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-rw-r--r--src/common/Collision/Management/IVMapManager.h2
-rw-r--r--src/common/Collision/Management/VMapManager2.cpp123
-rw-r--r--src/common/Collision/Management/VMapManager2.h18
-rw-r--r--src/common/Collision/Maps/MapTree.cpp97
-rw-r--r--src/common/Collision/Maps/MapTree.h16
-rw-r--r--src/common/Collision/Maps/TileAssembler.cpp34
-rw-r--r--src/common/Collision/Maps/TileAssembler.h8
-rw-r--r--src/common/Collision/Models/ModelInstance.h5
-rw-r--r--src/common/Collision/VMapDefinitions.h4
-rw-r--r--src/server/game/World/World.cpp8
-rw-r--r--src/tools/mmaps_generator/MapBuilder.cpp2
-rw-r--r--src/tools/vmap4_extractor/adtfile.cpp49
-rw-r--r--src/tools/vmap4_extractor/adtfile.h23
-rw-r--r--src/tools/vmap4_extractor/model.cpp33
-rw-r--r--src/tools/vmap4_extractor/model.h3
-rw-r--r--src/tools/vmap4_extractor/vmapexport.cpp93
-rw-r--r--src/tools/vmap4_extractor/vmapexport.h5
-rw-r--r--src/tools/vmap4_extractor/wdtfile.cpp75
-rw-r--r--src/tools/vmap4_extractor/wdtfile.h25
-rw-r--r--src/tools/vmap4_extractor/wmo.cpp43
-rw-r--r--src/tools/vmap4_extractor/wmo.h3
21 files changed, 474 insertions, 195 deletions
diff --git a/src/common/Collision/Management/IVMapManager.h b/src/common/Collision/Management/IVMapManager.h
index cec5657f5ed..922549f53da 100644
--- a/src/common/Collision/Management/IVMapManager.h
+++ b/src/common/Collision/Management/IVMapManager.h
@@ -94,6 +94,8 @@ namespace VMAP
*/
virtual bool getAreaInfo(unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const=0;
virtual bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const=0;
+
+ virtual int32 GetDistanceToClosestPrimaryTile(uint32 mapId, int32 x, int32 y) const = 0;
};
}
diff --git a/src/common/Collision/Management/VMapManager2.cpp b/src/common/Collision/Management/VMapManager2.cpp
index 354e3c03b87..9e5955b8794 100644
--- a/src/common/Collision/Management/VMapManager2.cpp
+++ b/src/common/Collision/Management/VMapManager2.cpp
@@ -40,23 +40,35 @@ namespace VMAP
thread_safe_environment = true;
}
- VMapManager2::~VMapManager2(void)
+ VMapManager2::~VMapManager2()
{
- for (InstanceTreeMap::iterator i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i)
- {
+ for (auto i = iInstanceMapTrees.begin(); i != iInstanceMapTrees.end(); ++i)
delete i->second;
- }
- for (ModelFileMap::iterator i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i)
- {
+
+ for (auto i = iLoadedModelFiles.begin(); i != iLoadedModelFiles.end(); ++i)
delete i->second.getModel();
- }
}
- void VMapManager2::InitializeThreadUnsafe(const std::vector<uint32>& mapIds)
+ InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const
+ {
+ // return the iterator if found or end() if not found/NULL
+ auto itr = iInstanceMapTrees.find(mapId);
+ if (itr != iInstanceMapTrees.cend() && !itr->second)
+ itr = iInstanceMapTrees.cend();
+
+ return itr;
+ }
+
+ void VMapManager2::InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData)
{
// the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime
- for (uint32 const& mapId : mapIds)
- iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId, nullptr));
+ iChildMapData = mapData;
+ for (std::pair<uint32 const, std::vector<uint32>> const& mapId : mapData)
+ {
+ iInstanceMapTrees.insert(InstanceTreeMap::value_type(mapId.first, nullptr));
+ for (uint32 childMapId : mapId.second)
+ iParentMapData[childMapId] = mapId.first;
+ }
thread_safe_environment = false;
}
@@ -87,8 +99,15 @@ namespace VMAP
int result = VMAP_LOAD_RESULT_IGNORED;
if (isMapLoadingEnabled())
{
- if (_loadMap(mapId, basePath, x, y))
+ if (loadSingleMap(mapId, basePath, x, y))
+ {
result = VMAP_LOAD_RESULT_OK;
+ auto childMaps = iChildMapData.find(mapId);
+ if (childMaps != iChildMapData.end())
+ for (uint32 childMapId : childMaps->second)
+ if (!loadSingleMap(childMapId, basePath, x, y))
+ result = VMAP_LOAD_RESULT_ERROR;
+ }
else
result = VMAP_LOAD_RESULT_ERROR;
}
@@ -96,20 +115,10 @@ namespace VMAP
return result;
}
- InstanceTreeMap::const_iterator VMapManager2::GetMapTree(uint32 mapId) const
- {
- // return the iterator if found or end() if not found/NULL
- InstanceTreeMap::const_iterator itr = iInstanceMapTrees.find(mapId);
- if (itr != iInstanceMapTrees.cend() && !itr->second)
- itr = iInstanceMapTrees.cend();
-
- return itr;
- }
-
// load one tile (internal use only)
- bool VMapManager2::_loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY)
+ bool VMapManager2::loadSingleMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY)
{
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
+ auto instanceTree = iInstanceMapTrees.find(mapId);
if (instanceTree == iInstanceMapTrees.end())
{
if (thread_safe_environment)
@@ -134,12 +143,22 @@ namespace VMAP
return instanceTree->second->LoadMapTile(tileX, tileY, this);
}
- void VMapManager2::unloadMap(unsigned int mapId)
+ void VMapManager2::unloadMap(unsigned int mapId, int x, int y)
{
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
+ auto childMaps = iChildMapData.find(mapId);
+ if (childMaps != iChildMapData.end())
+ for (uint32 childMapId : childMaps->second)
+ unloadSingleMap(childMapId, x, y);
+
+ unloadSingleMap(mapId, x, y);
+ }
+
+ void VMapManager2::unloadSingleMap(uint32 mapId, int x, int y)
+ {
+ auto instanceTree = iInstanceMapTrees.find(mapId);
if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
{
- instanceTree->second->UnloadMap(this);
+ instanceTree->second->UnloadMapTile(x, y, this);
if (instanceTree->second->numLoadedTiles() == 0)
{
delete instanceTree->second;
@@ -148,12 +167,22 @@ namespace VMAP
}
}
- void VMapManager2::unloadMap(unsigned int mapId, int x, int y)
+ void VMapManager2::unloadMap(unsigned int mapId)
+ {
+ auto childMaps = iChildMapData.find(mapId);
+ if (childMaps != iChildMapData.end())
+ for (uint32 childMapId : childMaps->second)
+ unloadSingleMap(childMapId);
+
+ unloadSingleMap(mapId);
+ }
+
+ void VMapManager2::unloadSingleMap(uint32 mapId)
{
- InstanceTreeMap::iterator instanceTree = iInstanceMapTrees.find(mapId);
+ auto instanceTree = iInstanceMapTrees.find(mapId);
if (instanceTree != iInstanceMapTrees.end() && instanceTree->second)
{
- instanceTree->second->UnloadMapTile(x, y, this);
+ instanceTree->second->UnloadMap(this);
if (instanceTree->second->numLoadedTiles() == 0)
{
delete instanceTree->second;
@@ -167,15 +196,13 @@ namespace VMAP
if (!isLineOfSightCalcEnabled() || IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
return true;
