diff options
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 36 | 
1 files changed, 18 insertions, 18 deletions
| diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index c7e083a66ee..9c95d9a52ca 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1428,7 +1428,7 @@ void ObjectMgr::LoadLinkedRespawn()      if (!result)      { -        TC_LOG_ERROR("server.loading", ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty."); +        TC_LOG_INFO("server.loading", ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty.");          return;      } @@ -1754,7 +1754,7 @@ void ObjectMgr::LoadCreatures()      if (!result)      { -        TC_LOG_ERROR("server.loading", ">> Loaded 0 creatures. DB table `creature` is empty."); +        TC_LOG_INFO("server.loading", ">> Loaded 0 creatures. DB table `creature` is empty.");          return;      } @@ -2042,7 +2042,7 @@ void ObjectMgr::LoadGameObjects()      if (!result)      { -        TC_LOG_ERROR("server.loading", ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); +        TC_LOG_INFO("server.loading", ">> Loaded 0 gameobjects. DB table `gameobject` is empty.");          return;      } @@ -2215,12 +2215,12 @@ void ObjectMgr::LoadSpawnGroupTemplates()              if (flags & ~SPAWNGROUP_FLAGS_ALL)              {                  flags &= SPAWNGROUP_FLAGS_ALL; -                TC_LOG_ERROR("server.loading", "Invalid spawn group flag %u on group ID %u (%s), reduced to valid flag %u.", flags, groupId, group.name.c_str(), uint32(group.flags)); +                TC_LOG_ERROR("sql.sql", "Invalid spawn group flag %u on group ID %u (%s), reduced to valid flag %u.", flags, groupId, group.name.c_str(), uint32(group.flags));              }              if (flags & SPAWNGROUP_FLAG_SYSTEM && flags & SPAWNGROUP_FLAG_MANUAL_SPAWN)              {                  flags &= ~SPAWNGROUP_FLAG_MANUAL_SPAWN; -                TC_LOG_ERROR("server.loading", "System spawn group %u (%s) has invalid manual spawn flag. Ignored.", groupId, group.name.c_str()); +                TC_LOG_ERROR("sql.sql", "System spawn group %u (%s) has invalid manual spawn flag. Ignored.", groupId, group.name.c_str());              }              group.flags = SpawnGroupFlags(flags);          } while (result->NextRow()); @@ -2228,7 +2228,7 @@ void ObjectMgr::LoadSpawnGroupTemplates()      if (_spawnGroupDataStore.find(0) == _spawnGroupDataStore.end())      { -        TC_LOG_ERROR("server.loading", "Default spawn group (index 0) is missing from DB! Manually inserted."); +        TC_LOG_ERROR("sql.sql", "Default spawn group (index 0) is missing from DB! Manually inserted.");          SpawnGroupTemplateData& data = _spawnGroupDataStore[0];          data.groupId = 0;          data.name = "Default Group"; @@ -2237,7 +2237,7 @@ void ObjectMgr::LoadSpawnGroupTemplates()      }      if (_spawnGroupDataStore.find(1) == _spawnGroupDataStore.end())      { -        TC_LOG_ERROR("server.loading", "Default legacy spawn group (index 1) is missing from DB! Manually inserted."); +        TC_LOG_ERROR("sql.sql", "Default legacy spawn group (index 1) is missing from DB! Manually inserted.");          SpawnGroupTemplateData&data = _spawnGroupDataStore[1];          data.groupId = 1;          data.name = "Legacy Group"; @@ -2248,7 +2248,7 @@ void ObjectMgr::LoadSpawnGroupTemplates()      if (result)          TC_LOG_INFO("server.loading", ">> Loaded " SZFMTD " spawn group templates in %u ms", _spawnGroupDataStore.size(), GetMSTimeDiffToNow(oldMSTime));      else -        TC_LOG_ERROR("server.loading", ">> Loaded 0 spawn group templates. DB table `spawn_group_template` is empty."); +        TC_LOG_INFO("server.loading", ">> Loaded 0 spawn group templates. DB table `spawn_group_template` is empty.");      return;  } @@ -2262,7 +2262,7 @@ void ObjectMgr::LoadSpawnGroups()      if (!result)      { -        TC_LOG_ERROR("server.loading", ">> Loaded 0 spawn group members. DB table `spawn_group` is empty."); +        TC_LOG_INFO("server.loading", ">> Loaded 0 spawn group members. DB table `spawn_group` is empty.");          return;      } @@ -2276,7 +2276,7 @@ void ObjectMgr::LoadSpawnGroups()              uint32 type = fields[1].GetUInt8();              if (type >= SPAWN_TYPE_MAX)              { -                TC_LOG_ERROR("server.loading", "Spawn data with invalid type %u listed for spawn group %u. Skipped.", type, groupId); +                TC_LOG_ERROR("sql.sql", "Spawn data with invalid type %u listed for spawn group %u. Skipped.", type, groupId);                  