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-rw-r--r--.gitignore4
-rw-r--r--cmake/compiler/clang/settings.cmake15
-rw-r--r--cmake/compiler/gcc/settings.cmake20
-rw-r--r--cmake/compiler/xcode/settings.cmake2
-rw-r--r--cmake/macros/FindPCHSupport.cmake399
-rw-r--r--cmake/platform/osx/settings.cmake8
-rw-r--r--cmake/platform/unix/settings.cmake1
-rw-r--r--dep/acelite/6.1.4_tc_changes.diff17
-rw-r--r--dep/acelite/ace/CMakeLists.txt15
-rw-r--r--dep/g3dlite/G3D-v8.0_extra.diff13
-rw-r--r--dep/g3dlite/include/G3D/platform.h2
-rw-r--r--sql/base/characters_database.sql43
-rw-r--r--sql/updates/characters/2012_11_02_00_character_misc.sql1
-rw-r--r--sql/updates/world/2012_11_07_00_world_misc.sql36
-rw-r--r--sql/updates/world/2012_11_11_00_world_sai.sql113
-rw-r--r--sql/updates/world/2012_11_11_01_world_quest_template.sql2
-rw-r--r--sql/updates/world/2012_11_11_02_world_gossip_menu.sql109
-rw-r--r--sql/updates/world/2012_11_11_03_world_gossip_menu.sql280
-rw-r--r--src/server/authserver/CMakeLists.txt40
-rwxr-xr-xsrc/server/authserver/Server/AuthSocket.cpp6
-rwxr-xr-xsrc/server/authserver/Server/RealmSocket.cpp2
-rwxr-xr-xsrc/server/authserver/Server/RealmSocket.h2
-rw-r--r--src/server/collision/CMakeLists.txt29
-rw-r--r--src/server/collision/RegularGrid.h2
-rwxr-xr-xsrc/server/game/Achievements/AchievementMgr.cpp1
-rw-r--r--src/server/game/Battlefield/Battlefield.h2
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.h8
-rw-r--r--src/server/game/CMakeLists.txt29
-rwxr-xr-xsrc/server/game/DataStores/DBCEnums.h280
-rw-r--r--src/server/game/DungeonFinding/LFGQueue.cpp4
-rw-r--r--src/server/game/DungeonFinding/LFGQueue.h2
-rwxr-xr-xsrc/server/game/Guilds/Guild.cpp105
-rwxr-xr-xsrc/server/game/Guilds/Guild.h2
-rwxr-xr-xsrc/server/game/Handlers/ChatHandler.cpp6
-rwxr-xr-xsrc/server/game/Handlers/PetHandler.cpp12
-rw-r--r--src/server/game/Maps/MapUpdater.cpp2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerator.h14
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp22
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h8
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp24
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h8
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp8
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/HomeMovementGenerator.h8
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp24
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/PointMovementGenerator.h8
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp10
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/RandomMovementGenerator.h8
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp46
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h14
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp18
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h16
-rwxr-xr-xsrc/server/game/Server/WorldSession.h2
-rwxr-xr-xsrc/server/game/Texts/CreatureTextMgr.cpp6
-rwxr-xr-xsrc/server/game/Texts/CreatureTextMgr.h12
-rw-r--r--src/server/scripts/CMakeLists.txt28
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp4
-rw-r--r--src/server/scripts/Northrend/wintergrasp.cpp2
-rw-r--r--src/server/scripts/World/npc_taxi.cpp8
-rw-r--r--src/server/shared/AutoPtr.h52
-rw-r--r--src/server/shared/CMakeLists.txt24
-rwxr-xr-xsrc/server/shared/Cryptography/BigNumber.cpp4
-rwxr-xr-xsrc/server/shared/Cryptography/BigNumber.h4
-rwxr-xr-xsrc/server/shared/Database/PreparedStatement.h6
-rwxr-xr-xsrc/server/shared/Database/QueryResult.h1
-rw-r--r--src/server/shared/Threading/DelayExecutor.cpp2
-rw-r--r--src/server/shared/Threading/DelayExecutor.h2
-rw-r--r--src/server/worldserver/CMakeLists.txt34
68 files changed, 1210 insertions, 833 deletions
diff --git a/.gitignore b/.gitignore
index ace64225d0c..7dbed8f3ea2 100644
--- a/.gitignore
+++ b/.gitignore
@@ -7,10 +7,12 @@ build*/
*~
.hg/
*.kdev*
+.DS_Store
+CMakeLists.txt.user
*.bak
*.patch
*.diff
*.REMOTE.*
*.BACKUP.*
*.BASE.*
-*.LOCAL.* \ No newline at end of file
+*.LOCAL.*
diff --git a/cmake/compiler/clang/settings.cmake b/cmake/compiler/clang/settings.cmake
new file mode 100644
index 00000000000..add9fa8694d
--- /dev/null
+++ b/cmake/compiler/clang/settings.cmake
@@ -0,0 +1,15 @@
+# Set build-directive (used in core to tell which buildtype we used)
+add_definitions(-D_BUILD_DIRECTIVE='"$(CONFIGURATION)"')
+
+if(WITH_WARNINGS)
+ set(WARNING_FLAGS "-W -Wall -Wextra -Wwrite-strings -Winit-self -Woverloaded-virtual -Wfatal-errors")
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARNING_FLAGS}")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARNING_FLAGS}")
+ message(STATUS "Clang: All warnings enabled")
+endif()
+
+if(WITH_COREDEBUG)
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g3")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g3")
+ message(STATUS "Clang: Debug-flags set (-g3)")
+endif()
diff --git a/cmake/compiler/gcc/settings.cmake b/cmake/compiler/gcc/settings.cmake
index 8247831fdd8..d74fc39031b 100644
--- a/cmake/compiler/gcc/settings.cmake
+++ b/cmake/compiler/gcc/settings.cmake
@@ -1,24 +1,24 @@
# Set build-directive (used in core to tell which buildtype we used)
add_definitions(-D_BUILD_DIRECTIVE='"${CMAKE_BUILD_TYPE}"')
-add_definitions(-fno-delete-null-pointer-checks)
-
if(PLATFORM EQUAL 32)
# Required on 32-bit systems to enable SSE2 (standard on x64)
- add_definitions(-msse2 -mfpmath=sse)
+ set(SSE_FLAGS "-msse2 -mfpmath=sse")
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${SSE_FLAGS}")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${SSE_FLAGS}")
endif()
add_definitions(-DHAVE_SSE2 -D__SSE2__)
-message(STATUS "GCC: SSE2 flags forced")
+message(STATUS "GCC: SFMT enabled, SSE2 flags forced")
if( WITH_WARNINGS )
- add_definitions(-Wall -Wfatal-errors -Wextra)
+ set(WARNING_FLAGS "-W -Wall -Wextra -Wwrite-strings -Winit-self -Woverloaded-virtual -Winvalid-pch -Wfatal-errors")
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARNING_FLAGS}")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARNING_FLAGS}")
message(STATUS "GCC: All warnings enabled")
-else()
- add_definitions(--no-warnings)
- message(STATUS "GCC: All warnings disabled")
endif()
if( WITH_COREDEBUG )
- add_definitions(-ggdb3)
- message(STATUS "GCC: Debug-flags set (-ggdb3)")
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g3")
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g3")
+ message(STATUS "GCC: Debug-flags set (-g3)")
endif()
diff --git a/cmake/compiler/xcode/settings.cmake b/cmake/compiler/xcode/settings.cmake
deleted file mode 100644
index b2f73e71310..00000000000
--- a/cmake/compiler/xcode/settings.cmake
+++ /dev/null
@@ -1,2 +0,0 @@
-# Set build-directive (used in core to tell which buildtype we used)
-add_definitions(-D_BUILD_DIRECTIVE='"$(CONFIGURATION)"')
diff --git a/cmake/macros/FindPCHSupport.cmake b/cmake/macros/FindPCHSupport.cmake
index 39a96b6cadb..a93182cd8f6 100644
--- a/cmake/macros/FindPCHSupport.cmake
+++ b/cmake/macros/FindPCHSupport.cmake
@@ -1,315 +1,104 @@
-# - Try to find precompiled headers support for GCC 3.4 and 4.x (and MSVC)
-# Once done this will define:
-#
-# Variable:
-# PCHSupport_FOUND
-#
-# Macro:
-# ADD_PRECOMPILED_HEADER _targetName _input _dowarn
-# ADD_PRECOMPILED_HEADER_TO_TARGET _targetName _input _pch_output_to_use _dowarn
-# ADD_NATIVE_PRECOMPILED_HEADER _targetName _input _dowarn
-# GET_NATIVE_PRECOMPILED_HEADER _targetName _input
+FUNCTION(GET_COMMON_PCH_PARAMS PCH_HEADER PCH_FE INCLUDE_PREFIX)
+ GET_FILENAME_COMPONENT(PCH_HEADER_N ${PCH_HEADER} NAME)
+ GET_DIRECTORY_PROPERTY(TARGET_INCLUDES INCLUDE_DIRECTORIES)
+
+ FOREACH(ITEM ${TARGET_INCLUDES})
+ LIST(APPEND INCLUDE_FLAGS_LIST "${INCLUDE_PREFIX}${ITEM} ")
+ ENDFOREACH(ITEM)
+
+ SET(PCH_HEADER_NAME ${PCH_HEADER_N} PARENT_SCOPE)
+ SET(PCH_HEADER_OUT ${CMAKE_CURRENT_BINARY_DIR}/${PCH_HEADER_N}.${PCH_FE} PARENT_SCOPE)
+ SET(INCLUDE_FLAGS ${INCLUDE_FLAGS_LIST} PARENT_SCOPE)
+ENDFUNCTION(GET_COMMON_PCH_PARAMS)
+
+FUNCTION(GENERATE_CXX_PCH_COMMAND TARGET_NAME INCLUDE_FLAGS IN PCH_SRC OUT)
+ IF (CMAKE_BUILD_TYPE)
+ STRING(TOUPPER _${CMAKE_BUILD_TYPE} CURRENT_BUILD_TYPE)
+ ENDIF ()
+
+ SET(COMPILE_FLAGS ${CMAKE_CXX_FLAGS${CURRENT_BUILD_TYPE}})
+ LIST(APPEND COMPILE_FLAGS ${CMAKE_CXX_FLAGS})
+
+ IF ("${CMAKE_SYSTEM_NAME}" MATCHES "Darwin")
+ IF (NOT "${CMAKE_OSX_ARCHITECTURES}" STREQUAL "")
+ LIST(APPEND COMPILE_FLAGS "-arch ${CMAKE_OSX_ARCHITECTURES}")
+ ENDIF ()
+ IF (NOT "${CMAKE_OSX_SYSROOT}" STREQUAL "")
+ LIST(APPEND COMPILE_FLAGS "-isysroot ${CMAKE_OSX_SYSROOT}")
+ ENDIF ()
+ IF (NOT "${CMAKE_OSX_DEPLOYMENT_TARGET}" STREQUAL "")
+ LIST(APPEND COMPILE_FLAGS "-mmacosx-version-min=${CMAKE_OSX_DEPLOYMENT_TARGET}")
+ ENDIF ()
+ ENDIF ()
+
+ GET_DIRECTORY_PROPERTY(TARGET_DEFINITIONS COMPILE_DEFINITIONS)
+ FOREACH(ITEM ${TARGET_DEFINITIONS})
+ LIST(APPEND DEFINITION_FLAGS "-D${ITEM} ")
+ ENDFOREACH(ITEM)
+
+ SEPARATE_ARGUMENTS(COMPILE_FLAGS)
+ SEPARATE_ARGUMENTS(INCLUDE_FLAGS)
+ SEPARATE_ARGUMENTS(DEFINITION_FLAGS)
+
+ GET_FILENAME_COMPONENT(PCH_SRC_N ${PCH_SRC} NAME)
+ ADD_LIBRARY(${PCH_SRC_N}_dephelp MODULE ${PCH_SRC})
-IF(CMAKE_COMPILER_IS_GNUCXX)
-
- EXEC_PROGRAM(
- ${CMAKE_CXX_COMPILER}
- ARGS ${CMAKE_CXX_COMPILER_ARG1} -dumpversion
- OUTPUT_VARIABLE gcc_compiler_version
- )
- #MESSAGE("GCC Version: ${gcc_compiler_version}")
- IF(gcc_compiler_version MATCHES "4\\.[0-9]\\.[0-9]")
- SET(PCHSupport_FOUND TRUE)
- ELSE(gcc_compiler_version MATCHES "4\\.[0-9]\\.[0-9]")
- IF(gcc_compiler_version MATCHES "3\\.4\\.[0-9]")
- SET(PCHSupport_FOUND TRUE)
- ENDIF(gcc_compiler_version MATCHES "3\\.4\\.[0-9]")
- ENDIF(gcc_compiler_version MATCHES "4\\.[0-9]\\.[0-9]")
-
- SET(_PCH_include_prefix "-I")
-
-ELSE(CMAKE_COMPILER_IS_GNUCXX)
-
- IF(WIN32)
- SET(PCHSupport_FOUND TRUE) # for experimental msvc support
- SET(_PCH_include_prefix "/I")
- ELSE(WIN32)
- SET(PCHSupport_FOUND FALSE)
- ENDIF(WIN32)
-
-ENDIF(CMAKE_COMPILER_IS_GNUCXX)
-
-MACRO(_PCH_GET_COMPILE_FLAGS _out_compile_flags)
-
- STRING(TOUPPER "CMAKE_CXX_FLAGS_${CMAKE_BUILD_TYPE}" _flags_var_name)
- SET(${_out_compile_flags} ${${_flags_var_name}} )
-
- IF(CMAKE_COMPILER_IS_GNUCXX)
- GET_TARGET_PROPERTY(_targetType ${_PCH_current_target} TYPE)
- IF(${_targetType} STREQUAL SHARED_LIBRARY AND NOT WIN32)
- LIST(APPEND ${_out_compile_flags} -fPIC)
- ENDIF()
-
- ELSE(CMAKE_COMPILER_IS_GNUCXX)
- ## TODO ... ? or does it work out of the box
- ENDIF(CMAKE_COMPILER_IS_GNUCXX)
-
- GET_DIRECTORY_PROPERTY(DIRINC INCLUDE_DIRECTORIES )
- FOREACH(item ${DIRINC})
- LIST(APPEND ${_out_compile_flags} "${_PCH_include_prefix}${item}")
- ENDFOREACH(item)
-
- GET_DIRECTORY_PROPERTY(_directory_flags DEFINITIONS)
- GET_DIRECTORY_PROPERTY(_global_definitions DIRECTORY ${CMAKE_SOURCE_DIR} DEFINITIONS)
- #MESSAGE("_directory_flags ${_directory_flags} ${_global_definitions}" )
- LIST(APPEND ${_out_compile_flags} ${_directory_flags})
- LIST(APPEND ${_out_compile_flags} ${_global_definitions})
- LIST(APPEND ${_out_compile_flags} ${CMAKE_CXX_FLAGS} )
-
- SEPARATE_ARGUMENTS(${_out_compile_flags})
-
-ENDMACRO(_PCH_GET_COMPILE_FLAGS)
-
-MACRO(_PCH_WRITE_PCHDEP_CXX _targetName _include_file _dephelp)
-
- SET(${_dephelp} ${CMAKE_CURRENT_BINARY_DIR}/${_targetName}_pch_dephelp.cxx)
- FILE(WRITE ${${_dephelp}}
-"#include \"${_include_file}\"
-int testfunction()
-{
- return 0;
-}
-"
+ ADD_CUSTOM_COMMAND(
+ OUTPUT ${OUT}
+ COMMAND ${CMAKE_CXX_COMPILER}
+ ARGS ${DEFINITION_FLAGS} ${COMPILE_FLAGS} ${INCLUDE_FLAGS} -x c++-header ${IN} -o ${OUT}
+ DEPENDS ${IN} ${PCH_SRC_N}_dephelp
+ WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
)
-ENDMACRO(_PCH_WRITE_PCHDEP_CXX )
-
-MACRO(_PCH_GET_COMPILE_COMMAND out_command _input _output)
-
- FILE(TO_NATIVE_PATH ${_input} _native_input)
- FILE(TO_NATIVE_PATH ${_output} _native_output)
-
-
- IF(CMAKE_COMPILER_IS_GNUCXX)
- IF(CMAKE_CXX_COMPILER_ARG1)
- # remove leading space in compiler argument
- STRING(REGEX REPLACE "^ +" "" pchsupport_compiler_cxx_arg1 ${CMAKE_CXX_COMPILER_ARG1})
-
- SET(${out_command}
- ${CMAKE_CXX_COMPILER} ${pchsupport_compiler_cxx_arg1} ${_compile_FLAGS} -x c++-header -o ${_output} ${_input}
- )
- ELSE(CMAKE_CXX_COMPILER_ARG1)
- SET(${out_command}
- ${CMAKE_CXX_COMPILER} ${_compile_FLAGS} -x c++-header -o ${_output} ${_input}
- )
- ENDIF(CMAKE_CXX_COMPILER_ARG1)
- ELSE(CMAKE_COMPILER_IS_GNUCXX)
-
- SET(_dummy_str "#include <${_input}>")
- FILE(WRITE ${CMAKE_CURRENT_BINARY_DIR}/pch_dummy.cpp ${_dummy_str})
-
- SET(${out_command}
- ${CMAKE_CXX_COMPILER} ${_compile_FLAGS} /c /Fp${_native_output} /Yc${_native_input} pch_dummy.cpp
- )
- #/out:${_output}
-
- ENDIF(CMAKE_COMPILER_IS_GNUCXX)
-
-ENDMACRO(_PCH_GET_COMPILE_COMMAND )
-
-
-
-MACRO(_PCH_GET_TARGET_COMPILE_FLAGS _cflags _header_name _pch_path _dowarn )
-
- FILE(TO_NATIVE_PATH ${_pch_path} _native_pch_path)
-
- IF(CMAKE_COMPILER_IS_GNUCXX)
- # for use with distcc and gcc >4.0.1 if preprocessed files are accessible
- # on all remote machines set
- # PCH_ADDITIONAL_COMPILER_FLAGS to -fpch-preprocess
- # if you want warnings for invalid header files (which is very inconvenient
- # if you have different versions of the headers for different build types
- # you may set _pch_dowarn
- IF (_dowarn)
- SET(${_cflags} "${PCH_ADDITIONAL_COMPILER_FLAGS} -include ${CMAKE_CURRENT_BINARY_DIR}/${_header_name} -Winvalid-pch " )
- ELSE (_dowarn)
- SET(${_cflags} "${PCH_ADDITIONAL_COMPILER_FLAGS} -include ${CMAKE_CURRENT_BINARY_DIR}/${_header_name} " )
- ENDIF (_dowarn)
- ELSE(CMAKE_COMPILER_IS_GNUCXX)
-
- set(${_cflags} "/Fp${_native_pch_path} /Yu${_header_name}" )
-
- ENDIF(CMAKE_COMPILER_IS_GNUCXX)
-
-ENDMACRO(_PCH_GET_TARGET_COMPILE_FLAGS )
-
-MACRO(GET_PRECOMPILED_HEADER_OUTPUT _targetName _input _output)
- GET_FILENAME_COMPONENT(_name ${_input} NAME)
- GET_FILENAME_COMPONENT(_path ${_input} PATH)
- SET(_output "${CMAKE_CURRENT_BINARY_DIR}/${_name}.gch/${_targetName}_${CMAKE_BUILD_TYPE}.gch")
-ENDMACRO(GET_PRECOMPILED_HEADER_OUTPUT _targetName _input)
-
-
-MACRO(ADD_PRECOMPILED_HEADER_TO_TARGET _targetName _input _pch_output_to_use )
-
- # to do: test whether compiler flags match between target _targetName
- # and _pch_output_to_use
- GET_FILENAME_COMPONENT(_name ${_input} NAME)
-
- IF( "${ARGN}" STREQUAL "0")
- SET(_dowarn 0)
- ELSE( "${ARGN}" STREQUAL "0")
- SET(_dowarn 1)
- ENDIF("${ARGN}" STREQUAL "0")
+ ADD_CUSTOM_TARGET(generate_${PCH_SRC_N}
+ DEPENDS ${OUT}
+ )
+ ADD_DEPENDENCIES(${TARGET_NAME} generate_${PCH_SRC_N})
+ENDFUNCTION(GENERATE_CXX_PCH_COMMAND)
- _PCH_GET_TARGET_COMPILE_FLAGS(_target_cflags ${_name} ${_pch_output_to_use} ${_dowarn})
- # MESSAGE("Add flags ${_target_cflags} to ${_targetName} " )
- SET_TARGET_PROPERTIES(${_targetName}
- PROPERTIES
- COMPILE_FLAGS ${_target_cflags}
+FUNCTION(ADD_CXX_PCH_GCC TARGET_NAME PCH_HEADER PCH_SOURCE)
+ GET_COMMON_PCH_PARAMS(${PCH_HEADER} "gch" "-I")
+ GENERATE_CXX_PCH_COMMAND(${TARGET_NAME} "${INCLUDE_FLAGS}" ${PCH_HEADER} ${PCH_SOURCE} ${PCH_HEADER_OUT})
+ SET_TARGET_PROPERTIES(
+ ${TARGET_NAME} PROPERTIES
+ COMPILE_FLAGS "-include ${CMAKE_CURRENT_BINARY_DIR}/${PCH_HEADER_NAME}"
)
-
- ADD_CUSTOM_TARGET(pch_Generate_${_targetName}
- DEPENDS ${_pch_output_to_use}
+ENDFUNCTION(ADD_CXX_PCH_GCC)
+
+FUNCTION(ADD_CXX_PCH_CLANG TARGET_NAME PCH_HEADER PCH_SOURCE)
+ GET_COMMON_PCH_PARAMS(${PCH_HEADER} "pch" "-I")
+ GENERATE_CXX_PCH_COMMAND(${TARGET_NAME} "${INCLUDE_FLAGS}" ${PCH_HEADER} ${PCH_SOURCE} ${PCH_HEADER_OUT})
+ SET_TARGET_PROPERTIES(
+ ${TARGET_NAME} PROPERTIES
+ COMPILE_FLAGS "-include-pch ${PCH_HEADER_OUT}"
)
+ENDFUNCTION(ADD_CXX_PCH_CLANG)
- ADD_DEPENDENCIES(${_targetName} pch_Generate_${_targetName} )
-
-ENDMACRO(ADD_PRECOMPILED_HEADER_TO_TARGET)
-
-MACRO(ADD_PRECOMPILED_HEADER _targetName _input)
-
- SET(_PCH_current_target ${_targetName})
-
- IF(NOT CMAKE_BUILD_TYPE)
- MESSAGE(FATAL_ERROR
- "This is the ADD_PRECOMPILED_HEADER macro. "
- "You must set CMAKE_BUILD_TYPE!"