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ auto instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
Vector3 pos2 = convertPositionToInternalRep(x2, y2, z2);
if (pos1 != pos2)
- {
return instanceTree->second->isInLineOfSight(pos1, pos2);
- }
}
return true;
@@ -189,7 +216,7 @@ namespace VMAP
{
if (isLineOfSightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LOS))
{
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ auto instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
Vector3 pos1 = convertPositionToInternalRep(x1, y1, z1);
@@ -219,7 +246,7 @@ namespace VMAP
{
if (isHeightCalcEnabled() && !IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_HEIGHT))
{
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ auto instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
Vector3 pos = convertPositionToInternalRep(x, y, z);
@@ -238,7 +265,7 @@ namespace VMAP
{
if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_AREAFLAG))
{
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ auto instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
Vector3 pos = convertPositionToInternalRep(x, y, z);
@@ -256,7 +283,7 @@ namespace VMAP
{
if (!IsVMAPDisabledForPtr(mapId, VMAP_DISABLE_LIQUIDSTATUS))
{
- InstanceTreeMap::const_iterator instanceTree = GetMapTree(mapId);
+ auto instanceTree = GetMapTree(mapId);
if (instanceTree != iInstanceMapTrees.end())
{
LocationInfo info;
@@ -279,12 +306,21 @@ namespace VMAP
return false;
}
+ int32 VMapManager2::GetDistanceToClosestPrimaryTile(uint32 mapId, int32 x, int32 y) const
+ {
+ auto instanceTree = GetMapTree(mapId);
+ if (instanceTree != iInstanceMapTrees.end())
+ return instanceTree->second->GetDistanceToClosestPrimaryTile(x, y);
+
+ return std::numeric_limits<int32>::max();
+ }
+
WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename)
{
//! Critical section, thread safe access to iLoadedModelFiles
std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
- ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
+ auto model = iLoadedModelFiles.find(filename);
if (model == iLoadedModelFiles.end())
{
WorldModel* worldmodel = new WorldModel();
@@ -307,7 +343,7 @@ namespace VMAP
//! Critical section, thread safe access to iLoadedModelFiles
std::lock_guard<std::mutex> lock(LoadedModelFilesLock);
- ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
+ auto model = iLoadedModelFiles.find(filename);
if (model == iLoadedModelFiles.end())
{
VMAP_ERROR_LOG("misc", "VMapManager2: trying to unload non-loaded file '%s'", filename.c_str());
@@ -323,7 +359,7 @@ namespace VMAP
bool VMapManager2::existsMap(const char* basePath, unsigned int mapId, int x, int y)
{
- return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y);
+ return StaticMapTree::CanLoadMap(std::string(basePath), mapId, x, y, this);
}
void VMapManager2::getInstanceMapTree(InstanceTreeMap &instanceMapTree)
@@ -331,4 +367,13 @@ namespace VMAP
instanceMapTree = iInstanceMapTrees;
}
+ int32 VMapManager2::getParentMapId(uint32 mapId) const
+ {
+ auto itr = iParentMapData.find(mapId);
+ if (itr != iParentMapData.end())
+ return int32(itr->second);
+
+ return -1;
+ }
+
} // namespace VMAP
diff --git a/src/common/Collision/Management/VMapManager2.h b/src/common/Collision/Management/VMapManager2.h
index ba48c8cae34..fb23f6e239f 100644
--- a/src/common/Collision/Management/VMapManager2.h
+++ b/src/common/Collision/Management/VMapManager2.h
@@ -81,13 +81,12 @@ namespace VMAP
// Tree to check collision
ModelFileMap iLoadedModelFiles;
InstanceTreeMap iInstanceMapTrees;
+ std::unordered_map<uint32, std::vector<uint32>> iChildMapData;
+ std::unordered_map<uint32, uint32> iParentMapData;
bool thread_safe_environment;
// Mutex for iLoadedModelFiles
std::mutex LoadedModelFilesLock;
- bool _loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY);
- /* void _unloadMap(uint32 pMapId, uint32 x, uint32 y); */
-
static uint32 GetLiquidFlagsDummy(uint32) { return 0; }
static bool IsVMAPDisabledForDummy(uint32 /*entry*/, uint8 /*flags*/) { return false; }
@@ -99,13 +98,18 @@ namespace VMAP
static std::string getMapFileName(unsigned int mapId);
VMapManager2();
- ~VMapManager2(void);
+ ~VMapManager2();
+
+ void InitializeThreadUnsafe(std::unordered_map<uint32, std::vector<uint32>> const& mapData);
- void InitializeThreadUnsafe(const std::vector<uint32>& mapIds);
int loadMap(const char* pBasePath, unsigned int mapId, int x, int y) override;
+ bool loadSingleMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY);
void unloadMap(unsigned int mapId, int x, int y) override;
+ void unloadSingleMap(uint32 mapId, int x, int y);
+
void unloadMap(unsigned int mapId) override;
+ void unloadSingleMap(uint32 mapId);
bool isInLineOfSight(unsigned int mapId, float x1, float y1, float z1, float x2, float y2, float z2) override ;
/**
@@ -119,6 +123,8 @@ namespace VMAP
bool getAreaInfo(unsigned int pMapId, float x, float y, float& z, uint32& flags, int32& adtId, int32& rootId, int32& groupId) const override;
bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 reqLiquidType, float& level, float& floor, uint32& type) const override;
+ int32 GetDistanceToClosestPrimaryTile(uint32 mapId, int32 x, int32 y) const override;
+
WorldModel* acquireModelInstance(const std::string& basepath, const std::string& filename);
void releaseModelInstance(const std::string& filename);
@@ -131,6 +137,8 @@ namespace VMAP
void getInstanceMapTree(InstanceTreeMap &instanceMapTree);
+ int32 getParentMapId(uint32 mapId) const;
+
typedef uint32(*GetLiquidFlagsFn)(uint32 liquidType);
GetLiquidFlagsFn GetLiquidFlagsPtr;
diff --git a/src/common/Collision/Maps/MapTree.cpp b/src/common/Collision/Maps/MapTree.cpp
index 894705c56cc..55ff1711a54 100644
--- a/src/common/Collision/Maps/MapTree.cpp
+++ b/src/common/Collision/Maps/MapTree.cpp
@@ -237,9 +237,29 @@ namespace VMAP
return(height);
}
+ StaticMapTree::TileFileOpenResult StaticMapTree::OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm)
+ {
+ TileFileOpenResult result;
+ result.Name = basePath + getTileFileName(mapID, tileX, tileY);
+ result.File = fopen(result.Name.c_str(), "rb");
+ result.IsPrimary = true;
+ if (!result.File)
+ {
+ int32 parentMapId = vm->getParentMapId(mapID);
+ if (parentMapId != -1)
+ {
+ result.Name = basePath + getTileFileName(parentMapId, tileX, tileY);
+ result.File = fopen(result.Name.c_str(), "rb");
+ result.IsPrimary = false;
+ }
+ }
+
+ return result;
+ }
+
//=========================================================
- bool StaticMapTree::CanLoadMap(const std::string &vmapPath, uint32 mapID, uint32 tileX, uint32 tileY)
