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-rw-r--r--sql/updates/world/2016_01_28_00_world_335.sql12
-rw-r--r--sql/updates/world/2016_01_28_01_world.sql194
-rw-r--r--sql/updates/world/2016_01_30_00_world_335.sql65
-rw-r--r--sql/updates/world/2016_01_30_01_world.sql6
-rw-r--r--sql/updates/world/2016_01_30_02_world.sql336
-rw-r--r--sql/updates/world/2016_01_30_03_world.sql136
-rw-r--r--sql/updates/world/2016_01_30_04_world.sql11
-rw-r--r--sql/updates/world/2016_01_30_05_world.sql2
-rw-r--r--sql/updates/world/2016_01_31_00_world.sql2
-rw-r--r--sql/updates/world/2016_02_02_00_world.sql5
-rw-r--r--sql/updates/world/2016_02_02_01_world.sql4
-rw-r--r--sql/updates/world/2016_02_04_00_world.sql54
-rw-r--r--sql/updates/world/2016_02_05_00_world.sql6
-rw-r--r--sql/updates/world/2016_02_06_00_world.sql2
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp43
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.h11
-rw-r--r--src/server/game/DataStores/DBCStores.cpp12
-rw-r--r--src/server/game/DataStores/DBCStores.h3
-rw-r--r--src/server/game/DataStores/DBCStructure.h9
-rw-r--r--src/server/game/DataStores/DBCfmt.h1
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp64
-rw-r--r--src/server/game/Entities/Creature/Creature.h42
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp10
-rw-r--r--src/server/game/Entities/Player/Player.cpp24
-rw-r--r--src/server/game/Entities/Player/Player.h5
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp10
-rw-r--r--src/server/game/Groups/Group.cpp2
-rw-r--r--src/server/game/Handlers/AuctionHouseHandler.cpp8
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp6
-rw-r--r--src/server/game/Handlers/NPCHandler.cpp43
-rw-r--r--src/server/game/Handlers/QuestHandler.cpp2
-rw-r--r--src/server/game/Handlers/SpellHandler.cpp21
-rw-r--r--src/server/game/Miscellaneous/Formulas.h3
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp2
-rw-r--r--src/server/game/Spells/SpellMgr.cpp1
-rw-r--r--src/server/game/World/World.cpp7
-rw-r--r--src/server/game/World/World.h2
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/zone_undercity.cpp54
-rw-r--r--src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp53
-rw-r--r--src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp14
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp1
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp3
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp3
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp5
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp43
-rw-r--r--src/server/scripts/Spells/spell_item.cpp39
-rw-r--r--src/server/scripts/World/duel_reset.cpp43
-rw-r--r--src/server/scripts/World/go_scripts.cpp44
-rw-r--r--src/server/scripts/World/npc_professions.cpp106
-rw-r--r--src/server/scripts/World/npcs_special.cpp251
-rw-r--r--src/server/worldserver/worldserver.conf.dist18
54 files changed, 1630 insertions, 227 deletions
diff --git a/sql/updates/world/2016_01_28_00_world_335.sql b/sql/updates/world/2016_01_28_00_world_335.sql
new file mode 100644
index 00000000000..64b32cb2d89
--- /dev/null
+++ b/sql/updates/world/2016_01_28_00_world_335.sql
@@ -0,0 +1,12 @@
+-- Create new gossip_menu_option 3223 for Apothecary Dithers and 3228 for Alchemist Arbington:
+DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (3223,3228,3229) AND `OptionBroadcastTextID` IN (6516,6517,6518,6519,6531);
+INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`OptionBroadcastTextID`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`,`BoxBroadcastTextID`) VALUES
+(3223,0,0,"What's needed for the cauldron at Felstone Field?",6516,3,131,0,0,0,0,'',0),
+(3223,1,0,"What's needed for the cauldron at Dalson's Tears?",6517,3,131,0,0,0,0,'',0),
+(3223,2,0,"What's needed for the cauldron at the Writhing Haunt?",6518,3,131,0,0,0,0,'',0),
+(3223,3,0,"What's needed for the cauldron at Gahrron's Withering?",6519,3,131,0,0,0,0,'',0),
+(3228,0,0,"What's needed for the cauldron at Felstone Field?",6516,3,131,0,0,0,0,'',0),
+(3228,1,0,"What's needed for the cauldron at Dalson's Tears?",6517,3,131,0,0,0,0,'',0),
+(3228,2,0,"What's needed for the cauldron at the Writhing Haunt?",6518,3,131,0,0,0,0,'',0),
+(3228,3,0,"What's needed for the cauldron at Gahrron's Withering?",6519,3,131,0,0,0,0,'',0),
+(3229,0,0,"I need a Vitreous Focuser.",6531,3,131,0,0,0,0,'',0);
diff --git a/sql/updates/world/2016_01_28_01_world.sql b/sql/updates/world/2016_01_28_01_world.sql
new file mode 100644
index 00000000000..3c4cadb310d
--- /dev/null
+++ b/sql/updates/world/2016_01_28_01_world.sql
@@ -0,0 +1,194 @@
+SET @ENTRY := 177226;
+SET @GOSSIP_ID := 7058;
+SET @NPC_TEXT_UNLEARN := 8321;
+SET @NPC_TEXT_LEARN_ENG := 6;
+SET @NPC_TEXT_LEARN_LW := 7;
+UPDATE `gameobject_template` SET `ScriptName`='go_soothsaying_for_dummies' WHERE `entry`=@ENTRY;
+-- Missing gossip texts
+DELETE FROM `npc_text` WHERE `ID` IN (@NPC_TEXT_LEARN_ENG,@NPC_TEXT_LEARN_LW);
+INSERT INTO `npc_text` (`ID`,`text0_0`,`text0_1`,`BroadcastTextID0`,`lang0`,`Probability0`,`em0_0`,`em0_1`,`em0_2`,`em0_3`,`em0_4`,`em0_5`,`text1_0`,`text1_1`,`BroadcastTextID1`,`lang1`,`Probability1`,`em1_0`,`em1_1`,`em1_2`,`em1_3`,`em1_4`,`em1_5`,`text2_0`,`text2_1`,`BroadcastTextID2`,`lang2`,`Probability2`,`em2_0`,`em2_1`,`em2_2`,`em2_3`,`em2_4`,`em2_5`,`text3_0`,`text3_1`,`BroadcastTextID3`,`lang3`,`Probability3`,`em3_0`,`em3_1`,`em3_2`,`em3_3`,`em3_4`,`em3_5`,`text4_0`,`text4_1`,`BroadcastTextID4`,`lang4`,`Probability4`,`em4_0`,`em4_1`,`em4_2`,`em4_3`,`em4_4`,`em4_5`,`text5_0`,`text5_1`,`BroadcastTextID5`,`lang5`,`Probability5`,`em5_0`,`em5_1`,`em5_2`,`em5_3`,`em5_4`,`em5_5`,`text6_0`,`text6_1`,`BroadcastTextID6`,`lang6`,`Probability6`,`em6_0`,`em6_1`,`em6_2`,`em6_3`,`em6_4`,`em6_5`,`text7_0`,`text7_1`,`BroadcastTextID7`,`lang7`,`Probability7`,`em7_0`,`em7_1`,`em7_2`,`em7_3`,`em7_4`,`em7_5`,`VerifiedBuild`) VALUES
+(@NPC_TEXT_LEARN_ENG,'Hundreds of various diagrams and schematics begin to take shape on the pages of the book. You recognize some of the diagrams while others remain foreign but familiar.','Hundreds of various diagrams and schematics begin to take shape on the pages of the book. You recognize some of the diagrams while others remain foreign but familiar.',11875,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,0),
+(@NPC_TEXT_LEARN_LW,'The assortment of images, shapes, and markings come together before your eyes. The book seems to know your skill with leatherworking and offers you a choice - but be warned - you may only select one and once you have done so, may not change your mind!:','The assortment of images, shapes, and markings come together before your eyes. The book seems to know your skill with leatherworking and offers you a choice - but be warned - you may only select one and once you have done so, may not change your mind!:',11892,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,'','',0,0,0,0,0,0,0,0,0,0);
+-- Link gossip to menu
+DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP_ID AND `text_id` IN (@NPC_TEXT_LEARN_ENG,@NPC_TEXT_LEARN_LW);
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES
+(@GOSSIP_ID, @NPC_TEXT_LEARN_ENG),
+(@GOSSIP_ID, @NPC_TEXT_LEARN_LW);
+
+DELETE FROM `gossip_menu_option` WHERE `menu_id`=@GOSSIP_ID;
+INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`OptionBroadcastTextID`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`,`BoxBroadcastTextID`) VALUES
+(@GOSSIP_ID,0,0,'I wish to unlearn my Gnomish Engineering specialization!',36143,1,0,0,0,0,1500000,'Do you really want to unlearn your Gnomish Engineering specialization and lose all associated recipes?',36144),
+(@GOSSIP_ID,1,0,'I wish to unlearn my Goblin Engineering specialization!',36146,1,0,0,0,0,1500000,'Do you really want to unlearn your Goblin Engineering specialization and lose all associated recipes?',36145),
+(@GOSSIP_ID,2,0,'I am 100% confident that I wish to learn in the ways of gnomish engineering.',11878,1,0,0,0,0,0,'',0),
+(@GOSSIP_ID,3,0,'I am 100% confident that I wish to learn in the ways of goblin engineering.',11876,1,0,0,0,0,0,'',0),
+(@GOSSIP_ID,4,0,'I am absolutely certain that I want to learn dragonscale leatherworking.',11889,1,0,0,0,0,0,'',0),
+(@GOSSIP_ID,5,0,'I am absolutely certain that I want to learn elemental leatherworking.',11890,1,0,0,0,0,0,'',0),
+(@GOSSIP_ID,6,0,'I am absolutely certain that I want to learn tribal leatherworking.',11891,1,0,0,0,0,0,'',0);
+
+-- Conditions
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` IN (14,15) AND `SourceGroup`=@GOSSIP_ID;
+INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorType`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_ENG,0,0,7,0,202,200,0,0,0,0,'','Show this menu if player has engineering'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_ENG,0,0,8,0,3639,0,0,0,0,0,'','Show this menu if player has rewarded Show your Work [Goblin]'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_ENG,0,0,25,0,20219,0,0,1,0,0,'','Show this menu if player doesn''t have Gnomish Engineering'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_ENG,0,0,25,0,20222,0,0,1,0,0,'','Show this menu if player doesn''t have Goblin Engineering'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_ENG,0,1,7,0,202,200,0,0,0,0,'','Show this menu if player has engineering'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_ENG,0,1,8,0,3641,0,0,0,0,0,'','Show this menu if player has rewarded Show your Work [Alliance]'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_ENG,0,1,25,0,20219,0,0,1,0,0,'','Show this menu if player doesn''t have Gnomish Engineering'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_ENG,0,1,25,0,20222,0,0,1,0,0,'','Show this menu if player doesn''t have Goblin Engineering'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_ENG,0,2,7,0,202,200,0,0,0,0,'','Show this menu if player has engineering'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_ENG,0,2,8,0,3643,0,0,0,0,0,'','Show this menu if player has rewarded Show your Work [Horde]'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_ENG,0,2,25,0,20219,0,0,1,0,0,'','Show this menu if player doesn''t have Gnomish Engineering'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_ENG,0,2,25,0,20222,0,0,1,0,0,'','Show this menu if player doesn''t have Goblin Engineering'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,0,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,0,8,0,5141,0,0,0,0,0,'','Show this menu if player has rewarded Dragonscale Leatherworking [Alliance]'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,0,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,0,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,0,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,1,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,1,8,0,5143,0,0,0,0,0,'','Show this menu if player has rewarded Tribal Leatherworking [Alliance]'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,1,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,1,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,1,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,2,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,2,8,0,5144,0,0,0,0,0,'','Show this menu if player has rewarded Elemental Leatherworking [Alliance]'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,2,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,2,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,2,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,3,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,3,8,0,5145,0,0,0,0,0,'','Show this menu if player has rewarded Dragonscale Leatherworking [Horde]'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,3,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,3,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,3,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,4,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,4,8,0,5148,0,0,0,0,0,'','Show this menu if player has rewarded Tribal Leatherworking [Horde]'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,4,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,4,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,4,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,5,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,5,8,0,5146,0,0,0,0,0,'','Show this menu if player has rewarded Elemental Leatherworking [Horde]'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,5,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,5,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_LEARN_LW,0,5,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(14,@GOSSIP_ID,@NPC_TEXT_UNLEARN,0,0,7,0,202,200,0,0,0,0,'','Show this menu if player has engineering'),
+(14,@GOSSIP_ID,@NPC_TEXT_UNLEARN,0,0,25,0,20219,0,0,0,0,0,'','Show this menu if player does have Gnomish Engineering'),
+(14,@GOSSIP_ID,@NPC_TEXT_UNLEARN,0,1,7,0,202,200,0,0,0,0,'','Show this menu if player has engineering'),
+(14,@GOSSIP_ID,@NPC_TEXT_UNLEARN,0,1,25,0,20222,0,0,0,0,0,'','Show this menu if player does have Goblin Engineering'),
+(15,@GOSSIP_ID,0,0,0,7,0,202,200,0,0,0,0,'','Show option if player has engineering'),
+(15,@GOSSIP_ID,0,0,0,25,0,20219,0,0,0,0,0,'','Show option if player does have Gnomish Engineering'),
+(15,@GOSSIP_ID,1,0,0,7,0,202,200,0,0,0,0,'','Show option if player has engineering'),
+(15,@GOSSIP_ID,1,0,0,25,0,20222,0,0,0,0,0,'','Show option if player does have Gnomish Engineering'),
+(15,@GOSSIP_ID,2,0,0,7,0,202,200,0,0,0,0,'','Show option if player has engineering'),
+(15,@GOSSIP_ID,2,0,0,8,0,3639,0,0,0,0,0,'','Show option if player has rewarded Show your Work [Goblin]'),
+(15,@GOSSIP_ID,2,0,0,25,0,20219,0,0,1,0,0,'','Show option if player doesn''t have Gnomish Engineering'),
+(15,@GOSSIP_ID,2,0,0,25,0,20222,0,0,1,0,0,'','Show option if player doesn''t have Goblin Engineering'),
+(15,@GOSSIP_ID,2,0,1,7,0,202,200,0,0,0,0,'','Show option if player has engineering'),
+(15,@GOSSIP_ID,2,0,1,8,0,3641,0,0,0,0,0,'','Show option if player has rewarded Show your Work [Alliance]'),
+(15,@GOSSIP_ID,2,0,1,25,0,20219,0,0,1,0,0,'','Show option if player doesn''t have Gnomish Engineering'),
+(15,@GOSSIP_ID,2,0,1,25,0,20222,0,0,1,0,0,'','Show option if player doesn''t have Goblin Engineering'),
+(15,@GOSSIP_ID,2,0,2,7,0,202,200,0,0,0,0,'','Show option if player has engineering'),
+(15,@GOSSIP_ID,2,0,2,8,0,3643,0,0,0,0,0,'','Show option if player has rewarded Show your Work [Horde]'),
+(15,@GOSSIP_ID,2,0,2,25,0,20219,0,0,1,0,0,'','Show option if player doesn''t have Gnomish Engineering'),
+(15,@GOSSIP_ID,2,0,2,25,0,20222,0,0,1,0,0,'','Show option if player doesn''t have Goblin Engineering'),
+(15,@GOSSIP_ID,3,0,0,7,0,202,200,0,0,0,0,'','Show option if player has engineering'),
+(15,@GOSSIP_ID,3,0,0,8,0,3639,0,0,0,0,0,'','Show option if player has rewarded Show your Work [Goblin]'),
+(15,@GOSSIP_ID,3,0,0,25,0,20219,0,0,1,0,0,'','Show option if player doesn''t have Gnomish Engineering'),
+(15,@GOSSIP_ID,3,0,0,25,0,20222,0,0,1,0,0,'','Show option if player doesn''t have Goblin Engineering'),
+(15,@GOSSIP_ID,3,0,1,7,0,202,200,0,0,0,0,'','Show option if player has engineering'),
+(15,@GOSSIP_ID,3,0,1,8,0,3641,0,0,0,0,0,'','Show option if player has rewarded Show your Work [Alliance]'),
+(15,@GOSSIP_ID,3,0,1,25,0,20219,0,0,1,0,0,'','Show option if player doesn''t have Gnomish Engineering'),
+(15,@GOSSIP_ID,3,0,1,25,0,20222,0,0,1,0,0,'','Show option if player doesn''t have Goblin Engineering'),
+(15,@GOSSIP_ID,3,0,2,7,0,202,200,0,0,0,0,'','Show option if player has engineering'),
+(15,@GOSSIP_ID,3,0,2,8,0,3643,0,0,0,0,0,'','Show option if player has rewarded Show your Work [Horde]'),
+(15,@GOSSIP_ID,3,0,2,25,0,20219,0,0,1,0,0,'','Show option if player doesn''t have Gnomish Engineering'),
+(15,@GOSSIP_ID,3,0,2,25,0,20222,0,0,1,0,0,'','Show option if player doesn''t have Goblin Engineering'),
+(15,@GOSSIP_ID,4,0,0,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,4,0,0,8,0,5141,0,0,0,0,0,'','Show this menu if player has rewarded Dragonscale Leatherworking [Alliance]'),
+(15,@GOSSIP_ID,4,0,0,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,4,0,0,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,4,0,0,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,4,0,1,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,4,0,1,8,0,5143,0,0,0,0,0,'','Show this menu if player has rewarded Tribal Leatherworking [Alliance]'),
+(15,@GOSSIP_ID,4,0,1,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,4,0,1,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,4,0,1,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,4,0,2,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,4,0,2,8,0,5144,0,0,0,0,0,'','Show this menu if player has rewarded Elemental Leatherworking [Alliance]'),
+(15,@GOSSIP_ID,4,0,2,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,4,0,2,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,4,0,2,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,4,0,3,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,4,0,3,8,0,5145,0,0,0,0,0,'','Show this menu if player has rewarded Dragonscale Leatherworking [Horde]'),
+(15,@GOSSIP_ID,4,0,3,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,4,0,3,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,4,0,3,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,4,0,4,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,4,0,4,8,0,5148,0,0,0,0,0,'','Show this menu if player has rewarded Tribal Leatherworking [Horde]'),
+(15,@GOSSIP_ID,4,0,4,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,4,0,4,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,4,0,4,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,4,0,5,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,4,0,5,8,0,5146,0,0,0,0,0,'','Show this menu if player has rewarded Elemental Leatherworking [Horde]'),
+(15,@GOSSIP_ID,4,0,5,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,4,0,5,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,4,0,5,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,5,0,0,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,5,0,0,8,0,5141,0,0,0,0,0,'','Show this menu if player has rewarded Dragonscale Leatherworking [Alliance]'),
+(15,@GOSSIP_ID,5,0,0,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,5,0,0,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,5,0,0,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,5,0,1,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,5,0,1,8,0,5143,0,0,0,0,0,'','Show this menu if player has rewarded Tribal Leatherworking [Alliance]'),
+(15,@GOSSIP_ID,5,0,1,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,5,0,1,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,5,0,1,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,5,0,2,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,5,0,2,8,0,5144,0,0,0,0,0,'','Show this menu if player has rewarded Elemental Leatherworking [Alliance]'),
+(15,@GOSSIP_ID,5,0,2,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,5,0,2,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,5,0,2,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,5,0,3,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,5,0,3,8,0,5145,0,0,0,0,0,'','Show this menu if player has rewarded Dragonscale Leatherworking [Horde]'),
+(15,@GOSSIP_ID,5,0,3,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,5,0,3,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,5,0,3,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,5,0,4,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,5,0,4,8,0,5148,0,0,0,0,0,'','Show this menu if player has rewarded Tribal Leatherworking [Horde]'),
+(15,@GOSSIP_ID,5,0,4,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,5,0,4,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,5,0,4,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,5,0,5,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,5,0,5,8,0,5146,0,0,0,0,0,'','Show this menu if player has rewarded Elemental Leatherworking [Horde]'),
