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-rw-r--r--sql/updates/world/3.3.5/2020_07_24_01_world.sql558
1 files changed, 270 insertions, 288 deletions
diff --git a/sql/updates/world/3.3.5/2020_07_24_01_world.sql b/sql/updates/world/3.3.5/2020_07_24_01_world.sql
index 6529ae7572e..d1cbf024577 100644
--- a/sql/updates/world/3.3.5/2020_07_24_01_world.sql
+++ b/sql/updates/world/3.3.5/2020_07_24_01_world.sql
@@ -5,298 +5,100 @@ DROP FUNCTION IF EXISTS `fn_smart_scripts_action_type`;
DROP FUNCTION IF EXISTS `fn_smart_scripts_target_type`;
DROP VIEW IF EXISTS `vw_smart_scripts_with_labels`;
--- Create the functions to convert int to string
-DELIMITER $$
-CREATE FUNCTION `fn_smart_scripts_event_type`(event_type TINYINT(3))
- RETURNS CHAR(50) DETERMINISTIC
- SQL SECURITY INVOKER
- BEGIN
- RETURN CASE event_type
- WHEN 0 THEN 'SMART_EVENT_UPDATE_IC'
- WHEN 1 THEN 'SMART_EVENT_UPDATE_OOC'
- WHEN 2 THEN 'SMART_EVENT_HEALTH_PCT'
- WHEN 3 THEN 'SMART_EVENT_MANA_PCT'
- WHEN 4 THEN 'SMART_EVENT_AGGRO'
- WHEN 5 THEN 'SMART_EVENT_KILL'
- WHEN 6 THEN 'SMART_EVENT_DEATH'
- WHEN 7 THEN 'SMART_EVENT_EVADE'
- WHEN 8 THEN 'SMART_EVENT_SPELLHIT'
- WHEN 9 THEN 'SMART_EVENT_RANGE'
- WHEN 10 THEN 'SMART_EVENT_OOC_LOS'
- WHEN 11 THEN 'SMART_EVENT_RESPAWN'
- WHEN 12 THEN 'SMART_EVENT_TARGET_HEALTH_PCT'
- WHEN 13 THEN 'SMART_EVENT_VICTIM_CASTING'
- WHEN 14 THEN 'SMART_EVENT_FRIENDLY_HEALTH'
- WHEN 15 THEN 'SMART_EVENT_FRIENDLY_IS_CC'
- WHEN 16 THEN 'SMART_EVENT_FRIENDLY_MISSING_BUFF'
- WHEN 17 THEN 'SMART_EVENT_SUMMONED_UNIT'
- WHEN 18 THEN 'SMART_EVENT_TARGET_MANA_PCT'
- WHEN 19 THEN 'SMART_EVENT_ACCEPTED_QUEST'
- WHEN 20 THEN 'SMART_EVENT_REWARD_QUEST'
- WHEN 21 THEN 'SMART_EVENT_REACHED_HOME'
- WHEN 22 THEN 'SMART_EVENT_RECEIVE_EMOTE'
- WHEN 23 THEN 'SMART_EVENT_HAS_AURA'
- WHEN 24 THEN 'SMART_EVENT_TARGET_BUFFED'
- WHEN 25 THEN 'SMART_EVENT_RESET'
- WHEN 26 THEN 'SMART_EVENT_IC_LOS'
- WHEN 27 THEN 'SMART_EVENT_PASSENGER_BOARDED'
- WHEN 28 THEN 'SMART_EVENT_PASSENGER_REMOVED'
- WHEN 29 THEN 'SMART_EVENT_CHARMED'
- WHEN 30 THEN 'SMART_EVENT_CHARMED_TARGET'
- WHEN 31 THEN 'SMART_EVENT_SPELLHIT_TARGET'
- WHEN 32 THEN 'SMART_EVENT_DAMAGED'
- WHEN 33 THEN 'SMART_EVENT_DAMAGED_TARGET'
- WHEN 34 THEN 'SMART_EVENT_MOVEMENTINFORM'
- WHEN 35 THEN 'SMART_EVENT_SUMMON_DESPAWNED'
- WHEN 36 THEN 'SMART_EVENT_CORPSE_REMOVED'
- WHEN 37 THEN 'SMART_EVENT_AI_INIT'
- WHEN 38 THEN 'SMART_EVENT_DATA_SET'
- WHEN 39 THEN 'SMART_EVENT_WAYPOINT_START'
- WHEN 40 THEN 'SMART_EVENT_WAYPOINT_REACHED'
- WHEN 41 THEN 'SMART_EVENT_TRANSPORT_ADDPLAYER'
- WHEN 42 THEN 'SMART_EVENT_TRANSPORT_ADDCREATURE'
- WHEN 43 THEN 'SMART_EVENT_TRANSPORT_REMOVE_PLAYER'
- WHEN 44 THEN 'SMART_EVENT_TRANSPORT_RELOCATE'
- WHEN 45 THEN 'SMART_EVENT_INSTANCE_PLAYER_ENTER'
- WHEN 46 THEN 'SMART_EVENT_AREATRIGGER_ONTRIGGER'
- WHEN 47 THEN 'SMART_EVENT_QUEST_ACCEPTED'
- WHEN 48 THEN 'SMART_EVENT_QUEST_OBJ_COPLETETION'
- WHEN 49 THEN 'SMART_EVENT_QUEST_COMPLETION'
- WHEN 50 THEN 'SMART_EVENT_QUEST_REWARDED'
- WHEN 51 THEN 'SMART_EVENT_QUEST_FAIL'
- WHEN 52 THEN 'SMART_EVENT_TEXT_OVER'
- WHEN 53 THEN 'SMART_EVENT_RECEIVE_HEAL'
- WHEN 54 THEN 'SMART_EVENT_JUST_SUMMONED'
- WHEN 55 THEN 'SMART_EVENT_WAYPOINT_PAUSED'
- WHEN 56 THEN 'SMART_EVENT_WAYPOINT_RESUMED'
- WHEN 57 THEN 'SMART_EVENT_WAYPOINT_STOPPED'
- WHEN 58 THEN 'SMART_EVENT_WAYPOINT_ENDED'
- WHEN 59 THEN 'SMART_EVENT_TIMED_EVENT_TRIGGERED'
- WHEN 60 THEN 'SMART_EVENT_UPDATE'
- WHEN 61 THEN 'SMART_EVENT_LINK'
- WHEN 62 THEN 'SMART_EVENT_GOSSIP_SELECT'
- WHEN 63 THEN 'SMART_EVENT_JUST_CREATED'
- WHEN 64 THEN 'SMART_EVENT_GOSSIP_HELLO'
- WHEN 65 THEN 'SMART_EVENT_FOLLOW_COMPLETED'