+ bool StaticMapTree::CanLoadMap(const std::string &vmapPath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm)
{
std::string basePath = vmapPath;
if (basePath.length() > 0 && basePath[basePath.length()-1] != '/' && basePath[basePath.length()-1] != '\\')
@@ -259,8 +279,7 @@ namespace VMAP
}
if (tiled)
{
- std::string tilefile = basePath + getTileFileName(mapID, tileX, tileY);
- FILE* tf = fopen(tilefile.c_str(), "rb");
+ FILE* tf = OpenMapTileFile(basePath, mapID, tileX, tileY, vm).File;
if (!tf)
success = false;
else
@@ -321,6 +340,22 @@ namespace VMAP
}
}
+ if (success)
+ {
+ success = readChunk(rf, chunk, "SIDX", 4);
+ uint32 spawnIndicesSize = 0;
+ uint32 spawnId;
+ uint32 spawnIndex;
+ if (success && fread(&spawnIndicesSize, sizeof(uint32), 1, rf) != 1) success = false;
+ for (uint32 i = 0; i < spawnIndicesSize && success; ++i)
+ {
+ if (fread(&spawnId, sizeof(uint32), 1, rf) == 1 && fread(&spawnIndex, sizeof(uint32), 1, rf) == 1)
+ iSpawnIndices[spawnId] = spawnIndex;
+ else
+ success = false;
+ }
+ }
+
fclose(rf);
return success;
}
@@ -337,6 +372,7 @@ namespace VMAP
}
iLoadedSpawns.clear();
iLoadedTiles.clear();
+ iLoadedPrimaryTiles.clear();
}
//=========================================================
@@ -357,22 +393,21 @@ namespace VMAP
}
bool result = true;
- std::string tilefile = iBasePath + getTileFileName(iMapID, tileX, tileY);
- FILE* tf = fopen(tilefile.c_str(), "rb");
- if (tf)
+ TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm);
+ if (fileResult.File)
{
char chunk[8];
- if (!readChunk(tf, chunk, VMAP_MAGIC, 8))
+ if (!readChunk(fileResult.File, chunk, VMAP_MAGIC, 8))
result = false;
uint32 numSpawns = 0;
- if (result && fread(&numSpawns, sizeof(uint32), 1, tf) != 1)
+ if (result && fread(&numSpawns, sizeof(uint32), 1, fileResult.File) != 1)
result = false;
for (uint32 i=0; i<numSpawns && result; ++i)
{
// read model spawns
ModelSpawn spawn;
- result = ModelSpawn::readFromFile(tf, spawn);
+ result = ModelSpawn::readFromFile(fileResult.File, spawn);
if (result)
{
// acquire model instance
@@ -381,15 +416,15 @@ namespace VMAP
VMAP_ERROR_LOG("misc", "StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u, %u]", tileX, tileY);
// update tree
- uint32 referencedVal;
-
- if (fread(&referencedVal, sizeof(uint32), 1, tf) == 1)
+ auto spawnIndex = iSpawnIndices.find(spawn.ID);
+ if (spawnIndex != iSpawnIndices.end())
{
+ uint32 referencedVal = spawnIndex->second;
if (!iLoadedSpawns.count(referencedVal))
{
- if (referencedVal > iNTreeValues)
+ if (referencedVal >= iNTreeValues)
{
- VMAP_ERROR_LOG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u) referenced in tile %s", referencedVal, iNTreeValues, tilefile.c_str());
+ VMAP_ERROR_LOG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u) referenced in tile %s", referencedVal, iNTreeValues, fileResult.Name.c_str());
continue;
}
@@ -412,7 +447,9 @@ namespace VMAP
}
}
iLoadedTiles[packTileID(tileX, tileY)] = true;
- fclose(tf);
+ if (fileResult.IsPrimary)
+ iLoadedPrimaryTiles.emplace_back(tileX, tileY);
+ fclose(fileResult.File);
}
else
iLoadedTiles[packTileID(tileX, tileY)] = false;
@@ -434,34 +471,33 @@ namespace VMAP
}
if (tile->second) // file associated with tile
{
- std::string tilefile = iBasePath + getTileFileName(iMapID, tileX, tileY);
- FILE* tf = fopen(tilefile.c_str(), "rb");
- if (tf)
+ TileFileOpenResult fileResult = OpenMapTileFile(iBasePath, iMapID, tileX, tileY, vm);
+ if (fileResult.File)
{
bool result=true;
char chunk[8];
- if (!readChunk(tf, chunk, VMAP_MAGIC, 8))
+ if (!readChunk(fileResult.File, chunk, VMAP_MAGIC, 8))
result = false;
uint32 numSpawns;
- if (fread(&numSpawns, sizeof(uint32), 1, tf) != 1)
+ if (fread(&numSpawns, sizeof(uint32), 1, fileResult.File) != 1)
result = false;
for (uint32 i=0; i<numSpawns && result; ++i)
{
// read model spawns
ModelSpawn spawn;
- result = ModelSpawn::readFromFile(tf, spawn);
+ result = ModelSpawn::readFromFile(fileResult.File, spawn);
if (result)
{
// release model instance
vm->releaseModelInstance(spawn.name);
// update tree
- uint32 referencedNode;
-
- if (fread(&referencedNode, sizeof(uint32), 1, tf) != 1)
+ auto spawnIndex = iSpawnIndices.find(spawn.ID);
+ if (spawnIndex == iSpawnIndices.end())
result = false;
else
{
+ uint32 referencedNode = spawnIndex->second;
if (!iLoadedSpawns.count(referencedNode))
VMAP_ERROR_LOG("misc", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID);
else if (--iLoadedSpawns[referencedNode] == 0)
@@ -472,10 +508,12 @@ namespace VMAP
}
}
}
- fclose(tf);
+ fclose(fileResult.File);
}
}
iLoadedTiles.erase(tile);
+ iLoadedPrimaryTiles.erase(std::remove_if(iLoadedPrimaryTiles.begin(), iLoadedPrimaryTiles.end(),
+ [tileX, tileY](std::pair<uint32, uint32> const& p) { return p.first == tileX && p.second == tileY; }), iLoadedPrimaryTiles.end());
TC_METRIC_EVENT("map_events", "UnloadMapTile",
"Map: " + std::to_string(iMapID) + " TileX: " + std::to_string(tileX) + " TileY: " + std::to_string(tileY));
}
@@ -485,4 +523,13 @@ namespace VMAP
models = iTreeValues;
count = iNTreeValues;
}
+
+ int32 StaticMapTree::GetDistanceToClosestPrimaryTile(int32 x, int32 y) const
+ {
+ int32 minDistance = std::numeric_limits<int32>::max();
+ for (std::pair<int32, int32> const& primaryTile : iLoadedPrimaryTiles)
+ minDistance = std::min(minDistance, (primaryTile.first - x) * (primaryTile.first - x) + (primaryTile.second - y) * (primaryTile.second - y));
+
+ return minDistance;
+ }
}
diff --git a/src/common/Collision/Maps/MapTree.h b/src/common/Collision/Maps/MapTree.h
index a15f328fc76..bf991c547c9 100644
--- a/src/common/Collision/Maps/MapTree.h
+++ b/src/common/Collision/Maps/MapTree.h
@@ -47,23 +47,33 @@ namespace VMAP
BIH iTree;
ModelInstance* iTreeValues; // the tree entries
uint32 iNTreeValues;
+ std::unordered_map<uint32, uint32> iSpawnIndices;
// Store all the map tile idents that are loaded for that map
// some maps are not splitted into tiles and we have to make sure, not removing the map before all tiles are removed
// empty tiles have no tile file, hence map with bool instead of just a set (consistency check)
loadedTileMap iLoadedTiles;
+ std::vector<std::pair<int32, int32>> iLoadedPrimaryTiles;
// stores <tree_index, reference_count> to invalidate tree values, unload map, and to be able to report errors
loadedSpawnMap iLoadedSpawns;
std::string iBasePath;
+ struct TileFileOpenResult
+ {
+ FILE* File;
+ std::string Name;
+ bool IsPrimary;
+ };
+
private:
+ static TileFileOpenResult OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm);