+(15,@GOSSIP_ID,5,0,5,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,5,0,5,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,5,0,5,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,6,0,0,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,6,0,0,8,0,5141,0,0,0,0,0,'','Show this menu if player has rewarded Dragonscale Leatherworking [Alliance]'),
+(15,@GOSSIP_ID,6,0,0,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,6,0,0,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,6,0,0,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,6,0,1,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,6,0,1,8,0,5143,0,0,0,0,0,'','Show this menu if player has rewarded Tribal Leatherworking [Alliance]'),
+(15,@GOSSIP_ID,6,0,1,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,6,0,1,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,6,0,1,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,6,0,2,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,6,0,2,8,0,5144,0,0,0,0,0,'','Show this menu if player has rewarded Elemental Leatherworking [Alliance]'),
+(15,@GOSSIP_ID,6,0,2,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,6,0,2,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,6,0,2,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,6,0,3,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,6,0,3,8,0,5145,0,0,0,0,0,'','Show this menu if player has rewarded Dragonscale Leatherworking [Horde]'),
+(15,@GOSSIP_ID,6,0,3,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,6,0,3,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,6,0,3,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,6,0,4,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,6,0,4,8,0,5148,0,0,0,0,0,'','Show this menu if player has rewarded Tribal Leatherworking [Horde]'),
+(15,@GOSSIP_ID,6,0,4,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,6,0,4,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,6,0,4,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking'),
+(15,@GOSSIP_ID,6,0,5,7,0,165,225,0,0,0,0,'','Show this menu if player has leatherworking'),
+(15,@GOSSIP_ID,6,0,5,8,0,5146,0,0,0,0,0,'','Show this menu if player has rewarded Elemental Leatherworking [Horde]'),
+(15,@GOSSIP_ID,6,0,5,25,0,10656,0,0,1,0,0,'','Show this menu if player doesn''t have Dragonscale Leatherworking'),
+(15,@GOSSIP_ID,6,0,5,25,0,10658,0,0,1,0,0,'','Show this menu if player doesn''t have Elemental Leatherworking'),
+(15,@GOSSIP_ID,6,0,5,25,0,10660,0,0,1,0,0,'','Show this menu if player doesn''t have Tribal Leatherworking');
diff --git a/sql/updates/world/2016_01_30_00_world_335.sql b/sql/updates/world/2016_01_30_00_world_335.sql
new file mode 100644
index 00000000000..43025f581d7
--- /dev/null
+++ b/sql/updates/world/2016_01_30_00_world_335.sql
@@ -0,0 +1,65 @@
+-- NPC 4488 Parqual Fintallas creature_template script name update:
+UPDATE `creature_template` SET `AIName` = 'SmartAI', `ScriptName`= '' WHERE `entry` = 4488;
+
+-- new gossip_menu_option 4764:
+DELETE FROM `gossip_menu_option` WHERE `menu_id`= 4764 AND `id` IN (0,1,2,3);
+INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`OptionBroadcastTextID`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`,`BoxBroadcastTextID`) VALUES
+(4764, 0, 0, "Kel'Thuzad is my answer.", 8377, 1, 1, 0,0,0,0,'',0),
+(4764, 1, 0, "Gul'dan is my answer.", 8378, 1, 1, 0,0,0,0,'',0),
+(4764, 2, 0, "Kil'jaeden is my answer.", 8379, 1, 1, 0,0,0,0,'',0),
+(4764, 3, 0, "Ner'zhul is my answer.", 8380, 1, 1, 0,0,0,0,'',0);
+
+-- new gossip_menu.entry linking quest text to gossip menu:
+DELETE FROM `gossip_menu` WHERE `entry`= 4764 AND `text_id`= 5822;
+INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (4764, 5822);
+
+-- broadcast_text English grammar correction:
+UPDATE `broadcast_text` SET `MaleText`= "Kel'Thuzad? If you know that name at all, then perhaps you did read the book I sent you to get.$B$BUnfortunately, your answer is incorrect." WHERE `ID`= 8373;
+
+-- creature_text (say lines) in reply to the selected options:
+DELETE FROM `creature_text` WHERE `entry` = 4488 AND `groupid` IN (0,1,2,3,4);
+INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`BroadcastTextId`,`TextRange`,`comment`) VALUES
+(4488,0,0,"Kel'Thuzad? If you know that name at all, then perhaps you did read the book I sent you to get.$B$BUnfortunately, your answer is incorrect.",12,0,100,1,5000,0,8373,0,'Parqual replies to option 1'),
+(4488,1,0,"Gul'dan. Not a name many have heard on Azeroth.$B$BUnfortunately, not the correct answer.", 12,0,100,1,5000,0,8374,0,'Parqual replies to option 2'),
+(4488,2,0,'An interesting response to my question... and the wrong one.', 12,0,100,1,5000,0,8375,0,'Parqual replies to option 3'),
+(4488,3,0,"Ah, Ner'zhul. Not a name that should be uttered lightly, but I did ask you for an answer.$B$BAnd Ner'zhul is the correct one.", 12,0,100,1,5000,0,8376,0,'Parqual replies to option 4'),
+(4488,4,0,"I'm afraid not, $n. Now, feel the shame you have brought upon yourself.", 12,0,100,1,3000,0,8394,0,'Parqual, reply 2 to option 1-3');
+
+-- new SmartAI script for NPC 4488 Parqual Fintallas:
+DELETE FROM `smart_scripts` WHERE `entryorguid` = 4488 AND `source_type` = 0;
+INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
+(4488,0, 0, 1, 62,0,100,0, 4764, 0,0,0, 83, 3, 0,0,0,0,0, 10, 32022, 4488,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 0 Selected - Remove npcflags Gossip & Questgiver'),
+(4488,0, 1, 2, 61,0,100,0, 0, 0,0,0, 72, 0, 0,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 0 Selected - Close Gossip'),
+(4488,0, 2, 0, 61,0,100,0, 0, 0,0,0, 1, 0, 5000,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 0 Selected - Say Text 0'),
+(4488,0, 3, 0, 52,0,100,0, 0, 4488,0,0, 1, 4, 3000,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Text 0 Over - Say Text 4'),
+(4488,0, 4, 5, 52,0,100,0, 4, 4488,0,0, 11, 6767, 2,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Text 4 Over - Cast \'Mark of Shame\''),
+(4488,0, 5, 0, 61,0,100,0, 0, 0,0,0, 81, 3, 0,0,0,0,0, 10, 32022, 4488,0,0,0,0,0,'Parqual Fintallas - On Text 4 Over - Set npcflags Gossip & Questgiver'),
+(4488,0, 6, 7, 62,0,100,0, 4764, 1,0,0, 83, 3, 0,0,0,0,0, 10, 32022, 4488,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 1 Selected - Remove npcflags Gossip & Questgiver'),
+(4488,0, 7, 8, 61,0,100,0, 0, 0,0,0, 72, 0, 0,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 1 Selected - Close Gossip'),
+(4488,0, 8, 0, 61,0,100,0, 0, 0,0,0, 1, 1, 5000,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 1 Selected - Say Text 1'),
+(4488,0, 9, 0, 52,0,100,0, 1, 4488,0,0, 1, 4, 3000,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Text 1 Over - Say Text 4'),
+(4488,0, 10, 11, 62,0,100,0, 4767, 2,0,0, 83, 3, 0,0,0,0,0, 10, 32022, 4488,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 2 Selected - Remove npcflags Gossip & Questgiver'),
+(4488,0, 11, 12, 61,0,100,0, 0, 0,0,0, 72, 0, 0,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 2 Selected - Close Gossip'),
+(4488,0, 12, 0, 61,0,100,0, 0, 0,0,0, 1, 2, 5000,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 2 Selected - Say Text 2'),
+(4488,0, 13, 0, 52,0,100,0, 2, 4488,0,0, 1, 4, 3000,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Text 2 Over - Say Text 4'),
+(4488,0, 14, 15, 62,0,100,0, 4764, 3,0,0, 83, 3, 0,0,0,0,0, 10, 32022, 4488,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 3 Selected - Remove npcflags Gossip & Questgiver'),
+(4488,0, 15, 16, 61,0,100,0, 0, 0,0,0, 72, 0, 0,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 3 Selected - Close Gossip'),
+(4488,0, 16, 17, 61,0,100,0, 0, 0,0,0, 1, 3, 3000,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 3 Selected - Say Text 3'),
+(4488,0, 17, 18, 61,0,100,0, 0, 0,0,0, 5, 2, 0,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 3 Selected - Play Emote 2 '),
+(4488,0, 18, 19, 61,0,100,0, 0, 0,0,0, 15, 6628, 0,0,0,0,0, 7, 0, 0,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 3 Selected - Credit quest 6628 \'Test of Lore\''),
+(4488,0, 19, 0, 61,0,100,0, 0, 0,0,0, 81, 3, 0,0,0,0,0, 10, 32022, 4488,0,0,0,0,0,'Parqual Fintallas - On Gossip Option 3 Selected - Set npcflags Gossip & Questgiver');
+
+-- conditions showing gossip menu and gossip menu options only when Quest 6628 is active and Mark of Shame is not.
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`= 14 AND `SourceGroup`= 4764 AND `SourceEntry` IN (5821,5822);
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`= 15 AND `SourceGroup`= 4764 AND `SourceEntry` IN (0,1,2,3);
+INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorType`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
+(14, 4764, 5821, 0, 0, 9, 0, 6628, 0, 0, 1, 0, 0, '', 'Show gossip dialog text 5821 if Quest 6628 is NOT taken'),
+(14, 4764, 5822, 0, 0, 9, 0, 6628, 0, 0, 0, 0, 0, '', 'Show gossip dialog text 5822 if Quest 6628 is taken (active)'),
+(15, 4764, 0, 0, 0, 9, 0, 6628, 0, 0, 0, 0, 0, '', 'Show gossip option 4764 id 0 if Quest 6628 is taken (active)'),
+(15, 4764, 1, 0, 0, 9, 0, 6628, 0, 0, 0, 0, 0, '', 'Show gossip option 4764 id 1 if Quest 6628 is taken (active)'),
+(15, 4764, 2, 0, 0, 9, 0, 6628, 0, 0, 0, 0, 0, '', 'Show gossip option 4764 id 2 if Quest 6628 is taken (active)'),
+(15, 4764, 3, 0, 0, 9, 0, 6628, 0, 0, 0, 0, 0, '', 'Show gossip option 4764 id 3 if Quest 6628 is taken (active)'),
+(15, 4764, 0, 0, 0, 1, 0, 6767, 0, 0, 1, 0, 0, '', 'Show gossip option 4764 id 0 if Player does NOT have Aura from spell 6767'),
+(15, 4764, 1, 0, 0, 1, 0, 6767, 0, 0, 1, 0, 0, '', 'Show gossip option 4764 id 1 if Player does NOT have Aura from spell 6767'),
+(15, 4764, 2, 0, 0, 1, 0, 6767, 0, 0, 1, 0, 0, '', 'Show gossip option 4764 id 2 if Player does NOT have Aura from spell 6767'),
+(15, 4764, 3, 0, 0, 1, 0, 6767, 0, 0, 1, 0, 0, '', 'Show gossip option 4764 id 3 if Player does NOT have Aura from spell 6767');
diff --git a/sql/updates/world/2016_01_30_01_world.sql b/sql/updates/world/2016_01_30_01_world.sql
new file mode 100644
index 00000000000..c9405c4ee61
--- /dev/null
+++ b/sql/updates/world/2016_01_30_01_world.sql
@@ -0,0 +1,6 @@
+--
+SET @Guid:=6177;
+DELETE FROM `gameobject` WHERE `guid` IN (@Guid+0, @Guid+1);
+INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
+(@Guid+0, 201888, 631, 0, 0, 15, 1, 4312.29, 3025.22, 360.518, 2.92954, 0, 0, 0.994384, 0.105829, 604800, 0, 1, 0),
+(@Guid+1, 201889, 631, 0, 0, 15, 1, 4403.27, 3027.19, 360.52, 0.0274907, 0, 0, 0.0137449, 0.999906, 604800, 0, 1, 0);
diff --git a/sql/updates/world/2016_01_30_02_world.sql b/sql/updates/world/2016_01_30_02_world.sql
new file mode 100644
index 00000000000..25325dddd7a
--- /dev/null
+++ b/sql/updates/world/2016_01_30_02_world.sql
@@ -0,0 +1,336 @@
+SET @CGUID := 106855;
+
+UPDATE `creature_template` SET `unit_flags`=33536 WHERE `entry`=31029;
+UPDATE `creature_template` SET `unit_flags`=33088 WHERE `entry`=31016;
+UPDATE `creature_template` SET `unit_flags`=768 WHERE `entry`=31083;
+UPDATE `creature_template` SET `InhabitType`=4 WHERE `entry` IN(31050,31030,31029,31087);
+UPDATE `creature_template` SET `unit_flags`=256 WHERE `entry`=31050;
+UPDATE `creature_template` SET `unit_flags`=33555200 WHERE `entry`=31077;
+UPDATE `creature_template_addon` SET `auras`='0' WHERE `entry`=31083;
+
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry` IN(4020);
+INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
+(13, 1, 4020, 0, 0, 31, 0, 3, 31077, 0, 0, 0, 0, '', '');
+
+DELETE FROM `creature` WHERE `id`=31077;
+DELETE FROM `creature` WHERE `guid` BETWEEN @CGUID+0 AND @CGUID+23 AND `id` IN(31030,31077);
+INSERT INTO `creature` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `spawntimesecs`, `spawndist`, `MovementType`) VALUES
+(@CGUID+0, 31030, 571, 1, 1, 7108.229, 4428.539, 837.9857, 4.782202, 120, 0, 0), -- 31030 (Area: 210) (Auras: 4366 - 4366) (possible waypoints or random movement)
+(@CGUID+1, 31030, 571, 1, 1, 7092.146, 4431.81, 836.628, 4.590216, 120, 0, 0), -- 31030 (Area: 210) (Auras: 4366 - 4366) (possible waypoints or random movement)
+(@CGUID+2, 31030, 571, 1, 1, 7118.42, 4432.598, 837.9554, 4.869469, 120, 0, 0), -- 31030 (Area: 210) (Auras: 4366 - 4366) (possible waypoints or random movement)
+(@CGUID+3, 31030, 571, 1, 1, 7083.883, 4438.466, 834.9834, 4.572762, 120, 0, 0), -- 31030 (Area: 210) (Auras: 4366 - 4366) (possible waypoints or random movement)
+(@CGUID+4, 31030, 571, 1, 1, 7111.272, 4445.171, 838.5065, 4.834562, 120, 0, 0), -- 31030 (Area: 210) (Auras: 4366 - 4366) (possible waypoints or random movement)
+(@CGUID+5, 31030, 571, 1, 1, 7090.73, 4446.96, 837.0818, 3.402185, 120, 0, 0), -- 31030 (Area: 210) (Auras: 4366 - 4366)
+(@CGUID+6, 31077, 571, 1, 1, 7081.854, 4311.559, 871.1456, 0.8552113, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+7, 31077, 571, 1, 1, 7097.221, 4343.909, 871.829, 4.24115, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+8, 31077, 571, 1, 1, 7073.036, 4321.123, 871.2318, 4.118977, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+9, 31077, 571, 1, 1, 7058.097, 4318.563, 871.0363, 2.216568, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+10, 31077, 571, 1, 1, 7069.263, 4307.413, 870.969, 3.769911, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+11, 31077, 571, 1, 1, 7091.653, 4324.766, 871.4558, 6.161012, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+12, 31077, 571, 1, 1, 7105.507, 4331.751, 871.8961, 5.270895, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+13, 31077, 571, 1, 1, 7081.499, 4355.459, 871.8806, 3.089233, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+14, 31077, 571, 1, 1, 7107.956, 4349.756, 872.166, 3.316126, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+15, 31077, 571, 1, 1, 7060.825, 4333.478, 871.3121, 2.565634, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+16, 31077, 571, 1, 1, 7077.684, 4338.44, 871.5625, 1.710423, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+17, 31077, 571, 1, 1, 7103.35, 4365.286, 872.2496, 2.792527, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+18, 31077, 571, 1, 1, 7069.498, 4374.775, 872.0762, 3.700098, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+19, 31077, 571, 1, 1, 7056.396, 4366.188, 871.9349, 4.415683, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+20, 31077, 571, 1, 1, 7088.755, 4385.249, 872.4426, 0.4014257, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+21, 31077, 571, 1, 1, 7084.891, 4370.708, 872.1652, 3.525565, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+22, 31077, 571, 1, 1, 7065.018, 4353.726, 871.6901, 5.899213, 120, 0, 0), -- 31077 (Area: 210)
+(@CGUID+23, 31077, 571, 1, 1, 7048.843, 4346.518, 871.6175, 2.984513, 120, 0, 0); -- 31077 (Area: 210)
+
+DELETE FROM `vehicle_template_accessory` WHERE `entry`=31050;
+INSERT INTO `vehicle_template_accessory` (`entry`, `accessory_entry`, `seat_id`, `minion`, `description`, `summontype`, `summontimer`) VALUES
+(31050, 31016, 0, 0, '31050 - 31016', 6, 30000); -- 31050 - 31016
+
+DELETE FROM `npc_spellclick_spells` WHERE `npc_entry`=31050;
+INSERT INTO `npc_spellclick_spells` (`npc_entry`, `spell_id`, `cast_flags`, `user_type`) VALUES
+(31050, 46598, 1, 0);
+
+DELETE FROM `spell_group` WHERE `id`=4307;
+
+DELETE FROM `spell_group_stack_rules` WHERE `group_id`=4307;
+
+DELETE FROM `creature_addon` WHERE `guid` BETWEEN @CGUID+0 AND @CGUID+5;
+INSERT INTO `creature_addon` (`guid`, `mount`, `bytes1`, `bytes2`, `auras`) VALUES
+(@CGUID+0, 26882, 0x3000000, 0x1, '4366'), -- 31030 - 4366 - 4366 0xF130793600719D57
+(@CGUID+1, 26882, 0x3000000, 0x1, '4366'), -- 31030 - 4366 - 4366 0xF130793600719D58
+(@CGUID+2, 26882, 0x3000000, 0x1, '4366'), -- 31030 - 4366 - 4366 0xF130793600719D59
+(@CGUID+3, 26882, 0x3000000, 0x1, '4366'), -- 31030 - 4366 - 4366 0xF130793600719D5A
+(@CGUID+4, 26882, 0x3000000, 0x1, '4366'), -- 31030 - 4366 - 4366 0xF130793600719D5B
+(@CGUID+5, 26882, 0x3000000, 0x1, '4366'); -- 31030 - 4366 - 4366 0xF130793600719D5C
+
+DELETE FROM `creature_template_addon` WHERE `entry` IN(31016,31083,31029,31050);
+INSERT INTO `creature_template_addon` (`entry`, `mount`, `bytes1`, `bytes2`, `auras`) VALUES
+(31016, 0, 0x0, 0x1, '61081'), -- 31016 - 61081
+(31083, 0, 0x0, 0x1, '34427'), -- 31083 - 34427
+(31029, 0, 0x3000000, 0x1, '58102'), -- 31029 - 58102
+(31050, 0, 0x3000000, 0x1, ''); -- 31050 - 4366
+
+DELETE FROM `event_scripts` WHERE `id`=20108;
+INSERT INTO `event_scripts` (`id`,`delay`,`command`,`datalong`,`datalong2`,`dataint`,`x`,`y`,`z`,`o`) VALUES
+(20108,0,10,31029,1800000,0,7116.824,4308.362,883.3842,2.46227), -- Possessed Vardmadra 0xF130793500719D55
+(20108,0,16,14969,0,0,0,0,0,0);
+
+UPDATE `gameobject_template` SET `AIName`='SmartGameObjectAI' WHERE `entry`=193028;
+UPDATE `creature_template` SET `AIName`='SmartAI' WHERE `entry`IN(31016,31029,31030,31050,31083,31087,31077);
+DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`IN(31016,31029,31030,31050,31083,31087,31077);
+DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid` BETWEEN -@CGUID-5 AND -@CGUID-0;
+DELETE FROM `smart_scripts` WHERE `source_type`=9 AND `entryorguid`IN(3105000,3105001,3101600,3108300,3108301,19302800);
+DELETE FROM `smart_scripts` WHERE `source_type`=1 AND `entryorguid`IN(193028);
+
+INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
+(31077, 0, 0, 0, 8, 0, 100, 0, 4020, 0, 0, 0, 11, 4307, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Safirdrangs Chill target - On Spell Hit Safirdrangs Chill - Cast Safirdrangs Chill'),
+(31077, 0, 1, 2, 25, 0, 100, 0, 0, 0, 0, 0, 19, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Safirdrangs Chill target - On Reset - Set Unit Flags'),
+(31077, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 2, 14, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Safirdrangs Chill target - On Reset - Set Faction'),
+(193028, 1, 0, 0, 38, 0, 100, 0, 1, 1, 0, 0, 32, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'War Horn of Jotunheim - On Data Set - Reset Go'),
+(31083, 0, 0, 0, 54, 0, 100, 0, 0, 0, 0, 0, 80, 3108300, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Just Summoned Run Script'),
+(31083, 0, 1, 0, 38, 0, 100, 0, 1, 1, 0, 0, 53, 0, 3108300, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Data Set - Start WP (Path 2)'),
+(31083, 0, 2, 0, 40, 0, 100, 0, 1, 3108300, 0, 0, 80, 3108301, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Reached WP1 (Path 2) - Run Script 2'),
+(31083, 0, 3, 0, 40, 0, 100, 0, 4, 31083, 0, 0, 66, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 4.468043, 'The Lich King - On Reached WP4 (Path 1) - Set Orientation'),
+(31083, 0, 4, 5, 40, 0, 100, 0, 2, 31083, 0, 0, 54, 35600, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - On Reached WP2 (Path 1) - Set Pause WP'),
+(31083, 0, 5, 0, 61, 0, 100, 0, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'The Lich King - On Reached WP2 (Path 1) - Face Possessed Vardmadra'),
+(3108300, 9, 0, 0, 0, 0, 100, 0, 1000, 1000, 0, 0, 11, 34427, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Cast Ethereal Teleport'),
+(3108300, 9, 1, 0, 0, 0, 100, 0, 3000, 3000, 0, 0, 45, 3, 3, 0, 0, 0, 0, 10, @CGUID+0, 31030, 0, 0, 0, 0, 0, 'The Lich King - Script - Despawn Balargarde Elite'),
+(3108300, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 3, 3, 0, 0, 0, 0, 10, @CGUID+1, 31030, 0, 0, 0, 0, 0, 'The Lich King - Script - Despawn Balargarde Elite'),
+(3108300, 9, 3, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 3, 3, 0, 0, 0, 0, 10, @CGUID+2, 31030, 0, 0, 0, 0, 0, 'The Lich King - Script - Despawn Balargarde Elite'),
+(3108300, 9, 4, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 3, 3, 0, 0, 0, 0, 10, @CGUID+3, 31030, 0, 0, 0, 0, 0, 'The Lich King - Script - Despawn Balargarde Elite'),
+(3108300, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 3, 3, 0, 0, 0, 0, 10, @CGUID+4, 31030, 0, 0, 0, 0, 0, 'The Lich King - Script - Despawn Balargarde Elite'),
+(3108300, 9, 6, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 3, 3, 0, 0, 0, 0, 10, @CGUID+5, 31030, 0, 0, 0, 0, 0, 'The Lich King - Script - Despawn Balargarde Elite'),