- WHEN 66 THEN 'SMART_EVENT_EVENT_PHASE_CHANGE'
- WHEN 67 THEN 'SMART_EVENT_IS_BEHIND_TARGET'
- WHEN 68 THEN 'SMART_EVENT_GAME_EVENT_START'
- WHEN 69 THEN 'SMART_EVENT_GAME_EVENT_END'
- WHEN 70 THEN 'SMART_EVENT_GO_LOOT_STATE_CHANGED'
- WHEN 71 THEN 'SMART_EVENT_GO_EVENT_INFORM'
- WHEN 72 THEN 'SMART_EVENT_ACTION_DONE'
- WHEN 73 THEN 'SMART_EVENT_ON_SPELLCLICK'
- WHEN 74 THEN 'SMART_EVENT_FRIENDLY_HEALTH_PCT'
- WHEN 75 THEN 'SMART_EVENT_DISTANCE_CREATURE'
- WHEN 76 THEN 'SMART_EVENT_DISTANCE_GAMEOBJECT'
- WHEN 77 THEN 'SMART_EVENT_COUNTER_SET'
- WHEN 78 THEN 'SMART_EVENT_SCENE_START'
- WHEN 79 THEN 'SMART_EVENT_SCENE_TRIGGER'
- WHEN 80 THEN 'SMART_EVENT_SCENE_CANCEL'
- WHEN 81 THEN 'SMART_EVENT_SCENE_COMPLETE'
- WHEN 82 THEN 'SMART_EVENT_SUMMONED_UNIT_DIES'
- ELSE event_type
- END;
- END$$
-
-CREATE FUNCTION `fn_smart_scripts_action_type`(action_type TINYINT(3))
- RETURNS CHAR(50) DETERMINISTIC
- SQL SECURITY INVOKER
- BEGIN
- RETURN CASE action_type
- WHEN 0 THEN 'SMART_ACTION_NONE'
- WHEN 1 THEN 'SMART_ACTION_TALK'
- WHEN 2 THEN 'SMART_ACTION_SET_FACTION'
- WHEN 3 THEN 'SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL'
- WHEN 4 THEN 'SMART_ACTION_SOUND'
- WHEN 5 THEN 'SMART_ACTION_PLAY_EMOTE'
- WHEN 6 THEN 'SMART_ACTION_FAIL_QUEST'
- WHEN 7 THEN 'SMART_ACTION_OFFER_QUEST'
- WHEN 8 THEN 'SMART_ACTION_SET_REACT_STATE'
- WHEN 9 THEN 'SMART_ACTION_ACTIVATE_GOBJECT'
- WHEN 10 THEN 'SMART_ACTION_RANDOM_EMOTE'
- WHEN 11 THEN 'SMART_ACTION_CAST'
- WHEN 12 THEN 'SMART_ACTION_SUMMON_CREATURE'
- WHEN 13 THEN 'SMART_ACTION_THREAT_SINGLE_PCT'
- WHEN 14 THEN 'SMART_ACTION_THREAT_ALL_PCT'
- WHEN 15 THEN 'SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS'
- WHEN 16 THEN 'SMART_ACTION_RESERVED_16'
- WHEN 17 THEN 'SMART_ACTION_SET_EMOTE_STATE'
- WHEN 18 THEN 'SMART_ACTION_SET_UNIT_FLAG'
- WHEN 19 THEN 'SMART_ACTION_REMOVE_UNIT_FLAG'
- WHEN 20 THEN 'SMART_ACTION_AUTO_ATTACK'
- WHEN 21 THEN 'SMART_ACTION_ALLOW_COMBAT_MOVEMENT'
- WHEN 22 THEN 'SMART_ACTION_SET_EVENT_PHASE'
- WHEN 23 THEN 'SMART_ACTION_INC_EVENT_PHASE'
- WHEN 24 THEN 'SMART_ACTION_EVADE'
- WHEN 25 THEN 'SMART_ACTION_FLEE_FOR_ASSIST'
- WHEN 26 THEN 'SMART_ACTION_CALL_GROUPEVENTHAPPENS'
- WHEN 27 THEN 'SMART_ACTION_COMBAT_STOP'
- WHEN 28 THEN 'SMART_ACTION_REMOVEAURASFROMSPELL'
- WHEN 29 THEN 'SMART_ACTION_FOLLOW'
- WHEN 30 THEN 'SMART_ACTION_RANDOM_PHASE'
- WHEN 31 THEN 'SMART_ACTION_RANDOM_PHASE_RANGE'
- WHEN 32 THEN 'SMART_ACTION_RESET_GOBJECT'
- WHEN 33 THEN 'SMART_ACTION_CALL_KILLEDMONSTER'
- WHEN 34 THEN 'SMART_ACTION_SET_INST_DATA'
- WHEN 35 THEN 'SMART_ACTION_SET_INST_DATA64'
- WHEN 36 THEN 'SMART_ACTION_UPDATE_TEMPLATE'
- WHEN 37 THEN 'SMART_ACTION_DIE'
- WHEN 38 THEN 'SMART_ACTION_SET_IN_COMBAT_WITH_ZONE'
- WHEN 39 THEN 'SMART_ACTION_CALL_FOR_HELP'
- WHEN 40 THEN 'SMART_ACTION_SET_SHEATH'
- WHEN 41 THEN 'SMART_ACTION_FORCE_DESPAWN'
- WHEN 42 THEN 'SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL'
- WHEN 43 THEN 'SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL'
- WHEN 44 THEN 'SMART_ACTION_SET_INGAME_PHASE_MASK'
- WHEN 45 THEN 'SMART_ACTION_SET_DATA'
- WHEN 46 THEN 'SMART_ACTION_ATTACK_STOP'
- WHEN 47 THEN 'SMART_ACTION_SET_VISIBILITY'
- WHEN 48 THEN 'SMART_ACTION_SET_ACTIVE'
- WHEN 49 THEN 'SMART_ACTION_ATTACK_START'
- WHEN 50 THEN 'SMART_ACTION_SUMMON_GO'
- WHEN 51 THEN 'SMART_ACTION_KILL_UNIT'
- WHEN 52 THEN 'SMART_ACTION_ACTIVATE_TAXI'
- WHEN 53 THEN 'SMART_ACTION_WP_START'
- WHEN 54 THEN 'SMART_ACTION_WP_PAUSE'
- WHEN 55 THEN 'SMART_ACTION_WP_STOP'
- WHEN 56 THEN 'SMART_ACTION_ADD_ITEM'
- WHEN 57 THEN 'SMART_ACTION_REMOVE_ITEM'
- WHEN 58 THEN 'SMART_ACTION_INSTALL_AI_TEMPLATE'