- )
- ENDIF(NOT CMAKE_BUILD_TYPE)
-
- IF( "${ARGN}" STREQUAL "0")
- SET(_dowarn 0)
- ELSE( "${ARGN}" STREQUAL "0")
- SET(_dowarn 1)
- ENDIF("${ARGN}" STREQUAL "0")
-
- GET_FILENAME_COMPONENT(_name ${_input} NAME)
- GET_FILENAME_COMPONENT(_path ${_input} PATH)
- GET_PRECOMPILED_HEADER_OUTPUT( ${_targetName} ${_input} _output)
-
- GET_FILENAME_COMPONENT(_outdir ${_output} PATH )
-
- GET_TARGET_PROPERTY(_targetType ${_PCH_current_target} TYPE)
- _PCH_WRITE_PCHDEP_CXX(${_targetName} ${_input} _pch_dephelp_cxx)
-
- IF(${_targetType} STREQUAL SHARED_LIBRARY)
- ADD_LIBRARY(${_targetName}_pch_dephelp STATIC ${_pch_dephelp_cxx} )
- ELSE(${_targetType} STREQUAL SHARED_LIBRARY)
- ADD_LIBRARY(${_targetName}_pch_dephelp STATIC ${_pch_dephelp_cxx})
- ENDIF(${_targetType} STREQUAL SHARED_LIBRARY)
-
- FILE(MAKE_DIRECTORY ${_outdir})
-
- _PCH_GET_COMPILE_FLAGS(_compile_FLAGS)
-
- #MESSAGE("_compile_FLAGS: ${_compile_FLAGS}")
- #message("COMMAND ${CMAKE_CXX_COMPILER} ${_compile_FLAGS} -x c++-header -o ${_output} ${_input}")
- SET_SOURCE_FILES_PROPERTIES(${CMAKE_CURRENT_BINARY_DIR}/${_name} PROPERTIES GENERATED 1)
- ADD_CUSTOM_COMMAND(
- OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${_name}
- COMMAND ${CMAKE_COMMAND} -E copy ${_input} ${CMAKE_CURRENT_BINARY_DIR}/${_name} # ensure same directory! Required by gcc
- DEPENDS ${_input}
+FUNCTION(ADD_CXX_PCH_MSVC TARGET_NAME PCH_HEADER PCH_SOURCE)
+ GET_COMMON_PCH_PARAMS(${PCH_HEADER} "pch" "/I")
+ SET_TARGET_PROPERTIES(
+ ${TARGET_NAME} PROPERTIES
+ COMPILE_FLAGS "/FI${PCH_HEADER_NAME} /Yu${PCH_HEADER_NAME}"
)
-
- #message("_command ${_input} ${_output}")
- _PCH_GET_COMPILE_COMMAND(_command ${CMAKE_CURRENT_BINARY_DIR}/${_name} ${_output} )
-
- #message(${_input} )
- #message("_output ${_output}")
-
- ADD_CUSTOM_COMMAND(
- OUTPUT ${_output}
- COMMAND ${_command}
- DEPENDS ${_input} ${CMAKE_CURRENT_BINARY_DIR}/${_name} ${_targetName}_pch_dephelp
+ SET_SOURCE_FILES_PROPERTIES(
+ ${PCH_SOURCE} PROPERTIES
+ COMPILE_FLAGS "/Yc${PCH_HEADER_NAME}"
)
-
- ADD_PRECOMPILED_HEADER_TO_TARGET(${_targetName} ${_input} ${_output} ${_dowarn})
-ENDMACRO(ADD_PRECOMPILED_HEADER)
-
-# Generates the use of precompiled in a target,
-# without using depency targets (2 extra for each target)
-# Using Visual, must also add ${_targetName}_pch to sources
-# Not needed by Xcode
-
-MACRO(GET_NATIVE_PRECOMPILED_HEADER _targetName _input)
-
- if(CMAKE_GENERATOR MATCHES Visual*)
-
- SET(_dummy_str "#include \"${_input}\"\n"
- "// This is required to suppress LNK4221. Very annoying.\n"
- "void *g_${_targetName}Dummy = 0\;\n")
-
- # Use of cxx extension for generated files (as Qt does)
- SET(${_targetName}_pch ${CMAKE_CURRENT_BINARY_DIR}/${_targetName}_pch.cxx)
- if(EXISTS ${${_targetName}_pch})
- # Check if contents is the same, if not rewrite
- # todo
- else(EXISTS ${${_targetName}_pch})
- FILE(WRITE ${${_targetName}_pch} ${_dummy_str})
- endif(EXISTS ${${_targetName}_pch})
- endif(CMAKE_GENERATOR MATCHES Visual*)
-
-ENDMACRO(GET_NATIVE_PRECOMPILED_HEADER)
-
-MACRO(ADD_NATIVE_PRECOMPILED_HEADER _targetName _input)
-
- IF( "${ARGN}" STREQUAL "0")
- SET(_dowarn 0)
- ELSE( "${ARGN}" STREQUAL "0")
- SET(_dowarn 1)
- ENDIF("${ARGN}" STREQUAL "0")
-
- if(CMAKE_GENERATOR MATCHES Visual*)
- # Auto include the precompile (useful for moc processing, since the use of
- # precompiled is specified at the target level
- # and I don't want to specifiy /F- for each moc/res/ui generated files (using Qt)
-
- GET_TARGET_PROPERTY(oldProps ${_targetName} COMPILE_FLAGS)
- if (${oldProps} MATCHES NOTFOUND)
- SET(oldProps "")
- endif(${oldProps} MATCHES NOTFOUND)
-
- SET(newProperties "${oldProps} /Yu\"${_input}.h\" /FI\"${_input}.h\"")
- SET_TARGET_PROPERTIES(${_targetName} PROPERTIES COMPILE_FLAGS "${newProperties}")
-
- #also inlude ${oldProps} to have the same compile options
- SET_SOURCE_FILES_PROPERTIES(${_input}.cpp PROPERTIES COMPILE_FLAGS "${oldProps} /Yc\"${_input}.h\"")
-
- else(CMAKE_GENERATOR MATCHES Visual*)
-
- if (CMAKE_GENERATOR MATCHES Xcode)
- # For Xcode, cmake needs my patch to process
- # GCC_PREFIX_HEADER and GCC_PRECOMPILE_PREFIX_HEADER as target properties
-
- GET_TARGET_PROPERTY(oldProps ${_targetName} COMPILE_FLAGS)
- if (${oldProps} MATCHES NOTFOUND)
- SET(oldProps "")
- endif(${oldProps} MATCHES NOTFOUND)
-
- # When buiding out of the tree, precompiled may not be located
- # Use full path instead.
- GET_FILENAME_COMPONENT(fullPath ${_input} ABSOLUTE)
-
- SET_TARGET_PROPERTIES(${_targetName} PROPERTIES XCODE_ATTRIBUTE_GCC_PREFIX_HEADER "${fullPath}")
- SET_TARGET_PROPERTIES(${_targetName} PROPERTIES XCODE_ATTRIBUTE_GCC_PRECOMPILE_PREFIX_HEADER "YES")
-
- else (CMAKE_GENERATOR MATCHES Xcode)
-
- #Fallback to the "old" precompiled suppport
- #ADD_PRECOMPILED_HEADER(${_targetName} ${_input} ${_dowarn})
- endif(CMAKE_GENERATOR MATCHES Xcode)
- endif(CMAKE_GENERATOR MATCHES Visual*)
-
-ENDMACRO(ADD_NATIVE_PRECOMPILED_HEADER)
+ENDFUNCTION(ADD_CXX_PCH_MSVC)
+
+FUNCTION(ADD_CXX_PCH TARGET_NAME PCH_HEADER PCH_SOURCE)
+ IF (MSVC)
+ ADD_CXX_PCH_MSVC(${TARGET_NAME} ${PCH_HEADER} ${PCH_SOURCE})
+ ELSEIF ("${CMAKE_GENERATOR}" MATCHES "Xcode")
+ SET_TARGET_PROPERTIES(${TARGET_NAME} PROPERTIES
+ XCODE_ATTRIBUTE_GCC_PRECOMPILE_PREFIX_HEADER YES
+ XCODE_ATTRIBUTE_GCC_PREFIX_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/${PCH_HEADER}"
+ )
+ ELSEIF ("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
+ ADD_CXX_PCH_CLANG(${TARGET_NAME} ${PCH_HEADER} ${PCH_SOURCE})
+ ELSEIF ("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU")
+ ADD_CXX_PCH_GCC(${TARGET_NAME} ${PCH_HEADER} ${PCH_SOURCE})
+ ENDIF ()
+ENDFUNCTION(ADD_CXX_PCH)
diff --git a/cmake/platform/osx/settings.cmake b/cmake/platform/osx/settings.cmake
index f623ecf8c27..3d232c5a1f0 100644
--- a/cmake/platform/osx/settings.cmake
+++ b/cmake/platform/osx/settings.cmake
@@ -1,6 +1,4 @@
set(MACOSX 1)
-set(OSX_LIBS /usr/lib/libcrypto.dylib)
-add_definitions(-D__ASSERTMACROS__)
# set default configuration directory
if( NOT CONF_DIR )
@@ -28,4 +26,8 @@ add_custom_target(uninstall
)
message(STATUS "OSX: Created uninstall target")
-include(${CMAKE_SOURCE_DIR}/cmake/compiler/xcode/settings.cmake)
+if (CMAKE_COMPILER_IS_GNUCC)
+ include(${CMAKE_SOURCE_DIR}/cmake/compiler/gcc/settings.cmake)
+elseif (${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
+ include(${CMAKE_SOURCE_DIR}/cmake/compiler/clang/settings.cmake)
+endif()
diff --git a/cmake/platform/unix/settings.cmake b/cmake/platform/unix/settings.cmake
index dd8b7c081f3..c79cfc4ed4f 100644
--- a/cmake/platform/unix/settings.cmake
+++ b/cmake/platform/unix/settings.cmake
@@ -2,6 +2,7 @@
if(CMAKE_SYSTEM_NAME MATCHES "Linux")
if (NOT NOJEM)
set(JEMALLOC_LIBRARY "jemalloc")
+ message(STATUS "UNIX: Using jemalloc")
endif()
endif()
diff --git a/dep/acelite/6.1.4_tc_changes.diff b/dep/acelite/6.1.4_tc_changes.diff
index a0caff7ab7d..6f1a5c2f3bf 100644
--- a/dep/acelite/6.1.4_tc_changes.diff
+++ b/dep/acelite/6.1.4_tc_changes.diff
@@ -3,7 +3,7 @@ new file mode 100644
index 0000000..acd3d5a
--- /dev/null
+++ b/dep/acelite/ace/CMakeLists.txt
-@@ -0,0 +1,337 @@
+@@ -0,0 +1,348 @@
+# Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
+#
+# This file is free software; as a special exception the author gives
@@ -325,6 +325,11 @@ index 0000000..acd3d5a
+ XTI_ATM_Mcast.cpp
+)
+
++if (USE_COREPCH)
++ set(ace_PCH_HDR PrecompiledHeaders/WinAcePCH.h)
++ set(ace_PCH_SRC PrecompiledHeaders/WinAcePCH.cpp)
++endif()
++
+include_directories(
+ ${CMAKE_SOURCE_DIR}/dep/acelite
+ ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders
@@ -336,9 +341,15 @@ index 0000000..acd3d5a
+
+add_definitions(-DACE_BUILD_DLL)
+
-+add_library(ace SHARED ${ace_STAT_SRCS})
++add_library(ace SHARED
++ ${ace_STAT_SRCS}
++ ${ace_PCH_SRC}
++)
+
-+add_native_precompiled_header(ace ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/WinAcePCH)
++# Generate precompiled header
++if( USE_COREPCH )
++ add_cxx_pch(ace ${ace_PCH_HDR} ${ace_PCH_SRC})
++endif()
+
+install(TARGETS ace RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}")
diff --git a/dep/acelite/ace/PrecompiledHeaders/WinAcePCH.cpp b/dep/acelite/ace/PrecompiledHeaders/WinAcePCH.cpp
diff --git a/dep/acelite/ace/CMakeLists.txt b/dep/acelite/ace/CMakeLists.txt
index a0a590e0c30..f22bc381202 100644
--- a/dep/acelite/ace/CMakeLists.txt
+++ b/dep/acelite/ace/CMakeLists.txt
@@ -320,6 +320,11 @@ set(ace_STAT_SRCS
XTI_ATM_Mcast.cpp
)
+if (USE_COREPCH)
+ set(ace_PCH_HDR PrecompiledHeaders/WinAcePCH.h)
+ set(ace_PCH_SRC PrecompiledHeaders/WinAcePCH.cpp)
+endif()
+
include_directories(
${CMAKE_SOURCE_DIR}/dep/acelite
${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders
@@ -331,8 +336,14 @@ set_source_files_properties(Atomic_Op_Sparc.c Rtems_init.c PROPERTIES LANGUAGE C
add_definitions(-DACE_BUILD_DLL)
-add_library(ace SHARED ${ace_STAT_SRCS})
+add_library(ace SHARED
+ ${ace_STAT_SRCS}
+ ${ace_PCH_SRC}
+)
-add_native_precompiled_header(ace ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/WinAcePCH)
+# Generate precompiled header
+if( USE_COREPCH )
+ add_cxx_pch(ace ${ace_PCH_HDR} ${ace_PCH_SRC})
+endif()
install(TARGETS ace RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}")
diff --git a/dep/g3dlite/G3D-v8.0_extra.diff b/dep/g3dlite/G3D-v8.0_extra.diff
index d556103c96d..62c513435b9 100644
--- a/dep/g3dlite/G3D-v8.0_extra.diff
+++ b/dep/g3dlite/G3D-v8.0_extra.diff
@@ -10,3 +10,16 @@ index 3469b81..9fe098d 100644
#endif
+diff --git a/dep/g3dlite/include/G3D/platform.h b/dep/g3dlite/include/G3D/platform.h
+index c8d2f0b..11093f4 100644
+--- a/dep/g3dlite/include/G3D/platform.h
++++ b/dep/g3dlite/include/G3D/platform.h
+@@ -57,7 +57,7 @@
+ #elif defined(__linux__)
+ #define G3D_LINUX
+ #elif defined(__APPLE__)
+- #define G3D_OSX
++ #define G3D_LINUX
+
+ // Prevent OS X fp.h header from being included; it defines
+ // pi as a constant, which creates a conflict with G3D
diff --git a/dep/g3dlite/include/G3D/platform.h b/dep/g3dlite/include/G3D/platform.h
index c8d2f0b6534..11093f4a6ce 100644
--- a/dep/g3dlite/include/G3D/platform.h
+++ b/dep/g3dlite/include/G3D/platform.h
@@ -57,7 +57,7 @@
#elif defined(__linux__)
#define G3D_LINUX
#elif defined(__APPLE__)
- #define G3D_OSX
+ #define G3D_LINUX
// Prevent OS X fp.h header from being included; it defines
// pi as a constant, which creates a conflict with G3D
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql
index 4a2d2951da3..5548630d2d6 100644
--- a/sql/base/characters_database.sql
+++ b/sql/base/characters_database.sql
@@ -1727,20 +1727,6 @@ CREATE TABLE `guild_member` (
`rank` tinyint(3) unsigned NOT NULL,
`pnote` varchar(31) NOT NULL DEFAULT '',
`offnote` varchar(31) NOT NULL DEFAULT '',
- `BankResetTimeMoney` int(10) unsigned NOT NULL DEFAULT '0',
- `BankRemMoney` int(10) unsigned NOT NULL DEFAULT '0',
- `BankResetTimeTab0` int(10) unsigned NOT NULL DEFAULT '0',
- `BankRemSlotsTab0` int(10) unsigned NOT NULL DEFAULT '0',
- `BankResetTimeTab1` int(10) unsigned NOT NULL DEFAULT '0',
- `BankRemSlotsTab1` int(10) unsigned NOT NULL DEFAULT '0',
- `BankResetTimeTab2` int(10) unsigned NOT NULL DEFAULT '0',
- `BankRemSlotsTab2` int(10) unsigned NOT NULL DEFAULT '0',
- `BankResetTimeTab3` int(10) unsigned NOT NULL DEFAULT '0',
- `BankRemSlotsTab3` int(10) unsigned NOT NULL DEFAULT '0',
- `BankResetTimeTab4` int(10) unsigned NOT NULL DEFAULT '0',
- `BankRemSlotsTab4` int(10) unsigned NOT NULL DEFAULT '0',
- `BankResetTimeTab5` int(10) unsigned NOT NULL DEFAULT '0',
- `BankRemSlotsTab5` int(10) unsigned NOT NULL DEFAULT '0',
UNIQUE KEY `guid_key` (`guid`),
KEY `guildid_key` (`guildid`),
KEY `guildid_rank_key` (`guildid`,`rank`)
@@ -1757,6 +1743,35 @@ LOCK TABLES `guild_member` WRITE;
UNLOCK TABLES;
--
+-- Table structure for table `guild_member_withdraw`
+--
+
+DROP TABLE IF EXISTS `guild_member_withdraw`;
+/*!40101 SET @saved_cs_client = @@character_set_client */;
+/*!40101 SET character_set_client = utf8 */;
+CREATE TABLE IF NOT EXISTS `guild_member_withdraw` (
+ `guid` int(10) unsigned NOT NULL,
+ `tab0` int(10) unsigned NOT NULL DEFAULT '0',
+ `tab1` int(10) unsigned NOT NULL DEFAULT '0',
+ `tab2` int(10) unsigned NOT NULL DEFAULT '0',
+ `tab3` int(10) unsigned NOT NULL DEFAULT '0',
+ `tab4` int(10) unsigned NOT NULL DEFAULT '0',
+ `tab5` int(10) unsigned NOT NULL DEFAULT '0',
+ `money` int(10) unsigned NOT NULL DEFAULT '0',
+ PRIMARY KEY (`guid`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Guild Member Daily Withdraws';
+/*!40101 SET character_set_client = @saved_cs_client */;
+
+--
+-- Dumping data for table `guild_member_withdraw`
+--
+
+LOCK TABLES `guild_member_withdraw` WRITE;
+/*!40000 ALTER TABLE `guild_member_withdraw` DISABLE KEYS */;
+/*!40000 ALTER TABLE `guild_member_withdraw` ENABLE KEYS */;
+UNLOCK TABLES;
+
+--
-- Table structure for table `guild_rank`
--
diff --git a/sql/updates/characters/2012_11_02_00_character_misc.sql b/sql/updates/characters/2012_11_02_00_character_misc.sql
index a7613944dc4..9cbbd423bb8 100644
--- a/sql/updates/characters/2012_11_02_00_character_misc.sql
+++ b/sql/updates/characters/2012_11_02_00_character_misc.sql
@@ -27,4 +27,3 @@ ALTER TABLE `guild_member` DROP COLUMN `BankResetTimeTab5`;
DELETE FROM `worldstates` WHERE `entry`=20006;
INSERT INTO `worldstates` (`entry`,`value`,`comment`) VALUES (20006,0, 'Guild daily reset');
-
diff --git a/sql/updates/world/2012_11_07_00_world_misc.sql b/sql/updates/world/2012_11_07_00_world_misc.sql
new file mode 100644
index 00000000000..db7c8f66fb1
--- /dev/null
+++ b/sql/updates/world/2012_11_07_00_world_misc.sql
@@ -0,0 +1,36 @@
+SET @GUID := 43456;
+
+DELETE FROM `creature` WHERE `guid` BETWEEN @GUID+0 AND @GUID+3;
+INSERT INTO `creature` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`modelid`,`equipment_id`,`position_x`,`position_y`,`position_z`,`orientation`,`spawntimesecs`,`spawndist`,`currentwaypoint`,`curhealth`,`curmana`,`MovementType`,`npcflag`,`unit_flags`,`dynamicflags`) VALUES
+(@GUID+0,30236,571,1,64,0,0,6219.17,59.9983,400.375,1.6057,120,0,0,1,0,0,0,0,0),
+(@GUID+1,30236,571,1,64,0,0,6256.11,93.2413,410.92,0.767945,120,0,0,1,0,0,0,0,0),
+(@GUID+2,30236,571,1,64,0,0,6297.37,53.5677,410.957,0.802851,120,0,0,1,0,0,0,0,0),
+(@GUID+3,30236,571,1,64,0,0,6162.81,60.9792,400.371,1.55334,120,0,0,1,0,0,0,0,0);
+
+DELETE FROM `creature_template_addon` WHERE `entry`=30236;
+INSERT INTO `creature_template_addon` (`entry`,`path_id`,`mount`,`bytes1`,`bytes2`,`auras`) VALUES
+(30236,0,0,0x0,0x1,'');
+
+DELETE FROM `creature_model_info` WHERE `modelid`=27101;
+INSERT INTO `creature_model_info` (`modelid`,`bounding_radius`,`combat_reach`,`gender`) VALUES
+(27101,0.3055,1,2);
+
+UPDATE `creature_template` SET `VehicleId`=246,`npcflag`=0x1000000,`resistance2`=4394,`resistance4`=1 WHERE `entry`=30236;
+
+DELETE FROM `npc_spellclick_spells` WHERE `npc_entry`=30236;
+INSERT INTO `npc_spellclick_spells` (`npc_entry`,`spell_id`,`cast_flags`,`user_type`) VALUES
+(30236,57573,1,0);
+
+SET @OGUID := 7278;
+DELETE FROM `gameobject` WHERE `id` IN (192657,192658,192769,192770,192767,192768,192771,192772);
+INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnMask`,`phaseMask`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES
+(@OGUID+0, 192657, 571, 1, 64, 6255.958, 93.05556, 403.0368, 5.454153, 0, 0, 0, 1, 120, 255, 1),
+(@OGUID+1, 192658, 571, 1, 64, 6255.961, 93.06424, 408.4696, 5.44543, 0, 0, 0, 1, 120, 255, 1),
+(@OGUID+2, 192769, 571, 1, 64, 6219.205, 59.86806, 392.5132, 6.283184, 0, 0, 0, 1, 120, 255, 1),
+(@OGUID+3, 192770, 571, 1, 64, 6219.202, 59.875, 397.924, 6.274461, 0, 0, 0, 1, 120, 255, 1),
+(@OGUID+4, 192767, 571, 1, 64, 6297.223, 53.39583, 402.9972, 5.532692, 0, 0, 0, 1, 120, 255, 1),
+(@OGUID+5, 192768, 571, 1, 64, 6297.226, 53.40451, 408.4129, 5.523969, 0, 0, 0, 1, 120, 255, 1),
+(@OGUID+6, 192771, 571, 1, 64, 6162.772, 60.73438, 392.4362, 6.265733, 0, 0, 0, 1, 120, 255, 1),
+(@OGUID+7, 192772, 571, 1, 64, 6162.768, 60.74306, 397.8138, 6.257008, 0, 0, 0, 1, 120, 255, 1);
+
+UPDATE `gameobject_template` SET `flags`=32,`faction`=114 WHERE `entry` IN (192657,192658,192769,192770,192767,192768,192771,192772);
diff --git a/sql/updates/world/2012_11_11_00_world_sai.sql b/sql/updates/world/2012_11_11_00_world_sai.sql
new file mode 100644
index 00000000000..7d895b81b7b
--- /dev/null
+++ b/sql/updates/world/2012_11_11_00_world_sai.sql
@@ -0,0 +1,113 @@
+-- Update creature gossip_menu_option from sniff
+DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (8803,8808,8894,9045,9621,9879,9895,9987,10117,10218) AND `id`=0;
+DELETE FROM `gossip_menu_option` WHERE `menu_id`=9879 AND `id`=1;
+INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`) VALUES
+(8803,0,1, 'I need some booze, Coot.',3,128,0,0,0,0, ''),
+(8808,0,1, 'I require some components, Sorely.',3,128,0,0,0,0, ''),
+(8894,0,0, 'I need to fly to the Windrunner Official business!',1,1,0,0,0,0, ''),
+(9045,0,0, 'I don''t have time for chit-chat, Lou. Take me to Scalawag Point.',1,1,0,0,0,0, ''),
+(9621,0,0, 'Harry said I could use his bomber to Bael''gun''s. I''m ready to go!',1,1,0,0,0,0, ''),
+(9879,0,3, 'Train me',5,16,0,0,0,0, ''),
+(9879,1,1, 'Let me browse your goods.',3,128,0,0,0,0, ''),
+(9895,0,3, 'Train me',5,16,0,0,0,0, ''),
+(9987,0,3, 'Train me',5,16,0,0,0,0, ''),
+(10117,0,3, 'Train me',5,16,0,0,0,0, ''),
+(10218,0,0, '<Get in the bomber and return to Scalawag Point.>',1,1,0,0,0,0, '');
+-- Insert gossip menu from sniff
+DELETE FROM `gossip_menu` WHERE `entry`=8803 AND `text_id`=11287;
+DELETE FROM `gossip_menu` WHERE `entry`=8808 AND `text_id`=11297;
+DELETE FROM `gossip_menu` WHERE `entry`=8820 AND `text_id`=11352;
+DELETE FROM `gossip_menu` WHERE `entry`=8832 AND `text_id`=11418;
+DELETE FROM `gossip_menu` WHERE `entry`=8839 AND `text_id`=11436;
+DELETE FROM `gossip_menu` WHERE `entry`=8893 AND `text_id`=11655;
+DELETE FROM `gossip_menu` WHERE `entry`=8900 AND `text_id`=11691;
+DELETE FROM `gossip_menu` WHERE `entry`=8957 AND `text_id`=11746;
+DELETE FROM `gossip_menu` WHERE `entry`=8985 AND `text_id`=12130;
+DELETE FROM `gossip_menu` WHERE `entry`=9008 AND `text_id`=12170;
+DELETE FROM `gossip_menu` WHERE `entry`=9045 AND `text_id`=12222;
+DELETE FROM `gossip_menu` WHERE `entry`=9346 AND `text_id`=12646;
+DELETE FROM `gossip_menu` WHERE `entry`=9895 AND `text_id`=13738;
+DELETE FROM `gossip_menu` WHERE `entry`=9987 AND `text_id`=13841;
+DELETE FROM `gossip_menu` WHERE `entry`=10117 AND `text_id`=14043;
+DELETE FROM `gossip_menu` WHERE `entry`=10218 AND `text_id`=14205;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES
+(8803,11287),
+(8808,11297),
+(8820,11352),
+(8832,11418),
+(8839,11436),
+(8893,11655),
+(8900,11691),
+(8957,11746),
+(8985,12130),
+(9008,12170),
+(9045,12222),
+(9346,12646),
+(9895,13738),
+(9987,13841),
+(10117,14043),
+(10218,14205);
+-- Insert creature gossip_menu_id Update from sniff
+UPDATE `creature_template` SET `gossip_menu_id`=8803 WHERE `entry`=23737; -- Coot "The Stranger" Albertson
+UPDATE `creature_template` SET `gossip_menu_id`=8808 WHERE `entry`=23732; -- Sorely Twitchblade
+UPDATE `creature_template` SET `gossip_menu_id`=8820 WHERE `entry`=23862; -- Finlay Fletcher
+UPDATE `creature_template` SET `gossip_menu_id`=8832 WHERE `entry`=23770; -- Cannoneer Ely
+UPDATE `creature_template` SET `gossip_menu_id`=8839 WHERE `entry`=23906; -- Scout Knowles
+UPDATE `creature_template` SET `gossip_menu_id`=8893 WHERE `entry`=24106; -- Scout Valory
+UPDATE `creature_template` SET `gossip_menu_id`=8900 WHERE `entry`=24135; -- Greatmother Ankha
+UPDATE `creature_template` SET `gossip_menu_id`=8957 WHERE `entry`=23833; -- Explorer Jaren
+UPDATE `creature_template` SET `gossip_menu_id`=8985 WHERE `entry`=24544; -- Old Icefin
+UPDATE `creature_template` SET `gossip_menu_id`=9008, `npcflag`=`npcflag`|1 WHERE `entry`=24643; -- Grezzix Spindlesnap
+UPDATE `creature_template` SET `gossip_menu_id`=9045, `npcflag`=1, `AIName`='SmartAI' WHERE `entry`=24896; -- Lou the Cabin Boy
+UPDATE `creature_template` SET `gossip_menu_id`=9346 WHERE `entry`=26540; -- Drenk Spannerspark
+UPDATE `creature_template` SET `gossip_menu_id`=9821 WHERE `entry` IN (24067,24154,24350); -- Mahana Frosthoof, Mary Darrow, Robert Clarke
+UPDATE `creature_template` SET `gossip_menu_id`=9879 WHERE `entry`=26959; -- Booker Kells
