diff options
48 files changed, 597 insertions, 122 deletions
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql index 4e81308119f..f02ae80e472 100644 --- a/sql/base/characters_database.sql +++ b/sql/base/characters_database.sql @@ -1946,6 +1946,30 @@ LOCK TABLES `lag_reports` WRITE; UNLOCK TABLES; -- +-- Table structure for table `lfg_data` +-- + +DROP TABLE IF EXISTS `lfg_data`; +/*!40101 SET @saved_cs_client = @@character_set_client */; +/*!40101 SET character_set_client = utf8 */; +CREATE TABLE `lfg_data` ( + `guid` INT(10) UNSIGNED NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', + `dungeon` INT(10) UNSIGNED NOT NULL DEFAULT '0', + `state` TINYINT(3) UNSIGNED NOT NULL DEFAULT '0', + PRIMARY KEY (`guid`) +) ENGINE=INNODB DEFAULT CHARSET=utf8 COMMENT='LFG Data'; +/*!40101 SET character_set_client = @saved_cs_client */; + +-- +-- Dumping data for table `lfg_data` +-- + +LOCK TABLES `lfg_data` WRITE; +/*!40000 ALTER TABLE `lfg_data` DISABLE KEYS */; +/*!40000 ALTER TABLE `lfg_data` ENABLE KEYS */; +UNLOCK TABLES; + +-- -- Table structure for table `mail` -- diff --git a/sql/old/3.3.5a/2011_11_21_01_pilgrim_achievement_reward.sql b/sql/old/3.3.5a/2011_11_21_01_world_pilgrim_achievement_reward.sql index 7083107a8c2..7083107a8c2 100644 --- a/sql/old/3.3.5a/2011_11_21_01_pilgrim_achievement_reward.sql +++ b/sql/old/3.3.5a/2011_11_21_01_world_pilgrim_achievement_reward.sql diff --git a/sql/old/3.3.5a/2011_11_21_02_pilgrim_achievement_criteria_data.sql b/sql/old/3.3.5a/2011_11_21_02_world_pilgrim_achievement_criteria_data.sql index 589dbb0b2a4..589dbb0b2a4 100644 --- a/sql/old/3.3.5a/2011_11_21_02_pilgrim_achievement_criteria_data.sql +++ b/sql/old/3.3.5a/2011_11_21_02_world_pilgrim_achievement_criteria_data.sql diff --git a/sql/old/3.3.5a/2011_11_21_03_pilgrim_misc.sql b/sql/old/3.3.5a/2011_11_21_03_world_pilgrim_misc.sql index 6547fe9a53a..6547fe9a53a 100644 --- a/sql/old/3.3.5a/2011_11_21_03_pilgrim_misc.sql +++ b/sql/old/3.3.5a/2011_11_21_03_world_pilgrim_misc.sql diff --git a/sql/old/3.3.5a/2011_11_21_04_pilgrim_misc.sql b/sql/old/3.3.5a/2011_11_21_04_world_pilgrim_misc.sql index 194c084ebc5..194c084ebc5 100644 --- a/sql/old/3.3.5a/2011_11_21_04_pilgrim_misc.sql +++ b/sql/old/3.3.5a/2011_11_21_04_world_pilgrim_misc.sql diff --git a/sql/old/3.3.5a/2011_11_21_05_pilgrim_tables.sql b/sql/old/3.3.5a/2011_11_21_05_world_pilgrim_tables.sql index 18881e14eaf..18881e14eaf 100644 --- a/sql/old/3.3.5a/2011_11_21_05_pilgrim_tables.sql +++ b/sql/old/3.3.5a/2011_11_21_05_world_pilgrim_tables.sql diff --git a/sql/updates/world/2012_01_17_00_world_misc.sql b/sql/updates/world/2012_01_17_00_world_misc.sql new file mode 100644 index 00000000000..300d239bd43 --- /dev/null +++ b/sql/updates/world/2012_01_17_00_world_misc.sql @@ -0,0 +1,27 @@ +DELETE FROM `spell_script_names` WHERE `spell_id` IN (69672,69673); +INSERT INTO `spell_script_names`(`spell_id`,`ScriptName`) VALUES +(69672,'spell_gen_sunreaver_disguise'), +(69673,'spell_gen_silver_covenant_disguise'); + +-- Update spells used on script. Now they are always casting the female spell, +-- since the spell script is fixed we should cast now the correct spell. +UPDATE `smart_scripts` SET `action_param1`=69672 WHERE `entryorguid`=36669 AND `action_type`=11 AND `action_param1`=70973; +UPDATE `smart_scripts` SET `action_param1`=69673 WHERE `entryorguid`=36670 AND `action_type`=11 AND `action_param1`=70971; +-- Set correct gossip menus ids for renewing the disguise +UPDATE `smart_scripts` SET `event_param1`=10858 WHERE `entryorguid`=36669 AND `event_param1`=10857; +UPDATE `smart_scripts` SET `event_param1`=10857 WHERE `entryorguid`=36670 AND `event_param1`=10858; + +-- Gossip options were crossed. They should offer to cast the oposing faction disguise,instead of his own faction disguise. +UPDATE `gossip_menu_option` SET `option_text`="Would you renew my Covenant disguise?" WHERE `menu_id`=10857 AND `id`=1; +UPDATE `gossip_menu_option` SET `option_text`="Would you renew my Sunreaver disguise?" WHERE `menu_id`=10858 AND `id`=1; + +-- Correct quest ids on conditios for showing the renew disguise option. +-- Also add a check for male disguise aura. +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup` IN (10857,10858) AND `SourceEntry`=1; +INSERT INTO `conditions`(`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(15,10858,1,0,11,70973,0,0,0,'',NULL), +(15,10858,1,0,11,70974,0,0,0,'',NULL), +(15,10858,1,0,9,20439,0,0,0,'',NULL), +(15,10857,1,0,11,70971,0,0,0,'',NULL), +(15,10857,1,0,11,70972,0,0,0,'',NULL), +(15,10857,1,0,9,24451,0,0,0,'',NULL); diff --git a/sql/updates/world/2012_01_17_01_world_conditions.sql b/sql/updates/world/2012_01_17_01_world_conditions.sql new file mode 100644 index 00000000000..1dacd35dd4f --- /dev/null +++ b/sql/updates/world/2012_01_17_01_world_conditions.sql @@ -0,0 +1,12 @@ +-- Condition update to flags +DELETE FROM `conditions` WHERE `ConditionTypeOrReference`=5; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(19,0,13846,0,5,1106,127,0,0,'','Quest Contributin'' To The Cause - Requires Argent Crusade hated thru revered'), +(20,0,13846,0,5,1106,127,0,0,'','Quest Contributin'' To The Cause - Requires Argent Crusade hated thru revered'), +(14,21258,7594,0,5,270,120,0,0,'','Only show text_id 7594 if player is neutral thru revered with Zandalar Tribe (270)'), +(14,21258,7595,0,5,270,128,0,0,'','Only show text_id 7594 if player is exalted with Zandalar Tribe (270)'), +(15,21258,0,0,5,270,128,0,0,'','Only show gossip option if player is exalted with Zandalar Tribe (270)'), +(15,21259,0,0,5,270,128,0,0,'','Only show gossip option if player is exalted with Zandalar Tribe (270)'), +(15,21260,0,0,5,270,128,0,0,'','Only show gossip option if player is exalted with Zandalar Tribe (270)'), +(1,23342,32726,0,5,1015,240,0,0,'','Murkblood Escape Plans - when Netherwing friendly thru exalted'), +(1,23286,32726,0,5,1015,240,0,0,'','Murkblood Escape Plans - when Netherwing friendly thru exalted'); diff --git a/sql/updates/world/2012_01_18_00_world_achievement_criteria_data.sql b/sql/updates/world/2012_01_18_00_world_achievement_criteria_data.sql new file mode 100644 index 00000000000..a9c2781d57f --- /dev/null +++ b/sql/updates/world/2012_01_18_00_world_achievement_criteria_data.sql @@ -0,0 +1,5 @@ +DELETE FROM `achievement_criteria_data` WHERE `criteria_id` IN (1237,1240,1241); +INSERT INTO `achievement_criteria_data` (`criteria_id`, `type`, `value1`, `value2`, `ScriptName`) VALUES +(1237, 0, 0, 0, ''), -- Achievement: Let's Get This Done +(1240, 0, 0, 0, ''), -- Achievement: Flurry +(1241, 0, 0, 0, ''); -- Achievement: The Alterac Blitz diff --git a/sql/updates/world/2012_01_19_00_world_quest_template.sql b/sql/updates/world/2012_01_19_00_world_quest_template.sql new file mode 100644 index 00000000000..f1af6e7eedd --- /dev/null +++ b/sql/updates/world/2012_01_19_00_world_quest_template.sql @@ -0,0 +1,17 @@ +-- Non sword wielders quests +UPDATE `quest_template` SET `RequiredClasses`=`RequiredClasses` +|16 -- Priest +|64 -- Shaman +|1024 -- Druid +WHERE `Id` IN (24795,24798,24798); + +-- Sword wielders quests +UPDATE `quest_template` SET `RequiredClasses`=`RequiredClasses` +|1 -- Warrior +|2 -- Paladin +|4 -- Hunter +|8 -- Rouge +|32 -- Death Kinght +|128 -- Mage +|256 -- Warlock +WHERE `Id` IN (24796,24800,24801); diff --git a/sql/updates/world/2012_01_19_01_world_sai.sql b/sql/updates/world/2012_01_19_01_world_sai.sql new file mode 100644 index 00000000000..94e8c08292b --- /dev/null +++ b/sql/updates/world/2012_01_19_01_world_sai.sql @@ -0,0 +1,30 @@ +-- [Q] Mounting Hodir's Helm + +-- Hodir's Helm KC Bunny SAI +SET @ENTRY := 30210; +SET @SPELL_READ_PRONOUNCEMENT := 56278; +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,1,8,0,100,0,@SPELL_READ_PRONOUNCEMENT,0,0,0,33,@ENTRY,0,0,0,0,0,1,0,0,0,0,0,0,0,"Hodir's Helm KC Bunny - On Spellhit - Quest Credit"), +(@ENTRY,0,1,2,61,0,100,0,0,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0,"Hodir's Helm KC Bunny - On Spellhit - Say Line 0"), +(@ENTRY,0,2,0,61,0,100,0,0,0,0,0,50,192080,30000,0,0,0,0,8,0,0,0,7390.143066,-2725.382080,874.256104,2.973291,"Hodir's Helm KC Bunny - On Spellhit - Summon Hodir's Helm"); + +-- Text +DELETE FROM `creature_text` WHERE `entry`=@ENTRY; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(@ENTRY,0,0,"Sons of Hodir! I humbly present to you... The Helm of Hodir!",42,0,100,0,0,0,"Hodir's Helm KC Bunny"); + +-- Update from sniff +UPDATE `gameobject_template` SET `flags`=`flags`|36 WHERE `entry`=192080; + +-- Conditions for Read Pronouncement +DELETE FROM `conditions` WHERE `SourceEntry`=@SPELL_READ_PRONOUNCEMENT AND `ConditionValue2`=@ENTRY; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`Comment`) VALUES +(13,0,@SPELL_READ_PRONOUNCEMENT,18,1,@ENTRY,"Read Pronouncement targets Hodir's Helm KC Bunny"); + +-- Spawn a helm bunny +SET @GUID := 40266; -- gap +DELETE FROM `creature` WHERE `id`=@ENTRY; +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES +(@GUID,@ENTRY,571,1,1,0,0,7390.14,-2725.38,874.256,2.90103,300,0,0,42,0,0,0,0,0); diff --git a/sql/updates/world/2012_01_19_02_world_quest_template.sql b/sql/updates/world/2012_01_19_02_world_quest_template.sql new file mode 100644 index 00000000000..7bff373242d --- /dev/null +++ b/sql/updates/world/2012_01_19_02_world_quest_template.sql @@ -0,0 +1 @@ +UPDATE `quest_template` SET `SpecialFlags`=0 WHERE `id`=9545; diff --git a/sql/updates/world/2012_01_19_03_world_sai.sql b/sql/updates/world/2012_01_19_03_world_sai.sql new file mode 100644 index 00000000000..d75568ea668 --- /dev/null +++ b/sql/updates/world/2012_01_19_03_world_sai.sql @@ -0,0 +1,18 @@ +-- [Q] [A] The Escape +-- William Pestle SAI +SET @ENTRY := 253; +SET @QUEST := 114; +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY; +UPDATE `quest_template` SET `StartScript`=0,`CompleteScript`=0 WHERE `id`=@QUEST; +DELETE FROM `quest_start_scripts` WHERE `id`=@QUEST; +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@ENTRY,@ENTRY*100); +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,19,0,100,0,@QUEST,0,0,0,80,@ENTRY*100,0,2,0,0,0,1,0,0,0,0,0,0,0,"William Pestle - On Quest Accept - Run Script"), +(@ENTRY*100,9,0,0,0,0,100,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,"William Pestle - On Script - Say Line 0"), +(@ENTRY*100,9,1,0,0,0,100,0,5000,5000,0,0,1,1,0,0,0,0,0,7,0,0,0,0,0,0,0,"William Pestle - On Script - Say Line 1"); +-- Text +DELETE FROM `db_script_string` WHERE `entry` IN (2000000080,2000000081); +DELETE FROM `creature_text` WHERE `entry`=@ENTRY; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(@ENTRY,0,0,"This shouldn't take long...",12,0,100,432,0,0,"William Pestle"), +(@ENTRY,1,0,"The invisibility liquer is ready for you, $N.",12,0,100,0,0,0,"William Pestle"); diff --git a/sql/updates/world/2012_01_19_04_world_sai.sql b/sql/updates/world/2012_01_19_04_world_sai.sql new file mode 100644 index 00000000000..b518f923e77 --- /dev/null +++ b/sql/updates/world/2012_01_19_04_world_sai.sql @@ -0,0 +1,13 @@ +-- [Q] [A/H] This Is Going to Be Hard +-- Lotwil Veriatus SAI +SET @ENTRY := 2921; +SET @QUEST := 778; +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY; +UPDATE `quest_template` SET `StartScript`=0,`CompleteScript`=0 WHERE `id`=@QUEST; +DELETE FROM `quest_start_scripts` WHERE `id`=@QUEST; +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@ENTRY,@ENTRY*100); +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,19,0,100,0,@QUEST,0,0,0,80,@ENTRY*100,0,2,0,0,0,1,0,0,0,0,0,0,0,"Lotwil Veriatus - On Quest Accept - Run Script"), +(@ENTRY*100,9,0,0,0,0,100,0,4000,4000,0,0,11,5001,0,0,0,0,0,1,0,0,0,0,0,0,0,"Lotwil Veriatus - On Script - Cast Lotwil's Summoning"), +(@ENTRY*100,9,1,0,0,0,100,0,1000,1000,0,0,12,2919,1,240000,0,0,0,8,0,0,0,-6666.27,-2728.12,243.136,6.28,"Lotwil Veriatus - On Script - Summon Fam'retor Guardian"), +(@ENTRY*100,9,2,0,0,0,100,0,0,0,0,0,11,5002,0,0,0,0,0,1,0,0,0,0,0,0,0,"Lotwil Veriatus - On Script - Cast Lotwil's Summon Complete"); diff --git a/sql/updates/world/2012_01_19_05_world_sai.sql b/sql/updates/world/2012_01_19_05_world_sai.sql new file mode 100644 index 00000000000..2e6a743167e --- /dev/null +++ b/sql/updates/world/2012_01_19_05_world_sai.sql @@ -0,0 +1,10 @@ +-- [Q] [A] The Dormant Shade +-- Lillith's Dinner Table SAI +SET @ENTRY := 1557; +SET @QUEST := 410; +UPDATE `gameobject_template` SET `AIName`='SmartGameObjectAI' WHERE `entry`=@ENTRY; +UPDATE `quest_template` SET `StartScript`=0,`CompleteScript`=0 WHERE `id`=@QUEST; +DELETE FROM `quest_end_scripts` WHERE `id`=@QUEST; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=1; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,1,0,0,20,0,100,0,@QUEST,0,0,0,12,1946,1,180000,0,0,0,8,0,0,0,2468.28,15.26,23.89,0.37,"Lillith's Dinner Table - On Quest Complete - Summon Lillith Nefara"); diff --git a/sql/updates/world/2012_01_19_06_world_sai.sql b/sql/updates/world/2012_01_19_06_world_sai.sql new file mode 100644 index 00000000000..817d6bd9aaa --- /dev/null +++ b/sql/updates/world/2012_01_19_06_world_sai.sql @@ -0,0 +1,10 @@ +-- [Q] [A/H] Ledger from Tanaris +-- Wooden Outhouse SAI +SET @ENTRY := 173265; +SET @QUEST := 4450; +UPDATE `gameobject_template` SET `AIName`='SmartGameObjectAI' WHERE `entry`=@ENTRY; +UPDATE `quest_template` SET `StartScript`=0,`CompleteScript`=0 WHERE `id`=@QUEST; +DELETE FROM `quest_start_scripts` WHERE `id`=@QUEST; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=1; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,1,0,0,19,0,100,0,@QUEST,0,0,0,70,0,0,0,0,0,0,14,47578,173266,0,0,0,0,0,"Wooden Outhouse - On Quest Accept - Respawn Goodsteel Ledger (GO)"); diff --git a/sql/updates/world/2012_01_19_07_world_sai.sql b/sql/updates/world/2012_01_19_07_world_sai.sql new file mode 100644 index 00000000000..d4061981f77 --- /dev/null +++ b/sql/updates/world/2012_01_19_07_world_sai.sql @@ -0,0 +1,19 @@ +-- [Q] [A/H] Making Sense of It +-- J.D. Collie SAI +SET @ENTRY := 9117; +SET @QUEST := 4321; +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY; +UPDATE `quest_template` SET `StartScript`=0,`CompleteScript`=0 WHERE `id`=@QUEST; +DELETE FROM `quest_start_scripts` WHERE `id`=@QUEST; +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@ENTRY,@ENTRY*100); +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,19,0,100,0,@QUEST,0,0,0,80,@ENTRY*100,0,2,0,0,0,1,0,0,0,0,0,0,0,"J.D. Collie - On Quest Accept - Run Script"), +(@ENTRY*100,9,0,0,0,0,100,0,6000,6000,0,0,5,6,0,0,0,0,0,1,0,0,0,0,0,0,0,"J.D. Collie - On Script - Emote ONESHOT_QUESTION"), +(@ENTRY*100,9,1,0,0,0,100,0,4000,4000,0,0,5,22,0,0,0,0,0,1,0,0,0,0,0,0,0,"J.D. Collie - On Script - Emote ONESHOT_SHOUT"), +(@ENTRY*100,9,2,0,0,0,100,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,"J.D. Collie - On Script - Say Line 0"), +(@ENTRY*100,9,3,0,0,0,100,0,10000,10000,0,0,15,@QUEST,0,0,0,0,7,0,0,0,0,0,0,0,0,"J.D. Collie - On Script - Quest Credit"); +-- Text +DELETE FROM `db_script_string` WHERE `entry`=2000000030; +DELETE FROM `creature_text` WHERE `entry`=@ENTRY; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(@ENTRY,0,0,"This makes sense!",12,0,100,0,0,0,"J.D. Collie"); diff --git a/sql/updates/world/2012_01_19_08_world_sai.sql b/sql/updates/world/2012_01_19_08_world_sai.sql new file mode 100644 index 00000000000..c89bc5d8c40 --- /dev/null +++ b/sql/updates/world/2012_01_19_08_world_sai.sql @@ -0,0 +1,104 @@ +-- [QUEST] A Rough Ride (12536) + +-- NPC entry 28298 (Captive Crocolisk) +SET @ENTRY := 28298; +SET @GOSSIP := 9674; +SET @TEXT_ID := 13120; +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIP,`npcflag`=npcflag|1,`VehicleId`=0 WHERE `entry`=@ENTRY; +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP; +INSERT INTO `gossip_menu` (`entry`,`text_id`) +VALUES (@GOSSIP,@TEXT_ID); + +-- Added condition so player can only select it once he has the quest +SET @GOSSIP_ENTRY := 9674; +SET @QUEST := 12536; +DELETE FROM `conditions` WHERE `SourceGroup`=@GOSSIP_ENTRY AND `SourceTypeOrReferenceId`=15; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) +VALUES (15,@GOSSIP_ENTRY,0,0,9,@QUEST,0,0,0,0, 'Only show gossip 9674 when quest 12536 is added'); + +-- Add missing gossip +SET @GOSSIP := 9674; +DELETE FROM `gossip_menu_option` WHERE `menu_id`=9674 AND `id`=0; +INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`) +VALUES +(@GOSSIP,0,0,"You look safe enough... let's do this.",1,1,0,0,0,0, ''); + +-- [SAI] On gossip select - mount and waypoint +SET @ENTRY := 28298; +SET @GOSSIP := 9674; +SET @SPELL := 51258; +SET @ENTRY_MOUNT := 28308; +SET @MODELID_MOUNT := 25107; +SET @QUEST := 12536; +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry` IN (@ENTRY,@ENTRY_MOUNT); +UPDATE `creature_template` SET `VehicleId`=115 WHERE `entry`=@ENTRY_MOUNT; +UPDATE `creature_template` SET `InhabitType`=3 WHERE `entry`=@ENTRY_MOUNT; +UPDATE `creature_template` SET `unit_flags`=`unit_flags`|512|256 WHERE `entry`=@ENTRY_MOUNT; +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@ENTRY,@ENTRY_MOUNT) AND `source_type`=0; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY_MOUNT*100 AND `source_type`=9; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) +VALUES +(@ENTRY,0,0,0,62,0,100,0,@GOSSIP,0,0,0,11,@SPELL,0,0,0,0,0,7,0,0,0,0,0,0,0, 'On gossip select - cast spell 51258 - Captive Crocolisk'), +(@ENTRY_MOUNT,0,1,0,54,0,100,0,0,0,0,0,80,@ENTRY_MOUNT*100,0,2,0,0,0,1,0,0,0,0,0,0,0, 'On summon - run script - Captive Crocolisk'), +(@ENTRY_MOUNT*100,9,1,0,0,0,100,0,0,0,0,0,53,1,@ENTRY_MOUNT,0,@QUEST,0,1,1,0,0,0,0,0,0,0, 'Start wp - Captive Crocolisk'), +(@ENTRY_MOUNT,0,2,3,58,0,100,0,47,0,0,0,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'on wp end - despawn - Captive Crocolisk'), +(@ENTRY_MOUNT,0,3,0,61,0,100,0,@ENTRY_MOUNT,0,0,0,15,@QUEST,0,0,0,0,0,7,0,0,0,0,0,0,0, 'on despawn - call area explored of event happens'); + +-- Waypoints +DELETE FROM `waypoints` WHERE `entry`=@ENTRY_MOUNT; +INSERT INTO `waypoints` (`entry`,`pointid`,`position_x`,`position_y`,`position_z`,`point_comment`) +VALUES +(@ENTRY_MOUNT,1,5268.226,4425.439,-95.55899, 'Captive Crocolisk'), +(@ENTRY_MOUNT,2,5249.557,4405.892,-96.04365, 'Captive Crocolisk'), +(@ENTRY_MOUNT,3,5266.678,4365.464,-98.19455, 'Captive Crocolisk'), +(@ENTRY_MOUNT,4,5289.138,4366.553,-102.234, 'Captive Crocolisk'), +(@ENTRY_MOUNT,5,5330.018,4363.27,-121.0311, 'Captive Crocolisk'), +(@ENTRY_MOUNT,6,5349.229,4341.059,-134.0126, 'Captive Crocolisk'), +(@ENTRY_MOUNT,7,5268.226,4425.439,-95.55899, 'Captive Crocolisk'), +(@ENTRY_MOUNT,8,5249.557,4405.892,-96.04365, 'Captive Crocolisk'), +(@ENTRY_MOUNT,9,5266.678,4365.464,-98.19455, 'Captive Crocolisk'), +(@ENTRY_MOUNT,10,5289.138,4366.553,-102.234, 'Captive Crocolisk'), +(@ENTRY_MOUNT,11,5330.018,4363.27,-121.0311, 'Captive Crocolisk'), +(@ENTRY_MOUNT,12,5349.229,4341.059,-134.0126, 'Captive Crocolisk'), +(@ENTRY_MOUNT,13,5365.038,4333.716,-141.5817, 'Captive Crocolisk'), +(@ENTRY_MOUNT,14,5405.443,4307.841,-142.03, 'Captive Crocolisk'), +(@ENTRY_MOUNT,15,5434.999,4305.659,-136.4706, 'Captive Crocolisk'), +(@ENTRY_MOUNT,16,5464.708,4302.066,-133.1981, 'Captive Crocolisk'), +(@ENTRY_MOUNT,17,5490.555,4294.395,-127.5203, 'Captive Crocolisk'), +(@ENTRY_MOUNT,18,5503.808,4269.717,-110.3168, 'Captive Crocolisk'), +(@ENTRY_MOUNT,19,5518.324,4255.308,-103.0638, 'Captive Crocolisk'), +(@ENTRY_MOUNT,20,5540.53,4259.77,-102.3979, 'Captive Crocolisk'), +(@ENTRY_MOUNT,21,5564.194,4263.45,-102.7574, 'Captive Crocolisk'), +(@ENTRY_MOUNT,22,5585.45,4261.137,-99.54807, 'Captive Crocolisk'), +(@ENTRY_MOUNT,23,5609.614,4259.657,-98.87333, 'Captive Crocolisk'), +(@ENTRY_MOUNT,24,5633.434,4259.228,-98.53442, 'Captive Crocolisk'), +(@ENTRY_MOUNT,25,5681.639,4266.31,-99.26748, 'Captive Crocolisk'), +(@ENTRY_MOUNT,26,5708.126,4273.348,-102.9183, 'Captive Crocolisk'), +(@ENTRY_MOUNT,27,5748.732,4284.135,-112.0557, 'Captive Crocolisk'), +(@ENTRY_MOUNT,28,5839.82,4368.61,-112.0805, 'Captive Crocolisk'), +(@ENTRY_MOUNT,29,5865.922,4371.208,-105.5544, 'Captive Crocolisk'), +(@ENTRY_MOUNT,30,5897.276,4408.44,-95.25065, 'Captive Crocolisk'), +(@ENTRY_MOUNT,31,5925.311,4440.624,-94.77592, 'Captive Crocolisk'), +(@ENTRY_MOUNT,32,5953.005,4476.29,-94.3763, 'Captive Crocolisk'), +(@ENTRY_MOUNT,33,5964.229,4503.729,-92.81553, 'Captive Crocolisk'), +(@ENTRY_MOUNT,34,5960.583,4546.558,-95.65462, 'Captive Crocolisk'), +(@ENTRY_MOUNT,35,5965.167,4579.141,-97.39779, 'Captive Crocolisk'), +(@ENTRY_MOUNT,36,5969.295,4613.739,-98.05751, 'Captive Crocolisk'), +(@ENTRY_MOUNT,37,5975.809,4659.289,-99.27143, 'Captive Crocolisk'), +(@ENTRY_MOUNT,38,5992.961,4699.554,-99.30317, 'Captive Crocolisk'), +(@ENTRY_MOUNT,39,6015.139,4743.752,-97.52377, 'Captive Crocolisk'), +(@ENTRY_MOUNT,40,6035.183,4788.787,-94.66938, 