- WHEN 59 THEN 'SMART_ACTION_SET_RUN'
- WHEN 60 THEN 'SMART_ACTION_SET_DISABLE_GRAVITY'
- WHEN 61 THEN 'SMART_ACTION_SET_SWIM'
- WHEN 62 THEN 'SMART_ACTION_TELEPORT'
- WHEN 63 THEN 'SMART_ACTION_SET_COUNTER'
- WHEN 64 THEN 'SMART_ACTION_STORE_TARGET_LIST'
- WHEN 65 THEN 'SMART_ACTION_WP_RESUME'
- WHEN 66 THEN 'SMART_ACTION_SET_ORIENTATION'
- WHEN 67 THEN 'SMART_ACTION_CREATE_TIMED_EVENT'
- WHEN 68 THEN 'SMART_ACTION_PLAYMOVIE'
- WHEN 69 THEN 'SMART_ACTION_MOVE_TO_POS'
- WHEN 70 THEN 'SMART_ACTION_ENABLE_TEMP_GOBJ'
- WHEN 71 THEN 'SMART_ACTION_EQUIP'
- WHEN 72 THEN 'SMART_ACTION_CLOSE_GOSSIP'
- WHEN 73 THEN 'SMART_ACTION_TRIGGER_TIMED_EVENT'
- WHEN 74 THEN 'SMART_ACTION_REMOVE_TIMED_EVENT'
- WHEN 75 THEN 'SMART_ACTION_ADD_AURA'
- WHEN 76 THEN 'SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT'
- WHEN 77 THEN 'SMART_ACTION_RESET_SCRIPT_BASE_OBJECT'
- WHEN 78 THEN 'SMART_ACTION_CALL_SCRIPT_RESET'
- WHEN 79 THEN 'SMART_ACTION_SET_RANGED_MOVEMENT'
- WHEN 80 THEN 'SMART_ACTION_CALL_TIMED_ACTIONLIST'
- WHEN 81 THEN 'SMART_ACTION_SET_NPC_FLAG'
- WHEN 82 THEN 'SMART_ACTION_ADD_NPC_FLAG'
- WHEN 83 THEN 'SMART_ACTION_REMOVE_NPC_FLAG'
- WHEN 84 THEN 'SMART_ACTION_SIMPLE_TALK'
- WHEN 85 THEN 'SMART_ACTION_SELF_CAST'
- WHEN 86 THEN 'SMART_ACTION_CROSS_CAST'
- WHEN 87 THEN 'SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST'
- WHEN 88 THEN 'SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST'
- WHEN 89 THEN 'SMART_ACTION_RANDOM_MOVE'
- WHEN 90 THEN 'SMART_ACTION_SET_UNIT_FIELD_BYTES_1'
- WHEN 91 THEN 'SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1'
- WHEN 92 THEN 'SMART_ACTION_INTERRUPT_SPELL'
- WHEN 93 THEN 'SMART_ACTION_SEND_GO_CUSTOM_ANIM'
- WHEN 94 THEN 'SMART_ACTION_SET_DYNAMIC_FLAG'
- WHEN 95 THEN 'SMART_ACTION_ADD_DYNAMIC_FLAG'
- WHEN 96 THEN 'SMART_ACTION_REMOVE_DYNAMIC_FLAG'
- WHEN 97 THEN 'SMART_ACTION_JUMP_TO_POS'
- WHEN 98 THEN 'SMART_ACTION_SEND_GOSSIP_MENU'
- WHEN 99 THEN 'SMART_ACTION_GO_SET_LOOT_STATE'
- WHEN 100 THEN 'SMART_ACTION_SEND_TARGET_TO_TARGET'
- WHEN 101 THEN 'SMART_ACTION_SET_HOME_POS'
- WHEN 102 THEN 'SMART_ACTION_SET_HEALTH_REGEN'
- WHEN 103 THEN 'SMART_ACTION_SET_ROOT'
- WHEN 104 THEN 'SMART_ACTION_SET_GO_FLAG'
- WHEN 105 THEN 'SMART_ACTION_ADD_GO_FLAG'
- WHEN 106 THEN 'SMART_ACTION_REMOVE_GO_FLAG'
- WHEN 107 THEN 'SMART_ACTION_SUMMON_CREATURE_GROUP'
- WHEN 108 THEN 'SMART_ACTION_SET_POWER'
- WHEN 109 THEN 'SMART_ACTION_ADD_POWER'
- WHEN 110 THEN 'SMART_ACTION_REMOVE_POWER'
- WHEN 111 THEN 'SMART_ACTION_GAME_EVENT_STOP'
- WHEN 112 THEN 'SMART_ACTION_GAME_EVENT_START'
- WHEN 113 THEN 'SMART_ACTION_START_CLOSEST_WAYPOINT'
- WHEN 114 THEN 'SMART_ACTION_MOVE_OFFSET'
- WHEN 115 THEN 'SMART_ACTION_RANDOM_SOUND'
- WHEN 116 THEN 'SMART_ACTION_SET_CORPSE_DELAY'
- WHEN 117 THEN 'SMART_ACTION_DISABLE_EVADE'
- WHEN 118 THEN 'SMART_ACTION_GO_SET_GO_STATE'
- WHEN 119 THEN 'SMART_ACTION_SET_CAN_FLY'
- WHEN 120 THEN 'SMART_ACTION_REMOVE_AURAS_BY_TYPE'
- WHEN 121 THEN 'SMART_ACTION_SET_SIGHT_DIST'
- WHEN 122 THEN 'SMART_ACTION_FLEE'
- WHEN 123 THEN 'SMART_ACTION_ADD_THREAT'
- WHEN 124 THEN 'SMART_ACTION_LOAD_EQUIPMENT'
- WHEN 125 THEN 'SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT'
- WHEN 126 THEN 'SMART_ACTION_REMOVE_ALL_GAMEOBJECTS'
- WHEN 127 THEN 'SMART_ACTION_PAUSE_MOVEMENT'
- WHEN 128 THEN 'SMART_ACTION_PLAY_ANIMKIT'
- WHEN 129 THEN 'SMART_ACTION_SCENE_PLAY'
- WHEN 130 THEN 'SMART_ACTION_SCENE_CANCEL'
- WHEN 131 THEN 'SMART_ACTION_SPAWN_SPAWNGROUP'
- WHEN 132 THEN 'SMART_ACTION_DESPAWN_SPAWNGROUP'
- WHEN 133 THEN 'SMART_ACTION_RESPAWN_BY_SPAWNID'
- WHEN 134 THEN 'SMART_ACTION_INVOKER_CAST'
- WHEN 135 THEN 'SMART_ACTION_PLAY_CINEMATIC'
