diff options
579 files changed, 11848 insertions, 5515 deletions
diff --git a/dep/PackageList.txt b/dep/PackageList.txt index ef1b9b58fca..e5003ec744a 100644 --- a/dep/PackageList.txt +++ b/dep/PackageList.txt @@ -14,7 +14,7 @@ G3D (a commercial-grade C++ 3D engine available as Open Source (BSD License) jemalloc (a general-purpose scalable concurrent malloc-implementation) http://www.canonware.com/jemalloc/ - Version: 2.1.0 + Version: 2.2.5 libMPQ (a library for reading MPQ files) https://libmpq.org/ @@ -38,4 +38,4 @@ zlib (A Massively Spiffy Yet Delicately Unobtrusive Compression Library) gSOAP (a portable development toolkit for C and C++ XML Web services and XML data bindings) http://gsoap2.sourceforge.net/ - Version: 2.8.0 + Version: 2.8.2 diff --git a/sql/base/auth_database.sql b/sql/base/auth_database.sql index 5803529da1e..14aaa4658e9 100644 --- a/sql/base/auth_database.sql +++ b/sql/base/auth_database.sql @@ -191,7 +191,7 @@ DROP TABLE IF EXISTS `realmlist`; CREATE TABLE `realmlist` ( `id` int(10) unsigned NOT NULL AUTO_INCREMENT, `name` varchar(32) NOT NULL DEFAULT '', - `address` varchar(15) NOT NULL DEFAULT '127.0.0.1', + `address` varchar(255) NOT NULL DEFAULT '127.0.0.1', `port` smallint(5) unsigned NOT NULL DEFAULT '8085', `icon` tinyint(3) unsigned NOT NULL DEFAULT '0', `flag` tinyint(3) unsigned NOT NULL DEFAULT '2', diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql index f0e919a5bcd..9908254ff0e 100644 --- a/sql/base/characters_database.sql +++ b/sql/base/characters_database.sql @@ -1932,6 +1932,8 @@ CREATE TABLE `lag_reports` ( `posX` float NOT NULL DEFAULT '0', `posY` float NOT NULL DEFAULT '0', `posZ` float NOT NULL DEFAULT '0', + `latency` int(10) unsigned NOT NULL DEFAULT '0', + `createTime` int(10) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`reportId`) ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; /*!40101 SET character_set_client = @saved_cs_client */; diff --git a/sql/updates/world/2012_02_13_00_world_version.sql b/sql/old/3.3.5a/2012_02_13_00_world_version.sql index 2dd7ab92ddb..2dd7ab92ddb 100644 --- a/sql/updates/world/2012_02_13_00_world_version.sql +++ b/sql/old/3.3.5a/2012_02_13_00_world_version.sql diff --git a/sql/updates/world/2012_02_14_00_world_achievement_criteria_data.sql b/sql/old/3.3.5a/2012_02_14_00_world_achievement_criteria_data.sql index 4361f33cf38..e7993726132 100644 --- a/sql/updates/world/2012_02_14_00_world_achievement_criteria_data.sql +++ b/sql/old/3.3.5a/2012_02_14_00_world_achievement_criteria_data.sql @@ -4,4 +4,4 @@ INSERT INTO `achievement_criteria_data` (`criteria_id`,`type`,`value1`,`value2`, (13013, 12, 1, 0, ""), -- heroic (13012, 12, 1, 0, ""), -- heroic (13011, 12, 0, 0, ""), -- normal -(12780, 12, 0, 0, ""); -- normal
\ No newline at end of file +(12780, 12, 0, 0, ""); -- normal diff --git a/sql/updates/world/2012_02_15_00_world_quest_template.sql b/sql/old/3.3.5a/2012_02_15_00_world_quest_template.sql index e26f52fd0fe..e26f52fd0fe 100644 --- a/sql/updates/world/2012_02_15_00_world_quest_template.sql +++ b/sql/old/3.3.5a/2012_02_15_00_world_quest_template.sql diff --git a/sql/updates/world/2012_02_15_01_world_areatrigger_tavern.sql b/sql/old/3.3.5a/2012_02_15_01_world_areatrigger_tavern.sql index 1c3d45dc490..1c3d45dc490 100644 --- a/sql/updates/world/2012_02_15_01_world_areatrigger_tavern.sql +++ b/sql/old/3.3.5a/2012_02_15_01_world_areatrigger_tavern.sql diff --git a/sql/updates/world/2012_02_15_02_world_item_template.sql b/sql/old/3.3.5a/2012_02_15_02_world_item_template.sql index 463d43368cd..463d43368cd 100644 --- a/sql/updates/world/2012_02_15_02_world_item_template.sql +++ b/sql/old/3.3.5a/2012_02_15_02_world_item_template.sql diff --git a/sql/updates/world/2012_02_15_03_world_quest_template.sql b/sql/old/3.3.5a/2012_02_15_03_world_quest_template.sql index 833d36b246c..833d36b246c 100644 --- a/sql/updates/world/2012_02_15_03_world_quest_template.sql +++ b/sql/old/3.3.5a/2012_02_15_03_world_quest_template.sql diff --git a/sql/updates/world/2012_02_15_04_world_quest_template.sql b/sql/old/3.3.5a/2012_02_15_04_world_quest_template.sql index 8b6ad1d2cf9..8b6ad1d2cf9 100644 --- a/sql/updates/world/2012_02_15_04_world_quest_template.sql +++ b/sql/old/3.3.5a/2012_02_15_04_world_quest_template.sql diff --git a/sql/updates/world/2012_02_15_06_world_creature_involvedrelation.sql b/sql/old/3.3.5a/2012_02_15_06_world_creature_involvedrelation.sql index 431e23b53b8..431e23b53b8 100644 --- a/sql/updates/world/2012_02_15_06_world_creature_involvedrelation.sql +++ b/sql/old/3.3.5a/2012_02_15_06_world_creature_involvedrelation.sql diff --git a/sql/updates/world/2012_02_15_07_00_world_creature.sql b/sql/old/3.3.5a/2012_02_15_07_00_world_creature.sql index 75beec97d67..75beec97d67 100644 --- a/sql/updates/world/2012_02_15_07_00_world_creature.sql +++ b/sql/old/3.3.5a/2012_02_15_07_00_world_creature.sql diff --git a/sql/updates/world/2012_02_15_07_01_world_waypoint_data.sql b/sql/old/3.3.5a/2012_02_15_07_01_world_waypoint_data.sql index e47572b2074..e47572b2074 100644 --- a/sql/updates/world/2012_02_15_07_01_world_waypoint_data.sql +++ b/sql/old/3.3.5a/2012_02_15_07_01_world_waypoint_data.sql diff --git a/sql/updates/world/2012_02_15_07_02_world_misc.sql b/sql/old/3.3.5a/2012_02_15_07_02_world_misc.sql index e7ffe54e922..e7ffe54e922 100644 --- a/sql/updates/world/2012_02_15_07_02_world_misc.sql +++ b/sql/old/3.3.5a/2012_02_15_07_02_world_misc.sql diff --git a/sql/updates/world/2012_02_15_08_world_sai.sql b/sql/old/3.3.5a/2012_02_15_08_world_sai.sql index ef49ff484f3..ef49ff484f3 100644 --- a/sql/updates/world/2012_02_15_08_world_sai.sql +++ b/sql/old/3.3.5a/2012_02_15_08_world_sai.sql diff --git a/sql/updates/world/2012_02_15_09_world_spell_proc_event.sql b/sql/old/3.3.5a/2012_02_15_09_world_spell_proc_event.sql index 4811e5d66fe..4811e5d66fe 100644 --- a/sql/updates/world/2012_02_15_09_world_spell_proc_event.sql +++ b/sql/old/3.3.5a/2012_02_15_09_world_spell_proc_event.sql diff --git a/sql/updates/world/2012_02_16_00_world_conditions.sql b/sql/old/3.3.5a/2012_02_16_00_world_conditions.sql index a01792ef838..5bef38fc485 100644 --- a/sql/updates/world/2012_02_16_00_world_conditions.sql +++ b/sql/old/3.3.5a/2012_02_16_00_world_conditions.sql @@ -4,8 +4,8 @@ CREATE TABLE `temp_convert_spells` PRIMARY KEY (`id`) ); -# spells with EffectImplicitTarget In (6,21, 25) + spells having Targets & 1115534 -# those spells are the ones which require explicit unit target to cast +-- spells with EffectImplicitTarget In (6,21, 25) + spells having Targets & 1115534 +-- those spells are the ones which require explicit unit target to cast INSERT INTO `temp_convert_spells` VALUES (5), (11), @@ -12783,13 +12783,13 @@ INSERT IGNORE INTO `temp_item_spell` SELECT `entry`, `spellid_5` FROM `item_temp INSERT INTO `temp_cond_vals` (`spellId`, `entry`, `dead`, `errorTextId`, `comment`) SELECT DISTINCT (SELECT `spellId` FROM `temp_item_spell` WHERE `itemId` = `SourceEntry`), `ConditionValue2`, (`ConditionValue1` - 1), `ErrorTextId`, `Comment` FROM `conditions` WHERE `SourceTypeOrReferenceId` = 18; -#use CONDITION_OBJECT_ENTRY instead of CONDITION_ITEM_TARGET +-- use CONDITION_OBJECT_ENTRY instead of CONDITION_ITEM_TARGET INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorTextId`, `Comment`) SELECT DISTINCT 17, 0, `spellId`, 0, `elseGroup` - 1, 31, 1, 3, `entry`, 0, 0, `errorTextId`, `comment` FROM `temp_cond_vals`; -#for CONDITION_ITEM_TARGET with ConditionValue1 = DEAD we're adding !CONDITION_ALIVE as a second requirement +-- for CONDITION_ITEM_TARGET with ConditionValue1 = DEAD we're adding !CONDITION_ALIVE as a second requirement INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorTextId`, `Comment`) SELECT DISTINCT 17, 0, `spellId`, 0, `elseGroup` - 1, 36, 1, 0, 0, 0, 1, `errorTextId`, `comment` FROM `temp_cond_vals` WHERE `dead`; -#remove entries which could be converted by this sql +-- remove entries which could be converted by this sql DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` = 18 AND `SourceEntry` IN (SELECT `itemId` FROM `temp_item_spell`); DROP TABLE `temp_convert_spells`; DROP TABLE `temp_cond_vals`; diff --git a/sql/updates/world/2012_02_16_01_world_conditions.sql b/sql/old/3.3.5a/2012_02_16_01_world_conditions.sql index 4bcf997b8e4..4bcf997b8e4 100644 --- a/sql/updates/world/2012_02_16_01_world_conditions.sql +++ b/sql/old/3.3.5a/2012_02_16_01_world_conditions.sql diff --git a/sql/updates/world/2012_02_17_00_world_waypoints.sql b/sql/old/3.3.5a/2012_02_17_00_world_waypoints.sql index 1cff86f5d51..1cff86f5d51 100644 --- a/sql/updates/world/2012_02_17_00_world_waypoints.sql +++ b/sql/old/3.3.5a/2012_02_17_00_world_waypoints.sql diff --git a/sql/updates/world/2012_02_18_00_world_spell_script_names.sql b/sql/old/3.3.5a/2012_02_18_00_world_spell_script_names.sql index 993fe3a2f38..993fe3a2f38 100644 --- a/sql/updates/world/2012_02_18_00_world_spell_script_names.sql +++ b/sql/old/3.3.5a/2012_02_18_00_world_spell_script_names.sql diff --git a/sql/updates/world/2012_02_18_01_world_spell_dbc.sql b/sql/old/3.3.5a/2012_02_18_01_world_spell_dbc.sql index b343399d7f2..b343399d7f2 100644 --- a/sql/updates/world/2012_02_18_01_world_spell_dbc.sql +++ b/sql/old/3.3.5a/2012_02_18_01_world_spell_dbc.sql diff --git a/sql/updates/world/2012_02_18_02_world_gossip.sql b/sql/old/3.3.5a/2012_02_18_02_world_gossip.sql index c72532e3f21..47882d4eb36 100644 --- a/sql/updates/world/2012_02_18_02_world_gossip.sql +++ b/sql/old/3.3.5a/2012_02_18_02_world_gossip.sql @@ -49,4 +49,4 @@ INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`,`option_text`,` (573,0,0,'These dwarves are the same ones today, yes? Do dwarves maintain any other links to the Earthen?',1,1,574,0,0,0,''), (574,0,0,'Who are the Creators?',1,1,575,0,0,0,''), (575,0,0,'This is a lot to think about.',1,1,576,0,0,0,''), -(576,0,0,'I will access the discs now.',1,1,0,0,0,0,'');
\ No newline at end of file +(576,0,0,'I will access the discs now.',1,1,0,0,0,0,''); diff --git a/sql/updates/world/2012_02_18_03_world_gossip.sql b/sql/old/3.3.5a/2012_02_18_03_world_gossip.sql index 990006f5098..990006f5098 100644 --- a/sql/updates/world/2012_02_18_03_world_gossip.sql +++ b/sql/old/3.3.5a/2012_02_18_03_world_gossip.sql diff --git a/sql/updates/world/2012_02_18_04_world_spell_script_names.sql b/sql/old/3.3.5a/2012_02_18_04_world_spell_script_names.sql index 8fa5bc55197..8fa5bc55197 100644 --- a/sql/updates/world/2012_02_18_04_world_spell_script_names.sql +++ b/sql/old/3.3.5a/2012_02_18_04_world_spell_script_names.sql diff --git a/sql/updates/world/2012_02_18_05_world_creatures.sql b/sql/old/3.3.5a/2012_02_18_05_world_creatures.sql index 3fdac99c854..3fdac99c854 100644 --- a/sql/updates/world/2012_02_18_05_world_creatures.sql +++ b/sql/old/3.3.5a/2012_02_18_05_world_creatures.sql diff --git a/sql/updates/world/2012_02_18_06_world_gossip.sql b/sql/old/3.3.5a/2012_02_18_06_world_gossip.sql index e3385ceb5b0..e3385ceb5b0 100644 --- a/sql/updates/world/2012_02_18_06_world_gossip.sql +++ b/sql/old/3.3.5a/2012_02_18_06_world_gossip.sql diff --git a/sql/updates/world/2012_02_18_07_world_gossip.sql b/sql/old/3.3.5a/2012_02_18_07_world_gossip.sql index 6246f12cefc..6246f12cefc 100644 --- a/sql/updates/world/2012_02_18_07_world_gossip.sql +++ b/sql/old/3.3.5a/2012_02_18_07_world_gossip.sql diff --git a/sql/updates/world/2012_02_18_08_world_gossip.sql b/sql/old/3.3.5a/2012_02_18_08_world_gossip.sql index a9fef9bcd76..a9fef9bcd76 100644 --- a/sql/updates/world/2012_02_18_08_world_gossip.sql +++ b/sql/old/3.3.5a/2012_02_18_08_world_gossip.sql diff --git a/sql/updates/auth/2012_02_19_00_auth_account.sql b/sql/old/3.3.5a/2012_02_19_00_auth_account.sql index a5b48ede3b4..a5b48ede3b4 100644 --- a/sql/updates/auth/2012_02_19_00_auth_account.sql +++ b/sql/old/3.3.5a/2012_02_19_00_auth_account.sql diff --git a/sql/updates/characters/2012_02_19_00_characters_warden_action.sql b/sql/old/3.3.5a/2012_02_19_00_characters_warden_action.sql index 587f65fedc5..587f65fedc5 100644 --- a/sql/updates/characters/2012_02_19_00_characters_warden_action.sql +++ b/sql/old/3.3.5a/2012_02_19_00_characters_warden_action.sql diff --git a/sql/updates/world/2012_02_19_00_world_quest_template.sql b/sql/old/3.3.5a/2012_02_19_00_world_quest_template.sql index 76ab51f803b..76ab51f803b 100644 --- a/sql/updates/world/2012_02_19_00_world_quest_template.sql +++ b/sql/old/3.3.5a/2012_02_19_00_world_quest_template.sql diff --git a/sql/updates/world/2012_02_19_01_world_quest_template.sql b/sql/old/3.3.5a/2012_02_19_01_world_quest_template.sql index 2f888f08cdd..2f888f08cdd 100644 --- a/sql/updates/world/2012_02_19_01_world_quest_template.sql +++ b/sql/old/3.3.5a/2012_02_19_01_world_quest_template.sql diff --git a/sql/updates/world/2012_02_19_02_world_gameobject.sql b/sql/old/3.3.5a/2012_02_19_02_world_gameobject.sql index 88a1f2e3a4c..88a1f2e3a4c 100644 --- a/sql/updates/world/2012_02_19_02_world_gameobject.sql +++ b/sql/old/3.3.5a/2012_02_19_02_world_gameobject.sql diff --git a/sql/updates/world/2012_02_19_03_world_warden_checks.sql b/sql/old/3.3.5a/2012_02_19_03_world_warden_checks.sql index 3698c461358..3698c461358 100644 --- a/sql/updates/world/2012_02_19_03_world_warden_checks.sql +++ b/sql/old/3.3.5a/2012_02_19_03_world_warden_checks.sql diff --git a/sql/updates/world/2012_02_19_04_world_misc_db_updates.sql b/sql/old/3.3.5a/2012_02_19_04_world_misc_db_updates.sql index 32fada1e895..32fada1e895 100644 --- a/sql/updates/world/2012_02_19_04_world_misc_db_updates.sql +++ b/sql/old/3.3.5a/2012_02_19_04_world_misc_db_updates.sql diff --git a/sql/updates/world/2012_02_19_05_world_creature_text.sql b/sql/old/3.3.5a/2012_02_19_05_world_creature_text.sql index b70385660a1..b70385660a1 100644 --- a/sql/updates/world/2012_02_19_05_world_creature_text.sql +++ b/sql/old/3.3.5a/2012_02_19_05_world_creature_text.sql diff --git a/sql/updates/world/2012_02_19_06_world_creature_text.sql b/sql/old/3.3.5a/2012_02_19_06_world_creature_text.sql index f69c4cb86a9..f69c4cb86a9 100644 --- a/sql/updates/world/2012_02_19_06_world_creature_text.sql +++ b/sql/old/3.3.5a/2012_02_19_06_world_creature_text.sql diff --git a/sql/updates/world/2012_02_20_00_world_sai.sql b/sql/old/3.3.5a/2012_02_20_00_world_sai.sql index 44f8ab68d70..44f8ab68d70 100644 --- a/sql/updates/world/2012_02_20_00_world_sai.sql +++ b/sql/old/3.3.5a/2012_02_20_00_world_sai.sql diff --git a/sql/updates/world/2012_02_20_01_world_gossip.sql b/sql/old/3.3.5a/2012_02_20_01_world_gossip.sql index f3943ded29a..f3943ded29a 100644 --- a/sql/updates/world/2012_02_20_01_world_gossip.sql +++ b/sql/old/3.3.5a/2012_02_20_01_world_gossip.sql diff --git a/sql/updates/world/2012_02_20_02_world_conditons.sql b/sql/old/3.3.5a/2012_02_20_02_world_conditons.sql index 832d8dbdae5..f87a95fb1c9 100644 --- a/sql/updates/world/2012_02_20_02_world_conditons.sql +++ b/sql/old/3.3.5a/2012_02_20_02_world_conditons.sql @@ -1,9 +1,10 @@ -# Update a typo in original data entry +-- Update a typo in original data entry UPDATE `npc_spellclick_spells` SET `quest_end`=11999 WHERE `npc_entry`=26477 AND `spell_id`=61832 AND `quest_start`=11999; -# Delete redundant data with invalid condition type + +-- Delete redundant data with invalid condition type DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=18; -# Static Data +-- Static Data INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`, `ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`Comment`) VALUES (18,24752,44363,0,8,0,11460,0,0,1,'Forbidden rewarded quest for spellclick'), @@ -167,9 +168,10 @@ INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`, (18,40176,74905,0,8,0,25444,0,0,1,'Forbidden rewarded quest for spellclick'), (18,40176,74905,0,9,0,25444,0,0,0,'Required quest active for spellclick'); -# Below is a procedure to dynamically convert custom content to conditions table. -# However this procedure only works for MySQL server versions >= 5.6 due to -# a bug / missing feature in older MySQL versions. +-- Below is a procedure to dynamically convert custom content to conditions table. +-- However this procedure only works for MySQL server versions >= 5.6 due to +-- a bug / missing feature in older MySQL versions. + /* DROP PROCEDURE IF EXISTS ConvertSpellClickConditions; @@ -185,7 +187,7 @@ BEGIN DECLARE quest INT DEFAULT 0; DECLARE quest2 INT DEFAULT 0; DECLARE questStartCanActive INT DEFAULT 0; - DECLARE maxElseGroupId INT DEFAULT 14; # Change this for custom content + DECLARE maxElseGroupId INT DEFAULT 14; -- Change this for custom content SELECT COUNT(*) INTO recordCount FROM `npc_spellclick_spells` WHERE `aura_required` !=0; WHILE counter < recordCount DO SELECT `npc_entry`, `spell_id`, `aura_required` @@ -228,12 +230,12 @@ BEGIN `ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`NegativeCondition`,`Comment`) VALUES (18,npcEntry,spellId,maxElseGroupId+1,8,0,quest,0,0,'Required quest rewarded for spellclick'); SET maxElseGroupId = maxElseGroupId+1; - # ELSE IF quest2 != 0 is handled in next loop (forbidden rewarded quest) + -- ELSE IF quest2 != 0 is handled in next loop (forbidden rewarded quest) ELSEIF questStartCanActive = 1 && quest2 = quest THEN INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ConditionTypeOrReference`, `ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`NegativeCondition`,`Comment`) VALUES (18,npcEntry,spellId,9,0,quest,0,0,'Required quest active for spellclick'); - # ^Adds the required active quest condition. Prohibit quest reward is done in next loop + -- ^Adds the required active quest condition. Prohibit quest reward is done in next loop ELSEIF questStartCanActive = 0 THEN INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ConditionTypeOrReference`, `ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`NegativeCondition`,`Comment`) diff --git a/sql/updates/world/2012_02_21_00_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_02_21_00_world_creature_loot_template.sql index 1d05c031868..1d05c031868 100644 --- a/sql/updates/world/2012_02_21_00_world_creature_loot_template.sql +++ b/sql/old/3.3.5a/2012_02_21_00_world_creature_loot_template.sql diff --git a/sql/updates/world/2012_02_21_01_world_conditions.sql b/sql/old/3.3.5a/2012_02_21_01_world_conditions.sql index 54685868186..95c32703ea4 100644 --- a/sql/updates/world/2012_02_21_01_world_conditions.sql +++ b/sql/old/3.3.5a/2012_02_21_01_world_conditions.sql @@ -3589,4 +3589,4 @@ UPDATE `conditions` SET `ConditionTypeOrReference` = 32, `ConditionValue1` = 0x9 UPDATE `conditions` SET `ConditionTypeOrReference` = 31, `ConditionValue1` = 5 WHERE `ConditionTypeOrReference` = 18 AND `ConditionValue1` = 0; DROP TABLE `temp_convert_spells`; -DROP TABLE `temp_cond_vals`;
\ No newline at end of file +DROP TABLE `temp_cond_vals`; diff --git a/sql/updates/world/2012_02_21_02_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_02_21_02_world_creature_loot_template.sql index 6c6af7ed2a3..6c6af7ed2a3 100644 --- a/sql/updates/world/2012_02_21_02_world_creature_loot_template.sql +++ b/sql/old/3.3.5a/2012_02_21_02_world_creature_loot_template.sql diff --git a/sql/updates/world/2012_02_21_03_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_02_21_03_world_creature_loot_template.sql index d7d043cbda9..d7d043cbda9 100644 --- a/sql/updates/world/2012_02_21_03_world_creature_loot_template.sql +++ b/sql/old/3.3.5a/2012_02_21_03_world_creature_loot_template.sql diff --git a/sql/updates/world/2012_02_21_04_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_02_21_04_world_creature_loot_template.sql index 3deedbf0b0d..3deedbf0b0d 100644 --- a/sql/updates/world/2012_02_21_04_world_creature_loot_template.sql +++ b/sql/old/3.3.5a/2012_02_21_04_world_creature_loot_template.sql diff --git a/sql/updates/world/2012_02_21_05_world_gossip.sql b/sql/old/3.3.5a/2012_02_21_05_world_gossip.sql index 1bdccae5c39..1bdccae5c39 100644 --- a/sql/updates/world/2012_02_21_05_world_gossip.sql +++ b/sql/old/3.3.5a/2012_02_21_05_world_gossip.sql diff --git a/sql/updates/world/2012_02_21_06_world_Gossip.sql b/sql/old/3.3.5a/2012_02_21_06_world_Gossip.sql index a59d330c6a3..a59d330c6a3 100644 --- a/sql/updates/world/2012_02_21_06_world_Gossip.sql +++ b/sql/old/3.3.5a/2012_02_21_06_world_Gossip.sql diff --git a/sql/updates/world/2012_02_22_00_world_SAI.sql b/sql/old/3.3.5a/2012_02_22_00_world_sai.sql index 2e392f3a45f..2e392f3a45f 100644 --- a/sql/updates/world/2012_02_22_00_world_SAI.sql +++ b/sql/old/3.3.5a/2012_02_22_00_world_sai.sql diff --git a/sql/updates/world/2012_02_22_01_world_creature_text.sql b/sql/old/3.3.5a/2012_02_22_01_world_creature_text.sql index 035962e11c3..8b7761e48a0 100644 --- a/sql/updates/world/2012_02_22_01_world_creature_text.sql +++ b/sql/old/3.3.5a/2012_02_22_01_world_creature_text.sql @@ -31,4 +31,4 @@ INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`pr (15214,27,0, 'The Horde has defended Wintergrasp Fortress!',41,0,100,0,0,0, 'Invisible Stalker'), (15214,28,0, 'The Horde has captured Wintergrasp Fortress!',41,0,100,0,0,0, 'Invisible Stalker'), (15214,29,0, 'The Alliance has defended Wintergrasp Fortress!',41,0,100,0,0,0, 'Invisible Stalker'), -(15214,30,0, 'The Alliance has captured Wintergrasp Fortress!',41,0,100,0,0,0, 'Invisible Stalker');
\ No newline at end of file +(15214,30,0, 'The Alliance has captured Wintergrasp Fortress!',41,0,100,0,0,0, 'Invisible Stalker'); diff --git a/sql/updates/world/2012_02_22_02_world_misc.sql b/sql/old/3.3.5a/2012_02_22_02_world_misc.sql index 33bec2a9b78..33bec2a9b78 100644 --- a/sql/updates/world/2012_02_22_02_world_misc.sql +++ b/sql/old/3.3.5a/2012_02_22_02_world_misc.sql diff --git a/sql/updates/world/2012_02_22_03_world_conditions.sql b/sql/old/3.3.5a/2012_02_22_03_world_conditions.sql index 9c4d0cdec95..9c4d0cdec95 100644 --- a/sql/updates/world/2012_02_22_03_world_conditions.sql +++ b/sql/old/3.3.5a/2012_02_22_03_world_conditions.sql diff --git a/sql/updates/world/2012_02_23_00_world_spell_script_names.sql b/sql/old/3.3.5a/2012_02_23_00_world_spell_script_names.sql index 6ea96033091..6ea96033091 100644 --- a/sql/updates/world/2012_02_23_00_world_spell_script_names.sql +++ b/sql/old/3.3.5a/2012_02_23_00_world_spell_script_names.sql diff --git a/sql/updates/world/2012_02_24_00_world_gameobject_loot_template.sql b/sql/old/3.3.5a/2012_02_24_00_world_gameobject_loot_template.sql index daecfc02dfc..daecfc02dfc 100644 --- a/sql/updates/world/2012_02_24_00_world_gameobject_loot_template.sql +++ b/sql/old/3.3.5a/2012_02_24_00_world_gameobject_loot_template.sql diff --git a/sql/updates/world/2012_02_24_01_world_sai.sql b/sql/old/3.3.5a/2012_02_24_01_world_sai.sql index 19e4e8fb772..19e4e8fb772 100644 --- a/sql/updates/world/2012_02_24_01_world_sai.sql +++ b/sql/old/3.3.5a/2012_02_24_01_world_sai.sql diff --git a/sql/updates/world/2012_02_25_00_world_spell_script_names.sql b/sql/old/3.3.5a/2012_02_25_00_world_spell_script_names.sql index 9619121e982..9619121e982 100644 --- a/sql/updates/world/2012_02_25_00_world_spell_script_names.sql +++ b/sql/old/3.3.5a/2012_02_25_00_world_spell_script_names.sql diff --git a/sql/updates/world/2012_02_25_01_world_command.sql b/sql/old/3.3.5a/2012_02_25_01_world_command.sql index de708b7a9cc..de708b7a9cc 100644 --- a/sql/updates/world/2012_02_25_01_world_command.sql +++ b/sql/old/3.3.5a/2012_02_25_01_world_command.sql diff --git a/sql/updates/world/2012_02_25_01_world_misc.sql b/sql/old/3.3.5a/2012_02_25_01_world_misc.sql index deedd50a819..deedd50a819 100644 --- a/sql/updates/world/2012_02_25_01_world_misc.sql +++ b/sql/old/3.3.5a/2012_02_25_01_world_misc.sql diff --git a/sql/updates/world/2012_02_25_02_world_sai.sql b/sql/old/3.3.5a/2012_02_25_02_world_sai.sql index e2ff99534b4..e2ff99534b4 100644 --- a/sql/updates/world/2012_02_25_02_world_sai.sql +++ b/sql/old/3.3.5a/2012_02_25_02_world_sai.sql diff --git a/sql/updates/world/2012_02_26_00_world_misc.sql b/sql/old/3.3.5a/2012_02_26_00_world_misc.sql index 3df42934aa9..3df42934aa9 100644 --- a/sql/updates/world/2012_02_26_00_world_misc.sql +++ b/sql/old/3.3.5a/2012_02_26_00_world_misc.sql diff --git a/sql/updates/world/2012_02_26_01_world_spell_script_names.sql b/sql/old/3.3.5a/2012_02_26_01_world_spell_script_names.sql index 7bb38d5f2e0..7bb38d5f2e0 100644 --- a/sql/updates/world/2012_02_26_01_world_spell_script_names.sql +++ b/sql/old/3.3.5a/2012_02_26_01_world_spell_script_names.sql diff --git a/sql/updates/world/2012_02_27_00_world_creature_template.sql b/sql/old/3.3.5a/2012_02_27_00_world_creature_template.sql index b8936774e36..b8936774e36 100644 --- a/sql/updates/world/2012_02_27_00_world_creature_template.sql +++ b/sql/old/3.3.5a/2012_02_27_00_world_creature_template.sql diff --git a/sql/updates/world/2012_02_28_00_world_wintergrasp_spawns.sql b/sql/old/3.3.5a/2012_02_28_00_world_wintergrasp_spawns.sql index 99c2444f20b..9c07709246f 100644 --- a/sql/updates/world/2012_02_28_00_world_wintergrasp_spawns.sql +++ b/sql/old/3.3.5a/2012_02_28_00_world_wintergrasp_spawns.sql @@ -363,4 +363,4 @@ INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x` (@OGUID+16,192400,571,1,32,5041.650879,3294.318604,381.919952,-1.605702,0,0,0,1,180,0,1), (@OGUID+17,192401,571,1,32,4855.444336,3297.600830,376.495758,-3.115388,0,0,0,1,180,0,1), (@OGUID+18,192281,571,1,32,4857.971191,3335.415771,369.291901,-2.888511,0,0,0,1,180,0,1), -(@OGUID+19,192282,571,1,32,5006.322754,3280.362061,371.242249,2.242746,0,0,0,1,180,0,1);
\ No newline at end of file +(@OGUID+19,192282,571,1,32,5006.322754,3280.362061,371.242249,2.242746,0,0,0,1,180,0,1); diff --git a/sql/updates/world/2012_02_29_00_world_conditions_misc.sql b/sql/old/3.3.5a/2012_02_29_00_world_conditions_misc.sql index 34eb1261ed1..34eb1261ed1 100644 --- a/sql/updates/world/2012_02_29_00_world_conditions_misc.sql +++ b/sql/old/3.3.5a/2012_02_29_00_world_conditions_misc.sql diff --git a/sql/updates/world/2012_02_29_01_world_conditions.sql b/sql/old/3.3.5a/2012_02_29_01_world_conditions.sql index bae8baf51a9..bae8baf51a9 100644 --- a/sql/updates/world/2012_02_29_01_world_conditions.sql +++ b/sql/old/3.3.5a/2012_02_29_01_world_conditions.sql diff --git a/sql/updates/world/2012_02_29_02_world_conditions.sql b/sql/old/3.3.5a/2012_02_29_02_world_conditions.sql index a28e6d6424f..a28e6d6424f 100644 --- a/sql/updates/world/2012_02_29_02_world_conditions.sql +++ b/sql/old/3.3.5a/2012_02_29_02_world_conditions.sql diff --git a/sql/updates/world/2012_02_29_03_world_creature_text.sql b/sql/old/3.3.5a/2012_02_29_03_world_creature_text.sql index 2e1d3d77dde..2e1d3d77dde 100644 --- a/sql/updates/world/2012_02_29_03_world_creature_text.sql +++ b/sql/old/3.3.5a/2012_02_29_03_world_creature_text.sql diff --git a/sql/updates/world/2012_02_29_04_world_creature_text.sql b/sql/old/3.3.5a/2012_02_29_04_world_creature_text.sql index d8b7c2c048a..d8b7c2c048a 100644 --- a/sql/updates/world/2012_02_29_04_world_creature_text.sql +++ b/sql/old/3.3.5a/2012_02_29_04_world_creature_text.sql diff --git a/sql/updates/world/2012_02_29_05_world_creature_text.sql b/sql/old/3.3.5a/2012_02_29_05_world_creature_text.sql index 332fecf6326..332fecf6326 100644 --- a/sql/updates/world/2012_02_29_05_world_creature_text.sql +++ b/sql/old/3.3.5a/2012_02_29_05_world_creature_text.sql diff --git a/sql/updates/world/2012_03_01_00_world_conditions.sql b/sql/old/3.3.5a/2012_03_01_00_world_conditions.sql index 794a5ce1210..794a5ce1210 100644 --- a/sql/updates/world/2012_03_01_00_world_conditions.sql +++ b/sql/old/3.3.5a/2012_03_01_00_world_conditions.sql diff --git a/sql/updates/world/2012_03_01_01_world_creature_text.sql b/sql/old/3.3.5a/2012_03_01_01_world_creature_text.sql index dd4f6693654..dd4f6693654 100644 --- a/sql/updates/world/2012_03_01_01_world_creature_text.sql +++ b/sql/old/3.3.5a/2012_03_01_01_world_creature_text.sql diff --git a/sql/updates/world/2012_03_01_02_world_locales_creature_text.sql b/sql/old/3.3.5a/2012_03_01_02_world_locales_creature_text.sql index c44ca191835..c44ca191835 100644 --- a/sql/updates/world/2012_03_01_02_world_locales_creature_text.sql +++ b/sql/old/3.3.5a/2012_03_01_02_world_locales_creature_text.sql diff --git a/sql/updates/world/2012_03_03_00_world_command.sql b/sql/old/3.3.5a/2012_03_03_00_world_command.sql index 52938c0b76b..52938c0b76b 100644 --- a/sql/updates/world/2012_03_03_00_world_command.sql +++ b/sql/old/3.3.5a/2012_03_03_00_world_command.sql diff --git a/sql/updates/world/2012_03_04_00_world_misc.sql b/sql/old/3.3.5a/2012_03_04_00_world_misc.sql index af556f648b8..af556f648b8 100644 --- a/sql/updates/world/2012_03_04_00_world_misc.sql +++ b/sql/old/3.3.5a/2012_03_04_00_world_misc.sql diff --git a/sql/updates/world/2012_03_04_01_world_areatrigger_scripts.sql b/sql/old/3.3.5a/2012_03_04_01_world_areatrigger_scripts.sql index ae4a0bc1f77..ae4a0bc1f77 100644 --- a/sql/updates/world/2012_03_04_01_world_areatrigger_scripts.sql +++ b/sql/old/3.3.5a/2012_03_04_01_world_areatrigger_scripts.sql diff --git a/sql/updates/world/2012_03_06_00_world_commands.sql b/sql/old/3.3.5a/2012_03_06_00_world_commands.sql index d782a76c70d..d782a76c70d 100644 --- a/sql/updates/world/2012_03_06_00_world_commands.sql +++ b/sql/old/3.3.5a/2012_03_06_00_world_commands.sql diff --git a/sql/updates/world/2012_03_06_01_world_misc.sql b/sql/old/3.3.5a/2012_03_06_01_world_misc.sql index 7eb208a9673..7eb208a9673 100644 --- a/sql/updates/world/2012_03_06_01_world_misc.sql +++ b/sql/old/3.3.5a/2012_03_06_01_world_misc.sql diff --git a/sql/updates/world/2012_03_06_02_world_queststatus_seasonal.sql b/sql/old/3.3.5a/2012_03_06_02_world_queststatus_seasonal.sql index 0efbb6609cf..0efbb6609cf 100644 --- a/sql/updates/world/2012_03_06_02_world_queststatus_seasonal.sql +++ b/sql/old/3.3.5a/2012_03_06_02_world_queststatus_seasonal.sql diff --git a/sql/updates/world/2012_03_06_03_world_smart_scripts.sql b/sql/old/3.3.5a/2012_03_06_03_world_smart_scripts.sql index cb2468c4d5c..cb2468c4d5c 100644 --- a/sql/updates/world/2012_03_06_03_world_smart_scripts.sql +++ b/sql/old/3.3.5a/2012_03_06_03_world_smart_scripts.sql diff --git a/sql/updates/world/2012_03_06_04_world_creature_text.sql b/sql/old/3.3.5a/2012_03_06_04_world_creature_text.sql index f49599e1ba0..f49599e1ba0 100644 --- a/sql/updates/world/2012_03_06_04_world_creature_text.sql +++ b/sql/old/3.3.5a/2012_03_06_04_world_creature_text.sql diff --git a/sql/updates/world/2012_03_07_00_world_trinity_string.sql b/sql/old/3.3.5a/2012_03_07_00_world_trinity_string.sql index 96344520236..df5afea5d4f 100644 --- a/sql/updates/world/2012_03_07_00_world_trinity_string.sql +++ b/sql/old/3.3.5a/2012_03_07_00_world_trinity_string.sql @@ -1,3 +1,3 @@ DELETE FROM `trinity_string` WHERE `entry`=175; INSERT INTO `trinity_string` (`entry`,`content_default`) VALUES -(175, 'Liquid level: %f, ground: %f, type: %u, flags %u, status: %d.');
\ No newline at end of file +(175, 'Liquid level: %f, ground: %f, type: %u, flags %u, status: %d.'); diff --git a/sql/updates/world/2012_03_10_00_world_creature.sql b/sql/old/3.3.5a/2012_03_10_00_world_creature.sql index a0143af73c7..a0143af73c7 100644 --- a/sql/updates/world/2012_03_10_00_world_creature.sql +++ b/sql/old/3.3.5a/2012_03_10_00_world_creature.sql diff --git a/sql/updates/world/2012_03_10_00_world_smart_scripts.sql b/sql/old/3.3.5a/2012_03_10_00_world_smart_scripts.sql index aaa02c2e3df..aaa02c2e3df 100644 --- a/sql/updates/world/2012_03_10_00_world_smart_scripts.sql +++ b/sql/old/3.3.5a/2012_03_10_00_world_smart_scripts.sql diff --git a/sql/updates/world/2012_03_10_00_world_waypoint_data.sql b/sql/old/3.3.5a/2012_03_10_00_world_waypoint_data.sql index 01c2bc50402..01c2bc50402 100644 --- a/sql/updates/world/2012_03_10_00_world_waypoint_data.sql +++ b/sql/old/3.3.5a/2012_03_10_00_world_waypoint_data.sql diff --git a/sql/updates/world/2012_03_11_00_world_sai.sql b/sql/old/3.3.5a/2012_03_11_00_world_sai.sql index a8cab265ac0..a8cab265ac0 100644 --- a/sql/updates/world/2012_03_11_00_world_sai.sql +++ b/sql/old/3.3.5a/2012_03_11_00_world_sai.sql diff --git a/sql/updates/world/2012_03_12_00_world_creature_template.sql b/sql/old/3.3.5a/2012_03_12_00_world_creature_template.sql index cc70ff7a557..cc70ff7a557 100644 --- a/sql/updates/world/2012_03_12_00_world_creature_template.sql +++ b/sql/old/3.3.5a/2012_03_12_00_world_creature_template.sql diff --git a/sql/updates/world/2012_03_12_01_world_conditions.sql b/sql/old/3.3.5a/2012_03_12_01_world_conditions.sql index d58d8f54ddf..d58d8f54ddf 100644 --- a/sql/updates/world/2012_03_12_01_world_conditions.sql +++ b/sql/old/3.3.5a/2012_03_12_01_world_conditions.sql diff --git a/sql/updates/world/2012_03_12_01_world_gameobject.sql b/sql/old/3.3.5a/2012_03_12_01_world_gameobject.sql index 38c615a3b0a..38c615a3b0a 100644 --- a/sql/updates/world/2012_03_12_01_world_gameobject.sql +++ b/sql/old/3.3.5a/2012_03_12_01_world_gameobject.sql diff --git a/sql/updates/world/2012_03_12_01_world_spell_script_names.sql b/sql/old/3.3.5a/2012_03_12_01_world_spell_script_names.sql index db98aa0fbea..db98aa0fbea 100644 --- a/sql/updates/world/2012_03_12_01_world_spell_script_names.sql +++ b/sql/old/3.3.5a/2012_03_12_01_world_spell_script_names.sql diff --git a/sql/updates/world/2012_03_14_00_world_creature_addon.sql b/sql/old/3.3.5a/2012_03_14_00_world_creature_addon.sql index c7e4edb97ed..c7e4edb97ed 100644 --- a/sql/updates/world/2012_03_14_00_world_creature_addon.sql +++ b/sql/old/3.3.5a/2012_03_14_00_world_creature_addon.sql diff --git a/sql/updates/world/2012_03_19_00_world_smart_scripts.sql b/sql/old/3.3.5a/2012_03_19_00_world_smart_scripts.sql index 20241efa9cc..20241efa9cc 100644 --- a/sql/updates/world/2012_03_19_00_world_smart_scripts.sql +++ b/sql/old/3.3.5a/2012_03_19_00_world_smart_scripts.sql diff --git a/sql/updates/world/2012_03_20_00_world_gossip.sql b/sql/old/3.3.5a/2012_03_20_00_world_gossip.sql index 00214d805e7..00214d805e7 100644 --- a/sql/updates/world/2012_03_20_00_world_gossip.sql +++ b/sql/old/3.3.5a/2012_03_20_00_world_gossip.sql diff --git a/sql/updates/world/2012_03_21_00_world_creature.sql b/sql/old/3.3.5a/2012_03_21_00_world_creature.sql index def72f74cd6..def72f74cd6 100644 --- a/sql/updates/world/2012_03_21_00_world_creature.sql +++ b/sql/old/3.3.5a/2012_03_21_00_world_creature.sql diff --git a/sql/updates/world/2012_03_22_00_world_creature_template.sql b/sql/old/3.3.5a/2012_03_22_00_world_creature_template.sql index e6c03ed589c..e6c03ed589c 100644 --- a/sql/updates/world/2012_03_22_00_world_creature_template.sql +++ b/sql/old/3.3.5a/2012_03_22_00_world_creature_template.sql diff --git a/sql/updates/world/2012_03_22_01_world_conditions.sql b/sql/old/3.3.5a/2012_03_22_01_world_conditions.sql index 074328137a5..074328137a5 100644 --- a/sql/updates/world/2012_03_22_01_world_conditions.sql +++ b/sql/old/3.3.5a/2012_03_22_01_world_conditions.sql diff --git a/sql/updates/world/2012_03_23_00_world_ip2nation.sql b/sql/old/3.3.5a/2012_03_23_00_world_ip2nation.sql index dadeaddf85a..dadeaddf85a 100644 --- a/sql/updates/world/2012_03_23_00_world_ip2nation.sql +++ b/sql/old/3.3.5a/2012_03_23_00_world_ip2nation.sql diff --git a/sql/updates/world/2012_03_24_00_world_misc.sql b/sql/old/3.3.5a/2012_03_24_00_world_misc.sql index e6f6ce77307..e6f6ce77307 100644 --- a/sql/updates/world/2012_03_24_00_world_misc.sql +++ b/sql/old/3.3.5a/2012_03_24_00_world_misc.sql diff --git a/sql/updates/world/2012_03_24_01_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_03_24_01_world_creature_loot_template.sql index 078c48a47b7..078c48a47b7 100644 --- a/sql/updates/world/2012_03_24_01_world_creature_loot_template.sql +++ b/sql/old/3.3.5a/2012_03_24_01_world_creature_loot_template.sql diff --git a/sql/updates/world/2012_03_24_02_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_03_24_02_world_creature_loot_template.sql index cdac3335aed..cdac3335aed 100644 --- a/sql/updates/world/2012_03_24_02_world_creature_loot_template.sql +++ b/sql/old/3.3.5a/2012_03_24_02_world_creature_loot_template.sql diff --git a/sql/updates/auth/2012_03_25_00_auth_misc.sql b/sql/old/3.3.5a/2012_03_25_00_auth_misc.sql index f34882af8f6..f34882af8f6 100644 --- a/sql/updates/auth/2012_03_25_00_auth_misc.sql +++ b/sql/old/3.3.5a/2012_03_25_00_auth_misc.sql diff --git a/sql/updates/world/2012_03_25_00_world_game_event.sql b/sql/old/3.3.5a/2012_03_25_00_world_game_event.sql index 82dfaa3f494..82dfaa3f494 100644 --- a/sql/updates/world/2012_03_25_00_world_game_event.sql +++ b/sql/old/3.3.5a/2012_03_25_00_world_game_event.sql diff --git a/sql/updates/auth/2012_03_26_00_auth_realmlist.sql b/sql/old/3.3.5a/2012_03_26_00_auth_realmlist.sql index 0a570a31773..0a570a31773 100644 --- a/sql/updates/auth/2012_03_26_00_auth_realmlist.sql +++ b/sql/old/3.3.5a/2012_03_26_00_auth_realmlist.sql diff --git a/sql/updates/world/2012_03_26_00_world_creature_template.sql b/sql/old/3.3.5a/2012_03_26_00_world_creature_template.sql index f60849476bd..f60849476bd 100644 --- a/sql/updates/world/2012_03_26_00_world_creature_template.sql +++ b/sql/old/3.3.5a/2012_03_26_00_world_creature_template.sql diff --git a/sql/updates/world/2012_03_26_01_world_spell_script_names.sql b/sql/old/3.3.5a/2012_03_26_01_world_spell_script_names.sql index 0a5c90f798f..0a5c90f798f 100644 --- a/sql/updates/world/2012_03_26_01_world_spell_script_names.sql +++ b/sql/old/3.3.5a/2012_03_26_01_world_spell_script_names.sql diff --git a/sql/updates/world/2012_03_27_00_world_misc.sql b/sql/old/3.3.5a/2012_03_27_00_world_misc.sql index 132c91b81d7..132c91b81d7 100644 --- a/sql/updates/world/2012_03_27_00_world_misc.sql +++ b/sql/old/3.3.5a/2012_03_27_00_world_misc.sql diff --git a/sql/updates/world/2012_03_27_01_world_misc.sql b/sql/old/3.3.5a/2012_03_27_01_world_misc.sql index 38c11c8ae65..38c11c8ae65 100644 --- a/sql/updates/world/2012_03_27_01_world_misc.sql +++ b/sql/old/3.3.5a/2012_03_27_01_world_misc.sql diff --git a/sql/updates/world/2012_03_27_02_world_misc.sql b/sql/old/3.3.5a/2012_03_27_02_world_misc.sql index f83a98b8100..f83a98b8100 100644 --- a/sql/updates/world/2012_03_27_02_world_misc.sql +++ b/sql/old/3.3.5a/2012_03_27_02_world_misc.sql diff --git a/sql/updates/world/2012_03_27_03_world_misc.sql b/sql/old/3.3.5a/2012_03_27_03_world_misc.sql index aba847dbc3f..aba847dbc3f 100644 --- a/sql/updates/world/2012_03_27_03_world_misc.sql +++ b/sql/old/3.3.5a/2012_03_27_03_world_misc.sql diff --git a/sql/updates/world/2012_03_27_04_world_misc.sql b/sql/old/3.3.5a/2012_03_27_04_world_misc.sql index e85350476c9..e85350476c9 100644 --- a/sql/updates/world/2012_03_27_04_world_misc.sql +++ b/sql/old/3.3.5a/2012_03_27_04_world_misc.sql diff --git a/sql/updates/auth/2012_03_28_00_auth_account.sql b/sql/old/3.3.5a/2012_03_28_00_auth_account.sql index 199baac5178..199baac5178 100644 --- a/sql/updates/auth/2012_03_28_00_auth_account.sql +++ b/sql/old/3.3.5a/2012_03_28_00_auth_account.sql diff --git a/sql/updates/auth/2012_03_28_01_auth_account_access.sql b/sql/old/3.3.5a/2012_03_28_01_auth_account_access.sql index 456dbf6c104..456dbf6c104 100644 --- a/sql/updates/auth/2012_03_28_01_auth_account_access.sql +++ b/sql/old/3.3.5a/2012_03_28_01_auth_account_access.sql diff --git a/sql/updates/world/2012_03_28_01_world_spell_bonus_data.sql b/sql/old/3.3.5a/2012_03_28_01_world_spell_bonus_data.sql index e150cad1c2e..e150cad1c2e 100644 --- a/sql/updates/world/2012_03_28_01_world_spell_bonus_data.sql +++ b/sql/old/3.3.5a/2012_03_28_01_world_spell_bonus_data.sql diff --git a/sql/updates/auth/2012_03_28_02_auth_account_banned.sql b/sql/old/3.3.5a/2012_03_28_02_auth_account_banned.sql index 917cea1a684..917cea1a684 100644 --- a/sql/updates/auth/2012_03_28_02_auth_account_banned.sql +++ b/sql/old/3.3.5a/2012_03_28_02_auth_account_banned.sql diff --git a/sql/updates/auth/2012_03_28_03_auth_ip_banned.sql b/sql/old/3.3.5a/2012_03_28_03_auth_ip_banned.sql index 2e754effc60..2e754effc60 100644 --- a/sql/updates/auth/2012_03_28_03_auth_ip_banned.sql +++ b/sql/old/3.3.5a/2012_03_28_03_auth_ip_banned.sql diff --git a/sql/updates/auth/2012_03_28_04_auth_logs.sql b/sql/old/3.3.5a/2012_03_28_04_auth_logs.sql index 4c837a47ed1..4c837a47ed1 100644 --- a/sql/updates/auth/2012_03_28_04_auth_logs.sql +++ b/sql/old/3.3.5a/2012_03_28_04_auth_logs.sql diff --git a/sql/updates/auth/2012_03_28_05_auth_realmcharacters.sql b/sql/old/3.3.5a/2012_03_28_05_auth_realmcharacters.sql index e50b3c3f331..e50b3c3f331 100644 --- a/sql/updates/auth/2012_03_28_05_auth_realmcharacters.sql +++ b/sql/old/3.3.5a/2012_03_28_05_auth_realmcharacters.sql diff --git a/sql/updates/auth/2012_03_28_06_auth_realmlist.sql b/sql/old/3.3.5a/2012_03_28_06_auth_realmlist.sql index 725702a9803..725702a9803 100644 --- a/sql/updates/auth/2012_03_28_06_auth_realmlist.sql +++ b/sql/old/3.3.5a/2012_03_28_06_auth_realmlist.sql diff --git a/sql/updates/auth/2012_03_28_07_auth_uptime.sql b/sql/old/3.3.5a/2012_03_28_07_auth_uptime.sql index 0ea4e3321df..0ea4e3321df 100644 --- a/sql/updates/auth/2012_03_28_07_auth_uptime.sql +++ b/sql/old/3.3.5a/2012_03_28_07_auth_uptime.sql diff --git a/sql/updates/world/2012_03_30_00_world_smart_scripts.sql b/sql/old/3.3.5a/2012_03_30_00_world_smart_scripts.sql index 08d4ee90168..3ec709d76c1 100644 --- a/sql/updates/world/2012_03_30_00_world_smart_scripts.sql +++ b/sql/old/3.3.5a/2012_03_30_00_world_smart_scripts.sql @@ -92,4 +92,3 @@ INSERT INTO `quest_start_scripts` (`id`,`delay`,`command`,`datalong`,`datalong2` (@COOP,38,10,@ENTRY,@LIFE,0, 5227.28,4407.01,-95.3888,4.29414), (@COOP,39,10,@ENTRY,@LIFE,0, 5251.09,4413.76,-96.086,3.90536), (@COOP,40,10,@ENTRY,@LIFE,0, 5251.09,4413.76,-96.086,4.36089); - diff --git a/sql/updates/world/2012_03_31_00_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_03_31_00_world_creature_loot_template.sql index a817cdccf50..a817cdccf50 100644 --- a/sql/updates/world/2012_03_31_00_world_creature_loot_template.sql +++ b/sql/old/3.3.5a/2012_03_31_00_world_creature_loot_template.sql diff --git a/sql/old/3.3.5a/2012_04_01_00_auth_realmlist.sql b/sql/old/3.3.5a/2012_04_01_00_auth_realmlist.sql new file mode 100644 index 00000000000..e2e1efaf993 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_01_00_auth_realmlist.sql @@ -0,0 +1 @@ +ALTER TABLE `realmlist` CHANGE `address` `address` varchar(64) CHARACTER SET utf8 COLLATE utf8_general_ci NOT NULL DEFAULT '127.0.0.1'; diff --git a/sql/old/3.3.5a/2012_04_01_00_world_creature.sql b/sql/old/3.3.5a/2012_04_01_00_world_creature.sql new file mode 100644 index 00000000000..f6a42a6ef08 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_01_00_world_creature.sql @@ -0,0 +1,17 @@ +-- Add missing spawns to db +DELETE FROM `creature` WHERE `guid` IN (4764,28648,40266,40267,40470,40471,40510,40516,40517,40518,40601,40602,40603,41320); +INSERT INTO `creature` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `spawndist`, `curhealth`) VALUES +(4764,33608,530,1,1,-2263.63,5559.49,67.0918,5.91667,180,0,9156), -- Alchemy +(28648,33609,530,1,1,-2262.64,5561.96,67.0948,5.89921,180,0,9156), -- Blacksmithing +(40266,33610,530,1,1,-2261.59,5564.54,67.095,5.93412,180,0,9156), -- Enchanting +(40267,33611,530,1,1,-2260.64,5567.08,67.092,5.93412,180,0,9156), -- Engineering +(40470,33612,530,1,1,-2264.54,5562.77,67.0939,2.79253,180,0,9156), -- Leatherworking +(40471,33613,530,1,1,-2265.57,5560.32,67.0911,2.80998,180,0,9156), -- Tailoring +(40510,33614,530,1,1,-2263.47,5565.35,67.0937,2.80998,180,0,9156), -- Jewelcrafting +(40516,33615,530,1,1,-2262.36,5567.8,67.0909,2.79253,180,0,9156), -- Inscription +(40517,33616,530,1,1,-2268.1,5563.18,67.0919,5.89921,180,0,9156), -- Herbalism +(40518,33617,530,1,1,-2266.98,5565.78,67.0927,5.89921,180,0,9156), -- Mining +(40601,33618,530,1,1,-2265.86,5568.36,67.0911,5.84685,180,0,9156), -- Skinning +(40602,33619,530,1,1,-2267.52,5569.19,67.0896,2.74017,180,0,9156), -- Cooking +(40603,33621,530,1,1,-2269.93,5564.2,67.09,2.75762,180,0,9156), -- First Aid +(41320,33623,530,1,1,-2268.81,5566.68,67.0905,2.74017,180,0,9156); -- Fishing diff --git a/sql/old/3.3.5a/2012_04_01_00_world_spell_script_names.sql b/sql/old/3.3.5a/2012_04_01_00_world_spell_script_names.sql new file mode 100644 index 00000000000..9d37f6ad4cb --- /dev/null +++ b/sql/old/3.3.5a/2012_04_01_00_world_spell_script_names.sql @@ -0,0 +1,6 @@ +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_spinning_pain_spike'; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(66316,'spell_spinning_pain_spike'), +(67100,'spell_spinning_pain_spike'), +(67101,'spell_spinning_pain_spike'), +(67102,'spell_spinning_pain_spike'); diff --git a/sql/old/3.3.5a/2012_04_01_01_world_creature.sql b/sql/old/3.3.5a/2012_04_01_01_world_creature.sql new file mode 100644 index 00000000000..f6dff34cfa9 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_01_01_world_creature.sql @@ -0,0 +1,26 @@ +-- Re-add deleted data +DELETE FROM `creature` WHERE `guid` IN (4764,28648,40266,40267,40470,40471,40510,40516,40517,40518,40601,40602,40603,41320); +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES +(4764,26796,576,2,1,0,0,424.547,185.962,-34.9367,4.72984,3600,0,0,1,0,0,0,0,0), +(28648,17148,530,1,1,0,0,-2910.22,6473.03,82.4898,2.49669,300,0,0,5914,0,0,0,0,0), +(40267,37671,1,1,1,0,0,1391.2,-4486.23,31.4544,3.3355,300,0,0,42,0,0,0,0,0), +(40470,37671,1,1,1,0,0,1392.66,-4481.87,31.3782,1.97284,300,0,0,42,0,0,0,0,0), +(40471,37671,1,1,1,0,0,1393.92,-4489.57,31.4737,4.93701,300,0,0,42,0,0,0,0,0); + +-- Add missing spawns to db (trainers) +DELETE FROM `creature` WHERE `guid` IN (40266,40510,40516,40517,40518,40601,40602,40603,41320,41674,41723,41775,41779,41780); +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`curhealth`) VALUES +(40266,33608,530,1,1,-2263.63,5559.49,67.0918,5.91667,180,0,1), -- Alchemy +(40510,33609,530,1,1,-2262.64,5561.96,67.0948,5.89921,180,0,1), -- Blacksmithing +(40516,33610,530,1,1,-2261.59,5564.54,67.095,5.93412,180,0,1), -- Enchanting +(40517,33611,530,1,1,-2260.64,5567.08,67.092,5.93412,180,0,1), -- Engineering +(40518,33612,530,1,1,-2264.54,5562.77,67.0939,2.79253,180,0,1), -- Leatherworking +(40601,33613,530,1,1,-2265.57,5560.32,67.0911,2.80998,180,0,1), -- Tailoring +(40602,33614,530,1,1,-2263.47,5565.35,67.0937,2.80998,180,0,1), -- Jewelcrafting +(40603,33615,530,1,1,-2262.36,5567.8,67.0909,2.79253,180,0,1), -- Inscription +(41320,33616,530,1,1,-2268.1,5563.18,67.0919,5.89921,180,0,1), -- Herbalism +(41674,33617,530,1,1,-2266.98,5565.78,67.0927,5.89921,180,0,1), -- Mining +(41723,33618,530,1,1,-2265.86,5568.36,67.0911,5.84685,180,0,1), -- Skinning +(41775,33619,530,1,1,-2267.52,5569.19,67.0896,2.74017,180,0,1), -- Cooking +(41779,33621,530,1,1,-2269.93,5564.2,67.09,2.75762,180,0,1), -- First Aid +(41780,33623,530,1,1,-2268.81,5566.68,67.0905,2.74017,180,0,1); -- Fishing diff --git a/sql/old/3.3.5a/2012_04_01_02_world_spell_group_stack_rules.sql b/sql/old/3.3.5a/2012_04_01_02_world_spell_group_stack_rules.sql new file mode 100644 index 00000000000..d42afd1d955 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_01_02_world_spell_group_stack_rules.sql @@ -0,0 +1,9 @@ +-- Greater Blessing of Wisdom and Mana Spring Totem should not stack (hotfix) +SET @GROUP := 1117; +DELETE FROM `spell_group` WHERE id=@GROUP; +INSERT INTO `spell_group`(`id`,`spell_id`) VALUES +(@GROUP,25894), -- Greater Blessing of Wisdom +(@GROUP,5677); -- Mana Spring (cast by Mana Spring Totem) +DELETE FROM `spell_group_stack_rules` WHERE `group_id`=@GROUP; +INSERT INTO `spell_group_stack_rules`(`group_id`,`stack_rule`) VALUES +(@GROUP,3); -- Make them SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT diff --git a/sql/old/3.3.5a/2012_04_01_03_world_trainers.sql b/sql/old/3.3.5a/2012_04_01_03_world_trainers.sql new file mode 100644 index 00000000000..1edc9ae09af --- /dev/null +++ b/sql/old/3.3.5a/2012_04_01_03_world_trainers.sql @@ -0,0 +1,83 @@ +-- Template updates +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16,`trainer_type`=2 WHERE `entry`=33608; -- Alchemy +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16/*80*/,`trainer_type`=2 WHERE `entry`=33609; -- Blacksmithing +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16,`trainer_type`=2 WHERE `entry`=33610; -- Enchanting +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16,`trainer_type`=2 WHERE `entry`=33611; -- Engineering +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16,`trainer_type`=2 WHERE `entry`=33612; -- Leatherworking +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16 WHERE `entry`=33613; -- Tailoring +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16,`trainer_type`=2 WHERE `entry`=33614; -- Jewelcrafting +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16,`trainer_type`=2 WHERE `entry`=33616; -- Herbalism +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16,`trainer_type`=2 WHERE `entry`=33618; -- Skinning (guessed) +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16,`trainer_type`=2 WHERE `entry`=33617; -- Mining (guessed) +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16 WHERE `entry`=33619; -- Cooking (guessed) +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16 WHERE `entry`=33621; -- First Aid (guessed) +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16,`trainer_type`=2 WHERE `entry`=33615; -- Inscription (guessed) +UPDATE `creature_template` SET `faction_A`=1744,`faction_H`=1744,`npcflag`=`npcflag`|16,`trainer_type`=2 WHERE `entry`=33623; -- Fishing (guessed) + +-- Model data +UPDATE `creature_model_info` SET `bounding_radius`=0.11,`combat_reach`=0,`gender`=2 WHERE `modelid`=28738; -- shared by many +UPDATE `creature_model_info` SET `bounding_radius`=0.14,`combat_reach`=0,`gender`=2 WHERE `modelid`=28758; -- shared by many + +-- Addon data +DELETE FROM `creature_template_addon` WHERE `entry` IN (33608,33609,33610,33611,33612,33613,33614,33616,33618,33617,33619,33621,33615,33623); +INSERT INTO `creature_template_addon` (`entry`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES +(33608,0,0,1,0, NULL), -- Alchemy +(33609,0,0,1,0, NULL), -- Blacksmithing +(33610,0,0,1,0, NULL), -- Enchanting +(33611,0,0,1,0, NULL), -- Engineering +(33612,0,0,1,0, NULL), -- Leatherworking +(33613,0,0,1,0, NULL), -- Tailoring +(33614,0,0,1,0, NULL), -- Jewelcrafting +(33616,0,0,1,0, NULL), -- Herbalism +(33618,0,0,1,0, NULL), -- Skinning (guessed) +(33617,0,0,1,0, NULL), -- Mining (guessed) +(33619,0,0,1,0, NULL), -- Cooking (guessed) +(33621,0,0,1,0, NULL), -- First Aid (guessed) +(33615,0,0,1,0, NULL), -- Inscription (guessed) +(33623,0,0,1,0, NULL); -- Fishing (guessed) + +-- Trainer spells +DELETE FROM `npc_trainer` WHERE `entry` IN (33608,33609,33610,33611,33612,33613,33614,33616,33618,33617,33619,33621,33615,33623); +INSERT INTO `npc_trainer` (`entry`, `spell`, `spellcost`, `reqskill`, `reqskillvalue`, `reqlevel`) VALUES +(33608, -201001, 0, 0, 0, 0), -- Alchemy +(33608, -201002, 0, 0, 0, 0), -- Alchemy +(33608, -201003, 0, 0, 0, 0), -- Alchemy +(33609, -201004, 0, 0, 0, 0), -- Blacksmithing +(33609, -201005, 0, 0, 0, 0), -- Blacksmithing +(33609, -201006, 0, 0, 0, 0), -- Blacksmithing +(33610, -201009, 0, 0, 0, 0), -- Enchanting +(33610, -201010, 0, 0, 0, 0), -- Enchanting +(33610, -201011, 0, 0, 0, 0), -- Enchanting +(33611, -201012, 0, 0, 0, 0), -- Engineering +(33611, -201013, 0, 0, 0, 0), -- Engineering +(33611, -201014, 0, 0, 0, 0), -- Engineering +(33612, -201027, 0, 0, 0, 0), -- Leatherworking +(33612, -201028, 0, 0, 0, 0), -- Leatherworking +(33612, -201029, 0, 0, 0, 0), -- Leatherworking +(33613, -201039, 0, 0, 0, 0), -- Tailoring +(33613, -201040, 0, 0, 0, 0), -- Tailoring +(33613, -201041, 0, 0, 0, 0), -- Tailoring +(33614, -201024, 0, 0, 0, 0), -- Jewelcrafting +(33614, -201025, 0, 0, 0, 0), -- Jewelcrafting +(33614, -201026, 0, 0, 0, 0), -- Jewelcrafting +(33616, -201018, 0, 0, 0, 0), -- Herbalism +(33616, -201019, 0, 0, 0, 0), -- Herbalism +(33616, -201020, 0, 0, 0, 0), -- Herbalism +(33618, -201036, 0, 0, 0, 0), -- Skinning +(33618, -201037, 0, 0, 0, 0), -- Skinning +(33618, -201038, 0, 0, 0, 0), -- Skinning +(33617, -201033, 0, 0, 0, 0), -- Mining +(33617, -201034, 0, 0, 0, 0), -- Mining +(33617, -201035, 0, 0, 0, 0), -- Mining +(33619, -202004, 0, 0, 0, 0), -- Cooking +(33619, -202005, 0, 0, 0, 0), -- Cooking +(33619, -202006, 0, 0, 0, 0), -- Cooking +(33621, -202007, 0, 0, 0, 0), -- First Aid +(33621, -202008, 0, 0, 0, 0), -- First Aid +(33621, -202009, 0, 0, 0, 0), -- First Aid +(33615, -201021, 0, 0, 0, 0), -- Inscription +(33615, -201022, 0, 0, 0, 0), -- Inscription +(33615, -201023, 0, 0, 0, 0), -- Inscription +(33623, -202001, 0, 0, 0, 0), -- Fishing +(33623, -202002, 0, 0, 0, 0), -- Fishing +(33623, -202003, 0, 0, 0, 0); -- Fishing diff --git a/sql/old/3.3.5a/2012_04_01_04_world_conditions.sql b/sql/old/3.3.5a/2012_04_01_04_world_conditions.sql new file mode 100644 index 00000000000..e84307e0b05 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_01_04_world_conditions.sql @@ -0,0 +1,5 @@ +-- Quest: Blending In (11633) +-- Spell from Cape only Appliable in City Area +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=17 AND `SourceEntry`=45614; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(17,0,45614,11633,23,4125,0,0,0, '', 'Shroud of the Scourge - Temple City of En''kilah'); diff --git a/sql/old/3.3.5a/2012_04_01_05_world_creature_template.sql b/sql/old/3.3.5a/2012_04_01_05_world_creature_template.sql new file mode 100644 index 00000000000..a4d13f1513a --- /dev/null +++ b/sql/old/3.3.5a/2012_04_01_05_world_creature_template.sql @@ -0,0 +1,2 @@ +-- CREATURE_FLAG_EXTRA_NO_XP_AT_KILL +UPDATE `creature_template` SET `flags_extra`=`flags_extra`|64 WHERE `entry`=21267; -- Mana Beast diff --git a/sql/old/3.3.5a/2012_04_01_06_world_sai.sql b/sql/old/3.3.5a/2012_04_01_06_world_sai.sql new file mode 100644 index 00000000000..9b8857da1e4 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_01_06_world_sai.sql @@ -0,0 +1,7 @@ +-- Fix quest 11468 - Falcon versus hawk +SET @entry := 24747; -- Fjord Hawk +UPDATE creature_template SET AIName='SmartAI' WHERE entry=@entry; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@entry AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@entry,0,0,1,8,0,100,0,44407,0,0,0,11,44408,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Fjord Hawk - On Spellhit - Cast spell on invoker'), +(@entry,0,1,0,61,0,100,0,0,0,0,0,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Fjord Hawk - On Spellhit - Despawn'); diff --git a/sql/old/3.3.5a/2012_04_01_07_world_misc.sql b/sql/old/3.3.5a/2012_04_01_07_world_misc.sql new file mode 100644 index 00000000000..346627fd88b --- /dev/null +++ b/sql/old/3.3.5a/2012_04_01_07_world_misc.sql @@ -0,0 +1,4 @@ +UPDATE `conditions` SET `ElseGroup`=0 WHERE `SourceTypeOrReferenceId`=17 AND `SourceEntry`=45614; -- typo fix for previous commit +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=17 AND `SourceEntry`=47431; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(17,0,47431,0,23,4195,0,0,64,'','Capture Jormungar Spawn can only be used in Ice Heart Cavern'); diff --git a/sql/old/3.3.5a/2012_04_03_00_world_spell_script_names.sql b/sql/old/3.3.5a/2012_04_03_00_world_spell_script_names.sql new file mode 100644 index 00000000000..70f675daa20 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_03_00_world_spell_script_names.sql @@ -0,0 +1,3 @@ +DELETE FROM `spell_script_names` WHERE `spell_id` = 36444; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(36444, 'spell_gen_wg_water'); diff --git a/sql/old/3.3.5a/2012_04_04_00_auth_realmlist.sql b/sql/old/3.3.5a/2012_04_04_00_auth_realmlist.sql new file mode 100644 index 00000000000..18f2d7b3d4c --- /dev/null +++ b/sql/old/3.3.5a/2012_04_04_00_auth_realmlist.sql @@ -0,0 +1 @@ +ALTER TABLE `realmlist` CHANGE `address` `address` varchar(255) CHARACTER SET utf8 COLLATE utf8_general_ci NOT NULL DEFAULT '127.0.0.1'; diff --git a/sql/old/3.3.5a/2012_04_04_00_world_conditions.sql b/sql/old/3.3.5a/2012_04_04_00_world_conditions.sql new file mode 100644 index 00000000000..55cab4ca730 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_04_00_world_conditions.sql @@ -0,0 +1,7 @@ +-- Will of Sartharion should only target the drakes and Sartharion +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=61254; +INSERT INTO `conditions`(`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13, 1, 61254, 0, 0, 31, 0, 3, 30449, 0, 0, 0, '', 'Will of Sartharion'), +(13, 1, 61254, 0, 1, 31, 0, 3, 30451, 0, 0, 0, '', 'Will of Sartharion'), +(13, 1, 61254, 0, 2, 31, 0, 3, 30452, 0, 0, 0, '', 'Will of Sartharion'), +(13, 1, 61254, 0, 3, 31, 0, 3, 28860, 0, 0, 0, '', 'Will of Sartharion'); diff --git a/sql/old/3.3.5a/2012_04_04_01_world_spell_dbc.sql b/sql/old/3.3.5a/2012_04_04_01_world_spell_dbc.sql new file mode 100644 index 00000000000..7eccdf811e4 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_04_01_world_spell_dbc.sql @@ -0,0 +1 @@ +UPDATE `spell_dbc` SET `EffectApplyAuraName1`=4 WHERE `Id`=56817; diff --git a/sql/old/3.3.5a/2012_04_05_00_world_gameobject_template.sql b/sql/old/3.3.5a/2012_04_05_00_world_gameobject_template.sql new file mode 100644 index 00000000000..d50c4ad8d1c --- /dev/null +++ b/sql/old/3.3.5a/2012_04_05_00_world_gameobject_template.sql @@ -0,0 +1,32 @@ +DELETE FROM `gameobject_template` WHERE `entry`=202931; +INSERT INTO `gameobject_template` (`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `size`, `questItem1`, `questItem2`, `questItem3`, `questItem4`, `questItem5`, `questItem6`, `WDBVerified`) VALUES +(202931, 5, 9463, 'Serpent Offering', '', '', '', 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.17, 0, 0, 0, 0, 0, 0, 12340); -- -Unknown- + +UPDATE `gameobject_template` SET `questItem1`=30527, `questItem2`=30524, `questItem3`=30525, `questItem4`=30526 WHERE `entry`=184815; -- Sealed Coffin +-- UPDATE `gameobject_template` SET `data0`=2061, `WDBVerified`=12340 WHERE `entry`=151951; -- Idol Oven Fire +-- UPDATE `gameobject_template` SET `type`=5, `data3`=0, `data5`=0 WHERE `entry`=188187; -- Snow Pile +UPDATE `gameobject_template` SET `size`=0.45 WHERE `entry`=190169; -- Tiger Lily +UPDATE `gameobject_template` SET `unk1`='' WHERE `entry`=190549; -- The Zephyr +-- UPDATE `gameobject_template` SET `data0`=2061 WHERE `entry`=191300; -- Fire +UPDATE `gameobject_template` SET `displayId`=7836 WHERE `entry`=196485; -- Saronite Rock +-- UPDATE `gameobject_template` SET `data0`=2061 WHERE `entry`=126337; -- 126337 +-- UPDATE `gameobject_template` SET `data0`=2061 WHERE `entry`=126338; -- 126338 +-- UPDATE `gameobject_template` SET `data0`=2061 WHERE `entry`=126339; -- 126339 +-- UPDATE `gameobject_template` SET `data0`=2061 WHERE `entry`=126340; -- 126340 +-- UPDATE `gameobject_template` SET `data0`=2061 WHERE `entry`=126341; -- 126341 +-- UPDATE `gameobject_template` SET `data0`=2061 WHERE `entry`=126345; -- 126345 +UPDATE `gameobject_template` SET `data2`=23787, `data7`=3605, `data19`=0 WHERE `entry`=202443; -- Dedication of Honor +UPDATE `gameobject_template` SET `type`=10 WHERE `entry`=166872; -- Supply Crate +UPDATE `gameobject_template` SET `data6`=-1000 WHERE `entry`=178559; -- Larva Spewer + +/* +GameObject (Entry: 126337 GoType: 8) have data0=2061 but SpellFocus (Id: 2061) not exist. +GameObject (Entry: 126338 GoType: 8) have data0=2061 but SpellFocus (Id: 2061) not exist. +GameObject (Entry: 126339 GoType: 8) have data0=2061 but SpellFocus (Id: 2061) not exist. +GameObject (Entry: 126340 GoType: 8) have data0=2061 but SpellFocus (Id: 2061) not exist. +GameObject (Entry: 126341 GoType: 8) have data0=2061 but SpellFocus (Id: 2061) not exist. +GameObject (Entry: 126345 GoType: 8) have data0=2061 but SpellFocus (Id: 2061) not exist. +GameObject (Entry: 151951 GoType: 8) have data0=2061 but SpellFocus (Id: 2061) not exist. +GameObject (Entry: 191300 GoType: 8) have data0=2061 but SpellFocus (Id: 2061) not exist. +Gameobject (Entry: 188192 GoType: 3) have data7=188187 but GO (Entry 188187) have not GAMEOBJECT_TYPE_TRAP (6) type. +*/ diff --git a/sql/old/3.3.5a/2012_04_05_00_world_spell_script_names.sql b/sql/old/3.3.5a/2012_04_05_00_world_spell_script_names.sql new file mode 100644 index 00000000000..43f6760e8d6 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_05_00_world_spell_script_names.sql @@ -0,0 +1,6 @@ +DELETE FROM `spell_script_names` WHERE `spell_id` in (7384,7887,11584,11585); +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(7384, 'spell_warr_overpower'), +(7887, 'spell_warr_overpower'), +(11584, 'spell_warr_overpower'), +(11585, 'spell_warr_overpower'); diff --git a/sql/old/3.3.5a/2012_04_05_01_world_spell_proc_event.sql b/sql/old/3.3.5a/2012_04_05_01_world_spell_proc_event.sql new file mode 100644 index 00000000000..076f97b8736 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_05_01_world_spell_proc_event.sql @@ -0,0 +1,2 @@ +UPDATE `spell_proc_event` SET `SpellFamilyMask0`=0x80000000, `SpellFamilyMask1`=0 WHERE `entry`=67363; -- Fixes Libram of Veracity proc + diff --git a/sql/old/3.3.5a/2012_04_06_00_world_spell_proc_event.sql b/sql/old/3.3.5a/2012_04_06_00_world_spell_proc_event.sql new file mode 100644 index 00000000000..0fba3bb46d6 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_06_00_world_spell_proc_event.sql @@ -0,0 +1 @@ +UPDATE `spell_proc_event` SET `SpellFamilyMask0`=0x10 WHERE `entry`=60132; -- Oblit/Scourge Strike Runic Power Up (T7 4s) diff --git a/sql/old/3.3.5a/2012_04_06_01_world_spell_dbc.sql b/sql/old/3.3.5a/2012_04_06_01_world_spell_dbc.sql new file mode 100644 index 00000000000..c0dc38ebf83 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_06_01_world_spell_dbc.sql @@ -0,0 +1,3 @@ +DELETE FROM `spell_dbc` WHERE `Id`=64748; -- Item - Death Knight T8 Tank 4P Bonus +INSERT INTO `spell_dbc` (`Id`,`Dispel`,`Mechanic`,`Attributes`,`AttributesEx`,`AttributesEx2`,`AttributesEx3`,`AttributesEx4`,`AttributesEx5`,`AttributesEx6`,`AttributesEx7`,`Stances`,`StancesNot`,`Targets`,`CastingTimeIndex`,`AuraInterruptFlags`,`ProcFlags`,`ProcChance`,`ProcCharges`,`MaxLevel`,`BaseLevel`,`SpellLevel`,`DurationIndex`,`RangeIndex`,`StackAmount`,`EquippedItemClass`,`EquippedItemSubClassMask`,`EquippedItemInventoryTypeMask`,`Effect1`,`Effect2`,`Effect3`,`EffectDieSides1`,`EffectDieSides2`,`EffectDieSides3`,`EffectRealPointsPerLevel1`,`EffectRealPointsPerLevel2`,`EffectRealPointsPerLevel3`,`EffectBasePoints1`,`EffectBasePoints2`,`EffectBasePoints3`,`EffectMechanic1`,`EffectMechanic2`,`EffectMechanic3`,`EffectImplicitTargetA1`,`EffectImplicitTargetA2`,`EffectImplicitTargetA3`,`EffectImplicitTargetB1`,`EffectImplicitTargetB2`,`EffectImplicitTargetB3`,`EffectRadiusIndex1`,`EffectRadiusIndex2`,`EffectRadiusIndex3`,`EffectApplyAuraName1`,`EffectApplyAuraName2`,`EffectApplyAuraName3`,`EffectAmplitude1`,`EffectAmplitude2`,`EffectAmplitude3`,`EffectMultipleValue1`,`EffectMultipleValue2`,`EffectMultipleValue3`,`EffectMiscValue1`,`EffectMiscValue2`,`EffectMiscValue3`,`EffectMiscValueB1`,`EffectMiscValueB2`,`EffectMiscValueB3`,`EffectTriggerSpell1`,`EffectTriggerSpell2`,`EffectTriggerSpell3`,`EffectSpellClassMaskA1`,`EffectSpellClassMaskA2`,`EffectSpellClassMaskA3`,`EffectSpellClassMaskB1`,`EffectSpellClassMaskB2`,`EffectSpellClassMaskB3`,`EffectSpellClassMaskC1`,`EffectSpellClassMaskC2`,`EffectSpellClassMaskC3`,`MaxTargetLevel`,`SpellFamilyName`,`SpellFamilyFlags1`,`SpellFamilyFlags2`,`SpellFamilyFlags3`,`MaxAffectedTargets`,`DmgClass`,`PreventionType`,`DmgMultiplier1`,`DmgMultiplier2`,`DmgMultiplier3`,`AreaGroupId`,`SchoolMask`,`Comment`) VALUES +(64748,1,0,384,0,0,0,0,131080,0,0,0,0,0,1,0,0,101,0,0,80,80,28,1,0,-1,0,0,6,0,0,1,0,1,'0','0','0',-11,0,-11,0,0,0,1,0,0,0,0,0,0,0,0,87,0,0,0,0,0,'0','0','0',1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16777829,0,0,0,15,0,0,0,0,0,0,'1','1','1',0,32,'Item - Death Knight T8 Tank 4P Bonus'); diff --git a/sql/old/3.3.5a/2012_04_06_02_world_gameobject_template.sql b/sql/old/3.3.5a/2012_04_06_02_world_gameobject_template.sql new file mode 100644 index 00000000000..5089579998d --- /dev/null +++ b/sql/old/3.3.5a/2012_04_06_02_world_gameobject_template.sql @@ -0,0 +1,4 @@ +-- GO required by spell 70477 - Cleanse Quel'Delar +DELETE FROM `gameobject_template` WHERE `entry`=300246; +INSERT INTO `gameobject_template` (`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `faction`, `flags`, `size`, `questItem1`, `questItem2`, `questItem3`, `questItem4`, `questItem5`, `questItem6`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `AIName`, `ScriptName`, `WDBVerified`) VALUES +(300246, 8, 0, 'TEMP Sunwell', '', '', '', 0, 0, 1, 0, 0, 0, 0, 0, 0, 1641, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', 1); diff --git a/sql/old/3.3.5a/2012_04_06_03_world_spell_dbc.sql b/sql/old/3.3.5a/2012_04_06_03_world_spell_dbc.sql new file mode 100644 index 00000000000..90ac4ac0f51 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_06_03_world_spell_dbc.sql @@ -0,0 +1,3 @@ +DELETE FROM `spell_dbc` WHERE `Id`=64934; -- Item - Warrior T8 Protection 4P Bonus +INSERT INTO `spell_dbc`(`Id`,`Dispel`,`Mechanic`,`Attributes`,`AttributesEx`,`AttributesEx2`,`AttributesEx3`,`AttributesEx4`,`AttributesEx5`,`AttributesEx6`,`AttributesEx7`,`Stances`,`StancesNot`,`Targets`,`CastingTimeIndex`,`AuraInterruptFlags`,`ProcFlags`,`ProcChance`,`ProcCharges`,`MaxLevel`,`BaseLevel`,`SpellLevel`,`DurationIndex`,`RangeIndex`,`StackAmount`,`EquippedItemClass`,`EquippedItemSubClassMask`,`EquippedItemInventoryTypeMask`,`Effect1`,`Effect2`,`Effect3`,`EffectDieSides1`,`EffectDieSides2`,`EffectDieSides3`,`EffectRealPointsPerLevel1`,`EffectRealPointsPerLevel2`,`EffectRealPointsPerLevel3`,`EffectBasePoints1`,`EffectBasePoints2`,`EffectBasePoints3`,`EffectMechanic1`,`EffectMechanic2`,`EffectMechanic3`,`EffectImplicitTargetA1`,`EffectImplicitTargetA2`,`EffectImplicitTargetA3`,`EffectImplicitTargetB1`,`EffectImplicitTargetB2`,`EffectImplicitTargetB3`,`EffectRadiusIndex1`,`EffectRadiusIndex2`,`EffectRadiusIndex3`,`EffectApplyAuraName1`,`EffectApplyAuraName2`,`EffectApplyAuraName3`,`EffectAmplitude1`,`EffectAmplitude2`,`EffectAmplitude3`,`EffectMultipleValue1`,`EffectMultipleValue2`,`EffectMultipleValue3`,`EffectMiscValue1`,`EffectMiscValue2`,`EffectMiscValue3`,`EffectMiscValueB1`,`EffectMiscValueB2`,`EffectMiscValueB3`,`EffectTriggerSpell1`,`EffectTriggerSpell2`,`EffectTriggerSpell3`,`EffectSpellClassMaskA1`,`EffectSpellClassMaskA2`,`EffectSpellClassMaskA3`,`EffectSpellClassMaskB1`,`EffectSpellClassMaskB2`,`EffectSpellClassMaskB3`,`EffectSpellClassMaskC1`,`EffectSpellClassMaskC2`,`EffectSpellClassMaskC3`,`MaxTargetLevel`,`SpellFamilyName`,`SpellFamilyFlags1`,`SpellFamilyFlags2`,`SpellFamilyFlags3`,`MaxAffectedTargets`,`DmgClass`,`PreventionType`,`DmgMultiplier1`,`DmgMultiplier2`,`DmgMultiplier3`,`AreaGroupId`,`SchoolMask`,`Comment`) VALUES +(64934,1,0,384,0,0,0,0,131080,0,0,0,0,0,1,0,0,101,0,0,80,80,28,1,0,-1,0,0,6,0,0,1,0,1,'0','0','0',-21,0,-11,0,0,0,1,0,0,0,0,0,0,0,0,87,0,0,0,0,0,'0','0','0',126,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16777829,0,0,0,4,0,0,0,0,0,0,'1','1','1',0,32, 'Item - Warrior T8 Protection 4P Bonus'); diff --git a/sql/old/3.3.5a/2012_04_06_04_world_page_text.sql b/sql/old/3.3.5a/2012_04_06_04_world_page_text.sql new file mode 100644 index 00000000000..97c0d9afe2d --- /dev/null +++ b/sql/old/3.3.5a/2012_04_06_04_world_page_text.sql @@ -0,0 +1,25 @@ +DELETE FROM `page_text` WHERE entry IN (2177,2295,2296,2297,2301,2302,2303,2308,2309,3036,3045,3046,3047,3049,3050,3051,3052,3053,3378,3544,3563,3564,3565); +INSERT INTO `page_text` (`entry`, `text`, `next_page`) VALUES +(2177, 'Valea Twinblades \nWarrior of the Scarlet Crusade\nCitizen of Alterac \nLast seen deep in the Eastern Plaguelands', 0), +(2295, 'Before the Age of Memory, the gentle Earthmother breathed upon the golden mists of dawn. Where the amber clouds came to rest, there were endless fields of flowing wheat and barley. This was the basin of her works - the great basket of life and hope.', 2296), +(2296, 'The Earthmother\'s eyes shone down upon the lands she had breathed into creation. Her right eye, An\'she (the sun), gave warmth and light to the land. Her left eye, Mu\'sha (the moon), gave peace and sleep to the stirring creatures of the dawning. Such was the power of her gaze that the Earthmother closed one dreaming eye for every turning of the sky. Thus, her loving gaze turned day into night for the first dawning of the world. $B', 2297), +(2297, 'While the right eye shone down upon the golden dawn, the Earthmother\'s gentle hands spread out across the golden plains. Wherever the shadow of her arms passed, a noble people arose from the rich soil. The Shu\'halo (the tauren) arose to give thanks and prayer to their loving mother. There, in the endless fields of dawn, the children of the earth swore themselves to her grace and vowed to bless her name until the final darkening of the world.', 0), +(2301, 'Into the brave hearts of her pure children, the Earthmother placed the love of the hunt. For the creatures of the first dawn were savage and fierce. They hid from the Earthmother, finding solace in the shadows and the wild places of the land. The Shu\'halo hunted these beasts wherever they could be found and tamed them with the Earthmother\'s blessing. ', 2302), +(2302, 'One great spirit eluded them, however. Apa\'ro (known as Malorne to the night elves), was a proud stag of snow white fur. His antlers scraped the roof of the heavens and his mighty hooves stamped out the deep places of the world. The Shu\'halo hunted Apa\'ro to the corners of the dawning world - and closed in to snare the proud stag.', 2303), +(2303, 'Seeking to escape, the great stag leapt into the sky. Yet, as his escape seemed assured, his mighty antlers tangled in the stars which held him fast. Though he kicked and struggled, Apa\'ro could not loose himself from the heavens. It was then that Mu\'sha found him as she chased her brother, An\'she, towards the dawn. Mu\'sha saw the mighty stag as he struggled and fell in love with him immediately. ', 2304), +(2308, 'As the mists of dawn faded and the Age of Memory advanced, the demigod, Cenarius, went his own way through the fields of the world. The Shu\'halo (tauren) were sorrowful at his passing and forgot much of the druidism he had taught them. As the generations passed, they forgot how to speak with the trees and the wild things of the land. The dark whispers from the deeps of the world drifted up to their ears once again.', 2309), +(2309, 'Though the children of the earth closed out the evil whisperings, a terrible curse befell their roaming tribes. Out of the black lands of the west came a horde of murderous creatures - the centaur. Cannibals and ravagers, the centaur fell upon the Shu\'halo like a plague. Though the braves and hunters fought with the Earthmother\'s blessing in their hearts, the centaur could not be defeated.', 2310), +(3544, 'You have found the wreckage of a mysterious object. Beyond the flames, you are able to make out an insignia marked "M:1815212085". You wonder what world this object must be from...', 0), +(3378, 'INVINCIBLE$B$BBeloved steed of Prince Arthas Menethil$B$BLoyal and great of heart in life, may you find peace in death.$B$BPure streams and green pastures, devoted friend.', 0), +(3565, 'Gritting his teeth, Marcus gestured as light flashed over him, restoring his strength.$B$BTavi stared anxiously as he rose to his full height, engulfing her in his shadow. He thrust his hand forward, sending a wave of righteous force through her. Eyes rolled back as she wavered for several seconds before regaining consciousness.$B$B"I\'ve recently taken the path of... retribution."$B$BThe mischievous smirk returned to her face, "Well then, this is going to be fun."$B$B<The remaining pages have a level 99 requirement to read.>', 0), +(3564, 'Marcus took both her hands in one of his as he reassured her, "It\'s fine. What is your specialization?"$B$BHer head snapped up, eyes burning with renewed life as shadowy energy channeled through her hands into Marcus, dropping him to his knees in agony.$B$B"Affliction, actually."$B', 3565), +(3563, '"Interested in some more company?" she purred as her hands weaved through a complex summoning ritual, stopping only when she felt the warmth of a new presence behind her.$B$BAll color drained from Marcus\'s face as he struggled to protest. "I... I don\'t think that\'s appropriate."$B$BConfused, Tavi turned to see what was wrong. A hideous fel hound stood ready, drooling onto the floor as it stared intently at the half-armored paladin.$B$B"No! No that\'s not what I meant." she stammered as she dispelled the hungry demon. "I\'m sorry, that\'s not really my specialization...."', 3564), +(3045, 'First Watch, Eight Bells$BWatches changed. All is well.', 3046), +(3046, 'Middle Watch, One Bell$BCedric found attempting to break into Captain\'s wine cabinet. Disciplined.', 3047), +(3047, 'Middle Watch, Two Bells$BCedric climbed rigging, became tangled and fell. Attended by ship\'s surgeon. Sent below to sober up.', 3049), +(3049, 'Middle Watch, Four Bells$BBottle of rum found in Cedric\'s pants. Disciplined.', 3050), +(3050, 'Middle Watch, Five Bells$BCedric\'s clothes found. Cedric found separately. Cedric disciplined.', 3051), +(3051, 'Middle Watch, Six Bells$BCedric singing loudly. Woke Captain. Cedric disciplined by Captain.', 3052), +(3052, 'Middle Watch, Eight Bells$BWatches changed. All quiet. Two men sent to locate Cedric.$B', 3053), +(3053, 'Morning Watch, One Bell$BFire in Captain\'s quarters. All hands roused. Throwing powder overboard. ', 0), +(3036, 'The mighty creature\'s maw opened wide, tossing bolts of icy water toward our vessel. Those terrible jaws clamped down upon the bow of our ship, tearing it from the hull. Sailors and cargo were thrown violently into the sea as the remnants of the ship disappeared beneath the waves.$B$BThe last thing I remember was flying from the broken hull, hitting the inky waters, and plunging beneath the waves. The world went dark and I thought for certain I\'d drawn my last breath. When I awoke in Theramore\'s infirmary, I knew someone had to tell our story.', 0); diff --git a/sql/old/3.3.5a/2012_04_07_00_characters_lag_reports.sql b/sql/old/3.3.5a/2012_04_07_00_characters_lag_reports.sql new file mode 100644 index 00000000000..151ace1c976 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_07_00_characters_lag_reports.sql @@ -0,0 +1,2 @@ +ALTER TABLE `lag_reports` ADD `latency` int(10) unsigned NOT NULL DEFAULT '0'; +ALTER TABLE `lag_reports` ADD `createTime` int(10) unsigned NOT NULL DEFAULT '0'; diff --git a/sql/old/3.3.5a/2012_04_07_00_world_gameobject.sql b/sql/old/3.3.5a/2012_04_07_00_world_gameobject.sql new file mode 100644 index 00000000000..c63fc753d32 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_07_00_world_gameobject.sql @@ -0,0 +1,5 @@ +UPDATE `gameobject_template` SET `faction`=54 WHERE `entry`=178164; +SET @GUID := 247; +DELETE FROM `gameobject` WHERE `guid`=@GUID; +INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES +(@GUID,178164,409,1,1,736.6528,-1176.32,-118.0967,-0.6806787,0,0,0,1,120,255,1); -- Hot Coal, damage diff --git a/sql/old/3.3.5a/2012_04_07_01_world_game_event.sql b/sql/old/3.3.5a/2012_04_07_01_world_game_event.sql new file mode 100644 index 00000000000..7b74a90b49d --- /dev/null +++ b/sql/old/3.3.5a/2012_04_07_01_world_game_event.sql @@ -0,0 +1,2 @@ +UPDATE `game_event` SET `start_time` = '2012-04-08 00:01:00' WHERE `eventEntry` =9; -- Noblegarden +UPDATE `game_event` SET `start_time` = '2012-04-29 00:01:00' WHERE `eventEntry` =10; -- Children's Week diff --git a/sql/old/3.3.5a/2012_04_07_02_world_spell_proc_event.sql b/sql/old/3.3.5a/2012_04_07_02_world_spell_proc_event.sql new file mode 100644 index 00000000000..62ef49bc657 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_07_02_world_spell_proc_event.sql @@ -0,0 +1 @@ +UPDATE `spell_proc_event` SET `procFlags`=0 WHERE `entry`=70805; diff --git a/sql/old/3.3.5a/2012_04_08_00_world_spell_script_names.sql b/sql/old/3.3.5a/2012_04_08_00_world_spell_script_names.sql new file mode 100644 index 00000000000..ca97f419e11 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_08_00_world_spell_script_names.sql @@ -0,0 +1,3 @@ +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_sindragosa_ice_tomb_dummy'; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(69712,'spell_sindragosa_ice_tomb_dummy'); diff --git a/sql/old/3.3.5a/2012_04_08_01_world_creature_template.sql b/sql/old/3.3.5a/2012_04_08_01_world_creature_template.sql new file mode 100644 index 00000000000..c6665729b75 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_08_01_world_creature_template.sql @@ -0,0 +1,2 @@ +-- Gymer <King of Storm Giants> +UPDATE `creature_template` SET `unit_class`=4,`spell1`=55426,`spell2`=55429,`spell3`=55516,`spell4`=55421,`VehicleId`=205 WHERE `entry`=29884; diff --git a/sql/old/3.3.5a/2012_04_08_02_world_spell_dbc.sql b/sql/old/3.3.5a/2012_04_08_02_world_spell_dbc.sql new file mode 100644 index 00000000000..5775428668d --- /dev/null +++ b/sql/old/3.3.5a/2012_04_08_02_world_spell_dbc.sql @@ -0,0 +1,3 @@ +DELETE FROM `spell_dbc` WHERE `Id`=31934; -- Blessed Life +INSERT INTO `spell_dbc` (`Id`,`Dispel`,`Mechanic`,`Attributes`,`AttributesEx`,`AttributesEx2`,`AttributesEx3`,`AttributesEx4`,`AttributesEx5`,`AttributesEx6`,`AttributesEx7`,`Stances`,`StancesNot`,`Targets`,`CastingTimeIndex`,`AuraInterruptFlags`,`ProcFlags`,`ProcChance`,`ProcCharges`,`MaxLevel`,`BaseLevel`,`SpellLevel`,`DurationIndex`,`RangeIndex`,`StackAmount`,`EquippedItemClass`,`EquippedItemSubClassMask`,`EquippedItemInventoryTypeMask`,`Effect1`,`Effect2`,`Effect3`,`EffectDieSides1`,`EffectDieSides2`,`EffectDieSides3`,`EffectRealPointsPerLevel1`,`EffectRealPointsPerLevel2`,`EffectRealPointsPerLevel3`,`EffectBasePoints1`,`EffectBasePoints2`,`EffectBasePoints3`,`EffectMechanic1`,`EffectMechanic2`,`EffectMechanic3`,`EffectImplicitTargetA1`,`EffectImplicitTargetA2`,`EffectImplicitTargetA3`,`EffectImplicitTargetB1`,`EffectImplicitTargetB2`,`EffectImplicitTargetB3`,`EffectRadiusIndex1`,`EffectRadiusIndex2`,`EffectRadiusIndex3`,`EffectApplyAuraName1`,`EffectApplyAuraName2`,`EffectApplyAuraName3`,`EffectAmplitude1`,`EffectAmplitude2`,`EffectAmplitude3`,`EffectMultipleValue1`,`EffectMultipleValue2`,`EffectMultipleValue3`,`EffectMiscValue1`,`EffectMiscValue2`,`EffectMiscValue3`,`EffectMiscValueB1`,`EffectMiscValueB2`,`EffectMiscValueB3`,`EffectTriggerSpell1`,`EffectTriggerSpell2`,`EffectTriggerSpell3`,`EffectSpellClassMaskA1`,`EffectSpellClassMaskA2`,`EffectSpellClassMaskA3`,`EffectSpellClassMaskB1`,`EffectSpellClassMaskB2`,`EffectSpellClassMaskB3`,`EffectSpellClassMaskC1`,`EffectSpellClassMaskC2`,`EffectSpellClassMaskC3`,`MaxTargetLevel`,`SpellFamilyName`,`SpellFamilyFlags1`,`SpellFamilyFlags2`,`SpellFamilyFlags3`,`MaxAffectedTargets`,`DmgClass`,`PreventionType`,`DmgMultiplier1`,`DmgMultiplier2`,`DmgMultiplier3`,`AreaGroupId`,`SchoolMask`,`Comment`) VALUES +(31934,0,0,384,0,0,0,0,0,0,0,131072,0,0,1,0,1048576,100,1,0,0,0,21,1,0,-1,0,0,6,0,0,1,0,0,'0','0','0',-51,0,0,0,0,0,1,0,0,0,0,0,0,0,0,87,0,0,0,0,0,'0','0','0',127,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'1','0','0',0,0,'Blessed Life'); diff --git a/sql/old/3.3.5a/2012_04_08_02_world_spell_script_names.sql b/sql/old/3.3.5a/2012_04_08_02_world_spell_script_names.sql new file mode 100644 index 00000000000..dd23c9ef560 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_08_02_world_spell_script_names.sql @@ -0,0 +1,6 @@ +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_sindragosa_mystic_buffet'; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(70127,'spell_sindragosa_mystic_buffet'), +(72528,'spell_sindragosa_mystic_buffet'), +(72529,'spell_sindragosa_mystic_buffet'), +(72530,'spell_sindragosa_mystic_buffet'); diff --git a/sql/old/3.3.5a/2012_04_08_03_world_spell_script_names.sql b/sql/old/3.3.5a/2012_04_08_03_world_spell_script_names.sql new file mode 100644 index 00000000000..744a8bad10d --- /dev/null +++ b/sql/old/3.3.5a/2012_04_08_03_world_spell_script_names.sql @@ -0,0 +1,3 @@ +DELETE FROM `spell_script_names` WHERE `spell_id`=-1064; +INSERT INTO `spell_script_names` VALUES +(-1064, 'spell_sha_chain_heal'); diff --git a/sql/old/3.3.5a/2012_04_12_00_world_creature_template.sql b/sql/old/3.3.5a/2012_04_12_00_world_creature_template.sql new file mode 100644 index 00000000000..ef4596939f5 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_12_00_world_creature_template.sql @@ -0,0 +1,2 @@ +-- Update proper modelid for Celestial Steed (31957 is wrong) +UPDATE `creature_template` SET `modelid1`=31958,`modelid2`=0 WHERE `entry`=40625; diff --git a/sql/old/3.3.5a/2012_04_12_01_world_creature_template.sql b/sql/old/3.3.5a/2012_04_12_01_world_creature_template.sql new file mode 100644 index 00000000000..bfe7b698ae9 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_12_01_world_creature_template.sql @@ -0,0 +1,6 @@ +UPDATE `creature_template` SET `WDBVerified`=12340 WHERE `entry`=40624; -- Verified + +-- Remove temp entry 68686 and replace with wdb verified 38686 +UPDATE `creature_template` SET `difficulty_entry_3`=38686 WHERE `entry`=36950; +UPDATE `creature_template` SET `minlevel`=82,`maxlevel`=82,`exp`=2,`faction_A`=84,`faction_H`=84,`mindmg`=488,`maxdmg`=642,`attackpower`=782,`unit_flags`=32832,`dynamicflags`=8,`minrangedmg`=363,`maxrangedmg`=521,`rangedattackpower`=121 WHERE `entry`=38686; +DELETE FROM `creature_template` WHERE `entry`=68686; diff --git a/sql/old/3.3.5a/2012_04_12_02_world_spell_bonus_data.sql b/sql/old/3.3.5a/2012_04_12_02_world_spell_bonus_data.sql new file mode 100644 index 00000000000..db35f5d97ee --- /dev/null +++ b/sql/old/3.3.5a/2012_04_12_02_world_spell_bonus_data.sql @@ -0,0 +1,29 @@ +-- Druid +UPDATE `spell_bonus_data` SET `direct_bonus`=0,`dot_bonus`=0 WHERE `entry` IN (779,1822,60089); +DELETE FROM `spell_bonus_data` WHERE `entry` IN (1079,9007,22568); +INSERT INTO `spell_bonus_data` (`entry`,`direct_bonus`,`dot_bonus`,`ap_bonus`,`ap_dot_bonus`,`comments`) VALUES +(1079,0,0,-1,-1, 'Druid - Rip'), +(9007,0,0,-1,-1, 'Druid - Pounce Bleed'), +(22568,0,0,-1,-1, 'Druid - Ferocious Bite'); + +-- Hunter +UPDATE `spell_bonus_data` SET `direct_bonus`=0,`dot_bonus`=0 WHERE `entry` IN (3044,3674,53352,13812,13797,1978,42243); +UPDATE `spell_bonus_data` SET `ap_dot_bonus`=0.1 WHERE `entry`=13812; +DELETE FROM `spell_bonus_data` WHERE `entry` IN (24131,53353); +INSERT INTO `spell_bonus_data` (`entry`,`direct_bonus`,`dot_bonus`,`ap_bonus`,`ap_dot_bonus`,`comments`) VALUES +(24131,0,0,-1,-1, 'Hunter - Wyvern Sting (triggered)'), +(53353,0,0,-1,-1, 'Hunter - Chimera Shot (Serpent)'); +DELETE FROM `spell_ranks` WHERE `first_spell_id`=24131; +INSERT INTO `spell_ranks` VALUES +(24131,24131,1), +(24131,24134,2), +(24131,24135,3), +(24131,27069,4), +(24131,49009,5), +(24131,49010,6); + +-- Rogue +UPDATE `spell_bonus_data` SET `direct_bonus`=0,`dot_bonus`=0 WHERE `entry` IN (2818,2819,11353,11354,25349,26968,27187,57969,57970); + +-- Howling blast +UPDATE `spell_bonus_data` SET `ap_bonus`=0.2 WHERE `entry`=49184; diff --git a/sql/old/3.3.5a/2012_04_12_03_world_spell_bonus_data.sql b/sql/old/3.3.5a/2012_04_12_03_world_spell_bonus_data.sql new file mode 100644 index 00000000000..d2262e52e98 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_12_03_world_spell_bonus_data.sql @@ -0,0 +1,8 @@ +-- Fixes some spell power stacking exploits +DELETE FROM `spell_bonus_data` WHERE `entry` IN (44525,18798,16614,7712,13897); +INSERT INTO `spell_bonus_data` (`entry`,`direct_bonus`,`dot_bonus`,`ap_bonus`,`ap_dot_bonus`,`comments`) VALUES +(44525,0,0,-1,-1, 'Enchant Weapon - Icebreaker'), +(18798,0,0,-1,-1, 'Item - Freezing Band'), +(16614,0,0,-1,-1, 'Item - Storm Gauntlets'), +(7712,0,0,-1,-1, 'Item - Fiery Retributer | Blazefury Medallion'), +(13897,0,0,-1,-1, 'Enchant Weapon - Fiery Weapon'); diff --git a/sql/old/3.3.5a/2012_04_12_04_world_creature_template.sql b/sql/old/3.3.5a/2012_04_12_04_world_creature_template.sql new file mode 100644 index 00000000000..35664ec5198 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_12_04_world_creature_template.sql @@ -0,0 +1,2 @@ +-- Update modelid for Invincible (with not bugged animation) +UPDATE `creature_template` SET `modelid1`=31007,`modelid2`=0,`WDBVerified`=-12340 WHERE `entry`=38545; diff --git a/sql/old/3.3.5a/2012_04_12_05_world_command.sql b/sql/old/3.3.5a/2012_04_12_05_world_command.sql new file mode 100644 index 00000000000..8eb87155cb2 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_12_05_world_command.sql @@ -0,0 +1,2 @@ +DELETE FROM `trinity_string` WHERE `entry` IN(555,556); +DELETE FROM `command` WHERE `name`='hover'; diff --git a/sql/old/3.3.5a/2012_04_13_00_world_sai.sql b/sql/old/3.3.5a/2012_04_13_00_world_sai.sql new file mode 100644 index 00000000000..0fd4bdddd9b --- /dev/null +++ b/sql/old/3.3.5a/2012_04_13_00_world_sai.sql @@ -0,0 +1,25 @@ +UPDATE `smart_scripts` SET `target_type`=`action_param6` WHERE +(`entryorguid`=369200 AND `source_type`=9 AND `id`=3) OR +(`entryorguid`=369201 AND `source_type`=9 AND `id`=3) OR +(`entryorguid`=3692 AND `source_type`=0 AND `id`=2) OR +(`entryorguid`=3692 AND `source_type`=0 AND `id`=3) OR +(`entryorguid`=3584 AND `source_type`=0 AND `id`=3) OR +(`entryorguid`=3584 AND `source_type`=0 AND `id`=4) OR +(`entryorguid`=954600 AND `source_type`=9 AND `id`=2) OR +(`entryorguid`=954600 AND `source_type`=9 AND `id`=3) OR +(`entryorguid`=7207 AND `source_type`=0 AND `id`=1) OR +(`entryorguid`=7207 AND `source_type`=0 AND `id`=2) OR +(`entryorguid`=911700 AND `source_type`=9 AND `id`=3); + +UPDATE `smart_scripts` SET `action_param6`=0 WHERE +(`entryorguid`=369200 AND `source_type`=9 AND `id`=3) OR +(`entryorguid`=369201 AND `source_type`=9 AND `id`=3) OR +(`entryorguid`=3692 AND `source_type`=0 AND `id`=2) OR +(`entryorguid`=3692 AND `source_type`=0 AND `id`=3) OR +(`entryorguid`=3584 AND `source_type`=0 AND `id`=3) OR +(`entryorguid`=3584 AND `source_type`=0 AND `id`=4) OR +(`entryorguid`=954600 AND `source_type`=9 AND `id`=2) OR +(`entryorguid`=954600 AND `source_type`=9 AND `id`=3) OR +(`entryorguid`=7207 AND `source_type`=0 AND `id`=1) OR +(`entryorguid`=7207 AND `source_type`=0 AND `id`=2) OR +(`entryorguid`=911700 AND `source_type`=9 AND `id`=3); diff --git a/sql/old/3.3.5a/2012_04_13_01_world_misc.sql b/sql/old/3.3.5a/2012_04_13_01_world_misc.sql new file mode 100644 index 00000000000..e4d04449a3f --- /dev/null +++ b/sql/old/3.3.5a/2012_04_13_01_world_misc.sql @@ -0,0 +1,219 @@ +-- Gnomish Playback Device (item 52709) Targeting condition -- by norfik closes #2169 +DELETE FROM `conditions` WHERE `SourceEntry`=74222 AND `ConditionValue2` IN (1268, 7955, 6119); +INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES +(17, 0, 74222, 1, 31, 3, 1268, 0, 63, '', 'Gnomish Playback Device on Ozzie Togglevolt'), +(17, 0, 74222, 2, 31, 3, 7955, 0, 63, '', 'Gnomish Playback Device on Milli Featherwhistle'), +(17, 0, 74222, 3, 31, 3, 6119, 0, 63, '', 'Gnomish Playback Device on Tog Rustsprocket'); + +-- fix revenge ap coeff -- by ric101 closes #3344 +UPDATE `spell_bonus_data` SET `ap_bonus` = 0.310 WHERE `entry` = 6572; + +-- fix life seed sp coeff -- by warpten closes #4162 +DELETE FROM `spell_bonus_data` WHERE `entry`=48503; +INSERT INTO `spell_bonus_data` (`entry`, `direct_bonus`, `dot_bonus`, `ap_bonus`, `ap_dot_bonus`, `comments`) VALUES +(48503,0,0,0,0, 'Druid - Living Seed Heal'); + +-- fix glyph of shadowflame proc only allow on damage. by kandera closes #3530 +UPDATE `spell_proc_event` SET `procEx` = procEx|262144 WHERE`entry` = 63310; -- Glyph of shadowflame fix + +-- Disable deprecated quests /in 2.4/ from Midsummer Festival - The Festival of Fire {A/H} by trista closes #5982 +DELETE FROM `disables` WHERE `sourceType` = 1 AND `entry` in (9367,9368); +INSERT INTO `disables` (`sourceType`,`entry`,`flags`,`params_0`,`params_1`,`comment`) VALUES +(1,9367,0,0,0,'Disable quest The Festival of Fire {A}/Deprecated after 2.4 Midsummer Festival revamp/'), +(1,9368,0,0,0,'Disable quest The Festival of Fire {H}/Deprecated after 2.4 Midsummer Festival revamp/'); + +-- fix gameobject spawn for just maces sign -- by mrsmite closes #5849 +DELETE FROM `gameobject` WHERE `guid` = 10714; +UPDATE `gameobject` SET `guid` = 10714 WHERE `guid` = 61895 AND `id` = 2157; + +-- update npc texts. by helias closes #6098 +DELETE FROM `npc_text` WHERE `ID` IN (10719,10782,10783,10787,10788,2838,9072,9110,10310,13293,13641,14089,15077,15155,15240,15412,15866,15873,15877,8663,8244,8254,8255,8282,8291,8296,8298,11093,3464,4776,4713,12130,13002,9984,12977,12978,10918,10999,10986,10991); +INSERT INTO `npc_text` (`ID`, `text0_0`, `text0_1`, `lang0`, `prob0`, `em0_0`, `em0_1`, `em0_2`, `em0_3`, `em0_4`, `em0_5`) VALUES +(10719, '<The chime of A"dal"s voice echoes reassuringly through your mind.>$B$BWorry not, child. Look in your pack and you will find it once more.', NULL, 0, 1, 0, 0, 0, 0, 0, 0), +(10782, 'Sayoc, da ugly orc here, teach you daggers. You want teaching in other places, you talk to Ileda in da Farstrider Square of Silvermoon or Archibald in the War Quarter of Undercity, hokay?', 'Sayoc, da ugly orc here, teach you daggers. You want teaching in other places, you talk to Ileda in da Farstrider Square of Silvermoon or Archibald in the War Quarter of Undercity, hokay?', 1, 1, 0, 0, 0, 0, 0, 0), +(10783, 'You want to punch things, yah? Talk to Sayoc right here. He teach you.', 'You want to punch things, yah? Talk to Sayoc right here. He teach you.', 1, 1, 0, 0, 0, 0, 0, 0), +(10787, 'Ileda of da blood elves, in Farstrider Square of Silvermoon, train her students in both one and two-handed swords. Archibald, da Undercity"s weapon master, also train you, mon. He in da War Quarter.', 'Ileda of da blood elves, in Farstrider Square of Silvermoon, train her students in both one and two-handed swords. Archibald, da Undercity"s weapon master, also train you, mon. He in da War Quarter.', 1, 1, 0, 0, 0, 0, 0, 0), +(10788, 'Hanashi here knows staves. If you want a sturdier instructor, go to Thunder Bluff. Ansekhwa will teach you on the lower central rise there.', '', 1, 1, 0, 0, 0, 0, 0, 0), +(2838, '', 'Sure thing, $N. Here"s another for you.', 0, 1, 0, 0, 0, 0, 0, 0), +(9072, 'A search of the corpse"s clothing and equipment reveals the insignia you need, undamaged by the battle and foul environment.', '', 0, 1, 0, 0, 0, 0, 0, 0), +(9110, 'Say, you happen to see that arch in the lake to the west? I wonder where that goes? I should go divin" over there.', '', 0, 1, 0, 1, 0, 0, 0, 0), +(10310, 'You must be exalted with the blood elves before I will teach you a riding skill, $c.', '', 1, 1, 0, 1, 0, 0, 0, 0), +(13293, 'Please hurry, $N. I am in a great deal of pain and time is running out.', '', 0, 1, 0, 0, 0, 0, 0, 0), +(13641, '<Brann looks at you expectantly.>', '', 0, 1, 0, 0, 0, 0, 0, 0), +(14089, 'I"ve got a lead on Norgannon"s keystone, which guards access to Ulduar"s archives, but the Titans divided it into two pieces and secreted them away.$B$BOne of the pieces, the keystone"s shell, is held within the Inventor"s Library on the northern coast, south of Ulduar itself. The first thing you"ll need to do is retrieve the fragments of an access disk from the library"s guardians.', '', 0, 1, 0, 0, 0, 0, 0, 0), +(15077, 'There you are! I was beginning to think that the Sunreavers had intercepted you. Are you ready to deliver the tome to our representatives in Icecrown?', '', 0, 1, 0, 0, 0, 0, 0, 0), +(15155, 'These appear to be the remains of Thalorien Dawnseeker, the last wielder of Quel"Delar.', '', 0, 1, 0, 0, 0, 0, 0, 0), +(15240, 'I will escort you into the Sunwell when you"re ready.', 'I will escort you into the Sunwell when you"re ready.', 0, 1, 0, 0, 0, 0, 0, 0), +(15412, 'We got the final barrier blockin" entry to Frostwing Halls down, $g lad:lass;. Only Sindragosa stands between the Lich King and divine retribution! What are ye waitin" for?!', '', 0, 1, 0, 5, 0, 0, 0, 0), +(15866, 'De Darkspears have a home again! An" we couldn"t have done it wit"out ya helpin", $N. Now, we celebrate!', '', 0, 1, 0, 1, 0, 1, 0, 0), +(15873, 'Vol"jin told me ta keep hittin" da drum till he gets back. If ya be waitin" for him, he"d be back soon to take back da Isles.$B$BJust wait here and enjoy da music!', '', 0, 1, 0, 0, 0, 0, 0, 0), +(15877, 'We require da help of allies on da islands.$B$BZen"tabra has been watching over da animals of de Islands for some time now. We"d need her help and da help of da animal creatures.$B$BBwonsamdi is a powerful loa dat controls de spirits of de dead on da islands. His blessing is crucial for our attack.$B$BOnce our allies have joined us, Zalazane and his army of mind-controlled trolls will have no chance! Then, da Echo Isles will be de Darkspears!', '', 0, 1, 0, 0, 0, 0, 0, 0), +(8663, 'Thank you for delivering that list! My leg is almost recovered enough that I"ll be able to walk back to the crash site.', '', 0, 1, 0, 0, 0, 0, 0, 0), +(8244, 'We"ve been so wrapped up in this war, some of us forgot to make time for love.', '', 0, 1, 0, 0, 0, 0, 0, 0), +(8254, 'You work with machines for so long, sometimes you forget about real hearts.', '', 0, 1, 0, 0, 0, 0, 0, 0), +(8255, '', 'When you have lived as long as I, it becomes easy to forget about love for years. It is always good to be reminded.', 0, 1, 0, 0, 0, 0, 0, 0), +(8282, '', 'You look like you"ve had your heart broken. Come back when you"re not so sad.', 0, 1, 0, 25, 0, 153, 0, 0), +(8291, 'What, you don"t have a token to give me? Don"t you love me?', '', 0, 1, 0, 18, 0, 0, 0, 0), +(8296, 'It looks like you"ve already found love. You can give me a love token, but I"m not giving you anything nice. I"m waiting for someone special.', 'It looks like you"ve already found love. You can give me a love token, but I"m not giving you anything nice. I"m waiting for someone special.', 0, 1, 0, 1, 0, 0, 0, 0), +(8298, 'I"d like you better if you would apply some perfume.', 'I"d like you better if you would apply some perfume.', 0, 1, 0, 24, 0, 0, 0, 0), +(11093, 'Let"s get out of here!', '', 0, 1, 0, 5, 0, 0, 0, 0), +(3464, '', 'You do fine work, but it"s a bit rough around the edges. Don"t worry about it, it will come with practice. Speaking of which, how about we see what you"ve been working on?', 7, 1, 0, 0, 0, 0, 0, 0), +(4776, 'The battle is over, and the people of Darrowshire are saved.', '', 0, 1, 0, 0, 0, 0, 0, 0), +(4713, 'The Nightmare is finally over! Darrowshire, forgive me!', '', 0, 1, 0, 15, 0, 0, 0, 0), +(12130, '<Old Icefin eyes you warily, his fishy eye blinking as he bobs his head up and down once in a curt dismissal.>', '', 0, 1, 0, 0, 0, 0, 0, 0), +(13002, 'There ya go, mon. Try ta be more careful with this one, won"t ya?$b$bNow head down ta Drak"Zin Ruins and drink it near the pedestal!', NULL, 0, 1, 0, 0, 0, 0, 0, 0), +(9984, 'What are ye doin" here?! Get yer chatty self ta Alterac Vallery, where ye"re needed!', '', 7, 1, 1, 5, 0, 0, 0, 0), +(12977, 'Blight, Blight, Blight... that"s all I hear about around here. I miss the diversity!$b$bHere, here. You have pets, yes? Of course you do. Of course. Little pets. I have a mixture for them. It will make them ca-- ah, clever and strong creatures, yes. Yes. ', '', 1, 1, 396, 5, 0, 0, 0, 0), +(12978, 'Careful with it. It"s unstable and loses its potency quickly. Use it soon! And... preferably within eyesight, yes...', '', 1, 1, 5, 0, 0, 0, 0, 0), +(10918, 'The boy"s too stupid still to say it -- not enough crystal exposure yet -- but, he"s thankful for what you did in getting him those flasks.$B$BNow, only nine more sons to go. Gah!$B$B<Both of Torkus"s heads sigh.>$B$BWant to take one of them off of our hands? We"ll sell him to you cheap.', '', 0, 1, 0, 1, 0, 5, 0, 6), +(10999, 'Friend! It"s been too long. What can we get for you?', '', 0, 1, 1, 1, 0, 0, 0, 0), +(10986, 'Our drinks should quench even the mightiest of thirsts.', '', 0, 1, 1, 396, 0, 0, 0, 0), +(10991, 'What can I say, $N? Yer the finest o" the Sha"tari Skyguard!$B$BJust don"t be lettin" that go ta yer head. I can still teach ya a thing or two, $G lad : lass;!$B$B<Sky Commander Keller grins at you and winks.>', '', 0, 0, 0, 0, 0, 0, 0, 0); + +-- Fix Kor'kron War Rider flying by trista closes #5569 +UPDATE `creature_template` SET `inhabittype`=5,`speed_walk`=1, `speed_run`=1 WHERE `entry`=26813; + +-- Gretta the Arbiter (Storm Peaks, Brunhilldar) by mweinelt closes #5493 +-- Daily Quest Pooling +-- Source: http://www.wowwiki.com/Gretta_the_Arbiter +SET @pool_id := 354; + +DELETE FROM `pool_template` WHERE `entry` = @pool_id; +INSERT INTO `pool_template` (`entry`, `max_limit`, `description`) VALUES +(@pool_id, 1, 'Gretta the Arbiter - Daily Quests'); + +DELETE FROM `pool_quest` WHERE `entry` IN (13424, 13423, 13422, 13425); +INSERT INTO `pool_quest` (`entry`, `pool_entry`, `description`) VALUES +(13424, @pool_id, 'Back to the Pit'), +(13423, @pool_id, 'Defending Your Title'), +(13422, @pool_id, 'Maintaining Discipline'), +(13425, @pool_id, 'The Aberrations Must Die'); + +-- Pathing for Arzeth the Merciless Entry: 19354 by kiperr closes #5510 +SET @NPC := 69051; +SET @PATH := @NPC * 10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=-617.6182,`position_y`=4800.323,`position_z`=38.53064 WHERE `guid`=@NPC; +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes2`,`mount`,`auras`) VALUES (@NPC,@PATH,1,0, ''); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,-546.5514,4799.893,33.83914,0,0,0,100,0), +(@PATH,2,-512.5808,4799.929,32.09928,0,0,0,100,0), +(@PATH,3,-480.9247,4799.97,28.25657,0,0,0,100,0), +(@PATH,4,-512.6269,4799.873,32.09928,0,0,0,100,0), +(@PATH,5,-542.1885,4799.724,33.71414,0,0,0,100,0), +(@PATH,6,-570.3811,4800.449,34.60215,0,0,0,100,0), +(@PATH,7,-592.3809,4800.299,35.85215,0,0,0,100,0), +(@PATH,8,-617.6182,4800.323,38.53064,0,0,0,100,0), +(@PATH,9,-659.4124,4799.819,49.09505,0,0,0,100,0), +(@PATH,10,-582.4199,4800.242,34.97715,0,0,0,100,0), +(@PATH,11,-546.5514,4799.893,33.83914,0,0,0,100,0), +(@PATH,12,-542.1885,4799.724,33.71414,0,0,0,100,0), +(@PATH,13,-570.3811,4800.449,34.60215,0,0,0,100,0), +(@PATH,14,-592.3809,4800.299,35.85215,0,0,0,100,0), +(@PATH,15,-617.6182,4800.323,38.53064,0,0,0,100,0), +(@PATH,16,-659.4124,4799.819,49.09505,0,0,0,100,0), +(@PATH,17,-512.5808,4799.929,32.09928,0,0,0,100,0), +(@PATH,18,-480.9247,4799.97,28.25657,0,0,0,100,0), +(@PATH,19,-512.6269,4799.873,32.09928,0,0,0,100,0), +(@PATH,20,-542.1885,4799.724,33.71414,0,0,0,100,0), +(@PATH,21,-570.3811,4800.449,34.60215,0,0,0,100,0), +(@PATH,22,-592.3809,4800.299,35.85215,0,0,0,100,0), +(@PATH,23,-617.6182,4800.323,38.53064,0,0,0,100,0), +(@PATH,24,-659.4124,4799.819,49.09505,0,0,0,100,0), +(@PATH,25,-582.4199,4800.242,34.97715,0,0,0,100,0), +(@PATH,26,-512.6269,4799.873,32.09928,0,0,0,100,0), +(@PATH,27,-542.1885,4799.724,33.71414,0,0,0,100,0), +(@PATH,28,-570.3811,4800.449,34.60215,0,0,0,100,0), +(@PATH,29,-592.3809,4800.299,35.85215,0,0,0,100,0), +(@PATH,30,-617.6182,4800.323,38.53064,0,0,0,100,0); + +-- Dark Portal - corrects the entry position and orientation by cdawg closes #5470 +UPDATE `areatrigger_teleport` SET `target_position_x`=-248.149292, `target_position_y`=921.874953, `target_position_z`=84.388448, `target_orientation`=1.584155 WHERE `id`=4354; + +-- Add pamphlets to mail loot by gecko32 closes #5408 +DELETE FROM `mail_loot_template` WHERE `entry` BETWEEN 224 AND 233; +INSERT INTO `mail_loot_template` (`entry`, `item`, `ChanceOrQuestChance`, `lootmode`, `groupid`, `mincountOrRef`, `maxcount`) VALUES +(224, 46875, 100, 1, 0, 1, 1), -- Riding Training Pamphlet Elwynn Forest +(225, 46876, 100, 1, 0, 1, 1), -- Riding Training Pamphlet Darnassus +(226, 46877, 100, 1, 0, 1, 1), -- Riding Training Pamphlet Dun Morogh drawf +(227, 46879, 100, 1, 0, 1, 1), -- Riding Training Pamphlet Azuremyst Isle +(228, 46878, 100, 1, 0, 1, 1), -- Riding Training Pamphlet Dun Morogh gnome +(229, 46884, 100, 1, 0, 1, 1), -- Riding Training Pamphlet Mulgore +(230, 46883, 100, 1, 0, 1, 1), -- Riding Training Pamphlet Durator +(231, 46880, 100, 1, 0, 1, 1), -- Riding Training Pamphlet Orgrimmar +(232, 46882, 100, 1, 0, 1, 1), -- Riding Training Pamphlet Eversong Woods +(233, 46881, 100, 1, 0, 1, 1); -- Riding Training Pamphlet Tirisfal Glades + +-- fix coordinates for cannoneer whessan by mosoo closes #5406 +UPDATE `creature` SET `position_x`=-2093.53, `position_y`=-3496.47, `position_z`=130.084, `orientation`=3.008 WHERE `id`=3455 LIMIT 1; + +-- fix quest requirement for the last of her kind by shlomi 1515 closes #4875 +UPDATE `quest_template` SET `PrevQuestID` = 12900 WHERE `id` = 12983; + +-- Add rep reward to ICC25 Trash by gecko32 closes #5457 +DELETE FROM `creature_onkill_reputation` WHERE `creature_id` IN (37655,38031,38057,38058,38059,38061,38062,38063,38064,38072,38073,38074,38075,38076,38098,38099,38100,38101,38102,38103,38105,38108,38110,38126,38130,38131,38132,38133,38139,38151,38219,38220,38418,38445,38446,38479,38480,38481); +INSERT INTO `creature_onkill_reputation` (`creature_id`, `RewOnKillRepFaction1`, `RewOnKillRepFaction2`, `MaxStanding1`, `IsTeamAward1`, `RewOnKillRepValue1`, `MaxStanding2`, `IsTeamAward2`, `RewOnKillRepValue2`, `TeamDependent`) VALUES +(37655, 1156, 0, 7, 0, 45, 0, 0, 0, 0), -- Decaying colossus +(38031, 1156, 0, 7, 0, 45, 0, 0, 0, 0), -- Deathbound Ward +(38057, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Servant of the throne +(38058, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Nerub'ar Broodkeeper +(38059, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Ancient Skeletal Soldier +(38061, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- The Damned +(38062, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Plague Scientist +(38063, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Vengeful Fleshreaper +(38064, 1156, 0, 7, 0, 150, 0, 0, 0, 0), -- Stinky +(38072, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Deathspeacker Attedent +(38073, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Deathspeacker Disciple +(38074, 1156, 0, 7, 0, 45, 0, 0, 0, 0), -- Deathspeacker High Preist +(38075, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Deathspeacker Servant +(38076, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Deathspeacker Zealot +(38098, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Darkfallen Advisor +(38099, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Darkfallen Archmage +(38100, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Darkfallen Blood Knight +(38101, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Darkfallen Lieutenant +(38102, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Darkfallen Commander +(38103, 1156, 0, 7, 0, 150, 0, 0, 0, 0), -- Precious +(38105, 1156, 0, 7, 0, 2, 0, 0, 0, 0), -- Plagued Zombie +(38108, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Blighted Abomination +(38110, 1156, 0, 7, 0, 30, 0, 0, 0, 0), -- Pustulating Horror +(38126, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Ymirjar Frostbinder +(38130, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Ymirjar Deathbringer +(38131, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Ymirjar Huntress +(38132, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Ymirjar Battle-Maiden +(38133, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Ymirjar Warlord +(38139, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Frostwarden Handler +(38151, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Frostwing Whelp +(38219, 1156, 0, 7, 0, 150, 0, 0, 0, 0), -- Spinestalker +(38220, 1156, 0, 7, 0, 150, 0, 0, 0, 0), -- Rimefang +(38418, 1156, 0, 7, 0, 45, 0, 0, 0, 0), -- Val'kyr Herald +(38445, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Spire Minion +(38446, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Frenzied Abomination +(38479, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Darkfallen Tactician +(38480, 1156, 0, 7, 0, 15, 0, 0, 0, 0), -- Darkfallen Noble +(38481, 1156, 0, 7, 0, 15, 0, 0, 0, 0); -- Spire Gargoyle + +-- fix procs by warpten closes #4467 for +-- Needle-Encrusted Scorpion +DELETE FROM `spell_proc_event` WHERE `entry`=71404; +INSERT INTO `spell_proc_event` (`entry`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`procFlags`,`procEx`,`ppmRate`,`CustomChance`,`Cooldown`) VALUES +(71404,0,0,0,0,0,0,2,0,0,50); + +-- Black Magic +DELETE FROM `spell_proc_event` WHERE `entry`=59630; +INSERT INTO `spell_proc_event` (`entry`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`procFlags`,`procEx`,`ppmRate`,`CustomChance`,`Cooldown`) VALUES +(59630,0,0,0,0,0,0,0,0,0,35); + +-- Environment Creature Hight Update by shlomi1515 closes #4043 +UPDATE `creature` SET `position_z`=558.210022 WHERE `guid` IN (85141,85143,85154,85153,85142,85151,85152,85150); +UPDATE `creature` SET `position_z`=586.302 WHERE `guid` IN (85145,85144,85146); +UPDATE `creature` SET `position_z`=586.263 WHERE `guid` IN (85147,85148,85149); + +-- fix winterskorn raider not landing by nayd closes #3899 +UPDATE `creature_template` SET `InhabitType`=`InhabitType`|1 WHERE `entry`=23665; + +-- fix head of onyxia's loot closes by kandera #3851 +UPDATE `item_template` SET `flags` = flags|4096 WHERE `entry` IN (18422,18423,49644,49643); + +-- fix visual for plagued dragonsflayer tribesman by shlomi1515 closes #3518 +DELETE FROM `creature_addon` WHERE `guid` = 97540; diff --git a/sql/old/3.3.5a/2012_04_13_02_world_misc.sql b/sql/old/3.3.5a/2012_04_13_02_world_misc.sql new file mode 100644 index 00000000000..7c71af78cd7 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_13_02_world_misc.sql @@ -0,0 +1,18 @@ +UPDATE `creature_template` SET `InhabitType`=4 WHERE `entry` IN (38308,38309,37824); -- Professor Putricide triggers +UPDATE `creature_template` SET `ScriptName`='npc_gas_cloud' WHERE `entry`=37562; -- Gas Cloud +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_putricide_ooze_summon'; +DELETE FROM `spell_target_position` WHERE `id` IN (71413,71414); +INSERT INTO `spell_target_position` (`id`,`target_map`,`target_position_x`,`target_position_y`,`target_position_z`,`target_orientation`) VALUES +(71414,631,4335.00,3206.75,389.399,0), +(71413,631,4380.43,3206.55,389.398,0); + +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry` IN (71615,71618,71412,71415); +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`Comment`) VALUES +(13,4,71615,31,3,37690,'Putricide - Tear Gas on Slime Puddle'), +(13,1,71618,31,3,37562,'Putricide - Tear Gas on Gas Cloud'), +(13,2,71618,31,3,37697,'Putricide - Tear Gas on Volatile Ooze'), +(13,4,71618,31,3,38159,'Putricide - Tear Gas on Choking Gas Bomb'); + +UPDATE `spell_script_names` SET `ScriptName`='spell_putricide_clear_aura_effect_value' WHERE `ScriptName`='spell_putricide_clear_mutated_plague'; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(71620,'spell_putricide_clear_aura_effect_value'); diff --git a/sql/old/3.3.5a/2012_04_13_03_world_bg_template.sql b/sql/old/3.3.5a/2012_04_13_03_world_bg_template.sql new file mode 100644 index 00000000000..a426d7c6831 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_13_03_world_bg_template.sql @@ -0,0 +1,7 @@ +ALTER TABLE `battleground_template` ADD `StartMaxDist` float NOT NULL DEFAULT 0 AFTER `HordeStartO`; + +UPDATE `battleground_template` SET `StartMaxDist`=200 WHERE `id`=30; -- IC +UPDATE `battleground_template` SET `StartMaxDist`=100 WHERE `id`=1; -- AV +UPDATE `battleground_template` SET `StartMaxDist`=75 WHERE `id` IN (2,3,7); -- WSG, AB, EotS + +UPDATE `battleground_template` SET `MinLvl`=1 WHERE `id`=32; diff --git a/sql/old/3.3.5a/2012_04_13_04_world_spell_proc_event.sql b/sql/old/3.3.5a/2012_04_13_04_world_spell_proc_event.sql new file mode 100644 index 00000000000..3ea68187687 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_13_04_world_spell_proc_event.sql @@ -0,0 +1,4 @@ +-- Blackened Naaru Silver proc cooldown +DELETE FROM `spell_proc_event` WHERE `entry`=45355; +INSERT INTO `spell_proc_event`(`entry`,`schoolmask`,`spellfamilyname`,`spellfamilymask0`,`spellfamilymask1`,`spellfamilymask2`,`procflags`,`procex`,`ppmrate`,`customchance`,`cooldown`) VALUES +(45355,0,0,0,0,0,0,0,0,0,45);
\ No newline at end of file diff --git a/sql/old/3.3.5a/2012_04_14_00_world_gameobject_loot_template.sql b/sql/old/3.3.5a/2012_04_14_00_world_gameobject_loot_template.sql new file mode 100644 index 00000000000..dea4b771068 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_14_00_world_gameobject_loot_template.sql @@ -0,0 +1,3 @@ +-- Add Bogblossom to this Bogblossom object for the druid quest (other one already contains it) +DELETE FROM `gameobject_loot_template` WHERE (`entry`=10961) AND (`item`=31950); +INSERT INTO `gameobject_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES (10961,31950,-100,0,0,1,1); diff --git a/sql/old/3.3.5a/2012_04_14_01_world_gameobject_loot_template.sql b/sql/old/3.3.5a/2012_04_14_01_world_gameobject_loot_template.sql new file mode 100644 index 00000000000..a3dd0c39865 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_14_01_world_gameobject_loot_template.sql @@ -0,0 +1,11 @@ +-- Add missing gameobject_loot_templates to prevent startup errors +DELETE FROM `gameobject_loot_template` WHERE `entry` IN (3458,3459,3460,3461,15920,16841,26878,27725); +INSERT INTO `gameobject_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(3458,4594,100,0,0,1,1), -- Rockscale Cod on Feast Fish +(3459,3771,100,0,0,1,1), -- Wild Hog Shank On Feast Boar +(3460,4538,100,0,0,1,1), -- Snapvine Watermelon on Feast Fruit +(3461,1708,100,0,0,1,1), -- Sweet Nectar on Feast Goblet +(15920,17822,-100,0,0,1,1), -- Weird Map on weird object +(16841,18950,-100,0,0,1,1), -- Chambermaid Pillaclenchers Pillow on Pillaclencher's Ornate Pillow +(26878,45062,100,0,0,1,1), -- Dusty Journal on Dusty Journal (different ID) +(27725,49648,100,0,0,1,1); -- Borrowed Tabard on Clean Laundry (might need condition!) diff --git a/sql/old/3.3.5a/2012_04_14_02_world_creature_template_addon.sql b/sql/old/3.3.5a/2012_04_14_02_world_creature_template_addon.sql new file mode 100644 index 00000000000..6aaa7da383e --- /dev/null +++ b/sql/old/3.3.5a/2012_04_14_02_world_creature_template_addon.sql @@ -0,0 +1,3 @@ +UPDATE `creature_template_addon` SET `auras`='50453' WHERE `entry`=28017; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=28017; +UPDATE `creature_template` SET `ainame` = '' WHERE `entry`=28017;
\ No newline at end of file diff --git a/sql/old/3.3.5a/2012_04_14_03_world_spell_bonus_data.sql b/sql/old/3.3.5a/2012_04_14_03_world_spell_bonus_data.sql new file mode 100644 index 00000000000..ee081c17078 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_14_03_world_spell_bonus_data.sql @@ -0,0 +1 @@ +UPDATE `spell_bonus_data` SET `direct_bonus`=0.8930 WHERE `entry`=51505; diff --git a/sql/old/3.3.5a/2012_04_14_04_world_spell_proc_event.sql b/sql/old/3.3.5a/2012_04_14_04_world_spell_proc_event.sql new file mode 100644 index 00000000000..78a869e655a --- /dev/null +++ b/sql/old/3.3.5a/2012_04_14_04_world_spell_proc_event.sql @@ -0,0 +1,3 @@ +DELETE FROM `spell_proc_event` WHERE `entry`=53601; +INSERT INTO `spell_proc_event` (`entry`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`procFlags`,`procEx`,`ppmRate`,`CustomChance`,`Cooldown`) VALUES +(53601, 0, 0, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0, 0, 6); diff --git a/sql/old/3.3.5a/2012_04_14_05_world_spell_proc_event.sql b/sql/old/3.3.5a/2012_04_14_05_world_spell_proc_event.sql new file mode 100644 index 00000000000..8cb2b1d3d2b --- /dev/null +++ b/sql/old/3.3.5a/2012_04_14_05_world_spell_proc_event.sql @@ -0,0 +1 @@ +DELETE FROM `spell_proc_event` WHERE `entry` IN (51486,51485,51483); diff --git a/sql/old/3.3.5a/2012_04_16_00_world_game_event.sql b/sql/old/3.3.5a/2012_04_16_00_world_game_event.sql new file mode 100644 index 00000000000..1dc3fe3ad91 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_16_00_world_game_event.sql @@ -0,0 +1,4 @@ +SET @Event = 26; -- Pilgrim's Bounty +DELETE FROM `game_event` WHERE `eventEntry`=@Event; +INSERT INTO `game_event` (`eventEntry`,`start_time`,`end_time`,`occurence`,`length`,`holiday`,`description`,`world_event`) VALUES +(@Event,'2012-11-18 01:00:00','2020-12-31 05:00:00',525600,10020,404,'Pilgrim\'s Bounty',0); diff --git a/sql/old/3.3.5a/2012_04_17_00_world_creature.sql b/sql/old/3.3.5a/2012_04_17_00_world_creature.sql new file mode 100644 index 00000000000..ebf0fb42a59 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_17_00_world_creature.sql @@ -0,0 +1,28 @@ +SET @GUID1 := 41781; +SET @GUID2 := 41783; + +DELETE FROM creature WHERE guid IN (@GUID1,@GUID2); +INSERT INTO `creature` +(`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`) +VALUES +(@GUID1 ,38453,571,1,1,3561.821,-2736.367,136.0317,0), -- Arcturis in Grizzly Hills +(@GUID2,35189,571,1,1,7101.845,-1443.734,924.2609,0.178631); -- Skoll in The Storm Peaks + +UPDATE `creature_template` SET `faction_A` = 190, `faction_H`=190 WHERE `entry` IN (38453,35189); + +SET @NPC= @GUID1*10; +-- Add pathing for Arcturis +DELETE FROM `creature_addon` WHERE `guid` = @GUID1; +INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES +(@GUID1,@NPC,0,0,0,0,''); -- Add path for Acturis +-- Add waypoint data for the path: +DELETE FROM `waypoint_data` WHERE `id`=@NPC; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`) VALUES +(@NPC,1,3563.499,-2737.698,137.1898), +(@NPC,2,3565.249,-2738.698,138.4398), +(@NPC,3,3566.749,-2739.948,139.9398), +(@NPC,4,3568.249,-2740.698,140.6898), +(@NPC,5,3567.839,-2741.380,141.9256), +(@NPC,6,3569.999,-2741.948,142.1898), +(@NPC,7,3570.749,-2742.448,143.1898), +(@NPC,8,3572.676,-2743.528,144.8479); diff --git a/sql/old/3.3.5a/2012_04_18_00_world_npc_spellclick_spells.sql b/sql/old/3.3.5a/2012_04_18_00_world_npc_spellclick_spells.sql new file mode 100644 index 00000000000..3bad860290b --- /dev/null +++ b/sql/old/3.3.5a/2012_04_18_00_world_npc_spellclick_spells.sql @@ -0,0 +1,2 @@ +UPDATE `npc_spellclick_spells` SET `spell_id`=57053 WHERE `npc_entry`=30066 AND `spell_id`=56678; +UPDATE `creature_template` SET `spell1`=55812 WHERE `entry`=30066; diff --git a/sql/old/3.3.5a/2012_04_18_01_world_creature.sql b/sql/old/3.3.5a/2012_04_18_01_world_creature.sql new file mode 100644 index 00000000000..e2d6bdac95b --- /dev/null +++ b/sql/old/3.3.5a/2012_04_18_01_world_creature.sql @@ -0,0 +1 @@ +UPDATE `creature` SET `spawntimesecs`=39600 WHERE `guid` IN (41781,41783); -- Set the spawntime to 11 hours for Arcturis & Skoll diff --git a/sql/old/3.3.5a/2012_04_18_02_world_reference_loot_template.sql b/sql/old/3.3.5a/2012_04_18_02_world_reference_loot_template.sql new file mode 100644 index 00000000000..4ed922060d9 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_18_02_world_reference_loot_template.sql @@ -0,0 +1,377 @@ +-- ---------------------- +-- -- Various Cleanups -- +-- ---------------------- +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=10 AND `SourceGroup`=34105; +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=4 AND `SourceGroup` IN (27081,27085,27073,26963,26955); +DELETE FROM `reference_loot_template` WHERE `entry` IN (12020,12021,12022,34105,34125,34126,34127,34128,34129,34130); +DELETE FROM `gameobject_loot_template` WHERE `entry`=10961; -- Bad Bogblossom fix was bad +UPDATE `gameobject_template` SET `data1`=26956 WHERE `entry`=194315; +-- ------------------------------- +-- -- Variables and definitions -- +-- ------------------------------- +-- Freya 10 man +SET @Freya10k0ID := 194324; -- Freyas Gift 10man ALL elders alive +SET @Freya10k1ID := 194326; -- Freyas Gift 10man killed 1 elder +SET @Freya10k2ID := 194328; -- Freyas Gift 10man killed 2 elder +SET @Freya10k3ID := 194330; -- Freyas Gift 10man killed 3 elder +-- Freya 25 man +SET @Freya25k0ID := 194325; -- Freyas Gift 25man ALL elders alive +SET @Freya25k1ID := 194327; -- Freyas Gift 25man killed 1 elder +SET @Freya25k2ID := 194329; -- Freyas Gift 25man killed 2 elder +SET @Freya25k3ID := 194331; -- Freyas Gift 25man killed 3 elder +-- Hodir +SET @Hodir10nID := 194307; -- Cache of Winter 10man +SET @Hodir10hID := 194200; -- Rare Cache of Winter 10man +SET @Hodir25nID := 194308; -- Cache of Winter 25man +SET @Hodir25hID := 194201; -- Rare Cache of Winter 25man +-- Mimiron +SET @Mimiron10nID := 194789; -- Cache of Innovations 10man +SET @Mimiron25nID := 194956; -- Cache of Innovations 25man +SET @Mimiron10hID := 194957; -- Cache of Innovation 10 man Hardmode +SET @Mimiron25hID := 194958; -- Cache of Innovation 25 man Hardmode +-- Thorim +SET @Thorim10nID := 194312; -- Cache of Storms 10man +SET @Thorim10hID := 194313; -- Cache of Storms 10 man Hardmode +SET @Thorim25nID := 194314; -- Cache of Storms 25man +SET @Thorim25hID := 194315; -- Cache of Storms 25 man Hardmode + +-- Use procedure to get Lootid from data1 field and assign it to a variable +-- Freya 10 +CALL `sp_get_go_lootid`(@Freya10k0ID,@Freya10k0); +CALL `sp_get_go_lootid`(@Freya10k1ID,@Freya10k1); +CALL `sp_get_go_lootid`(@Freya10k2ID,@Freya10k2); +CALL `sp_get_go_lootid`(@Freya10k3ID,@Freya10k3); +-- Freya 25 +CALL `sp_get_go_lootid`(@Freya25k0ID,@Freya25k0); +CALL `sp_get_go_lootid`(@Freya25k1ID,@Freya25k1); +CALL `sp_get_go_lootid`(@Freya25k2ID,@Freya25k2); +CALL `sp_get_go_lootid`(@Freya25k3ID,@Freya25k3); +-- Hodir 10 +CALL `sp_get_go_lootid`(@Hodir10nID,@Hodir10n); +CALL `sp_get_go_lootid`(@Hodir10hID,@Hodir10h); +-- Hodir 25 +CALL `sp_get_go_lootid`(@Hodir25nID,@Hodir25n); +CALL `sp_get_go_lootid`(@Hodir25hID,@Hodir25h); +-- Mimiron +CALL `sp_get_go_lootid`(@Mimiron10nID,@Mimiron10n); +CALL `sp_get_go_lootid`(@Mimiron10hID,@Mimiron10h); +CALL `sp_get_go_lootid`(@Mimiron25nID,@Mimiron25n); +CALL `sp_get_go_lootid`(@Mimiron25hID,@Mimiron25h); +-- Thorim +CALL `sp_get_go_lootid`(@Thorim10nID,@Thorim10n); +CALL `sp_get_go_lootid`(@Thorim10hID,@Thorim10h); +CALL `sp_get_go_lootid`(@Thorim25nID,@Thorim25n); +CALL `sp_get_go_lootid`(@Thorim25hID,@Thorim25h); +-- Set References +SET @Freya10Ref := 34365; +SET @Freya25Ref := @Freya10Ref+1; +SET @Hodir10Ref := @Freya10Ref+2; +SET @Hodir25Ref := @Freya10Ref+3; +SET @Mimiron10Ref := @Freya10Ref+4; +SET @Mimiron25Ref := @Freya10Ref+5; +SET @Thorim10Ref := @Freya10Ref+6; +SET @Thorim25Ref := @Freya10Ref+7; +SET @HandToken := 12026; +SET @LegToken := @HandToken+1; +SET @LegsToken := @HandToken+2; +SET @ChestToken := @HandToken+3; +SET @HeadToken := @HandToken+4; +SET @GloveToken := @HandToken+5; +SET @ShoulderToken := @HandToken+6; +SET @HelmToken := @HandToken+7; +SET @Recipe := 34154; +-- ------------------------- +-- -- Reference Templates -- +-- ------------------------- +-- Delete previous templates if existing +DELETE FROM `reference_loot_template` WHERE `entry` BETWEEN @Freya10Ref AND @Freya10Ref+7; +DELETE FROM `reference_loot_template` WHERE `entry` BETWEEN @HandToken AND @HandToken+7; +INSERT INTO `reference_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- Freya 10 man +(@Freya10Ref,45934,0,1,1,1,1), -- Unraveling Reach +(@Freya10Ref,45935,0,1,1,1,1), -- Ironbark Faceguard +(@Freya10Ref,45941,0,1,1,1,1), -- Chestguard of the Lasher +(@Freya10Ref,45936,0,1,1,1,1), -- Legplates of Flourishing Resolve +(@Freya10Ref,45940,0,1,1,1,1), -- Tunic of the Limber Stalker +-- Freya 25 man +(@Freya25Ref,45483,0,1,1,1,1), -- Boots of the Servant +(@Freya25Ref,45482,0,1,1,1,1), -- Leggings of the Lifetender +(@Freya25Ref,45481,0,1,1,1,1), -- Gauntlets of Ruthless Reprisal +(@Freya25Ref,45480,0,1,1,1,1), -- Nymph Heart Charm +(@Freya25Ref,45479,0,1,1,1,1), -- The Lifebinder +-- Freya Tokens +(@HandToken,45644,0,1,1,1,1), -- Gloves of the Wayward Conqueror +(@HandToken,45645,0,1,1,1,1), -- Gloves of the Wayward Protector +(@HandToken,45646,0,1,1,1,1), -- Gloves of the Wayward Vanquisher +(@LegToken,45653,0,1,1,1,1), -- Legplates of the Wayward Conqueror +(@LegToken,45654,0,1,1,1,1), -- Legplates of the Wayward Protector +(@LegToken,45655,0,1,1,1,1), -- Legplates of the Wayward Vanquisher +-- Hodir 10 man +(@Hodir10Ref,45874,0,1,1,1,1), -- Signet of Winter +(@Hodir10Ref,45458,0,1,1,1,1), -- Stormedge +(@Hodir10Ref,45873,0,1,1,1,1), -- Winter's Frigid Embrace +(@Hodir10Ref,45872,0,1,1,1,1), -- Avalanche +(@Hodir10Ref,45454,0,1,1,1,1), -- Cowl of Icy Breaths +-- Hodir 25 man +(@Hodir25Ref,45452,0,1,1,1,1), -- Frostplate Greaves +(@Hodir25Ref,45454,0,1,1,1,1), -- Frost-Bound Chain Bracers +(@Hodir25Ref,45453,0,1,1,1,1), -- Winter's Icy Embrace +(@Hodir25Ref,45450,0,1,1,1,1), -- Northern Barrier +(@Hodir25Ref,45451,0,1,1,1,1), -- Frozen Loop +-- Hodir Tokens +(@LegsToken,45650,0,1,1,1,1), -- Leggings of the Wayward Conqueror +(@LegsToken,45651,0,1,1,1,1), -- Leggings of the Wayward Protector +(@LegsToken,45652,0,1,1,1,1), -- Leggings of the Wayward Vanquisher +(@ChestToken,45632,0,1,1,1,1), -- Breastplate of the Wayward Conqueror +(@ChestToken,45633,0,1,1,1,1), -- Breastplate of the Wayward Protector +(@ChestToken,45634,0,1,1,1,1), -- Breastplate of the Wayward Vanquisher +-- Mimiron 10 man +(@Mimiron10Ref,45974,0,1,1,1,1), -- Shoulderguards of Assimilation +(@Mimiron10Ref,45976,0,1,1,1,1), -- Static Charge Handwraps +(@Mimiron10Ref,45972,0,1,1,1,1), -- Pulse Baton +(@Mimiron10Ref,45973,0,1,1,1,1), -- Stylish Power Cape +(@Mimiron10Ref,45975,0,1,1,1,1), -- Cable of the Metrognome +-- Mimiron 25 man +(@Mimiron25Ref,45492,0,1,1,1,1), -- Malleable Steelweave Mantle +(@Mimiron25Ref,45493,0,1,1,1,1), -- Asimov's Drape +(@Mimiron25Ref,45490,0,1,1,1,1), -- Pandora's Plea +(@Mimiron25Ref,45491,0,1,1,1,1), -- Waistguard of the Creator +(@Mimiron25Ref,45489,0,1,1,1,1), -- Insanity's Grip +-- Mimiron Tokens +(@HeadToken,45647,0,1,1,1,1), -- Helm of the Wayward Conqueror +(@HeadToken,45648,0,1,1,1,1), -- Helm of the Wayward Protector +(@HeadToken,45649,0,1,1,1,1), -- Helm of the Wayward Vanquisher +(@GloveToken,45641,0,1,1,1,1), -- Gauntlets of the Wayward Conqueror +(@GloveToken,45642,0,1,1,1,1), -- Gauntlets of the Wayward Protector +(@GloveToken,45643,0,1,1,1,1), -- Gauntlets of the Wayward Vanquisher +-- Thorim 10 man +(@Thorim10Ref,45927,0,1,1,1,1), -- Handwraps of Resonance +(@Thorim10Ref,45894,0,1,1,1,1), -- Leggings of Unstable Discharge +(@Thorim10Ref,45895,0,1,1,1,1), -- Belt of the Blood Pit +(@Thorim10Ref,45893,0,1,1,1,1), -- Guise of the Midgard Serpent +(@Thorim10Ref,45892,0,1,1,1,1), -- Legacy of Thunder +-- Throim 25 man +(@Thorim25Ref,45468,0,1,1,1,1), -- Leggings of Lost Love +(@Thorim25Ref,45466,0,1,1,1,1), -- Scale of Fates +(@Thorim25Ref,45467,0,1,1,1,1), -- Belt of the Betrayed +(@Thorim25Ref,45469,0,1,1,1,1), -- Sif's Promise +(@Thorim25Ref,45463,0,1,1,1,1), -- Vulmir, the Northern Tempest +-- Thorim Tokens +(@ShoulderToken,45659,0,1,1,1,1), -- Spaulders of the Wayward Conqueror +(@ShoulderToken,45660,0,1,1,1,1), -- Spaulders of the Wayward Protector +(@ShoulderToken,45661,0,1,1,1,1), -- Spaulders of the Wayward Vanquisher +(@HelmToken,45638,0,1,1,1,1), -- Crown of the Wayward Conqueror +(@HelmToken,45639,0,1,1,1,1), -- Crown of the Wayward Protector +(@HelmToken,45640,0,1,1,1,1); -- Crown of the Wayward Vanquisher +-- ------------------------------- +-- -- Gameobject Loot Templates -- +-- ------------------------------- +-- Delete previous templates if existing +DELETE FROM `gameobject_loot_template` WHERE `entry` IN (@Freya10k3,@Freya10k2,@Freya10k1,@Freya10k0,@Freya25k3,@Freya25k2,@Freya25k1,@Freya25k0,@Hodir10n,@Hodir10h,@Hodir25n,@Hodir25h,@Mimiron10n,@Mimiron10h,@Mimiron25n,@Mimiron25h,@Thorim10n,@Thorim10h,@Thorim25n,@Thorim25h); +INSERT INTO `gameobject_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- ------------------ +-- -- Freya 10 man -- +-- ------------------ +-- Normal Mode: +(@Freya10k3,1,100,1,0,-@Freya10Ref,1), -- 1 from normal loot +(@Freya10k3,2,100,1,0,-@HandToken,1), -- 1 from tokens +(@Freya10k3,46110,100,1,0,1,1), -- Alchemist's Cache +(@Freya10k3,47241,100,1,0,1,1), -- 1x Emblem of Triumph +-- Hard Mode: 1 elder alive +(@Freya10k2,1,100,1,0,-@Freya10Ref,1), -- 1 from normal loot +(@Freya10k2,2,100,1,0,-@HandToken,1), -- 1 from tokens +(@Freya10k2,46110,100,1,0,1,1), -- Alchemist's Cache +(@Freya10k2,47241,100,1,0,2,2), -- 2x Emblem of Triumph +(@Freya10k2,45087,100,1,0,1,1), -- Runed Orb +(@Freya10k2,3,100,1,0,-34349,1), -- 1x Emblem of Triumph for Alive Elders +-- Hard Mode: 2 elders alive +(@Freya10k1,1,100,1,0,-@Freya10Ref,1), -- 1 from normal loot +(@Freya10k1,2,100,1,0,-@HandToken,1), -- 1 from tokens +(@Freya10k1,46110,100,1,0,1,1), -- Alchemist's Cache +(@Freya10k1,47241,100,1,0,3,3), -- 3x Emblem of Triumph +(@Freya10k1,45087,100,1,0,1,1), -- Runed Orb +(@Freya10k1,3,100,1,0,-@Recipe,1), -- 1 from Recipe +(@Freya10k1,4,100,1,0,-34349,2), -- 2x Emblem of Triumph for Alive Elders +-- Hard Mode: 3 elders alive +(@Freya10k0,1,100,1,0,-@Freya10Ref,1), -- 1 from normal loot +(@Freya10k0,2,100,1,0,-@HandToken,1), -- 1 from tokens +(@Freya10k0,46110,100,1,0,1,1), -- Alchemist's Cache +(@Freya10k0,47241,100,1,0,3,3), -- 3x Emblem of Triumph (self) +(@Freya10k0,45087,100,1,0,1,1), -- Runed Orb +(@Freya10k0,3,100,1,0,-@Recipe,1), -- 1 from Recipe +(@Freya10k0,45788,-100,1,0,1,1), -- Freya's Sigil 10 man QUEST ONLY +(@Freya10k0,4,100,1,0,-34349,1), -- 3x Emblem of Triumph for Alive Elders +-- 1 from Hardmode items: +(@Freya10k0,45943,0,1,1,1,1), -- Gloves of Whispering Winds +(@Freya10k0,45946,0,1,1,1,1), -- Fire Orchid Signet +(@Freya10k0,45945,0,1,1,1,1), -- Seed of Budding Carnage +(@Freya10k0,45947,0,1,1,1,1), -- Serilas, Blood Blade of Invar One-Arm +(@Freya10k0,45294,0,1,1,1,1), -- Petrified Ivy Sprig +-- ------------------ +-- -- Freya 25 man -- +-- ------------------ +-- Normal Mode: +(@Freya25k3,1,100,1,0,-@Freya25Ref,1), -- 1 from normal loot +(@Freya25k3,2,100,1,0,-@LegToken,2), -- 2 from tokens +(@Freya25k3,47241,100,1,0,1,1), -- 1x Emblem of Triumph +(@Freya25k3,46110,100,1,0,1,1), -- Alchemist's Cache +(@Freya25k3,3,10,1,0,-@Recipe,1), -- Chance on Recipe +(@Freya25k3,45087,10,1,0,1,1), -- Chance on Runed Orb +(@Freya25k3,45083,5,1,0,1,1), -- Fragment of Val'anyr +-- Hard Mode: 1 elder alive +(@Freya25k2,1,100,1,0,-@Freya25Ref,1), -- 1 from normal loot +(@Freya25k2,2,100,1,0,-@LegToken,2), -- 2 from tokens +(@Freya25k2,47241,100,1,0,2,2), -- 2x Emblem of Triumph +(@Freya25k2,46110,100,1,0,1,1), -- Alchemist's Cache +(@Freya25k2,3,10,1,0,-@Recipe,1), -- Chance on Recipe +(@Freya25k2,4,10,1,0,-34350,1), -- Chance on Runed Orb +(@Freya25k2,45087,100,1,0,2,2), -- 2x Runed Orb +(@Freya25k2,45083,7,1,0,1,1), -- Fragment of Val'anyr +(@Freya25k2,5,100,1,0,-34349,1), -- 1x Emblem of Triumph for Alive Elder +-- Hard Mode: 2 elders alive +(@Freya25k1,1,100,1,0,-@Freya25Ref,1), -- 1 from normal loot +(@Freya25k1,2,100,1,0,-@LegToken,2), -- 2 from tokens +(@Freya25k1,47241,100,1,0,3,3), -- 3x Emblem of Triumph +(@Freya25k1,46110,100,1,0,1,1), -- Alchemist's Cache +(@Freya25k1,3,10,1,0,-34350,1), -- Chance on Runed Orb +(@Freya25k1,45087,100,1,0,2,2), -- 2x Runed Orb +(@Freya25k1,4,100,1,0,-@Recipe,1), -- Recipe +(@Freya25k1,5,10,1,0,-@Recipe,1), -- Chance on Recipe +(@Freya25k1,45083,9,1,0,1,1), -- Fragment of Val'anyr +(@Freya25k1,6,100,1,0,-34349,2), -- 2x Emblem of Triumph for Alive Elder +-- Hard Mode: 3 elders alive +(@Freya25k0,1,100,1,0,-@Freya25Ref,1), -- 1 from normal loot +(@Freya25k0,2,100,1,0,-@LegToken,2), -- 2 from tokens +(@Freya25k0,47241,100,1,0,3,3), -- 3x Emblem of Triumph +(@Freya25k0,46110,100,1,0,1,1), -- Alchemist's Cache +(@Freya25k0,3,10,1,0,-34350,1), -- Chance on Runed Orb +(@Freya25k0,45087,100,1,0,2,2), -- 2x Runed Orb +(@Freya25k0,4,100,1,0,-@Recipe,1), -- Recipe +(@Freya25k0,5,10,1,0,-@Recipe,1), -- Chance on Recipe +(@Freya25k0,45814,-100,1,0,1,1), -- Freya's Sigil 25 man QUEST ONLY +(@Freya25k0,45083,20,1,0,1,1), -- Fragment of Val'anyr +(@Freya25k2,6,100,1,0,-34349,3), -- 3x Emblem of Triumph for Alive Elder +-- 1 from Hardmode items +(@Freya25k0,45484,0,1,1,1,1), -- Bladetwister +(@Freya25k0,45486,0,1,1,1,1), -- Drape of the Sullen Goddess +(@Freya25k0,45487,0,1,1,1,1), -- Handguards of Revitalization +(@Freya25k0,45488,0,1,1,1,1), -- Leggings of the Enslaved Idol +(@Freya25k0,45613,0,1,1,1,1), -- Dreambinder +(@Freya25k0,45485,0,1,1,1,1), -- Bronze Pendant of the Vanir +-- ------------------ +-- -- Hodir 10 man -- +-- ------------------ +(@Hodir10n,1,100,1,0,-@Hodir10Ref,1), -- 1x Normal Loot Item +(@Hodir10n,2,100,1,0,-@LegsToken,1), -- 1x Token +(@Hodir10n,47241,100,1,0,1,1), -- Emblem of Triumph +-- Hard mode: +(@Hodir10h,1,100,1,0,-@Hodir10Ref,1), -- 1x Normal Loot Item +(@Hodir10h,2,100,1,0,-@LegsToken,1), -- 1x Token +(@Hodir10h,47241,100,1,0,1,1), -- Emblem of Triumph +(@Hodir10h,45786,-100,1,0,1,1), -- Hodir's Sigil +-- 1 from Hardmode items +(@Hodir10h,45887,0,1,1,1,1), -- Ice Layered Barrier +(@Hodir10h,45888,0,1,1,1,1), -- Bitter Cold Armguards +(@Hodir10h,45886,0,1,1,1,1), -- Icecore Staff +(@Hodir10h,45876,0,1,1,1,1), -- Shiver +(@Hodir10h,45877,0,1,1,1,1), -- The Boreal Guard +-- ------------------ +-- -- Hodir 25 man -- +-- ------------------ +(@Hodir25n,1,100,1,0,-@Hodir25Ref,1), -- 1x Normal Loot Item +(@Hodir25n,2,100,1,0,-@ChestToken,1), -- 1x Token +(@Hodir25n,47241,100,1,0,1,1), -- Emblem of Triumph +(@Hodir25n,3,10,1,0,-@Recipe,1), -- Chance on Recipe +(@Hodir25n,45087,10,1,0,1,1), -- Chance on Runed Orb +(@Hodir25n,45083,10,1,0,1,1), -- Fragment of Val'anyr +-- Hard mode: +(@Hodir25h,1,100,1,0,-@Hodir25Ref,1), -- 1x Normal Loot Item +(@Hodir25h,2,100,1,0,-@ChestToken,2), -- 2x Token +(@Hodir25h,47241,100,1,0,1,1), -- Emblem of Triumph +(@Hodir25h,45815,-100,1,0,1,1), -- Hodir's Sigil +(@Hodir25h,3,10,1,0,-@Recipe,1), -- Chance on Recipe +(@Hodir25h,45087,10,1,0,1,1), -- Chance on Runed Orb +(@Hodir25h,45083,20,1,0,1,1), -- Fragment of Val'anyr +-- -------------------- +-- -- Mimiron 10 man -- +-- -------------------- +(@Mimiron10n,1,100,1,0,-@Mimiron10Ref,1), -- 1x Normal Loot Item +(@Mimiron10n,2,100,1,0,-@HeadToken,1), -- 1x Token +(@Mimiron10n,47241,100,1,0,1,1), -- 1x Emblem of Triumph +-- Hardmode 10 man +(@Mimiron10h,1,100,1,0,-@Mimiron10Ref,1), -- 1x Normal Loot Item +(@Mimiron10h,2,100,1,0,-@HeadToken,1), -- 1x Token +(@Mimiron10h,47241,100,1,0,1,1), -- 1x Emblem of Triumph +(@Mimiron10h,45787,-100,1,0,1,1), -- Mimiron's Sigel (QUEST ONLY, HARDMODE ONLY) +-- 1 from Hardmode items +(@Mimiron10h,45989,0,1,1,1,1), -- Tempered Mercury Greaves +(@Mimiron10h,45982,0,1,1,1,1), -- Fused Alloy Legplates +(@Mimiron10h,45993,0,1,1,1,1), -- Mimiron's Flight Goggles +(@Mimiron10h,45988,0,1,1,1,1), -- Greaves of the Iron Army +(@Mimiron10h,45990,0,1,1,1,1), -- Fusion Blade +-- -------------------- +-- -- Mimiron 25 man -- +-- -------------------- +(@Mimiron25n,1,100,1,0,-@Mimiron25Ref,1), -- 1x Normal Loot Item +(@Mimiron25n,2,100,1,0,-@GloveToken,2), -- 2x Token +(@Mimiron25n,47241,100,1,0,1,1), -- 1x Emblem of Triumph +(@Mimiron25n,3,10,1,0,-@Recipe,1), -- Chance on Recipe +(@Mimiron25n,45087,10,1,0,1,1), -- Chance on Runed Orb +(@Mimiron25n,45083,8,1,0,1,1), -- Fragment of Val'anyr Normal +-- Hard Mode 25 man +(@Mimiron25h,1,100,1,0,-@Mimiron25Ref,1), -- 1x Normal Loot Item +(@Mimiron25h,2,100,1,0,-@GloveToken,2), -- 2x Token +(@Mimiron25h,47241,100,1,0,1,1), -- 1x Emblem of Triumph +(@Mimiron25h,3,10,1,0,-@Recipe,1), -- Chance on Recipe +(@Mimiron25h,45087,10,1,0,1,1), -- Chance on Runed Orb +(@Mimiron25h,45816,-100,1,0,1,1), -- Mimiron's Sigel (QUEST ONLY, HARDMODE ONLY) +(@Mimiron25h,45083,18,1,0,1,1), -- Fragment of Val'anyr Hardmode +-- 1 from Hardmode items +(@Mimiron25h,45496,0,1,1,1,1), -- Titanskin Cloak +(@Mimiron25h,45494,0,1,1,1,1), -- Delirium's Touch +(@Mimiron25h,45663,0,1,1,1,1), -- Armbands of Bedlam +(@Mimiron25h,45620,0,1,1,1,1), -- Starshard Edge +(@Mimiron25h,45495,0,1,1,1,1), -- Conductive Seal +(@Mimiron25h,45497,0,1,1,1,1), -- Crown of Luminescence +-- ------------------- +-- -- Thorim 10 man -- +-- ------------------- +(@Thorim10n,1,100,1,0,-@Thorim10Ref,1), -- 1x Normal Loot Item +(@Thorim10n,2,100,1,0,-@ShoulderToken,1), -- 1x Token +(@Thorim10n,47241,100,1,0,1,1), -- 1x Emblem of Triumph +-- Hardmode 10 man +(@Thorim10h,1,100,1,0,-@Thorim10Ref,1), -- 1x Normal Loot Item +(@Thorim10h,2,100,1,0,-@ShoulderToken,1), -- 1x Token +(@Thorim10h,47241,100,1,0,1,1), -- 1x Emblem of Triumph +(@Thorim10h,45784,-100,2,0,1,1), -- Thorim's Sigil (QUEST ONLY, HARDMODE ONLY) +-- 1 from Hardmode items +(@Thorim10h,45933,0,2,1,1,1), -- Pendant of the Shallow Grave +(@Thorim10h,45929,0,2,1,1,1), -- Sif's Remembrance +(@Thorim10h,45928,0,2,1,1,1), -- Gauntlets of the Thunder God +(@Thorim10h,45931,0,2,1,1,1), -- Mjolnir Runestone +(@Thorim10h,45930,0,2,1,1,1), -- Combatant's Bootblade +-- ------------------- +-- -- Thorim 25 man -- +-- ------------------- +(@Thorim25n,1,100,3,0,-@Thorim25Ref,1), -- 1x Normal Loot Item +(@Thorim25n,2,100,3,0,-@HelmToken,2), -- 2x Token +(@Thorim25n,47241,100,3,0,1,1), -- 1x Emblem of Triumph +(@Thorim25n,3,10,3,0,-@Recipe,1), -- Chance on Recipe +(@Thorim25n,45087,10,3,0,1,1), -- Chance on Runed Orb +(@Thorim25n,45083,8,1,0,1,1), -- Fragment of Val'anyr Normal +-- Hardmode 25 man +(@Thorim25h,1,100,3,0,-@Thorim25Ref,1), -- 1x Normal Loot Item +(@Thorim25h,2,100,3,0,-@HelmToken,2), -- 2x Token +(@Thorim25h,47241,100,3,0,1,1), -- 1x Emblem of Triumph +(@Thorim25h,3,10,3,0,-@Recipe,1), -- Chance on Recipe +(@Thorim25h,45087,10,3,0,1,1), -- Chance on Runed Orb +(@Thorim25h,45817,-100,1,0,1,1), -- Thorim's Sigil (QUEST ONLY, HARDMODE ONLY) +(@Thorim25h,45083,18,1,0,1,1), -- Fragment of Val'anyr Hardmode +-- 1 from Hardmode items +(@Thorim25h,45471,0,1,1,1,1), -- Fate's Clutch +(@Thorim25h,45570,0,1,1,1,1), -- Skyforge Crossbow +(@Thorim25h,45472,0,1,1,1,1), -- Warhelm of the Champion +(@Thorim25h,45474,0,1,1,1,1), -- Pauldrons of the Combatant +(@Thorim25h,45470,0,1,1,1,1), -- Wisdom's Hold +(@Thorim25h,45473,0,1,1,1,1); -- Embrace of the Gladiator + diff --git a/sql/old/3.3.5a/2012_04_18_03_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_04_18_03_world_creature_loot_template.sql new file mode 100644 index 00000000000..5ad26809cdf --- /dev/null +++ b/sql/old/3.3.5a/2012_04_18_03_world_creature_loot_template.sql @@ -0,0 +1,2 @@ +-- Increase dropchance for Venture Co. Explosives +UPDATE `creature_loot_template` SET `ChanceOrQuestChance`=-10 WHERE `entry` IN(28123,28124) AND `item`=39651; diff --git a/sql/old/3.3.5a/2012_04_18_04_world_pickpocketing_loot_template.sql b/sql/old/3.3.5a/2012_04_18_04_world_pickpocketing_loot_template.sql new file mode 100644 index 00000000000..ab1c562f7dd --- /dev/null +++ b/sql/old/3.3.5a/2012_04_18_04_world_pickpocketing_loot_template.sql @@ -0,0 +1,501 @@ +-- implement missing Northrend pickpocket loot +-- reference IDs +SET @NEWREF0 := 10026; +SET @NEWREF1 := @NEWREF0+1; +SET @NEWREF2 := @NEWREF0+2; +SET @NEWREF3 := @NEWREF0+3; +SET @NEWREF4 := @NEWREF0+4; +SET @NEWREF5 := @NEWREF0+5; +SET @NEWREF6 := @NEWREF0+6; +SET @NEWREF7 := @NEWREF0+7; +SET @NEWREF8 := @NEWREF0+8; +SET @NEWREF9 := @NEWREF0+9; +-- new references +DELETE FROM `reference_loot_template` WHERE entry IN (@NEWREF0, @NEWREF1, @NEWREF2, @NEWREF3, @NEWREF4, @NEWREF5, @NEWREF6, @NEWREF7, @NEWREF8, @NEWREF9); +INSERT INTO `reference_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`mincountOrRef`,`maxcount`) VALUES +(@NEWREF0,33447,25,1,1),-- Runic Healing Potion +(@NEWREF0,35953,30,1,1),-- Mead Basted Caribou +(@NEWREF0,38260,50,1,1),-- Empty Tobacco Pouch +(@NEWREF0,43575,80,1,1),-- Reinforced Junkbox +(@NEWREF1,36862,4,1,1),-- Wrogn Troll Dice +(@NEWREF1,40202,20,1,1),-- Sizzling Grizzly Flank +(@NEWREF2,33452,30,1,1),-- Honey-Spiced Lichen +(@NEWREF2,38269,35,1,1),-- Soggy Handkerchief +(@NEWREF3,33454,15,1,1),-- Salted Venison +(@NEWREF3,38261,13,1,1),-- Ben House Key +(@NEWREF4,38263,19,1,1),-- Too-Small Amband +(@NEWREF4,38264,18,1,1),-- A Very Pretty Rock +(@NEWREF5,29448,9,1,1),-- Mag'har Mild Cheese +(@NEWREF5,29450,13,1,1),-- Telaari Grapes +(@NEWREF5,37467,40,1,1),-- A Steamy Romance Novel: Forbidden Love +(@NEWREF6,35947,25,1,1),-- Sparkling Frostcap +(@NEWREF6,38269,40,1,1),-- Soggy Handkerchief +(@NEWREF7,33447,25,1,1),-- Runic Healing Potion +(@NEWREF7,35947,25,1,1),-- Sparkling Frostcap +(@NEWREF7,38269,40,1,1),-- Soggy Handkerchief +(@NEWREF7,43575,80,1,1),-- Reinforced Junkbox +(@NEWREF8,35948,11,1,1),-- Savory Snowplum +(@NEWREF8,35950,9,1,1),-- Sweet Potato Bread +(@NEWREF8,35952,8,1,1),-- Briny Hardcheese +(@NEWREF9,33447,25,1,1),-- Runic Healing Potion +(@NEWREF9,38260,50,1,1),-- Empty Tobacco Pouch +(@NEWREF9,43575,80,1,1); -- Reinforced Junkbox +-- implement pickpokect loot +UPDATE `creature_template` SET `pickpocketloot`=entry WHERE `entry` IN (25800,23667,23674,23760,23796,23865,23875,23963,24069,24262,24400,24460,25351,25427,25428,25429,25430,25601,25801,26073,26202,26334,26413,26447,26480,26481,26620,26621,26624,26626,26635,26636,26637,26639,26658,26681,26696,26727,26729,26800,26802,26836,26948,27105,27210,27211,/**/27234,27235,27247,27278,27289,27334,27342,27431,27533,27580,27639,27640,27699,27800,27859,27860,27961,27964,27965,28494,28496,28565,28803,28837,28838,28848,28961,28965,29369,29407,29553,29554,29656,29793,29820,29822,29836,29874,29875,29885,29920,30283,30319,30856,30868,31396,31554,32263); +UPDATE `creature_template` SET `pickpocketloot`=25430 WHERE `entry` IN (23654,23656,23663,23665,25434,26728,26827,26926,27554,32572); +UPDATE `creature_template` SET `pickpocketloot`=26481 WHERE `entry` IN (23662,23940,24016,24161,26493,26655,27007,27009); +UPDATE `creature_template` SET `pickpocketloot`=25351 WHERE `entry` IN (23993,24540,25224,25383,26343,26492,26891,26946,27224,27226,27283,27360,27552,27799,27823,27826,28564,28750); +UPDATE `creature_template` SET `pickpocketloot`=27533 WHERE `entry` IN (26555,26669,26670,26694,26830,27871,28022,28108,28242,28268,28419,29123,29133,29722,29738,30701,30894,30922,30949,31139,31150,31779,31847,32278,32505); +UPDATE `creature_template` SET `pickpocketloot`=30319 WHERE `entry` IN (30111,30179); +DELETE FROM `pickpocketing_loot_template` WHERE entry IN (25800,23656,23662,23663,23665,23667,23674,23760,23796,23865,23875,23940,23963,23993,24016,24069,24161,24262,24400,24460,24540,25224,25351,25383,25427,25428,25429,25430,25434,25601,25801,26073,26202,26334,26343,26413,26447,26480,26481,26492,26493,26555,26620,26621,26624,26626,26635,26636,26637,26639,26655,26658,26669,26670,26681,26694,26696,26727,26728,26729,26800,26802,26827,26830,26836,26891,26926,26946,26948,27007,27009,27105,27210,27211,27224,27226,27234,27235,27247,27278,27283,27289,27334,27342,27360,27431,27533,27552,27554,27580,27639,27640,27699,27799,27800,27823,27826,27859,27860,27871,27961,27964,27965,28022,28108,28242,28268,28419,28494,28496,28564,28565,28750,28803,28837,28838,28848,28961,28965,29123,29133,29369,29407,29553,29554,29656,29722,29738,29793,29820,29822,29836,29874,29875,29885,29920,30111,30179,30283,30319,30701,30856,30868,30894,30922,30949,31139,31150,31396,31554,31779,31847,32263,32278,32505,32572); +INSERT INTO `pickpocketing_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- Plague Walker +(30283,43575,100,0,1,1),-- Reinforced Junkbox +(30283,0,100,0,-@NEWREF6,1), +-- Twilight Darkcaster +(30319,0,100,0,-@NEWREF0,1), +(30319,33449,11,0,1,1),-- Crusty Flatbread +(30319,1,100,0,-@NEWREF1,1), +(30319,2,100,0,-@NEWREF3,1), +-- High Priest Talet-Kha +(26073,43575,58,0,1,1),-- Reinforced Junkbox +(26073,0,100,0,-@NEWREF5,1), +(26073,33449,8,0,1,1),-- Crusty Flatbread +(26073,33447,8,0,1,1),-- Runic Healing Potion +-- Nedar, Lord of Rhinos +(25801,0,100,0,-@NEWREF5,1), +(25801,33447,6,0,1,1),-- Runic Healing Potion +(25801,38261,6,0,1,1),-- Bent House Key +-- Clam Master K +(25800,43575,47,0,1,1),-- Reinforced Junkbox +(25800,0,100,0,-@NEWREF5,1), +(25800,38261,15,0,1,1),-- Bent House Key +(25800,33449,5,0,1,1),-- Crusty Flatbread +(25800,33447,5,0,1,1),-- Runic Healing Potion +-- Magmothregar +(25430,0,100,0,-@NEWREF3,1), +(25430,1,100,0,-@NEWREF9,1), +(25430,33449,7,0,1,1),-- Crusty Flatbread +(25430,36862,4,0,1,1),-- Wrogn Troll Dice +-- Kaganishu +(25427,43575,43,0,1,1),-- Reinforced Junkbox +(25427,33454,35,0,1,1),-- Salted Venison +(25427,0,100,0,-@NEWREF4,1), +(25427,33447,8,0,1,1),-- Runic Healing Potion +-- Prince Valanar +(25601,43575,43,0,1,1),-- Reinforced Junkbox +(25601,37467,39,0,1,1),-- A Steamy Romance Novel: Forbidden Love +(25601,33447,9,0,1,1),-- Runic Healing Potion +(25601,38261,9,0,1,1),-- Bent House Key +(25601,33449,4,0,1,1),-- Crusty Flatbread +(25601,29450,4,0,1,1),-- Telaari Grapes +-- Ghostly Sage +(25351,43575,42,0,1,1),-- Reinforced Junkbox +(25351,0,100,0,-@NEWREF2,1), +(25351,33447,10,0,1,1),-- Runic Healing Potion +-- Luthion the Vile +(27860,43575,42,0,1,1),-- Reinforced Junkbox +(27860,0,100,0,-@NEWREF5,1), +(27860,38261,13,0,1,1),-- Bent House Key +(27860,33449,6,0,1,1),-- Crusty Flatbread +(27860,33447,6,0,1,1),-- Runic Healing Potion +-- Reckless Scavenger +(26658,0,100,0,-@NEWREF2,1), +(26658,43575,40,0,1,1),-- Reinforced Junkbox +-- Ziggurat Defender +(26202,43575,40,0,1,1),-- Reinforced Junkbox +(26202,0,100,0,-@NEWREF2,1), +(26202,33447,7,0,1,1),-- Runic Healing Potion +(26202,29569,3,0,1,1),-- Strong Junkbox +-- Magmoth Forager +(25429,43575,39,0,1,1),-- Reinforced Junkbox +(25429,33454,27,0,1,1),-- Salted Venison +(25429,0,100,0,-@NEWREF4,1), +(25429,33447,10,0,1,1),-- Runic Healing Potion +(25429,38266,0.5,0,1,1),-- Rotund Relic +-- Magmoth Shaman +(25428,43575,39,0,1,1),-- Reinforced Junkbox +(25428,33454,28,0,1,1),-- Salted Venison +(25428,0,100,0,-@NEWREF4,1), +(25428,33447,9,0,1,1),-- Runic Healing Potion +(25428,38266,0.5,0,1,1),-- Rotund Relic +-- Vanthryn the Merciless +(27859,43575,39,0,1,1),-- Reinforced Junkbox +(27859,0,100,0,-@NEWREF5,1), +(27859,33449,12,0,1,1),-- Crusty Flatbread +(27859,38261,12,0,1,1),-- Bent House Key +(27859,33447,3,0,1,1),-- Runic Healing Potion +-- Unbound Corrupter +(30868,43575,47,0,1,1),-- Reinforced Junkbox +(30868,40202,18,0,1,1),-- Sizzling Grizzly Flank +(30868,33447,16,0,1,1),-- Runic Healing Potion +(30868,0,100,0,-@NEWREF4,1), +-- Unbound Trickster +(30856,43575,38,0,1,1),-- Reinforced Junkbox +(30856,0,100,0,-@NEWREF4,1), +(30856,33447,19,0,1,1),-- Runic Healing Potion +(30856,40202,14,0,1,1),-- Sizzling Grizzly Flank +-- Kreug Oathbreaker +(27105,43575,63,0,1,1),-- Reinforced Junkbox +(27105,33447,25,0,1,1),-- Runic Healing Potion +(27105,38269,13,0,1,1),-- Soggy Handkerchief +-- Lead Cannoneer Zierhut +(27235,43575,53,0,1,1),-- Reinforced Junkbox +(27235,0,100,0,-@NEWREF5,1), +(27235,33447,8,0,1,1),-- Runic Healing Potion +(27235,38261,8,0,1,1),-- Bent House Key +-- Devout Bodyguard +(27247,43575,50,0,1,1),-- Reinforced Junkbox +(27247,37467,42,0,1,1),-- A Steamy Romance Novel: Forbidden Love +(27247,33447,8,0,1,1),-- Runic Healing Potion +(27247,29450,8,0,1,1),-- Telaari Grapes +(27247,38261,8,0,1,1),-- Bent House Key +-- Magnataur Alpha +(26481,0,100,0,-@NEWREF9,1), +(26481,1,100,0,-@NEWREF3,1), +(26481,33449,5,0,1,1),-- Crusty Flatbread +-- High General Abbendis +(27210,43575,48,0,1,1),-- Reinforced Junkbox +(27210,0,100,0,-@NEWREF5,1), +(27210,33449,10,0,1,1),-- Crusty Flatbread +(27210,33447,10,0,1,1),-- Runic Healing Potion +(27210,38261,8,0,1,1),-- Bent House Key +-- Anub'ar Dreadweaver +(26413,43575,44,0,1,1),-- Reinforced Junkbox +(26413,43576,22,0,1,1),-- Chitin Polish +(26413,33452,11,0,1,1),-- Honey-Spiced Lichen +(26413,33447,11,0,1,1),-- Runic Healing Potion +(26413,43577,11,0,1,1),-- Carapace Cleanser +-- Naxxramas Necrolord +(27289,33452,44,0,1,1),-- Honey-Spiced Lichen +(27289,43575,44,0,1,1),-- Reinforced Junkbox +(27289,33447,11,0,1,1),-- Runic Healing Potion +-- Onslaught Commander Iustus +(27334,37467,50,0,1,1),-- A Steamy Romance Novel: Forbidden Love +(27334,43575,44,0,1,1),-- Reinforced Junkbox +(27334,29448,13,0,1,1),-- Mag'har Mild Cheese +(27334,38261,6,0,1,1),-- Bent House Key +-- Blacksmith Goodman +(27234,43575,41,0,1,1),-- Reinforced Junkbox +(27234,0,100,0,-@NEWREF5,1), +(27234,38261,13,0,1,1),-- Bent House Key +(27234,33447,9,0,1,1),-- Runic Healing Potion +(27234,33449,7,0,1,1),-- Crusty Flatbread +-- Magnataur Youngling +(26480,33449,19,0,1,1),-- Crusty Flatbread +(26480,0,100,0,-@NEWREF3,1), +(26480,1,100,0,-@NEWREF9,1), +-- Bloodpaw Warrior +(27342,43575,40,0,1,1),-- Reinforced Junkbox +(27342,33454,26,0,1,1),-- Salted Venison +(27342,0,100,0,-@NEWREF4,1), +(27342,33447,11,0,1,1),-- Runic Healing Potion +(27342,38266,0.6,0,1,1),-- Rotund Relic +-- Frigid Geist +(27533,0,100,0,-@NEWREF7,1), +-- Snowplain Zealot +(27278,43575,40,0,1,1),-- Reinforced Junkbox +(27278,33454,22,0,1,1),-- Salted Venison +(27278,0,100,0,-@NEWREF4,1), +(27278,33447,12,0,1,1),-- Runic Healing Potion +(27278,38266,0.3,0,1,1),-- Rotund Relic +-- Hulking Atrocity +(26948,43575,39,0,1,1),-- Reinforced Junkbox +(26948,0,100,0,-@NEWREF2,1), +(26948,33447,9,0,1,1),-- Runic Healing Potion +(26948,29569,0.3,0,1,1),-- Strong Junkbox +(26948,38268,0.3,0,1,1),-- Spare Hand +-- Onslaught Executioner +(27211,43575,39,0,1,1),-- Reinforced Junkbox +(27211,0,100,0,-@NEWREF5,1), +(27211,33449,12,0,1,1),-- Crusty Flatbread +(27211,38261,11,0,1,1),-- Bent House Key +(27211,33447,5,0,1,1),-- Runic Healing Potion +-- Gigantaur +(26836,0,100,0,-@NEWREF9,1), +(26836,1,100,0,-@NEWREF3,1), +(26836,33449,12,0,1,1),-- Crusty Flatbread +-- Leprous Servant +(27800,43575,38,0,1,1),-- Reinforced Junkbox +(27800,0,100,0,-@NEWREF2,1), +(27800,33447,7,0,1,1),-- Runic Healing Potion +(27800,38268,2,0,1,1),-- Spare Hand +-- Wretched Belcher +(26624,43575,100,0,1,1),-- Reinforced Junkbox +(26624,0,100,0,-@NEWREF2,1), +(26624,33447,25,0,1,1),-- Runic Healing Potion +(26624,35947,25,0,1,1),-- Sparkling Frostcap +-- Drakkari Commander +(27431,43575,90,0,1,1),-- Reinforced Junkbox +(27431,0,100,0,-@NEWREF2,1), +(27431,33447,26,0,1,1),-- Runic Healing Potion +(27431,35947,10,0,1,1),-- Sparkling Frostcap +-- Drakkari Guardian +(26620,0,100,0,-@NEWREF0,1), +(26620,33454,17,0,1,1),-- Salted Venison +(26620,33449,9,0,1,1),-- Crusty Flatbread +(26620,38261,9,0,1,1),-- Bent House Key +(26620,1,100,0,-@NEWREF1,1), +-- Risen Drakkari Soulmage +(26636,43575,85,0,1,1),-- Reinforced Junkbox +(26636,0,100,0,-@NEWREF2,1), +(26636,35947,21,0,1,1),-- Sparkling Frostcap +(26636,33447,16,0,1,1),-- Runic Healing Potion +-- Ghoul Tormentor +(26621,43575,81,0,1,1),-- Reinforced Junkbox +(26621,0,100,0,-@NEWREF2,1), +(26621,35947,24,0,1,1),-- Sparkling Frostcap +(26621,33447,14,0,1,1),-- Runic Healing Potion +-- Risen Drakkari Warrior +(26635,43575,71,0,1,1),-- Reinforced Junkbox +(26635,0,100,0,-@NEWREF2,1), +(26635,33447,29,0,1,1),-- Runic Healing Potion +(26635,35947,18,0,1,1),-- Sparkling Frostcap +(26635,38268,0.8,0,1,1),-- Spare Hand +-- Risen Drakkari Handler +(26637,0,100,0,-@NEWREF2,1), +(26637,43575,67,0,1,1),-- Reinforced Junkbox +(26637,33447,30,0,1,1),-- Runic Healing Potion +(26637,35947,18,0,1,1),-- Sparkling Frostcap +-- Scourge Reanimator +(26626,0,100,0,-@NEWREF2,1), +(26626,43575,67,0,1,1),-- Reinforced Junkbox +(26626,33447,21,0,1,1),-- Runic Healing Potion +(26626,35947,21,0,1,1),-- Sparkling Frostcap +-- Drakkari Shaman +(26639,0,100,0,-@NEWREF0,1), +(26639,33449,18,0,1,1),-- Crusty Flatbread +(26639,1,100,0,-@NEWREF3,1), +(26639,40202,11,0,1,1),-- Sizzling Grizzly Flank +-- Selas +(27580,43575,50,0,1,1),-- Reinforced Junkbox +(27580,0,100,0,-@NEWREF3,1), +(27580,38260,20,0,1,1),-- Empty Tobacco Pouch +-- Forgemaster Damrath +(26334,43575,48,0,1,1),-- Reinforced Junkbox +(26334,0,100,0,-@NEWREF5,1), +(26334,33447,9,0,1,1),-- Runic Healing Potion +(26334,38261,9,0,1,1),-- Bent House Key +-- Grumbald One-Eye +(26681,43575,39,0,1,1),-- Reinforced Junkbox +(26681,33454,28,0,1,1),-- Salted Venison +(26681,0,100,0,-@NEWREF4,1), +(26681,33447,9,0,1,1),-- Runic Healing Potion +-- Drakkari Shaman +(26447,0,100,0,-@NEWREF9,1), +(26447,1,100,0,-@NEWREF3,1), +(26447,33449,10,0,1,1),-- Crusty Flatbread +(26447,35799,0.2,0,1,1),-- Frozen Mojo +(26447,36862,0.2,0,1,1),-- Wrogn Troll Dice +-- Drakkari God Hunter +(29820,0,100,0,-@NEWREF0,1), +(29820,1,100,0,-@NEWREF1,1), +-- Drakkari Battle Rider +(29836,0,100,0,-@NEWREF0,1), +(29836,40202,18,0,1,1),-- Sizzling Grizzly Flank +-- Ruins Dweller +(29920,43575,71,0,1,1),-- Reinforced Junkbox +(29920,37452,69,0,1,1),-- Fatty Bluefin +(29920,38274,58,0,1,1),-- Large Snail Shell +(29920,38273,35,0,1,1),-- Brain Coral +(29920,33447,16,0,1,1),-- Runic Healing Potion +-- Drakkari Fire Weaver +(29822,0,100,0,-@NEWREF0,1), +(29822,40202,24,0,1,1),-- Sizzling Grizzly Flank +-- Drakkari Inciter +(29874,0,100,0,-@NEWREF0,1), +(29874,36862,16,0,1,1),-- Wrogn Troll Dice +(29874,40202,12,0,1,1),-- Sizzling Grizzly Flank +-- Titanium Siegebreaker +(28961,0,100,0,-@NEWREF0,1), +(28961,40202,35,0,1,1),-- Sizzling Grizzly Flank +-- Stormforged Sentinel +(28837,0,100,0,-@NEWREF0,1), +(28837,40202,16,0,1,1),-- Sizzling Grizzly Flank +-- Titanium Thunderer +(28965,0,100,0,-@NEWREF0,1), +(28965,40202,44,0,1,1),-- Sizzling Grizzly Flank +-- Titanium Vanguard +(28838,0,100,0,-@NEWREF0,1), +(28838,40202,27,0,1,1),-- Sizzling Grizzly Flank +-- Dark Rune Scholar +(27964,0,100,0,-@NEWREF9,1), +(27964,1,100,0,-@NEWREF1,1), +-- Dark Rune Worker +(27961,0,100,0,-@NEWREF0,1), +(27961,40202,29,0,1,1),-- Sizzling Grizzly Flank +(27961,36862,4,0,1,1),-- Wrogn Troll Dice +-- Dark Rune Shaper +(27965,0,100,0,-@NEWREF0,1), +(27965,40202,28,0,1,1),-- Sizzling Grizzly Flank +-- Steel Gate Archaeologist +(24400,0,100,0,-@NEWREF0,1), +(24400,1,100,0,-@NEWREF5,1), +(24400,33449,7,0,1,1),-- Crusty Flatbread +(24400,38261,9,0,1,1),-- Bent House Key +-- Blacksouled Keeper +(23875,0,100,0,-@NEWREF0,1), +(23875,1,100,0,-@NEWREF3,1), +(23875,33449,14,0,1,1),-- Crusty Flatbread +-- Winterskorn Rune-Seer +(23667,0,100,0,-@NEWREF0,1), +(23667,33449,7,0,1,1),-- Crusty Flatbread +(23667,33454,7,0,1,1),-- Salted Venison +-- Sergeant Lorric +(23963,43575,45,0,1,1),-- Reinforced Junkbox +(23963,0,100,0,-@NEWREF5,1), +(23963,33447,13,0,1,1),-- Runic Healing Potion +(23963,38261,11,0,1,1),-- Bent House Key +(23963,33449,7,0,1,1),-- Crusty Flatbread +-- Gjalerhorn Scavenger +(27699,0,100,0,-@NEWREF4,1), +(27699,43575,43,0,1,1),-- Reinforced Junkbox +(27699,33454,22,0,1,1),-- Salted Venison +(27699,33447,7,0,1,1),-- Runic Healing Potion +(27699,29569,0.8,0,1,1),-- Strong Junkbox +-- Iron Rune Binder +(23796,0,100,0,-@NEWREF5,1), +(23796,43575,42,0,1,1),-- Reinforced Junkbox +(23796,38261,12,0,1,1),-- Bent House Key +(23796,33449,11,0,1,1),-- Crusty Flatbread +(23796,33447,9,0,1,1),-- Runic Healing Potion +(23796,29569,0.5,0,1,1),-- Strong Junkbox +-- Forsaken Plaguebringer +(23760,0,100,0,-@NEWREF2,1), +(23760,43575,41,0,1,1),-- Reinforced Junkbox +(23760,33447,10,0,1,1),-- Runic Healing Potion +(23760,38268,0.3,0,1,1),-- Spare Hand +-- Chillmere Tidehunter +(24460,43575,40,0,1,1),-- Reinforced Junkbox +(24460,38274,33,0,1,1),-- Large Snail Shell +(24460,37452,18,0,1,1),-- Fatty Bluefin +(24460,38273,15,0,1,1),-- Brain Coral +(24460,33447,7,0,1,1),-- Runic Healing Potion +-- Vrykul Soul +(24262,0,100,0,-@NEWREF2,1), +(24262,43575,40,0,1,1),-- Reinforced Junkbox +(24262,33447,3,0,1,1),-- Runic Healing Potion +-- Iron Rune Sage +(23674,0,100,0,-@NEWREF5,1), +(23674,43575,39,0,1,1),-- Reinforced Junkbox +(23674,38261,13,0,1,1),-- Bent House Key +(23674,33449,9,0,1,1),-- Crusty Flatbread +(23674,33447,6,0,1,1),-- Runic Healing Potion +-- Vengeance Bringer +(23865,43575,39,0,1,1),-- Reinforced Junkbox +(23865,0,100,0,-@NEWREF2,1), +-- Restless Lookout +(31554,43575,80,0,1,1),-- Reinforced Junkbox +(31554,35947,40,0,1,1),-- Sparkling Frostcap +-- Val'kyr Taskmistress +(31396,43575,56,0,1,1),-- Reinforced Junkbox +(31396,35947,38,0,1,1),-- Sparkling Frostcap +(31396,33447,15,0,1,1),-- Runic Healing Potion +-- Overseer Veraj +(32263,43575,42,0,1,1),-- Reinforced Junkbox +(32263,37467,28,0,1,1),-- A Steamy Romance Novel: Forbidden Love +(32263,38261,15,0,1,1),-- Bent House Key +(32263,33447,13,0,1,1),-- Runic Healing Potion +(32263,0,100,0,-@NEWREF8,1), +-- Steward +(26729,0,100,0,-@NEWREF0,1), +(26729,1,100,0,-@NEWREF3,1), +(26729,33449,31,0,1,1),-- Crusty Flatbread +(26729,29569,0.5,0,1,1),-- Strong Junkbox +-- Alliance Berserker +(26800,43575,62,0,1,1),-- Reinforced Junkbox +(26800,33449,19,0,1,1),-- Crusty Flatbread +(26800,38261,16,0,1,1),-- Bent House Key +(26800,33447,10,0,1,1),-- Runic Healing Potion +(26800,0,100,0,-@NEWREF5,1), +-- Alliance Ranger +(26802,0,100,0,-@NEWREF5,1), +(26802,43575,60,0,1,1),-- Reinforced Junkbox +(26802,38261,34,0,1,1),-- Bent House Key +(26802,33449,24,0,1,1),-- Crusty Flatbread +(26802,33447,12,0,1,1),-- Runic Healing Potion +-- Mage Hunter Ascendant +(26727,0,100,0,-@NEWREF0,1), +(26727,1,100,0,-@NEWREF3,1), +(26727,33449,29,0,1,1),-- Crusty Flatbread +-- Ring-Lord Sorceress +(27639,43575,87,0,1,1),-- Reinforced Junkbox +(27639,37467,46,0,1,1),-- A Steamy Romance Novel: Forbidden Love +(27639,38261,28,0,1,1),-- Bent House Key +(27639,33447,19,0,1,1),-- Runic Healing Potion +(27639,0,100,0,-@NEWREF8,1), +(27639,36863,1.6,0,1,1),-- Decahedral Dwarven Dice +-- Ring-Lord Conjurer +(27640,37467,67,0,1,1),-- A Steamy Romance Novel: Forbidden Love +(27640,43575,64,0,1,1),-- Reinforced Junkbox +(27640,33447,30,0,1,1),-- Runic Healing Potion +(27640,38261,26,0,1,1),-- Bent House Key +(27640,0,100,0,-@NEWREF8,1), +-- Mildred the Cruel +(29885,0,100,0,-@NEWREF0,1), +(29885,40202,13,0,1,1),-- Sizzling Grizzly Flank +-- Snowblind Devotee +(29407,43575,42,0,1,1),-- Reinforced Junkbox +(29407,40202,29,0,1,1),-- Sizzling Grizzly Flank +(29407,0,100,0,-@NEWREF4,1), +(29407,33447,12,0,1,1),-- Runic Healing Potion +-- Snowblind Devotee +(29554,43575,43,0,1,1),-- Reinforced Junkbox +(29554,40202,27,0,1,1),-- Sizzling Grizzly Flank +(29554,0,100,0,-@NEWREF4,1), +(29554,33447,12,0,1,1),-- Runic Healing Potion +(29554,38266,0.2,0,1,1),-- Rotund Relic +-- Frostfeather Witch +(29793,43575,40,0,1,1),-- Reinforced Junkbox +(29793,40202,21,0,1,1),-- Sizzling Grizzly Flank +(29793,0,100,0,-@NEWREF4,1), +(29793,33447,16,0,1,1),-- Runic Healing Potion +-- Icemane Yeti +(29875,43575,39,0,1,1),-- Reinforced Junkbox +(29875,40202,23,0,1,1),-- Sizzling Grizzly Flank +(29875,0,100,0,-@NEWREF4,1), +(29875,33447,15,0,1,1),-- Runic Healing Potion +(29875,38266,0.3,0,1,1),-- Rotund Relic +-- Garm Watcher +(29553,0,100,0,-@NEWREF0,1), +(29553,1,100,0,-@NEWREF1,1), +(29553,24231,0.3,0,2,2),-- Coarse Snuff +-- Stormforged Taskmaster +(29369,43575,38,0,1,1),-- Reinforced Junkbox +(29369,37467,34,0,1,1),-- A Steamy Romance Novel: Forbidden Love +(29369,33447,13,0,1,1),-- Runic Healing Potion +(29369,38261,6,0,1,1),-- Bent House Key +(29369,0,100,0,-@NEWREF8,1), +-- Dragonflayer Bonecrusher +(24069,0,100,0,-@NEWREF0,1), +(24069,1,100,0,-@NEWREF1,1), +(24069,29569,47,0,1,1),-- Strong Junkbox +(24069,29570,34,0,1,1),-- A Gnome Effigy +(24069,27855,22,0,1,1),-- Mag'har Grainbread +(24069,27854,19,0,1,1),-- Smoked Talbuk Venison +(24069,22829,10,0,1,1),-- Super Healing Potion +(24069,23438,1.2,0,1,1),-- Star of Elune +-- Ymirjar Berserker +(26696,0,100,0,-@NEWREF7,1), +(26696,29569,1.1,0,1,1),-- Strong Junkbox +-- Kutube'sa +(28494,0,100,0,-@NEWREF0,1), +(28494,1,100,0,-@NEWREF1,1), +-- Chulo the Mad +(28496,0,100,0,-@NEWREF0,1), +(28496,40202,6,0,1,1),-- Sizzling Grizzly Flank +-- Drakuru's Guard +(28803,43575,50,0,1,1),-- Reinforced Junkbox +(28803,33447,33,0,1,1),-- Runic Healing Potion +(28803,38269,17,0,1,1),-- Soggy Handkerchief +-- Prophet of Har'koa +(28848,0,100,0,-@NEWREF0,1), +(28848,40202,3,0,1,1),-- Sizzling Grizzly Flank +-- Decaying Ghoul +(28565,0,100,0,-@NEWREF7,1), +(28565,22829,0.9,0,1,1),-- Super Healing Potion +-- Drakuru Berserker +(29656,0,100,0,-@NEWREF0,1), +(29656,1,100,0,-@NEWREF3,1), +(29656,33449,11,0,1,1),-- Crusty Flatbread +(29656,29569,0.9,0,1,1); -- Strong Junkbox diff --git a/sql/old/3.3.5a/2012_04_18_05_world_conditions.sql b/sql/old/3.3.5a/2012_04_18_05_world_conditions.sql new file mode 100644 index 00000000000..ecf80f270a3 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_18_05_world_conditions.sql @@ -0,0 +1,4 @@ +-- Add condition to the Lovely Charm aura +DELETE FROM conditions WHERE `SourceTypeOrReferenceId`=17 AND `SourceEntry`= 69511; +INSERT INTO conditions (SourceTypeOrReferenceId, SourceGroup, SourceEntry, ElseGroup, ConditionTypeOrReference, ConditionValue1, ConditionValue2, ConditionValue3, ErrorTextId, ScriptName, COMMENT) VALUES +(17,0,69511,0,12,8,0,0,0, '', 'Lovely Charm - Only during event'); diff --git a/sql/old/3.3.5a/2012_04_18_06_world_creature_template.sql b/sql/old/3.3.5a/2012_04_18_06_world_creature_template.sql new file mode 100644 index 00000000000..8c167c2ffa1 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_18_06_world_creature_template.sql @@ -0,0 +1,2 @@ +-- Remove Skinning loot from Blackwing Spellbinder +UPDATE `creature_template` SET `skinloot`=0 WHERE `entry`=12457; diff --git a/sql/old/3.3.5a/2012_04_18_07_world_fishing_loot_template.sql b/sql/old/3.3.5a/2012_04_18_07_world_fishing_loot_template.sql new file mode 100644 index 00000000000..6c39cc95b48 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_18_07_world_fishing_loot_template.sql @@ -0,0 +1,2 @@ +-- update wrong area. +UPDATE `fishing_loot_template` SET `entry`=4560 WHERE `entry`=4395 AND `item`=11026; diff --git a/sql/old/3.3.5a/2012_04_18_08_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_04_18_08_world_creature_loot_template.sql new file mode 100644 index 00000000000..4b00685ed55 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_18_08_world_creature_loot_template.sql @@ -0,0 +1,22 @@ +-- Add loot for Hrothgar's Landing +DELETE FROM `creature_loot_template` WHERE `entry` IN (34980,34838,34839,34965); +INSERT INTO `creature_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- AURIAYA 10-man +-- Drottinn Hrothgar - http://old.wowhead.com/npc=34980 +(34980,46859,-100,1,0,1,1), -- Stolen Tallstrider Leg +-- Kvaldir Reaver +(34838,46859,-100,1,0,1,1), -- Stolen Tallstrider Leg +(34838,49676,5,1,0,1,1), -- Kvaldir Attack Plans +(34838,33470,35,1,0,1,4), -- 1-4x Frostweave Cloth +(34838,1,10,1,0,-24727,1), -- 1 of Northrend scrolls +(34838,2,10,1,0,-26002,1), -- Northrend Grey Item Reference1 +(34838,3,2,1,0,-35080,1), -- Northrend Green Item Reference +-- Kvaldir Mist Binder +(34839,46859,-100,1,0,1,1), -- Stolen Tallstrider Leg +(34839,49676,5,1,0,1,1), -- Kvaldir Attack Plans +(34839,33470,35,1,0,1,4), -- 1-4x Frostweave Cloth +(34839,1,10,1,0,-24727,1), -- 1 of Northrend scrolls +(34839,2,10,1,0,-26002,1), -- Northrend Grey Item Reference1 +(34839,3, 2,1,0,-35080,1), -- Northrend Green Item Reference +-- Mistcaller Yngvar +(34965,46859,-100,1,0,1,1); -- Stolen Tallstrider Leg diff --git a/sql/old/3.3.5a/2012_04_19_00_world_creature_template.sql b/sql/old/3.3.5a/2012_04_19_00_world_creature_template.sql new file mode 100644 index 00000000000..e9abd40095e --- /dev/null +++ b/sql/old/3.3.5a/2012_04_19_00_world_creature_template.sql @@ -0,0 +1,7 @@ +-- update Plague Slime & Marauding Geist to naxx25 trash lootid +UPDATE `creature_template` SET `lootid`=100005 WHERE `entry` IN(29575,30424); +-- update Plague Slime & Marauding Geist to naxx10 trash lootid +UPDATE `creature_template` SET `lootid`=100003 WHERE `entry` IN(16243,30083); +DELETE FROM `creature_loot_template` WHERE `entry` IN(30424,29575,16243,30083); +-- Remove scraps for naxx10 from creature creature_loot_template +DELETE FROM `creature_loot_template` WHERE `item` IN (22373,22374,22375,22376); diff --git a/sql/old/3.3.5a/2012_04_19_01_world_pickpocketing_loot_template.sql b/sql/old/3.3.5a/2012_04_19_01_world_pickpocketing_loot_template.sql new file mode 100644 index 00000000000..997b16ff65d --- /dev/null +++ b/sql/old/3.3.5a/2012_04_19_01_world_pickpocketing_loot_template.sql @@ -0,0 +1,202 @@ +-- Fix to add pickpocketing loot for humoniods in borean tundra +SET @GORLOCREF := 25100; +SET @BERYLREF := @GORLOCREF+1; +SET @BLOODREF := @GORLOCREF+2; +SET @CHIEFREF := @GORLOCREF+3; +SET @CULTREF := @GORLOCREF+4; +SET @KVALDIRREF := @GORLOCREF+5; +SET @CLAXREF := @GORLOCREF+6; +SET @MAGMOTHREF := @GORLOCREF+7; +-- Create reference templates +DELETE FROM `reference_loot_template` WHERE `entry` BETWEEN @GORLOCREF AND @GORLOCREF+7; +INSERT INTO `reference_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(@GORLOCREF,29576,57,1,0,1,1), -- Shark Bait +(@GORLOCREF,29569,30,1,0,1,1), -- Strong Junkbox +(@GORLOCREF,27858,8,1,0,1,1), -- Sunspring Carp +(@GORLOCREF,22829,3,1,0,1,1), -- Super Healing Potion +(@GORLOCREF,23436,0.5,1,0,1,1), -- Living Ruby +(@GORLOCREF,23437,0.5,1,0,1,1), -- Talasite +(@GORLOCREF,23440,0.5,1,0,1,1), -- Dawnstone +(@GORLOCREF,23438,0.5,1,0,1,1), -- Star of Elune +(@GORLOCREF,23439,0.5,1,0,1,1), -- Noble Topaz +-- -------------------------------------------------- +(@BERYLREF,37467,32.5,1,0,1,1), -- A Steamy Romance Novel: Forbidden Love +(@BERYLREF,43575,31,1,0,1,1), -- Reinforced Junkbox +(@BERYLREF,38261,10,1,0,1,1), -- Bent House Key +(@BERYLREF,29448,7,1,0,1,1), -- Mag'har Mild Cheese +(@BERYLREF,29450,7,1,0,1,1), -- Telaari Grapes +(@BERYLREF,33447,6,1,0,1,1), -- Runic Healing Potion +(@BERYLREF,33449,6,1,0,1,1), -- Crusty Flatbread +(@BERYLREF,36863,0.5,1,0,1,1), -- Decahedral Dwarven Dice +-- -------------------------------------------------- +(@BLOODREF,29572,37,1,0,1,1), -- Aboriginal Carvings +(@BLOODREF,29569,33,1,0,1,1), -- Strong Junkbox +(@BLOODREF,8952,20,1,0,1,1), -- Roasted Quail +(@BLOODREF,22829,8,1,0,1,1), -- Super Healing Potion +(@BLOODREF,23438,0.5,1,0,1,1), -- Star of Elune +(@BLOODREF,23436,0.5,1,0,1,1), -- Living Ruby +(@BLOODREF,23441,0.5,1,0,1,1), -- Nightseye +(@BLOODREF,23437,0.5,1,0,1,1), -- Talasite +(@BLOODREF,23440,0.5,1,0,1,1), -- Dawnstone +-- -------------------------------------------------- +(@CHIEFREF,29569,50,1,0,1,1), -- Strong Junkbox +(@CHIEFREF,27858,20,1,0,1,1), -- Sunspring Carp +(@CHIEFREF,29576,20,1,0,1,1), -- Shark Bait +(@CHIEFREF,22829,10,1,0,1,1), -- Super Healing Potion +-- -------------------------------------------------- +(@CULTREF,29569,40,1,0,1,1), -- Strong Junkbox +(@CULTREF,29571,37,1,0,1,1), -- A Steamy Romance Novel +(@CULTREF,30458,8,1,0,1,1), -- Stromgarde Muenster +(@CULTREF,27855,7,1,0,1,1), -- Mag'har Grainbread +(@CULTREF,27856,6,1,0,1,1), -- Skethyl Berries +(@CULTREF,22829,2,1,0,1,1), -- Super Healing Potion +(@CULTREF,36863,0.5,1,0,1,1), -- Decahedral Dwarven Dice +-- -------------------------------------------------- +(@KVALDIRREF,29569,39,1,0,1,1), -- Strong Junkbox +(@KVALDIRREF,29570,28,1,0,1,1), -- A Gnome Effigy +(@KVALDIRREF,27855,12,1,0,1,1), -- Mag'har Grainbread +(@KVALDIRREF,27854,12,1,0,1,1), -- Smoked Talbuk Venison +(@KVALDIRREF,22829,7,1,0,1,1), -- Super Healing Potion +(@KVALDIRREF,23436,0.5,1,0,1,1), -- Living Ruby +(@KVALDIRREF,23441,0.5,1,0,1,1), -- Nightseye +(@KVALDIRREF,23440,0.5,1,0,1,1), -- Dawnstone +(@KVALDIRREF,23439,0.5,1,0,1,1), -- Noble Topaz +(@KVALDIRREF,23437,0.5,1,0,1,1), -- Talasite +-- -------------------------------------------------- +(@CLAXREF,43575,28,1,0,1,1), -- Reinforced Junkbox +(@CLAXREF,38273,26,1,0,1,1), -- Brain Coral +(@CLAXREF,38274,23,1,0,1,1), -- Large Snail Shell +(@CLAXREF,37452,17,1,0,1,1), -- Fatty Bluefin +(@CLAXREF,33447,6,1,0,1,1), -- Runic Healing Potion +-- -------------------------------------------------- +(@MAGMOTHREF,38260,33,1,0,1,1), -- Empty Tobacco Pouch +(@MAGMOTHREF,38261,21,1,0,1,1), -- Bent House Key +(@MAGMOTHREF,33449,16,1,0,1,1), -- Crusty Flatbread +(@MAGMOTHREF,43575,16,1,0,1,1), -- Reinforced Junkbox +(@MAGMOTHREF,33454,9,1,0,1,1), -- Salted Venison +(@MAGMOTHREF,33447,5,1,0,1,1), -- Runic Healing Potion +(@MAGMOTHREF,36862,1,1,0,1,1); -- Worn Troll Dice +-- ------------------- +-- -- NPC Variables -- +-- ------------------- +SET @NPC := 25686; +SET @NPC1 := 25700; +SET @NPC2 := 25687; +SET @NPC3 := 25685; +SET @NPC4 := 25449; +SET @NPC5 := 25316; +SET @NPC6 := 25353; +SET @NPC7 := 25719; +SET @NPC8 := 25804; +SET @NPC9 := 25392; +SET @NPC10 := 25651; +SET @NPC11 := 25836; +SET @NPC12 := 25979; +SET @NPC13 := 25806; +SET @NPC14 := 25720; +SET @NPC15 := 25803; +SET @NPC16 := 25880; +SET @NPC17 := 25618; +SET @NPC18 := 25839; +SET @NPC19 := 25470; +SET @NPC20 := 24567; +SET @NPC21 := 25467; +SET @NPC22 := 25468; +SET @NPC23 := 25501; +SET @NPC24 := 25726; +SET @NPC25 := 25701; +SET @NPC26 := 25725; +SET @NPC27 := 25699; +SET @NPC28 := 24576; +SET @NPC29 := 25605; +SET @NPC30 := 25609; +SET @NPC31 := 25378; +SET @NPC32 := 25843; +SET @NPC33 := 25496; +SET @NPC34 := 25479; +SET @NPC35 := 25760; +SET @NPC36 := 26266; +SET @NPC37 := 26451; +SET @NPC38 := 25521; +SET @NPC39 := 25613; +SET @NPC40 := 25522; +SET @NPC41 := 25520; +SET @NPC42 := 25209; +SET @NPC43 := 25210; +SET @NPC44 := 25216; +SET @NPC45 := 25215; +SET @NPC46 := 25217; +SET @NPC47 := 25789; +SET @NPC48 := 24469; +SET @NPC49 := 25432; +SET @NPC50 := 25433; +SET @NPC51 := 25615; +SET @NPC52 := 25523; +-- ---------------------- +-- -- Assign the loots -- +-- ---------------------- +UPDATE `creature_template` SET `pickpocketloot`=`entry` WHERE `entry` IN (@NPC,@NPC1,@NPC2,@NPC3,@NPC4,@NPC5,@NPC6,@NPC7,@NPC8,@NPC9,@NPC10,@NPC11,@NPC12,@NPC13,@NPC14,@NPC15,@NPC16,@NPC17,@NPC18,@NPC19,@NPC20,@NPC21,@NPC22,@NPC23,@NPC24,@NPC25,@NPC26,@NPC27,@NPC28,@NPC29,@NPC30,@NPC31,@NPC32,@NPC33,@NPC34,@NPC35,@NPC36,@NPC37,@NPC38,@NPC39,@NPC40,@NPC41,@NPC42,@NPC43,@NPC44,@NPC45,@NPC46,@NPC47,@NPC48,@NPC49,@NPC50,@NPC51,@NPC52); +DELETE FROM `pickpocketing_loot_template` WHERE `entry` IN (@NPC,@NPC1,@NPC2,@NPC3,@NPC4,@NPC5,@NPC6,@NPC7,@NPC8,@NPC9,@NPC10,@NPC11,@NPC12,@NPC13,@NPC14,@NPC15,@NPC16,@NPC17,@NPC18,@NPC19,@NPC20,@NPC21,@NPC22,@NPC23,@NPC24,@NPC25,@NPC26,@NPC27,@NPC28,@NPC29,@NPC30,@NPC31,@NPC32,@NPC33,@NPC34,@NPC35,@NPC36,@NPC37,@NPC38,@NPC39,@NPC40,@NPC41,@NPC42,@NPC43,@NPC44,@NPC45,@NPC46,@NPC47,@NPC48,@NPC49,@NPC50,@NPC51,@NPC52); +INSERT INTO `pickpocketing_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- ----------------------------------------------------------------------------------------------- +(@NPC,1,100,1,0,-@GORLOCREF,1), -- Gorloc ref loot template on Gorloc Gibberer +(@NPC1,1,100,1,0,-@GORLOCREF,1), -- Gorloc ref loot template on Gorloc Hunter +(@NPC2,1,100,1,0,-@GORLOCREF,1), -- Gorloc ref loot template on Gorloc Steam Belcher +(@NPC3,1,100,1,0,-@GORLOCREF,1), -- Gorloc ref loot template on Gorloc Waddler +-- ----------------------------------------------------------------------------------------------- +(@NPC4,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Beryl Reclaimer +(@NPC5,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Beryl Sorcerer +(@NPC6,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Beryl Treasure Hunter +(@NPC7,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Coldarra Spellbinder +(@NPC8,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Harold Lane <The Fur Baron> +(@NPC9,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on High Priest Andorath +(@NPC10,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Cultist Necrolyte +(@NPC11,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Loot Crazed Diver +(@NPC12,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Loot Crazed Hunter +(@NPC13,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Loot Crazed Poacher +(@NPC14,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Inquisitor Caleras +(@NPC15,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Karen "I Don't Caribou" the Culler +(@NPC16,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Minion of Kaw +(@NPC17,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Varidus the Flenser +(@NPC18,1,100,1,0,-@BERYLREF,1), -- Beryl ref loot template on Northsea Mercenary +-- ----------------------------------------------------------------------------------------------- +(@NPC19,1,100,1,0,-@BLOODREF,1), -- Bloodspore ref loot template on Bloodspore Firestarter +(@NPC20,1,100,1,0,-@BLOODREF,1), -- Bloodspore ref loot template on Den Vermin +(@NPC21,1,100,1,0,-@BLOODREF,1), -- Bloodspore ref loot template on Bloodspore Harvester +(@NPC22,1,100,1,0,-@BLOODREF,1), -- Bloodspore ref loot template on Bloodspore Roaster +(@NPC23,1,100,1,0,-@BLOODREF,1), -- Bloodspore ref loot template on Gammoth Tender +-- ----------------------------------------------------------------------------------------------- +(@NPC24,1,100,1,0,-@CHIEFREF,1), -- Chieftian ref loot template on Chieftain Burblegobble +(@NPC25,1,100,1,0,-@CHIEFREF,1), -- Chieftian ref loot template on Gorloc Dredger +(@NPC26,1,100,1,0,-@CHIEFREF,1), -- Chieftian ref loot template on Chieftain GurgleBoggle +(@NPC27,1,100,1,0,-@CHIEFREF,1), -- Chieftian ref loot template on Gorloc Mud Splasher +(@NPC28,1,100,1,0,-@CHIEFREF,1), -- Chieftian ref loot template on Riplash Myrmidon +-- ----------------------------------------------------------------------------------------------- +(@NPC29,1,100,1,0,-@CULTREF,1), -- Cultist ref loot template on Clandestine Cultist <Cult of the Damned> +(@NPC30,1,100,1,0,-@CULTREF,1), -- Cultist ref loot template on En'kilah Necrolord <Cult of the Damned> +(@NPC31,1,100,1,0,-@CULTREF,1), -- Cultist ref loot template on En'kilah Necromancer <Cult of the Damned> +(@NPC32,1,100,1,0,-@CULTREF,1), -- Cultist ref loot template on Northsea Thug +-- ----------------------------------------------------------------------------------------------- +(@NPC33,1,100,1,0,-@KVALDIRREF,1), -- Kvaldir ref loot template on Kvaldir Mist Lord +(@NPC34,1,100,1,0,-@KVALDIRREF,1), -- Kvaldir ref loot template on Kvaldir Mistweaver +(@NPC35,1,100,1,0,-@KVALDIRREF,1), -- Kvaldir ref loot template on Kvaldir Raider +(@NPC36,1,100,1,0,-@KVALDIRREF,1), -- Kvaldir ref loot template on Heigarr the Horrible +(@NPC37,1,100,1,0,-@KVALDIRREF,1), -- Kvaldir ref loot template on Ragnar Drakkarlund +(@NPC37,35774,-100,1,0,1,1), -- Trident of Naz'jan on Ragnar Drakkarlund +(@NPC38,1,100,1,0,-@KVALDIRREF,1), -- Kvaldir ref loot template on Skadir Longboatsman +(@NPC39,1,100,1,0,-@KVALDIRREF,1), -- Kvaldir ref loot template on Skadir Mistweaver +(@NPC40,1,100,1,0,-@KVALDIRREF,1), -- Kvaldir ref loot template on Skadir Raider +(@NPC41,1,100,1,0,-@KVALDIRREF,1), -- Kvaldir ref loot template on Skadir Runecaster +-- ----------------------------------------------------------------------------------------------- +(@NPC42,1,100,1,0,-@CLAXREF,1), -- Clax ref loot template on Claximus +(@NPC43,1,100,1,0,-@CLAXREF,1), -- Clax ref loot template on Keymaster Urmgrgl +(@NPC44,1,100,1,0,-@CLAXREF,1), -- Clax ref loot template on Winterfin Oracle +(@NPC45,1,100,1,0,-@CLAXREF,1), -- Clax ref loot template on Winterfin Shorestriker +(@NPC46,1,100,1,0,-@CLAXREF,1), -- Clax ref loot template on Winterfin Warrior +-- ----------------------------------------------------------------------------------------------- +(@NPC47,1,100,1,0,-@MAGMOTHREF,1), -- Magmoth2 ref loot template on Gammothra the Tormentor +(@NPC48,1,100,1,0,-@MAGMOTHREF,1), -- Magmoth ref loot template on Magnataur Huntress <Mate of Gammothra> +(@NPC49,1,100,1,0,-@MAGMOTHREF,1), -- Magmoth ref loot template on Mate of Magmothregar +(@NPC50,1,100,1,0,-@MAGMOTHREF,1), -- Magmoth ref loot template on Offspring of Magmothregar +(@NPC51,1,100,1,0,-@MAGMOTHREF,1), -- Magmoth ref loot template on Plagued Magnataur +(@NPC52,1,100,1,0,-@MAGMOTHREF,1); -- Magmoth ref loot template on Skadir Mariner diff --git a/sql/old/3.3.5a/2012_04_19_02_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_04_19_02_world_creature_loot_template.sql new file mode 100644 index 00000000000..336cd61c0eb --- /dev/null +++ b/sql/old/3.3.5a/2012_04_19_02_world_creature_loot_template.sql @@ -0,0 +1,2 @@ +-- fix DB-error on startup +DELETE FROM `creature_loot_template` WHERE `entry` IN (34965,34980); diff --git a/sql/old/3.3.5a/2012_04_19_03_world_instance_ulduar.sql b/sql/old/3.3.5a/2012_04_19_03_world_instance_ulduar.sql new file mode 100644 index 00000000000..a39ed9c01d5 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_19_03_world_instance_ulduar.sql @@ -0,0 +1,174 @@ +DELETE FROM `script_texts` WHERE `entry` BETWEEN -1603019 AND -1603000; +UPDATE `creature_template` SET `ScriptName`='' WHERE `ScriptName` IN ('boss_algalon','mob_collapsing_star'); + +-- Difficulty linking +UPDATE `creature_template` SET `difficulty_entry_1`=34296 WHERE `entry`=32953; -- Black Hole + +UPDATE `creature_template` SET `minlevel`=80,`maxlevel`=80,`faction_A`=35,`faction_H`=35,`unit_flags`=0x8300,`equipment_id`=2478 WHERE `entry`=34064; -- Brann Bronzebeard +UPDATE `creature_template` SET `speed_walk`=4,`speed_run`=2.14286,`exp`=2,`minlevel`=83,`maxlevel`=83,`faction_A`=190,`faction_H`=190,`unit_flags`=0x8100,`BaseAttackTime`=1000,`equipment_id`=2479 WHERE `entry` IN (32871,33070); -- Algalon the Observer +UPDATE `creature_template` SET `faction_A`=190,`faction_H`=190,`exp`=2,`minlevel`=83,`maxlevel`=83,`unit_flags`=0x2000000,`speed_run`=1,`InhabitType`=4 WHERE `entry`=34246; -- Azeroth +UPDATE `creature_template` SET `faction_A`=14,`faction_H`=14,`exp`=2,`minlevel`=74,`maxlevel`=74,`unit_flags`=0x2000000,`flags_extra`=0x80,`InhabitType`=4 WHERE `entry`=33086; -- Algalon Stalker +UPDATE `creature_template` SET `faction_A`=14,`faction_H`=14,`unit_flags`=0x2008000,`speed_run`=1,`equipment_id`=2480,`InhabitType`=4 WHERE `entry` IN (33052,33116); -- Living Constellation +UPDATE `creature_template` SET `faction_A`=14,`faction_H`=14,`speed_run`=1,`RegenHealth`=0 WHERE `entry` IN (32955,34215); -- Collapsing Star +UPDATE `creature_template` SET `faction_A`=14,`faction_H`=14,`exp`=2,`minlevel`=80,`maxlevel`=80,`unit_flags`=0x2000000,`speed_run`=1,`InhabitType`=4 WHERE `entry` IN (32953,34296); -- Black Hole +UPDATE `creature_template` SET `faction_A`=14,`faction_H`=14,`minlevel`=81,`maxlevel`=81,`unit_flags`=0x8000,`speed_walk`=4,`speed_run`=1.42857,`InhabitType`=4 WHERE `entry` IN(33089,34097,34221,34222); -- Dark Matter +UPDATE `creature_template` SET `faction_A`=14,`faction_H`=14,`unit_flags`=0x2000000,`flags_extra`=0x80 WHERE `entry`=34100; -- Algalon Void Zone Visual Stalker +UPDATE `creature_template` SET `faction_A`=14,`faction_H`=14,`unit_flags`=0x2000000,`speed_run`=1,`InhabitType`=4 WHERE `entry`=34099; -- Worm Hole +UPDATE `creature_template` SET `faction_A`=14,`faction_H`=14,`exp`=2,`minlevel`=74,`maxlevel`=74,`unit_flags`=0x2000000,`flags_extra`=0x80,`InhabitType`=4 WHERE `entry`=33104; -- Algalon Stalker Asteroid Target 01 +UPDATE `creature_template` SET `faction_A`=14,`faction_H`=14,`exp`=2,`minlevel`=74,`maxlevel`=74,`unit_flags`=0x2000000,`flags_extra`=0x80,`InhabitType`=4 WHERE `entry`=33105; -- Algalon Stalker Asteroid Target 02 + +UPDATE `creature_model_info` SET `bounding_radius`=0.93,`combat_reach`=9,`gender`=0 WHERE `modelid`=28641; -- Algalon the Observer +UPDATE `creature_model_info` SET `bounding_radius`=0.02,`combat_reach`=0.2,`gender`=2 WHERE `modelid`=29133; -- Azeroth +UPDATE `creature_model_info` SET `bounding_radius`=0.62,`combat_reach`=0,`gender`=2 WHERE `modelid`=28741; -- Living Constellation +UPDATE `creature_model_info` SET `bounding_radius`=1,`combat_reach`=1,`gender`=2 WHERE `modelid`=28988; -- Collapsing Star +UPDATE `creature_model_info` SET `bounding_radius`=1,`combat_reach`=1,`gender`=2 WHERE `modelid`=28460; -- Black Hole + +UPDATE `gameobject_template` SET `faction`=114,`flags`=32 WHERE `entry`=194910; -- Doodad_UL_SigilDoor_03 +UPDATE `gameobject_template` SET `data0`=579 WHERE `entry`=194628; -- Celestial Planetarium Access + +UPDATE `creature_template` SET `ScriptName`='boss_algalon_the_observer' WHERE `entry`=32871; -- Algalon the Observer +UPDATE `creature_template` SET `ScriptName`='npc_living_constellation' WHERE `entry`=33052; -- Living Constellation +UPDATE `creature_template` SET `ScriptName`='npc_collapsing_star' WHERE `entry`=32955; -- Collapsing Star +UPDATE `creature_template` SET `ScriptName`='npc_brann_bronzebeard_algalon' WHERE `entry`=34064; -- Brann Bronzebeard +UPDATE `gameobject_template` SET `ScriptName`='go_celestial_planetarium_access' WHERE `entry` IN (194628,194752); -- Celestial Planetarium Access +UPDATE `creature_template` SET `AIName`='NullCreatureAI' WHERE `entry` IN (32953,34099); -- Black Hole + +DELETE FROM `creature` WHERE `guid` IN (41781,41783,41790,41811,41812,41814,41819,41820,41821,41822,41823,41875); +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`MovementType`) VALUES +(41781,33086,603,3,1,1627.400,-339.4133,417.4044,1.378810,7200,0,0), -- Algalon Stalker +(41783,33086,603,3,1,1622.681,-344.2576,417.3955,1.378810,7200,0,0), -- Algalon Stalker +(41790,33086,603,3,1,1629.984,-271.4798,417.4045,4.782202,7200,0,0), -- Algalon Stalker +(41811,33086,603,3,1,1630.005,-345.5189,417.3955,1.378810,7200,0,0), -- Algalon Stalker +(41812,33089,603,3,16,1622.451,-321.1563,417.6188,4.677482,7200,20,1), -- Dark Matter +(41814,33089,603,3,16,1649.438,-319.8127,418.3941,1.082104,7200,20,1), -- Dark Matter +(41819,33089,603,3,16,1615.060,-291.6816,417.7796,3.490659,7200,20,1), -- Dark Matter +(41820,33089,603,3,16,1647.005,-288.6790,417.3955,3.490659,7200,20,1), -- Dark Matter +(41821,33089,603,3,16,1622.451,-321.1563,417.6188,4.677482,7200,20,1), -- Dark Matter +(41822,33089,603,3,16,1649.438,-319.8127,418.3941,1.082104,7200,20,1), -- Dark Matter +(41823,33089,603,3,16,1615.060,-291.6816,417.7796,3.490659,7200,20,1), -- Dark Matter +(41875,33089,603,3,16,1647.005,-288.6790,417.3955,3.490659,7200,20,1); -- Dark Matter + +SET @OGUID := 252; +DELETE FROM `gameobject` WHERE `id` IN (194767,194910,194911,194715,194716,194148,194253,194628,194752,194821,194822); +INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES +(@OGUID+00,194767,603,3,17,1632.024,-182.9211,427.6681,0.000000,0,0,8.742278E-08,1, 604800,255,1), -- Doodad_UL_SigilDoor_01 +(@OGUID+04,194911,603,3,17,1632.024,-182.9211,408.4224,3.141593,0,0,8.742278E-08,1, 604800,255,1), -- Doodad_UL_SigilDoor_02 +(@OGUID+10,194910,603,3,17,1632.053,-266.1495,438.5608,0.000000,0,0,8.742278E-08,1, 604800,255,0), -- Doodad_UL_SigilDoor_03 +(@OGUID+12,194715,603,3,17,1632.053,-307.6541,417.3211,0.000000,0,0,8.742278E-08,1, 604800,255,0), -- Doodad_UL_UniverseFloor_01 +(@OGUID+19,194716,603,3,17,1632.251,-307.5483,416.2641,0.000000,0,0,8.742278E-08,1, 604800,255,1), -- Doodad_UL_UniverseFloor_02 +(@OGUID+22,194148,603,3,17,1632.053,-307.6541,417.3211,0.000000,0,0,8.742278E-08,1, 604800,255,1), -- Doodad_UL_UniverseGlobe01 +(@OGUID+24,194253,603,3,17,1631.908,-246.4970,417.3211,0.000000,0,0,8.742278E-08,1, 604800,255,1), -- Doodad_UL_Ulduar_Trapdoor_03 +(@OGUID+29,194628,603,1, 1,1646.182,-174.6881,427.2536,1.553341,0,0,0.000000E-00,1, 604800,255,1), -- Celestial Planetarium Access +(@OGUID+33,194752,603,2, 1,1646.182,-174.6881,427.2536,1.553341,0,0,0.000000E-00,1, 604800,255,1), -- Celestial Planetarium Access +(@OGUID+37,194821,603,1, 1,1632.099,-306.5609,417.3210,4.694937,0,0,0.000000E-00,1,-604800,255,1), -- Gift of the Observer (10 man) +(@OGUID+46,194822,603,2, 1,1632.099,-306.5609,417.3210,4.694937,0,0,0.000000E-00,1,-604800,255,1); -- Gift of the Observer (25 man) + +DELETE FROM `creature_equip_template` WHERE `entry` IN (2478,2479,2480); +INSERT INTO `creature_equip_template` (`entry`,`itemEntry1`,`itemEntry2`,`itemEntry3`) VALUES +(2478,1903,25972,0), +(2479,45985,45985,0), +(2480,44952,0,0); + +DELETE FROM `creature_template_addon` WHERE `entry` IN (32871,33070,33052,33116,33089,34221,34097,34222,33105); +INSERT INTO `creature_template_addon` (`entry`,`mount`,`bytes1`,`bytes2`,`auras`) VALUES +(32871,0,0x0000000,0x0,NULL), -- Algalon the Observer +(33070,0,0x0000000,0x0,NULL), -- Algalon the Observer +(33052,0,0x3000000,0x1,NULL), -- Living Constellation +(33116,0,0x3000000,0x1,NULL), -- Living Constellation +(33089,0,0x3000000,0x1,NULL), -- Dark Matter +(34221,0,0x3000000,0x1,NULL), -- Dark Matter +(34097,0,0x3000000,0x1,NULL), -- Unleashed Dark Matter +(34222,0,0x3000000,0x1,NULL), -- Unleashed Dark Matter +(33105,0,0x3000000,0x1,NULL); -- Algalon Stalker Asteroid Target 02 + +DELETE FROM `creature_text` WHERE `entry` IN (32871,34064); +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`sound`,`emote`,`comment`) VALUES +(34064,0,0,'We did it, lads! We got here before Algalon''s arrival. Maybe we can rig the systems to interfere with his analysis--',14,15824,0,'Brann Bronzebeard - SAY_BRANN_ALGALON_INTRO_1'), +(34064,1,0,'I''ll head back to the Archivum and see if I can jam his signal. I might be able to buy us some time while you take care of him.',12,15825,0,'Brann Bronzebeard - SAY_BRANN_ALGALON_INTRO_2'), +(34064,2,0,'I know just the place. Will you be all right?',14,15823,6,'Brann Bronzebeard - SAY_BRANN_ALGALON_OUTRO'), +(32871,0,0,'Translocation complete. Commencing planetary analysis of Azeroth.',12,15405,0,'Algalon the Observer - SAY_ALGALON_INTRO_1'), +(32871,1,0,'Stand back, mortals. I''m not here to fight you.',12,15406,0,'Algalon the Observer - SAY_ALGALON_INTRO_2'), +(32871,2,0,'It is in the universe''s best interest to re-originate this planet should my analysis find systemic corruption. Do not interfere.',12,15407,0,'Algalon the Observer - SAY_ALGALON_INTRO_3'), +(32871,3,0,'Your actions are illogical. All possible results for this encounter have been calculated. The Pantheon will receive the Observer''s message regardless of outcome.',14,15386,0,'Algalon the Observer - SAY_ALGALON_START_TIMER'), +(32871,4,0,'See your world through my eyes: A universe so vast as to be immeasurable - incomprehensible even to your greatest minds.',14,15390,1,'Algalon the Observer - SAY_ALGALON_AGGRO'), +(32871,5,0,'The stars come to my aid!',14,15392,0,'Algalon the Observer - SAY_ALGALON_COLLAPSING_STAR'), +(32871,6,0,'%s begins to Summon Collapsing Stars!',41,0,0,'Algalon the Observer - EMOTE_ALGALON_COLLAPSING_STAR'), +(32871,7,0,'Witness the fury of the cosmos!',14,15396,0,'Algalon the Observer - SAY_ALGALONG_BIG_BANG'), +(32871,8,0,'%s begins to cast Big Bang!',41,0,0,'Algalon the Observer - EMOTE_ALGALON_BIG_BANG'), +(32871,9,0,'You are out of time.',14,15394,0,'Algalon the Observer - SAY_ALGALON_ASCEND'), +(32871,10,0,'%s begins to cast Cosmic Smash!',41,0,0,'Algalon the Observer - EMOTE_ALGALON_COSMIC_SMASH'), +(32871,11,0,'Behold the tools of creation!',14,15397,0,'Algalon the Observer - SAY_ALGALON_PHASE_TWO'), +(32871,12,0,'I have seen worlds bathed in the Makers'' flames, their denizens fading without as much as a whimper. Entire planetary systems born and razed in the time that it takes your mortal hearts to beat once. Yet all throughout, my own heart devoid of emotion... of empathy. I. Have. Felt. Nothing. A million-million lives wasted. Had they all held within them your tenacity? Had they all loved life as you do?',14,15393,1,'Algalon the Observer - SAY_ALGALON_OUTRO_1'), +(32871,13,0,'Perhaps it is your imperfections... that which grants you free will... that allows you to persevere against all cosmically calculated odds. You prevail where the Titan''s own perfect creations have failed.',14,15401,1,'Algalon the Observer - SAY_ALGALON_OUTRO_2'), +(32871,14,0,'I''ve rearranged the reply code - your planet will be spared. I cannot be certain of my own calculations anymore.',14,15402,1,'Algalon the Observer - SAY_ALGALON_OUTRO_3'), +(32871,15,0,'I lack the strength to transmit the signal. You must... hurry... find a place of power... close to the skies.',14,15403,1,'Algalon the Observer - SAY_ALGALON_OUTRO_4'), +(32871,16,0,'Do not worry about my fate, Bronzen. If the signal is not transmitted in time, re-origination will proceed regardless. Save... your world...',14,15404,1,'Algalon the Observer - SAY_ALGALON_OUTRO_5'), +(32871,17,0,'Analysis complete. There is partial corruption in the planet''s life-support systems as well as complete corruption in most of the planet''s defense mechanisms.',12,15398,0,'Algalon the Observer - SAY_ALGALON_DESPAWN_1'), +(32871,18,0,'Begin uplink: Reply Code: ''Omega''. Planetary re-origination requested.',12,15399,0,'Algalon the Observer - SAY_ALGALON_DESPAWN_2'), +(32871,19,0,'Farewell, mortals. Your bravery is admirable, for such flawed creatures.',12,15400,0,'Algalon the Observer - SAY_ALGALON_DESPAWN_3'), +(32871,20,0,'Loss of life unavoidable.',14,15387,0,'Algalon the Observer - SAY_ALGALON_KILL'), +(32871,20,1,'I do what I must.',14,15388,0,'Algalon the Observer - SAY_ALGALON_KILL'); + +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry` IN (64996,62266,65509,62304,64597); +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`Comment`) VALUES +(13,1,64996,31,3,34246,'Algalon the Observer - Reorigination on Azeroth'), +(13,1,62266,31,3,33052,'Algalon Stalker - target Living Constellation'), +(13,1,65509,31,3,33052,'Black Hole - target Living Constellation'), +(13,1,62304,31,3,33104,'Cosmic Smash - target trigger'), +(13,1,64597,31,3,33104,'Cosmic Smash - target trigger'); + +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_algalon_phase_punch'; +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_algalon_arcane_barrage'; +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_algalon_trigger_3_adds'; +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_algalon_collapse'; +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_algalon_big_bang'; +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_algalon_remove_phase'; +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_algalon_cosmic_smash'; +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_algalon_cosmic_smash_damage'; +DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_algalon_supermassive_fail'; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(64412,'spell_algalon_phase_punch'), +(64599,'spell_algalon_arcane_barrage'), +(64607,'spell_algalon_arcane_barrage'), +(62266,'spell_algalon_trigger_3_adds'), +(62018,'spell_algalon_collapse'), +(64443,'spell_algalon_big_bang'), +(64584,'spell_algalon_big_bang'), +(64445,'spell_algalon_remove_phase'), +(62295,'spell_algalon_cosmic_smash'), +(62311,'spell_algalon_cosmic_smash_damage'), +(64596,'spell_algalon_cosmic_smash_damage'), +(65311,'spell_algalon_supermassive_fail'); + +SET @DIFF_ID := 3262; +DELETE FROM `spelldifficulty_dbc` WHERE `id` BETWEEN @DIFF_ID AND @DIFF_ID+5; +INSERT INTO `spelldifficulty_dbc` (`id`,`spellid0`,`spellid1`) VALUES +(@DIFF_ID+0,64395,64592), +(@DIFF_ID+1,64599,64607), +(@DIFF_ID+2,64443,64584), +(@DIFF_ID+3,64122,65108), +(@DIFF_ID+4,62301,64598), +(@DIFF_ID+5,62304,64597); + +UPDATE `instance_encounters` SET `creditType`=1,`creditEntry`=65184 WHERE `entry` IN (757,771); -- Algalon the Observer + +DELETE FROM `disables` WHERE `sourceType`=4 AND `entry` IN (10565,10566,10678,9990,9991,10567,10569,10698,10780,10781,10782,10783,10568,10570); +DELETE FROM `achievement_criteria_data` WHERE `criteria_id` IN (10565,10566,10678,9990,9991,10567,10569,10698,10780,10781,10782,10783,10568,10570); +INSERT INTO `achievement_criteria_data` (`criteria_id`,`type`,`value1`,`value2`,`ScriptName`) VALUES +(10565,12,0,0,''), -- Algalon the Observer kills (Ulduar 10 player) +(10566,12,1,0,''), -- Algalon the Observer kills (Ulduar 25 player) +(10678,12,0,0,''), -- Herald of the Titans +(10678,18,0,0,''), -- Herald of the Titans +(9990,12,0,0,''), -- Lich King 10-player bosses killed +(9991,12,1,0,''), -- Lich King 25-player bosses killed +(10567,12,0,0,''), -- Observed (10 player) +(10569,12,1,0,''), -- Observed (25 player) +(10698,12,1,0,''), -- Realm First! Celestial Defender +(10780,12,0,0,''), -- Supermassive (10 player) +(10781,12,0,0,''), -- Supermassive (10 player) +(10782,12,1,0,''), -- Supermassive (25 player) +(10783,12,1,0,''), -- Supermassive (25 player) +(10568,11,0,0,'achievement_he_feeds_on_your_tears'), -- He Feeds On Your Tears (10 player) +(10568,12,0,0,''), -- He Feeds On Your Tears (10 player) +(10570,11,0,0,'achievement_he_feeds_on_your_tears'), -- He Feeds On Your Tears (25 player) +(10570,12,1,0,''); -- He Feeds On Your Tears (25 player) diff --git a/sql/old/3.3.5a/2012_04_20_00_world_gameobject_loot_template.sql b/sql/old/3.3.5a/2012_04_20_00_world_gameobject_loot_template.sql new file mode 100644 index 00000000000..47a22d519d0 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_20_00_world_gameobject_loot_template.sql @@ -0,0 +1,15 @@ +SET @Ref := 12002; +DELETE FROM `reference_loot_template` WHERE `entry`=@Ref; +INSERT INTO `reference_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(@Ref,47242,100,1,0,1,1); +DELETE FROM `gameobject_loot_template` WHERE `entry` IN (195668,195667,195666,195665,195672,195671,195670,195669) AND `item`=47242; +DELETE FROM `gameobject_loot_template` WHERE `entry` IN (195668,195667,195666,195665,195672,195671,195670,195669) AND `mincountOrRef` = -@Ref; +INSERT INTO gameobject_loot_template (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(195665,5,100,1,0,-@Ref,4), -- 10 man,50 attempts +(195666,3,100,1,0,-@Ref,4), -- 10 man,45+ attempts +(195667,3,100,1,0,-@Ref,2), -- 10 man,25+ attempts +(195668,1,100,1,0,-@Ref,2), -- 10 man,0+ attempts +(195669,6,100,1,0,-@Ref,4), -- 25 man,50 attempts +(195670,4,100,1,0,-@Ref,4), -- 25 man,45+ attempts +(195671,4,100,1,0,-@Ref,2), -- 25 man,25+ attempts +(195672,2,100,1,0,-@Ref,2); -- 25 man,0+ attempts diff --git a/sql/old/3.3.5a/2012_04_20_01_world_item_loot_template.sql b/sql/old/3.3.5a/2012_04_20_01_world_item_loot_template.sql new file mode 100644 index 00000000000..af52ade0b25 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_20_01_world_item_loot_template.sql @@ -0,0 +1,10 @@ +SET @Bag := 52676; +DELETE FROM `item_loot_template` WHERE `entry`=@Bag; +INSERT INTO `item_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(@Bag,36933,0,1,1,1,3),-- Forest Emerald +(@Bag,36918,0,1,1,1,3),-- Scarlet Ruby +(@Bag,36921,0,1,1,1,3),-- Autumn's Glow +(@Bag,36930,0,1,1,1,3),-- Monarch Topaz +(@Bag,36924,0,1,1,1,3),-- Sky Sapphire +(@Bag,36927,0,1,1,1,3),-- Twilight Opal +(@Bag,43953,5,1,0,1,1); -- Reins of the Blue Drake diff --git a/sql/old/3.3.5a/2012_04_20_02_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_04_20_02_world_creature_loot_template.sql new file mode 100644 index 00000000000..09b5beee75c --- /dev/null +++ b/sql/old/3.3.5a/2012_04_20_02_world_creature_loot_template.sql @@ -0,0 +1,4 @@ +DELETE FROM `creature_loot_template` WHERE `entry` IN (31702,32297) AND `item`=44564; +INSERT INTO `creature_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(31702,44564,0.5,1,0,1,1), -- Recipe: Mighty Arcane Protection Potion on Frostbrood Spawn +(32297,44564,0.5,1,0,1,1); -- Recipe: Mighty Arcane Protection Potion on Cult Researcher diff --git a/sql/old/3.3.5a/2012_04_20_03_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_04_20_03_world_creature_loot_template.sql new file mode 100644 index 00000000000..a0b586ee0d9 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_20_03_world_creature_loot_template.sql @@ -0,0 +1,7 @@ +SET @ITEM := 50406; -- Formula: Enchant Gloves - Angler +UPDATE `creature_template` SET `lootid` = `entry` WHERE `entry` IN(26343,26344,26336); +DELETE FROM `creature_loot_template` WHERE `item`=@ITEM; +INSERT INTO `creature_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(26343, @ITEM, 1.1, 1, 0, 1, 1), -- Indu'Le Fisherman +(26336, @ITEM, 0.9, 1, 0, 1, 1), -- Indu'Le Mystic +(26344, @ITEM, 1, 1, 0, 1, 1); -- Indu'Le Warrior diff --git a/sql/old/3.3.5a/2012_04_20_04_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_04_20_04_world_creature_loot_template.sql new file mode 100644 index 00000000000..73e01efa23e --- /dev/null +++ b/sql/old/3.3.5a/2012_04_20_04_world_creature_loot_template.sql @@ -0,0 +1,3 @@ +-- Make Grimscale Murlocs drop their heads faster... +UPDATE `creature_loot_template` SET `ChanceOrQuestChance`=-66 WHERE `item`=21757; + diff --git a/sql/old/3.3.5a/2012_04_20_05_gameobject_template.sql b/sql/old/3.3.5a/2012_04_20_05_gameobject_template.sql new file mode 100644 index 00000000000..24400b16a5c --- /dev/null +++ b/sql/old/3.3.5a/2012_04_20_05_gameobject_template.sql @@ -0,0 +1,8 @@ +-- Restore horrible mistake in UP34 from myself +UPDATE `gameobject_template` SET `data1`=27512 WHERE `entry`=195669; +UPDATE `gameobject_template` SET `data1`=27517 WHERE `entry`=195670; +UPDATE `gameobject_template` SET `data1`=27518 WHERE `entry`=195671; +-- Fix loottemplates along with it +UPDATE `gameobject_loot_template` SET `entry`=27512 WHERE `entry`=195669; +UPDATE `gameobject_loot_template` SET `entry`=27517 WHERE `entry`=195670; +UPDATE `gameobject_loot_template` SET `entry`=27518 WHERE `entry`=195671; diff --git a/sql/old/3.3.5a/2012_04_21_00_world_spell_script_names.sql b/sql/old/3.3.5a/2012_04_21_00_world_spell_script_names.sql new file mode 100644 index 00000000000..e61ef4aec74 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_21_00_world_spell_script_names.sql @@ -0,0 +1,14 @@ +DELETE FROM `spell_script_names` WHERE `spell_id` IN (20625,29142,35139,42393,49882,55269,56578,38441,66316,67100,67101,67102); +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(20625,'spell_gen_default_count_pct_from_max_hp'), -- Ritual of Doom Sacrifice +(29142,'spell_gen_default_count_pct_from_max_hp'), -- Eyesore Blaster +(35139,'spell_gen_default_count_pct_from_max_hp'), -- Throw Boom's Doom +(42393,'spell_gen_default_count_pct_from_max_hp'), -- Brewfest - Attack Keg +(49882,'spell_gen_default_count_pct_from_max_hp'), -- Leviroth Self-Impale +(55269,'spell_gen_default_count_pct_from_max_hp'), -- Deathly Stare +(56578,'spell_gen_default_count_pct_from_max_hp'), -- Rapid-Fire Harpoon +(38441,'spell_gen_50pct_count_pct_from_max_hp'), -- Cataclysmic Bolt +(66316,'spell_gen_50pct_count_pct_from_max_hp'), -- Spinning Pain Spike 10m +(67100,'spell_gen_50pct_count_pct_from_max_hp'), -- Spinning Pain Spike 25m +(67101,'spell_gen_50pct_count_pct_from_max_hp'), -- Spinning Pain Spike 10m heroic +(67102,'spell_gen_50pct_count_pct_from_max_hp'); -- Spinning Pain Spike 25m heroic diff --git a/sql/old/3.3.5a/2012_04_22_00_world_sai.sql b/sql/old/3.3.5a/2012_04_22_00_world_sai.sql new file mode 100644 index 00000000000..f223883c8a7 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_22_00_world_sai.sql @@ -0,0 +1,63 @@ +-- SAI for Tabard Vendor Elizabeth Ross +SET @ROSS := 28776; +SET @GOSSIP := 9832; + +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=@ROSS; + +DELETE FROM `gossip_menu_option` WHERE `menu_id`=@GOSSIP AND `id`>0 AND `id`<11; +INSERT INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`, `option_text`, `option_id`, `npc_option_npcflag`, `action_menu_id`, `action_poi_id`, `box_coded`, `box_money`, `box_text`) VALUES +(@GOSSIP, 1, 0, 'I''ve lost my Blood Knight Tabard.', 1, 1, 0, 0, 0, 0, ''), +(@GOSSIP, 2, 0, 'I''ve lost my Tabard of the Hand.', 1, 1, 0, 0, 0, 0, ''), +(@GOSSIP, 3, 0, 'I''ve lost my Tabard of the Protector.', 1, 1, 0, 0, 0, 0, ''), +(@GOSSIP, 4, 0, 'I''ve lost my Green Trophy Tabard of the Illidari.', 1, 1, 0, 0, 0, 0, ''), +(@GOSSIP, 5, 0, 'I''ve lost my Purple Trophy Tabard of the Illidari.', 1, 1, 0, 0, 0, 0, ''), +(@GOSSIP, 6, 0, 'I''ve lost my Tabard of Summer Skies.', 1, 1, 0, 0, 0, 0, ''), +(@GOSSIP, 7, 0, 'I''ve lost my Tabard of Summer Flames.', 1, 1, 0, 0, 0, 0, ''), +(@GOSSIP, 8, 0, 'I''ve lost my Loremaster''s Colors.', 1, 1, 0, 0, 0, 0, ''), +(@GOSSIP, 9, 0, 'I''ve lost my Tabard of the Explorer.', 1, 1, 0, 0, 0, 0, ''), +(@GOSSIP, 10, 0, 'I''ve lost my Tabard of the Achiever.', 1, 1, 0, 0, 0, 0, ''); + +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ROSS AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES +(@ROSS, 0, 0, 10, 62, 0, 100, 0, @GOSSIP, 1, 0, 0, 11, 54974, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'Elizabeth Ross - On Gossip Select - Cast Spell Create Blood Knight Tabard'), +(@ROSS, 0, 1, 10, 62, 0, 100, 0, @GOSSIP, 2, 0, 0, 11, 54976, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'Elizabeth Ross - On Gossip Select - Cast Spell Create Tabard of the Hand'), +(@ROSS, 0, 2, 10, 62, 0, 100, 0, @GOSSIP, 3, 0, 0, 11, 55008, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'Elizabeth Ross - On Gossip Select - Cast Spell Create Tabard of the Protector'), +(@ROSS, 0, 3, 10, 62, 0, 100, 0, @GOSSIP, 4, 0, 0, 11, 54977, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'Elizabeth Ross - On Gossip Select - Cast Spell Create Green Trophy Tabard of the Illidari'), +(@ROSS, 0, 4, 10, 62, 0, 100, 0, @GOSSIP, 5, 0, 0, 11, 54982, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'Elizabeth Ross - On Gossip Select - Cast Spell Create Purple Trophy Tabard of the Illidari'), +(@ROSS, 0, 5, 10, 62, 0, 100, 0, @GOSSIP, 6, 0, 0, 11, 62768, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'Elizabeth Ross - On Gossip Select - Cast Spell Create Tabard of Summer Skies'), +(@ROSS, 0, 6, 10, 62, 0, 100, 0, @GOSSIP, 7, 0, 0, 11, 62769, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'Elizabeth Ross - On Gossip Select - Cast Spell Create Tabard of Summer Flames'), +(@ROSS, 0, 7, 10, 62, 0, 100, 0, @GOSSIP, 8, 0, 0, 11, 58194, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'Elizabeth Ross - On Gossip Select - Cast Spell Create Loremaster''s Colors'), +(@ROSS, 0, 8, 10, 62, 0, 100, 0, @GOSSIP, 9, 0, 0, 11, 58224, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'Elizabeth Ross - On Gossip Select - Cast Spell Create Tabard of the Explorer'), +(@ROSS, 0, 9, 10, 62, 0, 100, 0, @GOSSIP, 10, 0, 0, 11, 55006, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 'Elizabeth Ross - On Gossip Select - Cast Spell Create Tabard of the Achiever'), +(@ROSS, 0, 10, 0, 61, 0, 100, 0, 0, 0, 0, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Elizabeth Ross - On Gossip Select - Close Gossip'); + +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(15,@GOSSIP,1,0,2,25549,1,1,1,0,'','Only show gossip if player doesn''t have Blood Knight Tabard'), +(15,@GOSSIP,1,0,8,9737,0,0,0,0,'','Only show gossip if player already finished quest True Masters of Light'), +(15,@GOSSIP,2,0,2,24344,1,1,1,0,'','Only show gossip if player doesn''t have Tabard of the Hand'), +(15,@GOSSIP,2,0,8,9762,0,0,0,0,'','Only show gossip if player already finished quest The Unwritten Prophecy'), +(15,@GOSSIP,3,0,2,28788,1,1,1,0,'','Only show gossip if player doesn''t have Tabard of the protector'), +(15,@GOSSIP,3,0,8,10259,0,0,0,0,'','Only show gossip if player already finished quest Into the Breach'), +(15,@GOSSIP,4,0,2,31404,1,1,1,0,'','Only show gossip if player doesn''t have Green Trophy Tabard of Illidari'), +(15,@GOSSIP,4,0,2,31405,1,1,1,0,'','Only show gossip if player doesn''t have Purple Trophy Tabard of Illidari'), +(15,@GOSSIP,4,0,2,31408,1,1,1,0,'','Only show gossip if player doesn''t have Offering of the Sha''tar'), +(15,@GOSSIP,4,0,8,10781,0,0,0,0,'','Only show gossip if player already finished quest Battle of the Crimson Watch'), +(15,@GOSSIP,5,0,2,31404,1,1,1,0,'','Only show gossip if player doesn''t have Green Trophy Tabard of Illidari'), +(15,@GOSSIP,5,0,2,31405,1,1,1,0,'','Only show gossip if player doesn''t have Purple Trophy Tabard of Illidari'), +(15,@GOSSIP,5,0,2,31408,1,1,1,0,'','Only show gossip if player doesn''t have Offering of the Sha''tar'), +(15,@GOSSIP,5,0,8,10781,0,0,0,0,'','Only show gossip if player already finished quest Battle of the Crimson Watch'), +(15,@GOSSIP,6,0,2,35279,1,1,1,0,'','Only show gossip if player doesn''t have Tabard of Summer Skies'), +(15,@GOSSIP,6,0,2,35280,1,1,1,0,'','Only show gossip if player doesn''t have Tabard of Summer Flames'), +(15,@GOSSIP,6,0,8,11972,0,0,0,0,'','Only show gossip if player already finished quest Shards of Ahune'), +(15,@GOSSIP,7,0,2,35279,1,1,1,0,'','Only show gossip if player doesn''t have Tabard of Summer Skies'), +(15,@GOSSIP,7,0,2,35280,1,1,1,0,'','Only show gossip if player doesn''t have Tabard of Summer Flames'), +(15,@GOSSIP,7,0,8,11972,0,0,0,0,'','Only show gossip if player already finished quest Shards of Ahune'), +(15,@GOSSIP,8,0,2,43300,1,1,1,0,'','Only show gossip if player doesn''t have Loremaster''s Colors'), +(15,@GOSSIP,8,0,17,1681,0,0,0,0,'','Only show gossip if player have achievement Loremaster (A)'), +(15,@GOSSIP,8,1,2,43300,1,1,1,0,'','Only show gossip if player doesn''t have Loremaster''s Colors'), +(15,@GOSSIP,8,1,17,1682,0,0,0,0,'','Only show gossip if player have achievement Loremaster (H)'), +(15,@GOSSIP,9,0,2,43348,1,1,1,0,'','Only show gossip if player doesn''t have Tabard of the Explorer'), +(15,@GOSSIP,9,0,17,45,0,0,0,0,'','Only show gossip if player have achievement Explore Northrend'), +(15,@GOSSIP,10,0,2,40643,1,1,1,0,'','Only show gossip if player doesn''t have Tabard of the Explorer'), +(15,@GOSSIP,10,0,17,1021,0,0,0,0,'','Only show gossip if player have achievement Twenty-Five Tabards'); diff --git a/sql/old/3.3.5a/2012_04_23_00_world_creatures.sql b/sql/old/3.3.5a/2012_04_23_00_world_creatures.sql new file mode 100644 index 00000000000..3730fabf552 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_23_00_world_creatures.sql @@ -0,0 +1,12 @@ +UPDATE `creature_template` SET `flags_extra`=0x82,`ModelId1`=1126,`ModelId2`=16925 WHERE `entry` IN (38008,38641,38773,38774); -- Blood Orb Controller +UPDATE `creature_template` SET `flags_extra`=0x80,`ModelId1`=19725,`ModelId2`=31095,`baseattacktime`=2000,`speed_walk`=0.8,`speed_run`=0.28571 WHERE `entry` IN (38454,38775,38776,38777); -- Kinetic Bomb +UPDATE `creature_template` SET `exp`=2,`baseattacktime`=2000,`ModelId1`=19725,`ModelId2`=21342 WHERE `entry`=38458; -- Kinetic Bomb Target +UPDATE `creature_template` SET `baseattacktime`=2000,`speed_walk`=4.4,`ModelId1`=19725,`ModelId2`=26767 WHERE `entry` IN (38332,38451); -- Ball of Flame +UPDATE `creature_template` SET `flags_extra`=0x80 WHERE `entry`=37950; -- Valithria Dreamwalker +UPDATE `creature_template` SET `InhabitType`=4 WHERE `InhabitType`&4 AND `flags_extra`&0x80; -- make flying triggers fly +UPDATE `creature_template` SET `InhabitType`=4,`HoverHeight`=12 WHERE `entry`=37126; -- Sister Svalna +UPDATE `creature_template` SET `InhabitType`=4 WHERE `entry`=37950; -- Valithria Dreamwalker +UPDATE `creature_model_info` SET `bounding_radius`=1,`combat_reach`=0,`gender`=0 WHERE `modelid`=31095; -- Kinetic Bomb +UPDATE `creature_model_info` SET `bounding_radius`=0.5,`combat_reach`=1,`gender`=0 WHERE `modelid`=21342; -- Kinetic Bomb Target +UPDATE `creature_model_info` SET `bounding_radius`=0.5,`combat_reach`=1,`gender`=0 WHERE `modelid`=26767; -- Ball of Flame +UPDATE `creature_template_addon` SET `bytes1`=50331648,`bytes2`=1,`mount`=0,`emote`=0,`auras`=NULL WHERE `entry`=38454; -- Kinetic Bomb diff --git a/sql/old/3.3.5a/2012_04_23_01_world_conditions.sql b/sql/old/3.3.5a/2012_04_23_01_world_conditions.sql new file mode 100644 index 00000000000..c731426aa3f --- /dev/null +++ b/sql/old/3.3.5a/2012_04_23_01_world_conditions.sql @@ -0,0 +1,5 @@ +-- setup alternate conditions for spell 46488 +DELETE FROM `conditions` WHERE `SourceEntry` = 46488 AND `ElseGroup` = 1; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13,1,46488,0,1,31,1,3,26817,0,0,0,'',''), +(13,1,46488,0,1,36,1,0,0,0,1,0,'',''); diff --git a/sql/old/3.3.5a/2012_04_23_02_world_prospecting_loot_template.sql b/sql/old/3.3.5a/2012_04_23_02_world_prospecting_loot_template.sql new file mode 100644 index 00000000000..6ea44d92722 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_23_02_world_prospecting_loot_template.sql @@ -0,0 +1,112 @@ +SET @TinRef := 13000; +SET @TBC1 := @TinRef+1; +SET @TBC2 := @TinRef+2; +SET @WOTLK1 := @TinRef+3; +SET @WOTLK2 := @TinRef+4; +SET @WOTLK3 := @TinRef+5; + +SET @Copper := 2770; +SET @Tin := 2771; +SET @Iron := 2772; +SET @Mithril := 3858; +SET @Thorium := 10620; +SET @FelIron := 23424; +SET @Adamantite := 23425; +SET @Cobalt := 36909; +SET @Saronite := 36912; +SET @Titanium := 36910; + +-- Reference Loot Templates +DELETE FROM `reference_loot_template` WHERE `entry` BETWEEN @TinRef AND @TinRef+5; +INSERT INTO `reference_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- Stupid Tin +(@TinRef,1529,0,1,1,1,1), -- Jade +(@TinRef,3864,0,1,1,1,1), -- Citrine +(@TinRef,7909,0,1,1,1,1), -- Aquamarine +-- TBC Greens +(@TBC1,21929,0,1,1,1,2), -- Flame Spessarite +(@TBC1,23077,0,1,1,1,2), -- Blood Garnet +(@TBC1,23079,0,1,1,1,2), -- Deep Peridot +(@TBC1,23107,0,1,1,1,2), -- Shadow Draenite +(@TBC1,23112,0,1,1,1,2), -- Golden Draenite +(@TBC1,23117,0,1,1,1,2), -- Azure Moonstone +-- TBC Blues +(@TBC2,23436,0,1,1,1,1), -- Living Ruby +(@TBC2,23437,0,1,1,1,1), -- Talasite +(@TBC2,23438,0,1,1,1,1), -- Star of Elune +(@TBC2,23439,0,1,1,1,1), -- Noble Topaz +(@TBC2,23440,0,1,1,1,1), -- Dawnstone +(@TBC2,23441,0,1,1,1,1), -- Nightseye +-- WOTLK Greens +(@WOTLK1,36917,0,1,1,1,2), -- Bloodstone +(@WOTLK1,36920,0,1,1,1,2), -- Sun Crystal +(@WOTLK1,36923,0,1,1,1,2), -- Chalcedony +(@WOTLK1,36926,0,1,1,1,2), -- Shadow Crystal +(@WOTLK1,36929,0,1,1,1,2), -- Huge Citrine +(@WOTLK1,36932,0,1,1,1,2), -- Dark Jade +-- WOTLK Blues +(@WOTLK2,36918,0,1,1,1,2), -- Scarlet Ruby +(@WOTLK2,36921,0,1,1,1,2), -- Autumn's Glow +(@WOTLK2,36924,0,1,1,1,2), -- Sky Sapphire +(@WOTLK2,36927,0,1,1,1,2), -- Twilight Opal +(@WOTLK2,36930,0,1,1,1,2), -- Monarch Topaz +(@WOTLK2,36933,0,1,1,1,2), -- Forest Emerald +-- WOTLK Epics +(@WOTLK3,36919,0,1,1,1,1), -- Cardinal Ruby +(@WOTLK3,36922,0,1,1,1,1), -- King's Amber +(@WOTLK3,36925,0,1,1,1,1), -- Majestic Zircon +(@WOTLK3,36928,0,1,1,1,1), -- Dreadstone +(@WOTLK3,36931,0,1,1,1,1), -- Ametrine +(@WOTLK3,36934,0,1,1,1,1); -- Eye of Zul +-- -------------------------------------------------------- +-- Prospecting Loot Templates +DELETE FROM `prospecting_loot_template` WHERE `entry` IN (@Copper,@Tin,@Iron,@Mithril,@Thorium,@FelIron,@Adamantite,@Cobalt,@Saronite,@Titanium); +INSERT INTO `prospecting_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- Copper Ore +(@Copper,774,0,1,1,1,1), -- Malachite +(@Copper,818,0,1,1,1,1), -- Tigerseye +(@Copper,1210,10,1,0,1,1), -- Shadowgem +-- Tin Ore +(@Tin,1210,0,1,1,1,2), -- Shadowgem +(@Tin,1705,0,1,1,1,2), -- Lesser Moonstone +(@Tin,1206,0,1,1,1,2), -- Moss Agate +(@Tin,1,10,1,0,-@TinRef,1), -- One Rare gem chance +-- Iron Ore +(@Iron,1529,30,1,1,1,2), -- Jade +(@Iron,1705,30,1,1,1,2), -- Lesser Moonstone +(@Iron,3864,30,1,1,1,2), -- Citrine +(@Iron,7909,5,1,1,1,1), -- Aquamarine +(@Iron,7910,5,1,1,1,1), -- Star Ruby +-- Mithril Ore +(@Mithril,3864,30,1,1,1,2), -- Citrine +(@Mithril,7909,30,1,1,1,2), -- Aquamarine +(@Mithril,7910,30,1,1,1,2), -- Star Ruby +(@Mithril,12361,2.5,1,1,1,1), -- Blue Sapphire +(@Mithril,12364,2.5,1,1,1,1), -- Huge Emerald +(@Mithril,12799,2.5,1,1,1,1), -- Large Opal +(@Mithril,12800,2.5,1,1,1,1), -- Azerothian Diamond +-- Thorium Ore +(@Thorium,7910,30,1,1,1,2), -- Star Ruby +(@Thorium,12361,15,1,1,1,2), -- Blue Sapphire +(@Thorium,12364,15,1,1,1,2), -- Huge Emerald +(@Thorium,12799,15,1,1,1,2), -- Large Opal +(@Thorium,12800,15,1,1,1,2), -- Azerothian Diamond +(@Thorium,1,10,1,1,-@TBC1,1), -- one from TBC Greens +-- Fel Iron Ore +(@FelIron,1,95,1,1,-@TBC1,1), -- One from TBC Greens +(@FelIron,2,05,1,1,-@TBC2,1), -- One from TBC Blues +-- Adamantite Ore +(@Adamantite,24243,100,1,0,1,1), -- Adamantite Powder +(@Adamantite,1,100,1,1,-@TBC1,1), -- One from TBC Greens +(@Adamantite,2, 10,1,1,-@TBC2,1), -- One from TBC Blues +-- Cobalt Ore +(@Cobalt,1,95,1,1,-@WOTLK1,1), -- One from WOTLK Greens +(@Cobalt,2,05,1,1,-@WOTLK2,1), -- One from WOTLK Blues +-- Saronite Ore +(@Saronite,1,85,1,1,-@WOTLK1,2), -- One from WOTLK Greens +(@Saronite,2,15,1,1,-@WOTLK2,1), -- One from WOTLK Blues +-- Titanium Ore +(@Titanium,46849,75,1,0,1,1), -- Titanium Powder +(@Titanium,1,75,1,1,-@WOTLK1,2), -- Two from WOTLK Greens +(@Titanium,2,25,1,1,-@WOTLK2,1), -- One from WOTLK Blues +(@Titanium,3,20,1,0,-@WOTLK3,1); -- One from WOTLK Epics diff --git a/sql/old/3.3.5a/2012_04_23_03_world_skinning_loot_template.sql b/sql/old/3.3.5a/2012_04_23_03_world_skinning_loot_template.sql new file mode 100644 index 00000000000..a1aa9e070f2 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_23_03_world_skinning_loot_template.sql @@ -0,0 +1,44 @@ +UPDATE `creature_template` SET `skinloot`=entry WHERE `entry` IN (30260, 32517, 27641, 28860); +UPDATE `creature_template` SET `skinloot`=70202 WHERE `entry` IN (25774,29693); +UPDATE `creature_template` SET `skinloot`=70203 WHERE `entry`=28257; +UPDATE `creature_template` SET `skinloot`=70207 WHERE `entry`=34137; +UPDATE `creature_template` SET `skinloot`=70208 WHERE `entry` IN (32572,25448,25716,25713); +UPDATE `creature_template` SET `skinloot`=70210 WHERE `entry` IN (33528,40419,26723,31134,36891); +UPDATE `creature_template` SET `skinloot`=70211 WHERE `entry` IN (28847,30206,29875,29931,28203,30432); +UPDATE `creature_template` SET `skinloot`=70212 WHERE `entry` IN (27645,32377,29838,26628,26622,32490,38453,32485,26633,32400,32361,29768,29735,26641,27644,27642,26735,26730,26722,33776,35189,26716,26672,29664,29774); +UPDATE `creature_template` SET `skinloot`=70213 WHERE `entry` IN (27483,29312); +UPDATE `creature_template` SET `skinloot`=70214 WHERE `entry` IN (37217,34564); +UPDATE `creature_template` SET `skinloot`=27641 WHERE `entry` IN (31385,34269,34270,27641,30905,30353); + +DELETE FROM `skinning_loot_template` WHERE entry IN (30260,32517,70212,70213,70214,28860,27641); +INSERT INTO `skinning_loot_template` (`entry`, `item`, `ChanceOrQuestChance`, `groupid`, `mincountOrRef`, `maxcount`) VALUES +-- Stoic Mammoth +(30260,33568,100,0,1,3), -- Borean Leather +(30260,42542,-50,0,1,1), -- Stoic Mammoth Hide +-- Loque'nahak +(32517,33568,0,1,1,3), -- Borean Leather +(32517,44128,2,1,1,1), -- Arctic Fur +(32517,44687,100,0,1,1), -- Loque'Nahak's Pelt +-- skinloot 70212 +(70212,33568,0,1,1,3), -- Borean Leather +(70212,44128,1,1,1,1), -- Arctic Fur +-- skinloot 70213 +(70213,33568,0,1,5,12), -- Borean Leather +(70213,44128,1,1,1,1), -- Arctic Fur +-- skinloot 70214 +(70214,33568,0,1,12,16), -- Borean Leather +(70214,44128,25,1,1,1), -- Arctic Fur +-- Sartharion +(28860,33568,0,1,8,12), -- Borean Leather +(28860,38557,0,1,8,12),-- Icy Dragonscale +(28860,44128,1,1,1,1), -- Arctic Fur +-- Centrifuge Construct +(27641,41337,85,0,1,3), -- Whizzed-Out Gizmo +(27641,41338,80,0,1,3), -- Sprung Whirlygig +(27641,39690,15,0,1,3), -- Volatile Blasting Trigger +(27641,39684,8,0,1,1), -- Hair Trigger +(27641,36813,8,0,1,3), -- Sprung Sprocket +(27641,39681,8,0,2,4), -- Handful of Cobalt Bolts +(27641,49050,2,0,1,1), -- Schematic: Jeeves +(27641,39682,1,0,1,1), -- Overcharged Capacitor +(27641,39685,1,0,1,1); -- Indestructible Frame diff --git a/sql/old/3.3.5a/2012_04_23_04_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_04_23_04_world_creature_loot_template.sql new file mode 100644 index 00000000000..94d2b092d12 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_23_04_world_creature_loot_template.sql @@ -0,0 +1,2 @@ +-- Correct dropchance for Mote of Life, wowhead was wrong (as usual) +UPDATE `creature_loot_template` SET `ChanceOrQuestChance`=18.5307 WHERE `entry`=22307 AND `item`=22575; diff --git a/sql/old/3.3.5a/2012_04_23_05_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_04_23_05_world_creature_loot_template.sql new file mode 100644 index 00000000000..ddf0780d362 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_23_05_world_creature_loot_template.sql @@ -0,0 +1,3 @@ +-- Update the dropchance to 100% if on quest +UPDATE `creature_loot_template` SET `ChanceOrQuestChance`=-100 WHERE `entry`=21477 AND `item`=31372; -- Rocknail Flayer Carcass +UPDATE `creature_loot_template` SET `ChanceOrQuestChance`=-100 WHERE `entry`=21478 AND `item`=31373; -- Rocknail Flayer Giblets diff --git a/sql/old/3.3.5a/2012_04_24_00_world_command.sql b/sql/old/3.3.5a/2012_04_24_00_world_command.sql new file mode 100644 index 00000000000..25912392347 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_24_00_world_command.sql @@ -0,0 +1,10 @@ +DELETE FROM `command` WHERE `name` IN ('modify tp','modify bwalk','modify swim','modify fly','modify arena','modify aspeed','modify morph'); +INSERT INTO `command` (`name`, `security`, `help`) VALUES ('modify speed all', 1, 'Syntax: .modify aspeed #rate\r\n\r\nModify all speeds -run,swim,run back,swim back- of the selected player to "normalbase speed for this move type"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 50.'), +('modify speed backwalk', 1, 'Syntax: .modify speed backwalk #rate\r\n\r\nModify the speed of the selected player while running backwards to "normal walk back speed"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 50.'), +('modify speed fly', 1, '.modify speed fly #rate\nModify the flying speed of the selected player to "normal flying speed"*rate. If no player is selected, modify your speed.\n #rate may range from 0.1 to 50.'), +('modify speed swim', 1, 'Syntax: .modify speed swim #rate\r\n\r\nModify the swim speed of the selected player to "normal swim speed"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 50.'), +('modify speed walk', 1, 'Syntax: .modify speed bwalk #rate\r\n\r\nModify the speed of the selected player while running to "normal walk speed"*rate. If no player is selected, modify your speed.\r\n\r\n #rate may range from 0.1 to 50.'), +('modify talentpoints', 1, 'Syntax: .modify talentpoints #amount\r\n\r\nSet free talent points for selected character or character\'s pet. It will be reset to default expected at next levelup/login/quest reward.'), +('morph', 2, 'Syntax: .morph #displayid\r\n\r\nChange your current model id to #displayid.'), +('modify arenapoints', 1, 'Syntax: .modify arenapoints #value\r\nAdd $amount arena points to the selected player.'); +UPDATE `command` SET `help`='Syntax: .modify speed $speedtype #rate\r\n\r\nModify the running speed of the selected player to "normal base run speed"= 1. If no player is selected, modify your speed.\r\n\r\n$speedtypes may be fly, all, walk, backwalk, or swim.\r\n\r\n #rate may range from 0.1 to 50.' WHERE `name`='modify speed' LIMIT 1; diff --git a/sql/old/3.3.5a/2012_04_24_01_world_spell_proc_event.sql b/sql/old/3.3.5a/2012_04_24_01_world_spell_proc_event.sql new file mode 100644 index 00000000000..6e997931bb5 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_24_01_world_spell_proc_event.sql @@ -0,0 +1,4 @@ +-- Honor Among Thieves proc chance +UPDATE `spell_proc_event` SET `CustomChance`=33 WHERE `entry`=51698; -- Rank 1 +UPDATE `spell_proc_event` SET `CustomChance`=66 WHERE `entry`=51700; -- Rank 2 +UPDATE `spell_proc_event` SET `CustomChance`=100 WHERE `entry`=51701; -- Rank 3 diff --git a/sql/old/3.3.5a/2012_04_24_02_world_warden_checks.sql b/sql/old/3.3.5a/2012_04_24_02_world_warden_checks.sql new file mode 100644 index 00000000000..74539f99fb3 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_24_02_world_warden_checks.sql @@ -0,0 +1,8 @@ +UPDATE `warden_checks` SET `comment`='Swimming_FallCalc - movement state' WHERE `id`=15; +UPDATE `warden_checks` SET `comment`='CreateMovementStatus' WHERE `id`=72; +UPDATE `warden_checks` SET `comment`='OnStartSwim OnSplineStartSwim - movement state' WHERE `id`=170; +UPDATE `warden_checks` SET `comment`='DefaultServerLogin - account name' WHERE `id`=198; +UPDATE `warden_checks` SET `comment`='Login Checksum - authentication process' WHERE `id`=320; +UPDATE `warden_checks` SET `comment`='CalcFallStartElevation - (some kind of wall climb)' WHERE `id`=329; +UPDATE `warden_checks` SET `comment`='Code injection at 0x40100A' WHERE `id`=381; +UPDATE `warden_checks` SET `comment`='Login State - (May be false positive)' WHERE `id`=437; diff --git a/sql/old/3.3.5a/2012_04_24_03_world_spell_script_names.sql b/sql/old/3.3.5a/2012_04_24_03_world_spell_script_names.sql new file mode 100644 index 00000000000..a53d8bd585c --- /dev/null +++ b/sql/old/3.3.5a/2012_04_24_03_world_spell_script_names.sql @@ -0,0 +1,4 @@ +-- Earthen Power +DELETE FROM `spell_script_names` WHERE `spell_id`=59566; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(59566,'spell_sha_earthen_power'); diff --git a/sql/old/3.3.5a/2012_04_24_04_world_spell_proc_event.sql b/sql/old/3.3.5a/2012_04_24_04_world_spell_proc_event.sql new file mode 100644 index 00000000000..5ba6f24ccf8 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_24_04_world_spell_proc_event.sql @@ -0,0 +1,4 @@ + -- Rogue T9 2P - Should proc only from Rupture ticks. +DELETE FROM `spell_proc_event` WHERE `entry` IN(67209); +INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `procFlags`) VALUES +(67209, 0x01, 8, 0x100000, 0x50000); diff --git a/sql/old/3.3.5a/2012_04_24_05_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_04_24_05_world_creature_loot_template.sql new file mode 100644 index 00000000000..c524999b492 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_24_05_world_creature_loot_template.sql @@ -0,0 +1,9 @@ +-- Apply same loot template to below mentioned Bloodsail NPCs as that of Bloodsail Raider 1561 +-- (Mage 1562, Swashbuckler 1563, Warlock 1564, Sea Dog 1565) +UPDATE `creature_template` SET `lootid`=1561 WHERE `entry` IN (1562,1563,1564,1565); +-- Remove Loot from `creature_loot_template` for above mentioned NPCs because it contains only 2 items. +-- Those 2 items, along with complete loot template for these mobs is applied in query above. +DELETE FROM `creature_loot_template` WHERE `entry` IN (1562,1563,1564,1565); +-- Remove loot and gold drop from Bloodsail Warlock's Minions +UPDATE `creature_template` SET `lootid`=0, `mingold`=0 AND `maxgold`=0 WHERE `entry` IN (10928,12922); +DELETE FROM `creature_loot_template` WHERE `entry` IN (10928,12922); diff --git a/sql/old/3.3.5a/2012_04_24_06_world_misc.sql b/sql/old/3.3.5a/2012_04_24_06_world_misc.sql new file mode 100644 index 00000000000..2e095a76cd9 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_24_06_world_misc.sql @@ -0,0 +1,31 @@ +DELETE FROM `spell_script_names` WHERE `spell_id` = 46485; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(46485,'spell_item_greatmothers_soulcatcher'); + +DELETE FROM `conditions` WHERE `SourceEntry` IN (46485,46488); +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13,1,46485,0,1,31,1,3,26817,0,0,0,'',''), +(13,1,46485,0,1,36,1,0,0,0,1,0,'',''), +(13,1,46488,0,1,31,1,3,26817,0,0,0,'',''), +(13,1,46488,0,1,36,1,0,0,0,1,0,'',''); + +-- Gnome Soul SAI +SET @ENTRY := 26096; +SET @SPELL_ARCANE_EXPLOSION := 35426; +UPDATE creature_template SET AIName="SmartAI" WHERE entry=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,1,54,0,100,0,0,0,0,0,33,@ENTRY,0,0,0,0,0,7,0,0,0,0,0,0,0,"Gnome Soul - On Just Summoned - Quest Credit"), +(@ENTRY,0,1,2,61,0,100,0,0,0,0,0,45,1,1,0,0,0,0,19,25814,10,1,0,0,0,0,"Gnome Soul - On Just Summoned - Set Data Fizzcrank Mechagnome"), +(@ENTRY,0,2,0,61,0,100,0,0,0,0,0,69,1,0,0,0,0,0,7,0,0,0,0,0,0,0,"Gnome Soul - On Just Summoned - Move to Summoner"), + +(@ENTRY,0,3,4,34,0,100,0,1,0,0,0,11,@SPELL_ARCANE_EXPLOSION,0,0,0,0,0,1,0,0,0,0,0,0,0,"Gnome Soul - Reached Summoner - Cast Arcane Explosion Visual"), +(@ENTRY,0,4,0,61,0,100,0,0,0,0,0,41,1000,0,0,0,0,0,1,0,0,0,0,0,0,0,"Gnome Soul - Reached Summoner - Forced Despawn"); + +-- Fizzcrank Mechagnome SAI +SET @ENTRY := 25814; +UPDATE creature_template SET AIName="SmartAI" WHERE entry=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,4,0,100,0,0,0,0,0,1,1,10000,0,0,0,0,0,0,0,0,0,0,0,0,"Fizzcrank Mechagnome - Chance Say on Aggro"), +(@ENTRY,1,0,0,38,0,100,0,1,1,0,0,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0,"Fizzcrank Mechagnome - On Data Set - Forced Despawn"); diff --git a/sql/old/3.3.5a/2012_04_25_00_world_misc.sql b/sql/old/3.3.5a/2012_04_25_00_world_misc.sql new file mode 100644 index 00000000000..3d2f20fdc8c --- /dev/null +++ b/sql/old/3.3.5a/2012_04_25_00_world_misc.sql @@ -0,0 +1,3 @@ +UPDATE `smart_scripts` SET `source_type`=0,`id`=1 WHERE `entryorguid`=24814 AND `source_type`=1 AND `event_type`=38; +UPDATE `conditions` SET `SourceTypeOrReferenceId`=17 WHERE `SourceEntry` IN (46485,46488); +UPDATE `conditions` SET `ElseGroup`=0 WHERE `SourceEntry` IN (46485,46488) AND `ConditionValue1`=26817; diff --git a/sql/old/3.3.5a/2012_04_25_01_world_spell_script_names.sql b/sql/old/3.3.5a/2012_04_25_01_world_spell_script_names.sql new file mode 100644 index 00000000000..7b7135860ab --- /dev/null +++ b/sql/old/3.3.5a/2012_04_25_01_world_spell_script_names.sql @@ -0,0 +1,3 @@ +DELETE FROM `spell_script_names` WHERE `spell_id` = 33110; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(33110,'spell_pri_prayer_of_mending_heal'); diff --git a/sql/old/3.3.5a/2012_04_25_02_world_spell_script_names.sql b/sql/old/3.3.5a/2012_04_25_02_world_spell_script_names.sql new file mode 100644 index 00000000000..ad63bc87837 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_25_02_world_spell_script_names.sql @@ -0,0 +1,11 @@ +DELETE FROM `spell_scripts` WHERE `id` IN (15998,25952,29435,45980,51592,51910,52267,54420); +DELETE FROM `spell_script_names` WHERE `spell_id` IN (15998,25952,29435,45980,51592,51910,52267,54420); +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(15998, 'spell_gen_despawn_self'), +(25952, 'spell_gen_despawn_self'), +(29435, 'spell_gen_despawn_self'), +(45980, 'spell_gen_despawn_self'), +(51592, 'spell_gen_despawn_self'), +(51910, 'spell_gen_despawn_self'), +(52267, 'spell_gen_despawn_self'), +(54420, 'spell_gen_despawn_self'); diff --git a/sql/old/3.3.5a/2012_04_25_03_world_spell_group.sql b/sql/old/3.3.5a/2012_04_25_03_world_spell_group.sql new file mode 100644 index 00000000000..a6fa90ad41d --- /dev/null +++ b/sql/old/3.3.5a/2012_04_25_03_world_spell_group.sql @@ -0,0 +1,11 @@ +DELETE FROM `spell_group` WHERE `id` IN (1117,1118); +INSERT INTO `spell_group` (`id`,`spell_id`) VALUES +(1117,25898), +(1117,25899), +(1118,20911), +(1118,20217); + +DELETE FROM `spell_group_stack_rules` WHERE `group_id` in (1117,1118); +INSERT INTO `spell_group_stack_rules` (`group_id`,`stack_rule`) VALUES +(1117,3), +(1118,3); diff --git a/sql/old/3.3.5a/2012_04_26_00_world_conditions.sql b/sql/old/3.3.5a/2012_04_26_00_world_conditions.sql new file mode 100644 index 00000000000..8d525cad057 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_26_00_world_conditions.sql @@ -0,0 +1 @@ +UPDATE `conditions` SET `ElseGroup` = 0, `SourceGroup` = 0 WHERE `SourceEntry` IN (46485,46488); diff --git a/sql/old/3.3.5a/2012_04_26_01_world_smart_scripts.sql b/sql/old/3.3.5a/2012_04_26_01_world_smart_scripts.sql new file mode 100644 index 00000000000..e90e7b58433 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_26_01_world_smart_scripts.sql @@ -0,0 +1 @@ +UPDATE `smart_scripts` SET `source_type` = 0, `id` = 1 WHERE `entryorguid` = 25814 AND `source_type` = 1 AND `id` = 0; diff --git a/sql/old/3.3.5a/2012_04_27_00_world_instance_icc.sql b/sql/old/3.3.5a/2012_04_27_00_world_instance_icc.sql new file mode 100644 index 00000000000..6738e4904ab --- /dev/null +++ b/sql/old/3.3.5a/2012_04_27_00_world_instance_icc.sql @@ -0,0 +1,5 @@ +DELETE FROM `creature_text` WHERE `entry`=37813 AND `groupid`=14; +INSERT INTO `creature_text` (`entry`,`groupid`,`text`,`type`,`comment`) VALUES (37813,14,'%s''s Blood Beasts gain the scent of blood!',41,'Deathbringer Saurfang - EMOTE_SCENT_OF_BLOOD'); +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=72771; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`Comment`) VALUES +(13,3,72771,31,3,38508,'Deathbringer Saurfang - Scent of Blood on Blood Beast'); diff --git a/sql/old/3.3.5a/2012_04_28_00_world_reference_loot_template.sql b/sql/old/3.3.5a/2012_04_28_00_world_reference_loot_template.sql new file mode 100644 index 00000000000..07c53a8f7c9 --- /dev/null +++ b/sql/old/3.3.5a/2012_04_28_00_world_reference_loot_template.sql @@ -0,0 +1,158 @@ +-- The Descent into Madness +-- References +-- ------------------------------- +-- -- Variables and definitions -- +-- ------------------------------- +-- Set References +SET @Vezax10Ref := 34373; +SET @Vezax25Ref := @Vezax10Ref+1; +SET @Yogg10Ref := @Vezax10Ref+2; +SET @Yogg25Ref := @Vezax10Ref+3; +SET @Chest := 12034; +SET @Shoulder := 12035; +SET @EmblemRef := 34349; +SET @Recipe := 34154; +SET @Vezax10 := 33271; +SET @Vezax25 := 33449; +SET @Yogg10 := 33288; +SET @Yogg25 := 33955; + +-- ------------------------- +-- -- Reference Templates -- +-- ------------------------- +-- Delete previous templates if existing +DELETE FROM `reference_loot_template` WHERE `entry` IN (34131,34132,34133,34164,34165); +DELETE FROM `reference_loot_template` WHERE `entry` IN (@Vezax10Ref,@Vezax25Ref,@Yogg10Ref,@Yogg25Ref,@Chest,@Shoulder); +INSERT INTO `reference_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- Vezax 10 man +(@Vezax10Ref,46014,0,1,1,1,1), -- Saronite Animus Cloak +(@Vezax10Ref,46008,0,1,1,1,1), -- Choker of the Abyss +(@Vezax10Ref,46010,0,1,1,1,1), -- Darkstone Ring +(@Vezax10Ref,45996,0,1,1,1,1), -- Hoperender +(@Vezax10Ref,46015,0,1,1,1,1), -- Pendant of Endless Despair +(@Vezax10Ref,46013,0,1,1,1,1), -- Underworld Mantle +(@Vezax10Ref,46012,0,1,1,1,1), -- Vestments of the Piercing Light +(@Vezax10Ref,46009,0,1,1,1,1), -- Bindings of the Depths +(@Vezax10Ref,45997,0,1,1,1,1), -- Gauntlets of the Wretched +(@Vezax10Ref,46011,0,1,1,1,1), -- Shadowbite +-- Vezax 25 man +(@Vezax25Ref,45513,0,1,1,1,1), -- Boots of the Forgotten Dephts +(@Vezax25Ref,45509,0,1,1,1,1), -- Idol of the Corruptor +(@Vezax25Ref,45501,0,1,1,1,1), -- Boots of the Underdweller +(@Vezax25Ref,45512,0,1,1,1,1), -- Grips of the Unbroken +(@Vezax25Ref,45503,0,1,1,1,1), -- Metallic Loop of the Sufferer +(@Vezax25Ref,45505,0,1,1,1,1), -- Belt of Clinging Hope +(@Vezax25Ref,45502,0,1,1,1,1), -- Helm of the Faceless +(@Vezax25Ref,45145,0,1,1,1,1), -- Libram of the Sacred Shield +(@Vezax25Ref,45508,0,1,1,1,1), -- Belt of the Darkspeaker +(@Vezax25Ref,45504,0,1,1,1,1), -- Darkcore Leggings +(@Vezax25Ref,45514,0,1,1,1,1), -- Mantle of the Unknowing +(@Vezax25Ref,45515,0,1,1,1,1), -- Ring of the Vacant Eye +(@Vezax25Ref,45507,0,1,1,1,1), -- The General's Heart +-- Yogg 10 man +(@Yogg10Ref,46016,0,1,1,1,1), -- Abaddon +(@Yogg10Ref,46018,0,1,1,1,1), -- Deliverance +(@Yogg10Ref,46019,0,1,1,1,1), -- Leggings of the Insatiable +(@Yogg10Ref,46021,0,1,1,1,1), -- Royal Seal of King Llane +(@Yogg10Ref,46022,0,1,1,1,1), -- Pendant of a Thousand Maws +(@Yogg10Ref,46024,0,1,1,1,1), -- Kingsbane +(@Yogg10Ref,46025,0,1,1,1,1), -- Devotion +(@Yogg10Ref,46028,0,1,1,1,1), -- Faceguard of the Eyeless Horror +(@Yogg10Ref,46030,0,1,1,1,1), -- Threads of the Dragon Council +(@Yogg10Ref,46031,0,1,1,1,1), -- Touch of Madness +-- Yogg 25 man +(@Yogg25Ref,45521,0,1,1,1,1), -- Earthshaper +(@Yogg25Ref,45522,0,1,1,1,1), -- Blood of the Old God +(@Yogg25Ref,45523,0,1,1,1,1), -- Garona's Guise +(@Yogg25Ref,45524,0,1,1,1,1), -- Chestguard of Insidious Intent +(@Yogg25Ref,45525,0,1,1,1,1), -- Godbane Signet +(@Yogg25Ref,45527,0,1,1,1,1), -- Soulscribe +(@Yogg25Ref,45529,0,1,1,1,1), -- Shawl of Haunted Memories +(@Yogg25Ref,45530,0,1,1,1,1), -- Sanity's Bond +(@Yogg25Ref,45531,0,1,1,1,1), -- Chestguard of the Fallen God +(@Yogg25Ref,45532,0,1,1,1,1), -- Cowl of Dark Whispers +-- Chest for Yogg +(@Chest,45635,0,1,1,1,1), -- Chestguard of the Wayward Conqueror +(@Chest,45636,0,1,1,1,1), -- Chestguard of the Wayward Protector +(@Chest,45637,0,1,1,1,1), -- Chestguard of the Wayward Vanquisher +(@Shoulder,45656,0,1,1,1,1), -- Mantle of the Wayward Conqueror +(@Shoulder,45657,0,1,1,1,1), -- Mantle of the Wayward Protector +(@Shoulder,45658,0,1,1,1,1); -- Mantle of the Wayward Vanquisher + +DELETE FROM `creature_loot_template` WHERE `entry` IN(@Vezax10,@Vezax25,@Yogg10,@Yogg25); +INSERT INTO `creature_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- ---------------------------------------------------------- +-- General Vezax +-- ---------------------------------------------------------- +-- 10 man mode +(@Vezax10,1,100,3,0,-@Vezax10Ref,2), -- 2x Normal Loot Item +(@Vezax10,47241,100,3,0,1,1), -- 1x Emblem of Triumph +-- hardmode loot 10 +(@Vezax10,46032,0,2,1,1,1), -- Drape of the Faceless General +(@Vezax10,46034,0,2,1,1,1), -- Leggings of Profound Darkness +(@Vezax10,46033,0,2,1,1,1), -- Tortured Earth +(@Vezax10,46035,0,2,1,1,1), -- Aesuga, Hand of the Ardent Champion +(@Vezax10,46036,0,2,1,1,1), -- Void Sabre +-- 25 man mode +(@Vezax25,1,100,3,0,-@Vezax25Ref,3), -- 3x Normal Loot Item +(@Vezax25,47241,100,3,0,1,1), -- 1x Emblem of Triumph +(@Vezax25,2,10,1,0,-@Recipe,1), -- Chance on Recipe +(@Vezax25,3,10,1,0,-34350,1), -- Chance on Runed Orb +-- hardmode loot 25 +(@Vezax25,45498,0,2,1,1,1), -- Lotrafen, Spear of the Damned +(@Vezax25,45511,0,2,1,1,1), -- Scepter of Lost Souls +(@Vezax25,45516,0,2,1,1,1), -- Voldrethar, Dark Blade of Oblivion +(@Vezax25,45517,0,2,1,1,1), -- Pendulum of Infinity +(@Vezax25,45519,0,2,1,1,1), -- Vestments of the Blind Denizen +(@Vezax25,45518,0,2,1,1,1), -- Flare of the Heavens +(@Vezax25,45520,0,2,1,1,1), -- Handwraps of the Vigilant +-- ---------------------------------------------------------- +-- Yogg Saron +-- ---------------------------------------------------------- +-- 10 man +-- All modes +(@Yogg10,1,100,31,0,-@Yogg10Ref,1), -- 1x Normal Loot item for modes 0&1&2&3&4 +(@Yogg10,2,100,31,0,-@Chest,1), -- 1x Tier token for modes 0&1&2&3&4 +(@Yogg10,47241,100,31,0,1,1), -- 1x Emblem of Triumph for modes 0&1&2&3&4 +-- Extra for <3 watchers +(@Yogg10,3,100,30,0,-@EmblemRef,1), -- additional Emblem for modes2&3 +-- Extra for <2 watchers +(@Yogg10,4,100,28,0,-34350,1), -- Runed Orb for 0&1&2 +(@Yogg10,5,10,28,0,-@Recipe,1), -- Chance on Recipe for 0&1&2 +-- Extra for <1 watchers +(@Yogg10,6,100,24,0,-@EmblemRef,1), -- additional Emblem for 0&1 +(@Yogg10,7,100,24,0,-@Recipe,1), -- Garanteed Recipe for 0&1 +-- Hardmode 10 loot +(@Yogg10,46067,0,24,1,1,1), -- Hammer of Crushing Whispers +(@Yogg10,46068,0,24,1,1,1), -- Amice of Inconceivable Horror +(@Yogg10,46095,0,24,1,1,1), -- Soul-Devouring Cinch +(@Yogg10,46096,0,24,1,1,1), -- Signet of Soft Lament +(@Yogg10,46097,0,24,1,1,1), -- Caress of Insanity +-- Extra for 0 watchers +(@Yogg10,46312,100,16,0,1,1), -- Vanquished Clutches of Yogg-Saron +-- 25 man mode +-- All modes +(@Yogg25,1,100,31,0,-@Yogg25Ref,2), -- 2x Normal Loot item for modes 0&1&2&3&4 +(@Yogg25,2,100,31,0,-@Shoulder,2), -- 2x Tier token for modes 0&1&2&3&4 +(@Yogg25,47241,100,31,0,1,1), -- 1x Emblem of Triumph for modes 0&1&2&3&4 +(@Yogg25,3,10,31,0,-34350,1), -- Chance on Runed Orb for modes 0&1&2&3&4 +(@Yogg25,4,10,31,0,-@Recipe,1), -- Chance on Recipe for 0&1&2&3&4 +(@Yogg25,45897,100,31,0,1,1), -- Fragment of Val'anyr +-- Extra for <3 watchers +(@Yogg25,5,100,30,0,-@EmblemRef,1), -- additional Emblem for modes2&3 +-- Extra for <2 watchers +(@Yogg25,6,100,28,0,-34350,1), -- Runed Orb for 0&1&2 +-- Extra for <1 watchers +(@Yogg25,7,100,24,0,-@EmblemRef,1), -- additional Emblem for 0&1 +(@Yogg25,8,100,24,0,-@Recipe,1), -- Garanteed Recipe for 0&1 +-- Hardmode 25 loot +(@Yogg25,45533,0,24,1,1,1), -- Dark Edge of Depravity +(@Yogg25,45534,0,24,1,1,1), -- Seal of the Betrayed King +(@Yogg25,45535,0,24,1,1,1), -- Show of Faith +(@Yogg25,45536,0,24,1,1,1), -- Legguards of Cunning Deception +(@Yogg25,45537,0,24,1,1,1), -- Threads of the False Oracle +-- Extra for 0 watchers +(@Yogg25,45693,100,16,0,1,1); -- Mimiron's Head + +-- Cleanups +DELETE FROM `conditions` WHERE `SourceEntry`=45897 AND `SourceGroup`=33955; diff --git a/sql/old/3.3.5a/2012_04_28_01_world_reference_loot_template.sql b/sql/old/3.3.5a/2012_04_28_01_world_reference_loot_template.sql new file mode 100644 index 00000000000..e46c45e497a --- /dev/null +++ b/sql/old/3.3.5a/2012_04_28_01_world_reference_loot_template.sql @@ -0,0 +1,22 @@ +SET @Triumph :=47241; +-- Cleanup some unneeded references +DELETE FROM `reference_loot_template` WHERE `entry` IN (34167,34168,34169); +UPDATE `creature_loot_template` SET `mincountOrRef`=-34349 WHERE `mincountOrRef` IN (-34167,-34168,-34169); +-- Fix this weird defined reference for ulduar +UPDATE `reference_loot_template` SET `ChanceOrQuestChance`=100,`groupid`=0 WHERE `entry`=34349; +-- Remove Emblem of Triumph from reference_loot +DELETE FROM `reference_loot_template` WHERE `item`=@Triumph AND `entry`IN (12025,35034,35040,35049); +-- Actual Emblem on creature as it should be +DELETE FROM `creature_loot_template` WHERE `entry` IN (30397,30398,31365,31367,31656,31679) AND `item`=@Triumph; +INSERT INTO `creature_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(30397,@Triumph,100,1,0,1,1), -- Commander Kolurg (1) +(30398,@Triumph,100,1,0,1,1), -- Commander Stoutbeard (1) +(31365,@Triumph,100,1,0,1,1), -- Drakkari Colossus (1) +(31367,@Triumph,100,1,0,1,1), -- Drakkari Elemental (1) +(31656,@Triumph,100,1,0,1,1), -- Dalronn the Controller (1) +(31679,@Triumph,100,1,0,1,1); -- Skarvald the Constructor (1) +-- Similar action for gameobjects +DELETE FROM `gameobject_loot_template` WHERE `entry` IN (27416,27417) AND `item`=@Triumph; +INSERT INTO `gameobject_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(27417,@Triumph,100,1,0,1,1), -- Confessor's Cache +(27416,@Triumph,100,1,0,1,1); -- Eadric's Cache diff --git a/sql/old/3.3.5a/2012_05_01_00_world_creature.sql b/sql/old/3.3.5a/2012_05_01_00_world_creature.sql new file mode 100644 index 00000000000..c0509d0d132 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_01_00_world_creature.sql @@ -0,0 +1,9 @@ +-- Add missing Challe & Orphan Matron Aria Spawns +SET @GUID := 41876; +DELETE FROM `creature` WHERE `guid` BETWEEN @GUID AND @GUID+1; +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`) VALUES +(@GUID,23101,530,1,1,0,0,-480.4989,7499.029,181.2889,3.560472,120,0,0,1,0,0), +(@GUID+1,34365,571,1,1,0,0,5716.604,642.8611,646.2927,5.88176,120,0,0,1,0,0); +-- Add to game event creature +DELETE FROM `game_event_creature` WHERE `guid`=@GUID+1; +INSERT INTO `game_event_creature` (`eventEntry`,`guid`) VALUES (10,@GUID+1); diff --git a/sql/old/3.3.5a/2012_05_02_00_world_creature_loot_template.sql b/sql/old/3.3.5a/2012_05_02_00_world_creature_loot_template.sql new file mode 100644 index 00000000000..f0721e63635 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_02_00_world_creature_loot_template.sql @@ -0,0 +1,8 @@ +DELETE FROM `creature_loot_template` WHERE `entry` IN(38064,38103); +INSERT INTO `creature_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- Precious 25 man +(38103,1,100,1,0,-35069,2), -- Two From ICC Trashgenerated on Precious +(38103,52019,30,1,0,1,1), -- Precious Ribbon on Precious +(38064,1,100,1,0,-35069,2); -- Two From ICC Trashgenerated on Stinky +-- add skinning loot for Stinky & Precious +UPDATE `creature_template` SET `skinloot`=70214 WHERE `entry` IN (37025,38064,37217,38103); diff --git a/sql/old/3.3.5a/2012_05_03_00_world_creature.sql b/sql/old/3.3.5a/2012_05_03_00_world_creature.sql new file mode 100644 index 00000000000..d906dba78bc --- /dev/null +++ b/sql/old/3.3.5a/2012_05_03_00_world_creature.sql @@ -0,0 +1,29 @@ +SET @GUID1 := 42158; +SET @GUID2 := 42159; +-- add creature +DELETE FROM creature WHERE guid IN (@GUID1,@GUID2); +INSERT INTO `creature` +(`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`) +VALUES +(@GUID1 ,38453,571,1,1,3561.821,-2736.367,136.0317,0), -- Arcturis in Grizzly Hills +(@GUID2,35189,571,1,1,7101.845,-1443.734,924.2609,0.178631); -- Skoll in The Storm Peaks +-- Update template +UPDATE `creature_template` SET `faction_A` = 190, `faction_H`=190 WHERE `entry` IN (38453,35189); +SET @NPC= @GUID1*10; +-- Add pathing for Arcturis +DELETE FROM `creature_addon` WHERE `guid` = @GUID1; +INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES +(@GUID1,@NPC,0,0,0,0,''); -- Add path for Acturis +-- Add waypoint data for the path: +DELETE FROM `waypoint_data` WHERE `id`=@NPC; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`) VALUES +(@NPC,1,3563.499,-2737.698,137.1898), +(@NPC,2,3565.249,-2738.698,138.4398), +(@NPC,3,3566.749,-2739.948,139.9398), +(@NPC,4,3568.249,-2740.698,140.6898), +(@NPC,5,3567.839,-2741.380,141.9256), +(@NPC,6,3569.999,-2741.948,142.1898), +(@NPC,7,3570.749,-2742.448,143.1898), +(@NPC,8,3572.676,-2743.528,144.8479); +-- Spawntimefix +UPDATE `creature` SET `spawntimesecs`=39600 WHERE `guid` IN (@GUID1,@GUID2); -- Set the spawntime to 11 hours for Arcturis & Skoll diff --git a/sql/old/3.3.5a/2012_05_03_01_world_cos_misc.sql b/sql/old/3.3.5a/2012_05_03_01_world_cos_misc.sql new file mode 100644 index 00000000000..6c2ea6d3a95 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_03_01_world_cos_misc.sql @@ -0,0 +1,153 @@ +UPDATE `script_texts` SET `emote` = 432 WHERE `entry` IN (-1595111); +UPDATE `script_texts` SET `emote` = 396 WHERE `entry` IN (-1595070,-1595075,-1595078,-1595079,-1595088,-1595103,-1595106,-1595107,-1595108,-1595109,-1595113,-1595114,-1595115,-1595116); +UPDATE `script_texts` SET `emote` = 397 WHERE `entry` IN (-1595071,-1595084,-1595093); +UPDATE `script_texts` SET `emote` = 274 WHERE `entry` IN (-1595091); +UPDATE `script_texts` SET `emote` = 5 WHERE `entry` IN (-1595073,-1595118); +UPDATE `script_texts` SET `emote` = 6 WHERE `entry` IN (-1595076); +UPDATE `script_texts` SET `emote` = 1 WHERE `entry` IN (-1595083,-1595100,-1595104,-1595120); +UPDATE `script_texts` SET `emote` = 0 WHERE `entry` IN (-1595009,-1595010,-1595081,-1595082,-1595085,-1595119); + +UPDATE `script_texts` SET `type` = 1 WHERE `entry` IN (-1595009,-1595010,-1595087,-1595094,-1595095,-1595093); +UPDATE `script_texts` SET `type` = 0 WHERE `entry` IN (-1595077,-1595078,-1595119); + +UPDATE `script_texts` SET `content_default` = "Champions, meet me at the Town Hall at once. We must take the fight to Mal'Ganis." WHERE `entry` = -1595095; +UPDATE `script_texts` SET `content_default` = "Follow me, I know the way through." WHERE `entry` = -1595096; +UPDATE `script_texts` SET `content_default` = "Take position here, and I will lead a small force inside Stratholme to begin the culling. We must contain and purge the infected for the sake of all of Lordaeron!" WHERE entry = -1595087; +UPDATE `script_texts` SET `content_default` = "Ah, you've finally arrived Prince Arthas. You're here just in the nick of time." WHERE `entry` = -1595097; +UPDATE `script_texts` SET `content_default` = "Yes, I'm glad I could get to you before the plague." WHERE `entry` = -1595098; +UPDATE `script_texts` SET `content_default` = "As if I could forget. Listen, Uther, there's something about the plague you should know..." WHERE `entry` = -1595072; +UPDATE `script_texts` SET `content_default` = "There's no need for you to understand, Arthas. All you need to do is die." WHERE `entry` = -1595100; +UPDATE `script_texts` SET `content_default` = "More vile sorcery! Be ready for anything!" WHERE `entry` = -1595102; +UPDATE `script_texts` SET `content_default` = "Watch your backs: they have us surrounded in this hall." WHERE `entry` = -1595104; +UPDATE `script_texts` SET `content_default` = "Mal'Ganis is not making this easy." WHERE `entry` = -1595106; +UPDATE `script_texts` SET `content_default` = "What else can he put in my way?" WHERE `entry` = -1595108; +UPDATE `script_texts` SET `content_default` = "I do what I must for Lordaeron, and neither your words nor your actions will stop me." WHERE `entry` = -1595109; +UPDATE `script_texts` SET `content_default` = "The quickest path to Mal'Ganis lies behind that bookshelf ahead." WHERE `entry` = -1595110; +UPDATE `script_texts` SET `content_default` = "I'm relieved this secret passage still works." WHERE `entry` = -1595112; +UPDATE `script_texts` SET `content_default` = "Let's move through here as quickly as possible. If the undead don't kill us, the fires might." WHERE `entry` = -1595113; +UPDATE `script_texts` SET `content_default` = "Rest a moment and clear your lungs, but we must move again soon." WHERE `entry` = -1595114; +UPDATE `script_texts` SET `content_default` = "That's enough; we must move again. Mal'Ganis awaits." WHERE `entry` = -1595115; +UPDATE `script_texts` SET `content_default` = "At last some good luck. Market Row has not caught fire yet. Mal'Ganis is supposed to be in Crusaders' Square, which is just ahead. Tell me when you're ready to move forward." WHERE `entry` = -1595116; +UPDATE `script_texts` SET `content_default` = "Justice will be done." WHERE `entry` = -1595117; +UPDATE `script_texts` SET `content_default` = "We're going to finish this right now, Mal'Ganis. Just you... and me." WHERE `entry` = -1595118; + +UPDATE `script_texts` SET `comment` = concat(`comment`,". NEEDS VERIFICATION") WHERE `entry` IN (-1595101,-1595105); + +SET @GUID := 88474; +INSERT INTO `creature` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `modelid`, `equipment_id`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `spawndist`, `currentwaypoint`, `curhealth`, `curmana`, +`MovementType`, `npcflag`, `unit_flags`, `dynamicflags`) +VALUES +(@GUID+00,27737,595,3,1,25543,0,2319.89,1285.78,131.407,1.72169,60,10,0,630,0,1,0,0,0), +(@GUID+01,27737,595,3,1,10979,0,2308.12,1304.21,127.601,4.39662,60,10,0,630,0,1,0,0,0), +(@GUID+02,27737,595,3,1,25542,0,2335.47,1262.04,132.921,1.42079,60,10,0,630,0,1,0,0,0), +(@GUID+03,27737,595,3,1,25543,0,2297.73,1338.75,124.622,2.5574,60,10,0,630,0,1,0,0,0), +(@GUID+04,27737,595,3,1,10979,0,2322.65,1265.39,133.033,5.6524,60,10,0,630,0,1,0,0,0), +(@GUID+05,27737,595,3,1,10973,0,2277.83,1331.92,124.19,3.48045,60,10,0,630,0,1,0,0,0), +(@GUID+06,27737,595,3,1,25543,0,2294.18,1316.93,125.672,6.05649,60,10,0,630,0,1,0,0,0), +(@GUID+07,27737,595,3,1,10973,0,2310.56,1369,128.372,5.03364,60,10,0,630,0,1,0,0,0), +(@GUID+08,27737,595,3,1,10979,0,2306.15,1322.85,125.708,4.99133,60,10,0,630,0,1,0,0,0), +(@GUID+09,27737,595,3,1,10973,0,2320.14,1297.48,129.694,1.35248,60,10,0,630,0,1,0,0,0), +(@GUID+10,27737,595,3,1,25542,0,2291.57,1327.27,124.545,5.32358,60,10,0,630,0,1,0,0,0), +(@GUID+11,27737,595,3,1,25542,0,2308.04,1352.65,126.907,5.83741,60,10,0,630,0,1,0,0,0), +(@GUID+12,27737,595,3,1,10979,0,2329.44,1281.11,132.636,2.25207,60,10,0,630,0,1,0,0,0), +(@GUID+13,27737,595,3,1,0,0,2407.32,1423.8,131.522,6.24743,60,10,0,706,0,1,0,0,0), +(@GUID+14,27737,595,3,1,0,0,2417.26,1428.41,131.652,6.20423,60,10,0,730,0,1,0,0,0), +(@GUID+15,27737,595,3,1,0,0,2420.48,1419.99,130.716,0.0977616,60,10,0,706,0,1,0,0,0), +(@GUID+16,27737,595,3,1,0,0,2426.63,1413.41,130.464,0.404064,60,10,0,730,0,1,0,0,0), +(@GUID+17,27737,595,3,1,0,0,2430.46,1417.6,130.557,0.125247,60,10,0,730,0,1,0,0,0), +(@GUID+18,27737,595,3,1,0,0,2433.94,1427.03,131.18,0.0584885,60,10,0,706,0,1,0,0,0), +(@GUID+19,27737,595,3,1,0,0,2446.5,1428.37,131.013,6.10606,60,10,0,756,0,1,0,0,0), +(@GUID+20,27737,595,3,1,0,0,2449.49,1423.35,130.588,5.77619,60,10,0,706,0,1,0,0,0), +(@GUID+21,27737,595,3,1,0,0,2441.92,1424.41,130.606,6.07857,60,10,0,706,0,1,0,0,0), +(@GUID+22,27737,595,3,1,0,0,2450.6,1438.61,132.213,4.74889,60,10,0,730,0,1,0,0,0), +(@GUID+23,27737,595,3,1,0,0,2460.17,1436.46,131.501,4.73711,60,10,0,756,0,1,0,0,0), +(@GUID+24,27737,595,3,1,0,0,2444.68,1421.68,130.324,6.01338,60,10,0,756,0,1,0,0,0), +(@GUID+25,27737,595,3,1,0,0,2456.87,1419.07,130.488,5.39763,60,10,0,706,0,1,0,0,0), +(@GUID+26,27737,595,3,1,0,0,2464.27,1422.15,130.976,5.22092,60,10,0,756,0,1,0,0,0), +(@GUID+27,27737,595,3,1,0,0,2468.21,1403.06,130.39,5.6364,60,10,0,756,0,1,0,0,0), +(@GUID+28,27737,595,3,1,0,0,2460.88,1406.8,130.508,5.96234,60,10,0,756,0,1,0,0,0), +(@GUID+29,27737,595,3,1,0,0,2485.77,1398.35,130.795,4.71591,60,10,0,756,0,1,0,0,0), +(@GUID+30,27737,595,3,1,0,0,2485.79,1380.46,130.15,5.02928,60,10,0,730,0,1,0,0,0), +(@GUID+31,27737,595,3,1,0,0,2475.77,1396.31,130.124,4.84079,60,10,0,730,0,1,0,0,0), +(@GUID+32,27737,595,3,1,0,0,2476.92,1387.21,129.401,5.05128,60,10,0,730,0,1,0,0,0), +(@GUID+33,27737,595,3,1,0,0,2483.24,1389.37,130.123,4.74104,60,10,0,730,0,1,0,0,0), +(@GUID+34,27737,595,3,1,0,0,2480.2,1370.15,129.533,5.79583,60,10,0,706,0,1,0,0,0), +(@GUID+35,27737,595,3,1,0,0,2481.54,1375.11,129.642,5.4644,60,10,0,730,0,1,0,0,0), +(@GUID+36,27737,595,3,1,0,0,2489.44,1359.42,131.233,5.378,60,10,0,730,0,1,0,0,0), +(@GUID+37,27737,595,3,1,0,0,2486.59,1356.19,131.876,5.7275,60,10,0,756,0,1,0,0,0), +(@GUID+38,27737,595,3,1,0,0,2495.53,1348.61,133.072,5.52722,60,10,0,730,0,1,0,0,0), +(@GUID+39,27737,595,3,1,0,0,2504.48,1349.65,132.856,5.11881,60,10,0,730,0,1,0,0,0), +(@GUID+40,27737,595,3,1,0,0,2493.11,1380.29,130.24,4.93189,60,10,0,706,0,1,0,0,0), +(@GUID+41,27737,595,3,1,0,0,2487.18,1392.64,130.512,4.93818,60,10,0,706,0,1,0,0,0), +(@GUID+42,27737,595,3,1,0,0,2506.49,1336.89,132.794,5.19343,60,10,0,756,0,1,0,0,0), +(@GUID+43,27737,595,3,1,0,0,2518.2,1306.39,130.623,4.81723,60,10,0,756,0,1,0,0,0), +(@GUID+44,27737,595,3,1,0,0,2513.4,1299.67,130.868,4.4206,60,10,0,756,0,1,0,0,0), +(@GUID+45,27737,595,3,1,0,0,2511.45,1291.47,130.808,5.00729,60,10,0,756,0,1,0,0,0), +(@GUID+46,27737,595,3,1,0,0,2518.56,1292.32,130.528,5.16438,60,10,0,756,0,1,0,0,0), +(@GUID+47,27737,595,3,1,0,0,2515.49,1279.85,129.214,5.28847,60,10,0,730,0,1,0,0,0), +(@GUID+48,27737,595,3,1,0,0,2514.37,1285.92,129.934,5.70473,60,10,0,706,0,1,0,0,0), +(@GUID+49,27737,595,3,1,0,0,2522.65,1274.29,128.576,5.44634,60,10,0,706,0,1,0,0,0), +(@GUID+50,27737,595,3,1,0,0,2535.38,1275.77,127.42,5.49817,60,10,0,756,0,1,0,0,0), +(@GUID+51,27737,595,3,1,0,0,2537.59,1273.1,127.05,5.02693,60,10,0,730,0,1,0,0,0), +(@GUID+52,27737,595,3,1,0,0,2547.49,1261.7,126.44,4.78425,60,10,0,730,0,1,0,0,0), +(@GUID+53,27737,595,3,1,0,0,2534.36,1261.06,127.125,4.3994,60,10,0,756,0,1,0,0,0), +(@GUID+54,27737,595,3,1,0,0,2532.69,1251.44,127.452,5.4479,60,10,0,730,0,1,0,0,0), +(@GUID+55,27737,595,3,1,0,0,2551.84,1252.35,125.455,5.04342,60,10,0,706,0,1,0,0,0), +(@GUID+56,27737,595,3,1,0,0,2536.1,1244,126.928,5.16515,60,10,0,756,0,1,0,0,0), +(@GUID+57,27737,595,3,1,0,0,2543.63,1247.23,126.131,5.19735,60,10,0,706,0,1,0,0,0), +(@GUID+58,27737,595,3,1,0,0,2554.21,1238.95,125.475,4.64836,60,10,0,730,0,1,0,0,0), +(@GUID+59,27737,595,3,1,0,0,2548.89,1227.37,126.375,5.31517,60,10,0,756,0,1,0,0,0), +(@GUID+60,27737,595,3,1,0,0,2560.46,1225.4,125.496,4.85335,60,10,0,706,0,1,0,0,0), +(@GUID+61,27737,595,3,1,0,0,2555.11,1218.55,125.944,5.11646,60,10,0,730,0,1,0,0,0), +(@GUID+62,27737,595,3,1,0,0,2561.91,1211.56,125.38,5.5877,60,10,0,730,0,1,0,0,0), +(@GUID+63,27737,595,3,1,0,0,2568.67,1202.96,125.509,4.96095,60,10,0,756,0,1,0,0,0), +(@GUID+64,27737,595,3,1,0,0,2571.93,1193.48,125.619,5.07641,60,10,0,756,0,1,0,0,0), +(@GUID+65,27737,595,3,1,0,0,2577.77,1180.88,125.562,4.64522,60,10,0,756,0,1,0,0,0), +(@GUID+66,27737,595,3,1,0,0,2574.2,1166.63,126.089,4.44966,60,10,0,706,0,1,0,0,0), +(@GUID+67,27737,595,3,1,0,0,2564.78,1166.82,127.092,4.2266,60,10,0,756,0,1,0,0,0), +(@GUID+68,27737,595,3,1,0,0,2577.56,1158.41,126.385,4.07738,60,10,0,756,0,1,0,0,0), +(@GUID+69,27737,595,3,1,0,0,2567.93,1176.56,126.2,4.7489,60,10,0,706,0,1,0,0,0), +(@GUID+70,27737,595,3,1,0,0,2559.28,1189.46,126.642,4.73319,60,10,0,756,0,1,0,0,0), +(@GUID+71,27737,595,3,1,0,0,2554.14,1213.37,126.599,5.13845,60,10,0,706,0,1,0,0,0), +(@GUID+72,27737,595,3,1,0,0,2560.58,1218.48,125.281,4.97351,60,10,0,730,0,1,0,0,0), +(@GUID+73,27737,595,3,1,0,0,2570.2,1170.58,126.311,4.64365,60,10,0,756,0,1,0,0,0), +(@GUID+74,27729,595,3,1,0,0,2496.57,1354.66,132.217,5.13691,120,5,0,63000,0,1,0,0,0), +(@GUID+75,27729,595,3,1,0,0,2494.22,1365.17,130.812,5.15654,120,5,0,63000,0,1,0,0,0), +(@GUID+76,27729,595,3,1,0,0,2440.41,1434.46,131.456,5.69372,120,5,0,63000,0,1,0,0,0), +(@GUID+77,27729,595,3,1,0,0,2433.18,1421.13,130.644,0.046706,120,5,0,63000,0,1,0,0,0), +(@GUID+78,27734,595,3,1,0,0,2546.07,1239.17,125.945,5.07801,120,5,0,63000,0,1,0,0,0), +(@GUID+79,27734,595,3,1,0,0,2458.58,1426.22,131.056,5.42984,120,5,0,63000,0,1,0,0,0), +(@GUID+80,27736,595,3,1,0,0,2488.11,1364.91,130.402,5.35524,120,5,0,130330,0,1,0,0,0), +(@GUID+81,28199,595,3,1,0,0,2527.63,1267.59,128.168,5.12906,120,5,0,63000,0,1,0,0,0), +(@GUID+82,28199,595,3,1,0,0,2528.06,1284.34,128.877,5.14869,120,5,0,63000,0,1,0,0,0), +(@GUID+83,28199,595,3,1,0,0,2466.27,1414.57,130.977,5.18637,120,5,0,63000,0,1,0,0,0), +(@GUID+84,28200,595,3,1,0,0,2570.51,1181.4,125.809,4.61855,120,5,0,50400,44070,1,0,0,0), +(@GUID+85,28200,595,3,1,0,0,2560.45,1202.05,126.031,4.85417,120,5,0,50400,44070,1,0,0,0), +(@GUID+86,28200,595,3,1,0,0,2487.85,1373.29,130.236,5.078,120,5,0,50400,44070,1,0,0,0), +(@GUID+87,28200,595,3,1,0,0,2416.7,1416.52,130.379,0.191224,120,5,0,50400,44070,1,0,0,0), +(@GUID+88,28200,595,3,1,0,0,2424.42,1422.68,130.868,0.25327,120,5,0,50400,44070,1,0,0,0), +(@GUID+89,28201,595,3,1,0,0,2540.67,1254.82,126.274,4.97198,120,5,0,130330,0,1,0,0,0), +(@GUID+90,28201,595,3,1,0,0,2410.03,1417.19,130.577,0.191229,120,5,0,130330,0,1,0,0,0), +(@GUID+91,28249,595,3,1,0,0,2562.66,1177.9,126.716,4.77171,120,5,0,63000,0,1,0,0,0), +(@GUID+92,28249,595,3,1,0,0,2566.72,1190.41,125.837,4.7992,120,5,0,63000,0,1,0,0,0), +(@GUID+93,28249,595,3,1,0,0,2472.34,1404.76,130.752,5.20601,120,5,0,63000,0,1,0,0,0), +(@GUID+94,28249,595,3,1,0,0,2460.59,1413.26,130.46,5.4377,120,5,0,63000,0,1,0,0,0), +(@GUID+95,28249,595,3,1,0,0,2415.04,1423.52,131.111,0.214785,120,5,0,63000,0,1,0,0,0); + +DELETE FROM `script_texts` WHERE entry BETWEEN -1595052 AND -1595048; +INSERT INTO `script_texts` (npc_entry,entry, content_default, comment) VALUES +(27913,-1595048, "Scourge forces have been spotted near the Elder's Square Gate!","Spawns near elder's square gate."), +(27913,-1595059, "Scourge forces have been spotted near the Town Hall!","Spawns near town hall."), +(27913,-1595050, "Scourge forces have been spotted near the King's Square fountain!","Spawns near king's square."), +(27913,-1595051, "Scourge forces have been spotted near the Market Row Gate!", "Spawns near market row gate."), +(27913,-1595052, "Scourge forces have been spotted near the Festival Lane Gate!", "Spawns near festval lane gate."); + +UPDATE `creature_template` SET `dynamicflags` = 0 WHERE `entry` IN (32273,32313); +UPDATE `areatrigger_teleport` SET id = 5181 WHERE id = 5148; +UPDATE `creature_template` SET `flags_extra` = 128 WHERE `entry` = 20562; +UPDATE `script_waypoint` SET location_x = 2449.32, location_y = 1191.09 WHERE entry = 26499 AND pointid = 26; + +UPDATE `creature_template` SET `lootid` = 32273 WHERE `entry` IN (32273, 32313); + +-- thx warpten (fix for credit spell) +UPDATE `spell_dbc` SET `Attributes` = '8388992', `AttributesEx2` = '5', `AttributesEx3` = '269484288' WHERE `Id` = 58630; diff --git a/sql/old/3.3.5a/2012_05_03_02_world_quest_template.sql b/sql/old/3.3.5a/2012_05_03_02_world_quest_template.sql new file mode 100644 index 00000000000..49953bd2166 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_03_02_world_quest_template.sql @@ -0,0 +1,28 @@ +-- Wolvar Orphan quest order +UPDATE `quest_template` SET `prevquestid`=13927,`exclusivegroup`=-13930 WHERE `id` IN (13930,13934,13951); +UPDATE `quest_template` SET `prevquestid`=13930,`exclusivegroup`=-13955 WHERE `id` IN (13955,13957); +UPDATE `quest_template` SET `prevquestid`=13955,`exclusivegroup`=0 WHERE `id`=13938; +UPDATE `quest_template` SET `prevquestid`=13938,`exclusivegroup`=0 WHERE `id`=13960; +-- Oracle Orphan quest order +UPDATE `quest_template` SET `prevquestid`=13926,`exclusivegroup`=-13929 WHERE `id` IN (13929,13933,13950); +UPDATE `quest_template` SET `prevquestid`=13929,`exclusivegroup`=-13954 WHERE `id` IN (13954,13956); +UPDATE `quest_template` SET `prevquestid`=13954,`exclusivegroup`=0 WHERE `id`=13937; +UPDATE `quest_template` SET `prevquestid`=13937,`exclusivegroup`=0 WHERE `id`=13959; +-- Human Orphan quest order +UPDATE `quest_template` SET `prevquestid`=1468,`exclusivegroup`=-1479 WHERE `id` IN (1479,1558,1687); +UPDATE `quest_template` SET `prevquestid`=1479,`exclusivegroup`=-558 WHERE `id` IN (558,4822); +UPDATE `quest_template` SET `prevquestid`=558,`exclusivegroup`=0 WHERE `id`=171; +-- Orcish Orphan quest order +UPDATE `quest_template` SET `prevquestid`=172,`exclusivegroup`=-910 WHERE `id` IN (910,911,1800); +UPDATE `quest_template` SET `prevquestid`=910,`exclusivegroup`=-915 WHERE `id` IN (915,925); +UPDATE `quest_template` SET `prevquestid`=915,`exclusivegroup`=0 WHERE `id`=5502; +-- Draenei Orphan quest order +UPDATE `quest_template` SET `prevquestid`=10943,`exclusivegroup`=-10950 WHERE `id` IN (10950,10952,10954); +UPDATE `quest_template` SET `prevquestid`=10950,`exclusivegroup`=-10956 WHERE `id` IN (10956,10962); +UPDATE `quest_template` SET `NextQuestIdChain`=10968 WHERE `id`=10956; +UPDATE `quest_template` SET `prevquestid`=10968,`exclusivegroup`=0 WHERE `id`=10966; +-- Blood Elf Orphan quest order +UPDATE `quest_template` SET `prevquestid`=10942,`exclusivegroup`=-10945 WHERE `id` IN (10945,10951,10953); +UPDATE `quest_template` SET `prevquestid`=10945,`exclusivegroup`=-10960 WHERE `id` IN (10960,10963); +UPDATE `quest_template` SET `prevquestid`=10960,`exclusivegroup`=0 WHERE `id`=11975; +UPDATE `quest_template` SET `prevquestid`=11975,`exclusivegroup`=0 WHERE `id`=10967; diff --git a/sql/old/3.3.5a/2012_05_03_03_world_creature_questrelation.sql b/sql/old/3.3.5a/2012_05_03_03_world_creature_questrelation.sql new file mode 100644 index 00000000000..1da4f6d29ad --- /dev/null +++ b/sql/old/3.3.5a/2012_05_03_03_world_creature_questrelation.sql @@ -0,0 +1,2 @@ +-- Set correct NPC for A Warden of the Alliance +UPDATE `creature_questrelation` SET `id`=14305 WHERE `quest`=171; diff --git a/sql/old/3.3.5a/2012_05_03_04_world_game_event_creature_quest.sql b/sql/old/3.3.5a/2012_05_03_04_world_game_event_creature_quest.sql new file mode 100644 index 00000000000..62fd4415549 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_03_04_world_game_event_creature_quest.sql @@ -0,0 +1,57 @@ +DELETE FROM `creature_questrelation` WHERE `id` IN (14305,14444,22817,22818,33532,33533,34365); +DELETE FROM `game_event_creature_quest` WHERE `eventEntry`=10; +INSERT INTO `game_event_creature_quest` (`eventEntry`,`id`,`quest`) VALUES +-- Alliance +(10,14450,1468), -- Orphan Matron Nightingale - Children's Week +(10,14305,1479), -- Human Orphan - The Bough of the Eternals +(10,14305,1558), -- Human Orphan - The Stonewrought Dam +(10,14305,1687), -- Human Orphan - Spooky Lighthouse +(10,14305,558), -- Human Orphan - Jaina's Autograph +(10,14305,4822), -- Human Orphan - You Scream, I Scream... +-- Horde +(10,14451,172), -- Orphan Matron Battlewail - Children's Week +(10,14444,910), -- Orcish Orphan - Down at the Docks +(10,14444,911), -- Orcish Orphan - Gateway to the Frontier +(10,14444,1800), -- Orcish Orphan - Lordaeron Throne Room +(10,14444,915), -- Orcish Orphan - You Scream, I Scream... +(10,14444,925), -- Orcish Orphan - Cairne's Hoofprint +(10,14444,5502), -- Orcish Orphan - A Warden of the Horde +-- Outlands: Blood Elfs +(10,22819,10942), -- Orphan Matron Mercy - Children's Week +(10,22817,10945), -- Blood Elf Orphan - Hch'uu and the Mushroom People +(10,22817,10951), -- Blood Elf Orphan - A Trip to the Dark Portal +(10,22817,10953), -- Blood Elf Orphan - Visit the Throne of the Elements +(10,22817,11975), -- Blood Elf Orphan - Now, When I Grow Up... +(10,22817,10963), -- Blood Elf Orphan - Time to Visit the Caverns +(10,22817,10967), -- Blood Elf Orphan - Back to the Orphanage +-- Outlands: Draenei +(10,22819,10943), -- Orphan Matron Mercy - Children's Week +(10,22818,10950), -- Draenei Orphan - Auchindoun and the Ring of Observance +(10,22818,10952), -- Draenei Orphan - A Trip to the Dark Portal +(10,22818,10954), -- Draenei Orphan - Jheel is at Aeris Landing! +(10,22818,10956), -- Draenei Orphan - The Seat of the Naaru +(10,22818,10962), -- Draenei Orphan - Time to Visit the Caverns +(10,22818,10966), -- Draenei Orphan - Back to the Orphanage +-- Northrend: Wolvar +(10,34365,13927), -- Orphan Matron Aria - Little Orphan Kekek Of The Wolvar +(10,33532,13930), -- Wolvar Orphan - Home Of The Bear-Men +(10,33532,13934), -- Wolvar Orphan - The Bronze Dragonshrine +(10,33532,13951), -- Wolvar Orphan - Playmates! +(10,33532,13955), -- Wolvar Orphan - The Dragon Queen +(10,33532,13957), -- Wolvar Orphan - The Mighty Hemet Nesingwary +(10,33532,13960), -- Wolvar Orphan - Back To The Orphanage +-- Northrend: Oracles +(10,34365,13926), -- Orphan Matron Aria - Little Orphan Roo Of The Oracles +(10,33533,13929), -- Oracle Orphan - The Biggest Tree Ever! +(10,33533,13933), -- Oracle Orphan - The Bronze Dragonshrine +(10,33533,13937), -- Oracle Orphan - A Trip To The Wonderworks +(10,33533,13950), -- Oracle Orphan - Playmates! +(10,33533,13954), -- Oracle Orphan - The Dragon Queen +(10,33533,13956), -- Oracle Orphan - Meeting a Great One +(10,33533,13959); -- Oracle Orphan - Back To The Orphanage + +-- Removed "When I Grow Up..." and replace it with "Now, When I Grow Up..." +UPDATE `quest_template` SET `prevquestid`=10945,`exclusivegroup`=-11975 WHERE `id` IN (11975,10963); +DELETE FROM `disables` WHERE `sourceType`=1 AND `entry`=10960; +INSERT INTO `disables` (`sourceType`,`entry`,`flags`,`params_0`,`params_1`,`comment`) VALUES +(1,10960,0,'','','Deprecated quest: When I grow up...'); diff --git a/sql/old/3.3.5a/2012_05_04_00_world_waypoints.sql b/sql/old/3.3.5a/2012_05_04_00_world_waypoints.sql new file mode 100644 index 00000000000..a07bde59d49 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_04_00_world_waypoints.sql @@ -0,0 +1,137 @@ +-- Thrallmar Grunt pathing +SET @NPC := 57505; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=168.3949,`position_y`=2641.357,`position_z`=86.32077 WHERE `guid`=@NPC; +UPDATE `creature_addon` SET `path_id`=@PATH WHERE `guid`=@NPC; +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,168.3949,2641.357,86.32077,0,0,0,100,0), +(@PATH,2,186.5067,2615.882,87.28357,0,0,0,100,0), +(@PATH,3,188.9113,2601.655,87.28357,0,0,0,100,0), +(@PATH,4,198.3909,2602.661,87.28357,0,0,0,100,0), +(@PATH,5,201.5686,2609.845,87.28357,0,0,0,100,0), +(@PATH,6,187.2484,2616.44,87.28357,0,0,0,100,0), +(@PATH,7,168.7871,2641.268,86.32077,0,0,0,100,0), +(@PATH,8,155.2003,2681.998,84.82113,0,0,0,100,0), +(@PATH,9,194.6133,2692.07,90.61374,0,0,0,100,0), +(@PATH,10,215.4427,2693.589,90.69872,0,0,0,100,0), +(@PATH,11,219.0203,2692.25,90.69665,0,0,0,100,0), +(@PATH,12,225.5117,2680.063,90.68996,0,0,0,100,0), +(@PATH,13,235.309,2679.308,90.69373,0,0,0,100,0), +(@PATH,14,246.9184,2682.646,90.70419,0,0,0,100,0), +(@PATH,15,252.4411,2688.479,90.70386,0,0,0,100,0), +(@PATH,16,255.0155,2699.197,90.70283,0,0,0,100,0), +(@PATH,17,251.5234,2707.998,90.70486,0,0,0,100,0), +(@PATH,18,243.2346,2712.791,90.70392,0,0,0,100,0), +(@PATH,19,231.9871,2713.626,90.70399,0,0,0,100,0), +(@PATH,20,221.1457,2709.591,90.69753,0,0,0,100,0), +(@PATH,21,218.8803,2695.845,90.69318,0,0,0,100,0), +(@PATH,22,215.4517,2693.612,90.69869,0,0,0,100,0), +(@PATH,23,194.7944,2692.039,90.65273,0,0,0,100,0), +(@PATH,24,175.8115,2687.591,86.68189,0,0,0,100,0), +(@PATH,25,155.2143,2682.375,84.82113,0,0,0,100,0), +(@PATH,26,131.8727,2679.832,84.56969,0,0,0,100,0), +(@PATH,27,130.0859,2666.262,84.1262,0,0,0,100,0), +(@PATH,28,153.1291,2650.22,86.15128,0,0,0,100,0); + +-- Remove dup Thrallmar Grunt spawn +DELETE FROM `creature` WHERE `guid`=57532; +DELETE FROM `creature_addon` WHERE `guid`=57532; + +-- Bat Rider Guard pathing +SET @NPC := 54840; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=156.9029,`position_y`=2554.784,`position_z`=170.8949 WHERE `guid`=@NPC; +UPDATE `creature_addon` SET `path_id`=@PATH WHERE `guid`=@NPC; +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,156.9029,2554.784,170.8949,0,0,0,100,0), +(@PATH,2,52.51677,2602.816,139.7838,0,0,0,100,0), +(@PATH,3,42.10146,2627.056,139.7838,0,0,0,100,0), +(@PATH,4,37.17329,2663.729,139.7838,0,0,0,100,0), +(@PATH,5,62.91933,2687.96,139.7838,0,0,0,100,0), +(@PATH,6,96.1871,2688.141,148.4226,0,0,0,100,0), +(@PATH,7,129.818,2690.786,151.256,0,0,0,100,0), +(@PATH,8,165.6888,2715.398,170.8949,0,0,0,100,0), +(@PATH,9,199.7751,2744.93,170.8949,0,0,0,100,0), +(@PATH,10,246.0857,2761.154,170.8949,0,0,0,100,0), +(@PATH,11,295.0904,2757.991,170.8949,0,0,0,100,0), +(@PATH,12,309.3468,2726.089,170.8949,0,0,0,100,0), +(@PATH,13,303.8448,2682.588,170.8949,0,0,0,100,0), +(@PATH,14,289.3104,2650.866,170.8949,0,0,0,100,0), +(@PATH,15,261.2743,2618.831,170.8949,0,0,0,100,0), +(@PATH,16,233.6436,2578.997,170.8949,0,0,0,100,0), +(@PATH,17,199.3375,2546.226,170.8949,0,0,0,100,0); + +-- Bat Rider Guard pathing +SET @NPC := 54841; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=65.97776,`position_y`=2661.205,`position_z`=163.6752 WHERE `guid`=@NPC; +UPDATE `creature_addon` SET `path_id`=@PATH WHERE `guid`=@NPC; +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,65.97776,2661.205,163.6752,0,0,0,100,0), +(@PATH,2,85.52612,2668.312,163.6752,0,0,0,100,0), +(@PATH,3,119.9537,2689.26,163.6752,0,0,0,100,0), +(@PATH,4,121.8238,2721.88,163.6752,0,0,0,100,0), +(@PATH,5,142.6907,2750.891,163.6752,0,0,0,100,0), +(@PATH,6,149.9812,2788.504,163.6752,0,0,0,100,0), +(@PATH,7,142.9353,2830.464,163.6752,0,0,0,100,0), +(@PATH,8,115.1711,2822.444,163.6752,0,0,0,100,0), +(@PATH,9,57.16672,2791.644,163.6752,0,0,0,100,0), +(@PATH,10,38.80463,2758.823,163.6752,0,0,0,100,0), +(@PATH,11,19.69282,2714.784,163.6752,0,0,0,100,0), +(@PATH,12,23.22027,2677.714,163.6752,0,0,0,100,0); + +-- Bat Rider Guard pathing +SET @NPC := 54842; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=263.5968,`position_y`=2694.818,`position_z`=169.7312 WHERE `guid`=@NPC; +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes2`) VALUES (@NPC,@PATH,4097); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,263.5968,2694.818,169.7312,0,0,0,100,0), +(@PATH,2,184.0861,2784.899,154.4534,0,0,0,100,0), +(@PATH,3,154.2815,2754.787,154.3701,0,0,0,100,0), +(@PATH,4,127.0308,2740.488,154.3701,0,0,0,100,0), +(@PATH,5,118.0444,2706.509,154.3701,0,0,0,100,0), +(@PATH,6,115.7577,2669.386,158.6756,0,0,0,100,0), +(@PATH,7,131.4314,2622.531,162.1478,0,0,0,100,0), +(@PATH,8,154.8241,2607.207,164.4812,0,0,0,100,0), +(@PATH,9,176.3283,2571.343,168.5645,0,0,0,100,0), +(@PATH,10,221.6267,2559.683,172.1201,0,0,0,100,0), +(@PATH,11,245.392,2593.423,169.8978,0,0,0,100,0), +(@PATH,12,251.0069,2617.749,169.7312,0,0,0,100,0), +(@PATH,13,263.0581,2644.614,169.7312,0,0,0,100,0); + +-- Bat Rider Guard pathing +SET @NPC := 54843; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=62.42025,`position_y`=2785.719,`position_z`=192.1124 WHERE `guid`=@NPC; +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes2`) VALUES (@NPC,@PATH,4097); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,62.42025,2785.719,192.1124,0,0,0,100,0), +(@PATH,2,159.9371,2842.977,208.279,0,0,0,100,0), +(@PATH,3,183.0578,2845.035,208.279,0,0,0,100,0), +(@PATH,4,211.2432,2864.757,214.2235,0,0,0,100,0), +(@PATH,5,238.1182,2871.979,220.9457,0,0,0,100,0), +(@PATH,6,252.9173,2853.913,220.9457,0,0,0,100,0), +(@PATH,7,255.0203,2812.634,220.9457,0,0,0,100,0), +(@PATH,8,240.4993,2780.929,220.9457,0,0,0,100,0), +(@PATH,9,195.4901,2773.965,209.3901,0,0,0,100,0), +(@PATH,10,162.1341,2742.294,212.9179,0,0,0,100,0), +(@PATH,11,125.4935,2720.611,197.9457,0,0,0,100,0), +(@PATH,12,93.49241,2699.757,192.1124,0,0,0,100,0), +(@PATH,13,58.35324,2681.49,192.1124,0,0,0,100,0), +(@PATH,14,22.8833,2715.123,192.1124,0,0,0,100,0), +(@PATH,15,30.10514,2764.5,192.1124,0,0,0,100,0); + +-- Fix Bat Rider Guard InhabitType +UPDATE `creature_template` SET `InhabitType`=4 WHERE `entry`=15242; + +-- Remove dup Bat Rider Guard spawns +DELETE FROM `creature` WHERE `guid` IN (54839,54844,54845); +DELETE FROM `creature_addon` WHERE `guid` IN (54839,54844,54845); diff --git a/sql/old/3.3.5a/2012_05_04_01_world_sai.sql b/sql/old/3.3.5a/2012_05_04_01_world_sai.sql new file mode 100644 index 00000000000..7021fc92548 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_04_01_world_sai.sql @@ -0,0 +1,32 @@ +-- Speech by Martik Tor'seldoi, Thrallmar +SET @ENTRY := 16577; +UPDATE `creature_template` SET `AIName`= 'SmartAI' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=9 AND `entryorguid`=@ENTRY*100; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,1,0,100,0,30000,50000,360000,360000,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Martik Tor''seldoi - OOC - Load script every 6 min ooc'), +(@ENTRY,0,1,0,25,0,100,0,0,0,0,0,11,18100,32,0,0,0,0,1,0,0,0,0,0,0,0, 'Martik Tor''seldoi - Reset - Cast Frost Armor'), +(@ENTRY*100,9,0,0,0,0,100,0,1000,1000,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Martik Tor''seldoi Say text 0'), +(@ENTRY*100,9,1,0,0,0,100,0,3000,3000,0,0,5,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Martik Tor''seldoi emote'), +(@ENTRY*100,9,2,0,0,0,100,0,3000,3000,0,0,5,6,0,0,0,0,0,1,0,0,0,0,0,0,0,'Martik Tor''seldoi emote'), +(@ENTRY*100,9,3,0,0,0,100,0,3000,3000,0,0,1,0,0,0,0,0,0,10,57487,16578,0,0,0,0,0,'Blood Elf Pilgrim Say text 0'), +(@ENTRY*100,9,4,0,0,0,100,0,3000,3000,0,0,5,6,0,0,0,0,0,10,57487,16578,0,0,0,0,0,'Blood Elf Pilgrim emote'), +(@ENTRY*100,9,5,0,0,0,100,0,3000,3000,0,0,66,0,0,0,0,0,0,10,57487,16578,0,0,0,0,0,'Martik Tor''seldoi turn to'), +(@ENTRY*100,9,6,0,0,0,100,0,1000,1000,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Martik Tor''seldoi Say text 1'), +(@ENTRY*100,9,7,0,0,0,100,0,4000,4000,0,0,1,1,0,0,0,0,0,10,57487,16578,0,0,0,0,0,'Blood Elf Pilgrim Say text 1'), +(@ENTRY*100,9,8,0,0,0,100,0,3000,3000,0,0,1,2,0,0,0,0,0,1,0,0,0,0,0,0,0,'Martik Tor''seldoi Say text 2'), +(@ENTRY*100,9,9,0,0,0,100,0,3000,3000,0,0,5,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Martik Tor''seldoi emote'), +(@ENTRY*100,9,10,0,0,0,100,0,3000,3000,0,0,5,273,0,0,0,0,0,1,0,0,0,0,0,0,0,'Martik Tor''seldoi emote'), +(@ENTRY*100,9,11,0,0,0,100,0,3000,3000,0,0,1,2,0,0,0,0,0,10,57487,16578,0,0,0,0,0,'Blood Elf Pilgrim Say text 2'), +(@ENTRY*100,9,12,0,0,0,100,0,1000,1000,0,0,5,15,0,0,0,0,0,9,16578,0,20,0,0,0,0,'Blood Elf Pilgrim emote'), +(@ENTRY*100,9,13,0,0,0,100,0,3000,3000,0,0,66,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Martik Tor''seldoi turn to'); +-- NPC talk text insert from sniff +DELETE FROM `creature_text` WHERE `entry` IN (16577,16578); +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(16577,0,0, 'Brothers and sisters, I have been to the promised land. I have tasted in the sublim energy. I have felt bliss - bliss so engrossing and all encompassing that I was left wondering if I had stumbled upon the dreams of gods.!',12,0,100,5,0,0, 'Martik Tor''seldoi'), +(16577,1,0, 'In paradise, you merely reach out and take from the Nether.',12,0,100,1,0,0, 'Martik Tor''seldoi'), +(16577,2,0, 'From the very air! Tendrils of arcane energy light up the obsidian sky as plumes of raw magic rise up from fissures in the land. Kneel and drink from the fissure as you do from a stream or well. Pluck a tendril from the heavens as if it were an apple hanging from a branch.',12,0,100,5,0,0, 'Martik Tor''seldoi'), +(16578,0,0, 'Tell us more, Martik. What is it? What does it feel like?',12,0,100,1,0,0, 'Blood Elf Pilgrim'), +(16578,1,0, 'But how?',12,0,100,6,0,0, 'Blood Elf Pilgrim'), +(16578,2,0, '%s smiles/gasps.',16,0,100,0,0,0, 'Blood Elf Pilgrim'); diff --git a/sql/old/3.3.5a/2012_05_05_00_world_sai.sql b/sql/old/3.3.5a/2012_05_05_00_world_sai.sql new file mode 100644 index 00000000000..e03c36337af --- /dev/null +++ b/sql/old/3.3.5a/2012_05_05_00_world_sai.sql @@ -0,0 +1,205 @@ +-- Forge of Souls Trash update + +-- Npc Updates + +-- Spiteful Apparition +UPDATE `creature_template` SET `InhabitType`=4 WHERE `entry`=36551; +UPDATE `creature` SET `spawndist`=20,`MovementType`=1,`curhealth`=1,`curmana`=0 WHERE `id`=36551; +DELETE FROM `creature_template_addon` WHERE `entry`=36551; +INSERT INTO `creature_template_addon` (`entry`,`bytes2`,`auras`) VALUES (36551,1, '69105 69136'); +-- Spiteful Apparition (Ambient) +UPDATE `creature_template` SET `InhabitType`=4 WHERE `entry`=36967; +UPDATE `creature` SET `spawndist`=20,`MovementType`=1,`curhealth`=1,`curmana`=0 WHERE `id`=36967; +DELETE FROM `creature_template_addon` WHERE `entry`=36967; +INSERT INTO `creature_template_addon` (`entry`,`bytes2`,`auras`) VALUES (36967,1, '69663 69658'); +-- Spectral Warden +UPDATE `creature_addon` SET `auras`='69144' WHERE `guid` IN (SELECT `guid` FROM `creature` WHERE `id`=36666); + +-- SAI Updates + +-- Spiteful Apparition SAI +SET @ENTRY := 36551; -- NPC entry +SET @SPELL1 := 41253; -- Greater Invisibility +SET @SPELL2 := 68895; -- Spite (Normal) +SET @SPELL3 := 70212; -- Spite (Heroic) +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,25,0,100,6,0,0,0,0,11,@SPELL1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Spiteful Apparition - On Reset - Cast Greater Invisibility'), +(@ENTRY,0,1,0,10,0,100,6,0,10,3000,4000,28,@SPELL1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Spiteful Apparition - OOC range - Remove Greater Invisibility'), +(@ENTRY,0,2,0,0,0,100,2,7000,9000,7000,9000,11,@SPELL2,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Spiteful Apparition - Combat - Cast Spite "Normal"'), +(@ENTRY,0,3,0,0,0,100,4,7000,9000,7000,9000,11,@SPELL3,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Spiteful Apparition - Combat - Cast Spite "Heroic"'); + +-- Soulguard Reaper SAI +SET @ENTRY := 36499; -- NPC entry +SET @SPELL1 := 68797; -- Soulguard Channel +SET @SPELL2 := 69058; -- Shadow Lance +SET @SPELL3 := 69060; -- Frost Nova (Normal) +SET @SPELL4 := 70209; -- Frost Nova (Heroic) +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,1,0,100,7,0,0,0,0,11,@SPELL1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Reaper - OOC - Cast Soulguard Channel'), +(@ENTRY,0,1,0,0,0,100,6,5000,6000,7000,9000,11,@SPELL2,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soulguard Reaper - Combat - Cast Shadow Lance'), +(@ENTRY,0,2,0,0,0,100,2,7000,9000,8000,10000,11,@SPELL3,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Soulguard Reaper - Combat - Cast Frost Nova "Normal"'), +(@ENTRY,0,3,0,0,0,100,4,7000,9000,8000,10000,11,@SPELL4,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Soulguard Reaper - Combat - Cast Frost Nova "Heroic"'), +(@ENTRY,0,4,0,4,0,100,6,0,0,0,0,39,30,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Reaper - Aggro - Call for help'); + +-- Soulguard Beam Focus Target +SET @ENTRY := 36508; -- NPC entry +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid` IN (-201770,-201785,-201741); +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(-201770,0,0,0,1,0,100,6,1000,1000,5000,5000,45,0,1,0,0,0,0,19,36620,60,0,0,0,0,0, 'Soulguard Beam Focus Target - OOC - Set data on Soulguard Adept'), +(-201785,0,0,0,1,0,100,6,1000,1000,5000,5000,45,0,1,0,0,0,0,19,36620,60,0,0,0,0,0, 'Soulguard Beam Focus Target - OOC - Set data on Soulguard Adept'), +(-201741,0,0,0,1,0,100,6,1000,1000,5000,5000,45,0,1,0,0,0,0,19,36620,60,0,0,0,0,0, 'Soulguard Beam Focus Target - OOC - Set data on Soulguard Adept'), +(-201741,0,1,0,1,0,100,6,1000,1000,5000,5000,45,0,1,0,0,0,0,19,36564,60,0,0,0,0,0, 'Soulguard Beam Focus Target - OOC - Set data on Soulguard Bonecaster'); + +-- Spectral Warden SAI +SET @ENTRY := 36666; -- NPC entry +SET @SPELL1 := 69633; -- Veil of Shadow +SET @SPELL2 := 69148; -- Wail of Souls (Normal) +SET @SPELL3 := 70210; -- Wail of Souls (Heroic) +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,6,5000,6000,9000,10000,11,@SPELL1,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Spectral Warden - Combat - Cast Veil of Shadow'), +(@ENTRY,0,1,0,0,0,100,2,9000,11000,5000,6000,11,@SPELL1,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Spectral Warden - Combat - Cast Wail of Souls'), +(@ENTRY,0,2,0,0,0,100,4,9000,11000,5000,6000,11,@SPELL2,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Spectral Warden - Combat - Cast Wail of Souls'); + +-- Soulguard Watchman SAI +SET @ENTRY := 36478; -- NPC entry +SET @SPELL1 := 69056; -- Shroud of Runes +SET @SPELL2 := 69053; -- Unholy Rage +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,50,6,0,10000,16000,20000,11,@SPELL1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Watchman - Combat - Cast Shroud of Runes'), +(@ENTRY,0,1,2,0,0,100,6,8000,16000,32000,40000,11,@SPELL2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Watchman - Combat - Cast Unholy Rage'), +(@ENTRY,0,2,0,61,0,100,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Watchman - Combat - Say 0'), +(@ENTRY,0,3,0,4,0,100,6,0,0,0,0,39,20,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Watchman - Aggro - Call for help'); +-- NPC talk text insert +DELETE FROM `creature_text` WHERE `entry`=@ENTRY; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(@ENTRY,0,0, '%s goes into a frenzy!',16,0,100,0,0,0, 'Soulguard Watchman'); + +-- Soul Horror SAI +SET @ENTRY := 36522; -- NPC entry +SET @SPELL1 := 69088; -- Soul Strike (Normal) +SET @SPELL2 := 70211; -- Soul Strike (Heroic) +SET @SPELL3 := 69107; -- Killing Spree Invis Aura +SET @SPELL4 := 69106; -- Killing Spree Aura +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,2,5000,6000,5000,6000,11,@SPELL1,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soul Horror - Combat - Cast Soul Strike'), +(@ENTRY,0,1,0,0,0,100,4,5000,6000,5000,6000,11,@SPELL2,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soul Horror - Combat - Cast Soul Strike'), +(@ENTRY,0,4,0,4,0,100,6,0,0,0,0,39,35,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soul Horror - Aggro - Call for help'); + +-- Soulguard Animator SAI +SET @ENTRY := 36516; -- NPC entry +SET @SPELL1 := 68834; -- Soulguard Channel Beam02 +SET @SPELL2 := 69562; -- Raise Dead +SET @SPELL3 := 69131; -- Soul Sickness +SET @SPELL4 := 69128; -- Soul Siphon +SET @SPELL5 := 69068; -- Shadow Bolt (Normal) +SET @SPELL6 := 70208; -- Shadow Bolt (Heroic) +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,1,0,100,7,1000,1000,1000,1000,11,@SPELL1,0,0,0,0,0,9,36522,1,15,0,0,0,0, 'Soulguard Animator - OOC - Cast Soulguard Channel Beam02'), +(@ENTRY,0,1,0,0,1,100,6,20000,25000,20000,25000,11,@SPELL2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Animator - Combat - Cast Raise Dead'), +(@ENTRY,0,2,0,0,0,100,6,7000,9000,9000,11000,11,@SPELL3,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Soulguard Animator - Combat - Cast Soul Sickness'), +(@ENTRY,0,3,0,0,0,100,6,9000,11000,7000,9000,11,@SPELL4,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Soulguard Animator - Combat - Cast Soul Siphon'), +(@ENTRY,0,4,0,0,0,100,2,4000,5000,3500,4500,11,@SPELL5,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soulguard Animator - Combat - Cast Shadow Bolt "Normal"'), +(@ENTRY,0,5,0,0,0,100,4,4000,5000,3500,4500,11,@SPELL6,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soulguard Animator - Combat - Cast Shadow Bolt "Heroic"'), +(@ENTRY,0,6,7,4,0,100,6,0,0,0,0,39,35,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Animator - Aggro - Call for help'), +(@ENTRY,0,7,0,61,0,100,6,0,0,0,0,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Animator - Aggro - Set phase 1'), +(@ENTRY,0,8,9,38,0,100,7,0,2,0,0,45,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Animator - Data set 2 - Set data'), +(@ENTRY,0,9,0,61,0,100,6,0,0,0,0,22,2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Animator - Data set 2 - Set phase 2'), +(@ENTRY,0,10,11,38,0,100,7,0,3,0,0,45,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Animator - Data set 3 - Set data'), +(@ENTRY,0,11,0,61,0,100,6,0,0,0,0,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Animator - Data set 3 - Set phase 1'); + +-- Soulguard Adept SAI +SET @ENTRY := 36620; -- NPC entry +SET @SPELL1 := 68834; -- Soulguard Channel Beam02 +SET @SPELL2 := 69562; -- Raise Dead +SET @SPELL3 := 69068; -- Shadow Bolt (Normal) +SET @SPELL4 := 70208; -- Shadow Bolt (Heroic) +SET @SPELL5 := 69066; -- Drain Life (Normal) +SET @SPELL6 := 70213; -- Drain Life (Heroic) +SET @SPELL7 := 69564; -- Shadow Mend (Normal) +SET @SPELL8 := 70205; -- Shadow Mend (Heroic) +SET @SPELL9 := 68797; -- Soulguard Channel +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,1,0,100,7,1000,1000,1000,1000,11,@SPELL1,0,0,0,0,0,9,36522,1,15,0,0,0,0, 'Soulguard Adept - OOC - Cast Soulguard Channel Beam02'), +(@ENTRY,0,1,0,0,4,100,6,20000,25000,20000,25000,11,@SPELL2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Adept - Combat - Cast Raise Dead'), +(@ENTRY,0,2,0,0,0,100,2,7000,8000,3500,4500,11,@SPELL3,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soulguard Adept - Combat - Cast Shadow Bolt "Normal"'), +(@ENTRY,0,3,0,0,0,100,4,7000,8000,3500,4500,11,@SPELL4,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soulguard Adept - Combat - Cast Shadow Bolt "Heroic"'), +(@ENTRY,0,4,0,0,0,100,2,6000,7000,8000,10000,11,@SPELL5,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Soulguard Adept - Combat - Cast Drain Life "Normal"'), +(@ENTRY,0,5,0,0,0,100,4,6000,7000,8000,10000,11,@SPELL6,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Soulguard Adept - Combat - Cast Drain Life "Heroic"'), +(@ENTRY,0,6,0,0,0,100,2,30000,35000,18000,22000,11,@SPELL7,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soulguard Adept - Combat - Cast Shadow Mend "Normal"'), +(@ENTRY,0,7,0,0,0,100,4,30000,35000,18000,22000,11,@SPELL8,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soulguard Adept - Combat - Cast Shadow Mend "Heroic"'), +(@ENTRY,0,8,0,25,0,100,6,0,0,0,0,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Adept - On Reset - Set phase 1'), +(@ENTRY,0,9,0,38,1,100,6,0,1,0,0,22,2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Adept - On dataset 0 1 - Set phase 2'), +(@ENTRY,0,10,0,1,2,100,7,0,0,0,0,11,@SPELL9,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Adept - OOC - Cast Soulguard Channel'), +(@ENTRY,0,11,12,4,0,100,6,0,0,0,0,39,35,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Adept - Aggro - Call for help'), +(@ENTRY,0,12,0,61,0,100,6,0,0,0,0,22,3,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Adept - Aggro - Set phase 3'), +(@ENTRY,0,13,14,38,0,100,7,0,2,0,0,45,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Adept - Data set 2 - Set data'), +(@ENTRY,0,14,0,61,0,100,6,0,0,0,0,22,4,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Adept - Data set 2 - Set phase 4'), +(@ENTRY,0,15,16,38,0,100,7,0,3,0,0,45,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Adept - Data set 3 - Set data'), +(@ENTRY,0,16,0,61,0,100,6,0,0,0,0,22,3,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Adept - Data set 3 - Set phase 3'); + +-- Soulguard Bonecaster SAI +SET @ENTRY := 36564; -- NPC entry +SET @SPELL1 := 68834; -- Soulguard Channel Beam02 +SET @SPELL2 := 69562; -- Raise Dead +SET @SPELL3 := 69080; -- Bone Volley (Normal) +SET @SPELL4 := 70206; -- Bone Volley (Heroic) +SET @SPELL5 := 69069; -- Shield of Bones (Normal) +SET @SPELL6 := 70207; -- Shield of Bones (Heroic) +SET @SPELL7 := 68797; -- Soulguard Channel +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,1,0,100,7,1000,1000,1000,1000,11,@SPELL1,0,0,0,0,0,9,36522,1,15,0,0,0,0, 'Soulguard Bonecaster - OOC - Cast Soulguard Channel Beam02'), +(@ENTRY,0,1,0,0,4,100,6,20000,25000,20000,25000,11,@SPELL2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Bonecaster - Combat - Cast Raise Dead'), +(@ENTRY,0,2,0,0,0,100,2,5000,7000,6000,8000,11,@SPELL3,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soulguard Bonecaster - Combat - Cast Bone Volley "Normal"'), +(@ENTRY,0,3,0,0,0,100,4,5000,7000,6000,8000,11,@SPELL4,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soulguard Bonecaster - Combat - Cast Bone Volley "Heroic"'), +(@ENTRY,0,4,0,0,0,100,2,5000,7000,7000,9000,11,@SPELL5,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soulguard Bonecaster - Combat - Cast Shield of Bones "Normal"'), +(@ENTRY,0,5,0,0,0,100,4,5000,7000,7000,9000,11,@SPELL6,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Soulguard Bonecaster - Combat - Cast Shield of Bones "Heroic"'), +(@ENTRY,0,6,0,25,0,100,6,0,0,0,0,22,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Bonecaster - On Reset - Set phase 1'), +(@ENTRY,0,7,0,38,1,100,6,0,1,0,0,22,2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Bonecaster - On dataset 0 1 - Set phase 2'), +(@ENTRY,0,8,0,1,2,100,7,0,0,0,0,11,@SPELL7,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Bonecaster - OOC - Cast Soulguard Channel'), +(@ENTRY,0,9,10,4,0,100,6,0,0,0,0,39,35,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Bonecaster - Aggro - Call for help'), +(@ENTRY,0,10,0,61,0,100,6,0,0,0,0,22,3,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Bonecaster - Aggro - Set phase 3'), +(@ENTRY,0,11,12,38,0,100,7,0,2,0,0,45,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Bonecaster - Data set 2 - Set data'), +(@ENTRY,0,12,0,61,0,100,6,0,0,0,0,22,4,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Bonecaster - Data set 2 - Set phase 4'), +(@ENTRY,0,13,14,38,0,100,7,0,3,0,0,45,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Bonecaster - Data set 3 - Set data'), +(@ENTRY,0,14,0,61,0,100,6,0,0,0,0,22,2,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Soulguard Bonecaster - Data set 3 - Set phase 3'); + +-- Ghoul Minion SAI +SET @ENTRY := 36916; -- NPC entry +SET @SPELL1 := 69088; -- Soul Strike (Normal) +SET @SPELL2 := 70211; -- Soul Strike (Heroic) +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,1,54,0,100,6,0,0,0,0,45,0,2,0,0,0,0,23,0,0,0,0,0,0,0, 'Ghoul Minion - Just Summoned - Set Data Summoner'), +(@ENTRY,0,1,0,61,0,100,6,0,0,0,0,89,5,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Ghoul Minion - Just Summoned - Set Random Movement'), +(@ENTRY,0,2,0,0,0,100,6,115000,115000,115000,115000,37,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Ghoul Minion - combat - die after 2 min'), +(@ENTRY,0,3,0,1,0,100,6,15000,15000,15000,15000,37,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Ghoul Minion - OOC - die after 15 sec'), +(@ENTRY,0,4,5,6,0,100,6,15000,15000,15000,15000,45,0,3,0,0,0,0,23,0,0,0,0,0,0,0, 'Ghoul Minion - on Death - Set data summoner'), +(@ENTRY,0,5,0,61,0,100,6,15000,15000,15000,15000,41,3000,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Ghoul Minion - on Death - despawn after 3 sec'); diff --git a/sql/old/3.3.5a/2012_05_05_01_world_creature_template.sql b/sql/old/3.3.5a/2012_05_05_01_world_creature_template.sql new file mode 100644 index 00000000000..2eeaf2f40d2 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_05_01_world_creature_template.sql @@ -0,0 +1,2 @@ +-- Set proper faction for Ymirjar Skycaller (Heroic) +UPDATE `creature_template` SET `faction_A`=1885,`faction_H`=1885 WHERE `entry`=37643; diff --git a/sql/old/3.3.5a/2012_05_05_02_world_gameobject.sql b/sql/old/3.3.5a/2012_05_05_02_world_gameobject.sql new file mode 100644 index 00000000000..c0b2c6b147b --- /dev/null +++ b/sql/old/3.3.5a/2012_05_05_02_world_gameobject.sql @@ -0,0 +1,10 @@ +-- Add some missing Blood of Heroes spawns +SET @GUID := 5276; +DELETE FROM `gameobject` WHERE `guid` BETWEEN @GUID AND @GUID+5; +INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES +(@GUID,176213,0,1,1,1529.10242,-1427.06946,65.49049,-3.001947,0,0,-0.9975634,0.06976615,7200,100,1), +(@GUID+1,176213,0,1,1,1705.87439,-4690.138,48.9742165,-3.08918333,0,0,-0.9996567,0.02620165,7200,100,1), +(@GUID+2,176213,0,1,1,1846.79382,-3825.265,135.5159,1.83259487,0,0,0.7933531,0.6087617,7200,100,1), +(@GUID+3,176213,0,1,1,1748.16333,-4453.13525,74.26272,-2.0594883,0,0,0,0,7200,100,1), +(@GUID+4,176213,0,1,1,2159.835,-2442.754,62.0804,-0.4886912,0,0,-0.2419214,0.9702958,7200,100,1), +(@GUID+5,176213,0,1,1,1342.557,-1382.568,46.89193,2.775069,0,0,0.9832544,0.182238,7200,100,1); diff --git a/sql/old/3.3.5a/2012_05_05_03_world_sai.sql b/sql/old/3.3.5a/2012_05_05_03_world_sai.sql new file mode 100644 index 00000000000..fce3b5bc957 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_05_03_world_sai.sql @@ -0,0 +1,17 @@ +-- Wrathbone Laborer SAI +SET @ENTRY := 36830; -- NPC entry +SET @SPELL1 := 70302; -- Blinding Dirt +SET @SPELL2 := 70278; -- Puncture Wound (Normal) +SET @SPELL3 := 70279; -- Puncture Wound (Heroic) +SET @SPELL4 := 69572; -- Shovelled! (Normal) +SET @SPELL5 := 70280; -- Shovelled! (Heroic) +UPDATE `creature_template` SET `unit_flags`=`unit_flags`&~256,`AIName`='SmartAI',`ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,6,7000,8000,10000,11000,11,@SPELL1,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Wrathbone Laborer - Combat - Cast Blinding Dirt'), +(@ENTRY,0,1,0,0,0,100,2,8000,9000,9000,10000,11,@SPELL2,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Wrathbone Laborer - Combat - Cast Puncture Wound (Normal)'), +(@ENTRY,0,2,0,0,0,100,4,8000,9000,9000,10000,11,@SPELL3,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Wrathbone Laborer - Combat - Cast Puncture Wound (Heroic)'), +(@ENTRY,0,3,0,0,0,100,2,5000,6000,7000,8000,11,@SPELL4,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Wrathbone Laborer - Combat - Cast Shovelled! (Normal)'), +(@ENTRY,0,4,0,0,0,100,4,5000,6000,7000,8000,11,@SPELL5,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Wrathbone Laborer - Combat - Cast Shovelled! (Heroic)'), +(@ENTRY,0,5,0,1,0,100,6,1000,3000,3000,3000,5,38,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Wrathbone Laborer - OOC - emote'); diff --git a/sql/old/3.3.5a/2012_05_05_04_world_creature_template.sql b/sql/old/3.3.5a/2012_05_05_04_world_creature_template.sql new file mode 100644 index 00000000000..7c4f13dd667 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_05_04_world_creature_template.sql @@ -0,0 +1,27 @@ +-- Fix InhabitType for Eye of the Lich King +UPDATE `creature_template` SET `InhabitType`=4 WHERE `entry`=36913; +-- Updates From CDawg +-- Wrathbone Laborer (heroic) - fix hostility and adds equipment +UPDATE `creature_template` SET `unit_flags`=`unit_flags`&~256,`equipment_id`=104 WHERE `entry`=37638; +-- Wrathbone Siegesmith (Heroic) add equipment +UPDATE `creature_template` SET `equipment_id`=122 WHERE `entry`=37639; +-- Fallen Warrior add equipment +UPDATE `creature_template` SET `equipment_id`=2328 WHERE `entry`=37612; +-- Forgemaster Garfrost add equipment +UPDATE `creature_template` SET `equipment_id`=2325 WHERE `entry`=37613; +-- Deathwhisper Necrolyte add equipment +UPDATE `creature_template` SET `equipment_id`=2365 WHERE `entry`=37609; +-- Deathwhisper Shadowcaster - add equipment +UPDATE `creature_template` SET `equipment_id`=2365 WHERE `entry`=38025; +-- Alliance slaves add equipments +UPDATE `creature_template` SET `equipment_id`=254 WHERE `entry`=37645; +UPDATE `creature_template` SET `equipment_id`=254 WHERE `entry`=37646; +UPDATE `creature_template` SET `equipment_id`=254 WHERE `entry`=37647; +UPDATE `creature_template` SET `equipment_id`=254 WHERE `entry`=37648; +-- horde slaves add equipments +UPDATE `creature_template` SET `equipment_id`=254 WHERE `entry`=37649; +UPDATE `creature_template` SET `equipment_id`=254 WHERE `entry`=37650; +UPDATE `creature_template` SET `equipment_id`=254 WHERE `entry`=37651; +UPDATE `creature_template` SET `equipment_id`=254 WHERE `entry`=37652; +-- Ymirjar Skycaller (heroic) - Fix unit flags and add equipment +UPDATE `creature_template` SET `unit_flags`=`unit_flags`|32832,`equipment_id`=2438 WHERE `entry`=37643; diff --git a/sql/old/3.3.5a/2012_05_05_05_world_creature_template.sql b/sql/old/3.3.5a/2012_05_05_05_world_creature_template.sql new file mode 100644 index 00000000000..a2f2a217252 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_05_05_world_creature_template.sql @@ -0,0 +1,2 @@ +-- Fix skillup on some target dummys +UPDATE `creature_template` SET `flags_extra`=`flags_extra`|262144 WHERE `entry` IN (31144,2674,2673); diff --git a/sql/old/3.3.5a/2012_05_05_06_world_sai.sql b/sql/old/3.3.5a/2012_05_05_06_world_sai.sql new file mode 100644 index 00000000000..7b064af4a4e --- /dev/null +++ b/sql/old/3.3.5a/2012_05_05_06_world_sai.sql @@ -0,0 +1,13 @@ +-- Wrathbone Laborer SAI +SET @ENTRY := 36830; -- NPC entry +SET @SPELL1 := 70302; -- Blinding Dirt +SET @SPELL2 := 70278; -- Puncture Wound +SET @SPELL3 := 69572; -- Shovelled! +UPDATE `creature_template` SET `unit_flags`=`unit_flags`&~256,`AIName`='SmartAI',`ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,6,7000,8000,10000,11000,11,@SPELL1,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Wrathbone Laborer - Combat - Cast Blinding Dirt'), +(@ENTRY,0,1,0,0,0,100,6,8000,9000,9000,10000,11,@SPELL2,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Wrathbone Laborer - Combat - Cast Puncture Wound (Normal)'), +(@ENTRY,0,2,0,0,0,100,6,5000,6000,7000,8000,11,@SPELL3,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Wrathbone Laborer - Combat - Cast Shovelled! (Normal)'), +(@ENTRY,0,3,0,1,0,100,6,1000,3000,3000,3000,5,38,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Wrathbone Laborer - OOC - emote'); diff --git a/sql/old/3.3.5a/2012_05_06_00_world_creature_template.sql b/sql/old/3.3.5a/2012_05_06_00_world_creature_template.sql new file mode 100644 index 00000000000..30dbf85c28d --- /dev/null +++ b/sql/old/3.3.5a/2012_05_06_00_world_creature_template.sql @@ -0,0 +1,5 @@ +-- Gold for Toc based on old.wowhead +UPDATE `creature_template` SET `mingold`=850000,`maxgold`=950000 WHERE `entry` IN(34797,35447,35448,35449); -- Icehowl +UPDATE `creature_template` SET `mingold`=550000,`maxgold`=650000 WHERE `entry` IN(34780,35216,35268,35269); -- Lord Jaraxxus +UPDATE `creature_template` SET `mingold`=650000,`maxgold`=700000 WHERE `entry` IN(34497,35350,35351,35352,34496,35347,35348,35359); -- Fjola Lightbane & Eydis Darkbane +UPDATE `creature_template` SET `mingold`=500000,`maxgold`=600000 WHERE `entry` IN(34564,34566,35615,35616); -- Anub'arak diff --git a/sql/old/3.3.5a/2012_05_06_01_world_creature_template.sql b/sql/old/3.3.5a/2012_05_06_01_world_creature_template.sql new file mode 100644 index 00000000000..fa0c9af5805 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_06_01_world_creature_template.sql @@ -0,0 +1,11 @@ +-- Based on old.wowhead.com +UPDATE `creature_template` SET `mingold`=1600000,`maxgold`=1800000 WHERE `entry` IN (33113,34003); -- Flame Levithian +UPDATE `creature_template` SET `mingold`=1100000,`maxgold`=1300000 WHERE `entry` IN (33118,33190); -- Ignis the Furnace Master +UPDATE `creature_template` SET `mingold`=280000,`maxgold`=360000 WHERE `entry` IN (33186,33724); -- Razorscale +UPDATE `creature_template` SET `mingold`=670000,`maxgold`=750000 WHERE `entry` IN (33293,33885); -- XT-002 Deconstructor +UPDATE `creature_template` SET `mingold`=1680000,`maxgold`=1900000 WHERE `entry` IN (32857,33694); -- Stormcaller Brundir +UPDATE `creature_template` SET `mingold`=1680000,`maxgold`=1900000 WHERE `entry` IN (32927,33692); -- Runemaster Molgeim +UPDATE `creature_template` SET `mingold`=1680000,`maxgold`=1900000 WHERE `entry` IN (32867,33693); -- Steelbreaker +UPDATE `creature_template` SET `mingold`=1220000,`maxgold`=1500000 WHERE `entry` IN (33515,34175); -- Auriaya +UPDATE `creature_template` SET `mingold`=1650000,`maxgold`=1950000 WHERE `entry` IN (33271,33449); -- General Vezax +UPDATE `creature_template` SET `mingold`=2020000,`maxgold`=2220000 WHERE `entry` IN (33288,33955); -- Yogg-Saron diff --git a/sql/old/3.3.5a/2012_05_07_00_world_waypoints.sql b/sql/old/3.3.5a/2012_05_07_00_world_waypoints.sql new file mode 100644 index 00000000000..f24b7c9c254 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_07_00_world_waypoints.sql @@ -0,0 +1,73 @@ +-- Wrathbone Siegesmith pathing +SET @NPC := 202159; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=646.5851,`position_y`=-191.1892,`position_z`=526.8476 WHERE `guid`=@NPC; +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes2`) VALUES (@NPC,@PATH,1); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,646.5851,-191.1892,526.8476,0,0,0,100,0), +(@PATH,2,648.8837,-181.967,526.7226,0,0,0,100,0), +(@PATH,3,649.4167,-179.4531,526.7226,14000,0,0,100,0), +(@PATH,4,652.1736,-183.3594,526.7226,0,0,0,100,0), +(@PATH,5,648.5643,-188.309,526.8476,0,0,0,100,0), +(@PATH,6,642.5313,-193.4826,527.3874,0,0,0,100,0), +(@PATH,7,633.688,-200.741,528.941,12000,0,0,100,0), +(@PATH,8,641.9254,-196.5747,528.9726,0,0,0,100,0); + +-- Wrathbone Siegesmith pathing +SET @NPC := 201855; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=723.5469,`position_y`=-170.9497,`position_z`=527.5121 WHERE `guid`=@NPC; +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes2`) VALUES (@NPC,@PATH,1); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,723.5469,-170.9497,527.5121,13000,0,0,100,0), +(@PATH,2,726.6484,-173.3438,527.1627,0,0,0,100,0), +(@PATH,3,726.6484,-174.3438,527.1627,0,0,0,100,0), +(@PATH,4,725.25,-175.2379,526.8134,0,0,0,100,0), +(@PATH,5,722.0521,-181.5122,526.8134,0,0,0,100,0), +(@PATH,6,721.2031,-187.8142,526.8134,0,0,0,100,0), +(@PATH,7,717.7917,-194.4358,526.8134,0,0,0,100,0), +(@PATH,8,719.3073,-202.2691,527.1509,0,0,0,100,0), +(@PATH,9,720.3403,-206.1198,527.7932,12000,0,0,100,0), +(@PATH,10,717.6111,-199.5035,526.9384,0,0,0,100,0), +(@PATH,11,717.566,-189.0642,526.8134,0,0,0,100,0), +(@PATH,12,718.5764,-182.3958,526.8134,0,0,0,100,0), +(@PATH,13,719.9531,-176.0729,526.8134,0,0,0,100,0); + +-- Forgemaster Garfrost pathing +SET @NPC := 201992; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=712.1371,`position_y`=-215.7014,`position_z`=527.066 WHERE `guid`=@NPC; +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes2`,`auras`) VALUES (@NPC,@PATH,1,'68792'); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,712.1371,-215.7014,527.066,0,0,0,100,0), +(@PATH,2,719.507,-227.8559,527.066,3000,0,0,100,0), +(@PATH,3,712.1371,-215.7014,527.066,0,0,0,100,0), +(@PATH,4,685.1805,-207.349,526.8424,0,0,0,100,0), +(@PATH,5,664.5191,-203.3472,526.816,0,0,0,100,0), +(@PATH,6,645.033,-208.5295,528.941,0,0,0,100,0), +(@PATH,7,653.0729,-194.3681,526.7226,0,0,0,100,0), +(@PATH,8,664.8646,-195.2135,526.7226,0,0,0,100,0), +(@PATH,9,686.0816,-213.8264,526.8424,0,0,0,100,0), +(@PATH,10,697.9757,-221.6215,526.8424,0,0,0,100,0), +(@PATH,11,708.0903,-211.908,527.066,0,0,0,100,0), +(@PATH,12,717.8924,-204.6979,527.191,0,0,0,100,0), +(@PATH,13,699.0504,-201.3438,526.8424,0,0,0,100,0), +(@PATH,14,672.066,-201.1493,526.8424,0,0,0,100,0), +(@PATH,15,655.9496,-203.4931,526.816,0,0,0,100,0), +(@PATH,16,672.066,-201.1493,526.8424,0,0,0,100,0), +(@PATH,17,699.0504,-201.3438,526.8424,0,0,0,100,0), +(@PATH,18,717.8924,-204.6979,527.191,0,0,0,100,0), +(@PATH,19,708.0903,-211.908,527.066,0,0,0,100,0), +(@PATH,20,697.9757,-221.6215,526.8424,0,0,0,100,0), +(@PATH,21,686.0816,-213.8264,526.8424,0,0,0,100,0), +(@PATH,22,664.8646,-195.2135,526.7226,0,0,0,100,0), +(@PATH,23,653.0729,-194.3681,526.7226,0,0,0,100,0), +(@PATH,24,645.033,-208.5295,528.941,0,0,0,100,0), +(@PATH,25,664.5191,-203.3472,526.816,0,0,0,100,0), +(@PATH,26,685.1805,-207.349,526.8424,0,0,0,100,0); diff --git a/sql/old/3.3.5a/2012_05_07_01_world_sai.sql b/sql/old/3.3.5a/2012_05_07_01_world_sai.sql new file mode 100644 index 00000000000..83676d31df9 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_07_01_world_sai.sql @@ -0,0 +1,51 @@ +-- Ymirjar Skycaller SAI addition +SET @ENTRY := 31260; -- NPC entry +UPDATE `creature_template` SET `AIName`='SmartAI',`ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY AND `id`=2; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,2,0,25,0,100,6,0,0,0,0,11,46598,0,0,0,0,0,19,36891,20,0,0,0,0,0, 'Ymirjar Skycaller - Reset - Cast Ride Vehicle Hardcoded'); + +-- Wrathbone Laborer SAI +SET @ENTRY := -201800; -- NPC entry +SET @SPELL1 := 70302; -- Blinding Dirt +SET @SPELL2 := 70278; -- Puncture Wound +SET @SPELL3 := 69572; -- Shovelled! +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,6,7000,8000,10000,11000,11,@SPELL1,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Wrathbone Laborer - Combat - Cast Blinding Dirt'), +(@ENTRY,0,1,0,0,0,100,6,8000,9000,9000,10000,11,@SPELL2,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Wrathbone Laborer - Combat - Cast Puncture Wound (Normal)'), +(@ENTRY,0,2,0,0,0,100,6,5000,6000,7000,8000,11,@SPELL3,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Wrathbone Laborer - Combat - Cast Shovelled! (Normal)'); + +-- Wrathbone Laborer pathing +SET @NPC := 201800; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=584.4202,`position_y`=188.9149,`position_z`=509.6726 WHERE `guid`=@NPC; +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes2`) VALUES (@NPC,@PATH,1); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,584.4202,188.9149,509.6726,0,0,0,100,0), +(@PATH,2,583.6736,193.9653,509.7404,3000,0,48,100,0), +(@PATH,3,583.6736,193.9653,509.7404,3000,0,48,100,0), +(@PATH,4,583.6736,193.9653,509.7404,3000,0,48,100,0), +(@PATH,5,583.6736,193.9653,509.7404,3000,0,48,100,0), +(@PATH,6,594.0781,190.2622,508.8613,0,0,0,100,0), +(@PATH,7,604.9809,191.5451,507.6583,0,0,0,100,0), +(@PATH,8,617.8438,191.3455,507.5206,0,0,0,100,0), +(@PATH,9,633.1597,186.8281,508.6275,3000,0,48,100,0), +(@PATH,10,633.1597,186.8281,508.6275,3000,0,48,100,0), +(@PATH,11,624.3472,190.9705,507.7706,0,0,0,100,0), +(@PATH,12,613.3229,189.9236,507.3956,0,0,0,100,0), +(@PATH,13,604.5156,189.651,507.3956,0,0,0,100,0), +(@PATH,14,593.9844,187.4479,508.9778,0,0,0,100,0), +(@PATH,15,584.4202,188.9149,509.6726,0,0,0,100,0); +DELETE FROM `waypoint_scripts` WHERE `id`=48; +INSERT INTO `waypoint_scripts` (`id`,`delay`,`command`,`datalong`,`guid`) VALUES +(48,0,1,38,67); + +-- Add Overlord Drakuru riders to Stonespine Gargoyle +UPDATE creature_template SET InhabitType=4,`flags_extra`=`flags_extra`|128 WHERE entry=28717; +DELETE FROM `creature` WHERE `id`=28717 AND `map`=658; +DELETE FROM `vehicle_template_accessory` WHERE `entry`=36896; +INSERT INTO `vehicle_template_accessory` (`entry`,`accessory_entry`,`seat_id`,`minion`,`description`,`summontype`,`summontimer`) VALUES +(36896,28717,1,0, 'Overlord Drakuru on Stonespine Gargoyle',6,30000); diff --git a/sql/old/3.3.5a/2012_05_08_00_world_sai.sql b/sql/old/3.3.5a/2012_05_08_00_world_sai.sql new file mode 100644 index 00000000000..8a776b5f2d2 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_08_00_world_sai.sql @@ -0,0 +1,89 @@ +-- [Q] Arelion's Mistress +-- Viera Sunwhisper SAI +-- Twinkle SAI +SET @ENTRY_VIERA := 17226; +SET @ENTRY_TWINKLE := 17230; +SET @QUEST_PLEASURES := 9483; +SET @SPELL_RETRIBUTION := 30077; +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry` IN (@ENTRY_VIERA,@ENTRY_TWINKLE); +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@ENTRY_VIERA,@ENTRY_TWINKLE,@ENTRY_VIERA*100,@ENTRY_VIERA*100+1); +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY_VIERA,0,0,0,20,0,100,0,@QUEST_PLEASURES,0,0,0,80,@ENTRY_VIERA*100,0,0,0,0,0,1,0,0,0,0,0,0,0,'Viera Sunwhisper - On Quest Finish - Run Script'), +(@ENTRY_VIERA*100,9,0,0,0,0,100,0,0,0,0,0,81,0,0,0,0,0,0,1,0,0,0,0,0,0,0,"Viera Sunwhisper - On Script - Remove Quest Flag"), +(@ENTRY_VIERA*100,9,1,0,0,0,100,0,2000,2000,0,0,53,0,@ENTRY_VIERA,0,0,0,0,1,0,0,0,0,0,0,0,'Viera Sunwhisper - On Script - Start WP 1'), +(@ENTRY_VIERA*100,9,2,0,0,0,100,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'Viera Sunwhisper - On Script - Say Line 0'), +(@ENTRY_VIERA*100,9,3,0,0,0,100,0,0,0,0,0,91,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Viera Sunwhisper - On Script - Stand Up'), +(@ENTRY_VIERA*100,9,4,0,0,0,100,0,6500,6500,0,0,45,0,1,0,0,0,0,10,61963,@ENTRY_TWINKLE,0,0,0,0,0,'Viera Sunwhisper - On Script - Set Data 0 1 Twinkle'), +(@ENTRY_VIERA,0,1,2,40,0,100,0,10,@ENTRY_VIERA,0,0,66,0,0,0,0,0,0,11,@ENTRY_TWINKLE,15,0,0,0,0,0,'Viera Sunwhisper - On WP 10 - Face Twinkle'), +(@ENTRY_VIERA,0,2,0,61,0,100,0,0,0,0,0,54,1000000,0,0,0,0,0,1,0,0,0,0,0,0,0,'Viera Sunwhisper - On WP 10 - Pause WP'), + +(@ENTRY_TWINKLE,0,0,0,38,0,100,0,0,1,0,0,53,1,@ENTRY_TWINKLE,0,0,0,0,1,0,0,0,0,0,0,0,'Twinkle - On Data 0 1 Set - Start WP 1 (run)'), +(@ENTRY_TWINKLE,0,1,0,40,0,100,0,13,@ENTRY_TWINKLE,0,0,54,1000000,0,0,0,0,0,1,0,0,0,0,0,0,0,'Twinkle - On WP 13 - Pause WP'), +(@ENTRY_TWINKLE,0,2,0,38,0,100,0,1,2,0,0,53,1,@ENTRY_TWINKLE*10,0,0,0,0,1,0,0,0,0,0,0,0,'Twinkle - On Data Set 1 2 - Start WP 2 (run)'), +(@ENTRY_TWINKLE,0,3,0,40,0,100,0,4,@ENTRY_TWINKLE*10,0,0,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Viera Sunwhisper - On WP 4 (2) - Force Despawn'), + +(@ENTRY_VIERA,0,3,0,8,0,100,0,@SPELL_RETRIBUTION,0,0,0,80,@ENTRY_VIERA*100+1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Viera Sunwhisper - On Spellhit - Run Second Script'), +(@ENTRY_VIERA*100+1,9,0,0,0,0,100,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Viera Sunwhisper - On Script - Say Line 1'), +(@ENTRY_VIERA*100+1,9,1,0,0,0,100,0,0,0,0,0,33,@ENTRY_VIERA,0,0,0,0,0,7,0,0,0,0,0,0,0,'Viera Sunwhisper - On Script - Quest Credit'), +(@ENTRY_VIERA*100+1,9,2,0,0,0,100,0,3000,3000,0,0,1,2,0,0,0,0,0,1,0,0,0,0,0,0,0,'Viera Sunwhisper - On Script - Say Line 2'), +(@ENTRY_VIERA*100+1,9,3,0,0,0,100,0,5000,5000,0,0,1,0,0,0,0,0,0,9,@ENTRY_TWINKLE,0,25,0,0,0,0,'Twinkle - On Script - Say Line 0'), +(@ENTRY_VIERA*100+1,9,4,0,0,0,100,0,2000,2000,0,0,1,3,0,0,0,0,0,1,0,0,0,0,0,0,0,'Viera Sunwhisper - On Script - Say Line 3'), +(@ENTRY_VIERA*100+1,9,5,0,0,0,100,0,0,0,0,0,45,1,2,0,0,0,0,10,61963,@ENTRY_TWINKLE,0,0,0,0,0,'Viera Sunwhisper - On Script - Set Data 1 2 Twinkle'), +(@ENTRY_VIERA*100+1,9,6,0,0,0,100,0,0,0,0,0,53,1,@ENTRY_VIERA*10,0,0,0,0,1,0,0,0,0,0,0,0,'Viera Sunwhisper - On Script - Start WP 2 (run)'), +(@ENTRY_VIERA,0,4,0,40,0,100,0,4,@ENTRY_VIERA*10,0,0,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0,'Viera Sunwhisper - On WP 4 (2) - Force Despawn'); + +-- Waypoints for Viera Sunwhisper +DELETE FROM `waypoints` WHERE `entry` IN (@ENTRY_VIERA,@ENTRY_VIERA*10); +INSERT INTO `waypoints` (`entry`,`pointid`,`position_x`,`position_y`,`position_z`,`point_comment`) VALUES +(@ENTRY_VIERA,1,-653.739197,4145.138184,64.200729,'Viera Sunwhisper'), +(@ENTRY_VIERA,2,-658.875732,4147.715332,64.168304,'Viera Sunwhisper'), +(@ENTRY_VIERA,3,-681.465088,4147.636230,64.118073,'Viera Sunwhisper'), +(@ENTRY_VIERA,4,-686.400696,4161.865234,59.707859,'Viera Sunwhisper'), +(@ENTRY_VIERA,5,-695.956909,4179.237305,57.618931,'Viera Sunwhisper'), +(@ENTRY_VIERA,6,-699.832153,4189.959473,57.503750,'Viera Sunwhisper'), +(@ENTRY_VIERA,7,-708.518616,4184.436035,55.275894,'Viera Sunwhisper'), +(@ENTRY_VIERA,8,-716.137268,4178.130371,52.637508,'Viera Sunwhisper'), +(@ENTRY_VIERA,9,-719.865295,4174.992676,51.554867,'Viera Sunwhisper'), +(@ENTRY_VIERA,10,-720.839417,4162.232422,50.805923,'Viera Sunwhisper'), + +(@ENTRY_VIERA*10,1,-722.323486,4147.936523,50.337898,'Viera Sunwhisper'), +(@ENTRY_VIERA*10,2,-726.639343,4125.156250,48.479683,'Viera Sunwhisper'), +(@ENTRY_VIERA*10,3,-727.648315,4109.684082,47.528461,'Viera Sunwhisper'), +(@ENTRY_VIERA*10,4,-727.874329,4093.438721,46.446579,'Viera Sunwhisper'); + +-- Waypoints for Twinkle +DELETE FROM `waypoints` WHERE `entry` IN (@ENTRY_TWINKLE,@ENTRY_TWINKLE*10); +INSERT INTO `waypoints` (`entry`,`pointid`,`position_x`,`position_y`,`position_z`,`point_comment`) VALUES +(@ENTRY_TWINKLE,1,-605.445190,4165.205078,64.081802,'Twinkle'), +(@ENTRY_TWINKLE,2,-619.293335,4161.776855,63.217815,'Twinkle'), +(@ENTRY_TWINKLE,3,-629.536560,4153.708984,64.067123,'Twinkle'), +(@ENTRY_TWINKLE,4,-644.773438,4151.062988,64.174675,'Twinkle'), +(@ENTRY_TWINKLE,5,-658.875732,4147.715332,64.168304,'Twinkle'), +(@ENTRY_TWINKLE,6,-681.465088,4147.636230,64.118073,'Twinkle'), +(@ENTRY_TWINKLE,7,-686.400696,4161.865234,59.707859,'Twinkle'), +(@ENTRY_TWINKLE,8,-695.956909,4179.237305,57.618931,'Twinkle'), +(@ENTRY_TWINKLE,9,-699.832153,4189.959473,57.503750,'Twinkle'), +(@ENTRY_TWINKLE,10,-708.518616,4184.436035,55.275894,'Twinkle'), +(@ENTRY_TWINKLE,11,-716.137268,4178.130371,52.637508,'Twinkle'), +(@ENTRY_TWINKLE,12,-719.865295,4174.992676,51.554867,'Twinkle'), +(@ENTRY_TWINKLE,13,-720.636292,4166.637695,50.815567,'Twinkle'), + +(@ENTRY_TWINKLE*10,1,-722.323486,4147.936523,50.337898,'Twinkle'), +(@ENTRY_TWINKLE*10,2,-726.639343,4125.156250,48.479683,'Twinkle'), +(@ENTRY_TWINKLE*10,3,-727.648315,4109.684082,47.528461,'Twinkle'), +(@ENTRY_TWINKLE*10,4,-727.874329,4093.438721,46.446579,'Twinkle'); + +-- Spawn spell focus object on correct position +DELETE FROM `gameobject` WHERE `id`=300071 AND `guid`=303; +INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES +(303,300071,530,1,1,-720.803,4162.77,50.7916,4.61029,0,0,0.742267,-0.670104,300,0,1); + +-- Texts +DELETE FROM `creature_text` WHERE `entry` IN (@ENTRY_VIERA,@ENTRY_TWINKLE); +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(@ENTRY_VIERA,0,0,"Ok, let's go. I know just the perfect spot!",12,0,100,0,0,0,'Viera Sunwhisper'), +(@ENTRY_VIERA,1,0,"I can't wait to try this wine!",12,0,100,0,0,0,'Viera Sunwhisper'), +(@ENTRY_VIERA,2,0,"What... is happening... to me? Get this cat away from me!",12,0,100,0,0,0,'Viera Sunwhisper'), +(@ENTRY_VIERA,3,0,"%s scurries away, attempting to flee from Twinkle",16,0,100,0,0,0,'Viera Sunwhisper'), + +(@ENTRY_TWINKLE,0,0,"%s looks at Viera Sunwhisper with very hungry eyes",16,0,100,0,0,0,'Twinkle'); diff --git a/sql/old/3.3.5a/2012_05_08_01_world_gameobject.sql b/sql/old/3.3.5a/2012_05_08_01_world_gameobject.sql new file mode 100644 index 00000000000..b83d02b4762 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_08_01_world_gameobject.sql @@ -0,0 +1,5 @@ +-- Add Missing Ice Wall, Pit of Saron +SET @GUID := 305; +DELETE FROM `gameobject` WHERE `guid`=@GUID; +INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES +(@GUID,201885,658,3,1,932.2674,-80.6684,591.6761,2.286379,0,0,0,0,300,100,1); diff --git a/sql/old/3.3.5a/2012_05_08_01_world_misc.sql b/sql/old/3.3.5a/2012_05_08_01_world_misc.sql new file mode 100644 index 00000000000..8f19132fa27 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_08_01_world_misc.sql @@ -0,0 +1,9 @@ +-- Spell area spells for entering POS +DELETE FROM `spell_area` WHERE `spell` IN (70056,70057); +INSERT INTO `spell_area` (`spell`,`area`,`quest_start`,`quest_start_active`,`quest_end`,`aura_spell`,`racemask`,`gender`,`autocast`) VALUES +(70056,4904,0,0,0,0,690,2,1), -- Send Script Event (22717) +(70057,4904,0,0,0,0,1101,2,1); -- Send Script Event (22718) + +-- Fix flags and equipment for Ymirjar Deathbringer +UPDATE `creature_template` SET `unit_flags`=`unit_flags`&~256 WHERE `entry` IN (36892,37641); +UPDATE `creature_template` SET `equipment_id`=2444 WHERE `entry`=37641; diff --git a/sql/old/3.3.5a/2012_05_09_00_world_spell_target_position.sql b/sql/old/3.3.5a/2012_05_09_00_world_spell_target_position.sql new file mode 100644 index 00000000000..a6e9d7289b7 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_09_00_world_spell_target_position.sql @@ -0,0 +1,7 @@ +DELETE FROM `spell_target_position` WHERE `id` IN (67834, 68081); +INSERT INTO `spell_target_position` (`id`,`target_map`,`target_position_x`,`target_position_y`,`target_position_z`,`target_orientation`) VALUES +(67834, 571, 3167.01, 5586.04, 880.067, 0), +(68081, 571, 5857.252, 516.8015, 599.82, 2.987); + +UPDATE `spell_target_position` SET `target_position_x`=6136.89,`target_position_y`=4785.55,`target_position_z`=100.673 WHERE `id`=67835; +UPDATE `spell_target_position` SET `target_position_x`=8301.39,`target_position_y`=1501.34,`target_position_z`=870.555 WHERE `id`=67836; diff --git a/sql/old/3.3.5a/2012_05_09_01_world_commands.sql b/sql/old/3.3.5a/2012_05_09_01_world_commands.sql new file mode 100644 index 00000000000..dcd4c9130eb --- /dev/null +++ b/sql/old/3.3.5a/2012_05_09_01_world_commands.sql @@ -0,0 +1,8 @@ +DELETE FROM `trinity_string` WHERE `entry` = 555; +INSERT INTO `trinity_string` (`entry`,`content_default`) VALUES +(555,"SetData performed on [GUID: %u, entry: %u, name: %s] Field: %u, Data: %u, with %s"); + +DELETE FROM `command` WHERE `name` = "npc set data"; +INSERT INTO `command` (`name`,`security`,`help`) VALUES +("npc set data", 3, "Syntax: .npc set data $field $data +Sets data for the selected creature. Used for testing Scripting"); diff --git a/sql/old/3.3.5a/2012_05_09_02_world_sai.sql b/sql/old/3.3.5a/2012_05_09_02_world_sai.sql new file mode 100644 index 00000000000..01004b23505 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_09_02_world_sai.sql @@ -0,0 +1,116 @@ +-- Fixup for Quest Quest:The Path to the Citadel "Alliance and Horde" + +-- Alliance slave add missing equipments +UPDATE `creature_template` SET `equipment_id`=254 WHERE `entry`=36767; + +-- Horde Slave SAI +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry` IN (36770,36771,36772,36773); +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid` IN (36770,36771,36772,36773); +DELETE FROM `smart_scripts` WHERE `source_type`=9 AND `entryorguid` IN (3677000); +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(36770,0,0,0,11,0,100,6,0,0,0,0,17,233,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - On Reset - Emotestate'), +(36771,0,0,0,11,0,100,6,0,0,0,0,17,233,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - On Reset - Emotestate'), +(36772,0,0,0,11,0,100,6,0,0,0,0,17,233,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - On Reset - Emotestate'), +(36773,0,0,0,11,0,100,6,0,0,0,0,17,233,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - On Reset - Emotestate'), +(36770,0,1,0,8,0,100,7,71281,0,0,0,80,3677000,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - On Spellhit - Run Script'), +(36771,0,1,0,8,0,100,7,71281,0,0,0,80,3677000,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - On Spellhit - Run Script'), +(36772,0,1,0,8,0,100,7,71281,0,0,0,80,3677000,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - On Spellhit - Run Script'), +(36773,0,1,0,8,0,100,7,71281,0,0,0,80,3677000,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - On Spellhit - Run Script'), +-- Script +(3677000,9,0,0,0,0,100,0,500,500,500,500,66,0,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Horde Slave - Script - Turnto envoker'), +(3677000,9,1,0,0,0,100,0,500,500,500,500,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - Script - say text'), +(3677000,9,2,0,0,0,100,0,100,100,100,100,18,512,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - Script - set unitflag'), +(3677000,9,3,0,0,0,100,0,100,100,100,100,2,250,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - Script - set faction'), +(3677000,9,4,0,0,0,100,0,100,100,100,100,17,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - Script - set Emotestate'), +(3677000,9,5,0,0,0,100,0,100,100,100,100,33,36770,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Horde Slave - Script - give quest credit'), +(3677000,9,6,0,0,0,100,0,100,100,100,100,59,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - Script - set run on'), +(3677000,9,7,0,0,0,100,0,500,500,500,500,69,1,0,0,0,0,0,19,23837,70,0,0,0,0,0, 'Horde Slave - Script - move to closest trigger'), +(3677000,9,8,0,0,0,100,0,8000,8000,8000,8000,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Horde Slave - Script - despawn'); + +-- Alliance Slave SAI +UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry` IN (36764,36765,36766,36767); +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid` IN (36764,36765,36766,36767); +DELETE FROM `smart_scripts` WHERE `source_type`=9 AND `entryorguid` IN (3676400); +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(36764,0,0,0,11,0,100,6,0,0,0,0,17,233,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - On Reset - Emotestate'), +(36765,0,0,0,11,0,100,6,0,0,0,0,17,233,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - On Reset - Emotestate'), +(36766,0,0,0,11,0,100,6,0,0,0,0,17,233,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - On Reset - Emotestate'), +(36767,0,0,0,11,0,100,6,0,0,0,0,17,233,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - On Reset - Emotestate'), +(36764,0,1,0,8,0,100,7,71281,0,0,0,80,3676400,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - On Spellhit - Run Script'), +(36765,0,1,0,8,0,100,7,71281,0,0,0,80,3676400,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - On Spellhit - Run Script'), +(36766,0,1,0,8,0,100,7,71281,0,0,0,80,3676400,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - On Spellhit - Run Script'), +(36767,0,1,0,8,0,100,7,71281,0,0,0,80,3676400,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - On Spellhit - Run Script'), +-- Script +(3676400,9,0,0,0,0,100,0,500,500,500,500,66,0,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Alliance Slave - Script - Turnto envoker'), +(3676400,9,1,0,0,0,100,0,500,500,500,500,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - Script - say text'), +(3676400,9,2,0,0,0,100,0,100,100,100,100,18,512,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - Script - set unitflag'), +(3676400,9,3,0,0,0,100,0,100,100,100,100,2,250,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - Script - set faction'), +(3676400,9,4,0,0,0,100,0,100,100,100,100,17,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - Script - set Emotestate'), +(3676400,9,5,0,0,0,100,0,100,100,100,100,33,36764,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Alliance Slave - Script - give quest credit'), +(3676400,9,6,0,0,0,100,0,100,100,100,100,59,1,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - Script - set run on'), +(3676400,9,7,0,0,0,100,0,500,500,500,500,69,1,0,0,0,0,0,19,23837,70,0,0,0,0,0, 'Alliance Slave - Script - move to closest trigger'), +(3676400,9,8,0,0,0,100,0,8000,8000,8000,8000,41,0,0,0,0,0,0,1,0,0,0,0,0,0,0, 'Alliance Slave - Script - despawn'); + +-- Ball and chain SAI +UPDATE `gameobject_template` SET `AIName`='SmartGameObjectAI' WHERE `entry` IN (201969); +DELETE FROM `smart_scripts` WHERE `source_type`=1 AND `entryorguid` IN (201969); +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(201969,1,0,0,64,0,100,6,0,0,0,0,85,71281,0,0,0,0,0,7,0,0,0,0,0,0,0, 'Ball and chain - On Gossip Hello - Envoker cast on self'); + +-- Spell Conditions +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=71281; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13,1,71281,0,31,3,36770,0,0,'','Spell 71281 targets entry 36770'), +(13,1,71281,1,31,3,36771,0,0,'','Spell 71281 targets entry 36771'), +(13,1,71281,2,31,3,36772,0,0,'','Spell 71281 targets entry 36772'), +(13,1,71281,3,31,3,36773,0,0,'','Spell 71281 targets entry 36773'), +(13,1,71281,4,31,3,36764,0,0,'','Spell 71281 targets entry 36764'), +(13,1,71281,5,31,3,36765,0,0,'','Spell 71281 targets entry 36765'), +(13,1,71281,6,31,3,36766,0,0,'','Spell 71281 targets entry 36766'), +(13,1,71281,7,31,3,36767,0,0,'','Spell 71281 targets entry 36767'); + +-- Creature text from sniff +DELETE FROM `creature_text` WHERE `entry` IN (36770,36771,36772,36773,36764,36765,36766,36767); +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +-- Alliance Slaves +(36764,0,0, 'You''re a beautiful sight... you have no idea.',12,0,100,0,0,0, 'Alliance Slave'), +(36764,0,1, '%s lets his mining pick drag on the ground as she approaches, clearly exhausted.',16,0,100,0,0,0, 'Alliance Slave'), +(36764,0,2, 'Have my babies.',12,0,100,0,0,0, 'Alliance Slave'), +(36764,0,3, 'If by life or death I can repay you, I will.',12,0,100,0,0,0, 'Alliance Slave'), +(36764,0,4, 'I''m going to return to the front of the quarry. Kill a few extra for me.',12,0,100,0,0,0, 'Alliance Slave'), +(36765,0,0, 'You''re a beautiful sight... you have no idea.',12,0,100,0,0,0, 'Alliance Slave'), +(36765,0,1, '%s lets his mining pick drag on the ground as she approaches, clearly exhausted.',16,0,100,0,0,0, 'Alliance Slave'), +(36765,0,2, 'Have my babies.',12,0,100,0,0,0, 'Alliance Slave'), +(36765,0,3, 'If by life or death I can repay you, I will.',12,0,100,0,0,0, 'Alliance Slave'), +(36765,0,4, 'I''m going to return to the front of the quarry. Kill a few extra for me.',12,0,100,0,0,0, 'Alliance Slave'), +(36766,0,0, 'You''re a beautiful sight... you have no idea.',12,0,100,0,0,0, 'Alliance Slave'), +(36766,0,1, '%s lets his mining pick drag on the ground as she approaches, clearly exhausted.',16,0,100,0,0,0, 'Alliance Slave'), +(36766,0,2, 'Have my babies.',12,0,100,0,0,0, 'Alliance Slave'), +(36766,0,3, 'If by life or death I can repay you, I will.',12,0,100,0,0,0, 'Alliance Slave'), +(36766,0,4, 'I''m going to return to the front of the quarry. Kill a few extra for me.',12,0,100,0,0,0, 'Alliance Slave'), +(36767,0,0, 'You''re a beautiful sight... you have no idea.',12,0,100,0,0,0, 'Alliance Slave'), +(36767,0,1, '%s lets his mining pick drag on the ground as she approaches, clearly exhausted.',16,0,100,0,0,0, 'Alliance Slave'), +(36767,0,2, 'Have my babies.',12,0,100,0,0,0, 'Alliance Slave'), +(36767,0,3, 'If by life or death I can repay you, I will.',12,0,100,0,0,0, 'Alliance Slave'), +(36767,0,4, 'I''m going to return to the front of the quarry. Kill a few extra for me.',12,0,100,0,0,0, 'Alliance Slave'), +-- Horde Slaves +(36770,0,0, 'You''re a beautiful sight... you have no idea.',12,0,100,0,0,0, 'Horde Slave'), +(36770,0,1, '%s lets his mining pick drag on the ground as she approaches, clearly exhausted.',16,0,100,0,0,0, 'Horde Slave'), +(36770,0,2, 'Have my babies.',12,0,100,0,0,0, 'Horde Slave'), +(36770,0,3, 'If by life or death I can repay you, I will.',12,0,100,0,0,0, 'Horde Slave'), +(36770,0,4, 'I''m going to return to the front of the quarry. Kill a few extra for me.',12,0,100,0,0,0, 'Horde Slave'), +(36771,0,0, 'You''re a beautiful sight... you have no idea.',12,0,100,0,0,0, 'Horde Slave'), +(36771,0,1, '%s lets his mining pick drag on the ground as she approaches, clearly exhausted.',16,0,100,0,0,0, 'Horde Slave'), +(36771,0,2, 'Have my babies.',12,0,100,0,0,0, 'Horde Slave'), +(36771,0,3, 'If by life or death I can repay you, I will.',12,0,100,0,0,0, 'Horde Slave'), +(36771,0,4, 'I''m going to return to the front of the quarry. Kill a few extra for me.',12,0,100,0,0,0, 'Horde Slave'), +(36772,0,0, 'You''re a beautiful sight... you have no idea.',12,0,100,0,0,0, 'Horde Slave'), +(36772,0,1, '%s lets his mining pick drag on the ground as she approaches, clearly exhausted.',16,0,100,0,0,0, 'Horde Slave'), +(36772,0,2, 'Have my babies.',12,0,100,0,0,0, 'Horde Slave'), +(36772,0,3, 'If by life or death I can repay you, I will.',12,0,100,0,0,0, 'Horde Slave'), +(36772,0,4, 'I''m going to return to the front of the quarry. Kill a few extra for me.',12,0,100,0,0,0, 'Horde Slave'), +(36773,0,0, 'You''re a beautiful sight... you have no idea.',12,0,100,0,0,0, 'Horde Slave'), +(36773,0,1, '%s lets his mining pick drag on the ground as she approaches, clearly exhausted.',16,0,100,0,0,0, 'Horde Slave'), +(36773,0,2, 'Have my babies.',12,0,100,0,0,0, 'Horde Slave'), +(36773,0,3, 'If by life or death I can repay you, I will.',12,0,100,0,0,0, 'Horde Slave'), +(36773,0,4, 'I''m going to return to the front of the quarry. Kill a few extra for me.',12,0,100,0,0,0, 'Horde Slave'); diff --git a/sql/old/3.3.5a/2012_05_09_03_world_misc.sql b/sql/old/3.3.5a/2012_05_09_03_world_misc.sql new file mode 100644 index 00000000000..63e162fcfce --- /dev/null +++ b/sql/old/3.3.5a/2012_05_09_03_world_misc.sql @@ -0,0 +1,56 @@ +-- Update Scourgelord Tyrannus "Make him fly" +UPDATE `creature_template_addon` SET `bytes1`=50331648 WHERE `entry`=36794; + +-- Put Rimefang in the air and make him fly +UPDATE `creature_template` SET `InhabitType`=4 WHERE `entry`=36661; +UPDATE `creature_template_addon` SET `bytes1`=50331648 WHERE `entry`=36661; + +-- Deathwhisper Necrolyte SAI +SET @ENTRY := 36788; -- NPC entry +SET @SPELL1 := 69577; -- Shadow Bolt +SET @SPELL2 := 69578; -- Conversion Beam +SET @SPELL3 := 45104; -- Shadow Channelling +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,6,100,100,3000,3000,11,@SPELL1,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Deathwhisper Necrolyte - Combat - Cast Shadow Bolt'), +(@ENTRY,0,1,0,0,0,100,6,9000,9000,24000,24000,11,@SPELL2,0,0,0,0,0,5,0,0,0,0,0,0,0, 'Deathwhisper Necrolyte - Combat - Cast Conversion Beam'); + +-- Deathwhisper Necrolyte pathing +SET @NPC := 202231; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=592.975,`position_y`=176.104,`position_z`=508.746 WHERE `guid`=@NPC; +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes2`) VALUES (@NPC,@PATH,1); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,596.0208,175.5243,508.3654,0,0,0,100,0), +(@PATH,2,605.2656,157.7101,507.2126,0,0,0,100,0), +(@PATH,3,604.4063,146.283,507.3376,0,0,0,100,0), +(@PATH,4,592.2899,131.4271,507.8163,0,0,0,100,0), +(@PATH,5,577.4531,118.224,508.3163,0,0,0,100,0), +(@PATH,6,563.0695,103.7309,514.1504,0,0,0,100,0), +(@PATH,7,557.7743,89.41319,523.1727,0,0,0,100,0), +(@PATH,8,560.9583,77.65278,525.4227,0,0,0,100,0), +(@PATH,9,560.9583,77.65278,525.4227,0,0,0,100,0), +(@PATH,10,571.0139,69.43403,525.2753,0,0,0,100,0), +(@PATH,11,560.9583,77.65278,525.4227,0,0,0,100,0), +(@PATH,12,557.7743,89.41319,523.1727,0,0,0,100,0), +(@PATH,13,563.0695,103.7309,514.1504,0,0,0,100,0), +(@PATH,14,577.4531,118.224,508.3163,0,0,0,100,0), +(@PATH,15,592.2899,131.4271,507.8163,0,0,0,100,0), +(@PATH,16,604.4063,146.283,507.3376,0,0,0,100,0), +(@PATH,17,605.2656,157.7101,507.2126,0,0,0,100,0), +(@PATH,18,596.0208,175.5243,508.3654,0,0,0,100,0); + +DELETE FROM `creature_formations` WHERE `leaderGUID`=202231; +INSERT INTO `creature_formations` (`leaderGUID`,`memberGUID`,`dist`,`angle`,`groupAI`) VALUES +(202231,202231,0,0,2), +(202231,202099,7,288,2), +(202231,202282,7,324,2), +(202231,202125,7,360,2), +(202231,202203,7,36,2), +(202231,201960,7,72,2); + +-- Remove a dupe spawn +DELETE FROM `creature` WHERE `guid`=201998; +DELETE FROM `creature_addon` WHERE `guid`=201998; diff --git a/sql/old/3.3.5a/2012_05_10_00_world_sai.sql b/sql/old/3.3.5a/2012_05_10_00_world_sai.sql new file mode 100644 index 00000000000..c6d6e914345 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_10_00_world_sai.sql @@ -0,0 +1,42 @@ +-- [Q] See You on the Other Side + +-- Gan'jo SAI +SET @ENTRY := 26924; +SET @QUEST := 12121; +SET @GOSSIP := 10220; +SET @SPELL_RESURRECT := 61613; +UPDATE `creature_template` SET `npcflag`=3,`AIName`='SmartAI' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,1,62,0,100,0,@GOSSIP,0,0,0,11,@SPELL_RESURRECT,1,0,0,0,0,7,0,0,0,0,0,0,0,"Gan'jo - On Gossip Select - Cast Ganjo Resurrection"), +(@ENTRY,0,1,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,"Gan'jo - On Gossip Select - Close Gossip"); + +-- Essence of Warlord Jin'arrak SAI +SET @ENTRY := 26902; +SET @SPELL_DIE_EFFECT := 61611; +SET @SPELL_CAMERA_SHAKE := 47533; +UPDATE `creature_template` SET `AIName`='SmartAI',`flags_extra`=128 WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid` IN (@ENTRY,@ENTRY*100) AND `source_type` IN (0,9); +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,54,0,100,0,0,0,0,0,80,@ENTRY*100,0,0,0,0,0,1,0,0,0,0,0,0,0,"Essence of Warlord Jin'arrak - On Just Summoned - Run Script"), +(@ENTRY*100,9,0,0,0,0,100,0,0,0,0,0,85,@SPELL_CAMERA_SHAKE,0,0,0,0,0,7,0,0,0,0,0,0,0,"Essence of Warlord Jin'arrak - On Script - Invoker Cast Camera Shake - Small"), +(@ENTRY*100,9,1,0,0,0,100,0,4000,4000,0,0,33,@ENTRY,0,0,0,0,0,7,0,0,0,0,0,0,0,"Essence of Warlord Jin'arrak - On Script - Killed Monster Credit"), +(@ENTRY*100,9,2,0,0,0,100,0,0,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0,"Essence of Warlord Jin'arrak - On Script - Monster Whisper Line 0"), +(@ENTRY*100,9,3,0,0,0,100,0,0,0,0,0,85,@SPELL_CAMERA_SHAKE,0,0,0,0,0,7,0,0,0,0,0,0,0,"Essence of Warlord Jin'arrak - On Script - Invoker Cast Camera Shake - Small"), +(@ENTRY*100,9,4,0,0,0,100,0,3000,3000,0,0,85,@SPELL_DIE_EFFECT,0,0,0,0,0,7,0,0,0,0,0,0,0,"Essence of Warlord Jin'arrak - On Script - Invoker Cast On The Other Side"); + +-- Essence of Warlord Jin'arrak text +DELETE FROM `creature_text` WHERE `entry`=@ENTRY; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(@ENTRY,0,0,"How dare you summon me without an offering!",42,0,0,0,0,0,"Essence of Warlord Jin'arrak"); + +-- Ganjo's Resurrection removes On The Other Side +DELETE FROM `spell_linked_spell` WHERE `spell_trigger`=@SPELL_RESURRECT; +INSERT INTO `spell_linked_spell` (`spell_trigger`,`spell_effect`,`type`,`comment`) VALUES +(@SPELL_RESURRECT,-@SPELL_DIE_EFFECT,1,"Ganjo's Resurrection removes On The Other Side"); + +-- Conditions for Gan'jo's gossip option +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=@GOSSIP; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ConditionTarget`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`comment`) VALUES +(15,@GOSSIP,0,0,0,1,@SPELL_DIE_EFFECT,0,"Ganjo's Gossip - requires aura See You On The Other Side"), +(15,@GOSSIP,0,0,1,9,@QUEST,0,"Ganjo's Gossip - requires quest See You On The Other Side to be rewarded"); diff --git a/sql/old/3.3.5a/2012_05_10_01_world_misc.sql b/sql/old/3.3.5a/2012_05_10_01_world_misc.sql new file mode 100644 index 00000000000..a7a30d518a2 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_10_01_world_misc.sql @@ -0,0 +1,37 @@ +-- [Q] Leave Nothing to Chance + +-- Lower Wintergarde Mine Shaft and Upper Wintergarde Mine Shaft +UPDATE `creature_template` SET `MovementType`=0,`flags_extra`=`flags_extra`|128 WHERE `entry`IN (27437,27436); +UPDATE `creature` SET `MovementType`=0,`spawndist`=0 WHERE `id` IN (27437,27436); + +-- Wintergarde Mine Bomb SAI +SET @ENTRY := 27435; +SET @SPELL_EXPLOSION := 48742; +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,1,1,0,100,1,14000,14000,0,0,11,@SPELL_EXPLOSION,2,0,0,0,0,1,0,0,0,0,0,0,0,"Wintergarde Mine Bomb - Out of Combat - Cast Wintergarde Mine Explosion"), +(@ENTRY,0,1,0,61,0,100,0,0,0,0,0,41,3000,0,0,0,0,0,1,0,0,0,0,0,0,0,"Wintergarde Mine Bomb - On Wintergarde Mine Explosion Cast - Forced Despawn"); + +-- Spawn missing spell focus object for upper mine +DELETE FROM `gameobject` WHERE `id`=188711 AND `guid`=370; +INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES +(370,188711,571,1,1,3898.18,-881.748,119.533,0.421023,0,0,0.20896,0.977924,300,0,1); + +-- Spawn missing Upper Wintergarde Mine Shaft +DELETE FROM `creature` WHERE `id`=27436 AND `guid`=42576; +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES +(42576,27436,571,1,1,0,0,3899.86,-883.613,119.536,0.0636665,300,0,0,42,0,0,0,0,0); + +-- Spellscriptname +DELETE FROM `spell_script_names` WHERE `spell_id`=@SPELL_EXPLOSION; +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(@SPELL_EXPLOSION,'spell_q12277_wintergarde_mine_explosion'); + +-- The conditions will make it works exactly like it should. Thanks a lot Josh. +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=@SPELL_EXPLOSION; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13,1,@SPELL_EXPLOSION,0,31,3,27437,0,0,'',"Wintergarde Mine Explosion - Lower Wintergarde Mine Shaft"), -- Effect 0 - SPELL_EFFECT_DUMMY +(13,1,@SPELL_EXPLOSION,1,31,3,27436,0,0,'',"Wintergarde Mine Explosion - Upper Wintergarde Mine Shaft"), -- Effect 0 - SPELL_EFFECT_DUMMY +(13,2,@SPELL_EXPLOSION,0,31,4,0,0,0,'',"Wintergarde Mine Explosion - Targets Players"), -- Effect 1 - SPELL_EFFECT_KNOCK_BACK +(13,4,@SPELL_EXPLOSION,0,31,5,188712,0,0,'',"Wintergarde Mine Explosion - Wintergarde Mine Cave In (2)"); -- Effect 2 - SPELL_EFFECT_ACTIVATE_OBJECT diff --git a/sql/old/3.3.5a/2012_05_10_02_world_creature_template.sql b/sql/old/3.3.5a/2012_05_10_02_world_creature_template.sql new file mode 100644 index 00000000000..28893f24fdf --- /dev/null +++ b/sql/old/3.3.5a/2012_05_10_02_world_creature_template.sql @@ -0,0 +1,2 @@ +-- fix creauture_template loot id for infinite corruptor. could have sworn this was already in the db. +UPDATE `creature_template` SET `lootid` = 0 WHERE `entry` IN (32313,32273); diff --git a/sql/old/3.3.5a/2012_05_10_03_world_misc.sql b/sql/old/3.3.5a/2012_05_10_03_world_misc.sql new file mode 100644 index 00000000000..339f52ac0bb --- /dev/null +++ b/sql/old/3.3.5a/2012_05_10_03_world_misc.sql @@ -0,0 +1,129 @@ + -- Remove obsolete requirement 'cooking profession' from quest 'Beer Basted Boar Ribs' (thx tifkat) closes #5198 +UPDATE `quest_template` SET `RequiredSkillId`=0, `RequiredSkillPoints`=0 WHERE `Id`=384; + +-- Fix proc for Death's Verdict/Choice (author: kandera) closes #6041 +UPDATE `spell_proc_event` SET `procFlags` = 0, `procEx` = `procEx`|262144 WHERE `entry` in (67702, 67771); + +-- Disables quest "Desperate Research" for all factions author trista closes #5285 +DELETE FROM `disables` WHERE `sourceType` = 1 AND `entry` in (12782,12783,12811,12784,12752,12775,12777,12753,12808,12772); +INSERT INTO `disables` (`sourceType`,`entry`,`flags`,`params_0`,`params_1`,`comment`) VALUES +(1,12782,0,0,0,'Disable quest from Scourge Invasion for Blood Elves'), +(1,12783,0,0,0,'Disable quest from Scourge Invasion for Orcs'), +(1,12811,0,0,0,'Disable quest from Scourge Invasion for Trolls'), +(1,12784,0,0,0,'Disable quest from Scourge Invasion for Tauren'), +(1,12752,0,0,0,'Disable quest from Scourge Invasion for undead'), +(1,12775,0,0,0,'Disable quest from Scourge Invasion for Human'), +(1,12777,0,0,0,'Disable quest from Scourge Invasion for Draenei'), +(1,12753,0,0,0,'Disable quest from Scourge Invasion for Dwarves'), +(1,12808,0,0,0,'Disable quest from Scourge Invasion for Gnomes'), +(1,12772,0,0,0,'Disable quest from Scourge Invasion for Night Elves'); +-- Disables scourge invasion connected quests listed below +DELETE FROM `disables` WHERE `sourceType` = 1 AND `entry` in (12788,12812,12785,12786,12787,12774,12776,12771,12809,12773); +INSERT INTO `disables` (`sourceType`,`entry`,`flags`,`params_0`,`params_1`,`comment`) VALUES +(1,12788,0,0,0,'Disable quest from Scourge Invasion for Blood Elves'), +(1,12812,0,0,0,'Disable quest from Scourge Invasion for Orcs'), +(1,12785,0,0,0,'Disable quest from Scourge Invasion for Trolls'), +(1,12786,0,0,0,'Disable quest from Scourge Invasion for Tauren'), +(1,12787,0,0,0,'Disable quest from Scourge Invasion for undead'), +(1,12774,0,0,0,'Disable quest from Scourge Invasion for Human'), +(1,12776,0,0,0,'Disable quest from Scourge Invasion for Draenei'), +(1,12771,0,0,0,'Disable quest from Scourge Invasion for Dwarves'), +(1,12809,0,0,0,'Disable quest from Scourge Invasion for Gnomes'), +(1,12773,0,0,0,'Disable quest from Scourge Invasion for Night Elves'); + +-- Limit Bloodgem Shard use to Netherstorm Cristal Target author: nelegalno closes #4165 +DELETE FROM `conditions` WHERE (`SourceEntry`=34367 AND `SourceTypeOrReferenceId`=17 AND `ConditionTypeOrReference`=29); +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(17,0,34367,0,29,19421,15,0,64,'','Limit Bloodgem Shard use to Netherstorm Cristal Target'); + +-- Path of xx and A Change of Heart (Ashen Band rings) author: studioworks closes #2544 +UPDATE `quest_template` SET `PrevQuestId`=0 WHERE `id` IN +(24827,24834,24835,24823,24828,24829,25239,25240,25242,24826,24832,24833,24825,24830,24831,24819,24820,24821,24822,24836,24837,24838,24839,24840,24841,24842,24843,24844,24845,24846,24847,25246,25247,25248,25249); +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=19 AND `SourceEntry` IN +-- Paths +(24827,24834,24835,24823,24828,24829,25239,25240,25242,24826,24832,24833,24825,24830,24831, +-- A Change of Heart +24819,24820,24821,24822,24836,24837,24838,24839,24840,24841,24842,24843,24844,24845,24846,24847,25246,25247,25248,25249); +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`Comment`) VALUES +-- Path of Courage +(19,0,24827,0,2,50375,1,0,'Path of Courage 1'), +(19,0,24834,0,2,50388,1,0,'Path of Courage 2'), +(19,0,24835,0,2,50403,1,0,'Path of Courage 3'), +-- Path of Destruction +(19,0,24823,0,2,50384,1,0,'Path of Destruction 1'), +(19,0,24828,0,2,50377,1,0,'Path of Destruction 2'), +(19,0,24829,0,2,50397,1,0,'Path of Destruction 3'), +-- Path of Might +(19,0,25239,0,2,52569,1,0,'Path of Might 1'), +(19,0,25240,0,2,52570,1,0,'Path of Might 2'), +(19,0,25242,0,2,52571,1,0,'Path of Might 3'), +-- Path of Vengeance +(19,0,24826,0,2,50376,1,0,'Path of Vengeance 1'), +(19,0,24832,0,2,50387,1,0,'Path of Vengeance 2'), +(19,0,24833,0,2,50401,1,0,'Path of Vengeance 3'), +-- Path of Wisdom +(19,0,24825,0,2,50378,1,0,'Path of Wisdom 1'), +(19,0,24830,0,2,50386,1,0,'Path of Wisdom 2'), +(19,0,24831,0,2,50399,1,0,'Path of Wisdom 3'), +-- A Change of Heart +(19,0,24819,0,2,50377,1,0,'A Change of Heart'), +(19,0,24820,0,2,50376,1,0,'A Change of Heart'), +(19,0,24821,0,2,50375,1,0,'A Change of Heart'), +(19,0,24822,0,2,50378,1,0,'A Change of Heart'), +(19,0,24836,0,2,50384,1,0,'A Change of Heart'), +(19,0,24837,0,2,50386,1,0,'A Change of Heart'), +(19,0,24838,0,2,50387,1,0,'A Change of Heart'), +(19,0,24839,0,2,50388,1,0,'A Change of Heart'), +(19,0,24840,0,2,50397,1,0,'A Change of Heart'), +(19,0,24841,0,2,50399,1,0,'A Change of Heart'), +(19,0,24842,0,2,50401,1,0,'A Change of Heart'), +(19,0,24843,0,2,50403,1,0,'A Change of Heart'), +(19,0,24844,0,2,50398,1,0,'A Change of Heart'), +(19,0,24845,0,2,50400,1,0,'A Change of Heart'), +(19,0,24846,0,2,50402,1,0,'A Change of Heart'), +(19,0,24847,0,2,50404,1,0,'A Change of Heart'), +(19,0,25246,0,2,52572,1,0,'A Change of Heart'), +(19,0,25247,0,2,52569,1,0,'A Change of Heart'), +(19,0,25248,0,2,52570,1,0,'A Change of Heart'), +(19,0,25249,0,2,52571,1,0,'A Change of Heart'); + +-- spawn farmer torp author: zxbiohazardzx closes #6256 +SET @guid := 42652; +DELETE FROM `creature` WHERE `guid`=@guid; +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`) +VALUES +(@guid,25607,571,1,1,2886.325,6385.55,92.96985,1.4512,120); -- Farmer Torp + +-- Disgusting Oozeling aura author: gecko32 closes #6197 +UPDATE `creature_template_addon` SET `auras`='25163' WHERE `entry`=15429; +-- Mr. Chilly +-- Add aura chilly for Periodic slide +DELETE FROM `creature_template_addon` WHERE `entry`=29726; +INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `auras`) VALUES +(29726, 0, 0, 0, 0, 0, '61811'); + +-- Update to Change <name> to $n in page text author: gecko32 closes #5930 +UPDATE `page_text` SET `text`='This proof of deed is to verify that $n slew Margol the Rager, scourge of the searing gorge.$B$BThe Ironforge museum recognizes this achievement and thanks the bearer for their generous contribution.$B$B-Head Curator Thorius Stonetender' WHERE `entry`=1231; + +-- Update frost shock and you to only be for shamans. author: whit33r closes #4727 +UPDATE `quest_template` SET `RequiredClasses`=64 WHERE `id` = 7505; + +-- fixes ashen band of destruction proc author: kandera +DELETE FROM `spell_proc_event` WHERE `entry` = 72417; +INSERT INTO `spell_proc_event` (`entry`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`procFlags`,`procEx`,`ppmRate`,`CustomChance`,`Cooldown`) VALUES +(72417,0,0,0,0,0,327680,0,0,0,60); + +-- fixes quest credit from Fel reaver no thanks! author: tREAk & shlomi1515 closes #3715 +UPDATE `spell_dbc` SET `Effect1`=16,`EffectMiscValue1`=10855 WHERE `id`=38758; +DELETE FROM `creature_ai_scripts` WHERE creature_id=22293; + +-- fix areatrigger for wickerman camp author: boomper closes #3549 +DELETE FROM `areatrigger_involvedrelation` WHERE `id` =3991; +INSERT INTO `areatrigger_involvedrelation` (`id`, `quest`) +VALUES (3991,1658); + +-- yous have da darkrune should be daily author: kaelima closes #3457 +UPDATE `quest_template` SET `SpecialFlags` = `SpecialFlags` | 1 WHERE `id` = 11027; + +-- fix infinite corruptor loot id author: vincent-michael +UPDATE `creature_template` SET `lootid` = 32313 WHERE `entry` =32313; diff --git a/sql/old/3.3.5a/2012_05_10_04_world_ceature_sai.sql b/sql/old/3.3.5a/2012_05_10_04_world_ceature_sai.sql new file mode 100644 index 00000000000..5f01e951c4b --- /dev/null +++ b/sql/old/3.3.5a/2012_05_10_04_world_ceature_sai.sql @@ -0,0 +1,14 @@ +-- Spawn Disturbed Glacial Revenant +DELETE FROM `creature` WHERE `guid`=201998; +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`, `position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES +(201998,36874,658,2,1,0,0,1053.894,-93.05556,632.8575,4.223697,86400,0,0,1,0,0,0,0,0); +DELETE FROM `creature_addon` WHERE `guid`=201998; +INSERT INTO `creature_addon` (`guid`,`bytes2`) VALUES +(201998,1); + +-- Disturbed Glacial Revenant SAI +SET @ENTRY := 36874; -- NPC entry +UPDATE `creature_template` SET `AIName`='SmartAI',`ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,4,0,0,12000,15000,11,55216,0,0,0,0,0,2,0,0,0,0,0,0,0, 'Disturbed Glacial Revenant - Combat - Cast Avalanche'); diff --git a/sql/old/3.3.5a/2012_05_10_05_world_waypoints.sql b/sql/old/3.3.5a/2012_05_10_05_world_waypoints.sql new file mode 100644 index 00000000000..1677d74c4a7 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_10_05_world_waypoints.sql @@ -0,0 +1,88 @@ +-- Deathwhisper Necrolyte pathing +SET @NPC := 202103; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2 WHERE `guid`=@NPC; +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes2`) VALUES (@NPC,@PATH,1); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,555.3976,303.5347,507.6232,0,0,0,100,0), +(@PATH,2,568.4896,297.9913,506.9572,0,0,0,100,0), +(@PATH,3,586.1476,292.5486,506.3322,0,0,0,100,0), +(@PATH,4,598.5833,292.6007,506.3322,0,0,0,100,0), +(@PATH,5,602.3438,300.2135,506.9457,0,0,0,100,0), +(@PATH,6,603.0573,307.5399,507.6957,0,0,0,100,0), +(@PATH,7,611.7239,316.1129,508.4457,0,0,0,100,0), +(@PATH,8,620.0677,312.684,508.1957,0,0,0,100,0), +(@PATH,9,622.184,305.0868,508.3207,0,0,0,100,0), +(@PATH,10,616.684,295.2083,507.8819,0,0,0,100,0), +(@PATH,11,613.9236,287.4288,507.0737,0,0,0,100,0), +(@PATH,12,618.5174,272.882,507.6097,0,0,0,100,0), +(@PATH,13,621.4445,263.4861,507.9438,0,0,0,100,0), +(@PATH,14,618.5174,272.882,507.6097,0,0,0,100,0), +(@PATH,15,613.9236,287.4288,507.0737,0,0,0,100,0), +(@PATH,16,616.684,295.2083,507.8819,0,0,0,100,0), +(@PATH,17,622.184,305.0868,508.3207,0,0,0,100,0), +(@PATH,18,620.0677,312.684,508.1,0,0,0,100,0), +(@PATH,19,611.7239,316.1129,508.4457,0,0,0,100,0), +(@PATH,20,603.0573,307.5399,507.6629,0,0,0,100,0), +(@PATH,21,602.3438,300.2135,506.8405,0,0,0,100,0), +(@PATH,22,598.5833,292.6007,506.3498,0,0,0,100,0), +(@PATH,23,586.1476,292.5486,506.3322,0,0,0,100,0), +(@PATH,24,568.4896,297.9913,506.9572,0,0,0,100,0); +DELETE FROM `creature_formations` WHERE `leaderGUID`=@NPC; +INSERT INTO `creature_formations` (`leaderGUID`,`memberGUID`,`dist`,`angle`,`groupAI`) VALUES +(@NPC,@NPC,0,0,2), +(@NPC,201819,7,270,2), +(@NPC,201934,7,306,2), +(@NPC,202121,7,342,2), +(@NPC,202196,7,18,2), +(@NPC,202098,7,54,2), +(@NPC,201954,7,90,2); + +-- Deathwhisper Necrolyte pathing +SET @NPC := 202273; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2 WHERE `guid`=@NPC; +UPDATE `creature` SET `position_x`=611.9375,`position_y`=117.441,`position_z`=508.0308 WHERE `guid` IN (202273,202054,201845,201914,202145,202227,201988); +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes2`) VALUES (@NPC,@PATH,1); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,611.9375,117.441,508.0308,0,0,0,100,0), +(@PATH,2,620.9531,139.3004,506.531,0,0,0,100,0), +(@PATH,3,624.3854,153.9531,507.3376,0,0,0,100,0), +(@PATH,4,625.8316,167.6233,507.4478,0,0,0,100,0), +(@PATH,5,622.8368,183.6788,507.7706,0,0,0,100,0), +(@PATH,6,625.8316,167.6233,507.4478,0,0,0,100,0), +(@PATH,7,624.3854,153.9531,507.3376,0,0,0,100,0), +(@PATH,8,620.9531,139.3004,506.531,0,0,0,100,0), +(@PATH,9,611.9375,117.441,508.0308,0,0,0,100,0), +(@PATH,10,610.8828,99.47656,510.0737,0,0,0,100,0); +DELETE FROM `creature_formations` WHERE `leaderGUID`=@NPC; +INSERT INTO `creature_formations` (`leaderGUID`,`memberGUID`,`dist`,`angle`,`groupAI`) VALUES +(@NPC,@NPC,0,0,2), +(@NPC,202054,7,270,2), +(@NPC,201845,7,306,2), +(@NPC,201914,7,342,2), +(@NPC,202145,7,18,2), +(@NPC,202227,7,54,2), +(@NPC,201988,7,90,2); + +-- Fix previous creature removal +DELETE FROM `creature` WHERE `id`=42160; +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`, `position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`) VALUES +(42160,36881,658,3,1,0,0,592.975,176.104,510.1582,508.746,86400,0,0,1,0,0); +UPDATE `creature` SET `position_x`=611.9375,`position_y`=117.441,`position_z`=508.0308 WHERE `guid` IN (202273,202054,201845,201914,202145,202227,201988); +DELETE FROM `creature_formations` WHERE `leaderGUID`=202231; +INSERT INTO `creature_formations` (`leaderGUID`,`memberGUID`,`dist`,`angle`,`groupAI`) VALUES +(202231,202231,0,0,2), +(202231,202099,7,270,2), +(202231,202282,7,306,2), +(202231,202125,7,342,2), +(202231,202203,7,18,2), +(202231,201960,7,54,2), +(202231,42160,7,90,2); + +-- Update Scourgelord Tyrannus "Make him fly" +UPDATE `creature_template` SET `InhabitType`=4 WHERE `entry`=36794; diff --git a/sql/old/3.3.5a/2012_05_10_06_world_waypoints.sql b/sql/old/3.3.5a/2012_05_10_06_world_waypoints.sql new file mode 100644 index 00000000000..6fd04d0e4da --- /dev/null +++ b/sql/old/3.3.5a/2012_05_10_06_world_waypoints.sql @@ -0,0 +1,40 @@ +-- Deathwhisper Necrolyte pathing +SET @NPC := 202063; +SET @PATH := @NPC*10; +UPDATE `creature` SET `spawndist`=0,`MovementType`=2 WHERE `guid`=@NPC; +UPDATE `creature` SET `position_x`=631.8229,`position_y`=229.7292,`position_z`=508.0604 WHERE `guid` IN (202028,202000,201957,201820,202122,202199); +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes2`) VALUES (@NPC,@PATH,1); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES +(@PATH,1,631.8229,229.7292,508.0604,0,0,0,100,0), +(@PATH,2,643.8733,215.2674,508.2268,0,0,0,100,0), +(@PATH,3,659.0139,215.9635,507.8518,0,0,0,100,0), +(@PATH,4,674.184,213.5833,508.8467,0,0,0,100,0), +(@PATH,5,678.8004,201.066,508.4717,0,0,0,100,0), +(@PATH,6,662.4636,183.0694,507.9585,0,0,0,100,0), +(@PATH,7,650.8941,171.5642,507.7085,0,0,0,100,0), +(@PATH,8,637.7292,155.2569,507.9196,0,0,0,100,0), +(@PATH,9,644.6389,130.2639,510.4212,0,0,0,100,0), +(@PATH,10,654.9896,121.3038,511.9212,0,0,0,100,0), +(@PATH,11,677.7448,136.6528,512.7715,0,0,0,100,0), +(@PATH,12,678.2847,149.1233,507.8965,0,0,0,100,0), +(@PATH,13,677.7448,136.6528,512.7715,0,0,0,100,0), +(@PATH,14,654.9896,121.3038,511.9212,0,0,0,100,0), +(@PATH,15,644.6389,130.2639,510.4212,0,0,0,100,0), +(@PATH,16,637.7292,155.2569,507.9196,0,0,0,100,0), +(@PATH,17,650.8941,171.5642,507.7085,0,0,0,100,0), +(@PATH,18,662.4636,183.0694,507.9585,0,0,0,100,0), +(@PATH,19,678.8004,201.066,508.4717,0,0,0,100,0), +(@PATH,20,674.184,213.5833,508.8467,0,0,0,100,0), +(@PATH,21,659.0139,215.9635,507.8518,0,0,0,100,0), +(@PATH,22,643.8733,215.2674,508.2268,0,0,0,100,0); +DELETE FROM `creature_formations` WHERE `leaderGUID`=@NPC; +INSERT INTO `creature_formations` (`leaderGUID`,`memberGUID`,`dist`,`angle`,`groupAI`) VALUES +(@NPC,@NPC,0,0,2), +(@NPC,202028,7,270,2), +(@NPC,202000,7,306,2), +(@NPC,201957,7,342,2), +(@NPC,201820,7,18,2), +(@NPC,202122,7,54,2), +(@NPC,202199,7,90,2); diff --git a/sql/old/3.3.5a/2012_05_11_00_world_waypoints.sql b/sql/old/3.3.5a/2012_05_11_00_world_waypoints.sql new file mode 100644 index 00000000000..fa4e18f6468 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_11_00_world_waypoints.sql @@ -0,0 +1,31 @@ +-- Scourgelord Tyrannus pathing +SET @NPC := 201951; +SET @PATH := @NPC*10; +UPDATE `creature` SET `position_x`=873.783,`position_y`=136.9774,`position_z`=623.6115,`spawndist`=0,`MovementType`=2 WHERE `guid`=@NPC; +DELETE FROM `creature_addon` WHERE `guid`=@NPC; +INSERT INTO `creature_addon` (`guid`,`path_id`,`bytes1`,`bytes2`) VALUES (@NPC,@PATH,50331648,1); +DELETE FROM `waypoint_data` WHERE `id`=@PATH; +INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUE +(@PATH,1,873.783,136.9774,623.6115,0,0,0,100,0), +(@PATH,2,872.9045,139.2743,622.4446,0,0,0,100,0), +(@PATH,3,888.7917,171.3403,591.3615,0,0,0,100,0), +(@PATH,4,861.3073,209.8455,591.3615,0,0,0,100,0), +(@PATH,5,830.4913,254.5556,591.3615,0,0,0,100,0), +(@PATH,6,780.4844,277.6406,591.3615,0,0,0,100,0), +(@PATH,7,732.6771,272.4635,591.3615,0,0,0,100,0), +(@PATH,8,683.9028,265.276,591.3615,0,0,0,100,0), +(@PATH,9,612.3368,284.7934,553.4998,0,0,0,100,0), +(@PATH,10,554.816,303.1858,553.4998,0,0,0,100,0), +(@PATH,11,498.1024,309.0625,553.4998,0,0,0,100,0), +(@PATH,12,470.4167,230.0174,553.4998,0,0,0,100,0), +(@PATH,13,454.0087,175.2135,553.4998,0,0,0,100,0), +(@PATH,14,492.4288,127.1806,583.1108,0,0,0,100,0), +(@PATH,15,551.2604,121.6354,583.1108,0,0,0,100,0), +(@PATH,16,647.5573,126.3542,583.1108,0,0,0,100,0), +(@PATH,17,766.2222,130.9254,583.1108,0,0,0,100,0), +(@PATH,18,829.408,42.33854,583.1108,0,0,0,100,0), +(@PATH,19,746.7101,-53.03299,583.1108,0,0,0,100,0), +(@PATH,20,663.2379,-77.32291,583.1108,0,0,0,100,0), +(@PATH,21,618.6389,3.369792,583.1108,0,0,0,100,0), +(@PATH,22,641.8559,89.27604,583.1108,0,0,0,100,0), +(@PATH,23,794.1667,115.6858,583.1108,0,0,0,100,0); diff --git a/sql/old/3.3.5a/2012_05_11_01_world_gameobject_template.sql b/sql/old/3.3.5a/2012_05_11_01_world_gameobject_template.sql new file mode 100644 index 00000000000..630a166276b --- /dev/null +++ b/sql/old/3.3.5a/2012_05_11_01_world_gameobject_template.sql @@ -0,0 +1,4 @@ +-- Lock Ice Wall and make untargetable +UPDATE `gameobject_template` SET `flags`=18 WHERE `entry`=201885; +-- Saronite Rock Should be untargetable +UPDATE `gameobject_template` SET `flags`=18 WHERE `entry`=196485; diff --git a/sql/old/3.3.5a/2012_05_11_02_world_conditions.sql b/sql/old/3.3.5a/2012_05_11_02_world_conditions.sql new file mode 100644 index 00000000000..a10c27a0ef5 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_11_02_world_conditions.sql @@ -0,0 +1,23 @@ +-- Spell Conditions for spell Necromantic Power 69347 +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=69347; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13,1,69347,0,31,3,37496,0,0,'','Spell 69347 targets entry 37496'), +(13,1,69347,1,31,3,37497,0,0,'','Spell 69347 targets entry 37497'), +(13,1,69347,2,31,3,37498,0,0,'','Spell 69347 targets entry 37498'), +(13,1,69347,3,31,3,37584,0,0,'','Spell 69347 targets entry 37584'), +(13,1,69347,4,31,3,37587,0,0,'','Spell 69347 targets entry 37587'), +(13,1,69347,5,31,3,37588,0,0,'','Spell 69347 targets entry 37588'); + +-- Spell Conditions for spell Shriek of the Highborne 70512 +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=70512; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13,1,70512,3,31,3,37584,0,0,'','Spell 70512 targets entry 37584'), +(13,1,70512,4,31,3,37587,0,0,'','Spell 70512 targets entry 37587'), +(13,1,70512,5,31,3,37588,0,0,'','Spell 70512 targets entry 37588'); + +-- Spell Conditions for spell Empowered Blizzard 70130 +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=70130; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13,1,70130,0,31,3,37496,0,0,'','Spell 70130 targets entry 37496'), +(13,1,70130,1,31,3,37497,0,0,'','Spell 70130 targets entry 37497'), +(13,1,70130,2,31,3,37498,0,0,'','Spell 70130 targets entry 37498'); diff --git a/sql/old/3.3.5a/2012_05_12_00_world_gameobject_template.sql b/sql/old/3.3.5a/2012_05_12_00_world_gameobject_template.sql new file mode 100644 index 00000000000..ffa932c8640 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_12_00_world_gameobject_template.sql @@ -0,0 +1,2 @@ +-- Lock Halls of Reflection Portcullis +UPDATE `gameobject_template` SET `flags`=18 WHERE `entry`=201848; diff --git a/sql/old/3.3.5a/2012_05_12_01_world_item_loot_template.sql b/sql/old/3.3.5a/2012_05_12_01_world_item_loot_template.sql new file mode 100644 index 00000000000..052b749c48c --- /dev/null +++ b/sql/old/3.3.5a/2012_05_12_01_world_item_loot_template.sql @@ -0,0 +1,92 @@ +DELETE FROM `item_loot_template` WHERE `entry` BETWEEN 51999 AND 52005; +INSERT INTO `item_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- Satchel of Helpfull Goods (level 0-25) +(51999,51964,0,1,1,1,1), -- Vigorous Belt +(51999,51968,0,1,1,1,1), -- Enumerated Wrap +(51999,51978,0,1,1,1,1), -- Earthbound Girdle +(51999,51994,25,1,1,1,1), -- Tumultuous Cloak +-- Satchel of Helpfull Goods (level 26-35) +(52000,51965,0,1,1,1,1), -- Vigorous Handguards +(52000,51973,0,1,1,1,1), -- Enumerated Handwraps +(52000,51980,0,1,1,1,1), -- Earthbound Handgrips +(52000,51996,25,1,1,1,1), -- Tumultuous Necklace +-- Satchel of Helpfull Goods (level 36-45) +(52001,51966,0,1,1,1,1), -- Vigorous Spaulders +(52001,51974,0,1,1,1,1), -- Enumerated Shoulderpads +(52001,51976,0,1,1,1,1), -- Earthbound Shoulderguards +(52001,51984,0,1,1,1,1), -- Stalwart Shoulderpads +(52001,51992,25,1,1,1,1), -- Tumultuous Ring +-- Satchel of Helpfull Goods (level 46-55) +(52002,51962,0,1,1,1,1), -- Vigorous Bracers +(52002,51963,0,1,1,1,1), -- Vigorous Stompers +(52002,51967,0,1,1,1,1), -- Enumerated Sandals +(52002,51972,0,1,1,1,1), -- Enumerated Bracers +(52002,51981,0,1,1,1,1), -- Earthbound Wristguards +(52002,51982,0,1,1,1,1), -- Earthbound Boots +(52002,51989,0,1,1,1,1), -- Stalwart Bands +(52002,51990,0,1,1,1,1), -- Stalwart Treads +-- Satchel of Helpfull Goods (level 56-60) +(52003,51959,0,1,1,1,1), -- Vigorous Belt +(52003,51971,0,1,1,1,1), -- Enumerated Belt +(52003,51977,0,1,1,1,1), -- Earthbound Girdle +(52003,51985,0,1,1,1,1), -- Stalwart Belt +(52003,51993,25,1,1,1,1), -- Turbulent Cloak +-- Satchel of Helpfull Goods (level 61-64) +(52004,51960,0,1,1,1,1), -- Vigorous Gloves +(52004,51970,0,1,1,1,1), -- Enumerated Gloves +(52004,51979,0,1,1,1,1), -- Earthbound Grips +(52004,51987,0,1,1,1,1), -- Stalwart Grips +(52004,51995,25,1,1,1,1), -- Turbulent Necklace +-- Satchel of Helpfull Goods (level 65-70) +(52005,51961,0,1,1,1,1), -- Vigorous Shoulderguards +(52005,51969,0,1,1,1,1), -- Enumerated Shoulders +(52005,51975,0,1,1,1,1), -- Earthbound Shoulders +(52005,51983,0,1,1,1,1), -- Stalwart Shoulderguards +(52005,51991,25,1,0,1,1); -- Turbulent Signet +-- ------------------------------------------------------------------- +-- Set some Parameters +-- ------------------------------------------------------------------- +SET @Cloth := 400; -- Class Bitmask: 16 (Priest) +128 (Mage) +256 (Warlock) +SET @Leather1 := 1100; -- Class Bitmask: 4 (Hunter) +8 (Rogue) +64 (Shaman) +1024 (Druid) +SET @Leather2 := 1032; -- Class Bitmask: 8 (Rogue) +1024 (Druid) +SET @Mail1 := 3; -- Class Bitmask: 1 (Warrior) +2 (Paladin) +SET @Mail2 := 68; -- Class Bitmask: 4 (Hunter) +8 (Shaman) +SET @Plate := 35; -- Class Bitmask: 1 (Warrior) +2 (Paladin) +32 (DeathKnight) +-- Add conditions to make sure everyone gets beneficial loot for their class +-- ------------------------------------------------------------------- +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=5 AND `SourceGroup` BETWEEN 51999 AND 52005 ; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +-- Cloth Items +(5,51999,51968,0,0,15,0,@Cloth,0,0,0,0,'','SOHG: Enumerated Wrap only for clothusers'), +(5,52000,51973,0,0,15,0,@Cloth,0,0,0,0,'','SOHG: Enumerated Handwraps only for clothusers'), +(5,52001,51974,0,0,15,0,@Cloth,0,0,0,0,'','SOHG: Enumerated Shoulderpads only for clothusers'), +(5,52002,51967,0,0,15,0,@Cloth,0,0,0,0,'','SOHG: Enumerated Sandals only for clothusers'), +(5,52002,51972,0,0,15,0,@Cloth,0,0,0,0,'','SOHG: Enumerated Bracers only for clothusers'), +(5,52003,51971,0,0,15,0,@Cloth,0,0,0,0,'','SOHG: Enumerated Belt only for clothusers'), +(5,52004,51970,0,0,15,0,@Cloth,0,0,0,0,'','SOHG: Enumerated Gloves only for clothusers'), +(5,52005,51969,0,0,15,0,@Cloth,0,0,0,0,'','SOHG: Enumerated Shoulders only for clothusers'), +-- Leather Items +(5,51999,51964,0,0,15,0,@Leather1,0,0,0,0,'','SOHG: Vigorous Belt only for leatherusers'), +(5,52000,51965,0,0,15,0,@Leather1,0,0,0,0,'','SOHG: Vigorous Handguards only for leatherusers'), +(5,52001,51966,0,0,15,0,@Leather2,0,0,0,0,'','SOHG: Vigorous Spaulders only for leatherusers'), +(5,52002,51962,0,0,15,0,@Leather2,0,0,0,0,'','SOHG: Vigorous Bracers only for leatherusers'), +(5,52002,51963,0,0,15,0,@Leather2,0,0,0,0,'','SOHG: Vigorous Stompers only for leatherusers'), +(5,52003,51959,0,0,15,0,@Leather2,0,0,0,0,'','SOHG: Vigorous Belt only for leatherusers'), +(5,52004,51960,0,0,15,0,@Leather2,0,0,0,0,'','SOHG: Vigorous Gloves only for leatherusers'), +(5,52005,51961,0,0,15,0,@Leather2,0,0,0,0,'','SOHG: Vigorous Shoulderguards only for leatherusers'), +-- Mail Items +(5,51999,51978,0,0,15,0,@Mail1,0,0,0,0,'','SOHG: Earthbound Girdle only for mail users'), +(5,52000,51980,0,0,15,0,@Mail1,0,0,0,0,'','SOHG: Earthbound Handgrips only for mail users'), +(5,52001,51976,0,0,15,0,@Mail2,0,0,0,0,'','SOHG: Earthbound Shoulderguards only for mail users'), +(5,52002,51982,0,0,15,0,@Mail2,0,0,0,0,'','SOHG: Earthbound Boots only for mail users'), +(5,52002,51981,0,0,15,0,@Mail2,0,0,0,0,'','SOHG: Earthbound Wristguards only for mail users'), +(5,52003,51977,0,0,15,0,@Mail2,0,0,0,0,'','SOHG: Earthbound Girdle only for mail users'), +(5,52004,51979,0,0,15,0,@Mail2,0,0,0,0,'','SOHG: Earthbound Grips only for mail users'), +(5,52005,51975,0,0,15,0,@Mail2,0,0,0,0,'','SOHG: Earthbound Shoulders only for mail users'), +-- Plate Items +(5,52001,51984,0,0,15,0,@Plate,0,0,0,0,'','SOHG: Stalwart Shoulderpads only for plate users'), +(5,52002,51989,0,0,15,0,@Plate,0,0,0,0,'','SOHG: Stalwart Bands only for plate users'), +(5,52002,51990,0,0,15,0,@Plate,0,0,0,0,'','SOHG: Stalwart Treads only for plate users'), +(5,52003,51985,0,0,15,0,@Plate,0,0,0,0,'','SOHG: Stalwart Belt only for plate users'), +(5,52004,51987,0,0,15,0,@Plate,0,0,0,0,'','SOHG: Stalwart Grips only for plate users'), +(5,52005,51983,0,0,15,0,@Plate,0,0,0,0,'','SOHG: Stalwart Shoulderguards only for plate users'); diff --git a/sql/old/3.3.5a/2012_05_12_02_world_gameobject_loot_template.sql b/sql/old/3.3.5a/2012_05_12_02_world_gameobject_loot_template.sql new file mode 100644 index 00000000000..b1f445faa59 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_12_02_world_gameobject_loot_template.sql @@ -0,0 +1,37 @@ +-- Add Reference Loots +SET @RefNormal := 35091; +SET @RefHeroic := 35092; +DELETE FROM `reference_loot_template` WHERE `entry` IN (@RefNormal,@RefHeroic); +INSERT INTO `reference_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- Normal Loot +(@RefNormal,49839,0,1,1,1,1), -- Mourning Malice +(@RefNormal,49840,0,1,1,1,1), -- Hate-Forged Cleaver +(@RefNormal,49841,0,1,1,1,1), -- Blackened Geist Ribs +(@RefNormal,49842,0,1,1,1,1), -- Tapestry of the Frozen Throne +(@RefNormal,49843,0,1,1,1,1), -- Crystalline Citadel Gauntlets +(@RefNormal,49844,0,1,1,1,1), -- Crypt Fiend Slayer +(@RefNormal,49845,0,1,1,1,1), -- Bone Golem Scapula +(@RefNormal,49846,0,1,1,1,1), -- Chilled Heart of the Glacier +(@RefNormal,49847,0,1,1,1,1), -- Legguards of Untimely Demise +(@RefNormal,49848,0,1,1,1,1), -- Grim Lasher Shoulderguards +(@RefNormal,49849,0,1,1,1,1), -- Tattered Glacial-Woven Hood +(@RefNormal,49851,0,1,1,1,1), -- Greathelm of the Silver Hand +-- Heroic Loot +(@RefHeroic,50303,0,1,1,1,1), -- Black Icicle +(@RefHeroic,50302,0,1,1,1,1), -- Liar's Tongue +(@RefHeroic,50311,0,1,1,1,1), -- Second Helm of the Executioner +(@RefHeroic,50312,0,1,1,1,1), -- Chestguard of Broken Branches +(@RefHeroic,50310,0,1,1,1,1), -- Fossilized Ammonite Choker +(@RefHeroic,50313,0,1,1,1,1), -- Oath of Empress Zoe +(@RefHeroic,50309,0,1,1,1,1), -- Shriveled Heart +(@RefHeroic,50314,0,1,1,1,1), -- Strip of Remorse +(@RefHeroic,50308,0,1,1,1,1), -- Blighted Leather Footpads +(@RefHeroic,50305,0,1,1,1,1), -- Grinning Skull Boots +(@RefHeroic,50306,0,1,1,1,1), -- The Lady's Promise +(@RefHeroic,50304,0,1,1,1,1); -- Hoarfrost Gauntlets +-- Assign to the chest +DELETE FROM `gameobject_loot_template` WHERE `entry` IN (27985,27993); +INSERT INTO `gameobject_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(27985,1,100,1,0,-@RefNormal,2), -- Two from Normal Reference Loot +(27993,1,100,1,0,-@RefHeroic,2), -- Two from Heroic Reference Loot +(27993,43102,85,1,0,1,1); -- Frozen Orb diff --git a/sql/old/3.3.5a/2012_05_13_00_world_creature_text.sql b/sql/old/3.3.5a/2012_05_13_00_world_creature_text.sql new file mode 100644 index 00000000000..8d083156fb0 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_13_00_world_creature_text.sql @@ -0,0 +1,13 @@ +-- NPC talk text insert from sniff +DELETE FROM `creature_text` WHERE `entry`=36494; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(36494,0,0, 'Tiny creatures under feet, you bring Garfrost something good to eat!',14,0,100,0,0,0, 'Forgemaster Garfrost'), +(36494,1,0, 'Axe too weak. Garfrost make better and CRUSH YOU.',14,0,100,0,0,0, 'Forgemaster Garfrost'), +(36494,2,0, 'Garfrost tired of puny mortals. Now your bones will freeze!',14,0,100,0,0,0, 'Forgemaster Garfrost'), +(36494,3,0, 'Garfrost hope giant underpants clean. Save boss great shame. For later.',14,0,100,0,0,0, 'Forgemaster Garfrost'), +(36494,4,0, 'Will save for snack. For later.',12,0,100,0,0,0, 'Forgemaster Garfrost'), +(36494,4,1, 'That one maybe not so good to eat now. Stupid Garfrost! BAD! BAD!',12,0,100,0,0,0, 'Forgemaster Garfrost'), +(36494,5,0, '%s hurls a massive saronite boulder at you!',16,0,100,0,0,0, 'Forgemaster Garfrost'), +(36494,6,0, '%s casts |cFF00AACCDeep Freeze|r at $n.',41,0,100,0,0,0, 'Forgemaster Garfrost'); +-- Remove old script text +DELETE FROM `script_texts` WHERE `entry` BETWEEN -1658006 AND -1658001; diff --git a/sql/old/3.3.5a/2012_05_13_01_world_creature_text.sql b/sql/old/3.3.5a/2012_05_13_01_world_creature_text.sql new file mode 100644 index 00000000000..8e983fd9a73 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_13_01_world_creature_text.sql @@ -0,0 +1,14 @@ +-- NPC talk text insert for Sara +DELETE FROM `creature_text` WHERE `entry`=33134; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(33134,0,0, 'Help me! Please get them off me!',14,0,100,0,0,15771, 'Sara YELL_PREFIGHT'), +(33134,0,1, 'What do you want from me? Leave me alone!',14,0,100,0,0,15772, 'Sara YELL_PREFIGHT'), +(33134,1,0, 'Yes! YES! Show them no mercy! Give no pause to your attacks!',14,0,100,0,0,15773, 'Sara YELL_COMBAT_PHASE_1'), +(33134,1,1, 'Let hatred and rage guide your blows!',14,0,100,0,0,15774, 'Sara YELL_COMBAT_PHASE_1'), +(33134,1,2, 'The time to strike at the head of the beast will soon be upon us! Focus your anger and hatred on his minions!',14,0,100,457,0,15775, 'Sara YELL_COMBAT_PHASE_1'), +(33134,2,0, 'Suffocate upon your own hate!',14,0,100,0,0,15776, 'Sara YELL_COMBAT_PHASE_2'), +(33134,2,1, 'Tremble, mortals, before the coming of the end!',14,0,100,0,0,15777, 'Sara YELL_COMBAT_PHASE_2'), +(33134,3,0, 'Powerless to act...',14,0,100,0,0,15778, 'Sara YELL_SLAY'), +(33134,3,1, 'Could they have been saved?',14,0,100,0,0,15779, 'YELL SAY_SLAY'); +-- remove script text +DELETE FROM script_texts WHERE entry BETWEEN -1603319 AND -1603310; diff --git a/sql/old/3.3.5a/2012_05_16_00_world_scripts.sql b/sql/old/3.3.5a/2012_05_16_00_world_scripts.sql new file mode 100644 index 00000000000..9997c09bd8d --- /dev/null +++ b/sql/old/3.3.5a/2012_05_16_00_world_scripts.sql @@ -0,0 +1,2 @@ +-- Add script to Dragonspire Hall Runes "UBRS" +UPDATE `gameobject_template` SET `ScriptName`= 'go_dragonspire_hall_rune' WHERE `entry` BETWEEN 175194 AND 175200; diff --git a/sql/old/3.3.5a/2012_05_17_00_world_creature_text.sql b/sql/old/3.3.5a/2012_05_17_00_world_creature_text.sql new file mode 100644 index 00000000000..d7df0f94c0b --- /dev/null +++ b/sql/old/3.3.5a/2012_05_17_00_world_creature_text.sql @@ -0,0 +1,7 @@ +-- NPC talk text insert from sniff +DELETE FROM `creature_text` WHERE `entry`=9816; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(9816,0,0, '%s begins to regain its strength!',16,0,100,0,0,0, 'Pyroguard Emberseer'), +(9816,1,0, '%s is nearly at full strength!',16,0,100,0,0,0, 'Pyroguard Emberseer'), +(9816,2,0, '%s regains its power and breaks free of its bonds!',16,0,100,0,0,0, 'Pyroguard Emberseer'), +(9816,3,0, 'Ha! Ha! Ha! Thank you for freeing me, fools. Now let me repay you by charring the flesh from your bones.',14,0,100,0,0,0, 'Pyroguard Emberseer'); diff --git a/sql/old/3.3.5a/2012_05_18_00_world_conditions.sql b/sql/old/3.3.5a/2012_05_18_00_world_conditions.sql new file mode 100644 index 00000000000..ad18a6c65ef --- /dev/null +++ b/sql/old/3.3.5a/2012_05_18_00_world_conditions.sql @@ -0,0 +1,3 @@ +DELETE FROM `conditions` WHERE `SourceEntry` = 52264; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13,0,52264,0,0,29,0,28653,5,0,0,97,"","Creature conditions for spell 52264 (Deliver stolen horse)"); diff --git a/sql/old/3.3.5a/2012_05_18_01_world_misc.sql b/sql/old/3.3.5a/2012_05_18_01_world_misc.sql new file mode 100644 index 00000000000..bded6fae447 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_18_01_world_misc.sql @@ -0,0 +1,7 @@ +DELETE FROM `spell_proc_event` WHERE `entry` = 70656; + +UPDATE `quest_template` SET `NextQuestId` = 3761 WHERE `id` IN (936,3784,3762); + +DELETE FROM `spell_proc_event` WHERE `entry` = 63611; +INSERT INTO `spell_proc_event` (`entry`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`procFlags`,`procEx`,`ppmRate`,`CustomChance`,`Cooldown`) VALUES +(63611,0,0,0,0,0,51154,0,0,0,0); diff --git a/sql/old/3.3.5a/2012_05_18_01_world_spell_target_position.sql b/sql/old/3.3.5a/2012_05_18_01_world_spell_target_position.sql new file mode 100644 index 00000000000..72ebc409d9d --- /dev/null +++ b/sql/old/3.3.5a/2012_05_18_01_world_spell_target_position.sql @@ -0,0 +1,9 @@ +DELETE FROM `spell_target_position` WHERE `id` IN (30719,53140,53141,53360,54406,68328,71512); +INSERT INTO `spell_target_position` (`id`,`target_map`,`target_position_x`,`target_position_y`,`target_position_z`,`target_orientation`) VALUES +(30719,571,5807.75,588.347,661.505,1.663), +(53140,571,5807.75,588.347,661.505,1.663), +(53141,571,5807.75,588.347,661.505,1.663), +(53360,571,5807.75,588.347,661.505,1.663), +(54406,571,5807.75,588.347,661.505,1.663), +(68328,571,5807.75,588.347,661.505,1.663), +(71512,571,5807.75,588.347,661.505,1.663); diff --git a/sql/old/3.3.5a/2012_05_19_00_world_quest_template.sql b/sql/old/3.3.5a/2012_05_19_00_world_quest_template.sql new file mode 100644 index 00000000000..f18172ed836 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_19_00_world_quest_template.sql @@ -0,0 +1,2 @@ +-- Change Flags for the Body and Heart Quest +UPDATE `quest_template` SET `Flags`=`Flags`&~2, `SpecialFlags`=`SpecialFlags`|2 WHERE `id` IN (6001,6002); diff --git a/sql/old/3.3.5a/2012_05_19_01_world_smart_scripts.sql b/sql/old/3.3.5a/2012_05_19_01_world_smart_scripts.sql new file mode 100644 index 00000000000..06169d8610a --- /dev/null +++ b/sql/old/3.3.5a/2012_05_19_01_world_smart_scripts.sql @@ -0,0 +1,7 @@ +-- Fix Quest 9962,9967,9970,9972,9973 +UPDATE `smart_scripts` SET `target_type`=16 WHERE `entryorguid`=18398 AND `id`=1; -- Brokentoe +UPDATE `smart_scripts` SET `target_type`=16 WHERE `entryorguid`=18399 AND `id`=4; -- Murkblood Twin +UPDATE `smart_scripts` SET `target_type`=16 WHERE `entryorguid`=18400 AND `id`=5; -- Rokdar the Sundered Lord +UPDATE `smart_scripts` SET `target_type`=16 WHERE `entryorguid`=18401 AND `id`=3; -- Skra'gath +UPDATE `smart_scripts` SET `id`=5,`link`=6,`target_type`=16 WHERE `entryorguid`=18402 AND `action_type`=15; -- Warmaul Champion +UPDATE `smart_scripts` SET `id`=6 WHERE `entryorguid`=18402 AND `action_type`=45; -- Warmaul Champion diff --git a/sql/old/3.3.5a/2012_05_19_02_world_misc.sql b/sql/old/3.3.5a/2012_05_19_02_world_misc.sql new file mode 100644 index 00000000000..97a77ac0ab3 --- /dev/null +++ b/sql/old/3.3.5a/2012_05_19_02_world_misc.sql @@ -0,0 +1,6 @@ +-- 2012-05-19 12:48:24 SourceEntry 52264 in `condition` table, has incorrect SourceGroup 0 (spell effectMask) set , ignoring. +UPDATE `conditions` SET `SourceGroup`=1 WHERE `SourceTypeOrReferenceId`=13 AND `SourceGroup`=0 AND `SourceEntry`=52264 AND `SourceId`=0 AND `ElseGroup`=0 AND `ConditionTypeOrReference`=29 AND `ConditionTarget`=0 AND `ConditionValue1`=28653 AND `ConditionValue2`=5 AND `ConditionValue3`=0; + +-- 2012-05-19 12:48:18 Quest 384 has `ZoneOrSort` = -304 but `RequiredSkillId` does not have a corresponding value (185). +-- It is not clear if cooking was required on 3.3.5, so reverting it to its original state (however we are sure it is not required in Cata) +UPDATE `quest_template` SET `RequiredSkillId`=185, `RequiredSkillPoints`=1 WHERE `Id`=384; diff --git a/sql/updates/world/2012_05_19_03_world_version.sql b/sql/updates/world/2012_05_19_03_world_version.sql new file mode 100644 index 00000000000..53c6821be69 --- /dev/null +++ b/sql/updates/world/2012_05_19_03_world_version.sql @@ -0,0 +1 @@ +UPDATE `version` SET `db_version`='TDB 335.11.47' LIMIT 1; diff --git a/sql/updates/world/2012_05_19_04_creature_loot_template.sql b/sql/updates/world/2012_05_19_04_creature_loot_template.sql new file mode 100644 index 00000000000..ae996e01956 --- /dev/null +++ b/sql/updates/world/2012_05_19_04_creature_loot_template.sql @@ -0,0 +1 @@ +DELETE FROM `creature_loot_template` WHERE `entry`=31813 AND `item`=36912; -- Saronite Ore diff --git a/sql/updates/world/2012_05_19_05_gameobject_loot_template.sql b/sql/updates/world/2012_05_19_05_gameobject_loot_template.sql new file mode 100644 index 00000000000..f95cb45efe4 --- /dev/null +++ b/sql/updates/world/2012_05_19_05_gameobject_loot_template.sql @@ -0,0 +1,93 @@ +-- Set Variables +SET @Gunship10N := 28057; -- Data1 for 201872 & 202177 +SET @Gunship10H := 28045; -- Data1 for 201873 & 202178 +SET @Gunship25N := 28072; -- Data1 for 201874 & 202179 +SET @Gunship25H := 28090; -- Data1 for 201875 & 202180 +SET @emblem := 49426; -- Emblem of Frost +SET @SfShard := 50274; -- Shadowfrost Shard +SET @PriSar := 49908; -- Primordial Saronite +-- Dug up the old references i created for UP34: +SET @Ref10J := 34329; +SET @Ref25J := 34251; +SET @RefJ10H := 34263; +SET @RefJ25H := 34275; +-- Gunship_Armory10N_reference +DELETE FROM `reference_loot_template` WHERE `entry` IN (@Ref10J,@Ref25J,@RefJ10H,@RefJ25H); +INSERT INTO `reference_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(@Ref10J,50791,0,1,1,1,1), -- Saronite Gargoyle Cloak +(@Ref10J,50795,0,1,1,1,1), -- Cord of Dark Suffering +(@Ref10J,50794,0,1,1,1,1), -- Neverending Winter +(@Ref10J,50787,0,1,1,1,1), -- Frost Giant's Cleaver +(@Ref10J,50793,0,1,1,1,1), -- Midnight Sun +(@Ref10J,50788,0,1,1,1,1), -- Bone Drake's Enameled Boots +(@Ref10J,50792,0,1,1,1,1), -- Pauldrons of Lost Hope +(@Ref10J,50340,0,1,1,1,1), -- Muradin's Spyglass +(@Ref10J,50797,0,1,1,1,1), -- Ice-Reinforced Vrykul Helm +(@Ref10J,50790,0,1,1,1,1), -- Abomination's Bloody Ring +(@Ref10J,50789,0,1,1,1,1), -- Icecrown Rampart Bracers +(@Ref10J,50796,0,1,1,1,1), -- Bracers of Pale Illumination +-- Gunship_Armory25N_reference +(@Ref25J,50011,0,1,1,1,1), -- Gunship Captain's Mittens +(@Ref25J,50002,0,1,1,1,1), -- Polar Bear Claw Bracers +(@Ref25J,50006,0,1,1,1,1), -- Corp'rethar Ceremonial Crown +(@Ref25J,50010,0,1,1,1,1), -- Waistband of Righteous Fury +(@Ref25J,50003,0,1,1,1,1), -- Boneguard Commander's Pauldrons +(@Ref25J,50000,0,1,1,1,1), -- Scourge Hunter's Vambraces +(@Ref25J,50359,0,1,1,1,1), -- Althor's Abacus +(@Ref25J,50352,0,1,1,1,1), -- Corpse Tongue Coin +(@Ref25J,49999,0,1,1,1,1), -- Skeleton Lord's Circle +(@Ref25J,50009,0,1,1,1,1), -- Boots of Unnatural Growth +(@Ref25J,50008,0,1,1,1,1), -- Ring of Rapid Ascent +(@Ref25J,49998,0,1,1,1,1), -- Shadowvault Slayer's Cloak +(@Ref25J,50005,0,1,1,1,1), -- Amulet of the Silent Eulogy +(@Ref25J,50411,0,1,1,1,1), -- Scourgeborne Waraxe +(@Ref25J,50001,0,1,1,1,1), -- Ikfirus's Sack of Wonder +-- Gunship_Armory10H_reference +(@RefJ10H,51912,0,1,1,1,1), -- Saronite Gargoyle Cloak (heroic) +(@RefJ10H,51908,0,1,1,1,1), -- Cord of Dark Suffering (heroic) +(@RefJ10H,51909,0,1,1,1,1), -- Neverending Winter (heroic) +(@RefJ10H,51916,0,1,1,1,1), -- Frost Giant's Cleaver (heroic) +(@RefJ10H,51910,0,1,1,1,1), -- Midnight Sun (heroic) +(@RefJ10H,51915,0,1,1,1,1), -- Bone Drake's Enameled Boots (heroic) +(@RefJ10H,51911,0,1,1,1,1), -- Pauldrons of Lost Hope (heroic) +(@RefJ10H,50345,0,1,1,1,1), -- Muradin's Spyglass (heroic) +(@RefJ10H,51906,0,1,1,1,1), -- Ice-Reinforced Vrykul Helm (heroic) +(@RefJ10H,51913,0,1,1,1,1), -- Abomination's Bloody Ring (heroic) +(@RefJ10H,51914,0,1,1,1,1), -- Icecrown Rampart Bracers (heroic) +(@RefJ10H,51907,0,1,1,1,1), -- Bracers of Pale Illumination (heroic) +-- Gunship_Armory25H_reference +(@RefJ25H,50663,0,1,1,1,1), -- Gunship Captain's Mittens (heroic) +(@RefJ25H,50659,0,1,1,1,1), -- Polar Bear Claw Bracers (heroic) +(@RefJ25H,50661,0,1,1,1,1), -- Corp'rethar Ceremonial Crown (heroic) +(@RefJ25H,50667,0,1,1,1,1), -- Waistband of Righteous Fury (heroic) +(@RefJ25H,50660,0,1,1,1,1), -- Boneguard Commander's Pauldrons (heroic) +(@RefJ25H,50655,0,1,1,1,1), -- Scourge Hunter's Vambraces (heroic) +(@RefJ25H,50366,0,1,1,1,1), -- Althor's Abacus (heroic) +(@RefJ25H,50349,0,1,1,1,1), -- Corpse Tongue Coin (heroic) +(@RefJ25H,50657,0,1,1,1,1), -- Skeleton Lord's Circle (heroic) +(@RefJ25H,50665,0,1,1,1,1), -- Boots of Unnatural Growth (heroic) +(@RefJ25H,50664,0,1,1,1,1), -- Ring of Rapid Ascent (heroic) +(@RefJ25H,50653,0,1,1,1,1), -- Shadowvault Slayer's Cloak (heroic) +(@RefJ25H,50658,0,1,1,1,1), -- Amulet of the Silent Eulogy (heroic) +(@RefJ25H,50654,0,1,1,1,1), -- Scourgeborne Waraxe (heroic) +(@RefJ25H,50656,0,1,1,1,1); -- Ikfirus's Sack of Wonder (heroic) +-- Bind the refs to the objects +DELETE FROM `gameobject_loot_template` WHERE `entry` IN (@Gunship10N,@Gunship10H,@Gunship25N,@Gunship25H); +INSERT INTO `gameobject_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +-- Gunship10N +(@Gunship10N,@emblem,100,1,0,2,2), -- Gunship Armory 2xemblems 10N +(@Gunship10N,1,100,1,0,-@Ref10J,2), -- 2 from reference 10Normal +-- Gunship25N +(@Gunship25N,@emblem,100,1,0,2,2), -- Gunship Armory 2xemblems 25N +(@Gunship25N,1,100,1,0,-@Ref25J,2), -- 3 from reference 25Normal +(@Gunship25N,@SfShard,-35,1,0,1,1), -- Shadowfrost Shard @ 38% chance +(@Gunship25N,@PriSar,38,1,0,1,1), -- Primordial Saronite @ 10% chance +-- Gunship10H +(@Gunship10H,@emblem,100,1,0,2,2), -- Gunship Armory 2xemblems 10H +(@Gunship10H,1,100,1,0,-@RefJ10H,2), -- 2 from reference 10Heroic +(@Gunship10H,@PriSar,38,1,0,1,1), -- Primordial Saronite @ 38% chance +-- Gunship25H +(@Gunship25H,@emblem,100,1,0,2,2), -- Gunship Armory 2xemblems 25H +(@Gunship25H,1,100,1,0,-@RefJ25H,2), -- 3 from reference 25Heroic +(@Gunship25H,@SfShard,-75,1,0,1,1), -- Shadowfrost Shard @ 75% chance +(@Gunship25H,@PriSar,50,1,0,1,1); -- Primordial Saronite @ 50% chance diff --git a/sql/updates/world/2012_05_19_06_gameobject_loot_template.sql b/sql/updates/world/2012_05_19_06_gameobject_loot_template.sql new file mode 100644 index 00000000000..9b2dcbb9363 --- /dev/null +++ b/sql/updates/world/2012_05_19_06_gameobject_loot_template.sql @@ -0,0 +1,13 @@ +DELETE FROM `reference_loot_template` WHERE `entry`=34172; +DELETE FROM `creature_loot_template` WHERE `entry`=38013; +DELETE FROM `gameobject_loot_template` WHERE `entry`=28683; +INSERT INTO `gameobject_loot_template` (`entry`,`item`,`ChanceOrQuestChance`,`lootmode`,`groupid`,`mincountOrRef`,`maxcount`) VALUES +(28683,35498,3,1,0,1,1), -- Formula: Enchant Weapon - Deathfrost +(28683,35557,28,1,0,1,2), -- Huge Snowball +(28683,35720,3,1,0,5,6), -- Lord of Frost's Private Label +(28683,35723,12,1,0,1,1), -- Shards of Ahune +(28683,54801,0,1,1,1,1), -- Icebound Cloak +(28683,54802,0,1,1,1,1), -- The Frost Lord's War Cloak +(28683,54803,0,1,1,1,1), -- The Frost Lord's Battle Shroud +(28683,54804,0,1,1,1,1), -- Shroud of Winter's Chill +(28683,54805,0,1,1,1,1); -- Cloak of the Frigid Winds diff --git a/sql/updates/world/2012_05_20_00_world_misc.sql b/sql/updates/world/2012_05_20_00_world_misc.sql new file mode 100644 index 00000000000..5b96f9881d6 --- /dev/null +++ b/sql/updates/world/2012_05_20_00_world_misc.sql @@ -0,0 +1,16 @@ +-- Update mod rep command name +UPDATE `command` SET + `name` = 'modify reputation', + `help` = 'Syntax: .modify reputation #repId (#repvalue | $rankname [#delta])\nSets the selected players reputation with faction #repId to #repvalue or to $reprank.\nIf the reputation rank name is provided, the resulting reputation will be the lowest reputation for that rank plus the delta amount, if specified.\nYou can use \'.pinfo rep\' to list all known reputation ids, or use \'.lookup faction $name\' to locate a specific faction id.' +WHERE `name` = 'modify rep'; + +-- Fix "2012-05-20 06:46:00 ERROR: SourceEntry 52264 in `condition` table, has incorrect SourceGroup 0 (spell effectMask) set , ignoring." +UPDATE `conditions` SET + `SourceGroup` = 1, + `SourceId` = 0 +WHERE + `SourceTypeOrReferenceId` = 13 AND + `SourceEntry` = 52264 AND + `ConditionTypeOrReference` = 29 AND + `ConditionValue1` = 28653 AND + `ConditionValue2` = 5; diff --git a/sql/updates/world/2012_05_20_01_world_spell_bonus_data.sql b/sql/updates/world/2012_05_20_01_world_spell_bonus_data.sql new file mode 100644 index 00000000000..7603f7dd938 --- /dev/null +++ b/sql/updates/world/2012_05_20_01_world_spell_bonus_data.sql @@ -0,0 +1,2 @@ +DELETE FROM `spell_bonus_data` WHERE `entry`=633; +INSERT INTO `spell_bonus_data` (`entry`,`comments`) VALUES (633,'Paladin - Lay on Hands'); diff --git a/sql/updates/world/2012_05_22_00_world_spell_proc_event.sql b/sql/updates/world/2012_05_22_00_world_spell_proc_event.sql new file mode 100644 index 00000000000..ba2ea83f643 --- /dev/null +++ b/sql/updates/world/2012_05_22_00_world_spell_proc_event.sql @@ -0,0 +1 @@ +UPDATE `spell_proc_event` SET `procFlags` = 332116 WHERE `entry` = 63611; diff --git a/sql/updates/world/2012_05_22_01_world_creature_loot_template.sql b/sql/updates/world/2012_05_22_01_world_creature_loot_template.sql new file mode 100644 index 00000000000..bcae5be9ae1 --- /dev/null +++ b/sql/updates/world/2012_05_22_01_world_creature_loot_template.sql @@ -0,0 +1,2 @@ +-- As of patch 3.1.0, the drop rate of Formula: Enchant Boots - Surefooted has been increased to Guaranteed (100%). +UPDATE `creature_loot_template` SET `ChanceOrQuestChance`=100 WHERE `entry`=16472 and `item`=22545; diff --git a/sql/updates/world/2012_05_23_00_world_creature.sql b/sql/updates/world/2012_05_23_00_world_creature.sql new file mode 100644 index 00000000000..8a965b7fdfe --- /dev/null +++ b/sql/updates/world/2012_05_23_00_world_creature.sql @@ -0,0 +1,55 @@ +-- Chicken Spawns from sniff: +SET @Chicken := 28161; +SET @CGUID := 88570; +DELETE FROM `creature` WHERE `id`=@Chicken; +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`MovementType`) VALUES +(@CGUID,@Chicken,571,1,1,5199.809,4704.83,-128.2989,1.70125,120,0,0), -- Chicken Escapee +(@CGUID+1,@Chicken,571,1,1,5201.715,4702.484,-127.8371,1.53589,120,0,0), -- Chicken Escapee +(@CGUID+2,@Chicken,571,1,1,5198.132,4702.78,-127.5534,1.797689,120,0,0), -- Chicken Escapee +(@CGUID+3,@Chicken,571,1,1,5198.32,4704.375,-127.9992,1.064651,120,0,0), -- Chicken Escapee +(@CGUID+4,@Chicken,571,1,1,5201.744,4704.674,-128.4752,4.555309,120,0,0), -- Chicken Escapee +(@CGUID+5,@Chicken,571,1,1,5251.442,4508.976,-85.30431,4.304774,120,0,0), -- Chicken Escapee +(@CGUID+6,@Chicken,571,1,1,5251.708,4511.778,-85.32935,1.64061,120,0,0), -- Chicken Escapee +(@CGUID+7,@Chicken,571,1,1,5251.118,4509.744,-85.32935,4.886922,120,0,0), -- Chicken Escapee +(@CGUID+8,@Chicken,571,1,1,5252.795,4509.772,-85.32524,0.7853982,120,0,0), -- Chicken Escapee +(@CGUID+9,@Chicken,571,1,1,5253.682,4511.424,-85.32755,2.356194,120,0,0), -- Chicken Escapee +(@CGUID+10,@Chicken,571,1,1,5254.174,4514.632,-84.96572,0.4096795,120,0,0), -- Chicken Escapee +(@CGUID+11,@Chicken,571,1,1,5252.096,4514.868,-85.32635,4.363323,120,0,0), -- Chicken Escapee +(@CGUID+12,@Chicken,571,1,1,5251.637,4513.41,-85.32935,3.490659,120,0,0), -- Chicken Escapee +(@CGUID+13,@Chicken,571,1,1,5253.287,4513.109,-85.32935,3.036873,120,0,0), -- Chicken Escapee +(@CGUID+14,@Chicken,571,1,1,5253.494,4514.764,-85.31329,3.717551,120,0,0), -- Chicken Escapee +(@CGUID+15,@Chicken,571,1,1,5251.158,4518.321,-85.3019,1.592369,120,0,0), -- Chicken Escapee +(@CGUID+16,@Chicken,571,1,1,5250.385,4516.643,-85.3257,5.044002,120,0,0), -- Chicken Escapee +(@CGUID+17,@Chicken,571,1,1,5251.159,4515.294,-85.32935,4.694936,120,0,0), -- Chicken Escapee +(@CGUID+18,@Chicken,571,1,1,5252.267,4516.414,-85.30904,0.5235988,120,0,0), -- Chicken Escapee +(@CGUID+19,@Chicken,571,1,1,5251.693,4517.859,-85.3243,4.590216,120,0,0), -- Chicken Escapee +(@CGUID+20,@Chicken,571,1,1,5262.68,4528.738,-84.4747,4.718389,120,0,0), -- Chicken Escapee +(@CGUID+21,@Chicken,571,1,1,5256.907,4480.617,-84.26879,4.927223,120,0,0), -- Chicken Escapee +(@CGUID+22,@Chicken,571,1,1,5298.603,4489.708,-93.65161,6.16371,120,0,0), -- Chicken Escapee +(@CGUID+23,@Chicken,571,1,1,5192.673,4513.661,-89.12463,1.299241,120,0,0), -- Chicken Escapee +(@CGUID+24,@Chicken,571,1,1,5228.781,4579.799,-96.98647,0.05766594,120,0,0), -- Chicken Escapee +(@CGUID+25,@Chicken,571,1,1,5230.247,4433.143,-96.82567,5.135688,120,0,0), -- Chicken Escapee +(@CGUID+26,@Chicken,571,1,1,5180.035,4541.38,-97.84879,0.2208638,120,0,0), -- Chicken Escapee +(@CGUID+27,@Chicken,571,1,1,5178.563,4538.964,-97.54511,0.9771074,120,0,0), -- Chicken Escapee +(@CGUID+28,@Chicken,571,1,1,5272.981,4417.033,-96.50356,0.9044432,120,0,0), -- Chicken Escapee +(@CGUID+29,@Chicken,571,1,1,5214.513,4416.202,-96.53072,2.862281,120,0,0), -- Chicken Escapee +(@CGUID+30,@Chicken,571,1,1,5160.117,4474.996,-96.96887,4.499754,120,0,0), -- Chicken Escapee +(@CGUID+31,@Chicken,571,1,1,5263.541,4409.121,-95.87889,1.570796,120,0,0), -- Chicken Escapee +(@CGUID+32,@Chicken,571,1,1,5234.166,4404.604,-95.12725,1.031549,120,0,0), -- Chicken Escapee +(@CGUID+33,@Chicken,571,1,1,5297.803,4493.681,-93.65161,5.525303,120,0,0), -- Chicken Escapee +(@CGUID+34,@Chicken,571,1,1,5260.112,4340.577,-97.61092,1.942801,120,0,0), -- Chicken Escapee +(@CGUID+35,@Chicken,571,1,1,5208.492,4379.111,-95.49483,0.6675518,120,0,0), -- Chicken Escapee +(@CGUID+36,@Chicken,571,1,1,5172.742,4368.674,-96.27965,0.8766832,120,0,0), -- Chicken Escapee +(@CGUID+37,@Chicken,571,1,1,5223.491,4467.19,-96.75621,4.723376,120,0,0), -- Chicken Escapee +(@CGUID+38,@Chicken,571,1,1,5220.966,4469.76,-96.75582,5.183968,120,0,0), -- Chicken Escapee +(@CGUID+39,@Chicken,571,1,1,5221.419,4473.14,-96.75536,4.98181,120,0,0), -- Chicken Escapee +(@CGUID+40,@Chicken,571,1,1,5221.419,4473.14,-96.75536,5.49084,120,0,0), -- Chicken Escapee +(@CGUID+41,@Chicken,571,1,1,5221.828,4470.711,-96.57594,5.315169,120,0,0), -- Chicken Escapee +(@CGUID+42,@Chicken,571,1,1,5151.083,4416.434,-96.38642,2.066685,120,0,0), -- Chicken Escapee +(@CGUID+43,@Chicken,571,1,1,5281.582,4425.185,-96.79945,4.45059,120,0,0), -- Chicken Escapee +(@CGUID+44,@Chicken,571,1,1,5257.173,4424.231,-95.62836,3.996804,120,0,0); -- Chicken Escapee + +-- Aura for Chicken Escapee (thx Discovered) +DELETE FROM `creature_template_addon` WHERE `entry`=28161; +INSERT INTO `creature_template_addon` (`entry`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES +(28161,0,0,0,0,'50734'); -- Chicken Escapee - Frenzyheart Chicken: Invisibility diff --git a/sql/updates/world/2012_05_23_01_world_sai.sql b/sql/updates/world/2012_05_23_01_world_sai.sql new file mode 100644 index 00000000000..af2fd5409d1 --- /dev/null +++ b/sql/updates/world/2012_05_23_01_world_sai.sql @@ -0,0 +1,14 @@ +-- Delete all spawnings of Chicken Escapee via quest_start_scripts +DELETE FROM `quest_start_scripts` WHERE `command`=10 AND `datalong`=28161; + +-- Elder Harkek SAI +SET @ENTRY := 28138; +SET @SPELL_SEE_INVIS_CHICKEN := 50735; +UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,19,0,100,0,12532,0,0,0,85,@SPELL_SEE_INVIS_CHICKEN,2,0,0,0,0,7,0,0,0,0,0,0,0,"Elder Harkek - On Quest Accept - Invoker Cast Frenzyheart Chicken: See Invisibility"), +(@ENTRY,0,1,0,19,0,100,0,12702,0,0,0,85,@SPELL_SEE_INVIS_CHICKEN,2,0,0,0,0,7,0,0,0,0,0,0,0,"Elder Harkek - On Quest Accept - Invoker Cast Frenzyheart Chicken: See Invisibility"), +(@ENTRY,0,2,0,20,0,100,0,12532,0,0,0,28,@SPELL_SEE_INVIS_CHICKEN,0,0,0,0,0,7,0,0,0,0,0,0,0,"Elder Harkek - On Quest Complete - Remove Aura Frenzyheart Chicken: See Invisibility"), +(@ENTRY,0,3,0,20,0,100,0,12702,0,0,0,28,@SPELL_SEE_INVIS_CHICKEN,0,0,0,0,0,7,0,0,0,0,0,0,0,"Elder Harkek - On Quest Complete - Remove Aura Frenzyheart Chicken: See Invisibility"); diff --git a/sql/updates/world/2012_05_23_02_world_sai.sql b/sql/updates/world/2012_05_23_02_world_sai.sql new file mode 100644 index 00000000000..588f25f1568 --- /dev/null +++ b/sql/updates/world/2012_05_23_02_world_sai.sql @@ -0,0 +1,21 @@ +-- Chicken Escapee SAI +SET @ENTRY := 28161; +SET @SPELL_NET_CHICKEN := 51959; +SET @SPELL_INVIS_CHICKEN := 50734; +SET @SPELL_SCARED_CHICKEN := 51846; +SET @SPELL_CREATE_QUESTITEM := 51037; +UPDATE `creature` SET `MovementType`=0,`spawndist`=0,`spawntimesecs`=5 WHERE `id`=@ENTRY; +UPDATE `creature_template` SET `AIName`='SmartAI',`npcflag`=1 WHERE `entry`=@ENTRY; +DELETE FROM `npc_spellclick_spells` WHERE `npc_entry`=@ENTRY; +DELETE FROM `creature_ai_scripts` WHERE `creature_id`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,1,8,0,100,0,@SPELL_NET_CHICKEN,0,0,0,28,@SPELL_SCARED_CHICKEN,0,0,0,0,0,1,0,0,0,0,0,0,0,"Chicken Escapee - On Spellhit - Remove Aura Scared Chicken"), +(@ENTRY,0,1,0,61,0,100,0,0,0,0,0,41,4000,0,0,0,0,0,1,0,0,0,0,0,0,0,"Chicken Escapee - On Spellhit - Forced Despawn"), +(@ENTRY,0,2,3,64,0,100,0,0,0,0,0,85,@SPELL_CREATE_QUESTITEM,2,0,0,0,0,7,0,0,0,0,0,0,0,"Chicken Escapee - On Gossip Hello - Invoker Cast Capture Chicken Escapee"), -- Triggered because of cast-time +(@ENTRY,0,3,4,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,"Chicken Escapee - On Gossip Hello - Close Gossip"), +(@ENTRY,0,4,5,61,0,100,0,0,0,0,0,81,0,0,0,0,0,0,1,0,0,0,0,0,0,0,"Chicken Escapee - On Gossip Hello - Set Npcflag None"), +(@ENTRY,0,5,6,61,0,100,0,0,0,0,0,28,@SPELL_SCARED_CHICKEN,0,0,0,0,0,1,0,0,0,0,0,0,0,"Chicken Escapee - On Gossip Hello - Remove Aura Scared Chicken"), +(@ENTRY,0,6,0,61,0,100,0,0,0,0,0,41,500,0,0,0,0,0,1,0,0,0,0,0,0,0,"Chicken Escapee - On Gossip Hello - Forced Despawn"), +(@ENTRY,0,7,8,25,0,100,0,0,0,0,0,11,@SPELL_INVIS_CHICKEN,1,0,0,0,0,1,0,0,0,0,0,0,0,"Chicken Escapee - On Reset - Cast Frenzyheart Chicken: Invisibility"), -- Just in case +(@ENTRY,0,8,0,61,0,100,0,0,0,0,0,11,@SPELL_SCARED_CHICKEN,0,0,0,0,0,1,0,0,0,0,0,0,0,"Chicken Escapee - On Reset - Cast Scared Chicken"); diff --git a/sql/updates/world/2012_05_23_03_world_gameobject_loot_template.sql b/sql/updates/world/2012_05_23_03_world_gameobject_loot_template.sql new file mode 100644 index 00000000000..22ecebcae31 --- /dev/null +++ b/sql/updates/world/2012_05_23_03_world_gameobject_loot_template.sql @@ -0,0 +1,32 @@ +SET @entry := 35093; +SET @epic := 25009; +SET @gem := @entry+1; +-- Create references +DELETE FROM `reference_loot_template` WHERE `entry` IN(@entry,@epic,@gem); +INSERT INTO `reference_loot_template` (`entry`, `item`, `ChanceOrQuestChance`, `lootmode`, `groupid`, `mincountOrRef`, `maxcount`) VALUES +(@entry,27452,0,1,1,1,1), -- Light Scribe Bands +(@entry,27453,0,1,1,1,1), -- Averinn's RIng of Slaying +(@entry,27454,0,1,1,1,1), -- Volcanic Pauldrons +(@entry,27455,0,1,1,1,1), -- Irondrake faceguard +(@entry,27456,0,1,1,1,1), -- Raiments of Nature's Breath +(@entry,27457,0,1,1,1,1), -- Life Bearer's Gauntlets +(@entry,27458,0,1,1,1,1), -- Oceansong Kilt +(@entry,27459,0,1,1,1,1), -- Vambraces of Daring +(@entry,27460,0,1,1,1,1), -- Reavers' Ring +(@entry,27461,0,1,1,1,1), -- Chestguard of the Prowler +-- Epics +(@epic,29238,0,1,1,1,1), -- Lion's Heart Girdle +(@epic,29264,0,1,1,1,1), -- Tree-Mender's Belt +(@epic,29346,0,1,1,1,1), -- Feltooth Eviscerator +(@epic,32077,0,1,1,1,1), -- Wrath Infused Gauntlets +-- Gems +(@gem,30592,0,1,1,1,1), -- Steady Chrysoprase +(@gem,30593,0,1,1,1,1), -- Potent Fire Opal +(@gem,30594,0,1,1,1,1); -- Regal Chrysoprase +-- Assign loot to the chest +SET @GOloot := 21764; -- lootid of Reinforced Fel Iron Chest Heroic +DELETE FROM `gameobject_loot_template` WHERE `entry`=@GOloot; +INSERT INTO `gameobject_loot_template` (`entry`, `item`, `ChanceOrQuestChance`, `lootmode`, `groupid`, `mincountOrRef`, `maxcount`) VALUES +(@GOloot,1,100,1,0,-@entry, 2), -- one from gear +(@GOloot,2,30,1,0,-@gem,1), -- one gem (30%) +(@GOloot,3,100,1,0,-@epic,1); -- one from epics diff --git a/sql/updates/world/2012_05_23_04_world_gameobject.sql b/sql/updates/world/2012_05_23_04_world_gameobject.sql new file mode 100644 index 00000000000..afcb1e89317 --- /dev/null +++ b/sql/updates/world/2012_05_23_04_world_gameobject.sql @@ -0,0 +1,3 @@ +DELETE FROM `gameobject` WHERE `id`=188677; +INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES +(318,188677,571,1,1,2567.449,-388.7118,3.573463,-2.879789,0,0,0.639778,0.76856,1200,100,1); diff --git a/sql/updates/world/2012_05_23_05_world_creature.sql b/sql/updates/world/2012_05_23_05_world_creature.sql new file mode 100644 index 00000000000..bb162f927bd --- /dev/null +++ b/sql/updates/world/2012_05_23_05_world_creature.sql @@ -0,0 +1,12 @@ +-- Spawn from Sniff +DELETE FROM `creature` WHERE `id`=34526; +INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES +(42161,34526,1,1,1,0,0,-1050.052,-286.7274,159.1137,5.951573,120,0,0,1,0,0,0,0,0); +-- Template updates +UPDATE `creature_template` SET `faction_A`=104,`faction_H`=104,`baseattacktime`=2000,`npcflag`=`npcflag`|3,`unit_flags`=`unit_flags`|512 WHERE `entry`=34526; -- Aponi Brightmane +-- Model data +UPDATE `creature_model_info` SET `bounding_radius`=1.003375,`combat_reach`=4.3125,`gender`=1 WHERE `modelid`=29249; -- Aponi Brightmane +-- Addon data +DELETE FROM `creature_template_addon` WHERE `entry`=34526; +INSERT INTO `creature_template_addon` (`entry`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES +(34526,0,1,256,0,NULL); -- Aponi Brightmane diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h index b9d385ba675..f4555649210 100644 --- a/src/server/game/AI/CoreAI/GameObjectAI.h +++ b/src/server/game/AI/CoreAI/GameObjectAI.h @@ -33,21 +33,24 @@ class GameObjectAI explicit GameObjectAI(GameObject* g) : go(g) {} virtual ~GameObjectAI() {} - virtual void UpdateAI(const uint32 /*diff*/) {} + virtual void UpdateAI(uint32 /*diff*/) {} virtual void InitializeAI() { Reset(); } virtual void Reset() {}; - static int Permissible(const GameObject* go); + static int Permissible(GameObject const* go); - virtual bool GossipHello(Player* /*player*/) {return false;} - virtual bool GossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) {return false;} - virtual bool GossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, const char* /*code*/) {return false;} - virtual bool QuestAccept(Player* /*player*/, Quest const* /*quest*/) {return false;} - virtual bool QuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) {return false;} - virtual uint32 GetDialogStatus(Player* /*player*/) {return 100;} + virtual bool GossipHello(Player* /*player*/) { return false; } + virtual bool GossipSelect(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/) { return false; } + virtual bool GossipSelectCode(Player* /*player*/, uint32 /*sender*/, uint32 /*action*/, char const* /*code*/) { return false; } + virtual bool QuestAccept(Player* /*player*/, Quest const* /*quest*/) { return false; } + virtual bool QuestReward(Player* /*player*/, Quest const* /*quest*/, uint32 /*opt*/) { return false; } + virtual uint32 GetDialogStatus(Player* /*player*/) { return 100; } virtual void Destroyed(Player* /*player*/, uint32 /*eventId*/) {} + virtual uint32 GetData(uint32 /*id*/) { return 0; } + virtual void SetData64(uint32 /*id*/, uint64 /*value*/) {} + virtual uint64 GetData64(uint32 /*id*/) { return 0; } virtual void SetData(uint32 /*id*/, uint32 /*value*/) {} virtual void OnGameEvent(bool /*start*/, uint16 /*eventId*/) {} virtual void OnStateChanged(uint32 /*state*/, Unit* /*unit*/) { } @@ -58,8 +61,8 @@ class NullGameObjectAI : public GameObjectAI public: explicit NullGameObjectAI(GameObject* g); - void UpdateAI(const uint32 /*diff*/) {} + void UpdateAI(uint32 /*diff*/) {} - static int Permissible(const GameObject* /*go*/) { return PERMIT_BASE_IDLE; } + static int Permissible(GameObject const* /*go*/) { return PERMIT_BASE_IDLE; } }; #endif diff --git a/src/server/game/AI/CoreAI/GuardAI.cpp b/src/server/game/AI/CoreAI/GuardAI.cpp index 252bcbabca5..6e2326ca9d5 100755 --- a/src/server/game/AI/CoreAI/GuardAI.cpp +++ b/src/server/game/AI/CoreAI/GuardAI.cpp @@ -23,7 +23,7 @@ #include "World.h" #include "CreatureAIImpl.h" -int GuardAI::Permissible(const Creature* creature) +int GuardAI::Permissible(Creature const* creature) { if (creature->isGuard()) return PERMIT_BASE_SPECIAL; @@ -31,7 +31,7 @@ int GuardAI::Permissible(const Creature* creature) return PERMIT_BASE_NO; } -GuardAI::GuardAI(Creature* creature) : ScriptedAI(creature), i_victimGuid(0), i_state(STATE_NORMAL), i_tracker(TIME_INTERVAL_LOOK) +GuardAI::GuardAI(Creature* creature) : ScriptedAI(creature) { } @@ -40,108 +40,35 @@ bool GuardAI::CanSeeAlways(WorldObject const* obj) if (!obj->isType(TYPEMASK_UNIT)) return false; - std::list<HostileReference*> t_list = me->getThreatManager().getThreatList(); - for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr!= t_list.end(); ++itr) - { - if (Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid())) - if (unit == obj) - return true; - } + std::list<HostileReference*> threatList = me->getThreatManager().getThreatList(); + for (std::list<HostileReference*>::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr) + if ((*itr)->getUnitGuid() == obj->GetGUID()) + return true; return false; } -void GuardAI::MoveInLineOfSight(Unit* unit) -{ - // Ignore Z for flying creatures - if (!me->CanFly() && me->GetDistanceZ(unit) > CREATURE_Z_ATTACK_RANGE) - return; - - if (!me->getVictim() && me->IsValidAttackTarget(unit) && - (unit->IsHostileToPlayers() || me->IsHostileTo(unit)) && - unit->isInAccessiblePlaceFor(me)) - { - float attackRadius = me->GetAttackDistance(unit); - if (me->IsWithinDistInMap(unit, attackRadius)) - { - //Need add code to let guard support player - AttackStart(unit); - //u->RemoveAurasByType(SPELL_AURA_MOD_STEALTH); - } - } -} - void GuardAI::EnterEvadeMode() { if (!me->isAlive()) { - sLog->outStaticDebug("Creature stopped attacking because he is dead [guid=%u]", me->GetGUIDLow()); me->GetMotionMaster()->MoveIdle(); - - i_state = STATE_NORMAL; - - i_victimGuid = 0; me->CombatStop(true); me->DeleteThreatList(); return; } - Unit* victim = ObjectAccessor::GetUnit(*me, i_victimGuid); - - if (!victim) - { - sLog->outStaticDebug("Creature stopped attacking because victim does not exist [guid=%u]", me->GetGUIDLow()); - } - else if (!victim->isAlive()) - { - sLog->outStaticDebug("Creature stopped attacking because victim is dead [guid=%u]", me->GetGUIDLow()); - } - else if (victim->HasStealthAura()) - { - sLog->outStaticDebug("Creature stopped attacking because victim is using stealth [guid=%u]", me->GetGUIDLow()); - } - else if (victim->isInFlight()) - { - sLog->outStaticDebug("Creature stopped attacking because victim is flying away [guid=%u]", me->GetGUIDLow()); - } - else - { - sLog->outStaticDebug("Creature stopped attacking because victim outran him [guid=%u]", me->GetGUIDLow()); - } + sLog->outDebug(LOG_FILTER_UNITS, "Guard entry: %u enters evade mode.", me->GetEntry()); me->RemoveAllAuras(); me->DeleteThreatList(); - i_victimGuid = 0; me->CombatStop(true); - i_state = STATE_NORMAL; // Remove ChaseMovementGenerator from MotionMaster stack list, and add HomeMovementGenerator instead if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == CHASE_MOTION_TYPE) me->GetMotionMaster()->MoveTargetedHome(); } -void GuardAI::UpdateAI(const uint32 /*diff*/) -{ - // update i_victimGuid if me->getVictim() !=0 and changed - if (!UpdateVictim()) - return; - - Unit* const victim = me->getVictim(); - if (!victim) - return; - - i_victimGuid = victim->GetGUID(); - - if (me->isAttackReady()) - { - if (me->IsWithinMeleeRange(victim)) - { - me->AttackerStateUpdate(victim); - me->resetAttackTimer(); - } - } -} - void GuardAI::JustDied(Unit* killer) { if (Player* player = killer->GetCharmerOrOwnerPlayerOrPlayerItself()) diff --git a/src/server/game/AI/CoreAI/GuardAI.h b/src/server/game/AI/CoreAI/GuardAI.h index c80c5a6c343..c8dd9d54921 100755 --- a/src/server/game/AI/CoreAI/GuardAI.h +++ b/src/server/game/AI/CoreAI/GuardAI.h @@ -20,34 +20,19 @@ #define TRINITY_GUARDAI_H #include "ScriptedCreature.h" -#include "Timer.h" class Creature; class GuardAI : public ScriptedAI { - enum GuardState - { - STATE_NORMAL = 1, - STATE_LOOK_AT_VICTIM = 2 - }; - public: + explicit GuardAI(Creature* creature); - explicit GuardAI(Creature* c); - - void MoveInLineOfSight(Unit*); - void EnterEvadeMode(); - void JustDied(Unit*); + static int Permissible(Creature const* creature); bool CanSeeAlways(WorldObject const* obj); - void UpdateAI(const uint32); - static int Permissible(const Creature*); - - private: - uint64 i_victimGuid; - GuardState i_state; - TimeTracker i_tracker; + void EnterEvadeMode(); + void JustDied(Unit* killer); }; #endif diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp index 295768f9d3e..160b406a6ea 100755 --- a/src/server/game/AI/CoreAI/PetAI.cpp +++ b/src/server/game/AI/CoreAI/PetAI.cpp @@ -109,17 +109,25 @@ void PetAI::UpdateAI(const uint32 diff) } else if (owner && me->GetCharmInfo()) //no victim { - Unit* nextTarget = SelectNextTarget(); + // Only aggressive pets do target search every update. + // Defensive pets do target search only in these cases: + // * Owner attacks something - handled by OwnerAttacked() + // * Owner receives damage - handled by OwnerDamagedBy() + // * Pet is in combat and current target dies - handled by KilledUnit() + if (me->HasReactState(REACT_AGGRESSIVE)) + { + Unit* nextTarget = SelectNextTarget(); - if (me->HasReactState(REACT_PASSIVE)) - _stopAttack(); - else if (nextTarget) - AttackStart(nextTarget); + if (nextTarget) + AttackStart(nextTarget); + else + HandleReturnMovement(); + } else HandleReturnMovement(); } else if (owner && !me->HasUnitState(UNIT_STATE_FOLLOW)) // no charm info and no victim - me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle()); + HandleReturnMovement(); if (!me->GetCharmInfo()) return; @@ -145,40 +153,56 @@ void PetAI::UpdateAI(const uint32 diff) if (spellInfo->IsPositive()) { - // non combat spells allowed - // only pet spells have IsNonCombatSpell and not fit this reqs: - // Consume Shadows, Lesser Invisibility, so ignore checks for its if (spellInfo->CanBeUsedInCombat()) { - // allow only spell without spell cost or with spell cost but not duration limit - int32 duration = spellInfo->GetDuration(); - if ((spellInfo->ManaCost || spellInfo->ManaCostPercentage || spellInfo->ManaPerSecond) && duration > 0) + // check spell cooldown + if (me->HasSpellCooldown(spellInfo->Id)) continue; - // allow only spell without cooldown > duration - int32 cooldown = spellInfo->GetRecoveryTime(); - if (cooldown >= 0 && duration >= 0 && cooldown > duration) + // Check if we're in combat or commanded to attack + if (!me->isInCombat() && !me->GetCharmInfo()->IsCommandAttack()) continue; } Spell* spell = new Spell(me, spellInfo, TRIGGERED_NONE, 0); - bool spellUsed = false; - for (std::set<uint64>::const_iterator tar = m_AllySet.begin(); tar != m_AllySet.end(); ++tar) - { - Unit* target = ObjectAccessor::GetUnit(*me, *tar); - //only buff targets that are in combat, unless the spell can only be cast while out of combat - if (!target) - continue; + // Some spells can target enemy or friendly (DK Ghoul's Leap) + // Check for enemy first (pet then owner) + Unit* target = me->getAttackerForHelper(); + if (!target && owner) + target = owner->getAttackerForHelper(); - if (spell->CanAutoCast(target)) + if (target) + { + if (CanAttack(target) && spell->CanAutoCast(target)) { targetSpellStore.push_back(std::make_pair(target, spell)); spellUsed = true; - break; } } + + // No enemy, check friendly + if (!spellUsed) + { + for (std::set<uint64>::const_iterator tar = m_AllySet.begin(); tar != m_AllySet.end(); ++tar) + { + Unit* ally = ObjectAccessor::GetUnit(*me, *tar); + + //only buff targets that are in combat, unless the spell can only be cast while out of combat + if (!ally) + continue; + + if (spell->CanAutoCast(ally)) + { + targetSpellStore.push_back(std::make_pair(ally, spell)); + spellUsed = true; + break; + } + } + } + + // No valid targets at all if (!spellUsed) delete spell; } @@ -302,6 +326,47 @@ void PetAI::AttackStart(Unit* target) DoAttack(target, true); } +void PetAI::OwnerDamagedBy(Unit* attacker) +{ + // Called when owner takes damage. Allows defensive pets to know + // that their owner might need help + + if (!attacker) + return; + + // Passive pets don't do anything + if (me->HasReactState(REACT_PASSIVE)) + return; + + // Prevent pet from disengaging from current target + if (me->getVictim() && me->getVictim()->isAlive()) + return; + + // Continue to evaluate and attack if necessary + AttackStart(attacker); +} + +void PetAI::OwnerAttacked(Unit* target) +{ + // Called when owner attacks something. Allows defensive pets to know + // that they need to assist + + // Target might be NULL if called from spell with invalid cast targets + if (!target) + return; + + // Passive pets don't do anything + if (me->HasReactState(REACT_PASSIVE)) + return; + + // Prevent pet from disengaging from current target + if (me->getVictim() && me->getVictim()->isAlive()) + return; + + // Continue to evaluate and attack if necessary + AttackStart(target); +} + Unit* PetAI::SelectNextTarget() { // Provides next target selection after current target death diff --git a/src/server/game/AI/CoreAI/PetAI.h b/src/server/game/AI/CoreAI/PetAI.h index 730ab12a3ca..ed3e2305556 100755 --- a/src/server/game/AI/CoreAI/PetAI.h +++ b/src/server/game/AI/CoreAI/PetAI.h @@ -40,6 +40,8 @@ class PetAI : public CreatureAI void KilledUnit(Unit* /*victim*/); void AttackStart(Unit* target); void MovementInform(uint32 moveType, uint32 data); + void OwnerDamagedBy(Unit* attacker); + void OwnerAttacked(Unit* target); private: bool _isVisible(Unit*) const; diff --git a/src/server/game/AI/CoreAI/TotemAI.cpp b/src/server/game/AI/CoreAI/TotemAI.cpp index 0739b62b605..d12d3c098e8 100755 --- a/src/server/game/AI/CoreAI/TotemAI.cpp +++ b/src/server/game/AI/CoreAI/TotemAI.cpp @@ -27,8 +27,7 @@ #include "GridNotifiersImpl.h" #include "CellImpl.h" -int -TotemAI::Permissible(const Creature* creature) +int TotemAI::Permissible(Creature const* creature) { if (creature->isTotem()) return PERMIT_BASE_PROACTIVE; @@ -41,8 +40,7 @@ TotemAI::TotemAI(Creature* c) : CreatureAI(c), i_victimGuid(0) ASSERT(c->isTotem()); } -void -TotemAI::MoveInLineOfSight(Unit*) +void TotemAI::MoveInLineOfSight(Unit* /*who*/) { } @@ -51,10 +49,9 @@ void TotemAI::EnterEvadeMode() me->CombatStop(true); } -void -TotemAI::UpdateAI(const uint32 /*diff*/) +void TotemAI::UpdateAI(uint32 const /*diff*/) { - if (me->ToTotem()->GetTotemType() != TOTEM_ACTIVE) + if (me->ToTotem()->GetTotemType() != TOTEM_ACTIVE) return; if (!me->isAlive() || me->IsNonMeleeSpellCasted(false)) @@ -98,8 +95,7 @@ TotemAI::UpdateAI(const uint32 /*diff*/) i_victimGuid = 0; } -void -TotemAI::AttackStart(Unit*) +void TotemAI::AttackStart(Unit* /*victim*/) { // Sentry totem sends ping on attack if (me->GetEntry() == SENTRY_TOTEM_ENTRY && me->GetOwner()->GetTypeId() == TYPEID_PLAYER) diff --git a/src/server/game/AI/CoreAI/TotemAI.h b/src/server/game/AI/CoreAI/TotemAI.h index 0fa2920888f..f0d705345ef 100755 --- a/src/server/game/AI/CoreAI/TotemAI.h +++ b/src/server/game/AI/CoreAI/TotemAI.h @@ -31,12 +31,12 @@ class TotemAI : public CreatureAI explicit TotemAI(Creature* c); - void MoveInLineOfSight(Unit*); - void AttackStart(Unit*); + void MoveInLineOfSight(Unit* who); + void AttackStart(Unit* victim); void EnterEvadeMode(); - void UpdateAI(const uint32); - static int Permissible(const Creature*); + void UpdateAI(uint32 const diff); + static int Permissible(Creature const* creature); private: uint64 i_victimGuid; diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h index b871a25835b..593f0d15e18 100755 --- a/src/server/game/AI/CoreAI/UnitAI.h +++ b/src/server/game/AI/CoreAI/UnitAI.h @@ -223,7 +223,7 @@ class UnitAI targetList.reverse(); if (targetType == SELECT_TARGET_RANDOM) - Trinity::RandomResizeList(targetList, maxTargets); + Trinity::Containers::RandomResizeList(targetList, maxTargets); else targetList.resize(maxTargets); } diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index 423b00291e7..94ac452b9f3 100755 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -138,6 +138,12 @@ class CreatureAI : public UnitAI // Called at text emote receive from player virtual void ReceiveEmote(Player* /*player*/, uint32 /*emoteId*/) {} + // Called when owner takes damage + virtual void OwnerDamagedBy(Unit* /*attacker*/) {} + + // Called when owner attacks something + virtual void OwnerAttacked(Unit* /*target*/) {} + /// == Triggered Actions Requested ================== // Called when creature attack expected (if creature can and no have current victim) diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h index f568da80b49..d097adf38ec 100755 --- a/src/server/game/AI/CreatureAIImpl.h +++ b/src/server/game/AI/CreatureAIImpl.h @@ -326,11 +326,15 @@ class EventMap : private std::map<uint32, uint32> uint32 GetPhaseMask() const { return (_phase >> 24) & 0xFF; } + bool Empty() const { return empty(); } + // Sets event phase, must be in range 1 - 8 void SetPhase(uint32 phase) { if (phase && phase < 8) _phase = (1 << (phase + 24)); + else if (!phase) + _phase = 0; } // Creates new event entry in map with given id, time, group if given (1 - 8) and phase if given (1 - 8) @@ -604,6 +608,7 @@ inline void UnitAI::DoCast(Unit* victim, uint32 spellId, bool triggered) inline void UnitAI::DoCastVictim(uint32 spellId, bool triggered) { + // Why don't we check for casting unit_state and existing target as we do in DoCast(.. ? me->CastSpell(me->getVictim(), spellId, triggered); } diff --git a/src/server/game/AI/CreatureAISelector.cpp b/src/server/game/AI/CreatureAISelector.cpp index f64bb320542..1a0c6652e74 100755 --- a/src/server/game/AI/CreatureAISelector.cpp +++ b/src/server/game/AI/CreatureAISelector.cpp @@ -82,7 +82,7 @@ namespace FactorySelector { const CreatureAICreator* factory = iter->second; const SelectableAI* p = dynamic_cast<const SelectableAI*>(factory); - ASSERT(p != NULL); + ASSERT(p); int val = p->Permit(creature); if (val > best_val) { @@ -102,7 +102,7 @@ namespace FactorySelector MovementGenerator* selectMovementGenerator(Creature* creature) { MovementGeneratorRegistry& mv_registry(*MovementGeneratorRepository::instance()); - ASSERT(creature->GetCreatureTemplate() != NULL); + ASSERT(creature->GetCreatureTemplate()); const MovementGeneratorCreator* mv_factory = mv_registry.GetRegistryItem(creature->GetDefaultMovementType()); /* if (mv_factory == NULL) @@ -133,6 +133,9 @@ namespace FactorySelector const GameObjectAICreator* ai_factory = NULL; GameObjectAIRegistry& ai_registry(*GameObjectAIRepository::instance()); + if (GameObjectAI* scriptedAI = sScriptMgr->GetGameObjectAI(go)) + return scriptedAI; + ai_factory = ai_registry.GetRegistryItem(go->GetAIName()); //future goAI types go here diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp index 7a2b83273c9..835705a0d7c 100755 --- a/src/server/game/AI/EventAI/CreatureEventAI.cpp +++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp @@ -1107,7 +1107,7 @@ void CreatureEventAI::UpdateAI(const uint32 diff) break; case EVENT_T_RANGE: if (me->getVictim()) - if (me->IsInMap(me->getVictim())) + if (me->IsInMap(me->getVictim()) && me->InSamePhase(me->getVictim())) if (me->IsInRange(me->getVictim(), (float)(*i).Event.range.minDist, (float)(*i).Event.range.maxDist)) ProcessEvent(*i); break; diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 5c1bbf0ad06..6d27d251579 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -30,18 +30,6 @@ void SummonList::DoZoneInCombat(uint32 entry) } } -void SummonList::DoAction(uint32 entry, int32 info) -{ - for (iterator i = begin(); i != end();) - { - Creature* summon = Unit::GetCreature(*me, *i); - ++i; - if (summon && summon->IsAIEnabled - && (!entry || summon->GetEntry() == entry)) - summon->AI()->DoAction(info); - } -} - void SummonList::DespawnEntry(uint32 entry) { for (iterator i = begin(); i != end();) @@ -126,15 +114,7 @@ void ScriptedAI::UpdateAI(uint32 const /*diff*/) if (!UpdateVictim()) return; - if (me->isAttackReady()) - { - //If we are within range melee the target - if (me->IsWithinMeleeRange(me->getVictim())) - { - me->AttackerStateUpdate(me->getVictim()); - me->resetAttackTimer(); - } - } + DoMeleeAttackIfReady(); } void ScriptedAI::DoStartMovement(Unit* victim, float distance, float angle) @@ -189,11 +169,11 @@ SpellInfo const* ScriptedAI::SelectSpell(Unit* target, uint32 school, uint32 mec { //No target so we can't cast if (!target) - return false; + return NULL; //Silenced so we can't cast if (me->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SILENCED)) - return false; + return NULL; //Using the extended script system we first create a list of viable spells SpellInfo const* apSpell[CREATURE_MAX_SPELLS]; @@ -274,7 +254,7 @@ void ScriptedAI::DoResetThreat() for (std::list<HostileReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr) { - Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (unit && DoGetThreat(unit)) DoModifyThreatPercent(unit, -100); @@ -309,14 +289,13 @@ void ScriptedAI::DoTeleportTo(const float position[4]) void ScriptedAI::DoTeleportPlayer(Unit* unit, float x, float y, float z, float o) { - if (!unit || unit->GetTypeId() != TYPEID_PLAYER) - { - if (unit) - sLog->outError("TSCR: Creature " UI64FMTD " (Entry: %u) Tried to teleport non-player unit (Type: %u GUID: " UI64FMTD ") to x: %f y:%f z: %f o: %f. Aborted.", me->GetGUID(), me->GetEntry(), unit->GetTypeId(), unit->GetGUID(), x, y, z, o); + if (!unit) return; - } - CAST_PLR(unit)->TeleportTo(unit->GetMapId(), x, y, z, o, TELE_TO_NOT_LEAVE_COMBAT); + if (Player* player = unit->ToPlayer()) + player->TeleportTo(unit->GetMapId(), x, y, z, o, TELE_TO_NOT_LEAVE_COMBAT); + else + sLog->outError("TSCR: Creature " UI64FMTD " (Entry: %u) Tried to teleport non-player unit (Type: %u GUID: " UI64FMTD ") to x: %f y:%f z: %f o: %f. Aborted.", me->GetGUID(), me->GetEntry(), unit->GetTypeId(), unit->GetGUID(), x, y, z, o); } void ScriptedAI::DoTeleportAll(float x, float y, float z, float o) diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index a01c993cab6..4fac8b3cba5 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -38,7 +38,18 @@ class SummonList : public std::list<uint64> void Despawn(Creature* summon) { remove(summon->GetGUID()); } void DespawnEntry(uint32 entry); void DespawnAll(); - void DoAction(uint32 entry, int32 info); + + template <class Predicate> void DoAction(int32 info, Predicate& predicate, uint16 max = 0) + { + Trinity::Containers::RandomResizeList<uint64, Predicate>(*this, predicate, max); + for (iterator i = begin(); i != end(); ) + { + Creature* summon = Unit::GetCreature(*me, *i++); + if (summon && summon->IsAIEnabled) + summon->AI()->DoAction(info); + } + } + void DoZoneInCombat(uint32 entry = 0); void RemoveNotExisting(); bool HasEntry(uint32 entry); @@ -46,6 +57,22 @@ class SummonList : public std::list<uint64> Creature* me; }; +class EntryCheckPredicate +{ + public: + EntryCheckPredicate(uint32 entry) : _entry(entry) {} + bool operator()(uint64 guid) { return GUID_ENPART(guid) == _entry; } + + private: + uint32 _entry; +}; + +class DummyEntryCheckPredicate +{ + public: + bool operator()(uint64) { return true; } +}; + struct ScriptedAI : public CreatureAI { explicit ScriptedAI(Creature* creature); diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index 688d48b41ad..2243734f642 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -383,7 +383,7 @@ void npc_escortAI::FillPointMovementListForCreature() if (movePoints.empty()) return; - ScriptPointVector::const_iterator itrEnd = movePoints.end();; + ScriptPointVector::const_iterator itrEnd = movePoints.end(); for (ScriptPointVector::const_iterator itr = movePoints.begin(); itr != itrEnd; ++itr) { Escort_Waypoint point(itr->uiPointId, itr->fX, itr->fY, itr->fZ, itr->uiWaitTime); diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 4eb7f8a7f50..08f1b18ffad 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -804,12 +804,12 @@ void SmartAI::SetFollow(Unit* target, float dist, float angle, uint32 credit, ui return; SetRun(mRun); mFollowGuid = target->GetGUID(); - mFollowDist = dist ? dist : PET_FOLLOW_DIST; - mFollowAngle = angle ? angle : me->GetFollowAngle(); + mFollowDist = dist >= 0.0f ? dist : PET_FOLLOW_DIST; + mFollowAngle = angle >= 0.0f ? angle : me->GetFollowAngle(); mFollowArrivedTimer = 1000; mFollowCredit = credit; mFollowArrivedEntry = end; - me->GetMotionMaster()->MoveFollow(target, dist, angle); + me->GetMotionMaster()->MoveFollow(target, mFollowDist, mFollowAngle); mFollowCreditType = creditType; } @@ -854,7 +854,7 @@ int SmartGameObjectAI::Permissible(const GameObject* g) return PERMIT_BASE_NO; } -void SmartGameObjectAI::UpdateAI(const uint32 diff) +void SmartGameObjectAI::UpdateAI(uint32 diff) { GetScript()->OnUpdate(diff); } diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index 94e5e65cf8b..bfd1c7b9d41 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -239,7 +239,7 @@ public: SmartGameObjectAI(GameObject* g) : GameObjectAI(g), go(g) {} ~SmartGameObjectAI() {} - void UpdateAI(const uint32 diff); + void UpdateAI(uint32 diff); void InitializeAI(); void Reset(); SmartScript* GetScript() { return &mScript; } diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index b2c4fd29868..85b117ccd8c 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -108,8 +108,11 @@ void SmartScript::OnReset() ResetBaseObject(); for (SmartAIEventList::iterator i = mEvents.begin(); i != mEvents.end(); ++i) { - InitTimer((*i)); - (*i).runOnce = false; + if (!((*i).event.event_flags & SMART_EVENT_FLAG_DONT_RESET)) + { + InitTimer((*i)); + (*i).runOnce = false; + } } ProcessEventsFor(SMART_EVENT_RESET); mLastInvoker = 0; @@ -1116,12 +1119,13 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u { for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr) { - if (!IsUnit(*itr)) - continue; - (*itr)->GetPosition(x, y, z, o); + x += e.target.x; + y += e.target.y; + z += e.target.z; + o += e.target.o; if (Creature* summon = GetBaseObject()->SummonCreature(e.action.summonCreature.creature, x, y, z, o, (TempSummonType)e.action.summonCreature.type, e.action.summonCreature.duration)) - if (unit && e.action.summonCreature.attackInvoker) + if (e.action.summonCreature.attackInvoker) summon->AI()->AttackStart((*itr)->ToUnit()); } @@ -1151,6 +1155,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u continue; (*itr)->GetPosition(x, y, z, o); + x += e.target.x; + y += e.target.y; + z += e.target.z; + o += e.target.o; GetBaseObject()->SummonGameObject(e.action.summonGO.entry, x, y, z, o, 0, 0, 0, 0, e.action.summonGO.despawnTime); } @@ -1862,19 +1870,26 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (!targets) break; + ObjectList* storedTargets = GetTargetList(e.action.sendTargetToTarget.id); + if (!storedTargets) + { + delete targets; + return; + } + for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr) { if (IsCreature(*itr)) { if (SmartAI* ai = CAST_AI(SmartAI, (*itr)->ToCreature()->AI())) - ai->GetScript()->StoreTargetList(GetTargetList(e.action.sendTargetToTarget.id), e.action.sendTargetToTarget.id); + ai->GetScript()->StoreTargetList(new ObjectList(*storedTargets), e.action.sendTargetToTarget.id); // store a copy of target list else sLog->outErrorDb("SmartScript: Action target for SMART_ACTION_SEND_TARGET_TO_TARGET is not using SmartAI, skipping"); } else if (IsGameObject(*itr)) { if (SmartGameObjectAI* ai = CAST_AI(SmartGameObjectAI, (*itr)->ToGameObject()->AI())) - ai->GetScript()->StoreTargetList(GetTargetList(e.action.sendTargetToTarget.id), e.action.sendTargetToTarget.id); + ai->GetScript()->StoreTargetList(new ObjectList(*storedTargets), e.action.sendTargetToTarget.id); // store a copy of target list else sLog->outErrorDb("SmartScript: Action target for SMART_ACTION_SEND_TARGET_TO_TARGET is not using SmartGameObjectAI, skipping"); } @@ -1910,7 +1925,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u break; } default: - sLog->outErrorDb("SmartScript::ProcessAction: Unhandled Action type %u", e.GetActionType()); + sLog->outErrorDb("SmartScript::ProcessAction: Entry %d SourceType %u, Event %u, Unhandled Action type %u", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); break; } diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index b0f1fcb8ede..a7149f37480 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -324,7 +324,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) sLog->outErrorDb("SmartAIMgr: EntryOrGuid %d, event type %u can not be used for Script type %u", e.entryOrGuid, e.GetEventType(), e.GetScriptType()); return false; } - if (e.action.type >= SMART_ACTION_END) + if (e.action.type <= 0 || e.action.type >= SMART_ACTION_END) { sLog->outErrorDb("SmartAIMgr: EntryOrGuid %d using event(%u) has invalid action type (%u), skipped.", e.entryOrGuid, e.event_id, e.GetActionType()); return false; @@ -334,6 +334,11 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) sLog->outErrorDb("SmartAIMgr: EntryOrGuid %d using event(%u) has invalid phase mask (%u), skipped.", e.entryOrGuid, e.event_id, e.event.event_phase_mask); return false; } + if (e.event.event_flags > SMART_EVENT_FLAGS_ALL) + { + sLog->outErrorDb("SmartAIMgr: EntryOrGuid %d using event(%u) has invalid event flags (%u), skipped.", e.entryOrGuid, e.event_id, e.event.event_flags); + return false; + } if (e.GetScriptType() == SMART_SCRIPT_TYPE_TIMED_ACTIONLIST) { e.event.type = SMART_EVENT_UPDATE_OOC;//force default OOC, can change when calling the script! diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index e2cd75ee62c..bde7768f036 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -1165,16 +1165,18 @@ const uint32 SmartAIEventMask[SMART_EVENT_END][2] = enum SmartEventFlags { - SMART_EVENT_FLAG_NOT_REPEATABLE = 0x01, //Event can not repeat - SMART_EVENT_FLAG_DIFFICULTY_0 = 0x02, //Event only occurs in instance difficulty 0 - SMART_EVENT_FLAG_DIFFICULTY_1 = 0x04, //Event only occurs in instance difficulty 1 - SMART_EVENT_FLAG_DIFFICULTY_2 = 0x08, //Event only occurs in instance difficulty 2 - SMART_EVENT_FLAG_DIFFICULTY_3 = 0x10, //Event only occurs in instance difficulty 3 - SMART_EVENT_FLAG_RESERVED_5 = 0x20, - SMART_EVENT_FLAG_RESERVED_6 = 0x40, - SMART_EVENT_FLAG_DEBUG_ONLY = 0x80, //Event only occurs in debug build - - SMART_EVENT_FLAG_DIFFICULTY_ALL = (SMART_EVENT_FLAG_DIFFICULTY_0|SMART_EVENT_FLAG_DIFFICULTY_1|SMART_EVENT_FLAG_DIFFICULTY_2|SMART_EVENT_FLAG_DIFFICULTY_3) + SMART_EVENT_FLAG_NOT_REPEATABLE = 0x001, //Event can not repeat + SMART_EVENT_FLAG_DIFFICULTY_0 = 0x002, //Event only occurs in instance difficulty 0 + SMART_EVENT_FLAG_DIFFICULTY_1 = 0x004, //Event only occurs in instance difficulty 1 + SMART_EVENT_FLAG_DIFFICULTY_2 = 0x008, //Event only occurs in instance difficulty 2 + SMART_EVENT_FLAG_DIFFICULTY_3 = 0x010, //Event only occurs in instance difficulty 3 + SMART_EVENT_FLAG_RESERVED_5 = 0x020, + SMART_EVENT_FLAG_RESERVED_6 = 0x040, + SMART_EVENT_FLAG_DEBUG_ONLY = 0x080, //Event only occurs in debug build + SMART_EVENT_FLAG_DONT_RESET = 0x100, //Event will not reset in SmartScript::OnReset() + + SMART_EVENT_FLAG_DIFFICULTY_ALL = (SMART_EVENT_FLAG_DIFFICULTY_0|SMART_EVENT_FLAG_DIFFICULTY_1|SMART_EVENT_FLAG_DIFFICULTY_2|SMART_EVENT_FLAG_DIFFICULTY_3), + SMART_EVENT_FLAGS_ALL = (SMART_EVENT_FLAG_NOT_REPEATABLE|SMART_EVENT_FLAG_DIFFICULTY_ALL|SMART_EVENT_FLAG_RESERVED_5|SMART_EVENT_FLAG_RESERVED_6|SMART_EVENT_FLAG_DEBUG_ONLY|SMART_EVENT_FLAG_DONT_RESET) }; enum SmartCastFlags diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp index 9963ade54f9..8076f800356 100755 --- a/src/server/game/Accounts/AccountMgr.cpp +++ b/src/server/game/Accounts/AccountMgr.cpp @@ -91,10 +91,15 @@ AccountOpResult DeleteAccount(uint32 accountId) stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_TUTORIALS); stmt->setUInt32(0, accountId); CharacterDatabase.Execute(stmt); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ACCOUNT_DATA); stmt->setUInt32(0, accountId); CharacterDatabase.Execute(stmt); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHARACTER_BAN); + stmt->setUInt32(0, accountId); + CharacterDatabase.Execute(stmt); + SQLTransaction trans = LoginDatabase.BeginTransaction(); stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT); @@ -109,6 +114,10 @@ AccountOpResult DeleteAccount(uint32 accountId) stmt->setUInt32(0, accountId); trans->Append(stmt); + stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT_BANNED); + stmt->setUInt32(0, accountId); + trans->Append(stmt); + LoginDatabase.CommitTransaction(trans); return AOR_OK; diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp index b4c86f7ef5f..89151b6395c 100755 --- a/src/server/game/Battlegrounds/ArenaTeam.cpp +++ b/src/server/game/Battlegrounds/ArenaTeam.cpp @@ -145,7 +145,7 @@ bool ArenaTeam::AddMember(uint64 playerGuid) uint32 matchMakerRating; if (result) - matchMakerRating = (*result)[0].GetUInt32(); + matchMakerRating = (*result)[0].GetUInt16(); else matchMakerRating = sWorld->getIntConfig(CONFIG_ARENA_START_MATCHMAKER_RATING); @@ -267,7 +267,7 @@ bool ArenaTeam::LoadMembersFromDB(QueryResult result) if (Empty() || !captainPresentInTeam) { // Arena team is empty or captain is not in team, delete from db - sLog->outErrorDb("ArenaTeam %u does not have any members or its captain is not in team, disbanding it...", TeamId); + sLog->outDebug(LOG_FILTER_BATTLEGROUND, "ArenaTeam %u does not have any members or its captain is not in team, disbanding it...", TeamId); return false; } diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index f3c393eaa36..9d5858e1ca4 100755 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -144,6 +144,7 @@ Battleground::Battleground() m_Winner = 2; m_StartTime = 0; m_ResetStatTimer = 0; + m_ValidStartPositionTimer = 0; m_Events = 0; m_IsRated = false; m_BuffChange = false; @@ -177,6 +178,8 @@ Battleground::Battleground() m_ArenaTeamIds[BG_TEAM_ALLIANCE] = 0; m_ArenaTeamIds[BG_TEAM_HORDE] = 0; + m_StartMaxDist = 0.0f; + m_ArenaTeamRatingChanges[BG_TEAM_ALLIANCE] = 0; m_ArenaTeamRatingChanges[BG_TEAM_HORDE] = 0; @@ -291,6 +294,7 @@ void Battleground::Update(uint32 diff) // Update start time and reset stats timer m_StartTime += diff; m_ResetStatTimer += diff; + m_ValidStartPositionTimer += diff; PostUpdateImpl(diff); } @@ -422,7 +426,7 @@ inline void Battleground::_ProcessJoin(uint32 diff) // ********************************************************* ModifyStartDelayTime(diff); - if (m_ResetStatTimer <= 5000) + if (m_ResetStatTimer > 5000) { m_ResetStatTimer = 0; for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) @@ -453,19 +457,19 @@ inline void Battleground::_ProcessJoin(uint32 diff) // First start warning - 2 or 1 minute SendMessageToAll(StartMessageIds[BG_STARTING_EVENT_FIRST], CHAT_MSG_BG_SYSTEM_NEUTRAL); } - // After 1 minute or 30 seconds, warning is signalled + // After 1 minute or 30 seconds, warning is signaled else if (GetStartDelayTime() <= StartDelayTimes[BG_STARTING_EVENT_SECOND] && !(m_Events & BG_STARTING_EVENT_2)) { m_Events |= BG_STARTING_EVENT_2; SendMessageToAll(StartMessageIds[BG_STARTING_EVENT_SECOND], CHAT_MSG_BG_SYSTEM_NEUTRAL); } - // After 30 or 15 seconds, warning is signalled + // After 30 or 15 seconds, warning is signaled else if (GetStartDelayTime() <= StartDelayTimes[BG_STARTING_EVENT_THIRD] && !(m_Events & BG_STARTING_EVENT_3)) { m_Events |= BG_STARTING_EVENT_3; SendMessageToAll(StartMessageIds[BG_STARTING_EVENT_THIRD], CHAT_MSG_BG_SYSTEM_NEUTRAL); } - // Delay expired (atfer 2 or 1 minute) + // Delay expired (after 2 or 1 minute) else if (GetStartDelayTime() <= 0 && !(m_Events & BG_STARTING_EVENT_4)) { m_Events |= BG_STARTING_EVENT_4; @@ -526,6 +530,33 @@ inline void Battleground::_ProcessJoin(uint32 diff) sWorld->SendWorldText(LANG_BG_STARTED_ANNOUNCE_WORLD, GetName(), GetMinLevel(), GetMaxLevel()); } } + + // Find if the player left our start zone; if so, teleport it back + if (m_ValidStartPositionTimer > 1000) + { + m_ValidStartPositionTimer = 0; + float maxDist = GetStartMaxDist(); + if (maxDist > 0.0f) + { + for (BattlegroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr) + { + if (Player *plr = ObjectAccessor::FindPlayer(itr->first)) + { + float x, y, z, o; + uint32 team = plr->GetBGTeam(); + GetTeamStartLoc(team, x, y, z, o); + + float dist = plr->GetDistance(x, y, z); + + if (dist >= maxDist) + { + sLog->outError("BATTLEGROUND: Sending %s back to start location (map: %u) (possible exploit)", plr->GetName(), GetMapId()); + plr->TeleportTo(GetMapId(), x, y, z, o); + } + } + } + } + } } inline void Battleground::_ProcessLeave(uint32 diff) @@ -1459,9 +1490,8 @@ void Battleground::DoorClose(uint32 type) // If doors are open, close it if (obj->getLootState() == GO_ACTIVATED && obj->GetGoState() != GO_STATE_READY) { - // Change state to allow door to be closed obj->SetLootState(GO_READY); - obj->UseDoorOrButton(RESPAWN_ONE_DAY); + obj->SetGoState(GO_STATE_READY); } } else @@ -1473,9 +1503,8 @@ void Battleground::DoorOpen(uint32 type) { if (GameObject* obj = GetBgMap()->GetGameObject(BgObjects[type])) { - // Change state to be sure they will be opened - obj->SetLootState(GO_READY); - obj->UseDoorOrButton(RESPAWN_ONE_DAY); + obj->SetLootState(GO_ACTIVATED); + obj->SetGoState(GO_STATE_ACTIVE); } else sLog->outError("Battleground::DoorOpen: door gameobject (type: %u, GUID: %u) not found for BG (map: %u, instance id: %u)!", diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h index 32f6ebc92de..01dfbb23033 100755 --- a/src/server/game/Battlegrounds/Battleground.h +++ b/src/server/game/Battlegrounds/Battleground.h @@ -443,6 +443,8 @@ class Battleground Z = m_TeamStartLocZ[idx]; O = m_TeamStartLocO[idx]; } + void SetStartMaxDist(float startMaxDist) { m_StartMaxDist = startMaxDist; } + float GetStartMaxDist() const { return m_StartMaxDist; } // Packet Transfer // method that should fill worldpacket with actual world states (not yet implemented for all battlegrounds!) @@ -617,6 +619,7 @@ class Battleground uint32 m_ClientInstanceID; // the instance-id which is sent to the client and without any other internal use uint32 m_StartTime; uint32 m_ResetStatTimer; + uint32 m_ValidStartPositionTimer; int32 m_EndTime; // it is set to 120000 when bg is ending and it decreases itself uint32 m_LastResurrectTime; BattlegroundBracketId m_BracketId; @@ -698,6 +701,7 @@ class Battleground float m_TeamStartLocY[BG_TEAMS_COUNT]; float m_TeamStartLocZ[BG_TEAMS_COUNT]; float m_TeamStartLocO[BG_TEAMS_COUNT]; + float m_StartMaxDist; uint32 ScriptId; }; #endif diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp index e1b99cbdcb9..a106f11ae82 100755 --- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp +++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp @@ -660,6 +660,7 @@ uint32 BattlegroundMgr::CreateBattleground(CreateBattlegroundData& data) bg->SetName(data.BattlegroundName); bg->SetTeamStartLoc(ALLIANCE, data.Team1StartLocX, data.Team1StartLocY, data.Team1StartLocZ, data.Team1StartLocO); bg->SetTeamStartLoc(HORDE, data.Team2StartLocX, data.Team2StartLocY, data.Team2StartLocZ, data.Team2StartLocO); + bg->SetStartMaxDist(data.StartMaxDist); bg->SetLevelRange(data.LevelMin, data.LevelMax); bg->SetScriptId(data.scriptId); @@ -677,8 +678,8 @@ void BattlegroundMgr::CreateInitialBattlegrounds() uint8 selectionWeight; BattlemasterListEntry const* bl; - // 0 1 2 3 4 5 6 7 8 9 10 - QueryResult result = WorldDatabase.Query("SELECT id, MinPlayersPerTeam, MaxPlayersPerTeam, MinLvl, MaxLvl, AllianceStartLoc, AllianceStartO, HordeStartLoc, HordeStartO, Weight, ScriptName FROM battleground_template"); + // 0 1 2 3 4 5 6 7 8 9 10 11 + QueryResult result = WorldDatabase.Query("SELECT id, MinPlayersPerTeam, MaxPlayersPerTeam, MinLvl, MaxLvl, AllianceStartLoc, AllianceStartO, HordeStartLoc, HordeStartO, StartMaxDist, Weight, ScriptName FROM battleground_template"); if (!result) { @@ -712,17 +713,20 @@ void BattlegroundMgr::CreateInitialBattlegrounds() data.MaxPlayersPerTeam = fields[2].GetUInt16(); data.LevelMin = fields[3].GetUInt8(); data.LevelMax = fields[4].GetUInt8(); - //check values from DB - if (data.MaxPlayersPerTeam == 0 || data.MinPlayersPerTeam == 0 || data.MinPlayersPerTeam > data.MaxPlayersPerTeam) + + // check values from DB + if (data.MaxPlayersPerTeam == 0 || data.MinPlayersPerTeam > data.MaxPlayersPerTeam) { - data.MinPlayersPerTeam = 0; // by default now expected strong full bg requirement - data.MaxPlayersPerTeam = 40; + sLog->outErrorDb("Table `battleground_template` for id %u has bad values for MinPlayersPerTeam (%u) and MaxPlayersPerTeam(%u)", + data.bgTypeId, data.MinPlayersPerTeam, data.MaxPlayersPerTeam); + continue; } + if (data.LevelMin == 0 || data.LevelMax == 0 || data.LevelMin > data.LevelMax) { - //TO-DO: FIX ME - data.LevelMin = 0;//bl->minlvl; - data.LevelMax = 80;//bl->maxlvl; + sLog->outErrorDb("Table `battleground_template` for id %u has bad values for LevelMin (%u) and LevelMax(%u)", + data.bgTypeId, data.LevelMin, data.LevelMax); + continue; } startId = fields[5].GetUInt32(); @@ -767,8 +771,10 @@ void BattlegroundMgr::CreateInitialBattlegrounds() continue; } - selectionWeight = fields[9].GetUInt8(); - data.scriptId = sObjectMgr->GetScriptId(fields[10].GetCString()); + data.StartMaxDist = fields[9].GetFloat(); + + selectionWeight = fields[10].GetUInt8(); + data.scriptId = sObjectMgr->GetScriptId(fields[11].GetCString()); data.BattlegroundName = bl->name[sWorld->GetDefaultDbcLocale()]; data.MapID = bl->mapid[0]; diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.h b/src/server/game/Battlegrounds/BattlegroundMgr.h index 88559d07993..7afb83da0a6 100755 --- a/src/server/game/Battlegrounds/BattlegroundMgr.h +++ b/src/server/game/Battlegrounds/BattlegroundMgr.h @@ -50,6 +50,7 @@ struct CreateBattlegroundData float Team2StartLocY; float Team2StartLocZ; float Team2StartLocO; + float StartMaxDist; uint32 scriptId; }; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp index 52d2cdefd65..d28f5ddfe6a 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp @@ -290,7 +290,7 @@ int32 BattlegroundAB::_GetNodeNameId(uint8 node) case BG_AB_NODE_LUMBER_MILL:return LANG_BG_AB_NODE_LUMBER_MILL; case BG_AB_NODE_GOLD_MINE: return LANG_BG_AB_NODE_GOLD_MINE; default: - ASSERT(0); + ASSERT(false); } return 0; } diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp index 8a11edf85e6..ccc6a2305b4 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp @@ -86,11 +86,8 @@ void BattlegroundDS::PostUpdateImpl(uint32 diff) setWaterFallTimer(BG_DS_WATERFALL_WARNING_DURATION); setWaterFallStatus(BG_DS_WATERFALL_STATUS_WARNING); } - else if (getWaterFallStatus() == BG_DS_WATERFALL_STATUS_WARNING) // Active collision and perform knockback + else if (getWaterFallStatus() == BG_DS_WATERFALL_STATUS_WARNING) // Active collision and start knockback timer { - if (Creature* waterSpout = GetBgMap()->GetCreature(BgCreatures[BG_DS_NPC_WATERFALL_KNOCKBACK])) - waterSpout->CastSpell(waterSpout, BG_DS_SPELL_WATER_SPOUT, true); - if (GameObject* gob = GetBgMap()->GetGameObject(BgObjects[BG_DS_OBJECT_WATER_1])) gob->SetGoState(GO_STATE_READY); diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h index 12ed91fc922..aaf08ba1313 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundDS.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundDS.h @@ -66,9 +66,9 @@ enum BattlegroundDSData { // These values are NOT blizzlike... need the correct data! BG_DS_WATERFALL_TIMER_MIN = 30000, BG_DS_WATERFALL_TIMER_MAX = 60000, - BG_DS_WATERFALL_WARNING_DURATION = 7000, - BG_DS_WATERFALL_DURATION = 10000, - BG_DS_WATERFALL_KNOCKBACK_TIMER = 500, + BG_DS_WATERFALL_WARNING_DURATION = 5000, + BG_DS_WATERFALL_DURATION = 30000, + BG_DS_WATERFALL_KNOCKBACK_TIMER = 1500, BG_DS_PIPE_KNOCKBACK_FIRST_DELAY = 5000, BG_DS_PIPE_KNOCKBACK_DELAY = 3000, @@ -118,7 +118,7 @@ class BattlegroundDS : public Battleground void setWaterFallStatus(uint8 status) { _waterfallStatus = status; }; uint32 getWaterFallTimer() { return _waterfallTimer; }; void setWaterFallTimer(uint32 timer) { _waterfallTimer = timer; }; - uint32 getWaterFallKnockbackTimer() { return _waterfallTimer; }; + uint32 getWaterFallKnockbackTimer() { return _waterfallKnockbackTimer; }; void setWaterFallKnockbackTimer(uint32 timer) { _waterfallKnockbackTimer = timer; }; uint8 getPipeKnockBackCount() { return _pipeKnockBackCount; }; void setPipeKnockBackCount(uint8 count) { _pipeKnockBackCount = count; }; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp index f3d0f5520f0..ccc9493e234 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp @@ -837,6 +837,7 @@ void BattlegroundIC::DestroyGate(Player* player, GameObject* go) { case GO_HORDE_GATE_1: lang_entry = LANG_BG_IC_NORTH_GATE_DESTROYED; + break; case GO_HORDE_GATE_2: case GO_ALLIANCE_GATE_1: lang_entry = LANG_BG_IC_WEST_GATE_DESTROYED; @@ -930,7 +931,7 @@ Transport* BattlegroundIC::CreateTransport(uint32 goEntry, uint32 period) float o = 1; // creates the Gameobject - if (!t->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_MO_TRANSPORT), goEntry, mapid, x, y, z, o, 100, 0)) + if (!t->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_MO_TRANSPORT), goEntry, mapid, x, y, z, o, 255, 0)) { delete t; return NULL; diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp index 6d784488aad..133a0aec560 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp @@ -534,16 +534,16 @@ void BattlegroundSA::EventPlayerDamagedGO(Player* /*player*/, GameObject* go, ui if (eventType == go->GetGOInfo()->building.damagedEvent) { - uint32 i = GetGateIDFromDestroyEventID(eventType); + uint32 i = getGateIdFromDamagedOrDestroyEventId(eventType); GateStatus[i] = BG_SA_GATE_DAMAGED; - uint32 uws = GetWorldStateFromGateID(i); + uint32 uws = getWorldStateFromGateId(i); if (uws) UpdateWorldState(uws, GateStatus[i]); } if (eventType == go->GetGOInfo()->building.destroyedEvent) { - if (go->GetGOInfo()->building.destroyedEvent == 19837) + if (go->GetGOInfo()->building.destroyedEvent == BG_SA_EVENT_ANCIENT_GATE_DESTROYED) SendWarningToAll(LANG_BG_SA_CHAMBER_BREACHED); else SendWarningToAll(LANG_BG_SA_WAS_DESTROYED, go->GetGOInfo()->name.c_str()); @@ -603,7 +603,7 @@ void BattlegroundSA::DemolisherStartState(bool start) void BattlegroundSA::DestroyGate(Player* player, GameObject* go) { - uint32 i = GetGateIDFromDestroyEventID(go->GetGOInfo()->building.destroyedEvent); + uint32 i = getGateIdFromDamagedOrDestroyEventId(go->GetGOInfo()->building.destroyedEvent); if (!GateStatus[i]) return; @@ -612,7 +612,7 @@ void BattlegroundSA::DestroyGate(Player* player, GameObject* go) if (g->GetGOValue()->Building.Health == 0) { GateStatus[i] = BG_SA_GATE_DESTROYED; - uint32 uws = GetWorldStateFromGateID(i); + uint32 uws = getWorldStateFromGateId(i); if (uws) UpdateWorldState(uws, GateStatus[i]); bool rewardHonor = true; @@ -720,8 +720,13 @@ void BattlegroundSA::CaptureGraveyard(BG_SA_Graveyards i, Player* Source) DelCreature(BG_SA_MAXNPC + i); GraveyardStatus[i] = Source->GetTeamId(); - WorldSafeLocsEntry const* sg = NULL; - sg = sWorldSafeLocsStore.LookupEntry(BG_SA_GYEntries[i]); + WorldSafeLocsEntry const* sg = sWorldSafeLocsStore.LookupEntry(BG_SA_GYEntries[i]); + if (!sg) + { + sLog->outError("BattlegroundSA::CaptureGraveyard: non-existant GY entry: %u", BG_SA_GYEntries[i]); + return; + } + AddSpiritGuide(i + BG_SA_MAXNPC, sg->x, sg->y, sg->z, BG_SA_GYOrientation[i], (GraveyardStatus[i] == TEAM_ALLIANCE? ALLIANCE : HORDE)); uint32 npc = 0; uint32 flag = 0; @@ -781,7 +786,7 @@ void BattlegroundSA::CaptureGraveyard(BG_SA_Graveyards i, Player* Source) SendWarningToAll(LANG_BG_SA_H_GY_SOUTH); break; default: - ASSERT(0); + ASSERT(false); break; }; } diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h index 76a772ff978..c18806490f2 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h @@ -30,8 +30,8 @@ class BattlegroundSAScore : public BattlegroundScore uint8 gates_destroyed; }; -#define BG_SA_FLAG_AMOUNT 3 -#define BG_SA_DEMOLISHER_AMOUNT 4 +#define BG_SA_FLAG_AMOUNT 3 +#define BG_SA_DEMOLISHER_AMOUNT 4 enum BG_SA_Status { @@ -45,45 +45,66 @@ enum BG_SA_Status enum BG_SA_GateState { - BG_SA_GATE_OK = 1, - BG_SA_GATE_DAMAGED = 2, - BG_SA_GATE_DESTROYED = 3 + BG_SA_GATE_OK = 1, + BG_SA_GATE_DAMAGED = 2, + BG_SA_GATE_DESTROYED = 3 +}; + +enum BG_SA_EventIdGate +{ + BG_SA_EVENT_BLUE_GATE_DAMAGED = 19040, + BG_SA_EVENT_BLUE_GATE_DESTROYED = 19045, + + BG_SA_EVENT_GREEN_GATE_DAMAGED = 19041, + BG_SA_EVENT_GREEN_GATE_DESTROYED = 19046, + + BG_SA_EVENT_RED_GATE_DAMAGED = 19042, + BG_SA_EVENT_RED_GATE_DESTROYED = 19047, + + BG_SA_EVENT_PURPLE_GATE_DAMAGED = 19043, + BG_SA_EVENT_PURPLE_GATE_DESTROYED = 19048, + + BG_SA_EVENT_YELLOW_GATE_DAMAGED = 19044, + BG_SA_EVENT_YELLOW_GATE_DESTROYED = 19049, + + BG_SA_EVENT_ANCIENT_GATE_DAMAGED = 19836, + BG_SA_EVENT_ANCIENT_GATE_DESTROYED = 19837 }; enum BG_SA_Timers { - BG_SA_BOAT_START = 60*IN_MILLISECONDS, - BG_SA_WARMUPLENGTH = 120*IN_MILLISECONDS, - BG_SA_ROUNDLENGTH = 600*IN_MILLISECONDS + BG_SA_BOAT_START = 60 * IN_MILLISECONDS, + BG_SA_WARMUPLENGTH = 120 * IN_MILLISECONDS, + BG_SA_ROUNDLENGTH = 600 * IN_MILLISECONDS }; enum BG_SA_WorldStates { - BG_SA_TIMER_MINS = 3559, - BG_SA_TIMER_SEC_TENS = 3560, - BG_SA_TIMER_SEC_DECS = 3561, - BG_SA_ALLY_ATTACKS = 4352, - BG_SA_HORDE_ATTACKS = 4353, - BG_SA_PURPLE_GATEWS = 3614, - BG_SA_RED_GATEWS = 3617, - BG_SA_BLUE_GATEWS = 3620, - BG_SA_GREEN_GATEWS = 3623, - BG_SA_YELLOW_GATEWS = 3638, - BG_SA_ANCIENT_GATEWS = 3849, - BG_SA_LEFT_GY_ALLIANCE = 3635, - BG_SA_RIGHT_GY_ALLIANCE = 3636, - BG_SA_CENTER_GY_ALLIANCE = 3637, - BG_SA_RIGHT_ATT_TOKEN_ALL = 3627, - BG_SA_LEFT_ATT_TOKEN_ALL = 3626, - BG_SA_LEFT_ATT_TOKEN_HRD = 3629, - BG_SA_RIGHT_ATT_TOKEN_HRD = 3628, - BG_SA_HORDE_DEFENCE_TOKEN = 3631, - BG_SA_ALLIANCE_DEFENCE_TOKEN = 3630, - BG_SA_RIGHT_GY_HORDE = 3632, - BG_SA_LEFT_GY_HORDE = 3633, - BG_SA_CENTER_GY_HORDE = 3634, - BG_SA_BONUS_TIMER = 0xdf3, - BG_SA_ENABLE_TIMER = 3564, + BG_SA_TIMER_MINS = 3559, + BG_SA_TIMER_SEC_TENS = 3560, + BG_SA_TIMER_SEC_DECS = 3561, + BG_SA_ALLY_ATTACKS = 4352, + BG_SA_HORDE_ATTACKS = 4353, + BG_SA_PURPLE_GATEWS = 3614, + BG_SA_RED_GATEWS = 3617, + BG_SA_BLUE_GATEWS = 3620, + BG_SA_GREEN_GATEWS = 3623, + BG_SA_YELLOW_GATEWS = 3638, + BG_SA_ANCIENT_GATEWS = 3849, + BG_SA_LEFT_GY_ALLIANCE = 3635, + BG_SA_RIGHT_GY_ALLIANCE = 3636, + BG_SA_CENTER_GY_ALLIANCE = 3637, + BG_SA_RIGHT_ATT_TOKEN_ALL = 3627, + BG_SA_LEFT_ATT_TOKEN_ALL = 3626, + BG_SA_LEFT_ATT_TOKEN_HRD = 3629, + BG_SA_RIGHT_ATT_TOKEN_HRD = 3628, + BG_SA_HORDE_DEFENCE_TOKEN = 3631, + BG_SA_ALLIANCE_DEFENCE_TOKEN = 3630, + BG_SA_RIGHT_GY_HORDE = 3632, + BG_SA_LEFT_GY_HORDE = 3633, + BG_SA_CENTER_GY_HORDE = 3634, + BG_SA_BONUS_TIMER = 0xdf3, + BG_SA_ENABLE_TIMER = 3564, }; enum npc @@ -122,14 +143,14 @@ enum BG_SA_NPCs enum BG_SA_Boat { - BG_SA_BOAT_ONE_A =193182, - BG_SA_BOAT_TWO_H =193183, - BG_SA_BOAT_ONE_H =193184, - BG_SA_BOAT_TWO_A =193185, + BG_SA_BOAT_ONE_A = 193182, + BG_SA_BOAT_TWO_H = 193183, + BG_SA_BOAT_ONE_H = 193184, + BG_SA_BOAT_TWO_A = 193185, }; -const uint32 BG_SA_NpcEntries[BG_SA_MAXNPC] = - { +uint32 const BG_SA_NpcEntries[BG_SA_MAXNPC] = +{ NPC_ANTI_PERSONNAL_CANNON, NPC_ANTI_PERSONNAL_CANNON, NPC_ANTI_PERSONNAL_CANNON, @@ -140,25 +161,25 @@ const uint32 BG_SA_NpcEntries[BG_SA_MAXNPC] = NPC_ANTI_PERSONNAL_CANNON, NPC_ANTI_PERSONNAL_CANNON, NPC_ANTI_PERSONNAL_CANNON, - //4 beach demolishers + // 4 beach demolishers NPC_DEMOLISHER_SA, NPC_DEMOLISHER_SA, NPC_DEMOLISHER_SA, NPC_DEMOLISHER_SA, - //Triggers + // Triggers 23472, 23472, 23472, 23472, 23472, - //Used Demolisher Salesman + // Used Demolisher Salesman NPC_RIGGER_SPARKLIGHT, NPC_GORGRIL_RIGSPARK - }; +}; -const float BG_SA_NpcSpawnlocs[BG_SA_MAXNPC + BG_SA_DEMOLISHER_AMOUNT][4] = +float const BG_SA_NpcSpawnlocs[BG_SA_MAXNPC + BG_SA_DEMOLISHER_AMOUNT][4] = { - //Cannons + // Cannons { 1436.429f, 110.05f, 41.407f, 5.4f }, { 1404.9023f, 84.758f, 41.183f, 5.46f }, { 1068.693f, -86.951f, 93.81f, 0.02f }, @@ -169,21 +190,21 @@ const float BG_SA_NpcSpawnlocs[BG_SA_MAXNPC + BG_SA_DEMOLISHER_AMOUNT][4] = { 1249.634f, -224.189f, 66.72f, 0.635f }, { 1236.213f, 92.287f, 64.965f, 5.751f }, { 1215.11f, 57.772f, 64.739f, 5.78f }, - //Demolishers + // Demolishers { 1611.597656f, -117.270073f, 8.719355f, 2.513274f}, { 1575.562500f, -158.421875f, 5.024450f, 2.129302f}, { 1618.047729f, 61.424641f, 7.248210f, 3.979351f}, { 1575.103149f, 98.873344f, 2.830360f, 3.752458f}, - //trigger + // Triggers { 1453.49f, -250.453f, 30.896f, 4.2883f}, { 1377.05f, 97.036f, 30.8605f, 2.46539f}, { 1186.05f, 58.8048f, 56.5491f, 2.75992f}, { 1042.83f, -72.839f, 84.8145f, 3.58615f}, { 1233.62f, -250.49f, 55.4036f, 3.7016f}, - //Npcs + // Npcs { 1348.644165f, -298.786469f, 31.080130f, 1.710423f}, { 1358.191040f, 195.527786f, 31.018187f, 4.171337f}, - //Demolishers2 + // Demolishers 2 { 1371.055786f, -317.071136f, 35.007359f, 1.947460f}, { 1424.034912f, -260.195190f, 31.084425f, 2.820013f}, { 1353.139893f, 223.745438f, 35.265411f, 4.343684f}, @@ -221,7 +242,7 @@ enum BG_SA_Objects BG_SA_MAXOBJ = BG_SA_BOMB+68 }; -const float BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] = +float const BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] = { { 1411.57f, 108.163f, 28.692f, 5.441f }, { 1055.452f, -108.1f, 82.134f, 0.034f }, @@ -230,30 +251,30 @@ const float BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] = { 1214.681f, 81.21f, 53.413f, 5.745f }, { 878.555f, -108.2f, 117.845f, 0.0f }, { 836.5f, -108.8f, 120.219f, 0.0f }, - //Ships + // Ships { 2679.696777f, -826.891235f, 3.712860f, 5.78367f}, //rot2 1 rot3 0.0002f { 2574.003662f, 981.261475f, 2.603424f, 0.807696f}, - //Sigils + // Sigils { 1414.054f, 106.72f, 41.442f, 5.441f }, { 1060.63f, -107.8f, 94.7f, 0.034f }, { 1433.383f, -216.4f, 43.642f, 0.9736f }, { 1230.75f, -210.724f, 67.611f, 0.5023f }, { 1217.8f, 79.532f, 66.58f, 5.745f }, - //Flagpoles + // Flagpoles { 1215.114258f, -65.711861f, 70.084267f, -3.124123f}, {1338.863892f, -153.336533f, 30.895121f, -2.530723f}, {1309.124268f, 9.410645f, 30.893402f, -1.623156f}, - //Flags + // Flags { 1215.108032f, -65.715767f, 70.084267f, -3.124123f}, { 1338.859253f, -153.327316f, 30.895077f, -2.530723f}, { 1309.192017f, 9.416233f, 30.893402f, 1.518436f}, - //Portal + // Portal {1468.380005f, -225.798996f, 30.896200f, 0.0f}, //blue {1394.270020f, 72.551399f, 31.054300f, 0.0f}, //green {1065.260010f, -89.79501f, 81.073402f, 0.0f}, //yellow {1216.069946f, 47.904301f, 54.278198f, 0.0f}, //purple {1255.569946f, -233.548996f, 56.43699f, 0.0f}, //red - //Bombs + // Bombs {1333.45f, 211.354f, 31.0538f, 5.03666f}, {1334.29f, 209.582f, 31.0532f, 1.28088f}, {1332.72f, 210.049f, 31.0532f, 1.28088f}, @@ -337,7 +358,7 @@ const float BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] = * to get horde ones. */ -const uint32 BG_SA_ObjEntries[BG_SA_MAXOBJ + BG_SA_FLAG_AMOUNT] = +uint32 const BG_SA_ObjEntries[BG_SA_MAXOBJ + BG_SA_FLAG_AMOUNT] = { 190722, 190727, @@ -367,7 +388,7 @@ const uint32 BG_SA_ObjEntries[BG_SA_MAXOBJ + BG_SA_FLAG_AMOUNT] = 190753 }; -const uint32 BG_SA_Factions[2] = +uint32 const BG_SA_Factions[2] = { 1732, 1735, @@ -392,13 +413,13 @@ const uint32 BG_SA_GYEntries[BG_SA_MAX_GY] = 1348, }; -const float BG_SA_GYOrientation[BG_SA_MAX_GY] = +float const BG_SA_GYOrientation[BG_SA_MAX_GY] = { 6.202f, - 1.926f, //right capturable GY - 3.917f, //left capturable GY - 3.104f, //center, capturable - 6.148f, //defender last GY + 1.926f, // right capturable GY + 3.917f, // left capturable GY + 3.104f, // center, capturable + 6.148f, // defender last GY }; struct BG_SA_RoundScore @@ -443,34 +464,60 @@ class BattlegroundSA : public Battleground /// Called when a player use a gamobject (relic) virtual void EventPlayerUsedGO(Player* Source, GameObject* object); /// Return gate id, relative to bg data, according to gameobject id - uint32 GetGateIDFromDestroyEventID(uint32 id) + uint32 getGateIdFromDamagedOrDestroyEventId(uint32 id) { - uint32 i = 0; switch (id) { - case 19046: i = BG_SA_GREEN_GATE; break; //Green gate destroyed - case 19045: i = BG_SA_BLUE_GATE; break; //blue gate - case 19047: i = BG_SA_RED_GATE; break; //red gate - case 19048: i = BG_SA_PURPLE_GATE; break; //purple gate - case 19049: i = BG_SA_YELLOW_GATE; break; //yellow gate - case 19837: i = BG_SA_ANCIENT_GATE; break; //ancient gate + // Green gate + case BG_SA_EVENT_GREEN_GATE_DAMAGED: + case BG_SA_EVENT_GREEN_GATE_DESTROYED: + return BG_SA_GREEN_GATE; + // Blue gate + case BG_SA_EVENT_BLUE_GATE_DAMAGED: + case BG_SA_EVENT_BLUE_GATE_DESTROYED: + return BG_SA_BLUE_GATE; + // Red gate + case BG_SA_EVENT_RED_GATE_DAMAGED: + case BG_SA_EVENT_RED_GATE_DESTROYED: + return BG_SA_RED_GATE; + // Purple gate + case BG_SA_EVENT_PURPLE_GATE_DAMAGED: + case BG_SA_EVENT_PURPLE_GATE_DESTROYED: + return BG_SA_PURPLE_GATE; + // Yellow gate + case BG_SA_EVENT_YELLOW_GATE_DAMAGED: + case BG_SA_EVENT_YELLOW_GATE_DESTROYED: + return BG_SA_YELLOW_GATE; + // Ancient gate + case BG_SA_EVENT_ANCIENT_GATE_DAMAGED: + case BG_SA_EVENT_ANCIENT_GATE_DESTROYED: + return BG_SA_ANCIENT_GATE; + default: + break; } - return i; + return 0; } /// Return worldstate id, according to door id - uint32 GetWorldStateFromGateID(uint32 id) + uint32 getWorldStateFromGateId(uint32 id) { - uint32 uws = 0; switch (id) { - case BG_SA_GREEN_GATE: uws = BG_SA_GREEN_GATEWS; break; - case BG_SA_YELLOW_GATE: uws = BG_SA_YELLOW_GATEWS; break; - case BG_SA_BLUE_GATE: uws = BG_SA_BLUE_GATEWS; break; - case BG_SA_RED_GATE: uws = BG_SA_RED_GATEWS; break; - case BG_SA_PURPLE_GATE: uws = BG_SA_PURPLE_GATEWS; break; - case BG_SA_ANCIENT_GATE: uws = BG_SA_ANCIENT_GATEWS; break; + case BG_SA_GREEN_GATE: + return BG_SA_GREEN_GATEWS; + case BG_SA_YELLOW_GATE: + return BG_SA_YELLOW_GATEWS; + case BG_SA_BLUE_GATE: + return BG_SA_BLUE_GATEWS; + case BG_SA_RED_GATE: + return BG_SA_RED_GATEWS; + case BG_SA_PURPLE_GATE: + return BG_SA_PURPLE_GATEWS; + case BG_SA_ANCIENT_GATE: + return BG_SA_ANCIENT_GATEWS; + default: + break; } - return uws; + return 0; } /// Called on battleground ending diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp index 86ad749b8b7..d100dc645a2 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp @@ -179,20 +179,20 @@ void BattlegroundWS::StartingEventCloseDoors() void BattlegroundWS::StartingEventOpenDoors() { - for (uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_A_4; ++i) + for (uint32 i = BG_WS_OBJECT_DOOR_A_1; i <= BG_WS_OBJECT_DOOR_A_6; ++i) DoorOpen(i); - for (uint32 i = BG_WS_OBJECT_DOOR_H_1; i <= BG_WS_OBJECT_DOOR_H_2; ++i) + for (uint32 i = BG_WS_OBJECT_DOOR_H_1; i <= BG_WS_OBJECT_DOOR_H_4; ++i) DoorOpen(i); + for (uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; ++i) + SpawnBGObject(i, RESPAWN_IMMEDIATELY); + SpawnBGObject(BG_WS_OBJECT_DOOR_A_5, RESPAWN_ONE_DAY); SpawnBGObject(BG_WS_OBJECT_DOOR_A_6, RESPAWN_ONE_DAY); SpawnBGObject(BG_WS_OBJECT_DOOR_H_3, RESPAWN_ONE_DAY); SpawnBGObject(BG_WS_OBJECT_DOOR_H_4, RESPAWN_ONE_DAY); - for (uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; ++i) - SpawnBGObject(i, RESPAWN_IMMEDIATELY); - - // players joining later are not egible + // players joining later are not eligibles StartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, WS_EVENT_START_BATTLE); } @@ -476,7 +476,7 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* Source, GameObject* target } //Alliance flag on ground(not in base) (returned or picked up again from ground!) - if (GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10) && BgObjects[BG_WS_OBJECT_A_FLAG] == target_obj->GetGUID()) + if (GetFlagState(ALLIANCE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10) && target_obj->GetGOInfo()->entry == BG_OBJECT_A_FLAG_GROUND_WS_ENTRY) { if (Source->GetTeam() == ALLIANCE) { @@ -510,7 +510,7 @@ void BattlegroundWS::EventPlayerClickedOnFlag(Player* Source, GameObject* target } //Horde flag on ground(not in base) (returned or picked up again) - if (GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10) && BgObjects[BG_WS_OBJECT_H_FLAG] == target_obj->GetGUID()) + if (GetFlagState(HORDE) == BG_WS_FLAG_STATE_ON_GROUND && Source->IsWithinDistInMap(target_obj, 10) && target_obj->GetGOInfo()->entry == BG_OBJECT_H_FLAG_GROUND_WS_ENTRY) { if (Source->GetTeam() == HORDE) { diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt index 1f680f6e9b0..8b81a48c33b 100644 --- a/src/server/game/CMakeLists.txt +++ b/src/server/game/CMakeLists.txt @@ -107,7 +107,6 @@ set(game_STAT_SRCS include_directories( ${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/dep/g3dlite/include - ${CMAKE_SOURCE_DIR}/dep/mersennetwister ${CMAKE_SOURCE_DIR}/dep/SFMT ${CMAKE_SOURCE_DIR}/dep/zlib ${CMAKE_SOURCE_DIR}/src/server/collision diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp index cef68891890..62bc0ab3205 100644 --- a/src/server/game/Calendar/CalendarMgr.cpp +++ b/src/server/game/Calendar/CalendarMgr.cpp @@ -95,9 +95,9 @@ CalendarEventIdList const& CalendarMgr::GetPlayerEvents(uint64 guid) CalendarInvite* CalendarMgr::GetInvite(uint64 inviteId) { - CalendarInviteMap::iterator it = _invites.find(inviteId); - if (it != _invites.end()) - return &(it->second); + CalendarInviteMap::iterator itr = _invites.find(inviteId); + if (itr != _invites.end()) + return &(itr->second); sLog->outError("CalendarMgr::GetInvite: [" UI64FMTD "] not found!", inviteId); return NULL; @@ -105,9 +105,9 @@ CalendarInvite* CalendarMgr::GetInvite(uint64 inviteId) CalendarEvent* CalendarMgr::GetEvent(uint64 eventId) { - CalendarEventMap::iterator it = _events.find(eventId); - if (it != _events.end()) - return &(it->second); + CalendarEventMap::iterator itr = _events.find(eventId); + if (itr != _events.end()) + return &(itr->second); sLog->outError("CalendarMgr::GetEvent: [" UI64FMTD "] not found!", eventId); return NULL; @@ -316,11 +316,6 @@ void CalendarMgr::AddAction(CalendarAction const& action) if (!calendarEvent) return; - CalendarInviteIdList const& inviteIds = calendarEvent->GetInviteIdList(); - for (CalendarInviteIdList::const_iterator it = inviteIds.begin(); it != inviteIds.end(); ++it) - if (uint64 invitee = RemoveInvite(*it)) - SendCalendarEventRemovedAlert(invitee, *calendarEvent); - RemoveEvent(eventId); break; } @@ -464,8 +459,6 @@ bool CalendarMgr::RemoveEvent(uint64 eventId) return false; } - _events.erase(itr); - bool val = true; CalendarInviteIdList const& invites = itr->second.GetInviteIdList(); @@ -474,8 +467,13 @@ bool CalendarMgr::RemoveEvent(uint64 eventId) CalendarInvite* invite = GetInvite(*itrInvites); if (!invite || !RemovePlayerEvent(invite->GetInvitee(), eventId)) val = false; + + if (uint64 invitee = RemoveInvite(*itrInvites)) + SendCalendarEventRemovedAlert(invitee, itr->second); } + _events.erase(itr); + return val; } diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index 92cf4d750a8..0e89601e987 100755 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -49,7 +49,6 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team) } else // it's custom channel { - channel_id = 0; m_flags |= CHANNEL_FLAG_CUSTOM; // If storing custom channels in the db is enabled either load or save the channel diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index 9992721a6dd..cc64a8e22dd 100755 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -359,7 +359,6 @@ ChatCommand* ChatHandler::getCommandTable() { "summon", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleSummonCommand>, "", NULL }, { "groupsummon", SEC_MODERATOR, false, OldHandler<&ChatHandler::HandleGroupSummonCommand>, "", NULL }, { "commands", SEC_PLAYER, true, OldHandler<&ChatHandler::HandleCommandsCommand>, "", NULL }, - { "demorph", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleDeMorphCommand>, "", NULL }, { "die", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleDieCommand>, "", NULL }, { "revive", SEC_ADMINISTRATOR, true, OldHandler<&ChatHandler::HandleReviveCommand>, "", NULL }, { "dismount", SEC_PLAYER, false, OldHandler<&ChatHandler::HandleDismountCommand>, "", NULL }, @@ -382,7 +381,6 @@ ChatCommand* ChatHandler::getCommandTable() { "linkgrave", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleLinkGraveCommand>, "", NULL }, { "neargrave", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleNearGraveCommand>, "", NULL }, { "explorecheat", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleExploreCheatCommand>, "", NULL }, - { "hover", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleHoverCommand>, "", NULL }, { "levelup", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleLevelUpCommand>, "", NULL }, { "showarea", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleShowAreaCommand>, "", NULL }, { "hidearea", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleHideAreaCommand>, "", NULL }, @@ -401,7 +399,7 @@ ChatCommand* ChatHandler::getCommandTable() { "movegens", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleMovegensCommand>, "", NULL }, { "cometome", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleComeToMeCommand>, "", NULL }, { "damage", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleDamageCommand>, "", NULL }, - { "combatstop", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleCombatStopCommand>, "", NULL }, + { "combatstop", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleCombatStopCommand>, "", NULL }, { "flusharenapoints", SEC_ADMINISTRATOR, false, OldHandler<&ChatHandler::HandleFlushArenaPointsCommand>, "", NULL }, { "repairitems", SEC_GAMEMASTER, true, OldHandler<&ChatHandler::HandleRepairitemsCommand>, "", NULL }, { "waterwalk", SEC_GAMEMASTER, false, OldHandler<&ChatHandler::HandleWaterwalkCommand>, "", NULL }, @@ -1335,7 +1333,7 @@ GameTele const* ChatHandler::extractGameTeleFromLink(char* text) // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r char* cId = extractKeyFromLink(text, "Htele"); if (!cId) - return false; + return NULL; // id case (explicit or from shift link) if (cId[0] >= '0' || cId[0] >= '9') @@ -1507,7 +1505,7 @@ char* ChatHandler::extractQuotedArg(char* args) { char* space = strtok(args, "\""); if (!space) - return false; + return NULL; return strtok(NULL, "\""); } } diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h index 0a39eb43ddb..e88914a2daf 100755 --- a/src/server/game/Chat/Chat.h +++ b/src/server/game/Chat/Chat.h @@ -286,7 +286,6 @@ class ChatHandler bool HandleActivateObjectCommand(const char* args); bool HandleSpawnTransportCommand(const char* args); bool HandleExploreCheatCommand(const char* args); - bool HandleHoverCommand(const char* args); bool HandleWaterwalkCommand(const char* args); bool HandleLevelUpCommand(const char* args); bool HandleShowAreaCommand(const char* args); diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp index cc7c9020d38..52bdcd15163 100755 --- a/src/server/game/Chat/Commands/Level2.cpp +++ b/src/server/game/Chat/Commands/Level2.cpp @@ -205,22 +205,6 @@ bool ChatHandler::HandleItemMoveCommand(const char* args) return true; } -//demorph player or unit -bool ChatHandler::HandleDeMorphCommand(const char* /*args*/) -{ - Unit* target = getSelectedUnit(); - if (!target) - target = m_session->GetPlayer(); - - // check online security - else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0)) - return false; - - target->DeMorph(); - - return true; -} - //kick player bool ChatHandler::HandleKickPlayerCommand(const char *args) { @@ -713,9 +697,22 @@ bool ChatHandler::HandleLookupEventCommand(const char* args) bool ChatHandler::HandleCombatStopCommand(const char* args) { - Player* target; - if (!extractPlayerTarget((char*)args, &target)) - return false; + Player* target = NULL; + + if (args && strlen(args) > 0) + { + target = sObjectAccessor->FindPlayerByName(args); + if (!target) + { + SendSysMessage(LANG_PLAYER_NOT_FOUND); + SetSentErrorMessage(true); + return false; + } + } + + if (!target) + if (!extractPlayerTarget((char*)args, &target)) + return false; // check online security if (HasLowerSecurity(target, 0)) diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index d3417705867..30562bb9662 100755 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -441,7 +441,7 @@ bool ChatHandler::HandleListItemCommand(const char *args) Field* fields = result->Fetch(); uint32 item_guid = fields[0].GetUInt32(); uint32 item_bag = fields[1].GetUInt32(); - uint32 item_slot = fields[2].GetUInt32(); + uint8 item_slot = fields[2].GetUInt8(); uint32 owner_guid = fields[3].GetUInt32(); uint32 owner_acc = fields[4].GetUInt32(); std::string owner_name = fields[5].GetString(); @@ -638,7 +638,7 @@ bool ChatHandler::HandleListObjectCommand(const char *args) uint32 obj_count = 0; result = WorldDatabase.PQuery("SELECT COUNT(guid) FROM gameobject WHERE id='%u'", go_id); if (result) - obj_count = (*result)[0].GetUInt32(); + obj_count = (*result)[0].GetUInt64(); if (m_session) { @@ -710,7 +710,7 @@ bool ChatHandler::HandleListCreatureCommand(const char *args) uint32 cr_count = 0; result = WorldDatabase.PQuery("SELECT COUNT(guid) FROM creature WHERE id='%u'", cr_id); if (result) - cr_count = (*result)[0].GetUInt32(); + cr_count = (*result)[0].GetUInt64(); if (m_session) { @@ -2158,25 +2158,6 @@ bool ChatHandler::HandleExploreCheatCommand(const char *args) return true; } -bool ChatHandler::HandleHoverCommand(const char *args) -{ - char* px = strtok((char*)args, " "); - uint32 flag; - if (!px) - flag = 1; - else - flag = atoi(px); - - m_session->GetPlayer()->SetHover(flag); - - if (flag) - SendSysMessage(LANG_HOVER_ENABLED); - else - SendSysMessage(LANG_HOVER_DISABLED); - - return true; -} - void ChatHandler::HandleCharacterLevel(Player* player, uint64 playerGuid, uint32 oldLevel, uint32 newLevel) { if (player) @@ -4593,40 +4574,38 @@ bool ChatHandler::HandleUnFreezeCommand(const char *args) { std::string name; Player* player; - char *TargetName = strtok((char*)args, " "); //get entered name - if (!TargetName) //if no name entered use target - { - player = getSelectedPlayer(); - if (player) //prevent crash with creature as target - name = player->GetName(); - } + char* targetName = strtok((char*)args, " "); // Get entered name - else // if name entered + if (targetName) { - name = TargetName; + name = targetName; normalizePlayerName(name); player = sObjectAccessor->FindPlayerByName(name.c_str()); } + else // If no name was entered - use target + { + player = getSelectedPlayer(); + if (player) + name = player->GetName(); + } - //effect if (player) { PSendSysMessage(LANG_COMMAND_UNFREEZE, name.c_str()); - //Reset player faction + allow combat + allow duels + // Reset player faction + allow combat + allow duels player->setFactionForRace(player->getRace()); player->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - //allow movement and spells + // Remove Freeze spell (allowing movement and spells) player->RemoveAurasDueToSpell(9454); - //save player + // Save player player->SaveToDB(); } - - if (!player) + else { - if (TargetName) + if (targetName) { // Check for offline players PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_GUID_BY_NAME); @@ -4638,12 +4617,13 @@ bool ChatHandler::HandleUnFreezeCommand(const char *args) SendSysMessage(LANG_COMMAND_FREEZE_WRONG); return true; } - //if player found: delete his freeze aura - Field* fields=result->Fetch(); - uint64 pguid = fields[0].GetUInt64(); + + // If player found: delete his freeze aura + Field* fields = result->Fetch(); + uint32 lowGuid = fields[0].GetUInt32(); stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_AURA_FROZEN); - stmt->setUInt32(0, pguid); + stmt->setUInt32(0, lowGuid); CharacterDatabase.Execute(stmt); PSendSysMessage(LANG_COMMAND_UNFREEZE, name.c_str()); diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp index d82e43ba83b..9737d4584ea 100755 --- a/src/server/game/Combat/ThreatManager.cpp +++ b/src/server/game/Combat/ThreatManager.cpp @@ -75,7 +75,7 @@ bool ThreatCalcHelper::isValidProcess(Unit* hatedUnit, Unit* hatingUnit, SpellIn return false; // not in same map or phase - if (!hatedUnit->IsInMap(hatingUnit)) + if (!hatedUnit->IsInMap(hatingUnit) || !hatedUnit->InSamePhase(hatingUnit)) return false; // spell not causing threat @@ -182,6 +182,7 @@ void HostileReference::updateOnlineStatus() && (getTarget()->GetTypeId() != TYPEID_PLAYER || !getTarget()->ToPlayer()->isGameMaster()) && !getTarget()->HasUnitState(UNIT_STATE_IN_FLIGHT) && getTarget()->IsInMap(getSourceUnit()) + && getTarget()->InSamePhase(getSourceUnit()) ) { Creature* creature = getSourceUnit()->ToCreature(); @@ -534,6 +535,7 @@ void ThreatManager::processThreatEvent(ThreatRefStatusChangeEvent* threatRefStat setCurrentVictim(NULL); setDirty(true); } + iOwner->SendRemoveFromThreatListOpcode(hostilRef); iThreatContainer.remove(hostilRef); iThreatOfflineContainer.addReference(hostilRef); } diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 3fcabea4c74..4176d9f605b 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -190,7 +190,7 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) } case CONDITION_OBJECT_ENTRY: { - if (object->GetTypeId() == ConditionValue1) + if (uint32(object->GetTypeId()) == ConditionValue1) condMeets = (!ConditionValue2) || (object->GetEntry() == ConditionValue2); break; } @@ -274,6 +274,12 @@ bool Condition::Meets(ConditionSourceInfo& sourceInfo) condMeets = object->GetPhaseMask() & ConditionValue1; break; } + case CONDITION_TITLE: + { + if (Player* player = object->ToPlayer()) + condMeets = player->HasTitle(ConditionValue1); + break; + } default: condMeets = false; break; @@ -422,6 +428,9 @@ uint32 Condition::GetSearcherTypeMaskForCondition() case CONDITION_PHASEMASK: mask |= GRID_MAP_TYPE_MASK_ALL; break; + case CONDITION_TITLE: + mask |= GRID_MAP_TYPE_MASK_PLAYER; + break; default: ASSERT(false && "Condition::GetSearcherTypeMaskForCondition - missing condition handling!"); break; @@ -1826,9 +1835,16 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) sLog->outErrorDb("Phasemask condition has useless data in value3 (%u)!", cond->ConditionValue3); break; } - case CONDITION_UNUSED_18: - sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_18 in `conditions` table - ignoring"); - return false; + case CONDITION_TITLE: + { + CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(cond->ConditionValue1); + if (!titleEntry) + { + sLog->outErrorDb("Title condition has non existing title in value1 (%u), skipped", cond->ConditionValue1); + return false; + } + break; + } case CONDITION_UNUSED_19: sLog->outErrorDb("Found ConditionTypeOrReference = CONDITION_UNUSED_19 in `conditions` table - ignoring"); return false; diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 2df79eab088..130a23a0cb0 100755 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -48,7 +48,7 @@ enum ConditionTypes CONDITION_CLASS = 15, // class 0 0 true if player's class is equal to class CONDITION_RACE = 16, // race 0 0 true if player's race is equal to race CONDITION_ACHIEVEMENT = 17, // achievement_id 0 0 true if achievement is complete - CONDITION_UNUSED_18 = 18, // + CONDITION_TITLE = 18, // title id 0 0 true if player has title CONDITION_UNUSED_19 = 19, // CONDITION_UNUSED_20 = 20, // CONDITION_UNUSED_21 = 21, // diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h index 80949effa0c..23578a55816 100755 --- a/src/server/game/DataStores/DBCEnums.h +++ b/src/server/game/DataStores/DBCEnums.h @@ -245,7 +245,7 @@ enum AreaFlags AREA_FLAG_CITY = 0x00000200, // only for one zone named "City" (where it located?) AREA_FLAG_OUTLAND = 0x00000400, // expansion zones? (only Eye of the Storm not have this flag, but have 0x00004000 flag) AREA_FLAG_SANCTUARY = 0x00000800, // sanctuary area (PvP disabled) - AREA_FLAG_NEED_FLY = 0x00001000, // Unknown + AREA_FLAG_NEED_FLY = 0x00001000, // Respawn alive at the graveyard without corpse AREA_FLAG_UNUSED1 = 0x00002000, // Unused in 3.3.5a AREA_FLAG_OUTLAND2 = 0x00004000, // expansion zones? (only Circle of Blood Arena not have this flag, but have 0x00000400 flag) AREA_FLAG_OUTDOOR_PVP = 0x00008000, // pvp objective area? (Death's Door also has this flag although it's no pvp object area) @@ -260,7 +260,7 @@ enum AreaFlags AREA_FLAG_WINTERGRASP = 0x01000000, // Wintergrasp and it's subzones AREA_FLAG_INSIDE = 0x02000000, // used for determinating spell related inside/outside questions in Map::IsOutdoors AREA_FLAG_OUTSIDE = 0x04000000, // used for determinating spell related inside/outside questions in Map::IsOutdoors - AREA_FLAG_WINTERGRASP_2 = 0x08000000, // Same as AREA_FLAG_WINTERGRASP except for The Sunken Ring and Western Bridge. + AREA_FLAG_WINTERGRASP_2 = 0x08000000, // Can Hearth And Resurrect From Area AREA_FLAG_NO_FLY_ZONE = 0x20000000 // Marks zones where you cannot fly }; diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index 38e8c957681..15792fd57da 100755 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -1292,6 +1292,7 @@ struct MapEntry bool IsBattleground() const { return map_type == MAP_BATTLEGROUND; } bool IsBattleArena() const { return map_type == MAP_ARENA; } bool IsBattlegroundOrArena() const { return map_type == MAP_BATTLEGROUND || map_type == MAP_ARENA; } + bool IsWorldMap() const { return map_type == MAP_COMMON; } bool GetEntrancePos(int32 &mapid, float &x, float &y) const { diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index b936d32e13f..47c298d7467 100755 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -1023,7 +1023,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal) // Select a random dungeon from the compatible list // TODO - Select the dungeon based on group item Level, not just random // Create a new proposal - pProposal = new LfgProposal(SelectRandomContainerElement(compatibleDungeons)); + pProposal = new LfgProposal(Trinity::Containers::SelectRandomContainerElement(compatibleDungeons)); pProposal->cancelTime = time_t(time(NULL)) + LFG_TIME_PROPOSAL; pProposal->state = LFG_PROPOSAL_INITIATING; pProposal->queues = check; diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 6a8ae07291a..6506a113ae1 100755 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -135,7 +135,7 @@ CreatureBaseStats const* CreatureBaseStats::GetBaseStats(uint8 level, uint8 unit bool ForcedDespawnDelayEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/) { - m_owner.ForcedDespawn(); + m_owner.DespawnOrUnsummon(); // since we are here, we are not TempSummon as object type cannot change during runtime return true; } @@ -357,8 +357,9 @@ bool Creature::UpdateEntry(uint32 Entry, uint32 team, const CreatureData* data) m_regenHealth = cInfo->RegenHealth; - // creatures always have melee weapon ready if any - SetSheath(SHEATH_STATE_MELEE); + // creatures always have melee weapon ready if any unless specified otherwise + if (!GetCreatureAddon()) + SetSheath(SHEATH_STATE_MELEE); SelectLevel(GetCreatureTemplate()); if (team == HORDE) @@ -467,9 +468,9 @@ void Creature::Update(uint32 diff) switch (m_deathState) { - case JUST_ALIVED: - // Must not be called, see Creature::setDeathState JUST_ALIVED -> ALIVE promoting. - sLog->outError("Creature (GUID: %u Entry: %u) in wrong state: JUST_ALIVED (4)", GetGUIDLow(), GetEntry()); + case JUST_RESPAWNED: + // Must not be called, see Creature::setDeathState JUST_RESPAWNED -> ALIVE promoting. + sLog->outError("Creature (GUID: %u Entry: %u) in wrong state: JUST_RESPAWNED (4)", GetGUIDLow(), GetEntry()); break; case JUST_DIED: // Must not be called, see Creature::setDeathState JUST_DIED -> CORPSE promoting. @@ -795,10 +796,12 @@ bool Creature::Create(uint32 guidlow, Map* map, uint32 phaseMask, uint32 Entry, //! Need to be called after LoadCreaturesAddon - MOVEMENTFLAG_HOVER is set there if (HasUnitMovementFlag(MOVEMENTFLAG_HOVER)) + { z += GetFloatValue(UNIT_FIELD_HOVERHEIGHT); - //! Relocate again with updated Z coord - Relocate(x, y, z, ang); + //! Relocate again with updated Z coord + Relocate(x, y, z, ang); + } uint32 displayID = GetNativeDisplayId(); CreatureModelInfo const* minfo = sObjectMgr->GetCreatureModelRandomGender(&displayID); @@ -1125,7 +1128,7 @@ void Creature::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask) stmt->setUInt8(index++, uint8(GetDefaultMovementType())); stmt->setUInt32(index++, npcflag); stmt->setUInt32(index++, unit_flags); - stmt->setUInt32(index, dynamicflags); + stmt->setUInt32(index++, dynamicflags); trans->Append(stmt); WorldDatabase.CommitTransaction(trans); @@ -1552,7 +1555,7 @@ void Creature::setDeathState(DeathState s) Unit::setDeathState(CORPSE); } - else if (s == JUST_ALIVED) + else if (s == JUST_RESPAWNED) { //if (isPet()) // setActive(true); @@ -1608,7 +1611,7 @@ void Creature::Respawn(bool force) CreatureTemplate const* cinfo = GetCreatureTemplate(); SelectLevel(cinfo); - setDeathState(JUST_ALIVED); + setDeathState(JUST_RESPAWNED); uint32 displayID = GetNativeDisplayId(); CreatureModelInfo const* minfo = sObjectMgr->GetCreatureModelRandomGender(&displayID); @@ -1665,8 +1668,8 @@ bool Creature::IsImmunedToSpell(SpellInfo const* spellInfo) if (!spellInfo) return false; - // Spells that don't have effectMechanics. - if (!spellInfo->HasAnyEffectMechanic() && GetCreatureTemplate()->MechanicImmuneMask & (1 << (spellInfo->Mechanic - 1))) + // Creature is immune to main mechanic of the spell + if (GetCreatureTemplate()->MechanicImmuneMask & (1 << (spellInfo->Mechanic - 1))) return true; // This check must be done instead of 'if (GetCreatureTemplate()->MechanicImmuneMask & (1 << (spellInfo->Mechanic - 1)))' for not break diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index f100d391698..f6021a7d7ec 100755 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -266,7 +266,6 @@ struct CreatureData // `creature_addon` table struct CreatureAddon { - uint32 guidOrEntry; uint32 path_id; uint32 mount; uint32 bytes1; @@ -508,7 +507,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature if (isPet()) return false; - return GetCreatureTemplate()->rank == CREATURE_ELITE_WORLDBOSS; + return GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_BOSS; } bool IsDungeonBoss() const; @@ -636,7 +635,6 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature void RemoveCorpse(bool setSpawnTime = true); - void ForcedDespawn(uint32 timeMSToDespawn = 0); void DespawnOrUnsummon(uint32 msTimeToDespawn = 0); time_t const& GetRespawnTime() const { return m_respawnTime; } @@ -764,6 +762,8 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature bool IsInvisibleDueToDespawn() const; bool CanAlwaysSee(WorldObject const* obj) const; private: + void ForcedDespawn(uint32 timeMSToDespawn = 0); + //WaypointMovementGenerator vars uint32 m_waypointID; uint32 m_path_id; diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index a39bd8eddf7..836fbe8c7bf 100755 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -47,10 +47,7 @@ void GossipMenu::AddMenuItem(int32 menuItemId, uint8 icon, std::string const& me for (GossipMenuItemContainer::const_iterator itr = _menuItems.begin(); itr != _menuItems.end(); ++itr) { if (int32(itr->first) > menuItemId) - { - menuItemId = menuItemId; break; - } menuItemId = itr->first + 1; } diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 1fe83023976..10136c5fbd7 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -135,10 +135,10 @@ void GameObject::AddToWorld() sObjectAccessor->AddObject(this); bool startOpen = (GetGoType() == GAMEOBJECT_TYPE_DOOR || GetGoType() == GAMEOBJECT_TYPE_BUTTON ? GetGOInfo()->door.startOpen : false); // The state can be changed after GameObject::Create but before GameObject::AddToWorld - bool toggledState = GetGoState() == GO_STATE_READY; + bool toggledState = GetGOData() ? GetGOData()->go_state == GO_STATE_READY : false; if (m_model) GetMap()->Insert(*m_model); - if ((startOpen && !toggledState) || (!startOpen && toggledState)) + if (startOpen ^ toggledState) EnableCollision(false); WorldObject::AddToWorld(); @@ -222,9 +222,7 @@ bool GameObject::Create(uint32 guidlow, uint32 name_id, Map* map, uint32 phaseMa // GAMEOBJECT_BYTES_1, index at 0, 1, 2 and 3 SetGoType(GameobjectTypes(goinfo->type)); SetGoState(go_state); - - SetGoArtKit(0); // unknown what this is - SetByteValue(GAMEOBJECT_BYTES_1, 2, artKit); + SetGoArtKit(artKit); switch (goinfo->type) { @@ -1432,7 +1430,7 @@ void GameObject::Use(Unit* user) if (info->summoningRitual.casterTargetSpell && info->summoningRitual.casterTargetSpell != 1) // No idea why this field is a bool in some cases for (uint32 i = 0; i < info->summoningRitual.casterTargetSpellTargets; i++) // m_unique_users can contain only player GUIDs - if (Player* target = ObjectAccessor::GetPlayer(*this, SelectRandomContainerElement(m_unique_users))) + if (Player* target = ObjectAccessor::GetPlayer(*this, Trinity::Containers::SelectRandomContainerElement(m_unique_users))) spellCaster->CastSpell(target, info->summoningRitual.casterTargetSpell, true); // finish owners spell @@ -1825,6 +1823,7 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player* m_goValue->Building.Health = m_goValue->Building.MaxHealth; SetGoAnimProgress(255); } + EnableCollision(true); break; case GO_DESTRUCTIBLE_DAMAGED: { @@ -1881,6 +1880,7 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player* m_goValue->Building.Health = 0; SetGoAnimProgress(0); } + EnableCollision(false); break; } case GO_DESTRUCTIBLE_REBUILDING: @@ -1900,6 +1900,7 @@ void GameObject::SetDestructibleState(GameObjectDestructibleState state, Player* m_goValue->Building.Health = m_goValue->Building.MaxHealth; SetGoAnimProgress(255); } + EnableCollision(true); break; } } @@ -1909,6 +1910,7 @@ void GameObject::SetLootState(LootState state, Unit* unit) { m_lootState = state; AI()->OnStateChanged(state, unit); + sScriptMgr->OnGameObjectLootStateChanged(this, state, unit); if (m_model) { // startOpen determines whether we are going to add or remove the LoS on activation @@ -1928,6 +1930,7 @@ void GameObject::SetLootState(LootState state, Unit* unit) void GameObject::SetGoState(GOState state) { SetByteValue(GAMEOBJECT_BYTES_1, 0, state); + sScriptMgr->OnGameObjectStateChanged(this, state); if (m_model) { if (!IsInWorld()) diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index fe2e8f38e62..f2b893896dc 100755 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -343,8 +343,8 @@ void Item::SaveToDB(SQLTransaction& trans) } stmt->setString(++index, ssEnchants.str()); - stmt->setInt32 (++index, GetItemRandomPropertyId()); - stmt->setUInt32(++index, GetUInt32Value(ITEM_FIELD_DURABILITY)); + stmt->setInt16 (++index, GetItemRandomPropertyId()); + stmt->setUInt16(++index, GetUInt32Value(ITEM_FIELD_DURABILITY)); stmt->setUInt32(++index, GetUInt32Value(ITEM_FIELD_CREATE_PLAYED_TIME)); stmt->setString(++index, m_text); stmt->setUInt32(++index, guid); @@ -486,7 +486,7 @@ void Item::DeleteFromDB(SQLTransaction& trans) /*static*/ void Item::DeleteFromInventoryDB(SQLTransaction& trans, uint32 itemGuid) { - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INVENTORY_ITEM); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_INVENTORY_BY_ITEM); stmt->setUInt32(0, itemGuid); trans->Append(stmt); } @@ -1089,9 +1089,9 @@ void Item::SaveRefundDataToDB() stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_ITEM_REFUND_INSTANCE); stmt->setUInt32(0, GetGUIDLow()); - stmt->setUInt32(0, GetRefundRecipient()); - stmt->setUInt32(0, GetPaidMoney()); - stmt->setUInt16(0, uint16(GetPaidExtendedCost())); + stmt->setUInt32(1, GetRefundRecipient()); + stmt->setUInt32(2, GetPaidMoney()); + stmt->setUInt16(3, uint16(GetPaidExtendedCost())); trans->Append(stmt); CharacterDatabase.CommitTransaction(trans); diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 69effaa016e..fc1b56c4b8c 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -627,6 +627,11 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask* dynamicFlags &= ~UNIT_DYNFLAG_LOOTABLE; } + // unit UNIT_DYNFLAG_TRACK_UNIT should only be sent to caster of SPELL_AURA_MOD_STALKED auras + if (Unit const* unit = ToUnit()) + if (dynamicFlags & UNIT_DYNFLAG_TRACK_UNIT) + if (!unit->HasAuraTypeWithCaster(SPELL_AURA_MOD_STALKED, target->GetGUID())) + dynamicFlags &= ~UNIT_DYNFLAG_TRACK_UNIT; *data << dynamicFlags; } // FG: pretend that OTHER players in own group are friendly ("blue") @@ -1630,7 +1635,7 @@ void WorldObject::UpdateAllowedPositionZ(float x, float y, float &z) const default: { float ground_z = GetBaseMap()->GetHeight(GetPhaseMask(), x, y, z, true); - if(ground_z > INVALID_HEIGHT) + if (ground_z > INVALID_HEIGHT) z = ground_z; break; } @@ -2741,6 +2746,14 @@ void WorldObject::MovePositionToFirstCollision(Position &pos, float dist, float pos.m_positionZ += 2.0f; destx = pos.m_positionX + dist * cos(angle); desty = pos.m_positionY + dist * sin(angle); + + // Prevent invalid coordinates here, position is unchanged + if (!Trinity::IsValidMapCoord(destx, desty)) + { + sLog->outCrash("WorldObject::MovePositionToFirstCollision invalid coordinates X: %f and Y: %f were passed!", destx, desty); + return; + } + ground = GetMap()->GetHeight(GetPhaseMask(), destx, desty, MAX_HEIGHT, true); floor = GetMap()->GetHeight(GetPhaseMask(), destx, desty, pos.m_positionZ, true); destz = fabs(ground - pos.m_positionZ) <= fabs(floor - pos.m_positionZ) ? ground : floor; diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 6c77bf69a68..3693f683b24 100755 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -685,7 +685,7 @@ class WorldObject : public Object, public WorldLocation bool IsInMap(const WorldObject* obj) const { if (obj) - return IsInWorld() && obj->IsInWorld() && (GetMap() == obj->GetMap()) && InSamePhase(obj); + return IsInWorld() && obj->IsInWorld() && (GetMap() == obj->GetMap()); return false; } bool IsWithinDist3d(float x, float y, float z, float dist) const @@ -703,7 +703,7 @@ class WorldObject : public Object, public WorldLocation } bool IsWithinDistInMap(WorldObject const* obj, float dist2compare, bool is3D = true) const { - return obj && IsInMap(obj) && _IsWithinDist(obj, dist2compare, is3D); + return obj && IsInMap(obj) && InSamePhase(obj) && _IsWithinDist(obj, dist2compare, is3D); } bool IsWithinLOS(float x, float y, float z) const; bool IsWithinLOSInMap(const WorldObject* obj) const; @@ -878,20 +878,6 @@ class WorldObject : public Object, public WorldLocation namespace Trinity { - template<class T> - void RandomResizeList(std::list<T> &_list, uint32 _size) - { - size_t list_size = _list.size(); - - while (list_size > _size) - { - typename std::list<T>::iterator itr = _list.begin(); - std::advance(itr, urand(0, list_size - 1)); - _list.erase(itr); - --list_size; - } - } - // Binary predicate to sort WorldObjects based on the distance to a reference WorldObject class ObjectDistanceOrderPred { diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 0ee8381d54f..f3a736daceb 100755 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -940,14 +940,14 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) { case 510: // mage Water Elemental { - SetBonusDamage(int32(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FROST) * 0.33f)); + SetBonusDamage(int32(m_owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FROST) * 0.33f)); break; } case 1964: //force of nature { if (!pInfo) SetCreateHealth(30 + 30*petlevel); - float bonusDmg = m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_NATURE) * 0.15f; + float bonusDmg = m_owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_NATURE) * 0.15f; SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel * 2.5f - (petlevel / 2) + bonusDmg)); SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel * 2.5f + (petlevel / 2) + bonusDmg)); break; @@ -967,7 +967,7 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) SetCreateHealth(40*petlevel); SetCreateMana(28 + 10*petlevel); } - SetBonusDamage(int32(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FIRE) * 0.5f)); + SetBonusDamage(int32(m_owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE) * 0.5f)); SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel * 4 - petlevel)); SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel * 4 + petlevel)); break; @@ -979,7 +979,7 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) SetCreateMana(28 + 10*petlevel); SetCreateHealth(28 + 30*petlevel); } - int32 bonus_dmg = (int32(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_SHADOW)* 0.3f)); + int32 bonus_dmg = (int32(m_owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_SHADOW)* 0.3f)); SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float((petlevel * 4 - petlevel) + bonus_dmg)); SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float((petlevel * 4 + petlevel) + bonus_dmg)); @@ -1020,7 +1020,7 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) } case 31216: // Mirror Image { - SetBonusDamage(int32(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FROST) * 0.33f)); + SetBonusDamage(int32(m_owner->SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FROST) * 0.33f)); SetDisplayId(m_owner->GetDisplayId()); if (!pInfo) { @@ -1041,6 +1041,13 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4))); break; } + case 28017: // Bloodworms + { + SetCreateHealth(4 * petlevel); + SetBonusDamage(int32(m_owner->GetTotalAttackPowerValue(BASE_ATTACK) * 0.006f)); + SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - 30 - (petlevel / 4))); + SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel - 30 + (petlevel / 4))); + } } break; } @@ -1745,7 +1752,7 @@ void Pet::resetTalentsForAllPetsOf(Player* owner, Pet* online_pet /*= NULL*/) stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_PET_SPELL_LIST); stmt->setUInt32(0, owner->GetGUIDLow()); - stmt->setUInt32(0, except_petnumber); + stmt->setUInt32(1, except_petnumber); PreparedQueryResult result = CharacterDatabase.Query(stmt); if (!result) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index f4a5cbb5572..41c95ac3d04 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -724,7 +724,6 @@ Player::Player(WorldSession* session): Unit(true), m_achievementMgr(this), m_rep for (uint8 i=0; i<MAX_TIMERS; i++) m_MirrorTimer[i] = DISABLED_MIRROR_TIMER; - _lastLiquid = NULL; m_MirrorTimerFlags = UNDERWATER_NONE; m_MirrorTimerFlagsLast = UNDERWATER_NONE; m_isInWater = false; @@ -932,7 +931,8 @@ bool Player::Create(uint32 guidlow, CharacterCreateInfo* createInfo) PlayerInfo const* info = sObjectMgr->GetPlayerInfo(createInfo->Race, createInfo->Class); if (!info) { - sLog->outError("Player (Name %s) has incorrect race/class pair. Can't be loaded.", m_name.c_str()); + sLog->outError("Player::Create: Possible hacking-attempt: Account %u tried creating a character named '%s' with an invalid race/class pair (%u/%u) - refusing to do so.", + GetSession()->GetAccountId(), m_name.c_str(), createInfo->Race, createInfo->Class); return false; } @@ -944,7 +944,8 @@ bool Player::Create(uint32 guidlow, CharacterCreateInfo* createInfo) ChrClassesEntry const* cEntry = sChrClassesStore.LookupEntry(createInfo->Class); if (!cEntry) { - sLog->outError("Class %u not found in DBC (Wrong DBC files?)", createInfo->Class); + sLog->outError("Player::Create: Possible hacking-attempt: Account %u tried creating a character named '%s' with an invalid character class (%u) - refusing to do so (wrong DBC-files?)", + GetSession()->GetAccountId(), m_name.c_str(), createInfo->Class); return false; } @@ -959,7 +960,8 @@ bool Player::Create(uint32 guidlow, CharacterCreateInfo* createInfo) if (!IsValidGender(createInfo->Gender)) { - sLog->outError("Player has invalid gender (%hu), can't be loaded.", createInfo->Gender); + sLog->outError("Player::Create: Possible hacking-attempt: Account %u tried creating a character named '%s' with an invalid gender (%hu) - refusing to do so", + GetSession()->GetAccountId(), m_name.c_str(), createInfo->Gender); return false; } @@ -2134,7 +2136,7 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati if (duel && GetMapId() != mapid && GetMap()->GetGameObject(GetUInt64Value(PLAYER_DUEL_ARBITER))) DuelComplete(DUEL_FLED); - if ((GetMapId() == mapid && !m_transport) || (GetTransport() && GetMapId() == 628)) + if (GetMapId() == mapid) { //lets reset far teleport flag if it wasn't reset during chained teleports SetSemaphoreTeleportFar(false); @@ -2936,7 +2938,7 @@ void Player::GiveXP(uint32 xp, Unit* victim, float group_rate) if (xp < 1) return; - if (!isAlive()) + if (!isAlive() && !GetBattlegroundId()) return; if (HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN)) @@ -4819,16 +4821,16 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC { do { - Field* fields = resultMail->Fetch(); + Field* mailFields = resultMail->Fetch(); - uint32 mail_id = fields[0].GetUInt32(); - uint16 mailType = fields[1].GetUInt16(); - uint16 mailTemplateId= fields[2].GetUInt16(); - uint32 sender = fields[3].GetUInt32(); - std::string subject = fields[4].GetString(); - std::string body = fields[5].GetString(); - uint32 money = fields[6].GetUInt32(); - bool has_items = fields[7].GetBool(); + uint32 mail_id = mailFields[0].GetUInt32(); + uint8 mailType = mailFields[1].GetUInt8(); + uint16 mailTemplateId= mailFields[2].GetUInt16(); + uint32 sender = mailFields[3].GetUInt32(); + std::string subject = mailFields[4].GetString(); + std::string body = mailFields[5].GetString(); + uint32 money = mailFields[6].GetUInt32(); + bool has_items = mailFields[7].GetBool(); // We can return mail now // So firstly delete the old one @@ -4862,9 +4864,9 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC { do { - Field* fields2 = resultItems->Fetch(); - uint32 item_guidlow = fields2[11].GetUInt32(); - uint32 item_template = fields2[12].GetUInt32(); + Field* itemFields = resultItems->Fetch(); + uint32 item_guidlow = itemFields[11].GetUInt32(); + uint32 item_template = itemFields[12].GetUInt32(); ItemTemplate const* itemProto = sObjectMgr->GetItemTemplate(item_template); if (!itemProto) @@ -4876,7 +4878,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC } Item* pItem = NewItemOrBag(itemProto); - if (!pItem->LoadFromDB(item_guidlow, MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER), fields, item_template)) + if (!pItem->LoadFromDB(item_guidlow, MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER), itemFields, item_template)) { pItem->FSetState(ITEM_REMOVED); pItem->SaveToDB(trans); // it also deletes item object! @@ -6827,11 +6829,6 @@ bool Player::UpdatePosition(float x, float y, float z, float orientation, bool t if (GetGroup()) SetGroupUpdateFlag(GROUP_UPDATE_FLAG_POSITION); - // code block for underwater state update - // Unit::UpdatePosition() checks for validity and updates our coordinates - // so we re-fetch them instead of using "raw" coordinates from function params - UpdateUnderwaterState(GetMap(), GetPositionX(), GetPositionY(), GetPositionZ()); - if (GetTrader() && !IsWithinDistInMap(GetTrader(), INTERACTION_DISTANCE)) GetSession()->SendCancelTrade(); @@ -8196,6 +8193,10 @@ void Player::_ApplyWeaponDependentAuraMods(Item* item, WeaponAttackType attackTy void Player::_ApplyWeaponDependentAuraCritMod(Item* item, WeaponAttackType attackType, AuraEffect const* aura, bool apply) { + // don't apply mod if item is broken or cannot be used + if (item->IsBroken() || !CanUseAttackType(attackType)) + return; + // generic not weapon specific case processes in aura code if (aura->GetSpellInfo()->EquippedItemClass == -1) return; @@ -8209,13 +8210,13 @@ void Player::_ApplyWeaponDependentAuraCritMod(Item* item, WeaponAttackType attac default: return; } - if (!item->IsBroken()&&item->IsFitToSpellRequirements(aura->GetSpellInfo())) + if (item->IsFitToSpellRequirements(aura->GetSpellInfo())) HandleBaseModValue(mod, FLAT_MOD, float (aura->GetAmount()), apply); } void Player::_ApplyWeaponDependentAuraDamageMod(Item* item, WeaponAttackType attackType, AuraEffect const* aura, bool apply) { - //don't apply mod if item is broken + // don't apply mod if item is broken or cannot be used if (item->IsBroken() || !CanUseAttackType(attackType)) return; @@ -9216,6 +9217,9 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid) case 4100: // The Culling of Stratholme NumberOfFields = 13; break; + case 4273: // Ulduar + NumberOfFields = 10; + break; default: NumberOfFields = 12; break; @@ -9760,6 +9764,16 @@ void Player::SendInitWorldStates(uint32 zoneid, uint32 areaid) data << uint32(3932) << uint32(0); // 13 WORLDSTATE_TIME_GUARDIAN_SHOW } break; + // Ulduar + case 4273: + if (instance && mapid == 603) + instance->FillInitialWorldStates(data); + else + { + data << uint32(4132) << uint32(0); // 9 WORLDSTATE_SHOW_CRATES + data << uint32(4131) << uint32(0); // 10 WORLDSTATE_CRATES_REVEALED + } + break; default: data << uint32(0x914) << uint32(0x0); // 7 data << uint32(0x913) << uint32(0x0); // 8 @@ -10143,7 +10157,8 @@ uint32 Player::GetItemCount(uint32 item, bool inBankAlso, Item* skipItem) const if (inBankAlso) { - for (uint8 i = BANK_SLOT_ITEM_START; i < BANK_SLOT_ITEM_END; ++i) + // checking every item from 39 to 74 (including bank bags) + for (uint8 i = BANK_SLOT_ITEM_START; i < BANK_SLOT_BAG_END; ++i) if (Item* pItem = GetItemByPos(INVENTORY_SLOT_BAG_0, i)) if (pItem != skipItem && pItem->GetEntry() == item) count += pItem->GetCount(); @@ -10183,7 +10198,7 @@ uint32 Player::GetItemCountWithLimitCategory(uint32 limitCategory, Item* skipIte if (Bag* pBag = GetBagByPos(i)) count += pBag->GetItemCountWithLimitCategory(limitCategory, skipItem); - for (int i = BANK_SLOT_ITEM_START; i < BANK_SLOT_ITEM_END; ++i) + for (int i = BANK_SLOT_ITEM_START; i < BANK_SLOT_BAG_END; ++i) if (Item* pItem = GetItemByPos(INVENTORY_SLOT_BAG_0, i)) if (pItem != skipItem) if (ItemTemplate const* pProto = pItem->GetTemplate()) @@ -10209,7 +10224,7 @@ Item* Player::GetItemByGuid(uint64 guid) const if (pItem->GetGUID() == guid) return pItem; - for (int i = BANK_SLOT_ITEM_START; i < BANK_SLOT_ITEM_END; ++i) + for (int i = BANK_SLOT_ITEM_START; i < BANK_SLOT_BAG_END; ++i) if (Item* pItem = GetItemByPos(INVENTORY_SLOT_BAG_0, i)) if (pItem->GetGUID() == guid) return pItem; @@ -12005,7 +12020,7 @@ InventoryResult Player::CanRollForItemInLFG(ItemTemplate const* proto, WorldObje Map const* map = lootedObject->GetMap(); if (uint32 dungeonId = sLFGMgr->GetDungeon(GetGroup()->GetGUID(), true)) if (LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(dungeonId)) - if (uint32(dungeon->map) == map->GetId() && dungeon->difficulty == map->GetDifficulty()) + if (uint32(dungeon->map) == map->GetId() && dungeon->difficulty == uint32(map->GetDifficulty())) lootedObjectInDungeon = true; if (!lootedObjectInDungeon) @@ -12166,11 +12181,6 @@ Item* Player::StoreNewItem(ItemPosCountVec const& dest, uint32 item, bool update pItem->SetItemRandomProperties(randomPropertyId); pItem = StoreItem(dest, pItem, update); - const ItemTemplate* proto = pItem->GetTemplate(); - for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i) - if (proto->Spells[i].SpellTrigger == ITEM_SPELLTRIGGER_ON_NO_DELAY_USE && proto->Spells[i].SpellId > 0) // On obtain trigger - CastSpell(this, proto->Spells[i].SpellId, true, pItem); - if (allowedLooters.size() > 1 && pItem->GetTemplate()->GetMaxStackSize() == 1 && pItem->IsSoulBound()) { pItem->SetSoulboundTradeable(allowedLooters); @@ -12276,6 +12286,14 @@ Item* Player::_StoreItem(uint16 pos, Item* pItem, uint32 count, bool clone, bool AddEnchantmentDurations(pItem); AddItemDurations(pItem); + + const ItemTemplate* proto = pItem->GetTemplate(); + for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i) + if (proto->Spells[i].SpellTrigger == ITEM_SPELLTRIGGER_ON_NO_DELAY_USE && proto->Spells[i].SpellId > 0) // On obtain trigger + if (bag == INVENTORY_SLOT_BAG_0 || (bag >= INVENTORY_SLOT_BAG_START && bag < INVENTORY_SLOT_BAG_END)) + if (!HasAura(proto->Spells[i].SpellId)) + CastSpell(this, proto->Spells[i].SpellId, true, pItem); + return pItem; } else @@ -12312,6 +12330,13 @@ Item* Player::_StoreItem(uint16 pos, Item* pItem, uint32 count, bool clone, bool pItem2->SetState(ITEM_CHANGED, this); + const ItemTemplate* proto = pItem2->GetTemplate(); + for (uint8 i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i) + if (proto->Spells[i].SpellTrigger == ITEM_SPELLTRIGGER_ON_NO_DELAY_USE && proto->Spells[i].SpellId > 0) // On obtain trigger + if (bag == INVENTORY_SLOT_BAG_0 || (bag >= INVENTORY_SLOT_BAG_START && bag < INVENTORY_SLOT_BAG_END)) + if (!HasAura(proto->Spells[i].SpellId)) + CastSpell(this, proto->Spells[i].SpellId, true, pItem2); + return pItem2; } } @@ -17592,6 +17617,7 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timeDiff) uint32 zoneId = GetZoneId(); std::map<uint64, Bag*> bagMap; // fast guid lookup for bags + std::map<uint64, Item*> invalidBagMap; // fast guid lookup for bags std::list<Item*> problematicItems; SQLTransaction trans = CharacterDatabase.BeginTransaction(); @@ -17636,9 +17662,15 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timeDiff) // Remember bags that may contain items in them if (err == EQUIP_ERR_OK) + { if (IsBagPos(item->GetPos())) if (Bag* pBag = item->ToBag()) bagMap[item->GetGUIDLow()] = pBag; + } + else + if (IsBagPos(item->GetPos())) + if (item->IsBag()) + invalidBagMap[item->GetGUIDLow()] = item; } else { @@ -17650,8 +17682,23 @@ void Player::_LoadInventory(PreparedQueryResult result, uint32 timeDiff) ItemPosCountVec dest; err = CanStoreItem(itr->second->GetSlot(), slot, dest, item); if (err == EQUIP_ERR_OK) - itr->second->StoreItem(slot, item, true); + item = StoreItem(dest, item, true); } + else if (invalidBagMap.find(bagGuid) != invalidBagMap.end()) + { + std::map<uint64, Item*>::iterator itr = invalidBagMap.find(bagGuid); + if (std::find(problematicItems.begin(),problematicItems.end(),itr->second) != problematicItems.end()) + err = EQUIP_ERR_INT_BAG_ERROR; + } + else + { + sLog->outError("Player::_LoadInventory: player (GUID: %u, name: '%s') has item (GUID: %u, entry: %u) which doesnt have a valid bag (Bag GUID: %u, slot: %u). Possible cheat?", + GetGUIDLow(), GetName(), item->GetGUIDLow(), item->GetEntry(), bagGuid, slot); + item->DeleteFromInventoryDB(trans); + delete item; + continue; + } + } // Item's state may have changed after storing @@ -17775,7 +17822,7 @@ Item* Player::_LoadItem(SQLTransaction& trans, uint32 zoneId, uint32 timeDiff, F GameEventMgr::ActiveEvents const& activeEventsList = sGameEventMgr->GetActiveEventList(); for (GameEventMgr::ActiveEvents::const_iterator itr = activeEventsList.begin(); itr != activeEventsList.end(); ++itr) { - if (events[*itr].holiday_id == proto->HolidayId) + if (uint32(events[*itr].holiday_id) == proto->HolidayId) { remove = false; break; @@ -18311,10 +18358,10 @@ void Player::UnbindInstance(BoundInstancesMap::iterator &itr, Difficulty difficu CharacterDatabase.Execute(stmt); } - itr->second.save->RemovePlayer(this); // save can become invalid if (itr->second.perm) GetSession()->SendCalendarRaidLockout(itr->second.save, false); + itr->second.save->RemovePlayer(this); // save can become invalid m_boundInstances[difficulty].erase(itr++); } } @@ -18984,7 +19031,7 @@ void Player::_SaveActions(SQLTransaction& trans) void Player::_SaveAuras(SQLTransaction& trans) { - PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_AURA); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_AURA); stmt->setUInt32(0, GetGUIDLow()); trans->Append(stmt); @@ -19147,7 +19194,7 @@ void Player::_SaveInventory(SQLTransaction& trans) trans->Append(stmt); break; case ITEM_REMOVED: - stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INVENTORY_ITEM); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_INVENTORY_BY_ITEM); stmt->setUInt32(0, item->GetGUIDLow()); trans->Append(stmt); case ITEM_UNCHANGED: @@ -19776,7 +19823,11 @@ void Player::SendResetInstanceSuccess(uint32 MapId) void Player::SendResetInstanceFailed(uint32 reason, uint32 MapId) { - // TODO: find what other fail reasons there are besides players in the instance + /*reasons for instance reset failure: + // 0: There are players inside the instance. + // 1: There are players offline in your party. + // 2>: There are players in your party attempting to zone into an instance. + */ WorldPacket data(SMSG_INSTANCE_RESET_FAILED, 4); data << uint32(reason); data << uint32(MapId); @@ -21144,10 +21195,10 @@ bool Player::BuyItemFromVendorSlot(uint64 vendorguid, uint32 vendorslot, uint32 } uint32 price = 0; - if(crItem->IsGoldRequired(pProto) && pProto->BuyPrice > 0) //Assume price cannot be negative (do not know why it is int32) + if (crItem->IsGoldRequired(pProto) && pProto->BuyPrice > 0) //Assume price cannot be negative (do not know why it is int32) { uint32 maxCount = MAX_MONEY_AMOUNT / pProto->BuyPrice; - if((uint32)count > maxCount) + if ((uint32)count > maxCount) { sLog->outError("Player %s tried to buy %u item id %u, causing overflow", GetName(), (uint32)count, pProto->ItemId); count = (uint8)maxCount; @@ -25546,3 +25597,27 @@ void Player::SendMovementSetCanTransitionBetweenSwimAndFly(bool apply) data << uint32(0); //! movement counter SendDirectMessage(&data); } + +void Player::SendMovementSetHover(bool apply) +{ + WorldPacket data(apply ? SMSG_MOVE_SET_HOVER : SMSG_MOVE_UNSET_HOVER, 12); + data.append(GetPackGUID()); + data << uint32(0); //! movement counter + SendDirectMessage(&data); +} + +void Player::SendMovementSetWaterWalking(bool apply) +{ + WorldPacket data(apply ? SMSG_MOVE_WATER_WALK : SMSG_MOVE_LAND_WALK, 12); + data.append(GetPackGUID()); + data << uint32(0); //! movement counter + SendDirectMessage(&data); +} + +void Player::SendMovementSetFeatherFall(bool apply) +{ + WorldPacket data(apply ? SMSG_MOVE_FEATHER_FALL : SMSG_MOVE_NORMAL_FALL, 12); + data.append(GetPackGUID()); + data << uint32(0); //! movement counter + SendDirectMessage(&data); +} diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 53b848a89b0..ed887994bca 100755 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2486,6 +2486,9 @@ class Player : public Unit, public GridObject<Player> */ void SendMovementSetCanFly(bool apply); void SendMovementSetCanTransitionBetweenSwimAndFly(bool apply); + void SendMovementSetHover(bool apply); + void SendMovementSetWaterWalking(bool apply); + void SendMovementSetFeatherFall(bool apply); bool CanFly() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY); } @@ -2822,7 +2825,6 @@ class Player : public Unit, public GridObject<Player> uint32 m_lastFallTime; float m_lastFallZ; - LiquidTypeEntry const* _lastLiquid; int32 m_MirrorTimer[MAX_TIMERS]; uint8 m_MirrorTimerFlags; uint8 m_MirrorTimerFlagsLast; diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp index 81a505b7acc..9578605ac6f 100755 --- a/src/server/game/Entities/Transport/Transport.cpp +++ b/src/server/game/Entities/Transport/Transport.cpp @@ -52,7 +52,7 @@ void MapManager::LoadTransports() uint32 period = fields[3].GetUInt32(); uint32 scriptId = sObjectMgr->GetScriptId(fields[4].GetCString()); - const GameObjectTemplate* goinfo = sObjectMgr->GetGameObjectTemplate(entry); + GameObjectTemplate const* goinfo = sObjectMgr->GetGameObjectTemplate(entry); if (!goinfo) { @@ -86,7 +86,7 @@ void MapManager::LoadTransports() float o = 1.0f; // creates the Gameobject - if (!t->Create(lowguid, entry, mapid, x, y, z, o, 100, 0)) + if (!t->Create(lowguid, entry, mapid, x, y, z, o, 255, 0)) { delete t; continue; @@ -217,8 +217,7 @@ bool Transport::Create(uint32 guidlow, uint32 entry, uint32 mapid, float x, floa SetFloatValue(OBJECT_FIELD_SCALE_X, goinfo->size); SetUInt32Value(GAMEOBJECT_FACTION, goinfo->faction); - //SetUInt32Value(GAMEOBJECT_FLAGS, goinfo->flags); - SetUInt32Value(GAMEOBJECT_FLAGS, MAKE_PAIR32(0x28, 0x64)); + SetUInt32Value(GAMEOBJECT_FLAGS, goinfo->flags); SetUInt32Value(GAMEOBJECT_LEVEL, m_period); SetEntry(goinfo->entry); diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index 69771129ac9..5cec0cf4375 100755 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -142,13 +142,13 @@ void Player::ApplySpellPowerBonus(int32 amount, bool apply) void Player::UpdateSpellDamageAndHealingBonus() { - // Magic damage modifiers implemented in Unit::SpellDamageBonus + // Magic damage modifiers implemented in Unit::SpellDamageBonusDone // This information for client side use only // Get healing bonus for all schools - SetStatInt32Value(PLAYER_FIELD_MOD_HEALING_DONE_POS, SpellBaseHealingBonus(SPELL_SCHOOL_MASK_ALL)); + SetStatInt32Value(PLAYER_FIELD_MOD_HEALING_DONE_POS, SpellBaseHealingBonusDone(SPELL_SCHOOL_MASK_ALL)); // Get damage bonus for all schools for (int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) - SetStatInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+i, SpellBaseDamageBonus(SpellSchoolMask(1 << i))); + SetStatInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+i, SpellBaseDamageBonusDone(SpellSchoolMask(1 << i))); } bool Player::UpdateAllStats() @@ -1068,6 +1068,7 @@ void Creature::UpdateDamagePhysical(WeaponAttackType attType) #define ENTRY_TREANT 1964 #define ENTRY_FIRE_ELEMENTAL 15438 #define ENTRY_GHOUL 26125 +#define ENTRY_BLOODWORM 28017 bool Guardian::UpdateStats(Stats stat) { @@ -1229,6 +1230,7 @@ void Guardian::UpdateMaxHealth() case ENTRY_SUCCUBUS: multiplicator = 9.1f; break; case ENTRY_FELHUNTER: multiplicator = 9.5f; break; case ENTRY_FELGUARD: multiplicator = 11.0f; break; + case ENTRY_BLOODWORM: multiplicator = 1.0f; break; default: multiplicator = 10.0f; break; } diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 8d02db9d515..71977bf469c 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -252,6 +252,7 @@ m_HostileRefManager(this) _focusSpell = NULL; _targetLocked = false; + _lastLiquid = NULL; } //////////////////////////////////////////////////////////// @@ -459,7 +460,7 @@ void Unit::resetAttackTimer(WeaponAttackType type) bool Unit::IsWithinCombatRange(const Unit* obj, float dist2compare) const { - if (!obj || !IsInMap(obj)) + if (!obj || !IsInMap(obj) || !InSamePhase(obj)) return false; float dx = GetPositionX() - obj->GetPositionX(); @@ -475,7 +476,7 @@ bool Unit::IsWithinCombatRange(const Unit* obj, float dist2compare) const bool Unit::IsWithinMeleeRange(const Unit* obj, float dist) const { - if (!obj || !IsInMap(obj)) + if (!obj || !IsInMap(obj) || !InSamePhase(obj)) return false; float dx = GetPositionX() - obj->GetPositionX(); @@ -572,6 +573,15 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam if (IsAIEnabled) GetAI()->DamageDealt(victim, damage, damagetype); + // Signal to pets that their owner was attacked + if (victim->GetTypeId() == TYPEID_PLAYER) + { + Pet* pet = victim->ToPlayer()->GetPet(); + + if (pet && pet->isAlive()) + pet->AI()->OwnerDamagedBy(this); + } + if (damagetype != NODAMAGE) { // interrupting auras with AURA_INTERRUPT_FLAG_DAMAGE before checking !damage (absorbed damage breaks that type of auras) @@ -943,7 +953,9 @@ uint32 Unit::SpellNonMeleeDamageLog(Unit* victim, uint32 spellID, uint32 damage) { SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellID); SpellNonMeleeDamage damageInfo(this, victim, spellInfo->Id, spellInfo->SchoolMask); - damage = SpellDamageBonus(victim, spellInfo, damage, SPELL_DIRECT_DAMAGE); + damage = SpellDamageBonusDone(victim, spellInfo, damage, SPELL_DIRECT_DAMAGE); + damage = victim->SpellDamageBonusTaken(this, spellInfo, damage, SPELL_DIRECT_DAMAGE); + CalculateSpellDamageTaken(&damageInfo, damage, spellInfo); DealDamageMods(damageInfo.target, damageInfo.damage, &damageInfo.absorb); SendSpellNonMeleeDamageLog(&damageInfo); @@ -1138,7 +1150,8 @@ void Unit::CalculateMeleeDamage(Unit* victim, uint32 damage, CalcDamageInfo* dam damage += CalculateDamage(damageInfo->attackType, false, true); // Add melee damage bonus - MeleeDamageBonus(damageInfo->target, &damage, damageInfo->attackType); + damage = MeleeDamageBonusDone(damageInfo->target, damage, damageInfo->attackType); + damage = damageInfo->target->MeleeDamageBonusTaken(this, damage, damageInfo->attackType); // Calculate armor reduction if (IsDamageReducedByArmor((SpellSchoolMask)(damageInfo->damageSchoolMask))) @@ -1390,7 +1403,10 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss) uint32 damage = (*dmgShieldItr)->GetAmount(); if (Unit* caster = (*dmgShieldItr)->GetCaster()) - damage = caster->SpellDamageBonus(this, i_spellProto, damage, SPELL_DIRECT_DAMAGE); + { + damage = caster->SpellDamageBonusDone(this, i_spellProto, damage, SPELL_DIRECT_DAMAGE); + damage = this->SpellDamageBonusTaken(caster, i_spellProto, damage, SPELL_DIRECT_DAMAGE); + } // No Unit::CalcAbsorbResist here - opcode doesn't send that data - this damage is probably not affected by that victim->DealDamageMods(this, damage, NULL); @@ -1485,7 +1501,7 @@ uint32 Unit::CalcArmorReducedDamage(Unit* victim, const uint32 damage, SpellInfo } else { - if (ToPlayer() && ToPlayer()->HasItemFitToSpellRequirements((*itr)->GetSpellInfo())) + if (ToPlayer()->HasItemFitToSpellRequirements((*itr)->GetSpellInfo())) bonusPct += (*itr)->GetAmount(); } } @@ -1495,6 +1511,7 @@ uint32 Unit::CalcArmorReducedDamage(Unit* victim, const uint32 damage, SpellInfo maxArmorPen = float(400 + 85 * victim->getLevel()); else maxArmorPen = 400 + 85 * victim->getLevel() + 4.5f * 85 * (victim->getLevel() - 59); + // Cap armor penetration to this number maxArmorPen = std::min((armor + maxArmorPen) / 3, armor); // Figure out how much armor do we ignore @@ -1531,7 +1548,8 @@ void Unit::CalcAbsorbResist(Unit* victim, SpellSchoolMask schoolMask, DamageEffe DamageInfo dmgInfo = DamageInfo(this, victim, damage, spellInfo, schoolMask, damagetype); // Magic damage, check for resists - if ((schoolMask & SPELL_SCHOOL_MASK_NORMAL) == 0) + // Ignore spells that cant be resisted + if ((schoolMask & SPELL_SCHOOL_MASK_NORMAL) == 0 && (!spellInfo || (spellInfo->AttributesEx4 & SPELL_ATTR4_IGNORE_RESISTANCES) == 0)) { float victimResistance = float(victim->GetResistance(schoolMask)); victimResistance += float(GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_TARGET_RESISTANCE, schoolMask)); @@ -3078,6 +3096,48 @@ bool Unit::IsUnderWater() const return GetBaseMap()->IsUnderWater(GetPositionX(), GetPositionY(), GetPositionZ()); } +void Unit::UpdateUnderwaterState(Map* m, float x, float y, float z) +{ + if (!isPet() && !IsVehicle()) + return; + + LiquidData liquid_status; + ZLiquidStatus res = m->getLiquidStatus(x, y, z, MAP_ALL_LIQUIDS, &liquid_status); + if (!res) + { + if (_lastLiquid && _lastLiquid->SpellId) + RemoveAurasDueToSpell(_lastLiquid->SpellId); + + RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_NOT_UNDERWATER); + _lastLiquid = NULL; + return; + } + + if (uint32 liqEntry = liquid_status.entry) + { + LiquidTypeEntry const* liquid = sLiquidTypeStore.LookupEntry(liqEntry); + if (_lastLiquid && _lastLiquid->SpellId && _lastLiquid->Id != liqEntry) + RemoveAurasDueToSpell(_lastLiquid->SpellId); + + if (liquid && liquid->SpellId) + { + if (res & (LIQUID_MAP_UNDER_WATER | LIQUID_MAP_IN_WATER)) + CastSpell(this, liquid->SpellId, true); + else + RemoveAurasDueToSpell(liquid->SpellId); + } + + RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_NOT_ABOVEWATER); + _lastLiquid = liquid; + } + else if (_lastLiquid && _lastLiquid->SpellId) + { + RemoveAurasDueToSpell(_lastLiquid->SpellId); + RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_NOT_UNDERWATER); + _lastLiquid = NULL; + } +} + void Unit::DeMorph() { SetDisplayId(GetNativeDisplayId()); @@ -3597,8 +3657,12 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint32 dispellerSpellId { // final heal int32 healAmount = aurEff->GetAmount(); - int32 stack = dispelInfo.GetRemovedCharges(); - CastCustomSpell(this, 33778, &healAmount, &stack, NULL, true, NULL, NULL, aura->GetCasterGUID()); + if (Unit* caster = aura->GetCaster()) + { + healAmount = caster->SpellHealingBonusDone(this, aura->GetSpellInfo(), healAmount, HEAL, dispelInfo.GetRemovedCharges()); + healAmount = this->SpellHealingBonusTaken(caster, aura->GetSpellInfo(), healAmount, HEAL, dispelInfo.GetRemovedCharges()); + } + CastCustomSpell(this, 33778, &healAmount, NULL, NULL, true, NULL, NULL, aura->GetCasterGUID()); // mana if (Unit* caster = aura->GetCaster()) @@ -4424,9 +4488,7 @@ float Unit::GetTotalAuraMultiplierByMiscMask(AuraType auratype, uint32 misc_mask } // Add the highest of the Same Effect Stack Rule SpellGroups to the multiplier for (std::map<SpellGroup, int32>::const_iterator itr = SameEffectSpellGroup.begin(); itr != SameEffectSpellGroup.end(); ++itr) - { AddPctN(multiplier, itr->second); - } return multiplier; } @@ -4461,27 +4523,39 @@ int32 Unit::GetMaxNegativeAuraModifierByMiscMask(AuraType auratype, uint32 misc_ int32 Unit::GetTotalAuraModifierByMiscValue(AuraType auratype, int32 misc_value) const { + std::map<SpellGroup, int32> SameEffectSpellGroup; int32 modifier = 0; AuraEffectList const& mTotalAuraList = GetAuraEffectsByType(auratype); for (AuraEffectList::const_iterator i = mTotalAuraList.begin(); i != mTotalAuraList.end(); ++i) { if ((*i)->GetMiscValue() == misc_value) - modifier += (*i)->GetAmount(); + if (!sSpellMgr->AddSameEffectStackRuleSpellGroups((*i)->GetSpellInfo(), (*i)->GetAmount(), SameEffectSpellGroup)) + modifier += (*i)->GetAmount(); } + + for (std::map<SpellGroup, int32>::const_iterator itr = SameEffectSpellGroup.begin(); itr != SameEffectSpellGroup.end(); ++itr) + modifier += itr->second; + return modifier; } float Unit::GetTotalAuraMultiplierByMiscValue(AuraType auratype, int32 misc_value) const { + std::map<SpellGroup, int32> SameEffectSpellGroup; float multiplier = 1.0f; AuraEffectList const& mTotalAuraList = GetAuraEffectsByType(auratype); for (AuraEffectList::const_iterator i = mTotalAuraList.begin(); i != mTotalAuraList.end(); ++i) { if ((*i)->GetMiscValue() == misc_value) - AddPctN(multiplier, (*i)->GetAmount()); + if (!sSpellMgr->AddSameEffectStackRuleSpellGroups((*i)->GetSpellInfo(), (*i)->GetAmount(), SameEffectSpellGroup)) + AddPctN(multiplier, (*i)->GetAmount()); } + + for (std::map<SpellGroup, int32>::const_iterator itr = SameEffectSpellGroup.begin(); itr != SameEffectSpellGroup.end(); ++itr) + AddPctN(multiplier, itr->second); + return multiplier; } @@ -4515,27 +4589,39 @@ int32 Unit::GetMaxNegativeAuraModifierByMiscValue(AuraType auratype, int32 misc_ int32 Unit::GetTotalAuraModifierByAffectMask(AuraType auratype, SpellInfo const* affectedSpell) const { + std::map<SpellGroup, int32> SameEffectSpellGroup; int32 modifier = 0; AuraEffectList const& mTotalAuraList = GetAuraEffectsByType(auratype); for (AuraEffectList::const_iterator i = mTotalAuraList.begin(); i != mTotalAuraList.end(); ++i) { if ((*i)->IsAffectedOnSpell(affectedSpell)) - modifier += (*i)->GetAmount(); + if (!sSpellMgr->AddSameEffectStackRuleSpellGroups((*i)->GetSpellInfo(), (*i)->GetAmount(), SameEffectSpellGroup)) + modifier += (*i)->GetAmount(); } + + for (std::map<SpellGroup, int32>::const_iterator itr = SameEffectSpellGroup.begin(); itr != SameEffectSpellGroup.end(); ++itr) + modifier += itr->second; + return modifier; } float Unit::GetTotalAuraMultiplierByAffectMask(AuraType auratype, SpellInfo const* affectedSpell) const { + std::map<SpellGroup, int32> SameEffectSpellGroup; float multiplier = 1.0f; AuraEffectList const& mTotalAuraList = GetAuraEffectsByType(auratype); for (AuraEffectList::const_iterator i = mTotalAuraList.begin(); i != mTotalAuraList.end(); ++i) { if ((*i)->IsAffectedOnSpell(affectedSpell)) - AddPctN(multiplier, (*i)->GetAmount()); + if (!sSpellMgr->AddSameEffectStackRuleSpellGroups((*i)->GetSpellInfo(), (*i)->GetAmount(), SameEffectSpellGroup)) + AddPctN(multiplier, (*i)->GetAmount()); } + + for (std::map<SpellGroup, int32>::const_iterator itr = SameEffectSpellGroup.begin(); itr != SameEffectSpellGroup.end(); ++itr) + AddPctN(multiplier, itr->second); + return multiplier; } @@ -5719,7 +5805,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Glyph of Polymorph case 56375: { - if(!target) + if (!target) return false; target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE, 0, target->GetAura(32409)); // SW:D shall not be removed. target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT); @@ -5778,13 +5864,13 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Blessing of Ancient Kings (Val'anyr, Hammer of Ancient Kings) case 64411: { - if(!victim) + if (!victim) return false; basepoints0 = int32(CalculatePctN(damage, 15)); if (AuraEffect* aurEff = victim->GetAuraEffect(64413, 0, GetGUID())) { // The shield can grow to a maximum size of 20, 000 damage absorbtion - aurEff->SetAmount(std::max<int32>(aurEff->GetAmount() + basepoints0, 20000)); + aurEff->SetAmount(std::min<int32>(aurEff->GetAmount() + basepoints0, 20000)); // Refresh and return to prevent replacing the aura aurEff->GetBase()->RefreshDuration(); @@ -5966,6 +6052,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Siphon Life case 63108: { + if (!damage) + break; // Glyph of Siphon Life if (HasAura(56216)) triggerAmount += triggerAmount / 4; @@ -6089,7 +6177,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Divine Aegis if (dummySpell->SpellIconID == 2820) { - if(!target) + if (!target) return false; // Multiple effects stack, so let's try to find this aura. @@ -6259,7 +6347,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Glyph of Shred case 54815: { - if(!target) + if (!target) return false; // try to find spell Rip on the target @@ -6565,7 +6653,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Explosive Shot if (procSpell->SpellFamilyFlags[2] & 0x200) { - if(!victim) + if (!victim) return false; if (AuraEffect const* pEff = victim->GetAuraEffect(SPELL_AURA_PERIODIC_DUMMY, SPELLFAMILY_HUNTER, 0x0, 0x80000000, 0x0, GetGUID())) basepoints0 = pEff->GetSpellInfo()->CalcPowerCost(this, SpellSchoolMask(pEff->GetSpellInfo()->SchoolMask)) * 4/10/3; @@ -6645,8 +6733,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere return false; triggered_spell_id = 25742; float ap = GetTotalAttackPowerValue(BASE_ATTACK); - int32 holy = SpellBaseDamageBonus(SPELL_SCHOOL_MASK_HOLY) + - SpellBaseDamageBonusForVictim(SPELL_SCHOOL_MASK_HOLY, victim); + int32 holy = SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_HOLY) + + victim->SpellBaseDamageBonusTaken(SPELL_SCHOOL_MASK_HOLY); basepoints0 = (int32)GetAttackTime(BASE_ATTACK) * int32(ap * 0.022f + 0.044f * holy) / 1000; break; } @@ -7278,30 +7366,16 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere if (procSpell->SpellIconID != 2019) return false; - AuraEffect* aurEffA = NULL; - AuraEffectList const& auras = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_DONE); - for (AuraEffectList::const_iterator i = auras.begin(); i != auras.end(); ++i) + if (Creature* totem = GetMap()->GetCreature(m_SummonSlot[1])) // Fire totem summon slot { - SpellInfo const* spell = (*i)->GetSpellInfo(); - if (spell->SpellFamilyName == uint32(SPELLFAMILY_SHAMAN) && spell->SpellFamilyFlags.HasFlag(0, 0x02000000, 0)) + if (SpellInfo const* totemSpell = sSpellMgr->GetSpellInfo(totem->m_spells[0])) { - if ((*i)->GetCasterGUID() != GetGUID()) - continue; - if (spell->Id == 63283) - continue; - aurEffA = (*i); - break; + int32 bp0 = CalculatePctN(totemSpell->Effects[EFFECT_0].CalcValue(), triggerAmount); + int32 bp1 = CalculatePctN(totemSpell->Effects[EFFECT_1].CalcValue(), triggerAmount); + CastCustomSpell(this, 63283, &bp0, &bp1, NULL, true); + return true; } } - if (aurEffA) - { - int32 bp0 = 0, bp1 = 0; - bp0 = CalculatePctN(triggerAmount, aurEffA->GetAmount()); - if (AuraEffect* aurEffB = aurEffA->GetBase()->GetEffect(EFFECT_1)) - bp1 = CalculatePctN(triggerAmount, aurEffB->GetAmount()); - CastCustomSpell(this, 63283, &bp0, &bp1, NULL, true, NULL, triggeredByAura); - return true; - } return false; } break; @@ -7320,20 +7394,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere triggered_spell_id = 63685; break; } - // Storm, Earth and Fire - if (dummySpell->SpellIconID == 3063) - { - // Earthbind Totem summon only - if (procSpell->Id != 2484) - return false; - - float chance = (float)triggerAmount; - if (!roll_chance_f(chance)) - return false; - - triggered_spell_id = 64695; - break; - } // Ancestral Awakening if (dummySpell->SpellIconID == 3065) { @@ -7362,8 +7422,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere if (GetTypeId() != TYPEID_PLAYER || !victim || !victim->isAlive() || !castItem || !castItem->IsEquipped()) return false; - Player* player = ToPlayer(); - WeaponAttackType attType = WeaponAttackType(player->GetAttackBySlot(castItem->GetSlot())); + WeaponAttackType attType = WeaponAttackType(Player::GetAttackBySlot(castItem->GetSlot())); if ((attType != BASE_ATTACK && attType != OFF_ATTACK) || (attType == BASE_ATTACK && procFlag & PROC_FLAG_DONE_OFFHAND_ATTACK) || (attType == OFF_ATTACK && procFlag & PROC_FLAG_DONE_MAINHAND_ATTACK)) @@ -7371,8 +7430,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere float fire_onhit = float(CalculatePctF(dummySpell->Effects[EFFECT_0]. CalcValue(), 1.0f)); - float add_spellpower = (float)(SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FIRE) - + SpellBaseDamageBonusForVictim(SPELL_SCHOOL_MASK_FIRE, victim)); + float add_spellpower = (float)(SpellBaseDamageBonusDone(SPELL_SCHOOL_MASK_FIRE) + + victim->SpellBaseDamageBonusTaken(SPELL_SCHOOL_MASK_FIRE)); // 1.3speed = 5%, 2.6speed = 10%, 4.0 speed = 15%, so, 1.0speed = 3.84% ApplyPctF(add_spellpower, 3.84f); @@ -7713,17 +7772,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere } } } - // Item - Death Knight T10 Melee 4P Bonus - if (dummySpell->Id == 70656) - { - Player* player = ToPlayer(); - if (!player) - return false; - - for (uint32 i = 0; i < MAX_RUNES; ++i) - if (player->GetRuneCooldown(i) == 0) - return false; - } break; } case SPELLFAMILY_POTION: @@ -7951,11 +7999,7 @@ bool Unit::HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, Sp for (uint8 i = 1; i < stack; ++i) dmg += mod * stack; if (Unit* caster = triggeredByAura->GetCaster()) - { caster->CastCustomSpell(70701, SPELLVALUE_BASE_POINT0, dmg); - if (Creature* creature = caster->ToCreature()) - creature->DespawnOrUnsummon(1); - } break; } // Ball of Flames Proc @@ -7995,7 +8039,7 @@ bool Unit::HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, Sp *handled = true; if (victim && victim->HasAura(53601)) { - int32 bp0 = CalculatePctN(int32(damage / 12), dummySpell->Effects[EFFECT_2]. CalcValue()); + int32 bp0 = CalculatePctN(int32(damage / 12), dummySpell->Effects[EFFECT_2].CalcValue()); // Item - Paladin T9 Holy 4P Bonus if (AuraEffect const* aurEff = GetAuraEffect(67191, 0)) AddPctN(bp0, aurEff->GetAmount()); @@ -8166,6 +8210,16 @@ bool Unit::HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, Sp CastCustomSpell(this, 70845, &basepoints0, NULL, NULL, true); break; } + // Recklessness + case 1719: + { + //! Possible hack alert + //! Don't drop charges on proc, they will be dropped on SpellMod removal + //! Before this change, it was dropping two charges per attack, one in ProcDamageAndSpellFor, and one in RemoveSpellMods. + //! The reason of this behaviour is Recklessness having three auras, 2 of them can not proc (isTriggeredAura array) but the other one can, making the whole spell proc. + *handled = true; + break; + } default: break; } @@ -8289,6 +8343,12 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg RemoveAuraFromStack(auraSpellInfo->Id); return false; } + if (auraSpellInfo->Id == 50720) + { + target = triggeredByAura->GetCaster(); + if (!target) + return false; + } break; case SPELLFAMILY_WARLOCK: { @@ -8639,6 +8699,36 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg trigger_spell_id = 50475; basepoints0 = CalculatePctN(int32(damage), triggerAmount); } + // Item - Death Knight T10 Melee 4P Bonus + else if (auraSpellInfo->Id == 70656) + { + if (GetTypeId() != TYPEID_PLAYER || getClass() != CLASS_DEATH_KNIGHT) + return false; + + for (uint8 i = 0; i < MAX_RUNES; ++i) + if (ToPlayer()->GetRuneCooldown(i) == 0) + return false; + } + break; + } + case SPELLFAMILY_ROGUE: + { + switch (auraSpellInfo->Id) + { + // Rogue T10 2P bonus, should only proc on caster + case 70805: + { + if (victim != this) + return false; + break; + } + // Rogue T10 4P bonus, should proc on victim + case 70803: + { + target = victim; + break; + } + } break; } default: @@ -8805,7 +8895,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg } // Blade Barrier - if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && auraSpellInfo->SpellIconID == 85) + if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && auraSpellInfo->SpellIconID == 85 && procSpell) { Player* player = ToPlayer(); if (!player || player->getClass() != CLASS_DEATH_KNIGHT) @@ -8911,7 +9001,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg { if (AuraEffect* aurEff = owner->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, 3220, 0)) { - basepoints0 = int32((aurEff->GetAmount() * owner->SpellBaseDamageBonus(SpellSchoolMask(SPELL_SCHOOL_MASK_MAGIC)) + 100.0f) / 100.0f); // TODO: Is it right? + basepoints0 = int32((aurEff->GetAmount() * owner->SpellBaseDamageBonusDone(SpellSchoolMask(SPELL_SCHOOL_MASK_MAGIC)) + 100.0f) / 100.0f); // TODO: Is it right? CastCustomSpell(this, trigger_spell_id, &basepoints0, &basepoints0, NULL, true, castItem, triggeredByAura); return true; } @@ -9493,6 +9583,16 @@ bool Unit::Attack(Unit* victim, bool meleeAttack) if (meleeAttack) SendMeleeAttackStart(victim); + // Let the pet know we've started attacking someting. Handles melee attacks only + // Spells such as auto-shot and others handled in WorldSession::HandleCastSpellOpcode + if (this->GetTypeId() == TYPEID_PLAYER) + { + Pet* playerPet = this->ToPlayer()->GetPet(); + + if (playerPet && playerPet->isAlive()) + playerPet->AI()->OwnerAttacked(victim); + } + return true; } @@ -10091,7 +10191,7 @@ Unit* Unit::GetFirstControlled() const // Sequence: charmed, pet, other guardians Unit* unit = GetCharm(); if (!unit) - if (uint64 guid = GetUInt64Value(UNIT_FIELD_SUMMON)) + if (uint64 guid = GetMinionGUID()) unit = ObjectAccessor::GetUnit(*this, guid); return unit; @@ -10268,7 +10368,7 @@ void Unit::EnergizeBySpell(Unit* victim, uint32 spellID, uint32 damage, Powers p victim->getHostileRefManager().threatAssist(this, float(damage) * 0.5f, spellInfo); } -uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 pdamage, DamageEffectType damagetype, uint32 stack) +uint32 Unit::SpellDamageBonusDone(Unit* victim, SpellInfo const* spellProto, uint32 pdamage, DamageEffectType damagetype, uint32 stack) { if (!spellProto || !victim || damagetype == DIRECT_DAMAGE) return pdamage; @@ -10281,33 +10381,35 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 // For totems get damage bonus from owner if (GetTypeId() == TYPEID_UNIT && ToCreature()->isTotem()) if (Unit* owner = GetOwner()) - return owner->SpellDamageBonus(victim, spellProto, pdamage, damagetype); + return owner->SpellDamageBonusDone(victim, spellProto, pdamage, damagetype); - // Taken/Done total percent damage auras + // Done total percent damage auras float DoneTotalMod = 1.0f; float ApCoeffMod = 1.0f; int32 DoneTotal = 0; - int32 TakenTotal = 0; - // ..done // Pet damage? if (GetTypeId() == TYPEID_UNIT && !ToCreature()->isPet()) DoneTotalMod *= ToCreature()->GetSpellDamageMod(ToCreature()->GetCreatureTemplate()->rank); - AuraEffectList const& mModDamagePercentDone = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE); - for (AuraEffectList::const_iterator i = mModDamagePercentDone.begin(); i != mModDamagePercentDone.end(); ++i) + // Some spells don't benefit from pct done mods + if (!(spellProto->AttributesEx6 & SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS) && !spellProto->IsRankOf(sSpellMgr->GetSpellInfo(12162))) { - if (spellProto->EquippedItemClass == -1 && (*i)->GetSpellInfo()->EquippedItemClass != -1) //prevent apply mods from weapon specific case to non weapon specific spells (Example: thunder clap and two-handed weapon specialization) - continue; - - if ((*i)->GetMiscValue() & spellProto->GetSchoolMask()) + AuraEffectList const& mModDamagePercentDone = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE); + for (AuraEffectList::const_iterator i = mModDamagePercentDone.begin(); i != mModDamagePercentDone.end(); ++i) { - if ((*i)->GetSpellInfo()->EquippedItemClass == -1) - AddPctN(DoneTotalMod, (*i)->GetAmount()); - else if (!((*i)->GetSpellInfo()->AttributesEx5 & SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK) && ((*i)->GetSpellInfo()->EquippedItemSubClassMask == 0)) - AddPctN(DoneTotalMod, (*i)->GetAmount()); - else if (ToPlayer() && ToPlayer()->HasItemFitToSpellRequirements((*i)->GetSpellInfo())) - AddPctN(DoneTotalMod, (*i)->GetAmount()); + if (spellProto->EquippedItemClass == -1 && (*i)->GetSpellInfo()->EquippedItemClass != -1) //prevent apply mods from weapon specific case to non weapon specific spells (Example: thunder clap and two-handed weapon specialization) + continue; + + if ((*i)->GetMiscValue() & spellProto->GetSchoolMask()) + { + if ((*i)->GetSpellInfo()->EquippedItemClass == -1) + AddPctN(DoneTotalMod, (*i)->GetAmount()); + else if (!((*i)->GetSpellInfo()->AttributesEx5 & SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK) && ((*i)->GetSpellInfo()->EquippedItemSubClassMask == 0)) + AddPctN(DoneTotalMod, (*i)->GetAmount()); + else if (ToPlayer() && ToPlayer()->HasItemFitToSpellRequirements((*i)->GetSpellInfo())) + AddPctN(DoneTotalMod, (*i)->GetAmount()); + } } } @@ -10487,7 +10589,7 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 break; } } - break; + break; case SPELLFAMILY_PRIEST: // Mind Flay if (spellProto->SpellFamilyFlags[0] & 0x800000) @@ -10520,7 +10622,7 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 if (victim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT)) AddPctN(DoneTotalMod, aurEff->GetAmount()); } - break; + break; case SPELLFAMILY_PALADIN: // Judgement of Vengeance/Judgement of Corruption if ((spellProto->SpellFamilyFlags[1] & 0x400000) && spellProto->SpellIconID == 2292) @@ -10538,7 +10640,7 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 if (stacks) AddPctU(DoneTotalMod, 10 * stacks); } - break; + break; case SPELLFAMILY_DRUID: // Thorns if (spellProto->SpellFamilyFlags[0] & 0x100) @@ -10547,7 +10649,7 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 if (AuraEffect* aurEff = GetAuraEffectOfRankedSpell(16836, 0)) AddPctN(DoneTotalMod, aurEff->GetAmount()); } - break; + break; case SPELLFAMILY_WARLOCK: // Fire and Brimstone if (spellProto->SpellFamilyFlags[1] & 0x00020040) @@ -10569,14 +10671,14 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 if (spellProto->SpellFamilyFlags[1] & 0x00400000 && isPet()) if (uint8 count = victim->GetDoTsByCaster(GetOwnerGUID())) AddPctN(DoneTotalMod, 15 * count); - break; + break; case SPELLFAMILY_HUNTER: // Steady Shot if (spellProto->SpellFamilyFlags[1] & 0x1) if (AuraEffect* aurEff = GetAuraEffect(56826, 0)) // Glyph of Steady Shot if (victim->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_HUNTER, 0x00004000, 0, 0, GetGUID())) AddPctN(DoneTotalMod, aurEff->GetAmount()); - break; + break; case SPELLFAMILY_DEATHKNIGHT: // Improved Icy Touch if (spellProto->SpellFamilyFlags[0] & 0x2) @@ -10617,53 +10719,11 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 } } } - break; - } - - // ..taken - float TakenTotalMod = 1.0f; - - // from positive and negative SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN - // multiplicative bonus, for example Dispersion + Shadowform (0.10*0.85=0.085) - TakenTotalMod *= victim->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, spellProto->GetSchoolMask()); - - // .. taken pct: dummy auras - AuraEffectList const& mDummyAuras = victim->GetAuraEffectsByType(SPELL_AURA_DUMMY); - for (AuraEffectList::const_iterator i = mDummyAuras.begin(); i != mDummyAuras.end(); ++i) - { - switch ((*i)->GetSpellInfo()->SpellIconID) - { - // Cheat Death - case 2109: - if ((*i)->GetMiscValue() & SPELL_SCHOOL_MASK_NORMAL) - { - if (victim->GetTypeId() != TYPEID_PLAYER) - continue; - float mod = victim->ToPlayer()->GetRatingBonusValue(CR_CRIT_TAKEN_MELEE) * (-8.0f); - AddPctF(TakenTotalMod, std::max(mod, float((*i)->GetAmount()))); - } - break; - } - } - - // From caster spells - AuraEffectList const& mOwnerTaken = victim->GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_FROM_CASTER); - for (AuraEffectList::const_iterator i = mOwnerTaken.begin(); i != mOwnerTaken.end(); ++i) - if ((*i)->GetCasterGUID() == GetGUID() && (*i)->IsAffectedOnSpell(spellProto)) - AddPctN(TakenTotalMod, (*i)->GetAmount()); - - // Mod damage from spell mechanic - if (uint32 mechanicMask = spellProto->GetAllEffectsMechanicMask()) - { - AuraEffectList const& mDamageDoneMechanic = victim->GetAuraEffectsByType(SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT); - for (AuraEffectList::const_iterator i = mDamageDoneMechanic.begin(); i != mDamageDoneMechanic.end(); ++i) - if (mechanicMask & uint32(1<<((*i)->GetMiscValue()))) - AddPctN(TakenTotalMod, (*i)->GetAmount()); + break; } - // Taken/Done fixed damage bonus auras - int32 DoneAdvertisedBenefit = SpellBaseDamageBonus(spellProto->GetSchoolMask()); - int32 TakenAdvertisedBenefit = SpellBaseDamageBonusForVictim(spellProto->GetSchoolMask(), victim); + // Done fixed damage bonus auras + int32 DoneAdvertisedBenefit = SpellBaseDamageBonusDone(spellProto->GetSchoolMask()); // Pets just add their bonus damage to their spell damage // note that their spell damage is just gain of their own auras if (HasUnitTypeMask(UNIT_MASK_GUARDIAN)) @@ -10680,7 +10740,7 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 if (bonus->ap_dot_bonus > 0) { WeaponAttackType attType = (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass != SPELL_DAMAGE_CLASS_MELEE) ? RANGED_ATTACK : BASE_ATTACK; - float APbonus = (float) victim->GetTotalAuraModifier(attType == BASE_ATTACK ? SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS : SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS); + float APbonus = float(victim->GetTotalAuraModifier(attType == BASE_ATTACK ? SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS : SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS)); APbonus += GetTotalAttackPowerValue(attType); DoneTotal += int32(bonus->ap_dot_bonus * stack * ApCoeffMod * APbonus); } @@ -10691,74 +10751,20 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 if (bonus->ap_bonus > 0) { WeaponAttackType attType = (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass != SPELL_DAMAGE_CLASS_MELEE) ? RANGED_ATTACK : BASE_ATTACK; - float APbonus = (float) victim->GetTotalAuraModifier(attType == BASE_ATTACK ? SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS : SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS); + float APbonus = float(victim->GetTotalAuraModifier(attType == BASE_ATTACK ? SPELL_AURA_MELEE_ATTACK_POWER_ATTACKER_BONUS : SPELL_AURA_RANGED_ATTACK_POWER_ATTACKER_BONUS)); APbonus += GetTotalAttackPowerValue(attType); DoneTotal += int32(bonus->ap_bonus * stack * ApCoeffMod * APbonus); } } } // Default calculation - if (DoneAdvertisedBenefit || TakenAdvertisedBenefit) + if (DoneAdvertisedBenefit) { if (!bonus || coeff < 0) - { - // Damage Done from spell damage bonus - int32 CastingTime = spellProto->IsChanneled() ? spellProto->GetDuration() : spellProto->CalcCastTime(); - // Damage over Time spells bonus calculation - float DotFactor = 1.0f; - if (damagetype == DOT) - { - int32 DotDuration = spellProto->GetDuration(); - // 200% limit - if (DotDuration > 0) - { - if (DotDuration > 30000) - DotDuration = 30000; - if (!spellProto->IsChanneled()) - DotFactor = DotDuration / 15000.0f; - uint8 x = 0; - for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j) - { - if (spellProto->Effects[j].Effect == SPELL_EFFECT_APPLY_AURA && ( - spellProto->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE || - spellProto->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_LEECH)) - { - x = j; - break; - } - } - int32 DotTicks = 6; - if (spellProto->Effects[x].Amplitude != 0) - DotTicks = DotDuration / spellProto->Effects[x].Amplitude; - if (DotTicks) - { - DoneAdvertisedBenefit /= DotTicks; - TakenAdvertisedBenefit /= DotTicks; - } - } - } - // Distribute Damage over multiple effects, reduce by AoE - CastingTime = GetCastingTimeForBonus(spellProto, damagetype, CastingTime); - - // 50% for damage and healing spells for leech spells from damage bonus and 0% from healing - for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j) - { - if (spellProto->Effects[j].Effect == SPELL_EFFECT_HEALTH_LEECH || - (spellProto->Effects[j].Effect == SPELL_EFFECT_APPLY_AURA && spellProto->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_LEECH)) - { - CastingTime /= 2; - break; - } - } - if (spellProto->SchoolMask != SPELL_SCHOOL_MASK_NORMAL) - coeff = (CastingTime / 3500.0f) * DotFactor; - else - coeff = DotFactor; - } + coeff = CalculateDefaultCoefficient(spellProto, damagetype) * int32(stack); float factorMod = CalculateLevelPenalty(spellProto) * stack; - // level penalty still applied on Taken bonus - is it blizzlike? - TakenTotal+= int32(TakenAdvertisedBenefit * factorMod); + if (Player* modOwner = GetSpellModOwner()) { coeff *= 100.0f; @@ -10775,27 +10781,94 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 DoneTotalMod = 1.0f; } - // Some spells don't benefit from pct done mods - // maybe should be implemented like SPELL_ATTR3_NO_DONE_BONUS, - // but then it may break spell power coeffs work on spell 31117 - if (spellProto->AttributesEx6 & SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS) - DoneTotalMod = 1.0f; - float tmpDamage = (int32(pdamage) + DoneTotal) * DoneTotalMod; // apply spellmod to Done damage (flat and pct) if (Player* modOwner = GetSpellModOwner()) modOwner->ApplySpellMod(spellProto->Id, damagetype == DOT ? SPELLMOD_DOT : SPELLMOD_DAMAGE, tmpDamage); - tmpDamage = (tmpDamage + TakenTotal) * TakenTotalMod; + return uint32(std::max(tmpDamage, 0.0f)); +} + +uint32 Unit::SpellDamageBonusTaken(Unit* caster, SpellInfo const* spellProto, uint32 pdamage, DamageEffectType damagetype, uint32 stack) +{ + if (!spellProto || damagetype == DIRECT_DAMAGE) + return pdamage; + + int32 TakenTotal = 0; + float TakenTotalMod = 1.0f; + + // from positive and negative SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN + // multiplicative bonus, for example Dispersion + Shadowform (0.10*0.85=0.085) + TakenTotalMod *= GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, spellProto->GetSchoolMask()); + + //.. taken pct: dummy auras + AuraEffectList const& mDummyAuras = GetAuraEffectsByType(SPELL_AURA_DUMMY); + for (AuraEffectList::const_iterator i = mDummyAuras.begin(); i != mDummyAuras.end(); ++i) + { + switch ((*i)->GetSpellInfo()->SpellIconID) + { + // Cheat Death + case 2109: + if ((*i)->GetMiscValue() & SPELL_SCHOOL_MASK_NORMAL) + { + if (GetTypeId() != TYPEID_PLAYER) + continue; + float mod = ToPlayer()->GetRatingBonusValue(CR_CRIT_TAKEN_MELEE) * (-8.0f); + AddPctF(TakenTotalMod, std::max(mod, float((*i)->GetAmount()))); + } + break; + } + } + + // From caster spells + AuraEffectList const& mOwnerTaken = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_FROM_CASTER); + for (AuraEffectList::const_iterator i = mOwnerTaken.begin(); i != mOwnerTaken.end(); ++i) + if ((*i)->GetCasterGUID() == caster->GetGUID() && (*i)->IsAffectedOnSpell(spellProto)) + AddPctN(TakenTotalMod, (*i)->GetAmount()); + + // Mod damage from spell mechanic + if (uint32 mechanicMask = spellProto->GetAllEffectsMechanicMask()) + { + AuraEffectList const& mDamageDoneMechanic = GetAuraEffectsByType(SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT); + for (AuraEffectList::const_iterator i = mDamageDoneMechanic.begin(); i != mDamageDoneMechanic.end(); ++i) + if (mechanicMask & uint32(1<<((*i)->GetMiscValue()))) + AddPctN(TakenTotalMod, (*i)->GetAmount()); + } + + int32 TakenAdvertisedBenefit = SpellBaseDamageBonusTaken(spellProto->GetSchoolMask()); + + // Check for table values + float coeff = 0; + SpellBonusEntry const* bonus = sSpellMgr->GetSpellBonusData(spellProto->Id); + if (bonus) + coeff = (damagetype == DOT) ? bonus->dot_damage : bonus->direct_damage; + + // Default calculation + if (TakenAdvertisedBenefit) + { + if (!bonus || coeff < 0) + coeff = CalculateDefaultCoefficient(spellProto, damagetype) * int32(stack); + + float factorMod = CalculateLevelPenalty(spellProto) * stack; + // level penalty still applied on Taken bonus - is it blizzlike? + if (Player* modOwner = GetSpellModOwner()) + { + coeff *= 100.0f; + modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_BONUS_MULTIPLIER, coeff); + coeff /= 100.0f; + } + TakenTotal+= int32(TakenAdvertisedBenefit * coeff * factorMod); + } + + float tmpDamage = (float(pdamage) + TakenTotal) * TakenTotalMod; return uint32(std::max(tmpDamage, 0.0f)); } -int32 Unit::SpellBaseDamageBonus(SpellSchoolMask schoolMask) +int32 Unit::SpellBaseDamageBonusDone(SpellSchoolMask schoolMask) { int32 DoneAdvertisedBenefit = 0; - // ..done AuraEffectList const& mDamageDone = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_DONE); for (AuraEffectList::const_iterator i = mDamageDone.begin(); i != mDamageDone.end(); ++i) if (((*i)->GetMiscValue() & schoolMask) != 0 && @@ -10828,27 +10901,19 @@ int32 Unit::SpellBaseDamageBonus(SpellSchoolMask schoolMask) DoneAdvertisedBenefit += int32(CalculatePctN(GetTotalAttackPowerValue(BASE_ATTACK), (*i)->GetAmount())); } - return DoneAdvertisedBenefit > 0 ? DoneAdvertisedBenefit : 0; + return DoneAdvertisedBenefit; } -int32 Unit::SpellBaseDamageBonusForVictim(SpellSchoolMask schoolMask, Unit* victim) +int32 Unit::SpellBaseDamageBonusTaken(SpellSchoolMask schoolMask) { - uint32 creatureTypeMask = victim->GetCreatureTypeMask(); - int32 TakenAdvertisedBenefit = 0; - // ..done (for creature type by mask) in taken - AuraEffectList const& mDamageDoneCreature = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_DONE_CREATURE); - for (AuraEffectList::const_iterator i = mDamageDoneCreature.begin(); i != mDamageDoneCreature.end(); ++i) - if (creatureTypeMask & uint32((*i)->GetMiscValue())) - TakenAdvertisedBenefit += (*i)->GetAmount(); - // ..taken - AuraEffectList const& mDamageTaken = victim->GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_TAKEN); + AuraEffectList const& mDamageTaken = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_TAKEN); for (AuraEffectList::const_iterator i = mDamageTaken.begin(); i != mDamageTaken.end(); ++i) if (((*i)->GetMiscValue() & schoolMask) != 0) TakenAdvertisedBenefit += (*i)->GetAmount(); - return TakenAdvertisedBenefit > 0 ? TakenAdvertisedBenefit : 0; + return TakenAdvertisedBenefit; } bool Unit::isSpellCrit(Unit* victim, SpellInfo const* spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType) const @@ -11112,23 +11177,19 @@ uint32 Unit::SpellCriticalHealingBonus(SpellInfo const* spellProto, uint32 damag return damage; } -uint32 Unit::SpellHealingBonus(Unit* victim, SpellInfo const* spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack) +uint32 Unit::SpellHealingBonusDone(Unit* victim, SpellInfo const* spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack) { // For totems get healing bonus from owner (statue isn't totem in fact) - if (GetTypeId() == TYPEID_UNIT && ToCreature()->isTotem()) + if (GetTypeId() == TYPEID_UNIT && isTotem()) if (Unit* owner = GetOwner()) - return owner->SpellHealingBonus(victim, spellProto, healamount, damagetype, stack); + return owner->SpellHealingBonusDone(victim, spellProto, healamount, damagetype, stack); - // no bonus for heal potions/bandages + // No bonus healing for potion spells if (spellProto->SpellFamilyName == SPELLFAMILY_POTION) return healamount; - // Healing Done - // Taken/Done total percent damage auras - float DoneTotalMod = 1.0f; - float TakenTotalMod = 1.0f; - int32 DoneTotal = 0; - int32 TakenTotal = 0; + float DoneTotalMod = 1.0f; + int32 DoneTotal = 0; // Healing done percent AuraEffectList const& mHealingDonePct = GetAuraEffectsByType(SPELL_AURA_MOD_HEALING_DONE_PERCENT); @@ -11191,28 +11252,11 @@ uint32 Unit::SpellHealingBonus(Unit* victim, SpellInfo const* spellProto, uint32 } } - // Taken/Done fixed damage bonus auras - int32 DoneAdvertisedBenefit = SpellBaseHealingBonus(spellProto->GetSchoolMask()); - int32 TakenAdvertisedBenefit = SpellBaseHealingBonusForVictim(spellProto->GetSchoolMask(), victim); - - bool scripted = false; - - for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) - { - switch (spellProto->Effects[i].ApplyAuraName) - { - // These auras do not use healing coeff - case SPELL_AURA_PERIODIC_LEECH: - case SPELL_AURA_PERIODIC_HEALTH_FUNNEL: - scripted = true; - break; - } - if (spellProto->Effects[i].Effect == SPELL_EFFECT_HEALTH_LEECH) - scripted = true; - } + // Done fixed damage bonus auras + int32 DoneAdvertisedBenefit = SpellBaseHealingBonusDone(spellProto->GetSchoolMask()); // Check for table values - SpellBonusEntry const* bonus = !scripted ? sSpellMgr->GetSpellBonusData(spellProto->Id) : NULL; + SpellBonusEntry const* bonus = sSpellMgr->GetSpellBonusData(spellProto->Id); float coeff = 0; float factorMod = 1.0f; if (bonus) @@ -11222,159 +11266,184 @@ uint32 Unit::SpellHealingBonus(Unit* victim, SpellInfo const* spellProto, uint32 coeff = bonus->dot_damage; if (bonus->ap_dot_bonus > 0) DoneTotal += int32(bonus->ap_dot_bonus * stack * GetTotalAttackPowerValue( - (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass !=SPELL_DAMAGE_CLASS_MELEE)? RANGED_ATTACK : BASE_ATTACK)); + (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass !=SPELL_DAMAGE_CLASS_MELEE) ? RANGED_ATTACK : BASE_ATTACK)); } else { coeff = bonus->direct_damage; if (bonus->ap_bonus > 0) DoneTotal += int32(bonus->ap_bonus * stack * GetTotalAttackPowerValue( - (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass !=SPELL_DAMAGE_CLASS_MELEE)? RANGED_ATTACK : BASE_ATTACK)); + (spellProto->IsRangedWeaponSpell() && spellProto->DmgClass !=SPELL_DAMAGE_CLASS_MELEE) ? RANGED_ATTACK : BASE_ATTACK)); } } - else // scripted bonus + else { - // Gift of the Naaru - if (spellProto->SpellFamilyFlags[2] & 0x80000000 && spellProto->SpellIconID == 329) - { - scripted = true; - int32 apBonus = int32(std::max(GetTotalAttackPowerValue(BASE_ATTACK), GetTotalAttackPowerValue(RANGED_ATTACK))); - if (apBonus > DoneAdvertisedBenefit) - DoneTotal += int32(apBonus * 0.22f); // 22% of AP per tick - else - DoneTotal += int32(DoneAdvertisedBenefit * 0.377f); // 37.7% of BH per tick - } - // Earthliving - 0.45% of normal hot coeff - else if (spellProto->SpellFamilyName == SPELLFAMILY_SHAMAN && spellProto->SpellFamilyFlags[1] & 0x80000) - factorMod *= 0.45f; - // Already set to scripted? so not uses healing bonus coefficient - // No heal coeff for SPELL_DAMAGE_CLASS_NONE class spells by default - else if (scripted || spellProto->DmgClass == SPELL_DAMAGE_CLASS_NONE) - { - scripted = true; - coeff = 0.0f; - } + // No bonus healing for SPELL_DAMAGE_CLASS_NONE class spells by default + if (spellProto->DmgClass == SPELL_DAMAGE_CLASS_NONE) + return healamount; } // Default calculation - if (DoneAdvertisedBenefit || TakenAdvertisedBenefit) + if (DoneAdvertisedBenefit) { - if ((!bonus && !scripted) || coeff < 0) - { - // Damage Done from spell damage bonus - int32 CastingTime = !spellProto->IsChanneled() ? spellProto->CalcCastTime() : spellProto->GetDuration(); - // Damage over Time spells bonus calculation - float DotFactor = 1.0f; - if (damagetype == DOT) - { - int32 DotDuration = spellProto->GetDuration(); - // 200% limit - if (DotDuration > 0) - { - if (DotDuration > 30000) DotDuration = 30000; - if (!spellProto->IsChanneled()) DotFactor = DotDuration / 15000.0f; - uint32 x = 0; - for (uint8 j = 0; j < MAX_SPELL_EFFECTS; j++) - { - if (spellProto->Effects[j].Effect == SPELL_EFFECT_APPLY_AURA && ( - spellProto->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE || - spellProto->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_LEECH)) - { - x = j; - break; - } - } - int32 DotTicks = 6; - if (spellProto->Effects[x].Amplitude != 0) - DotTicks = DotDuration / spellProto->Effects[x].Amplitude; - if (DotTicks) - { - DoneAdvertisedBenefit = DoneAdvertisedBenefit * int32(stack) / DotTicks; - TakenAdvertisedBenefit = TakenAdvertisedBenefit * int32(stack) / DotTicks; - } - } - } - // Distribute Damage over multiple effects, reduce by AoE - CastingTime = GetCastingTimeForBonus(spellProto, damagetype, CastingTime); - // 50% for damage and healing spells for leech spells from damage bonus and 0% from healing - for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j) - { - if (spellProto->Effects[j].Effect == SPELL_EFFECT_HEALTH_LEECH || - (spellProto->Effects[j].Effect == SPELL_EFFECT_APPLY_AURA && spellProto->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_LEECH)) - { - CastingTime /= 2; - break; - } - } - // As wowwiki says: C = (Cast Time / 3.5) * 1.88 (for healing spells) - coeff = (CastingTime / 3500.0f) * DotFactor * 1.88f; - } + if (!bonus || coeff < 0) + coeff = CalculateDefaultCoefficient(spellProto, damagetype) * int32(stack) * 1.88f; // As wowwiki says: C = (Cast Time / 3.5) * 1.88 (for healing spells) factorMod *= CalculateLevelPenalty(spellProto) * stack; - // level penalty still applied on Taken bonus - is it blizzlike? - TakenTotal += int32(TakenAdvertisedBenefit * factorMod); + if (Player* modOwner = GetSpellModOwner()) { coeff *= 100.0f; modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_BONUS_MULTIPLIER, coeff); coeff /= 100.0f; } + + // Earthliving - 0.45% of normal hot coeff + if (spellProto->SpellFamilyName == SPELLFAMILY_SHAMAN && spellProto->SpellFamilyFlags[1] & 0x80000) + factorMod *= 0.45f; + DoneTotal += int32(DoneAdvertisedBenefit * coeff * factorMod); } + // Gift of the Naaru + if (spellProto->SpellFamilyFlags[2] & 0x80000000 && spellProto->SpellIconID == 329) + { + int32 apBonus = int32(std::max(GetTotalAttackPowerValue(BASE_ATTACK), GetTotalAttackPowerValue(RANGED_ATTACK))); + if (apBonus > DoneAdvertisedBenefit) + DoneTotal += int32(apBonus * 0.22f); // 22% of AP per tick + else + DoneTotal += int32(DoneAdvertisedBenefit * 0.377f); // 37.7% of BH per tick + } + + for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) + { + switch (spellProto->Effects[i].ApplyAuraName) + { + // Bonus healing does not apply to these spells + case SPELL_AURA_PERIODIC_LEECH: + case SPELL_AURA_PERIODIC_HEALTH_FUNNEL: + DoneTotal = 0; + break; + } + if (spellProto->Effects[i].Effect == SPELL_EFFECT_HEALTH_LEECH) + DoneTotal = 0; + } + // use float as more appropriate for negative values and percent applying - float heal = (int32(healamount) + DoneTotal) * DoneTotalMod; + float heal = float(int32(healamount) + DoneTotal) * DoneTotalMod; // apply spellmod to Done amount if (Player* modOwner = GetSpellModOwner()) modOwner->ApplySpellMod(spellProto->Id, damagetype == DOT ? SPELLMOD_DOT : SPELLMOD_DAMAGE, heal); - // Nourish cast - if (spellProto->SpellFamilyName == SPELLFAMILY_DRUID && spellProto->SpellFamilyFlags[1] & 0x2000000) - { - // Rejuvenation, Regrowth, Lifebloom, or Wild Growth - if (victim->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_DRUID, 0x50, 0x4000010, 0)) - // increase healing by 20% - TakenTotalMod *= 1.2f; - } - - // Taken mods + return uint32(std::max(heal, 0.0f)); +} - // Tenacity increase healing % taken - if (AuraEffect const* Tenacity = victim->GetAuraEffect(58549, 0)) - AddPctN(TakenTotalMod, Tenacity->GetAmount()); +uint32 Unit::SpellHealingBonusTaken(Unit* caster, SpellInfo const* spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack) +{ + float TakenTotalMod = 1.0f; // Healing taken percent - float minval = (float)victim->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT); + float minval = float(GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT)); if (minval) AddPctF(TakenTotalMod, minval); - float maxval = (float)victim->GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HEALING_PCT); + float maxval = float(GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HEALING_PCT)); if (maxval) AddPctF(TakenTotalMod, maxval); + // Tenacity increase healing % taken + if (AuraEffect const* Tenacity = GetAuraEffect(58549, 0)) + AddPctN(TakenTotalMod, Tenacity->GetAmount()); + + // Healing Done + int32 TakenTotal = 0; + + // Taken fixed damage bonus auras + int32 TakenAdvertisedBenefit = SpellBaseHealingBonusTaken(spellProto->GetSchoolMask()); + + // Nourish cast + if (spellProto->SpellFamilyName == SPELLFAMILY_DRUID && spellProto->SpellFamilyFlags[1] & 0x2000000) + { + // Rejuvenation, Regrowth, Lifebloom, or Wild Growth + if (GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_DRUID, 0x50, 0x4000010, 0)) + // increase healing by 20% + TakenTotalMod *= 1.2f; + } + if (damagetype == DOT) { // Healing over time taken percent - float minval_hot = (float)victim->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HOT_PCT); + float minval_hot = float(GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HOT_PCT)); if (minval_hot) AddPctF(TakenTotalMod, minval_hot); - float maxval_hot = (float)victim->GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HOT_PCT); + float maxval_hot = float(GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HOT_PCT)); if (maxval_hot) AddPctF(TakenTotalMod, maxval_hot); } - AuraEffectList const& mHealingGet= victim->GetAuraEffectsByType(SPELL_AURA_MOD_HEALING_RECEIVED); + // Check for table values + SpellBonusEntry const* bonus = sSpellMgr->GetSpellBonusData(spellProto->Id); + float coeff = 0; + float factorMod = 1.0f; + if (bonus) + coeff = (damagetype == DOT) ? bonus->dot_damage : bonus->direct_damage; + else + { + // No bonus healing for SPELL_DAMAGE_CLASS_NONE class spells by default + if (spellProto->DmgClass == SPELL_DAMAGE_CLASS_NONE) + { + healamount = uint32(std::max((float(healamount) * TakenTotalMod), 0.0f)); + return healamount; + } + } + + // Default calculation + if (TakenAdvertisedBenefit) + { + if (!bonus || coeff < 0) + coeff = CalculateDefaultCoefficient(spellProto, damagetype) * int32(stack) * 1.88f; // As wowwiki says: C = (Cast Time / 3.5) * 1.88 (for healing spells) + + factorMod *= CalculateLevelPenalty(spellProto) * int32(stack); + if (Player* modOwner = GetSpellModOwner()) + { + coeff *= 100.0f; + modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_BONUS_MULTIPLIER, coeff); + coeff /= 100.0f; + } + + // Earthliving - 0.45% of normal hot coeff + if (spellProto->SpellFamilyName == SPELLFAMILY_SHAMAN && spellProto->SpellFamilyFlags[1] & 0x80000) + factorMod *= 0.45f; + + TakenTotal += int32(TakenAdvertisedBenefit * coeff * factorMod); + } + + AuraEffectList const& mHealingGet= GetAuraEffectsByType(SPELL_AURA_MOD_HEALING_RECEIVED); for (AuraEffectList::const_iterator i = mHealingGet.begin(); i != mHealingGet.end(); ++i) - if (GetGUID() == (*i)->GetCasterGUID() && (*i)->IsAffectedOnSpell(spellProto)) + if (caster->GetGUID() == (*i)->GetCasterGUID() && (*i)->IsAffectedOnSpell(spellProto)) AddPctN(TakenTotalMod, (*i)->GetAmount()); - heal = (int32(heal) + TakenTotal) * TakenTotalMod; + for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) + { + switch (spellProto->Effects[i].ApplyAuraName) + { + // Bonus healing does not apply to these spells + case SPELL_AURA_PERIODIC_LEECH: + case SPELL_AURA_PERIODIC_HEALTH_FUNNEL: + TakenTotal = 0; + break; + } + if (spellProto->Effects[i].Effect == SPELL_EFFECT_HEALTH_LEECH) + TakenTotal = 0; + } + + float heal = float(int32(healamount) + TakenTotal) * TakenTotalMod; return uint32(std::max(heal, 0.0f)); } -int32 Unit::SpellBaseHealingBonus(SpellSchoolMask schoolMask) +int32 Unit::SpellBaseHealingBonusDone(SpellSchoolMask schoolMask) { int32 AdvertisedBenefit = 0; @@ -11407,13 +11476,15 @@ int32 Unit::SpellBaseHealingBonus(SpellSchoolMask schoolMask) return AdvertisedBenefit; } -int32 Unit::SpellBaseHealingBonusForVictim(SpellSchoolMask schoolMask, Unit* victim) +int32 Unit::SpellBaseHealingBonusTaken(SpellSchoolMask schoolMask) { int32 AdvertisedBenefit = 0; - AuraEffectList const& mDamageTaken = victim->GetAuraEffectsByType(SPELL_AURA_MOD_HEALING); + + AuraEffectList const& mDamageTaken = GetAuraEffectsByType(SPELL_AURA_MOD_HEALING); for (AuraEffectList::const_iterator i = mDamageTaken.begin(); i != mDamageTaken.end(); ++i) if (((*i)->GetMiscValue() & schoolMask) != 0) AdvertisedBenefit += (*i)->GetAmount(); + return AdvertisedBenefit; } @@ -11440,7 +11511,7 @@ bool Unit::IsImmunedToDamage(SpellInfo const* spellInfo) return false; uint32 shoolMask = spellInfo->GetSchoolMask(); - if (spellInfo->Id != 42292 && spellInfo->Id !=59752) + if (spellInfo->Id != 42292 && spellInfo->Id != 59752) { // If m_immuneToSchool type contain this school type, IMMUNE damage. SpellImmuneList const& schoolList = m_spellImmune[IMMUNITY_SCHOOL]; @@ -11481,7 +11552,7 @@ bool Unit::IsImmunedToSpell(SpellInfo const* spellInfo) } // Spells that don't have effectMechanics. - if (!spellInfo->HasAnyEffectMechanic() && spellInfo->Mechanic) + if (spellInfo->Mechanic) { SpellImmuneList const& mechanicList = m_spellImmune[IMMUNITY_MECHANIC]; for (SpellImmuneList::const_iterator itr = mechanicList.begin(); itr != mechanicList.end(); ++itr) @@ -11494,16 +11565,17 @@ bool Unit::IsImmunedToSpell(SpellInfo const* spellInfo) { // State/effect immunities applied by aura expect full spell immunity // Ignore effects with mechanic, they are supposed to be checked separately - if (spellInfo->Effects[i].Mechanic || !IsImmunedToSpellEffect(spellInfo, i)) + if (!IsImmunedToSpellEffect(spellInfo, i)) { immuneToAllEffects = false; break; } } + if (immuneToAllEffects) //Return immune only if the target is immune to all spell effects. return true; - if (spellInfo->Id != 42292 && spellInfo->Id !=59752) + if (spellInfo->Id != 42292 && spellInfo->Id != 59752) { SpellImmuneList const& schoolList = m_spellImmune[IMMUNITY_SCHOOL]; for (SpellImmuneList::const_iterator itr = schoolList.begin(); itr != schoolList.end(); ++itr) @@ -11521,8 +11593,9 @@ bool Unit::IsImmunedToSpell(SpellInfo const* spellInfo) bool Unit::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const { - if (!spellInfo) + if (!spellInfo || !spellInfo->Effects[index].IsEffect()) return false; + // If m_immuneToEffect type contain this effect type, IMMUNE effect. uint32 effect = spellInfo->Effects[index].Effect; SpellImmuneList const& effectList = m_spellImmune[IMMUNITY_EFFECT]; @@ -11556,21 +11629,17 @@ bool Unit::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) cons return false; } -void Unit::MeleeDamageBonus(Unit* victim, uint32 *pdamage, WeaponAttackType attType, SpellInfo const* spellProto) +uint32 Unit::MeleeDamageBonusDone(Unit* victim, uint32 pdamage, WeaponAttackType attType, SpellInfo const* spellProto) { - if (!victim) - return; - - if (*pdamage == 0) - return; + if (!victim || pdamage == 0) + return 0; uint32 creatureTypeMask = victim->GetCreatureTypeMask(); - // Taken/Done fixed damage bonus auras + // Done fixed damage bonus auras int32 DoneFlatBenefit = 0; - int32 TakenFlatBenefit = 0; - // ..done (for creature type by mask) in taken + // ..done AuraEffectList const& mDamageDoneCreature = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_DONE_CREATURE); for (AuraEffectList::const_iterator i = mDamageDoneCreature.begin(); i != mDamageDoneCreature.end(); ++i) if (creatureTypeMask & uint32((*i)->GetMiscValue())) @@ -11616,38 +11685,27 @@ void Unit::MeleeDamageBonus(Unit* victim, uint32 *pdamage, WeaponAttackType attT DoneFlatBenefit += int32(APbonus/14.0f * GetAPMultiplier(attType, normalized)); } - // ..taken - AuraEffectList const& mDamageTaken = victim->GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_TAKEN); - for (AuraEffectList::const_iterator i = mDamageTaken.begin(); i != mDamageTaken.end(); ++i) - if ((*i)->GetMiscValue() & GetMeleeDamageSchoolMask()) - TakenFlatBenefit += (*i)->GetAmount(); - - if (attType != RANGED_ATTACK) - TakenFlatBenefit += victim->GetTotalAuraModifier(SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN); - else - TakenFlatBenefit += victim->GetTotalAuraModifier(SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN); - - // Done/Taken total percent damage auras + // Done total percent damage auras float DoneTotalMod = 1.0f; - float TakenTotalMod = 1.0f; - // ..done - AuraEffectList const& mModDamagePercentDone = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE); - for (AuraEffectList::const_iterator i = mModDamagePercentDone.begin(); i != mModDamagePercentDone.end(); ++i) - { - if (spellProto) + // Some spells don't benefit from pct done mods + if (spellProto) + if (!(spellProto->AttributesEx6 & SPELL_ATTR6_NO_DONE_PCT_DAMAGE_MODS) && !spellProto->IsRankOf(sSpellMgr->GetSpellInfo(12162))) { - if ((*i)->GetMiscValue() & spellProto->GetSchoolMask() && !(spellProto->GetSchoolMask() & SPELL_SCHOOL_MASK_NORMAL)) + AuraEffectList const& mModDamagePercentDone = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE); + for (AuraEffectList::const_iterator i = mModDamagePercentDone.begin(); i != mModDamagePercentDone.end(); ++i) { - if ((*i)->GetSpellInfo()->EquippedItemClass == -1) - AddPctN(DoneTotalMod, (*i)->GetAmount()); - else if (!((*i)->GetSpellInfo()->AttributesEx5 & SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK) && ((*i)->GetSpellInfo()->EquippedItemSubClassMask == 0)) - AddPctN(DoneTotalMod, (*i)->GetAmount()); - else if (ToPlayer() && ToPlayer()->HasItemFitToSpellRequirements((*i)->GetSpellInfo())) - AddPctN(DoneTotalMod, (*i)->GetAmount()); + if ((*i)->GetMiscValue() & spellProto->GetSchoolMask() && !(spellProto->GetSchoolMask() & SPELL_SCHOOL_MASK_NORMAL)) + { + if ((*i)->GetSpellInfo()->EquippedItemClass == -1) + AddPctN(DoneTotalMod, (*i)->GetAmount()); + else if (!((*i)->GetSpellInfo()->AttributesEx5 & SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK) && ((*i)->GetSpellInfo()->EquippedItemSubClassMask == 0)) + AddPctN(DoneTotalMod, (*i)->GetAmount()); + else if (ToPlayer() && ToPlayer()->HasItemFitToSpellRequirements((*i)->GetSpellInfo())) + AddPctN(DoneTotalMod, (*i)->GetAmount()); + } } } - } AuraEffectList const& mDamageDoneVersus = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_DONE_VERSUS); for (AuraEffectList::const_iterator i = mDamageDoneVersus.begin(); i != mDamageDoneVersus.end(); ++i) @@ -11735,18 +11793,50 @@ void Unit::MeleeDamageBonus(Unit* victim, uint32 *pdamage, WeaponAttackType attT break; } + float tmpDamage = float(int32(pdamage) + DoneFlatBenefit) * DoneTotalMod; + + // apply spellmod to Done damage + if (spellProto) + if (Player* modOwner = GetSpellModOwner()) + modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_DAMAGE, tmpDamage); + + // bonus result can be negative + return uint32(std::max(tmpDamage, 0.0f)); +} + +uint32 Unit::MeleeDamageBonusTaken(Unit* attacker, uint32 pdamage, WeaponAttackType attType, SpellInfo const* spellProto) +{ + if (pdamage == 0) + return 0; + + int32 TakenFlatBenefit = 0; + // ..taken - TakenTotalMod *= victim->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, GetMeleeDamageSchoolMask()); + AuraEffectList const& mDamageTaken = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_TAKEN); + for (AuraEffectList::const_iterator i = mDamageTaken.begin(); i != mDamageTaken.end(); ++i) + if ((*i)->GetMiscValue() & GetMeleeDamageSchoolMask()) + TakenFlatBenefit += (*i)->GetAmount(); - // From caster spells - AuraEffectList const& mOwnerTaken = victim->GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_FROM_CASTER); - for (AuraEffectList::const_iterator i = mOwnerTaken.begin(); i != mOwnerTaken.end(); ++i) - if ((*i)->GetCasterGUID() == GetGUID() && (*i)->IsAffectedOnSpell(spellProto)) - AddPctN(TakenTotalMod, (*i)->GetAmount()); + if (attType != RANGED_ATTACK) + TakenFlatBenefit += GetTotalAuraModifier(SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN); + else + TakenFlatBenefit += GetTotalAuraModifier(SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN); + + // Taken total percent damage auras + float TakenTotalMod = 1.0f; + + // ..taken + TakenTotalMod *= GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, GetMeleeDamageSchoolMask()); // .. taken pct (special attacks) if (spellProto) { + // From caster spells + AuraEffectList const& mOwnerTaken = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_FROM_CASTER); + for (AuraEffectList::const_iterator i = mOwnerTaken.begin(); i != mOwnerTaken.end(); ++i) + if ((*i)->GetCasterGUID() == attacker->GetGUID() && (*i)->IsAffectedOnSpell(spellProto)) + AddPctN(TakenTotalMod, (*i)->GetAmount()); + // Mod damage from spell mechanic uint32 mechanicMask = spellProto->GetAllEffectsMechanicMask(); @@ -11756,7 +11846,7 @@ void Unit::MeleeDamageBonus(Unit* victim, uint32 *pdamage, WeaponAttackType attT if (mechanicMask) { - AuraEffectList const& mDamageDoneMechanic = victim->GetAuraEffectsByType(SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT); + AuraEffectList const& mDamageDoneMechanic = GetAuraEffectsByType(SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT); for (AuraEffectList::const_iterator i = mDamageDoneMechanic.begin(); i != mDamageDoneMechanic.end(); ++i) if (mechanicMask & uint32(1<<((*i)->GetMiscValue()))) AddPctN(TakenTotalMod, (*i)->GetAmount()); @@ -11764,7 +11854,7 @@ void Unit::MeleeDamageBonus(Unit* victim, uint32 *pdamage, WeaponAttackType attT } // .. taken pct: dummy auras - AuraEffectList const& mDummyAuras = victim->GetAuraEffectsByType(SPELL_AURA_DUMMY); + AuraEffectList const& mDummyAuras = GetAuraEffectsByType(SPELL_AURA_DUMMY); for (AuraEffectList::const_iterator i = mDummyAuras.begin(); i != mDummyAuras.end(); ++i) { switch ((*i)->GetSpellInfo()->SpellIconID) @@ -11773,9 +11863,9 @@ void Unit::MeleeDamageBonus(Unit* victim, uint32 *pdamage, WeaponAttackType attT case 2109: if ((*i)->GetMiscValue() & SPELL_SCHOOL_MASK_NORMAL) { - if (victim->GetTypeId() != TYPEID_PLAYER) + if (GetTypeId() != TYPEID_PLAYER) continue; - float mod = victim->ToPlayer()->GetRatingBonusValue(CR_CRIT_TAKEN_MELEE) * (-8.0f); + float mod = ToPlayer()->GetRatingBonusValue(CR_CRIT_TAKEN_MELEE) * (-8.0f); AddPctF(TakenTotalMod, std::max(mod, float((*i)->GetAmount()))); } break; @@ -11783,38 +11873,31 @@ void Unit::MeleeDamageBonus(Unit* victim, uint32 *pdamage, WeaponAttackType attT } // .. taken pct: class scripts - /*AuraEffectList const& mclassScritAuras = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); - for (AuraEffectList::const_iterator i = mclassScritAuras.begin(); i != mclassScritAuras.end(); ++i) - { - switch ((*i)->GetMiscValue()) - { - } - }*/ + //*AuraEffectList const& mclassScritAuras = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS); + //for (AuraEffectList::const_iterator i = mclassScritAuras.begin(); i != mclassScritAuras.end(); ++i) + //{ + // switch ((*i)->GetMiscValue()) + // { + // } + //}*/ if (attType != RANGED_ATTACK) { - AuraEffectList const& mModMeleeDamageTakenPercent = victim->GetAuraEffectsByType(SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT); + AuraEffectList const& mModMeleeDamageTakenPercent = GetAuraEffectsByType(SPELL_AURA_MOD_MELEE_DAMAGE_TAKEN_PCT); for (AuraEffectList::const_iterator i = mModMeleeDamageTakenPercent.begin(); i != mModMeleeDamageTakenPercent.end(); ++i) AddPctN(TakenTotalMod, (*i)->GetAmount()); } else { - AuraEffectList const& mModRangedDamageTakenPercent = victim->GetAuraEffectsByType(SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT); + AuraEffectList const& mModRangedDamageTakenPercent = GetAuraEffectsByType(SPELL_AURA_MOD_RANGED_DAMAGE_TAKEN_PCT); for (AuraEffectList::const_iterator i = mModRangedDamageTakenPercent.begin(); i != mModRangedDamageTakenPercent.end(); ++i) AddPctN(TakenTotalMod, (*i)->GetAmount()); } - float tmpDamage = float(int32(*pdamage) + DoneFlatBenefit) * DoneTotalMod; - - // apply spellmod to Done damage - if (spellProto) - if (Player* modOwner = GetSpellModOwner()) - modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_DAMAGE, tmpDamage); - - tmpDamage = (tmpDamage + TakenFlatBenefit) * TakenTotalMod; + float tmpDamage = (float(pdamage) + TakenFlatBenefit) * TakenTotalMod; // bonus result can be negative - *pdamage = uint32(std::max(tmpDamage, 0.0f)); + return uint32(std::max(tmpDamage, 0.0f)); } void Unit::ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply) @@ -12154,7 +12237,7 @@ bool Unit::IsValidAttackTarget(Unit const* target) const } // function based on function Unit::CanAttack from 13850 client -bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell) const +bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell, WorldObject const* obj) const { ASSERT(target); @@ -12172,8 +12255,8 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell) co if (IsOnVehicle(target) || m_vehicle->GetBase()->IsOnVehicle(target)) return false; - // can't attack invisible (ignore stealth for aoe spells) - if ((!bySpell || !(bySpell->AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE)) && !canSeeOrDetect(target, bySpell && bySpell->IsAffectingArea())) + // can't attack invisible (ignore stealth for aoe spells) also if the area being looked at is from a spell use the dynamic object created instead of the casting unit. + if ((!bySpell || !(bySpell->AttributesEx6 & SPELL_ATTR6_CAN_TARGET_INVISIBLE)) && (obj ? !obj->canSeeOrDetect(target, bySpell && bySpell->IsAffectingArea()) : !canSeeOrDetect(target, bySpell && bySpell->IsAffectingArea()))) return false; // can't attack dead @@ -12465,6 +12548,12 @@ bool Unit::IsAlwaysVisibleFor(WorldObject const* seer) const if (seer->GetGUID() == guid) return true; + if (Player const* seerPlayer = seer->ToPlayer()) + if (Unit* owner = GetOwner()) + if (Player* ownerPlayer = owner->ToPlayer()) + if (ownerPlayer->IsGroupVisibleFor(seerPlayer)) + return true; + return false; } @@ -12728,11 +12817,7 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced) void Unit::setDeathState(DeathState s) { - // death state needs to be updated before RemoveAllAurasOnDeath() calls HandleChannelDeathItem(..) so that - // it can be used to check creation of death items (such as soul shards). - m_deathState = s; - - if (s != ALIVE && s != JUST_ALIVED) + if (s != ALIVE && s != JUST_RESPAWNED) { CombatStop(); DeleteThreatList(); @@ -12754,8 +12839,16 @@ void Unit::setDeathState(DeathState s) // remove aurastates allowing special moves ClearAllReactives(); ClearDiminishings(); - GetMotionMaster()->Clear(false); - GetMotionMaster()->MoveIdle(); + if (IsInWorld()) + { + // Only clear MotionMaster for entities that exists in world + // Avoids crashes in the following conditions : + // * Using 'call pet' on dead pets + // * Using 'call stabled pet' + // * Logging in with dead pets + GetMotionMaster()->Clear(false); + GetMotionMaster()->MoveIdle(); + } StopMoving(); DisableSpline(); // without this when removing IncreaseMaxHealth aura player may stuck with 1 hp @@ -12767,8 +12860,10 @@ void Unit::setDeathState(DeathState s) if (ZoneScript* zoneScript = GetZoneScript() ? GetZoneScript() : (ZoneScript*)GetInstanceScript()) zoneScript->OnUnitDeath(this); } - else if (s == JUST_ALIVED) - RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); // clear skinnable for creature and player (at battleground) + else if (s == JUST_RESPAWNED) + RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE); // clear skinnable for creature and player (at battleground) + + m_deathState = s; } /*######################################## @@ -14381,7 +14476,8 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: doing %u damage from spell id %u (triggered by %s aura of spell %u)", triggeredByAura->GetAmount(), spellInfo->Id, (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId()); SpellNonMeleeDamage damageInfo(this, target, spellInfo->Id, spellInfo->SchoolMask); - uint32 newDamage = SpellDamageBonus(target, spellInfo, triggeredByAura->GetAmount(), SPELL_DIRECT_DAMAGE); + uint32 newDamage = SpellDamageBonusDone(target, spellInfo, triggeredByAura->GetAmount(), SPELL_DIRECT_DAMAGE); + newDamage = target->SpellDamageBonusTaken(this, spellInfo, newDamage, SPELL_DIRECT_DAMAGE); CalculateSpellDamageTaken(&damageInfo, newDamage, spellInfo); DealDamageMods(damageInfo.target, damageInfo.damage, &damageInfo.absorb); SendSpellNonMeleeDamageLog(&damageInfo); @@ -14881,7 +14977,7 @@ Unit* Unit::SelectNearbyTarget(Unit* exclude, float dist) const return NULL; // select random - return SelectRandomContainerElement(targets); + return Trinity::Containers::SelectRandomContainerElement(targets); } void Unit::ApplyAttackTimePercentMod(WeaponAttackType att, float val, bool apply) @@ -14908,7 +15004,7 @@ void Unit::ApplyCastTimePercentMod(float val, bool apply) ApplyPercentModFloatValue(UNIT_MOD_CAST_SPEED, -val, apply); } -uint32 Unit::GetCastingTimeForBonus(SpellInfo const* spellProto, DamageEffectType damagetype, uint32 CastingTime) +uint32 Unit::GetCastingTimeForBonus(SpellInfo const* spellProto, DamageEffectType damagetype, uint32 CastingTime) const { // Not apply this to creature casted spells with casttime == 0 if (CastingTime == 0 && GetTypeId() == TYPEID_UNIT && !ToCreature()->isPet()) @@ -14981,20 +15077,21 @@ uint32 Unit::GetCastingTimeForBonus(SpellInfo const* spellProto, DamageEffectTyp if (AreaEffect) CastingTime /= 2; - // -5% of total per any additional effect - for (uint8 i = 0; i < effects; ++i) + // 50% for damage and healing spells for leech spells from damage bonus and 0% from healing + for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j) { - if (CastingTime > 175) - { - CastingTime -= 175; - } - else + if (spellProto->Effects[j].Effect == SPELL_EFFECT_HEALTH_LEECH || + (spellProto->Effects[j].Effect == SPELL_EFFECT_APPLY_AURA && spellProto->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_LEECH)) { - CastingTime = 0; + CastingTime /= 2; break; } } + // -5% of total per any additional effect + for (uint8 i = 0; i < effects; ++i) + CastingTime *= 0.95f; + return CastingTime; } @@ -15025,6 +15122,29 @@ void Unit::UpdateAuraForGroup(uint8 slot) } } +float Unit::CalculateDefaultCoefficient(SpellInfo const *spellInfo, DamageEffectType damagetype) const +{ + // Damage over Time spells bonus calculation + float DotFactor = 1.0f; + if (damagetype == DOT) + { + + int32 DotDuration = spellInfo->GetDuration(); + if (!spellInfo->IsChanneled() && DotDuration > 0) + DotFactor = DotDuration / 15000.0f; + + if (uint32 DotTicks = spellInfo->GetMaxTicks()) + DotFactor /= DotTicks; + } + + int32 CastingTime = spellInfo->IsChanneled() ? spellInfo->GetDuration() : spellInfo->CalcCastTime(); + // Distribute Damage over multiple effects, reduce by AoE + CastingTime = GetCastingTimeForBonus(spellInfo, damagetype, CastingTime); + + // As wowwiki says: C = (Cast Time / 3.5) + return (CastingTime / 3500.0f) * DotFactor; +} + float Unit::GetAPMultiplier(WeaponAttackType attType, bool normalized) { if (!normalized || GetTypeId() != TYPEID_PLAYER) @@ -16898,7 +17018,7 @@ bool Unit::HandleSpellClick(Unit* clicker, int8 seatId) } if (IsInMap(caster)) - caster->CastCustomSpell(itr->second.spellId, SpellValueMod(SPELLVALUE_BASE_POINT0+i), seatId+1, target, true, NULL, NULL, origCasterGUID); + caster->CastCustomSpell(itr->second.spellId, SpellValueMod(SPELLVALUE_BASE_POINT0+i), seatId+1, target, false, NULL, NULL, origCasterGUID); else // This can happen during Player::_LoadAuras { int32 bp0 = seatId; @@ -16908,7 +17028,7 @@ bool Unit::HandleSpellClick(Unit* clicker, int8 seatId) else { if (IsInMap(caster)) - caster->CastSpell(target, spellEntry, true, NULL, NULL, origCasterGUID); + caster->CastSpell(target, spellEntry, false, NULL, NULL, origCasterGUID); else Aura::TryRefreshStackOrCreate(spellEntry, MAX_EFFECT_MASK, this, clicker, NULL, NULL, origCasterGUID); } @@ -17178,6 +17298,9 @@ bool Unit::UpdatePosition(float x, float y, float z, float orientation, bool tel else if (turn) UpdateOrientation(orientation); + // code block for underwater state update + UpdateUnderwaterState(GetMap(), x, y, z); + return (relocated || turn); } @@ -17482,7 +17605,7 @@ bool Unit::SetWalk(bool enable) return true; } -bool Unit::SetDisableGravity(bool disable) +bool Unit::SetDisableGravity(bool disable, bool /*packetOnly = false*/) { if (disable == IsLevitating()) return false; @@ -17523,26 +17646,35 @@ bool Unit::SetHover(bool enable) void Unit::SendMovementHover() { + if (GetTypeId() == TYPEID_PLAYER) + ToPlayer()->SendMovementSetHover(HasUnitMovementFlag(MOVEMENTFLAG_HOVER)); + WorldPacket data(MSG_MOVE_HOVER, 64); data.append(GetPackGUID()); BuildMovementPacket(&data); - SendMessageToSet(&data, true); + SendMessageToSet(&data, false); } void Unit::SendMovementWaterWalking() { + if (GetTypeId() == TYPEID_PLAYER) + ToPlayer()->SendMovementSetWaterWalking(HasUnitMovementFlag(MOVEMENTFLAG_WATERWALKING)); + WorldPacket data(MSG_MOVE_WATER_WALK, 64); data.append(GetPackGUID()); BuildMovementPacket(&data); - SendMessageToSet(&data, true); + SendMessageToSet(&data, false); } void Unit::SendMovementFeatherFall() { + if (GetTypeId() == TYPEID_PLAYER) + ToPlayer()->SendMovementSetFeatherFall(HasUnitMovementFlag(MOVEMENTFLAG_FALLING_SLOW)); + WorldPacket data(MSG_MOVE_FEATHER_FALL, 64); data.append(GetPackGUID()); BuildMovementPacket(&data); - SendMessageToSet(&data, true); + SendMessageToSet(&data, false); } void Unit::SendMovementGravityChange() @@ -17550,7 +17682,7 @@ void Unit::SendMovementGravityChange() WorldPacket data(MSG_MOVE_GRAVITY_CHNG, 64); data.append(GetPackGUID()); BuildMovementPacket(&data); - SendMessageToSet(&data, true); + SendMessageToSet(&data, false); } void Unit::SendMovementCanFlyChange() @@ -17575,5 +17707,5 @@ void Unit::SendMovementCanFlyChange() WorldPacket data(MSG_MOVE_UPDATE_CAN_FLY, 64); data.append(GetPackGUID()); BuildMovementPacket(&data); - SendMessageToSet(&data, true); + SendMessageToSet(&data, false); } diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index fcbe1afa389..f246f595dec 100755 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -465,7 +465,7 @@ enum DeathState JUST_DIED = 1, CORPSE = 2, DEAD = 3, - JUST_ALIVED = 4, + JUST_RESPAWNED = 4, }; enum UnitState @@ -707,6 +707,9 @@ enum MovementFlags MOVEMENTFLAG_MASK_TURNING = MOVEMENTFLAG_LEFT | MOVEMENTFLAG_RIGHT, + MOVEMENTFLAG_MASK_MOVING_FLY = + MOVEMENTFLAG_FLYING | MOVEMENTFLAG_ASCENDING | MOVEMENTFLAG_DESCENDING, + //! TODO if needed: add more flags to this masks that are exclusive to players MOVEMENTFLAG_MASK_PLAYER_ONLY = MOVEMENTFLAG_FLYING, @@ -1570,13 +1573,14 @@ class Unit : public WorldObject bool isTargetableForAttack(bool checkFakeDeath = true) const; bool IsValidAttackTarget(Unit const* target) const; - bool _IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell) const; + bool _IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell, WorldObject const* obj = NULL) const; bool IsValidAssistTarget(Unit const* target) const; bool _IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) const; virtual bool IsInWater() const; virtual bool IsUnderWater() const; + virtual void UpdateUnderwaterState(Map* m, float x, float y, float z); bool isInAccessiblePlaceFor(Creature const* c) const; void SendHealSpellLog(Unit* victim, uint32 SpellID, uint32 Damage, uint32 OverHeal, uint32 Absorb, bool critical = false); @@ -1644,7 +1648,7 @@ class Unit : public WorldObject bool IsLevitating() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_DISABLE_GRAVITY);} bool IsWalking() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_WALKING);} virtual bool SetWalk(bool enable); - virtual bool SetDisableGravity(bool disable); + virtual bool SetDisableGravity(bool disable, bool packetOnly = false); bool SetHover(bool enable); void SetInFront(Unit const* target); @@ -2030,12 +2034,20 @@ class Unit : public WorldObject void UnsummonAllTotems(); Unit* GetMagicHitRedirectTarget(Unit* victim, SpellInfo const* spellInfo); Unit* GetMeleeHitRedirectTarget(Unit* victim, SpellInfo const* spellInfo = NULL); - int32 SpellBaseDamageBonus(SpellSchoolMask schoolMask); - int32 SpellBaseHealingBonus(SpellSchoolMask schoolMask); - int32 SpellBaseDamageBonusForVictim(SpellSchoolMask schoolMask, Unit* victim); - int32 SpellBaseHealingBonusForVictim(SpellSchoolMask schoolMask, Unit* victim); - uint32 SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32 damage, DamageEffectType damagetype, uint32 stack = 1); - uint32 SpellHealingBonus(Unit* victim, SpellInfo const* spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack = 1); + + int32 SpellBaseDamageBonusDone(SpellSchoolMask schoolMask); + int32 SpellBaseDamageBonusTaken(SpellSchoolMask schoolMask); + uint32 SpellDamageBonusDone(Unit* victim, SpellInfo const *spellProto, uint32 pdamage, DamageEffectType damagetype, uint32 stack = 1); + uint32 SpellDamageBonusTaken(Unit* caster, SpellInfo const *spellProto, uint32 pdamage, DamageEffectType damagetype, uint32 stack = 1); + int32 SpellBaseHealingBonusDone(SpellSchoolMask schoolMask); + int32 SpellBaseHealingBonusTaken(SpellSchoolMask schoolMask); + uint32 SpellHealingBonusDone(Unit* victim, SpellInfo const *spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack = 1); + uint32 SpellHealingBonusTaken(Unit* caster, SpellInfo const *spellProto, uint32 healamount, DamageEffectType damagetype, uint32 stack = 1); + + uint32 MeleeDamageBonusDone(Unit *pVictim, uint32 damage, WeaponAttackType attType, SpellInfo const *spellProto = NULL); + uint32 MeleeDamageBonusTaken(Unit* attacker, uint32 pdamage,WeaponAttackType attType, SpellInfo const *spellProto = NULL); + + bool isSpellBlocked(Unit* victim, SpellInfo const* spellProto, WeaponAttackType attackType = BASE_ATTACK); bool isBlockCritical(); bool isSpellCrit(Unit* victim, SpellInfo const* spellProto, SpellSchoolMask schoolMask, WeaponAttackType attackType = BASE_ATTACK) const; @@ -2047,8 +2059,8 @@ class Unit : public WorldObject void SetContestedPvP(Player* attackedPlayer = NULL); - void MeleeDamageBonus(Unit* victim, uint32 *damage, WeaponAttackType attType, SpellInfo const* spellProto = NULL); - uint32 GetCastingTimeForBonus(SpellInfo const* spellProto, DamageEffectType damagetype, uint32 CastingTime); + uint32 GetCastingTimeForBonus(SpellInfo const* spellProto, DamageEffectType damagetype, uint32 CastingTime) const; + float CalculateDefaultCoefficient(SpellInfo const *spellInfo, DamageEffectType damagetype) const; uint32 GetRemainingPeriodicAmount(uint64 caster, uint32 spellId, AuraType auraType, uint8 effectIndex = 0) const; @@ -2316,6 +2328,7 @@ class Unit : public WorldObject Vehicle* m_vehicleKit; uint32 m_unitTypeMask; + LiquidTypeEntry const* _lastLiquid; bool IsAlwaysVisibleFor(WorldObject const* seer) const; bool IsAlwaysDetectableFor(WorldObject const* seer) const; diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index f3d6e8abc79..c297ce1e792 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -285,9 +285,6 @@ void Vehicle::InstallAccessory(uint32 entry, int8 seatId, bool minion, uint8 typ // return; // Something went wrong in the spellsystem //} - // This is not good, we have to send update twice - accessory->SendMovementFlagUpdate(); - if (GetBase()->GetTypeId() == TYPEID_UNIT) sScriptMgr->OnInstallAccessory(this, accessory); } @@ -352,6 +349,7 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId) unit->m_movementInfo.t_pos.m_orientation = 0; unit->m_movementInfo.t_time = 0; // 1 for player unit->m_movementInfo.t_seat = seat->first; + unit->m_movementInfo.t_guid = _me->GetGUID(); if (_me->GetTypeId() == TYPEID_UNIT && unit->GetTypeId() == TYPEID_PLAYER @@ -453,11 +451,12 @@ void Vehicle::RelocatePassengers(float x, float y, float z, float ang) void Vehicle::Dismiss() { + if (GetBase()->GetTypeId() != TYPEID_UNIT) + return; + sLog->outDebug(LOG_FILTER_VEHICLES, "Vehicle::Dismiss Entry: %u, GuidLow %u", _creatureEntry, _me->GetGUIDLow()); Uninstall(); - _me->DestroyForNearbyPlayers(); - _me->CombatStop(); - _me->AddObjectToRemoveList(); + GetBase()->ToCreature()->DespawnOrUnsummon(); } void Vehicle::InitMovementInfoForBase() diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index a8492726e75..d5e85d2cf2f 100755 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -1124,8 +1124,6 @@ void GameEventMgr::UnApplyEvent(uint16 event_id) UpdateEventNPCVendor(event_id, false); // update bg holiday UpdateBattlegroundSettings(); - // check for seasonal quest reset. - sWorld->ResetEventSeasonalQuests(event_id); } void GameEventMgr::ApplyNewEvent(uint16 event_id) @@ -1160,6 +1158,8 @@ void GameEventMgr::ApplyNewEvent(uint16 event_id) UpdateEventNPCVendor(event_id, true); // update bg holiday UpdateBattlegroundSettings(); + // check for seasonal quest reset. + sWorld->ResetEventSeasonalQuests(event_id); } void GameEventMgr::UpdateEventNPCFlags(uint16 event_id) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index bf647fa5c31..1e36b4c732b 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -5337,15 +5337,15 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) { Field* fields = result->Fetch(); Mail* m = new Mail; - m->messageID = fields[0].GetUInt32(); - m->messageType = fields[1].GetUInt8(); - m->sender = fields[2].GetUInt32(); - m->receiver = fields[3].GetUInt32(); - bool has_items = fields[4].GetBool(); - m->expire_time = time_t(fields[5].GetUInt32()); - m->deliver_time = 0; - m->COD = fields[6].GetUInt32(); - m->checked = fields[7].GetUInt32(); + m->messageID = fields[0].GetUInt32(); + m->messageType = fields[1].GetUInt8(); + m->sender = fields[2].GetUInt32(); + m->receiver = fields[3].GetUInt32(); + bool has_items = fields[4].GetBool(); + m->expire_time = time_t(fields[5].GetUInt32()); + m->deliver_time = 0; + m->COD = fields[6].GetUInt32(); + m->checked = fields[7].GetUInt8(); m->mailTemplateId = fields[8].GetInt16(); Player* player = NULL; @@ -5382,8 +5382,8 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_MAIL_RETURNED); stmt->setUInt32(0, m->receiver); stmt->setUInt32(1, m->sender); - stmt->setUInt64(2, basetime + 30 * DAY); - stmt->setUInt64(3, basetime); + stmt->setUInt32(2, basetime + 30 * DAY); + stmt->setUInt32(3, basetime); stmt->setUInt8 (4, uint8(MAIL_CHECK_MASK_RETURNED)); stmt->setUInt32(5, m->messageID); CharacterDatabase.Execute(stmt); @@ -6247,74 +6247,54 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh) switch (guidhigh) { case HIGHGUID_ITEM: - if (_hiItemGuid >= 0xFFFFFFFE) - { - sLog->outError("Item guid overflow!! Can't continue, shutting down server. "); - World::StopNow(ERROR_EXIT_CODE); - } + { + ASSERT(_hiItemGuid < 0xFFFFFFFE && "Item guid overflow!"); return _hiItemGuid++; + } case HIGHGUID_UNIT: - if (_hiCreatureGuid >= 0x00FFFFFE) - { - sLog->outError("Creature guid overflow!! Can't continue, shutting down server. "); - World::StopNow(ERROR_EXIT_CODE); - } + { + ASSERT(_hiCreatureGuid < 0x00FFFFFE && "Creature guid overflow!"); return _hiCreatureGuid++; + } case HIGHGUID_PET: - if (_hiPetGuid >= 0x00FFFFFE) - { - sLog->outError("Pet guid overflow!! Can't continue, shutting down server. "); - World::StopNow(ERROR_EXIT_CODE); - } + { + ASSERT(_hiPetGuid < 0x00FFFFFE && "Pet guid overflow!"); return _hiPetGuid++; + } case HIGHGUID_VEHICLE: - if (_hiVehicleGuid >= 0x00FFFFFF) - { - sLog->outError("Vehicle guid overflow!! Can't continue, shutting down server. "); - World::StopNow(ERROR_EXIT_CODE); - } + { + ASSERT(_hiVehicleGuid < 0x00FFFFFF && "Vehicle guid overflow!"); return _hiVehicleGuid++; + } case HIGHGUID_PLAYER: - if (_hiCharGuid >= 0xFFFFFFFE) - { - sLog->outError("Players guid overflow!! Can't continue, shutting down server. "); - World::StopNow(ERROR_EXIT_CODE); - } + { + ASSERT(_hiCharGuid < 0xFFFFFFFE && "Player guid overflow!"); return _hiCharGuid++; + } case HIGHGUID_GAMEOBJECT: - if (_hiGoGuid >= 0x00FFFFFE) - { - sLog->outError("Gameobject guid overflow!! Can't continue, shutting down server. "); - World::StopNow(ERROR_EXIT_CODE); - } + { + ASSERT(_hiGoGuid < 0x00FFFFFE && "Gameobject guid overflow!"); return _hiGoGuid++; + } case HIGHGUID_CORPSE: - if (_hiCorpseGuid >= 0xFFFFFFFE) - { - sLog->outError("Corpse guid overflow!! Can't continue, shutting down server. "); - World::StopNow(ERROR_EXIT_CODE); - } + { + ASSERT(_hiCorpseGuid < 0xFFFFFFFE && "Corpse guid overflow!"); return _hiCorpseGuid++; + } case HIGHGUID_DYNAMICOBJECT: - if (_hiDoGuid >= 0xFFFFFFFE) - { - sLog->outError("DynamicObject guid overflow!! Can't continue, shutting down server. "); - World::StopNow(ERROR_EXIT_CODE); - } + { + ASSERT(_hiDoGuid < 0xFFFFFFFE && "DynamicObject guid overflow!"); return _hiDoGuid++; + } case HIGHGUID_MO_TRANSPORT: - if (_hiMoTransGuid >= 0xFFFFFFFE) - { - sLog->outError("MO Transport guid overflow!! Can't continue, shutting down server. "); - World::StopNow(ERROR_EXIT_CODE); - } + { + ASSERT(_hiMoTransGuid < 0xFFFFFFFE && "MO Transport guid overflow!"); return _hiMoTransGuid++; + } default: - ASSERT(0); + ASSERT(false && "ObjectMgr::GenerateLowGuid - Unknown HIGHGUID type"); + return 0; } - - ASSERT(0); - return 0; } void ObjectMgr::LoadGameObjectLocales() @@ -7203,7 +7183,7 @@ void ObjectMgr::SaveCreatureRespawnTime(uint32 loguid, uint32 instance, time_t t PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_REP_CREATURE_RESPAWN); stmt->setUInt32(0, loguid); - stmt->setUInt64(1, uint64(t)); + stmt->setUInt32(1, uint32(t)); stmt->setUInt32(2, instance); CharacterDatabase.Execute(stmt); } @@ -7217,7 +7197,7 @@ void ObjectMgr::RemoveCreatureRespawnTime(uint32 loguid, uint32 instance) _creatureRespawnTimesMutex.release(); } - PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CREATURE_RESPAWN); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CREATURE_RESPAWN); stmt->setUInt32(0, loguid); stmt->setUInt32(1, instance); CharacterDatabase.Execute(stmt); diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 0f2b2382007..f81e7f1f074 100755 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -1025,15 +1025,6 @@ class ObjectMgr return &itr->second; } - bool IsGoOfSpecificEntrySpawned(uint32 entry) const - { - for (GameObjectDataContainer::const_iterator it = _gameObjectDataStore.begin(); it != _gameObjectDataStore.end(); ++it) - if (it->second.id == entry) - return true; - - return false; - } - GameObjectData const* GetGOData(uint32 guid) const { GameObjectDataContainer::const_iterator itr = _gameObjectDataStore.find(guid); diff --git a/src/server/game/Grids/GridStates.h b/src/server/game/Grids/GridStates.h index 08b66f6bb35..cf649f8d896 100755 --- a/src/server/game/Grids/GridStates.h +++ b/src/server/game/Grids/GridStates.h @@ -40,6 +40,7 @@ class GridState void setMagic() { i_Magic = MAGIC_TESTVAL; } unsigned int i_Magic; #endif + virtual ~GridState() {}; virtual void Update(Map &, NGridType&, GridInfo &, const uint32 t_diff) const = 0; }; diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index bb2a9c5130b..7bb4492f99c 100755 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -797,7 +797,7 @@ namespace Trinity if (u->GetTypeId() == TYPEID_UNIT && ((Creature*)u)->isTotem()) return false; - if(!u->isTargetableForAttack(false)) + if (!u->isTargetableForAttack(false)) return false; return i_obj->IsWithinDistInMap(u, i_range) && !i_funit->IsFriendlyTo(u); @@ -943,7 +943,7 @@ namespace Trinity if (u->GetTypeId() == TYPEID_UNIT && ((Creature*)u)->isTotem()) return false; - if (i_funit->_IsValidAttackTarget(u, _spellInfo) && i_obj->IsWithinDistInMap(u, i_range)) + if (i_funit->_IsValidAttackTarget(u, _spellInfo,i_obj->GetTypeId() == TYPEID_DYNAMICOBJECT ? i_obj : NULL) && i_obj->IsWithinDistInMap(u, i_range)) return true; return false; @@ -972,7 +972,7 @@ namespace Trinity return; // too far - if (!u->IsWithinDistInMap(i_enemy, i_range)) + if (!u->IsWithinDistInMap(i_funit, i_range)) return; // only if see assisted creature's enemy @@ -1287,7 +1287,7 @@ namespace Trinity AllWorldObjectsInRange(const WorldObject* object, float maxRange) : m_pObject(object), m_fRange(maxRange) {} bool operator() (WorldObject* go) { - return m_pObject->IsWithinDist(go, m_fRange, false); + return m_pObject->IsWithinDist(go, m_fRange, false) && m_pObject->InSamePhase(go); } private: const WorldObject* m_pObject; diff --git a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h index 40b3863679b..e3cda4dd76d 100755 --- a/src/server/game/Grids/Notifiers/GridNotifiersImpl.h +++ b/src/server/game/Grids/Notifiers/GridNotifiersImpl.h @@ -251,9 +251,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(PlayerMapType &m) return; for (PlayerMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if (itr->getSource()->InSamePhase(i_phaseMask)) - if (i_check(itr->getSource())) - i_objects.push_back(itr->getSource()); + if (i_check(itr->getSource())) + i_objects.push_back(itr->getSource()); } template<class Check> @@ -263,9 +262,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CreatureMapType &m) return; for (CreatureMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if (itr->getSource()->InSamePhase(i_phaseMask)) - if (i_check(itr->getSource())) - i_objects.push_back(itr->getSource()); + if (i_check(itr->getSource())) + i_objects.push_back(itr->getSource()); } template<class Check> @@ -275,9 +273,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(CorpseMapType &m) return; for (CorpseMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if (itr->getSource()->InSamePhase(i_phaseMask)) - if (i_check(itr->getSource())) - i_objects.push_back(itr->getSource()); + if (i_check(itr->getSource())) + i_objects.push_back(itr->getSource()); } template<class Check> @@ -287,9 +284,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(GameObjectMapType &m) return; for (GameObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if (itr->getSource()->InSamePhase(i_phaseMask)) - if (i_check(itr->getSource())) - i_objects.push_back(itr->getSource()); + if (i_check(itr->getSource())) + i_objects.push_back(itr->getSource()); } template<class Check> @@ -299,9 +295,8 @@ void Trinity::WorldObjectListSearcher<Check>::Visit(DynamicObjectMapType &m) return; for (DynamicObjectMapType::iterator itr=m.begin(); itr != m.end(); ++itr) - if (itr->getSource()->InSamePhase(i_phaseMask)) - if (i_check(itr->getSource())) - i_objects.push_back(itr->getSource()); + if (i_check(itr->getSource())) + i_objects.push_back(itr->getSource()); } // Gameobject searchers diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 768531b0aea..c7648bf1ccc 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -2136,7 +2136,7 @@ void Group::SetGroupMemberFlag(uint64 guid, bool apply, GroupMemberFlags flag) PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_GROUP_MEMBER_FLAG); stmt->setUInt8(0, slot->flags); - stmt->setUInt32(0, GUID_LOPART(guid)); + stmt->setUInt32(1, GUID_LOPART(guid)); CharacterDatabase.Execute(stmt); diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp index d1277d154cc..298c742fc3a 100755 --- a/src/server/game/Handlers/CalendarHandler.cpp +++ b/src/server/game/Handlers/CalendarHandler.cpp @@ -20,7 +20,7 @@ ----- Opcodes Not Used yet ----- SMSG_CALENDAR_CLEAR_PENDING_ACTION SendCalendarClearPendingAction() -SMSG_CALENDAR_RAID_LOCKOUT_UPDATED SendCalendarRaidLockoutUpdated(InstanceSave const* save) <--- Structure unknown, using LOCKOUT_ADDED +SMSG_CALENDAR_RAID_LOCKOUT_UPDATED SendCalendarRaidLockoutUpdated(InstanceSave const* save) ----- Opcodes without Sniffs ----- SMSG_CALENDAR_FILTER_GUILD [ for (... uint32(count) { packguid(???), uint8(???) } ] @@ -74,7 +74,11 @@ void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/) else { sLog->outError("SMSG_CALENDAR_SEND_CALENDAR: No Invite found with id [" UI64FMTD "]", *it); - data << uint64(0) << uint64(0) << uint8(0) << uint8(0); + data << uint64(0); + data << uint64(0); + data << uint8(0); + data << uint8(0); + data << uint8(0); data.appendPackGUID(0); } } @@ -96,8 +100,12 @@ void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/) else { sLog->outError("SMSG_CALENDAR_SEND_CALENDAR: No Event found with id [" UI64FMTD "]", *it); - data << uint64(0) << uint8(0) << uint32(0) - << uint32(0) << uint32(0) << uint32(0); + data << uint64(0); + data << uint8(0); + data << uint32(0); + data << uint32(0); + data << uint32(0); + data << uint32(0); data.appendPackGUID(0); } } @@ -835,26 +843,6 @@ void WorldSession::SendCalendarClearPendingAction() SendPacket(&data); } -void WorldSession::SendCalendarRaidLockoutUpdated(InstanceSave const* save) -{ - if (!save) - return; - - uint64 guid = _player->GetGUID(); - sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_CALENDAR_RAID_LOCKOUT_UPDATED [" UI64FMTD - "] Map: %u, Difficulty %u", guid, save->GetMapId(), save->GetDifficulty()); - - time_t cur_time = time_t(time(NULL)); - - WorldPacket data(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, 4 + 4 + 4 + 4 + 8); - data << secsToTimeBitFields(cur_time); - data << uint32(save->GetMapId()); - data << uint32(save->GetDifficulty()); - data << uint32(save->GetResetTime() - cur_time); - data << uint64(save->GetInstanceId()); - SendPacket(&data); -} - void WorldSession::SendCalendarCommandResult(CalendarError err, char const* param /*= NULL*/) { uint64 guid = _player->GetGUID(); @@ -898,3 +886,23 @@ void WorldSession::SendCalendarRaidLockout(InstanceSave const* save, bool add) data << uint64(save->GetInstanceId()); SendPacket(&data); } + +void WorldSession::SendCalendarRaidLockoutUpdated(InstanceSave const* save) +{ + if (!save) + return; + + uint64 guid = _player->GetGUID(); + sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_CALENDAR_RAID_LOCKOUT_UPDATED [" UI64FMTD + "] Map: %u, Difficulty %u", guid, save->GetMapId(), save->GetDifficulty()); + + time_t cur_time = time_t(time(NULL)); + + WorldPacket data(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, 4 + 4 + 4 + 4 + 8); + data << secsToTimeBitFields(cur_time); + data << uint32(save->GetMapId()); + data << uint32(save->GetDifficulty()); + data << uint32(0); // Amount of seconds that has changed to the reset time + data << uint32(save->GetResetTime() - cur_time); + SendPacket(&data); +} diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 1e54bbe6995..2d70efd3305 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -461,7 +461,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte if (result) { Field* fields = result->Fetch(); - createInfo->CharCount = fields[0].GetUInt8(); + createInfo->CharCount = uint8(fields[0].GetUInt64()); // SQL's COUNT() returns uint64 but it will always be less than uint8.Max if (createInfo->CharCount >= sWorld->getIntConfig(CONFIG_CHARACTERS_PER_REALM)) { @@ -653,8 +653,6 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte LoginDatabase.CommitTransaction(trans); - newChar.CleanupsBeforeDelete(); - WorldPacket data(SMSG_CHAR_CREATE, 1); data << uint8(CHAR_CREATE_SUCCESS); SendPacket(&data); @@ -665,6 +663,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte sScriptMgr->OnPlayerCreate(&newChar); sWorld->AddCharacterNameData(newChar.GetGUIDLow(), std::string(newChar.GetName()), newChar.getGender(), newChar.getRace(), newChar.getClass()); + newChar.CleanupsBeforeDelete(); delete createInfo; _charCreateCallback.Reset(); } diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 85694dba630..d537fc5b4aa 100755 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -1127,9 +1127,9 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recv_data) PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHAR_GIFT); stmt->setUInt32(0, GUID_LOPART(item->GetOwnerGUID())); - stmt->setUInt32(0, item->GetGUIDLow()); - stmt->setUInt32(0, item->GetEntry()); - stmt->setUInt32(0, item->GetUInt32Value(ITEM_FIELD_FLAGS)); + stmt->setUInt32(1, item->GetGUIDLow()); + stmt->setUInt32(2, item->GetEntry()); + stmt->setUInt32(3, item->GetUInt32Value(ITEM_FIELD_FLAGS)); trans->Append(stmt); item->SetEntry(gift->GetEntry()); diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp index aea7499aaa9..aa6d208ad3a 100755 --- a/src/server/game/Handlers/LFGHandler.cpp +++ b/src/server/game/Handlers/LFGHandler.cpp @@ -525,9 +525,9 @@ void WorldSession::SendLfgBootPlayer(const LfgPlayerBoot* pBoot) ++agreeNum; } } - sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_BOOT_PLAYER [" UI64FMTD "] inProgress: %u - didVote: %u - agree: %u - victim: [" UI64FMTD "] votes: %u - agrees: %u - left: %u - needed: %u - reason %s", + sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_BOOT_PROPOSAL_UPDATE [" UI64FMTD "] inProgress: %u - didVote: %u - agree: %u - victim: [" UI64FMTD "] votes: %u - agrees: %u - left: %u - needed: %u - reason %s", guid, uint8(pBoot->inProgress), uint8(playerVote != LFG_ANSWER_PENDING), uint8(playerVote == LFG_ANSWER_AGREE), pBoot->victim, votesNum, agreeNum, secsleft, pBoot->votedNeeded, pBoot->reason.c_str()); - WorldPacket data(SMSG_LFG_BOOT_PLAYER, 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + pBoot->reason.length()); + WorldPacket data(SMSG_LFG_BOOT_PROPOSAL_UPDATE, 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + pBoot->reason.length()); data << uint8(pBoot->inProgress); // Vote in progress data << uint8(playerVote != LFG_ANSWER_PENDING); // Did Vote data << uint8(playerVote == LFG_ANSWER_AGREE); // Agree diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 35872f8c63f..a280bc30b7c 100755 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -51,6 +51,7 @@ #include "GameObjectAI.h" #include "Group.h" #include "AccountMgr.h" +#include "Spell.h" void WorldSession::HandleRepopRequestOpcode(WorldPacket & recv_data) { @@ -1714,3 +1715,47 @@ void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket) _player->SetPendingBind(0, 0); } + +void WorldSession::HandleUpdateMissileTrajectory(WorldPacket& recvPacket) +{ + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_UPDATE_MISSILE_TRAJECTORY"); + + uint64 guid; + uint32 spellId; + float elevation, speed; + float curX, curY, curZ; + float targetX, targetY, targetZ; + uint8 moveStop; + + recvPacket >> guid >> spellId >> elevation >> speed; + recvPacket >> curX >> curY >> curZ; + recvPacket >> targetX >> targetY >> targetZ; + recvPacket >> moveStop; + + Unit* caster = ObjectAccessor::GetUnit(*_player, guid); + Spell* spell = caster ? caster->GetCurrentSpell(CURRENT_GENERIC_SPELL) : NULL; + if (!spell || spell->m_spellInfo->Id != spellId || !spell->m_targets.HasDst() || !spell->m_targets.HasSrc()) + { + recvPacket.rfinish(); + return; + } + + Position pos = *spell->m_targets.GetSrcPos(); + pos.Relocate(curX, curY, curZ); + spell->m_targets.ModSrc(pos); + + pos = *spell->m_targets.GetDstPos(); + pos.Relocate(targetX, targetY, targetZ); + spell->m_targets.ModDst(pos); + + spell->m_targets.SetElevation(elevation); + spell->m_targets.SetSpeed(speed); + + if (moveStop) + { + uint32 opcode; + recvPacket >> opcode; + recvPacket.SetOpcode(opcode); + HandleMovementOpcodes(recvPacket); + } +} diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index f1217e58b3f..c271a43462a 100755 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -46,7 +46,7 @@ void WorldSession::HandleMoveWorldportAckOpcode() GetPlayer()->SetSemaphoreTeleportFar(false); // get the teleport destination - WorldLocation &loc = GetPlayer()->GetTeleportDest(); + WorldLocation const loc = GetPlayer()->GetTeleportDest(); // possible errors in the coordinate validity check if (!MapManager::IsValidMapCoord(loc)) @@ -64,10 +64,9 @@ void WorldSession::HandleMoveWorldportAckOpcode() GetPlayer()->m_InstanceValid = true; Map* oldMap = GetPlayer()->GetMap(); - ASSERT(oldMap); if (GetPlayer()->IsInWorld()) { - sLog->outCrash("Player (Name %s) is still in world when teleported from map %u to new map %u", GetPlayer()->GetName(), oldMap->GetId(), loc.GetMapId()); + sLog->outError("Player (Name %s) is still in world when teleported from map %u to new map %u", GetPlayer()->GetName(), oldMap->GetId(), loc.GetMapId()); oldMap->RemovePlayerFromMap(GetPlayer(), false); } @@ -200,8 +199,7 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recv_data) sLog->outStaticDebug("Guid " UI64FMTD, guid); sLog->outStaticDebug("Flags %u, time %u", flags, time/IN_MILLISECONDS); - Unit* mover = _player->m_mover; - Player* plMover = mover->GetTypeId() == TYPEID_PLAYER ? (Player*)mover : NULL; + Player* plMover = _player->m_mover->ToPlayer(); if (!plMover || !plMover->IsBeingTeleportedNear()) return; @@ -240,33 +238,33 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recv_data) GetPlayer()->ProcessDelayedOperations(); } -void WorldSession::HandleMovementOpcodes(WorldPacket & recv_data) +void WorldSession::HandleMovementOpcodes(WorldPacket & recvData) { - uint16 opcode = recv_data.GetOpcode(); + uint16 opcode = recvData.GetOpcode(); Unit* mover = _player->m_mover; - ASSERT(mover != NULL); // there must always be a mover + ASSERT(mover != NULL); // there must always be a mover - Player* plMover = mover->GetTypeId() == TYPEID_PLAYER ? (Player*)mover : NULL; + Player* plrMover = mover->ToPlayer(); // ignore, waiting processing in WorldSession::HandleMoveWorldportAckOpcode and WorldSession::HandleMoveTeleportAck - if (plMover && plMover->IsBeingTeleported()) + if (plrMover && plrMover->IsBeingTeleported()) { - recv_data.rfinish(); // prevent warnings spam + recvData.rfinish(); // prevent warnings spam return; } /* extract packet */ uint64 guid; - recv_data.readPackGUID(guid); + recvData.readPackGUID(guid); MovementInfo movementInfo; movementInfo.guid = guid; - ReadMovementInfo(recv_data, &movementInfo); + ReadMovementInfo(recvData, &movementInfo); - recv_data.rfinish(); // prevent warnings spam + recvData.rfinish(); // prevent warnings spam // prevent tampered movement data if (guid != mover->GetGUID()) @@ -274,7 +272,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket & recv_data) if (!movementInfo.pos.IsPositionValid()) { - recv_data.rfinish(); // prevent warnings spam + recvData.rfinish(); // prevent warnings spam return; } @@ -285,27 +283,27 @@ void WorldSession::HandleMovementOpcodes(WorldPacket & recv_data) // (also received at zeppelin leave by some reason with t_* as absolute in continent coordinates, can be safely skipped) if (movementInfo.t_pos.GetPositionX() > 50 || movementInfo.t_pos.GetPositionY() > 50 || movementInfo.t_pos.GetPositionZ() > 50) { - recv_data.rfinish(); // prevent warnings spam + recvData.rfinish(); // prevent warnings spam return; } if (!Trinity::IsValidMapCoord(movementInfo.pos.GetPositionX() + movementInfo.t_pos.GetPositionX(), movementInfo.pos.GetPositionY() + movementInfo.t_pos.GetPositionY(), movementInfo.pos.GetPositionZ() + movementInfo.t_pos.GetPositionZ(), movementInfo.pos.GetOrientation() + movementInfo.t_pos.GetOrientation())) { - recv_data.rfinish(); // prevent warnings spam + recvData.rfinish(); // prevent warnings spam return; } // if we boarded a transport, add us to it - if (plMover && !plMover->GetTransport()) + if (plrMover && !plrMover->GetTransport()) { // elevators also cause the client to send MOVEMENTFLAG_ONTRANSPORT - just dismount if the guid can be found in the transport list for (MapManager::TransportSet::const_iterator iter = sMapMgr->m_Transports.begin(); iter != sMapMgr->m_Transports.end(); ++iter) { if ((*iter)->GetGUID() == movementInfo.t_guid) { - plMover->m_transport = (*iter); - (*iter)->AddPassenger(plMover); + plrMover->m_transport = (*iter); + (*iter)->AddPassenger(plrMover); break; } } @@ -318,29 +316,29 @@ void WorldSession::HandleMovementOpcodes(WorldPacket & recv_data) movementInfo.flags &= ~MOVEMENTFLAG_ONTRANSPORT; } } - else if (plMover && plMover->GetTransport()) // if we were on a transport, leave + else if (plrMover && plrMover->GetTransport()) // if we were on a transport, leave { - plMover->m_transport->RemovePassenger(plMover); - plMover->m_transport = NULL; + plrMover->m_transport->RemovePassenger(plrMover); + plrMover->m_transport = NULL; movementInfo.t_pos.Relocate(0.0f, 0.0f, 0.0f, 0.0f); movementInfo.t_time = 0; movementInfo.t_seat = -1; } // fall damage generation (ignore in flight case that can be triggered also at lags in moment teleportation to another map). - if (opcode == MSG_MOVE_FALL_LAND && plMover && !plMover->isInFlight()) - plMover->HandleFall(movementInfo); + if (opcode == MSG_MOVE_FALL_LAND && plrMover && !plrMover->isInFlight()) + plrMover->HandleFall(movementInfo); - if (plMover && ((movementInfo.flags & MOVEMENTFLAG_SWIMMING) != 0) != plMover->IsInWater()) + if (plrMover && ((movementInfo.flags & MOVEMENTFLAG_SWIMMING) != 0) != plrMover->IsInWater()) { // now client not include swimming flag in case jumping under water - plMover->SetInWater(!plMover->IsInWater() || plMover->GetBaseMap()->IsUnderWater(movementInfo.pos.GetPositionX(), movementInfo.pos.GetPositionY(), movementInfo.pos.GetPositionZ())); + plrMover->SetInWater(!plrMover->IsInWater() || plrMover->GetBaseMap()->IsUnderWater(movementInfo.pos.GetPositionX(), movementInfo.pos.GetPositionY(), movementInfo.pos.GetPositionZ())); } /*----------------------*/ /* process position-change */ - WorldPacket data(opcode, recv_data.size()); + WorldPacket data(opcode, recvData.size()); movementInfo.time = getMSTime(); movementInfo.guid = mover->GetGUID(); WriteMovementInfo(&data, &movementInfo); @@ -357,27 +355,25 @@ void WorldSession::HandleMovementOpcodes(WorldPacket & recv_data) mover->UpdatePosition(movementInfo.pos); - if (plMover) // nothing is charmed, or player charmed + if (plrMover) // nothing is charmed, or player charmed { - plMover->UpdateFallInformationIfNeed(movementInfo, opcode); + plrMover->UpdateFallInformationIfNeed(movementInfo, opcode); if (movementInfo.pos.GetPositionZ() < -500.0f) { - if (!