+UPDATE `creature_template` SET `gossip_menu_id`=9895 WHERE `entry`=26960; -- Carter Tiffens
+UPDATE `creature_template` SET `gossip_menu_id`=9987 WHERE `entry`=26953; -- Thomas Kolichio
+UPDATE `creature_template` SET `gossip_menu_id`=10117 WHERE `entry`=26964; -- Alexandra McQueen
+UPDATE `creature_template` SET `gossip_menu_id`=10218, `AIName`='SmartAI' WHERE `entry`=28277; -- Harry's Bomber
+-- Insert npc_text from sniff
+DELETE FROM `npc_text` WHERE `ID` IN (12130,13702);
+INSERT INTO `npc_text` (`ID`,`text0_0`,`text0_1`,`lang0`,`prob0`,`em0_0`,`em0_1`,`em0_2`,`em0_3`,`em0_4`,`em0_5`,`text1_0`,`text1_1`,`lang1`,`prob1`,`em1_0`,`em1_1`,`em1_2`,`em1_3`,`em1_4`,`em1_5`,`text2_0`,`text2_1`,`lang2`,`prob2`,`em2_0`,`em2_1`,`em2_2`,`em2_3`,`em2_4`,`em2_5`,`text3_0`,`text3_1`,`lang3`,`prob3`,`em3_0`,`em3_1`,`em3_2`,`em3_3`,`em3_4`,`em3_5`,`text4_0`,`text4_1`,`lang4`,`prob4`,`em4_0`,`em4_1`,`em4_2`,`em4_3`,`em4_4`,`em4_5`,`text5_0`,`text5_1`,`lang5`,`prob5`,`em5_0`,`em5_1`,`em5_2`,`em5_3`,`em5_4`,`em5_5`,`text6_0`,`text6_1`,`lang6`,`prob6`,`em6_0`,`em6_1`,`em6_2`,`em6_3`,`em6_4`,`em6_5`,`text7_0`,`text7_1`,`lang7`,`prob7`,`em7_0`,`em7_1`,`em7_2`,`em7_3`,`em7_4`,`em7_5`,`WDBVerified`) VALUES
+(12130,'<Old Icefin eyes you warily, his fishy eye blinking as he bobs his head up and down once in a curt dismissal.>','',0,1,0,396,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,12340),
+(13702,'How may I help you?','',0,1,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,12340);
+-- Insert creature_text from sniff
+DELETE FROM `creature_text` WHERE `entry` IN (27923,27933);
+INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
+(27923,0,0,'Hang on to your hat, $N! To Scalawag we go!',12,0,100,0,0,0,'Lou the Cabin Boy'),
+(27923,1,0,'YAAARRRRR! Here we be, matey! Scalawag Point!',12,0,100,0,0,0,'Lou the Cabin Boy'),
+(27933,0,0,'Enjoy the ride! It''s a one way trip!',12,0,100,3,0,0,'Alanya');
+-- Conditions
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup` IN (8894,9045,9621,10218) AND `SourceEntry`=0;
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup` IN (8894,9546) AND `SourceEntry`=1;
+INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
+(15,8894,0,0,0,9,0,11229,0,0,0,0,'','Bathandler Camille - Show gossip option only if player has taken quest 11229'),
+(15,8894,1,0,0,9,0,11170,0,0,0,0,'','Bathandler Camille - Show gossip option only if player has taken quest 11170'),
+(15,9045,0,0,0,9,0,11509,0,0,0,0,'','Lou the Cabin Boy - Show gossip option only if player has taken quest 11509'),
+(15,9546,1,0,0,9,0,12298,0,0,0,0,'','Greer Orehammer - Show gossip option only if player has taken quest 12298'),
+(15,9621,0,0,0,9,0,11567,0,0,0,0,'','Alanya - Show gossip option only if player has taken quest 11567'),
+(15,10218,0,0,0,9,0,11567,0,0,0,0,'','Harry''s Bomber - Show gossip option if player has taken quest 11567');
+-- SmartAIs
+UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`=27933;
+UPDATE `creature_template` SET `AIName`='SmartAI', `ScriptName`='' WHERE `entry`=23816;
+DELETE FROM `smart_scripts` WHERE `entryorguid`=23859 AND `source_type`=0 AND `id` IN (3,4); -- this npc had already a SmartAI so deleting just the new lines
+DELETE FROM `smart_scripts` WHERE `entryorguid` IN (23816,24896,27933,28277) AND `source_type`=0;
+INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
+(23816,0,0,2,62,0,100,0,8894,0,0,0,85,43074,0,0,0,0,0,7,0,0,0,0,0,0,0,'Bathandler Camille - On gossip select - Invoker spellcast'),
+(23816,0,1,2,62,0,100,0,8894,1,0,0,85,43136,0,0,0,0,0,7,0,0,0,0,0,0,0,'Bathandler Camille - On gossip select - Invoker spellcast'),
+(23816,0,2,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Bathandler Camille - On gossip select - Close gossip'),
+(23859,0,3,4,62,0,100,0,9546,1,0,0,11,48862,0,0,0,0,0,7,0,0,0,0,0,0,0,'Greer Orehammer - On gossip select - Invoker spellcast'),
+(23859,0,4,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Greer Orehammer - On gossip select - Close gossip'),
+(24896,0,0,1,62,0,100,0,9045,0,0,0,11,50004,0,0,0,0,0,7,0,0,0,0,0,0,0,'Lou the Cabin Boy - On gossip select - Spellcast'),
+(24896,0,1,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Lou the Cabin Boy - On gossip select - Close gossip'),
+(27933,0,0,1,62,0,100,0,9621,0,0,0,11,50038,0,0,0,0,0,7,0,0,0,0,0,0,0,'Alanya - On gossip select - Spellcast'),
+(27933,0,1,2,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Alanya - On gossip select - Close gossip'),
+(27933,0,2,0,61,0,100,0,0,0,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Alanya - On gossip select - Say line'),
+(28277,0,0,1,62,0,100,0,10218,0,0,0,11,61604,0,0,0,0,0,7,0,0,0,0,0,0,0,'Harry''s Bomber - On gossip select - Spellcast'),
+(28277,0,1,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Harry''s Bomber - On gossip select - Close gossip');
+DELETE FROM `npc_spellclick_spells` WHERE `npc_entry`=24896; -- that was absolutely not correct
+DELETE FROM `spell_target_position` WHERE `id` IN (50005,50039,61605);
+INSERT INTO `spell_target_position` (`id`,`target_map`,`target_position_x`,`target_position_y`,`target_position_z`,`target_orientation`) VALUES
+(50005,571,595.208,-2796.47,-0.124098,3.66519), -- Summon Lou the Cabin Boy
+(50039,571,-170.469,-3588.19,-0.221146,4.2586), -- Summon Harry's Bomber
+(61605,571,89.7416,-6286.08,1.17903,1.58825); -- Summon Harry's Bomber
diff --git a/sql/updates/world/2012_11_11_01_world_quest_template.sql b/sql/updates/world/2012_11_11_01_world_quest_template.sql
new file mode 100644
index 00000000000..9abf2ea3cd1
--- /dev/null
+++ b/sql/updates/world/2012_11_11_01_world_quest_template.sql
@@ -0,0 +1,2 @@
+-- Fix a typo in RewardText table for quest Spooky Lighthouse (1687)
+UPDATE `quest_template` SET `OfferRewardText`="WOW, that was a real life ghost! That was so awesome - I can't wait to tell everyone back at the orphanage. Captain Grayson... he even looked like a pirate! When I grow up I wanna be a ghost pirate too!$B$BThanks for taking me to Westfall, $N. I know there are scary things out there in the wilds of Westfall, and I hope I wasn't too much of a pain. You're awesome!" WHERE `Id`=1687;
diff --git a/sql/updates/world/2012_11_11_02_world_gossip_menu.sql b/sql/updates/world/2012_11_11_02_world_gossip_menu.sql
new file mode 100644
index 00000000000..59d1a10b337
--- /dev/null
+++ b/sql/updates/world/2012_11_11_02_world_gossip_menu.sql
@@ -0,0 +1,109 @@
+UPDATE `creature_template` SET `gossip_menu_id`=9260 WHERE `entry`=25754;
+DELETE FROM `gossip_menu` WHERE `entry`=9260 AND `text_id`=12572;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9260,12572);
+
+UPDATE `creature_template` SET `gossip_menu_id`=11417 WHERE `entry`=25697;
+DELETE FROM `gossip_menu` WHERE `entry`=11417 AND `text_id`=12390;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (11417,12390);
+
+UPDATE `creature_template` SET `gossip_menu_id`=9298 WHERE `entry`=16818;
+DELETE FROM `gossip_menu` WHERE `entry`=9298 AND `text_id`=12609;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9298,12609);
+
+UPDATE `creature_template` SET `gossip_menu_id`=9204 WHERE `entry`=26113;
+UPDATE `creature_template` SET `gossip_menu_id`=9204 WHERE `entry`=25994;
+DELETE FROM `gossip_menu` WHERE `entry`=9204 AND `text_id`=12506;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9204,12506);
+
+UPDATE `creature_template` SET `gossip_menu_id`=9148 WHERE `entry`=16781;
+DELETE FROM `gossip_menu` WHERE `entry`=9148 AND `text_id`=12376;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9148,12376);
+
+UPDATE `creature_template` SET `gossip_menu_id`=9157 WHERE `entry`=26221;
+DELETE FROM `gossip_menu` WHERE `entry`=9157 AND `text_id`=12390;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9157,12390);
+
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25884;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25918;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25919;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25920;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25921;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25922;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25924;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25926;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25928;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25929;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25930;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25932;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25934;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25936;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25937;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25938;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25940;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25943;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25947;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32809;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32810;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32811;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32812;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32813;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32814;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32815;
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32816;
+DELETE FROM `gossip_menu` WHERE `entry`=9278 AND `text_id`=12582;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9278,12582);
+
+DELETE FROM `gossip_menu` WHERE `entry`=9354 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9354,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9384 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9384,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9385 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9385,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9386 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9386,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9387 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9387,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9389 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9389,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9390 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9390,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9393 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9393,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9395 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9395,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9396 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9396,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9399 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9399,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9401 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9401,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9403 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9403,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9408 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9408,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9409 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9409,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9410 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9410,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9411 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9411,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9412 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9412,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=9413 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (9413,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=10230 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (10230,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=10232 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (10232,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=10233 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (10233,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=10234 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (10234,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=10237 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (10237,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=10238 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (10238,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=10240 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (10240,12377);
+DELETE FROM `gossip_menu` WHERE `entry`=10243 AND `text_id`=12377;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (10243,12377);
diff --git a/sql/updates/world/2012_11_11_03_world_gossip_menu.sql b/sql/updates/world/2012_11_11_03_world_gossip_menu.sql
new file mode 100644
index 00000000000..4f250597388
--- /dev/null
+++ b/sql/updates/world/2012_11_11_03_world_gossip_menu.sql
@@ -0,0 +1,280 @@
+-- Creature Gossip Update for midsummer event from sniff
+UPDATE `creature_template` SET `gossip_menu_id`=9148 WHERE `entry`=16781; -- Midsummer Celebrant
+UPDATE `creature_template` SET `gossip_menu_id`=7326 WHERE `entry`=16817; -- Festival Loremaster
+UPDATE `creature_template` SET `gossip_menu_id`=11417 WHERE `entry`=25697; -- Luma Skymother <The Earthen Ring>
+UPDATE `creature_template` SET `gossip_menu_id`=9260 WHERE `entry`=25754; -- Earthen Ring Flamecaller <The Earthen Ring>
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25883; -- Ashenvale Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25884; -- Ashenvale Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25887; -- Arathi Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25888; -- Azuremyst Isle Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25889; -- Blade's Edge Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25890; -- Blasted Lands Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25891; -- Bloodmyst Isle Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25892; -- Burning Steppes Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25893; -- Darkshore Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25894; -- Desolace Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25895; -- Dun Morogh Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25896; -- Duskwood Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25897; -- Dustwallow Marsh Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25898; -- Elwynn Forest Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25899; -- Feralas Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25900; -- Hellfire Peninsula Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25901; -- Hillsbrad Flame Warden -> Deleted in cata, taking from 3.x sniff
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25902; -- Loch Modan Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25903; -- Nagrand Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25904; -- Redridge Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25905; -- Shadowmoon Valley Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25906; -- Teldrassil Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25907; -- Terokkar Forest Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25908; -- The Hinterlands Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25909; -- Western Plaguelands Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25910; -- Westfall Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25911; -- Wetlands Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25912; -- Zangarmarsh Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25913; -- Netherstorm Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25914; -- Silithus Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25915; -- Cape of Stranglethorn Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25916; -- Tanaris Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=25917; -- Winterspring Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25918; -- Netherstorm Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25919; -- Silithus Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25920; -- Cape of Stranglethorn Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25921; -- Tanaris Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25922; -- Winterspring Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25923; -- Arathi Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25925; -- Badlands Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25926; -- Blade's Edge Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25927; -- Burning Steppes Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25928; -- Desolace Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25929; -- Durotar Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25930; -- Dustwallow Marsh Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25931; -- Eversong Woods Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25932; -- Feralas Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25933; -- Ghostlands Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25934; -- Hellfire Peninsula Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25935; -- Hillsbrad Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25936; -- Mulgore Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25937; -- Nagrand Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25938; -- Shadowmoon Valley Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25939; -- Silverpine Forest Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25940; -- Stonetalon Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25941; -- Swamp of Sorrows Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25942; -- Terokkar Forest Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25943; -- The Northern Barrens Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25944; -- The Hinterlands Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25945; -- Thousand Needles Flame Keeper -> Deleted in cata, taking from 3.x sniff
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25946; -- Tirisfal Glades Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=25947; -- Zangarmarsh Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9204 WHERE `entry`=25962; -- Fire Eater
+UPDATE `creature_template` SET `gossip_menu_id`=9204 WHERE `entry`=25975; -- Master Fire Eater
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=32801; -- Borean Tundra Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=32802; -- Sholazar Basin Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=32806; -- Storm Peaks Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=32807; -- Crystalsong Forest Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9203 WHERE `entry`=32808; -- Zul'Drak Flame Warden
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32809; -- Borean Tundra Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32810; -- Sholazar Basin Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32811; -- Dragonblight Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32812; -- Howling Fjord Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32813; -- Grizzly Hills Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32814; -- Storm Peaks Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32815; -- Crystalsong Forest Flame Keeper
+UPDATE `creature_template` SET `gossip_menu_id`=9278 WHERE `entry`=32816; -- Zul'Drak Flame Keeper
+-- Gossip insert from sniff