- WHEN 136 THEN 'SMART_ACTION_SET_MOVEMENT_SPEED'
- WHEN 137 THEN 'SMART_ACTION_PLAY_SPELL_VISUAL_KIT'
- WHEN 138 THEN 'SMART_ACTION_OVERRIDE_LIGHT'
- WHEN 139 THEN 'SMART_ACTION_OVERRIDE_WEATHER'
- ELSE action_type
- END;
- END$$
-
-CREATE FUNCTION `fn_smart_scripts_target_type`(target_type TINYINT(3))
- RETURNS CHAR(50) DETERMINISTIC
- SQL SECURITY INVOKER
- BEGIN
- RETURN CASE target_type
- WHEN 0 THEN 'SMART_TARGET_NONE'
- WHEN 1 THEN 'SMART_TARGET_SELF'
- WHEN 2 THEN 'SMART_TARGET_VICTIM'
- WHEN 3 THEN 'SMART_TARGET_HOSTILE_SECOND_AGGRO'
- WHEN 4 THEN 'SMART_TARGET_HOSTILE_LAST_AGGRO'
- WHEN 5 THEN 'SMART_TARGET_HOSTILE_RANDOM'
- WHEN 6 THEN 'SMART_TARGET_HOSTILE_RANDOM_NOT_TOP'
- WHEN 7 THEN 'SMART_TARGET_ACTION_INVOKER'
- WHEN 8 THEN 'SMART_TARGET_POSITION'
- WHEN 9 THEN 'SMART_TARGET_CREATURE_RANGE'
- WHEN 10 THEN 'SMART_TARGET_CREATURE_GUID'
- WHEN 11 THEN 'SMART_TARGET_CREATURE_DISTANCE'
- WHEN 12 THEN 'SMART_TARGET_STORED'
- WHEN 13 THEN 'SMART_TARGET_GAMEOBJECT_RANGE'
- WHEN 14 THEN 'SMART_TARGET_GAMEOBJECT_GUID'
- WHEN 15 THEN 'SMART_TARGET_GAMEOBJECT_DISTANCE'
- WHEN 16 THEN 'SMART_TARGET_INVOKER_PARTY'
- WHEN 17 THEN 'SMART_TARGET_PLAYER_RANGE'
- WHEN 18 THEN 'SMART_TARGET_PLAYER_DISTANCE'
- WHEN 19 THEN 'SMART_TARGET_CLOSEST_CREATURE'
- WHEN 20 THEN 'SMART_TARGET_CLOSEST_GAMEOBJECT'
- WHEN 21 THEN 'SMART_TARGET_CLOSEST_PLAYER'
- WHEN 22 THEN 'SMART_TARGET_ACTION_INVOKER_VEHICLE'
- WHEN 23 THEN 'SMART_TARGET_OWNER_OR_SUMMONER'
- WHEN 24 THEN 'SMART_TARGET_THREAT_LIST'
- WHEN 25 THEN 'SMART_TARGET_CLOSEST_ENEMY'
- WHEN 26 THEN 'SMART_TARGET_CLOSEST_FRIENDLY'
- WHEN 27 THEN 'SMART_TARGET_LOOT_RECIPIENTS'
- WHEN 28 THEN 'SMART_TARGET_FARTHEST'
- WHEN 29 THEN 'SMART_TARGET_VEHICLE_PASSENGER'
- WHEN 30 THEN 'SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT'
- ELSE target_type
- END;
- END$$
-
-DELIMITER ;
-
-- Create the view
CREATE SQL SECURITY INVOKER VIEW `vw_smart_scripts_with_labels` AS
(SELECT `entryorguid`,
`source_type`,
`id`,
`link`,
- fn_smart_scripts_event_type(`event_type`) AS `event_type`,
+ (
+ CASE
+ WHEN `event_type` = 0 THEN 'SMART_EVENT_UPDATE_IC'
+ WHEN `event_type` = 1 THEN 'SMART_EVENT_UPDATE_OOC'
+ WHEN `event_type` = 2 THEN 'SMART_EVENT_HEALTH_PCT'
+ WHEN `event_type` = 3 THEN 'SMART_EVENT_MANA_PCT'
+ WHEN `event_type` = 4 THEN 'SMART_EVENT_AGGRO'
+ WHEN `event_type` = 5 THEN 'SMART_EVENT_KILL'
+ WHEN `event_type` = 6 THEN 'SMART_EVENT_DEATH'
+ WHEN `event_type` = 7 THEN 'SMART_EVENT_EVADE'
+ WHEN `event_type` = 8 THEN 'SMART_EVENT_SPELLHIT'
+ WHEN `event_type` = 9 THEN 'SMART_EVENT_RANGE'
+ WHEN `event_type` = 10 THEN 'SMART_EVENT_OOC_LOS'
+ WHEN `event_type` = 11 THEN 'SMART_EVENT_RESPAWN'
+ WHEN `event_type` = 12 THEN 'SMART_EVENT_TARGET_HEALTH_PCT'
+ WHEN `event_type` = 13 THEN 'SMART_EVENT_VICTIM_CASTING'
+ WHEN `event_type` = 14 THEN 'SMART_EVENT_FRIENDLY_HEALTH'
+ WHEN `event_type` = 15 THEN 'SMART_EVENT_FRIENDLY_IS_CC'
+ WHEN `event_type` = 16 THEN 'SMART_EVENT_FRIENDLY_MISSING_BUFF'
+ WHEN `event_type` = 17 THEN 'SMART_EVENT_SUMMONED_UNIT'
+ WHEN `event_type` = 18 THEN 'SMART_EVENT_TARGET_MANA_PCT'
+ WHEN `event_type` = 19 THEN 'SMART_EVENT_ACCEPTED_QUEST'
+ WHEN `event_type` = 20 THEN 'SMART_EVENT_REWARD_QUEST'
+ WHEN `event_type` = 21 THEN 'SMART_EVENT_REACHED_HOME'
+ WHEN `event_type` = 22 THEN 'SMART_EVENT_RECEIVE_EMOTE'
+ WHEN `event_type` = 23 THEN 'SMART_EVENT_HAS_AURA'
+ WHEN `event_type` = 24 THEN 'SMART_EVENT_TARGET_BUFFED'
+ WHEN `event_type` = 25 THEN 'SMART_EVENT_RESET'
+ WHEN `event_type` = 26 THEN 'SMART_EVENT_IC_LOS'
+ WHEN `event_type` = 27 THEN 'SMART_EVENT_PASSENGER_BOARDED'