bool getIntersectionTime(const G3D::Ray& pRay, float &pMaxDist, bool pStopAtFirstHit) const;
//bool containsLoadedMapTile(unsigned int pTileIdent) const { return(iLoadedMapTiles.containsKey(pTileIdent)); }
public:
static std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY);
static uint32 packTileID(uint32 tileX, uint32 tileY) { return tileX<<16 | tileY; }
- static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID>>16; tileY = ID&0xFF; }
- static bool CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY);
+ static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID >> 16; tileY = ID & 0xFF; }
+ static bool CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm);
StaticMapTree(uint32 mapID, const std::string &basePath);
~StaticMapTree();
@@ -82,6 +92,8 @@ namespace VMAP
uint32 numLoadedTiles() const { return uint32(iLoadedTiles.size()); }
void getModelInstances(ModelInstance* &models, uint32 &count);
+ int32 GetDistanceToClosestPrimaryTile(int32 x, int32 y) const;
+
private:
StaticMapTree(StaticMapTree const& right) = delete;
StaticMapTree& operator=(StaticMapTree const& right) = delete;
diff --git a/src/common/Collision/Maps/TileAssembler.cpp b/src/common/Collision/Maps/TileAssembler.cpp
index dd096850d3f..d9133301223 100644
--- a/src/common/Collision/Maps/TileAssembler.cpp
+++ b/src/common/Collision/Maps/TileAssembler.cpp
@@ -84,7 +84,7 @@ namespace VMAP
if (entry->second.flags & MOD_M2)
{
if (!calculateTransformedBound(entry->second))
- break;
+ continue;
}
else if (entry->second.flags & MOD_WORLDSPAWN) // WMO maps and terrain maps use different origin, so we need to adapt :/
{
@@ -92,7 +92,7 @@ namespace VMAP
//entry->second.iPos += Vector3(533.33333f*32, 533.33333f*32, 0.f);
entry->second.iBound = entry->second.iBound + Vector3(533.33333f*32, 533.33333f*32, 0.f);
}
- mapSpawns.push_back(&(entry->second));
+ mapSpawns.push_back(&entry->second);
spawnedModelFiles.insert(entry->second.name);
}
@@ -110,9 +110,6 @@ namespace VMAP
}
// ===> possibly move this code to StaticMapTree class
- std::map<uint32, uint32> modelNodeIdx;
- for (uint32 i=0; i<mapSpawns.size(); ++i)
- modelNodeIdx.insert(pair<uint32, uint32>(mapSpawns[i]->ID, i));
// write map tree file
std::stringstream mapfilename;
@@ -139,7 +136,17 @@ namespace VMAP
for (TileMap::iterator glob=globalRange.first; glob != globalRange.second && success; ++glob)
{
- success = ModelSpawn::writeToFile(mapfile, map_iter->second->UniqueEntries[glob->second]);
+ success = ModelSpawn::writeToFile(mapfile, map_iter->second->UniqueEntries[glob->second.Id]);
+ }
+
+ // spawn id to index map
+ if (success && fwrite("SIDX", 4, 1, mapfile) != 1) success = false;
+ uint32 mapSpawnsSize = mapSpawns.size();
+ if (success && fwrite(&mapSpawnsSize, sizeof(uint32), 1, mapfile) != 1) success = false;
+ for (uint32 i = 0; i < mapSpawnsSize; ++i)
+ {
+ if (success && fwrite(&mapSpawns[i]->ID, sizeof(uint32), 1, mapfile) != 1) success = false;
+ if (success && fwrite(&i, sizeof(uint32), 1, mapfile) != 1) success = false;
}
fclose(mapfile);
@@ -151,8 +158,9 @@ namespace VMAP
TileMap::iterator tile;
for (tile = tileEntries.begin(); tile != tileEntries.end(); ++tile)
{
- const ModelSpawn &spawn = map_iter->second->UniqueEntries[tile->second];
- if (spawn.flags & MOD_WORLDSPAWN) // WDT spawn, saved as tile 65/65 currently...
+ if (tile->second.Flags & MOD_WORLDSPAWN) // WDT spawn, saved as tile 65/65 currently...
+ continue;
+ if (tile->second.Flags & MOD_PARENT_SPAWN) // tile belongs to parent map
continue;
uint32 nSpawns = tileEntries.count(tile->first);
std::stringstream tilefilename;
@@ -172,16 +180,12 @@ namespace VMAP
{
if (s)
++tile;
- const ModelSpawn &spawn2 = map_iter->second->UniqueEntries[tile->second];
+ const ModelSpawn &spawn2 = map_iter->second->UniqueEntries[tile->second.Id];
success = success && ModelSpawn::writeToFile(tilefile, spawn2);
- // MapTree nodes to update when loading tile:
- std::map<uint32, uint32>::iterator nIdx = modelNodeIdx.find(spawn2.ID);
- if (success && fwrite(&nIdx->second, sizeof(uint32), 1, tilefile) != 1) success = false;
}
fclose(tilefile);
}
}
- // break; //test, extract only first map; TODO: remvoe this line
}
// add an object models, listed in temp_gameobject_models file
@@ -239,9 +243,9 @@ namespace VMAP
printf("spawning Map %u\n", mapID);
mapData[mapID] = current = new MapSpawns();
}
- else current = (*map_iter).second;
+ else current = map_iter->second;
current->UniqueEntries.insert(pair<uint32, ModelSpawn>(spawn.ID, spawn));
- current->TileEntries.insert(pair<uint32, uint32>(StaticMapTree::packTileID(tileX, tileY), spawn.ID));
+ current->TileEntries.insert(pair<uint32, TileSpawn>(StaticMapTree::packTileID(tileX, tileY), TileSpawn{ spawn.ID, spawn.flags }));
}
bool success = (ferror(dirf) == 0);
fclose(dirf);
diff --git a/src/common/Collision/Maps/TileAssembler.h b/src/common/Collision/Maps/TileAssembler.h
index f370bb638ba..8c3b3f5b88d 100644
--- a/src/common/Collision/Maps/TileAssembler.h
+++ b/src/common/Collision/Maps/TileAssembler.h
@@ -52,8 +52,14 @@ namespace VMAP
void moveToBasePos(const G3D::Vector3& pBasePos) { iPos -= pBasePos; }
};
+ struct TileSpawn
+ {
+ uint32 Id;
+ uint32 Flags;
+ };
+
typedef std::map<uint32, ModelSpawn> UniqueEntryMap;
- typedef std::multimap<uint32, uint32> TileMap;
+ typedef std::multimap<uint32, TileSpawn> TileMap;
struct TC_COMMON_API MapSpawns
{
diff --git a/src/common/Collision/Models/ModelInstance.h b/src/common/Collision/Models/ModelInstance.h
index 4160fd0c879..1edf3b0f442 100644
--- a/src/common/Collision/Models/ModelInstance.h
+++ b/src/common/Collision/Models/ModelInstance.h
@@ -35,8 +35,9 @@ namespace VMAP
enum ModelFlags
{
MOD_M2 = 1,
- MOD_WORLDSPAWN = 1<<1,
- MOD_HAS_BOUND = 1<<2
+ MOD_WORLDSPAWN = 1 << 1,
+ MOD_HAS_BOUND = 1 << 2,
+ MOD_PARENT_SPAWN = 1 << 3
};
class TC_COMMON_API ModelSpawn
diff --git a/src/common/Collision/VMapDefinitions.h b/src/common/Collision/VMapDefinitions.h
index 5410eb2130c..c8f3f2fdbe3 100644
--- a/src/common/Collision/VMapDefinitions.h
+++ b/src/common/Collision/VMapDefinitions.h
@@ -25,8 +25,8 @@
namespace VMAP
{
- const char VMAP_MAGIC[] = "VMAP_4.5";
- const char RAW_VMAP_MAGIC[] = "VMAP045"; // used in extracted vmap files with raw data
+ const char VMAP_MAGIC[] = "VMAP_4.6";
+ const char RAW_VMAP_MAGIC[] = "VMAP046"; // used in extracted vmap files with raw data
const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree";
// defined in TileAssembler.cpp currently...