+DELETE FROM `gossip_menu` WHERE (`entry`=9148 AND `text_id`=12376) OR (`entry`=7326 AND `text_id`=8703) OR (`entry`=11417 AND `text_id`=12390) OR (`entry`=9260 AND `text_id`=12571) OR (`entry`=9260 AND `text_id`=12572) OR (`entry`=9203 AND `text_id`=12504) OR (`entry`=9278 AND `text_id`=12582) OR (`entry`=9204 AND `text_id`=12506) OR (`entry`=9370 AND `text_id`=12374) OR (`entry`=9406 AND `text_id`=12377) OR (`entry`=9352 AND `text_id`=12377) OR (`entry`=9354 AND `text_id`=12377) OR (`entry`=9384 AND `text_id`=12377) OR (`entry`=9385 AND `text_id`=12377) OR (`entry`=9386 AND `text_id`=12377) OR (`entry`=9387 AND `text_id`=12377) OR (`entry`=9388 AND `text_id`=12377) OR (`entry`=9389 AND `text_id`=12377) OR (`entry`=9390 AND `text_id`=12377) OR (`entry`=9391 AND `text_id`=12377) OR (`entry`=9392 AND `text_id`=12377) OR (`entry`=9393 AND `text_id`=12377) OR (`entry`=9394 AND `text_id`=12377) OR (`entry`=9395 AND `text_id`=12377) OR (`entry`=9396 AND `text_id`=12377) OR (`entry`=9397 AND `text_id`=12377) OR (`entry`=9398 AND `text_id`=12377) OR (`entry`=9399 AND `text_id`=12377) OR (`entry`=9400 AND `text_id`=12377) OR (`entry`=9401 AND `text_id`=12377) OR (`entry`=9402 AND `text_id`=12377) OR (`entry`=9403 AND `text_id`=12377) OR (`entry`=9404 AND `text_id`=12377) OR (`entry`=9405 AND `text_id`=12377) OR (`entry`=9407 AND `text_id`=12377) OR (`entry`=9408 AND `text_id`=12377) OR (`entry`=9409 AND `text_id`=12377) OR(`entry`=9410 AND `text_id`=12377) OR (`entry`=9411 AND `text_id`=12377) OR (`entry`=9412 AND `text_id`=12377) OR (`entry`=9413 AND `text_id`=12377) OR (`entry`=9353 AND `text_id`=12374) OR (`entry`=9355 AND `text_id`=12374) OR (`entry`=9379 AND `text_id`=12374) OR (`entry`=9380 AND `text_id`=12374) OR (`entry`=9381 AND `text_id`=12374) OR (`entry`=9382 AND `text_id`=12374) OR (`entry`=9383 AND `text_id`=12374) OR (`entry`=9356 AND `text_id`=12374) OR (`entry`=9357 AND `text_id`=12374) OR (`entry`=9358 AND `text_id`=12374) OR (`entry`=9359 AND `text_id`=12374) OR (`entry`=9360 AND `text_id`=12374) OR (`entry`=9361 AND `text_id`=12374) OR (`entry`=9362 AND `text_id`=12374) OR (`entry`=9363 AND `text_id`=12374) OR (`entry`=9364 AND `text_id`=12374) OR (`entry`=9365 AND `text_id`=12374) OR (`entry`=9366 AND `text_id`=12374) OR (`entry`=9367 AND `text_id`=12374) OR (`entry`=9368 AND `text_id`=12374) OR (`entry`=9369 AND `text_id`=12374) OR (`entry`=9371 AND `text_id`=12374) OR (`entry`=9372 AND `text_id`=12374) OR (`entry`=9373 AND `text_id`=12374) OR (`entry`=9374 AND `text_id`=12374) OR (`entry`=9375 AND `text_id`=12374) OR (`entry`=9377 AND `text_id`=12374) OR (`entry`=9378 AND `text_id`=12374) OR (`entry`=10227 AND `text_id`=12377) OR (`entry`=10228 AND `text_id`=12374) OR (`entry`=10231 AND `text_id`=12374) OR (`entry`=10230 AND `text_id`=12377) OR (`entry`=10239 AND `text_id`=12374) OR (`entry`=10238 AND `text_id`=12377) OR (`entry`=10240 AND `text_id`=12377) OR (`entry`=10241 AND `text_id`=12374) OR (`entry`=10242 AND `text_id`=12374) OR (`entry`=10243 AND `text_id`=12377);
+INSERT INTO `gossip_menu` (`entry`, `text_id`) VALUES
+(9148, 12376), -- 16781
+(7326, 8703), -- 16817
+(11417, 12390), -- 25697
+(9260, 12571), -- 25754
+(9260, 12572), -- 25754
+(9203, 12504), -- 25883, 25887, 25888, 25889, 25890, 25891, 25892, 25893, 25894, 25895, 25896, 25897, 25898, 25899, 25900, 25901, 25902, 25903, 25904, 25905, 25906, 25907, 25908, 25909, 25910, 25911, 25912, 25913, 25914, 25915, 25916, 25917, 32801, 32802, 32806, 32807, 32808
+(9278, 12582), -- 25884, 25918, 25919, 25920, 25921, 25922, 25923, 25925, 25926, 25927, 25928, 25929, 25930, 25931, 25932, 25933, 25934, 25935, 25936, 25937, 25938, 25939, 25940, 25941, 25942, 25943, 25944, 25945, 25946, 25947, 32809, 32810, 32811, 32812, 32813, 32814, 32815, 32816
+(9204, 12506), -- 25962, 25975
+(9370, 12374), -- 187559
+(9406, 12377), -- 187564
+(9352, 12377), -- 187914
+(9354, 12377), -- 187916
+(9384, 12377), -- 187917
+(9385, 12377), -- 187919
+(9386, 12377), -- 187920
+(9387, 12377), -- 187921
+(9388, 12377), -- 187922
+(9389, 12377), -- 187923
+(9390, 12377), -- 187924
+(9391, 12377), -- 187925
+(9392, 12377), -- 187926
+(9393, 12377), -- 187927
+(9394, 12377), -- 187928
+(9395, 12377), -- 187929
+(9396, 12377), -- 187930
+(9397, 12377), -- 187931 -> Deleted in cata, taking from 3.x sniff
+(9398, 12377), -- 187932
+(9399, 12377), -- 187933
+(9400, 12377), -- 187934
+(9401, 12377), -- 187935
+(9402, 12377), -- 187936
+(9403, 12377), -- 187937
+(9404, 12377), -- 187938
+(9405, 12377), -- 187939
+(9407, 12377), -- 187940
+(9408, 12377), -- 187941
+(9409, 12377), -- 187942
+(9410, 12377), -- 187943
+(9411, 12377), -- 187944
+(9412, 12377), -- 187945
+(9413, 12377), -- 187946
+(9353, 12374), -- 187947
+(9355, 12374), -- 187948
+(9379, 12374), -- 187949
+(9380, 12374), -- 187950
+(9381, 12374), -- 187951
+(9382, 12374), -- 187952
+(9383, 12374), -- 187953
+(9356, 12374), -- 187954
+(9357, 12374), -- 187955
+(9358, 12374), -- 187956
+(9359, 12374), -- 187957
+(9360, 12374), -- 187958
+(9361, 12374), -- 187959
+(9362, 12374), -- 187960
+(9363, 12374), -- 187961
+(9364, 12374), -- 187962
+(9365, 12374), -- 187963
+(9366, 12374), -- 187964
+(9367, 12374), -- 187965
+(9368, 12374), -- 187966
+(9369, 12374), -- 187967
+(9371, 12374), -- 187968
+(9372, 12374), -- 187969
+(9373, 12374), -- 187970
+(9374, 12374), -- 187971
+(9375, 12374), -- 187972
+(9377, 12374), -- 187974
+(9378, 12374), -- 187975
+(10227, 12377), -- 194032
+(10228, 12374), -- 194033
+(10231, 12374), -- 194034
+(10230, 12377), -- 194035
+(10239, 12374), -- 194043
+(10238, 12377), -- 194044
+(10240, 12377), -- 194045
+(10241, 12374), -- 194046
+(10242, 12374), -- 194048
+(10243, 12377); -- 194049
+-- Add quest to creature (warden)
+DELETE FROM `game_event_creature_quest` WHERE (`id`=25883 AND `quest`=11805) OR (`id`=25887 AND `quest`=11804) OR (`id`=25888 AND `quest`=11806) OR (`id`=25889 AND `quest`=11807) OR (`id`=25890 AND `quest`=11808) OR (`id`=25891 AND `quest`=11809) OR (`id`=25892 AND `quest`=11810) OR (`id`=25893 AND `quest`=11811) OR (`id`=25894 AND `quest`=11812) OR (`id`=25895 AND `quest`=11813) OR (`id`=25896 AND `quest`=11814) OR (`id`=25897 AND `quest`=11815) OR (`id`=25898 AND `quest`=11816) OR (`id`=25899 AND `quest`=11817) OR (`id`=25900 AND `quest`=11818) OR (`id`=25901 AND `quest`=11819) OR (`id`=25902 AND `quest`=11820) OR (`id`=25903 AND `quest`=11821) OR (`id`=25904 AND `quest`=11822) OR (`id`=25905 AND `quest`=11823) OR (`id`=25906 AND `quest`=11824) OR (`id`=25907 AND `quest`=11825) OR (`id`=25908 AND `quest`=11826) OR (`id`=25909 AND `quest`=11827) OR (`id`=25910 AND `quest`=11583) OR (`id`=25911 AND `quest`=11828) OR (`id`=25912 AND `quest`=11829) OR (`id`=25913 AND `quest`=11830) OR (`id`=25914 AND `quest`=11831) OR (`id`=25915 AND `quest`=11832) OR (`id`=25916 AND `quest`=11833) OR (`id`=25917 AND `quest`=11834) OR (`id`=32801 AND `quest`=13485) OR (`id`=32802 AND `quest`=13486) OR (`id`=32806 AND `quest`=13490) OR (`id`=32807 AND `quest`=13491) OR (`id`=32808 AND `quest`=13492);
+INSERT INTO `game_event_creature_quest` (`eventEntry`, `id`, `quest`) VALUES
+(1, 25883, 11805),
+(1, 25887, 11804),
+(1, 25888, 11806),
+(1, 25889, 11807),
+(1, 25890, 11808),
+(1, 25891, 11809),
+(1, 25892, 11810),
+(1, 25893, 11811),
+(1, 25894, 11812),
+(1, 25895, 11813),
+(1, 25896, 11814),
+(1, 25897, 11815),
+(1, 25898, 11816),
+(1, 25899, 11817),
+(1, 25900, 11818),
+(1, 25901, 11819), -- Deleted in cata, taking from 3.x sniff
+(1, 25902, 11820),
+(1, 25903, 11821),
+(1, 25904, 11822),
+(1, 25905, 11823),
+(1, 25906, 11824),
+(1, 25907, 11825),
+(1, 25908, 11826),
+(1, 25909, 11827),
+(1, 25910, 11583),
+(1, 25911, 11828),
+(1, 25912, 11829),
+(1, 25913, 11830),
+(1, 25914, 11831),
+(1, 25915, 11832),
+(1, 25916, 11833),
+(1, 25917, 11834),
+(1, 32801, 13485),
+(1, 32802, 13486),
+(1, 32806, 13490),
+(1, 32807, 13491),
+(1, 32808, 13492);
+-- Delete double quest
+DELETE FROM `creature_questrelation` WHERE `id`=25889 AND `quest` =11807;
+-- Add quest relation to Gameobject (fire)
+DELETE FROM `game_event_gameobject_quest` WHERE (`id`=187559 AND `quest`=11580) OR (`id`=187564 AND `quest`=11581) OR (`id`=187914 AND `quest`=11732) OR (`id`=187916 AND `quest`=11734) OR (`id`=187917 AND `quest`=11735) OR (`id`=187919 AND `quest`=11736) OR (`id`=187920 AND `quest`=11737) OR (`id`=187921 AND `quest`=11738) OR (`id`=187922 AND `quest`=11739) OR (`id`=187923 AND `quest`=11740) OR (`id`=187924 AND `quest`=11741) OR (`id`=187925 AND `quest`=11742) OR (`id`=187926 AND `quest`=11743) OR (`id`=187927 AND `quest`=11744) OR (`id`=187928 AND `quest`=11745) OR (`id`=187929 AND `quest`=11746) OR (`id`=187930 AND `quest`=11747) OR (`id`=187931 AND `quest`=11748) OR (`id`=187932 AND `quest`=11749) OR (`id`=187933 AND `quest`=11750) OR (`id`=187934 AND `quest`=11751) OR (`id`=187935 AND `quest`=11752) OR (`id`=187936 AND `quest`=11753) OR (`id`=187937 AND `quest`=11754) OR (`id`=187938 AND `quest`=11755) OR (`id`=187939 AND `quest`=11756) OR (`id`=187940 AND `quest`=11757) OR (`id`=187941 AND `quest`=11758) OR (`id`=187942 AND `quest`=11759) OR(`id`=187943 AND `quest`=11760) OR (`id`=187944 AND `quest`=11761) OR (`id`=187945 AND `quest`=11762) OR (`id`=187946 AND `quest`=11763) OR (`id`=187947 AND `quest`=11764) OR (`id`=187948 AND `quest`=11765) OR (`id`=187949 AND `quest`=11799) OR (`id`=187950 AND `quest`=11800) OR (`id`=187951 AND `quest`=11801) OR (`id`=187952 AND `quest`=11802) OR (`id`=187953 AND `quest`=11803) OR (`id`=187954 AND `quest`=11766) OR (`id`=187955 AND `quest`=11767) OR (`id`=187956 AND `quest`=11768) OR (`id`=187957 AND `quest`=11769) OR (`id`=187958 AND `quest`=11770) OR (`id`=187959 AND `quest`=11771) OR (`id`=187960 AND `quest`=11772) OR (`id`=187961 AND `quest`=11773) OR (`id`=187962 AND `quest`=11774) OR (`id`=187963 AND `quest`=11775) OR (`id`=187964 AND `quest`=11776) OR (`id`=187965 AND `quest`=11777) OR (`id`=187966 AND `quest`=11778) OR (`id`=187967 AND `quest`=11779) OR (`id`=187968 AND `quest`=11780) OR (`id`=187969 AND `quest`=11781) OR (`id`=187970 AND `quest`=11782) OR (`id`=187971 AND `quest`=11783) OR (`id`=187972 AND `quest`=11784) OR (`id`=187974 AND `quest`=11786) OR (`id`=187975 AND `quest`=11787) OR (`id`=194032 AND `quest`=13440) OR (`id`=194033 AND `quest`=13441) OR (`id`=194034 AND `quest`=13450) OR (`id`=194035 AND `quest`=13442) OR (`id`=194043 AND `quest`=13455) OR (`id`=194044 AND `quest`=13446) OR (`id`=194045 AND `quest`=13447) OR (`id`=194046 AND `quest`=13457) OR (`id`=194048 AND `quest`=13458) OR (`id`=194049 AND `quest`=13449);
+INSERT INTO `game_event_gameobject_quest` (`eventEntry`, `id`, `quest`) VALUES
+(1, 187559, 11580),
+(1, 187564, 11581),
+(1, 187914, 11732),
+(1, 187916, 11734),
+(1, 187917, 11735),
+(1, 187919, 11736),
+(1, 187920, 11737),
+(1, 187921, 11738),
+(1, 187922, 11739),
+(1, 187923, 11740),
+(1, 187924, 11741),
+(1, 187925, 11742),
+(1, 187926, 11743),
+(1, 187927, 11744),
+(1, 187928, 11745),
+(1, 187929, 11746),
+(1, 187930, 11747),
+(1, 187931, 11748), -- Deleted in cata, taking from 3.x sniff
+(1, 187932, 11749),
+(1, 187933, 11750),
+(1, 187934, 11751),
+(1, 187935, 11752),
+(1, 187936, 11753),
+(1, 187937, 11754),
+(1, 187938, 11755),
+(1, 187939, 11756),
+(1, 187940, 11757),
+(1, 187941, 11758),
+(1, 187942, 11759),
+(1, 187943, 11760),
+(1, 187944, 11761),
+(1, 187945, 11762),
+(1, 187946, 11763),
+(1, 187947, 11764),
+(1, 187948, 11765),
+(1, 187949, 11799),
+(1, 187950, 11800),
+(1, 187951, 11801),
+(1, 187952, 11802),
+(1, 187953, 11803),
+(1, 187954, 11766),
+(1, 187955, 11767),
+(1, 187956, 11768),
+(1, 187957, 11769),
+(1, 187958, 11770),
+(1, 187959, 11771),
+(1, 187960, 11772),
+(1, 187961, 11773),
+(1, 187962, 11774),
+(1, 187963, 11775),
+(1, 187964, 11776),
+(1, 187965, 11777),
+(1, 187966, 11778),
+(1, 187967, 11779),
+(1, 187968, 11780),
+(1, 187969, 11781),
+(1, 187970, 11782),
+(1, 187971, 11783),
+(1, 187972, 11784),
+(1, 187974, 11786),
+(1, 187975, 11787),
+(1, 194032, 13440),
+(1, 194033, 13441),
+(1, 194034, 13450),
+(1, 194035, 13442),
+(1, 194043, 13455),
+(1, 194044, 13446),
+(1, 194045, 13447),
+(1, 194046, 13457),
+(1, 194048, 13458),
+(1, 194049, 13449);
diff --git a/src/server/authserver/CMakeLists.txt b/src/server/authserver/CMakeLists.txt
index 0d94dc47407..581b48f571c 100644
--- a/src/server/authserver/CMakeLists.txt
+++ b/src/server/authserver/CMakeLists.txt
@@ -15,15 +15,9 @@ file(GLOB_RECURSE sources_realms Realms/*.cpp Realms/*.h)
file(GLOB_RECURSE sources_server Server/*.cpp Server/*.h)
file(GLOB sources_localdir *.cpp *.h)
-if( USE_COREPCH )
- include_directories(${CMAKE_CURRENT_BINARY_DIR})
-endif()
-
-if ( USE_COREPCH AND MSVC )
- set(authserver_SRCS
- PrecompiledHeaders/authPCH.cpp
- PrecompiledHeaders/authPCH.h
- )
+if (USE_COREPCH)
+ set(authserver_PCH_HDR PrecompiledHeaders/authPCH.h)
+ set(authserver_PCH_SRC PrecompiledHeaders/authPCH.cpp)
endif()
set(authserver_SRCS
@@ -62,34 +56,23 @@ include_directories(
${OPENSSL_INCLUDE_DIR}
)
-set(authserver_LINK_FLAGS "")
-
add_executable(authserver
${authserver_SRCS}
+ ${authserver_PCH_SRC}
)
add_dependencies(authserver revision.h)
if( NOT WIN32 )
- add_definitions(-D_TRINITY_REALM_CONFIG='"${CONF_DIR}/authserver.conf"')
-endif()
-
-if( UNIX )
- set(authserver_LINK_FLAGS "-pthread ${authserver_LINK_FLAGS}")
-endif()
-
-if( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
- set(authserver_LINK_FLAGS "-framework Carbon ${authserver_LINK_FLAGS}")
+ set_target_properties(authserver PROPERTIES
+ COMPILE_DEFINITIONS _TRINITY_REALM_CONFIG="${CONF_DIR}/authserver.conf"
+ )
endif()
-set_target_properties(authserver PROPERTIES LINK_FLAGS "${authserver_LINK_FLAGS}")
-
target_link_libraries(authserver
shared
${MYSQL_LIBRARY}
${OPENSSL_LIBRARIES}
- ${OPENSSL_EXTRA_LIBRARIES}
- ${OSX_LIBS}
)
if( WIN32 )
@@ -108,11 +91,6 @@ elseif( WIN32 )
endif()
# Generate precompiled header
-if( USE_COREPCH )
- if(CMAKE_COMPILER_IS_GNUCXX)
- add_precompiled_header(authserver ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/authPCH.h)
- elseif(MSVC)
- add_native_precompiled_header(authserver ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/authPCH)
- endif()
+if (USE_COREPCH)
+ add_cxx_pch(authserver ${authserver_PCH_HDR} ${authserver_PCH_SRC})
endif()
-
diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp
index fc4d4dfcc9b..ed3b3cf4145 100755
--- a/src/server/authserver/Server/AuthSocket.cpp
+++ b/src/server/authserver/Server/AuthSocket.cpp
@@ -280,7 +280,7 @@ void AuthSocket::_SetVSFields(const std::string& rI)
v = g.ModExp(x, N);
// No SQL injection (username escaped)
- const char *v_hex, *s_hex;
+ char *v_hex, *s_hex;
v_hex = v.AsHexStr();
s_hex = s.AsHexStr();
@@ -290,8 +290,8 @@ void AuthSocket::_SetVSFields(const std::string& rI)
stmt->setString(2, _login);
LoginDatabase.Execute(stmt);
- OPENSSL_free((void*)v_hex);
- OPENSSL_free((void*)s_hex);
+ OPENSSL_free(v_hex);
+ OPENSSL_free(s_hex);
}
// Logon Challenge command handler
diff --git a/src/server/authserver/Server/RealmSocket.cpp b/src/server/authserver/Server/RealmSocket.cpp
index c868bb43777..d65431eca44 100755
--- a/src/server/authserver/Server/RealmSocket.cpp
+++ b/src/server/authserver/Server/RealmSocket.cpp
@@ -79,7 +79,7 @@ int RealmSocket::open(void * arg)
return 0;
}
-int RealmSocket::close(int)
+int RealmSocket::close(u_long)
{
shutdown();
diff --git a/src/server/authserver/Server/RealmSocket.h b/src/server/authserver/Server/RealmSocket.h
index c03a0e3ad1e..b093691047c 100755
--- a/src/server/authserver/Server/RealmSocket.h
+++ b/src/server/authserver/Server/RealmSocket.h
@@ -59,7 +59,7 @@ public:
virtual int open(void *);
- virtual int close(int);
+ virtual int close(u_long);
virtual int handle_input(ACE_HANDLE = ACE_INVALID_HANDLE);
virtual int handle_output(ACE_HANDLE = ACE_INVALID_HANDLE);
diff --git a/src/server/collision/CMakeLists.txt b/src/server/collision/CMakeLists.txt
index 9fc696ab19a..3182b20d008 100644
--- a/src/server/collision/CMakeLists.txt
+++ b/src/server/collision/CMakeLists.txt
@@ -17,12 +17,10 @@ file(GLOB_RECURSE sources_Maps Maps/*.cpp Maps/*.h)
file(GLOB_RECURSE sources_Models Models/*.cpp Models/*.h)
file(GLOB sources_localdir *.cpp *.h)
-if( USE_COREPCH AND MSVC )
- set(collision_STAT_SRCS
- PrecompiledHeaders/collisionPCH.cpp
- PrecompiledHeaders/collisionPCH.h
- )
-endif()
+if (USE_COREPCH)
+ set(collision_STAT_PCH_HDR PrecompiledHeaders/collisionPCH.h)
+ set(collision_STAT_PCH_SRC PrecompiledHeaders/collisionPCH.cpp)
+endif ()
set(collision_STAT_SRCS
${collision_STAT_SRCS}
@@ -33,6 +31,7 @@ set(collision_STAT_SRCS
)
include_directories(
+ ${CMAKE_BINARY_DIR}
${CMAKE_SOURCE_DIR}/dep/g3dlite/include
${CMAKE_SOURCE_DIR}/src/server/shared
${CMAKE_SOURCE_DIR}/src/server/shared/Debugging
@@ -73,20 +72,16 @@ include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/Management
${CMAKE_CURRENT_SOURCE_DIR}/Maps
${CMAKE_CURRENT_SOURCE_DIR}/Models
- ${CMAKE_BINARY_DIR}
${ACE_INCLUDE_DIR}
${MYSQL_INCLUDE_DIR}
- ${OPENSSL_INCLUDE_DIR}
)
-add_library(collision STATIC ${collision_STAT_SRCS})
+add_library(collision STATIC
+ ${collision_STAT_SRCS}
+ ${collision_STAT_PCH_SRC}
+)
# Generate precompiled header
-if( USE_COREPCH )
- if(CMAKE_COMPILER_IS_GNUCXX)
- add_precompiled_header(collision ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/collisionPCH.h)
- elseif(MSVC)
- add_native_precompiled_header(collision ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/collisionPCH)
- endif()
-endif()
-
+if (USE_COREPCH)
+ add_cxx_pch(collision ${collision_STAT_PCH_HDR} ${collision_STAT_PCH_SRC})
+endif ()
diff --git a/src/server/collision/RegularGrid.h b/src/server/collision/RegularGrid.h
index 00d7b0cd209..5b7d1d74987 100644
--- a/src/server/collision/RegularGrid.h
+++ b/src/server/collision/RegularGrid.h
@@ -86,7 +86,7 @@ public:
static Cell ComputeCell(float fx, float fy)
{
- Cell c = {fx * (1.f/CELL_SIZE) + (CELL_NUMBER/2), fy * (1.f/CELL_SIZE) + (CELL_NUMBER/2)};
+ Cell c = { int(fx * (1.f/CELL_SIZE) + (CELL_NUMBER/2)), int(fy * (1.f/CELL_SIZE) + (CELL_NUMBER/2)) };
return c;
}
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 0ee133edce9..0504effa651 100755
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -1617,7 +1617,6 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
case ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK:
case ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE:
case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE:
- case ACHIEVEMENT_CRITERIA_TYPE_TOTAL:
break; // Not implemented yet :(
}
diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h
index 0752fa88fc1..77525b7d06e 100644
--- a/src/server/game/Battlefield/Battlefield.h
+++ b/src/server/game/Battlefield/Battlefield.h
@@ -79,6 +79,8 @@ class BfCapturePoint
public:
BfCapturePoint(Battlefield* bf);
+ virtual ~BfCapturePoint() { }
+
virtual void FillInitialWorldStates(WorldPacket& /*data*/) {}
// Send world state update to all players present
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.h b/src/server/game/Battlefield/Zones/BattlefieldWG.h
index 49ea25a5e04..68072a68249 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.h
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.h
@@ -153,10 +153,10 @@ class BfGraveyardWG : public BfGraveyard
public:
BfGraveyardWG(BattlefieldWG* Bf);
- void SetTextId(uint32 textid) { m_GossipTextId = textid; }
- uint32 GetTextId() { return m_GossipTextId; }
+ void SetTextId(int32 textid) { m_GossipTextId = textid; }
+ int32 GetTextId() { return m_GossipTextId; }
protected:
- uint32 m_GossipTextId;
+ int32 m_GossipTextId;
};
enum WGGraveyardId
@@ -227,7 +227,7 @@ struct BfWGCoordGY
float o;
uint32 gyid;
uint8 type;
- uint32 textid; // for gossip menu
+ int32 textid; // for gossip menu
TeamId startcontrol;
};
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt
index 68ae2d8ea38..cf71bb1b2fa 100644
--- a/src/server/game/CMakeLists.txt
+++ b/src/server/game/CMakeLists.txt
@@ -8,10 +8,6 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-if( USE_COREPCH )
- include_directories(${CMAKE_CURRENT_BINARY_DIR})
-endif()
-
file(GLOB_RECURSE sources_Accounts Accounts/*.cpp Accounts/*.h)
file(GLOB_RECURSE sources_Achievements Achievements/*.cpp Achievements/*.h)
file(GLOB_RECURSE sources_Addons Addons/*.cpp Addons/*.h)
@@ -55,12 +51,10 @@ file(GLOB_RECURSE sources_World World/*.cpp World/*.h)
# Create game-libary
-if( USE_COREPCH AND MSVC )
- set(game_STAT_SRCS
- PrecompiledHeaders/gamePCH.cpp
- PrecompiledHeaders/gamePCH.h
- )
-endif()
+if (USE_COREPCH)
+ set(game_STAT_PCH_HDR PrecompiledHeaders/gamePCH.h)
+ set(game_STAT_PCH_SRC PrecompiledHeaders/gamePCH.cpp)
+endif ()
set(game_STAT_SRCS
${game_STAT_SRCS}
@@ -205,15 +199,14 @@ include_directories(
${OPENSSL_INCLUDE_DIR}
)
-add_library(game STATIC ${game_STAT_SRCS})
+add_library(game STATIC
+ ${game_STAT_SRCS}
+ ${game_STAT_PCH_SRC}
+)
add_dependencies(game revision.h)
# Generate precompiled header
-if( USE_COREPCH )
- if(CMAKE_COMPILER_IS_GNUCXX)
- add_precompiled_header(game ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/gamePCH.h)