+ WHEN `event_type` = 28 THEN 'SMART_EVENT_PASSENGER_REMOVED'
+ WHEN `event_type` = 29 THEN 'SMART_EVENT_CHARMED'
+ WHEN `event_type` = 30 THEN 'SMART_EVENT_CHARMED_TARGET'
+ WHEN `event_type` = 31 THEN 'SMART_EVENT_SPELLHIT_TARGET'
+ WHEN `event_type` = 32 THEN 'SMART_EVENT_DAMAGED'
+ WHEN `event_type` = 33 THEN 'SMART_EVENT_DAMAGED_TARGET'
+ WHEN `event_type` = 34 THEN 'SMART_EVENT_MOVEMENTINFORM'
+ WHEN `event_type` = 35 THEN 'SMART_EVENT_SUMMON_DESPAWNED'
+ WHEN `event_type` = 36 THEN 'SMART_EVENT_CORPSE_REMOVED'
+ WHEN `event_type` = 37 THEN 'SMART_EVENT_AI_INIT'
+ WHEN `event_type` = 38 THEN 'SMART_EVENT_DATA_SET'
+ WHEN `event_type` = 39 THEN 'SMART_EVENT_WAYPOINT_START'
+ WHEN `event_type` = 40 THEN 'SMART_EVENT_WAYPOINT_REACHED'
+ WHEN `event_type` = 41 THEN 'SMART_EVENT_TRANSPORT_ADDPLAYER'
+ WHEN `event_type` = 42 THEN 'SMART_EVENT_TRANSPORT_ADDCREATURE'
+ WHEN `event_type` = 43 THEN 'SMART_EVENT_TRANSPORT_REMOVE_PLAYER'
+ WHEN `event_type` = 44 THEN 'SMART_EVENT_TRANSPORT_RELOCATE'
+ WHEN `event_type` = 45 THEN 'SMART_EVENT_INSTANCE_PLAYER_ENTER'
+ WHEN `event_type` = 46 THEN 'SMART_EVENT_AREATRIGGER_ONTRIGGER'
+ WHEN `event_type` = 47 THEN 'SMART_EVENT_QUEST_ACCEPTED'
+ WHEN `event_type` = 48 THEN 'SMART_EVENT_QUEST_OBJ_COPLETETION'
+ WHEN `event_type` = 49 THEN 'SMART_EVENT_QUEST_COMPLETION'
+ WHEN `event_type` = 50 THEN 'SMART_EVENT_QUEST_REWARDED'
+ WHEN `event_type` = 51 THEN 'SMART_EVENT_QUEST_FAIL'
+ WHEN `event_type` = 52 THEN 'SMART_EVENT_TEXT_OVER'
+ WHEN `event_type` = 53 THEN 'SMART_EVENT_RECEIVE_HEAL'
+ WHEN `event_type` = 54 THEN 'SMART_EVENT_JUST_SUMMONED'
+ WHEN `event_type` = 55 THEN 'SMART_EVENT_WAYPOINT_PAUSED'
+ WHEN `event_type` = 56 THEN 'SMART_EVENT_WAYPOINT_RESUMED'
+ WHEN `event_type` = 57 THEN 'SMART_EVENT_WAYPOINT_STOPPED'
+ WHEN `event_type` = 58 THEN 'SMART_EVENT_WAYPOINT_ENDED'
+ WHEN `event_type` = 59 THEN 'SMART_EVENT_TIMED_EVENT_TRIGGERED'
+ WHEN `event_type` = 60 THEN 'SMART_EVENT_UPDATE'
+ WHEN `event_type` = 61 THEN 'SMART_EVENT_LINK'
+ WHEN `event_type` = 62 THEN 'SMART_EVENT_GOSSIP_SELECT'
+ WHEN `event_type` = 63 THEN 'SMART_EVENT_JUST_CREATED'
+ WHEN `event_type` = 64 THEN 'SMART_EVENT_GOSSIP_HELLO'
+ WHEN `event_type` = 65 THEN 'SMART_EVENT_FOLLOW_COMPLETED'
+ WHEN `event_type` = 66 THEN 'SMART_EVENT_EVENT_PHASE_CHANGE'
+ WHEN `event_type` = 67 THEN 'SMART_EVENT_IS_BEHIND_TARGET'
+ WHEN `event_type` = 68 THEN 'SMART_EVENT_GAME_EVENT_START'
+ WHEN `event_type` = 69 THEN 'SMART_EVENT_GAME_EVENT_END'
+ WHEN `event_type` = 70 THEN 'SMART_EVENT_GO_LOOT_STATE_CHANGED'
+ WHEN `event_type` = 71 THEN 'SMART_EVENT_GO_EVENT_INFORM'
+ WHEN `event_type` = 72 THEN 'SMART_EVENT_ACTION_DONE'
+ WHEN `event_type` = 73 THEN 'SMART_EVENT_ON_SPELLCLICK'
+ WHEN `event_type` = 74 THEN 'SMART_EVENT_FRIENDLY_HEALTH_PCT'
+ WHEN `event_type` = 75 THEN 'SMART_EVENT_DISTANCE_CREATURE'
+ WHEN `event_type` = 76 THEN 'SMART_EVENT_DISTANCE_GAMEOBJECT'
+ WHEN `event_type` = 77 THEN 'SMART_EVENT_COUNTER_SET'
+ WHEN `event_type` = 78 THEN 'SMART_EVENT_SCENE_START'
+ WHEN `event_type` = 79 THEN 'SMART_EVENT_SCENE_TRIGGER'
+ WHEN `event_type` = 80 THEN 'SMART_EVENT_SCENE_CANCEL'
+ WHEN `event_type` = 81 THEN 'SMART_EVENT_SCENE_COMPLETE'
+ WHEN `event_type` = 82 THEN 'SMART_EVENT_SUMMONED_UNIT_DIES'
+ ELSE `event_type`
+ END
+ ) AS `event_type`,
`event_phase_mask`,
`event_chance`,
`event_flags`,
@@ -305,14 +107,194 @@ CREATE SQL SECURITY INVOKER VIEW `vw_smart_scripts_with_labels` AS
`event_param3`,
`event_param4`,
`event_param5`,
- fn_smart_scripts_action_type(`action_type`) AS `action_type`,
+ (
+ CASE
+ WHEN `action_type` = 0 THEN 'SMART_ACTION_NONE'
