOT_STUN = 462, + EMOTE_ONESHOT_SPELL_CAST_OMNI = 463, + EMOTE_STATE_READY_THROWN = 465, + EMOTE_ONESHOT_WORK_CHOPWOOD = 466, + EMOTE_ONESHOT_WORK_MINING = 467, + EMOTE_STATE_SPELL_CHANNEL_OMNI = 468, + EMOTE_STATE_SPELL_CHANNEL_DIRECTED = 469, + EMOTE_STAND_STATE_NONE = 470, + EMOTE_STATE_READYJOUST = 471, + EMOTE_STATE_STRANGULATE = 473, + EMOTE_STATE_READY_SPELL_OMNI = 474, + EMOTE_STATE_HOLD_JOUST = 475, + EMOTE_ONESHOT_CRY_JAINA = 476 +}; + +// AnimationData.dbc enum Anim { - ANIM_STAND = 0x0, - ANIM_DEATH = 0x1, - ANIM_SPELL = 0x2, - ANIM_STOP = 0x3, - ANIM_WALK = 0x4, - ANIM_RUN = 0x5, - ANIM_DEAD = 0x6, - ANIM_RISE = 0x7, - ANIM_STANDWOUND = 0x8, - ANIM_COMBATWOUND = 0x9, - ANIM_COMBATCRITICAL = 0xA, - ANIM_SHUFFLE_LEFT = 0xB, - ANIM_SHUFFLE_RIGHT = 0xC, - ANIM_WALK_BACKWARDS = 0xD, - ANIM_STUN = 0xE, - ANIM_HANDS_CLOSED = 0xF, - ANIM_ATTACKUNARMED = 0x10, - ANIM_ATTACK1H = 0x11, - ANIM_ATTACK2HTIGHT = 0x12, - ANIM_ATTACK2HLOOSE = 0x13, - ANIM_PARRYUNARMED = 0x14, - ANIM_PARRY1H = 0x15, - ANIM_PARRY2HTIGHT = 0x16, - ANIM_PARRY2HLOOSE = 0x17, - ANIM_PARRYSHIELD = 0x18, - ANIM_READYUNARMED = 0x19, - ANIM_READY1H = 0x1A, - ANIM_READY2HTIGHT = 0x1B, - ANIM_READY2HLOOSE = 0x1C, - ANIM_READYBOW = 0x1D, - ANIM_DODGE = 0x1E, - ANIM_SPELLPRECAST = 0x1F, - ANIM_SPELLCAST = 0x20, - ANIM_SPELLCASTAREA = 0x21, - ANIM_NPCWELCOME = 0x22, - ANIM_NPCGOODBYE = 0x23, - ANIM_BLOCK = 0x24, - ANIM_JUMPSTART = 0x25, - ANIM_JUMP = 0x26, - ANIM_JUMPEND = 0x27, - ANIM_FALL = 0x28, - ANIM_SWIMIDLE = 0x29, - ANIM_SWIM = 0x2A, - ANIM_SWIM_LEFT = 0x2B, - ANIM_SWIM_RIGHT = 0x2C, - ANIM_SWIM_BACKWARDS = 0x2D, - ANIM_ATTACKBOW = 0x2E, - ANIM_FIREBOW = 0x2F, - ANIM_READYRIFLE = 0x30, - ANIM_ATTACKRIFLE = 0x31, - ANIM_LOOT = 0x32, - ANIM_SPELL_PRECAST_DIRECTED = 0x33, - ANIM_SPELL_PRECAST_OMNI = 0x34, - ANIM_SPELL_CAST_DIRECTED = 0x35, - ANIM_SPELL_CAST_OMNI = 0x36, - ANIM_SPELL_BATTLEROAR = 0x37, - ANIM_SPELL_READYABILITY = 0x38, - ANIM_SPELL_SPECIAL1H = 0x39, - ANIM_SPELL_SPECIAL2H = 0x3A, - ANIM_SPELL_SHIELDBASH = 0x3B, - ANIM_EMOTE_TALK = 0x3C, - ANIM_EMOTE_EAT = 0x3D, - ANIM_EMOTE_WORK = 0x3E, - ANIM_EMOTE_USE_STANDING = 0x3F, - ANIM_EMOTE_EXCLAMATION = 0x40, - ANIM_EMOTE_QUESTION = 0x41, - ANIM_EMOTE_BOW = 0x42, - ANIM_EMOTE_WAVE = 0x43, - ANIM_EMOTE_CHEER = 0x44, - ANIM_EMOTE_DANCE = 0x45, - ANIM_EMOTE_LAUGH = 0x46, - ANIM_EMOTE_SLEEP = 0x47, - ANIM_EMOTE_SIT_GROUND = 0x48, - ANIM_EMOTE_RUDE = 0x49, - ANIM_EMOTE_ROAR = 0x4A, - ANIM_EMOTE_KNEEL = 0x4B, - ANIM_EMOTE_KISS = 0x4C, - ANIM_EMOTE_CRY = 0x4D, - ANIM_EMOTE_CHICKEN = 0x4E, - ANIM_EMOTE_BEG = 0x4F, - ANIM_EMOTE_APPLAUD = 0x50, - ANIM_EMOTE_SHOUT = 0x51, - ANIM_EMOTE_FLEX = 0x52, - ANIM_EMOTE_SHY = 0x53, - ANIM_EMOTE_POINT = 0x54, - ANIM_ATTACK1HPIERCE = 0x55, - ANIM_ATTACK2HLOOSEPIERCE = 0x56, - ANIM_ATTACKOFF = 0x57, - ANIM_ATTACKOFFPIERCE = 0x58, - ANIM_SHEATHE = 0x59, - ANIM_HIPSHEATHE = 0x5A, - ANIM_MOUNT = 0x5B, - ANIM_RUN_LEANRIGHT = 0x5C, - ANIM_RUN_LEANLEFT = 0x5D, - ANIM_MOUNT_SPECIAL = 0x5E, - ANIM_KICK = 0x5F, - ANIM_SITDOWN = 0x60, - ANIM_SITTING = 0x61, - ANIM_SITUP = 0x62, - ANIM_SLEEPDOWN = 0x63, - ANIM_SLEEPING = 0x64, - ANIM_SLEEPUP = 0x65, - ANIM_SITCHAIRLOW = 0x66, - ANIM_SITCHAIRMEDIUM = 0x67, - ANIM_SITCHAIRHIGH = 0x68, - ANIM_LOADBOW = 0x69, - ANIM_LOADRIFLE = 0x6A, - ANIM_ATTACKTHROWN = 0x6B, - ANIM_READYTHROWN = 0x6C, - ANIM_HOLDBOW = 0x6D, - ANIM_HOLDRIFLE = 0x6E, - ANIM_HOLDTHROWN = 0x6F, - ANIM_LOADTHROWN = 0x70, - ANIM_EMOTE_SALUTE = 0x71, - ANIM_KNEELDOWN = 0x72, - ANIM_KNEELING = 0x73, - ANIM_KNEELUP = 0x74, - ANIM_ATTACKUNARMEDOFF = 0x75, - ANIM_SPECIALUNARMED = 0x76, - ANIM_STEALTHWALK = 0x77, - ANIM_STEALTHSTAND = 0x78, - ANIM_KNOCKDOWN = 0x79, - ANIM_EATING = 0x7A, - ANIM_USESTANDINGLOOP = 0x7B, - ANIM_CHANNELCASTDIRECTED = 0x7C, - ANIM_CHANNELCASTOMNI = 0x7D, - ANIM_WHIRLWIND = 0x7E, - ANIM_BIRTH = 0x7F, - ANIM_USESTANDINGSTART = 0x80, - ANIM_USESTANDINGEND = 0x81, - ANIM_HOWL = 0x82, - ANIM_DROWN = 0x83, - ANIM_DROWNED = 0x84, - ANIM_FISHINGCAST = 0x85, - ANIM_FISHINGLOOP = 0x86, - ANIM_FLY = 0x87, - ANIM_EMOTE_WORK_NO_SHEATHE = 0x88, - ANIM_EMOTE_STUN_NO_SHEATHE = 0x89, - ANIM_EMOTE_USE_STANDING_NO_SHEATHE= 0x8A, - ANIM_SPELL_SLEEP_DOWN = 0x8B, - ANIM_SPELL_KNEEL_START = 0x8C, - ANIM_SPELL_KNEEL_LOOP = 0x8D, - ANIM_SPELL_KNEEL_END = 0x8E, - ANIM_SPRINT = 0x8F, - ANIM_IN_FIGHT = 0x90, - - ANIM_GAMEOBJ_SPAWN = 145, - ANIM_GAMEOBJ_CLOSE = 146, - ANIM_GAMEOBJ_CLOSED = 147, - ANIM_GAMEOBJ_OPEN = 148, - ANIM_GAMEOBJ_OPENED = 149, - ANIM_GAMEOBJ_DESTROY = 150, - ANIM_GAMEOBJ_DESTROYED = 151, - ANIM_GAMEOBJ_REBUILD = 152, - ANIM_GAMEOBJ_CUSTOM0 = 153, - ANIM_GAMEOBJ_CUSTOM1 = 154, - ANIM_GAMEOBJ_CUSTOM2 = 155, - ANIM_GAMEOBJ_CUSTOM3 = 156, - ANIM_GAMEOBJ_DESPAWN = 157, - ANIM_HOLD = 158, - ANIM_DECAY = 159, - ANIM_BOWPULL = 160, - ANIM_BOWRELEASE = 161, - ANIM_SHIPSTART = 162, - ANIM_SHIPMOVEING = 163, - ANIM_SHIPSTOP = 164, - ANIM_GROUPARROW = 165, - ANIM_ARROW = 166, - ANIM_CORPSEARROW = 167, - ANIM_GUIDEARROW = 168, - ANIM_SWAY = 169, - ANIM_DRUIDCATPOUNCE = 170, - ANIM_DRUIDCATRIP = 171, - ANIM_DRUIDCATRAKE = 172, - ANIM_DRUIDCATRAVAGE = 173, - ANIM_DRUIDCATCLAW = 174, - ANIM_DRUIDCATCOWER = 175, - ANIM_DRUIDBEARSWIPE = 176, - ANIM_DRUIDBEARBITE = 177, - ANIM_DRUIDBEARMAUL = 178, - ANIM_DRUIDBEARBASH = 179, - ANIM_DRAGONTAIL = 180, - ANIM_DRAGONSTOMP = 181, - ANIM_DRAGONSPIT = 182, - ANIM_DRAGONSPITHOVER = 183, - ANIM_DRAGONSPITFLY = 184, - ANIM_EMOTEYES = 185, - ANIM_EMOTENO = 186, - ANIM_JUMPLANDRUN = 187, - ANIM_LOOTHOLD = 188, - ANIM_LOOTUP = 189, - ANIM_STANDHIGH = 190, - ANIM_IMPACT = 191, - ANIM_LIFTOFF = 192, - ANIM_HOVER = 193, - ANIM_SUCCUBUSENTICE = 194, - ANIM_EMOTETRAIN = 195, - ANIM_EMOTEDEAD = 196, - ANIM_EMOTEDANCEONCE = 197, - ANIM_DEFLECT = 198, - ANIM_EMOTEEATNOSHEATHE = 199, - ANIM_LAND = 200, - ANIM_SUBMERGE = 201, - ANIM_SUBMERGED = 202, - ANIM_CANNIBALIZE = 203, - ANIM_ARROWBIRTH = 204, - ANIM_GROURARROWBIRTH = 205, - ANIM_CORPSEARROWBIRTH = 206, - ANIM_GUIDEARROWBIRTH = 207, - ANIM_EMOTETALKNOSHEATHE = 208, - ANIM_EMOTEPOINTNOSHEATHE = 209, - ANIM_EMOTESALUTENOSHEATHE = 210, - ANIM_EMOTEDANCESPECIAL = 211, - ANIM_MUTILATE = 212, - ANIM_CUSTOMSPELL01 = 213, - ANIM_CUSTOMSPELL02 = 214, - ANIM_CUSTOMSPELL03 = 215, - ANIM_CUSTOMSPELL04 = 216, - ANIM_CUSTOMSPELL05 = 217, - ANIM_CUSTOMSPELL06 = 218, - ANIM_CUSTOMSPELL07 = 219, - ANIM_CUSTOMSPELL08 = 220, - ANIM_CUSTOMSPELL09 = 221, - ANIM_CUSTOMSPELL10 = 222, - ANIM_StealthRun = 223 + ANIM_STAND = 0, + ANIM_DEATH = 1, + ANIM_SPELL = 2, + ANIM_STOP = 3, + ANIM_WALK = 4, + ANIM_RUN = 5, + ANIM_DEAD = 6, + ANIM_RISE = 7, + ANIM_STAND_WOUND = 8, + ANIM_COMBAT_WOUND = 9, + ANIM_COMBAT_CRITICAL = 10, + ANIM_SHUFFLE_LEFT = 11, + ANIM_SHUFFLE_RIGHT = 12, + ANIM_WALK_BACKWARDS = 13, + ANIM_STUN = 14, + ANIM_HANDS_CLOSED = 15, + ANIM_ATTACK_UNARMED = 16, + ANIM_ATTACK1H = 17, + ANIM_ATTACK2H = 18, + ANIM_ATTACK2HL = 19, + ANIM_PARRY_UNARMED = 20, + ANIM_PARRY1H = 21, + ANIM_PARRY2H = 22, + ANIM_PARRY2HL = 23, + ANIM_SHIELD_BLOCK = 24, + ANIM_READY_UNARMED = 25, + ANIM_READY1H = 26, + ANIM_READY2H = 27, + ANIM_READY2HL = 28, + ANIM_READY_BOW = 29, + ANIM_DODGE = 30, + ANIM_SPELL_PRECAST = 31, + ANIM_SPELL_CAST = 32, + ANIM_SPELL_CAST_AREA = 33, + ANIM_NPC_WELCOME = 34, + ANIM_NPC_GOODBYE = 35, + ANIM_BLOCK = 36, + ANIM_JUMP_START = 37, + ANIM_JUMP = 38, + ANIM_JUMP_END = 39, + ANIM_FALL = 40, + ANIM_SWIM_IDLE = 41, + ANIM_SWIM = 42, + ANIM_SWIM_LEFT = 43, + ANIM_SWIM_RIGHT = 44, + ANIM_SWIM_BACKWARDS = 45, + ANIM_ATTACK_BOW = 46, + ANIM_FIRE_BOW = 47, + ANIM_READY_RIFLE = 48, + ANIM_ATTACK_RIFLE = 49, + ANIM_LOOT = 50, + ANIM_READY_SPELL_DIRECTED = 51, + ANIM_READY_SPELL_OMNI = 52, + ANIM_SPELL_CAST_DIRECTED = 53, + ANIM_SPELL_CAST_OMNI = 54, + ANIM_BATTLE_ROAR = 55, + ANIM_READY_ABILITY = 56, + ANIM_SPECIAL1H = 57, + ANIM_SPECIAL2H = 58, + ANIM_SHIELD_BASH = 59, + ANIM_EMOTE_TALK = 60, + ANIM_EMOTE_EAT = 61, + ANIM_EMOTE_WORK = 62, + ANIM_EMOTE_USE_STANDING = 63, + ANIM_EMOTE_TALK_EXCLAMATION = 64, + ANIM_EMOTE_TALK_QUESTION = 65, + ANIM_EMOTE_BOW = 66, + ANIM_EMOTE_WAVE = 67, + ANIM_EMOTE_CHEER = 68, + ANIM_EMOTE_DANCE = 69, + ANIM_EMOTE_LAUGH = 70, + ANIM_EMOTE_SLEEP = 71, + ANIM_EMOTE_SIT_GROUND = 72, + ANIM_EMOTE_RUDE = 73, + ANIM_EMOTE_ROAR = 74, + ANIM_EMOTE_KNEEL = 75, + ANIM_EMOTE_KISS = 76, + ANIM_EMOTE_CRY = 77, + ANIM_EMOTE_CHICKEN = 78, + ANIM_EMOTE_BEG = 79, + ANIM_EMOTE_APPLAUD = 80, + ANIM_EMOTE_SHOUT = 81, + ANIM_EMOTE_FLEX = 82, + ANIM_EMOTE_SHY = 83, + ANIM_EMOTE_POINT = 84, + ANIM_ATTACK1H_PIERCE = 85, + ANIM_ATTACK2H_LOOSE_PIERCE = 86, + ANIM_ATTACK_OFF = 87, + ANIM_ATTACK_OFF_PIERCE = 88, + ANIM_SHEATHE = 89, + ANIM_HIP_SHEATHE = 90, + ANIM_MOUNT = 91, + ANIM_RUN_RIGHT = 92, + ANIM_RUN_LEFT = 93, + ANIM_MOUNT_SPECIAL = 94, + ANIM_KICK = 95, + ANIM_SIT_GROUND_DOWN = 96, + ANIM_SIT_GROUND = 97, + ANIM_SIT_GROUND_UP = 98, + ANIM_SLEEP_DOWN = 99, + ANIM_SLEEP = 100, + ANIM_SLEEP_UP = 101, + ANIM_SIT_CHAIR_LOW = 102, + ANIM_SIT_CHAIR_MED = 103, + ANIM_SIT_CHAIR_HIGH = 104, + ANIM_LOAD_BOW = 105, + ANIM_LOAD_RIFLE = 106, + ANIM_ATTACK_THROWN = 107, + ANIM_READY_THROWN = 108, + ANIM_HOLD_BOW = 109, + ANIM_HOLD_RIFLE = 110, + ANIM_HOLD_THROWN = 111, + ANIM_LOAD_THROWN = 112, + ANIM_EMOTE_SALUTE = 113, + ANIM_KNEEL_START = 114, + ANIM_KNEEL_LOOP = 115, + ANIM_KNEEL_END = 116, + ANIM_ATTACK_UNARMED_OFF = 117, + ANIM_SPECIAL_UNARMED = 118, + ANIM_STEALTH_WALK = 119, + ANIM_STEALTH_STAND = 120, + ANIM_KNOCKDOWN = 121, + ANIM_EATING_LOOP = 122, + ANIM_USE_STANDING_LOOP = 123, + ANIM_CHANNEL_CAST_DIRECTED = 124, + ANIM_CHANNEL_CAST_OMNI = 125, + ANIM_WHIRLWIND = 126, + ANIM_BIRTH = 127, + ANIM_USE_STANDING_START = 128, + ANIM_USE_STANDING_END = 129, + ANIM_CREATURE_SPECIAL = 130, + ANIM_DROWN = 131, + ANIM_DROWNED = 132, + ANIM_FISHING_CAST = 133, + ANIM_FISHING_LOOP = 134, + ANIM_FLY = 135, + ANIM_EMOTE_WORK_NO_SHEATHE = 136, + ANIM_EMOTE_STUN_NO_SHEATHE = 137, + ANIM_EMOTE_USE_STANDING_NO_SHEATHE = 138, + ANIM_SPELL_SLEEP_DOWN = 139, + ANIM_SPELL_KNEEL_START = 140, + ANIM_SPELL_KNEEL_LOOP = 141, + ANIM_SPELL_KNEEL_END = 142, + ANIM_SPRINT = 143, + ANIM_IN_FIGHT = 144, + ANIM_SPAWN = 145, + ANIM_CLOSE = 146, + ANIM_CLOSED = 147, + ANIM_OPEN = 148, + ANIM_OPENED = 149, + ANIM_DESTROY = 150, + ANIM_DESTROYED = 151, + ANIM_REBUILD = 152, + ANIM_CUSTOM_0 = 153, + ANIM_CUSTOM_1 = 154, + ANIM_CUSTOM_2 = 155, + ANIM_CUSTOM_3 = 156, + ANIM_DESPAWN = 157, + ANIM_HOLD = 158, + ANIM_DECAY = 159, + ANIM_BOW_PULL = 160, + ANIM_BOW_RELEASE = 161, + ANIM_SHIP_START = 162, + ANIM_SHIP_MOVING = 163, + ANIM_SHIP_STOP = 164, + ANIM_GROUP_ARROW = 165, + ANIM_ARROW = 166, + ANIM_CORPSE_ARROW = 167, + ANIM_GUIDE_ARROW = 168, + ANIM_SWAY = 169, + ANIM_DRUID_CAT_POUNCE = 170, + ANIM_DRUID_CAT_RIP = 171, + ANIM_DRUID_CAT_RAKE = 172, + ANIM_DRUID_CAT_RAVAGE = 173, + ANIM_DRUID_CAT_CLAW = 174, + ANIM_DRUID_CAT_COWER = 175, + ANIM_DRUID_BEAR_SWIPE = 176, + ANIM_DRUID_BEAR_BITE = 177, + ANIM_DRUID_BEAR_MAUL = 178, + ANIM_DRUID_BEAR_BASH = 179, + ANIM_DRAGON_TAIL = 180, + ANIM_DRAGON_STOMP = 181, + ANIM_DRAGON_SPIT = 182, + ANIM_DRAGON_SPIT_HOVER = 183, + ANIM_DRAGON_SPIT_FLY = 184, + ANIM_EMOTE_YES = 185, + ANIM_EMOTE_NO = 186, + ANIM_JUMP_LAND_RUN = 187, + ANIM_LOOT_HOLD = 188, + ANIM_LOOT_UP = 189, + ANIM_STAND_HIGH = 190, + ANIM_IMPACT = 191, + ANIM_LIFTOFF = 192, + ANIM_HOVER = 193, + ANIM_SUCCUBUS_ENTICE = 194, + ANIM_EMOTE_TRAIN = 195, + ANIM_EMOTE_DEAD = 196, + ANIM_EMOTE_DANCE_ONCE = 197, + ANIM_DEFLECT = 198, + ANIM_EMOTE_EAT_NO_SHEATHE = 199, + ANIM_LAND = 200, + ANIM_SUBMERGE = 201, + ANIM_SUBMERGED = 202, + ANIM_CANNIBALIZE = 203, + ANIM_ARROW_BIRTH = 204, + ANIM_GROUP_ARROW_BIRTH = 205, + ANIM_CORPSE_ARROW_BIRTH = 206, + ANIM_GUIDE_ARROW_BIRTH = 207, + ANIM_EMOTE_TALK_NO_SHEATHE = 208, + ANIM_EMOTE_POINT_NO_SHEATHE = 209, + ANIM_EMOTE_SALUTE_NO_SHEATHE = 210, + ANIM_EMOTE_DANCE_SPECIAL = 211, + ANIM_MUTILATE = 212, + ANIM_CUSTOM_SPELL_01 = 213, + ANIM_CUSTOM_SPELL_02 = 214, + ANIM_CUSTOM_SPELL_03 = 215, + ANIM_CUSTOM_SPELL_04 = 216, + ANIM_CUSTOM_SPELL_05 = 217, + ANIM_CUSTOM_SPELL_06 = 218, + ANIM_CUSTOM_SPELL_07 = 219, + ANIM_CUSTOM_SPELL_08 = 220, + ANIM_CUSTOM_SPELL_09 = 221, + ANIM_CUSTOM_SPELL_10 = 222, + ANIM_STEALTH_RUN = 223, + ANIM_EMERGE = 224, + ANIM_COWER = 225, + ANIM_GRAB = 226, + ANIM_GRAB_CLOSED = 227, + ANIM_GRAB_THROWN = 228, + ANIM_FLY_STAND = 229, + ANIM_FLY_DEATH = 230, + ANIM_FLY_SPELL = 231, + ANIM_FLY_STOP = 232, + ANIM_FLY_WALK = 233, + ANIM_FLY_RUN = 234, + ANIM_FLY_DEAD = 235, + ANIM_FLY_RISE = 236, + ANIM_FLY_STAND_WOUND = 237, + ANIM_FLY_COMBAT_WOUND = 238, + ANIM_FLY_COMBAT_CRITICAL = 239, + ANIM_FLY_SHUFFLE_LEFT = 240, + ANIM_FLY_SHUFFLE_RIGHT = 241, + ANIM_FLY_WALK_BACKWARDS = 242, + ANIM_FLY_STUN = 243, + ANIM_FLY_HANDS_CLOSED = 244, + ANIM_FLY_ATTACK_UNARMED = 245, + ANIM_FLY_ATTACK1H = 246, + ANIM_FLY_ATTACK2H = 247, + ANIM_FLY_ATTACK2HL = 248, + ANIM_FLY_PARRY_UNARMED = 249, + ANIM_FLY_PARRY1H = 250, + ANIM_FLY_PARRY2H = 251, + ANIM_FLY_PARRY2HL = 252, + ANIM_FLY_SHIELD_BLOCK = 253, + ANIM_FLY_READY_UNARMED = 254, + ANIM_FLY_READY1H = 255, + ANIM_FLY_READY2H = 256, + ANIM_FLY_READY2HL = 257, + ANIM_FLY_READY_BOW = 258, + ANIM_FLY_DODGE = 259, + ANIM_FLY_SPELL_PRECAST = 260, + ANIM_FLY_SPELL_CAST = 261, + ANIM_FLY_SPELL_CAST_AREA = 262, + ANIM_FLY_NPC_WELCOME = 263, + ANIM_FLY_NPC_GOODBYE = 264, + ANIM_FLY_BLOCK = 265, + ANIM_FLY_JUMP_START = 266, + ANIM_FLY_JUMP = 267, + ANIM_FLY_JUMP_END = 268, + ANIM_FLY_FALL = 269, + ANIM_FLY_SWIM_IDLE = 270, + ANIM_FLY_SWIM = 271, + ANIM_FLY_SWIM_LEFT = 272, + ANIM_FLY_SWIM_RIGHT = 273, + ANIM_FLY_SWIM_BACKWARDS = 274, + ANIM_FLY_ATTACK_BOW = 275, + ANIM_FLY_FIRE_BOW = 276, + ANIM_FLY_READY_RIFLE = 277, + ANIM_FLY_ATTACK_RIFLE = 278, + ANIM_FLY_LOOT = 279, + ANIM_FLY_READY_SPELL_DIRECTED = 280, + ANIM_FLY_READY_SPELL_OMNI = 281, + ANIM_FLY_SPELL_CAST_DIRECTED = 282, + ANIM_FLY_SPELL_CAST_OMNI = 283, + ANIM_FLY_SPELL_BATTLE_ROAR = 284, + ANIM_FLY_READY_ABILITY = 285, + ANIM_FLY_SPECIAL1H = 286, + ANIM_FLY_SPECIAL2H = 287, + ANIM_FLY_SHIELD_BASH = 288, + ANIM_FLY_EMOTE_TALK = 289, + ANIM_FLY_EMOTE_EAT = 290, + ANIM_FLY_EMOTE_WORK = 291, + ANIM_FLY_USE_STANDING = 292, + ANIM_FLY_EMOTE_TALK_EXCLAMATION = 293, + ANIM_FLY_EMOTE_TALK_QUESTION = 294, + ANIM_FLY_EMOTE_BOW = 295, + ANIM_FLY_EMOTE_WAVE = 296, + ANIM_FLY_EMOTE_CHEER = 297, + ANIM_FLY_EMOTE_DANCE = 298, + ANIM_FLY_EMOTE_LAUGH = 299, + ANIM_FLY_EMOTE_SLEEP = 300, + ANIM_FLY_EMOTE_SIT_GROUND = 301, + ANIM_FLY_EMOTE_RUDE = 302, + ANIM_FLY_EMOTE_ROAR = 303, + ANIM_FLY_EMOTE_KNEEL = 304, + ANIM_FLY_EMOTE_KISS = 305, + ANIM_FLY_EMOTE_CRY = 306, + ANIM_FLY_EMOTE_CHICKEN = 307, + ANIM_FLY_EMOTE_BEG = 308, + ANIM_FLY_EMOTE_APPLAUD = 309, + ANIM_FLY_EMOTE_SHOUT = 310, + ANIM_FLY_EMOTE_FLEX = 311, + ANIM_FLY_EMOTE_SHY = 312, + ANIM_FLY_EMOTE_POINT = 313, + ANIM_FLY_ATTACK1H_PIERCE = 314, + ANIM_FLY_ATTACK2H_LOOSE_PIERCE = 315, + ANIM_FLY_ATTACK_OFF = 316, + ANIM_FLY_ATTACK_OFF_PIERCE = 317, + ANIM_FLY_SHEATH = 318, + ANIM_FLY_HIP_SHEATH = 319, + ANIM_FLY_MOUNT = 320, + ANIM_FLY_RUN_RIGHT = 321, + ANIM_FLY_RUN_LEFT = 322, + ANIM_FLY_MOUNT_SPECIAL = 323, + ANIM_FLY_KICK = 324, + ANIM_FLY_SIT_GROUND_DOWN = 325, + ANIM_FLY_SIT_GROUND = 326, + ANIM_FLY_SIT_GROUND_UP = 327, + ANIM_FLY_SLEEP_DOWN = 328, + ANIM_FLY_SLEEP = 329, + ANIM_FLY_SLEEP_UP = 330, + ANIM_FLY_SIT_CHAIR_LOW = 331, + ANIM_FLY_SIT_CHAIR_MED = 332, + ANIM_FLY_SIT_CHAIR_HIGH = 333, + ANIM_FLY_LOAD_BOW = 334, + ANIM_FLY_LOAD_RIFLE = 335, + ANIM_FLY_ATTACK_THROWN = 336, + ANIM_FLY_READY_THROWN = 337, + ANIM_FLY_HOLD_BOW = 338, + ANIM_FLY_HOLD_RIFLE = 339, + ANIM_FLY_HOLD_THROWN = 340, + ANIM_FLY_LOAD_THROWN = 341, + ANIM_FLY_EMOTE_SALUTE = 342, + ANIM_FLY_KNEEL_START = 343, + ANIM_FLY_KNEEL_LOOP = 344, + ANIM_FLY_KNEEL_END = 345, + ANIM_FLY_ATTACK_UNARMED_OFF = 346, + ANIM_FLY_SPECIAL_UNARMED = 347, + ANIM_FLY_STEALTH_WALK = 348, + ANIM_FLY_STEALTH_STAND = 349, + ANIM_FLY_KNOCKDOWN = 350, + ANIM_FLY_EATING_LOOP = 351, + ANIM_FLY_USE_STANDING_LOOP = 352, + ANIM_FLY_CHANNEL_CAST_DIRECTED = 353, + ANIM_FLY_CHANNEL_CAST_OMNI = 354, + ANIM_FLY_WHIRLWIND = 355, + ANIM_FLY_BIRTH = 356, + ANIM_FLY_USE_STANDING_START = 357, + ANIM_FLY_USE_STANDING_END = 358, + ANIM_FLY_CREATURE_SPECIAL = 359, + ANIM_FLY_DROWN = 360, + ANIM_FLY_DROWNED = 361, + ANIM_FLY_FISHING_CAST = 362, + ANIM_FLY_FISHING_LOOP = 363, + ANIM_FLY_FLY = 364, + ANIM_FLY_EMOTE_WORK_NO_SHEATHE = 365, + ANIM_FLY_EMOTE_STUN_NO_SHEATHE = 366, + ANIM_FLY_EMOTE_USE_STANDING_NO_SHEATHE = 367, + ANIM_FLY_SPELL_SLEEP_DOWN = 368, + ANIM_FLY_SPELL_KNEEL_START = 369, + ANIM_FLY_SPELL_KNEEL_LOOP = 370, + ANIM_FLY_SPELL_KNEEL_END = 371, + ANIM_FLY_SPRINT = 372, + ANIM_FLY_IN_FLIGHT = 373, + ANIM_FLY_SPAWN = 374, + ANIM_FLY_CLOSE = 375, + ANIM_FLY_CLOSED = 376, + ANIM_FLY_OPEN = 377, + ANIM_FLY_OPENED = 378, + ANIM_FLY_DESTROY = 379, + ANIM_FLY_DESTROYED = 380, + ANIM_FLY_REBUILD = 381, + ANIM_FLY_CUSTOM_0 = 382, + ANIM_FLY_CUSTOM_1 = 383, + ANIM_FLY_CUSTOM_2 = 384, + ANIM_FLY_CUSTOM_3 = 385, + ANIM_FLY_DESPAWN = 386, + ANIM_FLY_HOLD = 387, + ANIM_FLY_DECAY = 388, + ANIM_FLY_BOW_PULL = 389, + ANIM_FLY_BOW_RELEASE = 390, + ANIM_FLY_SHIP_START = 391, + ANIM_FLY_SHIP_MOVING = 392, + ANIM_FLY_SHIP_STOP = 393, + ANIM_FLY_GROUP_ARROW = 394, + ANIM_FLY_ARROW = 395, + ANIM_FLY_CORPSE_ARROW = 396, + ANIM_FLY_GUIDE_ARROW = 397, + ANIM_FLY_SWAY = 398, + ANIM_FLY_DRUID_CAT_POUNCE = 399, + ANIM_FLY_DRUID_CAT_RIP = 400, + ANIM_FLY_DRUID_CAT_RAKE = 401, + ANIM_FLY_DRUID_CAT_RAVAGE = 402, + ANIM_FLY_DRUID_CAT_CLAW = 403, + ANIM_FLY_DRUID_CAT_COWER = 404, + ANIM_FLY_DRUID_BEAR_SWIPE = 405, + ANIM_FLY_DRUID_BEAR_BITE = 406, + ANIM_FLY_DRUID_BEAR_MAUL = 407, + ANIM_FLY_DRUID_BEAR_BASH = 408, + ANIM_FLY_DRAGON_TAIL = 409, + ANIM_FLY_DRAGON_STOMP = 410, + ANIM_FLY_DRAGON_SPIT = 411, + ANIM_FLY_DRAGON_SPIT_HOVER = 412, + ANIM_FLY_DRAGON_SPIT_FLY = 413, + ANIM_FLY_EMOTE_YES = 414, + ANIM_FLY_EMOTE_NO = 415, + ANIM_FLY_JUMP_LAND_RUN = 416, + ANIM_FLY_LOOT_HOLD = 417, + ANIM_FLY_LOOT_UP = 418, + ANIM_FLY_STAND_HIGH = 419, + ANIM_FLY_IMPACT = 420, + ANIM_FLY_LIFTOFF = 421, + ANIM_FLY_HOVER = 422, + ANIM_FLY_SUCCUBUS_ENTICE = 423, + ANIM_FLY_EMOTE_TRAIN = 424, + ANIM_FLY_EMOTE_DEAD = 425, + ANIM_FLY_EMOTE_DANCE_ONCE = 426, + ANIM_FLY_DEFLECT = 427, + ANIM_FLY_EMOTE_EAT_NO_SHEATHE = 428, + ANIM_FLY_LAND = 429, + ANIM_FLY_SUBMERGE = 430, + ANIM_FLY_SUBMERGED = 431, + ANIM_FLY_CANNIBALIZE = 432, + ANIM_FLY_ARROW_BIRTH = 433, + ANIM_FLY_GROUP_ARROW_BIRTH = 434, + ANIM_FLY_CORPSE_ARROW_BIRTH = 435, + ANIM_FLY_GUIDE_ARROW_BIRTH = 436, + ANIM_FLY_EMOTE_TALK_NO_SHEATHE = 437, + ANIM_FLY_EMOTE_POINT_NO_SHEATHE = 438, + ANIM_FLY_EMOTE_SALUTE_NO_SHEATHE = 439, + ANIM_FLY_EMOTE_DANCE_SPECIAL = 440, + ANIM_FLY_MUTILATE = 441, + ANIM_FLY_CUSTOM_SPELL_01 = 442, + ANIM_FLY_CUSTOM_SPELL_02 = 443, + ANIM_FLY_CUSTOM_SPELL_03 = 444, + ANIM_FLY_CUSTOM_SPELL_04 = 445, + ANIM_FLY_CUSTOM_SPELL_05 = 446, + ANIM_FLY_CUSTOM_SPELL_06 = 447, + ANIM_FLY_CUSTOM_SPELL_07 = 448, + ANIM_FLY_CUSTOM_SPELL_08 = 449, + ANIM_FLY_CUSTOM_SPELL_09 = 450, + ANIM_FLY_CUSTOM_SPELL_10 = 451, + ANIM_FLY_STEALTH_RUN = 452, + ANIM_FLY_EMERGE = 453, + ANIM_FLY_COWER = 454, + ANIM_FLY_GRAB = 455, + ANIM_FLY_GRAB_CLOSED = 456, + ANIM_FLY_GRAB_THROWN = 457, + ANIM_TO_FLY = 458, + ANIM_TO_HOVER = 459, + ANIM_TO_GROUND = 460, + ANIM_FLY_TO_FLY = 461, + ANIM_FLY_TO_HOVER = 462, + ANIM_FLY_TO_GROUND = 463, + ANIM_SETTLE = 464, + ANIM_FLY_SETTLE = 465, + ANIM_DEATH_START = 466, + ANIM_DEATH_LOOP = 467, + ANIM_DEATH_END = 468, + ANIM_FLY_DEATH_START = 469, + ANIM_FLY_DEATH_LOOP = 470, + ANIM_FLY_DEATH_END = 471, + ANIM_DEATH_END_HOLD = 472, + ANIM_FLY_DEATH_END_HOLD = 473, + ANIM_STRANGULATE = 474, + ANIM_FLY_STRANGULATE = 475, + ANIM_READY_JOUST = 476, + ANIM_LOAD_JOUST = 477, + ANIM_HOLD_JOUST = 478, + ANIM_FLY_READY_JOUST = 479, + ANIM_FLY_LOAD_JOUST = 480, + ANIM_FLY_HOLD_JOUST = 481, + ANIM_ATTACK_JOUST = 482, + ANIM_FLY_ATTACK_JOUST = 483, + ANIM_RECLINED_MOUNT = 484, + ANIM_FLY_RECLINED_MOUNT = 485, + ANIM_TO_ALTERED = 486, + ANIM_FROM_ALTERED = 487, + ANIM_FLY_TO_ALTERED = 488, + ANIM_FLY_FROM_ALTERED = 489, + ANIM_IN_STOCKS = 490, + ANIM_FLY_IN_STOCKS = 491, + ANIM_VEHICLE_GRAB = 492, + ANIM_VEHICLE_THROW = 493, + ANIM_FLY_VEHICLE_GRAB = 494, + ANIM_FLY_VEHICLE_THROW = 495, + ANIM_TO_ALTERED_POST_SWAP = 496, + ANIM_FROM_ALTERED_POST_SWAP = 497, + ANIM_FLY_TO_ALTERED_POST_SWAP = 498, + ANIM_FLY_FROM_ALTERED_POST_SWAP = 499, + ANIM_RECLINED_MOUNT_PASSENGER = 500, + ANIM_FLY_RECLINED_MOUNT_PASSENGER = 501, + ANIM_CARRY2H = 502, + ANIM_CARRIED2H = 503, + ANIM_FLY_CARRY2H = 504, + ANIM_FLY_CARRIED2H = 505 }; enum LockKeyType @@ -2326,7 +2623,7 @@ enum HolidayIds HOLIDAY_HARVEST_FESTIVAL = 321, HOLIDAY_HALLOWS_END = 324, HOLIDAY_LUNAR_FESTIVAL = 327, - HOLIDAY_LOVE_IS_IN_THE_AIR = 335, + // HOLIDAY_LOVE_IS_IN_THE_AIR = 335, unused/duplicated HOLIDAY_FIRE_FESTIVAL = 341, HOLIDAY_CALL_TO_ARMS_EY = 353, HOLIDAY_BREWFEST = 372, @@ -2339,6 +2636,7 @@ enum HolidayIds HOLIDAY_WOTLK_LAUNCH = 406, HOLIDAY_DAY_OF_DEAD = 409, HOLIDAY_CALL_TO_ARMS_IC = 420, + HOLIDAY_LOVE_IS_IN_THE_AIR = 423, HOLIDAY_KALU_AK_FISHING_DERBY = 424 }; @@ -2463,8 +2761,8 @@ enum SkillType SKILL_SURVIVAL2 = 142, SKILL_RIDING_HORSE = 148, SKILL_RIDING_WOLF = 149, - SKILL_RIDING_RAM = 152, SKILL_RIDING_TIGER = 150, + SKILL_RIDING_RAM = 152, SKILL_SWIMING = 155, SKILL_2H_MACES = 160, SKILL_UNARMED = 162, diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index 8975a2d7d7b..4945ae2a014 100755 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -80,7 +80,7 @@ void MotionMaster::UpdateMotion(uint32 diff) if (!i_owner) return; - if (i_owner->HasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED)) // what about UNIT_STAT_DISTRACTED? Why is this not included? + if (i_owner->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) // what about UNIT_STATE_DISTRACTED? Why is this not included? return; ASSERT(!empty()); @@ -237,7 +237,7 @@ void MotionMaster::MoveChase(Unit* target, float dist, float angle) if (!target || target == i_owner || i_owner->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE)) return; - //i_owner->ClearUnitState(UNIT_STAT_FOLLOW); + //i_owner->ClearUnitState(UNIT_STATE_FOLLOW); if (i_owner->GetTypeId() == TYPEID_PLAYER) { sLog->outStaticDebug("Player (GUID: %u) chase to %s (GUID: %u)", @@ -262,7 +262,7 @@ void MotionMaster::MoveFollow(Unit* target, float dist, float angle, MovementSlo if (!target || target == i_owner || i_owner->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE)) return; - //i_owner->AddUnitState(UNIT_STAT_FOLLOW); + //i_owner->AddUnitState(UNIT_STATE_FOLLOW); if (i_owner->GetTypeId() == TYPEID_PLAYER) { sLog->outStaticDebug("Player (GUID: %u) follow to %s (GUID: %u)", i_owner->GetGUIDLow(), diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp index 94608d85420..32b960028c2 100755 --- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp @@ -71,7 +71,7 @@ void ConfusedMovementGenerator<T>::Initialize(T &unit) unit.StopMoving(); unit.SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CONFUSED); - unit.AddUnitState(UNIT_STAT_CONFUSED|UNIT_STAT_CONFUSED_MOVE); + unit.AddUnitState(UNIT_STATE_CONFUSED|UNIT_STATE_CONFUSED_MOVE); } template<> @@ -94,19 +94,19 @@ void ConfusedMovementGenerator<T>::Reset(T &unit) i_nextMove = 1; i_nextMoveTime.Reset(0); unit.StopMoving(); - unit.AddUnitState(UNIT_STAT_CONFUSED|UNIT_STAT_CONFUSED_MOVE); + unit.AddUnitState(UNIT_STATE_CONFUSED|UNIT_STATE_CONFUSED_MOVE); } template<class T> bool ConfusedMovementGenerator<T>::Update(T &unit, const uint32 &diff) { - if (unit.HasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED)) + if (unit.HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED | UNIT_STATE_DISTRACTED)) return true; if (i_nextMoveTime.Passed()) { // currently moving, update location - unit.AddUnitState(UNIT_STAT_CONFUSED_MOVE); + unit.AddUnitState(UNIT_STATE_CONFUSED_MOVE); if (unit.movespline->Finalized()) { @@ -121,7 +121,7 @@ bool ConfusedMovementGenerator<T>::Update(T &unit, const uint32 &diff) if(i_nextMoveTime.Passed() ) { // start moving - unit.AddUnitState(UNIT_STAT_CONFUSED_MOVE); + unit.AddUnitState(UNIT_STATE_CONFUSED_MOVE); ASSERT( i_nextMove <= MAX_CONF_WAYPOINTS ); float x = i_waypoints[i_nextMove][0]; @@ -141,14 +141,14 @@ template<> void ConfusedMovementGenerator<Player>::Finalize(Player &unit) { unit.