(plMover->InBattleground() - && plMover->GetBattleground() - && plMover->GetBattleground()->HandlePlayerUnderMap(_player))) + if (!(plrMover->GetBattleground() && plrMover->GetBattleground()->HandlePlayerUnderMap(_player))) { // NOTE: this is actually called many times while falling // even after the player has been teleported away // TODO: discard movement packets after the player is rooted - if (plMover->isAlive()) + if (plrMover->isAlive()) { - plMover->EnvironmentalDamage(DAMAGE_FALL_TO_VOID, GetPlayer()->GetMaxHealth()); + plrMover->EnvironmentalDamage(DAMAGE_FALL_TO_VOID, GetPlayer()->GetMaxHealth()); // player can be alive if GM/etc // change the death state to CORPSE to prevent the death timer from // starting in the next player update - if (!plMover->isAlive()) - plMover->KillPlayer(); + if (!plrMover->isAlive()) + plrMover->KillPlayer(); } } } diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 1fa6d9fc0ed..e54bee96b8b 100755 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -153,8 +153,6 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid switch (spellid) { case COMMAND_STAY: //flat=1792 //STAY - pet->AttackStop(); - pet->InterruptNonMeleeSpells(false); pet->StopMoving(); pet->GetMotionMaster()->Clear(false); pet->GetMotionMaster()->MoveIdle(); diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp index 7a3964b9469..cb3bac0e443 100755 --- a/src/server/game/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Handlers/PetitionsHandler.cpp @@ -300,9 +300,9 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recv_data) for (uint8 i = 1; i <= signs; ++i) { Field* fields2 = result->Fetch(); - uint64 plguid = fields2[0].GetUInt64(); + uint32 lowGuid = fields2[0].GetUInt32(); - data << uint64(plguid); // Player GUID + data << uint64(MAKE_NEW_GUID(lowGuid, 0, HIGHGUID_PLAYER)); // Player GUID data << uint32(0); // there 0 ... result->NextRow(); @@ -485,7 +485,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data) fields = result->Fetch(); uint64 ownerGuid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER); - uint8 signs = fields[1].GetUInt8(); + uint64 signs = fields[1].GetUInt64(); uint8 type = fields[2].GetUInt8(); uint32 playerGuid = _player->GetGUIDLow(); @@ -727,9 +727,7 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data) for (uint8 i = 1; i <= signs; ++i) { Field* fields2 = result->Fetch(); - plguid = fields2[0].GetUInt64(); - - data << uint64(plguid); // Player GUID + data << uint64(MAKE_NEW_GUID(fields2[0].GetUInt32(), 0, HIGHGUID_PLAYER)); // Player GUID data << uint32(0); // there 0 ... result->NextRow(); diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 5061331b8de..628cdbbdd5e 100755 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -38,15 +38,9 @@ void WorldSession::SendNameQueryOpcode(uint64 guid) WorldPacket data(SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+10)); data.appendPackGUID(guid); - if (!player) - { - data << uint8(1); // player unknown - SendPacket(&data); - return; - } if (!nameData) { - data << uint8(2); // name unknown + data << uint8(1); // name unknown SendPacket(&data); return; } @@ -58,7 +52,7 @@ void WorldSession::SendNameQueryOpcode(uint64 guid) data << uint8(nameData->m_gender); data << uint8(nameData->m_class); - if (DeclinedName const* names = player->GetDeclinedNames()) + if (DeclinedName const* names = (player ? player->GetDeclinedNames() : NULL)) { data << uint8(1); // Name is declined for (uint8 i = 0; i < MAX_DECLINED_NAME_CASES; ++i) diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp index 9c4eba67426..d6675188f6e 100755 --- a/src/server/game/Handlers/TicketHandler.cpp +++ b/src/server/game/Handlers/TicketHandler.cpp @@ -176,6 +176,8 @@ void WorldSession::HandleReportLag(WorldPacket& recv_data) stmt->setFloat (3, x); stmt->setFloat (4, y); stmt->setFloat (5, z); + stmt->setUInt32(6, GetLatency()); + stmt->setUInt32(7, time(NULL)); CharacterDatabase.Execute(stmt); } diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index c17c7edbf0d..8078a91d082 100755 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -581,17 +581,17 @@ void InstanceSaveManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficulty, b PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_INSTANCE_BY_MAP_DIFF); stmt->setUInt16(0, uint16(mapid)); - stmt->setUInt8(0, uint8(difficulty)); + stmt->setUInt8(1, uint8(difficulty)); trans->Append(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GROUP_INSTANCE_BY_MAP_DIFF); stmt->setUInt16(0, uint16(mapid)); - stmt->setUInt8(0, uint8(difficulty)); + stmt->setUInt8(1, uint8(difficulty)); trans->Append(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INSTANCE_BY_MAP_DIFF); stmt->setUInt16(0, uint16(mapid)); - stmt->setUInt8(0, uint8(difficulty)); + stmt->setUInt8(1, uint8(difficulty)); trans->Append(stmt); CharacterDatabase.CommitTransaction(trans); diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index 1b349b11156..75065158ef6 100755 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -1526,7 +1526,7 @@ void LoadLootTemplates_Gameobject() { if (uint32 lootid = itr->second.GetLootId()) { - if (sObjectMgr->IsGoOfSpecificEntrySpawned(itr->second.entry) && lootIdSet.find(lootid) == lootIdSet.end()) + if (lootIdSet.find(lootid) == lootIdSet.end()) LootTemplates_Gameobject.ReportNotExistedId(lootid); else lootIdSetUsed.insert(lootid); diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index f60a8f20c1c..162dd12d121 100755 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -787,20 +787,20 @@ void Map::RemoveCreatureFromMoveList(Creature* c) void Map::MoveAllCreaturesInMoveList() { _creatureToMoveLock = true; - for(std::vector<Creature*>::iterator itr = _creaturesToMove.begin(); itr != _creaturesToMove.end(); ++itr) + for (std::vector<Creature*>::iterator itr = _creaturesToMove.begin(); itr != _creaturesToMove.end(); ++itr) { Creature* c = *itr; - if(c->FindMap() != this) //pet is teleported to another map + if (c->FindMap() != this) //pet is teleported to another map continue; - if(c->_moveState != CREATURE_CELL_MOVE_ACTIVE) + if (c->_moveState != CREATURE_CELL_MOVE_ACTIVE) { c->_moveState = CREATURE_CELL_MOVE_NONE; continue; } c->_moveState = CREATURE_CELL_MOVE_NONE; - if(!c->IsInWorld()) + if (!c->IsInWorld()) continue; // do move or do move to respawn or remove creature if previous all fail @@ -2470,7 +2470,7 @@ bool InstanceMap::AddPlayerToMap(Player* player) if (uint32 dungeonId = sLFGMgr->GetDungeon(group->GetGUID(), true)) if (LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(dungeonId)) if (LFGDungeonEntry const* randomDungeon = sLFGDungeonStore.LookupEntry(*(sLFGMgr->GetSelectedDungeons(player->GetGUID()).begin()))) - if (uint32(dungeon->map) == GetId() && dungeon->difficulty == GetDifficulty() && randomDungeon->type == LFG_TYPE_RANDOM) + if (uint32(dungeon->map) == GetId() && dungeon->difficulty == uint32(GetDifficulty()) && randomDungeon->type == uint32(LFG_TYPE_RANDOM)) player->CastSpell(player, LFG_SPELL_LUCK_OF_THE_DRAW, true); } diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index 766e3d23f93..6ba08646f25 100755 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -228,7 +228,7 @@ enum LevelRequirementVsMode #define MAX_HEIGHT 100000.0f // can be use for find ground height at surface #define INVALID_HEIGHT -100000.0f // for check, must be equal to VMAP_INVALID_HEIGHT, real value for unknown height is VMAP_INVALID_HEIGHT_VALUE #define MAX_FALL_DISTANCE 250000.0f // "unlimited fall" to find VMap ground if it is available, just larger than MAX_HEIGHT - INVALID_HEIGHT -#define DEFAULT_HEIGHT_SEARCH 10.0f // default search distance to find height at nearby locations +#define DEFAULT_HEIGHT_SEARCH 50.0f // default search distance to find height at nearby locations #define MIN_UNLOAD_DELAY 1 // immediate unload typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType; diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 0fb28008c1e..eb09538721d 100755 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -96,32 +96,32 @@ void MapManager::checkAndCorrectGridStatesArray() Map* MapManager::CreateBaseMap(uint32 id) { - Map* m = FindBaseMap(id); + Map* map = FindBaseMap(id); - if (m == NULL) + if (map == NULL) { TRINITY_GUARD(ACE_Thread_Mutex, Lock); const MapEntry* entry = sMapStore.LookupEntry(id); if (entry && entry->Instanceable()) { - m = new MapInstanced(id, i_gridCleanUpDelay); + map = new MapInstanced(id, i_gridCleanUpDelay); } else { - m = new Map(id, i_gridCleanUpDelay, 0, REGULAR_DIFFICULTY); + map = new Map(id, i_gridCleanUpDelay, 0, REGULAR_DIFFICULTY); } - i_maps[id] = m; + i_maps[id] = map; } - ASSERT(m != NULL); - return m; + ASSERT(map); + return map; } Map* MapManager::FindBaseNonInstanceMap(uint32 mapId) const { Map* map = FindBaseMap(mapId); - if(map && map->Instanceable()) + if (map && map->Instanceable()) return NULL; return map; } diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h index 547f1679b61..aec72835d86 100755 --- a/src/server/game/Miscellaneous/Language.h +++ b/src/server/game/Miscellaneous/Language.h @@ -522,8 +522,11 @@ enum TrinityStrings LANG_YOURS_EXPLORE_SET_ALL = 553, LANG_YOURS_EXPLORE_SET_NOTHING = 554, - LANG_HOVER_ENABLED = 555, - LANG_HOVER_DISABLED = 556, + LANG_NPC_SETDATA = 555, + + //! Old ones now free: + // LANG_HOVER_DISABLED = 556, + LANG_YOURS_LEVEL_UP = 557, LANG_YOURS_LEVEL_DOWN = 558, LANG_YOURS_LEVEL_PROGRESS_RESET = 559, diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index bca896df38f..06aca10879d 100755 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -269,7 +269,7 @@ enum SpellAttr0 SPELL_ATTR0_UNK0 = 0x00000001, // 0 SPELL_ATTR0_REQ_AMMO = 0x00000002, // 1 on next ranged SPELL_ATTR0_ON_NEXT_SWING = 0x00000004, // 2 - SPELL_ATTR0_UNK3 = 0x00000008, // 3 not set in 3.0.3 + SPELL_ATTR0_IS_REPLENISHMENT = 0x00000008, // 3 not set in 3.0.3 SPELL_ATTR0_ABILITY = 0x00000010, // 4 client puts 'ability' instead of 'spell' in game strings for these spells SPELL_ATTR0_TRADESPELL = 0x00000020, // 5 trade spells (recipes), will be added by client to a sublist of profession spell SPELL_ATTR0_PASSIVE = 0x00000040, // 6 Passive spell @@ -314,7 +314,7 @@ enum SpellAttr1 SPELL_ATTR1_MELEE_COMBAT_START = 0x00000200, // 9 player starts melee combat after this spell is cast SPELL_ATTR1_NO_THREAT = 0x00000400, // 10 no generates threat on cast 100% (old NO_INITIAL_AGGRO) SPELL_ATTR1_UNK11 = 0x00000800, // 11 aura - SPELL_ATTR1_UNK12 = 0x00001000, // 12 pickpoket + SPELL_ATTR1_IS_PICKPOCKET = 0x00001000, // 12 Pickpocket SPELL_ATTR1_FARSIGHT = 0x00002000, // 13 Client removes farsight on aura loss SPELL_ATTR1_CHANNEL_TRACK_TARGET = 0x00004000, // 14 Client automatically forces player to face target when channeling SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY = 0x00008000, // 15 remove auras on immunity @@ -326,7 +326,7 @@ enum SpellAttr1 SPELL_ATTR1_UNK21 = 0x00200000, // 21 SPELL_ATTR1_REQ_COMBO_POINTS2 = 0x00400000, // 22 Req combo points on target SPELL_ATTR1_UNK23 = 0x00800000, // 23 - SPELL_ATTR1_UNK24 = 0x01000000, // 24 only fishing spells + SPELL_ATTR1_IS_FISHING = 0x01000000, // 24 only fishing spells SPELL_ATTR1_UNK25 = 0x02000000, // 25 SPELL_ATTR1_UNK26 = 0x04000000, // 26 works correctly with [target=focus] and [target=mouseover] macros? SPELL_ATTR1_UNK27 = 0x08000000, // 27 melee spell? @@ -351,17 +351,17 @@ enum SpellAttr2 SPELL_ATTR2_UNK10 = 0x00000400, // 10 related to tame SPELL_ATTR2_HEALTH_FUNNEL = 0x00000800, // 11 SPELL_ATTR2_UNK12 = 0x00001000, // 12 Cleave, Heart Strike, Maul, Sunder Armor, Swipe - SPELL_ATTR2_UNK13 = 0x00002000, // 13 Items enchanted by spells with this flag preserve the enchant to arenas + SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA = 0x00002000, // 13 Items enchanted by spells with this flag preserve the enchant to arenas SPELL_ATTR2_UNK14 = 0x00004000, // 14 SPELL_ATTR2_UNK15 = 0x00008000, // 15 not set in 3.0.3 SPELL_ATTR2_TAME_BEAST = 0x00010000, // 16 SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS = 0x00020000, // 17 don't reset timers for melee autoattacks (swings) or ranged autoattacks (autoshoots) - SPELL_ATTR2_UNK18 = 0x00040000, // 18 Only Revive pet - possible req dead pet + SPELL_ATTR2_REQ_DEAD_PET = 0x00040000, // 18 Only Revive pet and Heart of the Pheonix SPELL_ATTR2_NOT_NEED_SHAPESHIFT = 0x00080000, // 19 does not necessarly need shapeshift SPELL_ATTR2_UNK20 = 0x00100000, // 20 SPELL_ATTR2_DAMAGE_REDUCED_SHIELD = 0x00200000, // 21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure! SPELL_ATTR2_UNK22 = 0x00400000, // 22 Ambush, Backstab, Cheap Shot, Death Grip, Garrote, Judgements, Mutilate, Pounce, Ravage, Shiv, Shred - SPELL_ATTR2_UNK23 = 0x00800000, // 23 Only mage Arcane Concentration have this flag + SPELL_ATTR2_IS_ARCANE_CONCENTRATION = 0x00800000, // 23 Only mage Arcane Concentration have this flag SPELL_ATTR2_UNK24 = 0x01000000, // 24 SPELL_ATTR2_UNK25 = 0x02000000, // 25 SPELL_ATTR2_UNK26 = 0x04000000, // 26 unaffected by school immunity @@ -388,7 +388,7 @@ enum SpellAttr3 SPELL_ATTR3_BATTLEGROUND = 0x00000800, // 11 Can casted only on battleground SPELL_ATTR3_ONLY_TARGET_GHOSTS = 0x00001000, // 12 SPELL_ATTR3_UNK13 = 0x00002000, // 13 - SPELL_ATTR3_UNK14 = 0x00004000, // 14 "Honorless Target" only this spells have this flag + SPELL_ATTR3_IS_HONORLESS_TARGET = 0x00004000, // 14 "Honorless Target" only this spells have this flag SPELL_ATTR3_UNK15 = 0x00008000, // 15 Auto Shoot, Shoot, Throw, - this is autoshot flag SPELL_ATTR3_CANT_TRIGGER_PROC = 0x00010000, // 16 confirmed with many patchnotes SPELL_ATTR3_NO_INITIAL_AGGRO = 0x00020000, // 17 Soothe Animal, 39758, Mind Soothe @@ -410,8 +410,8 @@ enum SpellAttr3 enum SpellAttr4 { - SPELL_ATTR4_UNK0 = 0x00000001, // 0 - SPELL_ATTR4_PROC_ONLY_ON_DUMMY = 0x00000002, // 1 proc only on SPELL_EFFECT_DUMMY? + SPELL_ATTR4_IGNORE_RESISTANCES = 0x00000001, // 0 spells with this attribute will completely ignore the target's resistance (these spells can't be resisted) + SPELL_ATTR4_PROC_ONLY_ON_CASTER = 0x00000002, // 1 proc only on effects with TARGET_UNIT_CASTER? SPELL_ATTR4_UNK2 = 0x00000004, // 2 SPELL_ATTR4_UNK3 = 0x00000008, // 3 SPELL_ATTR4_UNK4 = 0x00000010, // 4 This will no longer cause guards to attack on use?? @@ -432,16 +432,16 @@ enum SpellAttr4 SPELL_ATTR4_UNK19 = 0x00080000, // 19 proc dalayed, after damage or don't proc on absorb? SPELL_ATTR4_NOT_CHECK_SELFCAST_POWER = 0x00100000, // 20 supersedes message "More powerful spell applied" for self casts. SPELL_ATTR4_UNK21 = 0x00200000, // 21 Pally aura, dk presence, dudu form, warrior stance, shadowform, hunter track - SPELL_ATTR4_UNK22 = 0x00400000, // 22 + SPELL_ATTR4_UNK22 = 0x00400000, // 22 Seal of Command (42058,57770) and Gymer's Smash 55426 SPELL_ATTR4_UNK23 = 0x00800000, // 23 SPELL_ATTR4_UNK24 = 0x01000000, // 24 some shoot spell - SPELL_ATTR4_UNK25 = 0x02000000, // 25 pet scaling auras + SPELL_ATTR4_IS_PET_SCALING = 0x02000000, // 25 pet scaling auras SPELL_ATTR4_CAST_ONLY_IN_OUTLAND = 0x04000000, // 26 Can only be used in Outland. SPELL_ATTR4_UNK27 = 0x08000000, // 27 SPELL_ATTR4_UNK28 = 0x10000000, // 28 Aimed Shot SPELL_ATTR4_UNK29 = 0x20000000, // 29 SPELL_ATTR4_UNK30 = 0x40000000, // 30 - SPELL_ATTR4_UNK31 = 0x80000000 // 31 + SPELL_ATTR4_UNK31 = 0x80000000 // 31 Polymorph (chicken) 228 and Sonic Boom (38052,38488) }; enum SpellAttr5 @@ -461,7 +461,7 @@ enum SpellAttr5 SPELL_ATTR5_UNK12 = 0x00001000, // 12 Cleave related? SPELL_ATTR5_HASTE_AFFECT_DURATION = 0x00002000, // 13 haste effects decrease duration of this SPELL_ATTR5_UNK14 = 0x00004000, // 14 - SPELL_ATTR5_UNK15 = 0x00008000, // 15 + SPELL_ATTR5_UNK15 = 0x00008000, // 15 Inflits on multiple targets? SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK = 0x00010000, // 16 this allows spells with EquippedItemClass to affect spells from other items if the required item is equipped SPELL_ATTR5_USABLE_WHILE_FEARED = 0x00020000, // 17 usable while feared SPELL_ATTR5_USABLE_WHILE_CONFUSED = 0x00040000, // 18 usable while confused @@ -2566,7 +2566,7 @@ enum CreatureTypeFlags { CREATURE_TYPEFLAGS_TAMEABLE = 0x00000001, // Tameable by any hunter CREATURE_TYPEFLAGS_GHOST = 0x00000002, // Creature are also visible for not alive player. Allow gossip interaction if npcflag allow? - CREATURE_TYPEFLAGS_UNK2 = 0x00000004, + CREATURE_TYPEFLAGS_BOSS = 0x00000004, CREATURE_TYPEFLAGS_UNK3 = 0x00000008, CREATURE_TYPEFLAGS_UNK4 = 0x00000010, CREATURE_TYPEFLAGS_UNK5 = 0x00000020, @@ -3294,20 +3294,20 @@ enum BanReturn // indexes of BattlemasterList.dbc enum BattlegroundTypeId { - BATTLEGROUND_TYPE_NONE = 0, - BATTLEGROUND_AV = 1, - BATTLEGROUND_WS = 2, - BATTLEGROUND_AB = 3, - BATTLEGROUND_NA = 4, - BATTLEGROUND_BE = 5, - BATTLEGROUND_AA = 6, - BATTLEGROUND_EY = 7, - BATTLEGROUND_RL = 8, - BATTLEGROUND_SA = 9, - BATTLEGROUND_DS = 10, - BATTLEGROUND_RV = 11, - BATTLEGROUND_IC = 30, - BATTLEGROUND_RB = 32 + BATTLEGROUND_TYPE_NONE = 0, // None + BATTLEGROUND_AV = 1, // Alterac Valley + BATTLEGROUND_WS = 2, // Warsong Gulch + BATTLEGROUND_AB = 3, // Arathi Basin + BATTLEGROUND_NA = 4, // Nagrand Arena + BATTLEGROUND_BE = 5, // Blade's Edge Arena + BATTLEGROUND_AA = 6, // All Arenas + BATTLEGROUND_EY = 7, // Eye of the Storm + BATTLEGROUND_RL = 8, // Ruins of Lordaernon + BATTLEGROUND_SA = 9, // Strand of the Ancients + BATTLEGROUND_DS = 10, // Dalaran Sewers + BATTLEGROUND_RV = 11, // Ring of Valor + BATTLEGROUND_IC = 30, // Isle of Conquest + BATTLEGROUND_RB = 32 // Random Battleground }; #define MAX_BATTLEGROUND_TYPE_ID 33 diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp index b8a7ee848ed..c0e1eb842ae 100755 --- a/src/server/game/Movement/MotionMaster.cpp +++ b/src/server/game/Movement/MotionMaster.cpp @@ -114,6 +114,9 @@ void MotionMaster::UpdateMotion(uint32 diff) _cleanFlag &= ~MMCF_RESET; } + + // probably not the best place to pu this but im not really sure where else to put it. + _owner->UpdateUnderwaterState(_owner->GetMap(), _owner->GetPositionX(), _owner->GetPositionY(), _owner->GetPositionZ()); } void MotionMaster::DirectClean(bool reset) @@ -383,6 +386,12 @@ void MotionMaster::MoveFall(uint32 id/*=0*/) if (fabs(_owner->GetPositionZ() - tz) < 0.1f) return; + if (_owner->GetTypeId() == TYPEID_PLAYER) + { + _owner->AddUnitMovementFlag(MOVEMENTFLAG_FALLING); + _owner->m_movementInfo.SetFallTime(0); + } + Movement::MoveSplineInit init(*_owner); init.MoveTo(_owner->GetPositionX(), _owner->GetPositionY(), tz); init.SetFall(); diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp index da830a9a49b..54a68f92c66 100755 --- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp @@ -32,11 +32,10 @@ template<class T> void ConfusedMovementGenerator<T>::Initialize(T &unit) { - const float wander_distance=4; - float x,y,z; - x = unit.GetPositionX(); - y = unit.GetPositionY(); - z = unit.GetPositionZ(); + float const wander_distance = 4; + float x = unit.GetPositionX(); + float y = unit.GetPositionY(); + float z = unit.GetPositionZ(); Map const* map = unit.GetBaseMap(); @@ -47,31 +46,42 @@ void ConfusedMovementGenerator<T>::Initialize(T &unit) for (uint8 idx = 0; idx < MAX_CONF_WAYPOINTS + 1; ++idx) { - const float wanderX=wander_distance*(float)rand_norm() - wander_distance/2; - const float wanderY=wander_distance*(float)rand_norm() - wander_distance/2; - - i_waypoints[idx][0] = x + wanderX; - i_waypoints[idx][1] = y + wanderY; + float wanderX = x + (wander_distance * (float)rand_norm() - wander_distance/2); + float wanderY = y + (wander_distance * (float)rand_norm() - wander_distance/2); // prevent invalid coordinates generation - Trinity::NormalizeMapCoord(i_waypoints[idx][0]); - Trinity::NormalizeMapCoord(i_waypoints[idx][1]); + Trinity::NormalizeMapCoord(wanderX); + Trinity::NormalizeMapCoord(wanderY); - bool is_water = map->IsInWater(i_waypoints[idx][0],i_waypoints[idx][1],z); - // if generated wrong path just ignore - if ((is_water && !is_water_ok) || (!is_water && !is_land_ok)) + if (unit.IsWithinLOS(wanderX, wanderY, z)) + { + bool is_water = map->IsInWater(wanderX, wanderY, z); + + if ((is_water && !is_water_ok) || (!is_water && !is_land_ok)) + { + //! Cannot use coordinates outside our InhabitType. Use the current or previous position. + wanderX = idx > 0 ? i_waypoints[idx-1][0] : x; + wanderY = idx > 0 ? i_waypoints[idx-1][1] : y; + } + } + else { - i_waypoints[idx][0] = idx > 0 ? i_waypoints[idx-1][0] : x; - i_waypoints[idx][1] = idx > 0 ? i_waypoints[idx-1][1] : y; + //! Trying to access path outside line of sight. Skip this by using the current or previous position. + wanderX = idx > 0 ? i_waypoints[idx-1][0] : x; + wanderY = idx > 0 ? i_waypoints[idx-1][1] : y; } - unit.UpdateAllowedPositionZ(i_waypoints[idx][0], i_waypoints[idx][1], z); + unit.UpdateAllowedPositionZ(wanderX, wanderY, z); + + //! Positions are fine - apply them to this waypoint + i_waypoints[idx][0] = wanderX; + i_waypoints[idx][1] = wanderY; i_waypoints[idx][2] = z; } unit.StopMoving(); unit.SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CONFUSED); - unit.AddUnitState(UNIT_STATE_CONFUSED|UNIT_STATE_CONFUSED_MOVE); + unit.AddUnitState(UNIT_STATE_CONFUSED | UNIT_STATE_CONFUSED_MOVE); } template<> @@ -94,7 +104,7 @@ void ConfusedMovementGenerator<T>::Reset(T &unit) i_nextMove = 1; i_nextMoveTime.Reset(0); unit.StopMoving(); - unit.AddUnitState(UNIT_STATE_CONFUSED|UNIT_STATE_CONFUSED_MOVE); + unit.AddUnitState(UNIT_STATE_CONFUSED | UNIT_STATE_CONFUSED_MOVE); } template<class T> @@ -110,8 +120,8 @@ bool ConfusedMovementGenerator<T>::Update(T &unit, const uint32 &diff) if (unit.movespline->Finalized()) { - i_nextMove = urand(1,MAX_CONF_WAYPOINTS); - i_nextMoveTime.Reset(urand(0, 1500-1)); // TODO: check the minimum reset time, should be probably higher + i_nextMove = urand(1, MAX_CONF_WAYPOINTS); + i_nextMoveTime.Reset(urand(500, 1200)); // Guessed } } else @@ -123,7 +133,7 @@ bool ConfusedMovementGenerator<T>::Update(T &unit, const uint32 &diff) // start moving unit.AddUnitState(UNIT_STATE_CONFUSED_MOVE); - ASSERT( i_nextMove <= MAX_CONF_WAYPOINTS ); + ASSERT(i_nextMove <= MAX_CONF_WAYPOINTS); float x = i_waypoints[i_nextMove][0]; float y = i_waypoints[i_nextMove][1]; float z = i_waypoints[i_nextMove][2]; @@ -141,14 +151,14 @@ template<> void ConfusedMovementGenerator<Player>::Finalize(Player &unit) { unit.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CONFUSED); - unit.ClearUnitState(UNIT_STATE_CONFUSED|UNIT_STATE_CONFUSED_MOVE); + unit.ClearUnitState(UNIT_STATE_CONFUSED | UNIT_STATE_CONFUSED_MOVE); } template<> void ConfusedMovementGenerator<Creature>::Finalize(Creature &unit) { unit.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CONFUSED); - unit.ClearUnitState(UNIT_STATE_CONFUSED|UNIT_STATE_CONFUSED_MOVE); + unit.ClearUnitState(UNIT_STATE_CONFUSED | UNIT_STATE_CONFUSED_MOVE); if (unit.getVictim()) unit.SetTarget(unit.getVictim()->GetGUID()); } diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h index b9f96bb785d..7f2226ea069 100755 --- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h @@ -22,11 +22,10 @@ #include "MovementGenerator.h" #include "Timer.h" -#define MAX_CONF_WAYPOINTS 24 +#define MAX_CONF_WAYPOINTS 24 //! Allows a twelve second confusion if i_nextMove always is the absolute minimum timer. template<class T> -class ConfusedMovementGenerator -: public MovementGeneratorMedium< T, ConfusedMovementGenerator<T> > +class ConfusedMovementGenerator : public MovementGeneratorMedium< T, ConfusedMovementGenerator<T> > { public: explicit ConfusedMovementGenerator() : i_nextMoveTime(0) {} diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp index 7de5f1095c4..08e27abf050 100755 --- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp @@ -28,8 +28,7 @@ #define MAX_QUIET_DISTANCE 43.0f template<class T> -void -FleeingMovementGenerator<T>::_setTargetLocation(T &owner) +void FleeingMovementGenerator<T>::_setTargetLocation(T &owner) { if (!&owner) return; @@ -53,8 +52,7 @@ FleeingMovementGenerator<T>::_setTargetLocation(T &owner) } template<class T> -bool -FleeingMovementGenerator<T>::_getPoint(T &owner, float &x, float &y, float &z) +bool FleeingMovementGenerator<T>::_getPoint(T &owner, float &x, float &y, float &z) { if (!&owner) return false; @@ -65,8 +63,8 @@ FleeingMovementGenerator<T>::_getPoint(T &owner, float &x, float &y, float &z) float temp_x, temp_y, angle; const Map* _map = owner.GetBaseMap(); - //primitive path-finding - for(uint8 i = 0; i < 18; ++i) + // primitive path-finding + for (uint8 i = 0; i < 18; ++i) { if (i_only_forward && i > 2) break; @@ -187,8 +185,7 @@ FleeingMovementGenerator<T>::_getPoint(T &owner, float &x, float &y, float &z) } template<class T> -bool -FleeingMovementGenerator<T>::_setMoveData(T &owner) +bool FleeingMovementGenerator<T>::_setMoveData(T &owner) { float cur_dist_xyz = owner.GetDistance(i_caster_x, i_caster_y, i_caster_z); @@ -280,8 +277,7 @@ FleeingMovementGenerator<T>::_setMoveData(T &owner) } template<class T> -void -FleeingMovementGenerator<T>::Initialize(T &owner) +void FleeingMovementGenerator<T>::Initialize(T &owner) { if (!&owner) return; @@ -312,8 +308,7 @@ FleeingMovementGenerator<T>::Initialize(T &owner) } template<> -void -FleeingMovementGenerator<Creature>::_Init(Creature &owner) +void FleeingMovementGenerator<Creature>::_Init(Creature &owner) { if (!&owner) return; @@ -324,8 +319,7 @@ FleeingMovementGenerator<Creature>::_Init(Creature &owner) } template<> -void -FleeingMovementGenerator<Player>::_Init(Player &) +void FleeingMovementGenerator<Player>::_Init(Player &) { is_water_ok = true; is_land_ok = true; @@ -354,8 +348,7 @@ void FleeingMovementGenerator<T>::Reset(T &owner) } template<class T> -bool -FleeingMovementGenerator<T>::Update(T &owner, const uint32 &time_diff) +bool FleeingMovementGenerator<T>::Update(T &owner, const uint32 &time_diff) { if (!&owner || !owner.isAlive()) return false; diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h index f795a002821..aec93ad3375 100755 --- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h @@ -22,8 +22,7 @@ #include "MovementGenerator.h" template<class T> -class FleeingMovementGenerator -: public MovementGeneratorMedium< T, FleeingMovementGenerator<T> > +class FleeingMovementGenerator : public MovementGeneratorMedium< T, FleeingMovementGenerator<T> > { public: FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) {} @@ -55,8 +54,7 @@ class FleeingMovementGenerator TimeTracker i_nextCheckTime; }; -class TimedFleeingMovementGenerator -: public FleeingMovementGenerator<Creature> +class TimedFleeingMovementGenerator : public FleeingMovementGenerator<Creature> { public: TimedFleeingMovementGenerator(uint64 fright, uint32 time) : diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp index 311b69c06b7..a8bdb698432 100755 --- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp @@ -25,7 +25,6 @@ void HomeMovementGenerator<Creature>::Initialize(Creature & owner) { - owner.AddUnitState(UNIT_STATE_EVADE); _setTargetLocation(owner); } diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h index c724edc91ff..95eb05f281c 100755 --- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h @@ -27,8 +27,7 @@ template < class T > class HomeMovementGenerator; template <> -class HomeMovementGenerator<Creature> -: public MovementGeneratorMedium< Creature, HomeMovementGenerator<Creature> > +class HomeMovementGenerator<Creature> : public MovementGeneratorMedium< Creature, HomeMovementGenerator<Creature> > { public: diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp index 91b50344ccb..a922c937b5f 100755 --- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp @@ -46,7 +46,7 @@ bool PointMovementGenerator<T>::Update(T &unit, const uint32 & /*diff*/) if (!&unit) return false; - if(unit.HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) + if (unit.HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED)) { unit.ClearUnitState(UNIT_STATE_ROAMING_MOVE); return true; diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h index 82578da5f9b..13be9fee77b 100755 --- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h @@ -23,8 +23,7 @@ #include "FollowerReference.h" template<class T> -class PointMovementGenerator -: public MovementGeneratorMedium< T, PointMovementGenerator<T> > +class PointMovementGenerator : public MovementGeneratorMedium< T, PointMovementGenerator<T> > { public: PointMovementGenerator(uint32 _id, float _x, float _y, float _z, float _speed = 0.0f) : id(_id), @@ -46,8 +45,7 @@ class PointMovementGenerator float speed; }; -class AssistanceMovementGenerator -: public PointMovementGenerator<Creature> +class AssistanceMovementGenerator : public PointMovementGenerator<Creature> { public: AssistanceMovementGenerator(float _x, float _y, float _z) : diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp index e520253eb46..84cd9e88295 100755 --- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp @@ -127,8 +127,7 @@ void RandomMovementGenerator<Creature>::Initialize(Creature &creature) } template<> -void -RandomMovementGenerator<Creature>::Reset(Creature &creature) +void RandomMovementGenerator<Creature>::Reset(Creature &creature) { Initialize(creature); } @@ -141,8 +140,7 @@ void RandomMovementGenerator<Creature>::Finalize(Creature &creature) } template<> -bool -RandomMovementGenerator<Creature>::Update(Creature &creature, const uint32 diff) +bool RandomMovementGenerator<Creature>::Update(Creature &creature, const uint32 diff) { if (creature.HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED | UNIT_STATE_DISTRACTED)) { diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h index 67161b6fc29..07ec3647052 100755 --- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h @@ -22,8 +22,7 @@ #include "MovementGenerator.h" template<class T> -class RandomMovementGenerator -: public MovementGeneratorMedium< T, RandomMovementGenerator<T> > +class RandomMovementGenerator : public MovementGeneratorMedium< T, RandomMovementGenerator<T> > { public: RandomMovementGenerator(float spawn_dist = 0.0f) : i_nextMoveTime(0), wander_distance(spawn_dist) {} diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp index 6d507a3b694..fdff5a92564 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp @@ -78,7 +78,7 @@ void TargetedMovementGeneratorMedium<T,D>::_setTargetLocation(T &owner) //We don't update Mob Movement, if the difference between New destination and last destination is < BothObjectSize float bothObjectSize = i_target->GetObjectBoundingRadius() + owner.GetObjectBoundingRadius() + CONTACT_DISTANCE; - if( i_destinationHolder.HasDestination() && i_destinationHolder.GetDestinationDiff(x,y,z) < bothObjectSize ) + if ( i_destinationHolder.HasDestination() && i_destinationHolder.GetDestinationDiff(x,y,z) < bothObjectSize ) return; */ @@ -135,7 +135,7 @@ bool TargetedMovementGeneratorMedium<T,D>::Update(T &owner, const uint32 & time_ } // prevent movement while casting spells with cast time or channel time - if (owner.IsNonMeleeSpellCasted(false, false, true)) + if (owner.HasUnitState(UNIT_STATE_CASTING)) { if (!owner.IsStopped()) owner.StopMoving(); diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h index b851dbc0e05..29fd73624e1 100755 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h @@ -34,8 +34,7 @@ class TargetedMovementGeneratorBase }; template<class T, typename D> -class TargetedMovementGeneratorMedium -: public MovementGeneratorMedium< T, D >, public TargetedMovementGeneratorBase +class TargetedMovementGeneratorMedium : public MovementGeneratorMedium< T, D >, public TargetedMovementGeneratorBase { protected: TargetedMovementGeneratorMedium(Unit &target, float offset, float angle) : diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp index 81fe1606ede..25730f92161 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp @@ -107,7 +107,7 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature &creature) i_currentNode = (i_currentNode+1) % i_path->size(); } - const WaypointData *node = i_path->at(i_currentNode); + WaypointData const* node = i_path->at(i_currentNode); m_isArrivalDone = false; @@ -116,7 +116,8 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature &creature) Movement::MoveSplineInit init(creature); init.MoveTo(node->x, node->y, node->z); - if (node->orientation != 100 && node->delay != 0) + //! Accepts angles such as 0.00001 and -0.00001, 0 must be ignored, default value in waypoint table + if (node->orientation && node->delay) init.SetFacing(node->orientation); init.SetWalk(!node->run); diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h index b5b43fcae64..0d8f047c83a 100755 --- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h @@ -58,9 +58,8 @@ template<class T> class WaypointMovementGenerator; template<> -class WaypointMovementGenerator<Creature> -: public MovementGeneratorMedium< Creature, WaypointMovementGenerator<Creature> >, -public PathMovementBase<Creature, WaypointPath const*> +class WaypointMovementGenerator<Creature> : public MovementGeneratorMedium< Creature, WaypointMovementGenerator<Creature> >, + public PathMovementBase<Creature, WaypointPath const*> { public: WaypointMovementGenerator(uint32 _path_id = 0, bool _repeating = true) @@ -110,9 +109,8 @@ public PathMovementBase<Creature, WaypointPath const*> /** FlightPathMovementGenerator generates movement of the player for the paths * and hence generates ground and activities for the player. */ -class FlightPathMovementGenerator -: public MovementGeneratorMedium< Player, FlightPathMovementGenerator >, -public PathMovementBase<Player, TaxiPathNodeList const*> +class FlightPathMovementGenerator : public MovementGeneratorMedium< Player, FlightPathMovementGenerator >, + public PathMovementBase<Player, TaxiPathNodeList const*> { public: explicit FlightPathMovementGenerator(TaxiPathNodeList const& pathnodes, uint32 startNode = 0) diff --git a/src/server/game/Movement/Spline/MoveSpline.cpp b/src/server/game/Movement/Spline/MoveSpline.cpp index 5d0344f9769..91b4ff08250 100644 --- a/src/server/game/Movement/Spline/MoveSpline.cpp +++ b/src/server/game/Movement/Spline/MoveSpline.cpp @@ -288,7 +288,7 @@ std::string MoveSpline::ToString() const str << "facing angle: " << facing.angle; else if (splineflags.final_target) str << "facing target: " << facing.target; - else if(splineflags.final_point) + else if (splineflags.final_point) str << "facing point: " << facing.f.x << " " << facing.f.y << " " << facing.f.z; str << std::endl; str << "time passed: " << time_passed << std::endl; diff --git a/src/server/game/Movement/Spline/MovementPacketBuilder.cpp b/src/server/game/Movement/Spline/MovementPacketBuilder.cpp index e9031f95486..0260767dbe2 100644 --- a/src/server/game/Movement/Spline/MovementPacketBuilder.cpp +++ b/src/server/game/Movement/Spline/MovementPacketBuilder.cpp @@ -111,7 +111,7 @@ namespace Movement Vector3 middle = (real_path[0] + real_path[last_idx]) / 2.f; Vector3 offset; // first and last points already appended - for(uint32 i = 1; i < last_idx; ++i) + for (uint32 i = 1; i < last_idx; ++i) { offset = middle - real_path[i]; data.appendPackXYZ(offset.x, offset.y, offset.z); @@ -169,7 +169,7 @@ namespace Movement { data << move_spline.facing.target; } - else if(splineFlags.final_point) + else if (splineFlags.final_point) { data << move_spline.facing.f.x << move_spline.facing.f.y << move_spline.facing.f.z; } diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp index 5ebf78e484c..d8548b552d3 100755 --- a/src/server/game/Pools/PoolMgr.cpp +++ b/src/server/game/Pools/PoolMgr.cpp @@ -479,7 +479,7 @@ void PoolGroup<Quest>::SpawnObject(ActivePoolData& spawns, uint32 limit, uint32 { do { - uint32 questId = SelectRandomContainerElement(currentQuests); + uint32 questId = Trinity::Containers::SelectRandomContainerElement(currentQuests); newQuests.insert(questId); currentQuests.erase(questId); } while (newQuests.size() < limit && !currentQuests.empty()); // failsafe @@ -491,7 +491,7 @@ void PoolGroup<Quest>::SpawnObject(ActivePoolData& spawns, uint32 limit, uint32 // activate <limit> random quests do { - uint32 questId = SelectRandomContainerElement(newQuests); + uint32 questId = Trinity::Containers::SelectRandomContainerElement(newQuests); spawns.ActivateObject<Quest>(questId, poolId); PoolObject tempObj(questId, 0.0f); Spawn1Object(&tempObj); diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h index 401503783b9..a073845ea73 100755 --- a/src/server/game/Reputation/ReputationMgr.h +++ b/src/server/game/Reputation/ReputationMgr.h @@ -132,6 +132,9 @@ class ReputationMgr void ApplyForceReaction(uint32 faction_id, ReputationRank rank, bool apply); + //! Public for chat command needs + bool SetOneFactionReputation(FactionEntry const* factionEntry, int32 standing, bool incremental); + public: // senders void SendInitialReputations(); void SendForceReactions(); @@ -142,7 +145,6 @@ class ReputationMgr void Initialize(); uint32 GetDefaultStateFlags(FactionEntry const* factionEntry) const; bool SetReputation(FactionEntry const* factionEntry, int32 standing, bool incremental); - bool SetOneFactionReputation(FactionEntry const* factionEntry, int32 standing, bool incremental); void SetVisible(FactionState* faction); void SetAtWar(FactionState* faction, bool atWar) const; void SetInactive(FactionState* faction, bool inactive) const; diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 76c3f1c073c..f64d0953e86 100755 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -61,7 +61,6 @@ void AddSC_reload_commandscript(); void AddSC_tele_commandscript(); void AddSC_titles_commandscript(); void AddSC_wp_commandscript(); -void AddSC_gps_commandscript(); #ifdef SCRIPTS //world @@ -425,6 +424,7 @@ void AddSC_ulduar_teleporter(); void AddSC_boss_mimiron(); void AddSC_boss_hodir(); void AddSC_boss_freya(); +void AddSC_boss_algalon_the_observer(); void AddSC_instance_ulduar(); void AddSC_boss_keleseth(); //Utgarde Keep void AddSC_boss_skarvald_dalronn(); @@ -663,7 +663,6 @@ void AddCommandScripts() AddSC_tele_commandscript(); AddSC_titles_commandscript(); AddSC_wp_commandscript(); - AddSC_gps_commandscript(); } void AddWorldScripts() @@ -1129,6 +1128,7 @@ void AddNorthrendScripts() AddSC_boss_mimiron(); AddSC_boss_hodir(); AddSC_boss_freya(); + AddSC_boss_algalon_the_observer(); AddSC_instance_ulduar(); AddSC_boss_keleseth(); //Utgarde Keep AddSC_boss_skarvald_dalronn(); diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 012910210a5..23d18e12097 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -582,7 +582,7 @@ void ScriptMgr::OnCreateMap(Map* map) { ASSERT(map); - SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsContinent); + SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsWorldMap); itr->second->OnCreate(map); SCR_MAP_END; @@ -599,7 +599,7 @@ void ScriptMgr::OnDestroyMap(Map* map) { ASSERT(map); - SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsContinent); + SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsWorldMap); itr->second->OnDestroy(map); SCR_MAP_END; @@ -617,7 +617,7 @@ void ScriptMgr::OnLoadGridMap(Map* map, GridMap* gmap, uint32 gx, uint32 gy) ASSERT(map); ASSERT(gmap); - SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsContinent); + SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsWorldMap); itr->second->OnLoadGridMap(map, gmap, gx, gy); SCR_MAP_END; @@ -635,7 +635,7 @@ void ScriptMgr::OnUnloadGridMap(Map* map, GridMap* gmap, uint32 gx, uint32 gy) ASSERT(map); ASSERT(gmap); - SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsContinent); + SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsWorldMap); itr->second->OnUnloadGridMap(map, gmap, gx, gy); SCR_MAP_END; @@ -653,7 +653,7 @@ void ScriptMgr::OnPlayerEnterMap(Map* map, Player* player) ASSERT(map); ASSERT(player); - SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsContinent); + SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsWorldMap); itr->second->OnPlayerEnter(map, player); SCR_MAP_END; @@ -671,7 +671,7 @@ void ScriptMgr::OnPlayerLeaveMap(Map* map, Player* player) ASSERT(map); ASSERT(player); - SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsContinent); + SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsWorldMap); itr->second->OnPlayerLeave(map, player); SCR_MAP_END; @@ -688,7 +688,7 @@ void ScriptMgr::OnMapUpdate(Map* map, uint32 diff) { ASSERT(map); - SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsContinent); + SCR_MAP_BGN(WorldMapScript, map, itr, end, entry, IsWorldMap); itr->second->OnUpdate(map, diff); SCR_MAP_END; @@ -937,6 +937,22 @@ void ScriptMgr::OnGameObjectDamaged(GameObject* go, Player* player) tmpscript->OnDamaged(go, player); } +void ScriptMgr::OnGameObjectLootStateChanged(GameObject* go, uint32 state, Unit* unit) +{ + ASSERT(go); + + GET_SCRIPT(GameObjectScript, go->GetScriptId(), tmpscript); + tmpscript->OnLootStateChanged(go, state, unit); +} + +void ScriptMgr::OnGameObjectStateChanged(GameObject* go, uint32 state) +{ + ASSERT(go); + + GET_SCRIPT(GameObjectScript, go->GetScriptId(), tmpscript); + tmpscript->OnGameObjectStateChanged(go, state); +} + void ScriptMgr::OnGameObjectUpdate(GameObject* go, uint32 diff) { ASSERT(go); @@ -954,6 +970,14 @@ bool ScriptMgr::OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effInd return tmpscript->OnDummyEffect(caster, spellId, effIndex, target); } +GameObjectAI* ScriptMgr::GetGameObjectAI(GameObject* go) +{ + ASSERT(go); + + GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, NULL); + return tmpscript->GetAI(go); +} + bool ScriptMgr::OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger) { ASSERT(player); @@ -1415,7 +1439,7 @@ FormulaScript::FormulaScript(const char* name) WorldMapScript::WorldMapScript(const char* name, uint32 mapId) : ScriptObject(name), MapScript<Map>(mapId) { - if (GetEntry() && !GetEntry()->IsContinent()) + if (GetEntry() && !GetEntry()->IsWorldMap()) sLog->outError("WorldMapScript for map %u is invalid.", mapId); ScriptRegistry<WorldMapScript>::AddScript(this); diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 3b65a5cf256..b3d445af0c6 100755 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -39,6 +39,7 @@ class Creature; class CreatureAI; class DynamicObject; class GameObject; +class GameObjectAI; class Guild; class GridMap; class Group; @@ -471,6 +472,15 @@ class GameObjectScript : public ScriptObject, public UpdatableScript<GameObject> // Called when the game object is damaged (destructible buildings only). virtual void OnDamaged(GameObject* /*go*/, Player* /*player*/) { } + + // Called when the game object loot state is changed. + virtual void OnLootStateChanged(GameObject* /*go*/, uint32 /*state*/, Unit* /*unit*/) { } + + // Called when the game object state is changed. + virtual void OnGameObjectStateChanged(GameObject* /*go*/, uint32 /*state*/) { } + + // Called when a GameObjectAI object is needed for the gameobject. + virtual GameObjectAI* GetAI(GameObject* /*go*/) const { return NULL; } }; class AreaTriggerScript : public ScriptObject @@ -910,7 +920,10 @@ class ScriptMgr uint32 GetDialogStatus(Player* player, GameObject* go); void OnGameObjectDestroyed(GameObject* go, Player* player); void OnGameObjectDamaged(GameObject* go, Player* player); + void OnGameObjectLootStateChanged(GameObject* go, uint32 state, Unit* unit); + void OnGameObjectStateChanged(GameObject* go, uint32 state); void OnGameObjectUpdate(GameObject* go, uint32 diff); + GameObjectAI* GetGameObjectAI(GameObject* go); public: /* AreaTriggerScript */ diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index c6ccfaa8004..bd9c75c251d 100755 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -76,7 +76,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x02F*/ { "SMSG_DEBUG_AISTATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x030*/ { "CMSG_DISABLE_PVP_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, /*0x031*/ { "CMSG_ADVANCE_SPAWN_TIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x032*/ { "SMSG_DESTRUCTIBLE_BUILDING_DAMAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, + /*0x032*/ { "SMSG_DESTRUCTIBLE_BUILDING_DAMAGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x033*/ { "CMSG_AUTH_SRP6_BEGIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, /*0x034*/ { "CMSG_AUTH_SRP6_PROOF", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, /*0x035*/ { "CMSG_AUTH_SRP6_RECODE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, @@ -270,8 +270,8 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x0F1*/ { "MSG_MOVE_KNOCK_BACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, /*0x0F2*/ { "SMSG_MOVE_FEATHER_FALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x0F3*/ { "SMSG_MOVE_NORMAL_FALL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x0F4*/ { "SMSG_MOVE_SET_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x0F5*/ { "SMSG_MOVE_UNSET_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, + /*0x0F4*/ { "SMSG_MOVE_SET_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, + /*0x0F5*/ { "SMSG_MOVE_UNSET_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x0F6*/ { "CMSG_MOVE_HOVER_ACK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveHoverAck }, /*0x0F7*/ { "MSG_MOVE_HOVER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x0F8*/ { "CMSG_TRIGGER_CINEMATIC_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, @@ -558,7 +558,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x211*/ { "CMSG_GMTICKET_GETTICKET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketGetTicketOpcode }, /*0x212*/ { "SMSG_GMTICKET_GETTICKET", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x213*/ { "CMSG_UNLEARN_TALENTS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, - /*0x214*/ { "SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, + /*0x214*/ { "SMSG_UPDATE_INSTANCE_ENCOUNTER_UNIT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x215*/ { "SMSG_GAMEOBJECT_DESPAWN_ANIM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x216*/ { "MSG_CORPSE_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseQueryOpcode }, /*0x217*/ { "CMSG_GMTICKET_DELETETICKET", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteOpcode }, @@ -970,7 +970,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x3AD*/ { "MSG_MOVE_UPDATE_CAN_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, /*0x3AE*/ { "MSG_RAID_READY_CHECK_CONFIRM", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, /*0x3AF*/ { "CMSG_VOICE_SESSION_ENABLE", STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode }, - /*0x3B0*/ { "SMSG_VOICE_SESSION_ENABLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, + /*0x3B0*/ { "SMSG_VOICE_SESSION_ENABLE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x3B1*/ { "SMSG_VOICE_PARENTAL_CONTROLS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x3B2*/ { "CMSG_GM_WHISPER", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, /*0x3B3*/ { "SMSG_GM_MESSAGECHAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, @@ -1023,7 +1023,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x3E2*/ { "SMSG_COMSAT_CONNECT_FAIL", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x3E3*/ { "SMSG_VOICE_CHAT_STATUS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x3E4*/ { "CMSG_REPORT_PVP_AFK", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK }, - /*0x3E5*/ { "SMSG_REPORT_PVP_AFK_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, + /*0x3E5*/ { "SMSG_REPORT_PVP_AFK_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x3E6*/ { "CMSG_GUILD_BANKER_ACTIVATE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankerActivate }, /*0x3E7*/ { "CMSG_GUILD_BANK_QUERY_TAB", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankQueryTab }, /*0x3E8*/ { "SMSG_GUILD_BANK_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, @@ -1148,7 +1148,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x45F*/ { "CMSG_CALENDAR_EVENT_INVITE_NOTES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, /*0x460*/ { "SMSG_CALENDAR_EVENT_INVITE_NOTES", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x461*/ { "SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, - /*0x462*/ { "CMSG_UPDATE_MISSILE_TRAJECTORY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, + /*0x462*/ { "CMSG_UPDATE_MISSILE_TRAJECTORY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateMissileTrajectory }, /*0x463*/ { "SMSG_UPDATE_ACCOUNT_DATA_COMPLETE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x464*/ { "SMSG_TRIGGER_MOVIE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x465*/ { "CMSG_COMPLETE_MOVIE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL }, diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index ab6ba7e7796..3c77ced6741 100755 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -911,7 +911,7 @@ enum Opcodes CMSG_LFG_SET_ROLES = 0x36A, CMSG_LFG_SET_NEEDS = 0x36B, CMSG_LFG_SET_BOOT_VOTE = 0x36C, - SMSG_LFG_BOOT_PLAYER = 0x36D, // uint8, uint8, uint8, uint64, uint32, uint32, uint32, uint32 + SMSG_LFG_BOOT_PROPOSAL_UPDATE = 0x36D, // uint8, uint8, uint8, uint64, uint32, uint32, uint32, uint32 CMSG_LFD_PLAYER_LOCK_INFO_REQUEST = 0x36E, SMSG_LFG_PLAYER_INFO = 0x36F, // uint8, for (uint8) { uint32, uint8, uint32, uint32, uint32, uint32, uint8, for (uint8) {uint32, uint32, uint32}}, uint32, for (uint32) {uint32, uint32} CMSG_LFG_TELEPORT = 0x370, diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index be6561c2633..88248b7bc55 100755 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -831,8 +831,8 @@ void WorldSession::ReadMovementInfo(WorldPacket &data, MovementInfo* mi) in conjunction with any of the moving movement flags such as MOVEMENTFLAG_FORWARD. It will freeze clients that receive this player's movement info. */ - REMOVE_VIOLATING_FLAGS(mi->HasMovementFlag(MOVEMENTFLAG_ROOT) && mi->HasMovementFlag(MOVEMENTFLAG_MASK_MOVING), - MOVEMENTFLAG_MASK_MOVING); + REMOVE_VIOLATING_FLAGS(mi->HasMovementFlag(MOVEMENTFLAG_ROOT), + MOVEMENTFLAG_ROOT); //! Cannot hover without SPELL_AURA_HOVER REMOVE_VIOLATING_FLAGS(mi->HasMovementFlag(MOVEMENTFLAG_HOVER) && !GetPlayer()->HasAuraType(SPELL_AURA_HOVER), diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 0fce0a372ff..6d8a9e3ff38 100755 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -395,7 +395,7 @@ class WorldSession public: // opcodes handlers void Handle_NULL(WorldPacket& recvPacket); // not used - void Handle_EarlyProccess(WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead + void Handle_EarlyProccess(WorldPacket& recvPacket); // just mark packets processed in WorldSocket::OnRead void Handle_ServerSide(WorldPacket& recvPacket); // sever side only, can't be accepted from client void Handle_Deprecated(WorldPacket& recvPacket); // never used anymore by client @@ -785,6 +785,7 @@ class WorldSession void HandleResetInstancesOpcode(WorldPacket& recv_data); void HandleHearthAndResurrect(WorldPacket& recv_data); void HandleInstanceLockResponse(WorldPacket& recvPacket); + void HandleUpdateMissileTrajectory(WorldPacket& recvPacket); // Looking for Dungeon/Raid void HandleLfgSetCommentOpcode(WorldPacket& recv_data); diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 6383c7ff3ef..d28ba9e1e19 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -490,7 +490,7 @@ int32 AuraEffect::CalculateAmount(Unit* caster) if (GetSpellInfo()->SpellFamilyFlags[1] & 0x1 && GetSpellInfo()->SpellFamilyFlags[2] & 0x8) { // +80.68% from sp bonus - DoneActualBenefit += caster->SpellBaseDamageBonus(m_spellInfo->GetSchoolMask()) * 0.8068f; + DoneActualBenefit += caster->SpellBaseDamageBonusDone(m_spellInfo->GetSchoolMask()) * 0.8068f; // Glyph of Ice Barrier: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :) // Glyph of Ice Barrier is only applied at the spell damage bonus because it was already applied to the base value in CalculateSpellDamage DoneActualBenefit = caster->ApplyEffectModifiers(GetSpellInfo(), m_effIndex, DoneActualBenefit); @@ -499,13 +499,13 @@ int32 AuraEffect::CalculateAmount(Unit* caster) else if (GetSpellInfo()->SpellFamilyFlags[0] & 0x8 && GetSpellInfo()->SpellFamilyFlags[2] & 0x8) { // +80.68% from sp bonus - DoneActualBenefit += caster->SpellBaseDamageBonus(m_spellInfo->GetSchoolMask()) * 0.8068f; + DoneActualBenefit += caster->SpellBaseDamageBonusDone(m_spellInfo->GetSchoolMask()) * 0.8068f; } // Frost Ward else if (GetSpellInfo()->SpellFamilyFlags[0] & 0x100 && GetSpellInfo()->SpellFamilyFlags[2] & 0x8) { // +80.68% from sp bonus - DoneActualBenefit += caster->SpellBaseDamageBonus(m_spellInfo->GetSchoolMask()) * 0.8068f; + DoneActualBenefit += caster->SpellBaseDamageBonusDone(m_spellInfo->GetSchoolMask()) * 0.8068f; } break; case SPELLFAMILY_WARLOCK: @@ -513,7 +513,7 @@ int32 AuraEffect::CalculateAmount(Unit* caster) if (m_spellInfo->SpellFamilyFlags[2] & 0x40) { // +80.68% from sp bonus - DoneActualBenefit += caster->SpellBaseDamageBonus(m_spellInfo->GetSchoolMask()) * 0.8068f; + DoneActualBenefit += caster->SpellBaseDamageBonusDone(m_spellInfo->GetSchoolMask()) * 0.8068f; } break; case SPELLFAMILY_PRIEST: @@ -527,7 +527,7 @@ int32 AuraEffect::CalculateAmount(Unit* caster) if (AuraEffect const* pAurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 2899, 1)) bonus += CalculatePctN(1.0f, pAurEff->GetAmount()); - DoneActualBenefit += caster->SpellBaseHealingBonus(m_spellInfo->GetSchoolMask()) * bonus; + DoneActualBenefit += caster->SpellBaseHealingBonusDone(m_spellInfo->GetSchoolMask()) * bonus; // Improved PW: Shield: its weird having a SPELLMOD_ALL_EFFECTS here but its blizzards doing :) // Improved PW: Shield is only applied at the spell healing bonus because it was already applied to the base value in CalculateSpellDamage DoneActualBenefit = caster->ApplyEffectModifiers(GetSpellInfo(), m_effIndex, DoneActualBenefit); @@ -555,7 +555,7 @@ int32 AuraEffect::CalculateAmount(Unit* caster) //+75.00% from sp bonus float bonus = 0.75f; - DoneActualBenefit += caster->SpellBaseHealingBonus(m_spellInfo->GetSchoolMask()) * bonus; + DoneActualBenefit += caster->SpellBaseHealingBonusDone(m_spellInfo->GetSchoolMask()) * bonus; // Divine Guardian is only applied at the spell healing bonus because it was already applied to the base value in CalculateSpellDamage DoneActualBenefit = caster->ApplyEffectModifiers(GetSpellInfo(), m_effIndex, DoneActualBenefit); DoneActualBenefit *= caster->CalculateLevelPenalty(GetSpellInfo()); @@ -584,7 +584,7 @@ int32 AuraEffect::CalculateAmount(Unit* caster) if (GetSpellInfo()->SpellFamilyName == SPELLFAMILY_MAGE && GetSpellInfo()->SpellFamilyFlags[0] & 0x8000 && m_spellInfo->SpellFamilyFlags[2] & 0x8) { // +80.53% from +spd bonus - DoneActualBenefit += caster->SpellBaseDamageBonus(m_spellInfo->GetSchoolMask()) * 0.8053f;; + DoneActualBenefit += caster->SpellBaseDamageBonusDone(m_spellInfo->GetSchoolMask()) * 0.8053f; } break; case SPELL_AURA_DUMMY: @@ -592,7 +592,10 @@ int32 AuraEffect::CalculateAmount(Unit* caster) break; // Earth Shield if (GetSpellInfo()->SpellFamilyName == SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[1] & 0x400) - amount = caster->SpellHealingBonus(GetBase()->GetUnitOwner(), GetSpellInfo(), amount, SPELL_DIRECT_DAMAGE); + { + amount = caster->SpellHealingBonusDone(GetBase()->GetUnitOwner(), GetSpellInfo(), amount, SPELL_DIRECT_DAMAGE); + amount = GetBase()->GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, SPELL_DIRECT_DAMAGE); + } break; case SPELL_AURA_PERIODIC_DAMAGE: if (!caster) @@ -933,6 +936,7 @@ void AuraEffect::ChangeAmount(int32 newAmount, bool mark, bool onStackOrReapply) handleMask |= AURA_EFFECT_HANDLE_CHANGE_AMOUNT; if (onStackOrReapply) handleMask |= AURA_EFFECT_HANDLE_REAPPLY; + if (!handleMask) return; @@ -1231,12 +1235,11 @@ bool AuraEffect::IsPeriodicTickCrit(Unit* target, Unit const* caster) const if ((*itr)->IsAffectedOnSpell(m_spellInfo) && caster->isSpellCrit(target, m_spellInfo, m_spellInfo->GetSchoolMask())) return true; } + // Rupture - since 3.3.3 can crit - if (target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x100000, 0x0, 0x0, caster->GetGUID())) - { - if (caster->isSpellCrit(target, m_spellInfo, m_spellInfo->GetSchoolMask())) - return true; - } + if (m_spellInfo->SpellIconID == 500 && m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE) + return caster->isSpellCrit(target, m_spellInfo, m_spellInfo->GetSchoolMask()); + return false; } @@ -1475,6 +1478,23 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const if (spellInfo->Stances & (1<<(GetMiscValue()-1))) target->CastSpell(target, itr->first, true, NULL, this); } + + // Also do it for Glyphs + for (uint32 i = 0; i < MAX_GLYPH_SLOT_INDEX; ++i) + { + if (uint32 glyphId = target->ToPlayer()->GetGlyph(i)) + { + if (GlyphPropertiesEntry const* glyph = sGlyphPropertiesStore.LookupEntry(glyphId)) + { + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(glyph->SpellId); + if (!spellInfo || !(spellInfo->Attributes & (SPELL_ATTR0_PASSIVE | SPELL_ATTR0_HIDDEN_CLIENTSIDE))) + continue; + if (spellInfo->Stances & (1<<(GetMiscValue()-1))) + target->CastSpell(target, glyph->SpellId, true, NULL, this); + } + } + } + // Leader of the Pack if (target->ToPlayer()->HasSpell(17007)) { @@ -1584,10 +1604,25 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const } } + const Unit::AuraEffectList& shapeshifts = target->GetAuraEffectsByType(SPELL_AURA_MOD_SHAPESHIFT); + AuraEffect* newAura = NULL; + // Iterate through all the shapeshift auras that the target has, if there is another aura with SPELL_AURA_MOD_SHAPESHIFT, then this aura is being removed due to that one being applied + for (Unit::AuraEffectList::const_iterator itr = shapeshifts.begin(); itr != shapeshifts.end(); ++itr) + { + if ((*itr) != this) + { + newAura = *itr; + break; + } + } Unit::AuraApplicationMap& tAuras = target->GetAppliedAuras(); for (Unit::AuraApplicationMap::iterator itr = tAuras.begin(); itr != tAuras.end();) { - if (itr->second->GetBase()->IsRemovedOnShapeLost(target)) + // Use the new aura to see on what stance the target will be + uint32 newStance = (1<<((newAura ? newAura->GetMiscValue() : 0)-1)); + + // If the stances are not compatible with the spell, remove it + if (itr->second->GetBase()->IsRemovedOnShapeLost(target) && !(itr->second->GetBase()->GetSpellInfo()->Stances & newStance)) target->RemoveAura(itr); else ++itr; @@ -2856,9 +2891,8 @@ void AuraEffect::HandleAuraAllowFlight(AuraApplication const* aurApp, uint8 mode target->SetCanFly(apply); if (!apply) { - target->RemoveUnitMovementFlag(MOVEMENTFLAG_FLYING); - target->AddUnitMovementFlag(MOVEMENTFLAG_FALLING); - target->m_movementInfo.SetFallTime(0); + target->RemoveUnitMovementFlag(MOVEMENTFLAG_MASK_MOVING_FLY); + target->GetMotionMaster()->MoveFall(); } Player* player = target->ToPlayer(); @@ -2889,10 +2923,7 @@ void AuraEffect::HandleAuraWaterWalk(AuraApplication const* aurApp, uint8 mode, if (apply) target->AddUnitMovementFlag(MOVEMENTFLAG_WATERWALKING); else - { target->RemoveUnitMovementFlag(MOVEMENTFLAG_WATERWALKING); - target->AddUnitMovementFlag(MOVEMENTFLAG_FALLING); - } target->SendMovementWaterWalking(); } @@ -4768,11 +4799,6 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool if (target->GetTypeId() == TYPEID_PLAYER) target->ToPlayer()->RemoveAmmo(); // not use ammo and not allow use break; - case 49028: - if (caster) - if (AuraEffect* aurEff = caster->GetAuraEffect(63330, 0)) // glyph of Dancing Rune Weapon - GetBase()->SetDuration(GetBase()->GetDuration() + aurEff->GetAmount()); - break; case 52916: // Honor Among Thieves if (target->GetTypeId() == TYPEID_PLAYER) if (Unit* spellTarget = ObjectAccessor::GetUnit(*target, target->ToPlayer()->GetComboTarget())) @@ -4938,7 +4964,13 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool // final heal int32 stack = GetBase()->GetStackAmount(); - target->CastCustomSpell(target, 33778, &m_amount, &stack, NULL, true, NULL, this, GetCasterGUID()); + int32 heal = m_amount; + if (caster) + { + heal = caster->SpellHealingBonusDone(target, GetSpellInfo(), heal, HEAL, stack); + heal = target->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, HEAL, stack); + } + target->CastCustomSpell(target, 33778, &heal, &stack, NULL, true, NULL, this, GetCasterGUID()); // restore mana if (caster) @@ -5240,66 +5272,63 @@ void AuraEffect::HandleChannelDeathItem(AuraApplication const* aurApp, uint8 mod if (!(mode & AURA_EFFECT_HANDLE_REAL)) return; - if (!apply) - { - Unit* caster = GetCaster(); + if (apply || aurApp->GetRemoveMode() != AURA_REMOVE_BY_DEATH) + return; - if (!caster || caster->GetTypeId() != TYPEID_PLAYER) - return; + Unit* caster = GetCaster(); - Player* plCaster = caster->ToPlayer(); - Unit* target = aurApp->GetTarget(); + if (!caster || caster->GetTypeId() != TYPEID_PLAYER) + return; - if (target->getDeathState() != JUST_DIED) - return; + Player* plCaster = caster->ToPlayer(); + Unit* target = aurApp->GetTarget(); - // Item amount - if (GetAmount() <= 0) - return; + // Item amount + if (GetAmount() <= 0) + return; + + if (GetSpellInfo()->Effects[m_effIndex].ItemType == 0) + return; - if (GetSpellInfo()->Effects[m_effIndex].ItemType == 0) + // Soul Shard + if (GetSpellInfo()->Effects[m_effIndex].ItemType == 6265) + { + // Soul Shard only from units that grant XP or honor + if (!plCaster->isHonorOrXPTarget(target) || + (target->GetTypeId() == TYPEID_UNIT && !target->ToCreature()->isTappedBy(plCaster))) return; - // Soul Shard - if (GetSpellInfo()->Effects[m_effIndex].ItemType == 6265) + // If this is Drain Soul, check for Glyph of Drain Soul + if (GetSpellInfo()->SpellFamilyName == SPELLFAMILY_WARLOCK && (GetSpellInfo()->SpellFamilyFlags[0] & 0x00004000)) { - // Soul Shard only from units that grant XP or honor - if (!plCaster->isHonorOrXPTarget(target) || - (target->GetTypeId() == TYPEID_UNIT && !target->ToCreature()->isTappedBy(plCaster))) - return; - - // If this is Drain Soul, check for Glyph of Drain Soul - if (GetSpellInfo()->SpellFamilyName == SPELLFAMILY_WARLOCK && (GetSpellInfo()->SpellFamilyFlags[0] & 0x00004000)) - { - // Glyph of Drain Soul - chance to create an additional Soul Shard - if (AuraEffect* aur = caster->GetAuraEffect(58070, 0)) - if (roll_chance_i(aur->GetMiscValue())) - caster->CastSpell(caster, 58068, true, 0, aur); // We _could_ simply do ++count here, but Blizz does it this way :) - } + // Glyph of Drain Soul - chance to create an additional Soul Shard + if (AuraEffect* aur = caster->GetAuraEffect(58070, 0)) + if (roll_chance_i(aur->GetMiscValue())) + caster->CastSpell(caster, 58068, true, 0, aur); // We _could_ simply do ++count here, but Blizz does it this way :) } + } - //Adding items - uint32 noSpaceForCount = 0; - uint32 count = m_amount; + //Adding items + uint32 noSpaceForCount = 0; + uint32 count = m_amount; - ItemPosCountVec dest; - InventoryResult msg = plCaster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, GetSpellInfo()->Effects[m_effIndex].ItemType, count, &noSpaceForCount); - if (msg != EQUIP_ERR_OK) - { - count-=noSpaceForCount; - plCaster->SendEquipError(msg, NULL, NULL, GetSpellInfo()->Effects[m_effIndex].ItemType); - if (count == 0) - return; - } - - Item* newitem = plCaster->StoreNewItem(dest, GetSpellInfo()->Effects[m_effIndex].ItemType, true); - if (!newitem) - { - plCaster->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL); + ItemPosCountVec dest; + InventoryResult msg = plCaster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, GetSpellInfo()->Effects[m_effIndex].ItemType, count, &noSpaceForCount); + if (msg != EQUIP_ERR_OK) + { + count-=noSpaceForCount; + plCaster->SendEquipError(msg, NULL, NULL, GetSpellInfo()->Effects[m_effIndex].ItemType); + if (count == 0) return; - } - plCaster->SendNewItem(newitem, count, true, true); } + + Item* newitem = plCaster->StoreNewItem(dest, GetSpellInfo()->Effects[m_effIndex].ItemType, true); + if (!newitem) + { + plCaster->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL); + return; + } + plCaster->SendNewItem(newitem, count, true, true); } void AuraEffect::HandleBindSight(AuraApplication const* aurApp, uint8 mode, bool apply) const @@ -5623,21 +5652,6 @@ void AuraEffect::HandlePeriodicDummyAuraTick(Unit* target, Unit* caster) const caster->CastCustomSpell(66153, SPELLVALUE_MAX_TARGETS, urand(1, 6), target, true); break; } - case 54798: // FLAMING Arrow Triggered Effect - { - if (!caster || !target || !target->ToCreature() || !caster->GetVehicle() || target->HasAura(54683)) - break; - - target->CastSpell(target, 54683, true); - - // Credit Frostworgs - if (target->GetEntry() == 29358) - caster->CastSpell(caster, 54896, true); - // Credit Frost Giants - else if (target->GetEntry() == 29351) - caster->CastSpell(caster, 54893, true); - break; - } case 62292: // Blaze (Pool of Tar) // should we use custom damage? target->CastSpell((Unit*)NULL, m_spellInfo->Effects[m_effIndex].TriggerSpell, true); @@ -5726,7 +5740,7 @@ void AuraEffect::HandlePeriodicDummyAuraTick(Unit* target, Unit* caster) const if (targets.empty()) return; - Unit* spellTarget = SelectRandomContainerElement(targets); + Unit* spellTarget = Trinity::Containers::SelectRandomContainerElement(targets); target->CastSpell(spellTarget, 57840, true); target->CastSpell(spellTarget, 57841, true); @@ -6180,7 +6194,8 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const if (GetAuraType() == SPELL_AURA_PERIODIC_DAMAGE) { - damage = caster->SpellDamageBonus(target, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); + damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); + damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); // Calculate armor mitigation if (Unit::IsDamageReducedByArmor(GetSpellInfo()->GetSchoolMask(), GetSpellInfo(), GetEffIndex())) @@ -6272,7 +6287,7 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) const { - if (!caster || !caster->isAlive() || !target->isAlive()) + if (!caster || !target->isAlive()) return; if (target->HasUnitState(UNIT_STATE_ISOLATED) || target->IsImmunedToDamage(GetSpellInfo())) @@ -6290,7 +6305,9 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c CleanDamage cleanDamage = CleanDamage(0, 0, BASE_ATTACK, MELEE_HIT_NORMAL); uint32 damage = std::max(GetAmount(), 0); - damage = caster->SpellDamageBonus(target, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); + + damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); + damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); bool crit = IsPeriodicTickCrit(target, caster); if (crit) @@ -6325,15 +6342,19 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c damage = (damage <= absorb+resist) ? 0 : (damage-absorb-resist); if (damage) procVictim |= PROC_FLAG_TAKEN_DAMAGE; - caster->ProcDamageAndSpell(target, procAttacker, procVictim, procEx, damage, BASE_ATTACK, GetSpellInfo()); + if (caster->isAlive()) + caster->ProcDamageAndSpell(target, procAttacker, procVictim, procEx, damage, BASE_ATTACK, GetSpellInfo()); int32 new_damage = caster->DealDamage(target, damage, &cleanDamage, DOT, GetSpellInfo()->GetSchoolMask(), GetSpellInfo(), false); + if (caster->isAlive()) + { + float gainMultiplier = GetSpellInfo()->Effects[GetEffIndex()].CalcValueMultiplier(caster); - float gainMultiplier = GetSpellInfo()->Effects[GetEffIndex()].CalcValueMultiplier(caster); - - uint32 heal = uint32(caster->SpellHealingBonus(caster, GetSpellInfo(), uint32(new_damage * gainMultiplier), DOT, GetBase()->GetStackAmount())); + uint32 heal = uint32(caster->SpellHealingBonusDone(caster, GetSpellInfo(), uint32(new_damage * gainMultiplier), DOT, GetBase()->GetStackAmount())); + heal = uint32(caster->SpellHealingBonusTaken(caster, GetSpellInfo(), heal, DOT, GetBase()->GetStackAmount())); - int32 gain = caster->HealBySpell(caster, GetSpellInfo(), heal); - caster->getHostileRefManager().threatAssist(caster, gain * 0.5f, GetSpellInfo()); + int32 gain = caster->HealBySpell(caster, GetSpellInfo(), heal); + caster->getHostileRefManager().threatAssist(caster, gain * 0.5f, GetSpellInfo()); + } } void AuraEffect::HandlePeriodicHealthFunnelAuraTick(Unit* target, Unit* caster) const @@ -6433,7 +6454,8 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const damage += addition; } - damage = caster->SpellHealingBonus(target, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); + damage = caster->SpellHealingBonusDone(target, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); + damage = target->SpellHealingBonusTaken(caster, GetSpellInfo(), damage, DOT, GetBase()->GetStackAmount()); } bool crit = IsPeriodicTickCrit(target, caster); @@ -6459,7 +6481,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const // damage caster for heal amount if (target != caster && GetSpellInfo()->AttributesEx2 & SPELL_ATTR2_HEALTH_FUNNEL) { - uint32 funnelDamage = GetSpellInfo()->Effects[EFFECT_0].CalcValue(); // damage is not affected by spell power + uint32 funnelDamage = GetSpellInfo()->ManaPerSecond; // damage is not affected by spell power if ((int32)funnelDamage > gain) funnelDamage = gain; uint32 funnelAbsorb = 0; @@ -6723,7 +6745,8 @@ void AuraEffect::HandleProcTriggerDamageAuraProc(AuraApplication* aurApp, ProcEv Unit* target = aurApp->GetTarget(); Unit* triggerTarget = eventInfo.GetProcTarget(); SpellNonMeleeDamage damageInfo(target, triggerTarget, GetId(), GetSpellInfo()->SchoolMask); - uint32 damage = target->SpellDamageBonus(triggerTarget, GetSpellInfo(), GetAmount(), SPELL_DIRECT_DAMAGE); + uint32 damage = target->SpellDamageBonusDone(triggerTarget, GetSpellInfo(), GetAmount(), SPELL_DIRECT_DAMAGE); + damage = triggerTarget->SpellDamageBonusTaken(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); target->CalculateSpellDamageTaken(&damageInfo, damage, GetSpellInfo()); target->DealDamageMods(damageInfo.target, damageInfo.damage, &damageInfo.absorb); target->SendSpellNonMeleeDamageLog(&damageInfo); diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index b6cdc006d2d..4dda1c731a7 100755 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1212,8 +1212,11 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b // Improved Devouring Plague if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 3790, 1)) { - int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * caster->SpellDamageBonus(target, GetSpellInfo(), GetEffect(0)->GetAmount(), DOT) / 100; + uint32 damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), GetEffect(0)->GetAmount(), DOT); + damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, DOT); + int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * int32(damage) / 100; int32 heal = int32(CalculatePctN(basepoints0, 15)); + caster->CastCustomSpell(target, 63675, &basepoints0, NULL, NULL, true, NULL, GetEffect(0)); caster->CastCustomSpell(caster, 75999, &heal, NULL, NULL, true, NULL, GetEffect(0)); } @@ -1224,7 +1227,10 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b // Empowered Renew if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 3021, 1)) { - int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * caster->SpellHealingBonus(target, GetSpellInfo(), GetEffect(0)->GetAmount(), HEAL) / 100; + uint32 damage = caster->SpellHealingBonusDone(target, GetSpellInfo(), GetEffect(0)->GetAmount(), HEAL); + damage = target->SpellHealingBonusTaken(caster, GetSpellInfo(), damage, HEAL); + + int32 basepoints0 = aurEff->GetAmount() * GetEffect(0)->GetTotalTicks() * int32(damage) / 100; caster->CastCustomSpell(target, 63544, &basepoints0, NULL, NULL, true, NULL, GetEffect(0)); } } @@ -2243,7 +2249,7 @@ void Aura::CallScriptEffectCalcSpellModHandlers(AuraEffect const* aurEff, SpellM } } -void Aura::CallScriptEffectAbsorbHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount, bool & /*defaultPrevented*/) +void Aura::CallScriptEffectAbsorbHandlers(AuraEffect* aurEff, AuraApplication const* aurApp, DamageInfo & dmgInfo, uint32 & absorbAmount, bool& defaultPrevented) { for (std::list<AuraScript*>::iterator scritr = m_loadedScripts.begin(); scritr != m_loadedScripts.end(); ++scritr) { @@ -2254,6 +2260,7 @@ void Aura::CallScriptEffectAbsorbHandlers(AuraEffect* aurEff, AuraApplication co if ((*effItr).IsEffectAffected(m_spellInfo, aurEff->GetEffIndex())) (*effItr).Call(*scritr, aurEff, dmgInfo, absorbAmount); } + defaultPrevented = (*scritr)->_IsDefaultActionPrevented(); (*scritr)->_FinishScriptCall(); } } diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 942f9dc7e86..de432229e2c 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1008,7 +1008,7 @@ void Spell::SelectImplicitNearbyTargets(SpellEffIndex effIndex, SpellImplicitTar { case TARGET_OBJECT_TYPE_UNIT: if (Unit* unitTarget = target->ToUnit()) - AddUnitTarget(unitTarget, effMask, false); + AddUnitTarget(unitTarget, effMask, true, false); break; case TARGET_OBJECT_TYPE_GOBJ: if (GameObject* gobjTarget = target->ToGameObject()) @@ -1055,7 +1055,7 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge if ((*j)->IsAffectedOnSpell(m_spellInfo)) maxTargets += (*j)->GetAmount(); - Trinity::RandomResizeList(targets, maxTargets); + Trinity::Containers::RandomResizeList(targets, maxTargets); } // for compability with older code - add only unit and go targets @@ -1350,7 +1350,7 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge if (m_spellInfo->Id == 5246) //Intimidating Shout unitTargets.remove(m_targets.GetUnitTarget()); - Trinity::RandomResizeList(unitTargets, maxTargets); + Trinity::Containers::RandomResizeList(unitTargets, maxTargets); } CallScriptAfterUnitTargetSelectHandlers(unitTargets, effIndex); @@ -1368,7 +1368,7 @@ void Spell::SelectImplicitAreaTargets(SpellEffIndex effIndex, SpellImplicitTarge if ((*j)->IsAffectedOnSpell(m_spellInfo)) maxTargets += (*j)->GetAmount(); - Trinity::RandomResizeList(gObjTargets, maxTargets); + Trinity::Containers::RandomResizeList(gObjTargets, maxTargets); } for (std::list<GameObject*>::iterator itr = gObjTargets.begin(); itr != gObjTargets.end(); ++itr) AddGOTarget(*itr, effMask); @@ -1544,7 +1544,7 @@ void Spell::SelectImplicitTargetObjectTargets(SpellEffIndex effIndex, SpellImpli { ASSERT((m_targets.GetObjectTarget() || m_targets.GetItemTarget()) && "Spell::SelectImplicitTargetObjectTargets - no explicit object or item target available!"); if (Unit* unit = m_targets.GetUnitTarget()) - AddUnitTarget(unit, 1 << effIndex); + AddUnitTarget(unit, 1 << effIndex, true, false); else if (GameObject* gobj = m_targets.GetGOTarget()) AddGOTarget(gobj, 1 << effIndex); else @@ -2077,7 +2077,7 @@ void Spell::CleanupTargetList() m_delayMoment = 0; } -void Spell::AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid /*= true*/) +void Spell::AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid /*= true*/, bool implicit /*= true*/) { for (uint32 effIndex = 0; effIndex < MAX_SPELL_EFFECTS; ++effIndex) if (!m_spellInfo->Effects[effIndex].IsEffect() || !CheckEffectTarget(target, effIndex)) @@ -2088,7 +2088,7 @@ void Spell::AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid /*= return; if (checkIfValid) - if (m_spellInfo->CheckTarget(m_caster, target, true) != SPELL_CAST_OK) + if (m_spellInfo->CheckTarget(m_caster, target, implicit) != SPELL_CAST_OK) return; // Check for effect immune skip if immuned @@ -2442,13 +2442,13 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) else procEx |= PROC_EX_NORMAL_HIT; - // Do triggers for unit (reflect triggers passed on hit phase for correct drop charge) - if (canEffectTrigger && missInfo != SPELL_MISS_REFLECT) - caster->ProcDamageAndSpell(unitTarget, procAttacker, procVictim, procEx, addhealth, m_attackType, m_spellInfo, m_triggeredByAuraSpell); - int32 gain = caster->HealBySpell(unitTarget, m_spellInfo, addhealth, crit); unitTarget->getHostileRefManager().threatAssist(caster, float(gain) * 0.5f, m_spellInfo); m_healing = gain; + + // Do triggers for unit (reflect triggers passed on hit phase for correct drop charge) + if (canEffectTrigger && missInfo != SPELL_MISS_REFLECT) + caster->ProcDamageAndSpell(unitTarget, procAttacker, procVictim, procEx, addhealth, m_attackType, m_spellInfo, m_triggeredByAuraSpell); } // Do damage and triggers else if (m_damage > 0) @@ -2475,15 +2475,16 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) caster->ToPlayer()->CastItemCombatSpell(unitTarget, m_attackType, procVictim, procEx); } - caster->DealSpellDamage(&damageInfo, true); - // Haunt if (m_spellInfo->SpellFamilyName == SPELLFAMILY_WARLOCK && m_spellInfo->SpellFamilyFlags[1] & 0x40000 && m_spellAura && m_spellAura->GetEffect(1)) { AuraEffect* aurEff = m_spellAura->GetEffect(1); aurEff->SetAmount(CalculatePctU(aurEff->GetAmount(), damageInfo.damage)); } + m_damage = damageInfo.damage; + + caster->DealSpellDamage(&damageInfo, true); } // Passive spell hits/misses or active spells only misses (only triggers) else @@ -2504,7 +2505,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) } } - if (missInfo != SPELL_MISS_EVADE && m_caster && !m_caster->IsFriendlyTo(unit) && !m_spellInfo->IsPositive()) + if (missInfo != SPELL_MISS_EVADE && m_caster && !m_caster->IsFriendlyTo(unit) && (!m_spellInfo->IsPositive() || m_spellInfo->HasEffect(SPELL_EFFECT_DISPEL))) { m_caster->CombatStart(unit, !(m_spellInfo->AttributesEx3 & SPELL_ATTR3_NO_INITIAL_AGGRO)); @@ -2745,18 +2746,18 @@ void Spell::DoTriggersOnSpellHit(Unit* unit, uint8 effMask) if (!m_hitTriggerSpells.empty()) { int _duration = 0; - for (HitTriggerSpells::const_iterator i = m_hitTriggerSpells.begin(); i != m_hitTriggerSpells.end(); ++i) + for (HitTriggerSpellList::const_iterator i = m_hitTriggerSpells.begin(); i != m_hitTriggerSpells.end(); ++i) { - if (CanExecuteTriggersOnHit(effMask, i->first) && roll_chance_i(i->second)) + if (CanExecuteTriggersOnHit(effMask, i->triggeredByAura) && roll_chance_i(i->chance)) { - m_caster->CastSpell(unit, i->first, true); - sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell %d triggered spell %d by SPELL_AURA_ADD_TARGET_TRIGGER aura", m_spellInfo->Id, i->first->Id); + m_caster->CastSpell(unit, i->triggeredSpell, true); + sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Spell %d triggered spell %d by SPELL_AURA_ADD_TARGET_TRIGGER aura", m_spellInfo->Id, i->triggeredSpell->Id); // SPELL_AURA_ADD_TARGET_TRIGGER auras shouldn't trigger auras without duration // set duration of current aura to the triggered spell - if (i->first->GetDuration() == -1) + if (i->triggeredSpell->GetDuration() == -1) { - if (Aura* triggeredAur = unit->GetAura(i->first->Id, m_caster->GetGUID())) + if (Aura* triggeredAur = unit->GetAura(i->triggeredSpell->Id, m_caster->GetGUID())) { // get duration from aura-only once if (!_duration) @@ -3101,11 +3102,20 @@ void Spell::cast(bool skipCheck) return; } - // now that we've done the basic check, now run the scripts - // should be done before the spell is actually executed if (Player* playerCaster = m_caster->ToPlayer()) + { + // now that we've done the basic check, now run the scripts + // should be done before the spell is actually executed sScriptMgr->OnPlayerSpellCast(playerCaster, this, skipCheck); + // As of 3.0.2 pets begin attacking their owner's target immediately + // Let any pets know we've attacked something. Check DmgClass for harmful spells only + // This prevents spells such as Hunter's Mark from triggering pet attack + if (this->GetSpellInfo()->DmgClass != SPELL_DAMAGE_CLASS_NONE) + if (Pet* playerPet = playerCaster->GetPet()) + if (playerPet->isAlive() && playerPet->isControlled() && (m_targets.GetTargetMask() & TARGET_FLAG_UNIT)) + playerPet->AI()->OwnerAttacked(m_targets.GetObjectTarget()->ToUnit()); + } SetExecutedCurrently(true); if (m_caster->GetTypeId() != TYPEID_PLAYER && m_targets.GetUnitTarget() && m_targets.GetUnitTarget() != m_caster) @@ -3423,29 +3433,13 @@ void Spell::_handle_immediate_phase() return; // Handle procs on cast // TODO: finish new proc system:P - if (m_UniqueTargetInfo.empty()) + if (m_UniqueTargetInfo.empty() && m_targets.HasDst()) { uint32 procAttacker = m_procAttacker; if (!procAttacker) - { - bool positive = m_spellInfo->IsPositive(); - switch (m_spellInfo->DmgClass) - { - case SPELL_DAMAGE_CLASS_MAGIC: - if (positive) - procAttacker |= PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS; - else - procAttacker |= PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_NEG; - break; - case SPELL_DAMAGE_CLASS_NONE: - if (positive) - procAttacker |= PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_POS; - else - procAttacker |= PROC_FLAG_DONE_SPELL_NONE_DMG_CLASS_NEG; - break; - } - } - // Proc damage for spells which have only dest targets (2484 should proc 51486 for example) + procAttacker |= PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_POS; + + // Proc the spells that have DEST target m_originalCaster->ProcDamageAndSpell(NULL, procAttacker, 0, m_procEx | PROC_EX_NORMAL_HIT, 0, BASE_ATTACK, m_spellInfo, m_triggeredByAuraSpell); } } @@ -4331,10 +4325,9 @@ void Spell::TakePower() for (std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) if (ihit->targetGUID == targetGUID) { - if (ihit->missCondition != SPELL_MISS_NONE && ihit->missCondition != SPELL_MISS_MISS/* && ihit->targetGUID != m_caster->GetGUID()*/) - hit = false; if (ihit->missCondition != SPELL_MISS_NONE) { + hit = false; //lower spell cost on fail (by talent aura) if (Player* modOwner = m_caster->ToPlayer()->GetSpellModOwner()) modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_SPELL_COST_REFUND_ON_FAIL, m_powerCost); @@ -4994,35 +4987,12 @@ SpellCastResult Spell::CheckCast(bool strict) { case SPELL_EFFECT_DUMMY: { - if (m_spellInfo->Id == 51582) // Rocket Boots Engaged - { - if (m_caster->IsInWater()) - return SPELL_FAILED_ONLY_ABOVEWATER; - } - else if (m_spellInfo->SpellIconID == 156) // Holy Shock - { - // spell different for friends and enemies - // hurt version required facing - if (m_targets.GetUnitTarget() && !m_caster->IsFriendlyTo(m_targets.GetUnitTarget()) && !m_caster->HasInArc(static_cast<float>(M_PI), m_targets.GetUnitTarget())) - return SPELL_FAILED_UNIT_NOT_INFRONT; - } - else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] == 0x2000) // Death Coil (DeathKnight) - { - Unit* target = m_targets.GetUnitTarget(); - if (!target || (target->IsFriendlyTo(m_caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD)) - return SPELL_FAILED_BAD_TARGETS; - } - else if (m_spellInfo->Id == 19938) // Awaken Peon + if (m_spellInfo->Id == 19938) // Awaken Peon { Unit* unit = m_targets.GetUnitTarget(); if (!unit || !unit->HasAura(17743)) return SPELL_FAILED_BAD_TARGETS; } - else if (m_spellInfo->Id == 52264) // Deliver Stolen Horse - { - if (!m_caster->FindNearestCreature(28653, 5)) - return SPELL_FAILED_OUT_OF_RANGE; - } else if (m_spellInfo->Id == 31789) // Righteous Defense { if (m_caster->GetTypeId() != TYPEID_PLAYER) @@ -5230,10 +5200,8 @@ SpellCastResult Spell::CheckCast(bool strict) case SPELL_EFFECT_SUMMON_DEAD_PET: { Creature* pet = m_caster->GetGuardianPet(); - if (!pet) - return SPELL_FAILED_NO_PET; - if (pet->isAlive()) + if (pet && pet->isAlive()) return SPELL_FAILED_ALREADY_HAVE_SUMMON; break; @@ -5283,7 +5251,6 @@ SpellCastResult Spell::CheckCast(bool strict) if (m_caster->GetCharmGUID()) return SPELL_FAILED_ALREADY_HAVE_CHARM; - break; } case SPELL_EFFECT_SUMMON_PLAYER: @@ -5358,8 +5325,7 @@ SpellCastResult Spell::CheckCast(bool strict) if (m_caster->GetTypeId() == TYPEID_PLAYER && m_spellInfo->Id == 781 && !m_caster->isInCombat()) return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; - Unit* target = m_targets.GetUnitTarget(); - if (m_caster == target && m_caster->HasUnitState(UNIT_STATE_ROOT)) + if (m_caster->HasUnitState(UNIT_STATE_ROOT)) { if (m_caster->GetTypeId() == TYPEID_PLAYER) return SPELL_FAILED_ROOTED; @@ -7171,14 +7137,13 @@ void Spell::CallScriptAfterUnitTargetSelectHandlers(std::list<Unit*>& unitTarget } } -bool Spell::CanExecuteTriggersOnHit(uint8 effMask, SpellInfo const* spellInfo) const +bool Spell::CanExecuteTriggersOnHit(uint8 effMask, SpellInfo const* triggeredByAura) const { - bool only_on_dummy = (spellInfo && (spellInfo->AttributesEx4 & SPELL_ATTR4_PROC_ONLY_ON_DUMMY)); - // If triggered spell has SPELL_ATTR4_PROC_ONLY_ON_DUMMY then it can only proc on a casted spell with SPELL_EFFECT_DUMMY - // If triggered spell doesn't have SPELL_ATTR4_PROC_ONLY_ON_DUMMY then it can NOT proc on SPELL_EFFECT_DUMMY (needs confirmation) + bool only_on_caster = (triggeredByAura && (triggeredByAura->AttributesEx4 & SPELL_ATTR4_PROC_ONLY_ON_CASTER)); + // If triggeredByAura has SPELL_ATTR4_PROC_ONLY_ON_CASTER then it can only proc on a casted spell with TARGET_UNIT_CASTER for (uint8 i = 0;i < MAX_SPELL_EFFECTS; ++i) { - if ((effMask & (1 << i)) && (only_on_dummy == (m_spellInfo->Effects[i].Effect == SPELL_EFFECT_DUMMY))) + if ((effMask & (1 << i)) && (!only_on_caster || (m_spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_CASTER))) return true; } return false; @@ -7230,9 +7195,14 @@ void Spell::PrepareTriggersExecutedOnHit() // calculate the chance using spell base amount, because aura amount is not updated on combo-points change // this possibly needs fixing int32 auraBaseAmount = (*i)->GetBaseAmount(); - int32 chance = m_caster->CalculateSpellDamage(NULL, auraSpellInfo, auraSpellIdx, &auraBaseAmount); // proc chance is stored in effect amount - m_hitTriggerSpells.push_back(std::make_pair(spellInfo, chance * (*i)->GetBase()->GetStackAmount())); + int32 chance = m_caster->CalculateSpellDamage(NULL, auraSpellInfo, auraSpellIdx, &auraBaseAmount); + // build trigger and add to the list + HitTriggerSpell spellTriggerInfo; + spellTriggerInfo.triggeredSpell = spellInfo; + spellTriggerInfo.triggeredByAura = auraSpellInfo; + spellTriggerInfo.chance = chance * (*i)->GetBase()->GetStackAmount(); + m_hitTriggerSpells.push_back(spellTriggerInfo); } } } diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 37842433eb3..8f43b9b2290 100755 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -596,7 +596,7 @@ class Spell SpellDestination m_destTargets[MAX_SPELL_EFFECTS]; - void AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid = true); + void AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid = true, bool implicit = true); void AddGOTarget(GameObject* target, uint32 effectMask); void AddItemTarget(Item* item, uint32 effectMask); void AddDestTarget(SpellDestination const& dest, uint32 effIndex); @@ -633,10 +633,18 @@ class Spell void CallScriptAfterUnitTargetSelectHandlers(std::list<Unit*>& unitTargets, SpellEffIndex effIndex); std::list<SpellScript*> m_loadedScripts; - bool CanExecuteTriggersOnHit(uint8 effMask, SpellInfo const* spellInfo = NULL) const; + struct HitTriggerSpell + { + SpellInfo const* triggeredSpell; + SpellInfo const* triggeredByAura; + // uint8 triggeredByEffIdx This might be needed at a later stage - No need known for now + int32 chance; + }; + + bool CanExecuteTriggersOnHit(uint8 effMask, SpellInfo const* triggeredByAura = NULL) const; void PrepareTriggersExecutedOnHit(); - typedef std::list< std::pair<SpellInfo const*, int32> > HitTriggerSpells; - HitTriggerSpells m_hitTriggerSpells; + typedef std::list<HitTriggerSpell> HitTriggerSpellList; + HitTriggerSpellList m_hitTriggerSpells; // effect helpers void SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const* properties, uint32 numSummons); diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index ce64c2e9560..07bea5f980c 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -390,23 +390,6 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) if (!unitTarget->HasAura(27825)) return; break; - // Cataclysmic Bolt - case 38441: - { - damage = unitTarget->CountPctFromMaxHealth(50); - break; - } - case 20625: // Ritual of Doom Sacrifice - case 29142: // Eyesore Blaster - case 35139: // Throw Boom's Doom - case 42393: // Brewfest - Attack Keg - case 55269: // Deathly Stare - case 56578: // Rapid-Fire Harpoon - case 62775: // Tympanic Tantrum - { - damage = unitTarget->CountPctFromMaxHealth(damage); - break; - } // Gargoyle Strike case 51963: { @@ -484,7 +467,8 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) if (aura) { uint32 pdamage = uint32(std::max(aura->GetAmount(), 0)); - pdamage = m_caster->SpellDamageBonus(unitTarget, aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount()); + pdamage = m_caster->SpellDamageBonusDone(unitTarget, aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount()); + pdamage = unitTarget->SpellDamageBonusTaken(m_caster, aura->GetSpellInfo(), pdamage, DOT, aura->GetBase()->GetStackAmount()); uint32 pct_dir = m_caster->CalculateSpellDamage(unitTarget, m_spellInfo, (effIndex + 1)); uint8 baseTotalTicks = uint8(m_caster->CalcSpellDuration(aura->GetSpellInfo()) / aura->GetSpellInfo()->Effects[EFFECT_0].Amplitude); damage += int32(CalculatePctU(pdamage * baseTotalTicks, pct_dir)); @@ -522,7 +506,8 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) // Shadow Word: Death - deals damage equal to damage done to caster if (m_spellInfo->SpellFamilyFlags[1] & 0x2) { - int32 back_damage = m_caster->SpellDamageBonus(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); + int32 back_damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); + back_damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, (uint32)back_damage, SPELL_DIRECT_DAMAGE); // Pain and Suffering reduces damage if (AuraEffect* aurEff = m_caster->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 2874, 0)) AddPctN(back_damage, -aurEff->GetAmount()); @@ -666,19 +651,19 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) if (found) damage += m_spellInfo->Effects[EFFECT_1].CalcValue(); - if (m_caster->GetTypeId() == TYPEID_PLAYER) + if (Player* caster = m_caster->ToPlayer()) { // Add Ammo and Weapon damage plus RAP * 0.1 - Item* item = m_caster->ToPlayer()->GetWeaponForAttack(RANGED_ATTACK); - if (item) + if (Item* item = caster->GetWeaponForAttack(RANGED_ATTACK)) { - float dmg_min = item->GetTemplate()->Damage->DamageMin; - float dmg_max = item->GetTemplate()->Damage->DamageMax; + ItemTemplate const* weaponTemplate = item->GetTemplate(); + float dmg_min = weaponTemplate->Damage[0].DamageMin; + float dmg_max = weaponTemplate->Damage[0].DamageMax; if (dmg_max == 0.0f && dmg_min > dmg_max) damage += int32(dmg_min); else damage += irand(int32(dmg_min), int32(dmg_max)); - damage += int32(m_caster->ToPlayer()->GetAmmoDPS()*item->GetTemplate()->Delay*0.001f); + damage += int32(caster->GetAmmoDPS() * weaponTemplate->Delay * 0.001f); } } } @@ -729,7 +714,10 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex) } if (m_originalCaster && damage > 0 && apply_direct_bonus) - damage = m_originalCaster->SpellDamageBonus(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); + { + damage = m_originalCaster->SpellDamageBonusDone(unitTarget, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); + damage = unitTarget->SpellDamageBonusTaken(m_originalCaster, m_spellInfo, (uint32)damage, SPELL_DIRECT_DAMAGE); + } m_damage += damage; } @@ -774,7 +762,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex) uint32 maxTargets = std::min<uint32>(3, attackers.size()); for (uint32 i = 0; i < maxTargets; ++i) { - Unit* attacker = SelectRandomContainerElement(attackers); + Unit* attacker = Trinity::Containers::SelectRandomContainerElement(attackers); AddUnitTarget(attacker, 1 << 1); attackers.erase(attacker); } @@ -1102,10 +1090,6 @@ void Spell::EffectForceCast(SpellEffIndex effIndex) case 52349: // Overtake unitTarget->CastCustomSpell(unitTarget, spellInfo->Id, &damage, NULL, NULL, true, NULL, NULL, m_originalCasterGUID); return; - case 72378: // Blood Nova - case 73058: // Blood Nova - m_caster->CastSpell(unitTarget, damage, true); // additional spell cast - break; } } @@ -1412,7 +1396,8 @@ void Spell::EffectPowerDrain(SpellEffIndex effIndex) return; // add spell damage bonus - damage = m_caster->SpellDamageBonus(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); + damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); + damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); // resilience reduce mana draining effect at spell crit damage reduction (added in 2.4) int32 power = damage; @@ -1575,7 +1560,7 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/) int32 tickheal = targetAura->GetAmount(); if (Unit* auraCaster = targetAura->GetCaster()) - tickheal = auraCaster->SpellHealingBonus(unitTarget, targetAura->GetSpellInfo(), tickheal, DOT); + tickheal = auraCaster->SpellHealingBonusDone(unitTarget, targetAura->GetSpellInfo(), tickheal, DOT); //int32 tickheal = targetAura->GetSpellInfo()->EffectBasePoints[idx] + 1; //It is said that talent bonus should not be included @@ -1596,11 +1581,12 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/) //addhealth += tickheal * tickcount; //addhealth = caster->SpellHealingBonus(m_spellInfo, addhealth, HEAL, unitTarget); } - // Glyph of Nourish + // Nourish else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DRUID && m_spellInfo->SpellFamilyFlags[1] & 0x2000000) { - addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL); + addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL); + // Glyph of Nourish if (AuraEffect const* aurEff = m_caster->GetAuraEffect(62971, 0)) { Unit::AuraEffectList const& Periodic = unitTarget->GetAuraEffectsByType(SPELL_AURA_PERIODIC_HEAL); @@ -1611,25 +1597,13 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/) } } } - // Lifebloom - final heal coef multiplied by original DoT stack - else if (m_spellInfo->Id == 33778) - addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL, m_spellValue->EffectBasePoints[1]); - // Riptide - increase healing done by Chain Heal - else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_SHAMAN && m_spellInfo->SpellFamilyFlags[0] & 0x100) - { - addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL); - if (AuraEffect* aurEff = unitTarget->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_SHAMAN, 0, 0, 0x10, m_originalCasterGUID)) - { - addhealth = int32(addhealth * 1.25f); - // consume aura - unitTarget->RemoveAura(aurEff->GetBase()); - } - } // Death Pact - return pct of max health to caster else if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && m_spellInfo->SpellFamilyFlags[0] & 0x00080000) - addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, int32(caster->CountPctFromMaxHealth(damage)), HEAL); + addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, int32(caster->CountPctFromMaxHealth(damage)), HEAL); else - addhealth = caster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL); + addhealth = caster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL); + + addhealth = unitTarget->SpellHealingBonusTaken(caster, m_spellInfo, addhealth, HEAL); // Remove Grievious bite if fully healed if (unitTarget->HasAura(48920) && (unitTarget->GetHealth() + addhealth >= unitTarget->GetMaxHealth())) @@ -1655,7 +1629,10 @@ void Spell::EffectHealPct(SpellEffIndex /*effIndex*/) if (m_spellInfo->Id == 59754 && unitTarget == m_caster) return; - m_healing += m_originalCaster->SpellHealingBonus(unitTarget, m_spellInfo, unitTarget->CountPctFromMaxHealth(damage), HEAL); + uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, unitTarget->CountPctFromMaxHealth(damage), HEAL); + heal = unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL); + + m_healing += heal; } void Spell::EffectHealMechanical(SpellEffIndex /*effIndex*/) @@ -1670,7 +1647,9 @@ void Spell::EffectHealMechanical(SpellEffIndex /*effIndex*/) if (!m_originalCaster) return; - m_healing += m_originalCaster->SpellHealingBonus(unitTarget, m_spellInfo, uint32(damage), HEAL); + uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, uint32(damage), HEAL); + + m_healing += unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL); } void Spell::EffectHealthLeech(SpellEffIndex effIndex) @@ -1681,7 +1660,8 @@ void Spell::EffectHealthLeech(SpellEffIndex effIndex) if (!unitTarget || !unitTarget->isAlive() || damage < 0) return; - damage = m_caster->SpellDamageBonus(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); + damage = m_caster->SpellDamageBonusDone(unitTarget, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); + damage = unitTarget->SpellDamageBonusTaken(m_caster, m_spellInfo, uint32(damage), SPELL_DIRECT_DAMAGE); sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "HealthLeech :%i", damage); @@ -1693,7 +1673,9 @@ void Spell::EffectHealthLeech(SpellEffIndex effIndex) if (m_caster->isAlive()) { - healthGain = m_caster->SpellHealingBonus(m_caster, m_spellInfo, healthGain, HEAL); + healthGain = m_caster->SpellHealingBonusDone(m_caster, m_spellInfo, healthGain, HEAL); + healthGain = m_caster->SpellHealingBonusTaken(m_caster, m_spellInfo, healthGain, HEAL); + m_caster->HealBySpell(m_caster, m_spellInfo, uint32(healthGain)); } } @@ -2008,7 +1990,7 @@ void Spell::EffectEnergize(SpellEffIndex effIndex) if (!avalibleElixirs.empty()) { // cast random elixir on target - m_caster->CastSpell(unitTarget, SelectRandomContainerElement(avalibleElixirs), true, m_CastItem); + m_caster->CastSpell(unitTarget, Trinity::Containers::SelectRandomContainerElement(avalibleElixirs), true, m_CastItem); } } } @@ -3387,7 +3369,7 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex) if (m_spellInfo->Id == 20467) { spell_bonus += int32(0.08f * m_caster->GetTotalAttackPowerValue(BASE_ATTACK)); - spell_bonus += int32(0.13f * m_caster->SpellBaseDamageBonus(m_spellInfo->GetSchoolMask())); + spell_bonus += int32(0.13f * m_caster->SpellBaseDamageBonusDone(m_spellInfo->GetSchoolMask())); } break; } @@ -3556,8 +3538,9 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex) uint32 eff_damage(std::max(weaponDamage, 0)); // Add melee damage bonuses (also check for negative) - m_caster->MeleeDamageBonus(unitTarget, &eff_damage, m_attackType, m_spellInfo); - m_damage += eff_damage; + uint32 damage = m_caster->MeleeDamageBonusDone(unitTarget, eff_damage, m_attackType, m_spellInfo); + + m_damage += unitTarget->MeleeDamageBonusTaken(m_caster, damage, m_attackType, m_spellInfo); } void Spell::EffectThreat(SpellEffIndex /*effIndex*/) @@ -3600,7 +3583,10 @@ void Spell::EffectHealMaxHealth(SpellEffIndex /*effIndex*/) addhealth = unitTarget->GetMaxHealth() - unitTarget->GetHealth(); if (m_originalCaster) - m_healing += m_originalCaster->SpellHealingBonus(unitTarget, m_spellInfo, addhealth, HEAL); + { + uint32 heal = m_originalCaster->SpellHealingBonusDone(unitTarget, m_spellInfo, addhealth, HEAL); + m_healing += unitTarget->SpellHealingBonusTaken(m_originalCaster, m_spellInfo, heal, HEAL); + } } void Spell::EffectInterruptCast(SpellEffIndex effIndex) @@ -5726,7 +5712,7 @@ void Spell::EffectSummonDeadPet(SpellEffIndex /*effIndex*/) return; Pet* pet = player->GetPet(); - if (!pet || pet->isAlive()) + if (pet && pet->isAlive()) return; if (damage < 0) @@ -5734,6 +5720,14 @@ void Spell::EffectSummonDeadPet(SpellEffIndex /*effIndex*/) float x, y, z; player->GetPosition(x, y, z); + if (!pet) + { + player->SummonPet(0, x, y, z, player->GetOrientation(), SUMMON_PET, 0); + pet = player->GetPet(); + } + if (!pet) + return; + player->GetMap()->CreatureRelocation(pet, x, y, z, player->GetOrientation()); pet->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_NONE); diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index b95ee766f38..a931f759163 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -351,7 +351,7 @@ bool SpellEffectInfo::IsEffect() const bool SpellEffectInfo::IsEffect(SpellEffects effectName) const { - return Effect == effectName; + return Effect == uint32(effectName); } bool SpellEffectInfo::IsAura() const @@ -1972,6 +1972,33 @@ uint32 SpellInfo::CalcCastTime(Unit* caster, Spell* spell) const return (castTime > 0) ? uint32(castTime) : 0; } +uint32 SpellInfo::GetMaxTicks() const +{ + int32 DotDuration = GetDuration(); + if (DotDuration == 0) + return 1; + + // 200% limit + if (DotDuration > 30000) + DotDuration = 30000; + + for (uint8 x = 0; x < MAX_SPELL_EFFECTS; x++) + { + if (Effects[x].Effect == SPELL_EFFECT_APPLY_AURA) + switch (Effects[x].ApplyAuraName) + { + case SPELL_AURA_PERIODIC_DAMAGE: + case SPELL_AURA_PERIODIC_HEAL: + case SPELL_AURA_PERIODIC_LEECH: + if (Effects[x].Amplitude != 0) + return DotDuration / Effects[x].Amplitude; + break; + } + } + + return 6; +} + uint32 SpellInfo::GetRecoveryTime() const { return RecoveryTime > CategoryRecoveryTime ? RecoveryTime : CategoryRecoveryTime; @@ -2177,12 +2204,12 @@ bool SpellInfo::_IsPositiveEffect(uint8 effIndex, bool deep) const switch (Id) { case 34700: // Allergic Reaction - case 61716: // Rabbit Costume - case 61734: // Noblegarden Bunny case 61987: // Avenging Wrath Marker case 61988: // Divine Shield exclude aura case 62532: // Conservator's Grip return false; + case 61716: // Rabbit Costume + case 61734: // Noblegarden Bunny case 30877: // Tag Murloc case 62344: // Fists of Stone return true; diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h index b82f7dbd61d..54430cd7116 100644 --- a/src/server/game/Spells/SpellInfo.h +++ b/src/server/game/Spells/SpellInfo.h @@ -440,6 +440,8 @@ public: int32 GetDuration() const; int32 GetMaxDuration() const; + uint32 GetMaxTicks() const; + uint32 CalcCastTime(Unit* caster = NULL, Spell* spell = NULL) const; uint32 GetRecoveryTime() const; diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 895dc9ab4b7..06e4978eb58 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -1602,7 +1602,7 @@ void SpellMgr::LoadSpellGroups() uint32 group_id = fields[0].GetUInt32(); if (group_id <= SPELL_GROUP_DB_RANGE_MIN && group_id >= SPELL_GROUP_CORE_RANGE_MAX) { - sLog->outErrorDb("SpellGroup id %u listed in `spell_groups` is in core range, but is not defined in core!", group_id); + sLog->outErrorDb("SpellGroup id %u listed in `spell_group` is in core range, but is not defined in core!", group_id); continue; } int32 spell_id = fields[1].GetInt32(); @@ -1618,7 +1618,7 @@ void SpellMgr::LoadSpellGroups() { if (groups.find(abs(itr->second)) == groups.end()) { - sLog->outErrorDb("SpellGroup id %u listed in `spell_groups` does not exist", abs(itr->second)); + sLog->outErrorDb("SpellGroup id %u listed in `spell_group` does not exist", abs(itr->second)); mSpellGroupSpell.erase(itr++); } else @@ -2094,7 +2094,7 @@ void SpellMgr::LoadEnchantCustomAttr() continue; // TODO: find a better check - if (!(spellInfo->AttributesEx2 & SPELL_ATTR2_UNK13) || !(spellInfo->Attributes & SPELL_ATTR0_NOT_SHAPESHIFT)) + if (!(spellInfo->AttributesEx2 & SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA) || !(spellInfo->Attributes & SPELL_ATTR0_NOT_SHAPESHIFT)) continue; for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j) @@ -3238,6 +3238,10 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->EffectDieSides[0] = 0; // was 1, that should probably mean seat 0, but instead it's treated as spell 1 spellInfo->EffectBasePoints[0] = 52391; // Ride Vehicle (forces seat 0) break; + case 64745: // Item - Death Knight T8 Tank 4P Bonus + case 64936: // Item - Warrior T8 Protection 4P Bonus + spellInfo->EffectBasePoints[0] = 100; // 100% chance of procc'ing, not -10% (chance calculated in PrepareTriggersExecutedOnHit) + break; case 19970: // Entangling Roots (Rank 6) -- Nature's Grasp Proc case 19971: // Entangling Roots (Rank 5) -- Nature's Grasp Proc case 19972: // Entangling Roots (Rank 4) -- Nature's Grasp Proc @@ -3294,6 +3298,19 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->EffectImplicitTargetB[1] = TARGET_UNIT_NEARBY_ENTRY; spellInfo->EffectImplicitTargetB[2] = TARGET_UNIT_NEARBY_ENTRY; break; + case 62301: // Cosmic Smash (Algalon the Observer) + spellInfo->MaxAffectedTargets = 1; + break; + case 64598: // Cosmic Smash (Algalon the Observer) + spellInfo->MaxAffectedTargets = 3; + break; + case 62293: // Cosmic Smash (Algalon the Observer) + spellInfo->EffectImplicitTargetB[0] = TARGET_DEST_CASTER; + break; + case 62311: // Cosmic Smash (Algalon the Observer) + case 64596: // Cosmic Smash (Algalon the Observer) + spellInfo->rangeIndex = 6; // 100yd + break; // ENDOF ULDUAR SPELLS // // TRIAL OF THE CRUSADER SPELLS @@ -3329,13 +3346,22 @@ void SpellMgr::LoadDbcDataCorrections() case 70835: // Bone Storm (Lord Marrowgar) case 70836: // Bone Storm (Lord Marrowgar) case 72864: // Death Plague (Rotting Frost Giant) - case 72378: // Blood Nova (Deathbringer Saurfang) - case 73058: // Blood Nova (Deathbringer Saurfang) case 71160: // Plague Stench (Stinky) case 71161: // Plague Stench (Stinky) case 71123: // Decimate (Stinky & Precious) spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_100_YARDS; // 100yd break; + case 72378: // Blood Nova (Deathbringer Saurfang) + case 73058: // Blood Nova (Deathbringer Saurfang) + spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; + spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_200_YARDS; + break; + case 72769: // Scent of Blood (Deathbringer Saurfang) + spellInfo->EffectRadiusIndex[0] = EFFECT_RADIUS_200_YARDS; + // no break + case 72771: // Scent of Blood (Deathbringer Saurfang) + spellInfo->EffectRadiusIndex[1] = EFFECT_RADIUS_200_YARDS; + break; case 72723: // Resistant Skin (Deathbringer Saurfang adds) // this spell initially granted Shadow damage immunity, however it was removed but the data was left in client spellInfo->Effect[2] = 0; @@ -3343,9 +3369,9 @@ void SpellMgr::LoadDbcDataCorrections() case 70460: // Coldflame Jets (Traps after Saurfang) spellInfo->DurationIndex = 1; // 10 seconds break; - case 71413: // Green Ooze Summon (Professor Putricide) - case 71414: // Orange Ooze Summon (Professor Putricide) - spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_DEST; + case 71412: // Green Ooze Summon (Professor Putricide) + case 71415: // Orange Ooze Summon (Professor Putricide) + spellInfo->EffectImplicitTargetA[0] = TARGET_UNIT_TARGET_ANY; break; case 71159: // Awaken Plagued Zombies spellInfo->DurationIndex = 21; @@ -3406,10 +3432,7 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_CASTER; break; case 69846: // Frost Bomb - spellInfo->speed = 10; - spellInfo->EffectImplicitTargetA[0] = TARGET_DEST_TARGET_ANY; - spellInfo->EffectImplicitTargetB[0] = TARGET_UNIT_TARGET_ANY; - spellInfo->Effect[1] = 0; + spellInfo->speed = 0.0f; // This spell's summon happens instantly break; case 71614: // Ice Lock spellInfo->Mechanic = MECHANIC_STUN; @@ -3505,6 +3528,11 @@ void SpellMgr::LoadDbcDataCorrections() case 40166: // Introspection case 40167: // Introspection spellInfo->Attributes |= SPELL_ATTR0_NEGATIVE_1; + break; + case 2378: // Minor Fortitude + spellInfo->manaCost = 0; + spellInfo->manaPerSecond = 0; + break; default: break; } diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index 81f8bbd78c5..e6ce80c20f0 100755 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -320,29 +320,34 @@ SpellInfo const* SpellScript::GetSpellInfo() return m_spell->GetSpellInfo(); } -WorldLocation const* SpellScript::GetTargetDest() +WorldLocation const* SpellScript::GetExplTargetDest() { if (m_spell->m_targets.HasDst()) return m_spell->m_targets.GetDstPos(); return NULL; } -void SpellScript::SetTargetDest(WorldLocation& loc) +void SpellScript::SetExplTargetDest(WorldLocation& loc) { m_spell->m_targets.SetDst(loc); } -Unit* SpellScript::GetTargetUnit() +WorldObject* SpellScript::GetExplTargetWorldObject() +{ + return m_spell->m_targets.GetObjectTarget(); +} + +Unit* SpellScript::GetExplTargetUnit() { return m_spell->m_targets.GetUnitTarget(); } -GameObject* SpellScript::GetTargetGObj() +GameObject* SpellScript::GetExplTargetGObj() { return m_spell->m_targets.GetGOTarget(); } -Item* SpellScript::GetTargetItem() +Item* SpellScript::GetExplTargetItem() { return m_spell->m_targets.GetItemTarget(); } @@ -403,7 +408,7 @@ GameObject* SpellScript::GetHitGObj() return m_spell->gameObjTarget; } -WorldLocation const* SpellScript::GetHitDest() +WorldLocation* SpellScript::GetHitDest() { if (!IsInEffectHook()) { @@ -773,6 +778,7 @@ bool AuraScript::_IsDefaultActionPrevented() case AURA_SCRIPT_HOOK_EFFECT_APPLY: case AURA_SCRIPT_HOOK_EFFECT_REMOVE: case AURA_SCRIPT_HOOK_EFFECT_PERIODIC: + case AURA_SCRIPT_HOOK_EFFECT_ABSORB: return m_defaultActionPrevented; default: ASSERT(false && "AuraScript::_IsDefaultActionPrevented is called in a wrong place"); @@ -787,6 +793,7 @@ void AuraScript::PreventDefaultAction() case AURA_SCRIPT_HOOK_EFFECT_APPLY: case AURA_SCRIPT_HOOK_EFFECT_REMOVE: case AURA_SCRIPT_HOOK_EFFECT_PERIODIC: + case AURA_SCRIPT_HOOK_EFFECT_ABSORB: m_defaultActionPrevented = true; break; default: diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index e84a56c8dbb..7b194b7827f 100755 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -295,25 +295,35 @@ class SpellScript : public _SpellScript SpellInfo const* GetSpellInfo(); SpellValue const* GetSpellValue(); - // methods useable after spell targets are set - // accessors to the "focus" targets of the spell - // note: do not confuse these with spell hit targets + // methods useable after spell is prepared + // accessors to the explicit targets of the spell + // explicit target - target selected by caster (player, game client, or script - DoCast(explicitTarget, ...), required for spell to be cast + // examples: + // -shadowstep - explicit target is the unit you want to go behind of + // -chain heal - explicit target is the unit to be healed first + // -holy nova/arcane explosion - explicit target = NULL because target you are selecting doesn't affect how spell targets are selected + // you can determine if spell requires explicit targets by dbc columns: + // - Targets - mask of explicit target types + // - ImplicitTargetXX set to TARGET_XXX_TARGET_YYY, _TARGET_ here means that explicit target is used by the effect, so spell needs one too + // returns: WorldLocation which was selected as a spell destination or NULL - WorldLocation const* GetTargetDest(); + WorldLocation const* GetExplTargetDest(); - void SetTargetDest(WorldLocation& loc); + void SetExplTargetDest(WorldLocation& loc); - // returns: Unit which was selected as a spell target or NULL - Unit* GetTargetUnit(); + // returns: WorldObject which was selected as an explicit spell target or NULL if there's no target + WorldObject* GetExplTargetWorldObject(); - // returns: GameObject which was selected as a spell target or NULL - GameObject* GetTargetGObj(); + // returns: Unit which was selected as an explicit spell target or NULL if there's no target + Unit* GetExplTargetUnit(); - // returns: Item which was selected as a spell target or NULL - Item* GetTargetItem(); + // returns: GameObject which was selected as an explicit spell target or NULL if there's no target + GameObject* GetExplTargetGObj(); - // methods useable only during spell hit on target, or during spell launch on target: + // returns: Item which was selected as an explicit spell target or NULL if there's no target + Item* GetExplTargetItem(); + // methods useable only during spell hit on target, or during spell launch on target: // returns: target of current effect if it was Unit otherwise NULL Unit* GetHitUnit(); // returns: target of current effect if it was Creature otherwise NULL @@ -325,7 +335,7 @@ class SpellScript : public _SpellScript // returns: target of current effect if it was GameObject otherwise NULL GameObject* GetHitGObj(); // returns: destination of current effect - WorldLocation const* GetHitDest(); + WorldLocation* GetHitDest(); // setter/getter for for damage done by spell to target of spell hit // returns damage calculated before hit, and real dmg done after hit int32 GetHitDamage(); diff --git a/src/server/game/Tickets/TicketMgr.cpp b/src/server/game/Tickets/TicketMgr.cpp index 68e28014319..f82c01adf31 100755 --- a/src/server/game/Tickets/TicketMgr.cpp +++ b/src/server/game/Tickets/TicketMgr.cpp @@ -37,7 +37,10 @@ GmTicket::GmTicket(Player* player, WorldPacket& recv_data) : _createTime(time(NU _playerName = player->GetName(); _playerGuid = player->GetGUID(); - recv_data >> _mapId; + uint32 mapId; + recv_data >> mapId; // Map is sent as UInt32! + _mapId = mapId; + recv_data >> _posX; recv_data >> _posY; recv_data >> _posZ; diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp index 8d5d16d22b9..476a19b6885 100644 --- a/src/server/game/Tools/PlayerDump.cpp +++ b/src/server/game/Tools/PlayerDump.cpp @@ -306,22 +306,28 @@ bool PlayerDumpWriter::DumpTable(std::string& dump, uint32 guid, char const*tabl switch (type) { case DTT_INVENTORY: - StoreGUID(result, 3, items); break; // item guid collection (character_inventory.item) + StoreGUID(result, 3, items); // item guid collection (character_inventory.item) + break; case DTT_PET: - StoreGUID(result, 0, pets); break; // pet petnumber collection (character_pet.id) + StoreGUID(result, 0, pets); // pet petnumber collection (character_pet.id) + break; case DTT_MAIL: - StoreGUID(result, 0, mails); // mail id collection (mail.id) + StoreGUID(result, 0, mails); // mail id collection (mail.id) + break; case DTT_MAIL_ITEM: - StoreGUID(result, 1, items); break; // item guid collection (mail_items.item_guid) + StoreGUID(result, 1, items); // item guid collection (mail_items.item_guid) + break; case DTT_CHARACTER: { - if (result->GetFieldCount() <= 67) // avoid crashes on next check - return true; - if (result->Fetch()[67].GetUInt32()) // characters.deleteInfos_Account - if filled error + if (result->GetFieldCount() <= 68) // avoid crashes on next check + sLog->outCrash("PlayerDumpWriter::DumpTable - Trying to access non-existing or wrong positioned field (`deleteInfos_Account`) in `characters` table."); + + if (result->Fetch()[68].GetUInt32()) // characters.deleteInfos_Account - if filled error return false; break; } - default: break; + default: + break; } dump += CreateDumpString(tableTo, result); diff --git a/src/server/game/Warden/Warden.cpp b/src/server/game/Warden/Warden.cpp index fa30adde72a..0734e0a0f63 100644 --- a/src/server/game/Warden/Warden.cpp +++ b/src/server/game/Warden/Warden.cpp @@ -187,7 +187,9 @@ std::string Warden::Penalty(WardenCheck* check /*= NULL*/) duration << sWorld->getIntConfig(CONFIG_WARDEN_CLIENT_BAN_DURATION) << "s"; std::string accountName; AccountMgr::GetName(_session->GetAccountId(), accountName); - sWorld->BanAccount(BAN_ACCOUNT, accountName, duration.str(), "Warden Anticheat violation","Server"); + std::stringstream banReason; + banReason << "Warden Anticheat Violation: " << check->Comment << " (CheckId: " << check->CheckId << ")"; + sWorld->BanAccount(BAN_ACCOUNT, accountName, duration.str(), banReason.str(),"Server"); return "Ban"; break; diff --git a/src/server/game/Warden/Warden.h b/src/server/game/Warden/Warden.h index e06ea7dca25..d16890b31b9 100644 --- a/src/server/game/Warden/Warden.h +++ b/src/server/game/Warden/Warden.h @@ -107,7 +107,7 @@ class Warden public: Warden(); - ~Warden(); + virtual ~Warden(); virtual void Init(WorldSession* session, BigNumber* k) = 0; virtual ClientWardenModule* GetModuleForClient() = 0; diff --git a/src/server/game/Warden/WardenCheckMgr.cpp b/src/server/game/Warden/WardenCheckMgr.cpp index 90d1cfc0140..f4c7a5069cf 100644 --- a/src/server/game/Warden/WardenCheckMgr.cpp +++ b/src/server/game/Warden/WardenCheckMgr.cpp @@ -63,8 +63,8 @@ void WardenCheckMgr::LoadWardenChecks() CheckStore.resize(maxCheckId + 1); - // 0 1 2 3 4 5 6 - result = WorldDatabase.Query("SELECT id, type, data, result, address, length, str FROM warden_checks ORDER BY id ASC"); + // 0 1 2 3 4 5 6 7 + result = WorldDatabase.Query("SELECT id, type, data, result, address, length, str, comment FROM warden_checks ORDER BY id ASC"); uint32 count = 0; do @@ -78,9 +78,11 @@ void WardenCheckMgr::LoadWardenChecks() uint32 address = fields[4].GetUInt32(); uint8 length = fields[5].GetUInt8(); std::string str = fields[6].GetString(); + std::string comment = fields[7].GetString(); WardenCheck* wardenCheck = new WardenCheck(); wardenCheck->Type = checkType; + wardenCheck->CheckId = id; // Initialize action with default action from config wardenCheck->Action = WardenActions(sWorld->getIntConfig(CONFIG_WARDEN_CLIENT_FAIL_ACTION)); @@ -134,6 +136,11 @@ void WardenCheckMgr::LoadWardenChecks() CheckResultStore[id] = wr; } + if (comment.empty()) + wardenCheck->Comment = "Undocumented Check"; + else + wardenCheck->Comment = comment; + ++count; } while (result->NextRow()); diff --git a/src/server/game/Warden/WardenCheckMgr.h b/src/server/game/Warden/WardenCheckMgr.h index 45de18081c2..7a83d8f0c6d 100644 --- a/src/server/game/Warden/WardenCheckMgr.h +++ b/src/server/game/Warden/WardenCheckMgr.h @@ -36,6 +36,8 @@ struct WardenCheck uint32 Address; // PROC_CHECK, MEM_CHECK, PAGE_CHECK uint8 Length; // PROC_CHECK, MEM_CHECK, PAGE_CHECK std::string Str; // LUA, MPQ, DRIVER + std::string Comment; + uint16 CheckId; enum WardenActions Action; }; diff --git a/src/server/game/Warden/WardenMac.cpp b/src/server/game/Warden/WardenMac.cpp index f62aa11a339..a60ae765013 100644 --- a/src/server/game/Warden/WardenMac.cpp +++ b/src/server/game/Warden/WardenMac.cpp @@ -122,7 +122,7 @@ void WardenMac::HandleHashResult(ByteBuffer &buff) uint8 mod_seed[16] = { 0x4D, 0x80, 0x8D, 0x2C, 0x77, 0xD9, 0x05, 0xC4, 0x1A, 0x63, 0x80, 0xEC, 0x08, 0x58, 0x6A, 0xFE }; - for(int i = 0; i < 4; ++i) + for (int i = 0; i < 4; ++i) { keyIn[i] = *(int*)(&mod_seed[0] + i * 4); } diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 1a9905edd12..6e32d33a7bb 100755 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1200,7 +1200,9 @@ void World::LoadConfigSettings(bool reload) m_bool_configs[CONFIG_PDUMP_NO_PATHS] = ConfigMgr::GetBoolDefault("PlayerDump.DisallowPaths", true); m_bool_configs[CONFIG_PDUMP_NO_OVERWRITE] = ConfigMgr::GetBoolDefault("PlayerDump.DisallowOverwrite", true); - sScriptMgr->OnConfigLoad(reload); + // call ScriptMgr if we're reloading the configuration + if (reload) + sScriptMgr->OnConfigLoad(reload); } extern void LoadGameObjectModelList(); @@ -1653,6 +1655,7 @@ void World::SetInitialWorldSettings() sLog->outString("Initializing Scripts..."); sScriptMgr->Initialize(); + sScriptMgr->OnConfigLoad(false); // must be done after the ScriptMgr has been properly initialized sLog->outString("Validating spell scripts..."); sObjectMgr->ValidateSpellScripts(); @@ -2599,7 +2602,7 @@ void World::SendAutoBroadcast() std::string msg; - msg = SelectRandomContainerElement(m_Autobroadcasts); + msg = Trinity::Containers::SelectRandomContainerElement(m_Autobroadcasts); uint32 abcenter = sWorld->getIntConfig(CONFIG_AUTOBROADCAST_CENTER); @@ -2639,7 +2642,7 @@ void World::_UpdateRealmCharCount(PreparedQueryResult resultCharCount) { Field* fields = resultCharCount->Fetch(); uint32 accountId = fields[0].GetUInt32(); - uint32 charCount = fields[1].GetUInt32(); + uint8 charCount = uint8(fields[1].GetUInt64()); PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_REALM_CHARACTERS_BY_REALM); stmt->setUInt32(0, accountId); @@ -2647,7 +2650,7 @@ void World::_UpdateRealmCharCount(PreparedQueryResult resultCharCount) LoginDatabase.Execute(stmt); stmt = LoginDatabase.GetPreparedStatement(LOGIN_INS_REALM_CHARACTERS); - stmt->setUInt32(0, charCount); + stmt->setUInt8(0, charCount); stmt->setUInt32(1, accountId); stmt->setUInt32(2, realmID); LoginDatabase.Execute(stmt); @@ -2923,7 +2926,7 @@ void World::LoadCharacterNameData() { sLog->outString("Loading character name data"); - QueryResult result = CharacterDatabase.Query("SELECT guid, name, race, gender, class FROM characters"); + QueryResult result = CharacterDatabase.Query("SELECT guid, name, race, gender, class FROM characters WHERE deleteDate IS NULL"); if (!result) { sLog->outError("No character name data loaded, empty query"); diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt index 728d95a0851..792fdeb3e7b 100644 --- a/src/server/scripts/CMakeLists.txt +++ b/src/server/scripts/CMakeLists.txt @@ -53,7 +53,6 @@ include_directories( ${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/dep/g3dlite/include ${CMAKE_SOURCE_DIR}/dep/SFMT - ${CMAKE_SOURCE_DIR}/dep/mersennetwister ${CMAKE_SOURCE_DIR}/dep/zlib ${CMAKE_SOURCE_DIR}/src/server/shared ${CMAKE_SOURCE_DIR}/src/server/shared/Configuration @@ -120,6 +119,7 @@ include_directories( ${CMAKE_SOURCE_DIR}/src/server/game/Maps ${CMAKE_SOURCE_DIR}/src/server/game/Movement ${CMAKE_SOURCE_DIR}/src/server/game/Movement/MovementGenerators + ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Spline ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints ${CMAKE_SOURCE_DIR}/src/server/game/Opcodes ${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP diff --git a/src/server/scripts/Commands/CMakeLists.txt b/src/server/scripts/Commands/CMakeLists.txt index d14e71aac4a..86fe984e197 100644 --- a/src/server/scripts/Commands/CMakeLists.txt +++ b/src/server/scripts/Commands/CMakeLists.txt @@ -17,7 +17,6 @@ set(scripts_STAT_SRCS Commands/cs_gm.cpp Commands/cs_go.cpp Commands/cs_gobject.cpp - Commands/cs_gps.cpp Commands/cs_honor.cpp Commands/cs_learn.cpp Commands/cs_misc.cpp diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 679bb450800..c7bcde01e9b 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -95,6 +95,7 @@ public: static ChatCommand commandTable[] = { { "debug", SEC_MODERATOR, true, NULL, "", debugCommandTable }, + { "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", NULL }, { NULL, SEC_PLAYER, false, NULL, "", NULL } }; return commandTable; @@ -1319,6 +1320,16 @@ public: return true; } + + static bool HandleWPGPSCommand(ChatHandler* handler, char const* /*args*/) + { + Player* player = handler->GetSession()->GetPlayer(); + + sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); + + handler->PSendSysMessage("Waypoint SQL written to SQL Developer log"); + return true; + } }; void AddSC_debug_commandscript() diff --git a/src/server/scripts/Commands/cs_gps.cpp b/src/server/scripts/Commands/cs_gps.cpp deleted file mode 100644 index 59e2ec90905..00000000000 --- a/src/server/scripts/Commands/cs_gps.cpp +++ /dev/null @@ -1,144 +0,0 @@ -/* - * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -/* ScriptData -Name: gps_commandscript -%Complete: 100 -Comment: GPS/WPGPS commands -Category: commandscripts -EndScriptData */ - -#include "ObjectAccessor.h" -#include "ScriptMgr.h" -#include "Chat.h" -#include "CellImpl.h" - -class gps_commandscript : public CommandScript -{ -public: - gps_commandscript() : CommandScript("gps_commandscript") { } - - ChatCommand* GetCommands() const - { - static ChatCommand commandTable[] = - { - { "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "", NULL }, - { "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - return commandTable; - } - - static bool HandleGPSCommand(ChatHandler* handler, char const* args) - { - WorldObject* object = NULL; - if (*args) - { - uint64 guid = handler->extractGuidFromLink((char*)args); - if (guid) - object = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*handler->GetSession()->GetPlayer(), guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT); - - if (!object) - { - handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); - handler->SetSentErrorMessage(true); - return false; - } - } - else - { - object = handler->getSelectedUnit(); - - if (!object) - { - handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE); - handler->SetSentErrorMessage(true); - return false; - } - } - - CellCoord cellCoord = Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY()); - Cell cell(cellCoord); - - uint32 zoneId, areaId; - object->GetZoneAndAreaId(zoneId, areaId); - - MapEntry const* mapEntry = sMapStore.LookupEntry(object->GetMapId()); - AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId); - AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId); - - float zoneX = object->GetPositionX(); - float zoneY = object->GetPositionY(); - - Map2ZoneCoordinates(zoneX, zoneY, zoneId); - - Map const* map = object->GetMap(); - float groundZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT); - float floorZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()); - - GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY()); - - // 63? WHY? - int gridX = 63 - gridCoord.x_coord; - int gridY = 63 - gridCoord.y_coord; - - uint32 haveMap = Map::ExistMap(object->GetMapId(), gridX, gridY) ? 1 : 0; - uint32 haveVMap = Map::ExistVMap(object->GetMapId(), gridX, gridY) ? 1 : 0; - - if (haveVMap) - { - if (map->IsOutdoors(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ())) - handler->PSendSysMessage("You are outdoors"); - else - handler->PSendSysMessage("You are indoors"); - } - else - handler->PSendSysMessage("no VMAP available for area info"); - - handler->PSendSysMessage(LANG_MAP_POSITION, - object->GetMapId(), (mapEntry ? mapEntry->name[handler->GetSessionDbcLocale()] : "<unknown>"), - zoneId, (zoneEntry ? zoneEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"), - areaId, (areaEntry ? areaEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"), - object->GetPhaseMask(), - object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(), - cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(), - zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap); - - LiquidData liquidStatus; - ZLiquidStatus status = map->getLiquidStatus(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), MAP_ALL_LIQUIDS, &liquidStatus); - - if (status) - handler->PSendSysMessage(LANG_LIQUID_STATUS, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status); - - return true; - } - - static bool HandleWPGPSCommand(ChatHandler* handler, char const* /*args*/) - { - Player* player = handler->GetSession()->GetPlayer(); - - sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); - - handler->PSendSysMessage("Waypoint SQL written to SQL Developer log"); - return true; - } -}; - -void AddSC_gps_commandscript() -{ - new gps_commandscript(); -} diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 5f0434e5c55..7c431566f52 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -17,6 +17,9 @@ #include "ScriptPCH.h"
#include "Chat.h"
+#include "ObjectAccessor.h"
+#include "ScriptMgr.h"
+#include "CellImpl.h"
class misc_commandscript : public CommandScript
{
@@ -27,7 +30,8 @@ public: {
static ChatCommand commandTable[] =
{
- { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
+ { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
+ { "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
@@ -64,6 +68,90 @@ public: handler->SetSentErrorMessage(true);
return false;
}
+
+ static bool HandleGPSCommand(ChatHandler* handler, char const* args)
+ {
+ WorldObject* object = NULL;
+ if (*args)
+ {
+ uint64 guid = handler->extractGuidFromLink((char*)args);
+ if (guid)
+ object = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*handler->GetSession()->GetPlayer(), guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
+
+ if (!object)
+ {
+ handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+ }
+ else
+ {
+ object = handler->getSelectedUnit();
+
+ if (!object)
+ {
+ handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+ }
+
+ CellCoord cellCoord = Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
+ Cell cell(cellCoord);
+
+ uint32 zoneId, areaId;
+ object->GetZoneAndAreaId(zoneId, areaId);
+
+ MapEntry const* mapEntry = sMapStore.LookupEntry(object->GetMapId());
+ AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId);
+ AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
+
+ float zoneX = object->GetPositionX();
+ float zoneY = object->GetPositionY();
+
+ Map2ZoneCoordinates(zoneX, zoneY, zoneId);
+
+ Map const* map = object->GetMap();
+ float groundZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT);
+ float floorZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ());
+
+ GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
+
+ // 63? WHY?