'Captive Crocolisk'), +(@ENTRY_MOUNT,41,6064.951,4827.502,-94.54885, 'Captive Crocolisk'), +(@ENTRY_MOUNT,42,6065.57,4870.553,-94.47726, 'Captive Crocolisk'), +(@ENTRY_MOUNT,43,6096.612,4885.741,-94.44479, 'Captive Crocolisk'), +(@ENTRY_MOUNT,44,6120.387,4902.048,-95.06882, 'Captive Crocolisk'), +(@ENTRY_MOUNT,45,6139.616,4913.349,-94.8635, 'Captive Crocolisk'), +(@ENTRY_MOUNT,46,6139.616,4913.349,-94.93861, 'Captive Crocolisk'), +(@ENTRY_MOUNT,47,6139.616,4913.349,-94.93861, 'Captive Crocolisk'); + +-- Spawn Zepik +SET @GUID := 40267; +DELETE FROM `creature` WHERE `id`=28216; +INSERT INTO `creature` VALUES +(@GUID,28216,571,1,1,0,0,6147.37,4917.29,-94.094,3.42155,300,0,0,42,0,0,0,0,0); + diff --git a/sql/updates/world/2012_01_21_00_world_creature.sql b/sql/updates/world/2012_01_21_00_world_creature.sql new file mode 100644 index 00000000000..29ba4d12349 --- /dev/null +++ b/sql/updates/world/2012_01_21_00_world_creature.sql @@ -0,0 +1,11 @@ +-- Spawns from sniff +SET @GUID := 40279; -- set value +DELETE FROM `creature` WHERE `id`=27791; +INSERT IGNORE INTO creature + (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`MovementType`) + VALUES +(@GUID+0,27791,571,1,1,0,0,3653.64233,-1204.21200,102.420319,4.04458666,120, 0, 0), +(@GUID+1,27791,571,1,1,0,0,3673.77515,-1213.68188,102.420319,4.08126450,120, 0, 0), +(@GUID+2,27791,571,1,1,0,0,3674.53735,-1175.28369,102.420288,1.78801400,120, 0, 0), +(@GUID+3,27791,571,1,1,0,0,3684.37158,-1180.27942,102.420288,1.22173047,120, 0, 0); + diff --git a/sql/updates/world/2012_01_21_00_world_sai.sql b/sql/updates/world/2012_01_21_00_world_sai.sql new file mode 100644 index 00000000000..6d80bb4a853 --- /dev/null +++ b/sql/updates/world/2012_01_21_00_world_sai.sql @@ -0,0 +1,11 @@ +-- 7th Legion Rifleman SAI (replaces EAI) +SET @ENTRY := 27791; -- NPC entry +SET @SPELL1 := 62312; -- Cast Net +SET @SPELL2 := 50092; -- Cast Shoot +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,4,0,100,0,0,0,0,0,11,@SPELL1,0,0,0,0,0,2,0,0,0,0,0,0,0,"7th Legion Rifleman - On Aggro - Cast Net"), +(@ENTRY,0,1,0,0,0,100,0,500,3500,5000,6000,11,@SPELL2,0,0,0,0,0,2,0,0,0,0,0,0,0,"7th Legion Rifleman - In Combat - Cast Shoot"), +(@ENTRY,0,2,0,2,0,100,1,0,15,0,0,25,1,0,0,0,0,0,1,0,0,0,0,0,0,0,"7th Legion Rifleman - At 15% HP - Flee");
\ No newline at end of file diff --git a/sql/updates/world/2012_01_21_01_world_npc_vendor.sql b/sql/updates/world/2012_01_21_01_world_npc_vendor.sql new file mode 100644 index 00000000000..f8c7d0f4327 --- /dev/null +++ b/sql/updates/world/2012_01_21_01_world_npc_vendor.sql @@ -0,0 +1,6 @@ +-- Remove old one that still required reputation even after you bought it +DELETE FROM `npc_vendor` WHERE `entry`=32538 and`item`=50367 and`ExtendedCost`=0; + +-- Commit for new one +DELETE FROM `npc_vendor` WHERE `entry`=32538 and`item`=44149 and`ExtendedCost`=0; +INSERT INTO `npc_vendor` (`entry`,`slot`,`item`,`maxcount`,`incrtime`,`ExtendedCost`) VALUES (32538,0,44149,0,0,0); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp index d64b2a9913d..5e529768c04 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp @@ -202,6 +202,9 @@ void BattlegroundAB::StartingEventOpenDoors() } DoorOpen(BG_AB_OBJECT_GATE_A); DoorOpen(BG_AB_OBJECT_GATE_H); + + // Achievement: Let's Get This Done + StartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, AB_EVENT_START_BATTLE); } void BattlegroundAB::AddPlayer(Player* player) diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h index 38c8f4a21d4..c86076f0250 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h @@ -181,6 +181,8 @@ enum BG_AB_Objectives #define BG_AB_NotABBGWeekendReputationTicks 200 #define BG_AB_ABBGWeekendReputationTicks 150 +#define AB_EVENT_START_BATTLE 9158 // Achievement: Let's Get This Done + // x, y, z, o const float BG_AB_NodePositions[BG_AB_DYNAMIC_NODES_COUNT][4] = { {1166.785f, 1200.132f, -56.70859f, 0.9075713f}, // stables diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp index 01f62bfcf35..f2e8c2bf0af 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp @@ -420,6 +420,9 @@ void BattlegroundAV::StartingEventOpenDoors() DoorOpen(BG_AV_OBJECT_DOOR_H); DoorOpen(BG_AV_OBJECT_DOOR_A); + + // Achievement: The Alterac Blitz + StartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, AV_EVENT_START_BATTLE); } void BattlegroundAV::AddPlayer(Player* player) diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h index e2902f8fd2d..82e231c63fa 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h @@ -50,6 +50,8 @@ class Battleground; #define BG_AV_KILL_SURVIVING_CAPTAIN 2 #define BG_AV_REP_SURVIVING_CAPTAIN 125 +#define AV_EVENT_START_BATTLE 9166 // Achievement: The Alterac Blitz + enum BG_AV_Sounds { //TODO: get out if there comes a sound when neutral team captures mine diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp index 4595a061e1a..1e7f79b8391 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp @@ -120,6 +120,9 @@ void BattlegroundEY::StartingEventOpenDoors() uint8 buff = urand(0, 2); SpawnBGObject(BG_EY_OBJECT_SPEEDBUFF_FEL_REAVER + buff + i * 3, RESPAWN_IMMEDIATELY); } + + // Achievement: Flurry + StartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EY_EVENT_START_BATTLE); } void BattlegroundEY::AddPoints(uint32 Team, uint32 Points) diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h index 5f89e0d7021..baa9ca30cff 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h @@ -220,6 +220,8 @@ enum EYBattlegroundObjectTypes #define BG_EY_NotEYWeekendHonorTicks 330 #define BG_EY_EYWeekendHonorTicks 200 +#define EY_EVENT_START_BATTLE 13180 // Achievement: Flurry + enum BG_EY_Score { BG_EY_WARNING_NEAR_VICTORY_SCORE = 1400, diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 0bcd1a7864b..49b5d4cba65 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -63,7 +63,7 @@ bool Condition::Meets(Player* player, Unit* invoker) case CONDITION_REPUTATION_RANK: { if (FactionEntry const* faction = sFactionStore.LookupEntry(mConditionValue1)) - condMeets = uint32(player->GetReputationMgr().GetRank(faction)) == mConditionValue2; + condMeets = (mConditionValue2 & (1 << player->GetReputationMgr().GetRank(faction))); break; } case CONDITION_ACHIEVEMENT: diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 0f146598a6e..ac7343e8f23 100755 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -483,7 +483,7 @@ void LFGMgr::InitializeLockedDungeons(Player* player) void LFGMgr::Join(Player* player, uint8 roles, const LfgDungeonSet& selectedDungeons, const std::string& comment) { if (!player || !player->GetSession() || selectedDungeons.empty()) - return; + return; Group* grp = player->GetGroup(); uint64 guid = player->GetGUID(); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index bed3c0cb1a7..ce80d7a7af3 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -296,15 +296,24 @@ Item* TradeData::GetItem(TradeSlots slot) const return