diff options
-rw-r--r-- | src/server/game/Garrison/GarrisonMap.cpp | 18 | ||||
-rw-r--r-- | src/server/game/Garrison/GarrisonMap.h | 4 | ||||
-rw-r--r-- | src/server/game/Garrison/GarrisonMgr.h | 2 |
3 files changed, 22 insertions, 2 deletions
diff --git a/src/server/game/Garrison/GarrisonMap.cpp b/src/server/game/Garrison/GarrisonMap.cpp index 7316504d185..b9cf63140b4 100644 --- a/src/server/game/Garrison/GarrisonMap.cpp +++ b/src/server/game/Garrison/GarrisonMap.cpp @@ -97,7 +97,7 @@ void GarrisonGridLoader::Visit(CreatureMapType& /*m*/) } GarrisonMap::GarrisonMap(uint32 id, time_t expiry, uint32 instanceId, Map* parent, ObjectGuid const& owner) - : Map(id, expiry, instanceId, DIFFICULTY_NORMAL, parent), _owner(owner) + : Map(id, expiry, instanceId, DIFFICULTY_NORMAL, parent), _owner(owner), _loadingPlayer(nullptr) { GarrisonMap::InitVisibilityDistance(); } @@ -112,6 +112,9 @@ void GarrisonMap::LoadGridObjects(NGridType* grid, Cell const& cell) Garrison* GarrisonMap::GetGarrison() { + if (_loadingPlayer) + return _loadingPlayer->GetGarrison(); + if (Player* owner = ObjectAccessor::FindConnectedPlayer(_owner)) return owner->GetGarrison(); @@ -124,3 +127,16 @@ void GarrisonMap::InitVisibilityDistance() m_VisibleDistance = World::GetMaxVisibleDistanceInBGArenas(); m_VisibilityNotifyPeriod = World::GetVisibilityNotifyPeriodInBGArenas(); } + +bool GarrisonMap::AddPlayerToMap(Player* player, bool initPlayer /*= true*/) +{ + if (player->GetGUID() == _owner) + _loadingPlayer = player; + + bool result = Map::AddPlayerToMap(player, initPlayer); + + if (player->GetGUID() == _owner) + _loadingPlayer = nullptr; + + return result; +} diff --git a/src/server/game/Garrison/GarrisonMap.h b/src/server/game/Garrison/GarrisonMap.h index 0ccc77b05fa..5f5c9b134b7 100644 --- a/src/server/game/Garrison/GarrisonMap.h +++ b/src/server/game/Garrison/GarrisonMap.h @@ -21,6 +21,7 @@ #include "Map.h" class Garrison; +class Player; class GarrisonMap : public Map { @@ -32,8 +33,11 @@ public: void InitVisibilityDistance() override; + bool AddPlayerToMap(Player* player, bool initPlayer = true) override; + private: ObjectGuid _owner; + Player* _loadingPlayer; ///< @workaround Player is not registered in ObjectAccessor during login }; #endif // GarrisonMap_h__ diff --git a/src/server/game/Garrison/GarrisonMgr.h b/src/server/game/Garrison/GarrisonMgr.h index 68514f4a2f3..63810e3c3ab 100644 --- a/src/server/game/Garrison/GarrisonMgr.h +++ b/src/server/game/Garrison/GarrisonMgr.h @@ -61,7 +61,7 @@ private: std::unordered_map<uint32 /*classSpecId*/, std::list<GarrAbilityEntry const*>> _garrisonFollowerClassSpecAbilities; std::set<GarrAbilityEntry const*> _garrisonFollowerRandomTraits; - uint64 _followerDbIdGenerator = UI64LIT(0); + uint64 _followerDbIdGenerator = UI64LIT(1); }; #define sGarrisonMgr GarrisonMgr::Instance() |