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 65f5f9bd59c..125e9036e64 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1576,11 +1576,17 @@ void World::SetInitialWorldSettings()
sTaxiPathGraph.Initialize();
std::vector<uint32> mapIds;
+ std::unordered_map<uint32, std::vector<uint32>> mapData;
for (MapEntry const* mapEntry : sMapStore)
+ {
mapIds.push_back(mapEntry->ID);
+ mapData.emplace(std::piecewise_construct, std::forward_as_tuple(mapEntry->ID), std::forward_as_tuple());
+ if (mapEntry->ParentMapID != -1)
+ mapData[mapEntry->ParentMapID].push_back(mapEntry->ID);
+ }
if (VMAP::VMapManager2* vmmgr2 = dynamic_cast<VMAP::VMapManager2*>(VMAP::VMapFactory::createOrGetVMapManager()))
- vmmgr2->InitializeThreadUnsafe(mapIds);
+ vmmgr2->InitializeThreadUnsafe(mapData);
MMAP::MMapManager* mmmgr = MMAP::MMapFactory::createOrGetMMapManager();
mmmgr->InitializeThreadUnsafe(mapIds);
diff --git a/src/tools/mmaps_generator/MapBuilder.cpp b/src/tools/mmaps_generator/MapBuilder.cpp
index a0f99ec6e5d..251df44dfa3 100644
--- a/src/tools/mmaps_generator/MapBuilder.cpp
+++ b/src/tools/mmaps_generator/MapBuilder.cpp
@@ -216,7 +216,7 @@ namespace MMAP
_workerThreads.push_back(std::thread(&MapBuilder::WorkerThread, this));
}
- m_tiles.sort([](MapTiles a, MapTiles b)
+ m_tiles.sort([](MapTiles const& a, MapTiles const& b)
{
return a.m_tiles->size() > b.m_tiles->size();
});
diff --git a/src/tools/vmap4_extractor/adtfile.cpp b/src/tools/vmap4_extractor/adtfile.cpp
index e70619f8d48..76292c33a1f 100644
--- a/src/tools/vmap4_extractor/adtfile.cpp
+++ b/src/tools/vmap4_extractor/adtfile.cpp
@@ -79,26 +79,33 @@ char* GetExtension(char* FileName)
extern CASC::StorageHandle CascStorage;
-ADTFile::ADTFile(char* filename) : ADT(CascStorage, filename, false), nWMO(0), nMDX(0)
+ADTFile::ADTFile(char* filename, bool cache) : ADT(CascStorage, filename, false), nWMO(0), nMDX(0)
{
Adtfilename.append(filename);
+ cacheable = cache;
+ dirfileCache = nullptr;
}
-bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
+bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY, uint32 originalMapId)
{
+ if (dirfileCache)
+ return initFromCache(map_num, tileX, tileY, originalMapId);
+
if (ADT.isEof())
return false;
uint32 size;
std::string dirname = std::string(szWorkDirWmo) + "/dir_bin";
- FILE *dirfile;
- dirfile = fopen(dirname.c_str(), "ab");
+ FILE* dirfile = fopen(dirname.c_str(), "ab");
if(!dirfile)
{
printf("Can't open dirfile!'%s'\n", dirname.c_str());
return false;
}
+ if (cacheable)
+ dirfileCache = new std::vector<ADTOutputCache>();
+
while (!ADT.isEof())
{
char fourcc[5];
@@ -173,7 +180,7 @@ bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
{
uint32 id;
ADT.read(&id, 4);
- ModelInstance inst(ADT, ModelInstanceNames[id].c_str(), map_num, tileX, tileY, dirfile);
+ ModelInstance inst(ADT, ModelInstanceNames[id].c_str(), map_num, tileX, tileY, originalMapId, dirfile, dirfileCache);
}
ModelInstanceNames.clear();
@@ -188,7 +195,7 @@ bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
{
uint32 id;
ADT.read(&id, 4);
- WMOInstance inst(ADT, WmoInstanceNames[id].c_str(), map_num, tileX, tileY, dirfile);
+ WMOInstance inst(ADT, WmoInstanceNames[id].c_str(), map_num, tileX, tileY, originalMapId, dirfile, dirfileCache);
}
WmoInstanceNames.clear();
@@ -204,7 +211,37 @@ bool ADTFile::init(uint32 map_num, uint32 tileX, uint32 tileY)
return true;
}
+bool ADTFile::initFromCache(uint32 map_num, uint32 tileX, uint32 tileY, uint32 originalMapId)
+{
+ if (dirfileCache->empty())
+ return true;
+
+ std::string dirname = std::string(szWorkDirWmo) + "/dir_bin";
+ FILE* dirfile = fopen(dirname.c_str(), "ab");
+ if (!dirfile)
+ {
+ printf("Can't open dirfile!'%s'\n", dirname.c_str());
+ return false;
+ }
+
+ for (ADTOutputCache const& cached : *dirfileCache)
+ {
+ fwrite(&map_num, sizeof(uint32), 1, dirfile);
+ fwrite(&tileX, sizeof(uint32), 1, dirfile);
+ fwrite(&tileY, sizeof(uint32), 1, dirfile);
+ uint32 flags = cached.Flags;
+ if (map_num != originalMapId)
+ flags |= MOD_PARENT_SPAWN;
+ fwrite(&flags, sizeof(uint32), 1, dirfile);
+ fwrite(cached.Data.data(), cached.Data.size(), 1, dirfile);
+ }
+
+ fclose(dirfile);
+ return true;
+}
+
ADTFile::~ADTFile()
{
ADT.close();
+ delete dirfileCache;
}
diff --git a/src/tools/vmap4_extractor/adtfile.h b/src/tools/vmap4_extractor/adtfile.h
index b388c8a581f..efe35647147 100644
--- a/src/tools/vmap4_extractor/adtfile.h
+++ b/src/tools/vmap4_extractor/adtfile.h
@@ -106,31 +106,28 @@ struct MapChunkHeader
uint32 effectId;
};
+struct ADTOutputCache
+{
+ uint32 Flags;
+ std::vector<uint8> Data;
+};
class ADTFile
{
private:
- //size_t mcnk_offsets[256], mcnk_sizes[256];
CASCFile ADT;
- //mcell Mcell;
std::string Adtfilename;
+ bool cacheable;
+ std::vector<ADTOutputCache>* dirfileCache;
public:
- ADTFile(char* filename);
+ ADTFile(char* filename, bool cache);
~ADTFile();
int nWMO;
int nMDX;
std::vector<std::string> WmoInstanceNames;
std::vector<std::string> ModelInstanceNames;
- bool init(uint32 map_num, uint32 tileX, uint32 tileY);
- //void LoadMapChunks();
-
- //uint32 wmo_count;
-/*
- const mcell& Getmcell() const
- {
- return Mcell;
- }
-*/
+ bool init(uint32 map_num, uint32 tileX, uint32 tileY, uint32 originalMapId);
+ bool initFromCache(uint32 map_num, uint32 tileX, uint32 tileY, uint32 originalMapId);
};
char const* GetPlainName(char const* FileName);
diff --git a/src/tools/vmap4_extractor/model.cpp b/src/tools/vmap4_extractor/model.cpp
index 12d7ee0ab2d..7ba041ef95e 100644
--- a/src/tools/vmap4_extractor/model.cpp
+++ b/src/tools/vmap4_extractor/model.cpp
@@ -19,6 +19,7 @@