m_items[slot] ? m_player->GetItemByGuid(m_items[slot]) : NULL; } -bool TradeData::HasItem(uint64 item_guid) const +bool TradeData::HasItem(uint64 itemGuid) const { for (uint8 i = 0; i < TRADE_SLOT_COUNT; ++i) - if (m_items[i] == item_guid) + if (m_items[i] == itemGuid) return true; return false; } +TradeSlots const TradeData::GetTradeSlotForItem(uint64 itemGuid) +{ + for (uint8 i = 0; i < TRADE_SLOT_COUNT; ++i) + if (m_items[i] == itemGuid) + return TradeSlots(i); + + return TRADE_SLOT_INVALID; +} + Item* TradeData::GetSpellCastItem() const { return m_spellCastItem ? m_player->GetItemByGuid(m_spellCastItem) : NULL; @@ -12805,6 +12814,14 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count) return; } + //! If trading + if (TradeData* tradeData = GetTradeData()) + { + //! If current item is in trade window (only possible with packet spoofing - silent return) + if (tradeData->GetTradeSlotForItem(pSrcItem->GetGUID()) != TRADE_SLOT_INVALID) + return; + } + sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "STORAGE: SplitItem bag = %u, slot = %u, item = %u, count = %u", dstbag, dstslot, pSrcItem->GetEntry(), count); Item* pNewItem = pSrcItem->CloneItem(count, this); if (!pNewItem) @@ -12833,7 +12850,7 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count) pSrcItem->SetState(ITEM_CHANGED, this); StoreItem(dest, pNewItem, true); } - else if (IsBankPos (dst)) + else if (IsBankPos(dst)) { // change item amount before check (for unique max count check) pSrcItem->SetCount(pSrcItem->GetCount() - count); @@ -12853,7 +12870,7 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count) pSrcItem->SetState(ITEM_CHANGED, this); BankItem(dest, pNewItem, true); } - else if (IsEquipmentPos (dst)) + else if (IsEquipmentPos(dst)) { // change item amount before check (for unique max count check), provide space for splitted items pSrcItem->SetCount(pSrcItem->GetCount() - count); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 7a455590506..fccd380bd29 100755 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -686,7 +686,8 @@ enum TradeSlots { TRADE_SLOT_COUNT = 7, TRADE_SLOT_TRADED_COUNT = 6, - TRADE_SLOT_NONTRADED = 6 + TRADE_SLOT_NONTRADED = 6, + TRADE_SLOT_INVALID = -1, }; enum TransferAbortReason @@ -1001,7 +1002,8 @@ class TradeData TradeData* GetTraderData() const; Item* GetItem(TradeSlots slot) const; - bool HasItem(uint64 item_guid) const; + bool HasItem(uint64 itemGuid) const; + TradeSlots const GetTradeSlotForItem(uint64 itemGuid); void SetItem(TradeSlots slot, Item* item); uint32 GetSpell() const { return m_spell; } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 63aa7771063..6bab63acf1b 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2114,12 +2114,12 @@ void Unit::SendMeleeAttackStart(Unit* victim) void Unit::SendMeleeAttackStop(Unit* victim) { - WorldPacket data(SMSG_ATTACKSTOP, (8+8+4)); // we guess size + WorldPacket data(SMSG_ATTACKSTOP, (8+8+4)); data.append(GetPackGUID()); data.append(victim ? victim->GetPackGUID() : 0); // can be 0x00... data << uint32(0); // can be 0x1 SendMessageToSet(&data, true); - sLog->outStaticDebug("WORLD: Sent SMSG_ATTACKSTART"); + sLog->outStaticDebug("WORLD: Sent SMSG_ATTACKSTOP"); if (victim) sLog->outDetail("%s %u stopped attacking %s %u", (GetTypeId() == TYPEID_PLAYER ? "Player" : "Creature"), GetGUIDLow(), (victim->GetTypeId() == TYPEID_PLAYER ? "player" : "creature"), victim->GetGUIDLow()); @@ -7068,6 +7068,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere return false; basepoints0 = CalculatePctN(int32(damage), triggerAmount); triggered_spell_id = 58879; + // Cast on spirit wolf + CastCustomSpell(this, triggered_spell_id, &basepoints0, NULL, NULL, true, NULL, triggeredByAura); break; } // Shaman T8 Elemental 4P Bonus @@ -15847,6 +15849,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au case CHARM_TYPE_VEHICLE: SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED); charmer->ToPlayer()->SetClientControl(this, 1); + charmer->ToPlayer()->SetMover(this); charmer->ToPlayer()->SetViewpoint(this, true); charmer->ToPlayer()->VehicleSpellInitialize(); break; @@ -15855,6 +15858,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED); charmer->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_MOVE); charmer->ToPlayer()->SetClientControl(this, 1); + charmer->ToPlayer()->SetMover(this); charmer->ToPlayer()->SetViewpoint(this, true); charmer->ToPlayer()->PossessSpellInitialize(); break; diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index b3531d585c3..7e4bebaab95 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -359,7 +359,6 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId) { if (!_me->SetCharmedBy(unit, CHARM_TYPE_VEHICLE)) ASSERT(false); - unit->ToPlayer()->SetMover(this->GetBase()); } if (_me->IsInWorld()) @@ -411,10 +410,7 @@ void Vehicle::RemovePassenger(Unit* unit) unit->ClearUnitState(UNIT_STAT_ONVEHICLE); if (_me->GetTypeId() == TYPEID_UNIT && unit->GetTypeId() == TYPEID_PLAYER && seat->first == 0 && seat->second.SeatInfo->m_flags & VEHICLE_SEAT_FLAG_CAN_CONTROL) - { _me->RemoveCharmedBy(unit); - unit->ToPlayer()->SetMover(unit->ToPlayer()); - } if (_me->IsInWorld()) { diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 19bc1ab7dea..b31b632e963 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -203,7 +203,9 @@ void Group::LoadMemberFromDB(uint32 guidLow, uint8 memberFlags, uint8 subgroup, // skip non-existed member if (!sObjectMgr->GetPlayerNameByGUID(member.guid, member.name)) { - CharacterDatabase.PQuery("DELETE FROM group_member WHERE memberGuid=%u", guidLow); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GROUP_MEMBER); + stmt->setUInt32(0, guidLow); + CharacterDatabase.Execute(stmt); return; } diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index c17f5096748..8975a2d7d7b 100755 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -307,7 +307,7 @@ void MotionMaster::MoveLand(uint32 id, Position const& pos, float speed) init.SetVelocity(speed); init.SetAnimation(Movement::ToGround); init.Launch(); - Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED); + Mutate(new EffectMovementGenerator(id), MOTION_SLOT_ACTIVE); } void MotionMaster::MoveTakeoff(uint32 id, Position const& pos, float speed) @@ -322,7 +322,7 @@ void MotionMaster::MoveTakeoff(uint32 id, Position const& pos, float speed) init.SetVelocity(speed); init.SetAnimation(Movement::ToFly); init.Launch(); - Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED); + Mutate(new EffectMovementGenerator(id), MOTION_SLOT_ACTIVE); } void MotionMaster::MoveKnockbackFrom(float srcX, float srcY, float speedXY, float speedZ) @@ -365,7 +365,10 @@ void MotionMaster::MoveJump(float x, float y, float z, float speedXY, float spee init.SetParabolic(max_height,0); init.SetVelocity(speedXY); init.Launch(); - Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED); + if (i_owner->GetTypeId() == TYPEID_PLAYER) + Mutate(new