+(3108300, 9, 7, 0, 0, 0, 100, 0, 0, 0, 0, 0, 11, 53274, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Cast Icebound Visage'),
+(3108300, 9, 8, 0, 0, 0, 100, 0, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Face Possessed Vardmadra'),
+(3108300, 9, 9, 0, 0, 0, 100, 0, 4000, 4000, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Say Line 0 '),
+(3108300, 9, 10, 0, 0, 0, 100, 0, 4000, 4000, 0, 0, 45, 3, 3, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Set Data on Possessed Vardmadra'),
+(3108300, 9, 11, 0, 0, 0, 100, 0, 2000, 2000, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Say Line 1 '),
+(3108300, 9, 12, 0, 0, 0, 100, 0, 0, 0, 0, 0, 53, 0, 31083, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Start WP '),
+(3108300, 9, 13, 0, 0, 0, 100, 0, 9000, 9000, 0, 0, 1, 2, 0, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Say Line 2 on Possessed Vardmadra '),
+(3108300, 9, 14, 0, 0, 0, 100, 0, 4000, 4000, 0, 0, 1, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Say Line 2 '),
+(3108300, 9, 15, 0, 0, 0, 100, 0, 9000, 9000, 0, 0, 11, 42904, 0, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Cast Cosmetic - Combat Special Attack 2H (Whirlwind SFX) '),
+(3108300, 9, 16, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 1, 1, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Set Data on Possessed Vardmadra '),
+(3108300, 9, 17, 0, 0, 0, 100, 0, 600, 600, 0, 0, 45, 5, 5, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Set Data on Possessed Vardmadra '),
+(3108300, 9, 18, 0, 0, 0, 100, 0, 4000, 4000, 0, 0, 4, 15714, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Play sound 15714'),
+(3108300, 9, 19, 0, 0, 0, 100, 0, 3000, 3000, 0, 0, 1, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Say Line 3 '),
+(3108300, 9, 20, 0, 0, 0, 100, 0, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 19, 31016, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Face Overthane Balargarde <Master of Jotunheim>'),
+(3108300, 9, 21, 0, 0, 0, 100, 0, 5000, 5000, 0, 0, 1, 6, 0, 0, 0, 0, 0, 19, 31016, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Say Line 6 on Overthane Balargarde <Master of Jotunheim> '),
+(3108300, 9, 22, 0, 0, 0, 100, 0, 4000, 4000, 0, 0, 1, 4, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Say Line 4 '),
+(3108300, 9, 23, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 1, 7, 0, 0, 0, 0, 0, 19, 31016, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Say Line 7 on Overthane Balargarde <Master of Jotunheim> '),
+(3108300, 9, 24, 0, 0, 0, 100, 0, 1000, 1000, 0, 0, 45, 3, 3, 0, 0, 0, 0, 19, 31016, 0, 0, 0, 0, 0, 0, 'The Lich King - Script - Set Data on Overthane Balargarde <Master of Jotunheim> '),
+(3108301, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 4, 4, 0, 0, 0, 0, 19, 31050, 0, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Set Data on Safirdrang '),
+(3108301, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 21, 100, 0, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Face Player'),
+(3108301, 9, 2, 0, 0, 0, 100, 0, 3000, 3000, 0, 0, 1, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Say Line 5'),
+(3108301, 9, 3, 0, 0, 0, 100, 0, 8000, 8000, 0, 0, 1, 6, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Say Line 6'),
+(3108301, 9, 4, 0, 0, 0, 100, 0, 8000, 8000, 0, 0, 11, 34427, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Cast Ethereal Teleport'),
+(3108301, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 10, @CGUID+0, 31030, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Despawn Balargarde Elite'),
+(3108301, 9, 6, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 10, @CGUID+1, 31030, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Despawn Balargarde Elite'),
+(3108301, 9, 7, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 10, @CGUID+2, 31030, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Despawn Balargarde Elite'),
+(3108301, 9, 8, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 10, @CGUID+3, 31030, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Despawn Balargarde Elite'),
+(3108301, 9, 9, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 10, @CGUID+4, 31030, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Despawn Balargarde Elite'),
+(3108301, 9, 10, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 10, @CGUID+5, 31030, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Despawn Balargarde Elite'),
+(3108301, 9, 11, 0, 0, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 19, 31050, 0, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Despawn Safirdrang'),
+(3108301, 9, 12, 0, 0, 0, 100, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 19, 31087, 0, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Despawn Lady Nightswood'),
+(3108301, 9, 13, 0, 0, 0, 100, 0, 0, 0, 0, 0, 41, 1000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'The Lich King - Script 2 - Despawn'),
+(31087, 0, 0, 0, 1, 0, 100, 1, 20000, 20000, 0, 0, 53, 1, 31087, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Lady Nightswood - OOC (No repeat) - Start WP'),
+(31087, 0, 1, 0, 40, 0, 100, 0, 3, 31087, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Lady Nightswood - On Reached WP3 - Despawn'),
+(31087, 0, 2, 0, 54, 0, 100, 0, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 19, 31083, 0, 0, 0, 0, 0, 0, 'Lady Nightswood - On Just Summoned - Face The Lich King'),
+(31016, 0, 1, 2, 38, 0, 100, 0, 1, 1, 0, 0, 19, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Data Set - Remove Flags Immune to PC'),
+(31016, 0, 2, 3, 61, 0, 100, 0, 1, 1, 0, 0, 101, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Data Set - Set Home Position'),
+(31016, 0, 3, 0, 61, 0, 100, 0, 1, 1, 0, 0, 49, 0, 0, 0, 0, 0, 0, 21, 100, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Data Set - Start Attack'),
+(31016, 0, 4, 18, 4, 0, 100, 0, 0, 0, 0, 0, 42, 0, 49, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Agro - Set Invincibility HP'),
+(31016, 0, 5, 6, 7, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 19, 31050, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Evade - Set Data Safirdrang'),
+(31016, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 10, @CGUID+0, 31030, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Evade - Set Data Balargarde Elite'),
+(31016, 0, 7, 8, 61, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 10, @CGUID+1, 31030, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Evade - Set Data Balargarde Elite'),
+(31016, 0, 8, 9, 61, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 10, @CGUID+2, 31030, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Evade - Set Data Balargarde Elite'),
+(31016, 0, 9, 10, 61, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 10, @CGUID+3, 31030, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Evade - Set Data Balargarde Elite'),
+(31016, 0, 10, 11, 61, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 10, @CGUID+4, 31030, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Evade - Set Data Balargarde Elite'),
+(31016, 0, 11, 12, 61, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 10, @CGUID+5, 31030, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Evade - Set Data Balargarde Elite'),
+(31016, 0, 12, 22, 61, 0, 100, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - Evade - Despawn'),
+(31016, 0, 13, 0, 38, 0, 100, 0, 2, 2, 0, 0, 28, 4366, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Data Set - Set Visible'),
+(31016,0,14,0,0,3,100,0,20000,30000,25000,32000,11,60108,0,0,0,0,0,5,0,0,0,0,0,0,0,"Overthane Balargarde - In Combat (Phase 1 & 2) - Cast 'Heroic Leap'"),
+(31016,0,15,0,9,3,100,0,0,5,60000,90000,11,61076,0,0,0,0,0,1,0,0,0,0,0,0,0,"Overthane Balargarde - On Range (Phase 1 & 2) - Cast 'Whirlwind'"),
+(31016,0,16,0,0,3,100,0,20000,25000,25000,30000,11,15043,0,0,0,0,0,2,0,0,0,0,0,0,0,"Overthane Balargarde - In Combat (Phase 1 & 2) - Cast 'Frostbolt'"),
+(31016,0,17,0,0,3,100,0,15000,25000,25000,35000,11,61085,0,0,0,0,0,5,0,0,0,0,0,0,0,"Overthane Balargarde - In Combat (Phase 1 & 2) - Cast 'Blizzard'"),
+(31016, 0, 18, 0, 61, 0, 100, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Agro - Set Phase 1'),
+(31016, 0, 19, 20, 2, 0, 100, 1, 0, 80, 0, 0, 1, 4, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - At 80% HP - Say Line 4'),
+(31016, 0, 20, 0, 61, 0, 100, 0, 0, 0, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - At 80% HP - Set Phase 2'),
+(31016, 0, 21, 0, 2, 0, 100, 1, 0, 50, 0, 0, 80, 3101600, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - At 50% HP - Run Script'),
+(31016, 0, 22, 28, 61, 0, 100, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 19, 31083, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Agro - Set Phase 1'),
+(31016, 0, 23, 24, 38, 0, 100, 0, 3, 3, 0, 0, 20, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Data Set - Enable Attack'),
+(31016, 0, 24, 25, 61, 0, 100, 0, 0, 0, 0, 0, 21, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Data Set - Enable Comabt Movement'),
+(31016, 0, 25, 26, 61, 0, 100, 0, 0, 0, 0, 0, 42, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Data Set - Turn Invincebility HP Off'),
+(31016, 0, 26, 33, 61, 0, 100, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Data Set - Set Phase 1'),
+(31016, 0, 27, 29, 6, 0, 100, 0, 0, 0, 0, 0, 45, 1, 1, 0, 0, 0, 0, 19, 31083, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Death - Set Data on the Lich King'),
+(31016, 0, 28, 29, 61, 0, 100, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 19, 31087, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Agro - Set Phase 1'),
+(31016, 0, 29, 32, 61, 0, 100, 0, 0, 0, 0, 0, 45, 1, 1, 0, 0, 0, 0, 14, 62011, 193028, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - Link - Set Data on War Horn of Jotunheim'),
+(31016,0,31,0,0,2,100,0,3000,5000,13000,14000,45,3,3,0,0,0,0,19,31050,0,0,0,0,0,0,"Overthane Balargarde - In Combat (Phase 2) - Set Data on Safirdrang"),
+(31016, 0, 32, 0, 61, 0, 100, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - On Agro - Set Phase 1'),
+(31016, 0, 33, 0, 61, 0, 100, 0, 0, 0, 0, 0, 91, 8, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - Script - Remove Bytes 1'),
+(31016, 0, 34, 0, 0, 4, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31083, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - IC (Phase 3) - Face the Lich King'),
+(3101600, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 22, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - Script - Set Phase 3'),
+(3101600, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - Script - Stop Attack'),
+(3101600, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 21, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - Script - Disable Combat Movement'),
+(3101600, 9, 3, 0, 0, 0, 100, 0, 0, 0, 0, 0, 1, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - Script - Say Line 5'),
+(3101600, 9, 4, 0, 0, 0, 100, 0, 0, 0, 0, 0, 12, 31083, 8, 0, 0, 0, 0, 8, 0, 0, 0, 7088.768, 4385.59, 872.4484, 4.468043, 'Overthane Balargarde <Master of Jotunheim> - Script - Summon The Lich King'),
+(3101600, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 18, 33554432, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - Script - Add Unit Flags UNIT_FLAG_NOT_SELECTABLE'),
+(3101600, 9, 6, 0, 0, 0, 100, 0, 0, 0, 0, 0, 90, 8, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - Script - Set Bytes 1'),
+(3101600, 9, 7, 0, 0, 0, 100, 0, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 19, 31083, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - Script - Face the Lich King'),
+(3101600, 9, 8, 0, 0, 0, 100, 0, 100, 100, 0, 0, 19, 33554432, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Overthane Balargarde <Master of Jotunheim> - Script - Remove Unit Flags UNIT_FLAG_NOT_SELECTABLE'),
+(31029, 0, 0, 0, 54, 0, 100, 0, 0, 0, 0, 0, 53, 1, 31029, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Just Summoned - Start WP'),
+(31029, 0, 1, 2, 40, 0, 100, 0, 4, 31029, 0, 0, 45, 1, 1, 0, 0, 0, 0, 10, @CGUID+0, 31030, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Reached WP4 - Set Data Balargarde Elite'),
+(31029, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 45, 1, 1, 0, 0, 0, 0, 10, @CGUID+1, 31030, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Reached WP4 - Set Data Balargarde Elite'),
+(31029, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 45, 1, 1, 0, 0, 0, 0, 10, @CGUID+2, 31030, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Reached WP4 - Set Data Balargarde Elite'),
+(31029, 0, 4, 5, 61, 0, 100, 0, 0, 0, 0, 0, 45, 1, 1, 0, 0, 0, 0, 10, @CGUID+3, 31030, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Reached WP4 - Set Data Balargarde Elite'),
+(31029, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 45, 1, 1, 0, 0, 0, 0, 10, @CGUID+4, 31030, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Reached WP4 - Set Data Balargarde Elite'),
+(31029, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 45, 1, 1, 0, 0, 0, 0, 10, @CGUID+5, 31030, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Reached WP4 - Set Data Balargarde Elite'),
+(31029, 0, 7, 8, 61, 0, 100, 0, 0, 0, 0, 0, 45, 2, 2, 0, 0, 0, 0, 19, 31016, 0, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Just Summoned - Set Data Balargarde Elite'),
+(31029, 0, 8, 0, 61, 0, 100, 0, 0, 0, 0, 0, 12, 31050, 8, 0, 0, 0, 0, 8, 0, 0, 0, 7097.292,4416.581,831.8486,4.485496, 'Possessed Vardmadra - On Data Set - Start WP Path 2'),
+(31029, 0, 9, 10, 38, 0, 100, 0, 1, 1, 0, 0, 11, 58359, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Data Set - Cast Banshees Revenge: Summon Lady Nightswood'),
+(31029, 0, 10, 16, 61, 0, 100, 0, 0, 0, 0, 0, 11, 51744, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Data Set - Cast Suicide (No Log)'),
+(31029, 0, 12, 13, 38, 0, 100, 0, 3, 3, 0, 0, 90, 8, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Data Set - Set Bytes 1'),
+(31029, 0, 13, 14, 61, 0, 100, 0, 0, 0, 0, 0, 53, 1, 3102900, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Data Set - Start WP (Path 2)'),
+(31029, 0, 14, 0, 61, 0, 100, 0, 0, 0, 0, 0, 60, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Data Set - Turn Fly Off'),
+(31029, 0, 15, 0, 40, 0, 100, 0, 4, 31029, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Reached WP4 - Say Line 0'),
+(31029, 0, 16, 0, 61, 0, 100, 0, 0, 0, 0, 0, 41, 15000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Data Set - Despawn after 15 seconds'),
+(31029, 0, 17, 0, 38, 0, 100, 0, 5, 5, 0, 0, 1, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Possessed Vardmadra - On Data Set - Say Line 3'),
+(31050, 0, 0, 3, 54, 0, 100, 0, 0, 0, 0, 0, 53, 1, 31050, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Safirdrang - On Data Set - Start WP'),
+(31050, 0, 1, 0, 40, 0, 100, 0, 6, 31050, 0, 0, 80, 3105000, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Safirdrang - On Reached WP6 - Run Script'),
+(31050, 0, 2, 0, 38, 0, 100, 0, 2, 2, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Safirdrang - On Data Set - Despawn'),
+(31050, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 28, 4366, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Safirdrang - On Data Set - Set Visible'),
+(31050, 0, 4, 0, 38, 0, 100, 0, 3, 3, 0, 0, 80, 3105001, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Safirdrang - On Data Set - Run Script'),
+(31050, 0, 5, 0, 38, 0, 100, 0, 4, 4, 0, 0, 53, 1, 3105000, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Safirdrang - On Data Set - Start WP (Path 2)'),
+(31050, 0, 6, 0, 40, 0, 100, 0, 4, 3105000, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Safirdrang - On Reached WP4 (Path 2) - Despawn'),
+(3105001, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 21, 100, 0, 0, 0, 0, 0, 0, 'Safirdrang - Script 2 - Face Player'),
+(3105001, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 11, 4020, 0, 0, 0, 0, 0, 21, 100, 0, 0, 0, 0, 0, 0, 'Safirdrang - Script 2 - Cast Safirdrangs Chill'),
+(3105001, 9, 2, 0, 0, 0, 100, 0, 2000, 2000, 0, 0, 66, 0, 0, 0, 0, 0, 0, 21, 100, 0, 0, 0, 0, 0, 0, 'Safirdrang - Script 2 - Face Player'),
+(3105000, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 19, 31016, 0, 0, 0, 0, 0, 0, 'Safirdrang - Script - Say Line 1 on Overthane Balargarde'), -- 20:05:22.766
+(3105000, 9, 1, 0, 0, 0, 100, 0, 6000, 6000, 0, 0, 1, 1, 0, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'Safirdrang - Script - Say Line 1 on Possessed Vardmadra'), -- 20:05:28.375
+(3105000, 9, 2, 0, 0, 0, 100, 0, 6000, 6000, 0, 0, 1, 2, 0, 0, 0, 0, 0, 19, 31016, 0, 0, 0, 0, 0, 0, 'Safirdrang - Script - Say Line 2 on Overthane Balargarde'), -- 20:05:34.422
+(3105000, 9, 3, 0, 0, 0, 100, 0, 6000, 6000, 0, 0, 1, 3, 0, 0, 0, 0, 0, 19, 31016, 0, 0, 0, 0, 0, 0, 'Safirdrang - Script - Say Line 3 on Overthane Balargarde'), -- 20:05:40.828
+(3105000, 9, 4, 0, 0, 0, 100, 0, 0, 0, 0, 0, 28, 46598, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Safirdrang - Script - Eject Overthane Balargarde'), -- 20:05:22.766
+(3105000, 9, 5, 0, 0, 0, 100, 0, 5000, 5000, 0, 0, 45, 1, 1, 0, 0, 0, 0, 19, 31016, 0, 0, 0, 0, 0, 0, 'Safirdrang - Script - Eject Overthane Balargarde'), -- 20:05:22.766
+(3105000, 9, 6, 0, 0, 0, 100, 0, 0, 0, 0, 0, 101, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Safirdrang - Script - Set Home Position'), -- 20:05:22.766
+(-@CGUID-0, 0, 0, 3, 38, 0, 100, 0, 1, 1, 0, 0, 53, 1, 3103001, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Start WP'),
+(-@CGUID-1, 0, 0, 3, 38, 0, 100, 0, 1, 1, 0, 0, 53, 1, 3103002, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Start WP'),
+(-@CGUID-2, 0, 0, 3, 38, 0, 100, 0, 1, 1, 0, 0, 53, 1, 3103003, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Start WP'),
+(-@CGUID-3, 0, 0, 3, 38, 0, 100, 0, 1, 1, 0, 0, 53, 1, 3103004, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Start WP'),
+(-@CGUID-4, 0, 0, 3, 38, 0, 100, 0, 1, 1, 0, 0, 53, 1, 3103005, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Start WP'),
+(-@CGUID-5, 0, 0, 3, 38, 0, 100, 0, 1, 1, 0, 0, 53, 1, 3103006, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Start WP'),
+(-@CGUID-0, 0, 1, 0, 40, 0, 100, 0, 5, 3103001, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Reached WP5 - Set Phase 1'),
+(-@CGUID-1, 0, 1, 0, 40, 0, 100, 0, 5, 3103002, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Reached WP5 - Set Phase 1'),
+(-@CGUID-2, 0, 1, 0, 40, 0, 100, 0, 5, 3103003, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Reached WP5 - Set Phase 1'),
+(-@CGUID-3, 0, 1, 0, 40, 0, 100, 0, 6, 3103004, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Reached WP6 - Set Phase 1'),
+(-@CGUID-4, 0, 1, 0, 40, 0, 100, 0, 5, 3103005, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Reached WP5 - Set Phase 1'),
+(-@CGUID-5, 0, 1, 0, 40, 0, 100, 0, 8, 3103006, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Reached WP8 - Set Phase 1'),
+(-@CGUID-0, 0, 2, 0, 38, 0, 100, 0, 2, 2, 0, 0, 24, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Evade'),
+(-@CGUID-1, 0, 2, 0, 38, 0, 100, 0, 2, 2, 0, 0, 24, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Evade'),
+(-@CGUID-2, 0, 2, 0, 38, 0, 100, 0, 2, 2, 0, 0, 24, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Evade'),
+(-@CGUID-3, 0, 2, 0, 38, 0, 100, 0, 2, 2, 0, 0, 24, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Evade'),
+(-@CGUID-4, 0, 2, 0, 38, 0, 100, 0, 2, 2, 0, 0, 24, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Evade'),
+(-@CGUID-5, 0, 2, 0, 38, 0, 100, 0, 2, 2, 0, 0, 24, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Evade'),
+(-@CGUID-0, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 28, 4366, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Remove Aura'),
+(-@CGUID-1, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 28, 4366, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Remove Aura'),
+(-@CGUID-2, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 28, 4366, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Remove Aura'),