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CONFUSED); - unit.ClearUnitState(UNIT_STAT_CONFUSED|UNIT_STAT_CONFUSED_MOVE); + unit.ClearUnitState(UNIT_STATE_CONFUSED|UNIT_STATE_CONFUSED_MOVE); } template<> void ConfusedMovementGenerator<Creature>::Finalize(Creature &unit) { unit.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CONFUSED); - unit.ClearUnitState(UNIT_STAT_CONFUSED|UNIT_STAT_CONFUSED_MOVE); + unit.ClearUnitState(UNIT_STATE_CONFUSED|UNIT_STATE_CONFUSED_MOVE); if (unit.getVictim()) unit.SetTarget(unit.getVictim()->GetGUID()); } diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp index 458e6f9a62c..ed5b73dd378 100755 --- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp @@ -34,7 +34,7 @@ FleeingMovementGenerator<T>::_setTargetLocation(T &owner) if (!&owner) return; - if (owner.HasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED)) + if (owner.HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) return; if (!_setMoveData(owner)) @@ -44,7 +44,7 @@ FleeingMovementGenerator<T>::_setTargetLocation(T &owner) if (!_getPoint(owner, x, y, z)) return; - owner.AddUnitState(UNIT_STAT_FLEEING_MOVE); + owner.AddUnitState(UNIT_STATE_FLEEING_MOVE); Movement::MoveSplineInit init(owner); init.MoveTo(x,y,z); @@ -287,7 +287,7 @@ FleeingMovementGenerator<T>::Initialize(T &owner) return; owner.SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_FLEEING); - owner.AddUnitState(UNIT_STAT_FLEEING|UNIT_STAT_FLEEING_MOVE); + owner.AddUnitState(UNIT_STATE_FLEEING|UNIT_STATE_FLEEING_MOVE); _Init(owner); @@ -335,14 +335,14 @@ template<> void FleeingMovementGenerator<Player>::Finalize(Player &owner) { owner.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_FLEEING); - owner.ClearUnitState(UNIT_STAT_FLEEING|UNIT_STAT_FLEEING_MOVE); + owner.ClearUnitState(UNIT_STATE_FLEEING|UNIT_STATE_FLEEING_MOVE); } template<> void FleeingMovementGenerator<Creature>::Finalize(Creature &owner) { owner.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_FLEEING); - owner.ClearUnitState(UNIT_STAT_FLEEING|UNIT_STAT_FLEEING_MOVE); + owner.ClearUnitState(UNIT_STATE_FLEEING|UNIT_STATE_FLEEING_MOVE); if (owner.getVictim()) owner.SetTarget(owner.getVictim()->GetGUID()); } @@ -359,9 +359,9 @@ FleeingMovementGenerator<T>::Update(T &owner, const uint32 &time_diff) { if (!&owner || !owner.isAlive()) return false; - if (owner.HasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED)) + if (owner.HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) { - owner.ClearUnitState(UNIT_STAT_FLEEING_MOVE); + owner.ClearUnitState(UNIT_STATE_FLEEING_MOVE); return true; } @@ -388,7 +388,7 @@ template bool FleeingMovementGenerator<Creature>::Update(Creature &, const uint3 void TimedFleeingMovementGenerator::Finalize(Unit &owner) { owner.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_FLEEING); - owner.ClearUnitState(UNIT_STAT_FLEEING|UNIT_STAT_FLEEING_MOVE); + owner.ClearUnitState(UNIT_STATE_FLEEING|UNIT_STATE_FLEEING_MOVE); if (Unit* victim = owner.getVictim()) { if (owner.isAlive()) @@ -404,9 +404,9 @@ bool TimedFleeingMovementGenerator::Update(Unit & owner, const uint32 time_diff) if (!owner.isAlive()) return false; - if (owner.HasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED)) + if (owner.HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) { - owner.ClearUnitState(UNIT_STAT_FLEEING_MOVE); + owner.ClearUnitState(UNIT_STATE_FLEEING_MOVE); return true; } diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp index 84997d6d1ae..dc47898352e 100755 --- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp @@ -25,7 +25,7 @@ void HomeMovementGenerator<Creature>::Initialize(Creature & owner) { - owner.AddUnitState(UNIT_STAT_EVADE); + owner.AddUnitState(UNIT_STATE_EVADE); _setTargetLocation(owner); } @@ -38,7 +38,7 @@ void HomeMovementGenerator<Creature>::_setTargetLocation(Creature & owner) if (!&owner) return; - if (owner.HasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED)) + if (owner.HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED | UNIT_STATE_DISTRACTED)) return; Movement::MoveSplineInit init(owner); @@ -54,7 +54,7 @@ void HomeMovementGenerator<Creature>::_setTargetLocation(Creature & owner) init.Launch(); arrived = false; - owner.ClearUnitState(UNIT_STAT_ALL_STATE & ~UNIT_STAT_EVADE); + owner.ClearUnitState(UNIT_STATE_ALL_STATE & ~UNIT_STATE_EVADE); } bool HomeMovementGenerator<Creature>::Update(Creature &owner, const uint32 time_diff) @@ -67,7 +67,7 @@ void HomeMovementGenerator<Creature>::Finalize(Creature& owner) { if (arrived) { - owner.ClearUnitState(UNIT_STAT_EVADE); + owner.ClearUnitState(UNIT_STATE_EVADE); owner.SetWalk(true); owner.LoadCreaturesAddon(true); owner.AI()->JustReachedHome(); diff --git a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp index 43d3cccfe48..36561e00b93 100755 --- a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp @@ -32,19 +32,19 @@ void IdleMovementGenerator::Initialize(Unit &owner) void IdleMovementGenerator::Reset(Unit& owner) { - if (owner.HasUnitState(UNIT_STAT_MOVE)) + if (owner.HasUnitState(UNIT_STATE_MOVE)) owner.StopMoving(); } void RotateMovementGenerator::Initialize(Unit& owner) { - if (owner.HasUnitState(UNIT_STAT_MOVE)) + if (owner.HasUnitState(UNIT_STATE_MOVE)) owner.StopMoving(); if (owner.getVictim()) owner.SetInFront(owner.getVictim()); - owner.AddUnitState(UNIT_STAT_ROTATING); + owner.AddUnitState(UNIT_STATE_ROTATING); owner.AttackStop(); } @@ -75,7 +75,7 @@ bool RotateMovementGenerator::Update(Unit& owner, const uint32 diff) void RotateMovementGenerator::Finalize(Unit &unit) { - unit.ClearUnitState(UNIT_STAT_ROTATING); + unit.ClearUnitState(UNIT_STATE_ROTATING); if (unit.GetTypeId() == TYPEID_UNIT) unit.ToCreature()->AI()->MovementInform(ROTATE_MOTION_TYPE, 0); } @@ -83,13 +83,13 @@ void RotateMovementGenerator::Finalize(Unit &unit) void DistractMovementGenerator::Initialize(Unit& owner) { - owner.AddUnitState(UNIT_STAT_DISTRACTED); + owner.AddUnitState(UNIT_STATE_DISTRACTED); } void DistractMovementGenerator::Finalize(Unit& owner) { - owner.ClearUnitState(UNIT_STAT_DISTRACTED); + owner.ClearUnitState(UNIT_STATE_DISTRACTED); } bool @@ -105,7 +105,7 @@ DistractMovementGenerator::Update(Unit& /*owner*/, const uint32 time_diff) void AssistanceDistractMovementGenerator::Finalize(Unit &unit) { - unit.ClearUnitState(UNIT_STAT_DISTRACTED); + unit.ClearUnitState(UNIT_STATE_DISTRACTED); unit.ToCreature()->SetReactState(REACT_AGGRESSIVE); } diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp index 88465017dc2..02f9ebce847 100755 --- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp @@ -32,7 +32,7 @@ void PointMovementGenerator<T>::Initialize(T &unit) if (!unit.IsStopped()) unit.StopMoving(); - unit.AddUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE); + unit.AddUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE); Movement::MoveSplineInit init(unit); init.MoveTo(i_x, i_y, i_z); if (speed > 0.0f) @@ -46,20 +46,20 @@ bool PointMovementGenerator<T>::Update(T &unit, const uint32 &diff) if (!&unit) return false; - if(unit.HasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED)) + if(unit.HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) { - unit.ClearUnitState(UNIT_STAT_ROAMING_MOVE); + unit.ClearUnitState(UNIT_STATE_ROAMING_MOVE); return true; } - unit.AddUnitState(UNIT_STAT_ROAMING_MOVE); + unit.AddUnitState(UNIT_STATE_ROAMING_MOVE); return !unit.movespline->Finalized(); } template<class T> void PointMovementGenerator<T>:: Finalize(T &unit) { - unit.ClearUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE); + unit.ClearUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE); if (unit.movespline->Finalized()) MovementInform(unit); @@ -71,7 +71,7 @@ void PointMovementGenerator<T>::Reset(T &unit) if (!unit.IsStopped()) unit.StopMoving(); - unit.AddUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE); + unit.AddUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE); } template<class T> @@ -120,7 +120,7 @@ void EffectMovementGenerator::Finalize(Unit &unit) if (((Creature&)unit).AI() && unit.movespline->Finalized()) ((Creature&)unit).AI()->MovementInform(EFFECT_MOTION_TYPE, m_Id); // Need restore previous movement since we have no proper states system - //if (unit.isAlive() && !unit.HasUnitState(UNIT_STAT_CONFUSED|UNIT_STAT_FLEEING)) + //if (unit.isAlive() && !unit.HasUnitState(UNIT_STATE_CONFUSED|UNIT_STATE_FLEEING)) //{ // if (Unit * victim = unit.getVictim()) // unit.GetMotionMaster()->MoveChase(victim); diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp index 0205b734058..22adc7be92f 100755 --- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp @@ -102,7 +102,7 @@ void RandomMovementGenerator<Creature>::_setRandomLocation(Creature &creature) else i_nextMoveTime.Reset(urand(500, 10000)); - creature.AddUnitState(UNIT_STAT_ROAMING_MOVE); + creature.AddUnitState(UNIT_STATE_ROAMING_MOVE); Movement::MoveSplineInit init(creature); init.MoveTo(destX, destY, destZ); @@ -123,7 +123,7 @@ void RandomMovementGenerator<Creature>::Initialize(Creature &creature) if (!wander_distance) wander_distance = creature.GetRespawnRadius(); - creature.AddUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE); + creature.AddUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE); _setRandomLocation(creature); } @@ -137,7 +137,7 @@ RandomMovementGenerator<Creature>::Reset(Creature &creature) template<> void RandomMovementGenerator<Creature>::Finalize(Creature &creature) { - creature.ClearUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE); + creature.ClearUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE); creature.SetWalk(false); } @@ -145,10 +145,10 @@ template<> bool RandomMovementGenerator<Creature>::Update(Creature &creature, const uint32 diff) { - if (creature.HasUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED | UNIT_STAT_DISTRACTED)) + if (creature.HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED | UNIT_STATE_DISTRACTED)) { i_nextMoveTime.Reset(0); // Expire the timer - creature.ClearUnitState(UNIT_STAT_ROAMING_MOVE); + creature.ClearUnitState(UNIT_STATE_ROAMING_MOVE); return true; } diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp index 0d2982ab6b7..964b4402438 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp @@ -34,7 +34,7 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T &owner) if (!i_target.isValid() || !i_target->IsInWorld()) return; - if (owner.HasUnitState(UNIT_STAT_NOT_MOVE)) + if (owner.HasUnitState(UNIT_STATE_NOT_MOVE)) return; float x, y, z; @@ -125,7 +125,7 @@ bool TargetedMovementGeneratorMedium<T,D>::Update(T &owner, const uint32 & time_ if (!owner.isAlive()) return true; - if (owner.HasUnitState(UNIT_STAT_NOT_MOVE)) + if (owner.HasUnitState(UNIT_STATE_NOT_MOVE)) { D::_clearUnitStateMove(owner); return true; @@ -188,7 +188,7 @@ void ChaseMovementGenerator<T>::_reachTarget(T &owner) template<> void ChaseMovementGenerator<Player>::Initialize(Player &owner) { - owner.AddUnitState(UNIT_STAT_CHASE|UNIT_STAT_CHASE_MOVE); + owner.AddUnitState(UNIT_STATE_CHASE|UNIT_STATE_CHASE_MOVE); _setTargetLocation(owner); } @@ -196,14 +196,14 @@ template<> void ChaseMovementGenerator<Creature>::Initialize(Creature &owner) { owner.SetWalk(false); - owner.AddUnitState(UNIT_STAT_CHASE|UNIT_STAT_CHASE_MOVE); + owner.AddUnitState(UNIT_STATE_CHASE|UNIT_STATE_CHASE_MOVE); _setTargetLocation(owner); } template<class T> void ChaseMovementGenerator<T>::Finalize(T &owner) { - owner.ClearUnitState(UNIT_STAT_CHASE|UNIT_STAT_CHASE_MOVE); + owner.ClearUnitState(UNIT_STATE_CHASE|UNIT_STATE_CHASE_MOVE); } template<class T> @@ -259,7 +259,7 @@ void FollowMovementGenerator<Creature>::_updateSpeed(Creature &u) template<> void FollowMovementGenerator<Player>::Initialize(Player &owner) { - owner.AddUnitState(UNIT_STAT_FOLLOW|UNIT_STAT_FOLLOW_MOVE); + owner.AddUnitState(UNIT_STATE_FOLLOW|UNIT_STATE_FOLLOW_MOVE); _updateSpeed(owner); _setTargetLocation(owner); } @@ -267,7 +267,7 @@ void FollowMovementGenerator<Player>::Initialize(Player &owner) template<> void FollowMovementGenerator<Creature>::Initialize(Creature &owner) { - owner.AddUnitState(UNIT_STAT_FOLLOW|UNIT_STAT_FOLLOW_MOVE); + owner.AddUnitState(UNIT_STATE_FOLLOW|UNIT_STATE_FOLLOW_MOVE); _updateSpeed(owner); _setTargetLocation(owner); } @@ -275,7 +275,7 @@ void FollowMovementGenerator<Creature>::Initialize(Creature &owner) template<class T> void FollowMovementGenerator<T>::Finalize(T &owner) { - owner.ClearUnitState(UNIT_STAT_FOLLOW|UNIT_STAT_FOLLOW_MOVE); + owner.ClearUnitState(UNIT_STATE_FOLLOW|UNIT_STATE_FOLLOW_MOVE); _updateSpeed(owner); } diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h index 696c99e1460..bf2eecc89f6 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h @@ -79,8 +79,8 @@ class ChaseMovementGenerator : public TargetedMovementGeneratorMedium<T, ChaseMo void Reset(T &); void MovementInform(T &); - static void _clearUnitStateMove(T &u) { u.ClearUnitState(UNIT_STAT_CHASE_MOVE); } - static void _addUnitStateMove(T &u) { u.AddUnitState(UNIT_STAT_CHASE_MOVE); } + static void _clearUnitStateMove(T &u) { u.ClearUnitState(UNIT_STATE_CHASE_MOVE); } + static void _addUnitStateMove(T &u) { u.AddUnitState(UNIT_STATE_CHASE_MOVE); } bool EnableWalking() const { return false;} bool _lostTarget(T &u) const { return u.getVictim() != this->GetTarget(); } void _reachTarget(T &); @@ -103,8 +103,8 @@ class FollowMovementGenerator : public TargetedMovementGeneratorMedium<T, Follow void Reset(T &); void MovementInform(T &); - static void _clearUnitStateMove(T &u) { u.ClearUnitState(UNIT_STAT_FOLLOW_MOVE); } - static void _addUnitStateMove(T &u) { u.AddUnitState(UNIT_STAT_FOLLOW_MOVE); } + static void _clearUnitStateMove(T &u) { u.ClearUnitState(UNIT_STATE_FOLLOW_MOVE); } + static void _addUnitStateMove(T &u) { u.AddUnitState(UNIT_STATE_FOLLOW_MOVE); } bool EnableWalking() const; bool _lostTarget(T &) const { return false; } void _reachTarget(T &) {} diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index ce8628af1ca..55cf3c28d46 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -51,18 +51,18 @@ void WaypointMovementGenerator<Creature>::LoadPath(Creature &creature) void WaypointMovementGenerator<Creature>::Initialize(Creature &creature) { LoadPath(creature); - creature.AddUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE); + creature.AddUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE); } void WaypointMovementGenerator<Creature>::Finalize(Creature &creature) { - creature.ClearUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE); + creature.ClearUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE); creature.SetWalk(false); } void WaypointMovementGenerator<Creature>::Reset(Creature &creature) { - creature.AddUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE); + creature.AddUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE); StartMoveNow(creature); } @@ -73,7 +73,7 @@ void WaypointMovementGenerator<Creature>::OnArrived(Creature& creature) if (m_isArrivalDone) return; - creature.ClearUnitState(UNIT_STAT_ROAMING_MOVE); + creature.ClearUnitState(UNIT_STATE_ROAMING_MOVE); m_isArrivalDone = true; if (i_path->at(i_currentNode)->event_id && urand(0, 99) < i_path->at(i_currentNode)->event_chance) @@ -111,7 +111,7 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature &creature) m_isArrivalDone = false; - creature.AddUnitState(UNIT_STAT_ROAMING_MOVE); + creature.AddUnitState(UNIT_STATE_ROAMING_MOVE); Movement::MoveSplineInit init(creature); init.MoveTo(node->x, node->y, node->z); @@ -133,9 +133,9 @@ bool WaypointMovementGenerator<Creature>::Update(Creature &creature, const uint3 { // Waypoint movement can be switched on/off // This is quite handy for escort quests and other stuff - if (creature.HasUnitState(UNIT_STAT_NOT_MOVE)) + if (creature.HasUnitState(UNIT_STATE_NOT_MOVE)) { - creature.ClearUnitState(UNIT_STAT_ROAMING_MOVE); + creature.ClearUnitState(UNIT_STATE_ROAMING_MOVE); return true; } // prevent a crash at empty waypoint path. @@ -204,7 +204,7 @@ void FlightPathMovementGenerator::Initialize(Player &player) void FlightPathMovementGenerator::Finalize(Player & player) { // remove flag to prevent send object build movement packets for flight state and crash (movement generator already not at top of stack) - player.ClearUnitState(UNIT_STAT_IN_FLIGHT); + player.ClearUnitState(UNIT_STATE_IN_FLIGHT); player.Dismount(); player.RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT); @@ -227,7 +227,7 @@ void FlightPathMovementGenerator::Finalize(Player & player) void FlightPathMovementGenerator::Reset(Player & player) { player.getHostileRefManager().setOnlineOfflineState(false); - player.AddUnitState(UNIT_STAT_IN_FLIGHT); + player.AddUnitState(UNIT_STATE_IN_FLIGHT); player.SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE | UNIT_FLAG_TAXI_FLIGHT); Movement::MoveSplineInit init(player); diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 0467eaa3253..18340ea224b 100755 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -210,9 +210,14 @@ int32 Quest::GetRewOrReqMoney() const return int32(RewardOrRequiredMoney * sWorld->getRate(RATE_DROP_MONEY)); } +bool Quest::IsAutoAccept() const +{ + return sWorld->getBoolConfig(CONFIG_QUEST_IGNORE_AUTO_ACCEPT) ? false : Flags & QUEST_FLAGS_AUTO_ACCEPT; +} + bool Quest::IsAutoComplete() const { - return Method == 0 || HasFlag(QUEST_FLAGS_AUTOCOMPLETE); + return sWorld->getBoolConfig(CONFIG_QUEST_IGNORE_AUTO_COMPLETE) ? false : Method == 0 || HasFlag(QUEST_FLAGS_AUTOCOMPLETE); } bool Quest::IsAllowedInRaid() const diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index 973735b84da..a235991e6b4 100755 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -247,13 +247,13 @@ class Quest uint32 GetQuestStartScript() const { return StartScript; } uint32 GetQuestCompleteScript() const { return CompleteScript; } bool IsRepeatable() const { return Flags & QUEST_TRINITY_FLAGS_REPEATABLE; } + bool IsAutoAccept() const; bool IsAutoComplete() const; uint32 GetFlags() const { return Flags; } bool IsDaily() const { return Flags & QUEST_FLAGS_DAILY; } bool IsWeekly() const { return Flags & QUEST_FLAGS_WEEKLY; } bool IsSeasonal() const { return (ZoneOrSort == -QUEST_SORT_SEASONAL || ZoneOrSort == -QUEST_SORT_SPECIAL || ZoneOrSort == -QUEST_SORT_LUNAR_FESTIVAL || ZoneOrSort == -QUEST_SORT_MIDSUMMER || ZoneOrSort == -QUEST_SORT_BREWFEST || ZoneOrSort == -QUEST_SORT_LOVE_IS_IN_THE_AIR || ZoneOrSort == -QUEST_SORT_NOBLEGARDEN); } bool IsDailyOrWeekly() const { return Flags & (QUEST_FLAGS_DAILY | QUEST_FLAGS_WEEKLY); } - bool IsAutoAccept() const { return Flags & QUEST_FLAGS_AUTO_ACCEPT; } bool IsRaidQuest() const { return Type == QUEST_TYPE_RAID || Type == QUEST_TYPE_RAID_10 || Type == QUEST_TYPE_RAID_25; } bool IsAllowedInRaid() const; bool IsDFQuest() const { return Flags & QUEST_TRINITY_FLAGS_DF_QUEST; } diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index c46721db6cd..cdec6bb3ffa 100755 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -39,6 +39,7 @@ void AddSC_warrior_spell_scripts(); void AddSC_quest_spell_scripts(); void AddSC_item_spell_scripts(); void AddSC_example_spell_scripts(); +void AddSC_holiday_spell_scripts(); void AddSC_SmartSCripts(); @@ -642,6 +643,7 @@ void AddSpellScripts() AddSC_quest_spell_scripts(); AddSC_item_spell_scripts(); AddSC_example_spell_scripts(); + AddSC_holiday_spell_scripts(); } void AddCommandScripts() diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 7c09a2f32c6..1972b625a9f 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -2417,7 +2417,7 @@ void AuraEffect::HandleFeignDeath(AuraApplication const* aurApp, uint8 mode, boo target->VisitNearbyObject(target->GetMap()->GetVisibilityRange(), searcher); for (UnitList::iterator iter = targets.begin(); iter != targets.end(); ++iter) { - if (!(*iter)->HasUnitState(UNIT_STAT_CASTING)) + if (!(*iter)->HasUnitState(UNIT_STATE_CASTING)) continue; for (uint32 i = CURRENT_FIRST_NON_MELEE_SPELL; i < CURRENT_MAX_SPELL; i++) @@ -2448,7 +2448,7 @@ void AuraEffect::HandleFeignDeath(AuraApplication const* aurApp, uint8 mode, boo // blizz like 2.0.x target->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); - target->AddUnitState(UNIT_STAT_DIED); + target->AddUnitState(UNIT_STATE_DIED); } else { @@ -2465,7 +2465,7 @@ void AuraEffect::HandleFeignDeath(AuraApplication const* aurApp, uint8 mode, boo // blizz like 2.0.x target->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); - target->ClearUnitState(UNIT_STAT_DIED); + target->ClearUnitState(UNIT_STATE_DIED); } } @@ -3031,7 +3031,7 @@ void AuraEffect::HandleModConfuse(AuraApplication const* aurApp, uint8 mode, boo Unit* target = aurApp->GetTarget(); - target->SetControlled(apply, UNIT_STAT_CONFUSED); + target->SetControlled(apply, UNIT_STATE_CONFUSED); } void AuraEffect::HandleModFear(AuraApplication const* aurApp, uint8 mode, bool apply) const @@ -3041,7 +3041,7 @@ void AuraEffect::HandleModFear(AuraApplication const* aurApp, uint8 mode, bool a Unit* target = aurApp->GetTarget(); - target->SetControlled(apply, UNIT_STAT_FLEEING); + target->SetControlled(apply, UNIT_STATE_FLEEING); } void AuraEffect::HandleAuraModStun(AuraApplication const* aurApp, uint8 mode, bool apply) const @@ -3051,7 +3051,7 @@ void AuraEffect::HandleAuraModStun(AuraApplication const* aurApp, uint8 mode, bo Unit* target = aurApp->GetTarget(); - target->SetControlled(apply, UNIT_STAT_STUNNED); + target->SetControlled(apply, UNIT_STATE_STUNNED); } void AuraEffect::HandleAuraModRoot(AuraApplication const* aurApp, uint8 mode, bool apply) const @@ -3061,7 +3061,7 @@ void AuraEffect::HandleAuraModRoot(AuraApplication const* aurApp, uint8 mode, bo Unit* target = aurApp->GetTarget(); - target->SetControlled(apply, UNIT_STAT_ROOT); + target->SetControlled(apply, UNIT_STATE_ROOT); } void AuraEffect::HandlePreventFleeing(AuraApplication const* aurApp, uint8 mode, bool apply) const @@ -3072,7 +3072,7 @@ void AuraEffect::HandlePreventFleeing(AuraApplication const* aurApp, uint8 mode, Unit* target = aurApp->GetTarget(); if (target->HasAuraType(SPELL_AURA_MOD_FEAR)) - target->SetControlled(!