- elseif(MSVC)
- add_native_precompiled_header(game ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/gamePCH)
- endif()
-endif()
+if (USE_COREPCH)
+ add_cxx_pch(game ${game_STAT_PCH_HDR} ${game_STAT_PCH_SRC})
+endif ()
diff --git a/src/server/game/DataStores/DBCEnums.h b/src/server/game/DataStores/DBCEnums.h
index 12ec7206141..4fa2e3e748e 100755
--- a/src/server/game/DataStores/DBCEnums.h
+++ b/src/server/game/DataStores/DBCEnums.h
@@ -19,18 +19,21 @@
#ifndef DBCENUMS_H
#define DBCENUMS_H
-// Client expected level limitation, like as used in DBC item max levels for "until max player level"
-// use as default max player level, must be fit max level for used client
-// also see MAX_LEVEL and STRONG_MAX_LEVEL define
-#define DEFAULT_MAX_LEVEL 80
-
-// client supported max level for player/pets/etc. Avoid overflow or client stability affected.
-// also see GT_MAX_LEVEL define
-#define MAX_LEVEL 100
-
-// Server side limitation. Base at used code requirements.
-// also see MAX_LEVEL and GT_MAX_LEVEL define
-#define STRONG_MAX_LEVEL 255
+enum LevelLimit
+{
+ // Client expected level limitation, like as used in DBC item max levels for "until max player level"
+ // use as default max player level, must be fit max level for used client
+ // also see MAX_LEVEL and STRONG_MAX_LEVEL define
+ DEFAULT_MAX_LEVEL = 80,
+
+ // client supported max level for player/pets/etc. Avoid overflow or client stability affected.
+ // also see GT_MAX_LEVEL define
+ MAX_LEVEL = 100,
+
+ // Server side limitation. Base at used code requirements.
+ // also see MAX_LEVEL and GT_MAX_LEVEL define
+ STRONG_MAX_LEVEL = 255,
+};
enum BattlegroundBracketId // bracketId for level ranges
{
@@ -58,16 +61,16 @@ enum AchievementFaction
enum AchievementFlags
{
- ACHIEVEMENT_FLAG_COUNTER = 0x00000001, // Just count statistic (never stop and complete)
- ACHIEVEMENT_FLAG_HIDDEN = 0x00000002, // Not sent to client - internal use only
- ACHIEVEMENT_FLAG_STORE_MAX_VALUE = 0x00000004, // Store only max value? used only in "Reach level xx"
- ACHIEVEMENT_FLAG_SUMM = 0x00000008, // Use summ criteria value from all reqirements (and calculate max value)
- ACHIEVEMENT_FLAG_MAX_USED = 0x00000010, // Show max criteria (and calculate max value ??)
- ACHIEVEMENT_FLAG_REQ_COUNT = 0x00000020, // Use not zero req count (and calculate max value)
- ACHIEVEMENT_FLAG_AVERAGE = 0x00000040, // Show as average value (value / time_in_days) depend from other flag (by def use last criteria value)
- ACHIEVEMENT_FLAG_BAR = 0x00000080, // Show as progress bar (value / max vale) depend from other flag (by def use last criteria value)
- ACHIEVEMENT_FLAG_REALM_FIRST_REACH = 0x00000100, //
- ACHIEVEMENT_FLAG_REALM_FIRST_KILL = 0x00000200 //
+ ACHIEVEMENT_FLAG_COUNTER = 0x00000001, // Just count statistic (never stop and complete)
+ ACHIEVEMENT_FLAG_HIDDEN = 0x00000002, // Not sent to client - internal use only
+ ACHIEVEMENT_FLAG_STORE_MAX_VALUE = 0x00000004, // Store only max value? used only in "Reach level xx"
+ ACHIEVEMENT_FLAG_SUMM = 0x00000008, // Use summ criteria value from all requirements (and calculate max value)
+ ACHIEVEMENT_FLAG_MAX_USED = 0x00000010, // Show max criteria (and calculate max value ??)
+ ACHIEVEMENT_FLAG_REQ_COUNT = 0x00000020, // Use not zero req count (and calculate max value)
+ ACHIEVEMENT_FLAG_AVERAGE = 0x00000040, // Show as average value (value / time_in_days) depend from other flag (by def use last criteria value)
+ ACHIEVEMENT_FLAG_BAR = 0x00000080, // Show as progress bar (value / max vale) depend from other flag (by def use last criteria value)
+ ACHIEVEMENT_FLAG_REALM_FIRST_REACH = 0x00000100, //
+ ACHIEVEMENT_FLAG_REALM_FIRST_KILL = 0x00000200 //
};
#define MAX_CRITERIA_REQUIREMENTS 2
@@ -108,124 +111,117 @@ enum AchievementCriteriaTimedTypes
enum AchievementCriteriaTypes
{
- ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE = 0,
- ACHIEVEMENT_CRITERIA_TYPE_WIN_BG = 1,
- ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL = 5,
- ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL = 7,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT = 8,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT = 9,
- // you have to complete a daily quest x times in a row
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY = 10,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE = 11,
- ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE = 13,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST = 14,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND= 15,
- ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP= 16,
- ACHIEVEMENT_CRITERIA_TYPE_DEATH= 17,
- ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON = 18,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_RAID = 19,
- ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE = 20,
- ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER = 23,
- ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING = 24,
- ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM = 26,
- ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27,
- ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET = 28,
- ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL= 29,
- ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE = 30,
- ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA = 31,
- ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA = 32,
- ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA = 33,
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL = 34,
- ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL = 35,
- ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM = 36,
- // TODO: the archievements 1162 and 1163 requires a special rating which can't be found in the dbc
- ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA = 37,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING = 38,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_PERSONAL_RATING = 39,
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL = 40,
- ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM = 41,
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM= 42,
- ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA = 43,
- ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK= 44,
- ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT= 45,
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION= 46,
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION= 47,
- // noted: rewarded as soon as the player payed, not at taking place at the seat
- ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP= 48,
- ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM = 49,
- // TODO: itemlevel is mentioned in text but not present in dbc
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT = 50,
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT= 51,
- ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS = 52,
- ACHIEVEMENT_CRITERIA_TYPE_HK_RACE = 53,
- ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE = 54,
- ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55,
- // TODO: in some cases map not present, and in some cases need do without die
- ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS = 56,
- ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM = 57,
- ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS = 59,
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS = 60,
- ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS = 61,
- ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD = 62,
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING = 63,
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER = 65,
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL = 66,
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY = 67,
- ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT = 68,
- ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2= 69,
- ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL= 70,
- ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT = 72,
- // TODO: title id is not mentioned in dbc
- ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE = 74,
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS= 75,
- ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL = 76,
- ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL = 77,
- // TODO: creature type (demon, undead etc.) is not stored in dbc
- ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE = 78,
- ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS= 80,
- ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION= 82,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID= 83,
- ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS= 84,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD = 85,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_GOLD_VALUE_OWNED = 86,
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION = 87,
- ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION = 88,
- ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS = 89,
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM = 90,
- ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM = 91,
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED = 93,
- ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED = 94,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALTH = 95,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_POWER = 96,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_STAT = 97,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_SPELLPOWER = 98,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_ARMOR = 99,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_RATING = 100,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT = 101,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED = 102,
- ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED = 103,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED = 104,
- ACHIEVEMENT_CRITERIA_TYPE_TOTAL_HEALING_RECEIVED = 105,
- ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED = 106,
- ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED = 107,
- ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN = 108,
- ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE = 109,
- // TODO: target entry is missing
- ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2 = 110,
- ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE= 112,
- ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL = 113,
- ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS = 114,
- // 0..115 => 116 criteria types total
- ACHIEVEMENT_CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS = 115,
+ ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE = 0,
+ ACHIEVEMENT_CRITERIA_TYPE_WIN_BG = 1,
+ ACHIEVEMENT_CRITERIA_TYPE_REACH_LEVEL = 5,
+ ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL = 7,
+ ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_ACHIEVEMENT = 8,
+ ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST_COUNT = 9,
+ ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST_DAILY = 10, // you have to complete a daily quest x times in a row
+ ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUESTS_IN_ZONE = 11,
+ ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE = 13,
+ ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST = 14,
+ ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND = 15,
+ ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP = 16,
+ ACHIEVEMENT_CRITERIA_TYPE_DEATH = 17,
+ ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON = 18,
+ ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_RAID = 19,
+ ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE = 20,
+ ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER = 23,
+ ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING = 24,
+ ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM = 26,
+ ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST = 27,
+ ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET = 28,
+ ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL = 29,
+ ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE = 30,
+ ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA = 31,
+ ACHIEVEMENT_CRITERIA_TYPE_WIN_ARENA = 32,
+ ACHIEVEMENT_CRITERIA_TYPE_PLAY_ARENA = 33,
+ ACHIEVEMENT_CRITERIA_TYPE_LEARN_SPELL = 34,
+ ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL = 35,
+ ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM = 36,
+ ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA = 37, // TODO: the archievements 1162 and 1163 requires a special rating which can't be found in the dbc
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING = 38,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_PERSONAL_RATING = 39,
+ ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL = 40,
+ ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM = 41,
+ ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM = 42,
+ ACHIEVEMENT_CRITERIA_TYPE_EXPLORE_AREA = 43,
+ ACHIEVEMENT_CRITERIA_TYPE_OWN_RANK = 44,
+ ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT = 45,
+ ACHIEVEMENT_CRITERIA_TYPE_GAIN_REPUTATION = 46,
+ ACHIEVEMENT_CRITERIA_TYPE_GAIN_EXALTED_REPUTATION = 47,
+ ACHIEVEMENT_CRITERIA_TYPE_VISIT_BARBER_SHOP = 48,
+ ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM = 49,
+ ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT = 50, // TODO: itemlevel is mentioned in text but not present in dbc
+ ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT = 51,
+ ACHIEVEMENT_CRITERIA_TYPE_HK_CLASS = 52,
+ ACHIEVEMENT_CRITERIA_TYPE_HK_RACE = 53,
+ ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE = 54,
+ ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE = 55,
+ ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS = 56, // TODO: in some cases map not present, and in some cases need do without die
+ ACHIEVEMENT_CRITERIA_TYPE_EQUIP_ITEM = 57,
+ ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_VENDORS = 59,
+ ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TALENTS = 60,
+ ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS = 61,
+ ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD = 62,
+ ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_TRAVELLING = 63,
+ ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_AT_BARBER = 65,
+ ACHIEVEMENT_CRITERIA_TYPE_GOLD_SPENT_FOR_MAIL = 66,
+ ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY = 67,
+ ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT = 68,
+ ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2 = 69,
+ ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL = 70,
+ ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT = 72,
+ // TODO 73: Achievements 1515, 1241, 1103 (Name: Mal'Ganis)
+ ACHIEVEMENT_CRITERIA_TYPE_EARNED_PVP_TITLE = 74, // TODO: title id is not mentioned in dbc
+ ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS = 75,
+ ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL = 76,
+ ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL = 77,
+ ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE = 78,
+ ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS = 80,
+ ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION = 82,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_BID = 83,
+ ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS = 84,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD = 85,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_GOLD_VALUE_OWNED = 86,
+ ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION = 87,
+ ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION = 88,
+ ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS = 89,
+ ACHIEVEMENT_CRITERIA_TYPE_LOOT_EPIC_ITEM = 90,
+ ACHIEVEMENT_CRITERIA_TYPE_RECEIVE_EPIC_ITEM = 91,
+ ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED = 93,
+ ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED = 94,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALTH = 95,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_POWER = 96,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_STAT = 97,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_SPELLPOWER = 98,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_ARMOR = 99,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_RATING = 100,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_DEALT = 101,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HIT_RECEIVED = 102,
+ ACHIEVEMENT_CRITERIA_TYPE_TOTAL_DAMAGE_RECEIVED = 103,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEAL_CASTED = 104,
+ ACHIEVEMENT_CRITERIA_TYPE_TOTAL_HEALING_RECEIVED = 105,
+ ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_HEALING_RECEIVED = 106,
+ ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED = 107,
+ ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN = 108,
+ ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE = 109,
+ ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2 = 110, // TODO: target entry is missing
+ ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE = 112,
+ ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL = 113,
+ ACHIEVEMENT_CRITERIA_TYPE_ACCEPTED_SUMMONINGS = 114,
+ ACHIEVEMENT_CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS = 115,
ACHIEVEMENT_CRITERIA_TYPE_USE_LFD_TO_GROUP_WITH_PLAYERS = 119,
// 120
// 121
// 122
// 123
// 0..123 => 124 criteria types total
- ACHIEVEMENT_CRITERIA_TYPE_TOTAL = 124
};
+#define ACHIEVEMENT_CRITERIA_TYPE_TOTAL 124
+
enum AchievementCategory
{
CATEGORY_CHILDRENS_WEEK = 163
@@ -286,7 +282,7 @@ enum Difficulty
enum SpawnMask
{
- SPAWNMASK_CONTINENT = (1 << REGULAR_DIFFICULTY), // any any maps without spawn modes
+ SPAWNMASK_CONTINENT = (1 << REGULAR_DIFFICULTY), // any maps without spawn modes
SPAWNMASK_DUNGEON_NORMAL = (1 << DUNGEON_DIFFICULTY_NORMAL),
SPAWNMASK_DUNGEON_HEROIC = (1 << DUNGEON_DIFFICULTY_HEROIC),
@@ -349,19 +345,19 @@ enum ItemEnchantmentType
enum ItemLimitCategoryMode
{
- ITEM_LIMIT_CATEGORY_MODE_HAVE = 0, // limit applied to amount items in inventory/bank
- ITEM_LIMIT_CATEGORY_MODE_EQUIP = 1 // limit applied to amount equipped items (including used gems)
+ ITEM_LIMIT_CATEGORY_MODE_HAVE = 0, // limit applied to amount items in inventory/bank
+ ITEM_LIMIT_CATEGORY_MODE_EQUIP = 1 // limit applied to amount equipped items (including used gems)
};
enum TotemCategoryType
{
- TOTEM_CATEGORY_TYPE_KNIFE = 1,
- TOTEM_CATEGORY_TYPE_TOTEM = 2,
- TOTEM_CATEGORY_TYPE_ROD = 3,
- TOTEM_CATEGORY_TYPE_PICK = 21,
- TOTEM_CATEGORY_TYPE_STONE = 22,
- TOTEM_CATEGORY_TYPE_HAMMER = 23,
- TOTEM_CATEGORY_TYPE_SPANNER = 24
+ TOTEM_CATEGORY_TYPE_KNIFE = 1,
+ TOTEM_CATEGORY_TYPE_TOTEM = 2,
+ TOTEM_CATEGORY_TYPE_ROD = 3,
+ TOTEM_CATEGORY_TYPE_PICK = 21,
+ TOTEM_CATEGORY_TYPE_STONE = 22,
+ TOTEM_CATEGORY_TYPE_HAMMER = 23,
+ TOTEM_CATEGORY_TYPE_SPANNER = 24
};
// SummonProperties.dbc, col 1
diff --git a/src/server/game/DungeonFinding/LFGQueue.cpp b/src/server/game/DungeonFinding/LFGQueue.cpp
index cf600b0645f..3bcd1ee5643 100644
--- a/src/server/game/DungeonFinding/LFGQueue.cpp
+++ b/src/server/game/DungeonFinding/LFGQueue.cpp
@@ -639,7 +639,7 @@ void LFGQueue::FindBestCompatibleInQueue(LfgQueueDataContainer::iterator itrQueu
std::string sguid = o.str();
for (LfgCompatibleContainer::const_iterator itr = CompatibleMapStore.begin(); itr != CompatibleMapStore.end(); ++itr)
- if (itr->second.compatibility == LFG_COMPATIBLES_WITH_LESS_PLAYERS &&
+ if (itr->second.compatibility == LFG_COMPATIBLES_WITH_LESS_PLAYERS &&
std::string::npos != itr->first.find(sguid))
{
UpdateBestCompatibleInQueue(itrQueue, itr->first, itr->second.roles);
@@ -650,7 +650,7 @@ void LFGQueue::UpdateBestCompatibleInQueue(LfgQueueDataContainer::iterator itrQu
{
LfgQueueData& queueData = itrQueue->second;
- uint8 storedSize = queueData.bestCompatible.empty() ? 0 :
+ uint8 storedSize = queueData.bestCompatible.empty() ? 0 :
std::count(queueData.bestCompatible.begin(), queueData.bestCompatible.end(), '|') + 1;
uint8 size = std::count(key.begin(), key.end(), '|') + 1;
diff --git a/src/server/game/DungeonFinding/LFGQueue.h b/src/server/game/DungeonFinding/LFGQueue.h
index f937ac0d21a..e6ba038a9e6 100644
--- a/src/server/game/DungeonFinding/LFGQueue.h
+++ b/src/server/game/DungeonFinding/LFGQueue.h