+(-@CGUID-3, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 28, 4366, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Remove Aura'),
+(-@CGUID-4, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 28, 4366, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Remove Aura'),
+(-@CGUID-5, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 28, 4366, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Remove Aura'),
+(-@CGUID-0, 0, 4, 0, 38, 0, 100, 0, 3, 3, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Set Phase 2'),
+(-@CGUID-1, 0, 4, 0, 38, 0, 100, 0, 3, 3, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Set Phase 2'),
+(-@CGUID-2, 0, 4, 0, 38, 0, 100, 0, 3, 3, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Set Phase 2'),
+(-@CGUID-3, 0, 4, 0, 38, 0, 100, 0, 3, 3, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Set Phase 2'),
+(-@CGUID-4, 0, 4, 0, 38, 0, 100, 0, 3, 3, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Set Phase 2'),
+(-@CGUID-5, 0, 4, 0, 38, 0, 100, 0, 3, 3, 0, 0, 22, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - On Data Set - Set Phase 2'),
+(-@CGUID-0, 0, 5, 0, 1, 1, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - OOC (Phase 1) - Face Possessed Vardmadra'),
+(-@CGUID-1, 0, 5, 0, 1, 1, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - OOC (Phase 1) - Face Possessed Vardmadra'),
+(-@CGUID-2, 0, 5, 0, 1, 1, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - OOC (Phase 1) - Face Possessed Vardmadra'),
+(-@CGUID-3, 0, 5, 0, 1, 1, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - OOC (Phase 1) - Face Possessed Vardmadra'),
+(-@CGUID-4, 0, 5, 0, 1, 1, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - OOC (Phase 1) - Face Possessed Vardmadra'),
+(-@CGUID-5, 0, 5, 0, 1, 1, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31029, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - OOC (Phase 1) - Face Possessed Vardmadra'),
+(-@CGUID-0, 0, 6, 0, 1, 2, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31083, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - OOC (Phase 2) - Face The Lich King'),
+(-@CGUID-1, 0, 6, 0, 1, 2, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31083, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - OOC (Phase 2) - Face The Lich King'),
+(-@CGUID-2, 0, 6, 0, 1, 2, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31083, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - OOC (Phase 2) - Face The Lich King'),
+(-@CGUID-3, 0, 6, 0, 1, 2, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31083, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - OOC (Phase 2) - Face The Lich King'),
+(-@CGUID-4, 0, 6, 0, 1, 2, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31083, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - OOC (Phase 2) - Face The Lich King'),
+(-@CGUID-5, 0, 6, 0, 1, 2, 100, 0, 1000, 1000, 1000, 1000, 66, 0, 0, 0, 0, 0, 0, 19, 31083, 0, 0, 0, 0, 0, 0, 'Balargarde Elite - OOC (Phase 2) - Face The Lich King');
+
+-- Texts
+DELETE FROM `creature_text` WHERE `entry` IN(31016,31029,31083);
+INSERT INTO `creature_text` (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `BroadcastTextID`, `comment`) VALUES
+(31016, 1, 0, 'You dare to challenge me? You haven''t earned the right!', 14, 0, 100, 25, 0, 15633, 31597, 'Overthane Balargarde to Safirdrang'),
+(31016, 2, 0, 'Vardmadra?! Did the Lich King send you personally?', 14, 0, 100, 66, 0, 15634, 31599, 'Overthane Balargarde to Possessed Vardmadra'),
+(31016, 3, 0, 'Very well. I will dispatch these creatures. It is only an inconvenience. Prepare to die!', 14, 0, 100, 0, 0, 15635, 31600, 'Overthane Balargarde to Possessed Vardmadra'),
+(31016, 4, 0, 'Safirdrang, let them feel the chill of Icecrown!', 14, 0, 100, 0, 0, 15636, 31601, 'Overthane Balargarde to 0'),
+(31016, 5, 0, 'STOP! Kneel you fools, it''s the Lich King!', 14, 0, 100, 0, 0, 15637, 31627, 'Overthane Balargarde to The Lich King'),
+(31016, 6, 0, 'But, my lord...?', 14, 0, 100, 0, 0, 15638, 31635, 'Overthane Balargarde to The Lich King'),
+(31016, 7, 0, 'DIE DOGS!', 14, 0, 100, 0, 0, 15639, 31637, 'Overthane Balargarde to The Lich King'),
+(31029, 0, 0, 'He''s on his way!', 14, 0, 100, 457, 0, 15643, 31595, 'Possessed Vardmadra to Player'),
+(31029, 1, 0, 'Wrong, Balargarde. You WILL accept this challenge!', 14, 0, 100, 457, 0, 15644, 31598, 'Possessed Vardmadra to Overthane Balargarde'),
+(31029, 2, 0, 'My lord.', 14, 0, 100, 457, 0, 15645, 31631, 'Possessed Vardmadra to The Lich King'),
+(31029, 3, 0, 'But...!', 14, 0, 100, 0, 0, 15646, 31633, 'Possessed Vardmadra to The Lich King'),
+(31083, 0, 0, 'Honor guard stay where you are.', 14, 0, 100, 1, 0, 15600, 31628, 'The Lich King to 0'),
+(31083, 1, 0, 'Vardmadra. I''d wondered where you disappeared to. How is Iskalder?', 14, 0, 100, 6, 0, 15601, 31629, 'The Lich King to 0'),
+(31083, 2, 0, 'I see through your disguise, Lady Nightswood. YOU THINK THAT YOU CAN FOOL ME?!', 14, 0, 100, 5, 0, 15602, 31632, 'The Lich King to 0'),
+(31083, 3, 0, 'You may continue your combat, overthane.', 14, 0, 100, 25, 0, 15603, 31634, 'The Lich King to 0'),
+(31083, 4, 0, 'But nothing! Finish them! DO NOT FAIL ME, BALARGARDE!', 14, 0, 100, 5, 0, 15604, 31636, 'The Lich King to Overthane Balargarde'),
+(31083, 5, 0, 'You have bested one of my finest, but your efforts are for naught.', 14, 0, 100, 1, 0, 15605, 31693, 'The Lich King to 0'),
+(31083, 6, 0, 'The frozen heart of Icecrown awaits....', 14, 0, 100, 1, 0, 15606, 31695, 'The Lich King to 0');
+
+-- Waypoints
+DELETE FROM `waypoints` WHERE `entry` IN(31029,31050,3103001,3103002,3103003,3103004,3103005,3103006,31087,3105000,31083,3108300,3102900);
+INSERT INTO `waypoints` (`entry`, `pointid`, `position_x`, `position_y`, `position_z`, `point_comment`) VALUES
+(31029, 1, 7119.714 , 4305.82 , 883.7371, 'Possessed Vardmadra'),
+(31029, 2, 7119.045 , 4306.563 , 883.7371, 'Possessed Vardmadra'),
+(31029, 3, 7094.592 , 4326.246 , 879.7935, 'Possessed Vardmadra'),
+(31029, 4, 7094.592 , 4326.246 , 879.7935, 'Possessed Vardmadra'),
+(3102900, 1, 7094.592, 4326.246, 871.4232, 'Possessed Vardmadra (Path 2)'),
+(31087, 1, 7079.599, 4301.017, 874.3533, 'Lady Nightswood'),
+(31087, 2, 7082.374, 4283.685, 878.2528, 'Lady Nightswood'),
+(31087, 3, 7093.269, 4251.247, 855.1418, 'Lady Nightswood'),
+(31050, 1, 7097.518 ,4417.555 ,831.8486, 'Safirdrang'),
+(31050, 2, 7097.292 ,4416.581 ,831.8486, 'Safirdrang'),
+(31050, 3, 7097.876 ,4416.293 ,832.2352, 'Safirdrang'),
+(31050, 4, 7096.67 ,4412.85 ,892.0963, 'Safirdrang'),
+(31050, 5, 7083.72 ,4365.534 ,886.1511, 'Safirdrang'),
+(31050, 6, 7083.72 ,4365.534 ,886.1511, 'Safirdrang'),
+(3105000, 1, 7053.937, 4377.317, 901.5513, 'Safirdrang (Path 2)'),
+(3105000, 2, 7020.913, 4415.733, 938.7733, 'Safirdrang (Path 2)'),
+(3105000, 3, 7014.491, 4475.228, 933.1346, 'Safirdrang (Path 2)'),
+(3105000, 4, 7053.163, 4507.731, 899.1902, 'Safirdrang (Path 2)'),
+(3103001, 1, 7108.212 ,4429.457 ,837.8948, 'Balargarde Elite Path 1'),
+(3103001, 2, 7108.282 ,4428.459 ,837.8948, 'Balargarde Elite Path 1'),
+(3103001, 3, 7106.677 ,4418.644 ,890.2556, 'Balargarde Elite Path 1'),
+(3103001, 4, 7105.132 ,4316.933 ,890.2556, 'Balargarde Elite Path 1'),
+(3103001, 5, 7105.132 ,4316.933 ,890.2556, 'Balargarde Elite Path 1'),
+(3103002, 1, 7092.335 ,4432.937 ,836.562, 'Balargarde Elite Path 2'),
+(3103002, 2, 7092.213 ,4431.944 ,836.562, 'Balargarde Elite Path 2'),
+(3103002, 3, 7088.707 ,4422.627 ,890.4507, 'Balargarde Elite Path 2'),
+(3103002, 4, 7042.402 ,4334.195 ,890.4507, 'Balargarde Elite Path 2'),
+(3103002, 5, 7042.402 ,4334.195 ,890.4507, 'Balargarde Elite Path 2'),
+(3103003, 1, 7118.292 ,4433.163 ,837.6826, 'Balargarde Elite Path 3'),
+(3103003, 2, 7118.448 ,4432.175 ,837.6826, 'Balargarde Elite Path 3'),
+(3103003, 3, 7118.339 ,4415.652 ,891.2397, 'Balargarde Elite Path 3'),
+(3103003, 4, 7116.423 ,4360.689 ,891.2397, 'Balargarde Elite Path 3'),
+(3103003, 5, 7116.423 ,4360.689 ,891.2397, 'Balargarde Elite Path 3'),
+(3103004, 1, 7084.022 ,4439.456 ,834.9834, 'Balargarde Elite Path 4'),
+(3103004, 2, 7083.883 ,4438.466 ,834.9834, 'Balargarde Elite Path 4'),
+(3103004, 3, 7084.125 ,4439.286 ,835.0841, 'Balargarde Elite Path 4'),
+(3103004, 4, 7078.116 ,4422.103 ,891.0005, 'Balargarde Elite Path 4'),
+(3103004, 5, 7052.648 ,4376.112 ,891.0005, 'Balargarde Elite Path 4'),
+(3103004, 6, 7052.648 ,4376.112 ,891.0005, 'Balargarde Elite Path 4'),
+(3103005, 1, 7111.17 ,4446.118 ,838.3093, 'Balargarde Elite Path 5'),
+(3103005, 2, 7111.292 ,4445.125 ,838.3093, 'Balargarde Elite Path 5'),
+(3103005, 3, 7097.193 ,4415.753 ,886.4199, 'Balargarde Elite Path 5'),
+(3103005, 4, 7091.205 ,4393.473 ,886.4199, 'Balargarde Elite Path 5'),
+(3103005, 5, 7091.205 ,4393.473 ,886.4199, 'Balargarde Elite Path 5'),
+(3103006, 1, 7095.478 ,4449.356 ,836.9002, 'Balargarde Elite Path 6'),
+(3103006, 2, 7095.443 ,4448.357 ,836.9002, 'Balargarde Elite Path 6'),
+(3103006, 3, 7052.521 ,4434.108 ,838.8722, 'Balargarde Elite Path 6'),
+(3103006, 4, 7003.175 ,4398.929 ,844.0392, 'Balargarde Elite Path 6'),
+(3103006, 5, 6988.518 ,4335.11 ,856.9001, 'Balargarde Elite Path 6'),
+(3103006, 6, 7018.119 ,4279.629 ,875.7885, 'Balargarde Elite Path 6'),
+(3103006, 7, 7067.475 ,4300.513 ,892.5076, 'Balargarde Elite Path 6'),
+(3103006, 8, 7067.475 ,4300.513 ,892.5076, 'Balargarde Elite Path 6'),
+(31083, 1, 7092.936, 4343.906, 871.9753, 'The Lich King'),
+(31083, 2, 7094.104, 4331.222, 871.5023, 'The Lich King'),
+(31083, 3, 7092.936, 4343.906, 871.9331, 'The Lich King'),
+(31083, 4, 7088.768, 4385.59, 872.3639, 'The Lich King'),
+(3108300, 1, 7091.374, 4344.362, 871.9679, 'The Lich King Path 2');
diff --git a/sql/updates/world/2016_01_30_03_world.sql b/sql/updates/world/2016_01_30_03_world.sql
new file mode 100644
index 00000000000..06c4b0826c0
--- /dev/null
+++ b/sql/updates/world/2016_01_30_03_world.sql
@@ -0,0 +1,136 @@
+-- Pathing for Bloodcursed Naga Entry: 17713 'TDB FORMAT'
+SET @NPC := 63485;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=-1928.789,`position_y`=-12869.43,`position_z`=86.3521 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,-1928.789,-12869.43,86.3521,0,0,0,0,100,0), -- 09:15:24
+(@PATH,2,-1926.808,-12868.42,86.50182,0,0,0,0,100,0), -- 09:15:32
+(@PATH,3,-1915.362,-12863.29,87.48274,0,0,0,0,100,0), -- 09:15:37
+(@PATH,4,-1895.262,-12862.47,87.17763,0,0,0,0,100,0), -- 09:15:44
+(@PATH,5,-1888.151,-12870.06,85.72816,0,0,0,0,100,0), -- 09:15:50
+(@PATH,6,-1881.628,-12885.19,81.05202,0,0,0,0,100,0), -- 09:15:58
+(@PATH,7,-1882.931,-12895.07,76.1616,0,0,0,0,100,0), -- 09:16:03
+(@PATH,8,-1896.266,-12915.07,69.35283,0,0,0,0,100,0), -- 09:16:13
+(@PATH,9,-1908.279,-12924.68,66.72368,0,0,0,0,100,0), -- 09:16:19
+(@PATH,10,-1933.388,-12933.09,64.4604,0,0,0,0,100,0), -- 09:16:28
+(@PATH,11,-1947.921,-12933.25,61.58389,0,0,0,0,100,0), -- 09:16:36
+(@PATH,12,-1964.046,-12931.37,54.13368,0,0,0,0,100,0), -- 09:16:45
+(@PATH,13,-1985.971,-12921.06,46.1943,0,0,0,0,100,0), -- 09:16:54
+(@PATH,14,-2008.113,-12899.47,43.04699,0,0,0,0,100,0), -- 09:17:06
+(@PATH,15,-2009.894,-12861.36,40.86951,0,0,0,0,100,0), -- 09:17:15
+(@PATH,16,-2002.674,-12851.02,38.75832,0,0,0,0,100,0), -- 09:17:26
+(@PATH,17,-1982.862,-12829.53,35.24951,0,0,0,0,100,0), -- 09:17:38
+(@PATH,18,-1963.942,-12804.68,29.6003,0,0,0,0,100,0), -- 09:17:50
+(@PATH,19,-1947.879,-12792.53,25.92624,0,0,0,0,100,0), -- 09:18:00
+(@PATH,20,-1936.599,-12789.01,24.07749,0,0,0,0,100,0), -- 09:18:06
+(@PATH,21,-1922.057,-12789.15,21.28288,0,0,0,0,100,0), -- 09:18:15
+(@PATH,22,-1919.057,-12789.16,20.79777,0,0,0,0,100,0), -- 09:18:16
+(@PATH,23,-1910.856,-12787.78,18.40594,0,0,0,0,100,0), -- 09:18:17
+(@PATH,24,-1865.516,-12783.02,8.171058,0,0,0,0,100,0), -- 09:18:33
+(@PATH,25,-1828.088,-12780.68,5.281821,0,0,0,0,100,0), -- 09:18:47
+(@PATH,26,-1821.925,-12778.83,4.372193,0,0,0,0,100,0), -- 09:18:55
+(@PATH,27,-1808.465,-12775.22,3.311753,0,0,0,0,100,0), -- 09:19:11
+(@PATH,28,-1840.72,-12785.45,6.14157,0,0,0,0,100,0), -- 09:19:26
+(@PATH,29,-1857.858,-12783.72,7.100934,0,0,0,0,100,0), -- 09:19:32
+(@PATH,30,-1882.401,-12782.23,10.96099,0,0,0,0,100,0), -- 09:19:47
+(@PATH,31,-1918.945,-12788.79,20.91866,0,0,0,0,100,0), -- 09:20:03
+(@PATH,32,-1946.804,-12792.22,25.9647,0,0,0,0,100,0), -- 09:20:12
+(@PATH,33,-1957.95,-12798.83,28.51275,0,0,0,0,100,0), -- 09:20:18
+(@PATH,34,-1972.832,-12814.32,31.96672,0,0,0,0,100,0), -- 09:20:28
+(@PATH,35,-1998.71,-12847.28,38.17815,0,0,0,0,100,0), -- 09:20:41
+(@PATH,36,-2010.876,-12865.39,41.37553,0,0,0,0,100,0), -- 09:20:52
+(@PATH,37,-2008.604,-12898.32,42.78571,0,0,0,0,100,0), -- 09:21:03
+(@PATH,38,-1999.134,-12909.23,44.42824,0,0,0,0,100,0), -- 09:21:12
+(@PATH,39,-1977.069,-12925.9,48.62286,0,0,0,0,100,0), -- 09:21:25
+(@PATH,40,-1960.811,-12931.79,56.09935,0,0,0,0,100,0), -- 09:21:34
+(@PATH,41,-1938.755,-12933.6,63.95058,0,0,0,0,100,0), -- 09:21:43
+(@PATH,42,-1901.555,-12919.94,68.1657,0,0,0,0,100,0), -- 09:21:59
+(@PATH,43,-1892.329,-12910.31,70.69868,0,0,0,0,100,0), -- 09:22:05
+(@PATH,44,-1881.857,-12893.26,77.24239,0,0,0,0,100,0), -- 09:22:15
+(@PATH,45,-1882.775,-12878.57,83.94725,0,0,0,0,100,0), -- 09:22:21
+(@PATH,46,-1903.748,-12860.37,87.55596,0,0,0,0,100,0), -- 09:22:30
+(@PATH,47,-1921.45,-12865.49,86.99675,0,0,0,0,100,0), -- 09:22:34
+(@PATH,48,-1928.858,-12869.55,86.33754,0,0,0,0,100,0); -- 09:22:43
+-- 0x1C09E44240114C4000002500002C696C .go -1928.789 -12869.43 86.3521
+
+-- Pathing for Bloodcursed Naga Entry: 17713 'TDB FORMAT'
+SET @NPC := 63492;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=-1796.121,`position_y`=-12771.99,`position_z`=2.181608 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,-1796.121,-12771.99,2.181608,0,0,0,0,100,0), -- 09:11:36
+(@PATH,2,-1808.465,-12775.22,3.311753,0,0,0,0,100,0), -- 09:11:53
+(@PATH,3,-1840.747,-12785.32,6.340456,0,0,0,0,100,0), -- 09:12:08
+(@PATH,4,-1857.898,-12783.8,7.071639,0,0,0,0,100,0), -- 09:12:14
+(@PATH,5,-1882.401,-12782.29,10.8823,0,0,0,0,100,0), -- 09:12:29
+(@PATH,6,-1921.118,-12788.98,21.68076,0,0,0,0,100,0), -- 09:12:45
+(@PATH,7,-1946.973,-12792.21,25.87914,0,0,0,0,100,0), -- 09:12:55
+(@PATH,8,-1957.784,-12798.69,28.39876,0,0,0,0,100,0), -- 09:13:01
+(@PATH,9,-1972.893,-12814.4,31.85242,0,0,0,0,100,0), -- 09:13:10
+(@PATH,10,-1998.871,-12847.28,38.12544,0,0,0,0,100,0), -- 09:13:23
+(@PATH,11,-2009.722,-12860.75,40.77156,0,0,0,0,100,0), -- 09:13:34
+(@PATH,12,-2008.599,-12898.46,42.77578,0,0,0,0,100,0), -- 09:13:46
+(@PATH,13,-1998.956,-12909.28,44.34562,0,0,0,0,100,0), -- 09:13:55
+(@PATH,14,-1977.231,-12926.03,48.51125,0,0,0,0,100,0), -- 09:14:07
+(@PATH,15,-1960.969,-12931.87,56.10593,0,0,0,0,100,0), -- 09:14:15
+(@PATH,16,-1938.779,-12933.54,63.8186,0,0,0,0,100,0), -- 09:14:25
+(@PATH,17,-1913.007,-12927.43,66.26051,0,0,0,0,100,0), -- 09:14:34
+(@PATH,18,-1898.97,-12917.32,68.56851,0,0,0,0,100,0), -- 09:14:42
+(@PATH,19,-1893.777,-12912.74,70.14345,0,0,0,0,100,0), -- 09:14:47
+(@PATH,20,-1881.76,-12893.25,77.15878,0,0,0,0,100,0), -- 09:14:57
+(@PATH,21,-1882.529,-12878.56,83.82611,0,0,0,0,100,0), -- 09:15:03
+(@PATH,22,-1903.836,-12860.37,87.51022,0,0,0,0,100,0), -- 09:15:11
+(@PATH,23,-1921.361,-12865.68,87.0482,0,0,0,0,100,0), -- 09:15:17
+(@PATH,24,-1928.789,-12869.43,86.3521,0,0,0,0,100,0), -- 09:15:24
+(@PATH,25,-1926.808,-12868.42,86.50182,0,0,0,0,100,0), -- 09:15:32
+(@PATH,26,-1915.362,-12863.29,87.48274,0,0,0,0,100,0), -- 09:15:37
+(@PATH,27,-1895.262,-12862.47,87.17763,0,0,0,0,100,0), -- 09:15:44
+(@PATH,28,-1888.151,-12870.06,85.72816,0,0,0,0,100,0), -- 09:15:50
+(@PATH,29,-1881.628,-12885.19,81.05202,0,0,0,0,100,0), -- 09:15:58
+(@PATH,30,-1882.931,-12895.07,76.1616,0,0,0,0,100,0), -- 09:16:03
+(@PATH,31,-1896.266,-12915.07,69.35283,0,0,0,0,100,0), -- 09:16:13
+(@PATH,32,-1908.279,-12924.68,66.72368,0,0,0,0,100,0), -- 09:16:19
+(@PATH,33,-1933.388,-12933.09,64.4604,0,0,0,0,100,0), -- 09:16:28
+(@PATH,34,-1947.921,-12933.25,61.58389,0,0,0,0,100,0), -- 09:16:36
+(@PATH,35,-1964.046,-12931.37,54.13368,0,0,0,0,100,0), -- 09:16:45
+(@PATH,36,-1985.971,-12921.06,46.1943,0,0,0,0,100,0), -- 09:16:54
+(@PATH,37,-2008.113,-12899.47,43.04699,0,0,0,0,100,0), -- 09:17:06
+(@PATH,38,-2009.894,-12861.36,40.86951,0,0,0,0,100,0), -- 09:17:15
+(@PATH,39,-2002.674,-12851.02,38.75832,0,0,0,0,100,0), -- 09:17:26
+(@PATH,40,-1982.862,-12829.53,35.24951,0,0,0,0,100,0), -- 09:17:38
+(@PATH,41,-1963.942,-12804.68,29.6003,0,0,0,0,100,0), -- 09:17:50
+(@PATH,42,-1947.879,-12792.53,25.92624,0,0,0,0,100,0), -- 09:18:00
+(@PATH,43,-1936.599,-12789.01,24.07749,0,0,0,0,100,0), -- 09:18:06
+(@PATH,44,-1922.057,-12789.15,21.28288,0,0,0,0,100,0), -- 09:18:15
+(@PATH,45,-1919.057,-12789.16,20.79777,0,0,0,0,100,0), -- 09:18:16
+(@PATH,46,-1910.856,-12787.78,18.40594,0,0,0,0,100,0), -- 09:18:17
+(@PATH,47,-1870.516,-12782.52,8.421058,0,0,0,0,100,0), -- 09:18:33
+(@PATH,48,-1828.088,-12780.68,5.281821,0,0,0,0,100,0), -- 09:18:47
+(@PATH,49,-1821.925,-12778.83,4.372193,0,0,0,0,100,0), -- 09:18:55
+(@PATH,50,-1808.465,-12775.22,3.311753,0,0,0,0,100,0); -- 09:19:11
+-- 0x1C09E44240114C4000002500002C696C .go -1796.121 -12771.99 2.181608
+
+-- Bloodcursed Naga SAI
+SET @ENTRY := 17713;
+UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY;
+DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0;
+INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
+(@ENTRY,0,0,0,25,0,100,0,0,0,0,0,11,12544,0,0,0,0,0,1,0,0,0,0,0,0,0,"Bloodcursed Naga - On Reset - Cast 'Frost Armor'");
+
+-- Pathing for Lord Xiz Entry: 17701 'TDB FORMAT'
+SET @NPC := 63448;
+SET @PATH := @NPC * 10;
+UPDATE `creature` SET `spawndist`=0,`MovementType`=2,`position_x`=-2226.604,`position_y`=-12321.21,`position_z`=57.54912 WHERE `guid`=@NPC;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_type`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,-2253.258,-12320.91,57.29495,0,0,0,0,100,0), -- 09:08:14
+(@PATH,2,-2214.95,-12321.52,57.30329,0,0,0,0,100,0); -- 09:08:29
+-- 0x1C09E4424011494000002500002C576E .go -2226.604 -12321.21 57.54912
diff --git a/sql/updates/world/2016_01_30_04_world.sql b/sql/updates/world/2016_01_30_04_world.sql
new file mode 100644
index 00000000000..b90e7b95810
--- /dev/null
+++ b/sql/updates/world/2016_01_30_04_world.sql
@@ -0,0 +1,11 @@
+-- Pathing for Mine Car Entry: 23289 'TDB FORMAT'
+SET @NPC := 143599;
+SET @PATH := @NPC * 10;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '40684');
+
+-- Pathing for Mine Car Entry: 23289 'TDB FORMAT'
+SET @NPC := 143600;
+SET @PATH := @NPC * 10;
+DELETE FROM `creature_addon` WHERE `guid`=@NPC;
+INSERT INTO `creature_addon` (`guid`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES (@NPC,@PATH,0,0,1,0, '40684');
diff --git a/sql/updates/world/2016_01_30_05_world.sql b/sql/updates/world/2016_01_30_05_world.sql
new file mode 100644
index 00000000000..1e341506dfc
--- /dev/null
+++ b/sql/updates/world/2016_01_30_05_world.sql
@@ -0,0 +1,2 @@
+UPDATE `smart_scripts` SET `event_param1`=60600, `event_param2`=60600 WHERE `entryorguid`=3101600 AND `source_type`=9 AND `id`=8 AND `link`=0;
+UPDATE `smart_scripts` SET `action_param1`=2, `comment`='Overthane Balargarde <Master of Jotunheim> - On Data Set - Set Phase 2' WHERE `entryorguid`=31016 AND `source_type`=0 AND `id`=26 AND `link`=33;
diff --git a/sql/updates/world/2016_01_31_00_world.sql b/sql/updates/world/2016_01_31_00_world.sql
new file mode 100644
index 00000000000..f64d9182784
--- /dev/null
+++ b/sql/updates/world/2016_01_31_00_world.sql
@@ -0,0 +1,2 @@
+-- fix cyanigosa hitbox
+UPDATE `creature_model_info` SET `BoundingRadius`=0.2325, `CombatReach`=6.25 WHERE `DisplayID`=27340;
diff --git a/sql/updates/world/2016_02_02_00_world.sql b/sql/updates/world/2016_02_02_00_world.sql
new file mode 100644
index 00000000000..ce561af3a61
--- /dev/null
+++ b/sql/updates/world/2016_02_02_00_world.sql
@@ -0,0 +1,5 @@
+-- Transition some creatures to use new CREATURE_FLAGS_EXTRA_NO_PLAYER_DAMAGE_REQ
+-- 27685/27686/27531: Target creatures for Quest 12416 ("Heated Battle")
+-- 24051/24063: Target creatures for Quest 11243 ("If Valgarde Falls...")