+ int gridX = 63 - gridCoord.x_coord;
+ int gridY = 63 - gridCoord.y_coord;
+
+ uint32 haveMap = Map::ExistMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
+ uint32 haveVMap = Map::ExistVMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
+
+ if (haveVMap)
+ {
+ if (map->IsOutdoors(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()))
+ handler->PSendSysMessage("You are outdoors");
+ else
+ handler->PSendSysMessage("You are indoors");
+ }
+ else
+ handler->PSendSysMessage("no VMAP available for area info");
+
+ handler->PSendSysMessage(LANG_MAP_POSITION,
+ object->GetMapId(), (mapEntry ? mapEntry->name[handler->GetSessionDbcLocale()] : "<unknown>"),
+ zoneId, (zoneEntry ? zoneEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
+ areaId, (areaEntry ? areaEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
+ object->GetPhaseMask(),
+ object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(),
+ cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(),
+ zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap);
+
+ LiquidData liquidStatus;
+ ZLiquidStatus status = map->getLiquidStatus(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), MAP_ALL_LIQUIDS, &liquidStatus);
+
+ if (status)
+ handler->PSendSysMessage(LANG_LIQUID_STATUS, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status);
+
+ return true;
+ }
};
void AddSC_misc_commandscript()
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp index 32ee96dacfe..b6feccc10c6 100644 --- a/src/server/scripts/Commands/cs_modify.cpp +++ b/src/server/scripts/Commands/cs_modify.cpp @@ -33,6 +33,16 @@ public: ChatCommand* GetCommands() const { + static ChatCommand modifyspeedCommandTable[] = + { + { "fly", SEC_MODERATOR, false, &HandleModifyFlyCommand, "", NULL }, + { "all", SEC_MODERATOR, false, &HandleModifyASpeedCommand, "", NULL }, + { "walk", SEC_MODERATOR, false, &HandleModifySpeedCommand, "", NULL }, + { "backwalk", SEC_MODERATOR, false, &HandleModifyBWalkCommand, "", NULL }, + { "swim", SEC_MODERATOR, false, &HandleModifySwimCommand, "", NULL }, + { "", SEC_MODERATOR, false, &HandleModifyASpeedCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; static ChatCommand modifyCommandTable[] = { { "hp", SEC_MODERATOR, false, &HandleModifyHPCommand, "", NULL }, @@ -41,29 +51,26 @@ public: { "runicpower", SEC_MODERATOR, false, &HandleModifyRunicPowerCommand, "", NULL }, { "energy", SEC_MODERATOR, false, &HandleModifyEnergyCommand, "", NULL }, { "money", SEC_MODERATOR, false, &HandleModifyMoneyCommand, "", NULL }, - { "speed", SEC_MODERATOR, false, &HandleModifySpeedCommand, "", NULL }, - { "swim", SEC_MODERATOR, false, &HandleModifySwimCommand, "", NULL }, { "scale", SEC_MODERATOR, false, &HandleModifyScaleCommand, "", NULL }, { "bit", SEC_MODERATOR, false, &HandleModifyBitCommand, "", NULL }, - { "bwalk", SEC_MODERATOR, false, &HandleModifyBWalkCommand, "", NULL }, - { "fly", SEC_MODERATOR, false, &HandleModifyFlyCommand, "", NULL }, - { "aspeed", SEC_MODERATOR, false, &HandleModifyASpeedCommand, "", NULL }, { "faction", SEC_MODERATOR, false, &HandleModifyFactionCommand, "", NULL }, { "spell", SEC_MODERATOR, false, &HandleModifySpellCommand, "", NULL }, - { "tp", SEC_MODERATOR, false, &HandleModifyTalentCommand, "", NULL }, + { "talentpoints", SEC_MODERATOR, false, &HandleModifyTalentCommand, "", NULL }, { "mount", SEC_MODERATOR, false, &HandleModifyMountCommand, "", NULL }, { "honor", SEC_MODERATOR, false, &HandleModifyHonorCommand, "", NULL }, - { "rep", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "", NULL }, - { "arena", SEC_MODERATOR, false, &HandleModifyArenaCommand, "", NULL }, + { "reputation", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "", NULL }, + { "arenapoints", SEC_MODERATOR, false, &HandleModifyArenaCommand, "", NULL }, { "drunk", SEC_MODERATOR, false, &HandleModifyDrunkCommand, "", NULL }, { "standstate", SEC_GAMEMASTER, false, &HandleModifyStandStateCommand, "", NULL }, - { "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "", NULL }, { "phase", SEC_ADMINISTRATOR, false, &HandleModifyPhaseCommand, "", NULL }, { "gender", SEC_GAMEMASTER, false, &HandleModifyGenderCommand, "", NULL }, + { "speed", SEC_MODERATOR, false, NULL, "", modifyspeedCommandTable }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand commandTable[] = { + { "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "", NULL }, + { "demorph", SEC_GAMEMASTER, false, &HandleDeMorphCommand, "", NULL }, { "modify", SEC_MODERATOR, false, NULL, "", modifyCommandTable }, { NULL, 0, false, NULL, "", NULL } }; @@ -1234,7 +1241,7 @@ public: return false; } - target->GetReputationMgr().SetReputation(factionEntry, amount); + target->GetReputationMgr().SetOneFactionReputation(factionEntry, amount, false); handler->PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[handler->GetSessionDbcLocale()], factionId, handler->GetNameLink(target).c_str(), target->GetReputationMgr().GetReputation(factionEntry)); return true; @@ -1376,6 +1383,21 @@ public: return true; } +//demorph player or unit + static bool HandleDeMorphCommand(ChatHandler* handler, const char* /*args*/) + { + Unit* target = handler->getSelectedUnit(); + if (!target) + target = handler->GetSession()->GetPlayer(); + + // check online security + else if (target->GetTypeId() == TYPEID_PLAYER && handler->HasLowerSecurity(target->ToPlayer(), 0)) + return false; + + target->DeMorph(); + + return true; + } }; void AddSC_modify_commandscript() diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index a9959c60201..832f7958fc8 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -28,6 +28,7 @@ EndScriptData */ #include "Transport.h" #include "CreatureGroups.h" #include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand +#include "CreatureAI.h" class npc_commandscript : public CommandScript { @@ -73,6 +74,7 @@ public: { "phase", SEC_GAMEMASTER, false, &HandleNpcSetPhaseCommand, "", NULL }, { "spawndist", SEC_GAMEMASTER, false, &HandleNpcSetSpawnDistCommand, "", NULL }, { "spawntime", SEC_GAMEMASTER, false, &HandleNpcSetSpawnTimeCommand, "", NULL }, + { "data", SEC_ADMINISTRATOR, false, &HandleNpcSetDataCommand, "", NULL }, //{ TODO: fix or remove these commands { "name", SEC_GAMEMASTER, false, &HandleNpcSetNameCommand, "", NULL }, { "subname", SEC_GAMEMASTER, false, &HandleNpcSetSubNameCommand, "", NULL }, @@ -524,6 +526,39 @@ public: return true; } + //set data of creature for testing scripting + static bool HandleNpcSetDataCommand(ChatHandler* handler, const char* args) + { + if (!*args) + return false; + + char* arg1 = strtok((char*)args, " "); + char* arg2 = strtok((char*)NULL, ""); + + if (!arg1 || !arg2) + return false; + + uint32 data_1 = (uint32)atoi(arg1); + uint32 data_2 = (uint32)atoi(arg2); + + if (!data_1 || !data_2) + return false; + + Creature* creature = handler->getSelectedCreature(); + + if (!creature) + { + handler->SendSysMessage(LANG_SELECT_CREATURE); + handler->SetSentErrorMessage(true); + return false; + } + + creature->AI()->SetData(data_1, data_2); + std::string AIorScript = creature->GetAIName() != "" ? "AI type: " + creature->GetAIName() : (creature->GetScriptName() != "" ? "Script Name: " + creature->GetScriptName() : "No AI or Script Name Set"); + handler->PSendSysMessage(LANG_NPC_SETDATA, creature->GetGUID(), creature->GetEntry(), creature->GetName(), data_1, data_2, AIorScript.c_str()); + return true; + } + //npc follow handling static bool HandleNpcFollowCommand(ChatHandler* handler, const char* /*args*/) { diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 5f192ffceee..1c119fdef4c 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -424,7 +424,7 @@ public: continue; } - CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(entry); + CreatureTemplate* cInfo = const_cast<CreatureTemplate*>(sObjectMgr->GetCreatureTemplate(entry)); if (!cInfo) { handler->PSendSysMessage(LANG_COMMAND_CREATURESTORAGE_NOTFOUND, entry); @@ -435,90 +435,88 @@ public: Field* fields = result->Fetch(); - const_cast<CreatureTemplate*>(cInfo)->DifficultyEntry[0] = fields[0].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->DifficultyEntry[1] = fields[1].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->DifficultyEntry[2] = fields[2].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->KillCredit[0] = fields[3].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->KillCredit[1] = fields[4].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->Modelid1 = fields[5].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->Modelid2 = fields[6].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->Modelid3 = fields[7].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->Modelid4 = fields[8].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->Name = fields[9].GetString(); - const_cast<CreatureTemplate*>(cInfo)->SubName = fields[10].GetString(); - const_cast<CreatureTemplate*>(cInfo)->IconName = fields[11].GetString(); - const_cast<CreatureTemplate*>(cInfo)->GossipMenuId = fields[12].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->minlevel = fields[13].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->maxlevel = fields[14].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->expansion = fields[15].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->faction_A = fields[16].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->faction_H = fields[17].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->npcflag = fields[18].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->speed_walk = fields[19].GetFloat(); - const_cast<CreatureTemplate*>(cInfo)->speed_run = fields[20].GetFloat(); - const_cast<CreatureTemplate*>(cInfo)->scale = fields[21].GetFloat(); - const_cast<CreatureTemplate*>(cInfo)->rank = fields[22].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->mindmg = fields[23].GetFloat(); - const_cast<CreatureTemplate*>(cInfo)->maxdmg = fields[24].GetFloat(); - const_cast<CreatureTemplate*>(cInfo)->dmgschool = fields[25].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->attackpower = fields[26].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->dmg_multiplier = fields[27].GetFloat(); - const_cast<CreatureTemplate*>(cInfo)->baseattacktime = fields[28].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->rangeattacktime = fields[29].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->unit_class = fields[30].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->unit_flags = fields[31].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->dynamicflags = fields[32].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->family = fields[33].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->trainer_type = fields[34].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->trainer_spell = fields[35].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->trainer_class = fields[36].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->trainer_race = fields[37].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->minrangedmg = fields[38].GetFloat(); - const_cast<CreatureTemplate*>(cInfo)->maxrangedmg = fields[39].GetFloat(); - const_cast<CreatureTemplate*>(cInfo)->rangedattackpower = fields[40].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->type = fields[41].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->type_flags = fields[42].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->lootid = fields[43].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->pickpocketLootId = fields[44].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->SkinLootId = fields[45].GetUInt32(); + cInfo->DifficultyEntry[0] = fields[0].GetUInt32(); + cInfo->DifficultyEntry[1] = fields[1].GetUInt32(); + cInfo->DifficultyEntry[2] = fields[2].GetUInt32(); + cInfo->KillCredit[0] = fields[3].GetUInt32(); + cInfo->KillCredit[1] = fields[4].GetUInt32(); + cInfo->Modelid1 = fields[5].GetUInt32(); + cInfo->Modelid2 = fields[6].GetUInt32(); + cInfo->Modelid3 = fields[7].GetUInt32(); + cInfo->Modelid4 = fields[8].GetUInt32(); + cInfo->Name = fields[9].GetString(); + cInfo->SubName = fields[10].GetString(); + cInfo->IconName = fields[11].GetString(); + cInfo->GossipMenuId = fields[12].GetUInt32(); + cInfo->minlevel = fields[13].GetUInt8(); + cInfo->maxlevel = fields[14].GetUInt8(); + cInfo->expansion = fields[15].GetUInt16(); + cInfo->faction_A = fields[16].GetUInt16(); + cInfo->faction_H = fields[17].GetUInt16(); + cInfo->npcflag = fields[18].GetUInt32(); + cInfo->speed_walk = fields[19].GetFloat(); + cInfo->speed_run = fields[20].GetFloat(); + cInfo->scale = fields[21].GetFloat(); + cInfo->rank = fields[22].GetUInt8(); + cInfo->mindmg = fields[23].GetFloat(); + cInfo->maxdmg = fields[24].GetFloat(); + cInfo->dmgschool = fields[25].GetUInt8(); + cInfo->attackpower = fields[26].GetUInt32(); + cInfo->dmg_multiplier = fields[27].GetFloat(); + cInfo->baseattacktime = fields[28].GetUInt32(); + cInfo->rangeattacktime = fields[29].GetUInt32(); + cInfo->unit_class = fields[30].GetUInt8(); + cInfo->unit_flags = fields[31].GetUInt32(); + cInfo->dynamicflags = fields[32].GetUInt32(); + cInfo->family = fields[33].GetUInt8(); + cInfo->trainer_type = fields[34].GetUInt8(); + cInfo->trainer_spell = fields[35].GetUInt32(); + cInfo->trainer_class = fields[36].GetUInt8(); + cInfo->trainer_race = fields[37].GetUInt8(); + cInfo->minrangedmg = fields[38].GetFloat(); + cInfo->maxrangedmg = fields[39].GetFloat(); + cInfo->rangedattackpower = fields[40].GetUInt16(); + cInfo->type = fields[41].GetUInt8(); + cInfo->type_flags = fields[42].GetUInt32(); + cInfo->lootid = fields[43].GetUInt32(); + cInfo->pickpocketLootId = fields[44].GetUInt32(); + cInfo->SkinLootId = fields[45].GetUInt32(); for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) - { - const_cast<CreatureTemplate*>(cInfo)->resistance[i] = fields[46 + i -1].GetUInt32(); - } - - const_cast<CreatureTemplate*>(cInfo)->spells[0] = fields[52].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->spells[1] = fields[53].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->spells[2] = fields[54].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->spells[3] = fields[55].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->spells[4] = fields[56].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->spells[5] = fields[57].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->spells[6] = fields[58].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->spells[7] = fields[59].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->PetSpellDataId = fields[60].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->VehicleId = fields[61].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->mingold = fields[62].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->maxgold = fields[63].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->AIName = fields[64].GetString(); - const_cast<CreatureTemplate*>(cInfo)->MovementType = fields[65].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->InhabitType = fields[66].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->HoverHeight = fields[67].GetFloat(); - const_cast<CreatureTemplate*>(cInfo)->ModHealth = fields[68].GetFloat(); - const_cast<CreatureTemplate*>(cInfo)->ModMana = fields[69].GetFloat(); - const_cast<CreatureTemplate*>(cInfo)->ModArmor = fields[70].GetFloat(); - const_cast<CreatureTemplate*>(cInfo)->RacialLeader = fields[71].GetBool(); - const_cast<CreatureTemplate*>(cInfo)->questItems[0] = fields[72].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->questItems[1] = fields[73].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->questItems[2] = fields[74].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->questItems[3] = fields[75].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->questItems[4] = fields[76].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->questItems[5] = fields[77].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->movementId = fields[78].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->RegenHealth = fields[79].GetBool(); - const_cast<CreatureTemplate*>(cInfo)->equipmentId = fields[80].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->MechanicImmuneMask = fields[81].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->flags_extra = fields[82].GetUInt32(); - const_cast<CreatureTemplate*>(cInfo)->ScriptID = sObjectMgr->GetScriptId(fields[83].GetCString()); + cInfo->resistance[i] = fields[46 + i -1].GetUInt16(); + + cInfo->spells[0] = fields[52].GetUInt32(); + cInfo->spells[1] = fields[53].GetUInt32(); + cInfo->spells[2] = fields[54].GetUInt32(); + cInfo->spells[3] = fields[55].GetUInt32(); + cInfo->spells[4] = fields[56].GetUInt32(); + cInfo->spells[5] = fields[57].GetUInt32(); + cInfo->spells[6] = fields[58].GetUInt32(); + cInfo->spells[7] = fields[59].GetUInt32(); + cInfo->PetSpellDataId = fields[60].GetUInt32(); + cInfo->VehicleId = fields[61].GetUInt32(); + cInfo->mingold = fields[62].GetUInt32(); + cInfo->maxgold = fields[63].GetUInt32(); + cInfo->AIName = fields[64].GetString(); + cInfo->MovementType = fields[65].GetUInt8(); + cInfo->InhabitType = fields[66].GetUInt8(); + cInfo->HoverHeight = fields[67].GetFloat(); + cInfo->ModHealth = fields[68].GetFloat(); + cInfo->ModMana = fields[69].GetFloat(); + cInfo->ModArmor = fields[70].GetFloat(); + cInfo->RacialLeader = fields[71].GetBool(); + cInfo->questItems[0] = fields[72].GetUInt32(); + cInfo->questItems[1] = fields[73].GetUInt32(); + cInfo->questItems[2] = fields[74].GetUInt32(); + cInfo->questItems[3] = fields[75].GetUInt32(); + cInfo->questItems[4] = fields[76].GetUInt32(); + cInfo->questItems[5] = fields[77].GetUInt32(); + cInfo->movementId = fields[78].GetUInt32(); + cInfo->RegenHealth = fields[79].GetBool(); + cInfo->equipmentId = fields[80].GetUInt32(); + cInfo->MechanicImmuneMask = fields[81].GetUInt32(); + cInfo->flags_extra = fields[82].GetUInt32(); + cInfo->ScriptID = sObjectMgr->GetScriptId(fields[83].GetCString()); sObjectMgr->CheckCreatureTemplate(cInfo); } diff --git a/src/server/scripts/Commands/cs_tele.cpp b/src/server/scripts/Commands/cs_tele.cpp index 89646c23ea0..ca7c3af7fde 100644 --- a/src/server/scripts/Commands/cs_tele.cpp +++ b/src/server/scripts/Commands/cs_tele.cpp @@ -138,8 +138,8 @@ public: if (resultDB) { Field* fieldsDB = resultDB->Fetch(); - uint32 mapId = fieldsDB[0].GetUInt32(); - uint32 zoneId = fieldsDB[1].GetUInt32(); + uint32 mapId = fieldsDB[0].GetUInt16(); + uint32 zoneId = fieldsDB[1].GetUInt16(); float posX = fieldsDB[2].GetFloat(); float posY = fieldsDB[3].GetFloat(); float posZ = fieldsDB[4].GetFloat(); diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h b/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h index e51c6b9130d..beef71ea857 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h @@ -57,11 +57,39 @@ enum AdditionalData { SPELL_SUMMON_ROOKERY_WHELP = 15745, MAX_ENCOUNTER = 14, + MAX_DRAGONSPIRE_HALL_RUNES = 7, }; enum GameObjects { - GO_WHELP_SPAWNER = 175622, //trap spawned by go id 175124 + GO_WHELP_SPAWNER = 175622, // trap spawned by go id 175124 + + // Doors + GO_EMBERSEER_IN = 175244, // First door to Pyroguard Emberseer + GO_DOORS = 175705, // Second door to Pyroguard Emberseer + GO_EMBERSEER_OUT = 175153, // Door after Pyroguard Emberseer event + GO_GYTH_ENTRY_DOOR = 164726, + GO_GYTH_COMBAT_DOOR = 175185, + GO_GYTH_EXIT_DOOR = 175186, + GO_DRAKKISATH_DOOR_1 = 175946, + GO_DRAKKISATH_DOOR_2 = 175947, + + // Runes + GO_ROOM_1_RUNE = 175197, + GO_ROOM_2_RUNE = 175199, + GO_ROOM_3_RUNE = 175195, + GO_ROOM_4_RUNE = 175200, + GO_ROOM_5_RUNE = 175198, + GO_ROOM_6_RUNE = 175196, + GO_ROOM_7_RUNE = 175194, + + GO_EMBERSEER_RUNE_1 = 175266, + GO_EMBERSEER_RUNE_2 = 175267, + GO_EMBERSEER_RUNE_3 = 175268, + GO_EMBERSEER_RUNE_4 = 175269, + GO_EMBERSEER_RUNE_5 = 175270, + GO_EMBERSEER_RUNE_6 = 175271, + GO_EMBERSEER_RUNE_7 = 175272, }; #endif diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp index ff97984fa09..b5b1b34a593 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp @@ -247,7 +247,30 @@ public: }; +uint8 ActivatedRunes = 0; + +class go_dragonspire_hall_rune : public GameObjectScript +{ +public: + go_dragonspire_hall_rune() : GameObjectScript("go_dragonspire_hall_rune") { } + + void OnGameObjectStateChanged(GameObject* go, uint32 state) + { + if (state == GO_STATE_READY) + { + if (++ActivatedRunes == MAX_DRAGONSPIRE_HALL_RUNES) + { + if (GameObject* door1 = GetClosestGameObjectWithEntry(go, GO_EMBERSEER_IN, 150.0f)) + door1->SetGoState(GO_STATE_ACTIVE); + if (GameObject* door2 = GetClosestGameObjectWithEntry(go, GO_DOORS, 150.0f)) + door2->SetGoState(GO_STATE_ACTIVE); + } + } + } +}; + void AddSC_instance_blackrock_spire() { new instance_blackrock_spire(); + new go_dragonspire_hall_rune; } diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp index 818dcace078..a3eb0cea5ad 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_chromaggus.cpp @@ -245,7 +245,7 @@ public: Unit* unit; if ((*i) && (*i)->getSource()) { - unit = Unit::GetUnit((*me), (*i)->getUnitGuid()); + unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit) { //Cast affliction diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp index 5bcb6d051bb..eaa8c118f19 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp @@ -176,9 +176,9 @@ public: break; case 2: me->setFaction(103); - if (PlayerGUID && Unit::GetUnit((*me), PlayerGUID)) + if (PlayerGUID && Unit::GetUnit(*me, PlayerGUID)) { - AttackStart(Unit::GetUnit((*me), PlayerGUID)); + AttackStart(Unit::GetUnit(*me, PlayerGUID)); DoCast(me, SPELL_ESSENCEOFTHERED); } SpeechTimer = 0; diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp index aa62e1277f8..4885d8620b0 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp @@ -127,7 +127,7 @@ public: DoCastAOE(SPELL_SMITE_STOMP, false); SetCombatMovement(false); if (instance) - if (GameObject* go = GameObject::GetGameObject((*me), instance->GetData64(DATA_SMITE_CHEST))) + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_SMITE_CHEST))) { me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MovePoint(1, go->GetPositionX() - 3.0f, go->GetPositionY(), go->GetPositionZ()); diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp index 6aa4c9d1a7a..b5a7984d945 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp @@ -189,11 +189,11 @@ public: if (bBool) { if (instance) - if (GameObject* go = GameObject::GetGameObject((*me), instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) instance->HandleGameObject(0, false, go); }else if (instance) - if (GameObject* go = GameObject::GetGameObject((*me), instance->GetData64(DATA_GO_CAVE_IN_LEFT))) + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT))) instance->HandleGameObject(0, false, go); } @@ -204,10 +204,10 @@ public: if (bBool) { - if (GameObject* go = GameObject::GetGameObject((*me), instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) me->SetFacingToObject(go); }else - if (GameObject* go = GameObject::GetGameObject((*me), instance->GetData64(DATA_GO_CAVE_IN_LEFT))) + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT))) me->SetFacingToObject(go); } @@ -216,10 +216,10 @@ public: if (!instance) return; - if (GameObject* go = GameObject::GetGameObject((*me), instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) instance->HandleGameObject(0, false, go); - if (GameObject* go = GameObject::GetGameObject((*me), instance->GetData64(DATA_GO_CAVE_IN_LEFT))) + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT))) instance->HandleGameObject(0, false, go); if (!GoSummonList.empty()) @@ -445,7 +445,7 @@ public: DoScriptText(SAY_BLASTMASTER_5, me); Summon(1); if (instance) - if (GameObject* go = GameObject::GetGameObject((*me), instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_RIGHT))) instance->HandleGameObject(0, true, go); NextStep(3000, true); break; @@ -491,7 +491,7 @@ public: DoScriptText(SAY_BLASTMASTER_23, me); SetInFace(false); if (instance) - if (GameObject* go = GameObject::GetGameObject((*me), instance->GetData64(DATA_GO_CAVE_IN_LEFT))) + if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_GO_CAVE_IN_LEFT))) instance->HandleGameObject(0, true, go); NextStep(2000, true); break; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index bbf87ac3e73..783ac6baad1 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -244,8 +244,8 @@ void boss_attumen::boss_attumenAI::UpdateAI(const uint32 diff) Midnight = 0; me->SetVisible(false); me->Kill(me); - } - } else ResetTimer -= diff; + } else ResetTimer -= diff; + } //Return since we have no target if (!UpdateVictim()) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 90fdb165384..f69cecdb4c3 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -358,7 +358,7 @@ struct boss_moroes_guestAI : public ScriptedAI uint64 TempGUID = GuestGUID[rand()%4]; if (TempGUID) { - Unit* unit = Unit::GetUnit((*me), TempGUID); + Unit* unit = Unit::GetUnit(*me, TempGUID); if (unit && unit->isAlive()) return unit; } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index f2def74011d..2f19d2c7fc1 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -101,7 +101,7 @@ public: uint64 TerestianGUID = instance->GetData64(DATA_TERESTIAN); if (TerestianGUID) { - Unit* Terestian = Unit::GetUnit((*me), TerestianGUID); + Unit* Terestian = Unit::GetUnit(*me, TerestianGUID); if (Terestian && Terestian->isAlive()) DoCast(Terestian, SPELL_BROKEN_PACT, true); } @@ -157,7 +157,7 @@ public: { if (SacrificeGUID) { - Unit* Sacrifice = Unit::GetUnit((*me), SacrificeGUID); + Unit* Sacrifice = Unit::GetUnit(*me, SacrificeGUID); if (Sacrifice) Sacrifice->RemoveAurasDueToSpell(SPELL_SACRIFICE); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index c2aeedbd1d3..6f8121ef5b6 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -886,7 +886,7 @@ public: { IsChasing = false; - if (Unit* target = Unit::GetUnit((*me), HoodGUID)) + if (Unit* target = Unit::GetUnit(*me, HoodGUID)) { HoodGUID = 0; if (DoGetThreat(target)) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 89c3e371de7..b37f6913b8d 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -536,7 +536,7 @@ public: uint32 NextStep(uint32 Step) { - Unit* arca = Unit::GetUnit((*me), ArcanagosGUID); + Unit* arca = Unit::GetUnit(*me, ArcanagosGUID); Map* map = me->GetMap(); switch (Step) { @@ -625,7 +625,7 @@ public: if (Step >= 7 && Step <= 12) { - Unit* arca = Unit::GetUnit((*me), ArcanagosGUID); + Unit* arca = Unit::GetUnit(*me, ArcanagosGUID); if (FireArcanagosTimer <= diff) { diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index 6bcec6c6db5..4a75370f0e8 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -197,7 +197,7 @@ public: std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); for (i = m_threatlist.begin(); i != m_threatlist.end(); ++i) { - Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit && unit->isAlive()) { float threat = me->getThreatManager().getThreat(unit); @@ -215,7 +215,7 @@ public: std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin(); for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i) { - Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit && (unit->GetTypeId() == TYPEID_PLAYER)) unit->CastSpell(unit, SPELL_TELEPORT_CENTER, true); } @@ -227,7 +227,7 @@ public: std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin(); for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i) { - Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit && (unit->GetTypeId() == TYPEID_PLAYER)) // Knockback into the air unit->CastSpell(unit, SPELL_GRAVITY_LAPSE_DOT, true, 0, 0, me->GetGUID()); @@ -239,7 +239,7 @@ public: std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin(); for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i) { - Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit && (unit->GetTypeId() == TYPEID_PLAYER)) { // Also needs an exception in spell system. @@ -259,7 +259,7 @@ public: std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin(); for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i) { - Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit && (unit->GetTypeId() == TYPEID_PLAYER)) { unit->RemoveAurasDueToSpell(SPELL_GRAVITY_LAPSE_FLY); diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp index 9f511c1394a..343298d29fe 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp @@ -103,7 +103,7 @@ class boss_sulfuron : public CreatureScript { std::list<Creature*> healers = DoFindFriendlyMissingBuff(45.0f, SPELL_INSPIRE); if (!healers.empty()) - DoCast(SelectRandomContainerElement(healers), SPELL_INSPIRE); + DoCast(Trinity::Containers::SelectRandomContainerElement(healers), SPELL_INSPIRE); DoCast(me, SPELL_INSPIRE); events.ScheduleEvent(EVENT_INSPIRE, urand(20000, 26000)); diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index ceab845f0a2..bf887bec164 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -664,7 +664,7 @@ public: { CAST_PLR(charmer)->GroupEventHappens(12687, me); charmer->RemoveAurasDueToSpell(SPELL_EFFECT_OVERTAKE); - CAST_CRE(who)->ForcedDespawn(); + CAST_CRE(who)->DespawnOrUnsummon(); //CAST_CRE(who)->Respawn(true); } @@ -767,7 +767,7 @@ public: //Todo: Creatures must not be removed, but, must instead // stand next to Gothik and be commanded into the pit // and dig into the ground. - CAST_CRE(who)->ForcedDespawn(); + CAST_CRE(who)->DespawnOrUnsummon(); if (CAST_PLR(owner)->GetQuestStatus(12698) == QUEST_STATUS_COMPLETE) owner->RemoveAllMinionsByEntry(GHOULS); @@ -809,11 +809,11 @@ public: { for (std::list<Creature*>::const_iterator itr = MinionList.begin(); itr != MinionList.end(); ++itr) { - if (CAST_CRE(*itr)->GetOwner()->GetGUID() == me->GetOwner()->GetGUID()) + if ((*itr)->GetOwner()->GetGUID() == me->GetOwner()->GetGUID()) { - if (CAST_CRE(*itr)->isInCombat() && CAST_CRE(*itr)->getAttackerForHelper()) + if ((*itr)->isInCombat() && (*itr)->getAttackerForHelper()) { - AttackStart(CAST_CRE(*itr)->getAttackerForHelper()); + AttackStart((*itr)->getAttackerForHelper()); } } } @@ -826,10 +826,11 @@ public: { if (Unit* owner = me->GetOwner()) { - if (owner->GetTypeId() == TYPEID_PLAYER && CAST_PLR(owner)->isInCombat()) + Player* plrOwner = owner->ToPlayer(); + if (plrOwner && plrOwner->isInCombat()) { - if (CAST_PLR(owner)->getAttackerForHelper() && CAST_PLR(owner)->getAttackerForHelper()->GetEntry() == GHOSTS) - AttackStart(CAST_PLR(owner)->getAttackerForHelper()); + if (plrOwner->getAttackerForHelper() && plrOwner->getAttackerForHelper()->GetEntry() == GHOSTS) + AttackStart(plrOwner->getAttackerForHelper()); else FindMinions(owner); } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index 2b9dbdd248d..1c17e6afa9b 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -627,48 +627,48 @@ public: me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } - bool MeetQuestCondition(Unit* player) + bool MeetQuestCondition(Player* player) { switch (me->GetEntry()) { case 29061: // Ellen Stanbridge - if (CAST_PLR(player)->GetQuestStatus(12742) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(12742) == QUEST_STATUS_INCOMPLETE) return true; break; case 29072: // Kug Ironjaw - if (CAST_PLR(player)->GetQuestStatus(12748) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(12748) == QUEST_STATUS_INCOMPLETE) return true; break; case 29067: // Donovan Pulfrost - if (CAST_PLR(player)->GetQuestStatus(12744) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(12744) == QUEST_STATUS_INCOMPLETE) return true; break; case 29065: // Yazmina Oakenthorn - if (CAST_PLR(player)->GetQuestStatus(12743) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(12743) == QUEST_STATUS_INCOMPLETE) return true; break; case 29071: // Antoine Brack - if (CAST_PLR(player)->GetQuestStatus(12750) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(12750) == QUEST_STATUS_INCOMPLETE) return true; break; case 29032: // Malar Bravehorn - if (CAST_PLR(player)->GetQuestStatus(12739) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(12739) == QUEST_STATUS_INCOMPLETE) return true; break; case 29068: // Goby Blastenheimer - if (CAST_PLR(player)->GetQuestStatus(12745) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(12745) == QUEST_STATUS_INCOMPLETE) return true; break; case 29073: // Iggy Darktusk - if (CAST_PLR(player)->GetQuestStatus(12749) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(12749) == QUEST_STATUS_INCOMPLETE) return true; break; case 29074: // Lady Eonys - if (CAST_PLR(player)->GetQuestStatus(12747) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(12747) == QUEST_STATUS_INCOMPLETE) return true; break; case 29070: // Valok the Righteous - if (CAST_PLR(player)->GetQuestStatus(12746) == QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(12746) == QUEST_STATUS_INCOMPLETE) return true; break; } @@ -681,7 +681,7 @@ public: if (PlayerGUID || who->GetTypeId() != TYPEID_PLAYER || !who->IsWithinDist(me, INTERACTION_DISTANCE)) return; - if (MeetQuestCondition(who)) + if (MeetQuestCondition(who->ToPlayer())) PlayerGUID = who->GetGUID(); } diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index 31dc23d24af..813c43288d0 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -348,7 +348,7 @@ public: if (wait <= diff) { die = false; - if (Unit* body = Unit::GetUnit((*me), bodyGUID)) + if (Unit* body = Unit::GetUnit(*me, bodyGUID)) body->Kill(body); me->Kill(me); } @@ -475,7 +475,7 @@ public: wp_reached = false; me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); SaySound(SAY_ENTRANCE); - if (Unit* player = Unit::GetUnit((*me), PlayerGUID)) + if (Unit* player = Unit::GetUnit(*me, PlayerGUID)) DoStartMovement(player); break; } @@ -586,7 +586,7 @@ public: std::list<HostileReference*>::const_iterator itr; for (itr = caster->getThreatManager().getThreatList().begin(); itr != caster->getThreatManager().getThreatList().end(); ++itr) { - Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (unit && unit->isAlive() && unit != caster) me->AddThreat(unit, caster->getThreatManager().getThreat(unit)); } @@ -606,7 +606,7 @@ public: if (!headGUID) headGUID = DoSpawnCreature(HEAD, float(rand()%6), float(rand()%6), 0, 0, TEMPSUMMON_DEAD_DESPAWN, 0)->GetGUID(); - Unit* Head = Unit::GetUnit((*me), headGUID); + Unit* Head = Unit::GetUnit(*me, headGUID); if (Head && Head->isAlive()) { Head->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -817,7 +817,7 @@ public: if (!debuffGUID) return; - Unit* debuff = Unit::GetUnit((*me), debuffGUID); + Unit* debuff = Unit::GetUnit(*me, debuffGUID); if (debuff) { debuff->SetVisible(false); diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp index a64636a4223..1989c318c84 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_high_inquisitor_fairbanks.cpp @@ -66,9 +66,15 @@ public: Sleep_Timer = 30000; Dispel_Timer = 20000; PowerWordShield = false; + me->SetStandState(UNIT_STAND_STATE_DEAD); + me->SetUInt32Value(UNIT_FIELD_BYTES_1, 7); } - void EnterCombat(Unit* /*who*/) {} + void EnterCombat(Unit* /*who*/) + { + me->SetStandState(UNIT_STAND_STATE_STAND); + me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + } void UpdateAI(const uint32 diff) { diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp index ec6ac34b0bb..8d813bfe502 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp @@ -132,7 +132,7 @@ public: return; //On first death, fake death and open door, as well as initiate whitemane if exist - if (Unit* Whitemane = Unit::GetUnit((*me), instance->GetData64(DATA_WHITEMANE))) + if (Unit* Whitemane = Unit::GetUnit(*me, instance->GetData64(DATA_WHITEMANE))) { instance->SetData(TYPE_MOGRAINE_AND_WHITE_EVENT, IN_PROGRESS); @@ -181,7 +181,7 @@ public: if (_bHasDied && !_bHeal && instance && instance->GetData(TYPE_MOGRAINE_AND_WHITE_EVENT) == SPECIAL) { //On ressurection, stop fake death and heal whitemane and resume fight - if (Unit* Whitemane = Unit::GetUnit((*me), instance->GetData64(DATA_WHITEMANE))) + if (Unit* Whitemane = Unit::GetUnit(*me, instance->GetData64(DATA_WHITEMANE))) { me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetStandState(UNIT_STAND_STATE_STAND); @@ -292,7 +292,7 @@ public: //When casting resuruction make sure to delay so on rez when reinstate battle deepsleep runs out if (instance && Wait_Timer <= diff) { - if (Unit* Mograine = Unit::GetUnit((*me), instance->GetData64(DATA_MOGRAINE))) + if (Unit* Mograine = Unit::GetUnit(*me, instance->GetData64(DATA_MOGRAINE))) { DoCast(Mograine, SPELL_SCARLETRESURRECTION); DoScriptText(SAY_WH_RESSURECT, me); diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index c3398799f17..03486a644a2 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -120,7 +120,7 @@ public: if (instance) { - Unit* Temp = Unit::GetUnit((*me), instance->GetData64(DATA_ALYTHESS)); + Unit* Temp = Unit::GetUnit(*me, instance->GetData64(DATA_ALYTHESS)); if (Temp) { if (Temp->isDead()) @@ -152,7 +152,7 @@ public: if (instance) { - Unit* Temp = Unit::GetUnit((*me), instance->GetData64(DATA_ALYTHESS)); + Unit* Temp = Unit::GetUnit(*me, instance->GetData64(DATA_ALYTHESS)); if (Temp && Temp->isAlive() && !(Temp->getVictim())) CAST_CRE(Temp)->AI()->AttackStart(who); } @@ -231,7 +231,7 @@ public: if (instance) { Unit* Temp = NULL; - Temp = Unit::GetUnit((*me), instance->GetData64(DATA_ALYTHESS)); + Temp = Unit::GetUnit(*me, instance->GetData64(DATA_ALYTHESS)); if (Temp && Temp->isDead()) { DoScriptText(YELL_SISTER_ALYTHESS_DEAD, me); @@ -382,7 +382,7 @@ public: if (instance) { - Unit* Temp = Unit::GetUnit((*me), instance->GetData64(DATA_SACROLASH)); + Unit* Temp = Unit::GetUnit(*me, instance->GetData64(DATA_SACROLASH)); if (Temp) { if (Temp->isDead()) @@ -415,7 +415,7 @@ public: if (instance) { - Unit* Temp = Unit::GetUnit((*me), instance->GetData64(DATA_SACROLASH)); + Unit* Temp = Unit::GetUnit(*me, instance->GetData64(DATA_SACROLASH)); if (Temp && Temp->isAlive() && !(Temp->getVictim())) CAST_CRE(Temp)->AI()->AttackStart(who); } @@ -567,7 +567,7 @@ public: if (instance) { Unit* Temp = NULL; - Temp = Unit::GetUnit((*me), instance->GetData64(DATA_SACROLASH)); + Temp = Unit::GetUnit(*me, instance->GetData64(DATA_SACROLASH)); if (Temp && Temp->isDead()) { DoScriptText(YELL_SISTER_SACROLASH_DEAD, me); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index f63ebe77a1b..b5698d851f8 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -267,7 +267,7 @@ class boss_hexlord_malacrass : public CreatureScript for (uint8 i = 0; i < 4; ++i) { - Unit* Temp = Unit::GetUnit((*me), AddGUID[i]); + Unit* Temp = Unit::GetUnit(*me, AddGUID[i]); if (Temp && Temp->isAlive()) CAST_CRE(Temp)->AI()->AttackStart(me->getVictim()); else @@ -303,7 +303,7 @@ class boss_hexlord_malacrass : public CreatureScript for (uint8 i = 0; i < 4; ++i) { - Unit* Temp = Unit::GetUnit((*me), AddGUID[i]); + Unit* Temp = Unit::GetUnit(*me, AddGUID[i]); if (Temp && Temp->isAlive()) Temp->DealDamage(Temp, Temp->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index f9161fb4223..a2125c45689 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -289,7 +289,7 @@ class boss_janalai : public CreatureScript { if (BombCount < 40) { - if (Unit* FireBomb = Unit::GetUnit((*me), FireBombGUIDs[BombCount])) + if (Unit* FireBomb = Unit::GetUnit(*me, FireBombGUIDs[BombCount])) { FireBomb->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); DoCast(FireBomb, SPELL_FIRE_BOMB_THROW, true); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp index 84e3de71b1d..ce2fd0848f9 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp @@ -32,15 +32,11 @@ EndScriptData */ class boss_gahzranka : public CreatureScript { public: - - boss_gahzranka() - : CreatureScript("boss_gahzranka") - { - } + boss_gahzranka() : CreatureScript("boss_gahzranka") { } struct boss_gahzrankaAI : public ScriptedAI { - boss_gahzrankaAI(Creature* creature) : ScriptedAI(creature) {} + boss_gahzrankaAI(Creature* creature) : ScriptedAI(creature) { } uint32 Frostbreath_Timer; uint32 MassiveGeyser_Timer; uint32 Slam_Timer; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp index 19d0a04b9a6..cdd45a3fa0d 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp @@ -32,15 +32,11 @@ EndScriptData */ class boss_grilek : public CreatureScript { public: - - boss_grilek() - : CreatureScript("boss_grilek") - { - } + boss_grilek() : CreatureScript("boss_grilek") { } struct boss_grilekAI : public ScriptedAI { - boss_grilekAI(Creature* creature) : ScriptedAI(creature) {} + boss_grilekAI(Creature* creature) : ScriptedAI(creature) { } uint32 Avartar_Timer; uint32 GroundTremor_Timer; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp index d7901d663f3..f4a17da56fb 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp @@ -212,7 +212,7 @@ class mob_healing_ward : public CreatureScript { if (instance) { - Unit* pJindo = Unit::GetUnit((*me), instance->GetData64(DATA_JINDO)); + Unit* pJindo = Unit::GetUnit(*me, instance->GetData64(DATA_JINDO)); if (pJindo) DoCast(pJindo, SPELL_HEAL); } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp index d85f99b0295..ce6b3b37ef8 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp @@ -134,7 +134,7 @@ class boss_thekal : public CreatureScript if (instance->GetData(DATA_LORKHAN) == SPECIAL) { //Resurrect LorKhan - if (Unit* pLorKhan = Unit::GetUnit((*me), instance->GetData64(DATA_LORKHAN))) + if (Unit* pLorKhan = Unit::GetUnit(*me, instance->GetData64(DATA_LORKHAN))) { pLorKhan->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); pLorKhan->setFaction(14); @@ -148,7 +148,7 @@ class boss_thekal : public CreatureScript if (instance->GetData(DATA_ZATH) == SPECIAL) { //Resurrect Zath - Unit* pZath = Unit::GetUnit((*me), instance->GetData64(DATA_ZATH)); + Unit* pZath = Unit::GetUnit(*me, instance->GetData64(DATA_ZATH)); if (pZath) { pZath->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); @@ -337,8 +337,8 @@ class mob_zealot_lorkhan : public CreatureScript { if (instance) { - Unit* pThekal = Unit::GetUnit((*me), instance->GetData64(DATA_THEKAL)); - Unit* pZath = Unit::GetUnit((*me), instance->GetData64(DATA_ZATH)); + Unit* pThekal = Unit::GetUnit(*me, instance->GetData64(DATA_THEKAL)); + Unit* pZath = Unit::GetUnit(*me, instance->GetData64(DATA_ZATH)); if (!pThekal || !pZath) return; @@ -374,7 +374,7 @@ class mob_zealot_lorkhan : public CreatureScript if (instance->GetData(DATA_THEKAL) == SPECIAL) { //Resurrect Thekal - if (Unit* pThekal = Unit::GetUnit((*me), instance->GetData64(DATA_THEKAL))) + if (Unit* pThekal = Unit::GetUnit(*me, instance->GetData64(DATA_THEKAL))) { pThekal->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); pThekal->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -386,7 +386,7 @@ class mob_zealot_lorkhan : public CreatureScript if (instance->GetData(DATA_ZATH) == SPECIAL) { //Resurrect Zath - if (Unit* pZath = Unit::GetUnit((*me), instance->GetData64(DATA_ZATH))) + if (Unit* pZath = Unit::GetUnit(*me, instance->GetData64(DATA_ZATH))) { pZath->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); pZath->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -527,7 +527,7 @@ class mob_zealot_zath : public CreatureScript if (instance->GetData(DATA_LORKHAN) == SPECIAL) { //Resurrect LorKhan - if (Unit* pLorKhan = Unit::GetUnit((*me), instance->GetData64(DATA_LORKHAN))) + if (Unit* pLorKhan = Unit::GetUnit(*me, instance->GetData64(DATA_LORKHAN))) { pLorKhan->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); pLorKhan->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); @@ -539,7 +539,7 @@ class mob_zealot_zath : public CreatureScript if (instance->GetData(DATA_THEKAL) == SPECIAL) { //Resurrect Thekal - if (Unit* pThekal = Unit::GetUnit((*me), instance->GetData64(DATA_THEKAL))) + if (Unit* pThekal = Unit::GetUnit(*me, instance->GetData64(DATA_THEKAL))) { pThekal->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); pThekal->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); diff --git a/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp index 731067a774f..0519ce94b32 100644 --- a/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp @@ -32,23 +32,14 @@ EndContentData */ #include "ScriptPCH.h" -//id8530 - cannibal ghoul -//id8531 - gibbering ghoul -//id8532 - diseased flayer - class mobs_ghoul_flayer : public CreatureScript { public: mobs_ghoul_flayer() : CreatureScript("mobs_ghoul_flayer") { } - CreatureAI* GetAI(Creature* creature) const - { - return new mobs_ghoul_flayerAI (creature); - } - struct mobs_ghoul_flayerAI : public ScriptedAI { - mobs_ghoul_flayerAI(Creature* creature) : ScriptedAI(creature) {} + mobs_ghoul_flayerAI(Creature* creature) : ScriptedAI(creature) { } void Reset() {} @@ -56,10 +47,15 @@ public: void JustDied(Unit* killer) { - if (Player* player = killer->ToPlayer()) + if (killer->GetTypeId() == TYPEID_PLAYER) me->SummonCreature(11064, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 60000); } }; + + CreatureAI* GetAI(Creature* creature) const + { + return new mobs_ghoul_flayerAI (creature); + } }; /*###### diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp index 016dd60b39c..8ae72e142c8 100644 --- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp @@ -490,14 +490,14 @@ public: { if (PlayerGUID) if (Player* player = Unit::GetPlayer(*me, PlayerGUID)) - CAST_PLR(player)->FailQuest(QUEST_UNEXPECTED_RESULT); + player->FailQuest(QUEST_UNEXPECTED_RESULT); } void UpdateAI(const uint32 /*diff*/) { if (KillCount >= 3 && PlayerGUID) if (Player* player = Unit::GetPlayer(*me, PlayerGUID)) - CAST_PLR(player)->CompleteQuest(QUEST_UNEXPECTED_RESULT); + player->CompleteQuest(QUEST_UNEXPECTED_RESULT); if (Summon) { diff --git a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp index 98ac2ff4cc1..27d8ea3e51c 100644 --- a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp +++ b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp @@ -129,8 +129,8 @@ public: PlayerGUID = caster->GetGUID(); if (PlayerGUID) { - Unit* player = Unit::GetUnit((*me), PlayerGUID); - if (player && CAST_PLR(player)->GetQuestStatus(QUESTG) == QUEST_STATUS_INCOMPLETE) + Player* player = Unit::GetPlayer(*me, PlayerGUID); + if (player && player->GetQuestStatus(QUESTG) == QUEST_STATUS_INCOMPLETE) DoCast(player, 45110, true); } DoCast(me, ENRAGE); diff --git a/src/server/scripts/EasternKingdoms/stormwind_city.cpp b/src/server/scripts/EasternKingdoms/stormwind_city.cpp index 7e5e9e3cf89..96ad1da725d 100644 --- a/src/server/scripts/EasternKingdoms/stormwind_city.cpp +++ b/src/server/scripts/EasternKingdoms/stormwind_city.cpp @@ -403,7 +403,7 @@ public: { if (Unit* summoner = me->ToTempSummon()->GetSummoner()) { - if (summoner && summoner->GetTypeId() == TYPEID_UNIT && summoner->isAlive() && !summoner->isInCombat()) + if (summoner->GetTypeId() == TYPEID_UNIT && summoner->isAlive() && !summoner->isInCombat()) summoner->ToCreature()->AI()->AttackStart(who); } } @@ -417,7 +417,7 @@ public: { if (Unit* summoner = me->ToTempSummon()->GetSummoner()) { - if (summoner && summoner->GetTypeId() == TYPEID_UNIT && summoner->isAlive()) + if (summoner->GetTypeId() == TYPEID_UNIT && summoner->isAlive()) summoner->ToCreature()->DisappearAndDie(); } } diff --git a/src/server/scripts/EasternKingdoms/undercity.cpp b/src/server/scripts/EasternKingdoms/undercity.cpp index 0522e214012..a9b627ded34 100644 --- a/src/server/scripts/EasternKingdoms/undercity.cpp +++ b/src/server/scripts/EasternKingdoms/undercity.cpp @@ -47,7 +47,15 @@ enum Sylvanas SPELL_HIGHBORNE_AURA = 37090, SPELL_SYLVANAS_CAST = 36568, - SPELL_RIBBON_OF_SOULS = 34432, //the real one to use might be 37099 + SPELL_RIBBON_OF_SOULS = 34432, // the real one to use might be 37099 + + // Combat spells + SPELL_BLACK_ARROW = 59712, + SPELL_FADE = 20672, + SPELL_FADE_BLINK = 29211, + SPELL_MULTI_SHOT = 59713, + SPELL_SHOT = 59710, + SPELL_SUMMON_SKELETON = 59711 }; float HighborneLoc[4][3]= @@ -90,15 +98,27 @@ public: { npc_lady_sylvanas_windrunnerAI(Creature* creature) : ScriptedAI(creature) {} - uint32 LamentEvent_Timer; + uint32 LamentEventTimer; bool LamentEvent; uint64 targetGUID; + uint32 FadeTimer; + uint32 SummonSkeletonTimer; + uint32 BlackArrowTimer; + uint32 ShotTimer; + uint32 MultiShotTimer; + void Reset() { - LamentEvent_Timer = 5000; + LamentEventTimer = 5000; LamentEvent = false; targetGUID = 0; + + FadeTimer = 30000; + SummonSkeletonTimer = 20000; + BlackArrowTimer = 15000; + ShotTimer = 8000; + MultiShotTimer = 10000; } void EnterCombat(Unit* /*who*/) {} @@ -123,23 +143,70 @@ public: { if (LamentEvent) { - if (LamentEvent_Timer <= diff) + if (LamentEventTimer <= diff) { DoSummon(ENTRY_HIGHBORNE_BUNNY, me, 10.0f, 3000, TEMPSUMMON_TIMED_DESPAWN); - LamentEvent_Timer = 2000; + LamentEventTimer = 2000; if (!me->HasAura(SPELL_SYLVANAS_CAST)) { DoScriptText(SAY_LAMENT_END, me); DoScriptText(EMOTE_LAMENT_END, me); LamentEvent = false; } - } else LamentEvent_Timer -= diff; + } else LamentEventTimer -= diff; } if (!UpdateVictim()) return; + // Combat spells + + if (FadeTimer <= diff) + { + DoCast(me, SPELL_FADE); + // add a blink to simulate a stealthed movement and reappearing elsewhere + DoCast(me, SPELL_FADE_BLINK); + FadeTimer = 30000 + rand()%5000; + // if the victim is out of melee range she cast multi shot + if (Unit* victim = me->getVictim()) + if (me->GetDistance(victim) > 10.0f) + DoCast(victim, SPELL_MULTI_SHOT); + } else FadeTimer -= diff; + + if (SummonSkeletonTimer <= diff) + { + DoCast(me, SPELL_SUMMON_SKELETON); + SummonSkeletonTimer = 20000 + rand()%10000; + } else SummonSkeletonTimer -= diff; + + if (BlackArrowTimer <= diff) + { + if (Unit* victim = me->getVictim()) + { + DoCast(victim, SPELL_BLACK_ARROW); + BlackArrowTimer = 15000 + rand()%5000; + } + } else BlackArrowTimer -= diff; + + if (ShotTimer <= diff) + { + if (Unit* victim = me->getVictim()) + { + DoCast(victim, SPELL_SHOT); + ShotTimer = 8000 + rand()%2000; + } + } else ShotTimer -= diff; + + if (MultiShotTimer <= diff) + { + if (Unit* victim = me->getVictim()) + { + DoCast(victim, SPELL_MULTI_SHOT); + MultiShotTimer = 10000 + rand()%3000; + } + } else MultiShotTimer -= diff; + DoMeleeAttackIfReady(); } }; @@ -163,15 +230,15 @@ public: { npc_highborne_lamenterAI(Creature* creature) : ScriptedAI(creature) {} - uint32 EventMove_Timer; - uint32 EventCast_Timer; + uint32 EventMoveTimer; + uint32 EventCastTimer; bool EventMove; bool EventCast; void Reset() { - EventMove_Timer = 10000; - EventCast_Timer = 17500; + EventMoveTimer = 10000; + EventCastTimer = 17500; EventMove = true; EventCast = true; } @@ -182,21 +249,21 @@ public: { if (EventMove) { - if (EventMove_Timer <= diff) + if (EventMoveTimer <= diff) { me->SetDisableGravity(true); me->MonsterMoveWithSpeed(me->GetPositionX(), me->GetPositionY(), HIGHBORNE_LOC_Y_NEW, me->GetDistance(me->GetPositionX(), me->GetPositionY(), HIGHBORNE_LOC_Y_NEW) / (5000 * 0.001f)); me->SetPosition(me->GetPositionX(), me->GetPositionY(), HIGHBORNE_LOC_Y_NEW, me->GetOrientation()); EventMove = false; - } else EventMove_Timer -= diff; + } else EventMoveTimer -= diff; } if (EventCast) { - if (EventCast_Timer <= diff) + if (EventCastTimer <= diff) { DoCast(me, SPELL_HIGHBORNE_AURA); EventCast = false; - } else EventCast_Timer -= diff; + } else EventCastTimer -= diff; } } }; diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp index 8c721c141af..70d7f43135c 100644 --- a/src/server/scripts/Examples/example_spell.cpp +++ b/src/server/scripts/Examples/example_spell.cpp @@ -102,7 +102,7 @@ class spell_ex_5581 : public SpellScriptLoader { // in this hook you can add additional requirements for spell caster (and throw a client error if reqs're not passed) // in this case we're disallowing to select non-player as a target of the spell - //if (!GetTargetUnit() || GetTargetUnit()->ToPlayer()) + //if (!GetExplTargetUnit() || GetExplTargetUnit()->ToPlayer()) //return SPELL_FAILED_BAD_TARGETS; return SPELL_CAST_OK; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index e0a0ff1dc59..85f82c62079 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -119,7 +119,7 @@ public: { if (waypointId == 7 && instance) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index e22dbd972e5..f07aaaa1f2a 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -117,7 +117,7 @@ public: { if (CheckTimer <= diff) { - if (Unit* Archimonde = Unit::GetUnit((*me), ArchimondeGUID)) + if (Unit* Archimonde = Unit::GetUnit(*me, ArchimondeGUID)) { if (Archimonde->HealthBelowPct(2) || !Archimonde->isAlive()) DoCast(me, SPELL_DENOUEMENT_WISP); @@ -367,7 +367,7 @@ public: std::list<HostileReference*>::const_iterator itr = m_threatlist.begin(); for (; itr != m_threatlist.end(); ++itr) { - Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (unit && unit->isAlive()) targets.push_back(unit); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp index 24fe1b5957b..a9e0c866ab9 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp @@ -115,7 +115,7 @@ public: { if (waypointId == 7 && instance) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp index de8759b3968..407faa19eaa 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp @@ -107,7 +107,7 @@ public: { if (waypointId == 7 && instance) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp index f328b55f766..5d7ee1fe194 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp @@ -109,7 +109,7 @@ public: { if (waypointId == 7 && instance) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp index 28457b3b461..22307468f14 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp @@ -226,7 +226,6 @@ public: player->SendNewItem(item, 1, true, false, true); } player->SEND_GOSSIP_MENU(907, creature->GetGUID()); - CAST_AI(hyjalAI, creature->AI()); } return true; } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp index 115aa3b6445..2f6bbb7edb5 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp @@ -855,7 +855,7 @@ void hyjalAI::UpdateAI(const uint32 diff) { if (BossGUID[i]) { - Unit* unit = Unit::GetUnit((*me), BossGUID[i]); + Unit* unit = Unit::GetUnit(*me, BossGUID[i]); if (unit && (!unit->isAlive())) { if (BossGUID[i] == BossGUID[0]) @@ -991,7 +991,7 @@ void hyjalAI::WaypointReached(uint32 waypointId) DoCast(me, SPELL_MASS_TELEPORT, false); if (me->GetEntry() == THRALL && DummyGuid) { - Unit* Dummy = Unit::GetUnit((*me), DummyGuid); + Unit* Dummy = Unit::GetUnit(*me, DummyGuid); if (Dummy) { CAST_AI(hyjalAI, CAST_CRE(Dummy)->AI())->DoMassTeleport = true; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index e63b33faf70..840aa5de081 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -432,7 +432,7 @@ public: { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } @@ -473,7 +473,7 @@ public: { if (instance->GetData(DATA_ALLIANCE_RETREAT) && !instance->GetData(DATA_HORDE_RETREAT)) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } else if (instance->GetData(DATA_ALLIANCE_RETREAT) && instance->GetData(DATA_HORDE_RETREAT)){ @@ -557,13 +557,13 @@ public: { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } else { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } @@ -661,13 +661,13 @@ public: { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } else { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } @@ -780,13 +780,13 @@ public: { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } else { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } @@ -900,13 +900,13 @@ public: { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } else { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } @@ -1001,13 +1001,13 @@ public: { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } else { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } @@ -1093,13 +1093,13 @@ public: { if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } else { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_JAINAPROUDMOORE)); if (target && target->isAlive()) me->AddThreat(target, 0.0f); } @@ -1186,7 +1186,7 @@ public: { if (waypointId == 2 && instance && !IsOverrun) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->isAlive()) { me->AddThreat(target, 0.0f); @@ -1305,7 +1305,7 @@ public: { if (waypointId == 2 && instance && !IsOverrun) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_THRALL)); if (target && target->isAlive()) { me->AddThreat(target, 0.0f); diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp index dabf3db13cb..2c8cd096644 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp @@ -116,9 +116,9 @@ public: DoUpdateWorldState(WORLD_STATE_BM_RIFT, 0); } - bool IsEncounterInProgress() + bool IsEncounterInProgress() const { - if (GetData(TYPE_MEDIVH) == IN_PROGRESS) + if (const_cast<instance_dark_portal_InstanceMapScript*>(this)->GetData(TYPE_MEDIVH) == IN_PROGRESS) return true; return false; diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp index d9cdccf2291..7d9da6771dc 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp @@ -413,7 +413,7 @@ public: case 94: if (uint64 TarethaGUID = instance->GetData64(DATA_TARETHA)) { - if (Unit* Taretha = Unit::GetUnit((*me), TarethaGUID)) + if (Unit* Taretha = Unit::GetUnit(*me, TarethaGUID)) DoScriptText(SAY_TA_ESCAPED, Taretha, me); } break; diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp index a290b07e60f..18a77519ba2 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp @@ -147,7 +147,7 @@ class boss_moam : public CreatureScript targetList.push_back((*itr)->getTarget()); } - Trinity::RandomResizeList(targetList, 5); + Trinity::Containers::RandomResizeList(targetList, 5); for (std::list<Unit*>::iterator itr = targetList.begin(); itr != targetList.end(); ++itr) DoCast(*itr, SPELL_DRAIN_MANA); diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp index ce73c7ceb69..36b1871c96e 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_bug_trio.cpp @@ -303,8 +303,8 @@ public: { if (instance) { - Unit* pKri = Unit::GetUnit((*me), instance->GetData64(DATA_KRI)); - Unit* pVem = Unit::GetUnit((*me), instance->GetData64(DATA_VEM)); + Unit* pKri = Unit::GetUnit(*me, instance->GetData64(DATA_KRI)); + Unit* pVem = Unit::GetUnit(*me, instance->GetData64(DATA_VEM)); switch (urand(0, 2)) { diff --git a/src/server/scripts/Kalimdor/ashenvale.cpp b/src/server/scripts/Kalimdor/ashenvale.cpp index ff4f90672fc..e28665c038e 100644 --- a/src/server/scripts/Kalimdor/ashenvale.cpp +++ b/src/server/scripts/Kalimdor/ashenvale.cpp @@ -28,7 +28,8 @@ npc_torek npc_ruul_snowhoof EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" /*#### @@ -78,32 +79,31 @@ class npc_torek : public CreatureScript void WaypointReached(uint32 waypointId) { - Player* player = GetPlayerForEscort(); - if (!player) - return; - - switch (waypointId) + if (Player* player = GetPlayerForEscort()) { - case 1: - Talk(SAY_MOVE, player->GetGUID()); - break; - case 8: - Talk(SAY_PREPARE, player->GetGUID()); - break; - case 19: - //TODO: verify location and creatures amount. - me->SummonCreature(ENTRY_DURIEL, 1776.73f, -2049.06f, 109.83f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - me->SummonCreature(ENTRY_SILVERWING_SENTINEL, 1774.64f, -2049.41f, 109.83f, 1.40f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - me->SummonCreature(ENTRY_SILVERWING_WARRIOR, 1778.73f, -2049.50f, 109.83f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - break; - case 20: - DoScriptText(SAY_WIN, me, player); - Completed = true; - player->GroupEventHappens(QUEST_TOREK_ASSULT, me); - break; - case 21: - Talk(SAY_END, player->GetGUID()); - break; + switch (waypointId) + { + case 1: + Talk(SAY_MOVE, player->GetGUID()); + break; + case 8: + Talk(SAY_PREPARE, player->GetGUID()); + break; + case 19: + //TODO: verify location and creatures amount. + me->SummonCreature(ENTRY_DURIEL, 1776.73f, -2049.06f, 109.83f, 1.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + me->SummonCreature(ENTRY_SILVERWING_SENTINEL, 1774.64f, -2049.41f, 109.83f, 1.40f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + me->SummonCreature(ENTRY_SILVERWING_WARRIOR, 1778.73f, -2049.50f, 109.83f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + break; + case 20: + DoScriptText(SAY_WIN, me, player); + Completed = true; + player->GroupEventHappens(QUEST_TOREK_ASSULT, me); + break; + case 21: + Talk(SAY_END, player->GetGUID()); + break; + } } } @@ -169,8 +169,26 @@ class npc_torek : public CreatureScript # npc_ruul_snowhoof ####*/ -#define QUEST_FREEDOM_TO_RUUL 6482 -#define GO_CAGE 178147 +enum RuulSnowhoof +{ + NPC_THISTLEFUR_URSA = 3921, + NPC_THISTLEFUR_TOTEMIC = 3922, + NPC_THISTLEFUR_PATHFINDER = 3926, + + QUEST_FREEDOM_TO_RUUL = 6482, + + GO_CAGE = 178147 +}; + +Position const RuulSnowhoofSummonsCoord[6] = +{ + {3449.218018f, -587.825073f, 174.978867f, 4.714445f}, + {3446.384521f, -587.830872f, 175.186279f, 4.714445f}, + {3444.218994f, -587.835327f, 175.380600f, 4.714445f}, + {3508.344482f, -492.024261f, 186.929031f, 4.145029f}, + {3506.265625f, -490.531006f, 186.740128f, 4.239277f}, + {3503.682373f, -489.393799f, 186.629684f, 4.349232f} +}; class npc_ruul_snowhoof : public CreatureScript { @@ -195,14 +213,14 @@ class npc_ruul_snowhoof : public CreatureScript Cage->SetGoState(GO_STATE_ACTIVE); break; case 13: - me->SummonCreature(3922, 3449.218018f, -587.825073f, 174.978867f, 4.714445f, TEMPSUMMON_DEAD_DESPAWN, 60000); - me->SummonCreature(3921, 3446.384521f, -587.830872f, 175.186279f, 4.714445f, TEMPSUMMON_DEAD_DESPAWN, 60000); - me->SummonCreature(3926, 3444.218994f, -587.835327f, 175.380600f, 4.714445f, TEMPSUMMON_DEAD_DESPAWN, 60000); + me->SummonCreature(NPC_THISTLEFUR_TOTEMIC, RuulSnowhoofSummonsCoord[0], TEMPSUMMON_DEAD_DESPAWN, 60000); + me->SummonCreature(NPC_THISTLEFUR_URSA, RuulSnowhoofSummonsCoord[1], TEMPSUMMON_DEAD_DESPAWN, 60000); + me->SummonCreature(NPC_THISTLEFUR_PATHFINDER, RuulSnowhoofSummonsCoord[2], TEMPSUMMON_DEAD_DESPAWN, 60000); break; case 19: - me->SummonCreature(3922, 3508.344482f, -492.024261f, 186.929031f, 4.145029f, TEMPSUMMON_DEAD_DESPAWN, 60000); - me->SummonCreature(3921, 3506.265625f, -490.531006f, 186.740128f, 4.239277f, TEMPSUMMON_DEAD_DESPAWN, 60000); - me->SummonCreature(3926, 3503.682373f, -489.393799f, 186.629684f, 4.349232f, TEMPSUMMON_DEAD_DESPAWN, 60000); + me->SummonCreature(NPC_THISTLEFUR_TOTEMIC, RuulSnowhoofSummonsCoord[3], TEMPSUMMON_DEAD_DESPAWN, 60000); + me->SummonCreature(NPC_THISTLEFUR_URSA, RuulSnowhoofSummonsCoord[4], TEMPSUMMON_DEAD_DESPAWN, 60000); + me->SummonCreature(NPC_THISTLEFUR_PATHFINDER, RuulSnowhoofSummonsCoord[5], TEMPSUMMON_DEAD_DESPAWN, 60000); break; case 21: player->GroupEventHappens(QUEST_FREEDOM_TO_RUUL, me); @@ -214,8 +232,7 @@ class npc_ruul_snowhoof : public CreatureScript void Reset() { - GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20); - if (Cage) + if (GameObject* Cage = me->FindNearestGameObject(GO_CAGE, 20)) Cage->SetGoState(GO_STATE_READY); } @@ -249,7 +266,7 @@ class npc_ruul_snowhoof : public CreatureScript } }; -enum eEnums +enum Muglash { SAY_MUG_START1 = -1800054, SAY_MUG_START2 = -1800055, @@ -278,21 +295,21 @@ enum eEnums NPC_MUGLASH = 12717 }; -static float m_afFirstNagaCoord[3][3]= +Position const FirstNagaCoord[3] = { - {3603.504150f, 1122.631104f, 1.635f}, // rider - {3589.293945f, 1148.664063f, 5.565f}, // sorceress - {3609.925537f, 1168.759521f, -1.168f} // razortail + {3603.504150f, 1122.631104f, 1.635f, 0.0f}, // rider + {3589.293945f, 1148.664063f, 5.565f, 0.0f}, // sorceress + {3609.925537f, 1168.759521f, -1.168f, 0.0f} // razortail }; -static float m_afSecondNagaCoord[3][3]= +Position const SecondNagaCoord[3] = { - {3609.925537f, 1168.759521f, -1.168f}, // witch - {3645.652100f, 1139.425415f, 1.322f}, // priest - {3583.602051f, 1128.405762f, 2.347f} // myrmidon + {3609.925537f, 1168.759521f, -1.168f, 0.0f}, // witch + {3645.652100f, 1139.425415f, 1.322f, 0.0f}, // priest + {3583.602051f, 1128.405762f, 2.347f, 0.0f} // myrmidon }; -static float m_fVorshaCoord[]={3633.056885f, 1172.924072f, -5.388f}; +Position const VorshaCoord = {3633.056885f, 1172.924072f, -5.388f, 0.0f}; class npc_muglash : public CreatureScript { @@ -303,9 +320,9 @@ class npc_muglash : public CreatureScript { npc_muglashAI(Creature* creature) : npc_escortAI(creature) { } - uint32 m_uiWaveId; - uint32 m_uiEventTimer; - bool m_bIsBrazierExtinguished; + uint8 WaveId; + uint32 EventTimer; + bool IsBrazierExtinguished; void JustSummoned(Creature* summoned) { @@ -314,34 +331,33 @@ class npc_muglash : public CreatureScript void WaypointReached(uint32 waypointId) { - Player* player = GetPlayerForEscort(); - - switch (waypointId) + if (Player* player = GetPlayerForEscort()) { - case 0: - if (player) + switch (waypointId) + { + case 0: DoScriptText(SAY_MUG_START2, me, player); - break; - case 24: - if (player) + break; + case 24: DoScriptText(SAY_MUG_BRAZIER, me, player); - if (GameObject* go = GetClosestGameObjectWithEntry(me, GO_NAGA_BRAZIER, INTERACTION_DISTANCE*2)) - { - go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); - SetEscortPaused(true); - } - break; - case 25: - DoScriptText(SAY_MUG_GRATITUDE, me); - player->GroupEventHappens(QUEST_VORSHA, me); - break; - case 26: - DoScriptText(SAY_MUG_PATROL, me); - break; - case 27: - DoScriptText(SAY_MUG_RETURN, me); - break; + if (GameObject* go = GetClosestGameObjectWithEntry(me, GO_NAGA_BRAZIER, INTERACTION_DISTANCE*2)) + { + go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); + SetEscortPaused(true); + } + break; + case 25: + DoScriptText(SAY_MUG_GRATITUDE, me); + player->GroupEventHappens(QUEST_VORSHA, me); + break; + case 26: + DoScriptText(SAY_MUG_PATROL, me); + break; + case 27: + DoScriptText(SAY_MUG_RETURN, me); + break; + } } } @@ -358,9 +374,9 @@ class npc_muglash : public CreatureScript void Reset() { - m_uiEventTimer = 10000; - m_uiWaveId = 0; - m_bIsBrazierExtinguished = false; + EventTimer = 10000; + WaveId = 0; + IsBrazierExtinguished = false; } void JustDied(Unit* /*killer*/) @@ -372,20 +388,20 @@ class npc_muglash : public CreatureScript void DoWaveSummon() { - switch (m_uiWaveId) + switch (WaveId) { case 1: - me->SummonCreature(NPC_WRATH_RIDER, m_afFirstNagaCoord[0][0], m_afFirstNagaCoord[0][1], m_afFirstNagaCoord[0][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); - me->SummonCreature(NPC_WRATH_SORCERESS, m_afFirstNagaCoord[1][0], m_afFirstNagaCoord[1][1], m_afFirstNagaCoord[1][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); - me->SummonCreature(NPC_WRATH_RAZORTAIL, m_afFirstNagaCoord[2][0], m_afFirstNagaCoord[2][1], m_afFirstNagaCoord[2][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); + me->SummonCreature(NPC_WRATH_RIDER, FirstNagaCoord[0], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); + me->SummonCreature(NPC_WRATH_SORCERESS, FirstNagaCoord[1], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); + me->SummonCreature(NPC_WRATH_RAZORTAIL, FirstNagaCoord[2], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); break; case 2: - me->SummonCreature(NPC_WRATH_PRIESTESS, m_afSecondNagaCoord[0][0], m_afSecondNagaCoord[0][1], m_afSecondNagaCoord[0][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); - me->SummonCreature(NPC_WRATH_MYRMIDON, m_afSecondNagaCoord[1][0], m_afSecondNagaCoord[1][1], m_afSecondNagaCoord[1][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); - me->SummonCreature(NPC_WRATH_SEAWITCH, m_afSecondNagaCoord[2][0], m_afSecondNagaCoord[2][1], m_afSecondNagaCoord[2][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); + me->SummonCreature(NPC_WRATH_PRIESTESS, SecondNagaCoord[0], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); + me->SummonCreature(NPC_WRATH_MYRMIDON, SecondNagaCoord[1], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); + me->SummonCreature(NPC_WRATH_SEAWITCH, SecondNagaCoord[2], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); break; case 3: - me->SummonCreature(NPC_VORSHA, m_fVorshaCoord[0], m_fVorshaCoord[1], m_fVorshaCoord[2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); + me->SummonCreature(NPC_VORSHA, VorshaCoord, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000); break; case 4: SetEscortPaused(false); @@ -400,16 +416,16 @@ class npc_muglash : public CreatureScript if (!me->getVictim()) { - if (HasEscortState(STATE_ESCORT_PAUSED) && m_bIsBrazierExtinguished) + if (HasEscortState(STATE_ESCORT_PAUSED) && IsBrazierExtinguished) { - if (m_uiEventTimer < uiDiff) + if (EventTimer < uiDiff) { - ++m_uiWaveId; + ++WaveId; DoWaveSummon(); - m_uiEventTimer = 10000; + EventTimer = 10000; } else - m_uiEventTimer -= uiDiff; + EventTimer -= uiDiff; } return; } @@ -441,11 +457,7 @@ class npc_muglash : public CreatureScript class go_naga_brazier : public GameObjectScript { public: - - go_naga_brazier() - : GameObjectScript("go_naga_brazier") - { - } + go_naga_brazier() : GameObjectScript("go_naga_brazier") { } bool OnGossipHello(Player* /*player*/, GameObject* go) { @@ -455,7 +467,7 @@ class go_naga_brazier : public GameObjectScript { DoScriptText(SAY_MUG_BRAZIER_WAIT, creature); - pEscortAI->m_bIsBrazierExtinguished = true; + pEscortAI->IsBrazierExtinguished = true; return false; } } diff --git a/src/server/scripts/Kalimdor/azshara.cpp b/src/server/scripts/Kalimdor/azshara.cpp index 2e7b0a684c1..eae5baa8db2 100644 --- a/src/server/scripts/Kalimdor/azshara.cpp +++ b/src/server/scripts/Kalimdor/azshara.cpp @@ -30,9 +30,9 @@ mob_rizzle_sprysprocket mob_depth_charge EndContentData */ -#include "ScriptPCH.h" -#include "World.h" -#include "WorldPacket.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### ## mobs_spitelashes @@ -179,9 +179,12 @@ public: # mob_rizzle_sprysprocket ####*/ -enum eRizzleSprysprocketData +enum RizzleSprysprocketData { + QUEST_CHASING_THE_MOONSTONE = 10994, + MOB_DEPTH_CHARGE = 23025, + SPELL_RIZZLE_BLACKJACK = 39865, SPELL_RIZZLE_ESCAPE = 39871, SPELL_RIZZLE_FROST_GRENADE = 40525, @@ -199,67 +202,66 @@ enum eRizzleSprysprocketData #define GOSSIP_GET_MOONSTONE "Hand over the Southfury moonstone and I'll let you go." -float WPs[58][4] = +Position const WPs[58] = { -//pos_x pos_y pos_z orien -{3691.97f, -3962.41f, 35.9118f, 3.67f}, -{3675.02f, -3960.49f, 35.9118f, 3.67f}, -{3653.19f, -3958.33f, 33.9118f, 3.59f}, -{3621.12f, -3958.51f, 29.9118f, 3.48f}, -{3604.86f, -3963, 29.9118f, 3.48f}, -{3569.94f, -3970.25f, 29.9118f, 3.44f}, -{3541.03f, -3975.64f, 29.9118f, 3.41f}, -{3510.84f, -3978.71f, 29.9118f, 3.41f}, -{3472.7f, -3997.07f, 29.9118f, 3.35f}, -{3439.15f, -4014.55f, 29.9118f, 3.29f}, -{3412.8f, -4025.87f, 29.9118f, 3.25f}, -{3384.95f, -4038.04f, 29.9118f, 3.24f}, -{3346.77f, -4052.93f, 29.9118f, 3.22f}, -{3299.56f, -4071.59f, 29.9118f, 3.20f}, -{3261.22f, -4080.38f, 30.9118f, 3.19f}, -{3220.68f, -4083.09f, 31.9118f, 3.18f}, -{3187.11f, -4070.45f, 33.9118f, 3.16f}, -{3162.78f, -4062.75f, 33.9118f, 3.15f}, -{3136.09f, -4050.32f, 33.9118f, 3.07f}, -{3119.47f, -4044.51f, 36.0363f, 3.07f}, -{3098.95f, -4019.8f, 33.9118f, 3.07f}, -{3073.07f, -4011.42f, 33.9118f, 3.07f}, -{3051.71f, -3993.37f, 33.9118f, 3.02f}, -{3027.52f, -3978.6f, 33.9118f, 3.00f}, -{3003.78f, -3960.14f, 33.9118f, 2.98f}, -{2977.99f, -3941.98f, 31.9118f, 2.96f}, -{2964.57f, -3932.07f, 30.9118f, 2.96f}, -{2947.9f, -3921.31f, 29.9118f, 2.96f}, -{2924.91f, -3910.8f, 29.9118f, 2.94f}, -{2903.04f, -3896.42f, 29.9118f, 2.93f}, -{2884.75f, -3874.03f, 29.9118f, 2.90f}, -{2868.19f, -3851.48f, 29.9118f, 2.82f}, -{2854.62f, -3819.72f, 29.9118f, 2.80f}, -{2825.53f, -3790.4f, 29.9118f, 2.744f}, -{2804.31f, -3773.05f, 29.9118f, 2.71f}, -{2769.78f, -3763.57f, 29.9118f, 2.70f}, -{2727.23f, -3745.92f, 30.9118f, 2.69f}, -{2680.12f, -3737.49f, 30.9118f, 2.67f}, -{2647.62f, -3739.94f, 30.9118f, 2.66f}, -{2616.6f, -3745.75f, 30.9118f, 2.64f}, -{2589.38f, -3731.97f, 30.9118f, 2.61f}, -{2562.94f, -3722.35f, 31.9118f, 2.56f}, -{2521.05f, -3716.6f, 31.9118f, 2.55f}, -{2485.26f, -3706.67f, 31.9118f, 2.51f}, -{2458.93f, -3696.67f, 31.9118f, 2.51f}, -{2432, -3692.03f, 31.9118f, 2.46f}, -{2399.59f, -3681.97f, 31.9118f, 2.45f}, -{2357.75f, -3666.6f, 31.9118f, 2.44f}, -{2311.99f, -3656.88f, 31.9118f, 2.94f}, -{2263.41f, -3649.55f, 31.9118f, 3.02f}, -{2209.05f, -3641.76f, 31.9118f, 2.99f}, -{2164.83f, -3637.64f, 31.9118f, 3.15f}, -{2122.42f, -3639, 31.9118f, 3.21f}, -{2075.73f, -3643.59f, 31.9118f, 3.22f}, -{2033.59f, -3649.52f, 31.9118f, 3.42f}, -{1985.22f, -3662.99f, 31.9118f, 3.42f}, -{1927.09f, -3679.56f, 33.9118f, 3.42f}, -{1873.57f, -3695.32f, 33.9118f, 3.44f} + {3691.97f, -3962.41f, 35.9118f, 3.67f}, + {3675.02f, -3960.49f, 35.9118f, 3.67f}, + {3653.19f, -3958.33f, 33.9118f, 3.59f}, + {3621.12f, -3958.51f, 29.9118f, 3.48f}, + {3604.86f, -3963, 29.9118f, 3.48f}, + {3569.94f, -3970.25f, 29.9118f, 3.44f}, + {3541.03f, -3975.64f, 29.9118f, 3.41f}, + {3510.84f, -3978.71f, 29.9118f, 3.41f}, + {3472.7f, -3997.07f, 29.9118f, 3.35f}, + {3439.15f, -4014.55f, 29.9118f, 3.29f}, + {3412.8f, -4025.87f, 29.9118f, 3.25f}, + {3384.95f, -4038.04f, 29.9118f, 3.24f}, + {3346.77f, -4052.93f, 29.9118f, 3.22f}, + {3299.56f, -4071.59f, 29.9118f, 3.20f}, + {3261.22f, -4080.38f, 30.9118f, 3.19f}, + {3220.68f, -4083.09f, 31.9118f, 3.18f}, + {3187.11f, -4070.45f, 33.9118f, 3.16f}, + {3162.78f, -4062.75f, 33.9118f, 3.15f}, + {3136.09f, -4050.32f, 33.9118f, 3.07f}, + {3119.47f, -4044.51f, 36.0363f, 3.07f}, + {3098.95f, -4019.8f, 33.9118f, 3.07f}, + {3073.07f, -4011.42f, 33.9118f, 3.07f}, + {3051.71f, -3993.37f, 33.9118f, 3.02f}, + {3027.52f, -3978.6f, 33.9118f, 3.00f}, + {3003.78f, -3960.14f, 33.9118f, 2.98f}, + {2977.99f, -3941.98f, 31.9118f, 2.96f}, + {2964.57f, -3932.07f, 30.9118f, 2.96f}, + {2947.9f, -3921.31f, 29.9118f, 2.96f}, + {2924.91f, -3910.8f, 29.9118f, 2.94f}, + {2903.04f, -3896.42f, 29.9118f, 2.93f}, + {2884.75f, -3874.03f, 29.9118f, 2.90f}, + {2868.19f, -3851.48f, 29.9118f, 2.82f}, + {2854.62f, -3819.72f, 29.9118f, 2.80f}, + {2825.53f, -3790.4f, 29.9118f, 2.744f}, + {2804.31f, -3773.05f, 29.9118f, 2.71f}, + {2769.78f, -3763.57f, 29.9118f, 2.70f}, + {2727.23f, -3745.92f, 30.9118f, 2.69f}, + {2680.12f, -3737.49f, 30.9118f, 2.67f}, + {2647.62f, -3739.94f, 30.9118f, 2.66f}, + {2616.6f, -3745.75f, 30.9118f, 2.64f}, + {2589.38f, -3731.97f, 30.9118f, 2.61f}, + {2562.94f, -3722.35f, 31.9118f, 2.56f}, + {2521.05f, -3716.6f, 31.9118f, 2.55f}, + {2485.26f, -3706.67f, 31.9118f, 2.51f}, + {2458.93f, -3696.67f, 31.9118f, 2.51f}, + {2432, -3692.03f, 31.9118f, 2.46f}, + {2399.59f, -3681.97f, 31.9118f, 2.45f}, + {2357.75f, -3666.6f, 31.9118f, 2.44f}, + {2311.99f, -3656.88f, 31.9118f, 2.94f}, + {2263.41f, -3649.55f, 31.9118f, 3.02f}, + {2209.05f, -3641.76f, 31.9118f, 2.99f}, + {2164.83f, -3637.64f, 31.9118f, 3.15f}, + {2122.42f, -3639, 31.9118f, 3.21f}, + {2075.73f, -3643.59f, 31.9118f, 3.22f}, + {2033.59f, -3649.52f, 31.9118f, 3.42f}, + {1985.22f, -3662.99f, 31.9118f, 3.42f}, + {1927.09f, -3679.56f, 33.9118f, 3.42f}, + {1873.57f, -3695.32f, 33.9118f, 3.44f} }; class mob_rizzle_sprysprocket : public CreatureScript @@ -270,19 +272,19 @@ public: bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) { player->PlayerTalkClass->ClearMenus(); - if (action == GOSSIP_ACTION_INFO_DEF + 1 && player->GetQuestStatus(10994) == QUEST_STATUS_INCOMPLETE) + if (action == GOSSIP_ACTION_INFO_DEF + 1 && player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) == QUEST_STATUS_INCOMPLETE) { player->CLOSE_GOSSIP_MENU(); creature->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true); - CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->Must_Die_Timer = 3000; - CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->Must_Die = true; + CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->MustDieTimer = 3000; + CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->MustDie = true; } return true; } bool OnGossipHello(Player* player, Creature* creature) { - if (player->GetQuestStatus(10994) != QUEST_STATUS_INCOMPLETE) + if (player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) != QUEST_STATUS_INCOMPLETE) return true; player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_GET_MOONSTONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); player->SEND_GOSSIP_MENU(10811, creature->GetGUID()); @@ -298,32 +300,32 @@ public: { mob_rizzle_sprysprocketAI(Creature* creature) : ScriptedAI(creature) {} - uint32 spellEscape_Timer; - uint32 Teleport_Timer; - uint32 Check_Timer; - uint32 Grenade_Timer; - uint32 Must_Die_Timer; + uint32 SpellEscapeTimer; + uint32 TeleportTimer; + uint32 CheckTimer; + uint32 GrenadeTimer; + uint32 MustDieTimer; uint32 CurrWP; uint64 PlayerGUID; - bool Must_Die; + bool MustDie; bool Escape; bool ContinueWP; bool Reached; void Reset() { - spellEscape_Timer = 1300; - Teleport_Timer = 3500; - Check_Timer = 10000; - Grenade_Timer = 30000; - Must_Die_Timer = 3000; + SpellEscapeTimer = 1300; + TeleportTimer = 3500; + CheckTimer = 10000; + GrenadeTimer = 30000; + MustDieTimer = 3000; CurrWP = 0; PlayerGUID = 0; - Must_Die = false; + MustDie = false; Escape = false; ContinueWP = false; Reached = false; @@ -331,13 +333,13 @@ public: void UpdateAI(const uint32 diff) { - if (Must_Die) + if (MustDie) { - if (Must_Die_Timer <= diff) + if (MustDieTimer <= diff) { me->DespawnOrUnsummon(); return; - } else Must_Die_Timer -= diff; + } else MustDieTimer -= diff; } if (!Escape) @@ -345,17 +347,16 @@ public: if (!PlayerGUID) return; - if (spellEscape_Timer <= diff) + if (SpellEscapeTimer <= diff) { DoCast(me, SPELL_RIZZLE_ESCAPE, false); - spellEscape_Timer = 10000; - } else spellEscape_Timer -= diff; + SpellEscapeTimer = 10000; + } else SpellEscapeTimer -= diff; - if (Teleport_Timer <= diff) + if (TeleportTimer <= diff) { //temp solution - unit can't be teleported by core using spelleffect 5, only players - Map* map = me->GetMap(); - if (map) + if (me->GetMap()) { me->SetPosition(3706.39f, -3969.15f, 35.9118f, 0); me->AI_SendMoveToPacket(3706.39f, -3969.15f, 35.9118f, 0, 0, 0); @@ -367,20 +368,20 @@ public: me->SetUnitMovementFlags(MOVEMENTFLAG_HOVER | MOVEMENTFLAG_SWIMMING); me->SetSpeed(MOVE_RUN, 0.85f, true); me->GetMotionMaster()->MovementExpired(); - me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP][0], WPs[CurrWP][1], WPs[CurrWP][2]); + me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP]); Escape = true; - } else Teleport_Timer -= diff; + } else TeleportTimer -= diff; return; } if (ContinueWP) { - me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP][0], WPs[CurrWP][1], WPs[CurrWP][2]); + me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP]); ContinueWP = false; } - if (Grenade_Timer <= diff) + if (GrenadeTimer <= diff) { Player* player = Unit::GetPlayer(*me, PlayerGUID); if (player) @@ -388,10 +389,10 @@ public: DoScriptText(SAY_RIZZLE_GRENADE, me, player); DoCast(player, SPELL_RIZZLE_FROST_GRENADE, true); } - Grenade_Timer = 30000; - } else Grenade_Timer -= diff; + GrenadeTimer = 30000; + } else GrenadeTimer -= diff; - if (Check_Timer <= diff) + if (CheckTimer <= diff) { Player* player = Unit::GetPlayer(*me, PlayerGUID); if (!player) @@ -410,8 +411,8 @@ public: Reached = true; } - Check_Timer = 1000; - } else Check_Timer -= diff; + CheckTimer = 1000; + } else CheckTimer -= diff; } @@ -427,7 +428,7 @@ public: if (!who || PlayerGUID) return; - if (who->GetTypeId() == TYPEID_PLAYER && CAST_PLR(who)->GetQuestStatus(10994) == QUEST_STATUS_INCOMPLETE) + if (who->GetTypeId() == TYPEID_PLAYER && CAST_PLR(who)->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) == QUEST_STATUS_INCOMPLETE) { PlayerGUID = who->GetGUID(); DoScriptText(SAY_RIZZLE_START, me); @@ -472,25 +473,25 @@ public: { mob_depth_chargeAI(Creature* creature) : ScriptedAI(creature) {} - bool we_must_die; - uint32 must_die_timer; + bool WeMustDie; + uint32 WeMustDieTimer; void Reset() { me->SetUnitMovementFlags(MOVEMENTFLAG_HOVER | MOVEMENTFLAG_SWIMMING); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - we_must_die = false; - must_die_timer = 1000; + WeMustDie = false; + WeMustDieTimer = 1000; } void UpdateAI(const uint32 diff) { - if (we_must_die) + if (WeMustDie) { - if (must_die_timer <= diff) - { + if (WeMustDieTimer <= diff) me->DespawnOrUnsummon(); - } else must_die_timer -= diff; + else + WeMustDieTimer -= diff; } return; } @@ -503,18 +504,14 @@ public: if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 5)) { DoCast(who, SPELL_DEPTH_CHARGE_TRAP); - we_must_die = true; + WeMustDie = true; return; } } - void AttackStart(Unit* /*who*/) - { - } + void AttackStart(Unit* /*who*/) {} - void EnterCombat(Unit* /*who*/) - { - } + void EnterCombat(Unit* /*who*/) {} }; }; diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp index dfb1f3b0bdf..608117ca9af 100644 --- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp @@ -33,15 +33,19 @@ go_ravager_cage npc_death_ravager EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" -#include <cmath> +#include "ScriptedGossip.h" +#include "Cell.h" +#include "CellImpl.h" +#include "GridNotifiers.h" /*###### ## npc_draenei_survivor ######*/ -enum eEnums +enum draeneiSurvivor { SAY_HEAL1 = -1000176, SAY_HEAL2 = -1000177, @@ -175,7 +179,7 @@ public: ## npc_engineer_spark_overgrind ######*/ -enum eOvergrind +enum Overgrind { SAY_TEXT = -1000184, SAY_EMOTE = -1000185, @@ -235,15 +239,15 @@ public: uint32 NormFaction; uint32 NpcFlags; - uint32 Dynamite_Timer; - uint32 Emote_Timer; + uint32 DynamiteTimer; + uint32 EmoteTimer; bool IsTreeEvent; void Reset() { - Dynamite_Timer = 8000; - Emote_Timer = urand(120000, 150000); + DynamiteTimer = 8000; + EmoteTimer = urand(120000, 150000); me->setFaction(NormFaction); me->SetUInt32Value(UNIT_NPC_FLAGS, NpcFlags); @@ -260,12 +264,12 @@ public: { if (!me->isInCombat() && !IsTreeEvent) { - if (Emote_Timer <= diff) + if (EmoteTimer <= diff) { DoScriptText(SAY_TEXT, me); DoScriptText(SAY_EMOTE, me); - Emote_Timer = urand(120000, 150000); - } else Emote_Timer -= diff; + EmoteTimer = urand(120000, 150000); + } else EmoteTimer -= diff; } else if (IsTreeEvent) return; @@ -273,11 +277,11 @@ public: if (!UpdateVictim()) return; - if (Dynamite_Timer <= diff) + if (DynamiteTimer <= diff) { DoCast(me->getVictim(), SPELL_DYNAMITE); - Dynamite_Timer = 8000; - } else Dynamite_Timer -= diff; + DynamiteTimer = 8000; + } else DynamiteTimer -= diff; DoMeleeAttackIfReady(); } @@ -307,7 +311,7 @@ public: { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); me->SetHealth(me->CountPctFromMaxHealth(15)); - switch (rand()%2) + switch (urand(0, 1)) { case 0: me->SetStandState(UNIT_STAND_STATE_SIT); @@ -321,14 +325,9 @@ public: void EnterCombat(Unit* /*who*/) {} - void MoveInLineOfSight(Unit* /*who*/) - { - } - - void UpdateAI(const uint32 /*diff*/) - { - } + void MoveInLineOfSight(Unit* /*who*/) {} + void UpdateAI(const uint32 /*diff*/) {} }; }; @@ -337,7 +336,7 @@ public: ## npc_magwin ######*/ -enum eMagwin +enum Magwin { SAY_START = -1000111, SAY_AGGRO = -1000112, @@ -376,26 +375,25 @@ public: void WaypointReached(uint32 waypointId) { - Player* player = GetPlayerForEscort(); - if (!player) - return; - - switch (waypointId) + if (Player* player = GetPlayerForEscort()) { - case 0: - DoScriptText(SAY_START, me, player); - break; - case 17: - DoScriptText(SAY_PROGRESS, me, player); - break; - case 28: - DoScriptText(SAY_END1, me, player); - break; - case 29: - DoScriptText(EMOTE_HUG, me, player); - DoScriptText(SAY_END2, me, player); - player->GroupEventHappens(QUEST_A_CRY_FOR_SAY_HELP, me); - break; + switch (waypointId) + { + case 0: + DoScriptText(SAY_START, me, player); + break; + case 17: + DoScriptText(SAY_PROGRESS, me, player); + break; + case 28: + DoScriptText(SAY_END1, me, player); + break; + case 29: + DoScriptText(EMOTE_HUG, me, player); + DoScriptText(SAY_END2, me, player); + player->GroupEventHappens(QUEST_A_CRY_FOR_SAY_HELP, me); + break; + } } } @@ -404,7 +402,7 @@ public: DoScriptText(SAY_AGGRO, me, who); } - void Reset() { } + void Reset() {} }; }; @@ -413,7 +411,7 @@ public: ## npc_geezle ######*/ -enum eGeezle +enum Geezle { QUEST_TREES_COMPANY = 9531, @@ -433,7 +431,7 @@ enum eGeezle GO_NAGA_FLAG = 181694 }; -static float SparkPos[3] = {-5029.91f, -11291.79f, 8.096f}; +Position const SparkPos = {-5029.91f, -11291.79f, 8.096f, 0.0f}; class npc_geezle : public CreatureScript { @@ -451,7 +449,7 @@ public: uint64 SparkGUID; - uint32 Step; + uint8 Step; uint32 SayTimer; bool EventStarted; @@ -469,8 +467,7 @@ public: { Step = 0; EventStarted = true; - Creature* Spark = me->SummonCreature(MOB_SPARK, SparkPos[0], SparkPos[1], SparkPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000); - if (Spark) + if (Creature* Spark = me->SummonCreature(MOB_SPARK, SparkPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000)) { SparkGUID = Spark->GetGUID(); Spark->setActive(true); @@ -479,47 +476,47 @@ public: SayTimer = 8000; } - uint32 NextStep(uint32 Step) + uint32 NextStep(uint8 Step) { Creature* Spark = Unit::GetCreature(*me, SparkGUID); switch (Step) { - case 0: - if (Spark) - Spark->GetMotionMaster()->MovePoint(0, -5080.70f, -11253.61f, 0.56f); - me->GetMotionMaster()->MovePoint(0, -5092.26f, -11252, 0.71f); - return 9000; // NPCs are walking up to fire - case 1: - DespawnNagaFlag(true); - DoScriptText(EMOTE_SPARK, Spark); - return 1000; - case 2: - DoScriptText(GEEZLE_SAY_1, me, Spark); - if (Spark) - { - Spark->SetInFront(me); - me->SetInFront(Spark); - } - return 5000; - case 3: DoScriptText(SPARK_SAY_2, Spark); return 7000; - case 4: DoScriptText(SPARK_SAY_3, Spark); return 8000; - case 5: DoScriptText(GEEZLE_SAY_4, me, Spark); return 8000; - case 6: DoScriptText(SPARK_SAY_5, Spark); return 9000; - case 7: DoScriptText(SPARK_SAY_6, Spark); return 8000; - case 8: DoScriptText(GEEZLE_SAY_7, me, Spark); return 2000; - case 9: - me->GetMotionMaster()->MoveTargetedHome(); - if (Spark) - Spark->GetMotionMaster()->MovePoint(0, SparkPos[0], SparkPos[1], SparkPos[2]); - CompleteQuest(); - return 9000; - case 10: - if (Spark) - Spark->DisappearAndDie(); - DespawnNagaFlag(false); - me->DisappearAndDie(); - default: return 99999999; + case 0: + if (Spark) + Spark->GetMotionMaster()->MovePoint(0, -5080.70f, -11253.61f, 0.56f); + me->GetMotionMaster()->MovePoint(0, -5092.26f, -11252, 0.71f); + return 9000; // NPCs are walking up to fire + case 1: + DespawnNagaFlag(true); + DoScriptText(EMOTE_SPARK, Spark); + return 1000; + case 2: + DoScriptText(GEEZLE_SAY_1, me, Spark); + if (Spark) + { + Spark->SetInFront(me); + me->SetInFront(Spark); + } + return 5000; + case 3: DoScriptText(SPARK_SAY_2, Spark); return 7000; + case 4: DoScriptText(SPARK_SAY_3, Spark); return 8000; + case 5: DoScriptText(GEEZLE_SAY_4, me, Spark); return 8000; + case 6: DoScriptText(SPARK_SAY_5, Spark); return 9000; + case 7: DoScriptText(SPARK_SAY_6, Spark); return 8000; + case 8: DoScriptText(GEEZLE_SAY_7, me, Spark); return 2000; + case 9: + me->GetMotionMaster()->MoveTargetedHome(); + if (Spark) + Spark->GetMotionMaster()->MovePoint(0, SparkPos); + CompleteQuest(); + return 9000; + case 10: + if (Spark) + Spark->DisappearAndDie(); + DespawnNagaFlag(false); + me->DisappearAndDie(); + default: return 99999999; } } @@ -533,13 +530,8 @@ public: me->VisitNearbyWorldObject(radius, searcher); for (std::list<Player*>::const_iterator itr = players.begin(); itr != players.end(); ++itr) - { - if ((*itr)->GetQuestStatus(QUEST_TREES_COMPANY) == QUEST_STATUS_INCOMPLETE - &&(*itr)->HasAura(SPELL_TREE_DISGUISE)) - { + if ((*itr)->GetQuestStatus(QUEST_TREES_COMPANY) == QUEST_STATUS_INCOMPLETE && (*itr)->HasAura(SPELL_TREE_DISGUISE)) (*itr)->KilledMonsterCredit(MOB_SPARK, 0); - } - } } void DespawnNagaFlag(bool despawn) @@ -552,13 +544,13 @@ public: for (std::list<GameObject*>::const_iterator itr = FlagList.begin(); itr != FlagList.end(); ++itr) { if (despawn) - { (*itr)->SetLootState(GO_JUST_DEACTIVATED); - } else (*itr)->Respawn(); } - } else sLog->outError("SD2 ERROR: FlagList is empty!"); + } + else + sLog->outError("SD2 ERROR: FlagList is empty!"); } void UpdateAI(const uint32 diff) @@ -566,16 +558,16 @@ public: if (SayTimer <= diff) { if (EventStarted) - { SayTimer = NextStep(Step++); - } - } else SayTimer -= diff; + } + else + SayTimer -= diff; } }; }; -enum eRavegerCage +enum RavegerCage { NPC_DEATH_RAVAGER = 17556, diff --git a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp index ffc2fb3fb61..3883b740d02 100644 --- a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp @@ -28,14 +28,16 @@ mob_webbed_creature npc_captured_sunhawk_agent EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### ## mob_webbed_creature ######*/ //possible creatures to be spawned -const uint32 possibleSpawns[32] = {17322, 17661, 17496, 17522, 17340, 17352, 17333, 17524, 17654, 17348, 17339, 17345, 17359, 17353, 17336, 17550, 17330, 17701, 17321, 17680, 17325, 17320, 17683, 17342, 17715, 17334, 17341, 17338, 17337, 17346, 17344, 17327}; +uint32 const possibleSpawns[32] = {17322, 17661, 17496, 17522, 17340, 17352, 17333, 17524, 17654, 17348, 17339, 17345, 17359, 17353, 17336, 17550, 17330, 17701, 17321, 17680, 17325, 17320, 17683, 17342, 17715, 17334, 17341, 17338, 17337, 17346, 17344, 17327}; class mob_webbed_creature : public CreatureScript { @@ -51,13 +53,9 @@ public: { mob_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) {} - void Reset() - { - } + void Reset() {} - void EnterCombat(Unit* /*who*/) - { - } + void EnterCombat(Unit* /*who*/) {} void JustDied(Unit* killer) { @@ -153,7 +151,7 @@ public: ## Quest 9667: Saving Princess Stillpine ######*/ -enum eStillpine +enum Stillpine { QUEST_SAVING_PRINCESS_STILLPINE = 9667, NPC_PRINCESS_STILLPINE = 17682, @@ -193,7 +191,7 @@ public: if (type == POINT_MOTION_TYPE && id == 1) { DoScriptText(SAY_DIRECTION, me); - me->ForcedDespawn(); + me->DespawnOrUnsummon(); } } }; diff --git a/src/server/scripts/Kalimdor/boss_azuregos.cpp b/src/server/scripts/Kalimdor/boss_azuregos.cpp index 37d3753377b..ec098951c03 100644 --- a/src/server/scripts/Kalimdor/boss_azuregos.cpp +++ b/src/server/scripts/Kalimdor/boss_azuregos.cpp @@ -23,17 +23,24 @@ SDComment: Teleport not included, spell reflect not effecting dots (Core problem SDCategory: Azshara EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" -#define SAY_TELEPORT -1000100 +enum Say +{ + SAY_TELEPORT = -1000100 +}; -#define SPELL_MARKOFFROST 23182 -#define SPELL_MANASTORM 21097 -#define SPELL_CHILL 21098 -#define SPELL_FROSTBREATH 21099 -#define SPELL_REFLECT 22067 -#define SPELL_CLEAVE 8255 //Perhaps not right ID -#define SPELL_ENRAGE 23537 +enum Spells +{ + SPELL_MARKOFFROST = 23182, + SPELL_MANASTORM = 21097, + SPELL_CHILL = 21098, + SPELL_FROSTBREATH = 21099, + SPELL_REFLECT = 22067, + SPELL_CLEAVE = 8255, //Perhaps not right ID + SPELL_ENRAGE = 23537 +}; class boss_azuregos : public CreatureScript { @@ -49,26 +56,26 @@ public: { boss_azuregosAI(Creature* creature) : ScriptedAI(creature) {} - uint32 MarkOfFrost_Timer; - uint32 ManaStorm_Timer; - uint32 Chill_Timer; - uint32 Breath_Timer; - uint32 Teleport_Timer; - uint32 Reflect_Timer; - uint32 Cleave_Timer; - uint32 Enrage_Timer; + uint32 MarkOfFrostTimer; + uint32 ManaStormTimer; + uint32 ChillTimer; + uint32 BreathTimer; + uint32 TeleportTimer; + uint32 ReflectTimer; + uint32 CleaveTimer; + uint32 EnrageTimer; bool Enraged; void Reset() { - MarkOfFrost_Timer = 35000; - ManaStorm_Timer = urand(5000, 17000); - Chill_Timer = urand(10000, 30000); - Breath_Timer = urand(2000, 8000); - Teleport_Timer = 30000; - Reflect_Timer = urand(15000, 30000); - Cleave_Timer = 7000; - Enrage_Timer = 0; + MarkOfFrostTimer = 35000; + ManaStormTimer = urand(5000, 17000); + ChillTimer = urand(10000, 30000); + BreathTimer = urand(2000, 8000); + TeleportTimer = 30000; + ReflectTimer = urand(15000, 30000); + CleaveTimer = 7000; + EnrageTimer = 0; Enraged = false; } @@ -80,14 +87,14 @@ public: if (!UpdateVictim()) return; - if (Teleport_Timer <= diff) + if (TeleportTimer <= diff) { DoScriptText(SAY_TELEPORT, me); - std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); - std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); - for (i = m_threatlist.begin(); i!= m_threatlist.end(); ++i) + std::list<HostileReference*>& threatlist = me->getThreatManager().getThreatList(); + std::list<HostileReference*>::const_iterator i = threatlist.begin(); + for (i = threatlist.begin(); i!= threatlist.end(); ++i) { - Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit && (unit->GetTypeId() == TYPEID_PLAYER)) { DoTeleportPlayer(unit, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()+3, unit->GetOrientation()); @@ -95,53 +102,53 @@ public: } DoResetThreat(); - Teleport_Timer = 30000; - } else Teleport_Timer -= diff; + TeleportTimer = 30000; + } else TeleportTimer -= diff; - // //MarkOfFrost_Timer - // if (MarkOfFrost_Timer <= diff) + // //MarkOfFrostTimer + // if (MarkOfFrostTimer <= diff) // { // DoCast(me->getVictim(), SPELL_MARKOFFROST); - // MarkOfFrost_Timer = 25000; - // } else MarkOfFrost_Timer -= diff; + // MarkOfFrostTimer = 25000; + // } else MarkOfFrostTimer -= diff; - //Chill_Timer - if (Chill_Timer <= diff) + //ChillTimer + if (ChillTimer <= diff) { DoCast(me->getVictim(), SPELL_CHILL); - Chill_Timer = urand(13000, 25000); - } else Chill_Timer -= diff; + ChillTimer = urand(13000, 25000); + } else ChillTimer -= diff; - //Breath_Timer - if (Breath_Timer <= diff) + //BreathTimer + if (BreathTimer <= diff) { DoCast(me->getVictim(), SPELL_FROSTBREATH); - Breath_Timer = urand(10000, 15000); - } else Breath_Timer -= diff; + BreathTimer = urand(10000, 15000); + } else BreathTimer -= diff; - //ManaStorm_Timer - if (ManaStorm_Timer <= diff) + //ManaStormTimer + if (ManaStormTimer <= diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) DoCast(target, SPELL_MANASTORM); - ManaStorm_Timer = urand(7500, 12500); - } else ManaStorm_Timer -= diff; + ManaStormTimer = urand(7500, 12500); + } else ManaStormTimer -= diff; - //Reflect_Timer - if (Reflect_Timer <= diff) + //ReflectTimer + if (ReflectTimer <= diff) { DoCast(me, SPELL_REFLECT); - Reflect_Timer = urand(20000, 35000); - } else Reflect_Timer -= diff; + ReflectTimer = urand(20000, 35000); + } else ReflectTimer -= diff; - //Cleave_Timer - if (Cleave_Timer <= diff) + //CleaveTimer + if (CleaveTimer <= diff) { DoCast(me->getVictim(), SPELL_CLEAVE); - Cleave_Timer = 7000; - } else Cleave_Timer -= diff; + CleaveTimer = 7000; + } else CleaveTimer -= diff; - //Enrage_Timer + //EnrageTimer if (HealthBelowPct(26) && !Enraged) { DoCast(me, SPELL_ENRAGE); diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp index 1de04db61c4..0e02a77169e 100644 --- a/src/server/scripts/Kalimdor/darkshore.cpp +++ b/src/server/scripts/Kalimdor/darkshore.cpp @@ -29,7 +29,9 @@ npc_prospector_remtravel npc_threshwackonator EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" #include "ScriptedFollowerAI.h" @@ -37,7 +39,7 @@ EndContentData */ # npc_kerlonian ####*/ -enum eKerlonian +enum Kerlonian { SAY_KER_START = -1000434, @@ -94,11 +96,11 @@ public: { npc_kerlonianAI(Creature* creature) : FollowerAI(creature) { } - uint32 m_uiFallAsleepTimer; + uint32 FallAsleepTimer; void Reset() { - m_uiFallAsleepTimer = urand(10000, 45000); + FallAsleepTimer = urand(10000, 45000); } void MoveInLineOfSight(Unit* who) @@ -150,7 +152,7 @@ public: SetFollowPaused(false); } - void UpdateFollowerAI(const uint32 uiDiff) + void UpdateFollowerAI(const uint32 Diff) { if (!UpdateVictim()) { @@ -159,13 +161,13 @@ public: if (!HasFollowState(STATE_FOLLOW_PAUSED)) { - if (m_uiFallAsleepTimer <= uiDiff) + if (FallAsleepTimer <= Diff) { SetSleeping(); - m_uiFallAsleepTimer = urand(25000, 90000); + FallAsleepTimer = urand(25000, 90000); } else - m_uiFallAsleepTimer -= uiDiff; + FallAsleepTimer -= Diff; } return; @@ -181,7 +183,7 @@ public: # npc_prospector_remtravel ####*/ -enum eRemtravel +enum Remtravel { SAY_REM_START = -1000327, SAY_REM_AGGRO = -1000328, @@ -233,63 +235,62 @@ public: void WaypointReached(uint32 waypointId) { - Player* player = GetPlayerForEscort(); - if (!player) - return; - - switch (waypointId) + if (Player* player = GetPlayerForEscort()) { - case 0: - DoScriptText(SAY_REM_START, me, player); - break; - case 5: - DoScriptText(SAY_REM_RAMP1_1, me, player); - break; - case 6: - DoSpawnCreature(NPC_GRAVEL_SCOUT, -10.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - DoSpawnCreature(NPC_GRAVEL_BONE, -10.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - break; - case 9: - DoScriptText(SAY_REM_RAMP1_2, me, player); - break; - case 14: - //depend quest rewarded? - DoScriptText(SAY_REM_BOOK, me, player); - break; - case 15: - DoScriptText(SAY_REM_TENT1_1, me, player); - break; - case 16: - DoSpawnCreature(NPC_GRAVEL_SCOUT, -10.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - DoSpawnCreature(NPC_GRAVEL_BONE, -10.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - break; - case 17: - DoScriptText(SAY_REM_TENT1_2, me, player); - break; - case 26: - DoScriptText(SAY_REM_MOSS, me, player); - break; - case 27: - DoScriptText(EMOTE_REM_MOSS, me, player); - break; - case 28: - DoScriptText(SAY_REM_MOSS_PROGRESS, me, player); - break; - case 29: - DoSpawnCreature(NPC_GRAVEL_SCOUT, -15.0f, 3.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - DoSpawnCreature(NPC_GRAVEL_BONE, -15.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - DoSpawnCreature(NPC_GRAVEL_GEO, -15.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - break; - case 31: - DoScriptText(SAY_REM_PROGRESS, me, player); - break; - case 41: - DoScriptText(SAY_REM_REMEMBER, me, player); - break; - case 42: - DoScriptText(EMOTE_REM_END, me, player); - player->GroupEventHappens(QUEST_ABSENT_MINDED_PT2, me); - break; + switch (waypointId) + { + case 0: + DoScriptText(SAY_REM_START, me, player); + break; + case 5: + DoScriptText(SAY_REM_RAMP1_1, me, player); + break; + case 6: + DoSpawnCreature(NPC_GRAVEL_SCOUT, -10.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + DoSpawnCreature(NPC_GRAVEL_BONE, -10.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + break; + case 9: + DoScriptText(SAY_REM_RAMP1_2, me, player); + break; + case 14: + //depend quest rewarded? + DoScriptText(SAY_REM_BOOK, me, player); + break; + case 15: + DoScriptText(SAY_REM_TENT1_1, me, player); + break; + case 16: + DoSpawnCreature(NPC_GRAVEL_SCOUT, -10.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + DoSpawnCreature(NPC_GRAVEL_BONE, -10.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + break; + case 17: + DoScriptText(SAY_REM_TENT1_2, me, player); + break; + case 26: + DoScriptText(SAY_REM_MOSS, me, player); + break; + case 27: + DoScriptText(EMOTE_REM_MOSS, me, player); + break; + case 28: + DoScriptText(SAY_REM_MOSS_PROGRESS, me, player); + break; + case 29: + DoSpawnCreature(NPC_GRAVEL_SCOUT, -15.0f, 3.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + DoSpawnCreature(NPC_GRAVEL_BONE, -15.0f, 5.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + DoSpawnCreature(NPC_GRAVEL_GEO, -15.0f, 7.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + break; + case 31: + DoScriptText(SAY_REM_PROGRESS, me, player); + break; + case 41: + DoScriptText(SAY_REM_REMEMBER, me, player); + break; + case 42: + DoScriptText(EMOTE_REM_END, me, player); + player->GroupEventHappens(QUEST_ABSENT_MINDED_PT2, me); + break; + } } } @@ -297,7 +298,7 @@ public: void EnterCombat(Unit* who) { - if (rand()%2) + if (urand(0, 1)) DoScriptText(SAY_REM_AGGRO, me, who); } @@ -314,7 +315,7 @@ public: # npc_threshwackonator ####*/ -enum eThreshwackonator +enum Threshwackonator { EMOTE_START = -1000325, //signed for 4966 SAY_AT_CLOSE = -1000326, //signed for 4966 diff --git a/src/server/scripts/Kalimdor/desolace.cpp b/src/server/scripts/Kalimdor/desolace.cpp index f295d7626ac..e196c71f681 100644 --- a/src/server/scripts/Kalimdor/desolace.cpp +++ b/src/server/scripts/Kalimdor/desolace.cpp @@ -30,10 +30,12 @@ npc_dalinda_malem go_demon_portal EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" -enum eDyingKodo +enum DyingKodo { // signed for 9999 SAY_SMEED_HOME_1 = -1000348, @@ -114,11 +116,11 @@ public: { npc_aged_dying_ancient_kodoAI(Creature* creature) : ScriptedAI(creature) { Reset(); } - uint32 m_uiDespawnTimer; + uint32 DespawnTimer; void Reset() { - m_uiDespawnTimer = 0; + DespawnTimer = 0; } void MoveInLineOfSight(Unit* who) @@ -143,14 +145,14 @@ public: if (pSpell->Id == SPELL_KODO_KOMBO_GOSSIP) { me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - m_uiDespawnTimer = 60000; + DespawnTimer = 60000; } } void UpdateAI(const uint32 diff) { //timer should always be == 0 unless we already updated entry of creature. Then not expect this updated to ever be in combat. - if (m_uiDespawnTimer && m_uiDespawnTimer <= diff) + if (DespawnTimer && DespawnTimer <= diff) { if (!me->getVictim() && me->isAlive()) { @@ -159,7 +161,7 @@ public: me->Respawn(); return; } - } else m_uiDespawnTimer -= diff; + } else DespawnTimer -= diff; if (!UpdateVictim()) return; @@ -175,7 +177,7 @@ public: ## Hand of Iruxos ######*/ -enum +enum Iruxos { QUEST_HAND_IRUXOS = 5381, NPC_DEMON_SPIRIT = 11876, @@ -199,7 +201,10 @@ class go_iruxos : public GameObjectScript ## npc_dalinda_malem. Quest 1440 ######*/ -#define QUEST_RETURN_TO_VAHLARRIEL 1440 +enum Dalinda +{ + QUEST_RETURN_TO_VAHLARRIEL = 1440 +}; class npc_dalinda : public CreatureScript { @@ -255,9 +260,9 @@ public: return; } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(const uint32 Diff) { - npc_escortAI::UpdateAI(uiDiff); + npc_escortAI::UpdateAI(Diff); if (!UpdateVictim()) return; DoMeleeAttackIfReady(); diff --git a/src/server/scripts/Kalimdor/durotar.cpp b/src/server/scripts/Kalimdor/durotar.cpp index 88bc3352ea1..ec06a542b6f 100644 --- a/src/server/scripts/Kalimdor/durotar.cpp +++ b/src/server/scripts/Kalimdor/durotar.cpp @@ -15,8 +15,10 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "Vehicle.h" +#include "SpellScript.h" /*###### ##Quest 5441: Lazy Peons @@ -50,15 +52,15 @@ public: { npc_lazy_peonAI(Creature* creature) : ScriptedAI(creature) {} - uint64 uiPlayerGUID; + uint64 PlayerGUID; - uint32 m_uiRebuffTimer; + uint32 RebuffTimer; bool work; void Reset() { - uiPlayerGUID = 0; - m_uiRebuffTimer = 0; + PlayerGUID = 0; + RebuffTimer = 0; work = false; } @@ -81,17 +83,17 @@ public: } } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(const uint32 Diff) { if (work == true) me->HandleEmoteCommand(EMOTE_ONESHOT_WORK_CHOPWOOD); - if (m_uiRebuffTimer <= uiDiff) + if (RebuffTimer <= Diff) { DoCast(me, SPELL_BUFF_SLEEP); - m_uiRebuffTimer = 300000; //Rebuff agian in 5 minutes + RebuffTimer = 300000; //Rebuff agian in 5 minutes } else - m_uiRebuffTimer -= uiDiff; + RebuffTimer -= Diff; if (!UpdateVictim()) return; DoMeleeAttackIfReady(); @@ -264,7 +266,7 @@ class npc_tiger_matriarch : public CreatureScript vehSummoner->RemoveAurasDueToSpell(SPELL_SPIRIT_OF_THE_TIGER_RIDER); vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER); } - me->ForcedDespawn(); + me->DespawnOrUnsummon(); } void DamageTaken(Unit* attacker, uint32& damage) @@ -287,7 +289,7 @@ class npc_tiger_matriarch : public CreatureScript vehSummoner->RemoveAurasDueToSpell(SPELL_SUMMON_ZENTABRA_TRIGGER); } - me->ForcedDespawn(); + me->DespawnOrUnsummon(); } } diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp index 4a1b67ba477..45e1c1808c1 100644 --- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp @@ -32,8 +32,11 @@ npc_private_hendel npc_cassa_crimsonwing - handled by npc_taxi EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" +#include "ScriptedGossip.h" +#include "SpellScript.h" /*###### ## mobs_risen_husk_spirit @@ -132,7 +135,7 @@ class mobs_risen_husk_spirit : public CreatureScript ## npc_deserter_agitator ######*/ -enum eDeserter +enum Deserter { QUEST_TRAITORS_AMONG_US = 11126, NPC_THERAMORE_DESERTER = 23602, @@ -203,12 +206,12 @@ public: me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); } - void MovementInform(uint32 uiType, uint32 uiId) + void MovementInform(uint32 Type, uint32 Id) { - if (uiType != POINT_MOTION_TYPE) + if (Type != POINT_MOTION_TYPE) return; - if (uiId == 1) + if (Id == 1) me->DisappearAndDie(); } }; @@ -218,7 +221,7 @@ public: ## npc_deserter_agitator ######*/ -enum eTheramoreGuard +enum TheramoreGuard { SAY_QUEST1 = -1000641, SAY_QUEST2 = -1000642, @@ -266,7 +269,7 @@ public: DoScriptText(SAY_QUEST1, creature); creature->CastSpell(creature, SPELL_DOCTORED_LEAFLET, false); creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->uiYellTimer = 4000; + CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->YellTimer = 4000; CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->bYellTimer = true; } @@ -282,40 +285,40 @@ public: { npc_theramore_guardAI(Creature* creature) : ScriptedAI(creature) { } - uint32 uiYellTimer; - uint32 uiStep; + uint32 YellTimer; + uint32 Step; bool bYellTimer; void Reset() { bYellTimer = false; - uiStep = 0; + Step = 0; } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(const uint32 Diff) { if (!me->HasAura(SPELL_PROPAGANDIZED)) me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); - if (bYellTimer && uiYellTimer <= uiDiff) + if (bYellTimer && YellTimer <= Diff) { - switch (uiStep) + switch (Step) { case 0: DoScriptText(RAND(SAY_QUEST2, SAY_QUEST3, SAY_QUEST4, SAY_QUEST5, SAY_QUEST6), me); - uiYellTimer = 3000; - ++uiStep; + YellTimer = 3000; + ++Step; break; case 1: DoScriptText(RAND(SAY_QUEST7, SAY_QUEST8, SAY_QUEST9), me); me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH); - uiStep = 0; + Step = 0; bYellTimer = false; break; } } else - uiYellTimer -= uiDiff; + YellTimer -= Diff; } }; }; @@ -324,7 +327,7 @@ public: ## npc_lady_jaina_proudmoore ######*/ -enum eLadyJaina +enum LadyJaina { QUEST_JAINAS_AUTOGRAPH = 558, SPELL_JAINAS_AUTOGRAPH = 23122 @@ -367,7 +370,7 @@ public: ## npc_nat_pagle ######*/ -enum eNatPagle +enum NatPagle { QUEST_NATS_MEASURING_TAPE = 8227 }; @@ -408,7 +411,7 @@ public: ## npc_private_hendel ######*/ -enum eHendel +enum Hendel { // looks like all this text ids are wrong. SAY_PROGRESS_1_TER = -1000411, // signed for 3568 @@ -464,11 +467,11 @@ public: AttackStart(pAttacker); } - void DamageTaken(Unit* pDoneBy, uint32 &uiDamage) + void DamageTaken(Unit* pDoneBy, uint32 &Damage) { - if (uiDamage > me->GetHealth() || me->HealthBelowPctDamaged(20, uiDamage)) + if (Damage > me->GetHealth() || me->HealthBelowPctDamaged(20, Damage)) { - uiDamage = 0; + Damage = 0; if (Player* player = pDoneBy->GetCharmerOrOwnerPlayerOrPlayerItself()) player->GroupEventHappens(QUEST_MISSING_DIPLO_PT16, me); @@ -485,9 +488,9 @@ public: ## npc_zelfrax ######*/ -const Position MovePosition = {-2967.030f, -3872.1799f, 35.620f, 0.0f}; +Position const MovePosition = {-2967.030f, -3872.1799f, 35.620f, 0.0f}; -enum eZelfrax +enum Zelfrax { SAY_ZELFRAX = -1000472, SAY_ZELFRAX_2 = -1000473 @@ -525,9 +528,9 @@ public: } } - void MovementInform(uint32 uiType, uint32 /*uiId*/) + void MovementInform(uint32 Type, uint32 /*Id*/) { - if (uiType != POINT_MOTION_TYPE) + if (Type != POINT_MOTION_TYPE) return; me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); @@ -547,7 +550,7 @@ public: DoScriptText(SAY_ZELFRAX_2, me); } - void UpdateAI(uint32 const /*uiDiff*/) + void UpdateAI(uint32 const /*Diff*/) { if (!UpdateVictim()) return; @@ -562,7 +565,7 @@ public: ## npc_stinky ######*/ -enum eStinky +enum Stinky { QUEST_STINKYS_ESCAPE_H = 1270, QUEST_STINKYS_ESCAPE_A = 1222, @@ -713,7 +716,7 @@ class spell_ooze_zap : public SpellScriptLoader if (!GetCaster()->HasAura(GetSpellInfo()->Effects[EFFECT_1].CalcValue())) return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; // This is actually correct - if (!GetTargetUnit()) + if (!GetExplTargetUnit()) return SPELL_FAILED_BAD_TARGETS; return SPELL_CAST_OK; @@ -847,7 +850,7 @@ public: player->KilledMonsterCredit(NPC_THERAMORE_PRISONER, 0); prisoner->AI()->Talk(SAY_FREE); // We also emote cry here (handled in creature_text.emote) - prisoner->ForcedDespawn(6000); + prisoner->DespawnOrUnsummon(6000); } return true; } diff --git a/src/server/scripts/Kalimdor/felwood.cpp b/src/server/scripts/Kalimdor/felwood.cpp index e1f59ec26be..9243ea0017e 100644 --- a/src/server/scripts/Kalimdor/felwood.cpp +++ b/src/server/scripts/Kalimdor/felwood.cpp @@ -27,7 +27,9 @@ EndScriptData */ npcs_riverbreeze_and_silversky EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### ## npcs_riverbreeze_and_silversky @@ -35,6 +37,17 @@ EndContentData */ #define GOSSIP_ITEM_BEACON "Please make me a Cenarion Beacon" +enum RiverbreezeAndSilversky +{ + SPELL_CENARION_BEACON = 15120, + + NPC_ARATHANDRIS_SILVERSKY = 9528, + NPC_MAYBESS_RIVERBREEZE = 9529, + + QUEST_CLEASING_FELWOOD_A = 4101, + QUEST_CLEASING_FELWOOD_H = 4102 +}; + class npcs_riverbreeze_and_silversky : public CreatureScript { public: @@ -46,7 +59,7 @@ public: if (action == GOSSIP_ACTION_INFO_DEF+1) { player->CLOSE_GOSSIP_MENU(); - creature->CastSpell(player, 15120, false); + creature->CastSpell(player, SPELL_CENARION_BEACON, false); } return true; } @@ -58,9 +71,9 @@ public: uint32 creatureId = creature->GetEntry(); - if (creatureId == 9528) + if (creatureId == NPC_ARATHANDRIS_SILVERSKY) { - if (player->GetQuestRewardStatus(4101)) + if (player->GetQuestRewardStatus(QUEST_CLEASING_FELWOOD_A)) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); player->SEND_GOSSIP_MENU(2848, creature->GetGUID()); @@ -70,9 +83,9 @@ public: player->SEND_GOSSIP_MENU(2844, creature->GetGUID()); } - if (creatureId == 9529) + if (creatureId == NPC_MAYBESS_RIVERBREEZE) { - if (player->GetQuestRewardStatus(4102)) + if (player->GetQuestRewardStatus(QUEST_CLEASING_FELWOOD_H)) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); player->SEND_GOSSIP_MENU(2849, creature->GetGUID()); diff --git a/src/server/scripts/Kalimdor/feralas.cpp b/src/server/scripts/Kalimdor/feralas.cpp index 480b94d6767..4fcd20951c9 100644 --- a/src/server/scripts/Kalimdor/feralas.cpp +++ b/src/server/scripts/Kalimdor/feralas.cpp @@ -23,8 +23,10 @@ SDComment: Quest support: 3520, 2767, Special vendor Gregan Brewspewer SDCategory: Feralas EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" +#include "ScriptedGossip.h" /*###### ## npc_gregan_brewspewer @@ -68,7 +70,7 @@ public: ## npc_oox22fe ######*/ -enum eOOX +enum OOX { //signed for 7806 SAY_OOX_START = -1000287, diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp index 08f5b2aa592..9df208d2578 100644 --- a/src/server/scripts/Kalimdor/moonglade.cpp +++ b/src/server/scripts/Kalimdor/moonglade.cpp @@ -31,14 +31,16 @@ npc_clintar_spirit npc_clintar_dreamwalker EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" +#include "ScriptedGossip.h" /*###### ## npc_bunthen_plainswind ######*/ -enum eBunthen +enum Bunthen { QUEST_SEA_LION_HORDE = 30, QUEST_SEA_LION_ALLY = 272, @@ -218,70 +220,68 @@ public: ## npc_clintar_spirit ######*/ -float Clintar_spirit_WP[41][5] = +float const Clintar_spirit_WP[41][5] = { - //pos_x pos_y pos_z orien waitTime -{7465.28f, -3115.46f, 439.327f, 0.83f, 4000}, -{7476.49f, -3101, 443.457f, 0.89f, 0}, -{7486.57f, -3085.59f, 439.478f, 1.07f, 0}, -{7472.19f, -3085.06f, 443.142f, 3.07f, 0}, -{7456.92f, -3085.91f, 438.862f, 3.24f, 0}, -{7446.68f, -3083.43f, 438.245f, 2.40f, 0}, -{7446.17f, -3080.21f, 439.826f, 1.10f, 6000}, -{7452.41f, -3085.8f, 438.984f, 5.78f, 0}, -{7469.11f, -3084.94f, 443.048f, 6.25f, 0}, -{7483.79f, -3085.44f, 439.607f, 6.25f, 0}, -{7491.14f, -3090.96f, 439.983f, 5.44f, 0}, -{7497.62f, -3098.22f, 436.854f, 5.44f, 0}, -{7498.72f, -3113.41f, 434.596f, 4.84f, 0}, -{7500.06f, -3122.51f, 434.749f, 5.17f, 0}, -{7504.96f, -3131.53f, 434.475f, 4.74f, 0}, -{7504.31f, -3133.53f, 435.693f, 3.84f, 6000}, -{7504.55f, -3133.27f, 435.476f, 0.68f, 15000}, -{7501.99f, -3126.01f, 434.93f, 1.83f, 0}, -{7490.76f, -3114.97f, 434.431f, 2.51f, 0}, -{7479.64f, -3105.51f, 431.123f, 1.83f, 0}, -{7474.63f, -3086.59f, 428.994f, 1.83f, 2000}, -{7472.96f, -3074.18f, 427.566f, 1.57f, 0}, -{7472.25f, -3063, 428.268f, 1.55f, 0}, -{7473.46f, -3054.22f, 427.588f, 0.36f, 0}, -{7475.08f, -3053.6f, 428.653f, 0.36f, 6000}, -{7474.66f, -3053.56f, 428.433f, 3.19f, 4000}, -{7471.81f, -3058.84f, 427.073f, 4.29f, 0}, -{7472.16f, -3064.91f, 427.772f, 4.95f, 0}, -{7471.56f, -3085.36f, 428.924f, 4.72f, 0}, -{7473.56f, -3093.48f, 429.294f, 5.04f, 0}, -{7478.94f, -3104.29f, 430.638f, 5.23f, 0}, -{7484.46f, -3109.61f, 432.769f, 5.79f, 0}, -{7490.23f, -3111.08f, 434.431f, 0.02f, 0}, -{7496.29f, -3108, 434.783f, 1.15f, 0}, -{7497.46f, -3100.66f, 436.191f, 1.50f, 0}, -{7495.64f, -3093.39f, 438.349f, 2.10f, 0}, -{7492.44f, -3086.01f, 440.267f, 1.38f, 0}, -{7498.26f, -3076.44f, 440.808f, 0.71f, 0}, -{7506.4f, -3067.35f, 443.64f, 0.77f, 0}, -{7518.37f, -3057.42f, 445.584f, 0.74f, 0}, -{7517.51f, -3056.3f, 444.568f, 2.49f, 4500} + //pos_x pos_y pos_z orien waitTime + {7465.28f, -3115.46f, 439.327f, 0.83f, 4000}, + {7476.49f, -3101, 443.457f, 0.89f, 0}, + {7486.57f, -3085.59f, 439.478f, 1.07f, 0}, + {7472.19f, -3085.06f, 443.142f, 3.07f, 0}, + {7456.92f, -3085.91f, 438.862f, 3.24f, 0}, + {7446.68f, -3083.43f, 438.245f, 2.40f, 0}, + {7446.17f, -3080.21f, 439.826f, 1.10f, 6000}, + {7452.41f, -3085.8f, 438.984f, 5.78f, 0}, + {7469.11f, -3084.94f, 443.048f, 6.25f, 0}, + {7483.79f, -3085.44f, 439.607f, 6.25f, 0}, + {7491.14f, -3090.96f, 439.983f, 5.44f, 0}, + {7497.62f, -3098.22f, 436.854f, 5.44f, 0}, + {7498.72f, -3113.41f, 434.596f, 4.84f, 0}, + {7500.06f, -3122.51f, 434.749f, 5.17f, 0}, + {7504.96f, -3131.53f, 434.475f, 4.74f, 0}, + {7504.31f, -3133.53f, 435.693f, 3.84f, 6000}, + {7504.55f, -3133.27f, 435.476f, 0.68f, 15000}, + {7501.99f, -3126.01f, 434.93f, 1.83f, 0}, + {7490.76f, -3114.97f, 434.431f, 2.51f, 0}, + {7479.64f, -3105.51f, 431.123f, 1.83f, 0}, + {7474.63f, -3086.59f, 428.994f, 1.83f, 2000}, + {7472.96f, -3074.18f, 427.566f, 1.57f, 0}, + {7472.25f, -3063, 428.268f, 1.55f, 0}, + {7473.46f, -3054.22f, 427.588f, 0.36f, 0}, + {7475.08f, -3053.6f, 428.653f, 0.36f, 6000}, + {7474.66f, -3053.56f, 428.433f, 3.19f, 4000}, + {7471.81f, -3058.84f, 427.073f, 4.29f, 0}, + {7472.16f, -3064.91f, 427.772f, 4.95f, 0}, + {7471.56f, -3085.36f, 428.924f, 4.72f, 0}, + {7473.56f, -3093.48f, 429.294f, 5.04f, 0}, + {7478.94f, -3104.29f, 430.638f, 5.23f, 0}, + {7484.46f, -3109.61f, 432.769f, 5.79f, 0}, + {7490.23f, -3111.08f, 434.431f, 0.02f, 0}, + {7496.29f, -3108, 434.783f, 1.15f, 0}, + {7497.46f, -3100.66f, 436.191f, 1.50f, 0}, + {7495.64f, -3093.39f, 438.349f, 2.10f, 0}, + {7492.44f, -3086.01f, 440.267f, 1.38f, 0}, + {7498.26f, -3076.44f, 440.808f, 0.71f, 0}, + {7506.4f, -3067.35f, 443.64f, 0.77f, 0}, + {7518.37f, -3057.42f, 445.584f, 0.74f, 0}, + {7517.51f, -3056.3f, 444.568f, 2.49f, 4500} }; -#define ASPECT_RAVEN 22915 - -#define ASPECT_RAVEN_SUMMON_X 7472.96f -#define ASPECT_RAVEN_SUMMON_Y -3074.18f -#define ASPECT_RAVEN_SUMMON_Z 427.566f -#define CLINTAR_SPIRIT_SUMMON_X 7459.2275f -#define CLINTAR_SPIRIT_SUMMON_Y -3122.5632f -#define CLINTAR_SPIRIT_SUMMON_Z 438.9842f -#define CLINTAR_SPIRIT_SUMMON_O 0.8594f - -//from -1000292 to -1000287 are signed for 7806. but all this texts ids wrong. -#define CLINTAR_SPIRIT_SAY_START -1000286 -#define CLINTAR_SPIRIT_SAY_UNDER_ATTACK_1 -1000287 -#define CLINTAR_SPIRIT_SAY_UNDER_ATTACK_2 -1000288 -#define CLINTAR_SPIRIT_SAY_GET_ONE -1000289 -#define CLINTAR_SPIRIT_SAY_GET_TWO -1000290 -#define CLINTAR_SPIRIT_SAY_GET_THREE -1000291 -#define CLINTAR_SPIRIT_SAY_GET_FINAL -1000292 +Position const AspectRavenSummon = {7472.96f, -3074.18f, 427.566f, 0.0f}; +Position const ClintarSpiritSummon = {7459.2275f, -3122.5632f, 438.9842f, 0.8594f}; + +enum ClintarSpirit +{ + ASPECT_RAVEN = 22915, + + //from -1000292 to -1000287 are signed for 7806. but all this texts ids wrong. + CLINTAR_SPIRIT_SAY_START = -1000286, + CLINTAR_SPIRIT_SAY_UNDER_ATTACK_1 = -1000287, + CLINTAR_SPIRIT_SAY_UNDER_ATTACK_2 = -1000288, + CLINTAR_SPIRIT_SAY_GET_ONE = -1000289, + CLINTAR_SPIRIT_SAY_GET_TWO = -1000290, + CLINTAR_SPIRIT_SAY_GET_THREE = -1000291, + CLINTAR_SPIRIT_SAY_GET_FINAL = -1000292 +}; class npc_clintar_spirit : public CreatureScript { @@ -298,14 +298,14 @@ public: public: npc_clintar_spiritAI(Creature* creature) : npc_escortAI(creature) {} - uint32 Step; + uint8 Step; uint32 CurrWP; - uint32 Event_Timer; - uint32 checkPlayer_Timer; + uint32 EventTimer; + uint32 checkPlayerTimer; uint64 PlayerGUID; - bool Event_onWait; + bool EventOnWait; void Reset() { @@ -313,10 +313,10 @@ public: { Step = 0; CurrWP = 0; - Event_Timer = 0; + EventTimer = 0; PlayerGUID = 0; - checkPlayer_Timer = 1000; - Event_onWait = false; + checkPlayerTimer = 1000; + EventOnWait = false; } } @@ -347,8 +347,7 @@ public: void EnterCombat(Unit* who) { - uint32 rnd = rand()%2; - switch (rnd) + switch (urand(0, 1)) { case 0: DoScriptText(CLINTAR_SPIRIT_SAY_UNDER_ATTACK_1, me, who); break; case 1: DoScriptText(CLINTAR_SPIRIT_SAY_UNDER_ATTACK_2, me, who); break; @@ -357,9 +356,7 @@ public: void StartEvent(Player* player) { - if (!player) - return; - if (player->GetQuestStatus(10965) == QUEST_STATUS_INCOMPLETE) + if (player && player->GetQuestStatus(10965) == QUEST_STATUS_INCOMPLETE) { for (uint8 i = 0; i < 41; ++i) { @@ -381,18 +378,18 @@ public: return; } - if (!me->isInCombat() && !Event_onWait) + if (!me->isInCombat() && !EventOnWait) { - if (checkPlayer_Timer <= diff) + if (checkPlayerTimer <= diff) { Player* player = Unit::GetPlayer(*me, PlayerGUID); if (player && player->isInCombat() && player->getAttackerForHelper()) AttackStart(player->getAttackerForHelper()); - checkPlayer_Timer = 1000; - } else checkPlayer_Timer -= diff; + checkPlayerTimer = 1000; + } else checkPlayerTimer -= diff; } - if (Event_onWait && Event_Timer <= diff) + if (EventOnWait && EventTimer <= diff) { Player* player = Unit::GetPlayer(*me, PlayerGUID); @@ -409,11 +406,11 @@ public: { case 0: me->Say(CLINTAR_SPIRIT_SAY_START, 0, PlayerGUID); - Event_Timer = 8000; + EventTimer = 8000; Step = 1; break; case 1: - Event_onWait = false; + EventOnWait = false; break; } break; @@ -422,13 +419,13 @@ public: { case 0: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 133); - Event_Timer = 5000; + EventTimer = 5000; Step = 1; break; case 1: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); DoScriptText(CLINTAR_SPIRIT_SAY_GET_ONE, me, player); - Event_onWait = false; + EventOnWait = false; break; } break; @@ -437,12 +434,12 @@ public: { case 0: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 133); - Event_Timer = 5000; + EventTimer = 5000; Step = 1; break; case 1: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); - Event_onWait = false; + EventOnWait = false; break; } break; @@ -451,11 +448,11 @@ public: { case 0: DoScriptText(CLINTAR_SPIRIT_SAY_GET_TWO, me, player); - Event_Timer = 15000; + EventTimer = 15000; Step = 1; break; case 1: - Event_onWait = false; + EventOnWait = false; break; } break; @@ -463,19 +460,16 @@ public: switch (Step) { case 0: - { - Creature* mob = me->SummonCreature(ASPECT_RAVEN, ASPECT_RAVEN_SUMMON_X, ASPECT_RAVEN_SUMMON_Y, ASPECT_RAVEN_SUMMON_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 2000); - if (mob) + if (Creature* mob = me->SummonCreature(ASPECT_RAVEN, AspectRavenSummon, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 2000)) { mob->AddThreat(me, 10000.0f); mob->AI()->AttackStart(me); } - Event_Timer = 2000; + EventTimer = 2000; Step = 1; break; - } case 1: - Event_onWait = false; + EventOnWait = false; break; } break; @@ -484,12 +478,12 @@ public: { case 0: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 133); - Event_Timer = 5000; + EventTimer = 5000; Step = 1; break; case 1: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); - Event_onWait = false; + EventOnWait = false; break; } break; @@ -498,11 +492,11 @@ public: { case 0: DoScriptText(CLINTAR_SPIRIT_SAY_GET_THREE, me, player); - Event_Timer = 4000; + EventTimer = 4000; Step = 1; break; case 1: - Event_onWait = false; + EventOnWait = false; break; } break; @@ -513,12 +507,12 @@ public: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 2); DoScriptText(CLINTAR_SPIRIT_SAY_GET_FINAL, me, player); player->CompleteQuest(10965); - Event_Timer = 1500; + EventTimer = 1500; Step = 1; break; case 1: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0); - Event_Timer = 3000; + EventTimer = 3000; Step = 2; break; case 2: @@ -530,19 +524,19 @@ public: } break; default: - Event_onWait = false; + EventOnWait = false; break; } - } else if (Event_onWait) Event_Timer -= diff; + } else if (EventOnWait) EventTimer -= diff; } void WaypointReached(uint32 waypointId) { CurrWP = waypointId; - Event_Timer = 0; + EventTimer = 0; Step = 0; - Event_onWait = true; + EventOnWait = true; } }; @@ -552,7 +546,10 @@ public: # npc_clintar_dreamwalker ####*/ -#define CLINTAR_SPIRIT 22916 +enum Clintar +{ + CLINTAR_SPIRIT = 22916 +}; class npc_clintar_dreamwalker : public CreatureScript { @@ -562,11 +559,8 @@ public: bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == 10965) - { - Creature* clintar_spirit = creature->SummonCreature(CLINTAR_SPIRIT, CLINTAR_SPIRIT_SUMMON_X, CLINTAR_SPIRIT_SUMMON_Y, CLINTAR_SPIRIT_SUMMON_Z, CLINTAR_SPIRIT_SUMMON_O, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000); - if (clintar_spirit) + if (Creature* clintar_spirit = creature->SummonCreature(CLINTAR_SPIRIT, ClintarSpiritSummon, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 100000)) CAST_AI(npc_clintar_spirit::npc_clintar_spiritAI, clintar_spirit->AI())->StartEvent(player); - } return true; } diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp index bd4cf55b7b2..5b35688c2b8 100644 --- a/src/server/scripts/Kalimdor/mulgore.cpp +++ b/src/server/scripts/Kalimdor/mulgore.cpp @@ -29,8 +29,9 @@ npc_kyle_frenzied npc_plains_vision EndContentData */ -#include "ScriptPCH.h" -#include "ScriptedEscortAI.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### # npc_skorn_whitecloud @@ -71,7 +72,7 @@ public: # npc_kyle_frenzied ######*/ -enum eKyleFrenzied +enum KyleFrenzied { //emote signed for 7780 but propably thats wrong id. EMOTE_SEE_LUNCH = -1000340, @@ -98,30 +99,30 @@ public: { npc_kyle_frenziedAI(Creature* creature) : ScriptedAI(creature) {} - bool bEvent; - bool m_bIsMovingToLunch; - uint64 uiPlayerGUID; - uint32 uiEventTimer; - uint8 uiEventPhase; + bool EventActive; + bool IsMovingToLunch; + uint64 PlayerGUID; + uint32 EventTimer; + uint8 EventPhase; void Reset() { - bEvent = false; - m_bIsMovingToLunch = false; - uiPlayerGUID = 0; - uiEventTimer = 5000; - uiEventPhase = 0; + EventActive = false; + IsMovingToLunch = false; + PlayerGUID = 0; + EventTimer = 5000; + EventPhase = 0; if (me->GetEntry() == NPC_KYLE_FRIENDLY) me->UpdateEntry(NPC_KYLE_FRENZIED); } - void SpellHit(Unit* pCaster, SpellInfo const* pSpell) + void SpellHit(Unit* Caster, SpellInfo const* Spell) { - if (!me->getVictim() && !bEvent && pSpell->Id == SPELL_LUNCH) + if (!me->getVictim() && !EventActive && Spell->Id == SPELL_LUNCH) { - if (pCaster->GetTypeId() == TYPEID_PLAYER) - uiPlayerGUID = pCaster->GetGUID(); + if (Caster->GetTypeId() == TYPEID_PLAYER) + PlayerGUID = Caster->GetGUID(); if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE) { @@ -130,41 +131,41 @@ public: me->StopMoving(); } - bEvent = true; + EventActive = true; DoScriptText(EMOTE_SEE_LUNCH, me); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_CREATURE_SPECIAL); } } - void MovementInform(uint32 uiType, uint32 uiPointId) + void MovementInform(uint32 Type, uint32 PointId) { - if (uiType != POINT_MOTION_TYPE || !bEvent) + if (Type != POINT_MOTION_TYPE || !EventActive) return; - if (uiPointId == POINT_ID) - m_bIsMovingToLunch = false; + if (PointId == POINT_ID) + IsMovingToLunch = false; } void UpdateAI(const uint32 diff) { - if (bEvent) + if (EventActive) { - if (m_bIsMovingToLunch) + if (IsMovingToLunch) return; - if (uiEventTimer <= diff) + if (EventTimer <= diff) { - uiEventTimer = 5000; - ++uiEventPhase; + EventTimer = 5000; + ++EventPhase; - switch (uiEventPhase) + switch (EventPhase) { case 1: - if (Unit* unit = Unit::GetUnit(*me, uiPlayerGUID)) + if (Unit* unit = Unit::GetUnit(*me, PlayerGUID)) { if (GameObject* go = unit->GetGameObject(SPELL_LUNCH)) { - m_bIsMovingToLunch = true; + IsMovingToLunch = true; me->GetMotionMaster()->MovePoint(POINT_ID, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ()); } } @@ -174,13 +175,13 @@ public: me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_USE_STANDING); break; case 3: - if (Player* unit = Unit::GetPlayer(*me, uiPlayerGUID)) + if (Player* unit = Unit::GetPlayer(*me, PlayerGUID)) unit->TalkedToCreature(me->GetEntry(), me->GetGUID()); me->UpdateEntry(NPC_KYLE_FRIENDLY); break; case 4: - uiEventTimer = 30000; + EventTimer = 30000; DoScriptText(EMOTE_DANCE, me); me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_DANCESPECIAL); break; @@ -192,7 +193,7 @@ public: } } else - uiEventTimer -= diff; + EventTimer -= diff; } } }; @@ -203,58 +204,58 @@ public: # npc_plains_vision ######*/ -float wp_plain_vision[50][3] = +Position const wpPlainVision[50] = { - {-2226.32f, -408.095f, -9.36235f}, - {-2203.04f, -437.212f, -5.72498f}, - {-2163.91f, -457.851f, -7.09049f}, - {-2123.87f, -448.137f, -9.29591f}, - {-2104.66f, -427.166f, -6.49513f}, - {-2101.48f, -422.826f, -5.3567f}, - {-2097.56f, -417.083f, -7.16716f}, - {-2084.87f, -398.626f, -9.88973f}, - {-2072.71f, -382.324f, -10.2488f}, - {-2054.05f, -356.728f, -6.22468f}, - {-2051.8f, -353.645f, -5.35791f}, - {-2049.08f, -349.912f, -6.15723f}, - {-2030.6f, -310.724f, -9.59302f}, - {-2002.15f, -249.308f, -10.8124f}, - {-1972.85f, -195.811f, -10.6316f}, - {-1940.93f, -147.652f, -11.7055f}, - {-1888.06f, -81.943f, -11.4404f}, - {-1837.05f, -34.0109f, -12.258f}, - {-1796.12f, -14.6462f, -10.3581f}, - {-1732.61f, -4.27746f, -10.0213f}, - {-1688.94f, -0.829945f, -11.7103f}, - {-1681.32f, 13.0313f, -9.48056f}, - {-1677.04f, 36.8349f, -7.10318f}, - {-1675.2f, 68.559f, -8.95384f}, - {-1676.57f, 89.023f, -9.65104f}, - {-1678.16f, 110.939f, -10.1782f}, - {-1677.86f, 128.681f, -5.73869f}, - {-1675.27f, 144.324f, -3.47916f}, - {-1671.7f, 163.169f, -1.23098f}, - {-1666.61f, 181.584f, 5.26145f}, - {-1661.51f, 196.154f, 8.95252f}, - {-1655.47f, 210.811f, 8.38727f}, - {-1647.07f, 226.947f, 5.27755f}, - {-1621.65f, 232.91f, 2.69579f}, - {-1600.23f, 237.641f, 2.98539f}, - {-1576.07f, 242.546f, 4.66541f}, - {-1554.57f, 248.494f, 6.60377f}, - {-1547.53f, 259.302f, 10.6741f}, - {-1541.7f, 269.847f, 16.4418f}, - {-1539.83f, 278.989f, 21.0597f}, - {-1540.16f, 290.219f, 27.8247f}, - {-1538.99f, 298.983f, 34.0032f}, - {-1540.38f, 307.337f, 41.3557f}, - {-1536.61f, 314.884f, 48.0179f}, - {-1532.42f, 323.277f, 55.6667f}, - {-1528.77f, 329.774f, 61.1525f}, - {-1525.65f, 333.18f, 63.2161f}, - {-1517.01f, 350.713f, 62.4286f}, - {-1511.39f, 362.537f, 62.4539f}, - {-1508.68f, 366.822f, 62.733f} + {-2226.32f, -408.095f, -9.36235f, 0.0f}, + {-2203.04f, -437.212f, -5.72498f, 0.0f}, + {-2163.91f, -457.851f, -7.09049f, 0.0f}, + {-2123.87f, -448.137f, -9.29591f, 0.0f}, + {-2104.66f, -427.166f, -6.49513f, 0.0f}, + {-2101.48f, -422.826f, -5.3567f, 0.0f}, + {-2097.56f, -417.083f, -7.16716f, 0.0f}, + {-2084.87f, -398.626f, -9.88973f, 0.0f}, + {-2072.71f, -382.324f, -10.2488f, 0.0f}, + {-2054.05f, -356.728f, -6.22468f, 0.0f}, + {-2051.8f, -353.645f, -5.35791f, 0.0f}, + {-2049.08f, -349.912f, -6.15723f, 0.0f}, + {-2030.6f, -310.724f, -9.59302f, 0.0f}, + {-2002.15f, -249.308f, -10.8124f, 0.0f}, + {-1972.85f, -195.811f, -10.6316f, 0.0f}, + {-1940.93f, -147.652f, -11.7055f, 0.0f}, + {-1888.06f, -81.943f, -11.4404f, 0.0f}, + {-1837.05f, -34.0109f, -12.258f, 0.0f}, + {-1796.12f, -14.6462f, -10.3581f, 0.0f}, + {-1732.61f, -4.27746f, -10.0213f, 0.0f}, + {-1688.94f, -0.829945f, -11.7103f, 0.0f}, + {-1681.32f, 13.0313f, -9.48056f, 0.0f}, + {-1677.04f, 36.8349f, -7.10318f, 0.0f}, + {-1675.2f, 68.559f, -8.95384f, 0.0f}, + {-1676.57f, 89.023f, -9.65104f, 0.0f}, + {-1678.16f, 110.939f, -10.1782f, 0.0f}, + {-1677.86f, 128.681f, -5.73869f, 0.0f}, + {-1675.27f, 144.324f, -3.47916f, 0.0f}, + {-1671.7f, 163.169f, -1.23098f, 0.0f}, + {-1666.61f, 181.584f, 5.26145f, 0.0f}, + {-1661.51f, 196.154f, 8.95252f, 0.0f}, + {-1655.47f, 210.811f, 8.38727f, 0.0f}, + {-1647.07f, 226.947f, 5.27755f, 0.0f}, + {-1621.65f, 232.91f, 2.69579f, 0.0f}, + {-1600.23f, 237.641f, 2.98539f, 0.0f}, + {-1576.07f, 242.546f, 4.66541f, 0.0f}, + {-1554.57f, 248.494f, 6.60377f, 0.0f}, + {-1547.53f, 259.302f, 10.6741f, 0.0f}, + {-1541.7f, 269.847f, 16.4418f, 0.0f}, + {-1539.83f, 278.989f, 21.0597f, 0.0f}, + {-1540.16f, 290.219f, 27.8247f, 0.0f}, + {-1538.99f, 298.983f, 34.0032f, 0.0f}, + {-1540.38f, 307.337f, 41.3557f, 0.0f}, + {-1536.61f, 314.884f, 48.0179f, 0.0f}, + {-1532.42f, 323.277f, 55.6667f, 0.0f}, + {-1528.77f, 329.774f, 61.1525f, 0.0f}, + {-1525.65f, 333.18f, 63.2161f, 0.0f}, + {-1517.01f, 350.713f, 62.4286f, 0.0f}, + {-1511.39f, 362.537f, 62.4539f, 0.0f}, + {-1508.68f, 366.822f, 62.733f, 0.0f} }; class npc_plains_vision : public CreatureScript @@ -305,7 +306,7 @@ public: { if (newWaypoint) { - me->GetMotionMaster()->MovePoint(WayPointId, wp_plain_vision[WayPointId][0], wp_plain_vision[WayPointId][1], wp_plain_vision[WayPointId][2]); + me->GetMotionMaster()->MovePoint(WayPointId, wpPlainVision[WayPointId]); newWaypoint = false; } } diff --git a/src/server/scripts/Kalimdor/orgrimmar.cpp b/src/server/scripts/Kalimdor/orgrimmar.cpp index 2ff2d28768a..fca8d0f5fc5 100644 --- a/src/server/scripts/Kalimdor/orgrimmar.cpp +++ b/src/server/scripts/Kalimdor/orgrimmar.cpp @@ -28,13 +28,15 @@ npc_shenthul npc_thrall_warchief EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### ## npc_shenthul ######*/ -enum eShenthul +enum Shenthul { QUEST_SHATTERED_SALUTE = 2460 }; @@ -65,16 +67,16 @@ public: bool CanTalk; bool CanEmote; - uint32 Salute_Timer; - uint32 Reset_Timer; + uint32 SaluteTimer; + uint32 ResetTimer; uint64 PlayerGUID; void Reset() { CanTalk = false; CanEmote = false; - Salute_Timer = 6000; - Reset_Timer = 0; + SaluteTimer = 6000; + ResetTimer = 0; PlayerGUID = 0; } @@ -84,7 +86,7 @@ public: { if (CanEmote) { - if (Reset_Timer <= diff) + if (ResetTimer <= diff) { if (Player* player = Unit::GetPlayer(*me, PlayerGUID)) { @@ -92,17 +94,17 @@ public: player->FailQuest(QUEST_SHATTERED_SALUTE); } Reset(); - } else Reset_Timer -= diff; + } else ResetTimer -= diff; } if (CanTalk && !CanEmote) { - if (Salute_Timer <= diff) + if (SaluteTimer <= diff) { me->HandleEmoteCommand(EMOTE_ONESHOT_SALUTE); CanEmote = true; - Reset_Timer = 60000; - } else Salute_Timer -= diff; + ResetTimer = 60000; + } else SaluteTimer -= diff; } if (!UpdateVictim()) @@ -130,10 +132,13 @@ public: ## npc_thrall_warchief ######*/ -#define QUEST_6566 6566 +enum ThrallWarchief +{ + QUEST_6566 = 6566, -#define SPELL_CHAIN_LIGHTNING 16033 -#define SPELL_SHOCK 16034 + SPELL_CHAIN_LIGHTNING = 16033, + SPELL_SHOCK = 16034 +}; #define GOSSIP_HTW "Please share your wisdom with me, Warchief." #define GOSSIP_STW1 "What discoveries?" @@ -207,13 +212,13 @@ public: { npc_thrall_warchiefAI(Creature* creature) : ScriptedAI(creature) {} - uint32 ChainLightning_Timer; - uint32 Shock_Timer; + uint32 ChainLightningTimer; + uint32 ShockTimer; void Reset() { - ChainLightning_Timer = 2000; - Shock_Timer = 8000; + ChainLightningTimer = 2000; + ShockTimer = 8000; } void EnterCombat(Unit* /*who*/) {} @@ -223,17 +228,17 @@ public: if (!UpdateVictim()) return; - if (ChainLightning_Timer <= diff) + if (ChainLightningTimer <= diff) { DoCast(me->getVictim(), SPELL_CHAIN_LIGHTNING); - ChainLightning_Timer = 9000; - } else ChainLightning_Timer -= diff; + ChainLightningTimer = 9000; + } else ChainLightningTimer -= diff; - if (Shock_Timer <= diff) + if (ShockTimer <= diff) { DoCast(me->getVictim(), SPELL_SHOCK); - Shock_Timer = 15000; - } else Shock_Timer -= diff; + ShockTimer = 15000; + } else ShockTimer -= diff; DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp index 66986ebd5ae..639de3dc3b2 100644 --- a/src/server/scripts/Kalimdor/silithus.cpp +++ b/src/server/scripts/Kalimdor/silithus.cpp @@ -29,7 +29,9 @@ npcs_rutgar_and_frankal quest_a_pawn_on_the_eternal_pawn EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "Group.h" /*### @@ -125,9 +127,11 @@ public: #define GOSSIP_ITEM14 "I should ask the monkey about this" #define GOSSIP_ITEM15 "Then what..." -//trigger creatures to kill -#define TRIGGER_RUTGAR 15222 -#define TRIGGER_FRANKAL 15221 +enum RutgarAndFrankal //trigger creatures to kill +{ + TRIGGER_FRANKAL = 15221, + TRIGGER_RUTGAR = 15222 +}; class npcs_rutgar_and_frankal : public CreatureScript { @@ -223,7 +227,7 @@ public: /*#### # quest_a_pawn_on_the_eternal_board (Defines) ####*/ -enum eEternalBoard +enum EternalBoard { QUEST_A_PAWN_ON_THE_ETERNAL_BOARD = 8519, @@ -290,7 +294,6 @@ TO DO: get correct spell IDs and timings for spells cast upon dragon transformat TO DO: Dragons should use the HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF) after transformation, but for some unknown reason it doesnt work. EndContentData */ -#define QUEST_A_PAWN_ON_THE_ETERNAL_BOARD 8519 #define EVENT_AREA_RADIUS 65 //65yds #define EVENT_COOLDOWN 500000 //in ms. appear after event completed or failed (should be = Adds despawn time) @@ -374,7 +377,7 @@ static QuestCinematic EventAnim[]= }; //Cordinates for Spawns -static const Position SpawnLocation[]= +Position const SpawnLocation[] = { {-8085.0f, 1528.0f, 2.61f, 3.141592f}, //Kaldorei Infantry {-8080.0f, 1526.0f, 2.61f, 3.141592f}, //Kaldorei Infantry @@ -455,7 +458,7 @@ struct WaveData int32 WaveTextId; }; -static WaveData WavesInfo[] = +static WaveData WavesInfo[5] = { {30, 0, 15423, 0, 0, 24000, 0}, // Kaldorei Soldier { 3, 35, 15424, 0, 0, 24000, 0}, // Anubisath Conqueror @@ -470,7 +473,7 @@ struct SpawnSpells uint32 Timer1, Timer2, SpellId; }; -static SpawnSpells SpawnCast[]=// +static SpawnSpells SpawnCast[4] = { {100000, 2000, 33652}, // Stop Time {38500, 300000, 28528}, // Poison Cloud @@ -485,9 +488,9 @@ class npc_anachronos_the_ancient : public CreatureScript public: npc_anachronos_the_ancient() : CreatureScript("npc_anachronos_the_ancient") { } - CreatureAI* GetAI(Creature* c) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_anachronos_the_ancientAI(c); + return new npc_anachronos_the_ancientAI(creature); } struct npc_anachronos_the_ancientAI : public ScriptedAI @@ -813,9 +816,9 @@ class mob_qiraj_war_spawn : public CreatureScript public: mob_qiraj_war_spawn() : CreatureScript("mob_qiraj_war_spawn") { } - CreatureAI* GetAI(Creature* c) const + CreatureAI* GetAI(Creature* creature) const { - return new mob_qiraj_war_spawnAI(c); + return new mob_qiraj_war_spawnAI(creature); } struct mob_qiraj_war_spawnAI : public ScriptedAI @@ -928,9 +931,9 @@ class npc_anachronos_quest_trigger : public CreatureScript public: npc_anachronos_quest_trigger() : CreatureScript("npc_anachronos_quest_trigger") { } - CreatureAI* GetAI(Creature* c) const + CreatureAI* GetAI(Creature* creature) const { - return new npc_anachronos_quest_triggerAI(c); + return new npc_anachronos_quest_triggerAI(creature); } struct npc_anachronos_quest_triggerAI : public ScriptedAI @@ -967,16 +970,15 @@ public: void SummonNextWave() { - //uint8 count = WavesInfo[WaveCount].SpawnCount; uint8 locIndex = WavesInfo[WaveCount].UsedSpawnPoint; - //uint8 KaldoreiSoldierCount = 0; - //uint8 AnubisathConquerorCount = 0; - //uint8 QirajiWaspCount = 0; - for (uint8 i = 0; i < 67; ++i) + uint8 count = locIndex + WavesInfo[WaveCount].SpawnCount; + + for (uint8 i = locIndex; i <= count; ++i) { - if (Creature* spawn = me->SummonCreature(WavesInfo[WaveCount].CreatureId, SpawnLocation[locIndex + i], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, WavesInfo[WaveCount].DespTimer)) + uint32 desptimer = WavesInfo[WaveCount].DespTimer; + + if (Creature* spawn = me->SummonCreature(WavesInfo[WaveCount].CreatureId, SpawnLocation[i], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, desptimer)) { - spawn->LoadCreaturesAddon(); if (spawn->GetEntry() == 15423) spawn->SetUInt32Value(UNIT_FIELD_DISPLAYID, 15427+rand()%4); if (i >= 30) WaveCount = 1; @@ -986,12 +988,15 @@ public: if (WaveCount < 5) //1-4 Wave { - mob_qiraj_war_spawn::mob_qiraj_war_spawnAI* spawnAI = CAST_AI(mob_qiraj_war_spawn::mob_qiraj_war_spawnAI, spawn->AI()); - spawnAI->MobGUID = me->GetGUID(); - spawnAI->PlayerGUID = PlayerGUID; + if (mob_qiraj_war_spawn::mob_qiraj_war_spawnAI* spawnAI = CAST_AI(mob_qiraj_war_spawn::mob_qiraj_war_spawnAI, spawn->AI())) + { + spawnAI->MobGUID = me->GetGUID(); + spawnAI->PlayerGUID = PlayerGUID; + } } } } + WaveTimer = WavesInfo[WaveCount].SpawnTimer; AnnounceTimer = WavesInfo[WaveCount].YellTimer; } @@ -1005,27 +1010,27 @@ public: if (Group* EventGroup = player->GetGroup()) { - Player* GroupMember; + Player* groupMember; uint8 GroupMemberCount = 0; uint8 DeadMemberCount = 0; uint8 FailedMemberCount = 0; - const Group::MemberSlotList members = EventGroup->GetMemberSlots(); + Group::MemberSlotList const members = EventGroup->GetMemberSlots(); for (Group::member_citerator itr = members.begin(); itr!= members.end(); ++itr) { - GroupMember = (Unit::GetPlayer(*me, itr->guid)); - if (!GroupMember) + groupMember = (Unit::GetPlayer(*me, itr->guid)); + if (!groupMember) continue; - if (!GroupMember->IsWithinDistInMap(me, EVENT_AREA_RADIUS) && GroupMember->GetQuestStatus(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD) == QUEST_STATUS_INCOMPLETE) + if (!groupMember->IsWithinDistInMap(me, EVENT_AREA_RADIUS) && groupMember->GetQuestStatus(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD) == QUEST_STATUS_INCOMPLETE) { - GroupMember->FailQuest(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD); + groupMember->FailQuest(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD); ++FailedMemberCount; } ++GroupMemberCount; - if (GroupMember->isDead()) + if (groupMember->isDead()) ++DeadMemberCount; } @@ -1069,8 +1074,13 @@ public: void mob_qiraj_war_spawn::mob_qiraj_war_spawnAI::JustDied(Unit* /*slayer*/) { me->RemoveCorpse(); - if (Creature* Mob = (Unit::GetCreature(*me, MobGUID))) - CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, Mob->AI())->LiveCounter(); + + if (!MobGUID) + return; + + if (Creature* mob = Unit::GetCreature(*me, MobGUID)) + if (npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI* triggerAI = CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, mob->AI())) + triggerAI->LiveCounter(); }; @@ -1087,15 +1097,13 @@ public: { if (quest->GetQuestId() == QUEST_A_PAWN_ON_THE_ETERNAL_BOARD) { - - if (Unit* Anachronos_Quest_Trigger = go->FindNearestCreature(15454, 100, player)) + if (Creature* trigger = go->FindNearestCreature(15454, 100, player)) { - - Unit* Merithra = Anachronos_Quest_Trigger->SummonCreature(15378, -8034.535f, 1535.14f, 2.61f, 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000); - Unit* Caelestrasz = Anachronos_Quest_Trigger->SummonCreature(15379, -8032.767f, 1533.148f, 2.61f, 1.5f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000); - Unit* Arygos = Anachronos_Quest_Trigger->SummonCreature(15380, -8034.52f, 1537.843f, 2.61f, 5.7f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000); - /* Unit* Fandral = */ Anachronos_Quest_Trigger->SummonCreature(15382, -8028.462f, 1535.843f, 2.61f, 3.141592f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000); - Creature* Anachronos = Anachronos_Quest_Trigger->SummonCreature(15381, -8028.75f, 1538.795f, 2.61f, 4, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000); + Unit* Merithra = trigger->SummonCreature(15378, -8034.535f, 1535.14f, 2.61f, 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000); + Unit* Caelestrasz = trigger->SummonCreature(15379, -8032.767f, 1533.148f, 2.61f, 1.5f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000); + Unit* Arygos = trigger->SummonCreature(15380, -8034.52f, 1537.843f, 2.61f, 5.7f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000); + /* Unit* Fandral = */ trigger->SummonCreature(15382, -8028.462f, 1535.843f, 2.61f, 3.141592f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000); + Creature* Anachronos = trigger->SummonCreature(15381, -8028.75f, 1538.795f, 2.61f, 4, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 220000); if (Merithra) { @@ -1123,11 +1131,16 @@ public: if (Anachronos) { - CAST_AI(npc_anachronos_the_ancient::npc_anachronos_the_ancientAI, Anachronos->AI())->PlayerGUID = player->GetGUID(); - CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->Failed=false; - CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->PlayerGUID = player->GetGUID(); - CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->EventStarted=true; - CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, CAST_CRE(Anachronos_Quest_Trigger)->AI())->Announced=true; + if (npc_anachronos_the_ancient::npc_anachronos_the_ancientAI* anachronosAI = CAST_AI(npc_anachronos_the_ancient::npc_anachronos_the_ancientAI, Anachronos->AI())) + anachronosAI->PlayerGUID = player->GetGUID(); + + if (npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI* triggerAI = CAST_AI(npc_anachronos_quest_trigger::npc_anachronos_quest_triggerAI, trigger->AI())) + { + triggerAI->Failed = false; + triggerAI->PlayerGUID = player->GetGUID(); + triggerAI->EventStarted = true; + triggerAI->Announced = true; + } } } } diff --git a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp index 635bb50509e..d38395c7b37 100644 --- a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp +++ b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp @@ -28,7 +28,9 @@ npc_braug_dimspirit npc_kaya_flathoof EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*###### @@ -90,7 +92,7 @@ public: ## npc_kaya_flathoof ######*/ -enum eKaya +enum Kaya { FACTION_ESCORTEE_H = 775, diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp index da0e0e738cf..9b742b495bb 100644 --- a/src/server/scripts/Kalimdor/tanaris.cpp +++ b/src/server/scripts/Kalimdor/tanaris.cpp @@ -33,7 +33,9 @@ npc_OOX17 npc_tooga EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" #include "ScriptedFollowerAI.h" @@ -41,10 +43,13 @@ EndContentData */ ## mob_aquementas ######*/ -#define AGGRO_YELL_AQUE -1000350 +enum Aquementas +{ + AGGRO_YELL_AQUE = -1000350, -#define SPELL_AQUA_JET 13586 -#define SPELL_FROST_SHOCK 15089 + SPELL_AQUA_JET = 13586, + SPELL_FROST_SHOCK = 15089 +}; class mob_aquementas : public CreatureScript { @@ -60,22 +65,22 @@ public: { mob_aquementasAI(Creature* creature) : ScriptedAI(creature) {} - uint32 SendItem_Timer; - uint32 SwitchFaction_Timer; + uint32 SendItemTimer; + uint32 SwitchFactionTimer; bool isFriendly; - uint32 FrostShock_Timer; - uint32 AquaJet_Timer; + uint32 FrostShockTimer; + uint32 AquaJetTimer; void Reset() { - SendItem_Timer = 0; - SwitchFaction_Timer = 10000; + SendItemTimer = 0; + SwitchFactionTimer = 10000; me->setFaction(35); isFriendly = true; - AquaJet_Timer = 5000; - FrostShock_Timer = 1000; + AquaJetTimer = 5000; + FrostShockTimer = 1000; } void SendItem(Unit* receiver) @@ -101,11 +106,11 @@ public: { if (isFriendly) { - if (SwitchFaction_Timer <= diff) + if (SwitchFactionTimer <= diff) { me->setFaction(91); isFriendly = false; - } else SwitchFaction_Timer -= diff; + } else SwitchFactionTimer -= diff; } if (!UpdateVictim()) @@ -113,25 +118,25 @@ public: if (!isFriendly) { - if (SendItem_Timer <= diff) + if (SendItemTimer <= diff) { if (me->getVictim()->GetTypeId() == TYPEID_PLAYER) SendItem(me->getVictim()); - SendItem_Timer = 5000; - } else SendItem_Timer -= diff; + SendItemTimer = 5000; + } else SendItemTimer -= diff; } - if (FrostShock_Timer <= diff) + if (FrostShockTimer <= diff) { DoCast(me->getVictim(), SPELL_FROST_SHOCK); - FrostShock_Timer = 15000; - } else FrostShock_Timer -= diff; + FrostShockTimer = 15000; + } else FrostShockTimer -= diff; - if (AquaJet_Timer <= diff) + if (AquaJetTimer <= diff) { DoCast(me, SPELL_AQUA_JET); - AquaJet_Timer = 15000; - } else AquaJet_Timer -= diff; + AquaJetTimer = 15000; + } else AquaJetTimer -= diff; DoMeleeAttackIfReady(); } @@ -143,20 +148,23 @@ public: ## npc_custodian_of_time ######*/ -#define WHISPER_CUSTODIAN_1 -1000217 -#define WHISPER_CUSTODIAN_2 -1000218 -#define WHISPER_CUSTODIAN_3 -1000219 -#define WHISPER_CUSTODIAN_4 -1000220 -#define WHISPER_CUSTODIAN_5 -1000221 -#define WHISPER_CUSTODIAN_6 -1000222 -#define WHISPER_CUSTODIAN_7 -1000223 -#define WHISPER_CUSTODIAN_8 -1000224 -#define WHISPER_CUSTODIAN_9 -1000225 -#define WHISPER_CUSTODIAN_10 -1000226 -#define WHISPER_CUSTODIAN_11 -1000227 -#define WHISPER_CUSTODIAN_12 -1000228 -#define WHISPER_CUSTODIAN_13 -1000229 -#define WHISPER_CUSTODIAN_14 -1000230 +enum CustodianOfTime +{ + WHISPER_CUSTODIAN_1 = -1000217, + WHISPER_CUSTODIAN_2 = -1000218, + WHISPER_CUSTODIAN_3 = -1000219, + WHISPER_CUSTODIAN_4 = -1000220, + WHISPER_CUSTODIAN_5 = -1000221, + WHISPER_CUSTODIAN_6 = -1000222, + WHISPER_CUSTODIAN_7 = -1000223, + WHISPER_CUSTODIAN_8 = -1000224, + WHISPER_CUSTODIAN_9 = -1000225, + WHISPER_CUSTODIAN_10 = -1000226, + WHISPER_CUSTODIAN_11 = -1000227, + WHISPER_CUSTODIAN_12 = -1000228, + WHISPER_CUSTODIAN_13 = -1000229, + WHISPER_CUSTODIAN_14 = -1000230 +}; class npc_custodian_of_time : public CreatureScript { @@ -174,69 +182,68 @@ public: void WaypointReached(uint32 waypointId) { - Player* player = GetPlayerForEscort(); - if (!player) - return; - - switch (waypointId) + if (Player* player = GetPlayerForEscort()) { - case 0: - DoScriptText(WHISPER_CUSTODIAN_1, me, player); - break; - case 1: - DoScriptText(WHISPER_CUSTODIAN_2, me, player); - break; - case 2: - DoScriptText(WHISPER_CUSTODIAN_3, me, player); - break; - case 3: - DoScriptText(WHISPER_CUSTODIAN_4, me, player); - break; - case 5: - DoScriptText(WHISPER_CUSTODIAN_5, me, player); - break; - case 6: - DoScriptText(WHISPER_CUSTODIAN_6, me, player); - break; - case 7: - DoScriptText(WHISPER_CUSTODIAN_7, me, player); - break; - case 8: - DoScriptText(WHISPER_CUSTODIAN_8, me, player); - break; - case 9: - DoScriptText(WHISPER_CUSTODIAN_9, me, player); - break; - case 10: - DoScriptText(WHISPER_CUSTODIAN_4, me, player); - break; - case 13: - DoScriptText(WHISPER_CUSTODIAN_10, me, player); - break; - case 14: - DoScriptText(WHISPER_CUSTODIAN_4, me, player); - break; - case 16: - DoScriptText(WHISPER_CUSTODIAN_11, me, player); - break; - case 17: - DoScriptText(WHISPER_CUSTODIAN_12, me, player); - break; - case 18: - DoScriptText(WHISPER_CUSTODIAN_4, me, player); - break; - case 22: - DoScriptText(WHISPER_CUSTODIAN_13, me, player); - break; - case 23: - DoScriptText(WHISPER_CUSTODIAN_4, me, player); - break; - case 24: - DoScriptText(WHISPER_CUSTODIAN_14, me, player); - DoCast(player, 34883); - // below here is temporary workaround, to be removed when spell works properly - player->AreaExploredOrEventHappens(10277); - break; + switch (waypointId) + { + case 0: + DoScriptText(WHISPER_CUSTODIAN_1, me, player); + break; + case 1: + DoScriptText(WHISPER_CUSTODIAN_2, me, player); + break; + case 2: + DoScriptText(WHISPER_CUSTODIAN_3, me, player); + break; + case 3: + DoScriptText(WHISPER_CUSTODIAN_4, me, player); + break; + case 5: + DoScriptText(WHISPER_CUSTODIAN_5, me, player); + break; + case 6: + DoScriptText(WHISPER_CUSTODIAN_6, me, player); + break; + case 7: + DoScriptText(WHISPER_CUSTODIAN_7, me, player); + break; + case 8: + DoScriptText(WHISPER_CUSTODIAN_8, me, player); + break; + case 9: + DoScriptText(WHISPER_CUSTODIAN_9, me, player); + break; + case 10: + DoScriptText(WHISPER_CUSTODIAN_4, me, player); + break; + case 13: + DoScriptText(WHISPER_CUSTODIAN_10, me, player); + break; + case 14: + DoScriptText(WHISPER_CUSTODIAN_4, me, player); + break; + case 16: + DoScriptText(WHISPER_CUSTODIAN_11, me, player); + break; + case 17: + DoScriptText(WHISPER_CUSTODIAN_12, me, player); + break; + case 18: + DoScriptText(WHISPER_CUSTODIAN_4, me, player); + break; + case 22: + DoScriptText(WHISPER_CUSTODIAN_13, me, player); + break; + case 23: + DoScriptText(WHISPER_CUSTODIAN_4, me, player); + break; + case 24: + DoScriptText(WHISPER_CUSTODIAN_14, me, player); + DoCast(player, 34883); + // below here is temporary workaround, to be removed when spell works properly + player->AreaExploredOrEventHappens(10277); + break; + } } } @@ -259,7 +266,7 @@ public: } void EnterCombat(Unit* /*who*/) {} - void Reset() { } + void Reset() {} void UpdateAI(const uint32 diff) { @@ -416,7 +423,7 @@ public: ## npc_OOX17 ######*/ -enum e00X17 +enum Npc00X17 { //texts are signed for 7806 SAY_OOX_START = -1000287, @@ -464,30 +471,29 @@ public: void WaypointReached(uint32 waypointId) { - Player* player = GetPlayerForEscort(); - if (!player) - return; - - switch (waypointId) + if (Player* player = GetPlayerForEscort()) { - case 23: - me->SummonCreature(SPAWN_FIRST, -8350.96f, -4445.79f, 10.10f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - me->SummonCreature(SPAWN_FIRST, -8355.96f, -4447.79f, 10.10f, 6.27f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - me->SummonCreature(SPAWN_FIRST, -8353.96f, -4442.79f, 10.10f, 6.08f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - DoScriptText(SAY_OOX_AMBUSH, me); - break; - case 56: - me->SummonCreature(SPAWN_SECOND_1, -7510.07f, -4795.50f, 9.35f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - me->SummonCreature(SPAWN_SECOND_2, -7515.07f, -4797.