@@ -42,7 +42,7 @@ struct LfgCompatibilityData
compatibility(_compatibility), roles(_roles) { }
LfgCompatibility compatibility;
- LfgRolesMap roles;
+ LfgRolesMap roles;
};
/// Stores player or group queue info
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index e41b8ff4ac8..4db293f0e89 100755
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -29,6 +29,56 @@
#define MAX_GUILD_BANK_TAB_TEXT_LEN 500
#define EMBLEM_PRICE 10 * GOLD
+std::string _GetGuildEventString(GuildEvents event)
+{
+ switch (event)
+ {
+ case GE_PROMOTION:
+ return "Member promotion";
+ case GE_DEMOTION:
+ return "Member demotion";
+ case GE_MOTD:
+ return "Guild MOTD";
+ case GE_JOINED:
+ return "Member joined";
+ case GE_LEFT:
+ return "Member left";
+ case GE_REMOVED:
+ return "Member removed";
+ case GE_LEADER_IS:
+ return "Leader is";
+ case GE_LEADER_CHANGED:
+ return "Leader changed";
+ case GE_DISBANDED:
+ return "Guild disbanded";
+ case GE_TABARDCHANGE:
+ return "Tabard change";
+ case GE_RANK_UPDATED:
+ return "Rank updated";
+ case GE_RANK_DELETED:
+ return "Rank deleted";
+ case GE_SIGNED_ON:
+ return "Member signed on";
+ case GE_SIGNED_OFF:
+ return "Member signed off";
+ case GE_GUILDBANKBAGSLOTS_CHANGED:
+ return "Bank bag slots changed";
+ case GE_BANK_TAB_PURCHASED:
+ return "Bank tab purchased";
+ case GE_BANK_TAB_UPDATED:
+ return "Bank tab updated";
+ case GE_BANK_MONEY_SET:
+ return "Bank money set";
+ case GE_BANK_MONEY_CHANGED:
+ return "Bank money changed";
+ case GE_BANK_TEXT_CHANGED:
+ return "Bank tab text changed";
+ default:
+ break;
+ }
+ return "<None>";
+}
+
inline uint32 _GetGuildBankTabPrice(uint8 tabId)
{
switch (tabId)
@@ -223,10 +273,9 @@ void Guild::RankInfo::SaveToDB(SQLTransaction& trans) const
CharacterDatabase.ExecuteOrAppend(trans, stmt);
}
-bool Guild::RankInfo::CreateMissingTabsIfNeeded(uint8 ranks, SQLTransaction& trans)
+void Guild::RankInfo::CreateMissingTabsIfNeeded(uint8 tabs, SQLTransaction& trans, bool logOnCreate /* = false */)
{
- bool ret = false;
- for (uint8 i = 0; i < ranks; ++i)
+ for (uint8 i = 0; i < tabs; ++i)
{
GuildBankRightsAndSlots& rightsAndSlots = m_bankTabRightsAndSlots[i];
if (rightsAndSlots.GetTabId() == i)
@@ -236,17 +285,17 @@ bool Guild::RankInfo::CreateMissingTabsIfNeeded(uint8 ranks, SQLTransaction& tra
if (m_rankId == GR_GUILDMASTER)
rightsAndSlots.SetGuildMasterValues();
- ret = true;
+ if (logOnCreate)
+ sLog->outError(LOG_FILTER_GUILD, "Guild %u has broken Tab %u for rank %u. Created default tab.", m_guildId, i, m_rankId);
+
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GUILD_BANK_RIGHT);
stmt->setUInt32(0, m_guildId);
- stmt->setUInt8 (1, i);
- stmt->setUInt8 (2, m_rankId);
- stmt->setUInt32(3, rightsAndSlots.GetRights());
+ stmt->setUInt8(1, i);
+ stmt->setUInt8(2, m_rankId);
+ stmt->setUInt8(3, rightsAndSlots.GetRights());
stmt->setUInt32(4, rightsAndSlots.GetSlots());
trans->Append(stmt);
}
-
- return ret;
}
void Guild::RankInfo::WritePacket(WorldPacket& data) const
@@ -1429,24 +1478,21 @@ void Guild::HandleBuyBankTab(WorldSession* session, uint8 tabId)
if (_GetPurchasedTabsSize() >= GUILD_BANK_MAX_TABS)
return;
- if (tabId != _GetPurchasedTabsSize())
- return;
+ if (tabId != _GetPurchasedTabsSize())
+ return;
- uint32 tabCost = _GetGuildBankTabPrice(tabId) * GOLD;
- if (!tabCost)
- return;
+ uint32 tabCost = _GetGuildBankTabPrice(tabId) * GOLD;
+ if (!tabCost)
+ return;
- if (!player->HasEnoughMoney(tabCost)) // Should not happen, this is checked by client
- return;
+ if (!player->HasEnoughMoney(tabCost)) // Should not happen, this is checked by client
+ return;
- player->ModifyMoney(-int32(tabCost));
+ player->ModifyMoney(-int32(tabCost));
- uint8 rankId = member->GetRankId();
_CreateNewBankTab();
- _SetRankBankMoneyPerDay(rankId, uint32(GUILD_WITHDRAW_MONEY_UNLIMITED));
- GuildBankRightsAndSlots rightsAndSlots(tabId);
- _SetRankBankTabRightsAndSlots(rankId, rightsAndSlots);
- SendBankTabsInfo(session);
+ _BroadcastEvent(GE_BANK_TAB_PURCHASED, 0);
+ SendPermissions(session); /// Hack to force client to update permissions
}
void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
@@ -2018,11 +2064,8 @@ bool Guild::Validate()
else
{
SQLTransaction trans = CharacterDatabase.BeginTransaction();
- if (rankInfo->CreateMissingTabsIfNeeded(_GetPurchasedTabsSize(), trans))
- {
- sLog->outError(LOG_FILTER_GUILD, "Guild %u has broken Tabs for rank id %u, creating default tab...", m_id, rankId);
- CharacterDatabase.CommitTransaction(trans);
- }
+ rankInfo->CreateMissingTabsIfNeeded(_GetPurchasedTabsSize(), trans, true);
+ CharacterDatabase.CommitTransaction(trans);
}
}
}
@@ -2303,6 +2346,10 @@ void Guild::_CreateNewBankTab()
stmt->setUInt8 (1, tabId);
trans->Append(stmt);
+ ++tabId;
+ for (Ranks::iterator itr = m_ranks.begin(); itr != m_ranks.end(); ++itr)
+ (*itr).CreateMissingTabsIfNeeded(tabId, trans, false);
+
CharacterDatabase.CommitTransaction(trans);
}
@@ -2738,7 +2785,9 @@ void Guild::_BroadcastEvent(GuildEvents guildEvent, uint64 guid, const char* par
data << uint64(guid);
BroadcastPacket(&data);
- sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [Broadcast] Event: %u", guildEvent);
+
+ if (sLog->ShouldLog(LOG_FILTER_GUILD, LOG_LEVEL_DEBUG))
+ sLog->outDebug(LOG_FILTER_GUILD, "SMSG_GUILD_EVENT [Broadcast] Event: %s (%u)", _GetGuildEventString(guildEvent).c_str(), guildEvent);
}
void Guild::_SendBankList(WorldSession* session /* = NULL*/, uint8 tabId /*= 0*/, bool sendAllSlots /*= false*/, SlotIds *slots /*= NULL*/) const
diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h
index deb89c169b6..a8bf5dcdb62 100755
--- a/src/server/game/Guilds/Guild.h
+++ b/src/server/game/Guilds/Guild.h
@@ -500,7 +500,7 @@ private:
}
void SetBankTabSlotsAndRights(GuildBankRightsAndSlots rightsAndSlots, bool saveToDB);
- bool CreateMissingTabsIfNeeded(uint8 ranks, SQLTransaction& trans);
+ void CreateMissingTabsIfNeeded(uint8 ranks, SQLTransaction& trans, bool logOnCreate = false);
private:
uint32 m_guildId;
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 8b7fc5542ab..e4989816998 100755
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -114,7 +114,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
return;
break;
default:
- sLog->outError(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) sent a chatmessage with an invalid language/message type combination",
+ sLog->outError(LOG_FILTER_NETWORKIO, "Player %s (GUID: %u) sent a chatmessage with an invalid language/message type combination",
GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
recvData.rfinish();
@@ -561,8 +561,8 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData)
// Only allow text-emotes for "dead" entities (feign death included)
if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
break;
- GetPlayer()->HandleEmoteCommand(emote_anim);
- break;
+ GetPlayer()->HandleEmoteCommand(emote_anim);
+ break;
}
Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp
index cb6e5265c76..5b690a1b9a2 100755
--- a/src/server/game/Handlers/PetHandler.cpp
+++ b/src/server/game/Handlers/PetHandler.cpp
@@ -32,7 +32,7 @@
#include "Group.h"
#include "SpellInfo.h"
-void WorldSession::HandleDismissCritter(WorldPacket &recvData)
+void WorldSession::HandleDismissCritter(WorldPacket& recvData)
{
uint64 guid;
recvData >> guid;
@@ -138,7 +138,7 @@ void WorldSession::HandlePetStopAttack(WorldPacket &recvData)
pet->AttackStop();
}
-void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid, uint16 flag, uint64 guid2)
+void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint32 spellid, uint16 flag, uint64 guid2)
{
CharmInfo* charmInfo = pet->GetCharmInfo();
if (!charmInfo)
@@ -855,15 +855,15 @@ void WorldSession::SendPetNameInvalid(uint32 error, const std::string& name, Dec
SendPacket(&data);
}
-void WorldSession::HandlePetLearnTalent(WorldPacket & recvData)
+void WorldSession::HandlePetLearnTalent(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_PET_LEARN_TALENT");
uint64 guid;
- uint32 talent_id, requested_rank;
- recvData >> guid >> talent_id >> requested_rank;
+ uint32 talentId, requestedRank;
+ recvData >> guid >> talentId >> requestedRank;
- _player->LearnPetTalent(guid, talent_id, requested_rank);
+ _player->LearnPetTalent(guid, talentId, requestedRank);
_player->SendTalentsInfoData(true);
}
diff --git a/src/server/game/Maps/MapUpdater.cpp b/src/server/game/Maps/MapUpdater.cpp
index b747d065a14..5e5f520505c 100644
--- a/src/server/game/Maps/MapUpdater.cpp
+++ b/src/server/game/Maps/MapUpdater.cpp
@@ -69,7 +69,7 @@ MapUpdater::~MapUpdater()
int MapUpdater::activate(size_t num_threads)
{
- return m_executor.activate((int)num_threads, new WDBThreadStartReq1, new WDBThreadEndReq1);
+ return m_executor.start((int)num_threads, new WDBThreadStartReq1, new WDBThreadEndReq1);
}
int MapUpdater::deactivate()
diff --git a/src/server/game/Movement/MovementGenerator.h b/src/server/game/Movement/MovementGenerator.h
index 0a2ebcfaeee..0c1fc8114ca 100755
--- a/src/server/game/Movement/MovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerator.h
@@ -52,29 +52,23 @@ class MovementGeneratorMedium : public MovementGenerator
void Initialize(Unit &u)
{
//u->AssertIsType<T>();
- (static_cast<D*>(this))->Initialize(*((T*)&u));
+ (static_cast<D*>(this))->DoInitialize(*((T*)&u));
}
void Finalize(Unit &u)
{
//u->AssertIsType<T>();
- (static_cast<D*>(this))->Finalize(*((T*)&u));
+ (static_cast<D*>(this))->DoFinalize(*((T*)&u));
}
void Reset(Unit &u)
{
//u->AssertIsType<T>();
- (static_cast<D*>(this))->Reset(*((T*)&u));
+ (static_cast<D*>(this))->DoReset(*((T*)&u));
}
bool Update(Unit &u, const uint32& time_diff)
{
//u->AssertIsType<T>();
- return (static_cast<D*>(this))->Update(*((T*)&u), time_diff);
+ return (static_cast<D*>(this))->DoUpdate(*((T*)&u), time_diff);
}
- public:
- // will not link if not overridden in the generators
- void Initialize(T &u);
- void Finalize(T &u);
- void Reset(T &u);
- bool Update(T &u, const uint32& time_diff);
};
struct SelectableMovement : public FactoryHolder<MovementGenerator, MovementGeneratorType>
diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
index bd75e1c8912..b8925c8b512 100755
--- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
@@ -30,7 +30,7 @@
#endif
template<class T>
-void ConfusedMovementGenerator<T>::Initialize(T &unit)
+void ConfusedMovementGenerator<T>::DoInitialize(T &unit)
{
unit.StopMoving();
float const wander_distance = 4;
@@ -100,7 +100,7 @@ void ConfusedMovementGenerator<Player>::_InitSpecific(Player &, bool &is_water_o
}
template<class T>
-void ConfusedMovementGenerator<T>::Reset(T &unit)
+void ConfusedMovementGenerator<T>::DoReset(T &unit)
{
i_nextMove = 1;
i_nextMoveTime.Reset(0);
@@ -109,7 +109,7 @@ void ConfusedMovementGenerator<T>::Reset(T &unit)
}
template<class T>
-bool ConfusedMovementGenerator<T>::Update(T &unit, const uint32 &diff)
+bool ConfusedMovementGenerator<T>::DoUpdate(T &unit, const uint32 &diff)
{
if (unit.HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED | UNIT_STATE_DISTRACTED))
return true;
@@ -149,14 +149,14 @@ bool ConfusedMovementGenerator<T>::Update(T &unit, const uint32 &diff)
}
template<>
-void ConfusedMovementGenerator<Player>::Finalize(Player &unit)
+void ConfusedMovementGenerator<Player>::DoFinalize(Player &unit)
{
unit.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CONFUSED);
unit.ClearUnitState(UNIT_STATE_CONFUSED | UNIT_STATE_CONFUSED_MOVE);
}
template<>
-void ConfusedMovementGenerator<Creature>::Finalize(Creature &unit)
+void ConfusedMovementGenerator<Creature>::DoFinalize(Creature &unit)
{
unit.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CONFUSED);
unit.ClearUnitState(UNIT_STATE_CONFUSED | UNIT_STATE_CONFUSED_MOVE);
@@ -164,10 +164,10 @@ void ConfusedMovementGenerator<Creature>::Finalize(Creature &unit)
unit.SetTarget(unit.getVictim()->GetGUID());
}
-template void ConfusedMovementGenerator<Player>::Initialize(Player &player);
-template void ConfusedMovementGenerator<Creature>::Initialize(Creature &creature);
-template void ConfusedMovementGenerator<Player>::Reset(Player &player);
-template void ConfusedMovementGenerator<Creature>::Reset(Creature &creature);
-template bool ConfusedMovementGenerator<Player>::Update(Player &player, const uint32 &diff);
-template bool ConfusedMovementGenerator<Creature>::Update(Creature &creature, const uint32 &diff);
+template void ConfusedMovementGenerator<Player>::DoInitialize(Player &player);
+template void ConfusedMovementGenerator<Creature>::DoInitialize(Creature &creature);
+template void ConfusedMovementGenerator<Player>::DoReset(Player &player);
+template void ConfusedMovementGenerator<Creature>::DoReset(Creature &creature);
+template bool ConfusedMovementGenerator<Player>::DoUpdate(Player &player, const uint32 &diff);
+template bool ConfusedMovementGenerator<Creature>::DoUpdate(Creature &creature, const uint32 &diff);
diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
index 7f2226ea069..1943b113888 100755
--- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
@@ -30,10 +30,10 @@ class ConfusedMovementGenerator : public MovementGeneratorMedium< T, ConfusedMov
public:
explicit ConfusedMovementGenerator() : i_nextMoveTime(0) {}
- void Initialize(T &);
- void Finalize(T &);
- void Reset(T &);
- bool Update(T &, const uint32 &);
+ void DoInitialize(T &);
+ void DoFinalize(T &);
+ void DoReset(T &);
+ bool DoUpdate(T &, const uint32 &);
MovementGeneratorType GetMovementGeneratorType() { return CONFUSED_MOTION_TYPE; }
private:
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
index c9497784988..e57e8ac7390 100755
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
@@ -282,7 +282,7 @@ bool FleeingMovementGenerator<T>::_setMoveData(T &owner)
}
template<class T>
-void FleeingMovementGenerator<T>::Initialize(T &owner)
+void FleeingMovementGenerator<T>::DoInitialize(T &owner)
{
if (!&owner)
return;
@@ -331,7 +331,7 @@ void FleeingMovementGenerator<Player>::_Init(Player &)
}
template<>
-void FleeingMovementGenerator<Player>::Finalize(Player &owner)
+void FleeingMovementGenerator<Player>::DoFinalize(Player &owner)
{
owner.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_FLEEING);
owner.ClearUnitState(UNIT_STATE_FLEEING|UNIT_STATE_FLEEING_MOVE);
@@ -339,7 +339,7 @@ void FleeingMovementGenerator<Player>::Finalize(Player &owner)
}
template<>
-void FleeingMovementGenerator<Creature>::Finalize(Creature &owner)
+void FleeingMovementGenerator<Creature>::DoFinalize(Creature &owner)
{
owner.RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_FLEEING);
owner.ClearUnitState(UNIT_STATE_FLEEING|UNIT_STATE_FLEEING_MOVE);
@@ -348,13 +348,13 @@ void FleeingMovementGenerator<Creature>::Finalize(Creature &owner)
}
template<class T>
-void FleeingMovementGenerator<T>::Reset(T &owner)
+void FleeingMovementGenerator<T>::DoReset(T &owner)
{
- Initialize(owner);
+ DoInitialize(owner);
}
template<class T>
-bool FleeingMovementGenerator<T>::Update(T &owner, const uint32 &time_diff)
+bool FleeingMovementGenerator<T>::DoUpdate(T &owner, const uint32 &time_diff)
{
if (!&owner || !owner.isAlive())
return false;
@@ -371,18 +371,18 @@ bool FleeingMovementGenerator<T>::Update(T &owner, const uint32 &time_diff)
return true;
}
-template void FleeingMovementGenerator<Player>::Initialize(Player &);
-template void FleeingMovementGenerator<Creature>::Initialize(Creature &);
+template void FleeingMovementGenerator<Player>::DoInitialize(Player &);
+template void FleeingMovementGenerator<Creature>::DoInitialize(Creature &);
template bool FleeingMovementGenerator<Player>::_setMoveData(Player &);
template bool FleeingMovementGenerator<Creature>::_setMoveData(Creature &);
template bool FleeingMovementGenerator<Player>::_getPoint(Player &, float &, float &, float &);
template bool FleeingMovementGenerator<Creature>::_getPoint(Creature &, float &, float &, float &);
template void FleeingMovementGenerator<Player>::_setTargetLocation(Player &);
template void FleeingMovementGenerator<Creature>::_setTargetLocation(Creature &);
-template void FleeingMovementGenerator<Player>::Reset(Player &);
-template void FleeingMovementGenerator<Creature>::Reset(Creature &);
-template bool FleeingMovementGenerator<Player>::Update(Player &, const uint32 &);
-template bool FleeingMovementGenerator<Creature>::Update(Creature &, const uint32 &);
+template void FleeingMovementGenerator<Player>::DoReset(Player &);
+template void FleeingMovementGenerator<Creature>::DoReset(Creature &);
+template bool FleeingMovementGenerator<Player>::DoUpdate(Player &, const uint32 &);
+template bool FleeingMovementGenerator<Creature>::DoUpdate(Creature &, const uint32 &);
void TimedFleeingMovementGenerator::Finalize(Unit &owner)
{
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
index aec93ad3375..288abbb5753 100755
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
@@ -27,10 +27,10 @@ class FleeingMovementGenerator : public MovementGeneratorMedium< T, FleeingMovem
public:
FleeingMovementGenerator(uint64 fright) : i_frightGUID(fright), i_nextCheckTime(0) {}
- void Initialize(T &);
- void Finalize(T &);
- void Reset(T &);
- bool Update(T &, const uint32 &);
+ void DoInitialize(T &);
+ void DoFinalize(T &);
+ void DoReset(T &);
+ bool DoUpdate(T &, const uint32 &);
MovementGeneratorType GetMovementGeneratorType() { return FLEEING_MOTION_TYPE; }
diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
index a8bdb698432..1e9ea3156d8 100755
--- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
@@ -23,12 +23,12 @@
#include "MoveSplineInit.h"
#include "MoveSpline.h"
-void HomeMovementGenerator<Creature>::Initialize(Creature & owner)
+void HomeMovementGenerator<Creature>::DoInitialize(Creature & owner)
{
_setTargetLocation(owner);
}
-void HomeMovementGenerator<Creature>::Reset(Creature &)
+void HomeMovementGenerator<Creature>::DoReset(Creature &)
{
}
@@ -53,13 +53,13 @@ void HomeMovementGenerator<Creature>::_setTargetLocation(Creature & owner)
owner.ClearUnitState(UNIT_STATE_ALL_STATE & ~UNIT_STATE_EVADE);
}
-bool HomeMovementGenerator<Creature>::Update(Creature &owner, const uint32 /*time_diff*/)
+bool HomeMovementGenerator<Creature>::DoUpdate(Creature &owner, const uint32 /*time_diff*/)
{
arrived = owner.movespline->Finalized();
return !arrived;
}
-void HomeMovementGenerator<Creature>::Finalize(Creature& owner)
+void HomeMovementGenerator<Creature>::DoFinalize(Creature& owner)
{
if (arrived)
{
diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
index 95eb05f281c..a3d53e24510 100755
--- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
@@ -34,10 +34,10 @@ class HomeMovementGenerator<Creature> : public MovementGeneratorMedium< Creature
HomeMovementGenerator() : arrived(false) {}
~HomeMovementGenerator() {}
- void Initialize(Creature &);
- void Finalize(Creature &);
- void Reset(Creature &);
- bool Update(Creature &, const uint32);
+ void DoInitialize(Creature &);
+ void DoFinalize(Creature &);
+ void DoReset(Creature &);
+ bool DoUpdate(Creature &, const uint32);
MovementGeneratorType GetMovementGeneratorType() { return HOME_MOTION_TYPE; }
private:
diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
index 07a5761517e..91f77e8ebfe 100755
--- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
@@ -27,7 +27,7 @@
//----- Point Movement Generator
template<class T>
-void PointMovementGenerator<T>::Initialize(T &unit)
+void PointMovementGenerator<T>::DoInitialize(T &unit)
{
if (!unit.IsStopped())
unit.StopMoving();
@@ -42,7 +42,7 @@ void PointMovementGenerator<T>::Initialize(T &unit)
}
template<class T>
-bool PointMovementGenerator<T>::Update(T &unit, const uint32 & /*diff*/)
+bool PointMovementGenerator<T>::DoUpdate(T &unit, const uint32 & /*diff*/)
{
if (!&unit)
return false;
@@ -69,7 +69,7 @@ bool PointMovementGenerator<T>::Update(T &unit, const uint32 & /*diff*/)
}
template<class T>
-void PointMovementGenerator<T>::Finalize(T &unit)
+void PointMovementGenerator<T>::DoFinalize(T &unit)
{
unit.ClearUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE);
@@ -78,7 +78,7 @@ void PointMovementGenerator<T>::Finalize(T &unit)
}
template<class T>
-void PointMovementGenerator<T>::Reset(T &unit)
+void PointMovementGenerator<T>::DoReset(T &unit)
{
if (!unit.IsStopped())
unit.StopMoving();
@@ -97,14 +97,14 @@ template <> void PointMovementGenerator<Creature>::MovementInform(Creature &unit