+-- 28034/28035/28036: Targets for Quest 12508 ("Mopping Up")
+UPDATE `creature_template` SET `flags_extra`=(`flags_extra`|2097152) WHERE `entry` IN (27685,27686,27531,24051,24063,28034,28035,28036);
diff --git a/sql/updates/world/2016_02_02_01_world.sql b/sql/updates/world/2016_02_02_01_world.sql
new file mode 100644
index 00000000000..f1b181a29e3
--- /dev/null
+++ b/sql/updates/world/2016_02_02_01_world.sql
@@ -0,0 +1,4 @@
+-- new gossip_menu for NPC 3678 Disciple of Naralex:
+DELETE FROM `gossip_menu_option` WHERE `menu_id`= 201 AND `OptionBroadcastTextID`= 2662;
+INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`OptionBroadcastTextID`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`,`BoxBroadcastTextID`) VALUES
+(201, 0, 0, 'Let the event begin!', 2662, 1, 1, 0, 0, 0, 0, '', 0);
diff --git a/sql/updates/world/2016_02_04_00_world.sql b/sql/updates/world/2016_02_04_00_world.sql
new file mode 100644
index 00000000000..758286544af
--- /dev/null
+++ b/sql/updates/world/2016_02_04_00_world.sql
@@ -0,0 +1,54 @@
+UPDATE `quest_template` SET `AllowableRaces`=1101 WHERE `ID`=11921;
+UPDATE `quest_template` SET `AllowableRaces`=690 WHERE `ID`=11926;
+UPDATE `quest_template` SET `TimeAllowed`=45 WHERE `ID` IN (11922,11731);
+UPDATE `quest_template` SET `TimeAllowed`=90 WHERE `ID` IN (11921,11926);
+UPDATE `quest_template_addon` SET `PrevQuestId`=11731 WHERE `ID`=11921; -- More Torch Tossing(A) requires Torch Tossing
+UPDATE `quest_template_addon` SET `PrevQuestId`=11922 WHERE `ID`=11926; -- More Torch Tossing(H) requires Torch Tossing
+UPDATE `quest_template_addon` SET `PrevQuestId`=11731 WHERE `ID`=11657; -- Torch Catching(A) requires Torch Tossing(A)
+UPDATE `quest_template_addon` SET `PrevQuestId`=11922 WHERE `ID`=11923; -- Torch Catching(H) requires Torch Tossing(H)
+UPDATE `quest_template_addon` SET `PrevQuestId`=11657 WHERE `ID`=11924; -- More Torch Catching(A) requires Torch Catching
+UPDATE `quest_template_addon` SET `PrevQuestId`=11923 WHERE `ID`=11925; -- More Torch Catching(H) requires Torch Catching
+
+DELETE FROM `creature_queststarter` WHERE `id` IN (26113,25975);
+-- Master Flame/Fire Eater SAI
+UPDATE `creature_template` SET `AIName`= 'SmartAI' WHERE `entry` IN (25975,26113);
+DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`IN (25975,26113);
+INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
+(25975,0,0,0,19,0,100,0,11731,0,0,0,11,45716,2,0,0,0,0,7,0,0,0,0,0,0,0,'Master Fire Eater - On Quest \'Torch Tossing\' Accepted - Cast \'Torch Tossing Training\''),
+(25975,0,1,0,19,0,100,0,11921,0,0,0,11,46630,2,0,0,0,0,7,0,0,0,0,0,0,0,'Master Fire Eater - On Quest \'More Torch Tossing\' Accepted - Cast \'Torch Tossing Practice\''),
+(26113,0,0,0,19,0,100,0,11922,0,0,0,11,45716,2,0,0,0,0,7,0,0,0,0,0,0,0,'Master Flame Eater - On Quest \'Torch Tossing\' Accepted - Cast \'Torch Tossing Training\''),
+(26113,0,1,0,19,0,100,0,11926,0,0,0,11,46630,2,0,0,0,0,7,0,0,0,0,0,0,0,'Master Flame Eater - On Quest \'More Torch Tossing\' Accepted - Cast \'Torch Tossing Practice\'');
+
+-- [DNT] Torch Tossing Target Bunny
+DELETE FROM `creature_template_addon` WHERE `entry`=25535;
+INSERT INTO `creature_template_addon` (`entry`,`path_id`,`mount`,`bytes1`,`bytes2`,`emote`,`auras`) VALUES
+(25535,0,0,0,0,0,45720);
+
+UPDATE `creature_template` SET `AIName`= 'SmartAI' WHERE `entry`=25535;
+DELETE FROM `smart_scripts` WHERE `source_type`=0 AND `entryorguid`=25535;
+INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
+(25535,0,0,0,8,0,100,0,45732,0,0,0,11,45724,2,0,0,0,0,7,0,0,0,0,0,0,0,'[DNT] Torch Tossing Target Bunny - On Spellhit \'Torch Land\' - Cast \'Brazzier Hit\'');
+
+-- [DNT] Torch Tossing Target Bunny Controller
+UPDATE `creature_template` SET `ScriptName`='npc_torch_tossing_target_bunny_controller' WHERE `entry`=25536;
+
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry` IN (45732);
+INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition` ,`ErrorTextId`,`ScriptName`,`Comment`) VALUES
+(13,1,45732,0,0,1,0,45723,0,0,0,0,'','Spell \'Torch Toss\' can only hit targets with Aura \'Target Indicator\'');
+
+DELETE FROM `spell_linked_spell` WHERE `spell_trigger` IN (45719,46651,46630,45723,-46630,45716,-45716);
+INSERT INTO `spell_linked_spell` (`spell_trigger`,`spell_effect`,`type`,`comment`) VALUES
+(45719,-46630,0,'Torch Tossing Success remove Torch Tossing Practice'),
+(46651,-45716,0,'Torch Tossing Success remove Torch Tossing Training'),
+(46630,45725 ,2,'Torch Tossing Practice trigger Detect Invisibility'),
+(45716,45725 ,2,'Torch Tossing Training trigger Detect Invisibility'),
+(46630,-45724,0,'Torch Tossing Practice remove Brazier Hit'),
+(45716,-45724,0,'Torch Tossing Training remove Brazier Hit'),
+(-46630,-45724,0,'Torch Tossing Practice expired - clear Braziers Hit!'),
+(-45716,-45724,0,'Torch Tossing Training expired - clear Braziers Hit!'),
+(45723,43313,2,'Target Indicator(duration) trigger Target Indicator(visual)');
+
+-- Fix A Thief's Reward
+DELETE FROM `creature_queststarter` WHERE `quest` IN (9365, 9339);
+UPDATE `quest_template_addon` SET `NextQuestID`=9365 WHERE `ID` IN (9324,9325,9326,11935);
+UPDATE `quest_template_addon` SET `NextQuestID`=9339 WHERE `ID` IN (9330,9331,9332,11933);
diff --git a/sql/updates/world/2016_02_05_00_world.sql b/sql/updates/world/2016_02_05_00_world.sql
new file mode 100644
index 00000000000..46f2b488b9a
--- /dev/null
+++ b/sql/updates/world/2016_02_05_00_world.sql
@@ -0,0 +1,6 @@
+-- Implement "Toy Train Set" and "Wind-Up Train Wrecker"
+UPDATE `gameobject_template` SET `ScriptName`="go_toy_train_set" WHERE `entry`=193963;
+UPDATE `creature_template` SET `ScriptName`="npc_train_wrecker" WHERE `entry`=33404;
+DELETE FROM `spell_script_names` WHERE `spell_id`=61551;
+INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
+(61551,"spell_item_toy_train_set_pulse");
diff --git a/sql/updates/world/2016_02_06_00_world.sql b/sql/updates/world/2016_02_06_00_world.sql
new file mode 100644
index 00000000000..d303a8b5b85
--- /dev/null
+++ b/sql/updates/world/2016_02_06_00_world.sql
@@ -0,0 +1,2 @@
+-- Implement Egbert's running
+UPDATE creature_template SET ScriptName = "npc_egbert" WHERE entry = 23258;
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index f3c20750069..035d9af4369 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -573,6 +573,14 @@ void AuctionHouseObject::Update()
if (AuctionsMap.empty())
return;
+ // Clear expired throttled players
+ for (PlayerGetAllThrottleMap::const_iterator itr = GetAllThrottleMap.begin(); itr != GetAllThrottleMap.end();)
+ {
+ if (itr->second <= curTime)
+ itr = GetAllThrottleMap.erase(itr);
+ else
+ ++itr;
+ }
SQLTransaction trans = CharacterDatabase.BeginTransaction();
@@ -648,13 +656,40 @@ void AuctionHouseObject::BuildListOwnerItems(WorldPacket& data, Player* player,
void AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player,
std::wstring const& wsearchedname, uint32 listfrom, uint8 levelmin, uint8 levelmax, uint8 usable,
uint32 inventoryType, uint32 itemClass, uint32 itemSubClass, uint32 quality,
- uint32& count, uint32& totalcount)
+ uint32& count, uint32& totalcount, bool getall)
{
int loc_idx = player->GetSession()->GetSessionDbLocaleIndex();
int locdbc_idx = player->GetSession()->GetSessionDbcLocale();
time_t curTime = sWorld->GetGameTime();
+ PlayerGetAllThrottleMap::const_iterator itr = GetAllThrottleMap.find(player->GetGUID());
+ time_t throttleTime = itr != GetAllThrottleMap.end() ? itr->second : curTime;
+
+ if (getall && throttleTime <= curTime)
+ {
+ for (AuctionEntryMap::const_iterator itr = AuctionsMap.begin(); itr != AuctionsMap.end(); ++itr)
+ {
+ AuctionEntry* Aentry = itr->second;
+ // Skip expired auctions
+ if (Aentry->expire_time < curTime)
+ continue;
+
+ Item* item = sAuctionMgr->GetAItem(Aentry->itemGUIDLow);
+ if (!item)
+ continue;
+
+ ++count;
+ ++totalcount;
+ Aentry->BuildAuctionInfo(data, item);
+
+ if (count >= MAX_GETALL_RETURN)
+ break;
+ }
+ GetAllThrottleMap[player->GetGUID()] = curTime + sWorld->getIntConfig(CONFIG_AUCTION_GETALL_DELAY);
+ return;
+ }
+
for (AuctionEntryMap::const_iterator itr = AuctionsMap.begin(); itr != AuctionsMap.end(); ++itr)
{
AuctionEntry* Aentry = itr->second;
@@ -744,16 +779,16 @@ void AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player
if (count < 50 && totalcount >= listfrom)
{
++count;
- Aentry->BuildAuctionInfo(data);
+ Aentry->BuildAuctionInfo(data, item);
}
++totalcount;
}
}
//this function inserts to WorldPacket auction's data
-bool AuctionEntry::BuildAuctionInfo(WorldPacket& data) const
+bool AuctionEntry::BuildAuctionInfo(WorldPacket& data, Item* sourceItem) const
{
- Item* item = sAuctionMgr->GetAItem(itemGUIDLow);
+ Item* item = (sourceItem) ? sourceItem : sAuctionMgr->GetAItem(itemGUIDLow);
if (!item)
{
TC_LOG_ERROR("misc", "AuctionEntry::BuildAuctionInfo: Auction %u has a non-existent item: %u", Id, itemGUIDLow);
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.h b/src/server/game/AuctionHouse/AuctionHouseMgr.h
index 4a2b79ab170..fe4b9ed07de 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.h
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.h
@@ -30,6 +30,7 @@ class WorldPacket;
#define MIN_AUCTION_TIME (12*HOUR)
#define MAX_AUCTION_ITEMS 160
+#define MAX_GETALL_RETURN 55000
enum AuctionError
{
@@ -90,7 +91,7 @@ struct AuctionEntry
uint8 GetHouseId() const { return houseId; }
uint32 GetAuctionCut() const;
uint32 GetAuctionOutBid() const;
- bool BuildAuctionInfo(WorldPacket & data) const;
+ bool BuildAuctionInfo(WorldPacket & data, Item* sourceItem = nullptr) const;
void DeleteFromDB(SQLTransaction& trans) const;
void SaveToDB(SQLTransaction& trans) const;
bool LoadFromDB(Field* fields);
@@ -110,6 +111,7 @@ class AuctionHouseObject
}
typedef std::map<uint32, AuctionEntry*> AuctionEntryMap;
+ typedef std::unordered_map<ObjectGuid, time_t> PlayerGetAllThrottleMap;
uint32 Getcount() const { return AuctionsMap.size(); }
@@ -133,10 +135,15 @@ class AuctionHouseObject
void BuildListAuctionItems(WorldPacket& data, Player* player,
std::wstring const& searchedname, uint32 listfrom, uint8 levelmin, uint8 levelmax, uint8 usable,
uint32 inventoryType, uint32 itemClass, uint32 itemSubClass, uint32 quality,
- uint32& count, uint32& totalcount);
+ uint32& count, uint32& totalcount, bool getall = false);
private:
AuctionEntryMap AuctionsMap;
+
+ // Map of throttled players for GetAll, and throttle expiry time
+ // Stored here, rather than player object to maintain persistence after logout
+ PlayerGetAllThrottleMap GetAllThrottleMap;
+
};
class AuctionHouseMgr
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp
index 5f1de673294..c73350872cc 100644
--- a/src/server/game/DataStores/DBCStores.cpp
+++ b/src/server/game/DataStores/DBCStores.cpp
@@ -91,6 +91,9 @@ DBCStorage <DurabilityCostsEntry> sDurabilityCostsStore(DurabilityCostsfmt);
DBCStorage <EmotesEntry> sEmotesStore(EmotesEntryfmt);
DBCStorage <EmotesTextEntry> sEmotesTextStore(EmotesTextEntryfmt);
+typedef std::tuple<uint32, uint32, uint32> EmotesTextSoundKey;
+static std::map<EmotesTextSoundKey, EmotesTextSoundEntry const*> sEmotesTextSoundMap;
+DBCStorage <EmotesTextSoundEntry> sEmotesTextSoundStore(EmotesTextSoundEntryfmt);
typedef std::map<uint32, SimpleFactionsList> FactionTeamMap;
static FactionTeamMap sFactionTeamMap;
@@ -338,6 +341,10 @@ void LoadDBCStores(const std::string& dataPath)
LoadDBC(availableDbcLocales, bad_dbc_files, sDurabilityQualityStore, dbcPath, "DurabilityQuality.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sEmotesStore, dbcPath, "Emotes.dbc");
LoadDBC(availableDbcLocales, bad_dbc_files, sEmotesTextStore, dbcPath, "EmotesText.dbc");
+ LoadDBC(availableDbcLocales, bad_dbc_files, sEmotesTextSoundStore, dbcPath, "EmotesTextSound.dbc");
+ for (uint32 i = 0; i < sEmotesTextSoundStore.GetNumRows(); ++i)
+ if (EmotesTextSoundEntry const* entry = sEmotesTextSoundStore.LookupEntry(i))
+ sEmotesTextSoundMap[EmotesTextSoundKey(entry->EmotesTextId, entry->RaceId, entry->SexId)] = entry;
LoadDBC(availableDbcLocales, bad_dbc_files, sFactionStore, dbcPath, "Faction.dbc");
for (uint32 i=0; i<sFactionStore.GetNumRows(); ++i)
{
@@ -1060,3 +1067,8 @@ ResponseCodes ValidateName(std::string const& name, LocaleConstant locale)
return CHAR_NAME_SUCCESS;
}
+
+EmotesTextSoundEntry const* FindTextSoundEmoteFor(uint32 emote, uint32 race, uint32 gender)
+{
+ return sEmotesTextSoundMap[EmotesTextSoundKey(emote, race, gender)];
+}
diff --git a/src/server/game/DataStores/DBCStores.h b/src/server/game/DataStores/DBCStores.h
index 41a97382b0b..14f59b04e6d 100644
--- a/src/server/game/DataStores/DBCStores.h
+++ b/src/server/game/DataStores/DBCStores.h
@@ -82,6 +82,8 @@ SkillRaceClassInfoEntry const* GetSkillRaceClassInfo(uint32 skill, uint8 race, u
ResponseCodes ValidateName(std::string const& name, LocaleConstant locale);
+EmotesTextSoundEntry const* FindTextSoundEmoteFor(uint32 emote, uint32 race, uint32 gender);
+
extern DBCStorage <AchievementEntry> sAchievementStore;
extern DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore;
extern DBCStorage <AreaTableEntry> sAreaStore;// recommend access using functions
@@ -113,6 +115,7 @@ extern DBCStorage <DurabilityCostsEntry> sDurabilityCostsStore;
extern DBCStorage <DurabilityQualityEntry> sDurabilityQualityStore;
extern DBCStorage <EmotesEntry> sEmotesStore;
extern DBCStorage <EmotesTextEntry> sEmotesTextStore;
+extern DBCStorage <EmotesTextSoundEntry> sEmotesTextSoundStore;
extern DBCStorage <FactionEntry> sFactionStore;
extern DBCStorage <FactionTemplateEntry> sFactionTemplateStore;
extern DBCStorage <GameObjectDisplayInfoEntry> sGameObjectDisplayInfoStore;
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index d1794a0ea90..2f4820d0353 100644
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -926,6 +926,15 @@ struct EmotesTextEntry
uint32 textid;
};
+struct EmotesTextSoundEntry
+{
+ uint32 Id; // 0
+ uint32 EmotesTextId; // 1
+ uint32 RaceId; // 2
+ uint32 SexId; // 3, 0 male / 1 female
+ uint32 SoundId; // 4
+};
+
struct FactionEntry
{
uint32 ID; // 0 m_ID
diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h
index aade6d91d61..22a01dae9f0 100644
--- a/src/server/game/DataStores/DBCfmt.h
+++ b/src/server/game/DataStores/DBCfmt.h
@@ -52,6 +52,7 @@ char const DurabilityCostsfmt[] = "niiiiiiiiiiiiiiiiiiiiiiiiiiiii";
char const DurabilityQualityfmt[] = "nf";
char const EmotesEntryfmt[] = "nxxiiix";
char const EmotesTextEntryfmt[] = "nxixxxxxxxxxxxxxxxx";
+char const EmotesTextSoundEntryfmt[] = "niiii";
char const FactionEntryfmt[] = "niiiiiiiiiiiiiiiiiiffixssssssssssssssssxxxxxxxxxxxxxxxxxx";
char const FactionTemplateEntryfmt[] = "niiiiiiiiiiiii";
char const GameObjectDisplayInfofmt[] = "nsxxxxxxxxxxffffffx";
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 31320e4d65e..1497eb4922c 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -905,6 +905,12 @@ bool Creature::Create(ObjectGuid::LowType guidlow, Map* map, uint32 phaseMask, u
if (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING)
AddUnitState(UNIT_STATE_IGNORE_PATHFINDING);
+ if (GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK)
+ {
+ ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
+ ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK_DEST, true);
+ }
+
return true;
}
@@ -1292,8 +1298,38 @@ bool Creature::CreateFromProto(ObjectGuid::LowType guidlow, uint32 entry, Creatu
return true;
}
-bool Creature::LoadCreatureFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap)
+bool Creature::LoadCreatureFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap, bool allowDuplicate)
{
+ if (!allowDuplicate)
+ {
+ // If an alive instance of this spawnId is already found, skip creation
+ // If only dead instance(s) exist, despawn them and spawn a new (maybe also dead) version
+ const auto creatureBounds = map->GetCreatureBySpawnIdStore().equal_range(spawnId);
+ std::vector <Creature*> despawnList;
+
+ if (creatureBounds.first != creatureBounds.second)
+ {
+ for (auto itr = creatureBounds.first; itr != creatureBounds.second; ++itr)
+ {
+ if (itr->second->IsAlive())
+ {
+ TC_LOG_DEBUG("maps", "Would have spawned %u but %s already exists", spawnId, creatureBounds.first->second->GetGUID().ToString().c_str());
+ return false;
+ }
+ else
+ {
+ despawnList.push_back(itr->second);
+ TC_LOG_DEBUG("maps", "Despawned dead instance of spawn %u (%s)", spawnId, itr->second->GetGUID().ToString().c_str());
+ }
+ }
+
+ for (Creature* despawnCreature : despawnList)
+ {
+ despawnCreature->AddObjectToRemoveList();
+ }
+ }
+ }
+
CreatureData const* data = sObjectMgr->GetCreatureData(spawnId);
if (!data)
@@ -1604,13 +1640,29 @@ void Creature::setDeathState(DeathState s)
UpdateMovementFlags();
- CreatureTemplate const* cinfo = GetCreatureTemplate();
- SetUInt32Value(UNIT_NPC_FLAGS, cinfo->npcflag);
ClearUnitState(uint32(UNIT_STATE_ALL_STATE & ~UNIT_STATE_IGNORE_PATHFINDING));
- SetMeleeDamageSchool(SpellSchools(cinfo->dmgschool));
+
+ if (!IsPet())
+ {
+ CreatureData const* creatureData = GetCreatureData();
+ CreatureTemplate const* cinfo = GetCreatureTemplate();
+
+ uint32 npcflag, unit_flags, dynamicflags;
+ ObjectMgr::ChooseCreatureFlags(cinfo, npcflag, unit_flags, dynamicflags, creatureData);
+
+ SetUInt32Value(UNIT_NPC_FLAGS, npcflag);
+ SetUInt32Value(UNIT_FIELD_FLAGS, unit_flags);
+ SetUInt32Value(UNIT_DYNAMIC_FLAGS, dynamicflags);
+
+ RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+
+ SetMeleeDamageSchool(SpellSchools(cinfo->dmgschool));
+
+ if (creatureData && GetPhaseMask() != creatureData->phaseMask)
+ SetPhaseMask(creatureData->phaseMask, false);
+ }
+
Motion_Initialize();
- if (GetCreatureData() && GetPhaseMask() != GetCreatureData()->phaseMask)
- SetPhaseMask(GetCreatureData()->phaseMask, false);
Unit::setDeathState(ALIVE);
LoadCreaturesAddon();
}
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 3ee1ba7db7b..49bd854ef2f 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -39,23 +39,25 @@ class WorldSession;
enum CreatureFlagsExtra
{
- CREATURE_FLAG_EXTRA_INSTANCE_BIND = 0x00000001, // creature kill bind instance with killer and killer's group
- CREATURE_FLAG_EXTRA_CIVILIAN = 0x00000002, // not aggro (ignore faction/reputation hostility)
- CREATURE_FLAG_EXTRA_NO_PARRY = 0x00000004, // creature can't parry
- CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN = 0x00000008, // creature can't counter-attack at parry
- CREATURE_FLAG_EXTRA_NO_BLOCK = 0x00000010, // creature can't block
- CREATURE_FLAG_EXTRA_NO_CRUSH = 0x00000020, // creature can't do crush attacks
- CREATURE_FLAG_EXTRA_NO_XP_AT_KILL = 0x00000040, // creature kill not provide XP
- CREATURE_FLAG_EXTRA_TRIGGER = 0x00000080, // trigger creature
- CREATURE_FLAG_EXTRA_NO_TAUNT = 0x00000100, // creature is immune to taunt auras and effect attack me
- CREATURE_FLAG_EXTRA_WORLDEVENT = 0x00004000, // custom flag for world event creatures (left room for merging)
- CREATURE_FLAG_EXTRA_GUARD = 0x00008000, // Creature is guard
- CREATURE_FLAG_EXTRA_NO_CRIT = 0x00020000, // creature can't do critical strikes
- CREATURE_FLAG_EXTRA_NO_SKILLGAIN = 0x00040000, // creature won't increase weapon skills
- CREATURE_FLAG_EXTRA_TAUNT_DIMINISH = 0x00080000, // Taunt is a subject to diminishing returns on this creautre
- CREATURE_FLAG_EXTRA_ALL_DIMINISH = 0x00100000, // Creature is subject to all diminishing returns as player are
- CREATURE_FLAG_EXTRA_DUNGEON_BOSS = 0x10000000, // creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)
- CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING = 0x20000000 // creature ignore pathfinding
+ CREATURE_FLAG_EXTRA_INSTANCE_BIND = 0x00000001, // creature kill bind instance with killer and killer's group
+ CREATURE_FLAG_EXTRA_CIVILIAN = 0x00000002, // not aggro (ignore faction/reputation hostility)
+ CREATURE_FLAG_EXTRA_NO_PARRY = 0x00000004, // creature can't parry
+ CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN = 0x00000008, // creature can't counter-attack at parry
+ CREATURE_FLAG_EXTRA_NO_BLOCK = 0x00000010, // creature can't block
+ CREATURE_FLAG_EXTRA_NO_CRUSH = 0x00000020, // creature can't do crush attacks
+ CREATURE_FLAG_EXTRA_NO_XP_AT_KILL = 0x00000040, // creature kill not provide XP
+ CREATURE_FLAG_EXTRA_TRIGGER = 0x00000080, // trigger creature
+ CREATURE_FLAG_EXTRA_NO_TAUNT = 0x00000100, // creature is immune to taunt auras and effect attack me
+ CREATURE_FLAG_EXTRA_WORLDEVENT = 0x00004000, // custom flag for world event creatures (left room for merging)
+ CREATURE_FLAG_EXTRA_GUARD = 0x00008000, // Creature is guard
+ CREATURE_FLAG_EXTRA_NO_CRIT = 0x00020000, // creature can't do critical strikes
+ CREATURE_FLAG_EXTRA_NO_SKILLGAIN = 0x00040000, // creature won't increase weapon skills
+ CREATURE_FLAG_EXTRA_TAUNT_DIMINISH = 0x00080000, // Taunt is a subject to diminishing returns on this creautre
+ CREATURE_FLAG_EXTRA_ALL_DIMINISH = 0x00100000, // creature is subject to all diminishing returns as player are
+ CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ = 0x00200000, // creature does not need to take player damage for kill credit
+ CREATURE_FLAG_EXTRA_DUNGEON_BOSS = 0x10000000, // creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)
+ CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING = 0x20000000, // creature ignore pathfinding
+ CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK = 0x40000000 // creature is immune to knockback effects
};
#define CREATURE_FLAG_EXTRA_DB_ALLOWED (CREATURE_FLAG_EXTRA_INSTANCE_BIND | CREATURE_FLAG_EXTRA_CIVILIAN | \
@@ -63,7 +65,7 @@ enum CreatureFlagsExtra
CREATURE_FLAG_EXTRA_NO_CRUSH | CREATURE_FLAG_EXTRA_NO_XP_AT_KILL | CREATURE_FLAG_EXTRA_TRIGGER | \
CREATURE_FLAG_EXTRA_NO_TAUNT | CREATURE_FLAG_EXTRA_WORLDEVENT | CREATURE_FLAG_EXTRA_NO_CRIT | \
CREATURE_FLAG_EXTRA_NO_SKILLGAIN | CREATURE_FLAG_EXTRA_TAUNT_DIMINISH | CREATURE_FLAG_EXTRA_ALL_DIMINISH | \
- CREATURE_FLAG_EXTRA_GUARD | CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING)
+ CREATURE_FLAG_EXTRA_GUARD | CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING | CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ | CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK)
#define CREATURE_REGEN_INTERVAL 2 * IN_MILLISECONDS
@@ -534,7 +536,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapObject
void setDeathState(DeathState s) override; // override virtual Unit::setDeathState
bool LoadFromDB(ObjectGuid::LowType spawnId, Map* map) { return LoadCreatureFromDB(spawnId, map, false); }
- bool LoadCreatureFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap = true);
+ bool LoadCreatureFromDB(ObjectGuid::LowType spawnId, Map* map, bool addToMap = true, bool allowDuplicate = false);
void SaveToDB();
// overriden in Pet
virtual void SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask);
@@ -656,7 +658,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapObject
void SetDisableReputationGain(bool disable) { DisableReputationGain = disable; }
bool IsReputationGainDisabled() const { return DisableReputationGain; }
- bool IsDamageEnoughForLootingAndReward() const { return m_PlayerDamageReq == 0; }
+ bool IsDamageEnoughForLootingAndReward() const { return (m_creatureInfo->flags_extra & CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ) || (m_PlayerDamageReq == 0); }
void LowerPlayerDamageReq(uint32 unDamage);
void ResetPlayerDamageReq() { m_PlayerDamageReq = GetHealth() / 2; }
uint32 m_PlayerDamageReq;
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 6f0b9f89e44..b030f42bef7 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -1353,7 +1353,15 @@ void GameObject::Use(Unit* user)
break;
}
- player->KillCreditGO(info->entry, GetGUID());
+ if (Group* group = player->GetGroup())
+ {
+ for (GroupReference const* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next())
+ if (Player* member = itr->GetSource())
+ if (member->IsAtGroupRewardDistance(this))
+ member->KillCreditGO(info->entry, GetGUID());
+ }
+ else
+ player->KillCreditGO(info->entry, GetGUID());
}
if (uint32 trapEntry = info->goober.linkedTrapId)
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 95e76a25763..8ce78f88906 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -2406,7 +2406,7 @@ bool Player::CanInteractWithQuestGiver(Object* questGiver)
return false;
}
-Creature* Player::GetNPCIfCanInteractWith(ObjectGuid guid, uint32 npcflagmask)
+Creature* Player::GetNPCIfCanInteractWith(ObjectGuid const& guid, uint32 npcflagmask)
{
// unit checks
if (!guid)
@@ -2450,7 +2450,21 @@ Creature* Player::GetNPCIfCanInteractWith(ObjectGuid guid, uint32 npcflagmask)
return creature;
}
-GameObject* Player::GetGameObjectIfCanInteractWith(ObjectGuid guid, GameobjectTypes type) const
+GameObject* Player::GetGameObjectIfCanInteractWith(ObjectGuid const& guid) const
+{
+ if (GameObject* go = GetMap()->GetGameObject(guid))
+ {
+ if (go->IsWithinDistInMap(this, go->GetInteractionDistance()))
+ return go;
+
+ TC_LOG_DEBUG("maps", "GetGameObjectIfCanInteractWith: GameObject '%s' [GUID: %u] is too far away from player %s [GUID: %u] to be used by him (distance=%f, maximal %f is allowed)", go->GetGOInfo()->name.c_str(),
+ go->GetGUID().GetCounter(), GetName().c_str(), GetGUID().GetCounter(), go->GetDistance(this), go->GetInteractionDistance());
+ }
+
+ return nullptr;
+}
+
+GameObject* Player::GetGameObjectIfCanInteractWith(ObjectGuid const& guid, GameobjectTypes type) const
{
if (GameObject* go = GetMap()->GetGameObject(guid))
{
@@ -2459,12 +2473,12 @@ GameObject* Player::GetGameObjectIfCanInteractWith(ObjectGuid guid, GameobjectTy
if (go->IsWithinDistInMap(this, go->GetInteractionDistance()))
return go;
- TC_LOG_DEBUG("maps", "GetGameObjectIfCanInteractWith: GameObject '%s' [GUID: %u] is too far away from player %s [GUID: %u] to be used by him (distance=%f, maximal 10 is allowed)", go->GetGOInfo()->name.c_str(),
- go->GetGUID().GetCounter(), GetName().c_str(), GetGUID().GetCounter(), go->GetDistance(this));
+ TC_LOG_DEBUG("maps", "GetGameObjectIfCanInteractWith: GameObject '%s' [GUID: %u] is too far away from player %s [GUID: %u] to be used by him (distance=%f, maximal %f is allowed)", go->GetGOInfo()->name.c_str(),
+ go->GetGUID().GetCounter(), GetName().c_str(), GetGUID().GetCounter(), go->GetDistance(this), go->GetInteractionDistance());
}
}
- return NULL;
+ return nullptr;
}
bool Player::IsUnderWater() const
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index e7af827e9c7..9b64023698c 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1050,8 +1050,9 @@ class Player : public Unit, public GridObject<Player>
void SendInstanceResetWarning(uint32 mapid, Difficulty difficulty, uint32 time, bool welcome);
bool CanInteractWithQuestGiver(Object* questGiver);
- Creature* GetNPCIfCanInteractWith(ObjectGuid guid, uint32 npcflagmask);
- GameObject* GetGameObjectIfCanInteractWith(ObjectGuid guid, GameobjectTypes type) const;
+ Creature* GetNPCIfCanInteractWith(ObjectGuid const& guid, uint32 npcflagmask);
+ GameObject* GetGameObjectIfCanInteractWith(ObjectGuid const& guid) const;
+ GameObject* GetGameObjectIfCanInteractWith(ObjectGuid const& guid, GameobjectTypes type) const;
void ToggleAFK();
void ToggleDND();
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 30ba95eb174..3aed5fde7b3 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -1692,6 +1692,9 @@ void Unit::CalcAbsorbResist(Unit* victim, SpellSchoolMask schoolMask, DamageEffe
RoundToInterval(auraAbsorbMod, 0.0f, 100.0f);
+ int32 absorbIgnoringDamage = CalculatePct(dmgInfo.GetDamage(), auraAbsorbMod);
+ dmgInfo.ModifyDamage(-absorbIgnoringDamage);
+
// We're going to call functions which can modify content of the list during iteration over it's elements
// Let's copy the list so we can prevent iterator invalidation
AuraEffectList vSchoolAbsorbCopy(victim->GetAuraEffectsByType(SPELL_AURA_SCHOOL_ABSORB));
@@ -1724,9 +1727,6 @@ void Unit::CalcAbsorbResist(Unit* victim, SpellSchoolMask schoolMask, DamageEffe
if (defaultPrevented)
continue;
- // Apply absorb mod auras
- AddPct(currentAbsorb, -auraAbsorbMod);
-
// absorb must be smaller than the damage itself
currentAbsorb = RoundToInterval(currentAbsorb, 0, int32(dmgInfo.GetDamage()));
@@ -1775,8 +1775,6 @@ void Unit::CalcAbsorbResist(Unit* victim, SpellSchoolMask schoolMask, DamageEffe
if (defaultPrevented)
continue;
- AddPct(currentAbsorb, -auraAbsorbMod);
-
// absorb must be smaller than the damage itself
currentAbsorb = RoundToInterval(currentAbsorb, 0, int32(dmgInfo.GetDamage()));
@@ -1805,6 +1803,8 @@ void Unit::CalcAbsorbResist(Unit* victim, SpellSchoolMask schoolMask, DamageEffe
}
}
+ dmgInfo.ModifyDamage(absorbIgnoringDamage);
+
// split damage auras - only when not damaging self
if (victim != this)
{
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 8ebc71b0146..43159828a3c 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -2274,6 +2274,8 @@ LootMethod Group::GetLootMethod() const
ObjectGuid Group::GetLooterGuid() const
{
+ if (GetLootMethod() == FREE_FOR_ALL)
+ return ObjectGuid::Empty;
return m_looterGuid;
}
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp
index f23888cab03..efe0526baae 100644
--- a/src/server/game/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Handlers/AuctionHouseHandler.cpp
@@ -706,7 +706,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket& recvData)
TC_LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_ITEMS");
std::string searchedname;
- uint8 levelmin, levelmax, usable;
+ uint8 levelmin, levelmax, usable, getAll;
uint32 listfrom, auctionSlotID, auctionMainCategory, auctionSubCategory, quality;
ObjectGuid guid;
@@ -718,7 +718,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket& recvData)
recvData >> auctionSlotID >> auctionMainCategory >> auctionSubCategory;
recvData >> quality >> usable;
- recvData.read_skip<uint8>(); // unk
+ recvData >> getAll;
// this block looks like it uses some lame byte packing or similar...
uint8 unkCnt;
@@ -760,11 +760,11 @@ void WorldSession::HandleAuctionListItems(WorldPacket& recvData)
auctionHouse->BuildListAuctionItems(data, _player,
wsearchedname, listfrom, levelmin, levelmax, usable,
auctionSlotID, auctionMainCategory, auctionSubCategory, quality,
- count, totalcount);
+ count, totalcount, (getAll != 0 && sWorld->getIntConfig(CONFIG_AUCTION_GETALL_DELAY) != 0));
data.put<uint32>(0, count);
data << (uint32) totalcount;
- data << (uint32) 300; // unk 2.3.0 const?