EffectMovementGenerator(id), MOTION_SLOT_CONTROLLED); + else + Mutate(new EffectMovementGenerator(id), MOTION_SLOT_ACTIVE); } void MotionMaster::MoveFall(uint32 id/*=0*/) diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp index bded2fd512c..b03e13f91f4 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp @@ -211,6 +211,19 @@ void ChaseMovementGenerator<T>::Reset(T &owner) Initialize(owner); } +template<class T> +void ChaseMovementGenerator<T>::MovementInform(T & /*unit*/) +{ +} + +template<> +void ChaseMovementGenerator<Creature>::MovementInform(Creature &unit) +{ + // Pass back the GUIDLow of the target. If it is pet's owner then PetAI will handle + if (unit.AI()) + unit.AI()->MovementInform(CHASE_MOTION_TYPE, i_target.getTarget()->GetGUIDLow()); +} + //-----------------------------------------------// template<> bool FollowMovementGenerator<Creature>::EnableWalking() const @@ -300,6 +313,7 @@ template void ChaseMovementGenerator<Player>::Finalize(Player &); template void ChaseMovementGenerator<Creature>::Finalize(Creature &); template void ChaseMovementGenerator<Player>::Reset(Player &); template void ChaseMovementGenerator<Creature>::Reset(Creature &); +template void ChaseMovementGenerator<Player>::MovementInform(Player &unit); template void FollowMovementGenerator<Player>::Finalize(Player &); template void FollowMovementGenerator<Creature>::Finalize(Creature &); diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h index 785d12ba6d2..982f7fc875c 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h @@ -76,7 +76,7 @@ class ChaseMovementGenerator : public TargetedMovementGeneratorMedium<T, ChaseMo void Initialize(T &); void Finalize(T &); void Reset(T &); - void MovementInform(T &){} + void MovementInform(T &); static void _clearUnitStateMove(T &u) { u.ClearUnitState(UNIT_STAT_CHASE_MOVE); } static void _addUnitStateMove(T &u) { u.AddUnitState(UNIT_STAT_CHASE_MOVE); } diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index ea858eaba84..ce8628af1ca 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -84,6 +84,7 @@ void WaypointMovementGenerator<Creature>::OnArrived(Creature& creature) // Inform script MovementInform(creature); + creature.UpdateWaypointID(i_currentNode); Stop(i_path->at(i_currentNode)->delay); } @@ -94,13 +95,11 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature &creature) if (Stopped()) return true; - const WaypointData *node = i_path->at(i_currentNode); - if (m_isArrivalDone) { if ((i_currentNode == i_path->size() - 1) && !repeating) // If that's our last waypoint { - creature.SetHomePosition(node->x, node->y, node->z, creature.GetOrientation()); + creature.SetHomePosition(i_path->at(i_currentNode)->x, i_path->at(i_currentNode)->y, i_path->at(i_currentNode)->z, creature.GetOrientation()); creature.GetMotionMaster()->Initialize(); return false; } @@ -108,6 +107,8 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature &creature) i_currentNode = (i_currentNode+1) % i_path->size(); } + const WaypointData *node = i_path->at(i_currentNode); + m_isArrivalDone = false; creature.AddUnitState(UNIT_STAT_ROAMING_MOVE); diff --git a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp index aaafb09115d..59eefb9fa77 100755 --- a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp @@ -101,14 +101,14 @@ void WorldSession::SendAuctionBidderNotification(uint32 location, uint32 auction //this void causes on client to display: "Your auction sold" void WorldSession::SendAuctionOwnerNotification(AuctionEntry* auction) { - WorldPacket data(SMSG_AUCTION_OWNER_NOTIFICATION, (7*4)); - data << auction->Id; - data << auction->bid; - data << (uint32) 0; //unk - data << (uint32) 0; //unk - data << (uint32) 0; //unk - data << auction->item_template; - data << (uint32) 0; //unk + WorldPacket data(SMSG_AUCTION_OWNER_NOTIFICATION, (8*4)); + data << uint32(auction->Id); + data << uint32(auction->bid); + data << uint32(0); //unk + data << uint64(0); //unk (bidder guid?) + data << uint32(auction->item_template); + data << uint32(0); //unk + data << float(0); //unk (time?) SendPacket(&data); } diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 535253f4e13..7c09a2f32c6 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -3096,17 +3096,9 @@ void AuraEffect::HandleModPossess(AuraApplication const* aurApp, uint8 mode, boo } if (apply) - { - if (target->SetCharmedBy(caster, CHARM_TYPE_POSSESS, aurApp)) - caster->ToPlayer()->SetMover(target); - } + target->SetCharmedBy(caster, CHARM_TYPE_POSSESS, aurApp); else - { target->RemoveCharmedBy(caster); - caster->ToPlayer()->SetMover(caster); - if (target->GetTypeId() == TYPEID_PLAYER) - target->ToPlayer()->SetMover(target); - } } // only one spell has this aura @@ -3134,13 +3126,11 @@ void AuraEffect::HandleModPossessPet(AuraApplication const* aurApp, uint8 mode, if (caster->ToPlayer()->GetPet() != pet) return; - if (pet->SetCharmedBy(caster, CHARM_TYPE_POSSESS, aurApp)) - caster->ToPlayer()->SetMover(pet); + pet->SetCharmedBy(caster, CHARM_TYPE_POSSESS, aurApp); } else { pet->RemoveCharmedBy(caster); - caster->ToPlayer()->SetMover(caster); if (!pet->IsWithinDistInMap(caster, pet->GetMap()->GetVisibilityRange())) pet->Remove(PET_SAVE_NOT_IN_SLOT, true); diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 5577422919f..b32e346757f 100755 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1963,6 +1963,13 @@ bool Aura::IsProcTriggeredOnEvent(AuraApplication* aurApp, ProcEventInfo& eventI if (!sSpellMgr->CanSpellTriggerProcOnEvent(*procEntry, eventInfo)) return false; + // TODO: + // - do checks using conditions table for eventInfo->GetActor() and eventInfo->GetActionTarget() + // - add DoCheckProc() AuraScript hook + // to allow additional requirements for procs + // this is needed because this is the last moment in which you can prevent aura charge drop on proc + // and possibly a way to prevent default checks (if there're going to be any) + // Check if current equipment meets aura requirements // do that only for passive spells // TODO: this needs to be unified for all kinds of auras @@ -2023,11 +2030,14 @@ float Aura::CalcProcChance(SpellProcEntry const& procEntry, ProcEventInfo& event void Aura::TriggerProcOnEvent(AuraApplication* aurApp, ProcEventInfo& eventInfo) { - // TODO: script hooks here (allowing prevention of selected effects) + // TODO: OnProc hook here for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) if (aurApp->HasEffect(i)) + // TODO: OnEffectProc hook here (allowing prevention of selected effects) GetEffect(i)->HandleProc(aurApp, eventInfo); - // TODO: script hooks here + // TODO: AfterEffectProc hook here + + // TODO: AfterProc hook here // Remove aura if we've used last charge to proc if (IsUsingCharges() && !GetCharges()) diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h index 8c9cde37c15..de743eb2991 100755 --- a/src/server/game/Spells/Auras/SpellAuras.h +++ b/src/server/game/Spells/Auras/SpellAuras.h @@ -186,6 +186,9 @@ class Aura bool CanStackWith(Aura const* existingAura) const; // Proc system + // this subsystem is not yet in use - the core of it is functional, but still some research has to be done + // and some dependant problems fixed before it can replace old proc system (for example cooldown handling) + // currently proc system functionality is implemented in Unit::ProcDamageAndSpell bool IsProcOnCooldown() const; void AddProcCooldown(uint32 msec); bool IsUsingCharges() const { return m_isUsingCharges; } diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 1b6a6c6fdcf..57932ef56c6 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -130,7 +130,7 @@ public: { uint32 tguid = chr->GetTransport()->AddNPCPassenger(0, id, chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO()); if (tguid > 0) - WorldDatabase.PQuery("INSERT INTO creature_transport (guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO) values (%u, %u, %f, %f, %f, %f, %u)", tguid, id, chr->GetTransport()->GetEntry(), chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO()); + WorldDatabase.PExecute("INSERT INTO creature_transport (guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO) values (%u, %u, %f, %f, %f, %f, %u)", tguid, id, chr->GetTransport()->GetEntry(), chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO()); return true; } @@ -679,7 +679,7 @@ public: if (target->GetTransport()) if (target->GetGUIDTransport()) - WorldDatabase.PQuery("UPDATE creature_transport SET emote=%u WHERE transport_entry=%u AND guid=%u", emote, target->GetTransport()->GetEntry(), target->GetGUIDTransport()); + WorldDatabase.PExecute("UPDATE creature_transport SET emote=%u WHERE transport_entry=%u AND guid=%u", emote, target->GetTransport()->GetEntry(), target->GetGUIDTransport()); target->SetUInt32Value(UNIT_NPC_EMOTESTATE, emote); diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index d444160b8f2..a0d6f04f44c 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -67,6 +67,7 @@ class boss_bronjahm : public CreatureScript { boss_bronjahmAI(Creature* creature) : BossAI(creature, DATA_BRONJAHM) { + DoCast(me, SPELL_SOULSTORM_CHANNEL, true); } void InitializeAI() @@ -82,14 +83,17 @@ class boss_bronjahm : public CreatureScript events.Reset(); events.SetPhase(PHASE_1); events.ScheduleEvent(EVENT_SHADOW_BOLT, 2000); - events.ScheduleEvent(EVENT_MAGIC_BANE, urand(8000, 15000)); + events.ScheduleEvent(EVENT_MAGIC_BANE, urand(8000, 20000)); events.ScheduleEvent(EVENT_CORRUPT_SOUL, urand(25000, 35000), 0, PHASE_1); - me->CastSpell(me, SPELL_SOULSTORM_CHANNEL, true); - instance->SetBossState(DATA_BRONJAHM, NOT_STARTED); } + void JustReachedHome() + { + DoCast(me, SPELL_SOULSTORM_CHANNEL, true); + } + void EnterCombat(Unit* /*who*/) { DoScriptText(SAY_AGGRO, me); @@ -118,7 +122,7 @@ class boss_bronjahm : public CreatureScript events.SetPhase(PHASE_2); DoCast(me, SPELL_TELEPORT); events.ScheduleEvent(EVENT_FEAR, urand(12000, 16000), 0, PHASE_2); - events.ScheduleEvent(EVENT_SOULSTORM, 700, 0, PHASE_2); + events.ScheduleEvent(EVENT_SOULSTORM, 100, 0, PHASE_2); } } @@ -147,7 +151,7 @@ class boss_bronjahm : public CreatureScript { case EVENT_MAGIC_BANE: DoCastVictim(SPELL_MAGIC_S_BANE); - events.ScheduleEvent(EVENT_MAGIC_BANE, urand(8000, 15000)); + events.ScheduleEvent(EVENT_MAGIC_BANE, urand(8000, 20000)); break; case EVENT_SHADOW_BOLT: if (!me->IsWithinMeleeRange(me->getVictim())) diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp index 8180a686e0e..fb39019fb84 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp @@ -306,6 +306,7 @@ class boss_devourer_of_souls : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { me->SetOrientation(me->GetAngle(target)); + me->SendMovementFlagUpdate(); DoCast(me, SPELL_WAILING_SOULS_BEAM); } @@ -332,6 +333,7 @@ class boss_devourer_of_souls : public CreatureScript case EVENT_WAILING_SOULS_TICK: beamAngle += beamAngleDiff; me->SetOrientation(beamAngle); + me->SendMovementFlagUpdate(); me->StopMoving(); DoCast(me, SPELL_WAILING_SOULS); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index ea84502c16d..1ab95c53500 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -18,7 +18,7 @@ /* ScriptData SDName: Boss_Ingvar_The_Plunderer SD%Complete: 95 -SDComment: Some Problems with Annhylde Movement, Blizzlike Timers +SDComment: Some Problems with Annhylde Movement, Blizzlike Timers (just shadow axe summon needs a new timer) SDCategory: Udgarde Keep EndScriptData */ @@ -45,16 +45,32 @@ enum Creatures MOB_INGVAR_UNDEAD = 23980, }; +enum Events +{ + EVENT_CLEAVE = 1, + EVENT_SMASH, + EVENT_STAGGERING_ROAR, + EVENT_ENRAGE, + + EVENT_DARK_SMASH, + EVENT_DREADFUL_ROAR, + EVENT_WOE_STRIKE, + EVENT_SHADOW_AXE +}; + +enum Phases +{ + PHASE_HUMAN = 1, + PHASE_UNDEAD, +}; + enum Spells { //Ingvar Spells human form SPELL_CLEAVE = 42724, SPELL_SMASH = 42669, - H_SPELL_SMASH = 59706, SPELL_STAGGERING_ROAR = 42708, - H_SPELL_STAGGERING_ROAR = 59708, SPELL_ENRAGE = 42705, - H_SPELL_ENRAGE = 59707, SPELL_INGVAR_FEIGN_DEATH = 42795, SPELL_SUMMON_BANSHEE = 42912, @@ -63,9 +79,7 @@ enum Spells //Ingvar Spells undead form SPELL_DARK_SMASH = 42723, SPELL_DREADFUL_ROAR = 42729, - H_SPELL_DREADFUL_ROAR = 59734, SPELL_WOE_STRIKE = 42730, - H_SPELL_WOE_STRIKE = 59735, ENTRY_THROW_TARGET = 23996, SPELL_SHADOW_AXE_SUMMON = 42749 @@ -83,9 +97,9 @@ public: struct boss_ingvar_the_plundererAI : public ScriptedAI { - boss_ingvar_the_plundererAI(Creature* c) : ScriptedAI(c) + boss_ingvar_the_plundererAI(Creature* creature) : ScriptedAI(creature) { - instance = c->GetInstanceScript(); + instance = creature->GetInstanceScript(); } InstanceScript* instance; @@ -93,10 +107,6 @@ public: bool bIsUndead; bool bEventInProgress; - uint32 uiCleaveTimer; - uint32 uiSmashTimer; - uint32 uiEnrageTimer; - uint32 uiRoarTimer; uint32 uiSpawnResTimer; void Reset() @@ -110,10 +120,18 @@ public: me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE); me->SetStandState(UNIT_STAND_STATE_STAND); - uiCleaveTimer = 2000; - uiSmashTimer = 5000; - uiEnrageTimer = 10000; - uiRoarTimer = 15000; + events.Reset(); + events.SetPhase(PHASE_HUMAN); + + events.ScheduleEvent(EVENT_CLEAVE, urand(6,12)*IN_MILLISECONDS, 0, PHASE_HUMAN); + events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18,21)*IN_MILLISECONDS, 0, PHASE_HUMAN); + events.ScheduleEvent(EVENT_ENRAGE, urand(7,14)*IN_MILLISECONDS, 0, PHASE_HUMAN); + events.ScheduleEvent(EVENT_SMASH, urand(12,17)*IN_MILLISECONDS, 0, PHASE_HUMAN); + + events.ScheduleEvent(EVENT_DARK_SMASH, urand(14,22)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18,21)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10,14)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + events.ScheduleEvent(EVENT_SHADOW_AXE, 30*IN_MILLISECONDS, 0, PHASE_UNDEAD); uiSpawnResTimer = 3000; @@ -138,6 +156,7 @@ public: bEventInProgress = true; bIsUndead = true; + events.SetPhase(PHASE_UNDEAD); DoScriptText(YELL_DEAD_1, me); } @@ -208,70 +227,60 @@ public: return; } - if (uiCleaveTimer <= diff) - { - if (!me->HasUnitState(UNIT_STAT_CASTING)) - { - if (bIsUndead) - DoCast(me->getVictim(), SPELL_WOE_STRIKE); - else - DoCast(me->getVictim(), SPELL_CLEAVE); - uiCleaveTimer = rand()%5000 + 2000; - } - } else uiCleaveTimer -= diff; + events.Update(diff); - if (uiSmashTimer <= diff) - { - if (!me->HasUnitState(UNIT_STAT_CASTING)) - { - if (bIsUndead) - DoCast(me->getVictim(), SPELL_DARK_SMASH); - else - DoCast(me->getVictim(), SPELL_SMASH); - uiSmashTimer = 10000; - } - } else uiSmashTimer -= diff; + if (me->HasUnitState(UNIT_STAT_CASTING)) + return; - if (!bIsUndead) - { - if (uiEnrageTimer <= diff) - { - DoCast(me, SPELL_ENRAGE); - uiEnrageTimer = 10000; - } else uiEnrageTimer -= diff; - } else // In Undead form used to summon weapon + while (uint32 eventId = events.ExecuteEvent()) { - if (uiEnrageTimer <= diff) + switch (eventId) { - if (!me->HasUnitState(UNIT_STAT_CASTING)) - { - // Spawn target for Axe - Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1); - if (target) + // PHASE ONE + case EVENT_CLEAVE: + DoCastVictim(SPELL_CLEAVE); + events.ScheduleEvent(EVENT_CLEAVE, urand(6,12)*IN_MILLISECONDS, 0, PHASE_HUMAN); + break; + case EVENT_STAGGERING_ROAR: + DoCast(me, SPELL_STAGGERING_ROAR); + events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18,21)*IN_MILLISECONDS, 0, PHASE_HUMAN); + break; + case EVENT_ENRAGE: + DoCast(me, SPELL_ENRAGE); + events.ScheduleEvent(EVENT_ENRAGE, urand(7,14)*IN_MILLISECONDS, 0, PHASE_HUMAN); + break; + case EVENT_SMASH: + DoCastVictim(SPELL_SMASH); + events.ScheduleEvent(EVENT_SMASH, urand(12,17)*IN_MILLISECONDS, 0, PHASE_HUMAN); + break; + // PHASE TWO + case EVENT_DARK_SMASH: + DoCastVictim(SPELL_DARK_SMASH); + events.ScheduleEvent(EVENT_DARK_SMASH, urand(14,22)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + break; + case EVENT_DREADFUL_ROAR: + DoCast(me, SPELL_DREADFUL_ROAR); + events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18,21)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + break; + case EVENT_WOE_STRIKE: + DoCastVictim(SPELL_WOE_STRIKE); + events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10,14)*IN_MILLISECONDS, 0, PHASE_UNDEAD); + break; + case EVENT_SHADOW_AXE: + if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 1)) { me->SummonCreature(ENTRY_THROW_TARGET, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 2000); - DoCast(me, SPELL_SHADOW_AXE_SUMMON); } - uiEnrageTimer = 30000; - } - } else uiEnrageTimer -= diff; - } - - if (uiRoarTimer <= diff) - { - if (!me->HasUnitState(UNIT_STAT_CASTING)) - { - if (bIsUndead) - DoCast(me, SPELL_DREADFUL_ROAR); - else - DoCast(me, SPELL_STAGGERING_ROAR); - uiRoarTimer = 10000; + events.ScheduleEvent(EVENT_SHADOW_AXE, 30*IN_MILLISECONDS, 0, PHASE_UNDEAD); + break; } - } else uiRoarTimer -= diff; + } DoMeleeAttackIfReady(); } + private: + EventMap events; }; }; diff --git a/src/server/scripts/Northrend/dalaran.cpp b/src/server/scripts/Northrend/dalaran.cpp index 57007a93fa7..cd3cbf29d0d 100644 --- a/src/server/scripts/Northrend/dalaran.cpp +++ b/src/server/scripts/Northrend/dalaran.cpp @@ -32,7 +32,12 @@ Script Data End */ enum Spells { SPELL_TRESPASSER_A = 54028, - SPELL_TRESPASSER_H = 54029 + SPELL_TRESPASSER_H = 54029, + + SPELL_SUNREAVER_DISGUISE_FEMALE = 70973, + SPELL_SUNREAVER_DISGUISE_MALE = 70974, + SPELL_SILVER_COVENANT_DISGUISE_FEMALE = 70971, + SPELL_SILVER_COVENANT_DISGUISE_MALE = 70972, }; enum NPCs // All outdoor guards are within 35.0f of these NPCs @@ -71,8 +76,10 @@ public: Player* player = who->GetCharmerOrOwnerPlayerOrPlayerItself(); - // If player has Disguise aura for quest A Meeting With The Magister or An Audience With The Arcanist, do not teleport it away but let it pass - if (!player || player->isGameMaster() || player->IsBeingTeleported() || player->HasAura(70973) || player->HasAura(70971)) + if (!player || player->isGameMaster() || player->IsBeingTeleported() || + // If player has Disguise aura for quest A Meeting With The Magister or An Audience With The Arcanist, do not teleport it away but let it pass + player->HasAura(SPELL_SUNREAVER_DISGUISE_FEMALE) || player->HasAura(SPELL_SUNREAVER_DISGUISE_MALE) || + player->HasAura(SPELL_SILVER_COVENANT_DISGUISE_FEMALE) || player->HasAura(SPELL_SILVER_COVENANT_DISGUISE_MALE)) return; switch (me->GetEntry()) diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 3fb2c4f3319..2b31a50510d 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -1481,6 +1481,82 @@ class spell_gen_luck_of_the_draw : public SpellScriptLoader } }; +enum DalaranDisguiseSpells +{ + SPELL_SUNREAVER_DISGUISE_TRIGGER = 69672, + SPELL_SUNREAVER_DISGUISE_FEMALE = 70973, + SPELL_SUNREAVER_DISGUISE_MALE = 70974, + + SPELL_SILVER_COVENANT_DISGUISE_TRIGGER = 69673, + SPELL_SILVER_COVENANT_DISGUISE_FEMALE = 70971, + SPELL_SILVER_COVENANT_DISGUISE_MALE = 70972, +}; + +class spell_gen_dalaran_disguise : public SpellScriptLoader +{ + public: + spell_gen_dalaran_disguise(const char* name) : SpellScriptLoader(name) {} + + class spell_gen_dalaran_disguise_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_dalaran_disguise_SpellScript); + bool Validate(SpellInfo const* spellEntry) + { + switch (spellEntry->Id) + { + case SPELL_SUNREAVER_DISGUISE_TRIGGER: + if (!sSpellMgr->GetSpellInfo(SPELL_SUNREAVER_DISGUISE_FEMALE)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_SUNREAVER_DISGUISE_MALE)) + return false; + break; + case SPELL_SILVER_COVENANT_DISGUISE_TRIGGER: + if (!sSpellMgr->GetSpellInfo(SPELL_SILVER_COVENANT_DISGUISE_FEMALE)) + return false; + if (!sSpellMgr->GetSpellInfo(SPELL_SILVER_COVENANT_DISGUISE_MALE)) + return false; + break; + } + return true; + } + + void HandleScript(SpellEffIndex /*effIndex*/) + { + + if (Player* player = GetHitPlayer()) + { + uint8 gender = player->getGender(); + + uint32 spellId = GetSpellInfo()->Id; + + switch (spellId) + { + case SPELL_SUNREAVER_DISGUISE_TRIGGER: + spellId = gender ? SPELL_SUNREAVER_DISGUISE_FEMALE : SPELL_SUNREAVER_DISGUISE_MALE; + break; + case SPELL_SILVER_COVENANT_DISGUISE_TRIGGER: + spellId = gender ? SPELL_SILVER_COVENANT_DISGUISE_FEMALE : SPELL_SILVER_COVENANT_DISGUISE_MALE; + break; + default: + break; + } + + GetCaster()->CastSpell(player, spellId, true); + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_dalaran_disguise_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_dalaran_disguise_SpellScript(); + } +}; + void AddSC_generic_spell_scripts() { new spell_gen_absorb0_hitlimit1(); @@ -1514,4 +1590,6 @@ void AddSC_generic_spell_scripts() new spell_gen_oracle_wolvar_reputation(); new spell_gen_damage_reduction_aura(); new spell_gen_luck_of_the_draw(); + new spell_gen_dalaran_disguise("spell_gen_sunreaver_disguise"); + new spell_gen_dalaran_disguise("spell_gen_silver_covenant_disguise"); } |