+ WHEN `action_type` = 1 THEN 'SMART_ACTION_TALK'
+ WHEN `action_type` = 2 THEN 'SMART_ACTION_SET_FACTION'
+ WHEN `action_type` = 3 THEN 'SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL'
+ WHEN `action_type` = 4 THEN 'SMART_ACTION_SOUND'
+ WHEN `action_type` = 5 THEN 'SMART_ACTION_PLAY_EMOTE'
+ WHEN `action_type` = 6 THEN 'SMART_ACTION_FAIL_QUEST'
+ WHEN `action_type` = 7 THEN 'SMART_ACTION_OFFER_QUEST'
+ WHEN `action_type` = 8 THEN 'SMART_ACTION_SET_REACT_STATE'
+ WHEN `action_type` = 9 THEN 'SMART_ACTION_ACTIVATE_GOBJECT'
+ WHEN `action_type` = 10 THEN 'SMART_ACTION_RANDOM_EMOTE'
+ WHEN `action_type` = 11 THEN 'SMART_ACTION_CAST'
+ WHEN `action_type` = 12 THEN 'SMART_ACTION_SUMMON_CREATURE'
+ WHEN `action_type` = 13 THEN 'SMART_ACTION_THREAT_SINGLE_PCT'
+ WHEN `action_type` = 14 THEN 'SMART_ACTION_THREAT_ALL_PCT'
+ WHEN `action_type` = 15 THEN 'SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS'
+ WHEN `action_type` = 16 THEN 'SMART_ACTION_RESERVED_16'
+ WHEN `action_type` = 17 THEN 'SMART_ACTION_SET_EMOTE_STATE'
+ WHEN `action_type` = 18 THEN 'SMART_ACTION_SET_UNIT_FLAG'
+ WHEN `action_type` = 19 THEN 'SMART_ACTION_REMOVE_UNIT_FLAG'
+ WHEN `action_type` = 20 THEN 'SMART_ACTION_AUTO_ATTACK'
+ WHEN `action_type` = 21 THEN 'SMART_ACTION_ALLOW_COMBAT_MOVEMENT'
+ WHEN `action_type` = 22 THEN 'SMART_ACTION_SET_EVENT_PHASE'
+ WHEN `action_type` = 23 THEN 'SMART_ACTION_INC_EVENT_PHASE'
+ WHEN `action_type` = 24 THEN 'SMART_ACTION_EVADE'
+ WHEN `action_type` = 25 THEN 'SMART_ACTION_FLEE_FOR_ASSIST'
+ WHEN `action_type` = 26 THEN 'SMART_ACTION_CALL_GROUPEVENTHAPPENS'
+ WHEN `action_type` = 27 THEN 'SMART_ACTION_COMBAT_STOP'
+ WHEN `action_type` = 28 THEN 'SMART_ACTION_REMOVEAURASFROMSPELL'
+ WHEN `action_type` = 29 THEN 'SMART_ACTION_FOLLOW'
+ WHEN `action_type` = 30 THEN 'SMART_ACTION_RANDOM_PHASE'
+ WHEN `action_type` = 31 THEN 'SMART_ACTION_RANDOM_PHASE_RANGE'
+ WHEN `action_type` = 32 THEN 'SMART_ACTION_RESET_GOBJECT'
+ WHEN `action_type` = 33 THEN 'SMART_ACTION_CALL_KILLEDMONSTER'
+ WHEN `action_type` = 34 THEN 'SMART_ACTION_SET_INST_DATA'
+ WHEN `action_type` = 35 THEN 'SMART_ACTION_SET_INST_DATA64'
+ WHEN `action_type` = 36 THEN 'SMART_ACTION_UPDATE_TEMPLATE'
+ WHEN `action_type` = 37 THEN 'SMART_ACTION_DIE'
+ WHEN `action_type` = 38 THEN 'SMART_ACTION_SET_IN_COMBAT_WITH_ZONE'
+ WHEN `action_type` = 39 THEN 'SMART_ACTION_CALL_FOR_HELP'
+ WHEN `action_type` = 40 THEN 'SMART_ACTION_SET_SHEATH'
+ WHEN `action_type` = 41 THEN 'SMART_ACTION_FORCE_DESPAWN'
+ WHEN `action_type` = 42 THEN 'SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL'
+ WHEN `action_type` = 43 THEN 'SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL'
+ WHEN `action_type` = 44 THEN 'SMART_ACTION_SET_INGAME_PHASE_MASK'
+ WHEN `action_type` = 45 THEN 'SMART_ACTION_SET_DATA'
+ WHEN `action_type` = 46 THEN 'SMART_ACTION_ATTACK_STOP'
+ WHEN `action_type` = 47 THEN 'SMART_ACTION_SET_VISIBILITY'
+ WHEN `action_type` = 48 THEN 'SMART_ACTION_SET_ACTIVE'
+ WHEN `action_type` = 49 THEN 'SMART_ACTION_ATTACK_START'
+ WHEN `action_type` = 50 THEN 'SMART_ACTION_SUMMON_GO'
+ WHEN `action_type` = 51 THEN 'SMART_ACTION_KILL_UNIT'
+ WHEN `action_type` = 52 THEN 'SMART_ACTION_ACTIVATE_TAXI'
+ WHEN `action_type` = 53 THEN 'SMART_ACTION_WP_START'
+ WHEN `action_type` = 54 THEN 'SMART_ACTION_WP_PAUSE'
+ WHEN `action_type` = 55 THEN 'SMART_ACTION_WP_STOP'
+ WHEN `action_type` = 56 THEN 'SMART_ACTION_ADD_ITEM'
+ WHEN `action_type` = 57 THEN 'SMART_ACTION_REMOVE_ITEM'
+ WHEN `action_type` = 58 THEN 'SMART_ACTION_INSTALL_AI_TEMPLATE'
+ WHEN `action_type` = 59 THEN 'SMART_ACTION_SET_RUN'
+ WHEN `action_type` = 60 THEN 'SMART_ACTION_SET_DISABLE_GRAVITY'
