diff options
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/GameObject/GameObjectData.h | 12 |
2 files changed, 13 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 8e9d541e2c6..44929448251 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1245,7 +1245,7 @@ bool GameObject::IsNeverVisible() const if (WorldObject::IsNeverVisible()) return true; - if (GetGoType() == GAMEOBJECT_TYPE_SPELL_FOCUS && GetGOInfo()->spellFocus.serverOnly == 1) + if (GetGOInfo()->GetServerOnly()) return true; return false; diff --git a/src/server/game/Entities/GameObject/GameObjectData.h b/src/server/game/Entities/GameObject/GameObjectData.h index 087eb8c18bd..5f68c3f7b16 100644 --- a/src/server/game/Entities/GameObject/GameObjectData.h +++ b/src/server/game/Entities/GameObject/GameObjectData.h @@ -617,6 +617,18 @@ struct GameObjectTemplate } } + uint32 GetServerOnly() const + { + switch (type) + { + case GAMEOBJECT_TYPE_GENERIC: return _generic.serverOnly; + case GAMEOBJECT_TYPE_TRAP: return trap.serverOnly; + case GAMEOBJECT_TYPE_SPELL_FOCUS: return spellFocus.serverOnly; + case GAMEOBJECT_TYPE_AURA_GENERATOR: return auraGenerator.serverOnly; + default: return 0; + } + } + void InitializeQueryData(); WorldPacket BuildQueryData(LocaleConstant loc) const; }; |