diff options
| -rw-r--r-- | src/common/Collision/Models/GameObjectModel.h | 1 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/ObjectGuid.h | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/src/common/Collision/Models/GameObjectModel.h b/src/common/Collision/Models/GameObjectModel.h index 72fee944380..57603a5dc77 100644 --- a/src/common/Collision/Models/GameObjectModel.h +++ b/src/common/Collision/Models/GameObjectModel.h @@ -46,6 +46,7 @@ public: virtual float GetOrientation() const { return 0.0f; } virtual float GetScale() const { return 1.0f; } virtual void DebugVisualizeCorner(G3D::Vector3 const& /*corner*/) const { } + virtual ~GameObjectModelOwnerBase() { } }; class TC_COMMON_API GameObjectModel /*, public Intersectable*/ diff --git a/src/server/game/Entities/Object/ObjectGuid.h b/src/server/game/Entities/Object/ObjectGuid.h index d1e34d3a38c..0d5c8e96371 100644 --- a/src/server/game/Entities/Object/ObjectGuid.h +++ b/src/server/game/Entities/Object/ObjectGuid.h @@ -284,6 +284,7 @@ public: virtual void Set(ObjectGuid::LowType val) { _nextGuid = val; } virtual ObjectGuid::LowType Generate() = 0; ObjectGuid::LowType GetNextAfterMaxUsed() const { return _nextGuid; } + virtual ~ObjectGuidGeneratorBase() { } protected: static void HandleCounterOverflow(HighGuid high); |