+ WHEN `action_type` = 61 THEN 'SMART_ACTION_SET_SWIM'
+ WHEN `action_type` = 62 THEN 'SMART_ACTION_TELEPORT'
+ WHEN `action_type` = 63 THEN 'SMART_ACTION_SET_COUNTER'
+ WHEN `action_type` = 64 THEN 'SMART_ACTION_STORE_TARGET_LIST'
+ WHEN `action_type` = 65 THEN 'SMART_ACTION_WP_RESUME'
+ WHEN `action_type` = 66 THEN 'SMART_ACTION_SET_ORIENTATION'
+ WHEN `action_type` = 67 THEN 'SMART_ACTION_CREATE_TIMED_EVENT'
+ WHEN `action_type` = 68 THEN 'SMART_ACTION_PLAYMOVIE'
+ WHEN `action_type` = 69 THEN 'SMART_ACTION_MOVE_TO_POS'
+ WHEN `action_type` = 70 THEN 'SMART_ACTION_ENABLE_TEMP_GOBJ'
+ WHEN `action_type` = 71 THEN 'SMART_ACTION_EQUIP'
+ WHEN `action_type` = 72 THEN 'SMART_ACTION_CLOSE_GOSSIP'
+ WHEN `action_type` = 73 THEN 'SMART_ACTION_TRIGGER_TIMED_EVENT'
+ WHEN `action_type` = 74 THEN 'SMART_ACTION_REMOVE_TIMED_EVENT'
+ WHEN `action_type` = 75 THEN 'SMART_ACTION_ADD_AURA'
+ WHEN `action_type` = 76 THEN 'SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT'
+ WHEN `action_type` = 77 THEN 'SMART_ACTION_RESET_SCRIPT_BASE_OBJECT'
+ WHEN `action_type` = 78 THEN 'SMART_ACTION_CALL_SCRIPT_RESET'
+ WHEN `action_type` = 79 THEN 'SMART_ACTION_SET_RANGED_MOVEMENT'
+ WHEN `action_type` = 80 THEN 'SMART_ACTION_CALL_TIMED_ACTIONLIST'
+ WHEN `action_type` = 81 THEN 'SMART_ACTION_SET_NPC_FLAG'
+ WHEN `action_type` = 82 THEN 'SMART_ACTION_ADD_NPC_FLAG'
+ WHEN `action_type` = 83 THEN 'SMART_ACTION_REMOVE_NPC_FLAG'
+ WHEN `action_type` = 84 THEN 'SMART_ACTION_SIMPLE_TALK'
+ WHEN `action_type` = 85 THEN 'SMART_ACTION_SELF_CAST'
+ WHEN `action_type` = 86 THEN 'SMART_ACTION_CROSS_CAST'
+ WHEN `action_type` = 87 THEN 'SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST'
+ WHEN `action_type` = 88 THEN 'SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST'
+ WHEN `action_type` = 89 THEN 'SMART_ACTION_RANDOM_MOVE'
+ WHEN `action_type` = 90 THEN 'SMART_ACTION_SET_UNIT_FIELD_BYTES_1'
+ WHEN `action_type` = 91 THEN 'SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1'
+ WHEN `action_type` = 92 THEN 'SMART_ACTION_INTERRUPT_SPELL'
+ WHEN `action_type` = 93 THEN 'SMART_ACTION_SEND_GO_CUSTOM_ANIM'
+ WHEN `action_type` = 94 THEN 'SMART_ACTION_SET_DYNAMIC_FLAG'
+ WHEN `action_type` = 95 THEN 'SMART_ACTION_ADD_DYNAMIC_FLAG'
+ WHEN `action_type` = 96 THEN 'SMART_ACTION_REMOVE_DYNAMIC_FLAG'
+ WHEN `action_type` = 97 THEN 'SMART_ACTION_JUMP_TO_POS'
+ WHEN `action_type` = 98 THEN 'SMART_ACTION_SEND_GOSSIP_MENU'
+ WHEN `action_type` = 99 THEN 'SMART_ACTION_GO_SET_LOOT_STATE'
+ WHEN `action_type` = 100 THEN 'SMART_ACTION_SEND_TARGET_TO_TARGET'
+ WHEN `action_type` = 101 THEN 'SMART_ACTION_SET_HOME_POS'
+ WHEN `action_type` = 102 THEN 'SMART_ACTION_SET_HEALTH_REGEN'
+ WHEN `action_type` = 103 THEN 'SMART_ACTION_SET_ROOT'
+ WHEN `action_type` = 104 THEN 'SMART_ACTION_SET_GO_FLAG'
+ WHEN `action_type` = 105 THEN 'SMART_ACTION_ADD_GO_FLAG'
+ WHEN `action_type` = 106 THEN 'SMART_ACTION_REMOVE_GO_FLAG'
+ WHEN `action_type` = 107 THEN 'SMART_ACTION_SUMMON_CREATURE_GROUP'
+ WHEN `action_type` = 108 THEN 'SMART_ACTION_SET_POWER'
+ WHEN `action_type` = 109 THEN 'SMART_ACTION_ADD_POWER'
+ WHEN `action_type` = 110 THEN 'SMART_ACTION_REMOVE_POWER'
+ WHEN `action_type` = 111 THEN 'SMART_ACTION_GAME_EVENT_STOP'
+ WHEN `action_type` = 112 THEN 'SMART_ACTION_GAME_EVENT_START'
+ WHEN `action_type` = 113 THEN 'SMART_ACTION_START_CLOSEST_WAYPOINT'
+ WHEN `action_type` = 114 THEN 'SMART_ACTION_MOVE_OFFSET'
+ WHEN `action_type` = 115 THEN 'SMART_ACTION_RANDOM_SOUND'
+ WHEN `action_type` = 116 THEN 'SMART_ACTION_SET_CORPSE_DELAY'
+ WHEN `action_type` = 117 THEN 'SMART_ACTION_DISABLE_EVADE'
