diff options
-rw-r--r-- | src/game/SpellMgr.cpp | 14 | ||||
-rw-r--r-- | src/game/SpellMgr.h | 1 | ||||
-rw-r--r-- | src/game/Unit.cpp | 3 |
3 files changed, 15 insertions, 3 deletions
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 6128383590e..f312329192c 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -398,6 +398,19 @@ SpellSpecific GetSpellSpecific(uint32 spellId) break; } + for(int i = 0; i < 3; ++i) + { + if(spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AURA) + { + switch(spellInfo->EffectApplyAuraName[i]) + { + case SPELL_AURA_MOD_CHARM: + case SPELL_AURA_MOD_POSSESS_PET: + case SPELL_AURA_MOD_POSSESS: + return SPELL_CHARM; + } + } + } // elixirs can have different families, but potion most ofc. if(SpellSpecific sp = spellmgr.GetSpellElixirSpecific(spellInfo->Id)) return sp; @@ -437,6 +450,7 @@ bool IsSingleFromSpellSpecificPerTarget(uint32 spellSpec1,uint32 spellSpec2) case SPELL_WELL_FED: case SPELL_DRINK: case SPELL_FOOD: + case SPELL_CHARM: return spellSpec1==spellSpec2; case SPELL_BATTLE_ELIXIR: return spellSpec2==SPELL_BATTLE_ELIXIR diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h index 28e574b978f..cb25bbfa522 100644 --- a/src/game/SpellMgr.h +++ b/src/game/SpellMgr.h @@ -310,6 +310,7 @@ enum SpellSpecific SPELL_DRINK = 19, SPELL_FOOD = 20, SPELL_PRESENCE = 21, + SPELL_CHARM = 22, }; #define SPELL_LINKED_MAX_SPELLS 200000 diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 0c1910d43ea..473be9e88a6 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -12377,9 +12377,6 @@ void Unit::SetCharmedOrPossessedBy(Unit* charmer, bool possess) if(GetTypeId() == TYPEID_PLAYER) ((Player*)this)->StopCastingCharm(); - // Charmed stop being charmed - RemoveCharmAuras(); - // Set charmed charmer->SetCharm(this); SetCharmerGUID(charmer->GetGUID()); |