#include "vmapexport.h"
#include "model.h"
#include "wmo.h"
+#include "adtfile.h"
#include "cascfile.h"
#include <cassert>
#include <algorithm>
@@ -154,7 +155,7 @@ Vec3D fixCoordSystem2(Vec3D v)
return Vec3D(v.x, v.z, v.y);
}
-ModelInstance::ModelInstance(CASCFile& f, char const* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE *pDirfile)
+ModelInstance::ModelInstance(CASCFile& f, char const* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, uint32 originalMapId, FILE* pDirfile, std::vector<ADTOutputCache>* dirfileCache)
: id(0), scale(0), flags(0)
{
float ff[3];
@@ -190,6 +191,8 @@ ModelInstance::ModelInstance(CASCFile& f, char const* ModelInstName, uint32 mapI
uint32 tcflags = MOD_M2;
if (tileX == 65 && tileY == 65)
tcflags |= MOD_WORLDSPAWN;
+ if (mapID != originalMapId)
+ tcflags |= MOD_PARENT_SPAWN;
//write mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, name
fwrite(&mapID, sizeof(uint32), 1, pDirfile);
@@ -205,6 +208,34 @@ ModelInstance::ModelInstance(CASCFile& f, char const* ModelInstName, uint32 mapI
fwrite(&nlen, sizeof(uint32), 1, pDirfile);
fwrite(ModelInstName, sizeof(char), nlen, pDirfile);
+ if (dirfileCache)
+ {
+ dirfileCache->emplace_back();
+ ADTOutputCache& cacheModelData = dirfileCache->back();
+ cacheModelData.Flags = tcflags & ~MOD_PARENT_SPAWN;
+ cacheModelData.Data.resize(
+ sizeof(uint16) + // adtId
+ sizeof(uint32) + // id
+ sizeof(float) * 3 + // pos
+ sizeof(float) * 3 + // rot
+ sizeof(float) + // sc
+ sizeof(uint32) + // nlen
+ nlen); // ModelInstName
+
+ uint8* cacheData = cacheModelData.Data.data();
+#define CACHE_WRITE(value, size, count, dest) memcpy(dest, value, size * count); dest += size * count;
+
+ CACHE_WRITE(&adtId, sizeof(uint16), 1, cacheData);
+ CACHE_WRITE(&id, sizeof(uint32), 1, cacheData);
+ CACHE_WRITE(&pos, sizeof(float), 3, cacheData);
+ CACHE_WRITE(&rot, sizeof(float), 3, cacheData);
+ CACHE_WRITE(&sc, sizeof(float), 1, cacheData);
+ CACHE_WRITE(&nlen, sizeof(uint32), 1, cacheData);
+ CACHE_WRITE(ModelInstName, sizeof(char), nlen, cacheData);
+
+#undef CACHE_WRITE
+ }
+
/* int realx1 = (int) ((float) pos.x / 533.333333f);
int realy1 = (int) ((float) pos.z / 533.333333f);
int realx2 = (int) ((float) pos.x / 533.333333f);
diff --git a/src/tools/vmap4_extractor/model.h b/src/tools/vmap4_extractor/model.h
index 312c1c8cf12..8e8a8c899d6 100644
--- a/src/tools/vmap4_extractor/model.h
+++ b/src/tools/vmap4_extractor/model.h
@@ -24,6 +24,7 @@
#include <vector>
class CASCFile;
+struct ADTOutputCache;
Vec3D fixCoordSystem(Vec3D v);
@@ -59,7 +60,7 @@ public:
float sc;
ModelInstance() : id(0), scale(0), flags(0), sc(0.0f) {}
- ModelInstance(CASCFile& f, char const* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE* pDirfile);
+ ModelInstance(CASCFile& f, char const* ModelInstName, uint32 mapID, uint32 tileX, uint32 tileY, uint32 originalMapId, FILE* pDirfile, std::vector<ADTOutputCache>* dirfileCache);
};
diff --git a/src/tools/vmap4_extractor/vmapexport.cpp b/src/tools/vmap4_extractor/vmapexport.cpp
index 3f68a0c9fe4..80f10fd2af3 100644
--- a/src/tools/vmap4_extractor/vmapexport.cpp
+++ b/src/tools/vmap4_extractor/vmapexport.cpp
@@ -33,6 +33,7 @@
#include <list>
#include <map>
#include <unordered_map>
+#include <unordered_set>
#include <vector>
#include <cstdio>
#include <cerrno>
@@ -54,14 +55,14 @@
CASC::StorageHandle CascStorage;
-typedef struct
+struct map_info
{
char name[64];
- unsigned int id;
-}map_id;
+ int32 parent_id;
+};
-std::vector<map_id> map_ids;
-uint32 map_count;
+std::map<uint32, map_info> map_ids;
+std::unordered_set<uint32> maps_that_are_parents;
boost::filesystem::path input_path;
bool preciseVectorData = false;
@@ -108,7 +109,7 @@ struct MapLoadInfo
//static const char * szWorkDirMaps = ".\\Maps";
const char* szWorkDirWmo = "./Buildings";
-const char* szRawVMAPMagic = "VMAP045";
+const char* szRawVMAPMagic = "VMAP046";
#define CASC_LOCALES_COUNT 17
char const* CascLocaleNames[CASC_LOCALES_COUNT] =
@@ -274,26 +275,49 @@ bool ExtractSingleWmo(std::string& fname)
void ParsMapFiles()
{
- char fn[512];
- //char id_filename[64];
- char id[10];
- for (unsigned int i = 0; i < map_ids.size(); ++i)
+ std::unordered_map<uint32, WDTFile> wdts;
+ auto getWDT = [&wdts](uint32 mapId) -> WDTFile*
+ {
+ auto itr = wdts.find(mapId);
+ if (itr == wdts.end())
+ {
+ char fn[512];
+ char* name = map_ids[mapId].name;
+ sprintf(fn, "World\\Maps\\%s\\%s.wdt", name, name);
+ itr = wdts.emplace(std::piecewise_construct, std::forward_as_tuple(mapId), std::forward_as_tuple(fn, name, maps_that_are_parents.count(mapId) > 0)).first;
+ if (!itr->second.init(mapId))
+ {
+ wdts.erase(itr);
+ return nullptr;
+ }
+ }
+
+ return &itr->second;
+ };
+
+ for (auto itr = map_ids.begin(); itr != map_ids.end(); ++itr)
{
- sprintf(id, "%04u", map_ids[i].id);
- sprintf(fn,"World\\Maps\\%s\\%s.wdt", map_ids[i].name, map_ids[i].name);
- WDTFile WDT(fn,map_ids[i].name);
- if(WDT.init(id, map_ids[i].id))
+ if (WDTFile* WDT = getWDT(itr->first))
{
- printf("Processing Map %u\n[", map_ids[i].id);
- for (int x=0; x<64; ++x)
+ WDTFile* parentWDT = itr->second.parent_id >= 0 ? getWDT(itr->second.parent_id) : nullptr;
+ printf("Processing Map %u\n[", itr->first);
+ for (int32 x = 0; x < 64; ++x)
{
- for (int y=0; y<64; ++y)
+ for (int32 y = 0; y < 64; ++y)
{
- if (ADTFile *ADT = WDT.GetMap(x,y))
+ bool success = false;
+ if (ADTFile* ADT = WDT->GetMap(x, y))
+ {
+ success = ADT->init(itr->first, x, y, itr->first);
+ WDT->FreeADT(ADT);
+ }
+ if (!success && parentWDT)
{
- //sprintf(id_filename,"%02u %02u %04u",x,y,map_ids[i].id);//!!!!!!!!!