+ data << (uint32) sWorld->getIntConfig(CONFIG_AUCTION_SEARCH_DELAY);
SendPacket(&data);
}
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 758d5af83f7..6cd8bfc014e 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -105,7 +105,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData)
GameObject* go = NULL;
if (guid.IsCreatureOrVehicle())
{
- unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
+ unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_GOSSIP);
if (!unit)
{
TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found or you can't interact with him.", guid.ToString().c_str());
@@ -114,10 +114,10 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData)
}
else if (guid.IsGameObject())
{
- go = _player->GetMap()->GetGameObject(guid);
+ go = _player->GetGameObjectIfCanInteractWith(guid);
if (!go)
{
- TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found.", guid.ToString().c_str());
+ TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - %s not found or you can't interact with it.", guid.ToString().c_str());
return;
}
}
diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp
index f272cd4a034..1e00c25a0c3 100644
--- a/src/server/game/Handlers/NPCHandler.cpp
+++ b/src/server/game/Handlers/NPCHandler.cpp
@@ -292,7 +292,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData)
ObjectGuid guid;
recvData >> guid;
- Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
+ Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_GOSSIP);
if (!unit)
{
TC_LOG_DEBUG("network", "WORLD: HandleGossipHelloOpcode - %s not found or you can not interact with him.", guid.ToString().c_str());
@@ -334,47 +334,6 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData)
unit->AI()->sGossipHello(_player);
}
-/*void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recvData)
-{
- TC_LOG_DEBUG("network", "WORLD: CMSG_GOSSIP_SELECT_OPTION");
-
- uint32 option;
- uint32 unk;
- uint64 guid;
- std::string code = "";
-
- recvData >> guid >> unk >> option;
-
- if (_player->PlayerTalkClass->GossipOptionCoded(option))
- {
- TC_LOG_DEBUG("network", "reading string");
- recvData >> code;
- TC_LOG_DEBUG("network", "string read: %s", code.c_str());
- }
-
- Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
- if (!unit)
- {
- TC_LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
- return;
- }
-
- // remove fake death
- if (GetPlayer()->HasUnitState(UNIT_STATE_DIED))
- GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
-
- if (!code.empty())
- {
- if (!Script->GossipSelectWithCode(_player, unit, _player->PlayerTalkClass->GossipOptionSender (option), _player->PlayerTalkClass->GossipOptionAction(option), code.c_str()))
- unit->OnGossipSelect (_player, option);
- }
- else
- {
- if (!Script->OnGossipSelect (_player, unit, _player->PlayerTalkClass->GossipOptionSender (option), _player->PlayerTalkClass->GossipOptionAction (option)))
- unit->OnGossipSelect (_player, option);
- }
-}*/
-
void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: CMSG_SPIRIT_HEALER_ACTIVATE");
diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp
index 002adc19a86..a7db18deddb 100644
--- a/src/server/game/Handlers/QuestHandler.cpp
+++ b/src/server/game/Handlers/QuestHandler.cpp
@@ -75,7 +75,7 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket& recvData)
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_HELLO %s", guid.ToString().c_str());
- Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
+ Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_QUESTGIVER);
if (!creature)
{
TC_LOG_DEBUG("network", "WORLD: HandleQuestgiverHelloOpcode - %s not found or you can't interact with him.",
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 0943d9db26a..6be1fd30ae3 100644
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -268,11 +268,8 @@ void WorldSession::HandleGameObjectUseOpcode(WorldPacket& recvData)
TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_USE Message [%s]", guid.ToString().c_str());
- if (GameObject* obj = GetPlayer()->GetMap()->GetGameObject(guid))
+ if (GameObject* obj = GetPlayer()->GetGameObjectIfCanInteractWith(guid))
{
- if (!obj->IsWithinDistInMap(GetPlayer(), obj->GetInteractionDistance()))
- return;
-
// ignore for remote control state
if (GetPlayer()->m_mover != GetPlayer())
if (!(GetPlayer()->IsOnVehicle(GetPlayer()->m_mover) || GetPlayer()->IsMounted()) && !obj->GetGOInfo()->IsUsableMounted())
@@ -293,17 +290,13 @@ void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket)
if (_player->m_mover != _player)
return;
- GameObject* go = GetPlayer()->GetMap()->GetGameObject(guid);
- if (!go)
- return;
-
- if (!go->IsWithinDistInMap(_player, INTERACTION_DISTANCE))
- return;
-
- if (go->AI()->GossipHello(_player))
- return;
+ if (GameObject* go = GetPlayer()->GetGameObjectIfCanInteractWith(guid))
+ {
+ if (go->AI()->GossipHello(_player))
+ return;
- _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT, go->GetEntry());
+ _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_USE_GAMEOBJECT, go->GetEntry());
+ }
}
void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
diff --git a/src/server/game/Miscellaneous/Formulas.h b/src/server/game/Miscellaneous/Formulas.h
index 52b80ce92ab..b5c6f37b14e 100644
--- a/src/server/game/Miscellaneous/Formulas.h
+++ b/src/server/game/Miscellaneous/Formulas.h
@@ -185,6 +185,9 @@ namespace Trinity
}
xpMod *= isBattleGround ? sWorld->getRate(RATE_XP_BG_KILL) : sWorld->getRate(RATE_XP_KILL);
+ if (creature && creature->m_PlayerDamageReq) // if players dealt less than 50% of the damage and were credited anyway (due to CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ), scale XP gained appropriately (linear scaling)
+ xpMod *= 1.0f - 2.0f*creature->m_PlayerDamageReq / creature->GetMaxHealth();
+
gain = uint32(gain * xpMod);
}
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 1b7e0f1ea0d..1ca5df6b327 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -1487,7 +1487,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
{
// This additional check is needed to add a minimal delay before cooldown in in effect
// to allow all bubbles broken by a single damage source proc mana return
- if (caster->GetSpellHistory()->GetRemainingCooldown(aura->GetSpellInfo()) <= 11)
+ if (caster->GetSpellHistory()->GetRemainingCooldown(aura->GetSpellInfo()) <= 11 * IN_MILLISECONDS)
break;
}
else // and add if needed
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index e0b9bf53b63..ff8fc4539ff 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -2944,6 +2944,7 @@ void SpellMgr::LoadSpellInfoCorrections()
case 53096: // Quetz'lun's Judgment
case 70743: // AoD Special
case 70614: // AoD Special - Vegard
+ case 4020: // Safirdrang's Chill
spellInfo->MaxAffectedTargets = 1;
break;
case 42436: // Drink! (Brewfest)
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 09cc9180a57..289a4d47666 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -575,6 +575,13 @@ void World::LoadConfigSettings(bool reload)
m_bool_configs[CONFIG_ADDON_CHANNEL] = sConfigMgr->GetBoolDefault("AddonChannel", true);
m_bool_configs[CONFIG_CLEAN_CHARACTER_DB] = sConfigMgr->GetBoolDefault("CleanCharacterDB", false);
m_int_configs[CONFIG_PERSISTENT_CHARACTER_CLEAN_FLAGS] = sConfigMgr->GetIntDefault("PersistentCharacterCleanFlags", 0);
+ m_int_configs[CONFIG_AUCTION_GETALL_DELAY] = sConfigMgr->GetIntDefault("Auction.GetAllScanDelay", 900);
+ m_int_configs[CONFIG_AUCTION_SEARCH_DELAY] = sConfigMgr->GetIntDefault("Auction.SearchDelay", 300);
+ if (m_int_configs[CONFIG_AUCTION_SEARCH_DELAY] < 100 || m_int_configs[CONFIG_AUCTION_SEARCH_DELAY] > 10000)
+ {
+ TC_LOG_ERROR("server.loading", "Auction.SearchDelay (%i) must be between 100 and 10000. Using default of 300ms", m_int_configs[CONFIG_AUCTION_SEARCH_DELAY]);
+ m_int_configs[CONFIG_AUCTION_SEARCH_DELAY] = 300;
+ }
m_int_configs[CONFIG_CHAT_CHANNEL_LEVEL_REQ] = sConfigMgr->GetIntDefault("ChatLevelReq.Channel", 1);
m_int_configs[CONFIG_CHAT_WHISPER_LEVEL_REQ] = sConfigMgr->GetIntDefault("ChatLevelReq.Whisper", 1);
m_int_configs[CONFIG_CHAT_SAY_LEVEL_REQ] = sConfigMgr->GetIntDefault("ChatLevelReq.Say", 1);
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index a624fd6e6a7..00b244c9efb 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -356,6 +356,8 @@ enum WorldIntConfigs
CONFIG_CHARTER_COST_ARENA_5v5,
CONFIG_NO_GRAY_AGGRO_ABOVE,
CONFIG_NO_GRAY_AGGRO_BELOW,
+ CONFIG_AUCTION_GETALL_DELAY,
+ CONFIG_AUCTION_SEARCH_DELAY,
INT_CONFIG_VALUE_COUNT
};
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index daf4fe5866a..fbd199b99db 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -43,7 +43,7 @@ struct EnumName
#define CREATE_NAMED_ENUM(VALUE) { VALUE, STRINGIZE(VALUE) }
#define NPCFLAG_COUNT 24
-#define FLAGS_EXTRA_COUNT 16
+#define FLAGS_EXTRA_COUNT 19
EnumName<NPCFlags, int32> const npcFlagTexts[NPCFLAG_COUNT] =
{
@@ -162,7 +162,10 @@ EnumName<CreatureFlagsExtra> const flagsExtra[FLAGS_EXTRA_COUNT] =
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_SKILLGAIN),
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_TAUNT_DIMINISH),
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_ALL_DIMINISH),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_DUNGEON_BOSS)
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_DUNGEON_BOSS),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_IMMUNITY_KNOCKBACK)
};
class npc_commandscript : public CommandScript
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
index 80391ab2873..6714b243765 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
@@ -61,6 +61,8 @@ class instance_deadmines : public InstanceMapScript
SetHeaders(DataHeader);
State = CANNON_NOT_USED;
+ CannonBlast_Timer = 0;
+ PiratesDelay_Timer = 0;
}
ObjectGuid FactoryDoorGUID;
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
index 622c8f0de01..447dbcd67f9 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
@@ -132,7 +132,10 @@ public:
## at_map_chamber
######*/
-#define QUEST_HIDDEN_CHAMBER 2240
+enum MapChamber
+{
+ QUEST_HIDDEN_CHAMBER = 2240
+};
class AreaTrigger_at_map_chamber : public AreaTriggerScript
{
diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
index 43143748661..c0b4e06cfff 100644
--- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
@@ -317,59 +317,6 @@ public:
};
/*######
-## npc_parqual_fintallas
-######*/
-
-enum ParqualFintallas
-{
- SPELL_MARK_OF_SHAME = 6767
-};
-
-#define GOSSIP_HPF1 "Gul'dan"
-#define GOSSIP_HPF2 "Kel'Thuzad"
-#define GOSSIP_HPF3 "Ner'zhul"
-
-class npc_parqual_fintallas : public CreatureScript
-{
-public:
- npc_parqual_fintallas() : CreatureScript("npc_parqual_fintallas") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- player->CLOSE_GOSSIP_MENU();
- creature->CastSpell(player, SPELL_MARK_OF_SHAME, false);
- }
- if (action == GOSSIP_ACTION_INFO_DEF+2)
- {
- player->CLOSE_GOSSIP_MENU();
- player->AreaExploredOrEventHappens(6628);
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(6628) == QUEST_STATUS_INCOMPLETE && !player->HasAura(SPELL_MARK_OF_SHAME))
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- player->SEND_GOSSIP_MENU(5822, creature->GetGUID());
- }
- else
- player->SEND_GOSSIP_MENU(5821, creature->GetGUID());
-
- return true;
- }
-};
-
-/*######
## AddSC
######*/
@@ -377,5 +324,4 @@ void AddSC_undercity()
{
new npc_lady_sylvanas_windrunner();
new npc_highborne_lamenter();
- new npc_parqual_fintallas();
}
diff --git a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
index 6cf86c3069f..b1a00f35bb5 100644
--- a/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_western_plaguelands.cpp
@@ -41,12 +41,23 @@ EndContentData */
## npcs_dithers_and_arbington
######*/
-#define GOSSIP_HDA1 "What does the Felstone Field Cauldron need?"
-#define GOSSIP_HDA2 "What does the Dalson's Tears Cauldron need?"
-#define GOSSIP_HDA3 "What does the Writhing Haunt Cauldron need?"
-#define GOSSIP_HDA4 "What does the Gahrron's Withering Cauldron need?"
-
-#define GOSSIP_SDA1 "Thanks, i need a Vitreous Focuser"
+enum DithersAndArbington
+{
+ GOSSIP_ITEM_ID_FELSTONE_FIELD = 0,
+ GOSSIP_ITEM_ID_DALSON_S_TEARS = 1,
+ GOSSIP_ITEM_ID_WRITHING_HAUNT = 2,
+ GOSSIP_ITEM_ID_GAHRRON_S_WITH = 3,
+ GOSSIP_MENU_ID_LETS_GET_TO_WORK = 3223,
+ GOSSIP_MENU_ID_VITREOUS_FOCUSER = 3229,
+ NPC_TEXT_OSSEOUS_AGITATORS = 3980,
+ NPC_TEXT_SOMATIC_INTENSIFIERS_1 = 3981,
+ NPC_TEXT_SOMATIC_INTENSIFIERS_2 = 3982,
+ NPC_TEXT_ECTOPLASMIC_RESONATORS = 3983,
+ NPC_TEXT_LET_S_GET_TO_WORK = 3985,
+ QUEST_MISSION_ACCOMPLISHED_H = 5237,
+ QUEST_MISSION_ACCOMPLISHED_A = 5238,
+ CREATE_ITEM_VITREOUS_FOCUSER = 17529
+};
class npcs_dithers_and_arbington : public CreatureScript
{
@@ -62,24 +73,24 @@ public:
player->GetSession()->SendListInventory(creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- player->SEND_GOSSIP_MENU(3980, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_VITREOUS_FOCUSER, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
+ player->SEND_GOSSIP_MENU(NPC_TEXT_OSSEOUS_AGITATORS, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- player->SEND_GOSSIP_MENU(3981, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_VITREOUS_FOCUSER, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
+ player->SEND_GOSSIP_MENU(NPC_TEXT_SOMATIC_INTENSIFIERS_1, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- player->SEND_GOSSIP_MENU(3982, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_VITREOUS_FOCUSER, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
+ player->SEND_GOSSIP_MENU(NPC_TEXT_SOMATIC_INTENSIFIERS_2, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- player->SEND_GOSSIP_MENU(3983, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_VITREOUS_FOCUSER, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
+ player->SEND_GOSSIP_MENU(NPC_TEXT_ECTOPLASMIC_RESONATORS, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
player->CLOSE_GOSSIP_MENU();
- creature->CastSpell(player, 17529, false);
+ creature->CastSpell(player, CREATE_ITEM_VITREOUS_FOCUSER, false);
break;
}
return true;
@@ -93,13 +104,13 @@ public:
if (creature->IsVendor())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (player->GetQuestRewardStatus(5237) || player->GetQuestRewardStatus(5238))
+ if (player->GetQuestRewardStatus(QUEST_MISSION_ACCOMPLISHED_H) || player->GetQuestRewardStatus(QUEST_MISSION_ACCOMPLISHED_A))
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HDA4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- player->SEND_GOSSIP_MENU(3985, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_LETS_GET_TO_WORK, GOSSIP_ITEM_ID_FELSTONE_FIELD, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_LETS_GET_TO_WORK, GOSSIP_ITEM_ID_DALSON_S_TEARS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_LETS_GET_TO_WORK, GOSSIP_ITEM_ID_WRITHING_HAUNT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_MENU_ID_LETS_GET_TO_WORK, GOSSIP_ITEM_ID_GAHRRON_S_WITH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
+ player->SEND_GOSSIP_MENU(NPC_TEXT_LET_S_GET_TO_WORK, creature->GetGUID());
}
else
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
index 63c56e29414..29a754d5895 100644
--- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
+++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
@@ -58,6 +58,10 @@ enum Enums
SAY_FAREWELL = 5,
SAY_ATTACKED = 11,
+ GOSSIP_OPTION_LET_EVENT_BEGIN = 201,
+ NPC_TEXT_NARALEX_SLEEPS_AGAIN = 698,
+ NPC_TEXT_FANGLORDS_ARE_DEAD = 699,
+
SPELL_MARK_OF_THE_WILD_RANK_2 = 5232,
SPELL_SERPENTINE_CLEANSING = 6270,
SPELL_NARALEXS_AWAKENING = 6271,
@@ -70,10 +74,6 @@ enum Enums
NPC_MUTANUS_THE_DEVOURER = 3654,
};
-#define GOSSIP_ID_START_1 698 //Naralex sleeps again!
-#define GOSSIP_ID_START_2 699 //The fanglords are dead!
-#define GOSSIP_ITEM_NARALEX "Let the event begin!"
-
class npc_disciple_of_naralex : public CreatureScript
{
public:
@@ -116,8 +116,8 @@ public:
if ((instance->GetData(TYPE_LORD_COBRAHN) == DONE) && (instance->GetData(TYPE_LORD_PYTHAS) == DONE) &&
(instance->GetData(TYPE_LADY_ANACONDRA) == DONE) && (instance->GetData(TYPE_LORD_SERPENTIS) == DONE))
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NARALEX, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(GOSSIP_ID_START_2, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_OPTION_LET_EVENT_BEGIN, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ player->SEND_GOSSIP_MENU(NPC_TEXT_FANGLORDS_ARE_DEAD, creature->GetGUID());
if (!instance->GetData(TYPE_NARALEX_YELLED))
{
@@ -127,7 +127,7 @@ public:
}
else
{
- player->SEND_GOSSIP_MENU(GOSSIP_ID_START_1, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(NPC_TEXT_NARALEX_SLEEPS_AGAIN, creature->GetGUID());
}
}
return true;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index f59701b9c25..b8e7dcc91d5 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -1222,6 +1222,7 @@ class npc_kinetic_bomb : public CreatureScript
_x = 0.f;
_y = 0.f;
_groundZ = 0.f;
+ me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
}
void Reset() override
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
index dbb00fa252e..fd945db4604 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_algalon_the_observer.cpp
@@ -979,6 +979,9 @@ class go_celestial_planetarium_access : public GameObjectScript
bool GossipHello(Player* player) override
{
+ if (go->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE))
+ return false;
+
bool hasKey = true;
if (LockEntry const* lock = sLockStore.LookupEntry(go->GetGOInfo()->goober.lockId))
{
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index c77f5b2bce3..01c4704592f 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -1186,6 +1186,7 @@ class npc_brann_bronzebeard_ulduar_intro : public CreatureScript
{
if (menuId == GOSSIP_MENU_BRANN_BRONZEBEARD && gossipListId == GOSSIP_OPTION_BRANN_BRONZEBEARD)
{
+ me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
player->PlayerTalkClass->SendCloseGossip();
if (Creature* loreKeeper = _instance->GetCreature(DATA_LORE_KEEPER_OF_NORGANNON))
loreKeeper->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
@@ -1238,6 +1239,7 @@ class npc_lorekeeper : public CreatureScript
{
if (menuId == GOSSIP_MENU_LORE_KEEPER && gossipListId == GOSSIP_OPTION_LORE_KEEPER)
{
+ me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
player->PlayerTalkClass->SendCloseGossip();
_instance->instance->LoadGrid(364, -16); // make sure leviathan is loaded
@@ -1250,6 +1252,7 @@ class npc_lorekeeper : public CreatureScript
{
if (Creature* brann = _instance->GetCreature(DATA_BRANN_BRONZEBEARD_INTRO))
{
+ brann->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
delorah->GetMotionMaster()->MovePoint(0, brann->GetPositionX() - 4, brann->GetPositionY(), brann->GetPositionZ());
/// @todo delorah->AI()->Talk(xxxx, brann->GetGUID()); when reached at branz
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
index 820332791c8..4d6aa046d10 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
@@ -1634,8 +1634,11 @@ class go_mimiron_hardmode_button : public GameObjectScript
public:
go_mimiron_hardmode_button() : GameObjectScript("go_mimiron_hardmode_button") { }
- bool OnGossipHello(Player* /*player*/, GameObject* go)
+ bool OnGossipHello(Player* /*player*/, GameObject* go) override
{
+ if (go->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE))
+ return false;
+
InstanceScript* instance = go->GetInstanceScript();
if (!instance)
return false;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index b72bcbecdac..86a4a9caf3a 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -110,30 +110,24 @@ class boss_ingvar_the_plunderer : public CreatureScript
{
if (me->GetEntry() != NPC_INGVAR)
me->UpdateEntry(NPC_INGVAR);
-
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
_Reset();
- events.SetPhase(PHASE_HUMAN);
-
- events.ScheduleEvent(EVENT_CLEAVE, urand(6, 12)*IN_MILLISECONDS, 0, PHASE_HUMAN);
- events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18, 21)*IN_MILLISECONDS, 0, PHASE_HUMAN);
- events.ScheduleEvent(EVENT_ENRAGE, urand(7, 14)*IN_MILLISECONDS, 0, PHASE_HUMAN);
- events.ScheduleEvent(EVENT_SMASH, urand(12, 17)*IN_MILLISECONDS, 0, PHASE_HUMAN);
}
void DamageTaken(Unit* /*doneBy*/, uint32& damage) override
{
if (damage >= me->GetHealth() && events.IsInPhase(PHASE_HUMAN))
{
+ events.SetPhase(PHASE_EVENT);
+ events.ScheduleEvent(EVENT_SUMMON_BANSHEE, 3 * IN_MILLISECONDS, 0, PHASE_EVENT);
+
me->RemoveAllAuras();
+ me->StopMoving();
DoCast(me, SPELL_INGVAR_FEIGN_DEATH, true);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
- events.SetPhase(PHASE_EVENT);
- events.ScheduleEvent(EVENT_SUMMON_BANSHEE, 3 * IN_MILLISECONDS, 0, PHASE_EVENT);
-
Talk(SAY_DEATH);
}
@@ -152,13 +146,28 @@ class boss_ingvar_the_plunderer : public CreatureScript
me->RemoveAura(SPELL_INGVAR_FEIGN_DEATH);
DoCast(me, SPELL_INGVAR_TRANSFORM, true);
me->UpdateEntry(NPC_INGVAR_UNDEAD);
- events.ScheduleEvent(EVENT_JUST_TRANSFORMED, 2 * IN_MILLISECONDS, 0, PHASE_EVENT);
+ events.ScheduleEvent(EVENT_JUST_TRANSFORMED, IN_MILLISECONDS / 2, 0, PHASE_EVENT);
}
void EnterCombat(Unit* /*who*/) override
{
+ if (events.IsInPhase(PHASE_EVENT) || events.IsInPhase(PHASE_UNDEAD)) // ingvar gets multiple EnterCombat calls
+ return;
_EnterCombat();
+
Talk(SAY_AGGRO);
+ events.SetPhase(PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_CLEAVE, urand(6, 12)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18, 21)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_ENRAGE, urand(7, 14)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_SMASH, urand(12, 17)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ }
+
+ void AttackStart(Unit* who) override
+ {
+ if (events.IsInPhase(PHASE_EVENT)) // prevent ingvar from beginning to attack/chase during transition
+ return;
+ BossAI::AttackStart(who);
}
void JustDied(Unit* /*killer*/) override
@@ -171,7 +180,7 @@ class boss_ingvar_the_plunderer : public CreatureScript
{
events.SetPhase(PHASE_UNDEAD);
events.ScheduleEvent(EVENT_DARK_SMASH, urand(14, 18)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
- events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18, 22)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
+ events.ScheduleEvent(EVENT_DREADFUL_ROAR, 0, 0, PHASE_UNDEAD);
events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10, 14)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
events.ScheduleEvent(EVENT_SHADOW_AXE, 30*IN_MILLISECONDS, 0, PHASE_UNDEAD);
}
@@ -214,9 +223,17 @@ class boss_ingvar_the_plunderer : public CreatureScript
events.ScheduleEvent(EVENT_SMASH, urand(12, 16)*IN_MILLISECONDS, 0, PHASE_HUMAN);
break;
case EVENT_JUST_TRANSFORMED:
+ ScheduleSecondPhase();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ if (Unit* target = me->getThreatManager().getHostilTarget())
+ AttackStart(target);
+ else
+ {
+ EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
+ return;
+ }
+ Talk(SAY_AGGRO);
DoZoneInCombat();
- ScheduleSecondPhase();
return;
case EVENT_SUMMON_BANSHEE:
DoCast(me, SPELL_SUMMON_BANSHEE);
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 9475da91a77..0abff255e4b 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -29,6 +29,7 @@
#include "SpellAuraEffects.h"
#include "SkillDiscovery.h"
#include "Battleground.h"
+#include "DBCStores.h"
// Generic script for handling item dummy effects which trigger another spell.
