diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 0b75bc529f2..95101a5be87 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13820,7 +13820,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit * pTarget, uint32 procFlag, if (isVictim) procExtra &= ~PROC_EX_INTERNAL_REQ_FAMILY; SpellEntry const* spellProto = itr->second->GetBase()->GetSpellProto(); - if(!IsTriggeredAtSpellProcEvent(pTarget, triggerData.aura, procSpell, procFlag, procExtra, attType, isVictim, (damage != NULL), triggerData.spellProcEvent)) + if(!IsTriggeredAtSpellProcEvent(pTarget, triggerData.aura, procSpell, procFlag, procExtra, attType, isVictim, active, triggerData.spellProcEvent)) continue; // Triggered spells not triggering additional spells |