diff options
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index d6217551d25..70d8906db89 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1446,12 +1446,9 @@ void Spell::SelectImplicitTargetDestTargets(SpellEffIndex effIndex, SpellImplici if (SpellEffectInfo const* effect = m_spellInfo->GetEffect(effIndex)) { float angle = targetType.CalcDirectionAngle(); - float objSize = target->GetCombatReach(); - float dist = effect->CalcRadius(m_caster); - if (dist < objSize) - dist = objSize; - else if (targetType.GetTarget() == TARGET_DEST_TARGET_RANDOM) - dist = objSize + (dist - objSize) * float(rand_norm()); + float dist = effect->CalcRadius(nullptr); + if (targetType.GetTarget() == TARGET_DEST_TARGET_RANDOM) + dist *= float(rand_norm()); Position pos = dest._position; target->MovePositionToFirstCollision(pos, dist, angle); |