class spell_item_trigger_spell : public SpellScriptLoader
@@ -2630,6 +2631,43 @@ public:
}
};
+class spell_item_toy_train_set_pulse : public SpellScriptLoader
+{
+public:
+ spell_item_toy_train_set_pulse() : SpellScriptLoader("spell_item_toy_train_set_pulse") { }
+
+ class spell_item_toy_train_set_pulse_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_item_toy_train_set_pulse_SpellScript);
+
+ void HandleDummy(SpellEffIndex /*index*/)
+ {
+ if (Player* target = GetHitUnit()->ToPlayer())
+ {
+ target->HandleEmoteCommand(EMOTE_ONESHOT_TRAIN);
+ if (EmotesTextSoundEntry const* soundEntry = FindTextSoundEmoteFor(TEXT_EMOTE_TRAIN, target->getRace(), target->getGender()))
+ target->PlayDistanceSound(soundEntry->SoundId);
+ }
+ }
+
+ void HandleTargets(std::list<WorldObject*>& targetList)
+ {
+ targetList.remove_if([](WorldObject const* obj) { return obj->GetTypeId() != TYPEID_PLAYER; });
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_item_toy_train_set_pulse_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_item_toy_train_set_pulse_SpellScript::HandleTargets, EFFECT_ALL, TARGET_UNIT_SRC_AREA_ALLY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const override
+ {
+ return new spell_item_toy_train_set_pulse_SpellScript();
+ }
+};
+
void AddSC_item_spell_scripts()
{
// 23074 Arcanite Dragonling
@@ -2698,4 +2736,5 @@ void AddSC_item_spell_scripts()
new spell_item_chicken_cover();
new spell_item_muisek_vessel();
new spell_item_greatmothers_soulcatcher();
+ new spell_item_toy_train_set_pulse();
}
diff --git a/src/server/scripts/World/duel_reset.cpp b/src/server/scripts/World/duel_reset.cpp
index c5b53368bc8..3c46255a1bf 100644
--- a/src/server/scripts/World/duel_reset.cpp
+++ b/src/server/scripts/World/duel_reset.cpp
@@ -34,9 +34,8 @@ class DuelResetScript : public PlayerScript
player1->GetSpellHistory()->SaveCooldownStateBeforeDuel();
player2->GetSpellHistory()->SaveCooldownStateBeforeDuel();
-
- ResetSpellCooldowns(player1);
- ResetSpellCooldowns(player2);
+ ResetSpellCooldowns(player1, true);
+ ResetSpellCooldowns(player2, true);
}
// Health and mana reset
@@ -73,9 +72,8 @@ class DuelResetScript : public PlayerScript
// Cooldown restore
if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS))
{
-
- ResetSpellCooldowns(winner);
- ResetSpellCooldowns(loser);
+ ResetSpellCooldowns(winner, false);
+ ResetSpellCooldowns(loser, false);
winner->GetSpellHistory()->RestoreCooldownStateAfterDuel();
loser->GetSpellHistory()->RestoreCooldownStateAfterDuel();
@@ -98,14 +96,35 @@ class DuelResetScript : public PlayerScript
}
}
- static void ResetSpellCooldowns(Player* player)
+ static void ResetSpellCooldowns(Player* player, bool onStartDuel)
{
- // remove cooldowns on spells that have < 10 min CD and has no onHold
- player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
+ if (onStartDuel)
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
- return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS && !itr->second.OnHold;
- }, true);
+ // remove cooldowns on spells that have < 10 min CD > 30 sec and has no onHold
+ player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
+ {
+ SpellHistory::Clock::time_point now = SpellHistory::Clock::now();
+ uint32 cooldownDuration = itr->second.CooldownEnd > now ? std::chrono::duration_cast<std::chrono::milliseconds>(itr->second.CooldownEnd - now).count() : 0;
+ SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
+ return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
+ && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
+ && !itr->second.OnHold
+ && cooldownDuration > 0
+ && ( spellInfo->RecoveryTime - cooldownDuration ) > (MINUTE / 2) * IN_MILLISECONDS
+ && ( spellInfo->CategoryRecoveryTime - cooldownDuration ) > (MINUTE / 2) * IN_MILLISECONDS;
+ }, true);
+ }
+ else
+ {
+ // remove cooldowns on spells that have < 10 min CD and has no onHold
+ player->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
+ {
+ SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
+ return spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS
+ && spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS
+ && !itr->second.OnHold;
+ }, true);
+ }
// pet cooldowns
if (Pet* pet = player->GetPet())
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index ef4a2b0e32f..b90839f50c5 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -41,6 +41,7 @@ go_tadpole_cage
go_amberpine_outhouse
go_hive_pod
go_veil_skith_cage
+go_toy_train_set
EndContentData */
#include "ScriptMgr.h"
@@ -1196,6 +1197,48 @@ public:
}
};
+
+enum ToyTrainSpells
+{
+ SPELL_TOY_TRAIN_PULSE = 61551,
+};
+
+class go_toy_train_set : public GameObjectScript
+{
+ public:
+ go_toy_train_set() : GameObjectScript("go_toy_train_set") { }
+
+ struct go_toy_train_setAI : public GameObjectAI
+ {
+ go_toy_train_setAI(GameObject* go) : GameObjectAI(go), _pulseTimer(3 * IN_MILLISECONDS) { }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (diff < _pulseTimer)
+ _pulseTimer -= diff;
+ else
+ {
+ go->CastSpell(nullptr, SPELL_TOY_TRAIN_PULSE, true);
+ _pulseTimer = 6 * IN_MILLISECONDS;
+ }
+ }
+
+ // triggered on wrecker'd
+ void DoAction(int32 /*action*/) override
+ {
+ go->Delete();
+ }
+
+ private:
+ uint32 _pulseTimer;
+ };
+
+ GameObjectAI* GetAI(GameObject* go) const override
+ {
+ return new go_toy_train_setAI(go);
+ }
+};
+
void AddSC_go_scripts()
{
new go_cat_figurine();
@@ -1231,4 +1274,5 @@ void AddSC_go_scripts()
new go_veil_skith_cage();
new go_frostblade_shrine();
new go_midsummer_bonfire();
+ new go_toy_train_set();
}
diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp
index 4dca55d562d..867ebafe32b 100644
--- a/src/server/scripts/World/npc_professions.cpp
+++ b/src/server/scripts/World/npc_professions.cpp
@@ -18,27 +18,26 @@
/* ScriptData
SDName: Npc_Professions
-SD%Complete: 80
-SDComment: Provides learn/unlearn/relearn-options for professions. Not supported: Unlearn engineering, re-learn engineering, re-learn leatherworking.
-SDCategory: NPCs
+SD%Complete: 100
+SDComment: Provides learn/unlearn/relearn-options for professions.
+SDCategory: NPCs/GOBs
EndScriptData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
+#include "GameObjectAI.h"
#include "Player.h"
#include "SpellInfo.h"
#include "WorldSession.h"
/*
A few notes for future developement:
-- A full implementation of gossip for GO's is required. They must have the same scripting capabilities as creatures. Basically,
-there is no difference here (except that default text is chosen with `gameobject_template`.`data3` (for GO type2, different dataN for a few others)
- It's possible blacksmithing still require some tweaks and adjustments due to the way we _have_ to use reputation.
*/
/*###
-# to be removed from here (->ncp_text). This is data for database projects.
+# to be removed from here (->npc_text). This is data for database projects.
###*/
#define TALK_MUST_UNLEARN_WEAPON "You must forget your weapon type specialty before I can help you. Go to Everlook in Winterspring and seek help there."
@@ -153,6 +152,9 @@ enum ProfessionSpells
S_LEARN_GOBLIN = 20221,
S_LEARN_GNOMISH = 20220,
+ S_UNLEARN_GOBLIN = 68334,
+ S_UNLEARN_GNOMISH = 68333,
+
S_SPELLFIRE = 26797,
S_MOONCLOTH = 26798,
S_SHADOWEAVE = 26801,
@@ -376,6 +378,27 @@ void ProfessionUnlearnSpells(Player* player, uint32 type)
player->RemoveSpell(36075); // Wildfeather Leggings
player->RemoveSpell(36078); // Living Crystal Breastplate
break;
+ case S_UNLEARN_GOBLIN: // S_UNLEARN_GOBLIN
+ player->RemoveSpell(30565); // Foreman's Enchanted Helmet
+ player->RemoveSpell(30566); // Foreman's Reinforced Helmet
+ player->RemoveSpell(30563); // Goblin Rocket Launcher
+ player->RemoveSpell(56514); // Global Thermal Sapper Charge
+ player->RemoveSpell(36954); // Dimensional Ripper - Area 52
+ player->RemoveSpell(23486); // Dimensional Ripper - Everlook
+ player->RemoveSpell(23078); // Goblin Jumper Cables XL
+ player->RemoveSpell(72952); // Shatter Rounds
+ break;
+ case S_UNLEARN_GNOMISH: // S_UNLEARN_GNOMISH
+ player->RemoveSpell(30575); // Gnomish Battle Goggles
+ player->RemoveSpell(30574); // Gnomish Power Goggles
+ player->RemoveSpell(56473); // Gnomish X-Ray Specs
+ player->RemoveSpell(30569); // Gnomish Poultryizer
+ player->RemoveSpell(30563); // Ultrasafe Transporter - Toshley's Station
+ player->RemoveSpell(23489); // Ultrasafe Transporter - Gadgetzan
+ player->RemoveSpell(23129); // World Enlarger
+ player->RemoveSpell(23096); // Gnomish Alarm-o-Bot
+ player->RemoveSpell(72953); // Iceblade Arrow
+ break;
case S_UNLEARN_SPELLFIRE: // S_UNLEARN_SPELLFIRE
player->RemoveSpell(26752); // Spellfire Belt
player->RemoveSpell(26753); // Spellfire Gloves
@@ -923,6 +946,76 @@ public:
}
};
+// Object ID - 177226
+// Book "Soothsaying for dummies"
+enum SoothsayingForDummies
+{
+ GOSSIP_ID = 7058,
+
+ // Engineering
+ OPTION_UNLEARN_GNOMISH = 0,
+ OPTION_UNLEARN_GOBLIN = 1,
+ OPTION_LEARN_GNOMISH = 2,
+ OPTION_LEARN_GOBLIN = 3,
+
+ // Leatherworking
+ OPTION_LEARN_DRAGONSCALE = 4,
+ OPTION_LEARN_ELEMENTAL = 5,
+ OPTION_LEARN_TRIBAL = 6
+};
+
+class go_soothsaying_for_dummies : public GameObjectScript
+{
+ public:
+ go_soothsaying_for_dummies() : GameObjectScript("go_soothsaying_for_dummies") { }
+
+ struct go_soothsaying_for_dummiesAI : public GameObjectAI
+ {
+ go_soothsaying_for_dummiesAI(GameObject* go) : GameObjectAI(go) { }
+
+ bool GossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
+ {
+ if (menuId != GOSSIP_ID)
+ return false;
+
+ switch (gossipListId)
+ {
+ case OPTION_UNLEARN_GNOMISH:
+ ProcessUnlearnAction(player, nullptr, S_UNLEARN_GNOMISH, 0, 0); // cost is handled by gossip code
+ break;
+ case OPTION_UNLEARN_GOBLIN:
+ ProcessUnlearnAction(player, nullptr, S_UNLEARN_GOBLIN, 0, 0);
+ break;
+ case OPTION_LEARN_GNOMISH:
+ player->CastSpell(player, S_LEARN_GNOMISH, true);
+ break;
+ case OPTION_LEARN_GOBLIN:
+ player->CastSpell(player, S_LEARN_GOBLIN, true);
+ break;
+ case OPTION_LEARN_DRAGONSCALE:
+ player->CastSpell(player, S_LEARN_DRAGON, true);
+ break;
+ case OPTION_LEARN_ELEMENTAL:
+ player->CastSpell(player, S_LEARN_ELEMENTAL, true);
+ break;
+ case OPTION_LEARN_TRIBAL:
+ player->CastSpell(player, S_LEARN_TRIBAL, true);
+ break;
+ default:
+ return false;
+ }
+
+ player->CLOSE_GOSSIP_MENU();
+ return true; // prevent further processing
+ }
+ };
+
+ GameObjectAI* GetAI(GameObject* go) const override
+ {
+ return new go_soothsaying_for_dummiesAI(go);
+ }
+};
+
/*###
# start menues leatherworking
###*/
@@ -1212,6 +1305,7 @@ void AddSC_npc_professions()
new npc_prof_alchemy();
new npc_prof_blacksmith();
new npc_engineering_tele_trinket();
+ new go_soothsaying_for_dummies();
new npc_prof_leather();
new npc_prof_tailor();
}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 16b95e555bb..40f9e63f4f6 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -38,6 +38,7 @@ npc_snake_trap_serpents 80% AI for snakes that summoned by Snake Trap
npc_shadowfiend 100% restore 5% of owner's mana when shadowfiend die from damage
npc_locksmith 75% list of keys needs to be confirmed
npc_firework 100% NPC's summoned by rockets and rocket clusters, for making them cast visual
+npc_train_wrecker 100% Wind-Up Train Wrecker that kills train set
EndContentData */
#include "ScriptMgr.h"
@@ -56,6 +57,7 @@ EndContentData */
#include "SpellHistory.h"
#include "SpellAuras.h"
#include "Pet.h"
+#include "PetAI.h"
#include "CreatureTextMgr.h"
#include "SmartAI.h"
@@ -519,6 +521,67 @@ public:
};
/*######
+## npc_torch_tossing_target_bunny_controller
+######*/
+
+enum TorchTossingTarget
+{
+ NPC_TORCH_TOSSING_TARGET_BUNNY = 25535,
+ SPELL_TARGET_INDICATOR = 45723
+};
+
+class npc_torch_tossing_target_bunny_controller : public CreatureScript
+{
+public:
+ npc_torch_tossing_target_bunny_controller() : CreatureScript("npc_torch_tossing_target_bunny_controller") { }
+
+ struct npc_torch_tossing_target_bunny_controllerAI : public ScriptedAI
+ {
+ npc_torch_tossing_target_bunny_controllerAI(Creature* creature) : ScriptedAI(creature)
+ {
+ _targetTimer = 3000;
+ }
+
+ ObjectGuid DoSearchForTargets(ObjectGuid lastTargetGUID)
+ {
+ std::list<Creature*> targets;
+ me->GetCreatureListWithEntryInGrid(targets, NPC_TORCH_TOSSING_TARGET_BUNNY, 60.0f);
+ targets.remove_if([lastTargetGUID](Creature* creature) { return creature->GetGUID() == lastTargetGUID; });
+
+ if (!targets.empty())
+ {
+ _lastTargetGUID = Trinity::Containers::SelectRandomContainerElement(targets)->GetGUID();
+
+ return _lastTargetGUID;
+ }
+ return ObjectGuid::Empty;
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (_targetTimer < diff)
+ {
+ if (Unit* target = ObjectAccessor::GetUnit(*me, DoSearchForTargets(_lastTargetGUID)))
+ target->CastSpell(target, SPELL_TARGET_INDICATOR, true);
+
+ _targetTimer = 3000;
+ }
+ else
+ _targetTimer -= diff;
+ }
+
+ private:
+ uint32 _targetTimer;
+ ObjectGuid _lastTargetGUID;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_torch_tossing_target_bunny_controllerAI(creature);
+ }
+};
+
+/*######
## Triage quest
######*/
@@ -2387,12 +2450,198 @@ class npc_stable_master : public CreatureScript
}
};
+enum TrainWrecker
+{
+ GO_TOY_TRAIN = 193963,
+ SPELL_TOY_TRAIN_PULSE = 61551,
+ SPELL_WRECK_TRAIN = 62943,
+ ACTION_WRECKED = 1,
+ EVENT_DO_JUMP = 1,
+ EVENT_DO_FACING = 2,
+ EVENT_DO_WRECK = 3,
+ EVENT_DO_DANCE = 4,
+ MOVEID_CHASE = 1,
+ MOVEID_JUMP = 2
+};
+class npc_train_wrecker : public CreatureScript
+{
+ public:
+ npc_train_wrecker() : CreatureScript("npc_train_wrecker") { }
+
+ struct npc_train_wreckerAI : public NullCreatureAI
+ {
+ npc_train_wreckerAI(Creature* creature) : NullCreatureAI(creature), _isSearching(true), _nextAction(0), _timer(1 * IN_MILLISECONDS) { }
+
+ GameObject* VerifyTarget() const
+ {
+ if (GameObject* target = ObjectAccessor::GetGameObject(*me, _target))
+ return target;
+ me->HandleEmoteCommand(EMOTE_ONESHOT_RUDE);
+ me->DespawnOrUnsummon(3 * IN_MILLISECONDS);
+ return nullptr;
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ if (_isSearching)
+ {
+ if (diff < _timer)
+ _timer -= diff;
+ else
+ {
+ if (GameObject* target = me->FindNearestGameObject(GO_TOY_TRAIN, 15.0f))
+ {
+ _isSearching = false;
+ _target = target->GetGUID();
+ me->SetWalk(true);
+ me->GetMotionMaster()->MovePoint(MOVEID_CHASE, target->GetNearPosition(3.0f, target->GetAngle(me)));
+ }
+ else
+ _timer = 3 * IN_MILLISECONDS;
+ }
+ }
+ else
+ {
+ switch (_nextAction)
+ {
+ case EVENT_DO_JUMP:
+ if (GameObject* target = VerifyTarget())
+ me->GetMotionMaster()->MoveJump(*target, 5.0, 10.0, MOVEID_JUMP);
+ _nextAction = 0;
+ break;
+ case EVENT_DO_FACING:
+ if (GameObject* target = VerifyTarget())
+ {
+ me->SetFacingTo(target->GetOrientation());
+ me->HandleEmoteCommand(EMOTE_ONESHOT_ATTACK1H);
+ _timer = 1.5 * IN_MILLISECONDS;
+ _nextAction = EVENT_DO_WRECK;
+ }
+ else
+ _nextAction = 0;
+ break;
+ case EVENT_DO_WRECK:
+ if (diff < _timer)
+ {
+ _timer -= diff;
+ break;
+ }
+ if (GameObject* target = VerifyTarget())
+ {
+ me->CastSpell(target, SPELL_WRECK_TRAIN, false);
+ target->AI()->DoAction(ACTION_WRECKED);
+ _timer = 2 * IN_MILLISECONDS;
+ _nextAction = EVENT_DO_DANCE;
+ }
+ else
+ _nextAction = 0;
+ break;
+ case EVENT_DO_DANCE:
+ if (diff < _timer)
+ {
+ _timer -= diff;
+ break;
+ }
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_DANCE);
+ me->DespawnOrUnsummon(5 * IN_MILLISECONDS);
+ _nextAction = 0;
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ void MovementInform(uint32 /*type*/, uint32 id) override
+ {
+ if (id == MOVEID_CHASE)
+ _nextAction = EVENT_DO_JUMP;
+ else if (id == MOVEID_JUMP)
+ _nextAction = EVENT_DO_FACING;
+ }
+
+ private:
+ bool _isSearching;
+ uint8 _nextAction;
+ uint32 _timer;
+ ObjectGuid _target;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const override
+ {
+ return new npc_train_wreckerAI(creature);
+ }
+};
+
+enum EgbertMisc
+{
+ EVENT_MOVE_POS = 1,
+ EVENT_RETURN = 2
+};
+
+class npc_egbert : public CreatureScript
+{
+public:
+ npc_egbert() : CreatureScript("npc_egbert") {}
+
+ struct npc_egbertAI : public PetAI
+ {
+ npc_egbertAI(Creature* creature) : PetAI(creature)
+ {
+ if (Unit* owner = me->GetCharmerOrOwner())
+ if (owner->GetMap()->GetEntry()->addon > 1)
+ me->SetCanFly(true);
+ }
+
+ void Reset() override
+ {
+ _events.Reset();
+ _events.ScheduleEvent(EVENT_MOVE_POS, urandms(1, 20));
+ }
+
+ void UpdateAI(uint32 diff) override
+ {
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_MOVE_POS:
+ if (Unit* owner = me->GetCharmerOrOwner())
+ {
+ me->GetMotionMaster()->Clear();
+ me->GetMotionMaster()->MovePoint(0, owner->GetPositionX() + frand(-30.0f, 30.0f), owner->GetPositionY() + frand(-30.0f, 30.0f), owner->GetPositionZ());
+ }
+ _events.ScheduleEvent(EVENT_RETURN, urandms(3, 4));
+ break;
+ case EVENT_RETURN:
+ if (Unit* owner = me->GetCharmerOrOwner())
+ me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle());
+ _events.ScheduleEvent(EVENT_MOVE_POS, urandms(1, 20));
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ private:
+ EventMap _events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_egbertAI(creature);
+ }
+};
+
void AddSC_npcs_special()
{
new npc_air_force_bots();
new npc_lunaclaw_spirit();
new npc_chicken_cluck();
new npc_dancing_flames();
+ new npc_torch_tossing_target_bunny_controller();
new npc_doctor();
new npc_injured_patient();
new npc_garments_of_quests();
@@ -2410,4 +2659,6 @@ void AddSC_npcs_special()
new npc_spring_rabbit();
new npc_imp_in_a_ball();
new npc_stable_master();
+ new npc_train_wrecker();
+ new npc_egbert();
}
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 5b07dde22bb..217995cb88a 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -406,6 +406,24 @@ CleanCharacterDB = 0
PersistentCharacterCleanFlags = 0
#
+# Auction.GetAllScanDelay
+# Description: Sets the minimum time in seconds, a single player character can perform a getall scan.
+# The value is only held in memory so a server restart will clear it.
+# Setting this to zero, will disable GetAll functions completely.
+# Default: 900 - (GetAll scan limited to once every 15mins per player character)
+
+Auction.GetAllScanDelay = 900
+
+#
+# Auction.SearchDelay
+# Description: Sets the minimum time in milliseconds (seconds x 1000), that the client must wait between
+# auction search operations. This can be increased if somehow Auction House activity is causing
+# too much load.
+# Default: 300 - (Time delay between auction searches set to 0.3secs)
+
+Auction.SearchDelay = 300
+
+#
###################################################################################################
###################################################################################################