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-rw-r--r--src/common/Hacks/boost_1_74_fibonacci_heap.h61
-rw-r--r--src/server/game/Maps/Map.cpp3
2 files changed, 64 insertions, 0 deletions
diff --git a/src/common/Hacks/boost_1_74_fibonacci_heap.h b/src/common/Hacks/boost_1_74_fibonacci_heap.h
new file mode 100644
index 00000000000..0ebf69cdde3
--- /dev/null
+++ b/src/common/Hacks/boost_1_74_fibonacci_heap.h
@@ -0,0 +1,61 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef HACKS_boost_1_74_fibonacci_heap_h__
+#define HACKS_boost_1_74_fibonacci_heap_h__
+
+#include "CompilerDefs.h"
+#include <boost/version.hpp>
+
+#if TRINITY_COMPILER == TRINITY_COMPILER_MICROSOFT && BOOST_VERSION == 107400
+#define BOOST_1_74_FIBONACCI_HEAP_MSVC_COMPILE_FIX(T) \
+namespace boost::heap::detail \
+{ \
+ template<class Node> \
+ void destroy_node(Node& node) \
+ { \
+ node.~Node(); \
+ } \
+ \
+ template <> \
+ struct node_disposer<boost::heap::detail::heap_node<T, true>, \
+ boost::heap::detail::heap_node_base<false>, \
+ std::allocator<boost::heap::detail::marked_heap_node<T>>> \
+ { \
+ using allocator = std::allocator<boost::heap::detail::marked_heap_node<T>>; \
+ using node_pointer = typename boost::allocator_pointer<allocator>::type; \
+ \
+ node_disposer(allocator& alloc) : _alloc(alloc) \
+ { \
+ } \
+ \
+ void operator()(boost::heap::detail::heap_node_base<false>* base) \
+ { \
+ node_pointer n = static_cast<node_pointer>(base); \
+ n->clear_subtree(_alloc); \
+ destroy_node(*n); /* <- the change compared to default implementation */ \
+ _alloc.deallocate(n, 1); \
+ } \
+ \
+ allocator& _alloc; \
+ }; \
+}
+#else
+#define BOOST_1_74_FIBONACCI_HEAP_MSVC_COMPILE_FIX(T)
+#endif
+
+#endif // HACKS_boost_1_74_fibonacci_heap_h__
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index e0fb4370fea..c77af89ae93 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -53,6 +53,9 @@
#include "World.h"
#include "WorldSession.h"
+#include "Hacks/boost_1_74_fibonacci_heap.h"
+BOOST_1_74_FIBONACCI_HEAP_MSVC_COMPILE_FIX(RespawnListContainer::value_type)
+
u_map_magic MapMagic = { {'M','A','P','S'} };
u_map_magic MapVersionMagic = { {'v','1','.','9'} };
u_map_magic MapAreaMagic = { {'A','R','E','A'} };