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-rw-r--r--sql/updates/world/2016_01_22_00_world.sql1
1 files changed, 1 insertions, 0 deletions
diff --git a/sql/updates/world/2016_01_22_00_world.sql b/sql/updates/world/2016_01_22_00_world.sql
index cbed70ae503..4809e3cef3c 100644
--- a/sql/updates/world/2016_01_22_00_world.sql
+++ b/sql/updates/world/2016_01_22_00_world.sql
@@ -580,6 +580,7 @@ SET @GO_GRANITE := 191815; -- Granite Boulder
SET @GO_GRANITE2 := 191814; -- Granite Boulder
SET @GUID_GO := 21065; -- 20 required GO
+DELETE FROM `gameobject` WHERE guid=21080;
DELETE FROM `gameobject` WHERE `id` IN (@GO_ANVIL1,@GO_ANVIL2,@GO_SNOWDRIFT,@GO_SPEAR,@GO_ARNGRIM,@GO_HORN,@GO_WARG,@GO_GRANITE,@GO_GRANITE2);
INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseId`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES
-- Making anvil visible in phase 1 just to be sure it can be seen