(apply), UNIT_STAT_FLEEING); + target->SetControlled(!(apply), UNIT_STATE_FLEEING); } /***************************/ @@ -3465,7 +3465,7 @@ void AuraEffect::HandleAuraModSchoolImmunity(AuraApplication const* aurApp, uint if (GetSpellInfo()->Mechanic == MECHANIC_BANISH) { if (apply) - target->AddUnitState(UNIT_STAT_ISOLATED); + target->AddUnitState(UNIT_STATE_ISOLATED); else { bool banishFound = false; @@ -3477,7 +3477,7 @@ void AuraEffect::HandleAuraModSchoolImmunity(AuraApplication const* aurApp, uint break; } if (!banishFound) - target->ClearUnitState(UNIT_STAT_ISOLATED); + target->ClearUnitState(UNIT_STATE_ISOLATED); } } @@ -6156,7 +6156,7 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const if (!caster || !target->isAlive()) return; - if (target->HasUnitState(UNIT_STAT_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo())) + if (target->HasUnitState(UNIT_STATE_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo())) { SendTickImmune(target, caster); return; @@ -6297,7 +6297,7 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c if (!caster || !caster->isAlive() || !target->isAlive()) return; - if (target->HasUnitState(UNIT_STAT_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo())) + if (target->HasUnitState(UNIT_STATE_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo())) { SendTickImmune(target, caster); return; @@ -6363,7 +6363,7 @@ void AuraEffect::HandlePeriodicHealthFunnelAuraTick(Unit* target, Unit* caster) if (!caster || !caster->isAlive() || !target->isAlive()) return; - if (target->HasUnitState(UNIT_STAT_ISOLATED)) + if (target->HasUnitState(UNIT_STATE_ISOLATED)) { SendTickImmune(target, caster); return; @@ -6391,7 +6391,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const if (!caster || !target->isAlive()) return; - if (target->HasUnitState(UNIT_STAT_ISOLATED)) + if (target->HasUnitState(UNIT_STATE_ISOLATED)) { SendTickImmune(target, caster); return; @@ -6507,7 +6507,7 @@ void AuraEffect::HandlePeriodicManaLeechAuraTick(Unit* target, Unit* caster) con if (!caster || !caster->isAlive() || !target->isAlive() || target->getPowerType() != powerType) return; - if (target->HasUnitState(UNIT_STAT_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo())) + if (target->HasUnitState(UNIT_STATE_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo())) { SendTickImmune(target, caster); return; @@ -6607,7 +6607,7 @@ void AuraEffect::HandleObsModPowerAuraTick(Unit* target, Unit* caster) const if (!target->isAlive() || !target->GetMaxPower(powerType)) return; - if (target->HasUnitState(UNIT_STAT_ISOLATED)) + if (target->HasUnitState(UNIT_STATE_ISOLATED)) { SendTickImmune(target, caster); return; @@ -6638,7 +6638,7 @@ void AuraEffect::HandlePeriodicEnergizeAuraTick(Unit* target, Unit* caster) cons if (!target->isAlive() || !target->GetMaxPower(powerType)) return; - if (target->HasUnitState(UNIT_STAT_ISOLATED)) + if (target->HasUnitState(UNIT_STATE_ISOLATED)) { SendTickImmune(target, caster); return; @@ -6670,7 +6670,7 @@ void AuraEffect::HandlePeriodicPowerBurnAuraTick(Unit* target, Unit* caster) con if (!caster || !target->isAlive() || target->getPowerType() != powerType) return; - if (target->HasUnitState(UNIT_STAT_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo())) + if (target->HasUnitState(UNIT_STATE_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo())) { SendTickImmune(target, caster); return; diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index b32e346757f..d49ac829ef9 100755 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -520,7 +520,13 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply) bool addUnit = true; // check target immunities - if (itr->first->IsImmunedToSpell(GetSpellInfo()) + for (uint8 effIndex = 0; effIndex < MAX_SPELL_EFFECTS; ++effIndex) + { + if (itr->first->IsImmunedToSpellEffect(GetSpellInfo(), effIndex)) + itr->second &= ~(1 << effIndex); + } + if (!itr->second + || itr->first->IsImmunedToSpell(GetSpellInfo()) || !CanBeAppliedOn(itr->first)) addUnit = false; @@ -1855,7 +1861,7 @@ bool Aura::CanStackWith(Aura const* existingAura) const case SPELL_AURA_OBS_MOD_HEALTH: case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE: // periodic auras which target areas are not allowed to stack this way (replenishment for example) - if (m_spellInfo->Effects[i].IsArea() || existingSpellInfo->Effects[i].IsArea()) + if (m_spellInfo->Effects[i].IsTargetingArea() || existingSpellInfo->Effects[i].IsTargetingArea()) break; return true; default: @@ -2085,6 +2091,30 @@ bool Aura::CallScriptCheckAreaTargetHandlers(Unit* target) return true; } +void Aura::CallScriptDispel(DispelInfo* dispelInfo) +{ + for (std::list<AuraScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr) + { + (*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_DISPEL); + std::list<AuraScript::AuraDispelHandler>::iterator hookItrEnd = (*scritr)->OnDispel.end(), hookItr = (*scritr)->OnDispel.begin(); + for (; hookItr != hookItrEnd ; ++hookItr) + (*hookItr).Call(*scritr, dispelInfo); + (*scritr)->_FinishScriptCall(); + } +} + +void Aura::CallScriptAfterDispel(DispelInfo* dispelInfo) +{ + for (std::list<AuraScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end() ; ++scritr) + { + (*scritr)->_PrepareScriptCall(AURA_SCRIPT_HOOK_AFTER_DISPEL); + std::list<AuraScript::AuraDispelHandler>::iterator hookItrEnd = (*scritr)->AfterDispel.end(), hookItr = (*scritr)->AfterDispel.begin(); + for (; hookItr != hookItrEnd ; ++hookItr) + (*hookItr).Call(*scritr, dispelInfo); + (*scritr)->_FinishScriptCall(); + } +} + bool Aura::CallScriptEffectApplyHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode) { bool preventDefault = false; @@ -2342,7 +2372,7 @@ void UnitAura::FillTargetMap(std::map<Unit*, uint8> & targets, Unit* caster) { float radius = GetSpellInfo()->Effects[effIndex].CalcRadius(caster); - if (!GetUnitOwner()->HasUnitState(UNIT_STAT_ISOLATED)) + if (!GetUnitOwner()->HasUnitState(UNIT_STATE_ISOLATED)) { switch (GetSpellInfo()->Effects[effIndex].Effect) { diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h index de743eb2991..4d87abccda3 100755 --- a/src/server/game/Spells/Auras/SpellAuras.h +++ b/src/server/game/Spells/Auras/SpellAuras.h @@ -201,6 +201,8 @@ class Aura // AuraScript void LoadScripts(); bool CallScriptCheckAreaTargetHandlers(Unit* target); + void CallScriptDispel(DispelInfo* dispelInfo); + void CallScriptAfterDispel(DispelInfo* dispelInfo); bool CallScriptEffectApplyHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode); bool CallScriptEffectRemoveHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode); void CallScriptAfterEffectApplyHandlers(AuraEffect const* aurEff, AuraApplication const* aurApp, AuraEffectHandleModes mode); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index d5d52d3f98f..67d4c542024 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1401,13 +1401,17 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) } } -SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, const uint32 effectMask, bool scaleAura) +SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleAura) { if (!unit || !effectMask) return SPELL_MISS_EVADE; - // Recheck immune (only for delayed spells) - if (m_spellInfo->Speed && (unit->IsImmunedToDamage(m_spellInfo) || unit->IsImmunedToSpell(m_spellInfo))) + // For delayed spells immunity may be applied between missile launch and hit - check immunity for that case + // disable effects to which unit is immune + for (uint32 effectNumber = 0; effectNumber < MAX_SPELL_EFFECTS; ++effectNumber) + if (effectMask & (1 << effectNumber) && unit->IsImmunedToSpellEffect(m_spellInfo, effectNumber)) + effectMask &= ~(1 << effectNumber); + if (!effectMask || (m_spellInfo->Speed && (unit->IsImmunedToDamage(m_spellInfo) || unit->IsImmunedToSpell(m_spellInfo)))) return SPELL_MISS_IMMUNE; PrepareScriptHitHandlers(); @@ -1447,7 +1451,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, const uint32 effectMask, bool return SPELL_MISS_EVADE; // assisting case, healing and resurrection - if (unit->HasUnitState(UNIT_STAT_ATTACK_PLAYER)) + if (unit->HasUnitState(UNIT_STATE_ATTACK_PLAYER)) { m_caster->SetContestedPvP(); if (m_caster->GetTypeId() == TYPEID_PLAYER) @@ -1562,7 +1566,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, const uint32 effectMask, bool } for (uint32 effectNumber = 0; effectNumber < MAX_SPELL_EFFECTS; ++effectNumber) - if (effectMask & (1 << effectNumber) && !unit->IsImmunedToSpellEffect(m_spellInfo, effectNumber)) //Handle effect only if the target isn't immune. + if (effectMask & (1 << effectNumber)) HandleEffects(unit, NULL, NULL, effectNumber, SPELL_EFFECT_HANDLE_HIT_TARGET); return SPELL_MISS_NONE; @@ -2855,20 +2859,6 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect const* triggered InitExplicitTargets(*targets); - if (Player* plrCaster = m_caster->GetCharmerOrOwnerPlayerOrPlayerItself()) - { - //check for special spell conditions - ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_SPELL, m_spellInfo->Id); - if (!conditions.empty()) - if (!sConditionMgr->IsPlayerMeetToConditions(plrCaster, conditions)) - { - //SendCastResult(SPELL_FAILED_DONT_REPORT); - SendCastResult(plrCaster, m_spellInfo, m_cast_count, SPELL_FAILED_DONT_REPORT); - finish(false); - return; - } - } - // Fill aura scaling information if (m_caster->IsControlledByPlayer() && !m_spellInfo->IsPassive() && m_spellInfo->SpellLevel && !m_spellInfo->IsChanneled() && !(_triggeredCastFlags & TRIGGERED_IGNORE_AURA_SCALING)) { @@ -3214,8 +3204,8 @@ void Spell::cast(bool skipCheck) m_spellState = SPELL_STATE_DELAYED; SetDelayStart(0); - if (m_caster->HasUnitState(UNIT_STAT_CASTING) && !m_caster->IsNonMeleeSpellCasted(false, false, true)) - m_caster->ClearUnitState(UNIT_STAT_CASTING); + if (m_caster->HasUnitState(UNIT_STATE_CASTING) && !m_caster->IsNonMeleeSpellCasted(false, false, true)) + m_caster->ClearUnitState(UNIT_STATE_CASTING); } else { @@ -3581,8 +3571,8 @@ void Spell::finish(bool ok) if (m_spellInfo->IsChanneled()) m_caster->UpdateInterruptMask(); - if (m_caster->HasUnitState(UNIT_STAT_CASTING) && !m_caster->IsNonMeleeSpellCasted(false, false, true)) - m_caster->ClearUnitState(UNIT_STAT_CASTING); + if (m_caster->HasUnitState(UNIT_STATE_CASTING) && !m_caster->IsNonMeleeSpellCasted(false, false, true)) + m_caster->ClearUnitState(UNIT_STATE_CASTING); // Unsummon summon as possessed creatures on spell cancel if (m_spellInfo->IsChanneled() && m_caster->GetTypeId() == TYPEID_PLAYER) @@ -4726,6 +4716,14 @@ SpellCastResult Spell::CheckCast(bool strict) return SPELL_FAILED_DONT_REPORT; } + // check spell caster's conditions from database + if (Player* plrCaster = m_caster->GetCharmerOrOwnerPlayerOrPlayerItself()) + { + ConditionList conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_SPELL, m_spellInfo->Id); + if (!conditions.empty() && !sConditionMgr->IsPlayerMeetToConditions(plrCaster, conditions)) + return SPELL_FAILED_DONT_REPORT; + } + // Don't check explicit target for passive spells (workaround) (check should be skipped only for learn case) // those spells may have incorrect target entries or not filled at all (for example 15332) // such spells when learned are not targeting anyone using targeting system, they should apply directly to caster instead @@ -5010,7 +5008,7 @@ SpellCastResult Spell::CheckCast(bool strict) if (strict && m_caster->IsScriptOverriden(m_spellInfo, 6953)) m_caster->RemoveMovementImpairingAuras(); } - if (m_caster->HasUnitState(UNIT_STAT_ROOT)) + if (m_caster->HasUnitState(UNIT_STATE_ROOT)) return SPELL_FAILED_ROOTED; break; } @@ -5238,7 +5236,7 @@ SpellCastResult Spell::CheckCast(bool strict) return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; Unit* target = m_targets.GetUnitTarget(); - if (m_caster == target && m_caster->HasUnitState(UNIT_STAT_ROOT)) + if (m_caster == target && m_caster->HasUnitState(UNIT_STATE_ROOT)) { if (m_caster->GetTypeId() == TYPEID_PLAYER) return SPELL_FAILED_ROOTED; @@ -5411,7 +5409,7 @@ SpellCastResult Spell::CheckCast(bool strict) } case SPELL_AURA_PERIODIC_MANA_LEECH: { - if (m_spellInfo->Effects[i].IsArea()) + if (m_spellInfo->Effects[i].IsTargetingArea()) break; if (!m_targets.GetUnitTarget()) @@ -5465,7 +5463,7 @@ SpellCastResult Spell::CheckCast(bool strict) SpellCastResult Spell::CheckPetCast(Unit* target) { - if (m_caster->HasUnitState(UNIT_STAT_CASTING) && !(_triggeredCastFlags & TRIGGERED_IGNORE_CAST_IN_PROGRESS)) //prevent spellcast interruption by another spellcast + if (m_caster->HasUnitState(UNIT_STATE_CASTING) && !(_triggeredCastFlags & TRIGGERED_IGNORE_CAST_IN_PROGRESS)) //prevent spellcast interruption by another spellcast return SPELL_FAILED_SPELL_IN_PROGRESS; // dead owner (pets still alive when owners ressed?) @@ -6640,7 +6638,7 @@ void Spell::HandleLaunchPhase() continue; // do not consume ammo anymore for Hunter's volley spell - if (IsTriggered() && m_spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER && m_spellInfo->IsAOE()) + if (IsTriggered() && m_spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER && m_spellInfo->IsTargetingArea()) usesAmmo = false; if (usesAmmo) @@ -6691,7 +6689,7 @@ void Spell::DoAllEffectOnLaunchTarget(TargetInfo& targetInfo, float* multiplier) if (m_damage > 0) { - if (m_spellInfo->Effects[i].IsArea()) + if (m_spellInfo->Effects[i].IsTargetingArea()) { m_damage = int32(float(m_damage) * unit->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE, m_spellInfo->SchoolMask)); if (m_caster->GetTypeId() == TYPEID_UNIT) diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index d5a9bf923b4..0dd8eb64654 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1338,7 +1338,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex) } //Any effect which causes you to lose control of your character will supress the starfall effect. - if (m_caster->HasUnitState(UNIT_STAT_CONTROLLED)) + if (m_caster->HasUnitState(UNIT_STATE_CONTROLLED)) return; m_caster->CastSpell(unitTarget, damage, true); @@ -3093,7 +3093,7 @@ void Spell::EffectSummonType(SpellEffIndex effIndex) summon->SelectLevel(summon->GetCreatureInfo()); // some summoned creaters have different from 1 DB data for level/hp summon->SetUInt32Value(UNIT_NPC_FLAGS, summon->GetCreatureInfo()->npcflag); - summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE); + summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); summon->AI()->EnterEvadeMode(); break; @@ -3317,7 +3317,7 @@ void Spell::EffectDispel(SpellEffIndex effIndex) // Send dispelled spell info dataSuccess << uint32(itr->first->GetId()); // Spell Id dataSuccess << uint8(0); // 0 - dispelled !=0 cleansed - unitTarget->RemoveAurasDueToSpellByDispel(itr->first->GetId(), itr->first->GetCasterGUID(), m_caster, itr->second); + unitTarget->RemoveAurasDueToSpellByDispel(itr->first->GetId(), m_spellInfo->Id, itr->first->GetCasterGUID(), m_caster, itr->second); } m_caster->SendMessageToSet(&dataSuccess, true); @@ -3360,11 +3360,11 @@ void Spell::EffectDistract(SpellEffIndex /*effIndex*/) return; // target must be OK to do this - if (unitTarget->HasUnitState(UNIT_STAT_CONFUSED | UNIT_STAT_STUNNED | UNIT_STAT_FLEEING)) + if (unitTarget->HasUnitState(UNIT_STATE_CONFUSED | UNIT_STATE_STUNNED | UNIT_STATE_FLEEING)) return; unitTarget->SetFacingTo(unitTarget->GetAngle(m_targets.GetDst())); - unitTarget->ClearUnitState(UNIT_STAT_MOVING); + unitTarget->ClearUnitState(UNIT_STATE_MOVING); if (unitTarget->GetTypeId() == TYPEID_UNIT) unitTarget->GetMotionMaster()->MoveDistract(damage * IN_MILLISECONDS); @@ -6426,7 +6426,7 @@ void Spell::EffectSummonDeadPet(SpellEffIndex /*effIndex*/) pet->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE); pet->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); pet->setDeathState(ALIVE); - pet->ClearUnitState(uint32(UNIT_STAT_ALL_STATE)); + pet->ClearUnitState(uint32(UNIT_STATE_ALL_STATE)); pet->SetHealth(pet->CountPctFromMaxHealth(damage)); //pet->AIM_Initialize(); diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index fb8018fb5ae..ad465767ab0 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -503,7 +503,7 @@ bool SpellEffectInfo::IsAura(AuraType aura) const return IsAura() && ApplyAuraName == aura; } -bool SpellEffectInfo::IsArea() const +bool SpellEffectInfo::IsTargetingArea() const { return TargetA.IsArea() || TargetB.IsArea(); } @@ -1061,10 +1061,19 @@ bool SpellInfo::IsAbilityOfSkillType(uint32 skillType) const return false; } -bool SpellInfo::IsAOE() const +bool SpellInfo::IsAffectingArea() const { for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) - if (Effects[i].IsEffect() && Effects[i].IsArea()) + if (Effects[i].IsEffect() && (Effects[i].IsTargetingArea() || Effects[i].IsEffect(SPELL_EFFECT_PERSISTENT_AREA_AURA) || Effects[i].IsAreaAuraEffect())) + return true; + return false; +} + +// checks if spell targets are selected from area, doesn't include spell effects in check (like area wide auras for example) +bool SpellInfo::IsTargetingArea() const +{ + for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) + if (Effects[i].IsEffect() && Effects[i].IsTargetingArea()) return true; return false; } @@ -1604,7 +1613,7 @@ SpellCastResult SpellInfo::CheckTarget(Unit const* caster, Unit const* target, b } // not allow casting on flying player - if (target->HasUnitState(UNIT_STAT_IN_FLIGHT)) + if (target->HasUnitState(UNIT_STATE_IN_FLIGHT)) return SPELL_FAILED_BAD_TARGETS; if (TargetAuraState && !target->HasAuraState(AuraStateType(TargetAuraState), this, caster)) diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h index 90b79d4da28..65be5981c64 100644 --- a/src/server/game/Spells/SpellInfo.h +++ b/src/server/game/Spells/SpellInfo.h @@ -279,7 +279,7 @@ public: bool IsEffect(SpellEffects effectName) const; bool IsAura() const; bool IsAura(AuraType aura) const; - bool IsArea() const; + bool IsTargetingArea() const; bool IsAreaAuraEffect() const; bool IsFarUnitTargetEffect() const; bool IsFarDestTargetEffect() const; @@ -403,7 +403,8 @@ public: bool IsAbilityLearnedWithProfession() const; bool IsAbilityOfSkillType(uint32 skillType) const; - bool IsAOE() const; + bool IsAffectingArea() const; + bool IsTargetingArea() const; bool NeedsExplicitUnitTarget() const; bool NeedsToBeTriggeredByCaster() const; diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 171382ba4f7..ff4eaae42f2 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -104,9 +104,6 @@ DiminishingGroup GetDiminishingReturnsGroupForSpell(SpellInfo const* spellproto, // Hamstring - limit duration to 10s in PvP if (spellproto->SpellFamilyFlags[0] & 0x2) return DIMINISHING_LIMITONLY; - // Improved Hamstring - else if (spellproto->AttributesEx3 & 0x80000 && spellproto->SpellIconID == 23) - return DIMINISHING_ROOT; // Charge Stun (own diminishing) else if (spellproto->SpellFamilyFlags[0] & 0x01000000) return DIMINISHING_CHARGE; @@ -2893,6 +2890,7 @@ void SpellMgr::LoadSpellCustomAttr() case 64588: // Thrust (Argent Tournament) case 66479: // Thrust (Argent Tournament) case 68505: // Thrust (Argent Tournament) + case 62709: // Counterattack! (Argent Tournament) case 62626: // Break-Shield (Argent Tournament, Player) case 64590: // Break-Shield (Argent Tournament, Player) case 64342: // Break-Shield (Argent Tournament, NPC) diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index 8e20fd21fcf..8a58ce3c52a 100755 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -542,6 +542,14 @@ bool AuraScript::_Validate(SpellInfo const* entry) if (!entry->HasAreaAuraEffect()) sLog->outError("TSCR: Spell `%u` of script `%s` does not have area aura effect - handler bound to hook `DoCheckAreaTarget` of AuraScript won't be executed", entry->Id, m_scriptName->c_str()); + for (std::list<AuraDispelHandler>::iterator itr = OnDispel.begin(); itr != OnDispel.end(); ++itr) + if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect()) + sLog->outError("TSCR: Spell `%u` of script `%s` does not have apply aura effect - handler bound to hook `OnDispel` of AuraScript won't be executed", entry->Id, m_scriptName->c_str()); + + for (std::list<AuraDispelHandler>::iterator itr = AfterDispel.begin(); itr != AfterDispel.end(); ++itr) + if (!entry->HasEffect(SPELL_EFFECT_APPLY_AURA) && !entry->HasAreaAuraEffect()) + sLog->outError("TSCR: Spell `%u` of script `%s` does not have apply aura effect - handler bound to hook `AfterDispel` of AuraScript won't be executed", entry->Id, m_scriptName->c_str()); + for (std::list<EffectApplyHandler>::iterator itr = OnEffectApply.begin(); itr != OnEffectApply.end(); ++itr) if (!