- ADT->init(map_ids[i].id, x, y);
- delete ADT;
+ if (ADTFile* ADT = parentWDT->GetMap(x, y))
+ {
+ ADT->init(itr->first, x, y, itr->second.parent_id);
+ parentWDT->FreeADT(ADT);
+ }
}
}
printf("#");
@@ -398,7 +422,7 @@ int main(int argc, char ** argv)
Trinity::Banner::Show("VMAP data extractor", [](char const* text) { printf("%s\n", text); }, nullptr);
bool success = true;
- const char *versionString = "V4.03 2015_05";
+ const char *versionString = "V4.06 2018_02";
// Use command line arguments, when some
if (!processArgv(argc, argv, versionString))
@@ -480,36 +504,35 @@ int main(int argc, char ** argv)
exit(1);
}
- map_ids.resize(db2.GetRecordCount());
- std::unordered_map<uint32, uint32> idToIndex;
for (uint32 x = 0; x < db2.GetRecordCount(); ++x)
{
DB2Record record = db2.GetRecord(x);
- map_ids[x].id = record.GetId();
+ map_info& m = map_ids[record.GetId()];
const char* map_name = record.GetString("Directory");
- size_t max_map_name_length = sizeof(map_ids[x].name);
+ size_t max_map_name_length = sizeof(m.name);
if (strlen(map_name) >= max_map_name_length)
{
printf("Fatal error: Map name too long!\n");
exit(1);
}
- strncpy(map_ids[x].name, map_name, max_map_name_length);
- map_ids[x].name[max_map_name_length - 1] = '\0';
- idToIndex[map_ids[x].id] = x;
+ strncpy(m.name, map_name, max_map_name_length);
+ m.name[max_map_name_length - 1] = '\0';
+ m.parent_id = int16(record.GetUInt16("ParentMapID"));
+ if (m.parent_id >= 0)
+ maps_that_are_parents.insert(m.parent_id);
}
for (uint32 x = 0; x < db2.GetRecordCopyCount(); ++x)
{
DB2RecordCopy copy = db2.GetRecordCopy(x);
- auto itr = idToIndex.find(copy.SourceRowId);
- if (itr != idToIndex.end())
+ auto itr = map_ids.find(copy.SourceRowId);
+ if (itr != map_ids.end())
{
- map_id id;
- id.id = copy.NewRowId;
- strcpy(id.name, map_ids[itr->second].name);
- map_ids.push_back(id);
+ map_info& id = map_ids[copy.NewRowId];
+ strcpy(id.name, itr->second.name);
+ id.parent_id = itr->second.parent_id;
}
}
diff --git a/src/tools/vmap4_extractor/vmapexport.h b/src/tools/vmap4_extractor/vmapexport.h
index a73d259d52b..c798fb496ba 100644
--- a/src/tools/vmap4_extractor/vmapexport.h
+++ b/src/tools/vmap4_extractor/vmapexport.h
@@ -24,8 +24,9 @@
enum ModelFlags
{
MOD_M2 = 1,
- MOD_WORLDSPAWN = 1<<1,
- MOD_HAS_BOUND = 1<<2
+ MOD_WORLDSPAWN = 1 << 1,
+ MOD_HAS_BOUND = 1 << 2,
+ MOD_PARENT_SPAWN = 1 << 3
};
extern const char * szWorkDirWmo;
diff --git a/src/tools/vmap4_extractor/wdtfile.cpp b/src/tools/vmap4_extractor/wdtfile.cpp
index c94775d7b0f..1f10e7883b0 100644
--- a/src/tools/vmap4_extractor/wdtfile.cpp
+++ b/src/tools/vmap4_extractor/wdtfile.cpp
@@ -19,6 +19,7 @@
#include "vmapexport.h"
#include "wdtfile.h"
#include "adtfile.h"
+#include "Common.h"
#include <cstdio>
char * wdtGetPlainName(char * FileName)
@@ -32,40 +33,45 @@ char * wdtGetPlainName(char * FileName)
extern CASC::StorageHandle CascStorage;
-WDTFile::WDTFile(char* file_name, char* file_name1):WDT(CascStorage, file_name), gnWMO(0)
+WDTFile::WDTFile(char const* storagePath, std::string mapName, bool cache)
+ : _file(CascStorage, storagePath), _mapName(std::move(mapName))
{
- filename.append(file_name1,strlen(file_name1));
+ if (cache)
+ {
+ _adtCache = Trinity::make_unique<ADTCache>();
+ memset(_adtCache->file, 0, sizeof(_adtCache->file));
+ }
+ else
+ _adtCache = nullptr;
}
-bool WDTFile::init(char* /*map_id*/, unsigned int mapID)
+WDTFile::~WDTFile() = default;
+
+bool WDTFile::init(uint32 mapId)
{
- if (WDT.isEof())
- {
- //printf("Can't find WDT file.\n");
+ if (_file.isEof())
return false;
- }
char fourcc[5];
uint32 size;
std::string dirname = std::string(szWorkDirWmo) + "/dir_bin";
- FILE *dirfile;
- dirfile = fopen(dirname.c_str(), "ab");
- if(!dirfile)
+ FILE* dirfile = fopen(dirname.c_str(), "ab");
+ if (!dirfile)
{
printf("Can't open dirfile!'%s'\n", dirname.c_str());
return false;
}
- while (!WDT.isEof())
+ while (!_file.isEof())
{
- WDT.read(fourcc,4);
- WDT.read(&size, 4);
+ _file.read(fourcc,4);
+ _file.read(&size, 4);
flipcc(fourcc);
fourcc[4] = 0;
- size_t nextpos = WDT.getPos() + size;
+ size_t nextpos = _file.getPos() + size;
if (!strcmp(fourcc,"MAIN"))
{
@@ -76,7 +82,7 @@ bool WDTFile::init(char* /*map_id*/, unsigned int mapID)
if (size)
{
char *buf = new char[size];
- WDT.read(buf, size);
+ _file.read(buf, size);
char *p = buf;
while (p < buf + size)
{
@@ -86,7 +92,7 @@ bool WDTFile::init(char* /*map_id*/, unsigned int mapID)
FixNameCase(s, strlen(s));
FixNameSpaces(s, strlen(s));
p = p + strlen(p) + 1;
- gWmoInstansName.push_back(s);
+ _wmoNames.push_back(s);
ExtractSingleWmo(path);
}
@@ -98,36 +104,45 @@ bool WDTFile::init(char* /*map_id*/, unsigned int mapID)
// global wmo instance data
if (size)
{
- gnWMO = (int)size / 64;
+ int32 gnWMO = (int)size / 64;
for (int i = 0; i < gnWMO; ++i)
{
int id;
- WDT.read(&id, 4);
- WMOInstance inst(WDT, gWmoInstansName[id].c_str(), mapID, 65, 65, dirfile);
+ _file.read(&id, 4);
+ WMOInstance inst(_file, _wmoNames[id].c_str(), mapId, 65, 65, mapId, dirfile, nullptr);
}
}
}
- WDT.seek((int)nextpos);
+ _file.seek((int)nextpos);
}
- WDT.close();
+ _file.close();
fclose(dirfile);
return true;
}
-WDTFile::~WDTFile(void)
+ADTFile* WDTFile::GetMap(int32 x, int32 y)
{
- WDT.close();
-}
+ if (!(x >= 0 && y >= 0 && x < 64 && y < 64))
+ return nullptr;
-ADTFile* WDTFile::GetMap(int x, int z)