+ WHEN `action_type` = 118 THEN 'SMART_ACTION_GO_SET_GO_STATE'
+ WHEN `action_type` = 119 THEN 'SMART_ACTION_SET_CAN_FLY'
+ WHEN `action_type` = 120 THEN 'SMART_ACTION_REMOVE_AURAS_BY_TYPE'
+ WHEN `action_type` = 121 THEN 'SMART_ACTION_SET_SIGHT_DIST'
+ WHEN `action_type` = 122 THEN 'SMART_ACTION_FLEE'
+ WHEN `action_type` = 123 THEN 'SMART_ACTION_ADD_THREAT'
+ WHEN `action_type` = 124 THEN 'SMART_ACTION_LOAD_EQUIPMENT'
+ WHEN `action_type` = 125 THEN 'SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT'
+ WHEN `action_type` = 126 THEN 'SMART_ACTION_REMOVE_ALL_GAMEOBJECTS'
+ WHEN `action_type` = 127 THEN 'SMART_ACTION_PAUSE_MOVEMENT'
+ WHEN `action_type` = 128 THEN 'SMART_ACTION_PLAY_ANIMKIT'
+ WHEN `action_type` = 129 THEN 'SMART_ACTION_SCENE_PLAY'
+ WHEN `action_type` = 130 THEN 'SMART_ACTION_SCENE_CANCEL'
+ WHEN `action_type` = 131 THEN 'SMART_ACTION_SPAWN_SPAWNGROUP'
+ WHEN `action_type` = 132 THEN 'SMART_ACTION_DESPAWN_SPAWNGROUP'
+ WHEN `action_type` = 133 THEN 'SMART_ACTION_RESPAWN_BY_SPAWNID'
+ WHEN `action_type` = 134 THEN 'SMART_ACTION_INVOKER_CAST'
+ WHEN `action_type` = 135 THEN 'SMART_ACTION_PLAY_CINEMATIC'
+ WHEN `action_type` = 136 THEN 'SMART_ACTION_SET_MOVEMENT_SPEED'
+ WHEN `action_type` = 137 THEN 'SMART_ACTION_PLAY_SPELL_VISUAL_KIT'
+ WHEN `action_type` = 138 THEN 'SMART_ACTION_OVERRIDE_LIGHT'
+ WHEN `action_type` = 139 THEN 'SMART_ACTION_OVERRIDE_WEATHER'
+ ELSE `action_type`
+ END
+ )AS `action_type`,
`action_param1`,
`action_param2`,
`action_param3`,
`action_param4`,
`action_param5`,
`action_param6`,
- fn_smart_scripts_target_type(`target_type`) AS `target_type`,
+ (
+ CASE
+ WHEN `target_type` = 0 THEN 'SMART_TARGET_NONE'
+ WHEN `target_type` = 1 THEN 'SMART_TARGET_SELF'
+ WHEN `target_type` = 2 THEN 'SMART_TARGET_VICTIM'
+ WHEN `target_type` = 3 THEN 'SMART_TARGET_HOSTILE_SECOND_AGGRO'
+ WHEN `target_type` = 4 THEN 'SMART_TARGET_HOSTILE_LAST_AGGRO'
+ WHEN `target_type` = 5 THEN 'SMART_TARGET_HOSTILE_RANDOM'
+ WHEN `target_type` = 6 THEN 'SMART_TARGET_HOSTILE_RANDOM_NOT_TOP'
+ WHEN `target_type` = 7 THEN 'SMART_TARGET_ACTION_INVOKER'
+ WHEN `target_type` = 8 THEN 'SMART_TARGET_POSITION'
+ WHEN `target_type` = 9 THEN 'SMART_TARGET_CREATURE_RANGE'
+ WHEN `target_type` = 10 THEN 'SMART_TARGET_CREATURE_GUID'
+ WHEN `target_type` = 11 THEN 'SMART_TARGET_CREATURE_DISTANCE'
+ WHEN `target_type` = 12 THEN 'SMART_TARGET_STORED'
+ WHEN `target_type` = 13 THEN 'SMART_TARGET_GAMEOBJECT_RANGE'
+ WHEN `target_type` = 14 THEN 'SMART_TARGET_GAMEOBJECT_GUID'
+ WHEN `target_type` = 15 THEN 'SMART_TARGET_GAMEOBJECT_DISTANCE'
+ WHEN `target_type` = 16 THEN 'SMART_TARGET_INVOKER_PARTY'
+ WHEN `target_type` = 17 THEN 'SMART_TARGET_PLAYER_RANGE'
+ WHEN `target_type` = 18 THEN 'SMART_TARGET_PLAYER_DISTANCE'
+ WHEN `target_type` = 19 THEN 'SMART_TARGET_CLOSEST_CREATURE'
+ WHEN `target_type` = 20 THEN 'SMART_TARGET_CLOSEST_GAMEOBJECT'
+ WHEN `target_type` = 21 THEN 'SMART_TARGET_CLOSEST_PLAYER'
+ WHEN `target_type` = 22 THEN 'SMART_TARGET_ACTION_INVOKER_VEHICLE'
+ WHEN `target_type` = 23 THEN 'SMART_TARGET_OWNER_OR_SUMMONER'
+ WHEN `target_type` = 24 THEN 'SMART_TARGET_THREAT_LIST'
+ WHEN `target_type` = 25 THEN 'SMART_TARGET_CLOSEST_ENEMY'
+ WHEN `target_type` = 26 THEN 'SMART_TARGET_CLOSEST_FRIENDLY'
+ WHEN `target_type` = 27 THEN 'SMART_TARGET_LOOT_RECIPIENTS'
+ WHEN `target_type` = 28 THEN 'SMART_TARGET_FARTHEST'
+ WHEN `target_type` = 29 THEN 'SMART_TARGET_VEHICLE_PASSENGER'
+ WHEN `target_type` = 30 THEN 'SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT'
+ ELSE target_type
+ END
+ )
+ AS `target_type`,
`target_param1`,
`target_param2`,
`target_param3`,