(*itr).GetAffectedEffectsMask(entry)) sLog->outError("TSCR: Spell `%u` Effect `%s` of script `%s` did not match dbc effect data - handler bound to hook `OnEffectApply` of AuraScript won't be executed", entry->Id, (*itr).ToString().c_str(), m_scriptName->c_str()); @@ -607,6 +615,16 @@ bool AuraScript::CheckAreaTargetHandler::Call(AuraScript* auraScript, Unit* _tar return (auraScript->*pHandlerScript)(_target); } +AuraScript::AuraDispelHandler::AuraDispelHandler(AuraDispelFnType _pHandlerScript) +{ + pHandlerScript = _pHandlerScript; +} + +void AuraScript::AuraDispelHandler::Call(AuraScript* auraScript, DispelInfo* _dispelInfo) +{ + (auraScript->*pHandlerScript)(_dispelInfo); +} + AuraScript::EffectBase::EffectBase(uint8 _effIndex, uint16 _effName) : _SpellScript::EffectAuraNameCheck(_effName), _SpellScript::EffectHook(_effIndex) { diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index a1d8e6563b0..945a62674d9 100755 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -385,6 +385,8 @@ enum AuraScriptHookType AURA_SCRIPT_HOOK_EFFECT_MANASHIELD, AURA_SCRIPT_HOOK_EFFECT_AFTER_MANASHIELD, AURA_SCRIPT_HOOK_CHECK_AREA_TARGET, + AURA_SCRIPT_HOOK_DISPEL, + AURA_SCRIPT_HOOK_AFTER_DISPEL, /*AURA_SCRIPT_HOOK_APPLY, AURA_SCRIPT_HOOK_REMOVE, */ }; @@ -400,6 +402,7 @@ class AuraScript : public _SpellScript #define AURASCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) \ typedef bool(CLASSNAME::*AuraCheckAreaTargetFnType)(Unit* target); \ + typedef void(CLASSNAME::*AuraDispelFnType)(DispelInfo* dispelInfo); \ typedef void(CLASSNAME::*AuraEffectApplicationModeFnType)(AuraEffect const*, AuraEffectHandleModes); \ typedef void(CLASSNAME::*AuraEffectPeriodicFnType)(AuraEffect const*); \ typedef void(CLASSNAME::*AuraEffectUpdatePeriodicFnType)(AuraEffect*); \ @@ -418,6 +421,14 @@ class AuraScript : public _SpellScript private: AuraCheckAreaTargetFnType pHandlerScript; }; + class AuraDispelHandler + { + public: + AuraDispelHandler(AuraDispelFnType pHandlerScript); + void Call(AuraScript* auraScript, DispelInfo* dispelInfo); + private: + AuraDispelFnType pHandlerScript; + }; class EffectBase : public _SpellScript::EffectAuraNameCheck, public _SpellScript::EffectHook { public: @@ -493,6 +504,7 @@ class AuraScript : public _SpellScript #define AURASCRIPT_FUNCTION_CAST_DEFINES(CLASSNAME) \ class CheckAreaTargetFunction : public AuraScript::CheckAreaTargetHandler { public: CheckAreaTargetFunction(AuraCheckAreaTargetFnType _pHandlerScript) : AuraScript::CheckAreaTargetHandler((AuraScript::AuraCheckAreaTargetFnType)_pHandlerScript) {} }; \ + class AuraDispelFunction : public AuraScript::AuraDispelHandler { public: AuraDispelFunction(AuraDispelFnType _pHandlerScript) : AuraScript::AuraDispelHandler((AuraScript::AuraDispelFnType)_pHandlerScript) {} }; \ class EffectPeriodicHandlerFunction : public AuraScript::EffectPeriodicHandler { public: EffectPeriodicHandlerFunction(AuraEffectPeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectPeriodicHandler((AuraScript::AuraEffectPeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \ class EffectUpdatePeriodicHandlerFunction : public AuraScript::EffectUpdatePeriodicHandler { public: EffectUpdatePeriodicHandlerFunction(AuraEffectUpdatePeriodicFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectUpdatePeriodicHandler((AuraScript::AuraEffectUpdatePeriodicFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \ class EffectCalcAmountHandlerFunction : public AuraScript::EffectCalcAmountHandler { public: EffectCalcAmountHandlerFunction(AuraEffectCalcAmountFnType _pEffectHandlerScript, uint8 _effIndex, uint16 _effName) : AuraScript::EffectCalcAmountHandler((AuraScript::AuraEffectCalcAmountFnType)_pEffectHandlerScript, _effIndex, _effName) {} }; \ @@ -540,6 +552,17 @@ class AuraScript : public _SpellScript // where function is: bool function (Unit* target); HookList<CheckAreaTargetHandler> DoCheckAreaTarget; #define AuraCheckAreaTargetFn(F) CheckAreaTargetFunction(&F) + + // executed when aura is dispelled by a unit + // example: OnDispel += AuraDispelFn(class::function); + // where function is: void function (DispelInfo* dispelInfo); + HookList<AuraDispelHandler> OnDispel; + // executed after aura is dispelled by a unit + // example: AfterDispel += AuraDispelFn(class::function); + // where function is: void function (DispelInfo* dispelInfo); + HookList<AuraDispelHandler> AfterDispel; + #define AuraDispelFn(F) AuraDispelFunction(&F) + // executed when aura effect is applied with specified mode to target // should be used when when effect handler preventing/replacing is needed, do not use this hook for triggering spellcasts/removing auras etc - may be unsafe // example: OnEffectApply += AuraEffectApplyFn(class::function, EffectIndexSpecifier, EffectAuraNameSpecifier, AuraEffectHandleModes); diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 426a93fda57..2450b9e1b48 100755 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -969,6 +969,8 @@ void World::LoadConfigSettings(bool reload) if (m_int_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] > MAX_LEVEL) m_int_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] = MAX_LEVEL; m_bool_configs[CONFIG_QUEST_IGNORE_RAID] = ConfigMgr::GetBoolDefault("Quests.IgnoreRaid", false); + m_bool_configs[CONFIG_QUEST_IGNORE_AUTO_ACCEPT] = ConfigMgr::GetBoolDefault("Quests.IgnoreAutoAccept", false); + m_bool_configs[CONFIG_QUEST_IGNORE_AUTO_COMPLETE] = ConfigMgr::GetBoolDefault("Quests.IgnoreAutoComplete", false); m_int_configs[CONFIG_RANDOM_BG_RESET_HOUR] = ConfigMgr::GetIntDefault("Battleground.Random.ResetHour", 6); if (m_int_configs[CONFIG_RANDOM_BG_RESET_HOUR] > 23) diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index bedd8a87b20..18d32002734 100755 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -160,6 +160,8 @@ enum WorldBoolConfigs CONFIG_PRESERVE_CUSTOM_CHANNELS, CONFIG_PDUMP_NO_PATHS, CONFIG_PDUMP_NO_OVERWRITE, + CONFIG_QUEST_IGNORE_AUTO_ACCEPT, + CONFIG_QUEST_IGNORE_AUTO_COMPLETE, BOOL_CONFIG_VALUE_COUNT }; diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 363f7645f6f..17c819f2f22 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -992,7 +992,7 @@ public: return true; } - static bool HandleReloadWpCommand(ChatHandler* /*handler*/, const char* args) + static bool HandleReloadWpCommand(ChatHandler* handler, const char* args) { if (*args != 'a') sLog->outString("Re-Loading Waypoints data from 'waypoints_data'"); @@ -1000,7 +1000,7 @@ public: sWaypointMgr->Load(); if (*args != 'a') - sLog->outString("DB Table 'waypoint_data' reloaded."); + handler->SendGlobalGMSysMessage("DB Table 'waypoint_data' reloaded."); return true; } diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp index 8eff3e3a042..17cf775603f 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp @@ -1238,10 +1238,10 @@ public: me->HandleEmoteCommand(EMOTE_ONESHOT_KICK); break; case 2: - me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACKUNARMED); + me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED); break; case 3: - me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACKUNARMED); + me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED); break; case 4: me->HandleEmoteCommand(EMOTE_ONESHOT_KICK); diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp index 6b474166e7f..3c8d5fc4fa8 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp @@ -117,7 +117,7 @@ public: player->CLOSE_GOSSIP_MENU(); //start event here creature->setFaction(FACTION_HOSTILE); - creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); creature->AI()->AttackStart(player); InstanceScript* instance = creature->GetInstanceScript(); if (instance) @@ -165,7 +165,7 @@ public: me->setFaction(FACTION_FRIEND); // was set before event start, so set again - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); if (instance) { diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp index f87d87d976c..2ef3ef48ecb 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp @@ -375,7 +375,7 @@ public: if (Creature* boss = instance->GetCreature(TombBossGUIDs[TombEventCounter])) { boss->setFaction(FACTION_HOSTILE); - boss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + boss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); if (Unit* target = boss->SelectNearestTarget(500)) boss->AI()->AttackStart(target); } diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp index 442fd025423..ff17e989cd9 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_drakkisath.cpp @@ -76,7 +76,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp index 0edcdfece15..0d8cabcf89c 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_gyth.cpp @@ -105,7 +105,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp index 3a7461f90c4..a944ee6daf8 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_halycon.cpp @@ -82,7 +82,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp index 6f5b9079268..bc9de52d91d 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_highlord_omokk.cpp @@ -85,7 +85,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_mother_smolderweb.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_mother_smolderweb.cpp index cac07469d68..973ffe7e53b 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_mother_smolderweb.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_mother_smolderweb.cpp @@ -77,7 +77,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp index 0975b171f4d..b7492998d56 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_overlord_wyrmthalak.cpp @@ -101,7 +101,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp index 96cc6e75e4e..d76d0d7f47c 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_pyroguard_emberseer.cpp @@ -74,7 +74,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp index 470d41208dc..4fb7e513f5d 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_quartermaster_zigris.cpp @@ -72,7 +72,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp index 70b2a415a24..ce19a03571a 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_rend_blackhand.cpp @@ -73,7 +73,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp index 20eefd5a0bc..f93466cbece 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_shadow_hunter_voshgajin.cpp @@ -74,7 +74,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp index 77152277742..88a09d57138 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_the_beast.cpp @@ -73,7 +73,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp index 9f06c2fbd5d..2dc05799e51 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/boss_warmaster_voone.cpp @@ -82,7 +82,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp index 5222270df1a..2c7cd73c604 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp @@ -351,7 +351,7 @@ public: //Teleport self to a hiding spot (this causes errors in the Trinity log but no real issues) DoTeleportTo(HIDE_X, HIDE_Y, HIDE_Z); - me->AddUnitState(UNIT_STAT_FLEEING); + me->AddUnitState(UNIT_STATE_FLEEING); //Spawn nef and have him attack a random target Creature* Nefarian = me->SummonCreature(CREATURE_NEFARIAN, NEF_X, NEF_Y, NEF_Z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index a6d7248cc26..14add92fd16 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -393,7 +393,7 @@ public: EnfeebleResetTimer = 0; } else EnfeebleResetTimer -= diff; - if (me->HasUnitState(UNIT_STAT_STUNNED)) // While shifting to phase 2 malchezaar stuns himself + if (me->HasUnitState(UNIT_STATE_STUNNED)) // While shifting to phase 2 malchezaar stuns himself return; if (me->GetUInt64Value(UNIT_FIELD_TARGET) != me->getVictim()->GetGUID()) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index a675c355cfc..b15cb7d3da1 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -655,7 +655,7 @@ public: { DoScriptText(RAND(SAY_CRONE_AGGRO, SAY_CRONE_AGGRO2), me); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } void JustDied(Unit* /*killer*/) diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp index 3959a01e4ba..f792b861c99 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_baron_geddon.cpp @@ -80,7 +80,7 @@ class boss_baron_geddon : public CreatureScript return; } - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp index e1bb48dfbb0..a9d32ebca9a 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp @@ -71,7 +71,7 @@ class boss_garr : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_gehennas.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_gehennas.cpp index 9bbbb086abd..7261bbf1fbd 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_gehennas.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_gehennas.cpp @@ -68,7 +68,7 @@ class boss_gehennas : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp index 1ba143a8c03..84e9957a60c 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp @@ -91,7 +91,7 @@ class boss_golemagg : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_lucifron.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_lucifron.cpp index 5395b46fef3..e3e04002112 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_lucifron.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_lucifron.cpp @@ -68,7 +68,7 @@ class boss_lucifron : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp index 5551531379b..65a630a58f7 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_magmadar.cpp @@ -80,7 +80,7 @@ class boss_magmadar : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp index d324150c22f..862a980394a 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp @@ -116,7 +116,7 @@ class boss_majordomo : public CreatureScript return; } - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; if (HealthBelowPct(50)) diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_shazzrah.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_shazzrah.cpp index 97c89f12b5b..f696ec58e1b 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_shazzrah.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_shazzrah.cpp @@ -73,7 +73,7 @@ class boss_shazzrah : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp index ccefca70d67..9f511c1394a 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp @@ -84,7 +84,7 @@ class boss_sulfuron : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -169,7 +169,7 @@ class mob_flamewaker_priest : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index a7d1c3ad8ba..a2c8a890feb 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -125,7 +125,7 @@ public: phase = PHASE_CHAINED; events.Reset(); me->setFaction(7); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8); me->LoadEquipment(0, true); } @@ -230,7 +230,7 @@ public: else { me->setFaction(14); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); phase = PHASE_ATTACKING; if (Player* target = Unit::GetPlayer(*me, playerGUID)) @@ -378,7 +378,7 @@ public: return true; } - creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15); int32 uiSayId = rand()% (sizeof(m_auiRandomSay)/sizeof(int32)); @@ -877,7 +877,7 @@ public: { npc_scarlet_miner_cartAI(Creature* c) : PassiveAI(c), minerGUID(0) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetDisplayId(me->GetCreatureInfo()->Modelid1); // Modelid2 is a horse. } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index 1fb8287e54d..4583a33a196 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -264,7 +264,7 @@ public: m_uiValrothGUID = summoned->GetGUID(); summoned->AddThreat(me, 0.0f); - summoned->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + summoned->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } void SummonAcolyte(uint32 uiAmount) @@ -605,7 +605,7 @@ public: ExecuteSpeech_Counter = 0; PlayerGUID = 0; - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } bool MeetQuestCondition(Unit* player) @@ -702,7 +702,7 @@ public: case 9: DoScriptText(SAY_EXEC_TIME_6, me, player); me->SetStandState(UNIT_STAND_STATE_KNEEL); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; case 11: @@ -730,7 +730,7 @@ public: case 9: DoScriptText(SAY_EXEC_TIME_8, me, player); me->SetStandState(UNIT_STAND_STATE_KNEEL); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; case 11: @@ -758,7 +758,7 @@ public: case 9: DoScriptText(SAY_EXEC_TIME_3, me, player); me->SetStandState(UNIT_STAND_STATE_KNEEL); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; case 11: @@ -786,7 +786,7 @@ public: case 9: DoScriptText(SAY_EXEC_TIME_7, me, player); me->SetStandState(UNIT_STAND_STATE_KNEEL); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; case 11: @@ -814,7 +814,7 @@ public: case 9: DoScriptText(SAY_EXEC_TIME_4, me, player); me->SetStandState(UNIT_STAND_STATE_KNEEL); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; case 11: @@ -842,7 +842,7 @@ public: case 9: DoScriptText(SAY_EXEC_TIME_9, me, player); me->SetStandState(UNIT_STAND_STATE_KNEEL); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; case 11: @@ -870,7 +870,7 @@ public: case 9: DoScriptText(SAY_EXEC_TIME_5, me, player); me->SetStandState(UNIT_STAND_STATE_KNEEL); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; case 11: @@ -898,7 +898,7 @@ public: case 9: DoScriptText(SAY_EXEC_TIME_10, me, player); me->SetStandState(UNIT_STAND_STATE_KNEEL); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; case 11: @@ -926,7 +926,7 @@ public: case 9: DoScriptText(SAY_EXEC_TIME_1, me, player); me->SetStandState(UNIT_STAND_STATE_KNEEL); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; case 11: @@ -954,7 +954,7 @@ public: case 9: DoScriptText(SAY_EXEC_TIME_2, me, player); me->SetStandState(UNIT_STAND_STATE_KNEEL); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; case 10: DoScriptText(SAY_EXEC_WAITING, me, player); break; case 11: diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp index febe89772fd..9512d66b6eb 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp @@ -91,7 +91,7 @@ public: case 2: if (!player->isRessurectRequested()) { - me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOMSPELL01); + me->HandleEmoteCommand(EMOTE_ONESHOT_CUSTOM_SPELL_01); DoCast(player, SPELL_REVIVE, true); me->MonsterWhisper(VALK_WHISPER, player->GetGUID()); } diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp index df369bb58b6..57b902ac6d4 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp @@ -252,7 +252,7 @@ public: { case 1: summon = pArchmage->SummonCreature(pArchmage->GetEntry(), SpawnLocation[4], TEMPSUMMON_TIMED_DESPAWN, 10000); - summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); summon->SetReactState(REACT_DEFENSIVE); summon->CastSpell(summon, SPELL_ASHCROMBE_TELEPORT, true); DoScriptText(SAY_ARCHMAGE, summon); diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index cb7f0de165d..337eea13438 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -425,7 +425,7 @@ public: { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - me->AddUnitState(UNIT_STAT_STUNNED); + me->AddUnitState(UNIT_STATE_STUNNED); ScriptedAI::InitializeAI(); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp index 2004eec71bc..9b5d941589b 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp @@ -151,7 +151,7 @@ public: summoned->CastSpell(summoned, SPELL_DARKFIEND_VISUAL, false); break; case CREATURE_DARKNESS: - summoned->AddUnitState(UNIT_STAT_STUNNED); + summoned->AddUnitState(UNIT_STATE_STUNNED); float x, y, z, o; summoned->GetHomePosition(x, y, z, o); me->SummonCreature(CREATURE_DARK_FIENDS, x, y, z, o, TEMPSUMMON_CORPSE_DESPAWN, 0); @@ -399,7 +399,7 @@ public: InAction = false; SummonSentinel = false; - me->AddUnitState(UNIT_STAT_STUNNED); + me->AddUnitState(UNIT_STATE_STUNNED); Summons.DespawnAll(); } @@ -472,7 +472,7 @@ public: WaitTimer = 2000; InAction = false; - me->AddUnitState(UNIT_STAT_STUNNED); + me->AddUnitState(UNIT_STATE_STUNNED); } void SpellHit(Unit* /*caster*/, const SpellInfo* Spell) @@ -491,7 +491,7 @@ public: { if (!InAction) { - me->ClearUnitState(UNIT_STAT_STUNNED); + me->ClearUnitState(UNIT_STATE_STUNNED); DoCastAOE(SPELL_DARKFIEND_SKIN, false); AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)); InAction = true; @@ -599,7 +599,7 @@ public: SpellTimer = 5000; Phase = 0; - me->AddUnitState(UNIT_STAT_STUNNED); + me->AddUnitState(UNIT_STATE_STUNNED); DoCastAOE(SPELL_BLACKHOLE_SPAWN, true); } @@ -611,7 +611,7 @@ public: switch (NeedForAHack) { case 0: - me->ClearUnitState(UNIT_STAT_STUNNED); + me->ClearUnitState(UNIT_STATE_STUNNED); DoCastAOE(SPELL_BLACKHOLE_GROW, false); if (Victim) AttackStart(Victim); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp index 3cb0cc2120a..bd6f6ec4748 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp @@ -173,7 +173,7 @@ class boss_venoxis : public CreatureScript events.Update(diff); // return back to main code if we're still casting - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp index 6cbf28f171c..0d72ab6fb2f 100644 --- a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp +++ b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp @@ -53,7 +53,7 @@ public: if (quest->GetQuestId() == QUEST_590) { creature->setFaction(FACTION_HOSTILE); - creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); CAST_AI(npc_calvin_montague::npc_calvin_montagueAI, creature->AI())->AttackStart(player); } return true; @@ -80,8 +80,8 @@ public: me->RestoreFaction(); - if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE)) - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + if (!me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC)) + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } void EnterCombat(Unit* /*who*/) {} @@ -101,7 +101,7 @@ public: uiDamage = 0; me->RestoreFaction(); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->CombatStop(true); m_uiPhase = 1; diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp index 34cc8559a71..271e1d99d63 100644 --- a/src/server/scripts/EasternKingdoms/westfall.cpp +++ b/src/server/scripts/EasternKingdoms/westfall.cpp @@ -110,7 +110,7 @@ public: case 4: SetEquipmentSlots(false, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE, EQUIP_ID_RIFLE); me->SetSheath(SHEATH_STATE_RANGED); - me->HandleEmoteCommand(EMOTE_STATE_USESTANDING_NOSHEATHE); + me->HandleEmoteCommand(EMOTE_STATE_USE_STANDING_NO_SHEATHE); break; case 7: me->SummonCreature(NPC_DEFIAS_RAIDER, -11450.836f, 1569.755f, 54.267f, 4.230f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); @@ -141,7 +141,7 @@ public: case 13: SetEquipmentSlots(true); me->SetSheath(SHEATH_STATE_UNARMED); - me->HandleEmoteCommand(EMOTE_STATE_USESTANDING_NOSHEATHE); + me->HandleEmoteCommand(EMOTE_STATE_USE_STANDING_NO_SHEATHE); break; case 17: player->GroupEventHappens(QUEST_TOME_VALOR, me); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index 6466780f024..65bc8f6a8e6 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -678,7 +678,7 @@ public: } if (i == LastOverronPos && IsOverrun) { - me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_ATTACKUNARMED); + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_ATTACK_UNARMED); if ((faction == 0 && LastOverronPos == 17) || (faction == 1 && LastOverronPos == 21)) { me->setDeathState(DEAD); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp index 6cdb794bf5e..9518abd1635 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp @@ -414,7 +414,7 @@ public: if (Creature* temp = me->SummonCreature((uint32)RiftAndSpawnsLocations[i][0], RiftAndSpawnsLocations[timeRiftID][1], RiftAndSpawnsLocations[timeRiftID][2], RiftAndSpawnsLocations[timeRiftID][3], RiftAndSpawnsLocations[timeRiftID][4], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 900000)) { guidVector[i-timeRiftID-1] = temp->GetGUID(); - temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE); + temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); temp->SetReactState(REACT_PASSIVE); temp->GetMotionMaster()->MovePoint(0, RiftAndSpawnsLocations[i][1], RiftAndSpawnsLocations[i][2], RiftAndSpawnsLocations[i][3]); if ((uint32)RiftAndSpawnsLocations[i][0] == NPC_EPOCH) @@ -1003,7 +1003,7 @@ public: { pDisguised2->UpdateEntry(NPC_INFINITE_HUNTER, 0); //Make them unattackable - pDisguised2->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE); + pDisguised2->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); pDisguised2->SetReactState(REACT_PASSIVE); } JumpToNextStep(2000); @@ -1013,7 +1013,7 @@ public: { pDisguised1->UpdateEntry(NPC_INFINITE_AGENT, 0); //Make them unattackable - pDisguised1->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE); + pDisguised1->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); pDisguised1->SetReactState(REACT_PASSIVE); } JumpToNextStep(2000); @@ -1023,7 +1023,7 @@ public: { pDisguised0->UpdateEntry(NPC_INFINITE_ADVERSARY, 0); //Make them unattackable - pDisguised0->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE); + pDisguised0->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); pDisguised0->SetReactState(REACT_PASSIVE); } JumpToNextStep(2000); @@ -1037,7 +1037,7 @@ public: for (uint32 i = 0; i< ENCOUNTER_DRACONIAN_NUMBER; ++i) if (Creature* temp = Unit::GetCreature(*me, uiInfiniteDraconianGUID[i])) { - temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE); + temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); temp->SetReactState(REACT_AGGRESSIVE); } JumpToNextStep(5000); @@ -1095,7 +1095,7 @@ public: if (Creature* pEpoch = Unit::GetCreature(*me, uiEpochGUID)) { //Make Epoch attackable - pEpoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE); + pEpoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); pEpoch->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); pEpoch->SetReactState(REACT_AGGRESSIVE); } @@ -1150,7 +1150,7 @@ public: case 87: if (Creature* pMalganis = Unit::GetCreature(*me, uiMalganisGUID)) { - pMalganis->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_UNK_6 | UNIT_FLAG_PASSIVE | UNIT_FLAG_UNK_15); + pMalganis->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_UNK_6 | UNIT_FLAG_IMMUNE_TO_NPC | UNIT_FLAG_UNK_15); pMalganis->SetReactState(REACT_AGGRESSIVE); } JumpToNextStep(1000); diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp index b295780cfc9..36a1ff1bade 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp @@ -75,7 +75,7 @@ class boss_kurinnaxx : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp index 3dc7660985f..a290b07e60f 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp @@ -127,7 +127,7 @@ class boss_moam : public CreatureScript } // Messing up mana-drain channel - //if (me->HasUnitState(UNIT_STAT_CASTING)) + //if (me->HasUnitState(UNIT_STATE_CASTING)) // return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp index ea137026ec2..afa8eff5823 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_rajaxx.cpp @@ -93,7 +93,7 @@ class boss_rajaxx : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp index d56608ba7f1..7f3c19ac69c 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_skeram.cpp @@ -38,7 +38,7 @@ EndScriptData */ #define SPELL_ARCANE_EXPLOSION 25679 #define SPELL_EARTH_SHOCK 26194 -#define SPELL_TRUE_FULFILLMENT4 26526 +#define SPELL_TRUE_FULFILLMENT 785 #define SPELL_BLINK 28391 class ov_mycoordinates diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp index a60c33a4feb..b03d2dc3a4a 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp @@ -90,7 +90,7 @@ struct boss_twinemperorsAI : public ScriptedAI AfterTeleportTimer = 0; Abuse_Bug_Timer = urand(10000, 17000); BugsTimer = 2000; - me->ClearUnitState(UNIT_STAT_STUNNED); + me->ClearUnitState(UNIT_STATE_STUNNED); DontYellWhenDead = false; EnrageTimer = 15*60000; } @@ -234,7 +234,7 @@ struct boss_twinemperorsAI : public ScriptedAI DoStopAttack(); DoResetThreat(); DoCast(me, SPELL_TWIN_TELEPORT_VISUAL); - me->AddUnitState(UNIT_STAT_STUNNED); + me->AddUnitState(UNIT_STATE_STUNNED); AfterTeleport = true; AfterTeleportTimer = 2000; tspellcasted = false; @@ -246,9 +246,9 @@ struct boss_twinemperorsAI : public ScriptedAI { if (!tspellcasted) { - me->ClearUnitState(UNIT_STAT_STUNNED); + me->ClearUnitState(UNIT_STATE_STUNNED); DoCast(me, SPELL_TWIN_TELEPORT); - me->AddUnitState(UNIT_STAT_STUNNED); + me->AddUnitState(UNIT_STATE_STUNNED); } tspellcasted = true; @@ -256,7 +256,7 @@ struct boss_twinemperorsAI : public ScriptedAI if (AfterTeleportTimer <= diff) { AfterTeleport = false; - me->ClearUnitState(UNIT_STAT_STUNNED); + me->ClearUnitState(UNIT_STATE_STUNNED); if (Unit* nearu = me->SelectNearestTarget(100)) { //DoYell(nearu->GetName(), LANG_UNIVERSAL, 0); diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp index 1155d353371..8eb3d20d528 100644 --- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp +++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp @@ -98,7 +98,7 @@ public: DoScriptText(SAY_MAKE_PREPARATIONS, creature); creature->setFaction(250); - creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); CAST_AI(npc_escortAI, (creature->AI()))->Start(false, false, player->GetGUID()); CAST_AI(npc_escortAI, (creature->AI()))->SetDespawnAtFar(false); @@ -143,7 +143,7 @@ public: currentEvent = 0; eventProgress = 0; me->setActive(true); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } uint32 eventTimer; diff --git a/src/server/scripts/Kalimdor/durotar.cpp b/src/server/scripts/Kalimdor/durotar.cpp index 8cf72b3538d..6c91c64f981 100644 --- a/src/server/scripts/Kalimdor/durotar.cpp +++ b/src/server/scripts/Kalimdor/durotar.cpp @@ -84,7 +84,7 @@ public: void UpdateAI(const uint32 uiDiff) { if (work == true) - me->HandleEmoteCommand(466); + me->HandleEmoteCommand(EMOTE_ONESHOT_WORK_CHOPWOOD); if (m_uiRebuffTimer <= uiDiff) { DoCast(me, SPELL_BUFF_SLEEP); diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp index 0ead5d95447..eede1aa069a 100644 --- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp @@ -176,7 +176,7 @@ public: creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); creature->SetSpeed(MOVE_RUN, creature->GetSpeedRate(MOVE_RUN), true); creature->setFaction(35); - creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NON_ATTACKABLE); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE); creature->SetReactState(REACT_PASSIVE); creature->GetMotionMaster()->MovePoint(1, DeserterDisappearPos); break; @@ -198,7 +198,7 @@ public: void Reset() { me->RestoreFaction(); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NON_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NON_ATTACKABLE); me->SetReactState(REACT_AGGRESSIVE); me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); } @@ -531,7 +531,7 @@ public: return; me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); SetCombatMovement(true); if (me->isInCombat()) diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp index f9e4bce34d0..2d6e34ab9ee 100644 --- a/src/server/scripts/Kalimdor/moonglade.cpp +++ b/src/server/scripts/Kalimdor/moonglade.cpp @@ -602,7 +602,7 @@ public: { npc_omenAI(Creature* creature) : ScriptedAI(creature) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->GetMotionMaster()->MovePoint(1, 7549.977f, -2855.137f, 456.9678f); } @@ -616,7 +616,7 @@ public: if (pointId == 1) { me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); if (Player* player = me->SelectNearestPlayer(40.0f)) AttackStart(player); } diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp index 01cca58359e..c689d6954a4 100644 --- a/src/server/scripts/Kalimdor/mulgore.cpp +++ b/src/server/scripts/Kalimdor/mulgore.cpp @@ -171,7 +171,7 @@ public: break; case 2: DoScriptText(EMOTE_EAT_LUNCH, me); - me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USESTANDING); + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING); break; case 3: if (Player* unit = Unit::GetPlayer(*me, uiPlayerGUID)) diff --git a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp index 3dd0d1cbf02..c31a7731865 100644 --- a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp +++ b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp @@ -154,7 +154,7 @@ public: DoScriptText(SAY_START, creature); creature->setFaction(113); - creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } return true; } diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp index 394a32e5cb6..ff6cdccb66a 100644 --- a/src/server/scripts/Kalimdor/tanaris.cpp +++ b/src/server/scripts/Kalimdor/tanaris.cpp @@ -410,7 +410,7 @@ public: creature->setFaction(113); creature->SetFullHealth(); creature->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); DoScriptText(SAY_OOX_START, creature); if (npc_escortAI* pEscortAI = CAST_AI(npc_OOX17::npc_OOX17AI, creature->AI())) diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp index 6f2ddb1febb..e12897c1def 100644 --- a/src/server/scripts/Kalimdor/the_barrens.cpp +++ b/src/server/scripts/Kalimdor/the_barrens.cpp @@ -512,7 +512,7 @@ public: //creature->GetMotionMaster()->MovePoint(0, -1693, -4343, 4.32f); //creature->GetMotionMaster()->MovePoint(1, -1684, -4333, 2.78f); creature->GetMotionMaster()->MovePoint(2, -1682, -4329, 2.79f); - creature->HandleEmoteCommand(EMOTE_STATE_READYUNARMED); + creature->HandleEmoteCommand(EMOTE_STATE_READY_UNARMED); EventBigWill = true; Wave_Timer = 1000; } diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp index bf22c7a5d30..f1eaa0c87c5 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp @@ -115,7 +115,7 @@ public: DoCast(me, INSANITY_VISUAL, true); // Unattackable me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetControlled(true, UNIT_STAT_STUNNED); + me->SetControlled(true, UNIT_STATE_STUNNED); } // phase mask target->CastSpell(target, SPELL_INSANITY_TARGET+insanityHandled, true); @@ -171,7 +171,7 @@ public: // Cleanup Summons.DespawnAll(); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetControlled(false, UNIT_STAT_STUNNED); + me->SetControlled(false, UNIT_STATE_STUNNED); } void EnterCombat(Unit* /*who*/) @@ -271,7 +271,7 @@ public: insanityHandled = 0; me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetControlled(false, UNIT_STAT_STUNNED); + me->SetControlled(false, UNIT_STATE_STUNNED); me->RemoveAurasDueToSpell(INSANITY_VISUAL); } diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index 1e3a9a7a177..0f4b046f7d5 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -82,7 +82,7 @@ public: boss_taldaramAI(Creature* c) : ScriptedAI(c) { instance = c->GetInstanceScript(); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } @@ -314,7 +314,7 @@ public: { if (!instance) return; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->RemoveAurasDueToSpell(SPELL_BEAM_VISUAL); diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp index cf9c7fd0f3d..79a102c803f 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp @@ -283,7 +283,7 @@ public: if (((UndergroundPhase == 0 && HealthBelowPct(75)) || (UndergroundPhase == 1 && HealthBelowPct(50)) || (UndergroundPhase == 2 && HealthBelowPct(25))) - && !me->HasUnitState(UNIT_STAT_CASTING)) + && !me->HasUnitState(UNIT_STATE_CASTING)) { GuardianSummoned = false; VenomancerSummoned = false; diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index d01e2663b12..3e9d8144c19 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -427,6 +427,7 @@ public: bCanUseWill = true; if (!pFetchTene->isInCombat()) { + DoCast(me, SPELL_POWER_OF_TENEBRON); AddDrakeLootMode(); ++drakeCount; } @@ -441,6 +442,7 @@ public: bCanUseWill = true; if (!pFetchShad->isInCombat()) { + DoCast(me, SPELL_POWER_OF_SHADRON); AddDrakeLootMode(); ++drakeCount; } @@ -455,6 +457,7 @@ public: bCanUseWill = true; if (!pFetchVesp->isInCombat()) { + DoCast(me, SPELL_POWER_OF_VESPERON); AddDrakeLootMode(); ++drakeCount; } @@ -1017,7 +1020,6 @@ public: { DoScriptText(SAY_TENEBRON_AGGRO, me); DoZoneInCombat(); - DoCast(me, SPELL_POWER_OF_TENEBRON); } void KilledUnit(Unit* /*victim*/) @@ -1113,7 +1115,6 @@ public: { DoScriptText(SAY_SHADRON_AGGRO, me); DoZoneInCombat(); - DoCast(me, SPELL_POWER_OF_SHADRON); } void KilledUnit(Unit* /*victim*/) @@ -1212,7 +1213,6 @@ public: { DoScriptText(SAY_VESPERON_AGGRO, me); DoZoneInCombat(); - DoCast(me, SPELL_POWER_OF_VESPERON); } void KilledUnit(Unit* /*victim*/) diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp index 61d74c431fe..e848c29c466 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp @@ -174,7 +174,7 @@ class boss_baltharus_the_warborn : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING) && !(events.GetPhaseMask() & PHASE_INTRO_MASK)) + if (me->HasUnitState(UNIT_STATE_CASTING) && !(events.GetPhaseMask() & PHASE_INTRO_MASK)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -268,7 +268,7 @@ class npc_baltharus_the_warborn_clone : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp index 3b3b1fb9f47..f41522f844d 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_general_zarithrian.cpp @@ -97,7 +97,7 @@ class boss_general_zarithrian : public CreatureScript { _Reset(); if (instance->GetBossState(DATA_SAVIANA_RAGEFIRE) == DONE && instance->GetBossState(DATA_BALTHARUS_THE_WARBORN) == DONE) - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } void EnterCombat(Unit* /*who*/) @@ -148,7 +148,7 @@ class boss_general_zarithrian : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -257,7 +257,7 @@ class npc_onyx_flamecaller : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp index 724fd4ef011..78810e27b05 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp @@ -137,7 +137,7 @@ class boss_saviana_ragefire : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp index 0fb51df7ed9..f9e302d7634 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/instance_ruby_sanctum.cpp @@ -189,7 +189,7 @@ class instance_ruby_sanctum : public InstanceMapScript { HandleGameObject(FlameWallsGUID, true); if (Creature* zarithrian = instance->GetCreature(GeneralZarithrianGUID)) - zarithrian->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + zarithrian->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); } break; } @@ -199,7 +199,7 @@ class instance_ruby_sanctum : public InstanceMapScript { HandleGameObject(FlameWallsGUID, true); if (Creature* zarithrian = instance->GetCreature(GeneralZarithrianGUID)) - zarithrian->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + zarithrian->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); } break; } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp index 153e128e58d..0848d1e9524 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp @@ -111,7 +111,7 @@ public: { RemoveSummons(); me->SetDisplayId(me->GetNativeDisplayId()); - me->ClearUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED); + me->ClearUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED); bEventInProgress = false; bEvent = false; @@ -167,7 +167,7 @@ public: uiPhase++; uiResurrectTimer = 4000; bEventInProgress = false; - me->ClearUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED); + me->ClearUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED); } else uiResurrectTimer -= uiDiff; } @@ -211,14 +211,14 @@ public: if (!bSummonArmy) { bSummonArmy = true; - me->AddUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED); + me->AddUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED); DoCast(me, SPELL_ARMY_DEAD); } if (!bDeathArmyDone) { if (uiDeathArmyCheckTimer <= uiDiff) { - me->ClearUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED); + me->ClearUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED); uiDeathArmyCheckTimer = 0; bDeathArmyDone = true; } else uiDeathArmyCheckTimer -= uiDiff; @@ -263,7 +263,7 @@ public: } } - if (!me->HasUnitState(UNIT_STAT_ROOT) && !me->HealthBelowPct(1)) + if (!me->HasUnitState(UNIT_STATE_ROOT) && !me->HealthBelowPct(1)) DoMeleeAttackIfReady(); } @@ -273,7 +273,7 @@ public: { uiDamage = 0; me->SetHealth(0); - me->AddUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED); + me->AddUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED); RemoveSummons(); switch (uiPhase) { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp index ebdc55c51b7..9fcfcfa47e5 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp @@ -107,7 +107,7 @@ void AggroAllPlayers(Creature* temp) if (player->isAlive()) { - temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); temp->SetReactState(REACT_AGGRESSIVE); temp->SetInCombatWith(player); player->SetInCombatWith(temp); @@ -320,7 +320,7 @@ public: me->SetReactState(REACT_PASSIVE); // THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); } InstanceScript* instance; @@ -453,7 +453,7 @@ public: me->SetReactState(REACT_PASSIVE); // THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); } InstanceScript* instance; @@ -592,7 +592,7 @@ public: me->SetReactState(REACT_PASSIVE); // THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); } InstanceScript* instance; @@ -739,7 +739,7 @@ public: me->SetReactState(REACT_PASSIVE); // THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); } InstanceScript* instance; @@ -895,7 +895,7 @@ public: me->SetReactState(REACT_PASSIVE); // THIS IS A HACK, SHOULD BE REMOVED WHEN THE EVENT IS FULL SCRIPTED - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); } InstanceScript* instance; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index d3d92375d39..a9e41d90899 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -535,7 +535,7 @@ public: { me->RemoveAurasDueToSpell(SPELL_SUBMERGE_EFFECT); DoCast(me, SPELL_EMERGE_EFFECT); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); me->CombatStart(me->SelectNearestTarget()); } else @@ -543,7 +543,7 @@ public: if (!me->HasAura(SPELL_PERMAFROST_HELPER)) { DoCast(me, SPELL_SUBMERGE_EFFECT); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); me->CombatStop(); } } @@ -647,7 +647,7 @@ public: void Reset() { // For an unknown reason this npc isn't recognize the Aura of Permafrost with this flags =/ - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); m_uiTargetGUID = 0; } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index 45fdbdd5616..2fe0bd3f397 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -172,7 +172,7 @@ public: { Summons.Summon(temp); temp->SetReactState(REACT_PASSIVE); - temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); if (playerTeam == ALLIANCE) { temp->SetHomePosition(vChampionJumpTarget[pos].GetPositionX(), vChampionJumpTarget[pos].GetPositionY(), vChampionJumpTarget[pos].GetPositionZ(), 0); @@ -203,7 +203,7 @@ public: if (Creature* temp = Unit::GetCreature(*me, *i)) { temp->SetReactState(REACT_AGGRESSIVE); - temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); } } break; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index 960b685f700..c1009963df0 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -172,7 +172,7 @@ struct boss_twin_baseAI : public ScriptedAI uint32 m_uiTouchSpellId; void Reset() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_PASSIVE); me->ModifyAuraState(m_uiAuraState, true); /* Uncomment this once that they are flying above the ground @@ -205,7 +205,7 @@ struct boss_twin_baseAI : public ScriptedAI { case 1: m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR)); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_AGGRESSIVE); break; } @@ -572,7 +572,7 @@ struct mob_unleashed_ballAI : public ScriptedAI void Reset() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); me->SetReactState(REACT_PASSIVE); me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->SetFlying(true); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index b17b6f1286b..3831e4824ad 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -429,7 +429,7 @@ class npc_fizzlebang_toc : public CreatureScript case 1130: me->GetMotionMaster()->MovementExpired(); DoScriptText(SAY_STAGE_1_03, me); - me->HandleEmoteCommand(EMOTE_ONESHOT_SPELLCAST_OMNI); + me->HandleEmoteCommand(EMOTE_ONESHOT_SPELL_CAST_OMNI); if (Unit* pTrigger = me->SummonCreature(NPC_TRIGGER, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 4.69494f, TEMPSUMMON_MANUAL_DESPAWN)) { m_uiTriggerGUID = pTrigger->GetGUID(); @@ -446,7 +446,7 @@ class npc_fizzlebang_toc : public CreatureScript m_uiUpdateTimer = 4000; break; case 1134: - me->HandleEmoteCommand(EMOTE_ONESHOT_SPELLCAST_OMNI); + me->HandleEmoteCommand(EMOTE_ONESHOT_SPELL_CAST_OMNI); if (Creature* pPortal = me->SummonCreature(NPC_WILFRED_PORTAL, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 4.71239f, TEMPSUMMON_MANUAL_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp index 54e234a6d87..5418cf8c4d0 100644 --- a/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp +++ b/src/server/scripts/Northrend/DraktharonKeep/boss_novos.cpp @@ -100,8 +100,8 @@ public: lSummons.DespawnAll(); crystalHandlerAmount = 0; - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE)) - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC)) + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE)) @@ -136,7 +136,7 @@ public: } instance->SetData(DATA_NOVOS_EVENT, IN_PROGRESS); } - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } @@ -227,7 +227,7 @@ public: if (luiCrystals.empty()) { me->CastStop(); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); Phase = PHASE_2; diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index a0d6f04f44c..4a28ebe6495 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -142,7 +142,7 @@ class boss_bronjahm : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp index fb39019fb84..ad49f6cbce8 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp @@ -260,7 +260,7 @@ class boss_devourer_of_souls : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp index c6d00a95de3..c8f18dba1d0 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp @@ -441,7 +441,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -497,7 +497,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -555,7 +555,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -612,7 +612,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -672,7 +672,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -738,7 +738,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -811,7 +811,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -878,7 +878,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp index 673362f59a0..9cfcb78f6f1 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp @@ -103,7 +103,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; switch (events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp index b074c309cb3..a9bfb603794 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_marwyn.cpp @@ -100,7 +100,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; switch (events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index e1ae8374278..1583bdbdcd4 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -659,7 +659,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -742,7 +742,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -842,7 +842,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -912,7 +912,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -978,7 +978,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp index 26ece7db662..0f9495d4928 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp @@ -190,7 +190,7 @@ class boss_garfrost : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp index 8bcd0b8b8e2..8e211cbd2cb 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_krickandick.cpp @@ -215,7 +215,7 @@ class boss_ick : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp index 91be62a33e7..25cd292d390 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp @@ -72,7 +72,7 @@ class mob_ymirjar_flamebearer : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -187,7 +187,7 @@ class mob_wrathbone_laborer : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp index 9abcc669f09..b66c3d795f3 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp @@ -97,7 +97,7 @@ class boss_drakkari_colossus : public CreatureScript if (GetData(DATA_INTRO_DONE)) { me->SetReactState(REACT_AGGRESSIVE); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->RemoveAura(SPELL_FREEZE_ANIM); } @@ -149,7 +149,7 @@ class boss_drakkari_colossus : public CreatureScript me->GetMotionMaster()->MoveIdle(); me->SetReactState(REACT_PASSIVE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); DoCast(me, SPELL_FREEZE_ANIM); break; case ACTION_UNFREEZE_COLOSSUS: @@ -158,7 +158,7 @@ class boss_drakkari_colossus : public CreatureScript return; me->SetReactState(REACT_AGGRESSIVE); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->RemoveAura(SPELL_FREEZE_ANIM); me->SetInCombatWithZone(); @@ -172,7 +172,7 @@ class boss_drakkari_colossus : public CreatureScript void DamageTaken(Unit* /*attacker*/, uint32& damage) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC)) damage = 0; if (phase == COLOSSUS_PHASE_NORMAL || @@ -212,7 +212,7 @@ class boss_drakkari_colossus : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -289,7 +289,7 @@ class boss_drakkari_elemental : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -335,7 +335,7 @@ class boss_drakkari_elemental : public CreatureScript damage = 0; // to prevent spell spaming - if (me->HasUnitState(UNIT_STAT_CHARGING)) + if (me->HasUnitState(UNIT_STATE_CHARGING)) return; // not sure about this, the idea of this code is to prevent bug the elemental diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp index 46070090063..daa5ee86483 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp @@ -148,7 +148,7 @@ public: DoScriptText(SAY_TRANSFORM_1, me); uiTransformationTimer = 5*IN_MILLISECONDS; bStartOfTransformation = true; - me->ClearUnitState(UNIT_STAT_STUNNED|UNIT_STAT_ROOT); + me->ClearUnitState(UNIT_STATE_STUNNED|UNIT_STATE_ROOT); me->SetReactState(REACT_AGGRESSIVE); } else @@ -158,7 +158,7 @@ public: if (bStartOfTransformation) { bStartOfTransformation = false; - me->AddUnitState(UNIT_STAT_STUNNED|UNIT_STAT_ROOT); + me->AddUnitState(UNIT_STATE_STUNNED|UNIT_STATE_ROOT); me->SetReactState(REACT_PASSIVE); } } @@ -191,7 +191,7 @@ public: DoScriptText(SAY_TRANSFORM_2, me); uiTransformationTimer = 9*IN_MILLISECONDS; bStartOfTransformation = true; - me->ClearUnitState(UNIT_STAT_STUNNED|UNIT_STAT_ROOT); + me->ClearUnitState(UNIT_STATE_STUNNED|UNIT_STATE_ROOT); me->SetReactState(REACT_AGGRESSIVE); } else @@ -201,7 +201,7 @@ public: if (bStartOfTransformation) { bStartOfTransformation = false; - me->AddUnitState(UNIT_STAT_STUNNED|UNIT_STAT_ROOT); + me->AddUnitState(UNIT_STATE_STUNNED|UNIT_STATE_ROOT); me->SetReactState(REACT_PASSIVE); } } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index 94a3da2672b..f5e207a9442 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -287,7 +287,7 @@ class boss_blood_council_controller : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -383,7 +383,7 @@ class boss_prince_keleseth_icc : public CreatureScript events.Reset(); summons.DespawnAll(); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); _isEmpowered = false; me->SetHealth(_spawnHealth); instance->SetData(DATA_ORB_WHISPERER_ACHIEVEMENT, uint32(true)); @@ -489,7 +489,7 @@ class boss_prince_keleseth_icc : public CreatureScript { case ACTION_STAND_UP: me->RemoveAurasDueToSpell(SPELL_FEIGN_DEATH); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); me->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); me->ForceValuesUpdateAtIndex(UNIT_NPC_FLAGS); // was in sniff. don't ask why @@ -535,7 +535,7 @@ class boss_prince_keleseth_icc : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -607,7 +607,7 @@ class boss_prince_taldaram_icc : public CreatureScript events.Reset(); summons.DespawnAll(); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); _isEmpowered = false; me->SetHealth(_spawnHealth); instance->SetData(DATA_ORB_WHISPERER_ACHIEVEMENT, uint32(true)); @@ -707,7 +707,7 @@ class boss_prince_taldaram_icc : public CreatureScript { case ACTION_STAND_UP: me->RemoveAurasDueToSpell(SPELL_FEIGN_DEATH); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); me->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); me->ForceValuesUpdateAtIndex(UNIT_NPC_FLAGS); // was in sniff. don't ask why @@ -753,7 +753,7 @@ class boss_prince_taldaram_icc : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -830,7 +830,7 @@ class boss_prince_valanar_icc : public CreatureScript events.Reset(); summons.DespawnAll(); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); _isEmpowered = false; me->SetHealth(me->GetMaxHealth()); instance->SetData(DATA_ORB_WHISPERER_ACHIEVEMENT, uint32(true)); @@ -944,7 +944,7 @@ class boss_prince_valanar_icc : public CreatureScript { case ACTION_STAND_UP: me->RemoveAurasDueToSpell(SPELL_FEIGN_DEATH); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); me->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH); me->ForceValuesUpdateAtIndex(UNIT_NPC_FLAGS); // was in sniff. don't ask why @@ -990,7 +990,7 @@ class boss_prince_valanar_icc : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -1179,7 +1179,7 @@ class npc_ball_of_flame : public CreatureScript if (Player* target = ObjectAccessor::GetPlayer(*me, _chaseGUID)) { // need to clear states now because this call is before AuraEffect is fully removed - me->ClearUnitState(UNIT_STAT_CASTING | UNIT_STAT_STUNNED); + me->ClearUnitState(UNIT_STATE_CASTING | UNIT_STATE_STUNNED); if (target && me->Attack(target, true)) me->GetMotionMaster()->MoveChase(target, 1.0f); } @@ -1316,7 +1316,7 @@ class npc_dark_nucleus : public CreatureScript } DoCast(who, SPELL_SHADOW_RESONANCE_RESIST); - me->ClearUnitState(UNIT_STAT_CASTING); + me->ClearUnitState(UNIT_STATE_CASTING); } void MoveInLineOfSight(Unit* who) @@ -1350,7 +1350,7 @@ class npc_dark_nucleus : public CreatureScript !victim->HasAura(SPELL_SHADOW_RESONANCE_RESIST, me->GetGUID())) { DoCast(victim, SPELL_SHADOW_RESONANCE_RESIST); - me->ClearUnitState(UNIT_STAT_CASTING); + me->ClearUnitState(UNIT_STATE_CASTING); } } else @@ -1369,7 +1369,7 @@ class npc_dark_nucleus : public CreatureScript _lockedTarget = true; AttackStart(victim); DoCast(victim, SPELL_SHADOW_RESONANCE_RESIST); - me->ClearUnitState(UNIT_STAT_CASTING); + me->ClearUnitState(UNIT_STATE_CASTING); } } } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp index d775e5778f7..79a577f6591 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp @@ -321,7 +321,7 @@ class boss_blood_queen_lana_thel : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index 31b3786a360..3c795187f43 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -279,7 +279,7 @@ class boss_deathbringer_saurfang : public CreatureScript events.Reset(); events.SetPhase(PHASE_COMBAT); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); if (!_introDone) { DoCast(me, SPELL_GRIP_OF_AGONY); @@ -314,7 +314,7 @@ class boss_deathbringer_saurfang : public CreatureScript void AttackStart(Unit* victim) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC)) return; ScriptedAI::AttackStart(victim); @@ -324,7 +324,7 @@ class boss_deathbringer_saurfang : public CreatureScript { ScriptedAI::EnterEvadeMode(); if (_introDone) - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } void JustReachedHome() @@ -403,7 +403,7 @@ class boss_deathbringer_saurfang : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -434,7 +434,7 @@ class boss_deathbringer_saurfang : public CreatureScript case EVENT_INTRO_FINISH: events.SetPhase(PHASE_COMBAT); _introDone = true; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); break; case EVENT_SUMMON_BLOOD_BEAST: for (uint32 i10 = 0; i10 < 2; ++i10) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp index f90bc5d445e..a97c6f7d138 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_festergut.cpp @@ -169,7 +169,7 @@ class boss_festergut : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -305,7 +305,7 @@ class npc_stinky_icc : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index af9bc3f43a3..ea2f73e788f 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -410,7 +410,7 @@ class boss_lady_deathwhisper : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING) && !(events.GetPhaseMask() & PHASE_INTRO_MASK)) + if (me->HasUnitState(UNIT_STATE_CASTING) && !(events.GetPhaseMask() & PHASE_INTRO_MASK)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -665,7 +665,7 @@ class npc_cult_fanatic : public CreatureScript Events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = Events.ExecuteEvent()) @@ -743,7 +743,7 @@ class npc_cult_adherent : public CreatureScript Events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = Events.ExecuteEvent()) @@ -888,7 +888,7 @@ class npc_darnavan : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; if (_canShatter && me->getVictim() && me->getVictim()->IsImmunedToDamage(SPELL_SCHOOL_MASK_NORMAL)) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp index ac246abdc7c..1672d8b2d87 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lord_marrowgar.cpp @@ -154,7 +154,7 @@ class boss_lord_marrowgar : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index cf22338995b..28964a28d78 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -196,7 +196,7 @@ class boss_professor_putricide : public CreatureScript me->GetMotionMaster()->MovementExpired(); if (instance->GetBossState(DATA_ROTFACE) == DONE && instance->GetBossState(DATA_FESTERGUT) == DONE) - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE); } void EnterCombat(Unit* who) @@ -519,7 +519,7 @@ class boss_professor_putricide : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -796,7 +796,7 @@ class spell_putricide_ooze_channel : public SpellScriptLoader void StartAttack() { - GetCaster()->ClearUnitState(UNIT_STAT_CASTING); + GetCaster()->ClearUnitState(UNIT_STATE_CASTING); GetCaster()->ToCreature()->AI()->AttackStart(GetHitUnit()); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp index a4cd96aa9f6..9649b6c8ef8 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp @@ -169,7 +169,7 @@ class boss_rotface : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -384,7 +384,7 @@ class npc_precious_icc : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index 3d3eaa1cc87..fb04d9ce7a4 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -379,7 +379,7 @@ class boss_sindragosa : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -663,7 +663,7 @@ class npc_spinestalker : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -749,7 +749,7 @@ class npc_rimefang : public CreatureScript me->setActive(true); me->SetSpeed(MOVE_FLIGHT, 2.0f); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); float moveTime = me->GetExactDist(&RimefangFlyPos) / (me->GetSpeed(MOVE_FLIGHT) * 0.001f); me->m_Events.AddEvent(new FrostwyrmLandEvent(*me, RimefangLandPos), me->m_Events.CalculateTime(uint64(moveTime) + 250)); me->SetDefaultMovementType(IDLE_MOTION_TYPE); @@ -768,7 +768,7 @@ class npc_rimefang : public CreatureScript me->SetFlying(false); me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->SetHomePosition(RimefangLandPos); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } void EnterCombat(Unit* /*victim*/) @@ -783,7 +783,7 @@ class npc_rimefang : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -911,7 +911,7 @@ class npc_sindragosa_trash : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 5029dbcceee..2acd014e063 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -701,7 +701,7 @@ class boss_the_lich_king : public CreatureScript summon->CastSpell(summon, SPELL_ICE_SPHERE, false); summon->CastSpell(summon, SPELL_ICE_BURST_TARGET_SEARCH, false); summon->CastSpell(target, SPELL_ICE_PULSE, false); - summon->ClearUnitState(UNIT_STAT_CASTING); + summon->ClearUnitState(UNIT_STATE_CASTING); summon->GetMotionMaster()->MoveFollow(target, 0.0f, 0.0f); } else @@ -861,7 +861,7 @@ class boss_the_lich_king : public CreatureScript events.Update(diff); // during Remorseless Winter phases The Lich King is channeling a spell, but we must continue casting other spells - if (me->HasUnitState(UNIT_STAT_CASTING) && !(events.GetPhaseMask() & PHASE_MASK_NO_CAST_CHECK)) + if (me->HasUnitState(UNIT_STATE_CASTING) && !(events.GetPhaseMask() & PHASE_MASK_NO_CAST_CHECK)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -883,7 +883,7 @@ class boss_the_lich_king : public CreatureScript case EVENT_INTRO_TALK_1: Talk(SAY_LK_INTRO_2); // for some reason blizz sends 2 emotes in row here so (we handle one in Talk) - me->HandleEmoteCommand(EMOTE_ONESHOT_TALK_NOSHEATHE); + me->HandleEmoteCommand(EMOTE_ONESHOT_TALK_NO_SHEATHE); events.ScheduleEvent(EVENT_EMOTE_CAST_SHOUT, 7000, 0, PHASE_INTRO); events.ScheduleEvent(EVENT_INTRO_EMOTE_1, 13000, 0, PHASE_INTRO); events.ScheduleEvent(EVENT_EMOTE_CAST_SHOUT, 18000, 0, PHASE_INTRO); @@ -893,7 +893,7 @@ class boss_the_lich_king : public CreatureScript DoCast(me, SPELL_EMOTE_SHOUT_NO_SHEATH, false); break; case EVENT_INTRO_EMOTE_1: - me->HandleEmoteCommand(EMOTE_ONESHOT_POINT_NOSHEATHE); + me->HandleEmoteCommand(EMOTE_ONESHOT_POINT_NO_SHEATHE); break; case EVENT_INTRO_CAST_FREEZE: Talk(SAY_LK_INTRO_3); @@ -902,7 +902,7 @@ class boss_the_lich_king : public CreatureScript break; case EVENT_FINISH_INTRO: me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_AGGRESSIVE); events.SetPhase(PHASE_ONE); break; @@ -966,14 +966,14 @@ class boss_the_lich_king : public CreatureScript break; case EVENT_QUAKE: events.SetPhase(PHASE_TWO); - me->ClearUnitState(UNIT_STAT_CASTING); // clear state to ensure check in DoCastAOE passes + me->ClearUnitState(UNIT_STATE_CASTING); // clear state to ensure check in DoCastAOE passes DoCastAOE(SPELL_QUAKE); SendMusicToPlayers(MUSIC_SPECIAL); Talk(SAY_LK_QUAKE); break; case EVENT_QUAKE_2: events.SetPhase(PHASE_THREE); - me->ClearUnitState(UNIT_STAT_CASTING); // clear state to ensure check in DoCastAOE passes + me->ClearUnitState(UNIT_STATE_CASTING); // clear state to ensure check in DoCastAOE passes DoCastAOE(SPELL_QUAKE); SendMusicToPlayers(MUSIC_SPECIAL); Talk(SAY_LK_QUAKE); @@ -1043,7 +1043,7 @@ class boss_the_lich_king : public CreatureScript DoCastAOE(SPELL_EMOTE_QUESTION_NO_SHEATH); break; case EVENT_OUTRO_EMOTE_TALK: - me->HandleEmoteCommand(EMOTE_ONESHOT_TALK_NOSHEATHE); + me->HandleEmoteCommand(EMOTE_ONESHOT_TALK_NO_SHEATHE); break; case EVENT_OUTRO_TALK_3: if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HIGHLORD_TIRION_FORDRING))) @@ -1059,7 +1059,7 @@ class boss_the_lich_king : public CreatureScript break; case EVENT_OUTRO_RAISE_DEAD: DoCastAOE(SPELL_RAISE_DEAD); - me->ClearUnitState(UNIT_STAT_CASTING); + me->ClearUnitState(UNIT_STATE_CASTING); SendMusicToPlayers(MUSIC_FINAL); break; case EVENT_OUTRO_TALK_5: @@ -1071,7 +1071,7 @@ class boss_the_lich_king : public CreatureScript Talk(SAY_LK_OUTRO_6); if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HIGHLORD_TIRION_FORDRING))) tirion->SetFacingToObject(me); - me->ClearUnitState(UNIT_STAT_CASTING); + me->ClearUnitState(UNIT_STATE_CASTING); DoCastAOE(SPELL_SUMMON_BROKEN_FROSTMOURNE_3); SetEquipmentSlots(false, EQUIP_UNEQUIP); break; @@ -1255,7 +1255,7 @@ class npc_tirion_fordring_tft : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -1268,7 +1268,7 @@ class npc_tirion_fordring_tft : public CreatureScript _events.ScheduleEvent(EVENT_INTRO_CHARGE, 5000, 0, PHASE_INTRO); break; case EVENT_INTRO_EMOTE_1: - me->HandleEmoteCommand(EMOTE_ONESHOT_POINT_NOSHEATHE); + me->HandleEmoteCommand(EMOTE_ONESHOT_POINT_NO_SHEATHE); break; case EVENT_INTRO_CHARGE: me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); @@ -1349,7 +1349,7 @@ class npc_shambling_horror_icc : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -1429,7 +1429,7 @@ class npc_raging_spirit : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -1498,7 +1498,7 @@ class npc_valkyr_shadowguard : public CreatureScript _events.Reset(); DoCastAOE(SPELL_EJECT_ALL_PASSENGERS); me->GetMotionMaster()->MoveTargetedHome(); - me->ClearUnitState(UNIT_STAT_EVADE); + me->ClearUnitState(UNIT_STATE_EVADE); } } @@ -1564,7 +1564,7 @@ class npc_valkyr_shadowguard : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -1825,7 +1825,7 @@ class npc_terenas_menethil : public CreatureScript if (Creature* lichKing = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_THE_LICH_KING))) { lichKing->AI()->DoAction(ACTION_FINISH_OUTRO); - lichKing->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PASSIVE); + lichKing->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC); if (Creature* tirion = ObjectAccessor::GetCreature(*me, _instance->GetData64(DATA_HIGHLORD_TIRION_FORDRING))) tirion->AI()->AttackStart(lichKing); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index 96072ad0e83..e0993178890 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -426,7 +426,7 @@ class boss_valithria_dreamwalker : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -626,7 +626,7 @@ class npc_the_lich_king_controller : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -741,7 +741,7 @@ class npc_risen_archmage : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -807,7 +807,7 @@ class npc_blazing_skeleton : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -873,7 +873,7 @@ class npc_suppresser : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; // this code will never be reached while channeling @@ -967,7 +967,7 @@ class npc_gluttonous_abomination : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index 6bd8f3cba7d..00a6a02f2da 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -477,7 +477,7 @@ class npc_highlord_tirion_fordring_lh : public CreatureScript Talk(SAY_TIRION_INTRO_3); break; case EVENT_LK_INTRO_1: - me->HandleEmoteCommand(EMOTE_ONESHOT_POINT_NOSHEATHE); + me->HandleEmoteCommand(EMOTE_ONESHOT_POINT_NO_SHEATHE); if (Creature* theLichKing = ObjectAccessor::GetCreature(*me, _theLichKing)) theLichKing->AI()->Talk(SAY_LK_INTRO_1); break; @@ -611,7 +611,7 @@ class npc_rotting_frost_giant : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -809,7 +809,7 @@ class boss_sister_svalna : public CreatureScript case ACTION_START_GAUNTLET: me->setActive(true); _isEventInProgress = true; - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); events.ScheduleEvent(EVENT_SVALNA_START, 25000); break; case ACTION_RESURRECT_CAPTAINS: @@ -843,7 +843,7 @@ class boss_sister_svalna : public CreatureScript _isEventInProgress = false; me->setActive(false); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_PASSIVE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); me->SetFlying(false); } @@ -874,7 +874,7 @@ class boss_sister_svalna : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -1130,7 +1130,7 @@ class npc_crok_scourgebane : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) @@ -1353,7 +1353,7 @@ class npc_captain_arnath : public CreatureScript Events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = Events.ExecuteEvent()) @@ -1434,7 +1434,7 @@ class npc_captain_brandon : public CreatureScript Events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = Events.ExecuteEvent()) @@ -1502,7 +1502,7 @@ class npc_captain_grondel : public CreatureScript Events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = Events.ExecuteEvent()) @@ -1567,7 +1567,7 @@ class npc_captain_rupert : public CreatureScript Events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = Events.ExecuteEvent()) @@ -1680,7 +1680,7 @@ class spell_icc_stoneform : public SpellScriptLoader if (Creature* target = GetTarget()->ToCreature()) { target->SetReactState(REACT_PASSIVE); - target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC); target->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_CUSTOM_SPELL_02); } } @@ -1690,7 +1690,7 @@ class spell_icc_stoneform : public SpellScriptLoader if (Creature* target = GetTarget()->ToCreature()) { target->SetReactState(REACT_AGGRESSIVE); - target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_PC); target->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); } } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp index 95f07ac212a..058c5b35e3a 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp @@ -137,7 +137,7 @@ class boss_faerlina : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index 2964cb5a699..47151ef6d80 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -342,7 +342,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index 4c0efc4ac98..8c6afba18fd 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -354,7 +354,7 @@ class boss_gothik : public CreatureScript } if (spellId && me->isInCombat()) { - me->HandleEmoteCommand(EMOTE_ONESHOT_SPELLCAST); + me->HandleEmoteCommand(EMOTE_ONESHOT_SPELL_CAST); if (Creature* pRandomDeadTrigger = Unit::GetCreature(*me, DeadTriggerGUID[rand() % POS_DEAD])) me->CastSpell(pRandomDeadTrigger, spellId, true); } @@ -400,7 +400,7 @@ class boss_gothik : public CreatureScript instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE); } - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index f70f36e77a3..161c9160293 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -486,7 +486,7 @@ public: else uiGuardiansOfIcecrownTimer -= diff; } - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; if (uint32 eventId = events.GetEvent()) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index be9168c6fd4..7977fa4df8a 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -132,12 +132,12 @@ public: if (!checkFeugenAlive && !checkStalaggAlive) { - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); me->SetReactState(REACT_AGGRESSIVE); } else { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); me->SetReactState(REACT_PASSIVE); } } @@ -179,13 +179,13 @@ public: if (!checkFeugenAlive && !checkStalaggAlive) { - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); // REACT_AGGRESSIVE only reset when he takes damage. DoZoneInCombat(); } else { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_STUNNED); me->SetReactState(REACT_PASSIVE); } } @@ -248,7 +248,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp index 052fa3ba4a5..6dfa62df2d1 100644 --- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp +++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp @@ -523,7 +523,7 @@ public: return; // We can't cast if we are casting already. - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp index 6a57444893f..44c6c25fa3e 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp @@ -144,14 +144,14 @@ public: { if (remove) { - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); if (me->HasAura(SPELL_FROZEN_PRISON)) me->RemoveAurasDueToSpell(SPELL_FROZEN_PRISON); } else { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); DoCast(me, SPELL_FROZEN_PRISON, false); } diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp index fe00f5b97d8..bb75b789fff 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_drakos.cpp @@ -95,7 +95,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp index b86e04f55bb..ab814a2ca22 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp @@ -200,7 +200,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp index 28b606c19e1..8852338c362 100644 --- a/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp +++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp @@ -101,7 +101,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -256,10 +256,10 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader { // flags taken from sniffs // UNIT_FLAG_UNK_9 -> means passive but it is not yet implemented in core - if (caster->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_PASSIVE|UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_UNK_6)) + if (caster->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_IMMUNE_TO_NPC|UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_UNK_6)) { caster->ToCreature()->SetReactState(REACT_PASSIVE); - caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_PASSIVE|UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_UNK_6); + caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_IMMUNE_TO_NPC|UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_UNK_6); } } } @@ -269,7 +269,7 @@ class spell_varos_centrifuge_shield : public SpellScriptLoader if (Unit* caster = GetCaster()) { caster->ToCreature()->SetReactState(REACT_AGGRESSIVE); - caster->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_PASSIVE|UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_UNK_6); + caster->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_15|UNIT_FLAG_IMMUNE_TO_NPC|UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_UNK_6); } } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp index 2c7532fcf70..eadc524348b 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_assembly_of_iron.cpp @@ -283,7 +283,7 @@ class boss_steelbreaker : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -404,7 +404,7 @@ class boss_runemaster_molgeim : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -649,7 +649,7 @@ class boss_stormcaller_brundir : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp index 10ff3db96c7..1c478cd83e9 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp @@ -217,7 +217,7 @@ class boss_auriaya : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -348,7 +348,7 @@ class npc_sanctum_sentry : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -418,7 +418,7 @@ class npc_feral_defender : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index d96790c3e37..47f74b1ddba 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -384,7 +384,7 @@ class boss_flame_leviathan : public CreatureScript return; } - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -425,7 +425,7 @@ class boss_flame_leviathan : public CreatureScript break; case EVENT_REPAIR: me->MonsterTextEmote(EMOTE_REPAIR, 0, true); - me->ClearUnitState(UNIT_STAT_STUNNED | UNIT_STAT_ROOT); + me->ClearUnitState(UNIT_STATE_STUNNED | UNIT_STATE_ROOT); events.ScheduleEvent(EVENT_SHUTDOWN, 150*IN_MILLISECONDS); events.CancelEvent(EVENT_REPAIR); break; @@ -1576,7 +1576,7 @@ class spell_systems_shutdown : public SpellScriptLoader return; //! This could probably in the SPELL_EFFECT_SEND_EVENT handler too: - owner->AddUnitState(UNIT_STAT_STUNNED | UNIT_STAT_ROOT); + owner->AddUnitState(UNIT_STATE_STUNNED | UNIT_STATE_ROOT); owner->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); owner->RemoveAurasDueToSpell(SPELL_GATHERING_SPEED); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index f62c2d6c596..12d953a07b4 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -401,7 +401,7 @@ class boss_freya : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -739,7 +739,7 @@ class boss_elder_brightleaf : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -872,7 +872,7 @@ class boss_elder_stonebark : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -985,7 +985,7 @@ class boss_elder_ironbranch : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -1372,7 +1372,7 @@ class npc_healthy_spore : public CreatureScript { npc_healthy_sporeAI(Creature* creature) : Scripted_NoMovementAI(creature) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_PASSIVE); DoCast(me, SPELL_HEALTHY_SPORE_VISUAL); DoCast(me, SPELL_POTENT_PHEROMONES); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp index 0013a970380..c7918f85245 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp @@ -138,7 +138,7 @@ class boss_general_vezax : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -336,7 +336,7 @@ class boss_saronite_animus : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp index 918a401143a..33f50d0b3de 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp @@ -370,7 +370,7 @@ class boss_hodir : public CreatureScript me->StopMoving(); me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveIdle(); - me->SetControlled(true, UNIT_STAT_STUNNED); + me->SetControlled(true, UNIT_STATE_STUNNED); me->CombatStop(true); me->setFaction(35); @@ -387,7 +387,7 @@ class boss_hodir : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -612,12 +612,12 @@ class npc_hodir_priest : public CreatureScript void UpdateAI(uint32 const diff) { - if (!UpdateVictim() || me->HasUnitState(UNIT_STAT_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED)) + if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED)) return; events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; if (HealthBelowPct(30)) @@ -688,12 +688,12 @@ class npc_hodir_shaman : public CreatureScript void UpdateAI(uint32 const diff) { - if (!UpdateVictim() || me->HasUnitState(UNIT_STAT_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED)) + if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED)) return; events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -750,12 +750,12 @@ class npc_hodir_druid : public CreatureScript void UpdateAI(uint32 const diff) { - if (!UpdateVictim() || me->HasUnitState(UNIT_STAT_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED)) + if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED)) return; events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -825,12 +825,12 @@ class npc_hodir_mage : public CreatureScript void UpdateAI(uint32 const diff) { - if (!UpdateVictim() || me->HasUnitState(UNIT_STAT_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED)) + if (!UpdateVictim() || me->HasUnitState(UNIT_STATE_STUNNED) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED)) return; events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp index e72cf395a0d..d8a3ef0b8df 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp @@ -202,7 +202,7 @@ class boss_ignis : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp index 1fd8430abd8..a156e6ef08b 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp @@ -224,7 +224,7 @@ class boss_kologarn : public CreatureScript summon->CastSpell(summon, SPELL_FOCUSED_EYEBEAM_VISUAL, true); summon->SetReactState(REACT_PASSIVE); // One of the above spells is a channeled spell, we need to clear this unit state for MoveChase to work - summon->ClearUnitState(UNIT_STAT_CASTING); + summon->ClearUnitState(UNIT_STATE_CASTING); // Victim gets 67351 if (eyebeamTarget) @@ -244,7 +244,7 @@ class boss_kologarn : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index 6b170bab6d8..45f9a1fa012 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -668,7 +668,7 @@ class npc_expedition_commander : public CreatureScript break; case 4: for (uint8 n = 0; n < RAID_MODE(2, 4); n++) - Engineer[n]->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USESTANDING); + Engineer[n]->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING); for (uint8 n = 0; n < 4; ++n) Defender[n]->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H); me->MonsterYell(SAY_AGGRO_2, LANG_UNIVERSAL, 0); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index 8f09ab26a0a..724eb45d586 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -263,7 +263,7 @@ class boss_xt002 : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index 0c59097a9ec..a11f88fc6af 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -117,7 +117,7 @@ public: bIsUndead = false; bEventInProgress = false; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); events.Reset(); @@ -229,7 +229,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp index 94a133c78a6..8a6d7f80818 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp @@ -252,7 +252,7 @@ public: events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp index 0a778f852a0..656b2931abb 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp @@ -268,7 +268,7 @@ public: void JustReachedHome() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NOT_ATTACKABLE_1|UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); DoCast(me, SPELL_FREEZE); } @@ -381,7 +381,7 @@ public: void JustReachedHome() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); DoCast(me, SPELL_FREEZE); } @@ -496,7 +496,7 @@ public: void JustReachedHome() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); DoCast(me, SPELL_FREEZE); } @@ -611,7 +611,7 @@ public: void JustReachedHome() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); DoCast(me, SPELL_FREEZE); } @@ -732,7 +732,7 @@ public: void JustReachedHome() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC); me->SetStandState(UNIT_STAND_STATE_STAND); DoCast(me, SPELL_FREEZE); } @@ -793,7 +793,7 @@ public: if (pNext) { pNext->RemoveAurasDueToSpell(SPELL_FREEZE); - pNext->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_OOC_NOT_ATTACKABLE); + pNext->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_IMMUNE_TO_PC); pNext->SetStandState(UNIT_STAND_STATE_STAND); pNext->SetInCombatWithZone(); pNext->Attack(pNext->SelectNearestTarget(100), true); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index 5c1ec15030c..989e1e57453 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -535,7 +535,7 @@ public: void UpdateAI(const uint32 diff) { - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; if (paralyzeTimer <= diff) @@ -663,7 +663,7 @@ class npc_scourge_hulk : public CreatureScript if (mightyBlow <= diff) { if (Unit* victim = me->getVictim()) - if (!victim->HasUnitState(UNIT_STAT_STUNNED)) // Prevent knocking back a ritual player + if (!victim->HasUnitState(UNIT_STATE_STUNNED)) // Prevent knocking back a ritual player DoCast(victim, SPELL_MIGHTY_BLOW); mightyBlow = urand(12000, 17000); } diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp index 1cc681b0133..bffc6af2a3a 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp @@ -81,7 +81,7 @@ class boss_archavon : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -161,7 +161,7 @@ class mob_archavon_warder : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp index 973e7a2844c..2f4079d4e3c 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp @@ -120,7 +120,7 @@ class boss_emalon : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -221,7 +221,7 @@ class mob_tempest_minion : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; if (Aura const* overchargedAura = me->GetAura(SPELL_OVERCHARGED)) diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp index a545a6ae14c..dd9db1c0a99 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp @@ -79,7 +79,7 @@ class boss_koralon : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp index 4b92b54b0d3..162f59fa5b7 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp @@ -80,7 +80,7 @@ class boss_toravon : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) @@ -148,7 +148,7 @@ class mob_frost_warder : public CreatureScript events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; if (events.ExecuteEvent() == EVENT_FROST_BLAST) diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index 148ae2b6c4b..63f0cd39893 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -97,7 +97,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) @@ -109,13 +109,13 @@ public: if (Creature* pGuard1 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_1) : 0)) { - pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); if (!pGuard1->getVictim() && pGuard1->AI()) pGuard1->AI()->AttackStart(who); } if (Creature* pGuard2 = Unit::GetCreature(*me, instance ? instance->GetData64(DATA_EREKEM_GUARD_2) : 0)) { - pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); if (!pGuard2->getVictim() && pGuard2->AI()) pGuard2->AI()->AttackStart(who); } @@ -290,7 +290,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index 5b36481eca8..a191d9349f2 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -140,7 +140,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) diff --git a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp index 21e4df37d8e..c5b2cb3c327 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_lavanthor.cpp @@ -87,7 +87,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) diff --git a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp index 08bc24329ca..84b04579681 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_moragg.cpp @@ -80,7 +80,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp index 095d63f2dff..ac165ac39ef 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp @@ -123,7 +123,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp index dc477855ff8..ff2009c2a17 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp @@ -91,7 +91,7 @@ public: void AttackStart(Unit* who) { - if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) + if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) || me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) return; if (me->Attack(who, true)) diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp index 3db63e5057b..5980c534595 100644 --- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp @@ -249,7 +249,7 @@ public: if (uiCountErekemGuards < 2) { uiErekemGuard[uiCountErekemGuards++] = creature->GetGUID(); - creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); } break; case CREATURE_MORAGG: @@ -257,7 +257,7 @@ public: break; case CREATURE_CYANIGOSA: uiCyanigosa = creature->GetGUID(); - creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); break; case CREATURE_SINCLARI: uiSinclari = creature->GetGUID(); @@ -499,18 +499,18 @@ public: if (Creature* pGuard1 = instance->GetCreature(uiErekemGuard[0])) { if (bForceRespawn) - pGuard1->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pGuard1->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); else - pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pGuard1->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); pGuard1->GetMotionMaster()->MovePoint(0, BossStartMove21); } if (Creature* pGuard2 = instance->GetCreature(uiErekemGuard[1])) { if (bForceRespawn) - pGuard2->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pGuard2->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); else - pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pGuard2->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); pGuard2->GetMotionMaster()->MovePoint(0, BossStartMove22); } break; @@ -543,7 +543,7 @@ public: // generic boss state changes if (pBoss) { - pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pBoss->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); pBoss->SetReactState(REACT_AGGRESSIVE); if (!bForceRespawn) @@ -554,7 +554,7 @@ public: pBoss->Respawn(); pBoss->RemoveLootMode(1); } - pBoss->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pBoss->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); uiWaveCount = 0; } } @@ -750,7 +750,7 @@ public: case 3: pCyanigosa->RemoveAurasDueToSpell(CYANIGOSA_BLUE_AURA); pCyanigosa->CastSpell(pCyanigosa, CYANIGOSA_SPELL_TRANSFORM, 0); - pCyanigosa->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + pCyanigosa->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); pCyanigosa->SetReactState(REACT_AGGRESSIVE); uiCyanigosaEventTimer = 2*IN_MILLISECONDS; ++uiCyanigosaEventPhase; diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index 617ce9655a7..8b77cb250da 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -443,7 +443,7 @@ public: if (instance && !uiBoss) uiBoss = instance->GetData(DATA_WAVE_COUNT) == 6 ? instance->GetData(DATA_FIRST_BOSS) : instance->GetData(DATA_SECOND_BOSS); me->SetReactState(REACT_PASSIVE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NON_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC|UNIT_FLAG_NON_ATTACKABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp index b6e01d3188e..11fb0933b9b 100644 --- a/src/server/scripts/Northrend/borean_tundra.cpp +++ b/src/server/scripts/Northrend/borean_tundra.cpp @@ -1328,7 +1328,7 @@ public: if (uiType != POINT_MOTION_TYPE) return; - me->AddUnitState(UNIT_STAT_STUNNED); + me->AddUnitState(UNIT_STATE_STUNNED); me->CastSpell(me, SPELL_STUN, true); if (me->isSummon()) if (Unit* summoner = me->ToTempSummon()->GetSummoner()) @@ -1445,7 +1445,7 @@ public: DoScriptText(SAY_LERYSSA_1, pLeryssa); pArlos->Kill(pArlos, false); pLeryssa->RemoveAura(SPELL_STUN); - pLeryssa->ClearUnitState(UNIT_STAT_STUNNED); + pLeryssa->ClearUnitState(UNIT_STATE_STUNNED); pLeryssa->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); pLeryssa->GetMotionMaster()->MovePoint(0, 3722.114502f, 3564.201660f, 477.441437f); @@ -1495,7 +1495,7 @@ public: if (Creature* pTalbot = me->FindNearestCreature(NPC_PRINCE_VALANAR, 50.0f, true)) CAST_AI(npc_counselor_talbot::npc_counselor_talbotAI, pTalbot->GetAI())->bCheck = true; - me->AddUnitState(UNIT_STAT_STUNNED); + me->AddUnitState(UNIT_STATE_STUNNED); me->CastSpell(me, SPELL_STUN, true); if (me->isSummon()) diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp index 9eb73463795..ccb31c869a4 100644 --- a/src/server/scripts/Northrend/grizzly_hills.cpp +++ b/src/server/scripts/Northrend/grizzly_hills.cpp @@ -370,7 +370,7 @@ public: if (me->FindNearestGameObject(OBJECT_HAUNCH, 2.0f)) { me->SetStandState(UNIT_STAND_STATE_DEAD); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD); } m_uiPhase = 0; @@ -415,7 +415,7 @@ public: // call this each update tick? if (me->FindNearestCreature(TALLHORN_STAG, 0.2f)) { - me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USESTANDING); + me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING); } else if (m_uiPhase) @@ -624,7 +624,7 @@ public: uiPlayerGUID = 0; uiTimer = 0; uiChopTimer = urand(10000, 12500); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_AGGRESSIVE); } @@ -683,7 +683,7 @@ public: { if (pCaster && pCaster->GetTypeId() == TYPEID_PLAYER && pSpell->Id == SPELL_SMOKE_BOMB) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_PASSIVE); me->CombatStop(false); uiPlayerGUID = pCaster->GetGUID(); diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp index 91522503d65..8da992af8fb 100644 --- a/src/server/scripts/Northrend/icecrown.cpp +++ b/src/server/scripts/Northrend/icecrown.cpp @@ -335,6 +335,162 @@ public: } }; +/*###### +* npc_tournament_training_dummy +######*/ +enum TournamentDummy +{ + NPC_CHARGE_TARGET = 33272, + NPC_MELEE_TARGET = 33229, + NPC_RANGED_TARGET = 33243, + + SPELL_CHARGE_CREDIT = 62658, + SPELL_MELEE_CREDIT = 62672, + SPELL_RANGED_CREDIT = 62673, + + SPELL_PLAYER_THRUST = 62544, + SPELL_PLAYER_BREAK_SHIELD = 62626, + SPELL_PLAYER_CHARGE = 62874, + + SPELL_RANGED_DEFEND = 62719, + SPELL_CHARGE_DEFEND = 64100, + SPELL_VULNERABLE = 62665, + + SPELL_COUNTERATTACK = 62709, + + EVENT_DUMMY_RECAST_DEFEND = 1, + EVENT_DUMMY_RESET = 2, +}; + +class npc_tournament_training_dummy : public CreatureScript +{ + public: + npc_tournament_training_dummy(): CreatureScript("npc_tournament_training_dummy"){} + + struct npc_tournament_training_dummyAI : Scripted_NoMovementAI + { + npc_tournament_training_dummyAI(Creature* creature) : Scripted_NoMovementAI(creature) {} + + EventMap events; + bool isVulnerable; + + void Reset() + { + me->SetControlled(true, UNIT_STATE_STUNNED); + me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true); + isVulnerable = false; + + // Cast Defend spells to max stack size + switch (me->GetEntry()) + { + case NPC_CHARGE_TARGET: + DoCast(SPELL_CHARGE_DEFEND); + break; + case NPC_RANGED_TARGET: + me->CastCustomSpell(SPELL_RANGED_DEFEND, SPELLVALUE_AURA_STACK, 3, me); + break; + } + + events.Reset(); + events.ScheduleEvent(EVENT_DUMMY_RECAST_DEFEND, 5000); + } + + void EnterEvadeMode() + { + if (!