diff options
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 22 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 3 |
2 files changed, 22 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 1a9c0fbce4b..87eedb4b5ca 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2561,6 +2561,11 @@ void Player::SetGameMaster(bool on) UpdateObjectVisibility(); } +bool Player::CanBeGameMaster() const +{ + return m_session && m_session->HasPermission(rbac::RBAC_PERM_COMMAND_GM); +} + void Player::SetGMVisible(bool on) { if (on) @@ -18674,17 +18679,28 @@ bool Player::CheckInstanceLoginValid(Map* map) { // cannot be in raid instance without a group if (!GetGroup()) - return false; + return IsInstanceLoginGameMasterException(); } else { // cannot be in normal instance without a group and more players than 1 in instance if (!GetGroup() && map->GetPlayersCountExceptGMs() > 1) - return false; + return IsInstanceLoginGameMasterException(); } // do checks for satisfy accessreqs, instance full, encounter in progress (raid), perm bind group != perm bind player - return sMapMgr->CanPlayerEnter(map->GetId(), this, true); + return sMapMgr->CanPlayerEnter(map->GetId(), this, true) || IsInstanceLoginGameMasterException(); +} + +bool Player::IsInstanceLoginGameMasterException() const +{ + if (CanBeGameMaster()) + { + ChatHandler(GetSession()).PSendSysMessage("You didn't get kicked out of the instance even if Player::CheckInstanceLoginValid() returned false and without .gm on flag"); + return true; + } + else + return false; } bool Player::CheckInstanceCount(uint32 instanceId) const diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 2a9dfc49280..8057a4ee54d 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1072,6 +1072,7 @@ class Player : public Unit, public GridObject<Player> bool isAcceptWhispers() const { return (m_ExtraFlags & PLAYER_EXTRA_ACCEPT_WHISPERS) != 0; } void SetAcceptWhispers(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_ACCEPT_WHISPERS; else m_ExtraFlags &= ~PLAYER_EXTRA_ACCEPT_WHISPERS; } bool IsGameMaster() const { return (m_ExtraFlags & PLAYER_EXTRA_GM_ON) != 0; } + bool CanBeGameMaster() const; void SetGameMaster(bool on); bool isGMChat() const { return (m_ExtraFlags & PLAYER_EXTRA_GM_CHAT) != 0; } void SetGMChat(bool on) { if (on) m_ExtraFlags |= PLAYER_EXTRA_GM_CHAT; else m_ExtraFlags &= ~PLAYER_EXTRA_GM_CHAT; } @@ -2500,6 +2501,8 @@ class Player : public Unit, public GridObject<Player> bool IsHasDelayedTeleport() const { return m_bHasDelayedTeleport; } void SetDelayedTeleportFlag(bool setting) { m_bHasDelayedTeleport = setting; } void ScheduleDelayedOperation(uint32 operation) { if (operation < DELAYED_END) m_DelayedOperations |= operation; } + + bool IsInstanceLoginGameMasterException() const; MapReference m_mapRef; |