unit.AI()->MovementInform(POINT_MOTION_TYPE, id);
}
-template void PointMovementGenerator<Player>::Initialize(Player&);
-template void PointMovementGenerator<Creature>::Initialize(Creature&);
-template void PointMovementGenerator<Player>::Finalize(Player&);
-template void PointMovementGenerator<Creature>::Finalize(Creature&);
-template void PointMovementGenerator<Player>::Reset(Player&);
-template void PointMovementGenerator<Creature>::Reset(Creature&);
-template bool PointMovementGenerator<Player>::Update(Player &, const uint32 &);
-template bool PointMovementGenerator<Creature>::Update(Creature&, const uint32 &);
+template void PointMovementGenerator<Player>::DoInitialize(Player&);
+template void PointMovementGenerator<Creature>::DoInitialize(Creature&);
+template void PointMovementGenerator<Player>::DoFinalize(Player&);
+template void PointMovementGenerator<Creature>::DoFinalize(Creature&);
+template void PointMovementGenerator<Player>::DoReset(Player&);
+template void PointMovementGenerator<Creature>::DoReset(Creature&);
+template bool PointMovementGenerator<Player>::DoUpdate(Player &, const uint32 &);
+template bool PointMovementGenerator<Creature>::DoUpdate(Creature&, const uint32 &);
void AssistanceMovementGenerator::Finalize(Unit &unit)
{
diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
index d2833a5ee10..62ffb931e6d 100755
--- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
@@ -29,10 +29,10 @@ class PointMovementGenerator : public MovementGeneratorMedium< T, PointMovementG
PointMovementGenerator(uint32 _id, float _x, float _y, float _z, float _speed = 0.0f) : id(_id),
i_x(_x), i_y(_y), i_z(_z), speed(_speed) {}
- void Initialize(T &);
- void Finalize(T &);
- void Reset(T &);
- bool Update(T &, const uint32 &);
+ void DoInitialize(T &);
+ void DoFinalize(T &);
+ void DoReset(T &);
+ bool DoUpdate(T &, const uint32 &);
void MovementInform(T &);
diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
index 72725570826..4d74ba20d96 100755
--- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
@@ -114,7 +114,7 @@ void RandomMovementGenerator<Creature>::_setRandomLocation(Creature& creature)
}
template<>
-void RandomMovementGenerator<Creature>::Initialize(Creature &creature)
+void RandomMovementGenerator<Creature>::DoInitialize(Creature &creature)
{
if (!creature.isAlive())
return;
@@ -127,20 +127,20 @@ void RandomMovementGenerator<Creature>::Initialize(Creature &creature)
}
template<>
-void RandomMovementGenerator<Creature>::Reset(Creature &creature)
+void RandomMovementGenerator<Creature>::DoReset(Creature &creature)
{
- Initialize(creature);
+ DoInitialize(creature);
}
template<>
-void RandomMovementGenerator<Creature>::Finalize(Creature &creature)
+void RandomMovementGenerator<Creature>::DoFinalize(Creature &creature)
{
creature.ClearUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE);
creature.SetWalk(false);
}
template<>
-bool RandomMovementGenerator<Creature>::Update(Creature &creature, const uint32 diff)
+bool RandomMovementGenerator<Creature>::DoUpdate(Creature &creature, const uint32 diff)
{
if (creature.HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED | UNIT_STATE_DISTRACTED))
{
diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
index 07ec3647052..449b2686a2d 100755
--- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
@@ -28,10 +28,10 @@ class RandomMovementGenerator : public MovementGeneratorMedium< T, RandomMovemen
RandomMovementGenerator(float spawn_dist = 0.0f) : i_nextMoveTime(0), wander_distance(spawn_dist) {}
void _setRandomLocation(T &);
- void Initialize(T &);
- void Finalize(T &);
- void Reset(T &);
- bool Update(T &, const uint32);
+ void DoInitialize(T &);
+ void DoFinalize(T &);
+ void DoReset(T &);
+ bool DoUpdate(T &, const uint32);
bool GetResetPosition(T&, float& x, float& y, float& z);
MovementGeneratorType GetMovementGeneratorType() { return RANDOM_MOTION_TYPE; }
private:
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
index fdff5a92564..7e74907040f 100755
--- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
@@ -120,7 +120,7 @@ void TargetedMovementGeneratorMedium<Creature,FollowMovementGenerator<Creature>
}
template<class T, typename D>
-bool TargetedMovementGeneratorMedium<T,D>::Update(T &owner, const uint32 & time_diff)
+bool TargetedMovementGeneratorMedium<T,D>::DoUpdate(T &owner, const uint32 & time_diff)
{
if (!i_target.isValid() || !i_target->IsInWorld())
return false;
@@ -189,14 +189,14 @@ void ChaseMovementGenerator<T>::_reachTarget(T &owner)
}
template<>
-void ChaseMovementGenerator<Player>::Initialize(Player &owner)
+void ChaseMovementGenerator<Player>::DoInitialize(Player &owner)
{
owner.AddUnitState(UNIT_STATE_CHASE|UNIT_STATE_CHASE_MOVE);
_setTargetLocation(owner);
}
template<>
-void ChaseMovementGenerator<Creature>::Initialize(Creature &owner)
+void ChaseMovementGenerator<Creature>::DoInitialize(Creature &owner)
{
owner.SetWalk(false);
owner.AddUnitState(UNIT_STATE_CHASE|UNIT_STATE_CHASE_MOVE);
@@ -204,15 +204,15 @@ void ChaseMovementGenerator<Creature>::Initialize(Creature &owner)
}
template<class T>
-void ChaseMovementGenerator<T>::Finalize(T &owner)
+void ChaseMovementGenerator<T>::DoFinalize(T &owner)
{
owner.ClearUnitState(UNIT_STATE_CHASE|UNIT_STATE_CHASE_MOVE);
}
template<class T>
-void ChaseMovementGenerator<T>::Reset(T &owner)
+void ChaseMovementGenerator<T>::DoReset(T &owner)
{
- Initialize(owner);
+ DoInitialize(owner);
}
template<class T>
@@ -260,7 +260,7 @@ void FollowMovementGenerator<Creature>::_updateSpeed(Creature &u)
}
template<>
-void FollowMovementGenerator<Player>::Initialize(Player &owner)
+void FollowMovementGenerator<Player>::DoInitialize(Player &owner)
{
owner.AddUnitState(UNIT_STATE_FOLLOW|UNIT_STATE_FOLLOW_MOVE);
_updateSpeed(owner);
@@ -268,7 +268,7 @@ void FollowMovementGenerator<Player>::Initialize(Player &owner)
}
template<>
-void FollowMovementGenerator<Creature>::Initialize(Creature &owner)
+void FollowMovementGenerator<Creature>::DoInitialize(Creature &owner)
{
owner.AddUnitState(UNIT_STATE_FOLLOW|UNIT_STATE_FOLLOW_MOVE);
_updateSpeed(owner);
@@ -276,16 +276,16 @@ void FollowMovementGenerator<Creature>::Initialize(Creature &owner)
}
template<class T>
-void FollowMovementGenerator<T>::Finalize(T &owner)
+void FollowMovementGenerator<T>::DoFinalize(T &owner)
{
owner.ClearUnitState(UNIT_STATE_FOLLOW|UNIT_STATE_FOLLOW_MOVE);
_updateSpeed(owner);
}
template<class T>
-void FollowMovementGenerator<T>::Reset(T &owner)
+void FollowMovementGenerator<T>::DoReset(T &owner)
{
- Initialize(owner);
+ DoInitialize(owner);
}
template<class T>
@@ -306,21 +306,21 @@ template void TargetedMovementGeneratorMedium<Player,ChaseMovementGenerator<Play
template void TargetedMovementGeneratorMedium<Player,FollowMovementGenerator<Player> >::_setTargetLocation(Player &);
template void TargetedMovementGeneratorMedium<Creature,ChaseMovementGenerator<Creature> >::_setTargetLocation(Creature &);
template void TargetedMovementGeneratorMedium<Creature,FollowMovementGenerator<Creature> >::_setTargetLocation(Creature &);
-template bool TargetedMovementGeneratorMedium<Player,ChaseMovementGenerator<Player> >::Update(Player &, const uint32 &);
-template bool TargetedMovementGeneratorMedium<Player,FollowMovementGenerator<Player> >::Update(Player &, const uint32 &);
-template bool TargetedMovementGeneratorMedium<Creature,ChaseMovementGenerator<Creature> >::Update(Creature &, const uint32 &);
-template bool TargetedMovementGeneratorMedium<Creature,FollowMovementGenerator<Creature> >::Update(Creature &, const uint32 &);
+template bool TargetedMovementGeneratorMedium<Player,ChaseMovementGenerator<Player> >::DoUpdate(Player &, const uint32 &);
+template bool TargetedMovementGeneratorMedium<Player,FollowMovementGenerator<Player> >::DoUpdate(Player &, const uint32 &);
+template bool TargetedMovementGeneratorMedium<Creature,ChaseMovementGenerator<Creature> >::DoUpdate(Creature &, const uint32 &);
+template bool TargetedMovementGeneratorMedium<Creature,FollowMovementGenerator<Creature> >::DoUpdate(Creature &, const uint32 &);
template void ChaseMovementGenerator<Player>::_reachTarget(Player &);
template void ChaseMovementGenerator<Creature>::_reachTarget(Creature &);
-template void ChaseMovementGenerator<Player>::Finalize(Player &);
-template void ChaseMovementGenerator<Creature>::Finalize(Creature &);
-template void ChaseMovementGenerator<Player>::Reset(Player &);
-template void ChaseMovementGenerator<Creature>::Reset(Creature &);
+template void ChaseMovementGenerator<Player>::DoFinalize(Player &);
+template void ChaseMovementGenerator<Creature>::DoFinalize(Creature &);
+template void ChaseMovementGenerator<Player>::DoReset(Player &);
+template void ChaseMovementGenerator<Creature>::DoReset(Creature &);
template void ChaseMovementGenerator<Player>::MovementInform(Player &unit);
-template void FollowMovementGenerator<Player>::Finalize(Player &);
-template void FollowMovementGenerator<Creature>::Finalize(Creature &);
-template void FollowMovementGenerator<Player>::Reset(Player &);
-template void FollowMovementGenerator<Creature>::Reset(Creature &);
+template void FollowMovementGenerator<Player>::DoFinalize(Player &);
+template void FollowMovementGenerator<Creature>::DoFinalize(Creature &);
+template void FollowMovementGenerator<Player>::DoReset(Player &);
+template void FollowMovementGenerator<Creature>::DoReset(Creature &);
template void FollowMovementGenerator<Player>::MovementInform(Player &unit);
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
index 29fd73624e1..94b4078efbd 100755
--- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
@@ -46,7 +46,7 @@ class TargetedMovementGeneratorMedium : public MovementGeneratorMedium< T, D >,
~TargetedMovementGeneratorMedium() {}
public:
- bool Update(T &, const uint32 &);
+ bool DoUpdate(T &, const uint32 &);
Unit* GetTarget() const { return i_target.getTarget(); }
void unitSpeedChanged() { i_recalculateTravel=true; }
@@ -74,9 +74,9 @@ class ChaseMovementGenerator : public TargetedMovementGeneratorMedium<T, ChaseMo
MovementGeneratorType GetMovementGeneratorType() { return CHASE_MOTION_TYPE; }
- void Initialize(T &);
- void Finalize(T &);
- void Reset(T &);
+ void DoInitialize(T &);
+ void DoFinalize(T &);
+ void DoReset(T &);
void MovementInform(T &);
static void _clearUnitStateMove(T &u) { u.ClearUnitState(UNIT_STATE_CHASE_MOVE); }
@@ -98,9 +98,9 @@ class FollowMovementGenerator : public TargetedMovementGeneratorMedium<T, Follow
MovementGeneratorType GetMovementGeneratorType() { return FOLLOW_MOTION_TYPE; }
- void Initialize(T &);
- void Finalize(T &);
- void Reset(T &);
+ void DoInitialize(T &);
+ void DoFinalize(T &);
+ void DoReset(T &);
void MovementInform(T &);
static void _clearUnitStateMove(T &u) { u.ClearUnitState(UNIT_STATE_FOLLOW_MOVE); }
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
index 37a1fa84d80..5a65e6e3493 100755
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
@@ -48,19 +48,19 @@ void WaypointMovementGenerator<Creature>::LoadPath(Creature &creature)
StartMoveNow(creature);
}
-void WaypointMovementGenerator<Creature>::Initialize(Creature &creature)
+void WaypointMovementGenerator<Creature>::DoInitialize(Creature &creature)
{
LoadPath(creature);
creature.AddUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE);
}
-void WaypointMovementGenerator<Creature>::Finalize(Creature &creature)
+void WaypointMovementGenerator<Creature>::DoFinalize(Creature &creature)
{
creature.ClearUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE);
creature.SetWalk(false);
}
-void WaypointMovementGenerator<Creature>::Reset(Creature &creature)
+void WaypointMovementGenerator<Creature>::DoReset(Creature &creature)
{
creature.AddUnitState(UNIT_STATE_ROAMING|UNIT_STATE_ROAMING_MOVE);
StartMoveNow(creature);
@@ -130,7 +130,7 @@ bool WaypointMovementGenerator<Creature>::StartMove(Creature &creature)
return true;
}
-bool WaypointMovementGenerator<Creature>::Update(Creature &creature, const uint32 &diff)
+bool WaypointMovementGenerator<Creature>::DoUpdate(Creature &creature, const uint32 &diff)
{
// Waypoint movement can be switched on/off
// This is quite handy for escort quests and other stuff
@@ -196,13 +196,13 @@ uint32 FlightPathMovementGenerator::GetPathAtMapEnd() const
return i_path->size();
}
-void FlightPathMovementGenerator::Initialize(Player &player)
+void FlightPathMovementGenerator::DoInitialize(Player &player)
{
- Reset(player);
+ DoReset(player);
InitEndGridInfo();
}
-void FlightPathMovementGenerator::Finalize(Player& player)
+void FlightPathMovementGenerator::DoFinalize(Player& player)
{
// remove flag to prevent send object build movement packets for flight state and crash (movement generator already not at top of stack)
player.ClearUnitState(UNIT_STATE_IN_FLIGHT);
@@ -222,7 +222,7 @@ void FlightPathMovementGenerator::Finalize(Player& player)
#define PLAYER_FLIGHT_SPEED 32.0f
-void FlightPathMovementGenerator::Reset(Player & player)
+void FlightPathMovementGenerator::DoReset(Player & player)
{
player.getHostileRefManager().setOnlineOfflineState(false);
player.AddUnitState(UNIT_STATE_IN_FLIGHT);
@@ -241,7 +241,7 @@ void FlightPathMovementGenerator::Reset(Player & player)
init.Launch();
}
-bool FlightPathMovementGenerator::Update(Player &player, const uint32& /*diff*/)
+bool FlightPathMovementGenerator::DoUpdate(Player &player, const uint32& /*diff*/)
{
uint32 pointId = (uint32)player.movespline->currentPathIdx();
if (pointId > i_currentNode)
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
index 0d8f047c83a..bb6381da2f0 100755
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
@@ -65,10 +65,10 @@ class WaypointMovementGenerator<Creature> : public MovementGeneratorMedium< Crea
WaypointMovementGenerator(uint32 _path_id = 0, bool _repeating = true)
: i_nextMoveTime(0), m_isArrivalDone(false), path_id(_path_id), repeating(_repeating) {}
~WaypointMovementGenerator() { i_path = NULL; }
- void Initialize(Creature &);
- void Finalize(Creature &);
- void Reset(Creature &);
- bool Update(Creature &, const uint32 &diff);
+ void DoInitialize(Creature &);
+ void DoFinalize(Creature &);
+ void DoReset(Creature &);
+ bool DoUpdate(Creature &, const uint32 &diff);
void MovementInform(Creature &);
@@ -118,10 +118,10 @@ class FlightPathMovementGenerator : public MovementGeneratorMedium< Player, Flig
i_path = &pathnodes;
i_currentNode = startNode;
}
- void Initialize(Player &);
- void Reset(Player &);
- void Finalize(Player &);
- bool Update(Player &, const uint32&);
+ void DoInitialize(Player &);
+ void DoReset(Player &);
+ void DoFinalize(Player &);
+ bool DoUpdate(Player &, const uint32&);
MovementGeneratorType GetMovementGeneratorType() { return FLIGHT_MOTION_TYPE; }
TaxiPathNodeList const& GetPath() { return *i_path; }
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 7d5dba847d4..1158559f315 100755
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -750,7 +750,7 @@ class WorldSession
//Pet
void HandlePetAction(WorldPacket& recvData);
void HandlePetStopAttack(WorldPacket& recvData);
- void HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid, uint16 flag, uint64 guid2);
+ void HandlePetActionHelper(Unit* pet, uint64 guid1, uint32 spellid, uint16 flag, uint64 guid2);
void HandlePetNameQuery(WorldPacket& recvData);
void HandlePetSetAction(WorldPacket& recvData);
void HandlePetAbandon(WorldPacket& recvData);
diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp
index 5c2639175d2..d50757868ed 100755
--- a/src/server/game/Texts/CreatureTextMgr.cpp
+++ b/src/server/game/Texts/CreatureTextMgr.cpp
@@ -170,7 +170,7 @@ void CreatureTextMgr::LoadCreatureTextLocales()
}
-uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid /*= 0*/, ChatMsg msgType /*= CHAT_MSG_ADDON*/, Language language /*= LANG_ADDON*/, TextRange range /*= TEXT_RANGE_NORMAL*/, uint32 sound /*= 0*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/, Player* srcPlr /*= NULL*/)
+uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid /*= 0*/, ChatMsg msgType /*= CHAT_MSG_ADDON*/, Language language /*= LANG_ADDON*/, CreatureTextRange range /*= TEXT_RANGE_NORMAL*/, uint32 sound /*= 0*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/, Player* srcPlr /*= NULL*/)
{
if (!source)
return 0;
@@ -288,7 +288,7 @@ float CreatureTextMgr::GetRangeForChatType(ChatMsg msgType) const
return dist;
}
-void CreatureTextMgr::SendSound(Creature* source, uint32 sound, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly)
+void CreatureTextMgr::SendSound(Creature* source, uint32 sound, ChatMsg msgType, uint64 whisperGuid, CreatureTextRange range, Team team, bool gmOnly)
{
if (!sound || !source)
return;
@@ -298,7 +298,7 @@ void CreatureTextMgr::SendSound(Creature* source, uint32 sound, ChatMsg msgType,
SendNonChatPacket(source, &data, msgType, whisperGuid, range, team, gmOnly);
}
-void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket* data, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const
+void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket* data, ChatMsg msgType, uint64 whisperGuid, CreatureTextRange range, Team team, bool gmOnly) const
{
float dist = GetRangeForChatType(msgType);
diff --git a/src/server/game/Texts/CreatureTextMgr.h b/src/server/game/Texts/CreatureTextMgr.h
index 8ed0b01fcd5..a86a1059e7d 100755
--- a/src/server/game/Texts/CreatureTextMgr.h
+++ b/src/server/game/Texts/CreatureTextMgr.h
@@ -37,7 +37,7 @@ struct CreatureTextEntry
uint32 sound;
};
-enum TextRange
+enum CreatureTextRange
{
TEXT_RANGE_NORMAL = 0,
TEXT_RANGE_AREA = 1,
@@ -89,21 +89,21 @@ class CreatureTextMgr
void LoadCreatureTextLocales();
CreatureTextMap const& GetTextMap() const { return mTextMap; }
- void SendSound(Creature* source, uint32 sound, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly);
+ void SendSound(Creature* source, uint32 sound, ChatMsg msgType, uint64 whisperGuid, CreatureTextRange range, Team team, bool gmOnly);
void SendEmote(Unit* source, uint32 emote);
//if sent, returns the 'duration' of the text else 0 if error
- uint32 SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid = 0, ChatMsg msgType = CHAT_MSG_ADDON, Language language = LANG_ADDON, TextRange range = TEXT_RANGE_NORMAL, uint32 sound = 0, Team team = TEAM_OTHER, bool gmOnly = false, Player* srcPlr = NULL);
+ uint32 SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid = 0, ChatMsg msgType = CHAT_MSG_ADDON, Language language = LANG_ADDON, CreatureTextRange range = TEXT_RANGE_NORMAL, uint32 sound = 0, Team team = TEAM_OTHER, bool gmOnly = false, Player* srcPlr = NULL);
bool TextExist(uint32 sourceEntry, uint8 textGroup);
std::string GetLocalizedChatString(uint32 entry, uint8 textGroup, uint32 id, LocaleConstant locale) const;
template<class Builder>
- void SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, uint64 whisperGuid = 0, TextRange range = TEXT_RANGE_NORMAL, Team team = TEAM_OTHER, bool gmOnly = false) const;
+ void SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, uint64 whisperGuid = 0, CreatureTextRange range = TEXT_RANGE_NORMAL, Team team = TEAM_OTHER, bool gmOnly = false) const;
private:
CreatureTextRepeatIds GetRepeatGroup(Creature* source, uint8 textGroup);
void SetRepeatId(Creature* source, uint8 textGroup, uint8 id);
- void SendNonChatPacket(WorldObject* source, WorldPacket* data, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const;
+ void SendNonChatPacket(WorldObject* source, WorldPacket* data, ChatMsg msgType, uint64 whisperGuid, CreatureTextRange range, Team team, bool gmOnly) const;
float GetRangeForChatType(ChatMsg msgType) const;
CreatureTextMap mTextMap;
@@ -172,7 +172,7 @@ class CreatureTextLocalizer
};
template<class Builder>
-void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, uint64 whisperGuid, TextRange range, Team team, bool gmOnly) const
+void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, uint64 whisperGuid, CreatureTextRange range, Team team, bool gmOnly) const
{
if (!source)
return;
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index 59dfc0f990f..8e636ee1208 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -9,18 +9,11 @@
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# Enable precompiled headers when using the GCC compiler.