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - me->SummonCreature(SPAWN_SECOND_2, -7518.07f, -4792.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - DoScriptText(SAY_OOX_AMBUSH, me); - if (Unit* scoff = me->FindNearestCreature(SPAWN_SECOND_2, 30)) - DoScriptText(SAY_OOX17_AMBUSH_REPLY, scoff); - break; - case 86: - DoScriptText(SAY_OOX_END, me); - player->GroupEventHappens(Q_OOX17, me); - break; + switch (waypointId) + { + case 23: + me->SummonCreature(SPAWN_FIRST, -8350.96f, -4445.79f, 10.10f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + me->SummonCreature(SPAWN_FIRST, -8355.96f, -4447.79f, 10.10f, 6.27f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + me->SummonCreature(SPAWN_FIRST, -8353.96f, -4442.79f, 10.10f, 6.08f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + DoScriptText(SAY_OOX_AMBUSH, me); + break; + case 56: + me->SummonCreature(SPAWN_SECOND_1, -7510.07f, -4795.50f, 9.35f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + me->SummonCreature(SPAWN_SECOND_2, -7515.07f, -4797.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + me->SummonCreature(SPAWN_SECOND_2, -7518.07f, -4792.50f, 9.35f, 6.22f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + DoScriptText(SAY_OOX_AMBUSH, me); + if (Unit* scoff = me->FindNearestCreature(SPAWN_SECOND_2, 30)) + DoScriptText(SAY_OOX17_AMBUSH_REPLY, scoff); + break; + case 86: + DoScriptText(SAY_OOX_END, me); + player->GroupEventHappens(Q_OOX17, me); + break; + } } } @@ -509,7 +515,7 @@ public: # npc_tooga ####*/ -enum eTooga +enum Tooga { SAY_TOOG_THIRST = -1000391, SAY_TOOG_WORRIED = -1000392, @@ -527,7 +533,7 @@ enum eTooga FACTION_TOOG_ESCORTEE = 113 }; -const float m_afToWaterLoc[] = {-7032.664551f, -4906.199219f, -1.606446f}; +Position const ToWaterLoc = {-7032.664551f, -4906.199219f, -1.606446f, 0.0f}; class npc_tooga : public CreatureScript { @@ -554,17 +560,17 @@ public: { npc_toogaAI(Creature* creature) : FollowerAI(creature) { } - uint32 m_uiCheckSpeechTimer; - uint32 m_uiPostEventTimer; - uint32 m_uiPhasePostEvent; + uint32 CheckSpeechTimer; + uint32 PostEventTimer; + uint32 PhasePostEvent; uint64 TortaGUID; void Reset() { - m_uiCheckSpeechTimer = 2500; - m_uiPostEventTimer = 1000; - m_uiPhasePostEvent = 0; + CheckSpeechTimer = 2500; + PostEventTimer = 1000; + PhasePostEvent = 0; TortaGUID = 0; } @@ -577,11 +583,9 @@ public: { if (me->IsWithinDistInMap(who, INTERACTION_DISTANCE)) { - if (Player* player = GetLeaderForFollower()) - { - if (player->GetQuestStatus(QUEST_TOOGA) == QUEST_STATUS_INCOMPLETE) - player->GroupEventHappens(QUEST_TOOGA, me); - } + Player* player = GetLeaderForFollower(); + if (player && player->GetQuestStatus(QUEST_TOOGA) == QUEST_STATUS_INCOMPLETE) + player->GroupEventHappens(QUEST_TOOGA, me); TortaGUID = who->GetGUID(); SetFollowComplete(true); @@ -589,27 +593,27 @@ public: } } - void MovementInform(uint32 uiMotionType, uint32 uiPointId) + void MovementInform(uint32 MotionType, uint32 PointId) { - FollowerAI::MovementInform(uiMotionType, uiPointId); + FollowerAI::MovementInform(MotionType, PointId); - if (uiMotionType != POINT_MOTION_TYPE) + if (MotionType != POINT_MOTION_TYPE) return; - if (uiPointId == POINT_ID_TO_WATER) + if (PointId == POINT_ID_TO_WATER) SetFollowComplete(); } - void UpdateFollowerAI(const uint32 uiDiff) + void UpdateFollowerAI(const uint32 Diff) { if (!UpdateVictim()) { //we are doing the post-event, or... if (HasFollowState(STATE_FOLLOW_POSTEVENT)) { - if (m_uiPostEventTimer <= uiDiff) + if (PostEventTimer <= Diff) { - m_uiPostEventTimer = 5000; + PostEventTimer = 5000; Unit* pTorta = Unit::GetUnit(*me, TortaGUID); if (!pTorta || !pTorta->isAlive()) @@ -619,7 +623,7 @@ public: return; } - switch (m_uiPhasePostEvent) + switch (PhasePostEvent) { case 1: DoScriptText(SAY_TOOG_POST_1, me); @@ -638,27 +642,27 @@ public: break; case 6: DoScriptText(SAY_TORT_POST_6, pTorta); - me->GetMotionMaster()->MovePoint(POINT_ID_TO_WATER, m_afToWaterLoc[0], m_afToWaterLoc[1], m_afToWaterLoc[2]); + me->GetMotionMaster()->MovePoint(POINT_ID_TO_WATER, ToWaterLoc); break; } - ++m_uiPhasePostEvent; + ++PhasePostEvent; } else - m_uiPostEventTimer -= uiDiff; + PostEventTimer -= Diff; } //...we are doing regular speech check else if (HasFollowState(STATE_FOLLOW_INPROGRESS)) { - if (m_uiCheckSpeechTimer <= uiDiff) + if (CheckSpeechTimer <= Diff) { - m_uiCheckSpeechTimer = 5000; + CheckSpeechTimer = 5000; if (urand(0, 9) > 8) DoScriptText(RAND(SAY_TOOG_THIRST, SAY_TOOG_WORRIED), me); } else - m_uiCheckSpeechTimer -= uiDiff; + CheckSpeechTimer -= Diff; } return; diff --git a/src/server/scripts/Kalimdor/teldrassil.cpp b/src/server/scripts/Kalimdor/teldrassil.cpp index d7cac99c374..7f2b2fc7f05 100644 --- a/src/server/scripts/Kalimdor/teldrassil.cpp +++ b/src/server/scripts/Kalimdor/teldrassil.cpp @@ -27,14 +27,15 @@ EndScriptData */ npc_mist EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedFollowerAI.h" /*#### # npc_mist ####*/ -enum eMist +enum Mist { SAY_AT_HOME = -1000323, EMOTE_AT_HOME = -1000324, @@ -51,10 +52,8 @@ public: bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) { if (quest->GetQuestId() == QUEST_MIST) - { if (npc_mistAI* pMistAI = CAST_AI(npc_mist::npc_mistAI, creature->AI())) pMistAI->StartFollow(player, FACTION_DARNASSUS, quest); - } return true; } @@ -88,18 +87,16 @@ public: { DoScriptText(EMOTE_AT_HOME, me); - if (Player* player = GetLeaderForFollower()) - { - if (player->GetQuestStatus(QUEST_MIST) == QUEST_STATUS_INCOMPLETE) - player->GroupEventHappens(QUEST_MIST, me); - } + Player* player = GetLeaderForFollower(); + if (player && player->GetQuestStatus(QUEST_MIST) == QUEST_STATUS_INCOMPLETE) + player->GroupEventHappens(QUEST_MIST, me); //The follow is over (and for later development, run off to the woods before really end) SetFollowComplete(); } //call not needed here, no known abilities - /*void UpdateFollowerAI(const uint32 uiDiff) + /*void UpdateFollowerAI(const uint32 Diff) { if (!UpdateVictim()) return; diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp index c56991e2553..f4983558b67 100644 --- a/src/server/scripts/Kalimdor/the_barrens.cpp +++ b/src/server/scripts/Kalimdor/the_barrens.cpp @@ -32,7 +32,9 @@ npc_twiggy_flathead npc_wizzlecrank_shredder EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*###### @@ -41,7 +43,7 @@ EndContentData */ #define GOSSIP_CORPSE "Examine corpse in detail..." -enum eQuests +enum BeatenCorpse { QUEST_LOST_IN_BATTLE = 4921 }; @@ -77,7 +79,7 @@ public: # npc_gilthares ######*/ -enum eGilthares +enum Gilthares { SAY_GIL_START = -1000370, SAY_GIL_AT_LAST = -1000371, @@ -214,7 +216,7 @@ public: ## npc_taskmaster_fizzule ######*/ -enum eEnums +enum TaskmasterFizzule { FACTION_FRIENDLY_F = 35, SPELL_FLARE = 10113, @@ -240,13 +242,13 @@ public: uint32 factionNorm; bool IsFriend; - uint32 Reset_Timer; + uint32 ResetTimer; uint8 FlareCount; void Reset() { IsFriend = false; - Reset_Timer = 120000; + ResetTimer = 120000; FlareCount = 0; me->setFaction(factionNorm); } @@ -281,11 +283,11 @@ public: { if (IsFriend) { - if (Reset_Timer <= diff) + if (ResetTimer <= diff) { EnterEvadeMode(); return; - } else Reset_Timer -= diff; + } else ResetTimer -= diff; } if (!UpdateVictim()) @@ -315,7 +317,7 @@ public: ## npc_twiggy_flathead #####*/ -enum eTwiggyFlathead +enum TwiggyFlathead { NPC_BIG_WILL = 6238, NPC_AFFRAY_CHALLENGER = 6240, @@ -327,7 +329,7 @@ enum eTwiggyFlathead SAY_TWIGGY_FLATHEAD_OVER = -1000127, }; -float AffrayChallengerLoc[6][4]= +Position const AffrayChallengerLoc[6] = { {-1683.0f, -4326.0f, 2.79f, 0.0f}, {-1682.0f, -4329.0f, 2.79f, 0.0f}, @@ -354,10 +356,10 @@ public: bool EventInProgress; bool EventGrate; bool EventBigWill; - bool Challenger_down[6]; - uint32 Wave; - uint32 Wave_Timer; - uint32 Challenger_checker; + bool ChallengerDown[6]; + uint8 Wave; + uint32 WaveTimer; + uint32 ChallengerChecker; uint64 PlayerGUID; uint64 AffrayChallenger[6]; uint64 BigWill; @@ -367,15 +369,15 @@ public: EventInProgress = false; EventGrate = false; EventBigWill = false; - Wave_Timer = 600000; - Challenger_checker = 0; + WaveTimer = 600000; + ChallengerChecker = 0; Wave = 0; PlayerGUID = 0; for (uint8 i = 0; i < 6; ++i) { AffrayChallenger[i] = 0; - Challenger_down[i] = false; + ChallengerDown[i] = false; } BigWill = 0; } @@ -408,42 +410,26 @@ public: return; if (!pWarrior->isAlive() && pWarrior->GetQuestStatus(1719) == QUEST_STATUS_INCOMPLETE) { - EventInProgress = false; DoScriptText(SAY_TWIGGY_FLATHEAD_DOWN, me); pWarrior->FailQuest(1719); - for (uint8 i = 0; i < 6; ++i) + for (uint8 i = 0; i < 6; ++i) // unsummon challengers { if (AffrayChallenger[i]) { Creature* creature = Unit::GetCreature((*me), AffrayChallenger[i]); - if (creature) { - if (creature->isAlive()) - { - creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); - creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - creature->setDeathState(JUST_DIED); - } - } + if (creature && creature->isAlive()) + creature->DisappearAndDie(); } - AffrayChallenger[i] = 0; - Challenger_down[i] = false; } - if (BigWill) + if (BigWill) // unsummon bigWill { Creature* creature = Unit::GetCreature((*me), BigWill); - if (creature) - { - if (creature->isAlive()) - { - creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); - creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - creature->setDeathState(JUST_DIED); - } - } + if (creature && creature->isAlive()) + creature->DisappearAndDie(); } - BigWill = 0; + Reset(); } if (!EventGrate && EventInProgress) @@ -453,11 +439,11 @@ public: if (x >= -1684 && x <= -1674 && y >= -4334 && y <= -4324) { pWarrior->AreaExploredOrEventHappens(1719); - DoScriptText(SAY_TWIGGY_FLATHEAD_BEGIN, me); + DoScriptText(SAY_TWIGGY_FLATHEAD_BEGIN, me, pWarrior); for (uint8 i = 0; i < 6; ++i) { - Creature* creature = me->SummonCreature(NPC_AFFRAY_CHALLENGER, AffrayChallengerLoc[i][0], AffrayChallengerLoc[i][1], AffrayChallengerLoc[i][2], AffrayChallengerLoc[i][3], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); + Creature* creature = me->SummonCreature(NPC_AFFRAY_CHALLENGER, AffrayChallengerLoc[i], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 600000); if (!creature) continue; creature->setFaction(35); @@ -466,31 +452,31 @@ public: creature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR); AffrayChallenger[i] = creature->GetGUID(); } - Wave_Timer = 5000; - Challenger_checker = 1000; + WaveTimer = 5000; + ChallengerChecker = 1000; EventGrate = true; } } else if (EventInProgress) { - if (Challenger_checker <= diff) + if (ChallengerChecker <= diff) { for (uint8 i = 0; i < 6; ++i) { if (AffrayChallenger[i]) { Creature* creature = Unit::GetCreature((*me), AffrayChallenger[i]); - if ((!creature || (!creature->isAlive())) && !Challenger_down[i]) + if ((!creature || (!creature->isAlive())) && !ChallengerDown[i]) { DoScriptText(SAY_TWIGGY_FLATHEAD_DOWN, me); - Challenger_down[i] = true; + ChallengerDown[i] = true; } } } - Challenger_checker = 1000; - } else Challenger_checker -= diff; + ChallengerChecker = 1000; + } else ChallengerChecker -= diff; - if (Wave_Timer <= diff) + if (WaveTimer <= diff) { if (Wave < 6 && AffrayChallenger[Wave] && !EventBigWill) { @@ -504,7 +490,7 @@ public: creature->setFaction(14); creature->AI()->AttackStart(pWarrior); ++Wave; - Wave_Timer = 20000; + WaveTimer = 20000; } } else if (Wave >= 6 && !EventBigWill) { @@ -516,7 +502,7 @@ public: creature->GetMotionMaster()->MovePoint(2, -1682, -4329, 2.79f); creature->HandleEmoteCommand(EMOTE_STATE_READY_UNARMED); EventBigWill = true; - Wave_Timer = 1000; + WaveTimer = 1000; } } else if (Wave >= 6 && EventBigWill && BigWill) @@ -525,14 +511,10 @@ public: if (!creature || !creature->isAlive()) { DoScriptText(SAY_TWIGGY_FLATHEAD_OVER, me); - EventInProgress = false; - EventBigWill = false; - EventGrate = false; - PlayerGUID = 0; - Wave = 0; + Reset(); } } - } else Wave_Timer -= diff; + } else WaveTimer -= diff; } } } @@ -544,7 +526,7 @@ public: ## npc_wizzlecrank_shredder #####*/ -enum eEnums_Wizzlecrank +enum Wizzlecrank { SAY_START = -1000298, SAY_STARTUP1 = -1000299, @@ -570,14 +552,14 @@ public: { npc_wizzlecrank_shredderAI(Creature* creature) : npc_escortAI(creature) { - m_bIsPostEvent = false; - m_uiPostEventTimer = 1000; - m_uiPostEventCount = 0; + IsPostEvent = false; + PostEventTimer = 1000; + PostEventCount = 0; } - bool m_bIsPostEvent; - uint32 m_uiPostEventTimer; - uint32 m_uiPostEventCount; + bool IsPostEvent; + uint32 PostEventTimer; + uint32 PostEventCount; void Reset() { @@ -586,9 +568,9 @@ public: if (me->getStandState() == UNIT_STAND_STATE_DEAD) me->SetStandState(UNIT_STAND_STATE_STAND); - m_bIsPostEvent = false; - m_uiPostEventTimer = 1000; - m_uiPostEventCount = 0; + IsPostEvent = false; + PostEventTimer = 1000; + PostEventCount = 0; } } @@ -610,19 +592,19 @@ public: } break; case 24: - m_bIsPostEvent = true; + IsPostEvent = true; break; } } - void WaypointStart(uint32 uiPointId) + void WaypointStart(uint32 PointId) { Player* player = GetPlayerForEscort(); if (!player) return; - switch (uiPointId) + switch (PointId) { case 9: DoScriptText(SAY_STARTUP2, me, player); @@ -643,15 +625,15 @@ public: summoned->AI()->AttackStart(me); } - void UpdateEscortAI(const uint32 uiDiff) + void UpdateEscortAI(const uint32 Diff) { if (!UpdateVictim()) { - if (m_bIsPostEvent) + if (IsPostEvent) { - if (m_uiPostEventTimer <= uiDiff) + if (PostEventTimer <= Diff) { - switch (m_uiPostEventCount) + switch (PostEventCount) { case 0: DoScriptText(SAY_PROGRESS_2, me); @@ -671,11 +653,11 @@ public: break; } - ++m_uiPostEventCount; - m_uiPostEventTimer = 5000; + ++PostEventCount; + PostEventTimer = 5000; } else - m_uiPostEventTimer -= uiDiff; + PostEventTimer -= Diff; } return; diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp index 5b77b8dc2c0..b9ae356ddf1 100644 --- a/src/server/scripts/Kalimdor/thousand_needles.cpp +++ b/src/server/scripts/Kalimdor/thousand_needles.cpp @@ -32,14 +32,16 @@ npc_enraged_panther go_panther_cage EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" #include "ScriptedEscortAI.h" /*##### # npc_kanati ######*/ -enum eKanati +enum Kanati { SAY_KAN_START = -1000410, @@ -47,7 +49,7 @@ enum eKanati NPC_GALAK_ASS = 10720 }; -const float m_afGalakLoc[]= {-4867.387695f, -1357.353760f, -48.226f }; +Position const GalakLoc = {-4867.387695f, -1357.353760f, -48.226f, 0.0f}; class npc_kanati : public CreatureScript { @@ -57,10 +59,9 @@ public: bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) { if (quest->GetQuestId() == QUEST_PROTECT_KANATI) - { if (npc_kanatiAI* pEscortAI = CAST_AI(npc_kanati::npc_kanatiAI, creature->AI())) pEscortAI->Start(false, false, player->GetGUID(), quest, true); - } + return true; } @@ -73,7 +74,7 @@ public: { npc_kanatiAI(Creature* creature) : npc_escortAI(creature) { } - void Reset() { } + void Reset() {} void WaypointReached(uint32 waypointId) { @@ -93,9 +94,7 @@ public: void DoSpawnGalak() { for (int i = 0; i < 3; ++i) - me->SummonCreature(NPC_GALAK_ASS, - m_afGalakLoc[0], m_afGalakLoc[1], m_afGalakLoc[2], 0.0f, - TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + me->SummonCreature(NPC_GALAK_ASS, GalakLoc, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); } void JustSummoned(Creature* summoned) @@ -110,7 +109,7 @@ public: # npc_lakota_windsong ######*/ -enum eLakota +enum Lakota { SAY_LAKO_START = -1000365, SAY_LAKO_LOOK_OUT = -1000366, @@ -127,14 +126,14 @@ enum eLakota ID_AMBUSH_3 = 4 }; -float m_afBanditLoc[6][6]= +Position const BanditLoc[6] = { - {-4905.479492f, -2062.732666f, 84.352f}, - {-4915.201172f, -2073.528320f, 84.733f}, - {-4878.883301f, -1986.947876f, 91.966f}, - {-4877.503906f, -1966.113403f, 91.859f}, - {-4767.985352f, -1873.169189f, 90.192f}, - {-4788.861328f, -1888.007813f, 89.888f} + {-4905.479492f, -2062.732666f, 84.352f, 0.0f}, + {-4915.201172f, -2073.528320f, 84.733f, 0.0f}, + {-4878.883301f, -1986.947876f, 91.966f, 0.0f}, + {-4877.503906f, -1966.113403f, 91.859f, 0.0f}, + {-4767.985352f, -1873.169189f, 90.192f, 0.0f}, + {-4788.861328f, -1888.007813f, 89.888f, 0.0f} }; class npc_lakota_windsong : public CreatureScript @@ -164,7 +163,7 @@ public: { npc_lakota_windsongAI(Creature* creature) : npc_escortAI(creature) { } - void Reset() { } + void Reset() {} void WaypointReached(uint32 waypointId) { @@ -189,12 +188,10 @@ public: } } - void DoSpawnBandits(int uiAmbushId) + void DoSpawnBandits(int AmbushId) { for (int i = 0; i < 2; ++i) - me->SummonCreature(NPC_GRIM_BANDIT, - m_afBanditLoc[i+uiAmbushId][0], m_afBanditLoc[i+uiAmbushId][1], m_afBanditLoc[i+uiAmbushId][2], 0.0f, - TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); + me->SummonCreature(NPC_GRIM_BANDIT, BanditLoc[i+AmbushId], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); } }; @@ -204,7 +201,7 @@ public: # npc_paoka_swiftmountain ######*/ -enum ePacka +enum Packa { SAY_START = -1000362, SAY_WYVERN = -1000363, @@ -215,11 +212,11 @@ enum ePacka FACTION_ESCORTEE = 232 //guessed }; -float m_afWyvernLoc[3][3]= +Position const WyvernLoc[3] = { - {-4990.606f, -906.057f, -5.343f}, - {-4970.241f, -927.378f, -4.951f}, - {-4985.364f, -952.528f, -5.199f} + {-4990.606f, -906.057f, -5.343f, 0.0f}, + {-4970.241f, -927.378f, -4.951f, 0.0f}, + {-4985.364f, -952.528f, -5.199f, 0.0f} }; class npc_paoka_swiftmountain : public CreatureScript @@ -249,7 +246,7 @@ public: { npc_paoka_swiftmountainAI(Creature* creature) : npc_escortAI(creature) { } - void Reset() { } + void Reset() {} void WaypointReached(uint32 waypointId) { @@ -272,9 +269,7 @@ public: void DoSpawnWyvern() { for (int i = 0; i < 3; ++i) - me->SummonCreature(NPC_WYVERN, - m_afWyvernLoc[i][0], m_afWyvernLoc[i][1], m_afWyvernLoc[i][2], 0.0f, - TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); + me->SummonCreature(NPC_WYVERN, WyvernLoc[i], TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); } }; }; @@ -285,7 +280,7 @@ public: #define GOSSIP_P "Please tell me the Phrase.." -enum ePlucky +enum Plucky { FACTION_FRIENDLY = 35, QUEST_SCOOP = 1950, @@ -328,17 +323,17 @@ public: struct npc_pluckyAI : public ScriptedAI { - npc_pluckyAI(Creature* creature) : ScriptedAI(creature) { m_uiNormFaction = creature->getFaction(); } + npc_pluckyAI(Creature* creature) : ScriptedAI(creature) { NormFaction = creature->getFaction(); } - uint32 m_uiNormFaction; - uint32 m_uiResetTimer; + uint32 NormFaction; + uint32 ResetTimer; void Reset() { - m_uiResetTimer = 120000; + ResetTimer = 120000; - if (me->getFaction() != m_uiNormFaction) - me->setFaction(m_uiNormFaction); + if (me->getFaction() != NormFaction) + me->setFaction(NormFaction); if (me->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP)) me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); @@ -346,11 +341,11 @@ public: DoCast(me, SPELL_PLUCKY_CHICKEN, false); } - void ReceiveEmote(Player* player, uint32 uiTextEmote) + void ReceiveEmote(Player* player, uint32 TextEmote) { if (player->GetQuestStatus(QUEST_SCOOP) == QUEST_STATUS_INCOMPLETE) { - if (uiTextEmote == TEXT_EMOTE_BECKON) + if (TextEmote == TEXT_EMOTE_BECKON) { me->setFaction(FACTION_FRIENDLY); me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP); @@ -358,7 +353,7 @@ public: } } - if (uiTextEmote == TEXT_EMOTE_CHICKEN) + if (TextEmote == TEXT_EMOTE_CHICKEN) { if (me->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP)) return; @@ -372,11 +367,11 @@ public: } } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(const uint32 Diff) { if (me->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP)) { - if (m_uiResetTimer <= uiDiff) + if (ResetTimer <= Diff) { if (!me->getVictim()) EnterEvadeMode(); @@ -386,7 +381,7 @@ public: return; } else - m_uiResetTimer -= uiDiff; + ResetTimer -= Diff; } if (!UpdateVictim()) @@ -398,7 +393,7 @@ public: }; -enum ePantherCage +enum PantherCage { ENRAGED_PANTHER = 10992 }; diff --git a/src/server/scripts/Kalimdor/thunder_bluff.cpp b/src/server/scripts/Kalimdor/thunder_bluff.cpp index 5aa55ddea66..b8b05b9692f 100644 --- a/src/server/scripts/Kalimdor/thunder_bluff.cpp +++ b/src/server/scripts/Kalimdor/thunder_bluff.cpp @@ -23,17 +23,22 @@ SDComment: Quest support: 925 SDCategory: Thunder Bluff EndScriptData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*##### # npc_cairne_bloodhoof ######*/ -#define SPELL_BERSERKER_CHARGE 16636 -#define SPELL_CLEAVE 16044 -#define SPELL_MORTAL_STRIKE 16856 -#define SPELL_THUNDERCLAP 23931 -#define SPELL_UPPERCUT 22916 +enum CairneBloodhoof +{ + SPELL_BERSERKER_CHARGE = 16636, + SPELL_CLEAVE = 16044, + SPELL_MORTAL_STRIKE = 16856, + SPELL_THUNDERCLAP = 23931, + SPELL_UPPERCUT = 22916 +}; #define GOSSIP_HCB "I know this is rather silly but a young ward who is a bit shy would like your hoofprint." //TODO: verify abilities/timers @@ -75,19 +80,19 @@ public: { npc_cairne_bloodhoofAI(Creature* creature) : ScriptedAI(creature) {} - uint32 BerserkerCharge_Timer; - uint32 Cleave_Timer; - uint32 MortalStrike_Timer; - uint32 Thunderclap_Timer; - uint32 Uppercut_Timer; + uint32 BerserkerChargeTimer; + uint32 CleaveTimer; + uint32 MortalStrikeTimer; + uint32 ThunderclapTimer; + uint32 UppercutTimer; void Reset() { - BerserkerCharge_Timer = 30000; - Cleave_Timer = 5000; - MortalStrike_Timer = 10000; - Thunderclap_Timer = 15000; - Uppercut_Timer = 10000; + BerserkerChargeTimer = 30000; + CleaveTimer = 5000; + MortalStrikeTimer = 10000; + ThunderclapTimer = 15000; + UppercutTimer = 10000; } void EnterCombat(Unit* /*who*/) {} @@ -97,37 +102,37 @@ public: if (!UpdateVictim()) return; - if (BerserkerCharge_Timer <= diff) + if (BerserkerChargeTimer <= diff) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0); if (target) DoCast(target, SPELL_BERSERKER_CHARGE); - BerserkerCharge_Timer = 25000; - } else BerserkerCharge_Timer -= diff; + BerserkerChargeTimer = 25000; + } else BerserkerChargeTimer -= diff; - if (Uppercut_Timer <= diff) + if (UppercutTimer <= diff) { DoCast(me->getVictim(), SPELL_UPPERCUT); - Uppercut_Timer = 20000; - } else Uppercut_Timer -= diff; + UppercutTimer = 20000; + } else UppercutTimer -= diff; - if (Thunderclap_Timer <= diff) + if (ThunderclapTimer <= diff) { DoCast(me->getVictim(), SPELL_THUNDERCLAP); - Thunderclap_Timer = 15000; - } else Thunderclap_Timer -= diff; + ThunderclapTimer = 15000; + } else ThunderclapTimer -= diff; - if (MortalStrike_Timer <= diff) + if (MortalStrikeTimer <= diff) { DoCast(me->getVictim(), SPELL_MORTAL_STRIKE); - MortalStrike_Timer = 15000; - } else MortalStrike_Timer -= diff; + MortalStrikeTimer = 15000; + } else MortalStrikeTimer -= diff; - if (Cleave_Timer <= diff) + if (CleaveTimer <= diff) { DoCast(me->getVictim(), SPELL_CLEAVE); - Cleave_Timer = 7000; - } else Cleave_Timer -= diff; + CleaveTimer = 7000; + } else CleaveTimer -= diff; DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/Kalimdor/ungoro_crater.cpp b/src/server/scripts/Kalimdor/ungoro_crater.cpp index 232dba404e0..786d2fc0cd3 100644 --- a/src/server/scripts/Kalimdor/ungoro_crater.cpp +++ b/src/server/scripts/Kalimdor/ungoro_crater.cpp @@ -28,11 +28,12 @@ npc_a-me npc_ringo EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" #include "ScriptedEscortAI.h" #include "ScriptedFollowerAI.h" -enum eAMeData +enum AmeData { SAY_READY = -1000517, SAY_AGGRO1 = -1000518, @@ -76,41 +77,40 @@ public: { npc_ameAI(Creature* creature) : npc_escortAI(creature) {} - uint32 DEMORALIZINGSHOUT_Timer; + uint32 DemoralizingShoutTimer; void WaypointReached(uint32 waypointId) { - Player* player = GetPlayerForEscort(); - if (!player) - return; - - switch (waypointId) + if (Player* player = GetPlayerForEscort()) { - case 19: - me->SummonCreature(ENTRY_STOMPER, -6391.69f, -1730.49f, -272.83f, 4.96f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - DoScriptText(SAY_AGGRO1, me, player); - break; - case 28: - DoScriptText(SAY_SEARCH, me, player); - break; - case 38: - me->SummonCreature(ENTRY_TARLORD, -6370.75f, -1382.84f, -270.51f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - DoScriptText(SAY_AGGRO2, me, player); - break; - case 49: - me->SummonCreature(ENTRY_TARLORD1, -6324.44f, -1181.05f, -270.17f, 4.34f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); - DoScriptText(SAY_AGGRO3, me, player); - break; - case 55: - DoScriptText(SAY_FINISH, me, player); - player->GroupEventHappens(QUEST_CHASING_AME, me); - break; + switch (waypointId) + { + case 19: + me->SummonCreature(ENTRY_STOMPER, -6391.69f, -1730.49f, -272.83f, 4.96f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + DoScriptText(SAY_AGGRO1, me, player); + break; + case 28: + DoScriptText(SAY_SEARCH, me, player); + break; + case 38: + me->SummonCreature(ENTRY_TARLORD, -6370.75f, -1382.84f, -270.51f, 6.06f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + DoScriptText(SAY_AGGRO2, me, player); + break; + case 49: + me->SummonCreature(ENTRY_TARLORD1, -6324.44f, -1181.05f, -270.17f, 4.34f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + DoScriptText(SAY_AGGRO3, me, player); + break; + case 55: + DoScriptText(SAY_FINISH, me, player); + player->GroupEventHappens(QUEST_CHASING_AME, me); + break; + } } } void Reset() { - DEMORALIZINGSHOUT_Timer = 5000; + DemoralizingShoutTimer = 5000; } void JustSummoned(Creature* summoned) @@ -130,11 +130,11 @@ public: if (!UpdateVictim()) return; - if (DEMORALIZINGSHOUT_Timer <= diff) + if (DemoralizingShoutTimer <= diff) { DoCast(me->getVictim(), SPELL_DEMORALIZINGSHOUT); - DEMORALIZINGSHOUT_Timer = 70000; - } else DEMORALIZINGSHOUT_Timer -= diff; + DemoralizingShoutTimer = 70000; + } else DemoralizingShoutTimer -= diff; } }; }; @@ -143,7 +143,7 @@ public: # npc_ringo ####*/ -enum eRingo +enum Ringo { SAY_RIN_START_1 = -1000416, SAY_RIN_START_2 = -1000417, @@ -201,17 +201,17 @@ public: { npc_ringoAI(Creature* creature) : FollowerAI(creature) { } - uint32 m_uiFaintTimer; - uint32 m_uiEndEventProgress; - uint32 m_uiEndEventTimer; + uint32 FaintTimer; + uint32 EndEventProgress; + uint32 EndEventTimer; uint64 SpraggleGUID; void Reset() { - m_uiFaintTimer = urand(30000, 60000); - m_uiEndEventProgress = 0; - m_uiEndEventTimer = 1000; + FaintTimer = urand(30000, 60000); + EndEventProgress = 0; + EndEventTimer = 1000; SpraggleGUID = 0; } @@ -266,13 +266,13 @@ public: SetFollowPaused(false); } - void UpdateFollowerAI(const uint32 uiDiff) + void UpdateFollowerAI(const uint32 Diff) { if (!UpdateVictim()) { if (HasFollowState(STATE_FOLLOW_POSTEVENT)) { - if (m_uiEndEventTimer <= uiDiff) + if (EndEventTimer <= Diff) { Unit* pSpraggle = Unit::GetUnit(*me, SpraggleGUID); if (!pSpraggle || !pSpraggle->isAlive()) @@ -281,64 +281,61 @@ public: return; } - switch (m_uiEndEventProgress) + switch (EndEventProgress) { case 1: DoScriptText(SAY_RIN_END_1, me); - m_uiEndEventTimer = 3000; + EndEventTimer = 3000; break; case 2: DoScriptText(SAY_SPR_END_2, pSpraggle); - m_uiEndEventTimer = 5000; + EndEventTimer = 5000; break; case 3: DoScriptText(SAY_RIN_END_3, me); - m_uiEndEventTimer = 1000; + EndEventTimer = 1000; break; case 4: DoScriptText(EMOTE_RIN_END_4, me); SetFaint(); - m_uiEndEventTimer = 9000; + EndEventTimer = 9000; break; case 5: DoScriptText(EMOTE_RIN_END_5, me); ClearFaint(); - m_uiEndEventTimer = 1000; + EndEventTimer = 1000; break; case 6: DoScriptText(SAY_RIN_END_6, me); - m_uiEndEventTimer = 3000; + EndEventTimer = 3000; break; case 7: DoScriptText(SAY_SPR_END_7, pSpraggle); - m_uiEndEventTimer = 10000; + EndEventTimer = 10000; break; case 8: DoScriptText(EMOTE_RIN_END_8, me); - m_uiEndEventTimer = 5000; + EndEventTimer = 5000; break; case 9: SetFollowComplete(); break; } - ++m_uiEndEventProgress; + ++EndEventProgress; } else - m_uiEndEventTimer -= uiDiff; + EndEventTimer -= Diff; } - else if (HasFollowState(STATE_FOLLOW_INPROGRESS)) + else if (HasFollowState(STATE_FOLLOW_INPROGRESS) && !HasFollowState(STATE_FOLLOW_PAUSED)) { - if (!HasFollowState(STATE_FOLLOW_PAUSED)) + if (FaintTimer <= Diff) { - if (m_uiFaintTimer <= uiDiff) - { - SetFaint(); - m_uiFaintTimer = urand(60000, 120000); - } - else - m_uiFaintTimer -= uiDiff; + SetFaint(); + FaintTimer = urand(60000, 120000); } + else + FaintTimer -= Diff; } return; diff --git a/src/server/scripts/Kalimdor/winterspring.cpp b/src/server/scripts/Kalimdor/winterspring.cpp index ab5e4c4023a..a02156ee110 100644 --- a/src/server/scripts/Kalimdor/winterspring.cpp +++ b/src/server/scripts/Kalimdor/winterspring.cpp @@ -29,7 +29,9 @@ npc_rivern_frostwind npc_witch_doctor_mauari EndContentData */ -#include "ScriptPCH.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "ScriptedGossip.h" /*###### ## npc_lorax diff --git a/src/server/scripts/Northrend/CMakeLists.txt b/src/server/scripts/Northrend/CMakeLists.txt index 31aa924365d..3502e7fb104 100644 --- a/src/server/scripts/Northrend/CMakeLists.txt +++ b/src/server/scripts/Northrend/CMakeLists.txt @@ -22,7 +22,7 @@ set(scripts_STAT_SRCS Northrend/Ulduar/Ulduar/ulduar_teleporter.cpp Northrend/Ulduar/Ulduar/boss_thorim.cpp Northrend/Ulduar/Ulduar/boss_ignis.cpp - Northrend/Ulduar/Ulduar/boss_algalon.cpp + Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp Northrend/Ulduar/Ulduar/instance_ulduar.cpp Northrend/Ulduar/Ulduar/boss_auriaya.cpp Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index eeba4a8717d..b115a4ee827 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -951,7 +951,7 @@ struct dummy_dragonAI : public ScriptedAI return; // Twilight Revenge to main boss - if (Unit* pSartharion = Unit::GetUnit((*me), instance->GetData64(DATA_SARTHARION))) + if (Unit* pSartharion = Unit::GetUnit(*me, instance->GetData64(DATA_SARTHARION))) if (pSartharion->isAlive()) { pSartharion->RemoveAurasDueToSpell(uiSpellId); diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp index 3407b42b2a7..4e5e01cc745 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp @@ -206,7 +206,7 @@ class spell_saviana_conflagration_init : public SpellScriptLoader unitList.remove_if (ConflagrationTargetSelector()); uint8 maxSize = uint8(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 6 : 3); if (unitList.size() > maxSize) - Trinity::RandomResizeList(unitList, maxSize); + Trinity::Containers::RandomResizeList(unitList, maxSize); } void HandleDummy(SpellEffIndex effIndex) diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp index d4d1d8c8b4b..305266ee628 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp @@ -414,8 +414,8 @@ public: void JustDied(Unit* /*killer*/) { - if (me->isSummon()) - if (Unit* summoner = me->ToTempSummon()->GetSummoner()) + if (TempSummon* summ = me->ToTempSummon()) + if (Unit* summoner = summ->GetSummoner()) if (summoner->isAlive()) summoner->GetAI()->SetData(1, 0); } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 37516e5e0df..f329b940e1f 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -104,7 +104,7 @@ enum BossSpells SPELL_SPIKE_TELE = 66170, }; -#define SPELL_PERMAFROST_HELPER RAID_MODE<uint32>(66193, 67856, 67855, 67857) +#define SPELL_PERMAFROST_HELPER RAID_MODE<uint32>(66193, 67855, 67856, 67857) enum SummonActions { @@ -263,7 +263,8 @@ public: if (instance) instance->SetData(TYPE_ANUBARAK, IN_PROGRESS); //Despawn Scarab Swarms neutral - Summons.DoAction(NPC_SCARAB, ACTION_SCARAB_SUBMERGE); + EntryCheckPredicate pred(NPC_SCARAB); + Summons.DoAction(ACTION_SCARAB_SUBMERGE, pred); //Spawn Burrow for (int i=0; i < 4; i++) me->SummonCreature(NPC_BURROW, AnubarakLoc[i+2]); @@ -304,7 +305,8 @@ public: if (IsHeroic() && m_uiNerubianShadowStrikeTimer <= uiDiff) { - Summons.DoAction(NPC_BURROWER, ACTION_SHADOW_STRIKE); + EntryCheckPredicate pred(NPC_BURROWER); + Summons.DoAction(ACTION_SHADOW_STRIKE, pred); m_uiNerubianShadowStrikeTimer = 30*IN_MILLISECONDS; } else m_uiNerubianShadowStrikeTimer -= uiDiff; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index d232be4577a..79bbb470edf 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -292,7 +292,7 @@ struct boss_faction_championsAI : public ScriptedAI std::list<HostileReference*> const& tList = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator itr = tList.begin(); itr != tList.end(); ++itr) { - Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (unit && me->getThreatManager().getThreat(unit)) { if (unit->GetTypeId()==TYPEID_PLAYER) @@ -384,7 +384,7 @@ struct boss_faction_championsAI : public ScriptedAI Unit* target; for (iter = tList.begin(); iter!=tList.end(); ++iter) { - target = Unit::GetUnit((*me), (*iter)->getUnitGuid()); + target = Unit::GetUnit(*me, (*iter)->getUnitGuid()); if (target && target->getPowerType() == POWER_MANA) return target; } @@ -399,7 +399,7 @@ struct boss_faction_championsAI : public ScriptedAI Unit* target; for (iter = tList.begin(); iter!=tList.end(); ++iter) { - target = Unit::GetUnit((*me), (*iter)->getUnitGuid()); + target = Unit::GetUnit(*me, (*iter)->getUnitGuid()); if (target && me->GetDistance2d(target) < distance) ++count; } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index 74b9c038482..cf84abb482f 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -759,7 +759,7 @@ class spell_powering_up : public SpellScriptLoader uint32 spellId; - bool Validate(SpellEntry const* /*spellEntry*/) + bool Load() { spellId = sSpellMgr->GetSpellIdForDifficulty(SPELL_SURGE_OF_SPEED, GetCaster()); if (!sSpellMgr->GetSpellInfo(spellId)) @@ -769,7 +769,7 @@ class spell_powering_up : public SpellScriptLoader void HandleScriptEffect(SpellEffIndex /*effIndex*/) { - if (Unit* target = GetTargetUnit()) + if (Unit* target = GetExplTargetUnit()) if (urand(0, 99) < 15) target->CastSpell(target, spellId, true); } diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp index 3158d58716f..1469e26fd20 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp @@ -18,53 +18,6 @@ #include "ScriptPCH.h" #include "forge_of_souls.h" -enum Spells -{ - //Spiteful Apparition - SPELL_SPITE = 68895, - H_SPELL_SPITE = 70212, - - //Spectral Warden - SPELL_VEIL_OF_SHADOWS = 69633, - SPELL_WAIL_OF_SOULS = 69148, - H_SPELL_WAIL_OF_SOULS = 70210, - - //Soulguard Watchman - SPELL_SHROUD_OF_RUNES = 69056, - SPELL_UNHOLY_RAGE = 69053, - - //Soulguard Reaper - SPELL_FROST_NOVA = 69060, - H_SPELL_FROST_NOVA = 70209, - SPELL_SHADOW_LANCE = 69058, - - //Soulguard Bonecaster - SPELL_BONE_VOLLEY = 69080, - H_SPELL_BONE_VOLLEY = 70206, - SPELL_RAISE_DEAD = 69562, - SPELL_SHIELD_OF_BONES = 69069, - H_SPELL_SHIELD_OF_BONES = 70207, - - //Soulguard Animator - // Raise dead 69562 - SPELL_SHADOW_BOLT = 69068, - H_SPELL_SHADOW_BOLT = 70208, - SPELL_SOUL_SICKNESS = 69131, - SPELL_SOUL_SIPHON = 69128, - - //Soulguard Adept - //Raise dead 69562 - //Shadow Bolt 69068/70208 - SPELL_DRAIN_LIFE = 69066, - H_SPELL_DRAIN_LIFE = 70213, - SPELL_SHADOW_MEND = 69564, - H_SPELL_SHADOW_MEND = 70205, - - //Soul Horror - SPELL_SOUL_STRIKE = 69088, - H_SPELL_SOUL_STRIKE = 70211, -}; - enum Events { EVENT_NONE, @@ -78,38 +31,6 @@ enum Events EVENT_INTRO_6, EVENT_INTRO_7, EVENT_INTRO_8, - - //Spiteful Apparition - EVENT_SPITE, - - //Spectral Warden - EVENT_VEIL_OF_SHADOWS, - EVENT_WAIL_OF_SOULS, - - //Soulguard Watchman - EVENT_SHROUD_OF_RUNES, - EVENT_UNHOLY_RAGE, - - //Soulguard Reaper - EVENT_FROST_NOVA, - EVENT_SHADOW_LANCE, - - //Soulguard Bonecaster - EVENT_BONE_VOLLEY, - EVENT_RAISE_DEAD, - EVENT_SHIELD_OF_BONES, - - //Soulguard Animator - EVENT_SHADOW_BOLT, - EVENT_SOUL_SICKNESS, - EVENT_SOUL_SIPHON, - - //Soulguard Adept - EVENT_DRAIN_LIFE, - EVENT_SHADOW_MEND, - - //Soul Horror - EVENT_SOUL_STRIKE, }; /****************************************SYLVANAS************************************/ @@ -410,508 +331,8 @@ public: } }; -class mob_spiteful_apparition : public CreatureScript -{ -public: - mob_spiteful_apparition() : CreatureScript("mob_spiteful_apparition") { } - - struct mob_spiteful_apparitionAI: public ScriptedAI - { - mob_spiteful_apparitionAI(Creature* creature) : ScriptedAI(creature) - { - } - - EventMap events; - - void Reset() - { - events.Reset(); - } - - void EnterCombat(Unit* /*who*/) - { - events.ScheduleEvent(EVENT_SPITE, 8000); - } - - void UpdateAI(const uint32 diff) - { - //Return since we have no target - if (!UpdateVictim()) - return; - - events.Update(diff); - - if (me->HasUnitState(UNIT_STATE_CASTING)) - return; - - while (uint32 eventId = events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_SPITE: - DoCastVictim(SPELL_SPITE); - events.RescheduleEvent(EVENT_SPITE, 8000); - return; - } - } - - DoMeleeAttackIfReady(); - } - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_spiteful_apparitionAI(creature); - } -}; - -class mob_spectral_warden : public CreatureScript -{ -public: - mob_spectral_warden() : CreatureScript("mob_spectral_warden") { } - - struct mob_spectral_wardenAI: public ScriptedAI - { - mob_spectral_wardenAI(Creature* creature) : ScriptedAI(creature) - { - } - - EventMap events; - - void Reset() - { - events.Reset(); - } - - void EnterCombat(Unit* /*who*/) - { - events.ScheduleEvent(EVENT_VEIL_OF_SHADOWS, 5000); - events.ScheduleEvent(EVENT_WAIL_OF_SOULS, 10000); - } - - void UpdateAI(const uint32 diff) - { - //Return since we have no target - if (!UpdateVictim()) - return; - - events.Update(diff); - - if (me->HasUnitState(UNIT_STATE_CASTING)) - return; - - while (uint32 eventId = events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_VEIL_OF_SHADOWS: - DoCastVictim(SPELL_VEIL_OF_SHADOWS); - events.RescheduleEvent(EVENT_VEIL_OF_SHADOWS, 10000); - return; - case EVENT_WAIL_OF_SOULS: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_WAIL_OF_SOULS); - events.RescheduleEvent(EVENT_WAIL_OF_SOULS, 5000); - return; - } - } - DoMeleeAttackIfReady(); - } - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_spectral_wardenAI(creature); - } -}; - -class mob_soulguard_watchman : public CreatureScript -{ -public: - mob_soulguard_watchman() : CreatureScript("mob_soulguard_watchman") { } - - struct mob_soulguard_watchmanAI: public ScriptedAI - { - mob_soulguard_watchmanAI(Creature* creature) : ScriptedAI(creature) { } - - EventMap events; - - void Reset() - { - events.Reset(); - } - - void EnterCombat(Unit* /*who*/) - { - events.ScheduleEvent(EVENT_SHROUD_OF_RUNES, 1000); - events.ScheduleEvent(EVENT_UNHOLY_RAGE, 1000); - } - - void UpdateAI(const uint32 diff) - { - //Return since we have no target - if (!UpdateVictim()) - return; - - events.Update(diff); - - if (me->HasUnitState(UNIT_STATE_CASTING)) - return; - - while (uint32 eventId = events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_SHROUD_OF_RUNES: - DoCast(me, SPELL_SHROUD_OF_RUNES); - events.RescheduleEvent(EVENT_SHROUD_OF_RUNES, 5000); - return; - case EVENT_UNHOLY_RAGE: - DoCast(me, SPELL_UNHOLY_RAGE); - events.RescheduleEvent(EVENT_UNHOLY_RAGE, 99999); - return; - } - } - DoMeleeAttackIfReady(); - } - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_soulguard_watchmanAI(creature); - } -}; - -class mob_soulguard_reaper : public CreatureScript -{ -public: - mob_soulguard_reaper() : CreatureScript("mob_soulguard_reaper") { } - - struct mob_soulguard_reaperAI: public ScriptedAI - { - mob_soulguard_reaperAI(Creature* creature) : ScriptedAI(creature) { } - - EventMap events; - - void Reset() - { - events.Reset(); - } - - void EnterCombat(Unit* /*who*/) - { - events.ScheduleEvent(EVENT_FROST_NOVA, 8000); - events.ScheduleEvent(EVENT_SHADOW_LANCE, 5000); - } - - void UpdateAI(const uint32 diff) - { - //Return since we have no target - if (!UpdateVictim()) - return; - - events.Update(diff); - - if (me->HasUnitState(UNIT_STATE_CASTING)) - return; - - while (uint32 eventId = events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_FROST_NOVA: - DoCast(me, SPELL_FROST_NOVA); - events.RescheduleEvent(EVENT_FROST_NOVA, 9600); - return; - case EVENT_SHADOW_LANCE: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_SHADOW_LANCE); - events.RescheduleEvent(EVENT_SHADOW_LANCE, 8000); - return; - } - } - - DoMeleeAttackIfReady(); - } - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_soulguard_reaperAI(creature); - } -}; - -class mob_soulguard_bonecaster : public CreatureScript -{ -public: - mob_soulguard_bonecaster() : CreatureScript("mob_soulguard_bonecaster") { } - - struct mob_soulguard_bonecasterAI: public ScriptedAI - { - mob_soulguard_bonecasterAI(Creature* creature) : ScriptedAI(creature) { } - - EventMap events; - - void Reset() - { - events.Reset(); - } - - void EnterCombat(Unit* /*who*/) - { - events.ScheduleEvent(EVENT_BONE_VOLLEY, 6000); - events.ScheduleEvent(EVENT_RAISE_DEAD, 25000); - events.ScheduleEvent(EVENT_SHIELD_OF_BONES, 6000); - } - - void UpdateAI(const uint32 diff) - { - //Return since we have no target - if (!UpdateVictim()) - return; - - events.Update(diff); - - if (me->HasUnitState(UNIT_STATE_CASTING)) - return; - - while (uint32 eventId = events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_BONE_VOLLEY: - DoCastAOE(SPELL_BONE_VOLLEY); - events.RescheduleEvent(EVENT_BONE_VOLLEY, 7000); - return; - case EVENT_RAISE_DEAD: - DoCast(me, SPELL_RAISE_DEAD); - events.RescheduleEvent(EVENT_RAISE_DEAD, 25000); - return; - case EVENT_SHIELD_OF_BONES: - DoCast(me, SPELL_SHIELD_OF_BONES); - events.RescheduleEvent(EVENT_SHIELD_OF_BONES, 8000); - return; - } - } - - DoMeleeAttackIfReady(); - } - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_soulguard_bonecasterAI(creature); - } -}; - -class mob_soulguard_animator : public CreatureScript -{ -public: - mob_soulguard_animator() : CreatureScript("mob_soulguard_animator") { } - - struct mob_soulguard_animatorAI : public ScriptedAI - { - mob_soulguard_animatorAI(Creature* creature) : ScriptedAI(creature) - { - } - - EventMap events; - - void Reset() - { - events.Reset(); - } - - void EnterCombat(Unit* /*who*/) - { - events.ScheduleEvent(EVENT_RAISE_DEAD, 25000); - events.ScheduleEvent(EVENT_SHADOW_BOLT, 5000); - events.ScheduleEvent(EVENT_SOUL_SICKNESS, 8000); - events.ScheduleEvent(EVENT_SOUL_SIPHON, 10000); - } - - void UpdateAI(const uint32 diff) - { - //Return since we have no target - if (!UpdateVictim()) - return; - - events.Update(diff); - - if (me->HasUnitState(UNIT_STATE_CASTING)) - return; - - while (uint32 eventId = events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_RAISE_DEAD: - DoCast(me, SPELL_RAISE_DEAD); - events.RescheduleEvent(EVENT_RAISE_DEAD, 25000); - return; - case EVENT_SHADOW_BOLT: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_SHADOW_BOLT); - events.RescheduleEvent(EVENT_SHADOW_BOLT, 5000); - return; - case EVENT_SOUL_SICKNESS: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_SOUL_SICKNESS); - events.RescheduleEvent(EVENT_SOUL_SICKNESS, 10000); - return; - case EVENT_SOUL_SIPHON: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_SOUL_SIPHON); - events.RescheduleEvent(EVENT_SOUL_SIPHON, 8000); - return; - } - } - - DoMeleeAttackIfReady(); - } - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_soulguard_animatorAI(creature); - } -}; - -class mob_soulguard_adept : public CreatureScript -{ -public: - mob_soulguard_adept() : CreatureScript("mob_soulguard_adept") { } - - struct mob_soulguard_adeptAI: public ScriptedAI - { - mob_soulguard_adeptAI(Creature* creature) : ScriptedAI(creature) - { - } - - EventMap events; - - void Reset() - { - events.Reset(); - } - - void EnterCombat(Unit* /*who*/) - { - events.ScheduleEvent(EVENT_RAISE_DEAD, 25000); - events.ScheduleEvent(EVENT_SHADOW_BOLT, 8000); - events.ScheduleEvent(EVENT_DRAIN_LIFE, 7000); - events.ScheduleEvent(EVENT_SHADOW_MEND, 35000); - } - - void UpdateAI(const uint32 diff) - { - //Return since we have no target - if (!UpdateVictim()) - return; - - events.Update(diff); - - if (me->HasUnitState(UNIT_STATE_CASTING)) - return; - - while (uint32 eventId = events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_RAISE_DEAD: - DoCast(me, SPELL_RAISE_DEAD); - events.RescheduleEvent(EVENT_RAISE_DEAD, 25000); - return; - case EVENT_SHADOW_BOLT: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_SHADOW_BOLT); - events.RescheduleEvent(EVENT_SHADOW_BOLT, 4000); - return; - case EVENT_DRAIN_LIFE: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_DRAIN_LIFE); - events.RescheduleEvent(EVENT_DRAIN_LIFE, 9000); - return; - case EVENT_SHADOW_MEND: - DoCast(me, SPELL_SHADOW_MEND); - events.RescheduleEvent(EVENT_SHADOW_MEND, 20000); - return; - } - } - - DoMeleeAttackIfReady(); - } - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_soulguard_adeptAI(creature); - } -}; - -class mob_soul_horror : public CreatureScript -{ -public: - mob_soul_horror() : CreatureScript("mob_soul_horror") { } - - struct mob_soul_horrorAI : public ScriptedAI - { - mob_soul_horrorAI(Creature* creature) : ScriptedAI(creature) { } - - EventMap events; - - void Reset() - { - events.Reset(); - } - - void EnterCombat(Unit* /*who*/) - { - events.ScheduleEvent(EVENT_SOUL_STRIKE, 6000); - } - - void UpdateAI(const uint32 diff) - { - //Return since we have no target - if (!UpdateVictim()) - return; - - events.Update(diff); - - if (me->HasUnitState(UNIT_STATE_CASTING)) - return; - - while (uint32 eventId = events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_SOUL_STRIKE: - DoCast(me->getVictim(), SPELL_SOUL_STRIKE); - events.RescheduleEvent(EVENT_SOUL_STRIKE, 8000); - return; - } - } - - DoMeleeAttackIfReady(); - } - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_soul_horrorAI(creature); - } -}; - void AddSC_forge_of_souls() { new npc_sylvanas_fos(); new npc_jaina_fos(); - new mob_spiteful_apparition(); - new mob_spectral_warden(); - new mob_soulguard_watchman(); - new mob_soulguard_reaper(); - new mob_soulguard_bonecaster(); - new mob_soulguard_animator(); - new mob_soulguard_adept(); - new mob_soul_horror(); } diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp index 64609efd7ff..a3b8c5df4e7 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_forgemaster_garfrost.cpp @@ -20,14 +20,15 @@ enum Yells { - SAY_AGGRO = -1658001, - SAY_SLAY_1 = -1658002, - SAY_SLAY_2 = -1658003, - SAY_DEATH = -1658004, - SAY_PHASE2 = -1658005, - SAY_PHASE3 = -1658006, - - SAY_TYRANNUS_DEATH = -1658007, + SAY_AGGRO = 0, + SAY_PHASE2 = 1, + SAY_PHASE3 = 2, + SAY_DEATH = 3, + SAY_SLAY = 4, + SAY_THROW_SARONITE = 5, + SAY_CAST_DEEP_FREEZE = 6, + + SAY_TYRANNUS_DEATH = -1658007, // todo }; enum Spells @@ -107,8 +108,9 @@ class boss_garfrost : public CreatureScript void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); DoCast(me, SPELL_PERMAFROST); + me->CallForHelp(70.0f); events.ScheduleEvent(EVENT_THROW_SARONITE, 7000); instance->SetBossState(DATA_GARFROST, IN_PROGRESS); @@ -117,12 +119,13 @@ class boss_garfrost : public CreatureScript void KilledUnit(Unit* victim) { if (victim->GetTypeId() == TYPEID_PLAYER) - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); + Talk(SAY_SLAY); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); + if (Creature* tyrannus = me->GetCreature(*me, instance->GetData64(DATA_TYRANNUS))) DoScriptText(SAY_TYRANNUS_DEATH, tyrannus); @@ -134,6 +137,7 @@ class boss_garfrost : public CreatureScript if (events.GetPhaseMask() & PHASE_ONE_MASK && !HealthAbovePct(66)) { events.SetPhase(PHASE_TWO); + Talk(SAY_PHASE2); events.DelayEvents(8000); DoCast(me, SPELL_THUNDERING_STOMP); events.ScheduleEvent(EVENT_JUMP, 1500); @@ -143,6 +147,7 @@ class boss_garfrost : public CreatureScript if (events.GetPhaseMask() & PHASE_TWO_MASK && !HealthAbovePct(33)) { events.SetPhase(PHASE_THREE); + Talk(SAY_PHASE3); events.DelayEvents(8000); DoCast(me, SPELL_THUNDERING_STOMP); events.ScheduleEvent(EVENT_JUMP, 1500); @@ -199,7 +204,10 @@ class boss_garfrost : public CreatureScript { case EVENT_THROW_SARONITE: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + { + Talk(SAY_THROW_SARONITE); DoCast(target, SPELL_THROW_SARONITE); + } events.ScheduleEvent(EVENT_THROW_SARONITE, urand(12500, 20000)); break; case EVENT_CHILLING_WAVE: @@ -208,7 +216,10 @@ class boss_garfrost : public CreatureScript break; case EVENT_DEEP_FREEZE: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) + { + Talk(SAY_CAST_DEEP_FREEZE); DoCast(target, SPELL_DEEP_FREEZE); + } events.ScheduleEvent(EVENT_DEEP_FREEZE, 35000, 0, PHASE_THREE); break; case EVENT_JUMP: diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp index 88e9bedcd07..8d015adf4a4 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/boss_scourgelord_tyrannus.cpp @@ -387,8 +387,7 @@ class player_overlord_brandAI : public PlayerAI void SetGUID(uint64 guid, int32 /*type*/) { tyrannus = ObjectAccessor::GetCreature(*me, guid); - if (!tyrannus) - me->IsAIEnabled = false; + me->IsAIEnabled = tyrannus != NULL; } void DamageDealt(Unit* /*victim*/, uint32& damage, DamageEffectType /*damageType*/) @@ -423,10 +422,9 @@ class spell_tyrannus_overlord_brand : public SpellScriptLoader return; oldAI = GetTarget()->GetAI(); + oldAIState = GetTarget()->IsAIEnabled; GetTarget()->SetAI(new player_overlord_brandAI(GetTarget()->ToPlayer())); GetTarget()->GetAI()->SetGUID(GetCasterGUID()); - oldAIState = GetTarget()->IsAIEnabled; - GetTarget()->IsAIEnabled = true; } void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp index 24529801564..1301acf4c99 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp @@ -23,6 +23,13 @@ Position const SlaveLeaderPos = {689.7158f, -104.8736f, 513.7360f, 0.0f}; // position for Jaina and Sylvanas Position const EventLeaderPos2 = {1054.368f, 107.14620f, 628.4467f, 0.0f}; +DoorData const Doors[] = +{ + {GO_ICE_WALL, DATA_GARFROST, DOOR_TYPE_PASSAGE, BOUNDARY_NONE}, + {GO_ICE_WALL, DATA_ICK, DOOR_TYPE_PASSAGE, BOUNDARY_NONE}, + {GO_HALLS_OF_REFLECTION_PORTCULLIS, DATA_TYRANNUS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE}, +}; + class instance_pit_of_saron : public InstanceMapScript { public: @@ -33,6 +40,7 @@ class instance_pit_of_saron : public InstanceMapScript instance_pit_of_saron_InstanceScript(Map* map) : InstanceScript(map) { SetBossNumber(MAX_ENCOUNTER); + LoadDoorData(Doors); _garfrostGUID = 0; _krickGUID = 0; _ickGUID = 0; @@ -154,6 +162,28 @@ class instance_pit_of_saron : public InstanceMapScript } } + void OnGameObjectCreate(GameObject* go) + { + switch (go->GetEntry()) + { + case GO_ICE_WALL: + case GO_HALLS_OF_REFLECTION_PORTCULLIS: + AddDoor(go, true); + break; + } + } + + void OnGameObjectRemove(GameObject* go) + { + switch (go->GetEntry()) + { + case GO_ICE_WALL: + case GO_HALLS_OF_REFLECTION_PORTCULLIS: + AddDoor(go, false); + break; + } + } + bool SetBossState(uint32 type, EncounterState state) { if (!InstanceScript::SetBossState(type, state)) diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp index a91951ca25e..b6c821ef66a 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp @@ -25,9 +25,6 @@ enum eSpells SPELL_HELLFIRE = 69586, SPELL_TACTICAL_BLINK = 69584, SPELL_FROST_BREATH = 69527, //Iceborn Proto-Drake - SPELL_BLINDING_DIRT = 70302, //Wrathbone Laborer - SPELL_PUNCTURE_WOUND = 70278, - SPELL_SHOVELLED = 69572, SPELL_LEAPING_FACE_MAUL = 69504, // Geist Ambusher }; @@ -36,11 +33,6 @@ enum eEvents // Ymirjar Flamebearer EVENT_FIREBALL = 1, EVENT_TACTICAL_BLINK = 2, - - //Wrathbone Laborer - EVENT_BLINDING_DIRT = 3, - EVENT_PUNCTURE_WOUND = 4, - EVENT_SHOVELLED = 5, }; class mob_ymirjar_flamebearer : public CreatureScript @@ -157,73 +149,6 @@ class mob_iceborn_protodrake : public CreatureScript } }; -class mob_wrathbone_laborer : public CreatureScript -{ - public: - mob_wrathbone_laborer() : CreatureScript("mob_wrathbone_laborer") { } - - struct mob_wrathbone_laborerAI: public ScriptedAI - { - mob_wrathbone_laborerAI(Creature* creature) : ScriptedAI(creature) - { - } - - void Reset() - { - _events.Reset(); - } - - void EnterCombat(Unit* /*who*/) - { - _events.ScheduleEvent(EVENT_BLINDING_DIRT, 8000); - _events.ScheduleEvent(EVENT_PUNCTURE_WOUND, 9000); - _events.ScheduleEvent(EVENT_SHOVELLED, 5000); - } - - void UpdateAI(const uint32 diff) - { - if (!UpdateVictim()) - return; - - _events.Update(diff); - - if (me->HasUnitState(UNIT_STATE_CASTING)) - return; - - while (uint32 eventId = _events.ExecuteEvent()) - { - switch (eventId) - { - case EVENT_BLINDING_DIRT: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 10.0f, true)) - DoCast(target, SPELL_BLINDING_DIRT); - _events.RescheduleEvent(EVENT_BLINDING_DIRT, 10000); - return; - case EVENT_PUNCTURE_WOUND: - DoCastVictim(SPELL_PUNCTURE_WOUND); - _events.RescheduleEvent(EVENT_PUNCTURE_WOUND, 9000); - return; - case EVENT_SHOVELLED: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, -5.0f)) - DoCast(target, SPELL_SHOVELLED); - _events.RescheduleEvent(EVENT_SHOVELLED, 7000); - return; - } - } - - DoMeleeAttackIfReady(); - } - - private: - EventMap _events; - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_wrathbone_laborerAI(creature); - } -}; - class mob_geist_ambusher : public CreatureScript { public: @@ -240,12 +165,13 @@ class mob_geist_ambusher : public CreatureScript _leapingFaceMaulCooldown = 9000; } - void MoveInLineOfSight(Unit* who) + void EnterCombat(Unit* who) { if (who->GetTypeId() != TYPEID_PLAYER) return; - if (me->IsWithinDistInMap(who, 30.0f)) + // the max range is determined by aggro range + if (me->GetDistance(who) > 5.0f) DoCast(who, SPELL_LEAPING_FACE_MAUL); } @@ -309,7 +235,6 @@ class spell_trash_mob_glacial_strike : public SpellScriptLoader void AddSC_pit_of_saron() { new mob_ymirjar_flamebearer(); - new mob_wrathbone_laborer(); new mob_iceborn_protodrake(); new mob_geist_ambusher(); new spell_trash_mob_glacial_strike(); diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.h b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.h index 728e0ccd955..768c3ba40ec 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.h +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.h @@ -90,6 +90,8 @@ enum CreatureIds enum GameObjectIds { GO_SARONITE_ROCK = 196485, + GO_ICE_WALL = 201885, + GO_HALLS_OF_REFLECTION_PORTCULLIS = 201848, }; #endif diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp index de104a78e43..d091a87dbfe 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp @@ -103,6 +103,7 @@ enum Spells SPELL_UNSTABLE = 72059, SPELL_KINETIC_BOMB_VISUAL = 72054, SPELL_KINETIC_BOMB_EXPLOSION = 72052, + SPELL_KINETIC_BOMB_KNOCKBACK = 72087, // Shock Vortex SPELL_SHOCK_VORTEX_PERIODIC = 71945, @@ -443,20 +444,12 @@ class boss_prince_keleseth_icc : public CreatureScript { summons.Summon(summon); Position pos; - pos.Relocate(summon); + me->GetPosition(&pos); float maxRange = me->GetDistance2d(summon); float angle = me->GetAngle(summon); - // prevent spawning outside of room - while (!me->IsWithinLOS(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ())) - { - maxRange -= 5.0f; - if (maxRange < 5.0f) - break; - - summon->MovePosition(pos, float(rand_norm() * maxRange), angle); - } - + me->MovePositionToFirstCollision(pos, maxRange, angle); summon->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation()); + summon->ToTempSummon()->SetTempSummonType(TEMPSUMMON_CORPSE_DESPAWN); } void DamageDealt(Unit* /*target*/, uint32& damage, DamageEffectType damageType) @@ -894,6 +887,7 @@ class boss_prince_valanar_icc : public CreatureScript summon->GetPosition(x, y, z); float ground_Z = summon->GetMap()->GetHeight(summon->GetPhaseMask(), x, y, z, true, 500.0f); summon->GetMotionMaster()->MovePoint(POINT_KINETIC_BOMB_IMPACT, x, y, ground_Z); + summon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); break; } case NPC_SHOCK_VORTEX: @@ -1073,7 +1067,7 @@ class npc_blood_queen_lana_thel : public CreatureScript if (_introDone) return; - if (!me->IsWithinDistInMap(who, 35.0f)) + if (!me->IsWithinDistInMap(who, 35.0f, false)) return; _introDone = true; @@ -1232,12 +1226,12 @@ class npc_kinetic_bomb : public CreatureScript void Reset() { _events.Reset(); - me->SetDisplayId(DISPLAY_KINETIC_BOMB); + me->SetWalk(true); me->CastSpell(me, SPELL_UNSTABLE, true); me->CastSpell(me, SPELL_KINETIC_BOMB_VISUAL, true); me->SetReactState(REACT_PASSIVE); - me->SetSpeed(MOVE_FLIGHT, IsHeroic() ? 0.3f : 0.15f, true); me->GetPosition(_x, _y, _groundZ); + me->DespawnOrUnsummon(60000); _groundZ = me->GetMap()->GetHeight(me->GetPhaseMask(), _x, _y, _groundZ, true, 500.0f); } @@ -1247,9 +1241,9 @@ class npc_kinetic_bomb : public CreatureScript _events.ScheduleEvent(EVENT_BOMB_DESPAWN, 1000); else if (action == ACTION_KINETIC_BOMB_JUMP) { - me->GetMotionMaster()->Clear(); - me->GetMotionMaster()->MoveJump(_x, _y, me->GetPositionZ() + 7.0f, 1.0f, 7.0f); - _events.ScheduleEvent(EVENT_CONTINUE_FALLING, 700); + if (!me->HasAura(SPELL_KINETIC_BOMB_KNOCKBACK)) + me->GetMotionMaster()->MoveCharge(_x, _y, me->GetPositionZ() + 100.0f, me->GetSpeed(MOVE_RUN), 0); + _events.RescheduleEvent(EVENT_CONTINUE_FALLING, 3000); } } @@ -1263,10 +1257,10 @@ class npc_kinetic_bomb : public CreatureScript { case EVENT_BOMB_DESPAWN: me->SetVisible(false); + me->DespawnOrUnsummon(5000); break; case EVENT_CONTINUE_FALLING: - me->GetMotionMaster()->Clear(); - me->GetMotionMaster()->MovePoint(POINT_KINETIC_BOMB_IMPACT, _x, _y, _groundZ); + me->GetMotionMaster()->MoveCharge(_x, _y, _groundZ, me->GetSpeed(MOVE_WALK), POINT_KINETIC_BOMB_IMPACT); break; default: break; @@ -1329,17 +1323,16 @@ class npc_dark_nucleus : public CreatureScript void DamageTaken(Unit* attacker, uint32& /*damage*/) { - if (attacker == me) + if (attacker == me || attacker == me->getVictim()) return; - if (!_lockedTarget) - if (me->getVictim() == attacker) - _lockedTarget = true; + me->DeleteThreatList(); + me->AddThreat(attacker, 500000000.0f); } - void UpdateAI(const uint32 diff) + void UpdateAI(uint32 const diff) { - if (!me->isInCombat()) + if (!UpdateVictim()) return; if (_targetAuraCheck <= diff) @@ -1355,23 +1348,6 @@ class npc_dark_nucleus : public CreatureScript } else _targetAuraCheck -= diff; - - if (!_lockedTarget) - { - if (Unit* victim = me->SelectVictim()) - { - if (me->getVictim() && me->getVictim() != victim) - { - me->getVictim()->RemoveAurasDueToSpell(SPELL_SHADOW_RESONANCE_RESIST, me->GetGUID()); - _lockedTarget = true; - } - - _lockedTarget = true; - AttackStart(victim); - DoCast(victim, SPELL_SHADOW_RESONANCE_RESIST); - me->ClearUnitState(UNIT_STATE_CASTING); - } - } } private: @@ -1521,10 +1497,11 @@ class spell_valanar_kinetic_bomb : public SpellScriptLoader void ChangeSummonPos(SpellEffIndex /*effIndex*/) { - WorldLocation summonPos = *GetTargetDest(); + WorldLocation summonPos = *GetExplTargetDest(); Position offset = {0.0f, 0.0f, 20.0f, 0.0f}; summonPos.RelocateOffset(offset); - SetTargetDest(summonPos); + SetExplTargetDest(summonPos); + GetHitDest()->RelocateOffset(offset); } void Register() @@ -1586,7 +1563,7 @@ class spell_valanar_kinetic_bomb_knockback : public SpellScriptLoader void Register() { - AfterHit += SpellHitFn(spell_valanar_kinetic_bomb_knockback_SpellScript::KnockIntoAir); + BeforeHit += SpellHitFn(spell_valanar_kinetic_bomb_knockback_SpellScript::KnockIntoAir); } }; @@ -1663,7 +1640,7 @@ class spell_blood_council_shadow_prison_damage : public SpellScriptLoader void AddExtraDamage() { if (Aura* aur = GetHitUnit()->GetAura(GetSpellInfo()->Id)) - if (AuraEffect const* eff = aur->GetEffect(1)) + if (AuraEffect const* eff = aur->GetEffect(EFFECT_1)) SetHitDamage(GetHitDamage() + eff->GetAmount()); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp index 784cda8f595..f086e8dc9cf 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp @@ -386,7 +386,7 @@ class boss_blood_queen_lana_thel : public CreatureScript ++targetCount; if (Is25ManRaid()) ++targetCount; - Trinity::RandomResizeList<Player*>(targets, targetCount); + Trinity::Containers::RandomResizeList<Player*>(targets, targetCount); if (targets.size() > 1) { Talk(SAY_PACT_OF_THE_DARKFALLEN); @@ -409,7 +409,7 @@ class boss_blood_queen_lana_thel : public CreatureScript { std::list<Player*> targets; SelectRandomTarget(false, &targets); - Trinity::RandomResizeList<Player*>(targets, uint32(Is25ManRaid() ? 4 : 2)); + Trinity::Containers::RandomResizeList<Player*>(targets, uint32(Is25ManRaid() ? 4 : 2)); for (std::list<Player*>::iterator itr = targets.begin(); itr != targets.end(); ++itr) DoCast(*itr, SPELL_TWILIGHT_BLOODBOLT); DoCast(me, SPELL_TWILIGHT_BLOODBOLT_TARGET); @@ -481,7 +481,7 @@ class boss_blood_queen_lana_thel : public CreatureScript return tempTargets.front(); } - return SelectRandomContainerElement(tempTargets); + return Trinity::Containers::SelectRandomContainerElement(tempTargets); } std::set<uint64> _vampires; @@ -522,7 +522,7 @@ class spell_blood_queen_vampiric_bite : public SpellScriptLoader SpellCastResult CheckTarget() { - if (IsVampire(GetTargetUnit())) + if (IsVampire(GetExplTargetUnit())) { SetCustomCastResultMessage(SPELL_CUSTOM_ERROR_CANT_TARGET_VAMPIRES); return SPELL_FAILED_CUSTOM_ERROR; @@ -658,7 +658,7 @@ class spell_blood_queen_bloodbolt : public SpellScriptLoader { uint32 targetCount = (targets.size() + 2) / 3; targets.remove_if (BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI()))); - Trinity::RandomResizeList(targets, targetCount); + Trinity::Containers::RandomResizeList(targets, targetCount); // mark targets now, effect hook has missile travel time delay (might cast next in that time) for (std::list<Unit*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr) GetCaster()->GetAI()->SetGUID((*itr)->GetGUID(), GUID_BLOODBOLT); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp index 3ce62d939d3..afc7c503bee 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp @@ -39,6 +39,7 @@ enum ScriptTexts SAY_FRENZY = 11, SAY_BERSERK = 12, SAY_DEATH = 13, + EMOTE_SCENT_OF_BLOOD = 14, // High Overlord Saurfang SAY_INTRO_HORDE_1 = 0, @@ -145,6 +146,7 @@ enum EventTypes EVENT_BOILING_BLOOD = 20, EVENT_BLOOD_NOVA = 21, EVENT_RUNE_OF_BLOOD = 22, + EVENT_SCENT_OF_BLOOD = 52, EVENT_OUTRO_ALLIANCE_1 = 23, EVENT_OUTRO_ALLIANCE_2 = 24, @@ -297,7 +299,7 @@ class boss_deathbringer_saurfang : public CreatureScript Talk(SAY_AGGRO); events.ScheduleEvent(EVENT_SUMMON_BLOOD_BEAST, 30000, 0, PHASE_COMBAT); - events.ScheduleEvent(EVENT_BERSERK, 480000, 0, PHASE_COMBAT); + events.ScheduleEvent(EVENT_BERSERK, IsHeroic() ? 360000 : 480000, 0, PHASE_COMBAT); events.ScheduleEvent(EVENT_BOILING_BLOOD, 15500, 0, PHASE_COMBAT); events.ScheduleEvent(EVENT_BLOOD_NOVA, 17000, 0, PHASE_COMBAT); events.ScheduleEvent(EVENT_RUNE_OF_BLOOD, 20000, 0, PHASE_COMBAT); @@ -374,16 +376,13 @@ class boss_deathbringer_saurfang : public CreatureScript if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true)) summon->AI()->AttackStart(target); - if (IsHeroic()) - DoCast(summon, SPELL_SCENT_OF_BLOOD); - - summon->AI()->DoCast(summon, SPELL_BLOOD_LINK_BEAST, true); - summon->AI()->DoCast(summon, SPELL_RESISTANT_SKIN, true); + summon->CastSpell(summon, SPELL_BLOOD_LINK_BEAST, true); + summon->CastSpell(summon, SPELL_RESISTANT_SKIN, true); summons.Summon(summon); DoZoneInCombat(summon); } - void SummonedCreatureDespawn(Creature* summon) + void SummonedCreatureDies(Creature* summon, Unit* /*killer*/) { summons.Despawn(summon); } @@ -463,18 +462,13 @@ class boss_deathbringer_saurfang : public CreatureScript DoCast(me, SPELL_SUMMON_BLOOD_BEAST_25_MAN+i25); Talk(SAY_BLOOD_BEASTS); events.ScheduleEvent(EVENT_SUMMON_BLOOD_BEAST, 40000, 0, PHASE_COMBAT); + if (IsHeroic()) + events.ScheduleEvent(EVENT_SCENT_OF_BLOOD, 10000, 0, PHASE_COMBAT); break; case EVENT_BLOOD_NOVA: - { - // select at range only - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, -10.0f, true); - if (!target) - target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true); // noone? select melee - if (target) - DoCast(target, SPELL_BLOOD_NOVA_TRIGGER); + DoCastAOE(SPELL_BLOOD_NOVA_TRIGGER); events.ScheduleEvent(EVENT_BLOOD_NOVA, urand(20000, 25000), 0, PHASE_COMBAT); break; - } case EVENT_RUNE_OF_BLOOD: DoCastVictim(SPELL_RUNE_OF_BLOOD); events.ScheduleEvent(EVENT_RUNE_OF_BLOOD, urand(20000, 25000), 0, PHASE_COMBAT); @@ -487,6 +481,13 @@ class boss_deathbringer_saurfang : public CreatureScript DoCast(me, SPELL_BERSERK); Talk(SAY_BERSERK); break; + case EVENT_SCENT_OF_BLOOD: + if (!summons.empty()) + { + Talk(EMOTE_SCENT_OF_BLOOD); + DoCastAOE(SPELL_SCENT_OF_BLOOD); + } + break; default: break; } @@ -1237,10 +1238,16 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader unitList.push_back(target); } + void HandleForceCast(SpellEffIndex /*effIndex*/) + { + GetCaster()->CastSpell(GetHitUnit(), uint32(GetEffectValue()), TRIGGERED_FULL_MASK); + } + void Register() { OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsInitial, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); OnUnitTargetSelect += SpellUnitTargetFn(spell_deathbringer_blood_nova_targeting_SpellScript::FilterTargetsSubsequent, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnEffectHitTarget += SpellEffectFn(spell_deathbringer_blood_nova_targeting_SpellScript::HandleForceCast, EFFECT_0, SPELL_EFFECT_FORCE_CAST); } Unit* target; @@ -1272,7 +1279,7 @@ class spell_deathbringer_boiling_blood : public SpellScriptLoader if (unitList.empty()) return; - Unit* target = SelectRandomContainerElement(unitList); + Unit* target = Trinity::Containers::SelectRandomContainerElement(unitList); unitList.clear(); unitList.push_back(target); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp index ea2f73e788f..e2f9faf6a97 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_lady_deathwhisper.cpp @@ -605,7 +605,7 @@ class boss_lady_deathwhisper : public CreatureScript return; // select random cultist - Creature* cultist = SelectRandomContainerElement(temp); + Creature* cultist = Trinity::Containers::SelectRandomContainerElement(temp); DoCast(cultist, cultist->GetEntry() == NPC_CULT_FANATIC ? SPELL_DARK_TRANSFORMATION_T : SPELL_DARK_EMPOWERMENT_T, true); Talk(uint8(cultist->GetEntry() == NPC_CULT_FANATIC ? SAY_DARK_TRANSFORMATION : SAY_DARK_EMPOWERMENT)); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp index 44bc40d08bd..a0fca522f61 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp @@ -64,6 +64,9 @@ enum Spells SPELL_MALLEABLE_GOO = 70852, SPELL_UNSTABLE_EXPERIMENT = 70351, SPELL_TEAR_GAS = 71617, // phase transition + SPELL_TEAR_GAS_CREATURE = 71618, + SPELL_TEAR_GAS_CANCEL = 71620, + SPELL_TEAR_GAS_PERIODIC_TRIGGER = 73170, SPELL_CREATE_CONCOCTION = 71621, SPELL_GUZZLE_POTIONS = 71893, SPELL_OOZE_TANK_PROTECTION = 71770, // protects the tank @@ -86,6 +89,7 @@ enum Spells SPELL_GASEOUS_BLOAT_PROC = 70215, SPELL_GASEOUS_BLOAT = 70672, SPELL_GASEOUS_BLOAT_PROTECTION = 70812, + SPELL_EXPUNGED_GAS = 70701, // Volatile Ooze SPELL_OOZE_ERUPTION = 70492, @@ -167,6 +171,33 @@ enum PutricideData #define EXPERIMENT_STATE_OOZE false #define EXPERIMENT_STATE_GAS true +class AbominationDespawner +{ + public: + explicit AbominationDespawner(Unit* owner) : _owner(owner) { } + + bool operator()(uint64 guid) + { + if (Unit* summon = ObjectAccessor::GetUnit(*_owner, guid)) + { + if (summon->GetEntry() == NPC_MUTATED_ABOMINATION_10 || summon->GetEntry() == NPC_MUTATED_ABOMINATION_25) + { + if (Vehicle* veh = summon->GetVehicleKit()) + veh->RemoveAllPassengers(); // also despawns the vehicle + + return true; + } + + return false; + } + + return true; + } + + private: + Unit* _owner; +}; + class boss_professor_putricide : public CreatureScript { public: @@ -477,8 +508,7 @@ class boss_professor_putricide : public CreatureScript SetPhase(PHASE_COMBAT_3); events.ScheduleEvent(EVENT_MUTATED_PLAGUE, 25000); events.CancelEvent(EVENT_UNSTABLE_EXPERIMENT); - summons.DespawnEntry(NPC_MUTATED_ABOMINATION_10); - summons.DespawnEntry(NPC_MUTATED_ABOMINATION_25); + summons.remove_if(AbominationDespawner(me)); break; default: break; @@ -514,7 +544,7 @@ class boss_professor_putricide : public CreatureScript void UpdateAI(uint32 const diff) { - if ((!UpdateVictim() && !(events.GetPhaseMask() & PHASE_MASK_NOT_SELF)) || !CheckInRoom()) + if ((!(events.GetPhaseMask() & PHASE_MASK_NOT_SELF) && !UpdateVictim()) || !CheckInRoom()) return; events.Update(diff); @@ -569,13 +599,15 @@ class boss_professor_putricide : public CreatureScript break; case EVENT_TEAR_GAS: me->GetMotionMaster()->MovePoint(POINT_TABLE, tablePos); + DoCast(me, SPELL_TEAR_GAS_PERIODIC_TRIGGER, true); break; case EVENT_RESUME_ATTACK: me->SetReactState(REACT_DEFENSIVE); AttackStart(me->getVictim()); // remove Tear Gas + me->RemoveAurasDueToSpell(SPELL_TEAR_GAS_PERIODIC_TRIGGER); instance->DoRemoveAurasDueToSpellOnPlayers(71615); - instance->DoRemoveAurasDueToSpellOnPlayers(71618); + DoCastAOE(SPELL_TEAR_GAS_CANCEL); instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_GAS_VARIABLE); instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_OOZE_VARIABLE); break; @@ -673,27 +705,36 @@ class npc_volatile_ooze : public CreatureScript public: npc_volatile_ooze() : CreatureScript("npc_volatile_ooze") { } - struct npc_volatile_oozeAI : public ScriptedAI + struct npc_putricide_oozeAI : public ScriptedAI { - npc_volatile_oozeAI(Creature* creature) : ScriptedAI(creature) + npc_putricide_oozeAI(Creature* creature) : ScriptedAI(creature) { _newTargetSelectTimer = 0; } void SpellHitTarget(Unit* /*target*/, SpellInfo const* spell) { - if (!_newTargetSelectTimer && sSpellMgr->GetSpellDifficultyId(spell->Id) == sSpellMgr->GetSpellDifficultyId(SPELL_OOZE_ERUPTION)) + if (!_newTargetSelectTimer && spell->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_OOZE_ERUPTION, me)) + _newTargetSelectTimer = 1000; + } + + void SpellHit(Unit* /*caster*/, SpellInfo const* spell) + { + if (spell->Id == SPELL_TEAR_GAS_CREATURE) _newTargetSelectTimer = 1000; } void UpdateAI(uint32 const diff) { - if (!UpdateVictim()) + if (!UpdateVictim() && !_newTargetSelectTimer) return; if (!_newTargetSelectTimer) return; + if (me->HasAura(SPELL_TEAR_GAS_CREATURE)) + return; + if (_newTargetSelectTimer <= diff) { _newTargetSelectTimer = 0; @@ -704,13 +745,68 @@ class npc_volatile_ooze : public CreatureScript } private: - // no need to use EventMap for just one event uint32 _newTargetSelectTimer; }; CreatureAI* GetAI(Creature* creature) const { - return GetIcecrownCitadelAI<npc_volatile_oozeAI>(creature); + return GetIcecrownCitadelAI<npc_putricide_oozeAI>(creature); + } +}; + +class npc_gas_cloud : public CreatureScript +{ + public: + npc_gas_cloud() : CreatureScript("npc_gas_cloud") { } + + struct npc_gas_cloudAI : public ScriptedAI + { + npc_gas_cloudAI(Creature* creature) : ScriptedAI(creature) + { + _newTargetSelectTimer = 0; + } + + void SpellHitTarget(Unit* /*target*/, SpellInfo const* spell) + { + if (!_newTargetSelectTimer && spell->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_EXPUNGED_GAS, me)) + _newTargetSelectTimer = 1000; + } + + void SpellHit(Unit* /*caster*/, SpellInfo const* spell) + { + if (spell->Id == SPELL_TEAR_GAS_CREATURE) + _newTargetSelectTimer = 1000; + } + + void UpdateAI(uint32 const diff) + { + if (!UpdateVictim() && !_newTargetSelectTimer) + return; + + DoMeleeAttackIfReady(); + + if (!_newTargetSelectTimer) + return; + + if (me->HasAura(SPELL_TEAR_GAS_CREATURE)) + return; + + if (_newTargetSelectTimer <= diff) + { + _newTargetSelectTimer = 0; + me->CastCustomSpell(SPELL_GASEOUS_BLOAT, SPELLVALUE_AURA_STACK, 10, me, false); + } + else + _newTargetSelectTimer -= diff; + } + + private: + uint32 _newTargetSelectTimer; + }; + + CreatureAI* GetAI(Creature* creature) const + { + return GetIcecrownCitadelAI<npc_gas_cloudAI>(creature); } }; @@ -729,8 +825,8 @@ class spell_putricide_gaseous_bloat : public SpellScriptLoader if (Unit* caster = GetCaster()) { target->RemoveAuraFromStack(GetSpellInfo()->Id, GetCasterGUID()); - if (!target->HasAura(GetId())&& caster->GetTypeId() == TYPEID_UNIT) - caster->ToCreature()->DespawnOrUnsummon(); + if (!target->HasAura(GetId())) + caster->CastCustomSpell(SPELL_GASEOUS_BLOAT, SPELLVALUE_AURA_STACK, 10, caster, false); } } @@ -781,7 +877,7 @@ class spell_putricide_ooze_channel : public SpellScriptLoader return; } - Unit* target = SelectRandomContainerElement(targetList); + Unit* target = Trinity::Containers::SelectRandomContainerElement(targetList); targetList.clear(); targetList.push_back(target); _target = target; @@ -797,7 +893,19 @@ class spell_putricide_ooze_channel : public SpellScriptLoader void StartAttack() { GetCaster()->ClearUnitState(UNIT_STATE_CASTING); + GetCaster()->DeleteThreatList(); GetCaster()->ToCreature()->AI()->AttackStart(GetHitUnit()); + GetCaster()->AddThreat(GetHitUnit(), 500000000.0f); // value seen in sniff + } + + // temporary, until SelectTarget are not called on empty lists + void CheckTarget() + { + if (_target) + return; + + FinishCast(SPELL_FAILED_NO_VALID_TARGETS); + GetCaster()->ToCreature()->DespawnOrUnsummon(1); // despawn next update } void Register() @@ -806,6 +914,7 @@ class spell_putricide_ooze_channel : public SpellScriptLoader OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); OnUnitTargetSelect += SpellUnitTargetFn(spell_putricide_ooze_channel_SpellScript::SetTarget, EFFECT_2, TARGET_UNIT_SRC_AREA_ENEMY); AfterHit += SpellHitFn(spell_putricide_ooze_channel_SpellScript::StartAttack); + OnCast += SpellCastFn(spell_putricide_ooze_channel_SpellScript::CheckTarget); } Unit* _target; @@ -905,13 +1014,13 @@ class spell_putricide_unstable_experiment : public SpellScriptLoader uint32 stage = GetCaster()->ToCreature()->AI()->GetData(DATA_EXPERIMENT_STAGE); Creature* target = NULL; std::list<Creature*> creList; - GetCreatureListWithEntryInGrid(creList, GetCaster(), NPC_ABOMINATION_WING_MAD_SCIENTIST_STALKER, 100.0f); + GetCreatureListWithEntryInGrid(creList, GetCaster(), NPC_ABOMINATION_WING_MAD_SCIENTIST_STALKER, 200.0f); // 2 of them are spawned at green place - weird trick blizz for (std::list<Creature*>::iterator itr = creList.begin(); itr != creList.end(); ++itr) { target = *itr; std::list<Creature*> tmp; - GetCreatureListWithEntryInGrid(tmp, target, NPC_ABOMINATION_WING_MAD_SCIENTIST_STALKER, 1.0f); + GetCreatureListWithEntryInGrid(tmp, target, NPC_ABOMINATION_WING_MAD_SCIENTIST_STALKER, 10.0f); if ((!stage && tmp.size() > 1) || (stage && tmp.size() == 1)) break; } @@ -931,42 +1040,6 @@ class spell_putricide_unstable_experiment : public SpellScriptLoader } }; -class spell_putricide_ooze_summon : public SpellScriptLoader -{ - public: - spell_putricide_ooze_summon() : SpellScriptLoader("spell_putricide_ooze_summon") { } - - class spell_putricide_ooze_summon_AuraScript : public AuraScript - { - PrepareAuraScript(spell_putricide_ooze_summon_AuraScript); - - void HandleTriggerSpell(AuraEffect const* aurEff) - { - PreventDefaultAction(); - if (Unit* caster = GetCaster()) - { - uint32 triggerSpellId = GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell; - float x, y, z; - GetTarget()->GetPosition(x, y, z); - z = GetTarget()->GetMap()->GetHeight(GetTarget()->GetPhaseMask(), x, y, z, true, 25.0f); - x += 10.0f * cosf(caster->GetOrientation()); - y += 10.0f * sinf(caster->GetOrientation()); - caster->CastSpell(x, y, z, triggerSpellId, true, NULL, NULL, GetCasterGUID()); - } - } - - void Register() - { - OnEffectPeriodic += AuraEffectPeriodicFn(spell_putricide_ooze_summon_AuraScript::HandleTriggerSpell, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL); - } - }; - - AuraScript* GetAuraScript() const - { - return new spell_putricide_ooze_summon_AuraScript(); - } -}; - class spell_putricide_ooze_eruption_searcher : public SpellScriptLoader { public: @@ -1207,11 +1280,11 @@ class spell_putricide_mutation_init : public SpellScriptLoader SpellCastResult CheckRequirementInternal(SpellCustomErrors& extendedError) { - InstanceScript* instance = GetTargetUnit()->GetInstanceScript(); + InstanceScript* instance = GetExplTargetUnit()->GetInstanceScript(); if (!instance) return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; - Creature* professor = ObjectAccessor::GetCreature(*GetTargetUnit(), instance->GetData64(DATA_PROFESSOR_PUTRICIDE)); + Creature* professor = ObjectAccessor::GetCreature(*GetExplTargetUnit(), instance->GetData64(DATA_PROFESSOR_PUTRICIDE)); if (!professor) return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; @@ -1232,17 +1305,17 @@ class spell_putricide_mutation_init : public SpellScriptLoader SpellCastResult CheckRequirement() { - if (!GetTargetUnit()) + if (!GetExplTargetUnit()) return SPELL_FAILED_BAD_TARGETS; - if (GetTargetUnit()->GetTypeId() != TYPEID_PLAYER) + if (GetExplTargetUnit()->GetTypeId() != TYPEID_PLAYER) return SPELL_FAILED_TARGET_NOT_PLAYER; SpellCustomErrors extension = SPELL_CUSTOM_ERROR_NONE; SpellCastResult result = CheckRequirementInternal(extension); if (result != SPELL_CAST_OK) { - Spell::SendCastResult(GetTargetUnit()->ToPlayer(), GetSpellInfo(), 0, result, extension); + Spell::SendCastResult(GetExplTargetUnit()->ToPlayer(), GetSpellInfo(), 0, result, extension); return result; } @@ -1429,14 +1502,15 @@ class spell_putricide_regurgitated_ooze : public SpellScriptLoader } }; -class spell_putricide_clear_mutated_plague : public SpellScriptLoader +// Removes aura with id stored in effect value +class spell_putricide_clear_aura_effect_value : public SpellScriptLoader { public: - spell_putricide_clear_mutated_plague() : SpellScriptLoader("spell_putricide_clear_mutated_plague") { } + spell_putricide_clear_aura_effect_value() : SpellScriptLoader("spell_putricide_clear_aura_effect_value") { } - class spell_putricide_clear_mutated_plague_SpellScript : public SpellScript + class spell_putricide_clear_aura_effect_value_SpellScript : public SpellScript { - PrepareSpellScript(spell_putricide_clear_mutated_plague_SpellScript); + PrepareSpellScript(spell_putricide_clear_aura_effect_value_SpellScript); void HandleScript(SpellEffIndex effIndex) { @@ -1447,13 +1521,13 @@ class spell_putricide_clear_mutated_plague : public SpellScriptLoader void Register() { - OnEffectHitTarget += SpellEffectFn(spell_putricide_clear_mutated_plague_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + OnEffectHitTarget += SpellEffectFn(spell_putricide_clear_aura_effect_value_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); } }; SpellScript* GetSpellScript() const { - return new spell_putricide_clear_mutated_plague_SpellScript(); + return new spell_putricide_clear_aura_effect_value_SpellScript(); } }; @@ -1492,12 +1566,12 @@ void AddSC_boss_professor_putricide() { new boss_professor_putricide(); new npc_volatile_ooze(); + new npc_gas_cloud(); new spell_putricide_gaseous_bloat(); new spell_putricide_ooze_channel(); new spell_putricide_slime_puddle(); new spell_putricide_slime_puddle_aura(); new spell_putricide_unstable_experiment(); - new spell_putricide_ooze_summon(); new spell_putricide_ooze_eruption_searcher(); new spell_putricide_choking_gas_bomb(); new spell_putricide_unbound_plague(); @@ -1508,6 +1582,6 @@ void AddSC_boss_professor_putricide() new spell_putricide_mutated_transformation(); new spell_putricide_mutated_transformation_dmg(); new spell_putricide_regurgitated_ooze(); - new spell_putricide_clear_mutated_plague(); + new spell_putricide_clear_aura_effect_value(); new spell_stinky_precious_decimate(); } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp index 09707b2d9ab..a4ab13f6ada 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp @@ -498,7 +498,7 @@ class spell_rotface_mutated_infection : public SpellScriptLoader if (targets.empty()) return; - Unit* target = SelectRandomContainerElement(targets); + Unit* target = Trinity::Containers::SelectRandomContainerElement(targets); targets.clear(); targets.push_back(target); _target = target; @@ -716,13 +716,13 @@ class spell_rotface_unstable_ooze_explosion : public SpellScriptLoader void CheckTarget(SpellEffIndex effIndex) { PreventHitDefaultEffect(EFFECT_0); - if (!GetTargetDest()) + if (!GetExplTargetDest()) return; uint32 triggered_spell_id = GetSpellInfo()->Effects[effIndex].TriggerSpell; float x, y, z; - GetTargetDest()->GetPosition(x, y, z); + GetExplTargetDest()->GetPosition(x, y, z); // let Rotface handle the cast - caster dies before this executes if (InstanceScript* script = GetCaster()->GetInstanceScript()) if (Creature* rotface = script->instance->GetCreature(script->GetData64(DATA_ROTFACE))) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index c88b3aa8b37..6039ace44ab 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -61,6 +61,7 @@ enum Spells SPELL_ASPHYXIATION = 71665, SPELL_FROST_BOMB_TRIGGER = 69846, SPELL_FROST_BOMB_VISUAL = 70022, + SPELL_BIRTH_NO_VISUAL = 40031, SPELL_FROST_BOMB = 69845, SPELL_MYSTIC_BUFFET = 70128, @@ -98,6 +99,8 @@ enum Events EVENT_LAND = 12, EVENT_AIR_MOVEMENT = 21, EVENT_THIRD_PHASE_CHECK = 22, + EVENT_AIR_MOVEMENT_FAR = 23, + EVENT_LAND_GROUND = 24, // Spinestalker EVENT_BELLOWING_ROAR = 13, @@ -133,6 +136,8 @@ enum MovementPoints POINT_AIR_PHASE = 3, POINT_TAKEOFF = 4, POINT_LAND = 5, + POINT_AIR_PHASE_FAR = 6, + POINT_LAND_GROUND = 7, }; enum Shadowmourne @@ -152,6 +157,8 @@ Position const SindragosaSpawnPos = {4818.700f, 2483.710f, 287.0650f, 3.089233f Position const SindragosaFlyPos = {4475.190f, 2484.570f, 234.8510f, 3.141593f}; Position const SindragosaLandPos = {4419.190f, 2484.570f, 203.3848f, 3.141593f}; Position const SindragosaAirPos = {4475.990f, 2484.430f, 247.9340f, 3.141593f}; +Position const SindragosaAirPosFar = {4525.600f, 2485.150f, 245.0820f, 3.141593f}; +Position const SindragosaFlyInPos = {4419.190f, 2484.360f, 232.5150f, 3.141593f}; class FrostwyrmLandEvent : public BasicEvent { @@ -169,6 +176,23 @@ class FrostwyrmLandEvent : public BasicEvent Position const& _dest; }; +class FrostBombExplosion : public BasicEvent +{ + public: + FrostBombExplosion(Creature* owner, uint64 sindragosaGUID) : _owner(owner), _sindragosaGUID(sindragosaGUID) { } + + bool Execute(uint64 /*eventTime*/, uint32 /*updateTime*/) + { + _owner->CastSpell((Unit*)NULL, SPELL_FROST_BOMB, true, NULL, NULL, _sindragosaGUID); + _owner->RemoveAurasDueToSpell(SPELL_FROST_BOMB_VISUAL); + return true; + } + + private: + Creature* _owner; + uint64 _sindragosaGUID; +}; + class boss_sindragosa : public CreatureScript { public: @@ -293,20 +317,31 @@ class boss_sindragosa : public CreatureScript break; case POINT_AIR_PHASE: me->CastCustomSpell(SPELL_ICE_TOMB_TARGET, SPELLVALUE_MAX_TARGETS, RAID_MODE<int32>(2, 5, 2, 6), NULL); - events.ScheduleEvent(EVENT_FROST_BOMB, 8000); + me->SetFacingTo(float(M_PI)); + events.ScheduleEvent(EVENT_AIR_MOVEMENT_FAR, 1); + events.ScheduleEvent(EVENT_FROST_BOMB, 9000); + break; + case POINT_AIR_PHASE_FAR: + me->SetFacingTo(float(M_PI)); + events.ScheduleEvent(EVENT_LAND, 30000); break; case POINT_LAND: + events.ScheduleEvent(EVENT_LAND_GROUND, 1); + break; + case POINT_LAND_GROUND: + { me->SetCanFly(false); me->SetDisableGravity(false); me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetReactState(REACT_DEFENSIVE); if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == POINT_MOTION_TYPE) me->GetMotionMaster()->MovementExpired(); - DoStartMovement(me->getVictim()); _isInAirPhase = false; // trigger Asphyxiation - summons.DoAction(NPC_ICE_TOMB, ACTION_TRIGGER_ASPHYXIATION); + EntryCheckPredicate pred(NPC_ICE_TOMB); + summons.DoAction(ACTION_TRIGGER_ASPHYXIATION, pred); break; + } default: break; } @@ -325,6 +360,12 @@ class boss_sindragosa : public CreatureScript void JustSummoned(Creature* summon) { summons.Summon(summon); + if (summon->GetEntry() == NPC_FROST_BOMB) + { + summon->CastSpell(summon, SPELL_FROST_BOMB_VISUAL, true); + summon->CastSpell(summon, SPELL_BIRTH_NO_VISUAL, true); + summon->m_Events.AddEvent(new FrostBombExplosion(summon, me->GetGUID()), summon->m_Events.CalculateTime(5500)); + } } void SummonedCreatureDespawn(Creature* summon) @@ -337,18 +378,25 @@ class boss_sindragosa : public CreatureScript void SpellHitTarget(Unit* target, SpellInfo const* spell) { if (uint32 spellId = sSpellMgr->GetSpellIdForDifficulty(70127, me)) + { if (spellId == spell->Id) + { if (Aura const* mysticBuffet = target->GetAura(spell->Id)) _mysticBuffetStack = std::max<uint8>(_mysticBuffetStack, mysticBuffet->GetStackAmount()); + return; + } + } + // Frost Infusion if (Player* player = target->ToPlayer()) { if (uint32 spellId = sSpellMgr->GetSpellIdForDifficulty(_isThirdPhase ? SPELL_FROST_BREATH_P2 : SPELL_FROST_BREATH_P1, me)) { - if (player->GetQuestStatus(QUEST_FROST_INFUSION) == QUEST_STATUS_INCOMPLETE && spellId == spell->Id) + if (spellId == spell->Id) { - if (Item* shadowsEdge = player->GetWeaponForAttack(BASE_ATTACK, true)) + Item* shadowsEdge = player->GetWeaponForAttack(BASE_ATTACK, true); + if (player->GetQuestStatus(QUEST_FROST_INFUSION) == QUEST_STATUS_INCOMPLETE && shadowsEdge) { if (!player->HasAura(SPELL_FROST_IMBUED_BLADE) && shadowsEdge->GetEntry() == ITEM_SHADOW_S_EDGE) { @@ -366,15 +414,11 @@ class boss_sindragosa : public CreatureScript player->CastSpell(player, SPELL_FROST_INFUSION, true); } } + + return; } } } - - if (spell->Id == SPELL_FROST_BOMB_TRIGGER) - { - target->CastSpell(target, SPELL_FROST_BOMB, true); - target->RemoveAurasDueToSpell(SPELL_FROST_BOMB_VISUAL); - } } void UpdateAI(uint32 const diff) @@ -415,7 +459,6 @@ class boss_sindragosa : public CreatureScript break; case EVENT_ICY_GRIP: DoCast(me, SPELL_ICY_GRIP); - events.ScheduleEvent(EVENT_ICY_GRIP, urand(70000, 75000), EVENT_GROUP_LAND_PHASE); events.ScheduleEvent(EVENT_BLISTERING_COLD, 1000, EVENT_GROUP_LAND_PHASE); break; case EVENT_BLISTERING_COLD: @@ -434,19 +477,21 @@ class boss_sindragosa : public CreatureScript me->SetDisableGravity(true); me->SetByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetReactState(REACT_PASSIVE); + me->AttackStop(); Position pos; pos.Relocate(me); pos.m_positionZ += 17.0f; me->GetMotionMaster()->MoveTakeoff(POINT_TAKEOFF, pos, 8.30078125f); - events.DelayEvents(45000, EVENT_GROUP_LAND_PHASE); + events.CancelEventGroup(EVENT_GROUP_LAND_PHASE); events.ScheduleEvent(EVENT_AIR_PHASE, 110000); - events.RescheduleEvent(EVENT_UNCHAINED_MAGIC, urand(55000, 60000), EVENT_GROUP_LAND_PHASE); - events.ScheduleEvent(EVENT_LAND, 45000); break; } case EVENT_AIR_MOVEMENT: me->GetMotionMaster()->MovePoint(POINT_AIR_PHASE, SindragosaAirPos); break; + case EVENT_AIR_MOVEMENT_FAR: + me->GetMotionMaster()->MovePoint(POINT_AIR_PHASE_FAR, SindragosaAirPosFar); + break; case EVENT_ICE_TOMB: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, -SPELL_ICE_TOMB_UNTARGETABLE)) { @@ -458,30 +503,28 @@ class boss_sindragosa : public CreatureScript case EVENT_FROST_BOMB: { float destX, destY, destZ; - destX = float(rand_norm()) * 117.25f + 4339.25f; - if (destX > 4371.5f && destX < 4432.0f) - destY = float(rand_norm()) * 111.0f + 2429.0f; - else - destY = float(rand_norm()) * 31.23f + 2454.64f; + destX = float(rand_norm()) * 75.0f + 4350.0f; + destY = float(rand_norm()) * 75.0f + 2450.0f; destZ = 205.0f; // random number close to ground, get exact in next call me->UpdateGroundPositionZ(destX, destY, destZ); - Position pos; - pos.Relocate(destX, destY, destZ, 0.0f); - if (TempSummon* summ = me->SummonCreature(NPC_FROST_BOMB, pos, TEMPSUMMON_TIMED_DESPAWN, 40000)) - { - summ->CastSpell(summ, SPELL_FROST_BOMB_VISUAL, true); - DoCast(summ, SPELL_FROST_BOMB_TRIGGER); - //me->CastSpell(destX, destY, destZ, SPELL_FROST_BOMB_TRIGGER, false); - } - events.ScheduleEvent(EVENT_FROST_BOMB, urand(5000, 10000)); + me->CastSpell(destX, destY, destZ, SPELL_FROST_BOMB_TRIGGER, false); + events.ScheduleEvent(EVENT_FROST_BOMB, urand(6000, 8000)); break; } case EVENT_LAND: { events.CancelEvent(EVENT_FROST_BOMB); - me->GetMotionMaster()->MovePoint(POINT_LAND, SindragosaLandPos); + me->GetMotionMaster()->MovePoint(POINT_LAND, SindragosaFlyInPos); break; } + case EVENT_LAND_GROUND: + events.ScheduleEvent(EVENT_CLEAVE, urand(13000, 15000), EVENT_GROUP_LAND_PHASE); + events.ScheduleEvent(EVENT_TAIL_SMASH, urand(19000, 23000), EVENT_GROUP_LAND_PHASE); + events.ScheduleEvent(EVENT_FROST_BREATH, urand(10000, 15000), EVENT_GROUP_LAND_PHASE); + events.ScheduleEvent(EVENT_UNCHAINED_MAGIC, urand(12000, 17000), EVENT_GROUP_LAND_PHASE); + events.ScheduleEvent(EVENT_ICY_GRIP, urand(35000, 40000), EVENT_GROUP_LAND_PHASE); + me->GetMotionMaster()->MoveLand(POINT_LAND_GROUND, SindragosaLandPos, 0.0f); + break; case EVENT_THIRD_PHASE_CHECK: { if (!_isInAirPhase) @@ -670,6 +713,7 @@ class npc_spinestalker : public CreatureScript me->SetDisableGravity(false); me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetHomePosition(SpinestalkerLandPos); + me->SetFacingTo(SpinestalkerLandPos.GetOrientation()); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); } @@ -796,6 +840,7 @@ class npc_rimefang : public CreatureScript me->SetDisableGravity(false); me->RemoveByteFlag(UNIT_FIELD_BYTES_1, 3, UNIT_BYTE1_FLAG_ALWAYS_STAND | UNIT_BYTE1_FLAG_HOVER); me->SetHomePosition(RimefangLandPos); + me->SetFacingTo(RimefangLandPos.GetOrientation()); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } @@ -1054,10 +1099,10 @@ class spell_sindragosa_unchained_magic : public SpellScriptLoader void FilterTargets(std::list<Unit*>& unitList) { - unitList.remove_if (UnchainedMagicTargetSelector()); - uint32 maxSize = uint32(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 5 : 2); + unitList.remove_if(UnchainedMagicTargetSelector()); + uint32 maxSize = uint32(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 6 : 2); if (unitList.size() > maxSize) - Trinity::RandomResizeList(unitList, maxSize); + Trinity::Containers::RandomResizeList(unitList, maxSize); } void Register() @@ -1240,6 +1285,46 @@ class spell_sindragosa_icy_grip : public SpellScriptLoader } }; +class MysticBuffetTargetFilter +{ + public: + explicit MysticBuffetTargetFilter(Unit* caster) : _caster(caster) { } + + bool operator()(Unit* unit) + { + return !unit->IsWithinLOSInMap(_caster); + } + + private: + Unit* _caster; +}; + +class spell_sindragosa_mystic_buffet : public SpellScriptLoader +{ + public: + spell_sindragosa_mystic_buffet() : SpellScriptLoader("spell_sindragosa_mystic_buffet") { } + + class spell_sindragosa_mystic_buffet_SpellScript : public SpellScript + { + PrepareSpellScript(spell_sindragosa_mystic_buffet_SpellScript); + + void FilterTargets(std::list<Unit*>& unitList) + { + unitList.remove_if(MysticBuffetTargetFilter(GetCaster())); + } + + void Register() + { + OnUnitTargetSelect += SpellUnitTargetFn(spell_sindragosa_mystic_buffet_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_sindragosa_mystic_buffet_SpellScript(); + } +}; + class spell_rimefang_icy_blast : public SpellScriptLoader { public: @@ -1259,7 +1344,7 @@ class spell_rimefang_icy_blast : public SpellScriptLoader void HandleTriggerMissile(SpellEffIndex effIndex) { PreventHitDefaultEffect(effIndex); - if (Position const* pos = GetTargetDest()) + if (Position const* pos = GetExplTargetDest()) if (TempSummon* summon = GetCaster()->SummonCreature(NPC_ICY_BLAST, *pos, TEMPSUMMON_TIMED_DESPAWN, 40000)) summon->CastSpell(summon, SPELL_ICY_BLAST_AREA, true); } @@ -1321,7 +1406,7 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader if (unitList.empty()) return; - Unit* target = SelectRandomContainerElement(unitList); + Unit* target = Trinity::Containers::SelectRandomContainerElement(unitList); unitList.clear(); unitList.push_back(target); } @@ -1338,7 +1423,7 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader if (unitList.empty()) return; - SelectRandomContainerElement(unitList)->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true); + Trinity::Containers::SelectRandomContainerElement(unitList)->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true); } void Register() @@ -1465,6 +1550,7 @@ void AddSC_boss_sindragosa() new spell_sindragosa_frost_beacon(); new spell_sindragosa_ice_tomb(); new spell_sindragosa_icy_grip(); + new spell_sindragosa_mystic_buffet(); new spell_rimefang_icy_blast(); new spell_frostwarden_handler_order_whelp(); new spell_frostwarden_handler_focus_fire(); diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index 90ee6e1af71..4dab215d1da 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -554,7 +554,8 @@ class boss_the_lich_king : public CreatureScript if (Creature* tirion = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_HIGHLORD_TIRION_FORDRING))) tirion->AI()->EnterEvadeMode(); DoCastAOE(SPELL_KILL_FROSTMOURNE_PLAYERS); - summons.DoAction(NPC_STRANGULATE_VEHICLE, ACTION_TELEPORT_BACK); + EntryCheckPredicate pred(NPC_STRANGULATE_VEHICLE); + summons.DoAction(ACTION_TELEPORT_BACK, pred); } void KilledUnit(Unit* victim) @@ -595,12 +596,15 @@ class boss_the_lich_king : public CreatureScript events.ScheduleEvent(EVENT_OUTRO_TALK_8, 17000, 0, PHASE_OUTRO); break; case ACTION_TELEPORT_BACK: - summons.DoAction(NPC_STRANGULATE_VEHICLE, ACTION_TELEPORT_BACK); + { + EntryCheckPredicate pred(NPC_STRANGULATE_VEHICLE); + summons.DoAction(ACTION_TELEPORT_BACK, pred); if (!IsHeroic()) Talk(SAY_LK_FROSTMOURNE_ESCAPE); else DoCastAOE(SPELL_TRIGGER_VILE_SPIRIT_HEROIC); break; + } default: break; } @@ -2466,7 +2470,7 @@ class spell_the_lich_king_summon_into_air : public SpellScriptLoader void ModDestHeight(SpellEffIndex effIndex) { static Position const offset = {0.0f, 0.0f, 15.0f, 0.0f}; - WorldLocation* dest = const_cast<WorldLocation*>(GetTargetDest()); + WorldLocation* dest = const_cast<WorldLocation*>(GetExplTargetDest()); dest->RelocateOffset(offset); // spirit bombs get higher if (GetSpellInfo()->Effects[effIndex].MiscValue == NPC_SPIRIT_BOMB) @@ -2550,7 +2554,7 @@ class spell_the_lich_king_valkyr_target_search : public SpellScriptLoader if (unitList.empty()) return; - _target = SelectRandomContainerElement(unitList); + _target = Trinity::Containers::SelectRandomContainerElement(unitList); unitList.clear(); unitList.push_back(_target); GetCaster()->GetAI()->SetGUID(_target->GetGUID()); @@ -2723,7 +2727,7 @@ class spell_the_lich_king_vile_spirits_visual : public SpellScriptLoader void ModDestHeight(SpellEffIndex /*effIndex*/) { Position offset = {0.0f, 0.0f, 15.0f, 0.0f}; - const_cast<WorldLocation*>(GetTargetDest())->RelocateOffset(offset); + const_cast<WorldLocation*>(GetExplTargetDest())->RelocateOffset(offset); } void Register() @@ -2758,7 +2762,7 @@ class spell_the_lich_king_vile_spirit_move_target_search : public SpellScriptLoa if (targets.empty()) return; - _target = SelectRandomContainerElement(targets); + _target = Trinity::Containers::SelectRandomContainerElement(targets); } void HandleScript(SpellEffIndex effIndex) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index af2eb57b7c3..c40a521c794 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -262,7 +262,7 @@ class ValithriaDespawner : public BasicEvent if (CreatureData const* data = creature->GetCreatureData()) creature->SetPosition(data->posX, data->posY, data->posZ, data->orientation); - creature->ForcedDespawn(); + creature->DespawnOrUnsummon(); creature->SetCorpseDelay(corpseDelay); creature->SetRespawnDelay(respawnDelay); @@ -1087,7 +1087,7 @@ class npc_dream_cloud : public CreatureScript me->GetMotionMaster()->MoveIdle(); // must use originalCaster the same for all clouds to allow stacking me->CastSpell(me, EMERALD_VIGOR, false, NULL, NULL, _instance->GetData64(DATA_VALITHRIA_DREAMWALKER)); - me->ForcedDespawn(100); + me->DespawnOrUnsummon(100); break; default: break; @@ -1196,7 +1196,7 @@ class spell_dreamwalker_summoner : public SpellScriptLoader if (targets.empty()) return; - Unit* target = SelectRandomContainerElement(targets); + Unit* target = Trinity::Containers::SelectRandomContainerElement(targets); targets.clear(); targets.push_back(target); } @@ -1242,7 +1242,7 @@ class spell_dreamwalker_summon_suppresser : public SpellScriptLoader std::list<Creature*> summoners; GetCreatureListWithEntryInGrid(summoners, caster, NPC_WORLD_TRIGGER, 100.0f); summoners.remove_if (Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED)); - Trinity::RandomResizeList(summoners, 2); + Trinity::Containers::RandomResizeList(summoners, 2); if (summoners.empty()) return; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp index 5720ce0e423..fab9a5f0740 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp @@ -346,7 +346,7 @@ class FrostwingGauntletRespawner if (CreatureData const* data = creature->GetCreatureData()) creature->SetPosition(data->posX, data->posY, data->posZ, data->orientation); - creature->ForcedDespawn(); + creature->DespawnOrUnsummon(); creature->SetCorpseDelay(corpseDelay); creature->SetRespawnDelay(respawnDelay); @@ -796,7 +796,8 @@ class boss_sister_svalna : public CreatureScript { _JustReachedHome(); me->SetReactState(REACT_PASSIVE); - me->SetCanFly(false); + me->SetDisableGravity(false); + me->SetHover(false); } void DoAction(int32 const action) @@ -838,13 +839,14 @@ class boss_sister_svalna : public CreatureScript void MovementInform(uint32 type, uint32 id) { - if (type != POINT_MOTION_TYPE || id != POINT_LAND) + if (type != EFFECT_MOTION_TYPE || id != POINT_LAND) return; _isEventInProgress = false; me->setActive(false); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC); - me->SetCanFly(false); + me->SetDisableGravity(false); + me->SetHover(false); } void SpellHitTarget(Unit* target, SpellInfo const* spell) @@ -1288,7 +1290,7 @@ struct npc_argent_captainAI : public ScriptedAI if (spell->Id == SPELL_REVIVE_CHAMPION && !IsUndead) { IsUndead = true; - me->setDeathState(JUST_ALIVED); + me->setDeathState(JUST_RESPAWNED); uint32 newEntry = 0; switch (me->GetEntry()) { @@ -1368,7 +1370,7 @@ class npc_captain_arnath : public CreatureScript case EVENT_ARNATH_PW_SHIELD: { std::list<Creature*> targets = DoFindFriendlyMissingBuff(40.0f, SPELL_POWER_WORD_SHIELD); - DoCast(SelectRandomContainerElement(targets), SPELL_POWER_WORD_SHIELD); + DoCast(Trinity::Containers::SelectRandomContainerElement(targets), SPELL_POWER_WORD_SHIELD); Events.ScheduleEvent(EVENT_ARNATH_PW_SHIELD, urand(15000, 20000)); break; } @@ -1822,7 +1824,7 @@ class spell_frost_giant_death_plague : public SpellScriptLoader unitList.remove_if (DeathPlagueTargetSelector(GetCaster())); if (!unitList.empty()) { - Unit* target = SelectRandomContainerElement(unitList); + Unit* target = Trinity::Containers::SelectRandomContainerElement(unitList); unitList.clear(); unitList.push_back(target); } @@ -1909,7 +1911,7 @@ class spell_svalna_revive_champion : public SpellScriptLoader void RemoveAliveTarget(std::list<Unit*>& unitList) { unitList.remove_if(AliveCheck()); - Trinity::RandomResizeList(unitList, 2); + Trinity::Containers::RandomResizeList(unitList, 2); } void Land(SpellEffIndex /*effIndex*/) @@ -1921,10 +1923,10 @@ class spell_svalna_revive_champion : public SpellScriptLoader Position pos; caster->GetPosition(&pos); caster->GetNearPosition(pos, 5.0f, 0.0f); - pos.m_positionZ = caster->GetBaseMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), true, 20.0f); - pos.m_positionZ += 0.05f; + //pos.m_positionZ = caster->GetBaseMap()->GetHeight(caster->GetPhaseMask(), pos.GetPositionX(), pos.GetPositionY(), caster->GetPositionZ(), true, 50.0f); + //pos.m_positionZ += 0.05f; caster->SetHomePosition(pos); - caster->GetMotionMaster()->MovePoint(POINT_LAND, pos); + caster->GetMotionMaster()->MoveLand(POINT_LAND, pos, caster->GetSpeed(MOVE_FLIGHT)); } void Register() diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index d2f36efc06a..17ed6a79c76 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -136,10 +136,10 @@ public: if (!instance) return false; - Creature* Thane = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_THANE))); - Creature* Lady = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_LADY))); - Creature* Baron = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_BARON))); - Creature* Sir = CAST_CRE(Unit::GetUnit(*me, instance->GetData64(DATA_SIR))); + Creature* Thane = Unit::GetCreature(*me, instance->GetData64(DATA_THANE)); + Creature* Lady = Unit::GetCreature(*me, instance->GetData64(DATA_LADY)); + Creature* Baron = Unit::GetCreature(*me, instance->GetData64(DATA_BARON)); + Creature* Sir = Unit::GetCreature(*me, instance->GetData64(DATA_SIR)); if (Thane && Lady && Baron && Sir) { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index 132ecdafa5a..8d23de5427c 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -424,7 +424,8 @@ class boss_gothik : public CreatureScript { if (instance) instance->SetData(DATA_GOTHIK_GATE, GO_STATE_ACTIVE); - summons.DoAction(0, 0); + DummyEntryCheckPredicate pred; + summons.DoAction(0, pred); //! Magic numbers fail summons.DoZoneInCombat(); mergedSides = true; } @@ -447,7 +448,8 @@ class boss_gothik : public CreatureScript DoScriptText(SAY_TELEPORT, me); DoTeleportTo(PosGroundLiveSide); me->SetReactState(REACT_AGGRESSIVE); - summons.DoAction(0, 0); + DummyEntryCheckPredicate pred; + summons.DoAction(0, pred); //! Magic numbers fail summons.DoZoneInCombat(); events.ScheduleEvent(EVENT_BOLT, 1000); events.ScheduleEvent(EVENT_HARVEST, urand(3000, 15000)); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp index 98cbb95f10d..4d6bfc578ff 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp @@ -667,7 +667,7 @@ public: if (!instance || instance->IsEncounterInProgress() || instance->GetBossState(BOSS_KELTHUZAD) == DONE) return false; - Creature* pKelthuzad = CAST_CRE(Unit::GetUnit(*player, instance->GetData64(DATA_KELTHUZAD))); + Creature* pKelthuzad = Unit::GetCreature(*player, instance->GetData64(DATA_KELTHUZAD)); if (!pKelthuzad) return false; @@ -714,7 +714,6 @@ public: return true; } - }; class npc_kelthuzad_abomination : public CreatureScript @@ -726,16 +725,13 @@ class npc_kelthuzad_abomination : public CreatureScript { npc_kelthuzad_abominationAI(Creature* creature) : ScriptedAI(creature) { - instance = me->GetInstanceScript(); + _instance = creature->GetInstanceScript(); } - InstanceScript* instance; - EventMap events; - void Reset() { - events.Reset(); - events.ScheduleEvent(EVENT_MORTAL_WOUND, urand(2000, 5000)); + _events.Reset(); + _events.ScheduleEvent(EVENT_MORTAL_WOUND, urand(2000, 5000)); DoCast(me, SPELL_FRENZY, true); } @@ -744,15 +740,15 @@ class npc_kelthuzad_abomination : public CreatureScript if (!UpdateVictim()) return; - events.Update(diff); + _events.Update(diff); - while (uint32 eventId = events.ExecuteEvent()) + while (uint32 eventId = _events.ExecuteEvent()) { switch (eventId) { case EVENT_MORTAL_WOUND: DoCastVictim(SPELL_MORTAL_WOUND, true); - events.ScheduleEvent(EVENT_MORTAL_WOUND, urand(10000, 15000)); + _events.ScheduleEvent(EVENT_MORTAL_WOUND, urand(10000, 15000)); break; default: break; @@ -762,9 +758,13 @@ class npc_kelthuzad_abomination : public CreatureScript void JustDied(Unit* /*killer*/) { - if (instance) - instance->SetData(DATA_ABOMINATION_KILLED, instance->GetData(DATA_ABOMINATION_KILLED) + 1); + if (_instance) + _instance->SetData(DATA_ABOMINATION_KILLED, _instance->GetData(DATA_ABOMINATION_KILLED) + 1); } + + private: + InstanceScript* _instance; + EventMap _events; }; CreatureAI* GetAI(Creature* creature) const @@ -776,9 +776,7 @@ class npc_kelthuzad_abomination : public CreatureScript class achievement_just_cant_get_enough : public AchievementCriteriaScript { public: - achievement_just_cant_get_enough() : AchievementCriteriaScript("achievement_just_cant_get_enough") - { - } + achievement_just_cant_get_enough() : AchievementCriteriaScript("achievement_just_cant_get_enough") { } bool OnCheck(Player* /*player*/, Unit* target) { diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp index 577bc3cc822..c70db7d4ebc 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_ormorok.cpp @@ -195,7 +195,7 @@ public: std::list<HostileReference*>::const_iterator i = me->getThreatManager().getThreatList().begin(); for (; i != me->getThreatManager().getThreatList().end(); ++i) { - Unit* temp = Unit::GetUnit((*me), (*i)->getUnitGuid()); + Unit* temp = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (temp && temp->GetTypeId() == TYPEID_PLAYER && temp->getClass() == Healer) { target = temp; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon.cpp deleted file mode 100644 index 2dd13e7ce07..00000000000 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon.cpp +++ /dev/null @@ -1,376 +0,0 @@ -/* - * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "ScriptMgr.h" -#include "ScriptedCreature.h" -#include "ulduar.h" - -#define GAMEOBJECT_GIVE_OF_THE_OBSERVER 194821 - -enum Spells -{ - SPELL_ASCEND = 64487, - SPELL_BERSERK = 47008, - SPELL_BIG_BANG = 64443, - H_SPELL_BIG_BANG = 64584, - SPELL_COSMIC_SMASH = 62301, - H_SPELL_COSMIC_SMASH = 64598, - SPELL_PHASE_PUNCH = 64412, - SPELL_QUANTUM_STRIKE = 64395, - H_SPELL_QUANTUM_STRIKE = 64592, - SPELL_BLACK_HOLE_EXPLOSION = 64122, - SPELL_ARCANE_BARAGE = 64599, - H_SPELL_ARCANE_BARAGE = 64607 -}; - -enum Creatures -{ - CREATURE_COLLAPSING_STAR = 32955, - CREATURE_BLACK_HOLE = 32953, - CREATURE_LIVING_CONSTELLATION = 33052, - CREATURE_DARK_MATTER = 33089 -}; - -enum Yells -{ - SAY_AGGRO = -1603000, - SAY_SLAY_1 = -1603001, - SAY_SLAY_2 = -1603002, - SAY_ENGADED_FOR_FIRTS_TIME = -1603003, - SAY_PHASE_2 = -1603004, - SAY_SUMMON_COLLAPSING_STAR = -1603005, - SAY_DEATH_1 = -1603006, - SAY_DEATH_2 = -1603007, - SAY_DEATH_3 = -1603008, - SAY_DEATH_4 = -1603009, - SAY_DEATH_5 = -1603010, - SAY_BERSERK = -1603011, - SAY_BIG_BANG_1 = -1603012, - SAY_BIG_BANG_2 = -1603013, - SAY_TIMER_1 = -1603014, - SAY_TIMER_2 = -1603015, - SAY_TIMER_3 = -1603016, - SAY_SUMMON_1 = -1603017, - SAY_SUMMON_2 = -1603018, - SAY_SUMMON_3 = -1603019, -}; - -class boss_algalon : public CreatureScript -{ -public: - boss_algalon() : CreatureScript("boss_algalon") { } - - CreatureAI* GetAI(Creature* creature) const - { - return GetUlduarAI<boss_algalonAI>(creature); - } - - struct boss_algalonAI : public ScriptedAI - { - boss_algalonAI(Creature* creature) : ScriptedAI(creature) - { - instance = creature->GetInstanceScript(); - Summon = false; // not in reset. intro speech done only once. - } - - InstanceScript* instance; - - std::list<uint64> m_lCollapsingStarGUIDList; - - uint32 Phase; - uint32 Ascend_Timer; - uint32 Berserk_Timer; - uint32 BigBang_Timer; - uint32 CosmicSmash_Timer; - uint32 PhasePunch_Timer; - uint32 QuantumStrike_Timer; - uint32 CollapsingStar_Timer; - uint32 uiPhase_timer; - uint32 uiStep; - - uint64 BlackHoleGUID; - - bool Enrage; - bool Summon; - - void EnterCombat(Unit* who) - { - if (Summon) - { - DoScriptText(SAY_AGGRO, me); - me->InterruptSpell(CURRENT_CHANNELED_SPELL); - DoZoneInCombat(who->ToCreature()); - } - else - { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - me->SetReactState(REACT_PASSIVE); - uiStep = 1; - } - - if (instance) - instance->SetData(BOSS_ALGALON, IN_PROGRESS); - } - - void KilledUnit(Unit* /*victim*/) - { - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); - } - - void Reset() - { - Phase = 1; - - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - if (instance) - instance->SetData(BOSS_ALGALON, NOT_STARTED); - - BlackHoleGUID = 0; - - uiPhase_timer = 0; - Ascend_Timer = 480000; //8 minutes - QuantumStrike_Timer = urand(4000, 14000); - Berserk_Timer = 360000; //6 minutes - CollapsingStar_Timer = urand(15000, 20000); //Spawns between 15 to 20 seconds - BigBang_Timer = 90000; - PhasePunch_Timer = 8000; - CosmicSmash_Timer = urand(30000, 60000); - Enrage = false; - } - - void JumpToNextStep(uint32 uiTimer) - { - uiPhase_timer = uiTimer; - ++uiStep; - } - - void DespawnCollapsingStar() - { - if (m_lCollapsingStarGUIDList.empty()) - return; - - for (std::list<uint64>::const_iterator itr = m_lCollapsingStarGUIDList.begin(); itr != m_lCollapsingStarGUIDList.end(); ++itr) - { - if (Creature* temp = Unit::GetCreature(*me, *itr)) - { - if (temp->isAlive()) - temp->DespawnOrUnsummon(); - } - } - m_lCollapsingStarGUIDList.clear(); - } - - void JustSummoned(Creature* summoned) - { - if (summoned->GetEntry() == CREATURE_COLLAPSING_STAR) - { - Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0); - if (me->getVictim()) - summoned->AI()->AttackStart(target ? target : me->getVictim()); - m_lCollapsingStarGUIDList.push_back(summoned->GetGUID()); - } - } - - void SummonCollapsingStar(Unit* target) - { - DoScriptText(SAY_SUMMON_COLLAPSING_STAR, me); - me->SummonCreature(CREATURE_COLLAPSING_STAR, target->GetPositionX()+15.0f, target->GetPositionY()+15.0f, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 100000); - me->SummonCreature(CREATURE_BLACK_HOLE, target->GetPositionX()+15.0f, target->GetPositionY()+15.0f, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 27000); - } - - void UpdateAI(const uint32 diff) - { - //Return since we have no target - if (!UpdateVictim()) - return; - - if (Phase == 1 && HealthBelowPct(20)) - { - Phase = 2; - DoScriptText(SAY_PHASE_2, me); - } - - if (HealthBelowPct(2)) - { - me->SummonGameObject(GAMEOBJECT_GIVE_OF_THE_OBSERVER, 1634.258667f, -295.101166f, 417.321381f, 0, 0, 0, 0, 0, 0); - - // All of them. or random? - DoScriptText(SAY_DEATH_1, me); - DoScriptText(SAY_DEATH_2, me); - DoScriptText(SAY_DEATH_3, me); - DoScriptText(SAY_DEATH_4, me); - DoScriptText(SAY_DEATH_5, me); - - me->DisappearAndDie(); - - if (instance) - instance->SetData(BOSS_ALGALON, DONE); - - return; - } - - if (Phase == 1) - { - if (!Summon) - { - if (uiPhase_timer <= diff) - { - switch (uiStep) - { - case 1: - DoScriptText(SAY_SUMMON_1, me); - JumpToNextStep(3000); - break; - case 2: - DoScriptText(SAY_SUMMON_2, me); - JumpToNextStep(3000); - break; - case 3: - DoScriptText(SAY_SUMMON_3, me); - JumpToNextStep(3000); - break; - case 4: - DoScriptText(SAY_ENGADED_FOR_FIRTS_TIME, me); - JumpToNextStep(3000); - break; - case 5: - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - me->SetReactState(REACT_AGGRESSIVE); - Summon = true; - break; - } - } else uiPhase_timer -= diff; - - return; - } - - if (QuantumStrike_Timer <= diff) - { - DoCast(me->getVictim(), RAID_MODE(SPELL_QUANTUM_STRIKE, H_SPELL_QUANTUM_STRIKE), true); - - QuantumStrike_Timer = urand(4000, 14000); - } else QuantumStrike_Timer -= diff; - - if (BigBang_Timer <= diff) - { - DoScriptText(RAND(SAY_BIG_BANG_1, SAY_BIG_BANG_2), me); - DoCast(me->getVictim(), RAID_MODE(SPELL_BIG_BANG, H_SPELL_BIG_BANG), true); - - BigBang_Timer = 90000; - } else BigBang_Timer -= diff; - - if (Ascend_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_ASCEND, true); - - Ascend_Timer = 480000; - } else Ascend_Timer -= diff; - - if (PhasePunch_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_PHASE_PUNCH, true); - - PhasePunch_Timer = 8000; - } else PhasePunch_Timer -= diff; - - if (CosmicSmash_Timer <= diff) - { - DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), RAID_MODE(SPELL_COSMIC_SMASH, H_SPELL_COSMIC_SMASH), true); - - CosmicSmash_Timer = urand(30000, 60000); - } else CosmicSmash_Timer -= diff; - - if (Berserk_Timer <= diff) - { - DoScriptText(SAY_BERSERK, me); - DoCast(me->getVictim(), SPELL_BERSERK, true); - - Berserk_Timer = 360000; - } else Berserk_Timer -= diff; - - DoMeleeAttackIfReady(); - - EnterEvadeIfOutOfCombatArea(diff); - } - - if (Phase == 2) - { - if (Enrage) - { - if (Ascend_Timer <= diff) - { - DoCast(me, SPELL_ASCEND); - DoScriptText(SAY_BERSERK, me); - Ascend_Timer = urand(360000, 365000); - Enrage = false; - } else Ascend_Timer -= diff; - } - } - - DoMeleeAttackIfReady(); - } - }; - -}; - -//Collapsing Star -class mob_collapsing_star : public CreatureScript -{ -public: - mob_collapsing_star() : CreatureScript("mob_collapsing_star") { } - - CreatureAI* GetAI(Creature* creature) const - { - return new mob_collapsing_starAI(creature); - } - - struct mob_collapsing_starAI : public ScriptedAI - { - mob_collapsing_starAI(Creature* creature) : ScriptedAI(creature) - { - instance = creature->GetInstanceScript(); - } - - InstanceScript* instance; - - uint32 BlackHoleExplosion_Timer; - - void Reset() - { - BlackHoleExplosion_Timer = 0; - } - - void UpdateAI(const uint32 diff) - { - if (!UpdateVictim()) - return; - - if (BlackHoleExplosion_Timer <= diff) - { - me->CastSpell(me, SPELL_BLACK_HOLE_EXPLOSION, false); - BlackHoleExplosion_Timer = 0; - } else BlackHoleExplosion_Timer -= diff; - } - }; - -}; - -void AddSC_boss_Algalon() -{ - new boss_algalon(); - new mob_collapsing_star(); -} diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp new file mode 100644 index 00000000000..2af73389ecb --- /dev/null +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp @@ -0,0 +1,1374 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "ObjectMgr.h" +#include "ScriptMgr.h" +#include "ScriptedCreature.h" +#include "SpellScript.h" +#include "PassiveAI.h" +#include "GameObjectAI.h" +#include "MapManager.h" +#include "MoveSplineInit.h" +#include "ulduar.h" + +enum Texts +{ + SAY_BRANN_ALGALON_INTRO_1 = 0, + SAY_BRANN_ALGALON_INTRO_2 = 1, + SAY_BRANN_ALGALON_OUTRO = 2, + + SAY_ALGALON_INTRO_1 = 0, + SAY_ALGALON_INTRO_2 = 1, + SAY_ALGALON_INTRO_3 = 2, + SAY_ALGALON_START_TIMER = 3, + SAY_ALGALON_AGGRO = 4, + SAY_ALGALON_COLLAPSING_STAR = 5, + EMOTE_ALGALON_COLLAPSING_STAR = 6, + SAY_ALGALON_BIG_BANG = 7, + EMOTE_ALGALON_BIG_BANG = 8, + SAY_ALGALON_ASCEND = 9, + EMOTE_ALGALON_COSMIC_SMASH = 10, + SAY_ALGALON_PHASE_TWO = 11, + SAY_ALGALON_OUTRO_1 = 12, + SAY_ALGALON_OUTRO_2 = 13, + SAY_ALGALON_OUTRO_3 = 14, + SAY_ALGALON_OUTRO_4 = 15, + SAY_ALGALON_OUTRO_5 = 16, + SAY_ALGALON_DESPAWN_1 = 17, + SAY_ALGALON_DESPAWN_2 = 18, + SAY_ALGALON_DESPAWN_3 = 19, + SAY_ALGALON_KILL = 20, +}; + +enum Spells +{ + // Algalon the Observer + SPELL_ARRIVAL = 64997, + SPELL_RIDE_THE_LIGHTNING = 64986, + SPELL_SUMMON_AZEROTH = 64994, + SPELL_REORIGINATION = 64996, + SPELL_SUPERMASSIVE_FAIL = 65311, + SPELL_QUANTUM_STRIKE = 64395, + SPELL_PHASE_PUNCH = 64412, + SPELL_BIG_BANG = 64443, + SPELL_ASCEND_TO_THE_HEAVENS = 64487, + SPELL_COSMIC_SMASH = 62301, + SPELL_COSMIC_SMASH_TRIGGERED = 62304, + SPELL_COSMIC_SMASH_VISUAL_STATE = 62300, + SPELL_SELF_STUN = 65256, + SPELL_KILL_CREDIT = 65184, + SPELL_TELEPORT = 62940, + + // Algalon Stalker + SPELL_TRIGGER_3_ADDS = 62266, // Triggers Living Constellation + + // Living Constellation + SPELL_ARCANE_BARRAGE = 64599, + + // Collapsing Star + SPELL_COLLAPSE = 62018, + SPELL_BLACK_HOLE_SPAWN_VISUAL = 62003, + SPELL_SUMMON_BLACK_HOLE = 62189, + + // Black Hole + SPELL_BLACK_HOLE_TRIGGER = 62185, + SPELL_CONSTELLATION_PHASE_TRIGGER = 65508, + SPELL_CONSTELLATION_PHASE_EFFECT = 65509, + SPELL_BLACK_HOLE_EXPLOSION = 64122, + SPELL_SUMMON_VOID_ZONE_VISUAL = 64470, + SPELL_VOID_ZONE_VISUAL = 64469, + SPELL_BLACK_HOLE_CREDIT = 65312, + + // Worm Hole + SPELL_WORM_HOLE_TRIGGER = 65251, + SPELL_SUMMON_UNLEASHED_DARK_MATTER = 64450, +}; + +uint32 const PhasePunchAlphaId[5] = {64435, 64434, 64428, 64421, 64417}; + +enum Events +{ + // Celestial Planetarium Access + EVENT_DESPAWN_CONSOLE = 1, + + // Brann Bronzebeard + EVENT_BRANN_MOVE_INTRO = 2, + EVENT_SUMMON_ALGALON = 3, + EVENT_BRANN_OUTRO_1 = 4, + EVENT_BRANN_OUTRO_2 = 5, + + // Algalon the Observer + EVENT_INTRO_1 = 6, + EVENT_INTRO_2 = 7, + EVENT_INTRO_3 = 8, + EVENT_INTRO_FINISH = 9, + EVENT_START_COMBAT = 10, + EVENT_INTRO_TIMER_DONE = 11, + EVENT_QUANTUM_STRIKE = 12, + EVENT_PHASE_PUNCH = 13, + EVENT_SUMMON_COLLAPSING_STAR = 14, + EVENT_BIG_BANG = 15, + EVENT_RESUME_UPDATING = 16, + EVENT_ASCEND_TO_THE_HEAVENS = 17, + EVENT_EVADE = 18, + EVENT_COSMIC_SMASH = 19, + EVENT_UNLOCK_YELL = 20, + EVENT_OUTRO_START = 21, + EVENT_OUTRO_1 = 22, + EVENT_OUTRO_2 = 23, + EVENT_OUTRO_3 = 24, + EVENT_OUTRO_4 = 25, + EVENT_OUTRO_5 = 26, + EVENT_OUTRO_6 = 27, + EVENT_OUTRO_7 = 28, + EVENT_OUTRO_8 = 29, + EVENT_OUTRO_9 = 30, + EVENT_OUTRO_10 = 31, + EVENT_OUTRO_11 = 32, + EVENT_OUTRO_12 = 33, + EVENT_OUTRO_13 = 34, + EVENT_OUTRO_14 = 35, + EVENT_DESPAWN_ALGALON_1 = 36, + EVENT_DESPAWN_ALGALON_2 = 37, + EVENT_DESPAWN_ALGALON_3 = 38, + + // Living Constellation + EVENT_ARCANE_BARRAGE = 39, +}; + +enum Actions +{ + ACTION_START_INTRO = 0, + ACTION_FINISH_INTRO = 1, + ACTION_ACTIVATE_STAR = 2, + ACTION_BIG_BANG = 3, + ACTION_ASCEND = 4, + ACTION_OUTRO = 5, +}; + +enum Points +{ + POINT_BRANN_INTRO = 0, + MAX_BRANN_WAYPOINTS_INTRO = 10, + POINT_BRANN_OUTRO = 10, + POINT_BRANN_OUTRO_END = 11, + + POINT_ALGALON_LAND = 1, + POINT_ALGALON_OUTRO = 2, +}; + +enum EncounterPhases +{ + PHASE_NORMAL = 0, + PHASE_ROLE_PLAY = 1, + PHASE_BIG_BANG = 2, + + PHASE_MASK_NO_UPDATE = (1 << PHASE_ROLE_PLAY) | (1 << PHASE_BIG_BANG), + PHASE_MASK_NO_CAST_CHECK = 1 << PHASE_ROLE_PLAY, +}; + +enum AchievmentInfo +{ + EVENT_ID_SUPERMASSIVE_START = 21697, + DATA_HAS_FED_ON_TEARS = 30043005, +}; + + +Position const BrannIntroSpawnPos = {1676.277f, -162.5308f, 427.3326f, 3.235537f}; +Position const BrannIntroWaypoint[MAX_BRANN_WAYPOINTS_INTRO] = +{ + {1642.482f, -164.0812f, 427.2602f, 0.0f}, + {1635.000f, -169.5145f, 427.2523f, 0.0f}, + {1632.814f, -173.9334f, 427.2621f, 0.0f}, + {1632.676f, -190.5927f, 425.8831f, 0.0f}, + {1631.497f, -214.2221f, 418.1152f, 0.0f}, + {1624.717f, -224.6876f, 418.1152f, 0.0f}, + {1631.497f, -214.2221f, 418.1152f, 0.0f}, + {1632.676f, -190.5927f, 425.8831f, 0.0f}, + {1632.814f, -173.9334f, 427.2621f, 0.0f}, + {1635.000f, -169.5145f, 427.2523f, 0.0f}, +}; +Position const AlgalonSummonPos = {1632.531f, -304.8516f, 450.1123f, 1.530165f}; +Position const AlgalonLandPos = {1632.668f, -302.7656f, 417.3211f, 1.530165f}; + +#define LIVING_CONSTELLATION_COUNT 11 +Position const ConstellationPos[LIVING_CONSTELLATION_COUNT] = +{ + {1625.208f, -267.2771f, 446.4296f, 5.044002f}, + {1658.279f, -262.5490f, 441.9073f, 4.188790f}, + {1678.677f, -276.3280f, 427.7531f, 3.979351f}, + {1593.389f, -299.4325f, 432.4636f, 6.073746f}, + {1685.613f, -300.1219f, 443.2366f, 3.385939f}, + {1591.706f, -263.8201f, 441.4153f, 5.253441f}, + {1668.317f, -324.7676f, 457.9394f, 3.211406f}, + {1592.242f, -325.5323f, 446.9508f, 0.226893f}, + {1635.821f, -363.3442f, 424.3459f, 1.466077f}, + {1672.188f, -357.2484f, 436.7337f, 2.338741f}, + {1615.800f, -348.0065f, 442.9586f, 1.134464f}, +}; + +#define COLLAPSING_STAR_COUNT 4 +Position const CollapsingStarPos[COLLAPSING_STAR_COUNT] = +{ + {1649.438f, -319.8127f, 418.3941f, 1.082104f}, + {1647.005f, -288.6790f, 417.3955f, 3.490659f}, + {1622.451f, -321.1563f, 417.6188f, 4.677482f}, + {1615.060f, -291.6816f, 417.7796f, 3.490659f}, +}; +Position const AlgalonOutroPos = {1633.64f, -317.78f, 417.3211f, 0.0f}; +Position const BrannOutroPos[3] = +{ + {1632.023f, -243.7434f, 417.9118f, 0.0f}, + {1631.986f, -297.7831f, 417.3210f, 0.0f}, + {1633.832f, -216.2948f, 417.0463f, 0.0f}, +}; + +class ActivateLivingConstellation : public BasicEvent +{ + public: + ActivateLivingConstellation(Unit* owner) : _owner(owner), _instance(owner->GetInstanceScript()) + { + } + + bool Execute(uint64 execTime, uint32 /*diff*/) + { + if (!_instance || _instance->GetBossState(BOSS_ALGALON) != IN_PROGRESS) + return true; // delete event + + _owner->CastSpell((Unit*)NULL, SPELL_TRIGGER_3_ADDS, TRIGGERED_FULL_MASK); + _owner->m_Events.AddEvent(this, execTime + urand(45000, 50000)); + return false; + } + + private: + Unit* _owner; + InstanceScript* _instance; +}; + +class CosmicSmashDamageEvent : public BasicEvent +{ + public: + CosmicSmashDamageEvent(Unit* caster) : _caster(caster) + { + } + + bool Execute(uint64 /*execTime*/, uint32 /*diff*/) + { + _caster->CastSpell((Unit*)NULL, SPELL_COSMIC_SMASH_TRIGGERED, TRIGGERED_FULL_MASK); + return true; + } + + private: + Unit* _caster; +}; + +class SummonUnleashedDarkMatter : public BasicEvent +{ + public: + SummonUnleashedDarkMatter(Unit* caster) : _caster(caster) + { + } + + bool Execute(uint64 execTime, uint32 /*diff*/) + { + _caster->CastSpell((Unit*)NULL, SPELL_SUMMON_UNLEASHED_DARK_MATTER, TRIGGERED_FULL_MASK); + _caster->m_Events.AddEvent(this, execTime + 30000); + return false; + } + + private: + Unit* _caster; +}; + +class boss_algalon_the_observer : public CreatureScript +{ + public: + boss_algalon_the_observer() : CreatureScript("boss_algalon_the_observer") {} + + struct boss_algalon_the_observerAI : public BossAI + { + boss_algalon_the_observerAI(Creature* creature) : BossAI(creature, BOSS_ALGALON) + { + _firstPull = true; + _fedOnTears = false; + } + + void Reset() + { + _Reset(); + me->SetReactState(REACT_PASSIVE); + _phaseTwo = false; + _fightWon = false; + _hasYelled = false; + } + + void KilledUnit(Unit* victim) + { + if (victim->GetTypeId() == TYPEID_UNIT) + { + _fedOnTears = true; + if (!_hasYelled) + { + _hasYelled = true; + events.ScheduleEvent(EVENT_UNLOCK_YELL, 1000); + Talk(SAY_ALGALON_KILL); + } + } + } + + void DoAction(int32 const action) + { + switch (action) + { + case ACTION_START_INTRO: + { + me->SetFlag(UNIT_FIELD_FLAGS_2, 0x20); + me->SetDisableGravity(true); + DoCast(me, SPELL_ARRIVAL, true); + DoCast(me, SPELL_RIDE_THE_LIGHTNING, true); + me->GetMotionMaster()->MovePoint(POINT_ALGALON_LAND, AlgalonLandPos); + me->SetHomePosition(AlgalonLandPos); + Movement::MoveSplineInit init(*me); + init.MoveTo(AlgalonLandPos.GetPositionX(), AlgalonLandPos.GetPositionY(), AlgalonLandPos.GetPositionZ()); + init.SetOrientationFixed(true); + init.Launch(); + events.Reset(); + events.SetPhase(PHASE_ROLE_PLAY); + events.ScheduleEvent(EVENT_INTRO_1, 5000, 0, PHASE_ROLE_PLAY); + events.ScheduleEvent(EVENT_INTRO_2, 15000, 0, PHASE_ROLE_PLAY); + events.ScheduleEvent(EVENT_INTRO_3, 23000, 0, PHASE_ROLE_PLAY); + events.ScheduleEvent(EVENT_INTRO_FINISH, 36000, 0, PHASE_ROLE_PLAY); + break; + } + case ACTION_ASCEND: + events.SetPhase(PHASE_BIG_BANG); + events.CancelEvent(EVENT_RESUME_UPDATING); + events.ScheduleEvent(EVENT_ASCEND_TO_THE_HEAVENS, 1500); + break; + case EVENT_DESPAWN_ALGALON: + events.Reset(); + events.SetPhase(PHASE_ROLE_PLAY); + if (me->isInCombat()) + events.ScheduleEvent(EVENT_ASCEND_TO_THE_HEAVENS, 1); + events.ScheduleEvent(EVENT_DESPAWN_ALGALON_1, 5000); + events.ScheduleEvent(EVENT_DESPAWN_ALGALON_2, 17000); + events.ScheduleEvent(EVENT_DESPAWN_ALGALON_3, 26000); + me->DespawnOrUnsummon(34000); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC); + break; + case ACTION_INIT_ALGALON: + _firstPull = false; + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); + break;; + } + } + + uint32 GetData(uint32 type) + { + return type == DATA_HAS_FED_ON_TEARS ? _fedOnTears : 1; + } + + void EnterCombat(Unit* /*target*/) + { + uint32 introDelay = 0; + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC); + events.Reset(); + events.SetPhase(PHASE_ROLE_PLAY); + + if (!_firstPull) + { + Talk(SAY_ALGALON_AGGRO); + _EnterCombat(); + introDelay = 8000; + } + else + { + _firstPull = false; + Talk(SAY_ALGALON_START_TIMER); + if (Creature* brann = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_BRANN_BRONZEBEARD_ALG))) + brann->AI()->DoAction(ACTION_FINISH_INTRO); + + me->setActive(true); + DoZoneInCombat(); + introDelay = 26000; + summons.DespawnEntry(NPC_AZEROTH); + instance->SetData(EVENT_DESPAWN_ALGALON, 0); + events.ScheduleEvent(EVENT_START_COMBAT, 18000); + } + + events.ScheduleEvent(EVENT_INTRO_TIMER_DONE, introDelay); + events.ScheduleEvent(EVENT_QUANTUM_STRIKE, 3500 + introDelay); + events.ScheduleEvent(EVENT_PHASE_PUNCH, 15500 + introDelay); + events.ScheduleEvent(EVENT_SUMMON_COLLAPSING_STAR, 18000 + introDelay); + events.ScheduleEvent(EVENT_BIG_BANG, 90000 + introDelay); + events.ScheduleEvent(EVENT_ASCEND_TO_THE_HEAVENS, 360000 + introDelay); + events.ScheduleEvent(EVENT_COSMIC_SMASH, 25000 + introDelay); + + std::list<Creature*> stalkers; + me->GetCreatureListWithEntryInGrid(stalkers, NPC_ALGALON_STALKER, 200.0f); + for (std::list<Creature*>::iterator itr = stalkers.begin(); itr != stalkers.end(); ++itr) + (*itr)->m_Events.KillAllEvents(true); + } + + void MovementInform(uint32 movementType, uint32 pointId) + { + if (movementType != POINT_MOTION_TYPE) + return; + + if (pointId == POINT_ALGALON_LAND) + me->SetDisableGravity(false); + else if (pointId == POINT_ALGALON_OUTRO) + { + me->SetFacingTo(1.605703f); + events.ScheduleEvent(EVENT_OUTRO_3, 1200); + events.ScheduleEvent(EVENT_OUTRO_4, 2400); + events.ScheduleEvent(EVENT_OUTRO_5, 8500); + events.ScheduleEvent(EVENT_OUTRO_6, 15500); + events.ScheduleEvent(EVENT_OUTRO_7, 55500); + events.ScheduleEvent(EVENT_OUTRO_8, 73500); + events.ScheduleEvent(EVENT_OUTRO_9, 85500); + events.ScheduleEvent(EVENT_OUTRO_10, 108500); + events.ScheduleEvent(EVENT_OUTRO_11, 123500); + } + } + + void JustSummoned(Creature* summon) + { + summons.Summon(summon); + switch (summon->GetEntry()) + { + case NPC_AZEROTH: + DoCastAOE(SPELL_REORIGINATION, true); + break; + case NPC_COLLAPSING_STAR: + summon->SetReactState(REACT_PASSIVE); + summon->GetMotionMaster()->MoveRandom(20.0f); + summon->CastSpell(summon, SPELL_COLLAPSE, TRIGGERED_FULL_MASK); + break; + case NPC_BLACK_HOLE: + summon->SetReactState(REACT_PASSIVE); + summon->CastSpell((Unit*)NULL, SPELL_BLACK_HOLE_TRIGGER, TRIGGERED_FULL_MASK); + summon->CastSpell(summon, SPELL_CONSTELLATION_PHASE_TRIGGER, TRIGGERED_FULL_MASK); + summon->CastSpell((Unit*)NULL, SPELL_BLACK_HOLE_EXPLOSION); + summon->CastSpell(summon, SPELL_SUMMON_VOID_ZONE_VISUAL, TRIGGERED_FULL_MASK); + break; + case NPC_ALGALON_VOID_ZONE_VISUAL_STALKER: + summon->CastSpell(summon, SPELL_VOID_ZONE_VISUAL, TRIGGERED_FULL_MASK); + break; + case NPC_ALGALON_STALKER_ASTEROID_TARGET_01: + summon->CastSpell(summon, SPELL_COSMIC_SMASH_VISUAL_STATE, TRIGGERED_FULL_MASK); + break; + case NPC_ALGALON_STALKER_ASTEROID_TARGET_02: + summon->m_Events.AddEvent(new CosmicSmashDamageEvent(summon), summon->m_Events.CalculateTime(3250)); + break; + case NPC_WORM_HOLE: + summon->SetReactState(REACT_PASSIVE); + summon->CastSpell(summon, SPELL_WORM_HOLE_TRIGGER, TRIGGERED_FULL_MASK); + summon->CastSpell(summon, SPELL_SUMMON_VOID_ZONE_VISUAL, TRIGGERED_FULL_MASK); + break; + case NPC_UNLEASHED_DARK_MATTER: + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, NonTankTargetSelector(me))) + if (summon->Attack(target, true)) + summon->GetMotionMaster()->MoveChase(target); + break; + } + } + + void EnterEvadeMode() + { + instance->SetBossState(BOSS_ALGALON, FAIL); + BossAI::EnterEvadeMode(); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); + me->SetSheath(SHEATH_STATE_UNARMED); + } + + void DamageTaken(Unit* /*attacker*/, uint32& damage) + { + if (_fightWon) + { + damage = 0; + return; + } + + if (!_phaseTwo && me->HealthBelowPctDamaged(20, damage)) + { + _phaseTwo = true; + Talk(SAY_ALGALON_PHASE_TWO); + summons.DespawnEntry(NPC_LIVING_CONSTELLATION); + summons.DespawnEntry(NPC_COLLAPSING_STAR); + summons.DespawnEntry(NPC_BLACK_HOLE); + summons.DespawnEntry(NPC_ALGALON_VOID_ZONE_VISUAL_STALKER); + events.CancelEvent(EVENT_SUMMON_COLLAPSING_STAR); + std::list<Creature*> stalkers; + me->GetCreatureListWithEntryInGrid(stalkers, NPC_ALGALON_STALKER, 200.0f); + for (std::list<Creature*>::iterator itr = stalkers.begin(); itr != stalkers.end(); ++itr) + (*itr)->m_Events.KillAllEvents(true); + for (uint32 i = 0; i < COLLAPSING_STAR_COUNT; ++i) + if (Creature* wormHole = DoSummon(NPC_WORM_HOLE, CollapsingStarPos[i], TEMPSUMMON_MANUAL_DESPAWN)) + wormHole->m_Events.AddEvent(new SummonUnleashedDarkMatter(wormHole), wormHole->m_Events.CalculateTime(i >= 2 ? 8000 : 6000)); + } + else if ((int32(me->GetHealth()) - int32(damage)) < CalculatePctF<int32>(int32(me->GetMaxHealth()), 2.5f) && !_fightWon) + { + _fightWon = true; + damage = 0; + me->SetReactState(REACT_PASSIVE); + me->AttackStop(); + me->setFaction(35); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + DoCast(me, SPELL_SELF_STUN); + events.Reset(); + summons.DespawnAll(); + events.SetPhase(PHASE_ROLE_PLAY); + events.ScheduleEvent(EVENT_OUTRO_START, 1500); + events.ScheduleEvent(EVENT_OUTRO_1, 7200); + events.ScheduleEvent(EVENT_OUTRO_2, 8700); + } + } + + void UpdateAI(uint32 const diff) + { + if ((!(events.GetPhaseMask() & PHASE_MASK_NO_UPDATE) && !UpdateVictim()) || !CheckInRoom()) + return; + + events.Update(diff); + + if (!(events.GetPhaseMask() & PHASE_MASK_NO_CAST_CHECK)) + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; + + while (uint32 eventId = events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_INTRO_1: + me->RemoveAurasDueToSpell(SPELL_RIDE_THE_LIGHTNING); + Talk(SAY_ALGALON_INTRO_1); + break; + case EVENT_INTRO_2: + DoCastAOE(SPELL_SUMMON_AZEROTH, true); + Talk(SAY_ALGALON_INTRO_2); + break; + case EVENT_INTRO_3: + Talk(SAY_ALGALON_INTRO_3); + break; + case EVENT_INTRO_FINISH: + events.Reset(); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); + break; + case EVENT_START_COMBAT: + instance->SetBossState(BOSS_ALGALON, IN_PROGRESS); + break; + case EVENT_INTRO_TIMER_DONE: + { + events.SetPhase(PHASE_NORMAL); + me->SetSheath(SHEATH_STATE_MELEE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_IMMUNE_TO_NPC); + me->SetReactState(REACT_DEFENSIVE); + DoCastAOE(SPELL_SUPERMASSIVE_FAIL, true); + //! Workaround for Creature::_IsTargetAcceptable returning false + //! for creatures that start combat in REACT_PASSIVE and UNIT_FLAG_NOT_SELECTABLE + //! causing them to immediately evade + if (!me->getThreatManager().isThreatListEmpty()) + AttackStart(me->getThreatManager().getHostilTarget()); + for (uint32 i = 0; i < LIVING_CONSTELLATION_COUNT; ++i) + if (Creature* summon = DoSummon(NPC_LIVING_CONSTELLATION, ConstellationPos[i], 0, TEMPSUMMON_DEAD_DESPAWN)) + summon->SetReactState(REACT_PASSIVE); + + std::list<Creature*> stalkers; + me->GetCreatureListWithEntryInGrid(stalkers, NPC_ALGALON_STALKER, 200.0f); + if (!stalkers.empty()) + { + Unit* stalker = Trinity::Containers::SelectRandomContainerElement(stalkers); + stalker->m_Events.AddEvent(new ActivateLivingConstellation(stalker), stalker->m_Events.CalculateTime(urand(45000, 50000))); + } + break; + } + case EVENT_QUANTUM_STRIKE: + DoCastVictim(SPELL_QUANTUM_STRIKE); + events.ScheduleEvent(EVENT_QUANTUM_STRIKE, urand(3000, 5000)); + break; + case EVENT_PHASE_PUNCH: + DoCastVictim(SPELL_PHASE_PUNCH); + events.ScheduleEvent(EVENT_PHASE_PUNCH, 15500); + break; + case EVENT_SUMMON_COLLAPSING_STAR: + Talk(SAY_ALGALON_COLLAPSING_STAR); + Talk(EMOTE_ALGALON_COLLAPSING_STAR); + for (uint32 i = 0; i < COLLAPSING_STAR_COUNT; ++i) + me->SummonCreature(NPC_COLLAPSING_STAR, CollapsingStarPos[i], TEMPSUMMON_CORPSE_DESPAWN); + events.ScheduleEvent(EVENT_SUMMON_COLLAPSING_STAR, 60000); + break; + case EVENT_BIG_BANG: + { + Talk(SAY_ALGALON_BIG_BANG); + Talk(EMOTE_ALGALON_BIG_BANG); + events.SetPhase(PHASE_BIG_BANG); + std::list<Creature*> constellations; + me->GetCreatureListWithEntryInGrid(constellations, NPC_LIVING_CONSTELLATION, 200.0f); + for (std::list<Creature*>::iterator itr = constellations.begin(); itr != constellations.end(); ++itr) + (*itr)->AI()->DoAction(ACTION_BIG_BANG); + DoCastAOE(SPELL_BIG_BANG); + events.ScheduleEvent(EVENT_BIG_BANG, 90500); + events.ScheduleEvent(EVENT_RESUME_UPDATING, 9500); + break; + } + case EVENT_RESUME_UPDATING: + events.SetPhase(0); + break; + case EVENT_ASCEND_TO_THE_HEAVENS: + Talk(SAY_ALGALON_ASCEND); + DoCastAOE(SPELL_ASCEND_TO_THE_HEAVENS); + events.ScheduleEvent(EVENT_EVADE, 2500); + break; + case EVENT_EVADE: + EnterEvadeMode(); + break; + case EVENT_COSMIC_SMASH: + Talk(EMOTE_ALGALON_COSMIC_SMASH); + DoCastAOE(SPELL_COSMIC_SMASH); + events.ScheduleEvent(EVENT_COSMIC_SMASH, 25500); + break; + case EVENT_UNLOCK_YELL: + _hasYelled = false; + break; + case EVENT_OUTRO_START: + instance->SetBossState(BOSS_ALGALON, DONE); + break; + case EVENT_OUTRO_1: + me->RemoveAllAuras(); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_RENAME); + break; + case EVENT_OUTRO_2: + _EnterEvadeMode(); + me->AddUnitState(UNIT_STATE_EVADE); + me->GetMotionMaster()->MovePoint(POINT_ALGALON_OUTRO, AlgalonOutroPos); + break; + case EVENT_OUTRO_3: + DoCastAOE(SPELL_KILL_CREDIT); + break; + case EVENT_OUTRO_4: + DoCastAOE(SPELL_SUPERMASSIVE_FAIL); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + break; + case EVENT_OUTRO_5: + if (Creature* brann = DoSummon(NPC_BRANN_BRONZBEARD_ALG, BrannOutroPos[0], 131500, TEMPSUMMON_TIMED_DESPAWN)) + brann->AI()->DoAction(ACTION_OUTRO); + break; + case EVENT_OUTRO_6: + Talk(SAY_ALGALON_OUTRO_1); + me->SetStandState(UNIT_STAND_STATE_KNEEL); + break; + case EVENT_OUTRO_7: + Talk(SAY_ALGALON_OUTRO_2); + break; + case EVENT_OUTRO_8: + Talk(SAY_ALGALON_OUTRO_3); + break; + case EVENT_OUTRO_9: + Talk(SAY_ALGALON_OUTRO_4); + break; + case EVENT_OUTRO_10: + Talk(SAY_ALGALON_OUTRO_5); + break; + case EVENT_OUTRO_11: + me->SetStandState(UNIT_STAND_STATE_STAND); + DoCast(me, SPELL_TELEPORT); + me->DespawnOrUnsummon(1500); + break; + } + } + + DoMeleeAttackIfReady(); + } + + private: + bool _firstPull; + bool _fedOnTears; + bool _phaseTwo; + bool _fightWon; + bool _hasYelled; + }; + + CreatureAI* GetAI(Creature* creature) const + { + return GetUlduarAI<boss_algalon_the_observerAI>(creature); + } +}; + +class npc_living_constellation : public CreatureScript +{ + public: + npc_living_constellation() : CreatureScript("npc_living_constellation") { } + + struct npc_living_constellationAI : public CreatureAI + { + npc_living_constellationAI(Creature* creature) : CreatureAI(creature) + { + } + + void Reset() + { + _events.Reset(); + _events.ScheduleEvent(EVENT_ARCANE_BARRAGE, 2500); + _isActive = false; + } + + uint32 GetData(uint32 /*type*/) + { + return _isActive ? 1 : 0; + } + + void DoAction(int32 const action) + { + switch (action) + { + case ACTION_ACTIVATE_STAR: + if (Creature* algalon = me->FindNearestCreature(NPC_ALGALON, 200.0f)) + { + if (Unit* target = algalon->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, NonTankTargetSelector(algalon))) + { + me->SetReactState(REACT_AGGRESSIVE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + AttackStart(target); + DoZoneInCombat(); + _isActive = true; + } + } + break; + case ACTION_BIG_BANG: + _events.SetPhase(PHASE_BIG_BANG); + _events.DelayEvents(9500); + _events.ScheduleEvent(EVENT_RESUME_UPDATING, 9500); + break; + } + } + + void SpellHit(Unit* caster, SpellInfo const* spell) + { + if (spell->Id != SPELL_CONSTELLATION_PHASE_EFFECT || caster->GetTypeId() != TYPEID_UNIT) + return; + + me->DespawnOrUnsummon(1); + if (InstanceScript* instance = me->GetInstanceScript()) + instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_ID_SUPERMASSIVE_START); + caster->CastSpell((Unit*)NULL, SPELL_BLACK_HOLE_CREDIT, TRIGGERED_FULL_MASK); + caster->ToCreature()->DespawnOrUnsummon(1); + } + + void UpdateAI(uint32 const diff) + { + if (!(_events.GetPhaseMask() & PHASE_MASK_NO_UPDATE) && !UpdateVictim()) + return; + + _events.Update(diff); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_ARCANE_BARRAGE: + DoCastAOE(SPELL_ARCANE_BARRAGE); + _events.ScheduleEvent(EVENT_ARCANE_BARRAGE, 2500); + break; + case EVENT_RESUME_UPDATING: + _events.SetPhase(0); + break; + } + } + } + + private: + EventMap _events; + bool _isActive; + }; + + CreatureAI* GetAI(Creature* creature) const + { + return GetUlduarAI<npc_living_constellationAI>(creature); + } +}; + +class npc_collapsing_star : public CreatureScript +{ + public: + npc_collapsing_star() : CreatureScript("npc_collapsing_star") { } + + struct npc_collapsing_starAI : public PassiveAI + { + npc_collapsing_starAI(Creature* creature) : PassiveAI(creature) + { + _dying = false; + } + + void JustSummoned(Creature* summon) + { + if (summon->GetEntry() != NPC_BLACK_HOLE) + return; + + if (TempSummon* summ = me->ToTempSummon()) + if (Creature* algalon = ObjectAccessor::GetCreature(*me, summ->GetSummonerGUID())) + algalon->AI()->JustSummoned(summon); + + me->DespawnOrUnsummon(1); + } + + void DamageTaken(Unit* /*attacker*/, uint32& damage) + { + if (_dying) + { + damage = 0; + return; + } + + if (damage >= me->GetHealth()) + { + _dying = true; + damage = 0; + DoCast(me, SPELL_BLACK_HOLE_SPAWN_VISUAL, true); + DoCast(me, SPELL_SUMMON_BLACK_HOLE, true); + } + } + + bool _dying; + }; + + CreatureAI* GetAI(Creature* creature) const + { + return GetUlduarAI<npc_collapsing_starAI>(creature); + } +}; + +class npc_brann_bronzebeard_algalon : public CreatureScript +{ + public: + npc_brann_bronzebeard_algalon() : CreatureScript("npc_brann_bronzebeard_algalon") { } + + struct npc_brann_bronzebeard_algalonAI : public CreatureAI + { + npc_brann_bronzebeard_algalonAI(Creature* creature) : CreatureAI(creature) + { + } + + void DoAction(int32 const action) + { + switch (action) + { + case ACTION_START_INTRO: + _currentPoint = 0; + _events.Reset(); + me->SetWalk(false); + _events.ScheduleEvent(EVENT_BRANN_MOVE_INTRO, 1); + break; + case ACTION_FINISH_INTRO: + Talk(SAY_BRANN_ALGALON_INTRO_2); + _events.ScheduleEvent(EVENT_BRANN_MOVE_INTRO, 1); + break; + case ACTION_OUTRO: + me->GetMotionMaster()->MovePoint(POINT_BRANN_OUTRO, BrannOutroPos[1]); + _events.ScheduleEvent(EVENT_BRANN_OUTRO_1, 89500); + _events.ScheduleEvent(EVENT_BRANN_OUTRO_2, 116500); + break; + } + } + + void MovementInform(uint32 movementType, uint32 pointId) + { + if (movementType != POINT_MOTION_TYPE) + return; + + uint32 delay = 1; + _currentPoint = pointId + 1; + switch (pointId) + { + case 2: + delay = 8000; + me->SetWalk(true); + break; + case 5: + me->SetWalk(false); + Talk(SAY_BRANN_ALGALON_INTRO_1); + _events.ScheduleEvent(EVENT_SUMMON_ALGALON, 7500); + return; + case 9: + me->DespawnOrUnsummon(1); + return; + case POINT_BRANN_OUTRO: + case POINT_BRANN_OUTRO_END: + return; + } + + _events.ScheduleEvent(EVENT_BRANN_MOVE_INTRO, delay); + } + + void UpdateAI(uint32 const diff) + { + UpdateVictim(); + + if (_events.Empty()) + return; + + _events.Update(diff); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_BRANN_MOVE_INTRO: + if (_currentPoint < MAX_BRANN_WAYPOINTS_INTRO) + me->GetMotionMaster()->MovePoint(_currentPoint, BrannIntroWaypoint[_currentPoint]); + break; + case EVENT_SUMMON_ALGALON: + if (Creature* algalon = me->GetMap()->SummonCreature(NPC_ALGALON, AlgalonSummonPos)) + algalon->AI()->DoAction(ACTION_START_INTRO); + break; + case EVENT_BRANN_OUTRO_1: + Talk(SAY_BRANN_ALGALON_OUTRO); + break; + case EVENT_BRANN_OUTRO_2: + me->GetMotionMaster()->MovePoint(POINT_BRANN_OUTRO_END, BrannOutroPos[2]); + break; + } + } + } + + private: + EventMap _events; + uint32 _currentPoint; + }; + + CreatureAI* GetAI(Creature* creature) const + { + return GetUlduarAI<npc_brann_bronzebeard_algalonAI>(creature); + } +}; + +class go_celestial_planetarium_access : public GameObjectScript +{ + public: + go_celestial_planetarium_access() : GameObjectScript("go_celestial_planetarium_access") {} + + struct go_celestial_planetarium_accessAI : public GameObjectAI + { + go_celestial_planetarium_accessAI(GameObject* go) : GameObjectAI(go) + { + } + + bool GossipHello(Player* player) + { + bool hasKey = true; + if (LockEntry const* lock = sLockStore.LookupEntry(go->GetGOInfo()->goober.lockId)) + { + hasKey = false; + for (uint32 i = 0; i < MAX_LOCK_CASE; ++i) + { + if (!lock->Index[i]) + continue; + + if (player->HasItemCount(lock->Index[i], 1)) + { + hasKey = true; + break; + } + } + } + + if (!hasKey) + return false; + + // Start Algalon event + go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); + _events.ScheduleEvent(EVENT_DESPAWN_CONSOLE, 5000); + if (Creature* brann = go->SummonCreature(NPC_BRANN_BRONZBEARD_ALG, BrannIntroSpawnPos)) + brann->AI()->DoAction(ACTION_START_INTRO); + + if (InstanceScript* instance = go->GetInstanceScript()) + { + instance->SetData(DATA_ALGALON_SUMMON_STATE, 1); + if (GameObject* sigil = ObjectAccessor::GetGameObject(*go, instance->GetData64(DATA_SIGILDOOR_01))) + sigil->SetGoState(GO_STATE_ACTIVE); + + if (GameObject* sigil = ObjectAccessor::GetGameObject(*go, instance->GetData64(DATA_SIGILDOOR_02))) + sigil->SetGoState(GO_STATE_ACTIVE); + } + + return false; + } + + void UpdateAI(uint32 diff) + { + if (_events.Empty()) + return; + + _events.Update(diff); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_DESPAWN_CONSOLE: + go->Delete(); + break; + } + } + } + + EventMap _events; + }; + + GameObjectAI* GetAI(GameObject* go) const + { + return GetUlduarAI<go_celestial_planetarium_accessAI>(go); + } +}; + +class spell_algalon_phase_punch : public SpellScriptLoader +{ + public: + spell_algalon_phase_punch() : SpellScriptLoader("spell_algalon_phase_punch") { } + + class spell_algalon_phase_punch_AuraScript : public AuraScript + { + PrepareAuraScript(spell_algalon_phase_punch_AuraScript); + + void HandlePeriodic(AuraEffect const* /*aurEff*/) + { + PreventDefaultAction(); + if (GetStackAmount() != 1) + GetTarget()->RemoveAurasDueToSpell(PhasePunchAlphaId[GetStackAmount() - 2]); + GetTarget()->CastSpell(GetTarget(), PhasePunchAlphaId[GetStackAmount() - 1], TRIGGERED_FULL_MASK); + if (GetStackAmount() == 5) + Remove(AURA_REMOVE_BY_DEFAULT); + } + + void OnRemove(AuraEffect const*, AuraEffectHandleModes) + { + if (GetStackAmount() != 5) + GetTarget()->RemoveAurasDueToSpell(PhasePunchAlphaId[GetStackAmount() - 1]); + } + + void Register() + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_algalon_phase_punch_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); + OnEffectRemove += AuraEffectRemoveFn(spell_algalon_phase_punch_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_algalon_phase_punch_AuraScript(); + } +}; + +class NotVictimFilter +{ + public: + NotVictimFilter(Unit* caster) : _victim(caster->getVictim()) + { + } + + bool operator()(Unit* target) + { + return target != _victim; + } + + private: + Unit* _victim; +}; + +class spell_algalon_arcane_barrage : public SpellScriptLoader +{ + public: + spell_algalon_arcane_barrage() : SpellScriptLoader("spell_algalon_arcane_barrage") { } + + class spell_algalon_arcane_barrage_SpellScript : public SpellScript + { + PrepareSpellScript(spell_algalon_arcane_barrage_SpellScript); + + void SelectTarget(std::list<Unit*>& targets) + { + targets.remove_if(NotVictimFilter(GetCaster())); + } + + void Register() + { + OnUnitTargetSelect += SpellUnitTargetFn(spell_algalon_arcane_barrage_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_algalon_arcane_barrage_SpellScript(); + } +}; + +class ActiveConstellationFilter +{ + public: + bool operator()(Unit* target) const + { + return target->GetAI()->GetData(0); + } +}; + +class spell_algalon_trigger_3_adds : public SpellScriptLoader +{ + public: + spell_algalon_trigger_3_adds() : SpellScriptLoader("spell_algalon_trigger_3_adds") { } + + class spell_algalon_trigger_3_adds_SpellScript : public SpellScript + { + PrepareSpellScript(spell_algalon_trigger_3_adds_SpellScript); + + void SelectTarget(std::list<Unit*>& targets) + { + targets.remove_if(ActiveConstellationFilter()); + } + + void HandleDummy(SpellEffIndex effIndex) + { + PreventHitDefaultEffect(effIndex); + Creature* target = GetHitCreature(); + if (!target) + return; + + target->AI()->DoAction(ACTION_ACTIVATE_STAR); + } + + void Register() + { + OnUnitTargetSelect += SpellUnitTargetFn(spell_algalon_trigger_3_adds_SpellScript::SelectTarget, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_algalon_trigger_3_adds_SpellScript(); + } +}; + +class spell_algalon_collapse : public SpellScriptLoader +{ + public: + spell_algalon_collapse() : SpellScriptLoader("spell_algalon_collapse") { } + + class spell_algalon_collapse_AuraScript : public AuraScript + { + PrepareAuraScript(spell_algalon_collapse_AuraScript); + + void HandlePeriodic(AuraEffect const* /*aurEff*/) + { + PreventDefaultAction(); + GetTarget()->DealDamage(GetTarget(), GetTarget()->CountPctFromMaxHealth(1), NULL, NODAMAGE); + } + + void Register() + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_algalon_collapse_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_algalon_collapse_AuraScript(); + } +}; + +class spell_algalon_big_bang : public SpellScriptLoader +{ + public: + spell_algalon_big_bang() : SpellScriptLoader("spell_algalon_big_bang") { } + + class spell_algalon_big_bang_SpellScript : public SpellScript + { + PrepareSpellScript(spell_algalon_big_bang_SpellScript); + + bool Load() + { + _targetCount = 0; + return true; + } + + void CountTargets(std::list<Unit*>& targets) + { + _targetCount = targets.size(); + } + + void CheckTargets() + { + if (!_targetCount) + GetCaster()->GetAI()->DoAction(ACTION_ASCEND); + } + + void Register() + { + OnUnitTargetSelect += SpellUnitTargetFn(spell_algalon_big_bang_SpellScript::CountTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); + AfterCast += SpellCastFn(spell_algalon_big_bang_SpellScript::CheckTargets); + } + + uint32 _targetCount; + }; + + SpellScript* GetSpellScript() const + { + return new spell_algalon_big_bang_SpellScript(); + } +}; + +class spell_algalon_remove_phase : public SpellScriptLoader +{ + public: + spell_algalon_remove_phase() : SpellScriptLoader("spell_algalon_remove_phase") { } + + class spell_algalon_remove_phase_AuraScript : public AuraScript + { + PrepareAuraScript(spell_algalon_remove_phase_AuraScript); + + void HandlePeriodic(AuraEffect const* /*aurEff*/) + { + PreventDefaultAction(); + GetTarget()->RemoveAurasByType(SPELL_AURA_PHASE); + } + + void Register() + { + OnEffectPeriodic += AuraEffectPeriodicFn(spell_algalon_remove_phase_AuraScript::HandlePeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL); + } + }; + + AuraScript* GetAuraScript() const + { + return new spell_algalon_remove_phase_AuraScript(); + } +}; + +class spell_algalon_cosmic_smash : public SpellScriptLoader +{ + public: + spell_algalon_cosmic_smash() : SpellScriptLoader("spell_algalon_cosmic_smash") { } + + class spell_algalon_cosmic_smash_SpellScript : public SpellScript + { + PrepareSpellScript(spell_algalon_cosmic_smash_SpellScript); + + void ModDestHeight(SpellEffIndex /*effIndex*/) + { + Position offset = {0.0f, 0.0f, 65.0f, 0.0f}; + const_cast<WorldLocation*>(GetExplTargetDest())->RelocateOffset(offset); + GetHitDest()->RelocateOffset(offset); + } + + void Register() + { + OnEffectLaunch += SpellEffectFn(spell_algalon_cosmic_smash_SpellScript::ModDestHeight, EFFECT_0, SPELL_EFFECT_SUMMON); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_algalon_cosmic_smash_SpellScript(); + } +}; + +class spell_algalon_cosmic_smash_damage : public SpellScriptLoader +{ + public: + spell_algalon_cosmic_smash_damage() : SpellScriptLoader("spell_algalon_cosmic_smash_damage") { } + + class spell_algalon_cosmic_smash_damage_SpellScript : public SpellScript + { + PrepareSpellScript(spell_algalon_cosmic_smash_damage_SpellScript); + + void RecalculateDamage() + { + if (!GetExplTargetDest() || !GetHitUnit()) + return; + + float distance = GetHitUnit()->GetDistance2d(GetExplTargetDest()->GetPositionX(), GetExplTargetDest()->GetPositionY()); + if (distance > 6.0f) + SetHitDamage(int32(float(GetHitDamage()) / distance) * 2); + } + + void Register() + { + OnHit += SpellHitFn(spell_algalon_cosmic_smash_damage_SpellScript::RecalculateDamage); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_algalon_cosmic_smash_damage_SpellScript(); + } +}; + +class spell_algalon_supermassive_fail : public SpellScriptLoader +{ + public: + spell_algalon_supermassive_fail() : SpellScriptLoader("spell_algalon_supermassive_fail") { } + + class spell_algalon_supermassive_fail_SpellScript : public SpellScript + { + PrepareSpellScript(spell_algalon_supermassive_fail_SpellScript); + + void RecalculateDamage() + { + if (!GetHitPlayer()) + return; + + GetHitPlayer()->GetAchievementMgr().ResetAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, ACHIEVEMENT_CRITERIA_CONDITION_NO_SPELL_HIT, GetSpellInfo()->Id, true); + } + + void Register() + { + OnHit += SpellHitFn(spell_algalon_supermassive_fail_SpellScript::RecalculateDamage); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_algalon_supermassive_fail_SpellScript(); + } +}; + +class achievement_he_feeds_on_your_tears : public AchievementCriteriaScript +{ + public: + achievement_he_feeds_on_your_tears() : AchievementCriteriaScript("achievement_he_feeds_on_your_tears") { } + + bool OnCheck(Player* /*source*/, Unit* target) + { + return !target->GetAI()->GetData(DATA_HAS_FED_ON_TEARS); + } +}; + +void AddSC_boss_algalon_the_observer() +{ + new boss_algalon_the_observer(); + new npc_living_constellation(); + new npc_collapsing_star(); + new npc_brann_bronzebeard_algalon(); + new go_celestial_planetarium_access(); + new spell_algalon_phase_punch(); + new spell_algalon_arcane_barrage(); + new spell_algalon_trigger_3_adds(); + new spell_algalon_collapse(); + new spell_algalon_big_bang(); + new spell_algalon_remove_phase(); + new spell_algalon_cosmic_smash(); + new spell_algalon_cosmic_smash_damage(); + new spell_algalon_supermassive_fail(); + new achievement_he_feeds_on_your_tears(); +} diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp index 6c2c08f07a0..472ff153d73 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp @@ -298,14 +298,14 @@ class npc_auriaya_seeping_trigger : public CreatureScript void Reset() { - me->ForcedDespawn(600000); + me->DespawnOrUnsummon(600000); DoCast(me, SPELL_SEEPING_ESSENCE); } void UpdateAI(uint32 const /*diff*/) { if (instance->GetBossState(BOSS_AURIAYA) != IN_PROGRESS) - me->ForcedDespawn(); + me->DespawnOrUnsummon(); } private: diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp index 5d68da4e75a..0e453eceaa1 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp @@ -1273,7 +1273,7 @@ class go_ulduar_tower : public GameObjectScript public: go_ulduar_tower() : GameObjectScript("go_ulduar_tower") { } - void OnDestroyed(GameObject* go, Player* /*player*/, uint32 /*value*/) + void OnDestroyed(GameObject* go, Player* /*player*/) { InstanceScript* instance = go->GetInstanceScript(); if (!instance) @@ -1678,7 +1678,7 @@ class spell_pursue : public SpellScriptLoader else { //! In the end, only one target should be selected - _target = SelectRandomContainerElement(targets); + _target = Trinity::Containers::SelectRandomContainerElement(targets); FilterTargetsSubsequently(targets); } } @@ -1743,7 +1743,7 @@ class spell_vehicle_throw_passenger : public SpellScriptLoader { // use 99 because it is 3d search std::list<WorldObject*> targetList; - Trinity::WorldObjectSpellAreaTargetCheck check(99, GetTargetDest(), GetCaster(), GetCaster(), GetSpellInfo(), TARGET_CHECK_DEFAULT, NULL); + Trinity::WorldObjectSpellAreaTargetCheck check(99, GetExplTargetDest(), GetCaster(), GetCaster(), GetSpellInfo(), TARGET_CHECK_DEFAULT, NULL); Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellAreaTargetCheck> searcher(GetCaster(), targetList, check); GetCaster()->GetMap()->VisitAll(GetCaster()->m_positionX, GetCaster()->m_positionY, 99, searcher); float minDist = 99 * 99; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp index 4ea38a7642d..a3c9cb847e5 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp @@ -507,7 +507,7 @@ class boss_freya : public CreatureScript for (uint8 n = 0; n < 3; ++n) { summons.remove(Elemental[n][i]->GetGUID()); - Elemental[n][i]->ForcedDespawn(5000); + Elemental[n][i]->DespawnOrUnsummon(5000); trioDefeated[i] = true; Elemental[n][i]->CastSpell(me, SPELL_REMOVE_10STACK, true); } @@ -664,12 +664,12 @@ class boss_freya : public CreatureScript case NPC_DETONATING_LASHER: summoned->CastSpell(me, SPELL_REMOVE_2STACK, true); summoned->CastSpell(who, SPELL_DETONATE, true); - summoned->ForcedDespawn(5000); + summoned->DespawnOrUnsummon(5000); summons.remove(summoned->GetGUID()); break; case NPC_ANCIENT_CONSERVATOR: summoned->CastSpell(me, SPELL_REMOVE_25STACK, true); - summoned->ForcedDespawn(5000); + summoned->DespawnOrUnsummon(5000); summons.remove(summoned->GetGUID()); break; } @@ -1385,7 +1385,7 @@ class npc_healthy_spore : public CreatureScript if (lifeTimer <= diff) { me->RemoveAurasDueToSpell(SPELL_GROW); - me->ForcedDespawn(2200); + me->DespawnOrUnsummon(2200); lifeTimer = urand(22000, 30000); } else @@ -1423,7 +1423,7 @@ class npc_eonars_gift : public CreatureScript { me->RemoveAurasDueToSpell(SPELL_GROW); DoCast(SPELL_LIFEBINDERS_GIFT); - me->ForcedDespawn(2500); + me->DespawnOrUnsummon(2500); lifeBindersGiftTimer = 12000; } else diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp index 61f82d898b9..3556bf188de 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_general_vezax.cpp @@ -290,7 +290,7 @@ class boss_general_vezax : public CreatureScript if (size < playersMin) return NULL; - return SelectRandomContainerElement(PlayerList); + return Trinity::Containers::SelectRandomContainerElement(PlayerList); } return NULL; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp index 5a7afc34f13..540876f421b 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp @@ -371,15 +371,15 @@ class npc_scorch_ground : public CreatureScript creature->SetDisplayId(16925); //model 2 in db cannot overwrite wdb fields } - void MoveInLineOfSight(Unit* unit) + void MoveInLineOfSight(Unit* who) { if (!