diff options
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 17 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
2 files changed, 17 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index d579d970426..867cdb66d8f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -21961,8 +21961,23 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent) m_temporaryUnsummonedPetNumber = 0; } - if (!pet || pet->GetOwnerGUID() != GetGUID()) + if (!pet) + { + if (mode == PET_SAVE_NOT_IN_SLOT && m_petStable->CurrentPet) + { + // Handle removing pet while it is in "temporarily unsummoned" state, for example on mount + CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_PET_SLOT_BY_ID); + stmt->setUInt8(0, PET_SAVE_NOT_IN_SLOT); + stmt->setUInt64(1, GetGUID().GetCounter()); + stmt->setUInt32(2, m_petStable->CurrentPet->PetNumber); + CharacterDatabase.Execute(stmt); + + m_petStable->UnslottedPets.push_back(std::move(*m_petStable->CurrentPet)); + m_petStable->CurrentPet.reset(); + } + return; + } pet->CombatStop(); diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index beef7e3c9c8..2cdf9006079 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3604,7 +3604,7 @@ void Spell::EffectDismissPet() Pet* pet = unitTarget->ToPet(); ExecuteLogEffectUnsummonObject(SpellEffectName(effectInfo->Effect), pet); - pet->GetOwner()->RemovePet(pet, PET_SAVE_NOT_IN_SLOT); + pet->Remove(PET_SAVE_NOT_IN_SLOT); } void Spell::EffectSummonObject() |