_EnterEvadeMode()) + return; + + Reset(); + } + + void DamageTaken(Unit* /*attacker*/, uint32& damage) + { + damage = 0; + events.RescheduleEvent(EVENT_DUMMY_RESET, 10000); + } + + void SpellHit(Unit* caster, SpellInfo const* spell) + { + switch (me->GetEntry()) + { + case NPC_CHARGE_TARGET: + if (spell->Id == SPELL_PLAYER_CHARGE) + if (isVulnerable) + DoCast(caster, SPELL_CHARGE_CREDIT, true); + break; + case NPC_MELEE_TARGET: + if (spell->Id == SPELL_PLAYER_THRUST) + { + DoCast(caster, SPELL_MELEE_CREDIT, true); + + if (Unit* target = caster->GetVehicleBase()) + DoCast(target, SPELL_COUNTERATTACK, true); + } + break; + case NPC_RANGED_TARGET: + if (spell->Id == SPELL_PLAYER_BREAK_SHIELD) + if (isVulnerable) + DoCast(caster, SPELL_RANGED_CREDIT, true); + break; + } + + if (spell->Id == SPELL_PLAYER_BREAK_SHIELD) + if (!me->HasAura(SPELL_CHARGE_DEFEND) && !me->HasAura(SPELL_RANGED_DEFEND)) + isVulnerable = true; + } + + void UpdateAI(uint32 const diff) + { + events.Update(diff); + + switch (events.ExecuteEvent()) + { + case EVENT_DUMMY_RECAST_DEFEND: + switch (me->GetEntry()) + { + case NPC_CHARGE_TARGET: + { + if (!me->HasAura(SPELL_CHARGE_DEFEND)) + DoCast(SPELL_CHARGE_DEFEND); + break; + } + case NPC_RANGED_TARGET: + { + Aura* defend = me->GetAura(SPELL_RANGED_DEFEND); + if (!defend || defend->GetStackAmount() < 3 || defend->GetDuration() <= 8000) + DoCast(SPELL_RANGED_DEFEND); + break; + } + } + isVulnerable = false; + events.ScheduleEvent(EVENT_DUMMY_RECAST_DEFEND, 5000); + break; + case EVENT_DUMMY_RESET: + if (UpdateVictim()) + { + EnterEvadeMode(); + events.ScheduleEvent(EVENT_DUMMY_RESET, 10000); + } + break; + } + + if (!UpdateVictim()) + return; + + if (!me->HasUnitState(UNIT_STATE_STUNNED)) + me->SetControlled(true, UNIT_STATE_STUNNED); + } + + void MoveInLineOfSight(Unit* /*who*/){} + }; + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_tournament_training_dummyAI(creature); + } + +}; + void AddSC_icecrown() { new npc_arete; @@ -342,4 +498,5 @@ void AddSC_icecrown() new npc_argent_valiant; new npc_guardian_pavilion; new npc_vereth_the_cunning; + new npc_tournament_training_dummy; } diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp index c7153eb4006..40e1051f218 100644 --- a/src/server/scripts/Northrend/sholazar_basin.cpp +++ b/src/server/scripts/Northrend/sholazar_basin.cpp @@ -665,6 +665,86 @@ public: } }; +/*###### +## Quest The Lifewarden's Wrath +######*/ + +enum MiscLifewarden +{ + NPC_PRESENCE = 28563, // Freya's Presence + NPC_SABOTEUR = 28538, // Cultist Saboteur + NPC_SERVANT = 28320, // Servant of Freya + + WHISPER_ACTIVATE = 0, + + SPELL_FREYA_DUMMY = 51318, + SPELL_LIFEFORCE = 51395, + SPELL_FREYA_DUMMY_TRIGGER = 51335, + SPELL_LASHER_EMERGE = 48195, + SPELL_WILD_GROWTH = 52948, +}; + +class spell_q12620_the_lifewarden_wrath : public SpellScriptLoader +{ +public: + spell_q12620_the_lifewarden_wrath() : SpellScriptLoader("spell_q12620_the_lifewarden_wrath") { } + + class spell_q12620_the_lifewarden_wrath_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q12620_the_lifewarden_wrath_SpellScript); + + void HandleSendEvent(SpellEffIndex effIndex) + { + PreventHitDefaultEffect(effIndex); + + if (Unit* caster = GetCaster()) + { + if (Creature* presence = caster->FindNearestCreature(NPC_PRESENCE, 50.0f)) + { + presence->AI()->Talk(WHISPER_ACTIVATE, caster->GetGUID()); + presence->CastSpell(presence, SPELL_FREYA_DUMMY, true); // will target plants + // Freya Dummy could be scripted with the following code + + // Revive plants + std::list<Creature*> servants; + GetCaster()->GetCreatureListWithEntryInGrid(servants, NPC_SERVANT, 200.0f); + for (std::list<Creature*>::iterator itr = servants.begin(); itr != servants.end(); ++itr) + { + // Couldn't find a spell that does this + if ((*itr)->isDead()) + (*itr)->Respawn(true); + + (*itr)->CastSpell(*itr, SPELL_FREYA_DUMMY_TRIGGER, true); + (*itr)->CastSpell(*itr, SPELL_LASHER_EMERGE, false); + (*itr)->CastSpell(*itr, SPELL_WILD_GROWTH, false); + + if (Unit* target = (*itr)->SelectNearestTarget(150.0f)) + (*itr)->AI()->AttackStart(target); + } + + // Kill nearby enemies + std::list<Creature*> saboteurs; + caster->GetCreatureListWithEntryInGrid(saboteurs, NPC_SABOTEUR, 200.0f); + for (std::list<Creature*>::iterator itr = saboteurs.begin(); itr != saboteurs.end(); ++itr) + if ((*itr)->isAlive()) + // Lifeforce has a cast duration, it should be cast at all saboteurs one by one + presence->CastSpell((*itr), SPELL_LIFEFORCE, false); + } + } + } + + void Register() + { + OnEffectHit += SpellEffectFn(spell_q12620_the_lifewarden_wrath_SpellScript::HandleSendEvent, EFFECT_0, SPELL_EFFECT_SEND_EVENT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_q12620_the_lifewarden_wrath_SpellScript(); + } +}; + void AddSC_sholazar_basin() { new npc_injured_rainspeaker_oracle(); @@ -674,4 +754,5 @@ void AddSC_sholazar_basin() new npc_engineer_helice(); new npc_adventurous_dwarf(); new npc_jungle_punch_target(); + new spell_q12620_the_lifewarden_wrath(); } diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp index 2b73d57365a..0af82345dce 100644 --- a/src/server/scripts/Northrend/zuldrak.cpp +++ b/src/server/scripts/Northrend/zuldrak.cpp @@ -586,7 +586,7 @@ public: { npc_orinoko_tuskbreakerAI(Creature* creature) : ScriptedAI(creature) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_PASSIVE); } @@ -622,7 +622,7 @@ public: if (uiType != POINT_MOTION_TYPE) return; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_AGGRESSIVE); me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); uiBattleShoutTimer = 7000; @@ -734,7 +734,7 @@ public: void Reset() { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_PASSIVE); uiChargeTimer = 15000; uiUppercutTimer = 12000; @@ -747,7 +747,7 @@ public: { case 6: me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_AGGRESSIVE); break; } @@ -914,7 +914,7 @@ public: { npc_stinkbeardAI(Creature* creature) : npc_escortAI(creature) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_PASSIVE); Start(true, true, 0, NULL); SetDespawnAtEnd(false); @@ -940,7 +940,7 @@ public: switch (uiI) { case 7: - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetReactState(REACT_AGGRESSIVE); me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); break; diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp index a8d1f22bd00..d359917ab28 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp @@ -82,7 +82,7 @@ public: summoned->CastSpell(summoned, SPELL_FOCUS_FIRE_VISUAL, false); summoned->setFaction(me->getFaction()); summoned->SetLevel(me->getLevel()); - summoned->AddUnitState(UNIT_STAT_ROOT); + summoned->AddUnitState(UNIT_STATE_ROOT); if (Unit* pFocusedTarget = Unit::GetUnit(*me, FocusedTargetGUID)) summoned->AI()->AttackStart(pFocusedTarget); diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index c17b6d5baf3..58f0e10c950 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -1865,7 +1865,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset() TransformCount = 0; me->SetDisplayId(21135); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); SetEquipmentSlots(false, EQUIP_UNEQUIP, EQUIP_UNEQUIP, EQUIP_NO_CHANGE); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index 3c06efefb08..0ed9d8e7833 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -136,7 +136,7 @@ public: DoCast(me, SPELL_SUBMERGE);//submerge anim me->SetVisible(false);//we start invis under water, submerged me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } void JustDied(Unit* /*Killer*/) @@ -205,7 +205,7 @@ public: { WaitTimer = 3000; CanStartEvent = true;//fresh fished from pool - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } else @@ -325,7 +325,7 @@ public: Submerged = false; me->InterruptNonMeleeSpells(false);//shouldn't be any me->RemoveAllAuras(); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); me->RemoveFlag(UNIT_NPC_EMOTESTATE, EMOTE_STATE_SUBMERGED); DoCast(me, SPELL_EMERGE, true); Spawned = false; @@ -344,7 +344,7 @@ public: if (!Spawned) { - me->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); //spawn adds for (uint8 i = 0; i < 9; ++i) { diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index 71e773042b7..ecea5e6abb4 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -337,7 +337,7 @@ class boss_vazruden_the_herald : public CreatureScript VazrudenGUID = 0; } summoned = false; - me->ClearUnitState(UNIT_STAT_ROOT); + me->ClearUnitState(UNIT_STATE_ROOT); me->SetVisible(true); } } @@ -352,7 +352,7 @@ class boss_vazruden_the_herald : public CreatureScript NazanGUID = Nazan->GetGUID(); summoned = true; me->SetVisible(false); - me->AddUnitState(UNIT_STAT_ROOT); + me->AddUnitState(UNIT_STATE_ROOT); } } diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index 1679efb5525..c355079e0e8 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -252,8 +252,8 @@ class boss_magtheridon : public CreatureScript me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); - me->AddUnitState(UNIT_STAT_STUNNED); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); + me->AddUnitState(UNIT_STATE_STUNNED); DoCast(me, SPELL_SHADOW_CAGE_C, true); } @@ -334,7 +334,7 @@ class boss_magtheridon : public CreatureScript void AttackStart(Unit* who) { - if (!me->HasUnitState(UNIT_STAT_STUNNED)) + if (!me->HasUnitState(UNIT_STATE_STUNNED)) ScriptedAI::AttackStart(who); } @@ -388,7 +388,7 @@ class boss_magtheridon : public CreatureScript if (BlastNova_Timer <= diff) { // to avoid earthquake interruption - if (!me->HasUnitState(UNIT_STAT_STUNNED)) + if (!me->HasUnitState(UNIT_STATE_STUNNED)) { DoScriptText(EMOTE_BLASTNOVA, me); DoCast(me, SPELL_BLASTNOVA); @@ -431,7 +431,7 @@ class boss_magtheridon : public CreatureScript if (!Phase3 && HealthBelowPct(30) && !me->IsNonMeleeSpellCasted(false) // blast nova - && !me->HasUnitState(UNIT_STAT_STUNNED)) // shadow cage and earthquake + && !me->HasUnitState(UNIT_STATE_STUNNED)) // shadow cage and earthquake { Phase3 = true; DoScriptText(SAY_CHAMBER_DESTROY, me); diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp index 9d52a0a3e87..caaedc4c51b 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp @@ -223,7 +223,7 @@ class instance_magtheridons_lair : public InstanceMapScript Creature* Magtheridon = instance->GetCreature(MagtheridonGUID); if (Magtheridon && Magtheridon->isAlive()) { - Magtheridon->ClearUnitState(UNIT_STAT_STUNNED); + Magtheridon->ClearUnitState(UNIT_STATE_STUNNED); Magtheridon->AI()->AttackStart(Magtheridon->SelectNearestTarget(999)); } CageTimer = 0; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index a45576f8884..904b2851816 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -397,7 +397,7 @@ class boss_kaelthas : public CreatureScript void MoveInLineOfSight(Unit* who) { - if (!me->HasUnitState(UNIT_STAT_STUNNED) && me->canCreatureAttack(who)) + if (!me->HasUnitState(UNIT_STATE_STUNNED) && me->canCreatureAttack(who)) { if (!me->canFly() && me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE) return; diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp index 327ca289553..de86ec8672c 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp @@ -89,7 +89,7 @@ class boss_harbinger_skyriss : public CreatureScript void Reset() { if (!Intro) - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); IsImage33 = false; IsImage66 = false; @@ -184,7 +184,7 @@ class boss_harbinger_skyriss : public CreatureScript Intro_Timer = 3000; break; case 3: - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); Intro = true; break; } diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp index 4a83181159c..2f6e0823da1 100644 --- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp +++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp @@ -110,7 +110,7 @@ class boss_doomlord_kazzak : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) diff --git a/src/server/scripts/Outland/boss_doomwalker.cpp b/src/server/scripts/Outland/boss_doomwalker.cpp index 883601632b8..c4bd232cc85 100644 --- a/src/server/scripts/Outland/boss_doomwalker.cpp +++ b/src/server/scripts/Outland/boss_doomwalker.cpp @@ -103,7 +103,7 @@ class boss_doomwalker : public CreatureScript _events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = _events.ExecuteEvent()) diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index c27ad8e7948..668db2efcbb 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -632,7 +632,7 @@ public: if (!UpdateVictim()) return; - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; if (ChainLightningTimer <= diff) diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index efebf7dfe94..79811069402 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -796,7 +796,7 @@ public: Materialize = true; } - if (me->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || me->HasUnitState(UNIT_STAT_ROOT)) // if the mob is rooted/slowed by spells eg.: Entangling Roots, Frost Nova, Hamstring, Crippling Poison, etc. => remove it + if (me->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || me->HasUnitState(UNIT_STATE_ROOT)) // if the mob is rooted/slowed by spells eg.: Entangling Roots, Frost Nova, Hamstring, Crippling Poison, etc. => remove it DoCast(me, SPELL_PHASE_SLIP); if (!UpdateVictim()) diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp index e4c4e020b0f..19c4754c4fd 100644 --- a/src/server/scripts/Outland/shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/shadowmoon_valley.cpp @@ -117,7 +117,7 @@ public: { bIsEating = true; EatTimer = 7000; - me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACKUNARMED); + me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK_UNARMED); } } @@ -1195,7 +1195,7 @@ public: AggroTargetGUID = 0; Timers = false; - me->AddUnitState(UNIT_STAT_ROOT); + me->AddUnitState(UNIT_STATE_ROOT); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->SetTarget(0); } @@ -1239,7 +1239,7 @@ public: if (Player* AggroTarget = (Unit::GetPlayer(*me, AggroTargetGUID))) { me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - me->ClearUnitState(UNIT_STAT_ROOT); + me->ClearUnitState(UNIT_STATE_ROOT); float x, y, z; AggroTarget->GetPosition(x, y, z); diff --git a/src/server/scripts/Spells/CMakeLists.txt b/src/server/scripts/Spells/CMakeLists.txt index 0df7cf907b6..496324e4de9 100644 --- a/src/server/scripts/Spells/CMakeLists.txt +++ b/src/server/scripts/Spells/CMakeLists.txt @@ -23,6 +23,7 @@ set(scripts_STAT_SRCS Spells/spell_mage.cpp Spells/spell_paladin.cpp Spells/spell_item.cpp + Spells/spell_holiday.cpp ) message(" -> Prepared: Spells") diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 3d552901295..9899e50cd28 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -1652,7 +1652,7 @@ enum BreakShieldSpells class spell_gen_break_shield: public SpellScriptLoader { public: - spell_gen_break_shield() : SpellScriptLoader("spell_gen_break_shield") { } + spell_gen_break_shield(const char* name) : SpellScriptLoader(name) {} class spell_gen_break_shield_SpellScript : public SpellScript { @@ -2041,11 +2041,8 @@ class spell_gen_summon_tournament_mount : public SpellScriptLoader SpellCastResult CheckIfLanceEquiped() { - if (GetCaster()->HasAuraType(SPELL_AURA_MOD_SHAPESHIFT)) - { - SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_CANT_MOUNT_WITH_SHAPESHIFT); - return SPELL_FAILED_CUSTOM_ERROR; - } + if (GetCaster()->IsInDisallowedMountForm()) + GetCaster()->RemoveAurasByType(SPELL_AURA_MOD_SHAPESHIFT); if (!GetCaster()->HasAura(SPELL_LANCE_EQUIPPED)) { @@ -2390,7 +2387,8 @@ void AddSC_generic_spell_scripts() new spell_gen_dalaran_disguise("spell_gen_sunreaver_disguise"); new spell_gen_dalaran_disguise("spell_gen_silver_covenant_disguise"); new spell_gen_elune_candle(); - new spell_gen_break_shield(); + new spell_gen_break_shield("spell_gen_break_shield"); + new spell_gen_break_shield("spell_gen_tournament_counterattack"); new spell_gen_mounted_charge(); new spell_gen_defend(); new spell_gen_tournament_duel(); diff --git a/src/server/scripts/Spells/spell_holiday.cpp b/src/server/scripts/Spells/spell_holiday.cpp new file mode 100644 index 00000000000..dabe978b58c --- /dev/null +++ b/src/server/scripts/Spells/spell_holiday.cpp @@ -0,0 +1,110 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/* + * Spells used in holidays/game events that do not fit any other category. + * Scriptnames in this file should be prefixed with "spell_#holidayname_". + */ + +#include "ScriptPCH.h" + +// 45102 Romantic Picnic +enum SpellsPicnic +{ + SPELL_BASKET_CHECK = 45119, // Holiday - Valentine - Romantic Picnic Near Basket Check + SPELL_MEAL_PERIODIC = 45103, // Holiday - Valentine - Romantic Picnic Meal Periodic - effect dummy + SPELL_MEAL_EAT_VISUAL = 45120, // Holiday - Valentine - Romantic Picnic Meal Eat Visual + //SPELL_MEAL_PARTICLE = 45114, // Holiday - Valentine - Romantic Picnic Meal Particle - unused + SPELL_DRINK_VISUAL = 45121, // Holiday - Valentine - Romantic Picnic Drink Visual + SPELL_ROMANTIC_PICNIC_ACHIEV = 45123, // Romantic Picnic periodic = 5000 +}; + +class spell_love_is_in_the_air_romantic_picnic : public SpellScriptLoader +{ + public: + spell_love_is_in_the_air_romantic_picnic() : SpellScriptLoader("spell_love_is_in_the_air_romantic_picnic") { } + + class spell_love_is_in_the_air_romantic_picnic_AuraScript : public AuraScript + { + PrepareAuraScript(spell_love_is_in_the_air_romantic_picnic_AuraScript); + + void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + Unit* target = GetTarget(); + target->SetStandState(UNIT_STAND_STATE_SIT); + target->CastSpell(target, SPELL_MEAL_PERIODIC, false); + } + + void OnPeriodic(AuraEffect const* /*aurEff*/) + { + // Every 5 seconds + Unit* target = GetTarget(); + Unit* caster = GetCaster(); + + // If our player is no longer sit, remove all auras + if (target->getStandState() != UNIT_STAND_STATE_SIT) + { + target->RemoveAura(SPELL_ROMANTIC_PICNIC_ACHIEV); + target->RemoveAura(GetAura()); + return; + } + + target->CastSpell(target, SPELL_BASKET_CHECK, false); // unknown use, it targets Romantic Basket + target->CastSpell(target, RAND(SPELL_MEAL_EAT_VISUAL, SPELL_DRINK_VISUAL), false); + + bool foundSomeone = false; + // For nearby players, check if they have the same aura. If so, cast Romantic Picnic (45123) + // required by achievement and "hearts" visual + std::list<Player*> playerList; + Trinity::AnyPlayerInObjectRangeCheck checker(target, INTERACTION_DISTANCE*2); + Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(target, playerList, checker); + target->VisitNearbyWorldObject(INTERACTION_DISTANCE*2, searcher); + for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr) + { + if ((*itr) != target && (*itr)->HasAura(GetId())) // && (*itr)->getStandState() == UNIT_STAND_STATE_SIT) + { + if (caster) + { + caster->CastSpell(*itr, SPELL_ROMANTIC_PICNIC_ACHIEV, true); + caster->CastSpell(target, SPELL_ROMANTIC_PICNIC_ACHIEV, true); + } + foundSomeone = true; + // break; + } + } + + if (!foundSomeone && target->HasAura(SPELL_ROMANTIC_PICNIC_ACHIEV)) + target->RemoveAura(SPELL_ROMANTIC_PICNIC_ACHIEV); + } + + void Register() + { + AfterEffectApply += AuraEffectApplyFn(spell_love_is_in_the_air_romantic_picnic_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); + OnEffectPeriodic += AuraEffectPeriodicFn(spell_love_is_in_the_air_romantic_picnic_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_love_is_in_the_air_romantic_picnic_AuraScript(); + } +}; + +void AddSC_holiday_spell_scripts() +{ + new spell_love_is_in_the_air_romantic_picnic(); +} diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index d266b42f50a..940e494f18f 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -223,13 +223,13 @@ public: void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { Unit* target = GetTarget(); - target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); - target->AddUnitState(UNIT_STAT_ROOT); + target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); + target->AddUnitState(UNIT_STATE_ROOT); } void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) { - GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + GetTarget()->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } void Register() diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp index 9deecea01ba..9f652e7a859 100644 --- a/src/server/scripts/World/boss_emerald_dragons.cpp +++ b/src/server/scripts/World/boss_emerald_dragons.cpp @@ -144,7 +144,7 @@ struct emerald_dragonAI : public WorldBossAI events.Update(diff); - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; while (uint32 eventId = events.ExecuteEvent()) diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp index 521e38a7061..165ef9f18b1 100644 --- a/src/server/scripts/World/item_scripts.cpp +++ b/src/server/scripts/World/item_scripts.cpp @@ -242,7 +242,7 @@ public: { summon->SetVisible(false); summon->SetReactState(REACT_PASSIVE); - summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); + summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } return false; } diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 9227c0c1138..13609a490e5 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -1738,6 +1738,12 @@ public: if (!UpdateVictim()) return; + if (me->getVictim()->HasBreakableByDamageCrowdControlAura(me)) + { + me->InterruptNonMeleeSpells(false); + return; + } + if (SpellTimer <= diff) { if (IsViper) //Viper @@ -1910,7 +1916,7 @@ public: Unit* owner = me->GetCharmerOrOwner(); me->CombatStop(true); - if (owner && !me->HasUnitState(UNIT_STAT_FOLLOW)) + if (owner && !me->HasUnitState(UNIT_STATE_FOLLOW)) { me->GetMotionMaster()->Clear(false); me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle(), MOTION_SLOT_ACTIVE); @@ -2069,7 +2075,7 @@ public: void Reset() { - me->SetControlled(true, UNIT_STAT_STUNNED);//disable rotate + me->SetControlled(true, UNIT_STATE_STUNNED);//disable rotate me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);//imune to knock aways like blast wave ResetTimer = 5000; @@ -2101,8 +2107,8 @@ public: if (!UpdateVictim()) return; - if (!me->HasUnitState(UNIT_STAT_STUNNED)) - me->SetControlled(true, UNIT_STAT_STUNNED);//disable rotate + if (!me->HasUnitState(UNIT_STATE_STUNNED)) + me->SetControlled(true, UNIT_STATE_STUNNED);//disable rotate if (Entry != NPC_ADVANCED_TARGET_DUMMY && Entry != NPC_TARGET_DUMMY) { @@ -2203,7 +2209,7 @@ public: if (!UpdateVictim()) return; - if (me->HasUnitState(UNIT_STAT_CASTING)) + if (me->HasUnitState(UNIT_STATE_CASTING)) return; if (FireShield_Timer <= diff) @@ -3044,6 +3050,100 @@ public: } }; +/*##### +# npc_spring_rabbit +#####*/ + +enum rabbitSpells +{ + SPELL_SPRING_FLING = 61875, + SPELL_SPRING_RABBIT_JUMP = 61724, + SPELL_SPRING_RABBIT_WANDER = 61726, + SPELL_SUMMON_BABY_BUNNY = 61727, + SPELL_SPRING_RABBIT_IN_LOVE = 61728, + NPC_SPRING_RABBIT = 32791 +}; + +class npc_spring_rabbit : public CreatureScript +{ +public: + npc_spring_rabbit() : CreatureScript("npc_spring_rabbit") { } + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_spring_rabbitAI(creature); + } + + struct npc_spring_rabbitAI : public ScriptedAI + { + npc_spring_rabbitAI(Creature* c) : ScriptedAI(c) { } + + bool inLove; + uint32 jumpTimer; + uint32 bunnyTimer; + uint32 searchTimer; + uint64 rabbitGUID; + + void Reset() + { + inLove = false; + rabbitGUID = 0; + jumpTimer = urand(5000, 10000); + bunnyTimer = urand(10000, 20000); + searchTimer = urand(5000, 10000); + if (Unit* owner = me->GetOwner()) + me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); + } + + void EnterCombat(Unit * /*who*/) { } + + void DoAction(const int32 /*param*/) + { + inLove = true; + if (Unit* owner = me->GetOwner()) + owner->CastSpell(owner, SPELL_SPRING_FLING, true); + } + + void UpdateAI(const uint32 diff) + { + if (inLove) + { + if (jumpTimer <= diff) + { + if (Unit* rabbit = Unit::GetUnit(*me, rabbitGUID)) + DoCast(rabbit, SPELL_SPRING_RABBIT_JUMP); + jumpTimer = urand(5000, 10000); + } else jumpTimer -= diff; + + if (bunnyTimer <= diff) + { + DoCast(SPELL_SUMMON_BABY_BUNNY); + bunnyTimer = urand(20000, 40000); + } else bunnyTimer -= diff; + } + else + { + if (searchTimer <= diff) + { + if (Creature* rabbit = me->FindNearestCreature(NPC_SPRING_RABBIT, 10.0f)) + { + if (rabbit == me || rabbit->HasAura(SPELL_SPRING_RABBIT_IN_LOVE)) + return; + + me->AddAura(SPELL_SPRING_RABBIT_IN_LOVE, me); + DoAction(1); + rabbit->AddAura(SPELL_SPRING_RABBIT_IN_LOVE, rabbit); + rabbit->AI()->DoAction(1); + rabbit->CastSpell(rabbit, SPELL_SPRING_RABBIT_JUMP, true); + rabbitGUID = rabbit->GetGUID(); + } + searchTimer = urand(5000, 10000); + } else searchTimer -= diff; + } + } + }; +}; + void AddSC_npcs_special() { new npc_air_force_bots; @@ -3077,5 +3177,6 @@ void AddSC_npcs_special() new npc_fire_elemental; new npc_earth_elemental; new npc_firework; + new npc_spring_rabbit(); } diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 1e37f50aa63..df46cccb9cf 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -1249,6 +1249,22 @@ Quests.HighLevelHideDiff = 7 Quests.IgnoreRaid = 0 # +# Quests.IgnoreAutoAccept +# Description: Ignore auto accept flag. Clients will have to manually accept all quests. +# Default: 0 - (Disabled, DB values determine if quest is marked auto accept or not.) +# 1 - (Enabled, clients will not be told to automatically accept any quest.) + +Quests.IgnoreAutoAccept = 0 + +# +# Quests.IgnoreAutoComplete +# Description: Ignore auto complete flag. Clients will have to manually complete all quests. +# Default: 0 - (Disabled, DB values determine if quest is marked auto complete or not.) +# 1 - (Enabled, clients will not be told to automatically complete any quest.) + +Quests.IgnoreAutoComplete = 0 + +# # Guild.EventLogRecordsCount # Description: Number of log entries for guild events that are stored per guild. Old entries # will be overwritten if the number of log entries exceed the configured value. |