_heat) { - if (unit->GetEntry() == NPC_IRON_CONSTRUCT) + if (who->GetEntry() == NPC_IRON_CONSTRUCT) { - if (!unit->HasAura(SPELL_HEAT) || !unit->HasAura(SPELL_MOLTEN)) + if (!who->HasAura(SPELL_HEAT) || !who->HasAura(SPELL_MOLTEN)) { - _constructGUID = unit->GetGUID(); + _constructGUID = who->GetGUID(); _heat = true; } } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp index a1323b07899..e8e938dc06b 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp @@ -1006,7 +1006,7 @@ class spell_razorscale_devouring_flame : public SpellScriptLoader PreventHitDefaultEffect(effIndex); Unit* caster = GetCaster(); uint32 entry = uint32(GetSpellInfo()->Effects[effIndex].MiscValue); - WorldLocation const* summonLocation = GetTargetDest(); + WorldLocation const* summonLocation = GetExplTargetDest(); if (!caster || !summonLocation) return; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index 727f40aef81..c7091b42c5a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -947,13 +947,19 @@ class spell_xt002_tympanic_tantrum : public SpellScriptLoader void FilterTargets(std::list<Unit*>& unitList) { - unitList.remove_if (PlayerOrPetCheck()); + unitList.remove_if(PlayerOrPetCheck()); + } + + void RecalculateDamage() + { + SetHitDamage(GetHitUnit()->CountPctFromMaxHealth(GetHitDamage())); } void Register() { OnUnitTargetSelect += SpellUnitTargetFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); OnUnitTargetSelect += SpellUnitTargetFn(spell_xt002_tympanic_tantrum_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_SRC_AREA_ENEMY); + OnHit += SpellHitFn(spell_xt002_tympanic_tantrum_SpellScript::RecalculateDamage); } }; diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp index 3f01f21b189..58ba125b994 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_yoggsaron.cpp @@ -18,18 +18,27 @@ #include "ScriptMgr.h" #include "ulduar.h" -enum Sara_Yells +enum Sara { - SAY_SARA_PREFIGHT_1 = -1603310, - SAY_SARA_PREFIGHT_2 = -1603311, - SAY_SARA_AGGRO_1 = -1603312, - SAY_SARA_AGGRO_2 = -1603313, - SAY_SARA_AGGRO_3 = -1603314, - SAY_SARA_SLAY_1 = -1603315, - SAY_SARA_SLAY_2 = -1603316, - WHISP_SARA_INSANITY = -1603317, - SAY_SARA_PHASE2_1 = -1603318, - SAY_SARA_PHASE2_2 = -1603319, + // text + YELL_SARA_PREFIGHT = 0, + YELL_COMBAT_PHASE_1 = 1, + YELL_COMBAT_PHASE_2 = 2, + YELL_SLAY = 3, + + // Phase 1 spells + SPELL_SARAS_ANGER_1 = 63147, // Target Entry 33136 + SPELL_SARAS_ANGER_2 = 63744, // Target Entry 33136 + SPELL_SARAS_FEVOR_1 = 63138, // Target Player + SPELL_SARAS_FEVOR_2 = 63747, // Target Player + SPELL_SARAS_BLESSING_1 = 63134, // Target Player + SPELL_SARAS_BLESSING_2 = 63745, // Target Self + + // Phase 2 spells + SPELL_PHYCHOSIS = 63795, // Target Self + SPELL_MALADY_OF_THE_MIND = 63830, // Target Self + SPELL_DEATH_RAY = 63891, // Target Self + SPELL_BRAIN_LINK = 63802, // Target Self }; enum YoggSaron_Yells diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp index e12393f047f..654d763ddbc 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/instance_ulduar.cpp @@ -22,9 +22,14 @@ static DoorData const doorData[] = { - { GO_LEVIATHAN_DOOR, BOSS_LEVIATHAN, DOOR_TYPE_ROOM, BOUNDARY_S }, - { GO_XT_002_DOOR, BOSS_XT002, DOOR_TYPE_ROOM, BOUNDARY_S }, - { 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE }, + {GO_LEVIATHAN_DOOR, BOSS_LEVIATHAN, DOOR_TYPE_ROOM, BOUNDARY_S }, + {GO_XT_002_DOOR, BOSS_XT002, DOOR_TYPE_ROOM, BOUNDARY_S }, + {GO_DOODAD_UL_SIGILDOOR_03, BOSS_ALGALON, DOOR_TYPE_ROOM, BOUNDARY_W }, + {GO_DOODAD_UL_UNIVERSEFLOOR_01, BOSS_ALGALON, DOOR_TYPE_ROOM, BOUNDARY_NONE }, + {GO_DOODAD_UL_UNIVERSEFLOOR_02, BOSS_ALGALON, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_NONE }, + {GO_DOODAD_UL_UNIVERSEGLOBE01, BOSS_ALGALON, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_NONE }, + {GO_DOODAD_UL_ULDUAR_TRAPDOOR_03, BOSS_ALGALON, DOOR_TYPE_SPAWN_HOLE, BOUNDARY_NONE }, + {0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE }, }; class instance_ulduar : public InstanceMapScript @@ -36,7 +41,6 @@ class instance_ulduar : public InstanceMapScript { instance_ulduar_InstanceMapScript(InstanceMap* map) : InstanceScript(map) { } - uint32 Encounter[MAX_ENCOUNTER]; std::string m_strInstData; // Creatures @@ -72,6 +76,12 @@ class instance_ulduar : public InstanceMapScript uint64 HodirDoorGUID; uint64 HodirIceDoorGUID; uint64 ArchivumDoorGUID; + uint64 AlgalonSigilDoorGUID[3]; + uint64 AlgalonFloorGUID[2]; + uint64 AlgalonUniverseGUID; + uint64 AlgalonTrapdoorGUID; + uint64 BrannBronzebeardAlgGUID; + uint64 GiftOfTheObserverGUID; // Miscellaneous uint32 TeamInInstance; @@ -111,35 +121,49 @@ class instance_ulduar : public InstanceMapScript HodirDoorGUID = 0; HodirIceDoorGUID = 0; ArchivumDoorGUID = 0; + AlgalonUniverseGUID = 0; + AlgalonTrapdoorGUID = 0; + BrannBronzebeardAlgGUID = 0; + GiftOfTheObserverGUID = 0; + _algalonTimer = 61; + _maxArmorItemLevel = 0; + _maxWeaponItemLevel = 0; TeamInInstance = 0; HodirRareCacheData = 0; ColossusData = 0; elderCount = 0; conSpeedAtory = false; Unbroken = true; + _summonAlgalon = false; - memset(Encounter, 0, sizeof(Encounter)); + memset(AlgalonSigilDoorGUID, 0, sizeof(AlgalonSigilDoorGUID)); + memset(AlgalonFloorGUID, 0, sizeof(AlgalonFloorGUID)); memset(XTToyPileGUIDs, 0, sizeof(XTToyPileGUIDs)); memset(AssemblyGUIDs, 0, sizeof(AssemblyGUIDs)); memset(RazorHarpoonGUIDs, 0, sizeof(RazorHarpoonGUIDs)); memset(KeeperGUIDs, 0, sizeof(KeeperGUIDs)); } - bool IsEncounterInProgress() const + void FillInitialWorldStates(WorldPacket& packet) { - for (uint8 i = 0; i < MAX_ENCOUNTER; ++i) - { - if (Encounter[i] == IN_PROGRESS) - return true; - } - - return false; + packet << uint32(WORLD_STATE_ALGALON_TIMER_ENABLED) << uint32(_algalonTimer && _algalonTimer <= 60); + packet << uint32(WORLD_STATE_ALGALON_DESPAWN_TIMER) << uint32(std::min<uint32>(_algalonTimer, 60)); } void OnPlayerEnter(Player* player) { if (!TeamInInstance) TeamInInstance = player->GetTeam(); + + if (_summonAlgalon) + { + _summonAlgalon = false; + TempSummon* algalon = instance->SummonCreature(NPC_ALGALON, AlgalonLandPos); + if (_algalonTimer && _algalonTimer <= 60) + algalon->AI()->DoAction(ACTION_INIT_ALGALON); + else + algalon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); + } } void OnCreatureCreate(Creature* creature) @@ -234,7 +258,6 @@ class instance_ulduar : public InstanceMapScript case NPC_ALGALON: AlgalonGUID = creature->GetGUID(); break; - // Hodir's Helper NPCs case NPC_EIVI_NIGHTFEATHER: if (TeamInInstance == HORDE) @@ -268,9 +291,32 @@ class instance_ulduar : public InstanceMapScript if (TeamInInstance == HORDE) creature->UpdateEntry(NPC_BATTLE_PRIEST_GINA, HORDE); break; + case NPC_BRANN_BRONZBEARD_ALG: + BrannBronzebeardAlgGUID = creature->GetGUID(); + break; + //! These creatures are summoned by something else than Algalon + //! but need to be controlled/despawned by him - so they need to be + //! registered in his summon list + case NPC_ALGALON_VOID_ZONE_VISUAL_STALKER: + case NPC_ALGALON_STALKER_ASTEROID_TARGET_01: + case NPC_ALGALON_STALKER_ASTEROID_TARGET_02: + case NPC_UNLEASHED_DARK_MATTER: + if (Creature* algalon = instance->GetCreature(AlgalonGUID)) + algalon->AI()->JustSummoned(creature); + break; } + } - } + void OnCreatureRemove(Creature* creature) + { + switch (creature->GetEntry()) + { + case NPC_BRANN_BRONZBEARD_ALG: + if (BrannBronzebeardAlgGUID == creature->GetGUID()) + BrannBronzebeardAlgGUID = 0; + break; + } + } void OnGameObjectCreate(GameObject* gameObject) { @@ -341,6 +387,45 @@ class instance_ulduar : public InstanceMapScript if (GetBossState(BOSS_ASSEMBLY_OF_IRON) != DONE) HandleGameObject(ArchivumDoorGUID, false); break; + case GO_CELESTIAL_PLANETARIUM_ACCESS_10: + case GO_CELESTIAL_PLANETARIUM_ACCESS_25: + if (_algalonSummoned) + gameObject->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); + break; + case GO_DOODAD_UL_SIGILDOOR_01: + AlgalonSigilDoorGUID[0] = gameObject->GetGUID(); + if (_algalonSummoned) + gameObject->SetGoState(GO_STATE_ACTIVE); + break; + case GO_DOODAD_UL_SIGILDOOR_02: + AlgalonSigilDoorGUID[1] = gameObject->GetGUID(); + if (_algalonSummoned) + gameObject->SetGoState(GO_STATE_ACTIVE); + break; + case GO_DOODAD_UL_SIGILDOOR_03: + AlgalonSigilDoorGUID[2] = gameObject->GetGUID(); + AddDoor(gameObject, true); + break; + case GO_DOODAD_UL_UNIVERSEFLOOR_01: + AlgalonFloorGUID[0] = gameObject->GetGUID(); + AddDoor(gameObject, true); + break; + case GO_DOODAD_UL_UNIVERSEFLOOR_02: + AlgalonFloorGUID[1] = gameObject->GetGUID(); + AddDoor(gameObject, true); + break; + case GO_DOODAD_UL_UNIVERSEGLOBE01: + AlgalonUniverseGUID = gameObject->GetGUID(); + AddDoor(gameObject, true); + break; + case GO_DOODAD_UL_ULDUAR_TRAPDOOR_03: + AlgalonTrapdoorGUID = gameObject->GetGUID(); + AddDoor(gameObject, true); + break; + case GO_GIFT_OF_THE_OBSERVER_10: + case GO_GIFT_OF_THE_OBSERVER_25: + GiftOfTheObserverGUID = gameObject->GetGUID(); + break; } } @@ -349,10 +434,14 @@ class instance_ulduar : public InstanceMapScript switch (gameObject->GetEntry()) { case GO_LEVIATHAN_DOOR: - AddDoor(gameObject, false); - break; case GO_XT_002_DOOR: + case GO_DOODAD_UL_SIGILDOOR_03: + case GO_DOODAD_UL_UNIVERSEFLOOR_01: + case GO_DOODAD_UL_UNIVERSEFLOOR_02: + case GO_DOODAD_UL_UNIVERSEGLOBE01: + case GO_DOODAD_UL_ULDUAR_TRAPDOOR_03: AddDoor(gameObject, false); + break; default: break; } @@ -390,6 +479,7 @@ class instance_ulduar : public InstanceMapScript // Flame Leviathan's Tower Event triggers Creature* FlameLeviathan = instance->GetCreature(LeviathanGUID); if (FlameLeviathan && FlameLeviathan->isAlive()) // No leviathan, no event triggering ;) + { switch (eventId) { case EVENT_TOWER_OF_STORM_DESTROYED: @@ -405,6 +495,7 @@ class instance_ulduar : public InstanceMapScript FlameLeviathan->AI()->DoAction(ACTION_TOWER_OF_LIFE_DESTROYED); break; } + } } @@ -465,6 +556,52 @@ class instance_ulduar : public InstanceMapScript if (GameObject* gameObject = instance->GetGameObject(ThorimChestGUID)) gameObject->SetRespawnTime(gameObject->GetRespawnDelay()); break; + case BOSS_ALGALON: + if (state == DONE) + { + _events.CancelEvent(EVENT_UPDATE_ALGALON_TIMER); + _events.CancelEvent(EVENT_DESPAWN_ALGALON); + DoUpdateWorldState(WORLD_STATE_ALGALON_TIMER_ENABLED, 0); + _algalonTimer = 61; + if (GameObject* gameObject = instance->GetGameObject(GiftOfTheObserverGUID)) + gameObject->SetRespawnTime(gameObject->GetRespawnDelay()); + // get item level (recheck weapons) + Map::PlayerList const& players = instance->GetPlayers(); + for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) + if (Player* player = itr->getSource()) + for (uint8 slot = EQUIPMENT_SLOT_MAINHAND; slot <= EQUIPMENT_SLOT_RANGED; ++slot) + if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) + if (item->GetTemplate()->ItemLevel > _maxWeaponItemLevel) + _maxWeaponItemLevel = item->GetTemplate()->ItemLevel; + } + else if (state == IN_PROGRESS) + { + // get item level (armor cannot be swapped in combat) + Map::PlayerList const& players = instance->GetPlayers(); + for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) + { + if (Player* player = itr->getSource()) + { + for (uint8 slot = EQUIPMENT_SLOT_START; slot < EQUIPMENT_SLOT_END; ++slot) + { + if (slot == EQUIPMENT_SLOT_TABARD || slot == EQUIPMENT_SLOT_BODY) + continue; + + if (Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot)) + { + if (slot >= EQUIPMENT_SLOT_MAINHAND && slot <= EQUIPMENT_SLOT_RANGED) + { + if (item->GetTemplate()->ItemLevel > _maxWeaponItemLevel) + _maxWeaponItemLevel = item->GetTemplate()->ItemLevel; + } + else if (item->GetTemplate()->ItemLevel > _maxArmorItemLevel) + _maxArmorItemLevel = item->GetTemplate()->ItemLevel; + } + } + } + } + } + break; } return true; @@ -497,6 +634,16 @@ class instance_ulduar : public InstanceMapScript case DATA_UNBROKEN: Unbroken = bool(data); break; + case EVENT_DESPAWN_ALGALON: + DoUpdateWorldState(WORLD_STATE_ALGALON_TIMER_ENABLED, 1); + DoUpdateWorldState(WORLD_STATE_ALGALON_DESPAWN_TIMER, 60); + _algalonTimer = 60; + _events.ScheduleEvent(EVENT_DESPAWN_ALGALON, 3600000); + _events.ScheduleEvent(EVENT_UPDATE_ALGALON_TIMER, 60000); + break; + case DATA_ALGALON_SUMMON_STATE: + _algalonSummoned = true; + break; default: break; } @@ -571,6 +718,22 @@ class instance_ulduar : public InstanceMapScript return KeeperGUIDs[1]; case BOSS_STONEBARK: return KeeperGUIDs[2]; + case DATA_SIGILDOOR_01: + return AlgalonSigilDoorGUID[0]; + case DATA_SIGILDOOR_02: + return AlgalonSigilDoorGUID[1]; + case DATA_SIGILDOOR_03: + return AlgalonSigilDoorGUID[2]; + case DATA_UNIVERSE_FLOOR_01: + return AlgalonFloorGUID[0]; + case DATA_UNIVERSE_FLOOR_02: + return AlgalonFloorGUID[1]; + case DATA_UNIVERSE_GLOBE: + return AlgalonUniverseGUID; + case DATA_ALGALON_TRAPDOOR: + return AlgalonTrapdoorGUID; + case DATA_BRANN_BRONZEBEARD_ALG: + return BrannBronzebeardAlgGUID; } return 0; @@ -593,12 +756,23 @@ class instance_ulduar : public InstanceMapScript return 0; } + bool CheckAchievementCriteriaMeet(uint32 criteriaId, Player const* , Unit const* /* = NULL */, uint32 /* = 0 */) + { + switch (criteriaId) + { + case CRITERIA_HERALD_OF_TITANS: + return _maxArmorItemLevel <= MAX_HERALD_ARMOR_ITEMLEVEL && _maxWeaponItemLevel <= MAX_HERALD_WEAPON_ITEMLEVEL; + } + + return false; + } + std::string GetSaveData() { OUT_SAVE_INST_DATA; std::ostringstream saveStream; - saveStream << "U U " << GetBossSaveData() << GetData(DATA_COLOSSUS); + saveStream << "U U " << GetBossSaveData() << GetData(DATA_COLOSSUS) << ' ' << _algalonTimer << ' ' << (_algalonSummoned ? 1 : 0); OUT_SAVE_INST_DATA_COMPLETE; return saveStream.str(); @@ -628,15 +802,68 @@ class instance_ulduar : public InstanceMapScript if (tmpState == IN_PROGRESS || tmpState > SPECIAL) tmpState = NOT_STARTED; - if (i == DATA_COLOSSUS) - SetData(i, tmpState); - else - SetBossState(i, EncounterState(tmpState)); + SetBossState(i, EncounterState(tmpState)); + } + + uint32 tempState; + loadStream >> tempState; + if (tempState == IN_PROGRESS || tempState > SPECIAL) + tempState = NOT_STARTED; + SetData(DATA_COLOSSUS, tempState); + + loadStream >> _algalonTimer; + loadStream >> tempState; + _algalonSummoned = tempState != 0; + if (_algalonSummoned && GetBossState(BOSS_ALGALON) != DONE) + { + _summonAlgalon = true; + if (_algalonTimer && _algalonTimer <= 60) + { + _events.ScheduleEvent(EVENT_UPDATE_ALGALON_TIMER, 60000); + DoUpdateWorldState(WORLD_STATE_ALGALON_TIMER_ENABLED, 1); + DoUpdateWorldState(WORLD_STATE_ALGALON_DESPAWN_TIMER, _algalonTimer); + } } } OUT_LOAD_INST_DATA_COMPLETE; } + + void Update(uint32 diff) + { + if (_events.Empty()) + return; + + _events.Update(diff); + + while (uint32 eventId = _events.ExecuteEvent()) + { + switch (eventId) + { + case EVENT_UPDATE_ALGALON_TIMER: + SaveToDB(); + DoUpdateWorldState(WORLD_STATE_ALGALON_DESPAWN_TIMER, --_algalonTimer); + if (_algalonTimer) + _events.ScheduleEvent(EVENT_UPDATE_ALGALON_TIMER, 60000); + else + { + DoUpdateWorldState(WORLD_STATE_ALGALON_TIMER_ENABLED, 0); + _events.CancelEvent(EVENT_UPDATE_ALGALON_TIMER); + if (Creature* algalon = instance->GetCreature(AlgalonGUID)) + algalon->AI()->DoAction(EVENT_DESPAWN_ALGALON); + } + break; + } + } + } + + private: + EventMap _events; + uint32 _algalonTimer; + bool _summonAlgalon; + bool _algalonSummoned; + uint32 _maxArmorItemLevel; + uint32 _maxWeaponItemLevel; }; InstanceScript* GetInstanceScript(InstanceMap* map) const diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h index a31954b8a16..d35f0559080 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/ulduar.h @@ -21,6 +21,8 @@ #include "ObjectMgr.h" #define UlduarScriptName "instance_ulduar" +extern Position const AlgalonLandPos; + enum UlduarBosses { MAX_ENCOUNTER = 20, @@ -50,98 +52,124 @@ enum UlduarBosses enum UlduarNPCs { // General - NPC_LEVIATHAN = 33113, - NPC_SALVAGED_DEMOLISHER = 33109, - NPC_SALVAGED_SIEGE_ENGINE = 33060, - NPC_IGNIS = 33118, - NPC_RAZORSCALE = 33186, - NPC_RAZORSCALE_CONTROLLER = 33233, - NPC_STEELFORGED_DEFFENDER = 33236, - NPC_EXPEDITION_COMMANDER = 33210, - NPC_XT002 = 33293, - NPC_XT_TOY_PILE = 33337, - NPC_STEELBREAKER = 32867, - NPC_MOLGEIM = 32927, - NPC_BRUNDIR = 32857, - NPC_KOLOGARN = 32930, - NPC_FOCUSED_EYEBEAM = 33632, - NPC_FOCUSED_EYEBEAM_RIGHT = 33802, - NPC_LEFT_ARM = 32933, - NPC_RIGHT_ARM = 32934, - NPC_RUBBLE = 33768, - NPC_AURIAYA = 33515, - NPC_MIMIRON = 33350, - NPC_HODIR = 32845, - NPC_THORIM = 32865, - NPC_FREYA = 32906, - NPC_VEZAX = 33271, - NPC_YOGGSARON = 33288, - NPC_ALGALON = 32871, + NPC_LEVIATHAN = 33113, + NPC_SALVAGED_DEMOLISHER = 33109, + NPC_SALVAGED_SIEGE_ENGINE = 33060, + NPC_IGNIS = 33118, + NPC_RAZORSCALE = 33186, + NPC_RAZORSCALE_CONTROLLER = 33233, + NPC_STEELFORGED_DEFFENDER = 33236, + NPC_EXPEDITION_COMMANDER = 33210, + NPC_XT002 = 33293, + NPC_XT_TOY_PILE = 33337, + NPC_STEELBREAKER = 32867, + NPC_MOLGEIM = 32927, + NPC_BRUNDIR = 32857, + NPC_KOLOGARN = 32930, + NPC_FOCUSED_EYEBEAM = 33632, + NPC_FOCUSED_EYEBEAM_RIGHT = 33802, + NPC_LEFT_ARM = 32933, + NPC_RIGHT_ARM = 32934, + NPC_RUBBLE = 33768, + NPC_AURIAYA = 33515, + NPC_MIMIRON = 33350, + NPC_HODIR = 32845, + NPC_THORIM = 32865, + NPC_FREYA = 32906, + NPC_VEZAX = 33271, + NPC_YOGGSARON = 33288, + NPC_ALGALON = 32871, // Mimiron - NPC_LEVIATHAN_MKII = 33432, - NPC_VX_001 = 33651, - NPC_AERIAL_COMMAND_UNIT = 33670, + NPC_LEVIATHAN_MKII = 33432, + NPC_VX_001 = 33651, + NPC_AERIAL_COMMAND_UNIT = 33670, // Freya's Keepers - NPC_IRONBRANCH = 32913, - NPC_BRIGHTLEAF = 32915, - NPC_STONEBARK = 32914, + NPC_IRONBRANCH = 32913, + NPC_BRIGHTLEAF = 32915, + NPC_STONEBARK = 32914, // Hodir's Helper NPCs - NPC_TOR_GREYCLOUD = 32941, - NPC_KAR_GREYCLOUD = 33333, - NPC_EIVI_NIGHTFEATHER = 33325, - NPC_ELLIE_NIGHTFEATHER = 32901, - NPC_SPIRITWALKER_TARA = 33332, - NPC_SPIRITWALKER_YONA = 32950, - NPC_ELEMENTALIST_MAHFUUN = 33328, - NPC_ELEMENTALIST_AVUUN = 32900, - NPC_AMIRA_BLAZEWEAVER = 33331, - NPC_VEESHA_BLAZEWEAVER = 32946, - NPC_MISSY_FLAMECUFFS = 32893, - NPC_SISSY_FLAMECUFFS = 33327, - NPC_BATTLE_PRIEST_ELIZA = 32948, - NPC_BATTLE_PRIEST_GINA = 33330, - NPC_FIELD_MEDIC_PENNY = 32897, - NPC_FIELD_MEDIC_JESSI = 33326, + NPC_TOR_GREYCLOUD = 32941, + NPC_KAR_GREYCLOUD = 33333, + NPC_EIVI_NIGHTFEATHER = 33325, + NPC_ELLIE_NIGHTFEATHER = 32901, + NPC_SPIRITWALKER_TARA = 33332, + NPC_SPIRITWALKER_YONA = 32950, + NPC_ELEMENTALIST_MAHFUUN = 33328, + NPC_ELEMENTALIST_AVUUN = 32900, + NPC_AMIRA_BLAZEWEAVER = 33331, + NPC_VEESHA_BLAZEWEAVER = 32946, + NPC_MISSY_FLAMECUFFS = 32893, + NPC_SISSY_FLAMECUFFS = 33327, + NPC_BATTLE_PRIEST_ELIZA = 32948, + NPC_BATTLE_PRIEST_GINA = 33330, + NPC_FIELD_MEDIC_PENNY = 32897, + NPC_FIELD_MEDIC_JESSI = 33326, // Freya's trash NPCs - NPC_CORRUPTED_SERVITOR = 33354, - NPC_MISGUIDED_NYMPH = 33355, - NPC_GUARDIAN_LASHER = 33430, - NPC_FOREST_SWARMER = 33431, - NPC_MANGROVE_ENT = 33525, - NPC_IRONROOT_LASHER = 33526, - NPC_NATURES_BLADE = 33527, - NPC_GUARDIAN_OF_LIFE = 33528, + NPC_CORRUPTED_SERVITOR = 33354, + NPC_MISGUIDED_NYMPH = 33355, + NPC_GUARDIAN_LASHER = 33430, + NPC_FOREST_SWARMER = 33431, + NPC_MANGROVE_ENT = 33525, + NPC_IRONROOT_LASHER = 33526, + NPC_NATURES_BLADE = 33527, + NPC_GUARDIAN_OF_LIFE = 33528, + + // Algalon the Observer + NPC_BRANN_BRONZBEARD_ALG = 34064, + NPC_AZEROTH = 34246, + NPC_LIVING_CONSTELLATION = 33052, + NPC_ALGALON_STALKER = 33086, + NPC_COLLAPSING_STAR = 32955, + NPC_BLACK_HOLE = 32953, + NPC_WORM_HOLE = 34099, + NPC_ALGALON_VOID_ZONE_VISUAL_STALKER = 34100, + NPC_ALGALON_STALKER_ASTEROID_TARGET_01 = 33104, + NPC_ALGALON_STALKER_ASTEROID_TARGET_02 = 33105, + NPC_UNLEASHED_DARK_MATTER = 34097, }; enum UlduarGameObjects { - GO_KOLOGARN_CHEST_HERO = 195047, - GO_KOLOGARN_CHEST = 195046, - GO_KOLOGARN_BRIDGE = 194232, - GO_KOLOGARN_DOOR = 194553, - GO_THORIM_CHEST_HERO = 194315, - GO_THORIM_CHEST = 194314, - GO_HODIR_RARE_CACHE_OF_WINTER = 194200, - GO_HODIR_RARE_CACHE_OF_WINTER_HERO = 194201, - GO_HODIR_CHEST_HERO = 194308, - GO_HODIR_CHEST = 194307, - GO_LEVIATHAN_DOOR = 194905, - GO_LEVIATHAN_GATE = 194630, - GO_XT_002_DOOR = 194631, - GO_VEZAX_DOOR = 194750, - GO_MOLE_MACHINE = 194316, - GO_RAZOR_HARPOON_1 = 194542, - GO_RAZOR_HARPOON_2 = 194541, - GO_RAZOR_HARPOON_3 = 194543, - GO_RAZOR_HARPOON_4 = 194519, - GO_RAZOR_BROKEN_HARPOON = 194565, - GO_HODIR_DOOR = 194634, - GO_HODIR_ICE_DOOR = 194441, - GO_ARCHIVUM_DOOR = 194556, + GO_KOLOGARN_CHEST_HERO = 195047, + GO_KOLOGARN_CHEST = 195046, + GO_KOLOGARN_BRIDGE = 194232, + GO_KOLOGARN_DOOR = 194553, + GO_THORIM_CHEST_HERO = 194315, + GO_THORIM_CHEST = 194314, + GO_HODIR_RARE_CACHE_OF_WINTER = 194200, + GO_HODIR_RARE_CACHE_OF_WINTER_HERO = 194201, + GO_HODIR_CHEST_HERO = 194308, + GO_HODIR_CHEST = 194307, + GO_LEVIATHAN_DOOR = 194905, + GO_LEVIATHAN_GATE = 194630, + GO_XT_002_DOOR = 194631, + GO_VEZAX_DOOR = 194750, + GO_MOLE_MACHINE = 194316, + GO_RAZOR_HARPOON_1 = 194542, + GO_RAZOR_HARPOON_2 = 194541, + GO_RAZOR_HARPOON_3 = 194543, + GO_RAZOR_HARPOON_4 = 194519, + GO_RAZOR_BROKEN_HARPOON = 194565, + GO_HODIR_DOOR = 194634, + GO_HODIR_ICE_DOOR = 194441, + GO_ARCHIVUM_DOOR = 194556, + + // Algalon the Observer + GO_CELESTIAL_PLANETARIUM_ACCESS_10 = 194628, + GO_CELESTIAL_PLANETARIUM_ACCESS_25 = 194752, + GO_DOODAD_UL_SIGILDOOR_01 = 194767, + GO_DOODAD_UL_SIGILDOOR_02 = 194911, + GO_DOODAD_UL_SIGILDOOR_03 = 194910, + GO_DOODAD_UL_UNIVERSEFLOOR_01 = 194715, + GO_DOODAD_UL_UNIVERSEFLOOR_02 = 194716, + GO_DOODAD_UL_UNIVERSEGLOBE01 = 194148, + GO_DOODAD_UL_ULDUAR_TRAPDOOR_03 = 194253, + GO_GIFT_OF_THE_OBSERVER_10 = 194821, + GO_GIFT_OF_THE_OBSERVER_25 = 194822, }; enum LeviathanData @@ -161,6 +189,7 @@ enum UlduarAchievementCriteriaIds { CRITERIA_CON_SPEED_ATORY = 21597, CRITERIA_DISARMED = 21687, + CRITERIA_HERALD_OF_TITANS = 10678, }; enum UlduarData @@ -180,12 +209,38 @@ enum UlduarData // Hodir DATA_HODIR_RARE_CACHE, + + // Algalon the Observer + DATA_ALGALON_SUMMON_STATE, + DATA_SIGILDOOR_01, + DATA_SIGILDOOR_02, + DATA_SIGILDOOR_03, + DATA_UNIVERSE_FLOOR_01, + DATA_UNIVERSE_FLOOR_02, + DATA_UNIVERSE_GLOBE, + DATA_ALGALON_TRAPDOOR, + DATA_BRANN_BRONZEBEARD_ALG, +}; + +enum UlduarWorldStates +{ + WORLD_STATE_ALGALON_DESPAWN_TIMER = 4131, + WORLD_STATE_ALGALON_TIMER_ENABLED = 4132, }; enum UlduarAchievementData { // FL Achievement boolean DATA_UNBROKEN = 29052906, // 2905, 2906 are achievement IDs, + MAX_HERALD_ARMOR_ITEMLEVEL = 226, + MAX_HERALD_WEAPON_ITEMLEVEL = 232, +}; + +enum UlduarEvents +{ + EVENT_DESPAWN_ALGALON = 1, + EVENT_UPDATE_ALGALON_TIMER = 2, + ACTION_INIT_ALGALON = 6, }; template<class AI> @@ -199,6 +254,17 @@ CreatureAI* GetUlduarAI(Creature* creature) return NULL; } +template<class AI> +GameObjectAI* GetUlduarAI(GameObject* go) +{ + if (InstanceMap* instance = go->GetMap()->ToInstanceMap()) + if (instance->GetInstanceScript()) + if (instance->GetScriptId() == sObjectMgr->GetScriptId(UlduarScriptName)) + return new AI(go); + + return NULL; +} + class PlayerOrPetCheck { public: diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index 26ac516f209..a7853a07e22 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -344,7 +344,7 @@ public: { if (type != POINT_MOTION_TYPE) return; - Unit* ingvar = Unit::GetUnit((*me), instance ? instance->GetData64(DATA_INGVAR) : 0); + Unit* ingvar = Unit::GetUnit(*me, instance ? instance->GetData64(DATA_INGVAR) : 0); if (ingvar) { switch (id) diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp index 3db9a785f74..915d1c71bb2 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp @@ -93,7 +93,7 @@ public: ghost = (me->GetEntry() == MOB_SKARVALD_GHOST); if (!ghost && instance) { - Unit* dalronn = Unit::GetUnit((*me), instance->GetData64(DATA_DALRONN)); + Unit* dalronn = Unit::GetUnit(*me, instance->GetData64(DATA_DALRONN)); if (dalronn && dalronn->isDead()) CAST_CRE(dalronn)->Respawn(); @@ -107,7 +107,7 @@ public: { DoScriptText(YELL_SKARVALD_AGGRO, me); - Unit* dalronn = Unit::GetUnit((*me), instance->GetData64(DATA_DALRONN)); + Unit* dalronn = Unit::GetUnit(*me, instance->GetData64(DATA_DALRONN)); if (dalronn && dalronn->isAlive() && !dalronn->getVictim()) dalronn->getThreatManager().addThreat(who, 0.0f); @@ -119,7 +119,7 @@ public: { if (!ghost && instance) { - Unit* dalronn = Unit::GetUnit((*me), instance->GetData64(DATA_DALRONN)); + Unit* dalronn = Unit::GetUnit(*me, instance->GetData64(DATA_DALRONN)); if (dalronn) { if (dalronn->isDead()) @@ -250,7 +250,7 @@ public: ghost = me->GetEntry() == MOB_DALRONN_GHOST; if (!ghost && instance) { - Unit* skarvald = Unit::GetUnit((*me), instance->GetData64(DATA_SKARVALD)); + Unit* skarvald = Unit::GetUnit(*me, instance->GetData64(DATA_SKARVALD)); if (skarvald && skarvald->isDead()) CAST_CRE(skarvald)->Respawn(); @@ -262,7 +262,7 @@ public: { if (!ghost && instance) { - Unit* skarvald = Unit::GetUnit((*me), instance->GetData64(DATA_SKARVALD)); + Unit* skarvald = Unit::GetUnit(*me, instance->GetData64(DATA_SKARVALD)); if (skarvald && skarvald->isAlive() && !skarvald->getVictim()) skarvald->getThreatManager().addThreat(who, 0.0f); @@ -277,7 +277,7 @@ public: { if (!ghost && instance) { - Unit* skarvald = Unit::GetUnit((*me), instance->GetData64(DATA_SKARVALD)); + Unit* skarvald = Unit::GetUnit(*me, instance->GetData64(DATA_SKARVALD)); if (skarvald) { if (skarvald->isDead()) diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp index dc58e51a5a1..4980ed36ec3 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp @@ -139,7 +139,7 @@ class boss_emalon : public CreatureScript case EVENT_OVERCHARGE: if (!summons.empty()) { - Creature* minion = Unit::GetCreature(*me, SelectRandomContainerElement(summons)); + Creature* minion = Unit::GetCreature(*me, Trinity::Containers::SelectRandomContainerElement(summons)); if (minion && minion->isAlive()) { minion->CastSpell(me, SPELL_OVERCHARGED, true); diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp index 79c54880430..37a13388b5f 100644 --- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp @@ -690,7 +690,8 @@ public: { AddWave(); bActive = false; - uiActivationTimer = 5000; + // 1 minute waiting time after each boss fight + uiActivationTimer = (uiWaveCount == 6 || uiWaveCount == 12) ? 60000 : 5000; } else uiActivationTimer -= diff; } diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp index f83538b344c..8b51618eedd 100644 --- a/src/server/scripts/Northrend/borean_tundra.cpp +++ b/src/server/scripts/Northrend/borean_tundra.cpp @@ -186,7 +186,7 @@ public: if (owner->GetTypeId() == TYPEID_PLAYER) { owner->CastSpell(owner, 46231, true); - CAST_CRE(who)->ForcedDespawn(); + CAST_CRE(who)->DespawnOrUnsummon(); } } } diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp index 37c0e9fc976..93d0182ea08 100644 --- a/src/server/scripts/Northrend/sholazar_basin.cpp +++ b/src/server/scripts/Northrend/sholazar_basin.cpp @@ -306,10 +306,9 @@ public: if (me->isDead()) return; - if (me->isSummon()) - if (Unit* summoner = me->ToTempSummon()->GetSummoner()) - if (summoner) - me->GetMotionMaster()->MovePoint(0, summoner->GetPositionX(), summoner->GetPositionY(), summoner->GetPositionZ()); + if (TempSummon* summ = me->ToTempSummon()) + if (Unit* summoner = summ->GetSummoner()) + me->GetMotionMaster()->MovePoint(0, summoner->GetPositionX(), summoner->GetPositionY(), summoner->GetPositionZ()); Reset(); } diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp index 3560774ce0d..15239e9f836 100644 --- a/src/server/scripts/Northrend/storm_peaks.cpp +++ b/src/server/scripts/Northrend/storm_peaks.cpp @@ -550,7 +550,7 @@ public: // drake unsummoned, passengers dropped if (!me->IsOnVehicle(drake) && !hasEmptySeats) - me->ForcedDespawn(3000); + me->DespawnOrUnsummon(3000); if (enter_timer <= 0) return; @@ -567,9 +567,9 @@ public: enter_timer -= diff; } - void MoveInLineOfSight(Unit* unit) + void MoveInLineOfSight(Unit* who) { - if (!unit || !drakeGUID) + if (!who || !drakeGUID) return; Creature* drake = Unit::GetCreature(*me, drakeGUID); @@ -581,21 +581,21 @@ public: if (!me->IsOnVehicle(drake) && !me->HasAura(SPELL_ICE_PRISON)) { - if (unit->IsVehicle() && me->IsWithinDist(unit, 25.0f, true) && unit->ToCreature() && unit->ToCreature()->GetEntry() == 29709) + if (who->IsVehicle() && me->IsWithinDist(who, 25.0f, true) && who->ToCreature() && who->ToCreature()->GetEntry() == 29709) { - uint8 seat = unit->GetVehicleKit()->GetNextEmptySeat(0, true); + uint8 seat = who->GetVehicleKit()->GetNextEmptySeat(0, true); if (seat <= 0) return; - me->EnterVehicle(unit, seat); + me->EnterVehicle(who, seat); me->SendMovementFlagUpdate(); hasEmptySeats = false; } } - if (unit->ToCreature() && me->IsOnVehicle(drake)) + if (who->ToCreature() && me->IsOnVehicle(drake)) { - if (unit->ToCreature()->GetEntry() == NPC_QUEST_GIVER && me->IsWithinDist(unit, 15.0f, false)) + if (who->ToCreature()->GetEntry() == NPC_QUEST_GIVER && me->IsWithinDist(who, 15.0f, false)) { Unit* rider = drake->GetVehicleKit()->GetPassenger(0); if (!rider) @@ -605,7 +605,7 @@ public: me->ExitVehicle(); me->CastSpell(me, SPELL_SUMMON_LIBERATED, true); - me->ForcedDespawn(500); + me->DespawnOrUnsummon(500); // drake is empty now, deliver credit for drake and despawn him if (drake->GetVehicleKit()->HasEmptySeat(1) && @@ -616,7 +616,7 @@ public: if (rider->ToPlayer()) rider->ToPlayer()->KilledMonsterCredit(29709, 0); - drake->ToCreature()->ForcedDespawn(0); + drake->DespawnOrUnsummon(0); } } } @@ -748,14 +748,14 @@ class npc_hyldsmeet_protodrake : public CreatureScript void AddSC_storm_peaks() { - new npc_agnetta_tyrsdottar; - new npc_frostborn_scout; - new npc_thorim; - new npc_victorious_challenger; - new npc_loklira_crone; - new npc_injured_goblin; - new npc_roxi_ramrocket; - new npc_brunnhildar_prisoner; - new npc_icefang; - new npc_hyldsmeet_protodrake; + new npc_agnetta_tyrsdottar(); + new npc_frostborn_scout(); + new npc_thorim(); + new npc_victorious_challenger(); + new npc_loklira_crone(); + new npc_injured_goblin(); + new npc_roxi_ramrocket(); + new npc_brunnhildar_prisoner(); + new npc_icefang(); + new npc_hyldsmeet_protodrake(); } diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp index e47810c74f7..8d971c37559 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_grandmaster_vorpil.cpp @@ -201,7 +201,7 @@ public: { for (uint8 i = 0; i < 5; ++i) { - Unit* Portal = Unit::GetUnit((*me), PortalsGuid[i]); + Unit* Portal = Unit::GetUnit(*me, PortalsGuid[i]); if (Portal && Portal->isAlive()) Portal->DealDamage(Portal, Portal->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); PortalsGuid[i] = 0; diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp index be4f3107d05..99661d8818c 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp @@ -166,7 +166,7 @@ public: { std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i) - if (Unit* target = Unit::GetUnit((*me), (*i)->getUnitGuid())) + if (Unit* target = Unit::GetUnit(*me, (*i)->getUnitGuid())) if (target->isAlive() && !me->IsWithinDist(target, 35, false)) DoCast(target, SPELL_THUNDERING_STORM, true); ThunderingStorm_Timer = 15000; @@ -189,7 +189,7 @@ public: { std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i != m_threatlist.end(); ++i) - if (Unit* target = Unit::GetUnit((*me), (*i)->getUnitGuid())) + if (Unit* target = Unit::GetUnit(*me, (*i)->getUnitGuid())) if (target->isAlive() && me->IsWithinMeleeRange(target)) { me->TauntApply(target); diff --git a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp index 7ae09e925a5..caac89da765 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_bloodboil.cpp @@ -186,7 +186,7 @@ public: void RevertThreatOnTarget(uint64 guid) { Unit* unit = NULL; - unit = Unit::GetUnit((*me), guid); + unit = Unit::GetUnit(*me, guid); if (unit) { if (DoGetThreat(unit)) diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 8925f2899f5..1926929c97c 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -865,7 +865,7 @@ public: { if (GlaiveGUID[i]) { - Unit* Glaive = Unit::GetUnit((*me), GlaiveGUID[i]); + Unit* Glaive = Unit::GetUnit(*me, GlaiveGUID[i]); if (Glaive) { Glaive->CastSpell(me, SPELL_GLAIVE_RETURNS, false); // Make it look like the Glaive flies back up to us @@ -1492,7 +1492,7 @@ public: std::vector<Unit*> eliteList; for (std::list<HostileReference*>::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr) { - Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (unit && unit->GetEntry() == ILLIDARI_ELITE) eliteList.push_back(unit); } @@ -1649,9 +1649,9 @@ public: Unit* Channel = NULL, *Spirit[2] = { NULL, NULL }; if (ChannelCount <= 5) { - Channel = Unit::GetUnit((*me), ChannelGUID); - Spirit[0] = Unit::GetUnit((*me), SpiritGUID[0]); - Spirit[1] = Unit::GetUnit((*me), SpiritGUID[1]); + Channel = Unit::GetUnit(*me, ChannelGUID); + Spirit[0] = Unit::GetUnit(*me, SpiritGUID[0]); + Spirit[1] = Unit::GetUnit(*me, SpiritGUID[1]); if (!Channel || !Spirit[0] || !Spirit[1]) return; } @@ -2145,7 +2145,7 @@ public: void JustDied(Unit* /*killer*/) { - if (Unit* target = Unit::GetUnit((*me), TargetGUID)) + if (Unit* target = Unit::GetUnit(*me, TargetGUID)) target->RemoveAurasDueToSpell(SPELL_PARALYZE); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp index f5b2e3efa92..4e4607a7d44 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp @@ -250,7 +250,7 @@ public: Unit* unit = NULL; if (TargetGUID[i]) { - unit = Unit::GetUnit((*me), TargetGUID[i]); + unit = Unit::GetUnit(*me, TargetGUID[i]); if (unit) unit->CastSpell(unit, SPELL_ATTRACTION, true); TargetGUID[i] = 0; diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp index 70f27d6caf9..c5e78f2fa7b 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp @@ -219,7 +219,7 @@ public: std::list<HostileReference*>::const_iterator itr = m_threatlist.begin(); for (; itr != m_threatlist.end(); ++itr) { - Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (unit) { DoModifyThreatPercent(unit, -100); @@ -441,7 +441,7 @@ public: std::list<HostileReference*>::const_iterator itr = m_threatlist.begin(); for (; itr != m_threatlist.end(); ++itr) { - Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (unit && unit->isAlive() && (unit->GetTypeId() == TYPEID_PLAYER)) // Only alive players targets.push_back(unit); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp index cd804ad0d03..ce1732433c8 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp @@ -134,7 +134,8 @@ public: if (!phase || phase == PHASE_CHASE) { phase = PHASE_STRIKE; - summons.DoAction(EVENT_VOLCANO, 0); + DummyEntryCheckPredicate pred; + summons.DoAction(EVENT_VOLCANO, pred); events.ScheduleEvent(EVENT_HATEFUL_STRIKE, 5000, GCD_CAST, PHASE_STRIKE); me->SetSpeed(MOVE_RUN, 1.2f); me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_TAUNT, false); @@ -184,7 +185,7 @@ public: std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); for (i = m_threatlist.begin(); i!= m_threatlist.end(); ++i) { - Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit && me->IsWithinMeleeRange(unit)) { if (unit->GetHealth() > health) diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index 4edd8b23a47..bc12a6c1c6c 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -175,7 +175,7 @@ public: std::list<Unit*> targets; for (; itr != m_threatlist.end(); ++itr) { - Unit* unit = Unit::GetUnit((*me), (*itr)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*itr)->getUnitGuid()); if (unit && unit->isAlive()) targets.push_back(unit); } @@ -325,7 +325,7 @@ public: std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); for (i = m_threatlist.begin(); i != m_threatlist.end(); ++i) { - Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit && unit->isAlive()) { float threat = DoGetThreat(unit); @@ -345,7 +345,7 @@ public: Unit* Ghost = NULL; if (GhostGUID) - Ghost = Unit::GetUnit((*me), GhostGUID); + Ghost = Unit::GetUnit(*me, GhostGUID); if (Ghost && Ghost->isAlive() && Ghost->HasAura(SPELL_SHADOW_OF_DEATH)) { /*float x, y, z; @@ -392,7 +392,7 @@ public: Done = true; if (AggroTargetGUID) { - Unit* unit = Unit::GetUnit((*me), AggroTargetGUID); + Unit* unit = Unit::GetUnit(*me, AggroTargetGUID); if (unit) AttackStart(unit); diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index a0e85e1b334..0742f174ccf 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -299,7 +299,7 @@ public: Unit* Member = NULL; if (Council[i]) { - Member = Unit::GetUnit((*me), Council[i]); + Member = Unit::GetUnit(*me, Council[i]); if (Member && Member->isAlive()) CAST_CRE(Member)->AI()->AttackStart(target); } @@ -512,7 +512,7 @@ public: member = urand(1, 3); if (member != 2) // No need to create another pointer to us using Unit::GetUnit - unit = Unit::GetUnit((*me), Council[member]); + unit = Unit::GetUnit(*me, Council[member]); return unit; } @@ -526,7 +526,7 @@ public: } for (uint8 i = 0; i < 4; ++i) { - Unit* unit = Unit::GetUnit((*me), Council[i]); + Unit* unit = Unit::GetUnit(*me, Council[i]); if (unit) unit->CastSpell(unit, spellid, true, 0, 0, me->GetGUID()); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp index 9af79de7426..206ba3d9455 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp @@ -225,7 +225,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESSEVENT_STARTER)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER)); if (target) { @@ -381,7 +381,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESSEVENT_STARTER)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER)); if (target) { @@ -522,7 +522,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESSEVENT_STARTER)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER)); if (target) { @@ -648,7 +648,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && instance && instance->GetData(DATA_KARATHRESSEVENT)) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESSEVENT_STARTER)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESSEVENT_STARTER)); if (target) { @@ -730,13 +730,13 @@ public: switch (rand()%4) { case 0: - unit = Unit::GetUnit((*me), instance->GetData64(DATA_KARATHRESS)); + unit = Unit::GetUnit(*me, instance->GetData64(DATA_KARATHRESS)); break; case 1: - unit = Unit::GetUnit((*me), instance->GetData64(DATA_SHARKKIS)); + unit = Unit::GetUnit(*me, instance->GetData64(DATA_SHARKKIS)); break; case 2: - unit = Unit::GetUnit((*me), instance->GetData64(DATA_TIDALVESS)); + unit = Unit::GetUnit(*me, instance->GetData64(DATA_TIDALVESS)); break; case 3: unit = me; diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index b614a5afa3a..18d8b2b5a1e 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -783,7 +783,7 @@ public: if (instance) { // check if vashj is death - Unit* Vashj = Unit::GetUnit((*me), instance->GetData64(DATA_LADYVASHJ)); + Unit* Vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ)); if (!Vashj || (Vashj && !Vashj->isAlive()) || (Vashj && CAST_AI(boss_lady_vashj::boss_lady_vashjAI, CAST_CRE(Vashj)->AI())->Phase != 3)) { // remove @@ -839,7 +839,7 @@ public: if (CheckTimer <= diff) { - Unit* vashj = Unit::GetUnit((*me), instance->GetData64(DATA_LADYVASHJ)); + Unit* vashj = Unit::GetUnit(*me, instance->GetData64(DATA_LADYVASHJ)); if (vashj && vashj->isAlive()) { diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index 35d5ab7793b..4876410890c 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -111,7 +111,7 @@ public: void JustDied(Unit* /*killer*/) { - Unit* unit = Unit::GetUnit((*me), victimGUID); + Unit* unit = Unit::GetUnit(*me, victimGUID); if (unit && unit->HasAura(SPELL_INSIDIOUS_WHISPER)) unit->RemoveAurasDueToSpell(SPELL_INSIDIOUS_WHISPER); } @@ -140,7 +140,7 @@ public: if (me->getVictim()->GetGUID() != victimGUID) { DoModifyThreatPercent(me->getVictim(), -100); - Unit* owner = Unit::GetUnit((*me), victimGUID); + Unit* owner = Unit::GetUnit(*me, victimGUID); if (owner && owner->isAlive()) { me->AddThreat(owner, 999999); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp index 77f521e5094..739168863f4 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp @@ -231,7 +231,7 @@ public: { if (instance && instance->GetData64(DATA_MEKGINEERSTEAMRIGGER) && instance->GetData(TYPE_MEKGINEER_STEAMRIGGER) == IN_PROGRESS) { - if (Unit* pMekgineer = Unit::GetUnit((*me), instance->GetData64(DATA_MEKGINEERSTEAMRIGGER))) + if (Unit* pMekgineer = Unit::GetUnit(*me, instance->GetData64(DATA_MEKGINEERSTEAMRIGGER))) { if (me->IsWithinDistInMap(pMekgineer, MAX_REPAIR_RANGE)) { diff --git a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp index de4b23d5f6d..0f42b1b7e53 100644 --- a/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp +++ b/src/server/scripts/Outland/GruulsLair/boss_high_king_maulgar.cpp @@ -223,7 +223,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_MAULGAREVENT_TANK)); if (target) { @@ -383,7 +383,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_MAULGAREVENT_TANK)); if (target) { @@ -498,7 +498,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_MAULGAREVENT_TANK)); if (target) { @@ -618,7 +618,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_MAULGAREVENT_TANK)); if (target) { @@ -728,7 +728,7 @@ public: //Only if not incombat check if the event is started if (!me->isInCombat() && instance && instance->GetData(DATA_MAULGAREVENT)) { - Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_MAULGAREVENT_TANK)); + Unit* target = Unit::GetUnit(*me, instance->GetData64(DATA_MAULGAREVENT_TANK)); if (target) { diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index f92a163f553..c1489671292 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -166,7 +166,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript { for (std::vector<uint64>::const_iterator itr = adds.begin(); itr!= adds.end(); ++itr) { - Unit* temp = Unit::GetUnit((*me), *itr); + Unit* temp = Unit::GetUnit(*me, *itr); if (temp && temp->isAlive()) { (*temp).GetMotionMaster()->Clear(true); @@ -178,7 +178,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript for (std::vector<uint64>::const_iterator itr = assassins.begin(); itr!= assassins.end(); ++itr) { - Unit* temp = Unit::GetUnit((*me), *itr); + Unit* temp = Unit::GetUnit(*me, *itr); if (temp && temp->isAlive()) { (*temp).GetMotionMaster()->Clear(true); diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 074ce08ca33..77c07f5fe4d 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -500,7 +500,7 @@ class mob_ember_of_alar : public CreatureScript me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); if (instance && instance->GetData(DATA_ALAREVENT) == 2) { - if (Unit* Alar = Unit::GetUnit((*me), instance->GetData64(DATA_ALAR))) + if (Unit* Alar = Unit::GetUnit(*me, instance->GetData64(DATA_ALAR))) { int32 AlarHealth = int32(Alar->GetHealth()) - int32(Alar->CountPctFromMaxHealth(3)); if (AlarHealth > 0) diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index 010b741caef..c0203150789 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -454,7 +454,7 @@ class mob_solarium_priest : public CreatureScript { case 0: if (instance) - target = Unit::GetUnit((*me), instance->GetData64(DATA_ASTROMANCER)); + target = Unit::GetUnit(*me, instance->GetData64(DATA_ASTROMANCER)); break; case 1: target = me; diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index 318d9c629b9..1d8c7e71bef 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -253,7 +253,7 @@ struct advisorbase_ai : public ScriptedAI DelayRes_Timer = 0; FakeDeath = false; - Unit* Target = Unit::GetUnit((*me), DelayRes_Target); + Unit* Target = Unit::GetUnit(*me, DelayRes_Target); if (!Target) Target = me->getVictim(); @@ -464,7 +464,7 @@ class boss_kaelthas : public CreatureScript for (uint8 i = 0; i < MAX_ADVISORS; ++i) { - if (Unit* pAdvisor = Unit::GetUnit((*me), m_auiAdvisorGuid[i])) + if (Unit* pAdvisor = Unit::GetUnit(*me, m_auiAdvisorGuid[i])) pAdvisor->Kill(pAdvisor); } } @@ -895,7 +895,7 @@ class boss_kaelthas : public CreatureScript // 1) Kael'thas will portal the whole raid right into his body for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i) { - Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); if (unit && (unit->GetTypeId() == TYPEID_PLAYER)) { //Use work around packet to prevent player from being dropped from combat @@ -916,7 +916,7 @@ class boss_kaelthas : public CreatureScript // 2) At that point he will put a Gravity Lapse debuff on everyone for (i = me->getThreatManager().getThreatList().begin(); i != me->getThreatManager().getThreatList().end(); ++i) { - if (Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid())) + if (Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid())) { DoCast(unit, SPELL_KNOCKBACK, true); //Gravity lapse - needs an exception in Spell system to work @@ -949,7 +949,7 @@ class boss_kaelthas : public CreatureScript //Remove flight for (i = me->getThreatManager().getThreatList().begin(); i!= me->getThreatManager().getThreatList().end(); ++i) { - if (Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid())) + if (Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid())) { //Using packet workaround WorldPacket data(12); @@ -1289,7 +1289,7 @@ class boss_grand_astromancer_capernian : public CreatureScript std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList(); for (std::list<HostileReference*>::const_iterator i = m_threatlist.begin(); i!= m_threatlist.end(); ++i) { - Unit* unit = Unit::GetUnit((*me), (*i)->getUnitGuid()); + Unit* unit = Unit::GetUnit(*me, (*i)->getUnitGuid()); //if in melee range if (unit && unit->IsWithinDistInMap(me, 5)) { diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp index 7a371170d7d..cf0955ed89c 100644 --- a/src/server/scripts/Outland/blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/blades_edge_mountains.cpp @@ -855,7 +855,7 @@ class npc_simon_bunny : public CreatureScript if (GameObject* relic = me->FindNearestGameObject(large ? GO_APEXIS_MONUMENT : GO_APEXIS_RELIC, searchDistance)) relic->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); - me->ForcedDespawn(1000); + me->DespawnOrUnsummon(1000); } /* diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp index 147d2d60359..a213713ae1a 100644 --- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp +++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp @@ -31,15 +31,15 @@ enum Texts enum Spells { - SPELL_SHADOWVOLLEY = 32963, + SPELL_SHADOW_VOLLEY = 32963, SPELL_CLEAVE = 31779, SPELL_THUNDERCLAP = 36706, - SPELL_VOIDBOLT = 39329, - SPELL_MARKOFKAZZAK = 32960, - SPELL_MARKOFKAZZAK_DAMAGE = 32961, + SPELL_VOID_BOLT = 39329, + SPELL_MARK_OF_KAZZAK = 32960, SPELL_ENRAGE = 32964, - SPELL_CAPTURESOUL = 32966, - SPELL_TWISTEDREFLECTION = 21063 + SPELL_CAPTURE_SOUL = 32966, + SPELL_TWISTED_REFLECTION = 21063, + SPELL_BERSERK = 32965, }; enum Events @@ -47,10 +47,11 @@ enum Events EVENT_SHADOW_VOLLEY = 1, EVENT_CLEAVE = 2, EVENT_THUNDERCLAP = 3, - EVENT_VOIDBOLT = 4, + EVENT_VOID_BOLT = 4, EVENT_MARK_OF_KAZZAK = 5, EVENT_ENRAGE = 6, - EVENT_TWISTED_REFLECTION = 7 + EVENT_TWISTED_REFLECTION = 7, + EVENT_BERSERK = 8 }; class boss_doomlord_kazzak : public CreatureScript @@ -70,10 +71,11 @@ class boss_doomlord_kazzak : public CreatureScript _events.ScheduleEvent(EVENT_SHADOW_VOLLEY, urand(6000, 10000)); _events.ScheduleEvent(EVENT_CLEAVE, 7000); _events.ScheduleEvent(EVENT_THUNDERCLAP, urand(14000, 18000)); - _events.ScheduleEvent(EVENT_VOIDBOLT, 30000); + _events.ScheduleEvent(EVENT_VOID_BOLT, 30000); _events.ScheduleEvent(EVENT_MARK_OF_KAZZAK, 25000); _events.ScheduleEvent(EVENT_ENRAGE, 60000); _events.ScheduleEvent(EVENT_TWISTED_REFLECTION, 33000); + _events.ScheduleEvent(EVENT_BERSERK, 180000); } void JustRespawned() @@ -92,7 +94,7 @@ class boss_doomlord_kazzak : public CreatureScript if (victim->GetTypeId() != TYPEID_PLAYER) return; - DoCast(me, SPELL_CAPTURESOUL); + DoCast(me, SPELL_CAPTURE_SOUL); Talk(SAY_KILL); } @@ -118,7 +120,7 @@ class boss_doomlord_kazzak : public CreatureScript switch (eventId) { case EVENT_SHADOW_VOLLEY: - DoCastVictim(SPELL_SHADOWVOLLEY); + DoCastVictim(SPELL_SHADOW_VOLLEY); _events.ScheduleEvent(EVENT_SHADOW_VOLLEY, urand(4000, 6000)); break; case EVENT_CLEAVE: @@ -129,13 +131,13 @@ class boss_doomlord_kazzak : public CreatureScript DoCastVictim(SPELL_THUNDERCLAP); _events.ScheduleEvent(EVENT_THUNDERCLAP, urand(10000, 14000)); break; - case EVENT_VOIDBOLT: - DoCastVictim(SPELL_VOIDBOLT); - _events.ScheduleEvent(EVENT_VOIDBOLT, urand(15000, 18000)); + case EVENT_VOID_BOLT: + DoCastVictim(SPELL_VOID_BOLT); + _events.ScheduleEvent(EVENT_VOID_BOLT, urand(15000, 18000)); break; case EVENT_MARK_OF_KAZZAK: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) - DoCast(target, SPELL_MARKOFKAZZAK); + DoCast(target, SPELL_MARK_OF_KAZZAK); _events.ScheduleEvent(EVENT_MARK_OF_KAZZAK, 20000); break; case EVENT_ENRAGE: @@ -145,9 +147,12 @@ class boss_doomlord_kazzak : public CreatureScript break; case EVENT_TWISTED_REFLECTION: if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true)) - DoCast(target, SPELL_TWISTEDREFLECTION); + DoCast(target, SPELL_TWISTED_REFLECTION); _events.ScheduleEvent(EVENT_TWISTED_REFLECTION, 15000); break; + case EVENT_BERSERK: + DoCast(me, SPELL_BERSERK); + break; default: break; } diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp index 8080a1402af..871a2f200bb 100644 --- a/src/server/scripts/Outland/nagrand.cpp +++ b/src/server/scripts/Outland/nagrand.cpp @@ -450,7 +450,7 @@ public: { if (Say_Timer <= diff) { - me->ForcedDespawn(); + me->DespawnOrUnsummon(); ReleasedFromCage = false; } else @@ -689,7 +689,7 @@ class go_warmaul_prison : public GameObjectScript player->KilledMonsterCredit(NPC_MAGHAR_PRISONER, 0); prisoner->AI()->Talk(SAY_FREE, player->GetGUID()); - prisoner->ForcedDespawn(6000); + prisoner->DespawnOrUnsummon(6000); } return true; } diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp index 17b9ec23f3d..afc18c71b92 100644 --- a/src/server/scripts/Outland/netherstorm.cpp +++ b/src/server/scripts/Outland/netherstorm.cpp @@ -115,7 +115,7 @@ public: if (someplayer) { - Unit* p = Unit::GetUnit((*me), someplayer); + Unit* p = Unit::GetUnit(*me, someplayer); if (p && p->GetTypeId() == TYPEID_PLAYER) { switch (me->GetEntry()) @@ -142,7 +142,7 @@ public: if (goConsole) { - if (GameObject* go = GameObject::GetGameObject((*me), goConsole)) + if (GameObject* go = GameObject::GetGameObject(*me, goConsole)) go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); } } @@ -243,7 +243,7 @@ public: case 1: if (someplayer) { - Unit* u = Unit::GetUnit((*me), someplayer); + Unit* u = Unit::GetUnit(*me, someplayer); if (u && u->GetTypeId() == TYPEID_PLAYER) DoScriptText(EMOTE_START, me, u); } Event_Timer = 60000; @@ -271,14 +271,14 @@ public: DoScriptText(EMOTE_COMPLETE, me); if (someplayer) { - Unit* u = Unit::GetUnit((*me), someplayer); + Unit* u = Unit::GetUnit(*me, someplayer); if (u && u->GetTypeId() == TYPEID_PLAYER) CAST_PLR(u)->KilledMonsterCredit(me->GetEntry(), me->GetGUID()); DoCast(me, SPELL_DISABLE_VISUAL); } if (goConsole) { - if (GameObject* go = GameObject::GetGameObject((*me), goConsole)) + if (GameObject* go = GameObject::GetGameObject(*me, goConsole)) go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); } ++Phase; @@ -812,7 +812,7 @@ public: } if (!UnitsWithMana.empty()) { - DoCast(SelectRandomContainerElement(UnitsWithMana), SPELL_MANA_BURN); + DoCast(Trinity::Containers::SelectRandomContainerElement(UnitsWithMana), SPELL_MANA_BURN); ManaBurnTimer = 8000 + (rand() % 10 * 1000); // 8-18 sec cd } else @@ -1057,7 +1057,7 @@ class go_captain_tyralius_prison : public GameObjectScript player->KilledMonsterCredit(NPC_CAPTAIN_TYRALIUS, 0); tyralius->AI()->Talk(SAY_FREE); - tyralius->ForcedDespawn(8000); + tyralius->DespawnOrUnsummon(8000); } return true; } diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp index 46257f32ee2..340049ba4fa 100644 --- a/src/server/scripts/Outland/shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/shadowmoon_valley.cpp @@ -262,7 +262,7 @@ public: { if (PlayerGUID) { - Unit* player = Unit::GetUnit((*me), PlayerGUID); + Unit* player = Unit::GetUnit(*me, PlayerGUID); if (player) DoCast(player, SPELL_FORCE_OF_NELTHARAKU, true); @@ -758,8 +758,8 @@ public: uint32 NextStep(uint32 Step) { - Unit* player = Unit::GetUnit((*me), PlayerGUID); - Unit* Illi = Unit::GetUnit((*me), IllidanGUID); + Player* player = Unit::GetPlayer(*me, PlayerGUID); + Unit* Illi = Unit::GetUnit(*me, IllidanGUID); if (!player || !Illi) { @@ -769,213 +769,178 @@ public: switch (Step) { - case 0: - return 0; - break; - - case 1: - me->GetMotionMaster()->MovePoint(0, -5104.41f, 595.297f, 85.6838f); - return 9000; - break; - - case 2: - DoScriptText(OVERLORD_YELL_1, me, player); - return 4500; - break; - - case 3: - me->SetInFront(player); - return 3200; - break; - - case 4: - DoScriptText(OVERLORD_SAY_2, me, player); - return 2000; - break; - - case 5: - Illi->SetVisible(true); - Illi->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - return 350; - break; - - case 6: - Illi->CastSpell(Illi, SPELL_ONE, true); - Illi->SetTarget(me->GetGUID()); - me->SetTarget(IllidanGUID); - return 2000; - break; - - case 7: - DoScriptText(OVERLORD_YELL_2, me); - return 4500; - break; - - case 8: - me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8); - return 2500; - break; - - case 9: - DoScriptText(OVERLORD_SAY_3, me); - return 6500; - break; - - case 10: - DoScriptText(LORD_ILLIDAN_SAY_1, Illi); - return 5000; - break; - - case 11: - DoScriptText(OVERLORD_SAY_4, me, player); - return 6000; - break; - - case 12: - DoScriptText(LORD_ILLIDAN_SAY_2, Illi); - return 5500; - break; - - case 13: - DoScriptText(LORD_ILLIDAN_SAY_3, Illi); - return 4000; - break; - - case 14: - Illi->SetTarget(PlayerGUID); - return 1500; - break; - - case 15: - DoScriptText(LORD_ILLIDAN_SAY_4, Illi); - return 1500; - break; - - case 16: - if (player) - { - Illi->CastSpell(player, SPELL_TWO, true); - player->RemoveAurasDueToSpell(SPELL_THREE); - player->RemoveAurasDueToSpell(SPELL_FOUR); + case 0: + return 0; + break; + case 1: + me->GetMotionMaster()->MovePoint(0, -5104.41f, 595.297f, 85.6838f); + return 9000; + break; + case 2: + DoScriptText(OVERLORD_YELL_1, me, player); + return 4500; + break; + case 3: + me->SetInFront(player); + return 3200; + break; + case 4: + DoScriptText(OVERLORD_SAY_2, me, player); + return 2000; + break; + case 5: + Illi->SetVisible(true); + Illi->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + return 350; + break; + case 6: + Illi->CastSpell(Illi, SPELL_ONE, true); + Illi->SetTarget(me->GetGUID()); + me->SetTarget(IllidanGUID); + return 2000; + break; + case 7: + DoScriptText(OVERLORD_YELL_2, me); + return 4500; + break; + case 8: + me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8); + return 2500; + break; + case 9: + DoScriptText(OVERLORD_SAY_3, me); + return 6500; + break; + case 10: + DoScriptText(LORD_ILLIDAN_SAY_1, Illi); return 5000; - } - else - { - CAST_PLR(player)->FailQuest(QUEST_LORD_ILLIDAN_STORMRAGE); - Step = 30; - return 100; - } - break; - - case 17: - DoScriptText(LORD_ILLIDAN_SAY_5, Illi); - return 5000; - break; - - case 18: - DoScriptText(LORD_ILLIDAN_SAY_6, Illi); - return 5000; - break; - - case 19: - DoScriptText(LORD_ILLIDAN_SAY_7, Illi); - return 5000; - break; - - case 20: - Illi->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); - Illi->SetDisableGravity(true); - return 500; - break; - - case 21: - DoScriptText(OVERLORD_SAY_5, me); - return 500; - break; - - case 22: - Illi->SetVisible(false); - Illi->setDeathState(JUST_DIED); - return 1000; - break; - - case 23: - me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); - return 2000; - break; - - case 24: - me->SetTarget(PlayerGUID); - return 5000; - break; - - case 25: - DoScriptText(OVERLORD_SAY_6, me); - return 2000; - break; - - case 26: - if (player) - CAST_PLR(player)->GroupEventHappens(QUEST_LORD_ILLIDAN_STORMRAGE, me); - return 6000; - break; - - case 27: - { - Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50); - if (Yarzill) - Yarzill->SetTarget(PlayerGUID); - return 500; - } - break; - - case 28: - player->RemoveAurasDueToSpell(SPELL_TWO); - player->RemoveAurasDueToSpell(41519); - player->CastSpell(player, SPELL_THREE, true); - player->CastSpell(player, SPELL_FOUR, true); - return 1000; - break; - - case 29: - { - Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50); - if (Yarzill) - DoScriptText(YARZILL_THE_MERC_SAY, Yarzill, player); + break; + case 11: + DoScriptText(OVERLORD_SAY_4, me, player); + return 6000; + break; + case 12: + DoScriptText(LORD_ILLIDAN_SAY_2, Illi); + return 5500; + break; + case 13: + DoScriptText(LORD_ILLIDAN_SAY_3, Illi); + return 4000; + break; + case 14: + Illi->SetTarget(PlayerGUID); + return 1500; + break; + case 15: + DoScriptText(LORD_ILLIDAN_SAY_4, Illi); + return 1500; + break; + case 16: + if (player) + { + Illi->CastSpell(player, SPELL_TWO, true); + player->RemoveAurasDueToSpell(SPELL_THREE); + player->RemoveAurasDueToSpell(SPELL_FOUR); + return 5000; + } + else + { + player->FailQuest(QUEST_LORD_ILLIDAN_STORMRAGE); + Step = 30; + return 100; + } + break; + case 17: + DoScriptText(LORD_ILLIDAN_SAY_5, Illi); return 5000; - } - break; - - case 30: - { - Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50); - if (Yarzill) - Yarzill->SetTarget(0); + break; + case 18: + DoScriptText(LORD_ILLIDAN_SAY_6, Illi); return 5000; - } - break; - - case 31: - { - Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50); - if (Yarzill) - Yarzill->CastSpell(player, 41540, true); + break; + case 19: + DoScriptText(LORD_ILLIDAN_SAY_7, Illi); + return 5000; + break; + case 20: + Illi->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); + Illi->SetDisableGravity(true); + return 500; + break; + case 21: + DoScriptText(OVERLORD_SAY_5, me); + return 500; + break; + case 22: + Illi->SetVisible(false); + Illi->setDeathState(JUST_DIED); return 1000; - } - break; - - case 32: - me->GetMotionMaster()->MovePoint(0, -5085.77f, 577.231f, 86.6719f); return 5000; - break; - - case 33: - Reset(); - return 100; - break; - - default : - return 0; - break; + break; + case 23: + me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); + return 2000; + break; + case 24: + me->SetTarget(PlayerGUID); + return 5000; + break; + case 25: + DoScriptText(OVERLORD_SAY_6, me); + return 2000; + break; + case 26: + player->GroupEventHappens(QUEST_LORD_ILLIDAN_STORMRAGE, me); + return 6000; + break; + case 27: + { + Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50); + if (Yarzill) + Yarzill->SetTarget(PlayerGUID); + return 500; + } + break; + case 28: + player->RemoveAurasDueToSpell(SPELL_TWO); + player->RemoveAurasDueToSpell(41519); + player->CastSpell(player, SPELL_THREE, true); + player->CastSpell(player, SPELL_FOUR, true); + return 1000; + break; + case 29: + { + Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50); + if (Yarzill) + DoScriptText(YARZILL_THE_MERC_SAY, Yarzill, player); + return 5000; + } + break; + case 30: + { + Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50); + if (Yarzill) + Yarzill->SetTarget(0); + return 5000; + } + break; + case 31: + { + Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50); + if (Yarzill) + Yarzill->CastSpell(player, 41540, true); + return 1000; + } + break; + case 32: + me->GetMotionMaster()->MovePoint(0, -5085.77f, 577.231f, 86.6719f); return 5000; + break; + case 33: + Reset(); + return 100; + break; + default : + return 0; + break; } } diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index 5d874faf411..36dcb53ad00 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -750,8 +750,26 @@ class spell_dk_death_coil : public SpellScriptLoader } } + SpellCastResult CheckCast() + { + Unit* caster = GetCaster(); + if (Unit* target = GetExplTargetUnit()) + { + if (!caster->IsFriendlyTo(target) && !caster->isInFront(target)) + return SPELL_FAILED_UNIT_NOT_INFRONT; + + if (target->IsFriendlyTo(caster) && target->GetCreatureType() != CREATURE_TYPE_UNDEAD) + return SPELL_FAILED_BAD_TARGETS; + } + else + return SPELL_FAILED_BAD_TARGETS; + + return SPELL_CAST_OK; + } + void Register() { + OnCheckCast += SpellCheckCastFn(spell_dk_death_coil_SpellScript::CheckCast); OnEffectHitTarget += SpellEffectFn(spell_dk_death_coil_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } @@ -775,7 +793,7 @@ class spell_dk_death_grip : public SpellScriptLoader void HandleDummy(SpellEffIndex /*effIndex*/) { int32 damage = GetEffectValue(); - Position const* pos = GetTargetDest(); + Position const* pos = GetExplTargetDest(); if (Unit* target = GetHitUnit()) { if (!target->HasAuraType(SPELL_AURA_DEFLECT_SPELLS)) // Deterrence diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index 4c440f18bd9..898350dbd71 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -237,7 +237,7 @@ class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader } else { - unitList.remove(GetTargetUnit()); + unitList.remove(GetExplTargetUnit()); std::list<Unit*> tempTargets; for (std::list<Unit*>::const_iterator itr = unitList.begin(); itr != unitList.end(); ++itr) if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith(*itr)) @@ -250,7 +250,7 @@ class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader return; } - Unit* target = SelectRandomContainerElement(tempTargets); + Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets); unitList.clear(); unitList.push_back(target); } @@ -279,7 +279,7 @@ class spell_dru_starfall_aoe : public SpellScriptLoader void FilterTargets(std::list<Unit*>& unitList) { - unitList.remove(GetTargetUnit()); + unitList.remove(GetExplTargetUnit()); } void Register() diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index 929206dec05..0c879cfb029 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -169,7 +169,7 @@ class spell_gen_burn_brutallus : public SpellScriptLoader } }; -enum eCannibalizeSpells +enum CannibalizeSpells { SPELL_CANNIBALIZE_TRIGGERED = 20578, }; @@ -224,7 +224,7 @@ class spell_gen_cannibalize : public SpellScriptLoader }; // 45472 Parachute -enum eParachuteSpells +enum ParachuteSpells { SPELL_PARACHUTE = 45472, SPELL_PARACHUTE_BUFF = 44795, @@ -365,7 +365,7 @@ class spell_gen_remove_flight_auras : public SpellScriptLoader }; // 66118 Leeching Swarm -enum eLeechingSwarmSpells +enum LeechingSwarmSpells { SPELL_LEECHING_SWARM_DMG = 66240, SPELL_LEECHING_SWARM_HEAL = 66125, @@ -481,7 +481,7 @@ class spell_gen_elune_candle : public SpellScriptLoader }; // 24750 Trick -enum eTrickSpells +enum TrickSpells { SPELL_PIRATE_COSTUME_MALE = 24708, SPELL_PIRATE_COSTUME_FEMALE = 24709, @@ -557,7 +557,7 @@ class spell_gen_trick : public SpellScriptLoader }; // 24751 Trick or Treat -enum eTrickOrTreatSpells +enum TrickOrTreatSpells { SPELL_TRICK = 24714, SPELL_TREAT = 24715, @@ -1234,30 +1234,30 @@ class spell_gen_magic_rooster : public SpellScriptLoader class spell_gen_allow_cast_from_item_only : public SpellScriptLoader { -public: - spell_gen_allow_cast_from_item_only() : SpellScriptLoader("spell_gen_allow_cast_from_item_only") { } - - class spell_gen_allow_cast_from_item_only_SpellScript : public SpellScript - { - PrepareSpellScript(spell_gen_allow_cast_from_item_only_SpellScript); + public: + spell_gen_allow_cast_from_item_only() : SpellScriptLoader("spell_gen_allow_cast_from_item_only") { } - SpellCastResult CheckRequirement() + class spell_gen_allow_cast_from_item_only_SpellScript : public SpellScript { - if (!GetCastItem()) - return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; - return SPELL_CAST_OK; - } + PrepareSpellScript(spell_gen_allow_cast_from_item_only_SpellScript); - void Register() + SpellCastResult CheckRequirement() + { + if (!GetCastItem()) + return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW; + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_gen_allow_cast_from_item_only_SpellScript::CheckRequirement); + } + }; + + SpellScript* GetSpellScript() const { - OnCheckCast += SpellCheckCastFn(spell_gen_allow_cast_from_item_only_SpellScript::CheckRequirement); + return new spell_gen_allow_cast_from_item_only_SpellScript(); } - }; - - SpellScript* GetSpellScript() const - { - return new spell_gen_allow_cast_from_item_only_SpellScript(); - } }; enum Launch @@ -1282,7 +1282,7 @@ class spell_gen_launch : public SpellScriptLoader void Launch() { - WorldLocation const* const position = GetTargetDest(); + WorldLocation const* const position = GetExplTargetDest(); if (Player* player = GetHitPlayer()) { @@ -1513,7 +1513,7 @@ class spell_gen_luck_of_the_draw : public SpellScriptLoader if (group->isLFGGroup()) if (uint32 dungeonId = sLFGMgr->GetDungeon(group->GetGUID(), true)) if (LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(dungeonId)) - if (uint32(dungeon->map) == map->GetId() && dungeon->difficulty == map->GetDifficulty()) + if (uint32(dungeon->map) == map->GetId() && dungeon->difficulty == uint32(map->GetDifficulty())) if (randomDungeon && randomDungeon->type == LFG_TYPE_RANDOM) return; // in correct dungeon @@ -2590,6 +2590,104 @@ class spell_gen_ds_flush_knockback : public SpellScriptLoader } }; +class spell_gen_wg_water : public SpellScriptLoader +{ + public: + spell_gen_wg_water() : SpellScriptLoader("spell_gen_wg_water") {} + + class spell_gen_wg_water_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_wg_water_SpellScript); + + SpellCastResult CheckCast() + { + if (!GetSpellInfo()->CheckTargetCreatureType(GetCaster())) + return SPELL_FAILED_DONT_REPORT; + return SPELL_CAST_OK; + } + + void Register() + { + OnCheckCast += SpellCheckCastFn(spell_gen_wg_water_SpellScript::CheckCast); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_wg_water_SpellScript(); + } +}; + +class spell_gen_count_pct_from_max_hp : public SpellScriptLoader +{ + public: + spell_gen_count_pct_from_max_hp(char const* name, int32 damagePct = 0) : SpellScriptLoader(name), _damagePct(damagePct) { } + + class spell_gen_count_pct_from_max_hp_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_count_pct_from_max_hp_SpellScript) + + public: + spell_gen_count_pct_from_max_hp_SpellScript(int32 damagePct) : SpellScript(), _damagePct(damagePct) { } + + void RecalculateDamage() + { + if (!_damagePct) + _damagePct = GetHitDamage(); + + SetHitDamage(GetHitUnit()->CountPctFromMaxHealth(_damagePct)); + } + + void Register() + { + OnHit += SpellHitFn(spell_gen_count_pct_from_max_hp_SpellScript::RecalculateDamage); + } + + private: + int32 _damagePct; + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_count_pct_from_max_hp_SpellScript(_damagePct); + } + + private: + int32 _damagePct; +}; + +class spell_gen_despawn_self : public SpellScriptLoader +{ +public: + spell_gen_despawn_self() : SpellScriptLoader("spell_gen_despawn_self") { } + + class spell_gen_despawn_self_SpellScript : public SpellScript + { + PrepareSpellScript(spell_gen_despawn_self_SpellScript); + + bool Load() + { + return GetCaster()->GetTypeId() == TYPEID_UNIT; + } + + void HandleDummy(SpellEffIndex effIndex) + { + if (GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_DUMMY || GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_SCRIPT_EFFECT) + GetCaster()->ToCreature()->DespawnOrUnsummon(); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_gen_despawn_self_SpellScript::HandleDummy, EFFECT_ALL, SPELL_EFFECT_ANY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_gen_despawn_self_SpellScript(); + } +}; + void AddSC_generic_spell_scripts() { new spell_gen_absorb0_hitlimit1(); @@ -2640,4 +2738,8 @@ void AddSC_generic_spell_scripts() new spell_gen_tournament_pennant(); new spell_gen_chaos_blast(); new spell_gen_ds_flush_knockback(); + new spell_gen_wg_water(); + new spell_gen_count_pct_from_max_hp("spell_gen_default_count_pct_from_max_hp"); + new spell_gen_count_pct_from_max_hp("spell_gen_50pct_count_pct_from_max_hp", 50); + new spell_gen_despawn_self(); } diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index 5d8e8f84e6a..896ed331bde 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -137,8 +137,9 @@ class spell_hun_chimera_shot : public SpellScriptLoader { int32 TickCount = aurEff->GetTotalTicks(); spellId = HUNTER_SPELL_CHIMERA_SHOT_SERPENT; - basePoint = caster->SpellDamageBonus(unitTarget, aura->GetSpellInfo(), aurEff->GetAmount(), DOT, aura->GetStackAmount()); + basePoint = caster->SpellDamageBonusDone(unitTarget, aura->GetSpellInfo(), aurEff->GetAmount(), DOT, aura->GetStackAmount()); ApplyPctN(basePoint, TickCount * 40); + basePoint = unitTarget->SpellDamageBonusTaken(caster, aura->GetSpellInfo(), basePoint, DOT, aura->GetStackAmount()); } // Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. else if (familyFlag[1] & 0x00000080) @@ -286,8 +287,8 @@ class spell_hun_masters_call : public SpellScriptLoader target->CastSpell(target, HUNTER_SPELL_MASTERS_CALL_TRIGGERED, castMask); // there is a possibility that this effect should access effect 0 (dummy) target, but i dubt that // it's more likely that on on retail it's possible to call target selector based on dbc values - // anyways, we're using GetTargetUnit() here and it's ok - if (Unit* ally = GetTargetUnit()) + // anyways, we're using GetExplTargetUnit() here and it's ok + if (Unit* ally = GetExplTargetUnit()) { target->CastSpell(ally, GetEffectValue(), castMask); target->CastSpell(ally, GetSpellInfo()->Effects[EFFECT_0].CalcValue(), castMask); diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp index 80520f44c3e..4e2eb633662 100644 --- a/src/server/scripts/Spells/spell_item.cpp +++ b/src/server/scripts/Spells/spell_item.cpp @@ -1095,7 +1095,7 @@ class spell_item_shimmering_vessel : public SpellScriptLoader void HandleDummy(SpellEffIndex /* effIndex */) { if (Creature* target = GetHitCreature()) - target->setDeathState(JUST_ALIVED); + target->setDeathState(JUST_RESPAWNED); } void Register() @@ -1744,11 +1744,20 @@ class spell_item_rocket_boots : public SpellScriptLoader if (Battleground* bg = caster->GetBattleground()) bg->EventPlayerDroppedFlag(caster); + caster->RemoveSpellCooldown(SPELL_ROCKET_BOOTS_PROC); caster->CastSpell(caster, SPELL_ROCKET_BOOTS_PROC, true, NULL); } + SpellCastResult CheckCast() + { + if (GetCaster()->IsInWater()) + return SPELL_FAILED_ONLY_ABOVEWATER; + return SPELL_CAST_OK; + } + void Register() { + OnCheckCast += SpellCheckCastFn(spell_item_rocket_boots_SpellScript::CheckCast); OnEffectHitTarget += SpellEffectFn(spell_item_rocket_boots_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; @@ -2005,7 +2014,7 @@ class spell_item_muisek_vessel : public SpellScriptLoader { if (Creature* target = GetHitCreature()) if (target->isDead()) - target->ForcedDespawn(); + target->DespawnOrUnsummon(); } void Register() @@ -2020,6 +2029,37 @@ class spell_item_muisek_vessel : public SpellScriptLoader } }; +enum GreatmothersSoulcather +{ + SPELL_FORCE_CAST_SUMMON_GNOME_SOUL = 46486, +}; +class spell_item_greatmothers_soulcatcher : public SpellScriptLoader +{ +public: + spell_item_greatmothers_soulcatcher() : SpellScriptLoader("spell_item_greatmothers_soulcatcher") { } + + class spell_item_greatmothers_soulcatcher_SpellScript : public SpellScript + { + PrepareSpellScript(spell_item_greatmothers_soulcatcher_SpellScript); + + void HandleDummy(SpellEffIndex /*effIndex*/) + { + if (GetHitUnit()) + GetCaster()->CastSpell(GetCaster(),SPELL_FORCE_CAST_SUMMON_GNOME_SOUL); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_item_greatmothers_soulcatcher_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_item_greatmothers_soulcatcher_SpellScript(); + } +}; + void AddSC_item_spell_scripts() { // 23074 Arcanite Dragonling @@ -2072,4 +2112,5 @@ void AddSC_item_spell_scripts() new spell_item_uded(); new spell_item_chicken_cover(); new spell_item_muisek_vessel(); + new spell_item_greatmothers_soulcatcher(); } diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp index b746c37a090..050741ffaba 100644 --- a/src/server/scripts/Spells/spell_mage.cpp +++ b/src/server/scripts/Spells/spell_mage.cpp @@ -250,9 +250,11 @@ class spell_mage_frost_warding_trigger : public SpellScriptLoader if (roll_chance_i(chance)) { - absorbAmount = dmgInfo.GetDamage(); - int32 bp = absorbAmount; + int32 bp = dmgInfo.GetDamage(); + dmgInfo.AbsorbDamage(bp); target->CastCustomSpell(target, SPELL_MAGE_FROST_WARDING_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff); + absorbAmount = 0; + PreventDefaultAction(); } } } diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index d823c629d4b..4baa1eb3735 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -285,9 +285,29 @@ class spell_pal_holy_shock : public SpellScriptLoader } } + SpellCastResult CheckCast() + { + Player* caster = GetCaster()->ToPlayer(); + if (Unit* target = GetExplTargetUnit()) + { + if (!caster->IsFriendlyTo(target)) + { + if (!caster->IsValidAttackTarget(target)) + return SPELL_FAILED_BAD_TARGETS; + + if (!caster->isInFront(target)) + return SPELL_FAILED_UNIT_NOT_INFRONT; + } + } + else + return SPELL_FAILED_BAD_TARGETS; + return SPELL_CAST_OK; + } + void Register() { // add dummy effect spell handler to Holy Shock + OnCheckCast += SpellCheckCastFn(spell_pal_holy_shock_SpellScript::CheckCast); OnEffectHitTarget += SpellEffectFn(spell_pal_holy_shock_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); } }; diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp index d2bba2b8bc3..8088004c9d1 100644 --- a/src/server/scripts/Spells/spell_priest.cpp +++ b/src/server/scripts/Spells/spell_priest.cpp @@ -227,10 +227,9 @@ class spell_pri_penance : public SpellScriptLoader SpellCastResult CheckCast() { Player* caster = GetCaster()->ToPlayer(); - if (GetTargetUnit()) - if (Player* target = GetTargetUnit()->ToPlayer()) - if (caster->GetTeam() != target->GetTeam() && !caster->IsValidAttackTarget(target)) - return SPELL_FAILED_BAD_TARGETS; + if (Unit* target = GetExplTargetUnit()) + if (!caster->IsFriendlyTo(target) && !caster->IsValidAttackTarget(target)) + return SPELL_FAILED_BAD_TARGETS; return SPELL_CAST_OK; } @@ -291,12 +290,53 @@ class spell_pri_reflective_shield_trigger : public SpellScriptLoader } }; +enum PrayerOfMending +{ + SPELL_T9_HEALING_2_PIECE = 67201, +}; +// Prayer of Mending Heal +class spell_pri_prayer_of_mending_heal : public SpellScriptLoader +{ +public: + spell_pri_prayer_of_mending_heal() : SpellScriptLoader("spell_pri_prayer_of_mending_heal") { } + + class spell_pri_prayer_of_mending_heal_SpellScript : public SpellScript + { + PrepareSpellScript(spell_pri_prayer_of_mending_heal_SpellScript); + + void HandleHeal(SpellEffIndex /*effIndex*/) + { + if (Unit* caster = GetOriginalCaster()) + { + if (AuraEffect* aurEff = caster->GetAuraEffect(SPELL_T9_HEALING_2_PIECE,EFFECT_0)) + { + int32 heal = GetHitHeal(); + AddPctN(heal, aurEff->GetAmount()); + SetHitHeal(heal); + } + } + + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_pri_prayer_of_mending_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_pri_prayer_of_mending_heal_SpellScript(); + } +}; + void AddSC_priest_spell_scripts() { new spell_pri_guardian_spirit(); - new spell_pri_mana_burn; - new spell_pri_pain_and_suffering_proc; - new spell_pri_penance; + new spell_pri_mana_burn(); + new spell_pri_pain_and_suffering_proc(); + new spell_pri_penance(); new spell_pri_reflective_shield_trigger(); new spell_pri_mind_sear(); + new spell_pri_prayer_of_mending_heal(); } diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index 278abcc0c0b..810cc20e04b 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -275,7 +275,7 @@ class spell_q11396_11399_scourging_crystal_controller : public SpellScriptLoader void HandleDummy(SpellEffIndex /*effIndex*/) { - if (Unit* target = GetTargetUnit()) + if (Unit* target = GetExplTargetUnit()) if (target->GetTypeId() == TYPEID_UNIT && target->HasAura(SPELL_FORCE_SHIELD_ARCANE_PURPLE_X3)) // Make sure nobody else is channeling the same target if (!target->HasAura(SPELL_SCOURGING_CRYSTAL_CONTROLLER)) @@ -636,6 +636,10 @@ class spell_q12851_going_bearback : public SpellScriptLoader if (Unit* caster = GetCaster()) { Unit* target = GetTarget(); + // Already in fire + if (target->HasAura(SPELL_ABLAZE)) + return; + if (Player* player = caster->GetCharmerOrOwnerPlayerOrPlayerItself()) { switch (target->GetEntry()) @@ -833,7 +837,7 @@ class spell_q12659_ahunaes_knife : public SpellScriptLoader Player* caster = GetCaster()->ToPlayer(); if (Creature* target = GetHitCreature()) { - target->ForcedDespawn(); + target->DespawnOrUnsummon(); caster->KilledMonsterCredit(NPC_SCALPS_KC_BUNNY, 0); } } @@ -1101,6 +1105,63 @@ public: } }; +enum LeaveNothingToChance +{ + NPC_UPPER_MINE_SHAFT = 27436, + NPC_LOWER_MINE_SHAFT = 27437, + + SPELL_UPPER_MINE_SHAFT_CREDIT = 48744, + SPELL_LOWER_MINE_SHAFT_CREDIT = 48745, +}; + +class spell_q12277_wintergarde_mine_explosion : public SpellScriptLoader +{ + public: + spell_q12277_wintergarde_mine_explosion() : SpellScriptLoader("spell_q12277_wintergarde_mine_explosion") { } + + class spell_q12277_wintergarde_mine_explosion_SpellScript : public SpellScript + { + PrepareSpellScript(spell_q12277_wintergarde_mine_explosion_SpellScript); + + void HandleDummy(SpellEffIndex /*effIndex*/) + { + if (Creature* unitTarget = GetHitCreature()) + { + if (Unit* caster = GetCaster()) + { + if (caster->GetTypeId() == TYPEID_UNIT) + { + if (Unit* owner = caster->GetOwner()) + { + switch (unitTarget->GetEntry()) + { + case NPC_UPPER_MINE_SHAFT: + caster->CastSpell(owner, SPELL_UPPER_MINE_SHAFT_CREDIT, true); + break; + case NPC_LOWER_MINE_SHAFT: + caster->CastSpell(owner, SPELL_LOWER_MINE_SHAFT_CREDIT, true); + break; + default: + break; + } + } + } + } + } + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_q12277_wintergarde_mine_explosion_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_q12277_wintergarde_mine_explosion_SpellScript(); + } +}; + void AddSC_quest_spell_scripts() { new spell_q55_sacred_cleansing(); @@ -1127,4 +1188,5 @@ void AddSC_quest_spell_scripts() new spell_q14112_14145_chum_the_water(); new spell_q9452_cast_net(); new spell_q12987_read_pronouncement(); + new spell_q12277_wintergarde_mine_explosion(); } diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index 96ee7a18429..c9c036d5329 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -35,6 +35,9 @@ enum ShamanSpells SHAMAN_SPELL_FIRE_NOVA_TRIGGERED_R1 = 8349, SHAMAN_SPELL_SATED = 57724, SHAMAN_SPELL_EXHAUSTION = 57723, + + SHAMAN_SPELL_STORM_EARTH_AND_FIRE = 51483, + EARTHBIND_TOTEM_SPELL_EARTHGRAB = 64695, // For Earthen Power SHAMAN_TOTEM_SPELL_EARTHBIND_TOTEM = 6474, @@ -210,20 +213,35 @@ class spell_sha_earthbind_totem : public SpellScriptLoader return true; } - void HandleEffectPeriodic(AuraEffect const* aurEff) + void HandleEffectPeriodic(AuraEffect const* /*aurEff*/) { - if (Unit* target = GetTarget()) - if (Unit* caster = aurEff->GetBase()->GetCaster()) - if (TempSummon* summon = caster->ToTempSummon()) - if (Unit* owner = summon->GetOwner()) - if (AuraEffect* aur = owner->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 2289, 0)) - if (roll_chance_i(aur->GetBaseAmount()) && target->HasAuraWithMechanic(1 << MECHANIC_SNARE)) - caster->CastSpell(caster, SHAMAN_TOTEM_SPELL_EARTHEN_POWER, true, NULL, aurEff); + if (!GetCaster()) + return; + if (Player* owner = GetCaster()->GetCharmerOrOwnerPlayerOrPlayerItself()) + if (AuraEffect* aur = owner->GetDummyAuraEffect(SPELLFAMILY_SHAMAN, 2289, 0)) + if (roll_chance_i(aur->GetBaseAmount())) + GetTarget()->CastSpell((Unit*)NULL, SHAMAN_TOTEM_SPELL_EARTHEN_POWER, true); + } + + void Apply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (!GetCaster()) + return; + Player* owner = GetCaster()->GetCharmerOrOwnerPlayerOrPlayerItself(); + if (!owner) + return; + // Storm, Earth and Fire + if (AuraEffect* aurEff = owner->GetAuraEffectOfRankedSpell(SHAMAN_SPELL_STORM_EARTH_AND_FIRE, EFFECT_1)) + { + if (roll_chance_i(aurEff->GetAmount())) + GetCaster()->CastSpell(GetCaster(), EARTHBIND_TOTEM_SPELL_EARTHGRAB, false); + } } void Register() { OnEffectPeriodic += AuraEffectPeriodicFn(spell_sha_earthbind_totem_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL); + OnEffectApply += AuraEffectApplyFn(spell_sha_earthbind_totem_AuraScript::Apply, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL); } }; @@ -233,6 +251,46 @@ class spell_sha_earthbind_totem : public SpellScriptLoader } }; +class EarthenPowerTargetSelector +{ + public: + EarthenPowerTargetSelector() { } + + bool operator() (Unit* target) + { + if (!target->HasAuraWithMechanic(1 << MECHANIC_SNARE)) + return true; + + return false; + } +}; + +class spell_sha_earthen_power : public SpellScriptLoader +{ + public: + spell_sha_earthen_power() : SpellScriptLoader("spell_sha_earthen_power") { } + + class spell_sha_earthen_power_SpellScript : public SpellScript + { + PrepareSpellScript(spell_sha_earthen_power_SpellScript); + + void FilterTargets(std::list<Unit*>& unitList) + { + unitList.remove_if(EarthenPowerTargetSelector()); + } + + void Register() + { + OnUnitTargetSelect += SpellUnitTargetFn(spell_sha_earthen_power_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ALLY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_sha_earthen_power_SpellScript(); + } +}; + class spell_sha_bloodlust : public SpellScriptLoader { public: @@ -251,7 +309,7 @@ class spell_sha_bloodlust : public SpellScriptLoader void RemoveInvalidTargets(std::list<Unit*>& targets) { - targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED)); + targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED)); } void ApplyDebuff() @@ -430,7 +488,7 @@ class spell_sha_healing_stream_totem : public SpellScriptLoader if (Unit* owner = caster->GetOwner()) { if (triggeringSpell) - damage = int32(owner->SpellHealingBonus(target, triggeringSpell, damage, HEAL)); + damage = int32(owner->SpellHealingBonusDone(target, triggeringSpell, damage, HEAL)); // Restorative Totems if (AuraEffect* dummy = owner->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, ICON_ID_RESTORATIVE_TOTEMS, 1)) @@ -439,6 +497,8 @@ class spell_sha_healing_stream_totem : public SpellScriptLoader // Glyph of Healing Stream Totem if (AuraEffect const* aurEff = owner->GetAuraEffect(SPELL_GLYPH_OF_HEALING_STREAM_TOTEM, EFFECT_0)) AddPctN(damage, aurEff->GetAmount()); + + damage = int32(target->SpellHealingBonusTaken(owner, triggeringSpell, damage, HEAL)); } caster->CastCustomSpell(target, SPELL_HEALING_STREAM_TOTEM_HEAL, &damage, 0, 0, true, 0, 0, GetOriginalCaster()->GetGUID()); } @@ -542,6 +602,55 @@ class spell_sha_lava_lash : public SpellScriptLoader } }; +// 1064 Chain Heal +class spell_sha_chain_heal : public SpellScriptLoader +{ + public: + spell_sha_chain_heal() : SpellScriptLoader("spell_sha_chain_heal") { } + + class spell_sha_chain_heal_SpellScript : public SpellScript + { + PrepareSpellScript(spell_sha_chain_heal_SpellScript); + + bool Load() + { + firstHeal = true; + riptide = false; + return true; + } + + void HandleHeal(SpellEffIndex /*effIndex*/) + { + if (firstHeal) + { + // Check if the target has Riptide + if (AuraEffect* aurEff = GetHitUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_SHAMAN, 0, 0, 0x10, GetCaster()->GetGUID())) + { + riptide = true; + // Consume it + GetHitUnit()->RemoveAura(aurEff->GetBase()); + } + firstHeal = false; + } + // Riptide increases the Chain Heal effect by 25% + if (riptide) + SetHitHeal(GetHitHeal() * 1.25f); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_sha_chain_heal_SpellScript::HandleHeal, EFFECT_0, SPELL_EFFECT_HEAL); + } + + bool firstHeal; + bool riptide; + }; + + SpellScript* GetSpellScript() const + { + return new spell_sha_chain_heal_SpellScript(); + } +}; void AddSC_shaman_spell_scripts() { @@ -549,6 +658,7 @@ void AddSC_shaman_spell_scripts() new spell_sha_fire_nova(); new spell_sha_mana_tide_totem(); new spell_sha_earthbind_totem(); + new spell_sha_earthen_power(); new spell_sha_bloodlust(); new spell_sha_heroism(); new spell_sha_ancestral_awakening_proc(); @@ -556,4 +666,5 @@ void AddSC_shaman_spell_scripts() new spell_sha_healing_stream_totem(); new spell_sha_mana_spring_totem(); new spell_sha_lava_lash(); + new spell_sha_chain_heal(); } diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp index 29a52406279..838b9e4f932 100644 --- a/src/server/scripts/Spells/spell_warlock.cpp +++ b/src/server/scripts/Spells/spell_warlock.cpp @@ -172,6 +172,19 @@ class spell_warl_create_healthstone : public SpellScriptLoader return true; } + SpellCastResult CheckCast() + { + if (Player* caster = GetCaster()->ToPlayer()) + { + uint8 spellRank = sSpellMgr->GetSpellRank(GetSpellInfo()->Id); + ItemPosCountVec dest; + InventoryResult msg = caster->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, iTypes[spellRank - 1][0], 1, NULL); + if (msg != EQUIP_ERR_OK) + return SPELL_FAILED_TOO_MANY_OF_ITEM; + } + return SPELL_CAST_OK; + } + void HandleScriptEffect(SpellEffIndex effIndex) { if (Unit* unitTarget = GetHitUnit()) @@ -198,6 +211,7 @@ class spell_warl_create_healthstone : public SpellScriptLoader void Register() { OnEffectHitTarget += SpellEffectFn(spell_warl_create_healthstone_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + OnCheckCast += SpellCheckCastFn(spell_warl_create_healthstone_SpellScript::CheckCast); } }; @@ -287,8 +301,8 @@ class spell_warl_seed_of_corruption : public SpellScriptLoader void FilterTargets(std::list<Unit*>& unitList) { - if (GetTargetUnit()) - unitList.remove(GetTargetUnit()); + if (GetExplTargetUnit()) + unitList.remove(GetExplTargetUnit()); } void Register() diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp index 1084398c37d..0ba5c866d63 100644 --- a/src/server/scripts/Spells/spell_warrior.cpp +++ b/src/server/scripts/Spells/spell_warrior.cpp @@ -177,24 +177,27 @@ class spell_warr_deep_wounds : public SpellScriptLoader void HandleDummy(SpellEffIndex /* effIndex */) { int32 damage = GetEffectValue(); + Unit* caster = GetCaster(); if (Unit* target = GetHitUnit()) - if (Unit* caster = GetCaster()) - { - // apply percent damage mods - damage = caster->SpellDamageBonus(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); + { + // apply percent damage mods + damage = caster->SpellDamageBonusDone(target, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); - ApplyPctN(damage, 16 * sSpellMgr->GetSpellRank(GetSpellInfo()->Id)); + ApplyPctN(damage, 16 * sSpellMgr->GetSpellRank(GetSpellInfo()->Id)); + + damage = target->SpellDamageBonusTaken(caster, GetSpellInfo(), damage, SPELL_DIRECT_DAMAGE); + + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_DEEP_WOUNDS_RANK_PERIODIC); + uint32 ticks = spellInfo->GetDuration() / spellInfo->Effects[EFFECT_0].Amplitude; - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_DEEP_WOUNDS_RANK_PERIODIC); - uint32 ticks = spellInfo->GetDuration() / spellInfo->Effects[EFFECT_0].Amplitude; + // Add remaining ticks to damage done + if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_DEEP_WOUNDS_RANK_PERIODIC, EFFECT_0, caster->GetGUID())) + damage += aurEff->GetAmount() * (ticks - aurEff->GetTickNumber()); - // Add remaining ticks to damage done - if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_DEEP_WOUNDS_RANK_PERIODIC, EFFECT_0, caster->GetGUID())) - damage += aurEff->GetAmount() * (ticks - aurEff->GetTickNumber()); + damage = damage / ticks; - damage = damage / ticks; - caster->CastCustomSpell(target, SPELL_DEEP_WOUNDS_RANK_PERIODIC, &damage, NULL, NULL, true); - } + caster->CastCustomSpell(target, SPELL_DEEP_WOUNDS_RANK_PERIODIC, &damage, NULL, NULL, true); + } } void Register() @@ -365,7 +368,7 @@ class spell_warr_concussion_blow : public SpellScriptLoader void HandleDummy(SpellEffIndex /* effIndex */) { - SetHitDamage(GetHitDamage() + CalculatePctF(GetHitDamage(),GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK))); + SetHitDamage(CalculatePctN(GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK), GetEffectValue())); } void Register() @@ -397,8 +400,7 @@ class spell_warr_bloodthirst : public SpellScriptLoader void HandleDummy(SpellEffIndex /* effIndex */) { int32 damage = GetEffectValue(); - if (GetHitUnit()) - GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_BLOODTHIRST, &damage, NULL, NULL, true, NULL); + GetCaster()->CastCustomSpell(GetCaster(), SPELL_BLOODTHIRST, &damage, NULL, NULL, true, NULL); } void Register() @@ -413,6 +415,51 @@ class spell_warr_bloodthirst : public SpellScriptLoader } }; +enum Overpower +{ + SPELL_UNRELENTING_ASSAULT_RANK_1 = 46859, + SPELL_UNRELENTING_ASSAULT_RANK_2 = 46860, + SPELL_UNRELENTING_ASSAULT_TRIGGER_1 = 64849, + SPELL_UNRELENTING_ASSAULT_TRIGGER_2 = 64850, +}; + +class spell_warr_overpower : public SpellScriptLoader +{ +public: + spell_warr_overpower() : SpellScriptLoader("spell_warr_overpower") { } + + class spell_warr_overpower_SpellScript : public SpellScript + { + PrepareSpellScript(spell_warr_overpower_SpellScript); + + void HandleEffect(SpellEffIndex /* effIndex */) + { + uint32 spellId = 0; + if (GetCaster()->HasAura(SPELL_UNRELENTING_ASSAULT_RANK_1)) + spellId = SPELL_UNRELENTING_ASSAULT_TRIGGER_1; + else if (GetCaster()->HasAura(SPELL_UNRELENTING_ASSAULT_RANK_2)) + spellId = SPELL_UNRELENTING_ASSAULT_TRIGGER_2; + + if (!spellId) + return; + + if (Player* target = GetHitPlayer()) + if (target->HasUnitState(UNIT_STATE_CASTING)) + target->CastSpell(target, spellId, true); + } + + void Register() + { + OnEffectHitTarget += SpellEffectFn(spell_warr_overpower_SpellScript::HandleEffect, EFFECT_0, SPELL_EFFECT_ANY); + } + }; + + SpellScript* GetSpellScript() const + { + return new spell_warr_overpower_SpellScript(); + } +}; + void AddSC_warrior_spell_scripts() { new spell_warr_last_stand(); @@ -424,4 +471,5 @@ void AddSC_warrior_spell_scripts() new spell_warr_execute(); new spell_warr_concussion_blow(); new spell_warr_bloodthirst(); + new spell_warr_overpower(); } diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index 60ddf8990a7..790a9d0f814 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -1174,7 +1174,7 @@ class go_gjalerbron_cage : public GameObjectScript player->KilledMonsterCredit(NPC_GJALERBRON_PRISONER, 0); prisoner->AI()->Talk(SAY_FREE); - prisoner->ForcedDespawn(6000); + prisoner->DespawnOrUnsummon(6000); } } return true; @@ -1201,7 +1201,7 @@ class go_large_gjalerbron_cage : public GameObjectScript { go->UseDoorOrButton(); player->KilledMonsterCredit(NPC_GJALERBRON_PRISONER, (*itr)->GetGUID()); - (*itr)->ForcedDespawn(6000); + (*itr)->DespawnOrUnsummon(6000); (*itr)->AI()->Talk(SAY_FREE); } } @@ -1235,7 +1235,7 @@ class go_veil_skith_cage : public GameObjectScript { go->UseDoorOrButton(); player->KilledMonsterCredit(NPC_CAPTIVE_CHILD, (*itr)->GetGUID()); - (*itr)->ForcedDespawn(5000); + (*itr)->DespawnOrUnsummon(5000); (*itr)->GetMotionMaster()->MovePoint(1, go->GetPositionX()+5, go->GetPositionY(), go->GetPositionZ()); (*itr)->AI()->Talk(SAY_FREE_0); (*itr)->GetMotionMaster()->Clear(); diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index d3dc577175d..ecd1a439a58 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -1975,33 +1975,31 @@ public: class npc_lightwell : public CreatureScript { -public: - npc_lightwell() : CreatureScript("npc_lightwell") { } - - struct npc_lightwellAI : public PassiveAI - { - npc_lightwellAI(Creature* creature) : PassiveAI(creature) {} + public: + npc_lightwell() : CreatureScript("npc_lightwell") { } - void Reset() + struct npc_lightwellAI : public PassiveAI { - DoCast(me, 59907, false); // Spell for Lightwell Charges - } + npc_lightwellAI(Creature* creature) : PassiveAI(creature) + { + DoCast(me, 59907, false); + } - void EnterEvadeMode() - { - if (!me->isAlive()) - return; + void EnterEvadeMode() + { + if (!me->isAlive()) + return; - me->DeleteThreatList(); - me->CombatStop(true); - me->ResetPlayerDamageReq(); - } - }; + me->DeleteThreatList(); + me->CombatStop(true); + me->ResetPlayerDamageReq(); + } + }; - CreatureAI* GetAI(Creature* creature) const - { - return new npc_lightwellAI(creature); - } + CreatureAI* GetAI(Creature* creature) const + { + return new npc_lightwellAI(creature); + } }; enum eTrainingDummy @@ -2099,34 +2097,26 @@ public: class npc_shadowfiend : public CreatureScript { -public: - npc_shadowfiend() : CreatureScript("npc_shadowfiend") { } - - struct npc_shadowfiendAI : public ScriptedAI - { - npc_shadowfiendAI(Creature* creature) : ScriptedAI(creature) {} + public: + npc_shadowfiend() : CreatureScript("npc_shadowfiend") { } - void DamageTaken(Unit* /*killer*/, uint32& damage) + struct npc_shadowfiendAI : public ScriptedAI { - if (me->isSummon()) - if (Unit* owner = me->ToTempSummon()->GetSummoner()) - if (owner->HasAura(GLYPH_OF_SHADOWFIEND) && damage >= me->GetHealth()) - owner->CastSpell(owner, GLYPH_OF_SHADOWFIEND_MANA, true); - } + npc_shadowfiendAI(Creature* creature) : ScriptedAI(creature) {} - void UpdateAI(uint32 const /*diff*/) - { - if (!UpdateVictim()) - return; + void DamageTaken(Unit* /*killer*/, uint32& damage) + { + if (me->isSummon()) + if (Unit* owner = me->ToTempSummon()->GetSummoner()) + if (owner->HasAura(GLYPH_OF_SHADOWFIEND) && damage >= me->GetHealth()) + owner->CastSpell(owner, GLYPH_OF_SHADOWFIEND_MANA, true); + } + }; - DoMeleeAttackIfReady(); + CreatureAI* GetAI(Creature* creature) const + { + return new npc_shadowfiendAI(creature); } - }; - - CreatureAI* GetAI(Creature* creature) const - { - return new npc_shadowfiendAI(creature); - } }; /*###### @@ -2193,7 +2183,7 @@ public: } }; - CreatureAI *GetAI(Creature* creature) const + CreatureAI* GetAI(Creature* creature) const { return new npc_fire_elementalAI(creature); } @@ -2238,7 +2228,7 @@ public: } }; - CreatureAI *GetAI(Creature* creature) const + CreatureAI* GetAI(Creature* creature) const { return new npc_earth_elementalAI(creature); } @@ -2248,78 +2238,111 @@ public: # npc_wormhole ######*/ -#define GOSSIP_ENGINEERING1 "Borean Tundra." -#define GOSSIP_ENGINEERING2 "Howling Fjord." -#define GOSSIP_ENGINEERING3 "Sholazar Basin." -#define GOSSIP_ENGINEERING4 "Icecrown." -#define GOSSIP_ENGINEERING5 "Storm Peaks." +#define GOSSIP_ENGINEERING1 "Borean Tundra" +#define GOSSIP_ENGINEERING2 "Howling Fjord" +#define GOSSIP_ENGINEERING3 "Sholazar Basin" +#define GOSSIP_ENGINEERING4 "Icecrown" +#define GOSSIP_ENGINEERING5 "Storm Peaks" +#define GOSSIP_ENGINEERING6 "Underground..." -enum eWormhole +enum WormholeSpells { - SPELL_HOWLING_FJORD = 67838, + SPELL_BOREAN_TUNDRA = 67834, SPELL_SHOLAZAR_BASIN = 67835, SPELL_ICECROWN = 67836, SPELL_STORM_PEAKS = 67837, + SPELL_HOWLING_FJORD = 67838, + SPELL_UNDERGROUND = 68081, + + TEXT_WORMHOLE = 907, - TEXT_WORMHOLE = 907 + DATA_SHOW_UNDERGROUND = 1, }; class npc_wormhole : public CreatureScript { -public: - npc_wormhole() : CreatureScript("npc_wormhole") { } + public: + npc_wormhole() : CreatureScript("npc_wormhole") {} - bool OnGossipHello(Player* player, Creature* creature) - { - if (creature->isSummon()) + struct npc_wormholeAI : public PassiveAI + { + npc_wormholeAI(Creature* creature) : PassiveAI(creature) {} + + void InitializeAI() + { + _showUnderground = urand(0, 100) == 0; // Guessed value, it is really rare though + } + + uint32 GetData(uint32 type) + { + return (type == DATA_SHOW_UNDERGROUND && _showUnderground) ? 1 : 0; + } + + private: + bool _showUnderground; + }; + + bool OnGossipHello(Player* player, Creature* creature) { - if (player == creature->ToTempSummon()->GetSummoner()) + if (creature->isSummon()) { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); + if (player == creature->ToTempSummon()->GetSummoner()) + { + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - player->PlayerTalkClass->SendGossipMenu(TEXT_WORMHOLE, creature->GetGUID()); + if (creature->AI()->GetData(DATA_SHOW_UNDERGROUND)) + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ENGINEERING6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); + + player->PlayerTalkClass->SendGossipMenu(TEXT_WORMHOLE, creature->GetGUID()); + } } + + return true; } - return true; - } - bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action) - { - player->PlayerTalkClass->ClearMenus(); - bool roll = urand(0, 1); + bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) + { + player->PlayerTalkClass->ClearMenus(); - switch (action) + switch (action) + { + case GOSSIP_ACTION_INFO_DEF + 1: // Borean Tundra + player->CLOSE_GOSSIP_MENU(); + creature->CastSpell(player, SPELL_BOREAN_TUNDRA, false); + break; + case GOSSIP_ACTION_INFO_DEF + 2: // Howling Fjord + player->CLOSE_GOSSIP_MENU(); + creature->CastSpell(player, SPELL_HOWLING_FJORD, false); + break; + case GOSSIP_ACTION_INFO_DEF + 3: // Sholazar Basin + player->CLOSE_GOSSIP_MENU(); + creature->CastSpell(player, SPELL_SHOLAZAR_BASIN, false); + break; + case GOSSIP_ACTION_INFO_DEF + 4: // Icecrown + player->CLOSE_GOSSIP_MENU(); + creature->CastSpell(player, SPELL_ICECROWN, false); + break; + case GOSSIP_ACTION_INFO_DEF + 5: // Storm peaks + player->CLOSE_GOSSIP_MENU(); + creature->CastSpell(player, SPELL_STORM_PEAKS, false); + break; + case GOSSIP_ACTION_INFO_DEF + 6: // Underground + player->CLOSE_GOSSIP_MENU(); + creature->CastSpell(player, SPELL_UNDERGROUND, false); + break; + } + + return true; + } + + CreatureAI* GetAI(Creature* creature) const { - case GOSSIP_ACTION_INFO_DEF + 1: //Borean Tundra - player->CLOSE_GOSSIP_MENU(); - if (roll) //At the moment we don't have chance on spell_target_position table so we hack this - player->TeleportTo(571, 4305.505859f, 5450.839844f, 63.005806f, 0.627286f); - else - player->TeleportTo(571, 3201.936279f, 5630.123535f, 133.658798f, 3.855272f); - break; - case GOSSIP_ACTION_INFO_DEF + 2: //Howling Fjord - player->CLOSE_GOSSIP_MENU(); - player->CastSpell(player, SPELL_HOWLING_FJORD, true); - break; - case GOSSIP_ACTION_INFO_DEF + 3: //Sholazar Basin - player->CLOSE_GOSSIP_MENU(); - player->CastSpell(player, SPELL_SHOLAZAR_BASIN, true); - break; - case GOSSIP_ACTION_INFO_DEF + 4: //Icecrown - player->CLOSE_GOSSIP_MENU(); - player->CastSpell(player, SPELL_ICECROWN, true); - break; - case GOSSIP_ACTION_INFO_DEF + 5: //Storm peaks - player->CLOSE_GOSSIP_MENU(); - player->CastSpell(player, SPELL_STORM_PEAKS, true); - break; + return new npc_wormholeAI(creature); } - return true; - } }; /*###### @@ -2400,6 +2423,9 @@ enum eLockSmith QUEST_HOTTER_THAN_HELL_H = 10764, QUEST_RETURN_TO_KHAGDAR = 9837, QUEST_CONTAINMENT = 13159, + QUEST_ETERNAL_VIGILANCE = 11011, + QUEST_KEY_TO_THE_FOCUSING_IRIS = 13372, + QUEST_HC_KEY_TO_THE_FOCUSING_IRIS = 13375, ITEM_ARCATRAZ_KEY = 31084, ITEM_SHADOWFORGE_KEY = 11000, @@ -2407,21 +2433,28 @@ enum eLockSmith ITEM_SHATTERED_HALLS_KEY = 28395, ITEM_THE_MASTERS_KEY = 24490, ITEM_VIOLET_HOLD_KEY = 42482, + ITEM_ESSENCE_INFUSED_MOONSTONE = 32449, + ITEM_KEY_TO_THE_FOCUSING_IRIS = 44582, + ITEM_HC_KEY_TO_THE_FOCUSING_IRIS = 44581, SPELL_ARCATRAZ_KEY = 54881, SPELL_SHADOWFORGE_KEY = 54882, SPELL_SKELETON_KEY = 54883, SPELL_SHATTERED_HALLS_KEY = 54884, SPELL_THE_MASTERS_KEY = 54885, - SPELL_VIOLET_HOLD_KEY = 67253 + SPELL_VIOLET_HOLD_KEY = 67253, + SPELL_ESSENCE_INFUSED_MOONSTONE = 40173, }; -#define GOSSIP_LOST_ARCATRAZ_KEY "I've lost my key to the Arcatraz." -#define GOSSIP_LOST_SHADOWFORGE_KEY "I've lost my key to the Blackrock Depths." -#define GOSSIP_LOST_SKELETON_KEY "I've lost my key to the Scholomance." -#define GOSSIP_LOST_SHATTERED_HALLS_KEY "I've lost my key to the Shattered Halls." -#define GOSSIP_LOST_THE_MASTERS_KEY "I've lost my key to the Karazhan." -#define GOSSIP_LOST_VIOLET_HOLD_KEY "I've lost my key to the Violet Hold." +#define GOSSIP_LOST_ARCATRAZ_KEY "I've lost my key to the Arcatraz." +#define GOSSIP_LOST_SHADOWFORGE_KEY "I've lost my key to the Blackrock Depths." +#define GOSSIP_LOST_SKELETON_KEY "I've lost my key to the Scholomance." +#define GOSSIP_LOST_SHATTERED_HALLS_KEY "I've lost my key to the Shattered Halls." +#define GOSSIP_LOST_THE_MASTERS_KEY "I've lost my key to the Karazhan." +#define GOSSIP_LOST_VIOLET_HOLD_KEY "I've lost my key to the Violet Hold." +#define GOSSIP_LOST_ESSENCE_INFUSED_MOONSTONE "I've lost my Essence-Infused Moonstone." +#define GOSSIP_LOST_KEY_TO_THE_FOCUSING_IRIS "I've lost my Key to the Focusing Iris." +#define GOSSIP_LOST_HC_KEY_TO_THE_FOCUSING_IRIS "I've lost my Heroic Key to the Focusing Iris." class npc_locksmith : public CreatureScript { @@ -2456,6 +2489,18 @@ public: if (player->GetQuestRewardStatus(QUEST_CONTAINMENT) && !player->HasItemCount(ITEM_VIOLET_HOLD_KEY, 1, true)) player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_VIOLET_HOLD_KEY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); + // Essence-Infused Moonstone + if (player->GetQuestRewardStatus(QUEST_ETERNAL_VIGILANCE) && !player->HasItemCount(ITEM_ESSENCE_INFUSED_MOONSTONE, 1, true)) + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_ESSENCE_INFUSED_MOONSTONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7); + + // Key to the Focusing Iris + if (player->GetQuestRewardStatus(QUEST_KEY_TO_THE_FOCUSING_IRIS) && !player->HasItemCount(ITEM_KEY_TO_THE_FOCUSING_IRIS, 1, true)) + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_KEY_TO_THE_FOCUSING_IRIS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 8); + + // Heroic Key to the Focusing Iris + if (player->GetQuestRewardStatus(QUEST_HC_KEY_TO_THE_FOCUSING_IRIS) && !player->HasItemCount(ITEM_HC_KEY_TO_THE_FOCUSING_IRIS, 1, true)) + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_HC_KEY_TO_THE_FOCUSING_IRIS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9); + player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); return true; @@ -2490,171 +2535,17 @@ public: player->CLOSE_GOSSIP_MENU(); player->CastSpell(player, SPELL_VIOLET_HOLD_KEY, false); break; - } - return true; - } -}; - -/*###### -## npc_tabard_vendor -######*/ - -enum -{ - QUEST_TRUE_MASTERS_OF_LIGHT = 9737, - QUEST_THE_UNWRITTEN_PROPHECY = 9762, - QUEST_INTO_THE_BREACH = 10259, - QUEST_BATTLE_OF_THE_CRIMSON_WATCH = 10781, - QUEST_SHARDS_OF_AHUNE = 11972, - - ACHIEVEMENT_EXPLORE_NORTHREND = 45, - ACHIEVEMENT_TWENTYFIVE_TABARDS = 1021, - ACHIEVEMENT_THE_LOREMASTER_A = 1681, - ACHIEVEMENT_THE_LOREMASTER_H = 1682, - - ITEM_TABARD_OF_THE_HAND = 24344, - ITEM_TABARD_OF_THE_BLOOD_KNIGHT = 25549, - ITEM_TABARD_OF_THE_PROTECTOR = 28788, - ITEM_OFFERING_OF_THE_SHATAR = 31408, - ITEM_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI = 31404, - ITEM_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI = 31405, - ITEM_TABARD_OF_THE_SUMMER_SKIES = 35279, - ITEM_TABARD_OF_THE_SUMMER_FLAMES = 35280, - ITEM_TABARD_OF_THE_ACHIEVER = 40643, - ITEM_LOREMASTERS_COLORS = 43300, - ITEM_TABARD_OF_THE_EXPLORER = 43348, - - SPELL_TABARD_OF_THE_BLOOD_KNIGHT = 54974, - SPELL_TABARD_OF_THE_HAND = 54976, - SPELL_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI = 54977, - SPELL_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI = 54982, - SPELL_TABARD_OF_THE_ACHIEVER = 55006, - SPELL_TABARD_OF_THE_PROTECTOR = 55008, - SPELL_LOREMASTERS_COLORS = 58194, - SPELL_TABARD_OF_THE_EXPLORER = 58224, - SPELL_TABARD_OF_SUMMER_SKIES = 62768, - SPELL_TABARD_OF_SUMMER_FLAMES = 62769 -}; - -#define GOSSIP_LOST_TABARD_OF_BLOOD_KNIGHT "I've lost my Tabard of Blood Knight." -#define GOSSIP_LOST_TABARD_OF_THE_HAND "I've lost my Tabard of the Hand." -#define GOSSIP_LOST_TABARD_OF_THE_PROTECTOR "I've lost my Tabard of the Protector." -#define GOSSIP_LOST_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI "I've lost my Green Trophy Tabard of the Illidari." -#define GOSSIP_LOST_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI "I've lost my Purple Trophy Tabard of the Illidari." -#define GOSSIP_LOST_TABARD_OF_SUMMER_SKIES "I've lost my Tabard of Summer Skies." -#define GOSSIP_LOST_TABARD_OF_SUMMER_FLAMES "I've lost my Tabard of Summer Flames." -#define GOSSIP_LOST_LOREMASTERS_COLORS "I've lost my Loremaster's Colors." -#define GOSSIP_LOST_TABARD_OF_THE_EXPLORER "I've lost my Tabard of the Explorer." -#define GOSSIP_LOST_TABARD_OF_THE_ACHIEVER "I've lost my Tabard of the Achiever." - -class npc_tabard_vendor : public CreatureScript -{ -public: - npc_tabard_vendor() : CreatureScript("npc_tabard_vendor") { } - - bool OnGossipHello(Player* player, Creature* creature) - { - bool lostBloodKnight = false; - bool lostHand = false; - bool lostProtector = false; - bool lostIllidari = false; - bool lostSummer = false; - - //Tabard of the Blood Knight - if (player->GetQuestRewardStatus(QUEST_TRUE_MASTERS_OF_LIGHT) && !player->HasItemCount(ITEM_TABARD_OF_THE_BLOOD_KNIGHT, 1, true)) - lostBloodKnight = true; - - //Tabard of the Hand - if (player->GetQuestRewardStatus(QUEST_THE_UNWRITTEN_PROPHECY) && !player->HasItemCount(ITEM_TABARD_OF_THE_HAND, 1, true)) - lostHand = true; - - //Tabard of the Protector - if (player->GetQuestRewardStatus(QUEST_INTO_THE_BREACH) && !player->HasItemCount(ITEM_TABARD_OF_THE_PROTECTOR, 1, true)) - lostProtector = true; - - //Green Trophy Tabard of the Illidari - //Purple Trophy Tabard of the Illidari - if (player->GetQuestRewardStatus(QUEST_BATTLE_OF_THE_CRIMSON_WATCH) && - (!player->HasItemCount(ITEM_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, 1, true) && - !player->HasItemCount(ITEM_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, 1, true) && - !player->HasItemCount(ITEM_OFFERING_OF_THE_SHATAR, 1, true))) - lostIllidari = true; - - //Tabard of Summer Skies - //Tabard of Summer Flames - if (player->GetQuestRewardStatus(QUEST_SHARDS_OF_AHUNE) && - !player->HasItemCount(ITEM_TABARD_OF_THE_SUMMER_SKIES, 1, true) && - !player->HasItemCount(ITEM_TABARD_OF_THE_SUMMER_FLAMES, 1, true)) - lostSummer = true; - - if (lostBloodKnight || lostHand || lostProtector || lostIllidari || lostSummer) - { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE); - - if (lostBloodKnight) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_BLOOD_KNIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); - - if (lostHand) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_THE_HAND, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2); - - if (lostProtector) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_THE_PROTECTOR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3); - - if (lostIllidari) - { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4); - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5); - } - - if (lostSummer) - { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_SUMMER_SKIES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6); - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_SUMMER_FLAMES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7); - } - - player->SEND_GOSSIP_MENU(13583, creature->GetGUID()); - } - else - player->GetSession()->SendListInventory(creature->GetGUID()); - - return true; - } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) - { - player->PlayerTalkClass->ClearMenus(); - switch (action) - { - case GOSSIP_ACTION_TRADE: - player->GetSession()->SendListInventory(creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF + 1: - player->CLOSE_GOSSIP_MENU(); - player->CastSpell(player, SPELL_TABARD_OF_THE_BLOOD_KNIGHT, false); - break; - case GOSSIP_ACTION_INFO_DEF + 2: - player->CLOSE_GOSSIP_MENU(); - player->CastSpell(player, SPELL_TABARD_OF_THE_HAND, false); - break; - case GOSSIP_ACTION_INFO_DEF + 3: - player->CLOSE_GOSSIP_MENU(); - player->CastSpell(player, SPELL_TABARD_OF_THE_PROTECTOR, false); - break; - case GOSSIP_ACTION_INFO_DEF + 4: - player->CLOSE_GOSSIP_MENU(); - player->CastSpell(player, SPELL_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, false); - break; - case GOSSIP_ACTION_INFO_DEF + 5: + case GOSSIP_ACTION_INFO_DEF + 7: player->CLOSE_GOSSIP_MENU(); - player->CastSpell(player, SPELL_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, false); + player->CastSpell(player, SPELL_ESSENCE_INFUSED_MOONSTONE, false); break; - case GOSSIP_ACTION_INFO_DEF + 6: + case GOSSIP_ACTION_INFO_DEF + 8: player->CLOSE_GOSSIP_MENU(); - player->CastSpell(player, SPELL_TABARD_OF_SUMMER_SKIES, false); + player->AddItem(ITEM_KEY_TO_THE_FOCUSING_IRIS,1); break; - case GOSSIP_ACTION_INFO_DEF + 7: + case GOSSIP_ACTION_INFO_DEF + 9: player->CLOSE_GOSSIP_MENU(); - player->CastSpell(player, SPELL_TABARD_OF_SUMMER_FLAMES, false); + player->AddItem(ITEM_HC_KEY_TO_THE_FOCUSING_IRIS,1); break; } return true; @@ -2997,7 +2888,7 @@ public: } }; - CreatureAI *GetAI(Creature* creature) const + CreatureAI* GetAI(Creature* creature) const { return new npc_fireworkAI(creature); } @@ -3099,35 +2990,34 @@ public: void AddSC_npcs_special() { - new npc_air_force_bots; - new npc_lunaclaw_spirit; - new npc_chicken_cluck; - new npc_dancing_flames; - new npc_doctor; - new npc_injured_patient; - new npc_garments_of_quests; - new npc_guardian; - new npc_mount_vendor; - new npc_rogue_trainer; - new npc_sayge; - new npc_steam_tonk; - new npc_tonk_mine; - new npc_winter_reveler; - new npc_brewfest_reveler; - new npc_snake_trap; - new npc_mirror_image; - new npc_ebon_gargoyle; - new npc_lightwell; - new mob_mojo; - new npc_training_dummy; - new npc_shadowfiend; - new npc_wormhole; - new npc_pet_trainer; - new npc_locksmith; - new npc_tabard_vendor; - new npc_experience; - new npc_fire_elemental; - new npc_earth_elemental; - new npc_firework; + new npc_air_force_bots(); + new npc_lunaclaw_spirit(); + new npc_chicken_cluck(); + new npc_dancing_flames(); + new npc_doctor(); + new npc_injured_patient(); + new npc_garments_of_quests(); + new npc_guardian(); + new npc_mount_vendor(); + new npc_rogue_trainer(); + new npc_sayge(); + new npc_steam_tonk(); + new npc_tonk_mine(); + new npc_winter_reveler(); + new npc_brewfest_reveler(); + new npc_snake_trap(); + new npc_mirror_image(); + new npc_ebon_gargoyle(); + new npc_lightwell(); + new mob_mojo(); + new npc_training_dummy(); + new npc_shadowfiend(); + new npc_wormhole(); + new npc_pet_trainer(); + new npc_locksmith(); + new npc_experience(); + new npc_fire_elemental(); + new npc_earth_elemental(); + new npc_firework(); new npc_spring_rabbit(); } diff --git a/src/server/shared/CMakeLists.txt b/src/server/shared/CMakeLists.txt index 3ec35b5394a..de998442419 100644 --- a/src/server/shared/CMakeLists.txt +++ b/src/server/shared/CMakeLists.txt @@ -53,7 +53,6 @@ set(shared_STAT_SRCS include_directories( ${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/dep/SFMT - ${CMAKE_SOURCE_DIR}/dep/mersennetwister ${CMAKE_SOURCE_DIR}/dep/sockets/include ${CMAKE_SOURCE_DIR}/dep/utf8cpp ${CMAKE_SOURCE_DIR}/src/server diff --git a/src/server/shared/Containers.h b/src/server/shared/Containers.h new file mode 100644 index 00000000000..f0242cbff0e --- /dev/null +++ b/src/server/shared/Containers.h @@ -0,0 +1,71 @@ +/* + * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef TRINITY_CONTAINERS_H +#define TRINITY_CONTAINERS_H + +#include <list> + +//! Because circular includes are bad +extern uint32 urand(uint32 min, uint32 max); + +namespace Trinity +{ + namespace Containers + { + template<class T> + void RandomResizeList(std::list<T> &list, uint32 size) + { + size_t list_size = list.size(); + + while (list_size > size) + { + typename std::list<T>::iterator itr = list.begin(); + std::advance(itr, urand(0, list_size - 1)); + list.erase(itr); + --list_size; + } + } + + template<class T, class Predicate> + void RandomResizeList(std::list<T> &list, Predicate& predicate, uint32 size) + { + //! First use predicate filter + std::list<T> listCopy; + for (typename std::list<T>::iterator itr = list.begin(); itr != list.end(); ++itr) + if (predicate(*itr)) + listCopy.push_back(*itr); + + if (size) + RandomResizeList(listCopy, size); + + list = listCopy; + } + + /* Select a random element from a container. Note: make sure you explicitly empty check the container */ + template <class C> typename C::value_type const& SelectRandomContainerElement(C const& container) + { + typename C::const_iterator it = container.begin(); + std::advance(it, urand(0, container.size() - 1)); + return *it; + } + }; + //! namespace Containers +}; +//! namespace Trinity + +#endif //! #ifdef TRINITY_CONTAINERS_H
\ No newline at end of file diff --git a/src/server/shared/Database/DatabaseWorkerPool.h b/src/server/shared/Database/DatabaseWorkerPool.h index 5fe31006bb2..314d196cc06 100755 --- a/src/server/shared/Database/DatabaseWorkerPool.h +++ b/src/server/shared/Database/DatabaseWorkerPool.h @@ -102,7 +102,7 @@ class DatabaseWorkerPool //! Shuts down delaythreads for this connection pool by underlying deactivate(). //! The next dequeue attempt in the worker thread tasks will result in an error, - //! ultimately ending the worker thread task. + //! ultimately ending the worker thread task. _queue->queue()->close(); for (uint8 i = 0; i < _connectionCount[IDX_ASYNC]; ++i) @@ -114,7 +114,7 @@ class DatabaseWorkerPool t->Close(); //! Closes the actualy MySQL connection. } - sLog->outSQLDriver("Asynchronous connections on DatabasePool '%s' terminated. Proceeding with synchronous connections.", + sLog->outSQLDriver("Asynchronous connections on DatabasePool '%s' terminated. Proceeding with synchronous connections.", GetDatabaseName()); //! Shut down the synchronous connections @@ -239,7 +239,7 @@ class DatabaseWorkerPool va_list ap; char szQuery[MAX_QUERY_LEN]; - va_start(ap, sql); + va_start(ap, conn); vsnprintf(szQuery, MAX_QUERY_LEN, sql, ap); va_end(ap); diff --git a/src/server/shared/Database/Field.h b/src/server/shared/Database/Field.h index 2c5e7d47ca4..bfa42dbe574 100755 --- a/src/server/shared/Database/Field.h +++ b/src/server/shared/Database/Field.h @@ -43,11 +43,11 @@ class Field #ifdef TRINITY_DEBUG if (!IsType(MYSQL_TYPE_TINY)) { - sLog->outSQLDriver("Warning: GetUInt8() on non-tinyint field."); + sLog->outSQLDriver("Warning: GetUInt8() on non-tinyint field. Using type: %s.", FieldTypeToString(data.type)); return 0; } - #endif + if (data.raw) return *reinterpret_cast<uint8*>(data.value); return static_cast<uint8>(atol((char*)data.value)); @@ -61,7 +61,7 @@ class Field #ifdef TRINITY_DEBUG if (!IsType(MYSQL_TYPE_TINY)) { - sLog->outSQLDriver("Warning: GetInt8() on non-tinyint field."); + sLog->outSQLDriver("Warning: GetInt8() on non-tinyint field. Using type: %s.", FieldTypeToString(data.type)); return 0; } #endif @@ -79,7 +79,7 @@ class Field #ifdef TRINITY_DEBUG if (!IsType(MYSQL_TYPE_SHORT) && !IsType(MYSQL_TYPE_YEAR)) { - sLog->outSQLDriver("Warning: GetUInt16() on non-smallint field."); + sLog->outSQLDriver("Warning: GetUInt16() on non-smallint field. Using type: %s.", FieldTypeToString(data.type)); return 0; } #endif @@ -97,7 +97,7 @@ class Field #ifdef TRINITY_DEBUG if (!IsType(MYSQL_TYPE_SHORT) && !IsType(MYSQL_TYPE_YEAR)) { - sLog->outSQLDriver("Warning: GetInt16() on non-smallint field."); + sLog->outSQLDriver("Warning: GetInt16() on non-smallint field. Using type: %s.", FieldTypeToString(data.type)); return 0; } #endif @@ -115,7 +115,7 @@ class Field #ifdef TRINITY_DEBUG if (!IsType(MYSQL_TYPE_INT24) && !IsType(MYSQL_TYPE_LONG)) { - sLog->outSQLDriver("Warning: GetUInt32() on non-(medium)int field."); + sLog->outSQLDriver("Warning: GetUInt32() on non-(medium)int field. Using type: %s.", FieldTypeToString(data.type)); return 0; } #endif @@ -133,7 +133,7 @@ class Field #ifdef TRINITY_DEBUG if (!IsType(MYSQL_TYPE_INT24) && !IsType(MYSQL_TYPE_LONG)) { - sLog->outSQLDriver("Warning: GetInt32() on non-(medium)int field."); + sLog->outSQLDriver("Warning: GetInt32() on non-(medium)int field. Using type: %s.", FieldTypeToString(data.type)); return 0; } #endif @@ -151,7 +151,7 @@ class Field #ifdef TRINITY_DEBUG if (!IsType(MYSQL_TYPE_LONGLONG) && !IsType(MYSQL_TYPE_BIT)) { - sLog->outSQLDriver("Warning: GetUInt64() on non-bigint field."); + sLog->outSQLDriver("Warning: GetUInt64() on non-bigint field. Using type: %s.", FieldTypeToString(data.type)); return 0; } #endif @@ -169,7 +169,7 @@ class Field #ifdef TRINITY_DEBUG if (!IsType(MYSQL_TYPE_LONGLONG) && !IsType(MYSQL_TYPE_BIT)) { - sLog->outSQLDriver("Warning: GetInt64() on non-bigint field."); + sLog->outSQLDriver("Warning: GetInt64() on non-bigint field. Using type: %s.", FieldTypeToString(data.type)); return 0; } #endif @@ -187,7 +187,7 @@ class Field #ifdef TRINITY_DEBUG if (!IsType(MYSQL_TYPE_FLOAT)) { - sLog->outSQLDriver("Warning: GetFloat() on non-float field."); + sLog->outSQLDriver("Warning: GetFloat() on non-float field. Using type: %s.", FieldTypeToString(data.type)); return 0.0f; } #endif @@ -205,7 +205,7 @@ class Field #ifdef TRINITY_DEBUG if (!IsType(MYSQL_TYPE_DOUBLE)) { - sLog->outSQLDriver("Warning: GetDouble() on non-double field."); + sLog->outSQLDriver("Warning: GetDouble() on non-double field. Using type: %s.", FieldTypeToString(data.type)); return 0.0f; } #endif @@ -215,7 +215,7 @@ class Field return static_cast<double>(atof((char*)data.value)); } - const char* GetCString() const + char const* GetCString() const { if (!data.value) return NULL; @@ -223,11 +223,12 @@ class Field #ifdef TRINITY_DEBUG if (IsNumeric()) { - sLog->outSQLDriver("Error: GetCString() on numeric field."); + sLog->outSQLDriver("Error: GetCString() on numeric field. Using type: %s.", FieldTypeToString(data.type)); return NULL; } #endif - return static_cast<const char*>(data.value); + return static_cast<char const*>(data.value); + } std::string GetString() const @@ -237,7 +238,7 @@ class Field if (data.raw) { - const char* string = GetCString(); + char const* string = GetCString(); if (!string) string = ""; return std::string(string, data.length); @@ -267,7 +268,7 @@ class Field #pragma pack(pop) #endif - void SetByteValue(const void* newValue, const size_t newSize, enum_field_types newType, uint32 length); + void SetByteValue(void const* newValue, size_t const newSize, enum_field_types newType, uint32 length); void SetStructuredValue(char* newValue, enum_field_types newType); void CleanUp() @@ -341,6 +342,43 @@ class Field data.type == MYSQL_TYPE_DOUBLE || data.type == MYSQL_TYPE_LONGLONG ); } + + private: + #ifdef TRINITY_DEBUG + static char const* FieldTypeToString(enum_field_types type) + { + switch (type) + { + case MYSQL_TYPE_BIT: return "BIT"; + case MYSQL_TYPE_BLOB: return "BLOB"; + case MYSQL_TYPE_DATE: return "DATE"; + case MYSQL_TYPE_DATETIME: return "DATETIME"; + case MYSQL_TYPE_NEWDECIMAL: return "NEWDECIMAL"; + case MYSQL_TYPE_DECIMAL: return "DECIMAL"; + case MYSQL_TYPE_DOUBLE: return "DOUBLE"; + case MYSQL_TYPE_ENUM: return "ENUM"; + case MYSQL_TYPE_FLOAT: return "FLOAT"; + case MYSQL_TYPE_GEOMETRY: return "GEOMETRY"; + case MYSQL_TYPE_INT24: return "INT24"; + case MYSQL_TYPE_LONG: return "LONG"; + case MYSQL_TYPE_LONGLONG: return "LONGLONG"; + case MYSQL_TYPE_LONG_BLOB: return "LONG_BLOB"; + case MYSQL_TYPE_MEDIUM_BLOB: return "MEDIUM_BLOB"; + case MYSQL_TYPE_NEWDATE: return "NEWDATE"; + case MYSQL_TYPE_NULL: return "NULL"; + case MYSQL_TYPE_SET: return "SET"; + case MYSQL_TYPE_SHORT: return "SHORT"; + case MYSQL_TYPE_STRING: return "STRING"; + case MYSQL_TYPE_TIME: return "TIME"; + case MYSQL_TYPE_TIMESTAMP: return "TIMESTAMP"; + case MYSQL_TYPE_TINY: return "TINY"; + case MYSQL_TYPE_TINY_BLOB: return "TINY_BLOB"; + case MYSQL_TYPE_VAR_STRING: return "VAR_STRING"; + case MYSQL_TYPE_YEAR: return "YEAR"; + default: return "-Unknown-"; + } + } + #endif }; #endif diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp index 22de70b993b..d315c6417ea 100644 --- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp @@ -27,12 +27,13 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_DEL_NONEXISTENT_GUILD_BANK_ITEM, "DELETE FROM guild_bank_item WHERE guildid = ? AND TabId = ? AND SlotId = ?", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_DEL_EXPIRED_BANS, "UPDATE character_banned SET active = 0 WHERE unbandate <= UNIX_TIMESTAMP() AND unbandate <> bandate", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_SEL_GUID_BY_NAME, "SELECT guid FROM characters WHERE name = ?", CONNECTION_BOTH); - PREPARE_STATEMENT(CHAR_SEL_CHECK_NAME, "SELECT 1 FROM characters WHERE name = ?", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_SEL_CHECK_NAME, "SELECT 1 FROM characters WHERE name = ?", CONNECTION_BOTH); PREPARE_STATEMENT(CHAR_SEL_CHECK_GUID, "SELECT 1 FROM characters WHERE guid = ?", CONNECTION_SYNCH); - PREPARE_STATEMENT(CHAR_SEL_SUM_CHARS, "SELECT COUNT(guid) FROM characters WHERE account = ?", CONNECTION_ASYNC); + PREPARE_STATEMENT(CHAR_SEL_SUM_CHARS, "SELECT COUNT(guid) FROM characters WHERE account = ?", CONNECTION_BOTH); PREPARE_STATEMENT(CHAR_SEL_CHAR_CREATE_INFO, "SELECT level, race, class FROM characters WHERE account = ? LIMIT 0, ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_INS_CHARACTER_BAN, "INSERT INTO character_banned VALUES (?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?, ?, ?, 1)", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_UPD_CHARACTER_BAN, "UPDATE character_banned SET active = 0 WHERE guid = ? AND active != 0", CONNECTION_ASYNC) + PREPARE_STATEMENT(CHAR_DEL_CHARACTER_BAN, "DELETE cb FROM character_banned cb INNER JOIN characters c ON c.guid = cb.guid WHERE c.account = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_SEL_BANINFO, "SELECT FROM_UNIXTIME(bandate), unbandate-bandate, active, unbandate, banreason, bannedby FROM character_banned WHERE guid = ? ORDER BY bandate ASC", CONNECTION_SYNCH) PREPARE_STATEMENT(CHAR_SEL_GUID_BY_NAME_FILTER, "SELECT guid, name FROM characters WHERE name LIKE CONCAT('%%', ?, '%%')", CONNECTION_SYNCH) PREPARE_STATEMENT(CHAR_SEL_BANINFO_LIST, "SELECT bandate, unbandate, bannedby, banreason FROM character_banned WHERE guid = ? ORDER BY unbandate", CONNECTION_SYNCH) @@ -48,6 +49,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_SEL_CHAR_RACE, "SELECT race FROM characters WHERE guid = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_CHAR_LEVEL, "SELECT level FROM characters WHERE guid = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_CHAR_ZONE, "SELECT zone FROM characters WHERE guid = ?", CONNECTION_SYNCH); + PREPARE_STATEMENT(CHAR_SEL_CHARACTER_NAME_DATA, "SELECT race, class, gender FROM characters WHERE guid = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_CHAR_POSITION_XYZ, "SELECT map, position_x, position_y, position_z FROM characters WHERE guid = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_CHAR_POSITION, "SELECT position_x, position_y, position_z, orientation, map, taxi_path FROM characters WHERE guid = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_DEL_QUEST_STATUS_DAILY, "DELETE FROM character_queststatus_daily", CONNECTION_ASYNC); @@ -129,7 +131,6 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_DEL_ITEM_BOP_TRADE, "DELETE FROM item_soulbound_trade_data WHERE itemGuid = ? LIMIT 1", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_INS_ITEM_BOP_TRADE, "INSERT INTO item_soulbound_trade_data VALUES (?, ?)", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_REP_INVENTORY_ITEM, "REPLACE INTO character_inventory (guid, bag, slot, item) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC) - PREPARE_STATEMENT(CHAR_DEL_INVENTORY_ITEM, "DELETE FROM character_inventory WHERE item = ?", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_REP_ITEM_INSTANCE, "REPLACE INTO item_instance (itemEntry, owner_guid, creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, guid) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_UPD_ITEM_INSTANCE, "UPDATE item_instance SET itemEntry = ?, owner_guid = ?, creatorGuid = ?, giftCreatorGuid = ?, count = ?, duration = ?, charges = ?, flags = ?, enchantments = ?, randomPropertyId = ?, durability = ?, playedTime = ?, text = ? WHERE guid = ?", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_UPD_ITEM_INSTANCE_ON_LOAD, "UPDATE item_instance SET duration = ?, flags = ?, durability = ? WHERE guid = ?", CONNECTION_ASYNC) @@ -239,7 +240,6 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_DEL_EQUIP_SET, "DELETE FROM character_equipmentsets WHERE setguid=?", CONNECTION_ASYNC) // Auras - PREPARE_STATEMENT(CHAR_DEL_AURA, "DELETE FROM character_aura WHERE guid = ?", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_INS_AURA, "INSERT INTO character_aura (guid, caster_guid, item_guid, spell, effect_mask, recalculate_mask, stackcount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges) " "VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC) @@ -336,7 +336,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() // GM Survey/subsurvey/lag report PREPARE_STATEMENT(CHAR_INS_GM_SURVEY, "INSERT INTO gm_surveys (guid, surveyId, mainSurvey, overallComment, createTime) VALUES (?, ?, ?, ?, UNIX_TIMESTAMP(NOW()))", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_INS_GM_SUBSURVEY, "INSERT INTO gm_subsurveys (surveyId, subsurveyId, rank, comment) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC) - PREPARE_STATEMENT(CHAR_INS_LAG_REPORT, "INSERT INTO lag_reports (guid, lagType, mapId, posX, posY, posZ) VALUES (?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC) + PREPARE_STATEMENT(CHAR_INS_LAG_REPORT, "INSERT INTO lag_reports (guid, lagType, mapId, posX, posY, posZ, latency, createTime) VALUES (?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC) // For loading and deleting expired auctions at startup PREPARE_STATEMENT(CHAR_SEL_EXPIRED_AUCTIONS, "SELECT id, auctioneerguid, itemguid, itemEntry, itemowner, buyoutprice, time, buyguid, lastbid, startbid, deposit FROM auctionhouse ah INNER JOIN item_instance ii ON ii.guid = ah.itemguid WHERE ah.time <= ?", CONNECTION_SYNCH) @@ -436,8 +436,8 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_SEL_PET_SPELL, "SELECT spell, active FROM pet_spell WHERE guid = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_PET_SPELL_COOLDOWN, "SELECT spell, time FROM pet_spell_cooldown WHERE guid = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_PET_DECLINED_NAME, "SELECT genitive, dative, accusative, instrumental, prepositional FROM character_pet_declinedname WHERE owner = ? AND id = ?", CONNECTION_SYNCH); - PREPARE_STATEMENT(CHAR_SEL_CHAR_GUID_BY_NAME, "SELECT characters.guid FROM characters WHERE characters.name = ?", CONNECTION_SYNCH); - PREPARE_STATEMENT(CHAR_DEL_CHAR_AURA_FROZEN, "DELETE FROM character_aura WHERE character_aura.spell = 9454 AND character_aura.guid = ?", CONNECTION_SYNCH); + PREPARE_STATEMENT(CHAR_SEL_CHAR_GUID_BY_NAME, "SELECT guid FROM characters WHERE name = ?", CONNECTION_SYNCH); + PREPARE_STATEMENT(CHAR_DEL_CHAR_AURA_FROZEN, "DELETE FROM character_aura WHERE spell = 9454 AND guid = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(CHAR_SEL_CHAR_INVENTORY_COUNT_ITEM, "SELECT COUNT(itemEntry) FROM character_inventory ci INNER JOIN item_instance ii ON ii.guid = ci.item WHERE itemEntry = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_MAIL_COUNT_ITEM, "SELECT COUNT(itemEntry) FROM mail_items mi INNER JOIN item_instance ii ON ii.guid = mi.item_guid WHERE itemEntry = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(CHAR_SEL_AUCTIONHOUSE_COUNT_ITEM,"SELECT COUNT(itemEntry) FROM auctionhouse ah INNER JOIN item_instance ii ON ii.guid = ah.itemguid WHERE itemEntry = ?", CONNECTION_SYNCH); diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h index 4d8433c74b2..cf6bbd7bdfa 100644 --- a/src/server/shared/Database/Implementation/CharacterDatabase.h +++ b/src/server/shared/Database/Implementation/CharacterDatabase.h @@ -53,6 +53,7 @@ enum CharacterDatabaseStatements CHAR_SEL_CHAR_CREATE_INFO, CHAR_INS_CHARACTER_BAN, CHAR_UPD_CHARACTER_BAN, + CHAR_DEL_CHARACTER_BAN, CHAR_SEL_BANINFO, CHAR_SEL_GUID_BY_NAME_FILTER, CHAR_SEL_BANINFO_LIST, @@ -68,6 +69,7 @@ enum CharacterDatabaseStatements CHAR_SEL_CHAR_RACE, CHAR_SEL_CHAR_LEVEL, CHAR_SEL_CHAR_ZONE, + CHAR_SEL_CHARACTER_NAME_DATA, CHAR_SEL_CHAR_POSITION_XYZ, CHAR_SEL_CHAR_POSITION, CHAR_DEL_QUEST_STATUS_DAILY, @@ -138,7 +140,6 @@ enum CharacterDatabaseStatements CHAR_DEL_ITEM_BOP_TRADE, CHAR_INS_ITEM_BOP_TRADE, CHAR_REP_INVENTORY_ITEM, - CHAR_DEL_INVENTORY_ITEM, CHAR_REP_ITEM_INSTANCE, CHAR_UPD_ITEM_INSTANCE, CHAR_UPD_ITEM_INSTANCE_ON_LOAD, @@ -231,7 +232,6 @@ enum CharacterDatabaseStatements CHAR_INS_EQUIP_SET, CHAR_DEL_EQUIP_SET, - CHAR_DEL_AURA, CHAR_INS_AURA, CHAR_SEL_ACCOUNT_DATA, diff --git a/src/server/shared/Database/Implementation/LoginDatabase.cpp b/src/server/shared/Database/Implementation/LoginDatabase.cpp index 70d874be31d..028d927a720 100755 --- a/src/server/shared/Database/Implementation/LoginDatabase.cpp +++ b/src/server/shared/Database/Implementation/LoginDatabase.cpp @@ -33,6 +33,7 @@ void LoginDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(LOGIN_SEL_ACCOUNT_BANNED_ALL, "SELECT account.id, username FROM account, account_banned WHERE account.id = account_banned.id AND active = 1 GROUP BY account.id", CONNECTION_SYNCH); PREPARE_STATEMENT(LOGIN_SEL_ACCOUNT_BANNED_BY_USERNAME, "SELECT account.id, username FROM account, account_banned WHERE account.id = account_banned.id AND active = 1 AND username LIKE CONCAT('%%', ?, '%%') GROUP BY account.id", CONNECTION_SYNCH); PREPARE_STATEMENT(LOGIN_INS_ACCOUNT_AUTO_BANNED, "INSERT INTO account_banned VALUES (?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?, 'Trinity realmd', 'Failed login autoban', 1)", CONNECTION_ASYNC) + PREPARE_STATEMENT(LOGIN_DEL_ACCOUNT_BANNED, "DELETE FROM account_banned WHERE id = ?", CONNECTION_ASYNC); PREPARE_STATEMENT(LOGIN_SEL_SESSIONKEY, "SELECT a.sessionkey, a.id, aa.gmlevel FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE username = ?", CONNECTION_SYNCH) PREPARE_STATEMENT(LOGIN_UPD_VS, "UPDATE account SET v = ?, s = ? WHERE username = ?", CONNECTION_ASYNC) PREPARE_STATEMENT(LOGIN_UPD_LOGONPROOF, "UPDATE account SET sessionkey = ?, last_ip = ?, last_login = NOW(), locale = ?, failed_logins = 0, os = ? WHERE username = ?", CONNECTION_ASYNC) @@ -86,5 +87,4 @@ void LoginDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(LOGIN_SEL_ACCOUNT_WHOIS, "SELECT username, email, last_ip FROM account WHERE id = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(LOGIN_SEL_REALMLIST_SECURITY_LEVEL, "SELECT allowedSecurityLevel from realmlist WHERE id = ?", CONNECTION_SYNCH); PREPARE_STATEMENT(LOGIN_DEL_ACCOUNT, "DELETE FROM account WHERE id = ?", CONNECTION_ASYNC); - } diff --git a/src/server/shared/Database/Implementation/LoginDatabase.h b/src/server/shared/Database/Implementation/LoginDatabase.h index 2b9d94cbceb..7c2a94eec94 100755 --- a/src/server/shared/Database/Implementation/LoginDatabase.h +++ b/src/server/shared/Database/Implementation/LoginDatabase.h @@ -51,6 +51,7 @@ enum LoginDatabaseStatements LOGIN_SEL_ACCOUNT_BANNED_ALL, LOGIN_SEL_ACCOUNT_BANNED_BY_USERNAME, LOGIN_INS_ACCOUNT_AUTO_BANNED, + LOGIN_DEL_ACCOUNT_BANNED, LOGIN_SEL_SESSIONKEY, LOGIN_UPD_VS, LOGIN_UPD_LOGONPROOF, diff --git a/src/server/shared/Debugging/Errors.h b/src/server/shared/Debugging/Errors.h index 6927fdb483f..48a8bda32ed 100755 --- a/src/server/shared/Debugging/Errors.h +++ b/src/server/shared/Debugging/Errors.h @@ -24,10 +24,10 @@ #include <ace/Stack_Trace.h> #include <ace/OS_NS_unistd.h> -#define WPAssert( assertion ) { if (!(assertion)) { ACE_Stack_Trace st; sLog->outError( "\n%s:%i in %s ASSERTION FAILED:\n %s\n%s\n", __FILE__, __LINE__, __FUNCTION__, #assertion, st.c_str()); assert( #assertion &&0 ); ((void(*)())NULL)();} } -#define WPError( assertion, errmsg ) if ( ! (assertion) ) { sLog->outError( "%\n%s:%i in %s ERROR:\n %s\n", __FILE__, __LINE__, __FUNCTION__, (char *)errmsg ); assert( false ); } -#define WPWarning( assertion, errmsg ) if ( ! (assertion) ) { sLog->outError( "\n%s:%i in %s WARNING:\n %s\n", __FILE__, __LINE__, __FUNCTION__, (char *)errmsg ); } -#define WPFatal( assertion, errmsg ) if ( ! (assertion) ) { sLog->outError( "\n%s:%i in %s FATAL ERROR:\n %s\n", __FILE__, __LINE__, __FUNCTION__, (char *)errmsg ); ACE_OS::sleep(10); assert( #assertion &&0 ); abort(); } +#define WPAssert(assertion) { if (!(assertion)) { ACE_Stack_Trace st; sLog->outError("\n%s:%i in %s ASSERTION FAILED:\n %s\n%s\n", __FILE__, __LINE__, __FUNCTION__, #assertion, st.c_str()); *((volatile int*)NULL) = 0; } } +#define WPError(assertion, errmsg) { if (!(assertion)) { sLog->outError("%\n%s:%i in %s ERROR:\n %s\n", __FILE__, __LINE__, __FUNCTION__, (char *)errmsg); *((volatile int*)NULL) = 0; } } +#define WPWarning(assertion, errmsg) { if (!(assertion)) { sLog->outError("\n%s:%i in %s WARNING:\n %s\n", __FILE__, __LINE__, __FUNCTION__, (char *)errmsg); } } +#define WPFatal(assertion, errmsg) { if (!(assertion)) { sLog->outError("\n%s:%i in %s FATAL ERROR:\n %s\n", __FILE__, __LINE__, __FUNCTION__, (char *)errmsg); ACE_OS::sleep(10); *((volatile int*)NULL) = 0; } } #define ASSERT WPAssert #endif diff --git a/src/server/shared/Debugging/WheatyExceptionReport.cpp b/src/server/shared/Debugging/WheatyExceptionReport.cpp index 63648f66e29..febc5ef3573 100644 --- a/src/server/shared/Debugging/WheatyExceptionReport.cpp +++ b/src/server/shared/Debugging/WheatyExceptionReport.cpp @@ -195,7 +195,23 @@ BOOL WheatyExceptionReport::_GetWindowsVersion(TCHAR* szVersion, DWORD cntMax) case VER_PLATFORM_WIN32_NT: // Test for the specific product family. if (osvi.dwMajorVersion == 6) - _tcsncat(szVersion, _T("Windows Vista or Windows Server 2008 "), cntMax); + { + #if WINVER < 0x0500 + if (osvi.wReserved[1] == VER_NT_WORKSTATION) + #else + if (osvi.wProductType == VER_NT_WORKSTATION) + #endif // WINVER < 0x0500 + { + if (osvi.dwMinorVersion == 1) + _tcsncat(szVersion, _T("Windows 7 "), cntMax); + else + _tcsncat(szVersion, _T("Windows Vista "), cntMax); + } + else if (osvi.dwMinorVersion == 1) + _tcsncat(szVersion, _T("Windows Server 2008 R2 "), cntMax); + else + _tcsncat(szVersion, _T("Windows Server 2008 "), cntMax); + } if (osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 2) _tcsncat(szVersion, _T("Microsoft Windows Server 2003 "), cntMax); if (osvi.dwMajorVersion == 5 && osvi.dwMinorVersion == 1) diff --git a/src/server/shared/Dynamic/TypeContainerFunctionsPtr.h b/src/server/shared/Dynamic/TypeContainerFunctionsPtr.h deleted file mode 100755 index 2c065d96d4a..00000000000 --- a/src/server/shared/Dynamic/TypeContainerFunctionsPtr.h +++ /dev/null @@ -1,168 +0,0 @@ -/* - * Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> - * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef TYPECONTAINER_FUNCTIONS_PTR_H -#define TYPECONTAINER_FUNCTIONS_PTR_H - -/* - * Here you'll find a list of helper functions to make - * the TypeContainer usefull. Without it, its hard - * to access or mutate the container. - */ - -#include "Platform/Define.h" -#include "Utilities/TypeList.h" -#include <map> - -namespace Trinity -{ - /* ContainerMapList Helpers */ - // count functions - // template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE>* /*fake*/) - // { - // return elements._element.size(); - // }; - // - // template<class SPECIFIC_TYPE> size_t Count(const ContainerMapList<TypeNull> &elements, CountedPtr<SPECIFIC_TYPE>* /*fake*/) - // { - // return 0; - // } - // - // template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<T> &elements, CountedPtr<SPECIFIC_TYPE>* /*fake*/) - // { - // return 0; - // } - // - // template<class SPECIFIC_TYPE, class T> size_t Count(const ContainerMapList<TypeList<SPECIFIC_TYPE, T> >&elements, SPECIFIC_TYPE* fake) - // { - // return Count(elements._elements, fake); - // } - // - // template<class SPECIFIC_TYPE, class H, class T> size_t Count(const ContainerMapList<TypeList<H, T> >&elements, SPECIFIC_TYPE* fake) - // { - // return Count(elements._TailElements, fake); - // } - - // non-const find functions - template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<SPECIFIC_TYPE> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/) - { - typename std::map<OBJECT_HANDLE, CountedPtr<SPECIFIC_TYPE> >::iterator iter = elements._element.find(hdl); - return (iter == elements._element.end() ? NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL) : iter->second); - }; - - template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<TypeNull> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/) - { - return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);// terminate recursion - } - - template<class SPECIFIC_TYPE, class T> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<T> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/) - { - return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);// this is a missed - } - - template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Find(ContainerMapList<TypeList<H, T> >&elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* fake) - { - CountedPtr<SPECIFIC_TYPE> &t = Find(elements._elements, hdl, fake); - return (!t ? Find(elements._TailElements, hdl, fake) : t); - } - - // const find functions - template<class SPECIFIC_TYPE> const CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<SPECIFIC_TYPE> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/) - { - typename CountedPtr<SPECIFIC_TYPE>::iterator iter = elements._element.find(hdl); - return (iter == elements._element.end() ? NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL) : iter->second); - }; - - template<class SPECIFIC_TYPE> const CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<TypeNull> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/) - { - return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL); - } - - template<class SPECIFIC_TYPE, class T> const CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<T> &elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* /*fake*/) - { - return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL); - } - - template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<TypeList<H, T> >&elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* fake) - { - CountedPtr<SPECIFIC_TYPE> &t = Find(elements._elements, hdl, fake); - if (!t) - t = Find(elements._TailElement, hdl, fake); - - return t; - } - - // non-const insert functions - template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) - { - elements._element[hdl] = obj; - return obj; - }; - - template<class SPECIFIC_TYPE> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<TypeNull> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) - { - return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL); - } - - // this is a missed - template<class SPECIFIC_TYPE, class T> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<T> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) - { - return NullPtr<SPECIFIC_TYPE>((SPECIFIC_TYPE*)NULL);// a missed - } - - // Recursion - template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Insert(ContainerMapList<TypeList<H, T> >&elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) - { - CountedPtr<SPECIFIC_TYPE> &t= Insert(elements._elements, obj, hdl); - return (!t ? Insert(elements._TailElements, obj, hdl) : t); - } - - // non-const remove method - template<class SPECIFIC_TYPE> bool Remove(ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) - { - typename std::map<OBJECT_HANDLE, CountedPtr<SPECIFIC_TYPE> >::iterator iter = elements._element.find(hdl); - if ( iter != elements._element.end() ) - { - elements._element.erase(iter); - return true; - } - - return false; // found... terminate the search - } - - template<class SPECIFIC_TYPE> bool Remove(ContainerMapList<TypeNull> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) - { - return false; - } - - // this is a missed - template<class SPECIFIC_TYPE, class T> bool Remove(ContainerMapList<T> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) - { - return false; - } - - template<class SPECIFIC_TYPE, class T, class H> bool Remove(ContainerMapList<TypeList<H, T> > &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl) - { - // The head element is bad - bool t = Remove(elements._elements, obj, hdl); - return ( !t ? Remove(elements._TailElements, obj, hdl) : t ); - } - -} -#endif - diff --git a/src/server/shared/Utilities/Util.h b/src/server/shared/Utilities/Util.h index 4c2c1936993..196882dc2a0 100755 --- a/src/server/shared/Utilities/Util.h +++ b/src/server/shared/Utilities/Util.h @@ -20,7 +20,7 @@ #define _UTIL_H #include "Common.h" - +#include "Containers.h" #include <string> #include <vector> @@ -73,7 +73,7 @@ inline uint32 secsToTimeBitFields(time_t secs) double rand_norm(void); /* Return a random double from 0.0 to 99.9999999999999. Floats support only 7 valid decimal digits. - * A double supports up to 15 valid decimal digits and is used internaly (RAND32_MAX has 10 digits). + * A double supports up to 15 valid decimal digits and is used internally (RAND32_MAX has 10 digits). * With an FPU, there is usually no difference in performance between float and double. */ double rand_chance(void); @@ -653,12 +653,4 @@ public: }; }; -/* Select a random element from a container. Note: make sure you explicitly empty check the container */ -template <class C> typename C::value_type const& SelectRandomContainerElement(C const& container) -{ - typename C::const_iterator it = container.begin(); - std::advance(it, urand(0, container.size() - 1)); - return *it; -} - #endif diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt index d1419cb0fcb..0d51f30449e 100644 --- a/src/server/worldserver/CMakeLists.txt +++ b/src/server/worldserver/CMakeLists.txt @@ -48,7 +48,6 @@ include_directories( ${CMAKE_SOURCE_DIR}/dep/gsoap ${CMAKE_SOURCE_DIR}/dep/sockets/include ${CMAKE_SOURCE_DIR}/dep/SFMT - ${CMAKE_SOURCE_DIR}/dep/mersennetwister ${CMAKE_SOURCE_DIR}/src/server/collision ${CMAKE_SOURCE_DIR}/src/server/collision/Management ${CMAKE_SOURCE_DIR}/src/server/collision/Models diff --git a/src/server/worldserver/CommandLine/CliRunnable.cpp b/src/server/worldserver/CommandLine/CliRunnable.cpp index 0721515ea73..e85a3e1870d 100755 --- a/src/server/worldserver/CommandLine/CliRunnable.cpp +++ b/src/server/worldserver/CommandLine/CliRunnable.cpp @@ -314,6 +314,11 @@ void ChatHandler::HandleCharacterDeletedRestoreHelper(DeletedInfo const& delInfo stmt->setUInt32(2, delInfo.lowguid); CharacterDatabase.Execute(stmt); + + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_NAME_DATA); + stmt->setUInt32(0, delInfo.lowguid); + if (PreparedQueryResult result = CharacterDatabase.Query(stmt)) + sWorld->AddCharacterNameData(delInfo.lowguid, delInfo.name, (*result)[2].GetUInt8(), (*result)[0].GetUInt8(), (*result)[1].GetUInt8()); } /** diff --git a/src/tools/map_extractor/System.cpp b/src/tools/map_extractor/System.cpp index bbde9f4675e..1505f2c2cee 100644 --- a/src/tools/map_extractor/System.cpp +++ b/src/tools/map_extractor/System.cpp @@ -71,7 +71,7 @@ float CONF_flat_height_delta_limit = 0.005f; // If max - min less this value - s float CONF_flat_liquid_delta_limit = 0.001f; // If max - min less this value - liquid surface is flat // List MPQ for extract from -char *CONF_mpq_list[]={ +const char *CONF_mpq_list[]={ "common.MPQ", "common-2.MPQ", "lichking.MPQ", @@ -83,7 +83,7 @@ char *CONF_mpq_list[]={ "patch-5.MPQ", }; -static char* const langs[] = {"enGB", "enUS", "deDE", "esES", "frFR", "koKR", "zhCN", "zhTW", "enCN", "enTW", "esMX", "ruRU" }; +static const char* const langs[] = {"enGB", "enUS", "deDE", "esES", "frFR", "koKR", "zhCN", "zhTW", "enCN", "enTW", "esMX", "ruRU" }; #define LANG_COUNT 12 void CreateDir( const std::string& Path ) @@ -259,15 +259,15 @@ void ReadLiquidTypeTableDBC() exit(1); } - size_t LiqType_count = dbc.getRecordCount(); - size_t LiqType_maxid = dbc.getMaxId(); - LiqType = new uint16[LiqType_maxid + 1]; - memset(LiqType, 0xff, (LiqType_maxid + 1) * sizeof(uint16)); + size_t liqTypeCount = dbc.getRecordCount(); + size_t liqTypeMaxId = dbc.getMaxId(); + LiqType = new uint16[liqTypeMaxId + 1]; + memset(LiqType, 0xff, (liqTypeMaxId + 1) * sizeof(uint16)); - for(uint32 x = 0; x < LiqType_count; ++x) + for(uint32 x = 0; x < liqTypeCount; ++x) LiqType[dbc.getRecord(x).getUInt(0)] = dbc.getRecord(x).getUInt(3); - printf("Done! (%u LiqTypes loaded)\n", LiqType_count); + printf("Done! (%u LiqTypes loaded)\n", liqTypeCount); } // @@ -364,7 +364,7 @@ uint8 liquid_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID]; bool liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE]; float liquid_height[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1]; -bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x, uint32 build) +bool ConvertADT(char *filename, char *filename2, int /*cell_y*/, int /*cell_x*/, uint32 build) { ADT_file adt; diff --git a/src/tools/map_extractor/mpq_libmpq04.h b/src/tools/map_extractor/mpq_libmpq04.h index 1f3b259bbfc..89f715e9e87 100644 --- a/src/tools/map_extractor/mpq_libmpq04.h +++ b/src/tools/map_extractor/mpq_libmpq04.h @@ -60,8 +60,8 @@ class MPQFile libmpq__off_t pointer,size; // disable copying - MPQFile(const MPQFile &f) {} - void operator=(const MPQFile &f) {} + MPQFile(const MPQFile& /*f*/) {} + void operator=(const MPQFile& /*f*/) {} public: MPQFile(const char* filename); // filenames are not case sensitive |