diff options
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index fe0e5098180..5180e543bec 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -691,8 +691,8 @@ void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData) uint8 bag = NULL_BAG; if (bagItem && bagItem->IsBag()) bag = bagItem->GetSlot(); - else if (bagGuid == GetPlayer()->GetGUID()) // The client sends the player guid when trying to store an item in the default backpack - bag = INVENTORY_SLOT_BAG_0; + else if (bagGuid == GetPlayer()->GetGUID()) // The client sends the player guid when trying to store an item in the default backpack + bag = INVENTORY_SLOT_BAG_0; GetPlayer()->BuyItemFromVendorSlot(vendorguid, slot, item, count, bag, bagSlot); } @@ -781,7 +781,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid) if (int32 priceMod = _player->GetTotalAuraModifier(SPELL_AURA_MOD_VENDOR_ITEMS_PRICES)) price -= CalculatePct(price, priceMod); - ++count; + ++count; itemsData << uint32(slot + 1); // client expects counting to start at 1 itemsData << uint32(itemTemplate->MaxDurability); @@ -813,7 +813,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid) uint32 precision = (currencyTemplate->Flags & CURRENCY_FLAG_HIGH_PRECISION) ? 100 : 1; - ++count; + ++count; itemsData << uint32(slot + 1); // client expects counting to start at 1 itemsData << uint32(0); // max durability |