-if( USE_SCRIPTPCH )
- include_directories(
- ${CMAKE_CURRENT_BINARY_DIR}
- )
-endif()
-if( USE_SCRIPTPCH AND MSVC )
- set(scripts_STAT_SRCS
- PrecompiledHeaders/ScriptPCH.cpp
- PrecompiledHeaders/ScriptPCH.h
- )
-endif()
+if (USE_SCRIPTPCH)
+ set(scripts_STAT_PCH_HDR PrecompiledHeaders/ScriptPCH.h)
+ set(scripts_STAT_PCH_SRC PrecompiledHeaders/ScriptPCH.cpp)
+endif ()
message(STATUS "SCRIPT PREPARATIONS")
include(Spells/CMakeLists.txt)
@@ -148,15 +141,14 @@ include_directories(
${MYSQL_INCLUDE_DIR}
)
-add_library(scripts STATIC ${scripts_STAT_SRCS})
+add_library(scripts STATIC
+ ${scripts_STAT_SRCS}
+ ${scripts_STAT_PCH_SRC}
+)
add_dependencies(scripts revision.h)
# Generate precompiled header
-if( USE_SCRIPTPCH )
- if(CMAKE_COMPILER_IS_GNUCXX)
- add_precompiled_header(scripts ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/ScriptPCH.h)
- elseif(MSVC)
- add_native_precompiled_header(scripts ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/ScriptPCH)
- endif()
+if (USE_SCRIPTPCH)
+ add_cxx_pch(scripts ${scripts_STAT_PCH_HDR} ${scripts_STAT_PCH_SRC})
endif()
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index e3cd185e4a3..10a18c3ed36 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -941,7 +941,7 @@ public:
{
wpCreature->SetDisplayId(target->GetDisplayId());
wpCreature->SetObjectScale(0.5f);
- wpCreature->SetLevel(point > STRONG_MAX_LEVEL ? STRONG_MAX_LEVEL : point);
+ wpCreature->SetLevel(std::min<uint32>(point, STRONG_MAX_LEVEL));
}
}
while (result->NextRow());
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
index 82739c0026a..1d0b0fd6ee6 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_halion.cpp
@@ -1375,7 +1375,7 @@ class spell_halion_combustion_consumption : public SpellScriptLoader
public:
spell_halion_combustion_consumption_AuraScript(uint32 spellID) : AuraScript(), _markSpell(spellID) { }
- bool Validate(SpellEntry const* /*spell*/)
+ bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(_markSpell))
return false;
@@ -1434,7 +1434,7 @@ class spell_halion_marks : public SpellScriptLoader
spell_halion_marks_AuraScript(uint32 summonSpell, uint32 removeSpell) : AuraScript(),
_summonSpellId(summonSpell), _removeSpellId(removeSpell) { }
- bool Validate(SpellEntry const* /*spell*/)
+ bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(_summonSpellId))
return false;
diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp
index d4a3f83ab70..b7901f1a44a 100644
--- a/src/server/scripts/Northrend/wintergrasp.cpp
+++ b/src/server/scripts/Northrend/wintergrasp.cpp
@@ -560,7 +560,7 @@ public:
if (Battlefield* wg = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG))
if (Player* target = GetExplTargetUnit()->ToPlayer())
// check if we are in Wintergrasp at all, SotA uses same teleport spells
- if ((target->GetZoneId() == 4197) && target->GetTeamId() != wg->GetDefenderTeam() || target->HasAura(SPELL_WINTERGRASP_TELEPORT_TRIGGER))
+ if ((target->GetZoneId() == 4197 && target->GetTeamId() != wg->GetDefenderTeam()) || target->HasAura(SPELL_WINTERGRASP_TELEPORT_TRIGGER))
return SPELL_FAILED_BAD_TARGETS;
return SPELL_CAST_OK;
}
diff --git a/src/server/scripts/World/npc_taxi.cpp b/src/server/scripts/World/npc_taxi.cpp
index efdd4da73d6..18f776e7171 100644
--- a/src/server/scripts/World/npc_taxi.cpp
+++ b/src/server/scripts/World/npc_taxi.cpp
@@ -51,8 +51,6 @@ EndScriptData
#define GOSSIP_TARIOLSTRASZ2 "Can you spare a drake to travel to Lord Of Afrasastrasz, in the middle of the temple?"
#define GOSSIP_TORASTRASZA1 "I would like to see Lord Of Afrasastrasz, in the middle of the temple."
#define GOSSIP_TORASTRASZA2 "Yes, Please. I would like to return to the ground floor of the temple."
-#define GOSSIP_CAMILLE1 "I need to fly to the Windrunner Official business!"
-#define GOSSIP_CAMILLE2 "<The riding bat for the special task is necessary to me.>"
#define GOSSIP_CRIMSONWING "<Ride the gryphons to Survey Alcaz Island>"
#define GOSSIP_THRICESTAR1 "Do you think I could take a ride on one of those flying machines?"
#define GOSSIP_THRICESTAR2 "Kara, I need to be flown out the Dens of Dying to find Bixie."
@@ -159,12 +157,6 @@ public:
// top -> ground
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TORASTRASZA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22);
break;
- case 23816: // Howling Fjord - Bat Handler Camille
- if (!player->GetQuestRewardStatus(11229))
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CAMILLE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 23);
- if (player->GetQuestStatus(11170) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CAMILLE2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 24);
- break;
case 23704: // Dustwallow Marsh - Cassa Crimsonwing
if (player->GetQuestStatus(11142) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CRIMSONWING, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+25);
diff --git a/src/server/shared/AutoPtr.h b/src/server/shared/AutoPtr.h
index f4199880abd..9afa05325c9 100644
--- a/src/server/shared/AutoPtr.h
+++ b/src/server/shared/AutoPtr.h
@@ -22,32 +22,32 @@
namespace Trinity
{
- template <class Pointer, class Lock>
- class AutoPtr : public ACE_Strong_Bound_Ptr<Pointer, Lock>
+
+template <class Pointer, class Lock>
+class AutoPtr : public ACE_Strong_Bound_Ptr<Pointer, Lock>
+{
+ typedef ACE_Strong_Bound_Ptr<Pointer, Lock> Base;
+
+public:
+ AutoPtr()
+ : Base()
+ { }
+
+ AutoPtr(Pointer* x)
+ : Base(x)
+ { }
+
+ operator bool() const
+ {
+ return !Base::null();
+ }
+
+ bool operator !() const
{
- public:
- AutoPtr() : ACE_Strong_Bound_Ptr<Pointer, Lock>() {}
-
- AutoPtr(Pointer* x)
- {
- ACE_Strong_Bound_Ptr<Pointer, Lock>::reset(x);
- }
-
- operator bool() const
- {
- return ACE_Strong_Bound_Ptr<Pointer, Lock>::get() != NULL;
- }
-
- bool operator !() const
- {
- return ACE_Strong_Bound_Ptr<Pointer, Lock>::get() == NULL;
- }
-
- bool operator !=(Pointer* x) const
- {
- return ACE_Strong_Bound_Ptr<Pointer, Lock>::get() != x;
- }
- };
-}
+ return Base::null();
+ }
+};
+
+} // namespace Trinity
#endif
diff --git a/src/server/shared/CMakeLists.txt b/src/server/shared/CMakeLists.txt
index de998442419..e9f414d34e5 100644
--- a/src/server/shared/CMakeLists.txt
+++ b/src/server/shared/CMakeLists.txt
@@ -28,11 +28,9 @@ file(GLOB sources_localdir *.cpp *.h)
# Build shared sourcelist
#
-if( USE_COREPCH AND MSVC )
- set(shared_STAT_SRCS
- PrecompiledHeaders/sharedPCH.cpp
- PrecompiledHeaders/sharedPCH.h
- )
+if (USE_COREPCH)
+ set(shared_STAT_PCH_HDR PrecompiledHeaders/sharedPCH.h)
+ set(shared_STAT_PCH_SRC PrecompiledHeaders/sharedPCH.cpp)
endif()
set(shared_STAT_SRCS
@@ -73,18 +71,16 @@ include_directories(
${OPENSSL_INCLUDE_DIR}
)
-add_library(shared STATIC ${shared_STAT_SRCS})
+add_library(shared STATIC
+ ${shared_STAT_SRCS}
+ ${shared_STAT_PCH_SRC}
+)
target_link_libraries(shared
${ACE_LIBRARY}
)
# Generate precompiled header
-if( USE_COREPCH )
- if(CMAKE_COMPILER_IS_GNUCXX)
- add_precompiled_header(shared ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/sharedPCH.h)
- elseif(MSVC)
- add_native_precompiled_header(shared ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/sharedPCH)
- endif()
-endif()
-
+if (USE_COREPCH)
+ add_cxx_pch(shared ${shared_STAT_PCH_HDR} ${shared_STAT_PCH_SRC})
+endif ()
diff --git a/src/server/shared/Cryptography/BigNumber.cpp b/src/server/shared/Cryptography/BigNumber.cpp
index 8e424e9bcdb..def0a7fd02e 100755
--- a/src/server/shared/Cryptography/BigNumber.cpp
+++ b/src/server/shared/Cryptography/BigNumber.cpp
@@ -192,12 +192,12 @@ uint8 *BigNumber::AsByteArray(int minSize, bool reverse)
return _array;
}
-const char *BigNumber::AsHexStr()
+char * BigNumber::AsHexStr() const
{
return BN_bn2hex(_bn);
}
-const char *BigNumber::AsDecStr()
+char * BigNumber::AsDecStr() const
{
return BN_bn2dec(_bn);
}
diff --git a/src/server/shared/Cryptography/BigNumber.h b/src/server/shared/Cryptography/BigNumber.h
index a27d74fb5c7..36a618056a5 100755
--- a/src/server/shared/Cryptography/BigNumber.h
+++ b/src/server/shared/Cryptography/BigNumber.h
@@ -84,8 +84,8 @@ class BigNumber
uint32 AsDword();
uint8* AsByteArray(int minSize = 0, bool reverse = true);
- const char *AsHexStr();
- const char *AsDecStr();
+ char * AsHexStr() const;
+ char * AsDecStr() const;
private:
struct bignum_st *_bn;
diff --git a/src/server/shared/Database/PreparedStatement.h b/src/server/shared/Database/PreparedStatement.h
index 11ece3e3032..90ea435d1f9 100755
--- a/src/server/shared/Database/PreparedStatement.h
+++ b/src/server/shared/Database/PreparedStatement.h
@@ -21,6 +21,10 @@
#include "SQLOperation.h"
#include <ace/Future.h>
+#ifdef __APPLE__
+#undef TYPE_BOOL
+#endif
+
//- Union for data buffer (upper-level bind -> queue -> lower-level bind)
union PreparedStatementDataUnion
{
@@ -157,4 +161,4 @@ class PreparedStatementTask : public SQLOperation
bool m_has_result;
PreparedQueryResultFuture m_result;
};
-#endif \ No newline at end of file
+#endif
diff --git a/src/server/shared/Database/QueryResult.h b/src/server/shared/Database/QueryResult.h
index e32b16555bc..be7fa7b649c 100755
--- a/src/server/shared/Database/QueryResult.h
+++ b/src/server/shared/Database/QueryResult.h
@@ -23,7 +23,6 @@
#include <ace/Thread_Mutex.h>
#include "Field.h"
-#include "Log.h"
#ifdef _WIN32
#include <winsock2.h>
diff --git a/src/server/shared/Threading/DelayExecutor.cpp b/src/server/shared/Threading/DelayExecutor.cpp
index cfc4987387f..685e86e2a2f 100644
--- a/src/server/shared/Threading/DelayExecutor.cpp
+++ b/src/server/shared/Threading/DelayExecutor.cpp
@@ -59,7 +59,7 @@ int DelayExecutor::svc()
return 0;
}
-int DelayExecutor::activate(int num_threads, ACE_Method_Request* pre_svc_hook, ACE_Method_Request* post_svc_hook)
+int DelayExecutor::start(int num_threads, ACE_Method_Request* pre_svc_hook, ACE_Method_Request* post_svc_hook)
{
if (activated())
return -1;
diff --git a/src/server/shared/Threading/DelayExecutor.h b/src/server/shared/Threading/DelayExecutor.h
index 664d8ca78a2..5eaaacdb98b 100644
--- a/src/server/shared/Threading/DelayExecutor.h
+++ b/src/server/shared/Threading/DelayExecutor.h
@@ -16,7 +16,7 @@ class DelayExecutor : protected ACE_Task_Base
int execute(ACE_Method_Request* new_req);
- int activate(int num_threads = 1, ACE_Method_Request* pre_svc_hook = NULL, ACE_Method_Request* post_svc_hook = NULL);
+ int start(int num_threads = 1, ACE_Method_Request* pre_svc_hook = NULL, ACE_Method_Request* post_svc_hook = NULL);
int deactivate();
diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt
index eb5bb04d766..58167aad703 100644
--- a/src/server/worldserver/CMakeLists.txt
+++ b/src/server/worldserver/CMakeLists.txt
@@ -14,15 +14,9 @@ file(GLOB_RECURSE sources_TCSoap TCSoap/*.cpp TCSoap/*.h)
file(GLOB_RECURSE sources_WorldThread WorldThread/*.cpp WorldThread/*.h)
file(GLOB sources_localdir *.cpp *.h)
-if( USE_COREPCH )
- include_directories(${CMAKE_CURRENT_BINARY_DIR})
-endif()
-
-if ( USE_COREPCH AND MSVC )
- set(worldserver_SRCS
- PrecompiledHeaders/worldPCH.cpp
- PrecompiledHeaders/worldPCH.h
- )
+if (USE_COREPCH)
+ set(worldserver_PCH_HDR PrecompiledHeaders/worldPCH.h)
+ set(worldserver_PCH_SRC PrecompiledHeaders/worldPCH.cpp)
endif()
set(worldserver_SRCS
@@ -143,17 +137,21 @@ include_directories(
${OPENSSL_INCLUDE_DIR}
)
-set(worldserver_LINK_FLAGS "")
-
-add_executable(worldserver ${worldserver_SRCS})
+add_executable(worldserver
+ ${worldserver_SRCS}
+ ${worldserver_PCH_SRC}
+)
if( NOT WIN32 )
- add_definitions(-D_TRINITY_CORE_CONFIG='"${CONF_DIR}/worldserver.conf"')
+ set_target_properties(worldserver PROPERTIES
+ COMPILE_DEFINITIONS _TRINITY_CORE_CONFIG="${CONF_DIR}/worldserver.conf"
+ )
endif()
add_dependencies(worldserver revision.h)
-if( UNIX )
+
+if( UNIX AND NOT NOJEM )
set(worldserver_LINK_FLAGS "-pthread -lncurses ${worldserver_LINK_FLAGS}")
endif()
@@ -172,9 +170,7 @@ target_link_libraries(worldserver
${ACE_LIBRARY}
${MYSQL_LIBRARY}
${OPENSSL_LIBRARIES}
- ${OPENSSL_EXTRA_LIBRARIES}
${ZLIB_LIBRARIES}
- ${OSX_LIBS}
)
if( WIN32 )
@@ -194,9 +190,5 @@ endif()
# Generate precompiled header
if( USE_COREPCH )
- if(CMAKE_COMPILER_IS_GNUCXX)
- add_precompiled_header(worldserver ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/worldPCH.h)
- elseif(MSVC)
- add_native_precompiled_header(worldserver ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/worldPCH)
- endif()
+ add_cxx_pch(worldserver ${worldserver_PCH_HDR} ${worldserver_PCH_SRC})
endif()