-{
- if(!(x>=0 && z >= 0 && x<64 && z<64))
- return NULL;
+ if (_adtCache && _adtCache->file[x][y])
+ return _adtCache->file[x][y].get();
char name[512];
- sprintf(name,"World\\Maps\\%s\\%s_%d_%d_obj0.adt", filename.c_str(), filename.c_str(), x, z);
- return new ADTFile(name);
+ sprintf(name, "World\\Maps\\%s\\%s_%d_%d_obj0.adt", _mapName.c_str(), _mapName.c_str(), x, y);
+ ADTFile* adt = new ADTFile(name, _adtCache != nullptr);
+ if (_adtCache)
+ _adtCache->file[x][y].reset(adt);
+ return adt;
+}
+
+void WDTFile::FreeADT(ADTFile* adt)
+{
+ if (_adtCache)
+ return;
+
+ delete adt;
}
diff --git a/src/tools/vmap4_extractor/wdtfile.h b/src/tools/vmap4_extractor/wdtfile.h
index 89b71e9b99d..2fe09b94849 100644
--- a/src/tools/vmap4_extractor/wdtfile.h
+++ b/src/tools/vmap4_extractor/wdtfile.h
@@ -21,6 +21,7 @@
#include "cascfile.h"
#include "wmo.h"
+#include <memory>
#include <string>
#include <vector>
@@ -28,18 +29,22 @@ class ADTFile;
class WDTFile
{
-private:
- CASCFile WDT;
- std::string filename;
public:
- WDTFile(char* file_name, char* file_name1);
- ~WDTFile(void);
- bool init(char* map_id, unsigned int mapID);
-
- std::vector<std::string> gWmoInstansName;
- int gnWMO;
+ WDTFile(char const* storagePath, std::string mapName, bool cache);
+ ~WDTFile();
+ bool init(uint32 mapId);
- ADTFile* GetMap(int x, int z);
+ ADTFile* GetMap(int32 x, int32 y);
+ void FreeADT(ADTFile* adt);
+private:
+ CASCFile _file;
+ std::string _mapName;
+ std::vector<std::string> _wmoNames;
+ struct ADTCache
+ {
+ std::unique_ptr<ADTFile> file[64][64];
+ };
+ std::unique_ptr<ADTCache> _adtCache;
};
#endif
diff --git a/src/tools/vmap4_extractor/wmo.cpp b/src/tools/vmap4_extractor/wmo.cpp
index 4607856d304..e24c95e6987 100644
--- a/src/tools/vmap4_extractor/wmo.cpp
+++ b/src/tools/vmap4_extractor/wmo.cpp
@@ -18,6 +18,7 @@
#include "vmapexport.h"
#include "wmo.h"
+#include "adtfile.h"
#include "vec3d.h"
#include <cstdio>
#include <cstdlib>
@@ -514,7 +515,7 @@ WMOGroup::~WMOGroup()
delete [] LiquBytes;
}
-WMOInstance::WMOInstance(CASCFile& f, char const* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE* pDirfile)
+WMOInstance::WMOInstance(CASCFile& f, char const* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, uint32 originalMapId, FILE* pDirfile, std::vector<ADTOutputCache>* dirfileCache)
: currx(0), curry(0), wmo(NULL), doodadset(0), pos(), indx(0), id(0)
{
float ff[3];
@@ -578,7 +579,11 @@ WMOInstance::WMOInstance(CASCFile& f, char const* WmoInstName, uint32 mapID, uin
float scale = 1.0f;
uint32 flags = MOD_HAS_BOUND;
- if(tileX == 65 && tileY == 65) flags |= MOD_WORLDSPAWN;
+ if (tileX == 65 && tileY == 65)
+ flags |= MOD_WORLDSPAWN;
+ if (mapID != originalMapId)
+ flags |= MOD_PARENT_SPAWN;
+
//write mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, Bound_lo, Bound_hi, name
fwrite(&mapID, sizeof(uint32), 1, pDirfile);
fwrite(&tileX, sizeof(uint32), 1, pDirfile);
@@ -591,10 +596,42 @@ WMOInstance::WMOInstance(CASCFile& f, char const* WmoInstName, uint32 mapID, uin
fwrite(&scale, sizeof(float), 1, pDirfile);
fwrite(&pos2, sizeof(float), 3, pDirfile);
fwrite(&pos3, sizeof(float), 3, pDirfile);
- uint32 nlen=strlen(WmoInstName);
+ uint32 nlen = strlen(WmoInstName);
fwrite(&nlen, sizeof(uint32), 1, pDirfile);
fwrite(WmoInstName, sizeof(char), nlen, pDirfile);
+ if (dirfileCache)
+ {
+ dirfileCache->emplace_back();
+ ADTOutputCache& cacheModelData = dirfileCache->back();
+ cacheModelData.Flags = flags & ~MOD_PARENT_SPAWN;
+ cacheModelData.Data.resize(
+ sizeof(uint16) + // adtId
+ sizeof(uint32) + // id
+ sizeof(float) * 3 + // pos
+ sizeof(float) * 3 + // rot
+ sizeof(float) + // scale
+ sizeof(float) * 3 + // pos2
+ sizeof(float) * 3 + // pos3
+ sizeof(uint32) + // nlen
+ nlen); // WmoInstName
+
+ uint8* cacheData = cacheModelData.Data.data();
+#define CACHE_WRITE(value, size, count, dest) memcpy(dest, value, size * count); dest += size * count;
+
+ CACHE_WRITE(&adtId, sizeof(uint16), 1, cacheData);
+ CACHE_WRITE(&id, sizeof(uint32), 1, cacheData);
+ CACHE_WRITE(&pos, sizeof(float), 3, cacheData);
+ CACHE_WRITE(&rot, sizeof(float), 3, cacheData);
+ CACHE_WRITE(&scale, sizeof(float), 1, cacheData);
+ CACHE_WRITE(&pos2, sizeof(float), 3, cacheData);
+ CACHE_WRITE(&pos3, sizeof(float), 3, cacheData);
+ CACHE_WRITE(&nlen, sizeof(uint32), 1, cacheData);
+ CACHE_WRITE(WmoInstName, sizeof(char), nlen, cacheData);
+
+#undef CACHE_WRITE
+ }
+
/* fprintf(pDirfile,"%s/%s %f,%f,%f_%f,%f,%f 1.0 %d %d %d,%d %d\n",
MapName,
WmoInstName,
diff --git a/src/tools/vmap4_extractor/wmo.h b/src/tools/vmap4_extractor/wmo.h
index e9482f0d8d1..8bb147e986f 100644
--- a/src/tools/vmap4_extractor/wmo.h
+++ b/src/tools/vmap4_extractor/wmo.h
@@ -43,6 +43,7 @@ enum MopyFlags
class WMOInstance;
class WMOManager;
class CASCFile;
+struct ADTOutputCache;
/* for whatever reason a certain company just can't stick to one coordinate system... */
static inline Vec3D fixCoords(const Vec3D &v){ return Vec3D(v.z, v.x, v.y); }
@@ -138,7 +139,7 @@ public:
Vec3D pos2, pos3, rot;
uint32 indx, id;
- WMOInstance(CASCFile&f , char const* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE* pDirfile);
+ WMOInstance(CASCFile&f , char const* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, uint32 originalMapId, FILE* pDirfile, std::vector<ADTOutputCache>* dirfileCache);
};
#endif