continue;              }              spawnType = SpawnObjectType(type); @@ -2286,18 +2286,18 @@ void ObjectMgr::LoadSpawnGroups()          SpawnData const* data = GetSpawnData(spawnType, spawnId);          if (!data)          { -            TC_LOG_ERROR("server.loading", "Spawn data with ID (%u,%u) not found, but is listed as a member of spawn group %u!", uint32(spawnType), spawnId, groupId); +            TC_LOG_ERROR("sql.sql", "Spawn data with ID (%u,%u) not found, but is listed as a member of spawn group %u!", uint32(spawnType), spawnId, groupId);              continue;          }          else if (data->spawnGroupData->groupId)          { -            TC_LOG_ERROR("server.loading", "Spawn with ID (%u,%u) is listed as a member of spawn group %u, but is already a member of spawn group %u. Skipping.", uint32(spawnType), spawnId, groupId, data->spawnGroupData->groupId); +            TC_LOG_ERROR("sql.sql", "Spawn with ID (%u,%u) is listed as a member of spawn group %u, but is already a member of spawn group %u. Skipping.", uint32(spawnType), spawnId, groupId, data->spawnGroupData->groupId);              continue;          }          auto it = _spawnGroupDataStore.find(groupId);          if (it == _spawnGroupDataStore.end())          { -            TC_LOG_ERROR("server.loading", "Spawn group %u assigned to spawn ID (%u,%u), but group is found!", groupId, uint32(spawnType), spawnId); +            TC_LOG_ERROR("sql.sql", "Spawn group %u assigned to spawn ID (%u,%u), but group is found!", groupId, uint32(spawnType), spawnId);              continue;          }          else @@ -2307,7 +2307,7 @@ void ObjectMgr::LoadSpawnGroups()                  groupTemplate.mapId = data->spawnPoint.GetMapId();              else if (groupTemplate.mapId != data->spawnPoint.GetMapId() && !(groupTemplate.flags & SPAWNGROUP_FLAG_SYSTEM))              { -                TC_LOG_ERROR("server.loading", "Spawn group %u has map ID %u, but spawn (%u,%u) has map id %u - spawn NOT added to group!", groupId, groupTemplate.mapId, uint32(spawnType), spawnId, data->spawnPoint.GetMapId()); +                TC_LOG_ERROR("sql.sql", "Spawn group %u has map ID %u, but spawn (%u,%u) has map id %u - spawn NOT added to group!", groupId, groupTemplate.mapId, uint32(spawnType), spawnId, data->spawnPoint.GetMapId());                  continue;              }              const_cast<SpawnData*>(data)->spawnGroupData = &groupTemplate; @@ -2329,7 +2329,7 @@ void ObjectMgr::LoadInstanceSpawnGroups()      if (!result)      { -        TC_LOG_ERROR("server.loading", ">> Loaded 0 instance spawn groups. DB table `instance_spawn_groups` is empty."); +        TC_LOG_INFO("server.loading", ">> Loaded 0 instance spawn groups. DB table `instance_spawn_groups` is empty.");          return;      } @@ -2341,7 +2341,7 @@ void ObjectMgr::LoadInstanceSpawnGroups()          auto it = _spawnGroupDataStore.find(spawnGroupId);          if (it == _spawnGroupDataStore.end() || (it->second.flags & SPAWNGROUP_FLAG_SYSTEM))          { -            TC_LOG_ERROR("server.loading", "Invalid spawn group %u specified for instance %u. Skipped.", spawnGroupId, fields[0].GetUInt16()); +            TC_LOG_ERROR("sql.sql", "Invalid spawn group %u specified for instance %u. Skipped.", spawnGroupId, fields[0].GetUInt16());              continue;          } @@ -2357,7 +2357,7 @@ void ObjectMgr::LoadInstanceSpawnGroups()          if (states & ~ALL_STATES)          {              info.BossStates = states & ALL_STATES; -            TC_LOG_ERROR("server.loading", "Instance spawn group (%u,%u) had invalid boss state mask %u - truncated to %u.", instanceMapId, spawnGroupId, states, info.BossStates); +            TC_LOG_ERROR("sql.sql", "Instance spawn group (%u,%u) had invalid boss state mask %u - truncated to %u.", instanceMapId, spawnGroupId, states, info.BossStates);          }          else              info.BossStates = states; @@ -2366,7 +2366,7 @@ void ObjectMgr::LoadInstanceSpawnGroups()          if (flags & ~InstanceSpawnGroupInfo::FLAG_ALL)          {              info.Flags = flags & InstanceSpawnGroupInfo::FLAG_ALL; -            TC_LOG_ERROR("server.loading", "Instance spawn group (%u,%u) had invalid flags %u - truncated to %u.", instanceMapId, spawnGroupId, flags, info.Flags); +            TC_LOG_ERROR("sql.sql", "Instance spawn group (%u,%u) had invalid flags %u - truncated to %u.", instanceMapId, spawnGroupId, flags, info.Flags);          }          else              info.Flags = flags; | 
